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00:08:44 *** Bjarni [~Bjarni@0x50c79a56.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 00:14:42 <CIA-2> belugas * r6583 /branches/XTDwidget/ (22 files): [XTDwidget] -CodeChange : Last schemename change of the accessors : RaiseWidget->RaiseWindowWidget 00:23:05 *** ZzztarLite [~Star@networkingday.dg-dsl.nl] has joined #openttd 00:31:12 *** ZzztarLite [~Star@networkingday.dg-dsl.nl] has quit [Ping timeout: 480 seconds] 00:39:09 *** Trenskow [~outlet@85.218.142.227] has quit [Quit: Read error: Connection reset by sortepeer] 00:52:51 *** KritiK [~Maxim@ppp15-210.pppoe.mtu-net.ru] has quit [Quit: Leaving] 01:05:29 *** Trenskow [~outlet@85.218.142.227] has joined #openttd 01:10:39 *** Trenskow [~outlet@85.218.142.227] has quit [Quit: Read error: Connection reset by sortepeer] 01:21:32 *** PandaMojo [~chatzilla@ip72-197-231-130.sd.sd.cox.net] has quit [Quit: Chatzilla 0.9.74 [Firefox 1.5.0.7/2006090918]] 01:52:24 *** lws1984 [~lwslade@ip68-9-157-1.ri.ri.cox.net] has quit [Quit: Lost terminal] 01:56:23 *** lws1984 [~lwslade@ip68-9-157-1.ri.ri.cox.net] has joined #openttd 02:04:43 *** Spoco [~Spoco@dsl-062-197-163-96.lohjanpuhelin.fi] has quit [] 02:16:15 *** ThePizzaKing [~thepizzak@c211-28-156-50.eburwd2.vic.optusnet.com.au] has joined #openttd 02:23:46 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 02:27:54 *** dp- [~dp@p54B2E388.dip.t-dialin.net] has joined #openttd 02:34:52 *** dp-_ [~dp@p54B2CF83.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 02:39:00 *** Tron_ [~tron@p54A3E372.dip.t-dialin.net] has joined #openttd 02:45:26 *** Tron [~tron@p54A3EA2F.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 03:00:12 *** Osai [~Osai@p54B36F2F.dip.t-dialin.net] has joined #openttd 03:12:20 *** blackis [~blackis@bebis.csbnet.se] has quit [Quit: blackis] 03:30:01 *** roboboy [~Leo@CPE-60-225-147-189.nsw.bigpond.net.au] has joined #openttd 04:14:14 *** lws1984 [~lwslade@ip68-9-157-1.ri.ri.cox.net] has quit [Quit: Sleep!] 04:20:03 *** Tron_ is now known as Tron 04:32:38 *** Osai [~Osai@p54B36F2F.dip.t-dialin.net] has quit [Quit: Osai] 04:34:22 *** tokai [~tokai@p54B80D9D.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 04:36:12 *** tokai [~tokai@p54B835CE.dip0.t-ipconnect.de] has joined #openttd 04:36:15 *** mode/#openttd [+v tokai] by ChanServ 05:00:48 *** Eddi|zuHause2 [~johekr@p54B77FCA.dip.t-dialin.net] has joined #openttd 05:07:12 *** Eddi|zuHause3 [~johekr@p54B76567.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 05:12:31 *** TinoM| [~Tino@i5387C011.versanet.de] has joined #openttd 05:19:47 *** TinoM [~Tino@i5387CDCE.versanet.de] has quit [Ping timeout: 480 seconds] 05:24:14 <CIA-2> miham * r6584 /trunk/lang/ (11 files): (log message trimmed) 05:24:14 <CIA-2> WebTranslator2 update to 2006-09-30 07:23:18 05:24:14 <CIA-2> catalan - 2 fixed, 20 changed by arnaullv (22) 05:24:14 <CIA-2> czech - 21 fixed by Hadez (21) 05:24:14 <CIA-2> dutch - 4 fixed by habell (4) 05:24:16 <CIA-2> french - 2 fixed, 3 changed by glx (5) 05:24:16 <CIA-2> hungarian - 5 fixed by miham (5) 05:49:54 *** Gonozal_VIII [~Gono@N890P023.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 05:50:13 *** Gonozal_VIII [~Gono@N912P005.adsl.highway.telekom.at] has joined #openttd 06:23:21 *** ln_ [~ln_@KMCDXXVI.gprs.saunalahti.fi] has joined #openttd 06:24:27 <ln_> Greets from Tallinn 06:25:45 <ln_> Everyone still sleeping, I know. 06:27:24 <eleusis> except me! 06:38:53 *** ln_ [~ln_@KMCDXXVI.gprs.saunalahti.fi] has quit [Quit: used jmIrc] 07:02:59 *** Trenskow [~outlet@85.218.142.227] has joined #openttd 07:19:48 *** Rexxie [~rexxars@ti131310a080-13372.bb.online.no] has quit [Ping timeout: 480 seconds] 07:21:17 <Eddi|zuHause2> yes, i am still sleeping. 07:24:54 *** Rexxie [~rexxars@ti131310a080-12123.bb.online.no] has joined #openttd 07:30:16 *** Ammler [~Ammler@177.147.203.62.cust.bluewin.ch] has joined #openttd 07:33:36 *** Zr40 [~Zirconium@zr40.xs4all.nl] has joined #openttd 08:07:28 *** Trenskow [~outlet@85.218.142.227] has quit [Quit: Read error: Connection reset by sortepeer] 08:12:02 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 08:24:32 *** Maedhros [~jc@host86-137-68-253.range86-137.btcentralplus.com] has joined #openttd 08:43:33 *** smeding [~roysmedin@c514451cb.cable.wanadoo.nl] has joined #openttd 08:50:40 *** DJ_Mirage [~martijn@biggetje.xs4all.nl] has joined #openttd 08:52:28 *** Trenskow [~outlet@85.218.142.227] has joined #openttd 08:55:33 *** roboboy [~Leo@CPE-60-225-147-189.nsw.bigpond.net.au] has quit [Quit: Roger the Sloth is leaving the building. Roger the Sloth is still leaving the building. Yep, still leaving. Um.....] 08:59:42 *** Trenskow [~outlet@85.218.142.227] has quit [Quit: Read error: Connection reset by sortepeer] 09:01:10 *** Neonox [~Neonox@ip-80-226-139-77.vodafone-net.de] has joined #openttd 09:01:20 *** Ammler_ [~Ammler@177.147.203.62.cust.bluewin.ch] has joined #openttd 09:03:03 *** Bjarni [~Bjarni@0x53589053.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 09:03:06 *** mode/#openttd [+o Bjarni] by ChanServ 09:05:46 *** Ammler [~Ammler@177.147.203.62.cust.bluewin.ch] has quit [Ping timeout: 480 seconds] 09:08:33 *** KUDr [KUDr@mazanec1.netbox.cz] has joined #openttd 09:14:22 *** Spoco [~Spoco@dsl-062-197-163-96.lohjanpuhelin.fi] has joined #openttd 09:21:25 *** Wolf01 [~wolf01@host117-234-dynamic.14-87-r.retail.telecomitalia.it] has joined #openttd 09:21:48 <Wolf01> hi 09:25:30 <eleusis> hi 09:27:50 *** smeding_ [~roysmedin@c514451cb.cable.wanadoo.nl] has joined #openttd 09:28:10 *** Turski [~tarmo@dsl-kpogw1-fe21df00-2.dhcp.inet.fi] has joined #openttd 09:39:48 *** egladil [~egladil@frukt.csbnet.se] has quit [Quit: Leaving] 09:46:24 *** egladil [~egladil@frukt.csbnet.se] has joined #openttd 09:56:17 *** Progman [~progman@p5091F0BB.dip.t-dialin.net] has joined #openttd 10:05:43 *** ChrisM87 [~ChrisM@p54AC4DA8.dip.t-dialin.net] has joined #openttd 10:08:07 *** Belugas_Gone [~Jfranc@216.191.111.226] has quit [Ping timeout: 480 seconds] 10:08:41 *** Belugas_Gone [~Jfranc@216.191.111.226] has joined #openttd 10:08:43 *** mode/#openttd [+o Belugas_Gone] by ChanServ 10:15:14 *** Neonox [~Neonox@ip-80-226-139-77.vodafone-net.de] has quit [Ping timeout: 480 seconds] 10:15:35 *** DJ_Mirage [~martijn@biggetje.xs4all.nl] has quit [Quit: Probably doing something else] 10:18:09 *** DJ_Mirage [~martijn@biggetje.xs4all.nl] has joined #openttd 10:36:44 *** Rexxie [~rexxars@ti131310a080-12123.bb.online.no] has quit [Ping timeout: 480 seconds] 10:43:37 *** Spoco [~Spoco@dsl-062-197-163-96.lohjanpuhelin.fi] has quit [] 11:06:53 *** GoneWacko [~gonewacko@c18041.upc-c.chello.nl] has joined #openttd 11:06:57 *** GoneWacko [~gonewacko@c18041.upc-c.chello.nl] has quit [] 11:11:22 *** GoneWacko [~gonewacko@c18041.upc-c.chello.nl] has joined #openttd 11:14:10 *** zambba [zambba@olen.maukas.org] has joined #openttd 11:14:54 <zambba> Good afternoon/whatever. How can I use "special maps" and scenarios with the dedicated server? I only know how to set up a random map game. 11:15:53 <peter1138> easiest way, openttd -D -g path/to/scenario 11:16:04 <eleusis> specify the .. what peter1138 said 11:16:05 <peter1138> you can load games/scenarios from the console as well 11:17:12 <zambba> Thank you. 11:21:58 <CIA-2> miham * r6585 /trunk/lang/ (catalan.txt german.txt unfinished/lithuanian.txt): 11:21:58 <CIA-2> WebTranslator2 update to 2006-09-30 13:21:19 11:21:58 <CIA-2> catalan - 2 changed by arnaullv (2) 11:21:58 <CIA-2> german - 2 fixed by Neonox (2) 11:21:58 <CIA-2> lithuanian - 114 fixed by Plyta (114) 11:37:54 <hylje> http://img.4chan.org/b/src/1159613907571.jpg 11:39:31 *** hibbie [~dave_hibb@host81-155-34-19.range81-155.btcentralplus.com] has joined #openttd 11:39:51 <Bjarni> nice sprite for a grf file, but I think it's a bit too big :p 11:41:41 <hylje> HD-OTTD 11:45:00 *** Xeryus|slaap [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 11:46:34 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Ping timeout: 480 seconds] 11:46:38 *** Sacro [~ben@adsl-213-249-239-215.karoo.KCOM.COM] has joined #openttd 11:52:08 <peter1138> heh 11:57:57 *** hibbie [~dave_hibb@host81-155-34-19.range81-155.btcentralplus.com] has left #openttd [] 12:01:59 *** StarLite [~Star@networkingday.dg-dsl.nl] has joined #openttd 12:09:45 *** nottagoodname [~fdsgsfg@cup-ip-nas-1-p88.telkom-ipnet.co.za] has joined #openttd 12:09:48 *** higen [~ehasting@239.80-203-134.nextgentel.com] has joined #openttd 12:10:02 *** StarLite [~Star@networkingday.dg-dsl.nl] has quit [Ping timeout: 480 seconds] 12:11:05 <higen> hmm.. one question, i am setting up (well.. its actually running) a dedicated openTTD server..but need some info regarding the diffrent options in the openttd.cfg file 12:11:14 <higen> diff_level whats the diffrent values there? 12:11:31 <higen> its for setting the hardness of the game right? 12:12:06 <Sacro> yep 12:12:42 <valhallasw> Zr40: 12:12:43 <higen> whats the max value? 12:12:59 <Sacro> depends 12:13:18 <valhallasw> Zr40: what's the stupid idea of not always allowing LAN play on defcon (especially with at least one key).. :S 12:13:38 <Zr40> valhallasw: eh? LAN play is always allowed 12:13:53 <valhallasw> noop 12:13:59 <valhallasw> max 2 non-regged players 12:14:03 <Zr40> correct 12:14:11 <valhallasw> which is the same as on the internet 12:14:24 <Zr40> but, I just played a six-player internet game, of which one had the demo 12:14:37 <valhallasw> yes 12:15:59 <Zr40> hmmmmm 12:15:59 <Zr40> http://ars.userfriendly.org/cartoons/ 12:16:20 <Zr40> also view the one from the day before 12:17:23 <valhallasw> bbl 12:18:01 <Sacro> Defcon ftw 12:18:33 *** zambba [zambba@olen.maukas.org] has quit [Quit: Diddly diddly diddly] 12:19:38 <higen> if diff_level is set to 0, then diff custom works??? 12:19:52 <higen> and if diff_level is set to i.e. 3, diff_custom is not active? right? 12:20:28 <Sacro> sounds right 12:32:20 *** GoneWacko [~gonewacko@c18041.upc-c.chello.nl] has quit [Quit: leaving] 12:33:57 *** GoneWacko [~gonewacko@c18041.upc-c.chello.nl] has joined #openttd 12:35:27 *** Osai [~Osai@p54B36F2F.dip.t-dialin.net] has joined #openttd 12:39:16 *** KritiK [~Maxim@ppp83-237-234-7.pppoe.mtu-net.ru] has joined #openttd 12:42:23 *** Xeryus|slaap is now known as XeryusTC 12:44:46 *** Ben_123 [~Ben_Robbi@82.152.210.113] has joined #openttd 12:47:00 *** StarLite [~Star@networkingday.dg-dsl.nl] has joined #openttd 12:53:41 *** Ammler_ [~Ammler@177.147.203.62.cust.bluewin.ch] has quit [Ping timeout: 480 seconds] 12:55:02 *** StarLite [~Star@networkingday.dg-dsl.nl] has quit [Ping timeout: 480 seconds] 13:01:55 <Ben_123> hi 13:02:40 <Ben_123> does anyone here no of some examples of lorry's that can represent the road viecle graphics? 13:03:11 <Ben_123> cant seem to find anything anywere. (I need a 1930's and 1970's lorry) 13:05:53 <Gonozal_VIII> google 13:08:44 *** thgergo [~th_gergo@dsl51B78883.pool.t-online.hu] has joined #openttd 13:11:07 *** Ammler_ [~Ammler@177.147.203.62.cust.bluewin.ch] has joined #openttd 13:18:35 *** LilDood [~little.do@cpc2-bolt5-0-0-cust659.manc.cable.ntl.com] has joined #openttd 13:19:28 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 13:20:06 *** lws1984 [~lwslade@ip68-9-157-1.ri.ri.cox.net] has joined #openttd 13:20:55 <LilDood> Hullo 13:23:46 *** LilDood [~little.do@cpc2-bolt5-0-0-cust659.manc.cable.ntl.com] has quit [] 13:26:48 *** lws1984 [~lwslade@ip68-9-157-1.ri.ri.cox.net] has quit [Quit: IKEA!] 13:27:33 *** Wolf01 [~wolf01@host117-234-dynamic.14-87-r.retail.telecomitalia.it] has quit [] 13:31:06 <Ben_123> yeah...google...i would have never thourght of that 13:31:21 <Gonozal_VIII> hehe 13:31:40 <Ben_123> im asking if you no 'of' some examples 13:31:53 <Ben_123> i need images also, but im not exactly shore what to look for 13:31:56 <peter1138> know 13:32:03 *** MeusH [~MeusH@host-ip18-138.crowley.pl] has joined #openttd 13:32:05 <MeusH> hi 13:32:10 <peter1138> mr meush 13:32:13 <Ben_123> hi 13:32:13 <MeusH> Bjarni, are you looking for autoreplace button, too? 13:32:36 <Gonozal_VIII> maybe wiki for years and names 13:32:37 <Bjarni> yeah 13:32:48 <Bjarni> any comments on it? 13:33:11 <Ben_123> tried the wiki, theres many speicific type (most are stubs), but again I'm not really shore what to look for 13:33:27 <MeusH> sorry, I messed up. Are you looking for autorenew button sprites? 13:33:31 <Ben_123> i was wondering if people knew, like with the trains, wich models the originals are based on 13:34:05 <Bjarni> <MeusH> sorry, I messed up. Are you looking for autorenew button sprites? <-- not really 13:34:09 <Bjarni> at least not right now 13:35:43 *** Wolf01 [~wolf01@host14-232-dynamic.9-87-r.retail.telecomitalia.it] has joined #openttd 13:36:12 <MeusH> okay 13:36:30 <MeusH> how about the list of vehicles with the same shared orders? 13:36:57 <Gonozal_VIII> i like that :-) 13:38:10 <MeusH> you like the button? 13:38:17 <MeusH> Actually I was asking Bjarni about the sprite ;) 13:38:24 <Gonozal_VIII> ah^^ 13:38:59 <Gonozal_VIII> buttons are not very important for me as long as the features work 13:39:27 <MeusH> yeah 13:39:51 <CIA-2> bjarni * r6586 /trunk/ (6 files in 2 dirs): 13:39:51 <CIA-2> -Feature: [depot window] added a vehicle list window with all vehicles having a certain depot in their orders 13:39:51 <CIA-2> It got one known issue though. The top bar got a plural issue so expect to see stuff like "1 trains" until we figure out why it behaves this way 13:39:51 <CIA-2> Added the button to the depot windows. Made the autoreplace button bigger while I was moving some widgets anyway 13:39:52 <CIA-2> Made road vehicle depot windows start with one more row to make room for the buttons 13:41:33 <Bjarni> now it's easier to remove a depot without messing up the orders :) 13:42:00 <MeusH> "It got one known issue though..." <- does it happen only after opening the list from a depot window, or it affects all vehicle lists? 13:42:30 <Bjarni> only this window 13:42:42 <MeusH> well that's pretty strange 13:42:48 <MeusH> "now it's easier to remove a depot without messing up the orders :)" <- how? what do you mean? 13:42:58 <Bjarni> it works for the other windows even though I more or less just duplicated some code 13:43:53 <Bjarni> if you want to remove a depot, you want to remove the depot orders for all vehicles having that depot in their orders, so all you do is to open the window, click on all vehicles one by one and remove the depot from their orders 13:44:04 <Bjarni> when the list is empty, you can safely remove it 13:47:04 *** Guest56 [~Gono@N855P009.adsl.highway.telekom.at] has joined #openttd 13:51:09 *** Gonozal_VIII [~Gono@N912P005.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 13:51:20 *** thgergo [~th_gergo@dsl51B78883.pool.t-online.hu] has quit [] 13:51:46 *** smeding_ [~roysmedin@c514451cb.cable.wanadoo.nl] has quit [Quit: You have the urge to do some accounting...] 13:54:00 *** Osai [~Osai@p54B36F2F.dip.t-dialin.net] has quit [Quit: Osai] 13:55:23 *** Guest56 is now known as Gonozal_VIII 13:56:09 <MeusH> allright, I see 13:56:09 <MeusH> thanks 13:56:24 *** dfox [~dfox@r4az242.net.upc.cz] has joined #openttd 13:57:30 <MeusH> maybye "1 trains" is caused by checking the wrong number? Maybye it is checking amount of trains the company has instead of trains actually visible on the list? 13:58:03 <MeusH> *checking = veryfying whether to use a prular form, basing on a number 13:58:43 *** lws1984 [~lwslade@ip68-9-157-1.ri.ri.cox.net] has joined #openttd 14:00:30 *** ThePizzaKing [~thepizzak@c211-28-156-50.eburwd2.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 14:04:25 *** GoneWacko [~gonewacko@c18041.upc-c.chello.nl] has quit [Quit: leaving] 14:05:00 *** GoneWacko [~gonewacko@c18041.upc-c.chello.nl] has joined #openttd 14:11:39 *** lws1984 [~lwslade@ip68-9-157-1.ri.ri.cox.net] has quit [Ping timeout: 480 seconds] 14:21:40 *** Ammler_ [~Ammler@177.147.203.62.cust.bluewin.ch] has quit [Quit: Konversation terminated!] 14:21:59 *** Turski [~tarmo@dsl-kpogw1-fe21df00-2.dhcp.inet.fi] has quit [Quit: Lost terminal] 14:29:05 *** Trenskow [~outlet@85.218.142.227] has joined #openttd 14:31:47 *** Ammler [~Ammler@177.147.203.62.cust.bluewin.ch] has joined #openttd 14:32:15 *** canta__ [cyrus@p50875962.dip.t-dialin.net] has joined #openttd 14:32:24 *** Wolfy [~wolf@h33083.upc-h.chello.nl] has quit [Ping timeout: 480 seconds] 14:34:17 *** Neonox [~Neonox@ip-80-226-197-83.vodafone-net.de] has joined #openttd 14:35:27 <MeusH> goodbye 14:35:28 *** MeusH [~MeusH@host-ip18-138.crowley.pl] has quit [Quit: bye - quit] 14:35:33 *** LadyHawk [here@82-47-23-153.cable.ubr02.dudl.blueyonder.co.uk] has joined #openttd 14:37:18 <Sacro> ooh tis a LadyHawk 14:38:34 *** blackis [~blackis@bebis.csbnet.se] has joined #openttd 14:39:05 *** cantares [cyrus@p50875073.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 14:39:05 *** canta__ is now known as cantares 14:39:39 <LadyHawk> a? o_O 14:40:17 <Sacro> the LadyHawk then :p 14:41:03 *** Neonox_ [~Neonox@ip-80-226-231-196.vodafone-net.de] has joined #openttd 14:41:07 *** Trenskow [~outlet@85.218.142.227] has quit [Quit: Read error: Connection reset by sortepeer] 14:42:28 <peter1138> LadyHawk :D 14:43:42 <LadyHawk> hi 14:43:55 <LadyHawk> is pbs back? 14:43:59 <LadyHawk> or what was it... 14:44:15 <Sacro> PBS is still in MiniIN, as long as you use NPF 14:44:31 <LadyHawk> miniin? 14:44:33 <LadyHawk> what's that 14:45:18 <Sacro> http://wiki.openttd.org/index.php/MiniIN 14:45:36 <Sacro> hmm, why does the wiki not use htaccess for pretty URLs... 14:46:09 <LadyHawk> miniin is not the normal nightly? 14:46:58 <Sacro> no, its a nightly with user created patches 14:48:00 <LadyHawk> hm.. 14:48:03 <LadyHawk> thanks 14:48:04 *** Neonox [~Neonox@ip-80-226-197-83.vodafone-net.de] has quit [Ping timeout: 480 seconds] 15:00:34 *** Trenskow [~outlet@85.218.142.227] has joined #openttd 15:01:09 *** Neonox_ [~Neonox@ip-80-226-231-196.vodafone-net.de] has quit [Ping timeout: 480 seconds] 15:02:38 *** Osai [~Osai@p54B36F2F.dip.t-dialin.net] has joined #openttd 15:03:30 *** Sionide [~sphinx@cpc1-norw5-0-0-cust493.pete.cable.ntl.com] has quit [Remote host closed the connection] 15:05:03 *** Trenskow [~outlet@85.218.142.227] has quit [] 15:06:36 *** Trenskow [~outlet@85.218.142.227] has joined #openttd 15:12:41 *** Trenskow [~outlet@85.218.142.227] has quit [Quit: Read error: Connection reset by sortepeer] 15:21:44 *** Trenskow [~outlet@85.218.142.227] has joined #openttd 15:22:02 *** Trenskow [~outlet@85.218.142.227] has quit [] 15:23:36 *** smeding [~roysmedin@c514451cb.cable.wanadoo.nl] has quit [Remote host closed the connection] 15:26:41 *** Neonox [~Neonox@ip-80-226-141-55.vodafone-net.de] has joined #openttd 15:32:36 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 15:32:39 *** mode/#openttd [+v glx] by ChanServ 15:35:19 *** e1ko [~L@161.157.broadband2.iol.cz] has joined #openttd 15:47:43 <Ben_123> hmm...how many times has 'different road types' been discussed? 15:48:47 <Bjarni> 184 15:48:59 <Ben_123> what was the evaluation at the end of the 184th time? 15:49:19 <Bjarni> the same as the 112th time 15:49:23 <Eddi|zuHause2> "we should do it, but nobody seems to feel responsible" 15:49:24 <Ben_123> wich was? 15:49:43 <Bjarni> Eddi|zuHause2: no, that was the 142th time 15:49:45 <Ben_123> hmm...well i would do the 32bpp graphics for it if it was one 15:49:46 <Ben_123> done* 15:50:05 <Bjarni> 184 was "we should do it when we have more memory in the map array and not before" 15:50:37 <Bjarni> it might not be the first thing to do though 15:50:38 <Ben_123> are right, everything seems to come down to the map array 15:51:20 <Ben_123> i was bored the other day so made some track and lane graphics, and was thikning how sweet it would be to see different road types. Thats why i asked 15:51:23 *** tokai [~tokai@p54B835CE.dip0.t-ipconnect.de] has quit [Quit: icebears... take care of them!] 15:51:30 <Bjarni> everything falls back on the fact that we got limited storage space and once it's all in use, we can't store more stuff for the tile in question 15:52:04 <Bjarni> it's like trying to fit 2 litres of water in a 1 litre bottle 15:52:07 <Ben_123> is the map array a W.I.P or is it a proposed thing? 15:52:16 <Eddi|zuHause2> i believe the only problematic tile would be the level crossing 15:52:18 <Ben_123> nice metaphor, i see what you mean 15:52:31 <Eddi|zuHause2> because it needs to store railtype and roadtype 15:52:32 <hylje> and the level crossing could be made sweet with some compositing 15:52:46 <hylje> but it still needs to store both types 15:52:48 <Bjarni> <Ben_123> is the map array a W.I.P or is it a proposed thing? <-- both :p 15:53:05 <Eddi|zuHause2> i believe the newhouses branch introduced some more map space 15:53:13 <Bjarni> once in a while work actually takes places on it and we proposed ages ago 15:53:22 <Bjarni> now Eddi|zuHause2 beat me to it 15:53:28 *** hibbie [~dave_hibb@host81-155-34-19.range81-155.btcentralplus.com] has joined #openttd 15:53:30 <Bjarni> it will add one byte to each tile 15:53:31 *** hibbie [~dave_hibb@host81-155-34-19.range81-155.btcentralplus.com] has left #openttd [] 15:53:47 <Eddi|zuHause2> one byte is a lot ;) 15:53:50 <Ben_123> well if its W.I.P then its more than just proposed 15:53:58 <Eddi|zuHause2> you could store 256 road types in there ;) 15:54:02 <Bjarni> so when it's merged into the trunk, we got 8 bools or 256 different extra settings for each tile, that's not a house 15:54:18 <hylje> that's no house 15:54:44 <Bjarni> it could also store 128 road types and have one bool for if it is one way or not 15:54:58 <Bjarni> maybe two bools, one for each way (allowed/banned) 15:55:05 <Bjarni> that would leave 64 types 15:55:13 <Bjarni> but 15:55:14 <Ben_123> is that 128 different types of road, or 128 different tiles of wich are road? 15:55:22 *** blackis [~blackis@bebis.csbnet.se] has quit [Read error: Connection reset by peer] 15:55:46 <Bjarni> I think we should do with less as we we should leave free space for future ideas, if possible 15:56:32 <Bjarni> <Ben_123> is that 128 different types of road, or 128 different tiles of wich are road? <-- it's 256 different settings for each possible road layout right now 15:56:53 <Bjarni> so say we got 0 as current, 1 as european tileset, 2 as .... 15:56:58 <Eddi|zuHause2> Ben_123: most likely, you need road types {tram, normal road, whatever you want} for each of the 4 (or possibly 8 with diagonal) road bits 15:57:09 <Bjarni> and each of them got all the combos of how to place road pieces like now 15:57:20 <Eddi|zuHause2> so 128 cases are easily used 15:57:31 <Bjarni> hmm 15:57:37 <Ben_123> i think the 32bpp are going to need more road sections so that they can run smoothly togther 15:57:53 <Bjarni> would 8 bits be enough for adding trams? 15:58:23 <Eddi|zuHause2> i'd say you need 4 bits for tram tracks, and possibly 4 for catenary 15:58:36 <Bjarni> why 4 for catenary? 15:58:47 <Eddi|zuHause2> if you have tram without catenary 15:58:49 <Bjarni> that sounds like a bool. Is there catenary on tracks or not 15:58:56 <Eddi|zuHause2> or catenary without tram (trolleybus) 15:59:06 <Eddi|zuHause2> hm... maybe 15:59:21 *** Sacro [~ben@adsl-213-249-239-215.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 16:00:01 *** PandaMojo [~chatzilla@ip72-197-231-130.sd.sd.cox.net] has joined #openttd 16:00:06 <CIA-2> miham * r6587 /trunk/lang/ (5 files): 16:00:06 <CIA-2> WebTranslator2 update to 2006-09-30 17:59:21 16:00:06 <CIA-2> brazilian_portuguese - 44 fixed by tucalipe (44) 16:00:06 <CIA-2> czech - 3 changed by Hadez (3) 16:00:06 <CIA-2> hungarian - 8 fixed by miham (8) 16:00:08 <CIA-2> polish - 8 fixed, 4 changed by meush (12) 16:00:08 <CIA-2> swedish - 8 fixed by cjw (8) 16:00:10 *** cantares [cyrus@p50875962.dip.t-dialin.net] has quit [Quit: Barbarus hic ego sum, quia non intellegor ulli.] 16:00:18 <Bjarni> so we need 4 bits to tell direction of tramways, one for catenary or not, then we got 3 bits left 16:00:42 <Eddi|zuHause2> well, you have the 4 bits for the original road bits 16:01:20 <Bjarni> that's presuming that you will lay tramtracks on all road pieces 16:01:32 <Eddi|zuHause2> so you could use some of the new bits for special road types (applying to all road pieces on the tile) 16:01:40 <Bjarni> say you got a T section of road, but you will make strait tram tracks 16:01:50 <Eddi|zuHause2> and then you can adjust the drawing according to neigbouring tiles 16:02:17 <peter1138> actually newhouses adds 14 bits 16:02:17 <Bjarni> also we could add the possibility of tramsways on non-road tiles 16:02:31 <peter1138> tramways are easy 16:02:33 <peter1138> 4 bits for road 16:02:36 <peter1138> 4 bits for tram ;) 16:02:44 <Eddi|zuHause2> yeah, tram without roads need to be possible 16:02:44 <Bjarni> that's what I keep saying 16:03:12 <Eddi|zuHause2> but before we add trams, we need a proper tram catenary 16:03:28 <DaleStan> Define "proper". 16:03:35 <Eddi|zuHause2> the one that has been floating around is ugly 16:03:47 <Eddi|zuHause2> e.g. it draws too many pylons 16:04:05 <Bjarni> that's a graphical issue 16:04:15 <Bjarni> I'm only talking about coding issues 16:04:16 <Eddi|zuHause2> yes, but it's still an issue ;) 16:04:23 <DaleStan> "We can't add $FEATURE because no one has made good graphics yet?" Where would newgrf be with that logic? 16:04:30 <Bjarni> once the code is done, we can tell people to draw sprites for us 16:04:40 <Bjarni> it have worked rather well for me for the past few days 16:05:21 <Bjarni> <DaleStan> "We can't add $FEATURE because no one has made good graphics yet?" <-- I didn't say that. I'm the one who have been adding blank buttons because nobody made sprites for them yet 16:05:36 <DaleStan> I was talking to Eddi|zuHause2 there. 16:05:41 <Bjarni> they will get sprites today (hopefully, if I can get it to work) 16:05:48 <Bjarni> I know 16:05:56 <DaleStan> I know you don't follow that logic. 16:06:05 <Bjarni> and I made a statement: "I totally disagree with Eddi|zuHause2" 16:06:10 *** Ploes [Ploes@cpc1-rdng9-0-0-cust494.winn.cable.ntl.com] has joined #openttd 16:06:16 <Ploes> hello all 16:06:20 <Eddi|zuHause2> fine then ;) 16:06:25 *** smeding [~roysmedin@c514451cb.cable.wanadoo.nl] has joined #openttd 16:06:29 <Eddi|zuHause2> i say nothing anymore :ü 16:06:30 <Eddi|zuHause2> :p 16:06:47 <DaleStan> But it seemed that Eddi thought that lack of graphics should halt coding. 16:07:15 <Bjarni> yeah 16:07:26 *** Nigel [~Nigel@202-154-149-160.ubs-dynamic.connections.net.nz] has quit [Ping timeout: 480 seconds] 16:07:29 <Bjarni> Eddi|zuHause2: search the forum for "pointer trains" or whatever it was called 16:07:47 <Bjarni> you will see trains driving without train sprites, but with mouse pointers 16:07:49 *** Nigel [~Nigel@202-154-149-160.ubs-dynamic.connections.net.nz] has joined #openttd 16:07:59 <Bjarni> something similar can be done here if needed 16:08:13 <Bjarni> (ok, the mouse pointer screenshot was a bug, but still) 16:09:55 <Eddi|zuHause2> no, what i actually meant was: while coding, have in mind that there is need for a nicer drawing of the catenary (prepare the code for that one coming, and ask the graphic guys to come up with something in that time) 16:10:19 <Ben_123> so will haveing more variations of the current road tile also be an option, as well as more road types? Cuase I'm still concerned about making these road tiles flow together wich would need more sprites 16:10:23 <Ploes> can somone explain somthing to me, can you set "patch options" from the console? 16:10:53 <DaleStan> Ploes: Yes, you can. 16:12:01 <Ploes> cool, is there any infor on the forum or wiki for it. ive been looking for ages :( 16:14:28 <DaleStan> There should be, but I can't find it. 16:14:54 * Bjarni blames MeusH 16:15:10 <Bjarni> he is the one to update the wiki 16:16:05 <Ploes> i didnt want to go on the forum and ask a question that i thought would already have an answer (and therfor get myslef flamed) so i came in here insted 16:16:12 * Ploes get out from under his desk 16:16:56 <Bjarni> it's actually worse to go here as you take developer time to get "trivial" questions answered 16:19:02 *** jonty-comp [~Jonty@88-107-53-186.dynamic.dsl.as9105.com] has joined #openttd 16:21:34 <Ploes> ah but I looked first, and you admited yourslef the info is missing :p 16:23:08 *** Ammler [~Ammler@177.147.203.62.cust.bluewin.ch] has quit [Quit: Konversation terminated!] 16:23:18 <Bjarni> what I meant was: start with the wiki, then the forum and here if nobody replies on the forum 16:25:11 <Ploes> ooooh right 16:26:24 <Ploes> so i should go do that now i guess (just i had a game on the go, thats why i was looking for a quick answer ;)) 16:29:00 * Ploes makes a post on the forum with this question and goes back to hiding under his desk 16:30:24 *** Nigel [~Nigel@202-154-149-160.ubs-dynamic.connections.net.nz] has quit [Read error: Connection reset by peer] 16:30:49 *** Nigel [~Nigel@202-154-149-160.ubs-dynamic.connections.net.nz] has joined #openttd 16:34:27 *** Trenskow [~outlet@85.218.142.227] has joined #openttd 16:34:47 *** Nigel_ [~Nigel@202-154-149-160.ubs-dynamic.connections.net.nz] has joined #openttd 16:39:05 *** Zahl [~SENFGURKE@dslb-082-083-197-028.pools.arcor-ip.net] has joined #openttd 16:39:21 *** Nigel [~Nigel@202-154-149-160.ubs-dynamic.connections.net.nz] has quit [Ping timeout: 480 seconds] 16:43:33 *** thgergo [~th_gergo@dsl51B78883.pool.t-online.hu] has joined #openttd 16:44:03 *** Trenskow [~outlet@85.218.142.227] has quit [Quit: Read error: Connection reset by sortepeer] 16:44:30 *** e1ko is now known as e1ko_AfK 16:45:51 *** Trenskow [~outlet@85.218.142.227] has joined #openttd 16:52:36 *** webfreakz [~Ronald@195.73.147.226] has joined #openttd 16:52:43 <webfreakz> hi 16:53:19 <webfreakz> MSVS2005 fails compiling on vehicle.c at the following lines: 16:53:19 <webfreakz> .\vehicle.c(2201) : error C2220: warning treated as error - no 'object' file generated 16:53:19 <webfreakz> .\vehicle.c(2201) : warning C4090: 'function' : different 'const' qualifiers 16:53:19 <webfreakz> .\vehicle.c(2378) : warning C4090: 'function' : different 'const' qualifiers 16:53:19 <webfreakz> .\vehicle.c(2410) : warning C4090: 'function' : different 'const' qualifiers 16:53:20 <webfreakz> .\vehicle.c(2415) : warning C4090: 'function' : different 'const' qualifiers 16:53:20 *** Ploes [Ploes@cpc1-rdng9-0-0-cust494.winn.cable.ntl.com] has quit [Ping timeout: 480 seconds] 16:54:04 <webfreakz> bjarni? 16:56:58 <Bjarni> hmm 16:59:26 *** Trenskow [~outlet@85.218.142.227] has quit [Quit: Read error: Connection reset by sortepeer] 17:00:04 *** Sacro [~ben@adsl-213-249-239-215.karoo.KCOM.COM] has joined #openttd 17:00:13 <Bjarni> no, I don't get those 17:00:15 <Bjarni> hmm 17:00:21 <webfreakz> so do i ^^ 17:02:27 <Bjarni> webfreakz: I want you to try something for me 17:02:37 <Bjarni> vehicle.c line 2410 17:02:37 <webfreakz> ok 17:02:58 <Bjarni> free(sort_list); -> free((void*)sort_list); 17:02:59 <webfreakz> yes? 17:03:04 <webfreakz> ok 17:03:08 <Bjarni> see if that kills the warning 17:03:46 <webfreakz> .\vehicle.c(2201) : error C2220: warning treated as error - no 'object' file generated 17:03:46 <webfreakz> .\vehicle.c(2201) : warning C4090: 'function' : different 'const' qualifiers 17:03:46 <webfreakz> .\vehicle.c(2378) : warning C4090: 'function' : different 'const' qualifiers 17:03:46 <webfreakz> .\vehicle.c(2415) : warning C4090: 'function' : different 'const' qualifiers 17:03:53 <webfreakz> stil the same :( 17:03:58 <Bjarni> no 17:04:05 <Bjarni> it removed the warning in that line 17:04:17 <Bjarni> now it's one warning less 17:04:23 <webfreakz> ah i see, there are 4 instead of 5 now 17:05:14 <Bjarni> that explains the weird (void*) casts somebody added ages ago 17:05:45 <webfreakz> i don't know anything about such things :) 17:06:09 <Bjarni> you don't have to 17:06:20 *** _Z_Z [~bubbles@20150071237.user.veloxzone.com.br] has joined #openttd 17:06:24 <_Z_Z> hey 17:06:25 <Bjarni> but it would be best if I knew that goes on here 17:06:27 <_Z_Z> i need to talk to a programmer 17:06:33 <_Z_Z> about 2 bugs i found in ottd 17:06:42 *** _Z_Z is now known as _Z_ 17:06:45 <Bjarni> then you came to the wrong channel. We only code bugfree code :P 17:06:51 <_Z_> :) 17:06:55 <webfreakz> that's correct bjarni ^^ 17:07:00 <_Z_> 2 big bugs, i can become millionarie in 20 minutes of game play 17:07:07 <_Z_> with 2 different unrelated bugs :D 17:07:14 <webfreakz> explain 17:07:30 <_Z_> sorry, only to the builders of openttd 17:07:38 <_Z_> don't want to ruin gameplay until it's fixed 17:07:54 <webfreakz> :/ 17:08:05 <_Z_> bjarni are you the bjarni the (mac os x port, coder)? 17:08:06 <webfreakz> you don't even know who i am 17:08:09 <webfreakz> yes he is 17:08:20 <_Z_> no i don't :( sorry, I just play the game 17:08:26 <_Z_> I didn't want to post this info in the forums either 17:08:33 <webfreakz> explain 17:08:47 <webfreakz> maybe it's just the 'bug' flowing around the WWW for ages 17:08:58 <_Z_> well i think one may be 17:09:00 <webfreakz> like in the original TTD by Chris Sawyer 17:09:06 <_Z_> because most people disable it from the game 17:09:16 <_Z_> i'll explain that one 17:09:20 <webfreakz> ok :) 17:09:20 <Bjarni> webfreakz: try line 2378 *sort_list = realloc(*sort_list, (*length_of_array) * sizeof((*sort_list)[0])); -> *sort_list = (const Vehicle**)realloc(*sort_list, (*length_of_array) * sizeof((*sort_list)[0])); 17:09:25 <Sacro> <Bjarni> then you came to the wrong channel. We only code bugfree code :P <- thats a lie and you know it 17:09:37 <_Z_> if you and a friend play one game, you can both invest in each other in such a way that both of you become rich fast 17:09:37 * webfreakz slaps sacro 17:09:49 <Sacro> _Z_: ah yes, thats a known one 17:09:50 <_Z_> but i think everyone knows that one 17:09:51 <webfreakz> yeah _Z_ ; that's the one :) 17:09:55 <webfreakz> yeah 17:10:00 <_Z_> there is another one that is a bit harder 17:10:03 <_Z_> and u can do it alone 17:10:07 *** jonty-comp [~Jonty@88-107-53-186.dynamic.dsl.as9105.com] has quit [Ping timeout: 480 seconds] 17:10:09 * Bjarni advices Sacro to get glasses as he clearly missed the ":P" 17:10:14 <_Z_> but renders like 1 mil in a couple of minutes 17:10:20 <Sacro> transport in top corner and remove the station the train started from... 17:10:29 <Sacro> Bjarni: i have glasses 17:10:30 <_Z_> erm 17:10:32 <webfreakz> bjarni: yeah another warning solved!!! 2 down! 3 to go! 17:10:35 <_Z_> yeah that's the second one 17:10:35 <_Z_> :P 17:10:44 <webfreakz> :) 17:11:04 <Sacro> _Z_: heh 17:11:04 <_Z_> great then 17:11:09 <Sacro> there are others too i think 17:11:19 <_Z_> i'm sure there are, i've only played for like 3 days 17:11:32 <webfreakz> so eventually mr _Z_ did explain all this very classified information ^^ 17:11:50 <_Z_> well, i more like agreed to sacro :D 17:11:59 <webfreakz> -_- 17:12:22 <_Z_> so webfreakz are you one of those guys on the contact.php page? 17:12:39 <webfreakz> _Z_ : not that i'm aware of? 17:12:54 <webfreakz> nope 17:12:56 <_Z_> ah, kk 17:13:00 <webfreakz> :) 17:13:11 *** Osai^2 [~Osai@p54B37FCA.dip.t-dialin.net] has joined #openttd 17:13:33 <_Z_> i like where ottd is going, i dl'ed and played it some a while back 17:13:43 <CIA-2> bjarni * r6588 /trunk/vehicle.c: -Fix r6582: killed some windows only warnings (thanks webfreakz for testing) 17:13:45 <_Z_> but the network was messedup back then, so i stopped playing 17:13:51 <Bjarni> webfreakz: try now 17:13:58 <webfreakz> svn up? 17:13:59 <_Z_> now it's working great, so i am playing it again :) 17:14:24 <Bjarni> webfreakz: no, I just committed a fix, but you should not update your sourcecode before trying it :P 17:14:32 <Bjarni> WHAT DO YOU THINK??? 17:14:33 <Bjarni> :P 17:15:51 <_Z_> is it just me, or do most people from screenshots do signals the oposite direction than the flow of traffic? 17:16:27 <hylje> its you 17:16:34 <webfreakz> bjarni? 17:16:36 <webfreakz> still 2 errors 17:16:44 <webfreakz> .\vehicle.c(2201) : error C2220: warning treated as error - no 'object' file generated 17:16:44 <webfreakz> .\vehicle.c(2201) : warning C4090: 'function' : different 'const' qualifiers 17:16:44 <webfreakz> .\vehicle.c(2378) : warning C4090: 'function' : different 'const' qualifiers 17:16:44 <Sacro> _Z_: quite a few do 17:16:46 <Bjarni> :( 17:17:55 <Bjarni> <Bjarni> webfreakz: try line 2378 *sort_list = realloc(*sort_list, (*length_of_array) * sizeof((*sort_list)[0])); -> *sort_list = (const Vehicle**)realloc(*sort_list, (*length_of_array) * sizeof((*sort_list)[0])); <-- that one did remove a warning, right? 17:18:11 <Bjarni> because that's what I committed and now it claims that it failed 17:18:41 *** Osai [~Osai@p54B36F2F.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 17:18:56 <_Z_> is there any way to destroy a resource or deposit area besides flooding it? 17:19:31 <webfreakz> bjarni: i'll go back to r6587 and let's start all over 17:19:35 <webfreakz> is that okay? 17:19:54 <Bjarni> let's base this on 6588 17:19:54 <webfreakz> r6587 is BEFORE your commit 3 minutes ago :) 17:20:00 <webfreakz> ok 17:20:01 <Bjarni> I know 17:20:12 <webfreakz> yeah just to make things sure here 17:20:15 <Bjarni> and then ensure that you are free of local modifications 17:20:40 * Bjarni wonders about a more serious problem though 17:20:57 *** Sacro [~ben@adsl-213-249-239-215.karoo.KCOM.COM] has quit [Quit: Leaving] 17:20:58 <Bjarni> you fail to compile this due to issues that I do not even get warnings about 17:20:59 <webfreakz> there are no local modifications to this file 17:21:08 <Bjarni> good 17:21:26 <webfreakz> Compiling... 17:21:26 <webfreakz> vehicle.c 17:21:26 <webfreakz> .\vehicle.c(2201) : error C2220: warning treated as error - no 'object' file generated 17:21:26 <webfreakz> .\vehicle.c(2201) : warning C4090: 'function' : different 'const' qualifiers 17:21:26 <webfreakz> .\vehicle.c(2378) : warning C4090: 'function' : different 'const' qualifiers 17:21:32 <webfreakz> so this is where we are now 17:21:35 <Bjarni> then it have (const Vehicle**) in it, right? 17:21:42 <Bjarni> for both of those lines 17:21:46 *** Sacro [~ben@adsl-213-249-239-215.karoo.KCOM.COM] has joined #openttd 17:22:07 <webfreakz> yup 17:22:10 <Sacro> whoops 17:22:28 <webfreakz> :) 17:22:58 *** mikk36[EST] [mikk36@pc10.host4.starman.ee] has joined #openttd 17:24:44 <_Z_> I love open ttd, if i had money, and/or time i would definatly donate 17:24:57 <webfreakz> why would you need time to donate? 17:25:09 <_Z_> time is money :D 17:25:18 *** el[fox] [~eleusis@l2-202-89-172-35.arach.net.au] has joined #openttd 17:25:19 *** eleusis [~eleusis@l2-202-89-172-35.arach.net.au] has quit [Read error: Connection reset by peer] 17:25:23 <_Z_> if i had time i could do something, advertise, run around giving out pamplhets.. who knows :P 17:25:24 <webfreakz> or just make time by 1) going out of bet 5 minutes earlier 2) go to bed 5 minutes later 17:25:37 *** el[fox] is now known as eleusis 17:25:39 <webfreakz> pamplets lol 17:25:44 <_Z_> i only sleep like 6 hours a day :( 17:25:49 <_Z_> and i'm broke 17:25:53 <webfreakz> walk faster ^^ 17:25:59 <_Z_> i don't leave the house 17:26:03 <_Z_> i work at home 17:26:09 <_Z_> and i still only sleep 6 hours :( 17:26:16 <webfreakz> you work 18 hours a day? 17:26:25 <_Z_> i wish i did 17:26:28 <_Z_> but i got A.D.D 17:26:32 <webfreakz> ah 17:26:41 <_Z_> so i work like 2 hours, and then spend 16 hours trying to figure out what i was about to do 17:27:00 <_Z_> i think i got bad memory more than A.D.D. 17:27:05 <webfreakz> hehe :) 17:27:11 <_Z_> but when i get distracted it makes my memory get real bad.. 17:27:34 <_Z_> so i installed a quick notepad, the shoots out the left side of my windows, where i can type stuff down, and understand it later 17:27:35 <webfreakz> and there's nothing you can do about it? medicine or something? 17:27:46 <webfreakz> is it really thát bad? :| 17:27:57 <_Z_> yeah, the notepad is helping though 17:28:11 <_Z_> it works better than paper, because i loose paper, or my wife goes scribbling all on it 17:28:20 <webfreakz> :) 17:29:06 <_Z_> ah, i'm also developing an isometric game for flash 17:29:43 <webfreakz> a what? 17:29:51 <_Z_> game in flash, 17:29:51 *** mikk36 [mikk36@pc6.host3.starman.ee] has quit [Ping timeout: 480 seconds] 17:29:56 <_Z_> same view as ottd 17:30:06 <_Z_> or... civ 17:30:12 <_Z_> it's called an isometric view 17:30:21 *** Neonox [~Neonox@ip-80-226-141-55.vodafone-net.de] has quit [Quit: muss wech] 17:30:28 <_Z_> http://img400.imageshack.us/my.php?image=progress4cqg1.jpg 17:30:34 <Sacro> isometric is cool 17:30:35 <_Z_> that's a semi old screenshot 17:30:55 <_Z_> the game is currently running at 30fps in flash 8 17:31:08 *** Neonox [~Neonox@ip-80-226-141-55.vodafone-net.de] has joined #openttd 17:31:25 <_Z_> unforatnly the entire game is left click handled, because you can't right click in flash 17:31:45 <_Z_> i got 400-500 lines of code handling the click and arrow key functions :o 17:31:52 <Sacro> impressive 17:32:05 <_Z_> yeah it's awsomely fun as well 17:32:12 <_Z_> my first flash project :D 17:33:36 <webfreakz> bjarni? 17:33:50 <_Z_> i don't have 'heights' such as ottd... but i understand how to implement them, you move them 'up' for the higher they are... i am thinking about making a sim city game for flash which will use that 17:36:49 <Bjarni> webfreakz: I'm still wondering about this issue 17:39:55 <_Z_> if i build hundreds of oil wells beside a station, will the station generate alot more oil?? 17:40:05 <_Z_> http://img176.imageshack.us/img176/3430/jctransport11thmar2hn8.png 17:40:08 <_Z_> like so 17:40:33 <webfreakz> yup 17:40:53 <_Z_> k, it just doesn't feel like it sometimes :) 17:41:15 <_Z_> i got the picture there, running to the other side of the africa map, where there is a similar station 17:41:29 <webfreakz> _Z_ : but whatch out for the cachtment size! if it's too small it won't receive any oil from the wells 17:41:52 <_Z_> if only one part of the oil well is within the catchment it will receive all of it though correct? 17:42:23 <webfreakz> bjarni: maybe a stupid question but realloc is a void and IIRC a void doesn't return any value... so how can "*engine_list =" get a value if it doesn't get anything returned from realloc? 17:42:41 *** neglesaks [~Darius@83.73.66.246.ip.tele2adsl.dk] has joined #openttd 17:42:54 <webfreakz> _Z_ : can you hand me your save? 17:43:05 <_Z_> ? for what 17:43:06 <webfreakz> or wait 17:43:23 <webfreakz> make your station larger and delete parts of it by pressing R on your keyboard 17:43:40 <webfreakz> it's a bit hard to explain... 17:43:41 <_Z_> but the coverage is complete 17:43:48 <webfreakz> ah.. then no worries :) 17:43:53 <_Z_> the airport there, alone covers all the island 17:44:08 <webfreakz> ok :) 17:44:21 <_Z_> however, i'm just curious to know if out of the 5 oil wells, if only 1 were within the coverage, would i collect from all 5? 17:44:30 <CIA-2> miham * r6589 /trunk/lang/ (czech.txt dutch.txt french.txt german.txt): 17:44:30 <CIA-2> WebTranslator2 update to 2006-09-30 19:43:48 17:44:30 <CIA-2> czech - 8 fixed by Hadez (8) 17:44:30 <CIA-2> dutch - 8 fixed by habell (8) 17:44:30 <CIA-2> french - 1 changed by glx (1) 17:44:30 <CIA-2> german - 4 fixed by Neonox (4) 17:44:36 <webfreakz> _Z_ : no 17:44:36 <_Z_> like each time u place one 5 are plopped down i think 17:44:52 <_Z_> oh, same with coal and stuff?? 17:45:01 <MiHaMiX> Total I18N status: 92% - 6614 bad strings out of 83430 strings 17:45:06 <_Z_> the better the coverage, the more the harvesting? 17:45:08 <webfreakz> all mines/farms 17:45:22 <_Z_> that's kinda nessessary to know lol 17:45:28 <webfreakz> because? 17:46:20 <_Z_> i normally get something within just enough range 17:46:29 <_Z_> like where coverage only touches a small corner ot the place 17:46:49 <webfreakz> don't worry about the catchment sizes 17:47:13 <_Z_> so it will harvest from all of the mine if it's just touching one square 17:48:02 <Bjarni> brb 17:48:06 <webfreakz> ok :) 17:48:07 *** Bjarni [~Bjarni@0x53589053.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 17:48:54 <webfreakz> _Z_ why don't you cheat on the production value with the oil well (or coal mine??) with the largest distance from your station? 17:49:42 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Quit: So Long, and Thanks for All the Fish] 17:49:55 <webfreakz> if it starts to produce much more you know the catchment area is fine, if not enlarge your station or give me your savegame and i'll explain you something 17:51:17 <_Z_> cheat on production value ?? 17:51:55 <webfreakz> yeah 17:52:18 <_Z_> i always take stuff largest distance to get more money for the les production 17:52:31 <webfreakz> press CTRL+C -> 17:52:40 <webfreakz> 'Enable Modifying Production Values' 17:52:53 <webfreakz> then click on your oilswell 17:53:04 <_Z_> eh, i don't like cheating :( 17:53:12 <webfreakz> save your current game 17:53:53 <_Z_> what are you wanting to show me? 17:54:16 <webfreakz> and test your catchment area by cheating, afterwards reload the savegame and everything is back to normal and now you know what to change to make it work properly 17:54:28 <_Z_> ahh 17:54:29 <_Z_> i see 17:54:32 <_Z_> good idea 17:54:54 *** Ben_123 [~Ben_Robbi@82.152.210.113] has quit [] 17:55:46 *** Bjarni [~Bjarni@0x53589053.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 17:55:48 *** mode/#openttd [+o Bjarni] by ChanServ 17:55:53 <Brianetta> Bjarni 17:56:19 <Bjarni> Brianetta 17:57:26 <Brianetta> "This is a page from the autopilot controlling your OpenTTD server. 17:57:26 <Brianetta> The client named in the subject has used the page command to attract 17:57:26 <Brianetta> your attention as the game's administrator." 17:57:34 <Brianetta> That was on Thursday 17:57:43 <Brianetta> I didn't respond because I was ill ): 17:59:21 <Sacro> Brianetta: newsounds! 17:59:39 <Brianetta> Sacro: What of them? 17:59:49 <Sacro> they are great, worthy of a UKRS server :p 17:59:56 <Brianetta> 0.5 18:00:09 <Sacro> bah, that could be aaaaaages away 18:00:14 * Brianetta shrugs 18:01:36 *** Neonox [~Neonox@ip-80-226-141-55.vodafone-net.de] has quit [Quit: bin wech....] 18:06:46 *** e1ko_AfK [~L@161.157.broadband2.iol.cz] has quit [Quit: Chatzilla 0.9.67+ [SeaMonkey 1.0.5/2006091003]] 18:07:47 *** Trenskow [~outlet@85.218.142.227] has joined #openttd 18:18:48 *** neglesaks [~Darius@83.73.66.246.ip.tele2adsl.dk] has quit [Quit: Seeya... I'm gonna go napalm some poodles now....] 18:22:15 <webfreakz> i have to go 18:22:17 <webfreakz> cya 18:22:25 *** webfreakz [~Ronald@195.73.147.226] has left #openttd [] 18:26:42 *** Trenskow [~outlet@85.218.142.227] has quit [Quit: Read error: Connection reset by sortepeer] 18:35:52 *** Neonox [~Neonox@ip-80-226-141-55.vodafone-net.de] has joined #openttd 18:55:35 *** michi_cc [6384ddf70c@dude.icosahedron.de] has joined #openttd 18:55:37 *** Trenskow [~outlet@85.218.142.227] has joined #openttd 19:00:42 *** nottagoodname [~fdsgsfg@cup-ip-nas-1-p88.telkom-ipnet.co.za] has quit [] 19:04:17 *** Wolfy [~wolf@h33083.upc-h.chello.nl] has joined #openttd 19:11:54 *** neglesaks [~Darius@83.73.66.246.ip.tele2adsl.dk] has joined #openttd 19:12:59 *** Trenskow [~outlet@85.218.142.227] has quit [Quit: Read error: Connection reset by sortepeer] 19:21:43 <CIA-2> glx * r6590 /trunk/vehicle.c: -Fix r6588: killed MSVC warnings for real 19:26:43 <hylje> r u srs? 19:27:32 <Sacro> hylje: o rly? 19:27:46 <hylje> ya rly! 19:34:58 <Born_Acorn> omg da big 0nes! 19:45:46 *** Frostregen_ [SADDAM@dslb-084-058-140-023.pools.arcor-ip.net] has joined #openttd 19:46:40 *** lws1984 [~lwslade@ip68-9-157-1.ri.ri.cox.net] has joined #openttd 19:47:57 *** Neonox [~Neonox@ip-80-226-141-55.vodafone-net.de] has quit [Quit: bin wech....] 19:51:17 *** Frostregen [~sucks@dslb-084-058-169-234.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 19:51:26 *** Frostregen_ is now known as Frostregen 19:53:55 *** Osai^2 is now known as Osai 20:23:02 *** Neonox [~Neonox@ip-80-226-141-55.vodafone-net.de] has joined #openttd 20:24:32 *** lws1984 [~lwslade@ip68-9-157-1.ri.ri.cox.net] has quit [Quit: Lost terminal] 20:29:59 *** neglesaks [~Darius@83.73.66.246.ip.tele2adsl.dk] has quit [Quit: Seeya... I'm gonna go napalm some poodles now....] 20:33:45 *** Mucht|zZz [~Mucht@chello080109200215.3.sc-graz.chello.at] has quit [Quit: I'll be back!] 20:34:41 *** yanek [yanek@atlantis.mitranet.cz] has joined #openttd 20:36:45 <yanek> Any developer online ? There is a bug in trunk now, so if anyone want fix it.. :) 20:37:02 *** Neonox [~Neonox@ip-80-226-141-55.vodafone-net.de] has quit [Quit: bin wech....] 20:39:06 <Bjarni> that depends 20:39:09 <Bjarni> what is the bug? 20:39:32 <yanek> openttd: station_cmd.c:2363: DestroyRoadStop: Assertion `rs->num_vehicles == 0' failed. 20:39:33 <Bjarni> "tank engines sometimes drives backwards"? 20:39:37 <yanek> :-) 20:39:58 <yanek> http://pixla.ya.bofh.cz/~yanek/ottd/oink.sav 20:40:01 <Bjarni> hmm 20:40:08 <Bjarni> post a bug report 20:40:21 <Bjarni> with a description of how to reproduce it 20:40:24 <Born_Acorn> bugs.openttd.org ! 20:40:28 <Bjarni> yes 20:40:31 <yanek> yes, that I don't want 20:40:52 <yanek> reproduce? just load and wait few secs. 20:41:05 <Sacro> :o secs :D 20:46:08 <peter1138> do you know, i can't believe it 20:46:18 <peter1138> 's NOT BUTTER 20:47:26 <Born_Acorn> I can. 20:47:43 <Born_Acorn> Since Butter and Not Butter are the same these days, 20:48:15 *** thgergo [~th_gergo@dsl51B78883.pool.t-online.hu] has quit [Ping timeout: 480 seconds] 20:48:38 <ln-> ~30 km of walking today... 20:51:37 <Prof_Frink> wassat in real money? 20:52:12 *** Trenskow [~outlet@85.218.142.227] has joined #openttd 20:59:26 <CIA-2> bjarni * r6591 /trunk/ (depot_gui.c lang/english.txt vehicle_gui.c): 20:59:26 <CIA-2> -Codechange: changed strings that used the word "depot" into one for each vehicle type 20:59:26 <CIA-2> This is a request from translators as depot is not valid for all vehicle types in all translations 20:59:26 <CIA-2> This will cause a lot of warnings when generating the lang files. MiHaMiX will fix them in a moment (hopefully) 21:05:37 <Sacro> dbg: [NET] Unknown callback. (Pointer: 0x8080bb0) No callback sent. 21:08:14 <peter1138> o_O 21:08:26 <peter1138> weird 21:08:30 <SpComb> hmm 21:08:41 <peter1138> hmm, i see it too 21:09:45 *** Trenskow [~outlet@85.218.142.227] has quit [Quit: http://iThought.dk/ ] 21:10:18 *** Nigel [~Nigel@202-154-149-160.ubs-dynamic.connections.net.nz] has joined #openttd 21:10:22 <peter1138> did you do something? heh 21:12:28 <peter1138> it can only happen on a command 21:12:59 <CIA-2> miham * r6592 /trunk/lang/ (19 files in 2 dirs): [Translations] Removed strings obsoleted by Bjarni at r6591 21:13:09 *** Zr40 [~Zirconium@zr40.xs4all.nl] has quit [Quit: Leaving] 21:15:47 *** Zahl [~SENFGURKE@dslb-082-083-197-028.pools.arcor-ip.net] has quit [Quit: YOU! It was you wasn't it!?] 21:16:36 *** Nigel_ [~Nigel@202-154-149-160.ubs-dynamic.connections.net.nz] has quit [Ping timeout: 480 seconds] 21:18:13 *** Osai is now known as Osai^zZz 21:18:29 <Sacro> peter1138 cant remember 21:18:35 *** Trenskow [~outlet@85.218.142.227] has joined #openttd 21:20:11 *** MeusH [~MeusH@host-ip18-138.crowley.pl] has joined #openttd 21:20:18 <MeusH> hi 21:23:38 <CIA-2> bjarni * r6593 /trunk/ (data/openttd.grf depot_gui.c gfxinit.c table/sprites.h): (log message trimmed) 21:23:38 <CIA-2> -Fix: [depot window] added sprites to the buttons, that lacked one 21:23:38 <CIA-2> Also changed the sprites on some of the other buttons to make the buttons consistent 21:23:38 <CIA-2> Credits for this: 21:23:38 <CIA-2> Drawing: skidd13 (first sprite copied/heavily inspired by Bot_40) 21:23:40 <CIA-2> Grfencoding: peter1138 21:23:42 <CIA-2> Coding to apply the new sprites: peter1138 (modified by me) 21:24:09 <Bjarni> Ideas: 21:24:09 <Bjarni> Born Acorn 21:24:09 <Bjarni> MeusH 21:24:09 <Bjarni> ValHallA|SW 21:24:09 <Bjarni> XeryusTC 21:24:10 <Bjarni> Sorry if I forgot to mention somebody 21:24:11 <Wolf01> 'night all 21:24:18 *** Wolf01 [~wolf01@host14-232-dynamic.9-87-r.retail.telecomitalia.it] has quit [] 21:24:38 <MeusH> \o/ 21:25:40 *** PandaMojo [~chatzilla@ip72-197-231-130.sd.sd.cox.net] has quit [Quit: Chatzilla 0.9.74 [Firefox 1.5.0.7/2006090918]] 21:26:17 <Bjarni> 2 lines of log, 10 lines of credits... I believe that's a first for such a radio :D 21:27:56 <peter1138> Bjarni: don't bother crediting me ;p 21:28:02 <peter1138> i'm just a dev 21:28:34 <Bjarni> I had to do it properly. Also Since the list ended up getting that long, it would be wrong not to include you 21:28:47 <peter1138> dbg: [NET] Unknown callback. (Pointer: 0x8080970) No callback sent. 21:28:47 <Bjarni> it would be like telling that MeusH is more important than you :P 21:28:51 <peter1138> 08080970 <CcCloneVehicle>: 21:28:52 <peter1138> hmm 21:29:07 * peter1138 fixes ;p 21:29:16 <MeusH> aint I? 21:29:53 <Bjarni> hehe, for people only using stable releases, then they go from 0.4.8 to 0.5.0, a whole lot of stuff will have changed, but now the first people will notice "wow, new buttons in the windows and new sprites", not the bigger map array or newhouses or any of the other stuff, that's harder to code :P 21:30:11 *** ChrisM87 [~ChrisM@p54AC4DA8.dip.t-dialin.net] has quit [Remote host closed the connection] 21:30:14 <Sacro> Bjarni: bigger map array? 21:30:24 <peter1138> Bjarni: why do we have CcClone<VehicleType> and CcCloneVehicle? 21:30:38 <Sacro> chuff chuff chuff chuff chuff WHOOOO WHOOOO :d 21:30:40 <Sacro> *:D 21:30:47 <Bjarni> MeusH: I committed strings, so each vehicle type now got a line for depot, so depot can be translated differently 21:30:58 <Bjarni> peter1138: hmm... good question 21:31:09 <MeusH> Thanks Bjarni 21:31:12 <Born_Acorn> Sacro, it's more like "chchchchchchchchchchchchchchchchchchchchchchchchchchch" "woo woo" 21:31:20 <peter1138> CcCloneVehicle calls the CcClone<VehicleType>s 21:31:21 <peter1138> but 21:31:28 <peter1138> they're also used iirec... 21:31:30 <peter1138> directly 21:31:30 <peter1138> h 21:31:31 <peter1138> ah 21:31:35 <Born_Acorn> monologue! 21:31:38 <peter1138> i think ccclonevehicle is used from the depot 21:31:45 <Bjarni> ahh yes 21:31:49 <peter1138> and ccclone<vehicletype> are used from the vehicle window 21:32:04 <Bjarni> CcCloneVehicle got a switch, which calls the other ones 21:32:05 <peter1138> can they all just used CcCloneVehicle? 21:32:09 <peter1138> -d 21:32:15 <Bjarni> I think so 21:32:19 <Bjarni> it should be the same 21:32:36 <Bjarni> if it's not the same, then it's a bug ;) 21:33:08 <MeusH> how about train wagons, airplane shadows and helicopter rotors? Maybye these are the reasons to use different functions? 21:33:43 <MeusH> "Bjarni> MeusH: I committed strings, so each vehicle type now got a line for depot, so depot can be translated differently" <- Are the former strings removed? 21:33:43 <Bjarni> as I said, the general one is a switch to call the other ones 21:33:53 <Bjarni> MeusH: yes 21:33:58 <MeusH> thanks 21:34:22 * Sacro sniggers at "Breston Valley" 21:34:47 <Bjarni> Sacro: well 21:35:08 <Born_Acorn> Breasts! 21:35:22 <Bjarni> you would go insane if you got "Cunttown". We actually got a bug report on that one because somebody got offended :D 21:35:49 <Born_Acorn> The "Cunt" string was removed years ago, IIRC. :p 21:35:50 <Sacro> i noticed it'd been blacklisted 21:36:02 <Sacro> i've had printfingberg... that made me chuckle 21:36:05 <CIA-2> peter1138 * r6594 /trunk/callback_table.c: - Fix (r6513): When adding command callbacks, add the callback to the list... 21:36:06 <Born_Acorn> (much to the Dark Lord Vater's annoyance, too.) 21:36:20 <Bjarni> yeah 21:36:46 <Bjarni> later somebody else complained that he got a town name, that rhymed with cunttown :D 21:36:56 <Bjarni> I don't think that one got blacklisted though 21:36:59 <MeusH> :P 21:37:12 <Born_Acorn> Cuntfington was one of the names that caused it all. 21:37:19 <Sacro> hmm, it'd be niec if a train could go iron ore mine - steel mill - coal mine - power station in a loop 21:37:45 <MeusH> Sacro: with automatic refitting or with switching wagons in a depot? 21:37:55 <Bjarni> both 21:38:07 * MeusH thinks about "sexy" language but it may not be a good idea 21:38:20 <Bjarni> make it as a newgrf 21:38:26 <Bjarni> at least the sprites 21:38:54 <Bjarni> yeah, make a grf + lng to make OpenTTD sexy 21:39:06 <Bjarni> I think a whole lot of people would download it 21:39:25 <Born_Acorn> You must mean George's Long Vehicles. 21:39:31 <Bjarni> ohh that reminds me 21:39:37 <Born_Acorn> With the naked ladies on the sides which caused so much offence. 21:39:47 <Born_Acorn> (Much to my amusement) 21:40:17 <Bjarni> at one time DV had serious problems with coding something and said "fucking cunt code" and I quickly wrote "/me quickly adds 18+ rating to the game" 21:40:37 <peter1138> damn it 21:40:40 <peter1138> i want the diesels 21:40:43 <peter1138> they sound nicer :D 21:40:58 <Bjarni> Born_Acorn: George also did the Mars thing with a woman in it XD 21:41:02 <Born_Acorn> Bjarni: Assertion Error! String: "Fucking Cunts" 21:41:09 <Bjarni> LOL 21:41:30 <Born_Acorn> I remember that, building statues was a lot more fun in Mars. :p 21:42:35 <peter1138> sacro plays ottd too much 21:42:37 <Born_Acorn> George should redo the Mars Conversion with newhouses and newindustries features. 21:42:46 <peter1138> he's like the never stopping rail network expanding machine 21:42:46 <Born_Acorn> Get rid of the silly Toyland Industries. 21:42:51 <Bjarni> and newsounds!!!!!!!!! 21:42:58 <Born_Acorn> heehee yes. 21:43:19 <Born_Acorn> peter1138, I wish I was like Sacro then. I keep promising to expand but just press fast forward and watch my trains. :o 21:44:45 *** Spoco [~Spoco@dsl-062-197-163-96.lohjanpuhelin.fi] has joined #openttd 21:44:53 <peter1138> yeah 21:45:12 <Sacro> peter1138: did you never play me on Brianettas servers? 21:46:55 <Sacro> hmm, if your scrolling whlist a news thing pops up, newgrf carriges dont show as filled 21:52:55 *** Gonozal_VIII [~Gono@N855P009.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 21:53:34 *** Gonozal_VIII [~Gono@N715P022.adsl.highway.telekom.at] has joined #openttd 21:55:09 <Sacro> bah, i need PBS 21:55:26 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Quit: Tschüß] 22:03:08 <peter1138> heh 22:03:58 <Bjarni> <MeusH> Sacro: with automatic refitting or with switching wagons in a depot? <-- just checked the order struct. We got like 4 bits left (maybe less, I haven't checked). That's like nothing if you plan on changing consist 22:04:27 <Bjarni> hmm 22:05:14 <MeusH> That isn't much. Hopefully we don't need it right now 22:05:52 <MeusH> But changing the struct won't affect old savegames, it will just make savegames bigger and openttd more memory-consuming? 22:06:30 <Bjarni> but 4 bits would actually be enough for refitting, but then we would have a serious problem if we add more cargo types because that would leave room for just 3 more types and even just merging the climates and giving each cargo type it's own number would increase the number of cargos way over 4 bits 22:06:31 <Born_Acorn> It will create a vortex which will destroy the universe! 22:06:49 <Bjarni> yeah, what Born_Acorn said 22:06:55 <Bjarni> how did you learn to code like that? 22:07:14 <Born_Acorn> I went to the OpenTTD University 22:07:20 <Bjarni> ahh 22:07:31 <Born_Acorn> http://www.open.ac.uk/ 22:07:47 <Born_Acorn> (They don't use the TTD in case Atari gets annoyed) 22:07:47 <Bjarni> LOL 22:07:49 <Bjarni> good one 22:09:02 *** Progman [~progman@p5091F0BB.dip.t-dialin.net] has quit [Remote host closed the connection] 22:11:34 <Bjarni> actually we can add up to 16 bits to the order struct without using more memory (this have to do with how the computer package memory), so if we can do with say 8 bit, then we only need to save 8 bit for each order (each LINE in the orders for EACH vehicle, except shared orders.. share them) 22:11:49 *** lws1984 [~lwslade@ip68-9-157-1.ri.ri.cox.net] has joined #openttd 22:12:13 <Bjarni> with 100 vehicles with say 4 items in their orders, that will be 4*100 = 400 bytes extra in the savegames 22:12:22 <Bjarni> and it can very easily become way more than that 22:12:57 *** ThePizzaKing [~thepizzak@c211-28-156-50.eburwd2.vic.optusnet.com.au] has joined #openttd 22:13:37 <Bjarni> say 512 trains (MP, big map) with say 4 orders each on avg (remember some of them got shared orders), then it will be 512*4=2048 = 2k 22:13:39 <Bjarni> hmm 22:13:40 <peter1138> that's not much, overall 22:13:44 *** smeding [~roysmedin@c514451cb.cable.wanadoo.nl] has quit [Remote host closed the connection] 22:13:45 <Bjarni> I guess that's not that bad after all 22:14:13 <peter1138> Bjarni: did you download that cargo aircraft stuff? 22:14:19 <Bjarni> no 22:14:21 <peter1138> ah 22:14:22 <peter1138> it's not a diff 22:14:27 <Bjarni> I said that 22:14:37 <Bjarni> I said "(once you get it)" or something like that 22:14:45 <peter1138> heh, ok 22:14:54 <peter1138> well, it's a load of junk anyway 22:14:56 <Sacro> Bjarni: well, dunno about refitting, but the UKRS mineral wagons can carry both, with no charge for refitting 22:15:03 <peter1138> as dalestan points out, we can do it anyway 22:15:12 <Bjarni> yeah 22:15:14 <peter1138> just, not with the default vehicles, but we never change them anyway 22:15:24 <Bjarni> yeah 22:17:25 <Bjarni> Sacro: say if I add a byte, then I got the room to store one CargoID. Then I can (at least in theory) make an order that says "goto this depot and refit to this CargoID" 22:18:05 <Bjarni> and since it's in the order, which will then be saved, no commands needs to be transmitted over the network, so it's not affected by lag like autoreplace used to be 22:18:10 <Bjarni> hmm 22:18:23 <peter1138> add another byte for subtype :D 22:18:28 * Bjarni wonders if he should try to actually code this 22:18:42 <Bjarni> subtype for ? 22:18:53 <peter1138> cargo subtypes, used for livery refits and the like 22:18:56 <peter1138> that'll be coming soon 22:19:04 <peter1138> (mart3p's written it) 22:19:07 <Bjarni> ahh 22:19:21 * Bjarni just wondered about something else 22:19:23 <Sacro> Bjarni: it does sound impressive 22:19:44 <Bjarni> call the bytes something a bit more general so they can be used for something else if the destination is not a depot 22:19:58 <peter1138> data_1 and data_2 ;) 22:20:05 <Sacro> Bjarni: could it have a check, that if refitcost = 0, then it doesnt need to return to the depot, just refit at the station 22:20:19 <Bjarni> hmm 22:20:32 <Sacro> cos surely from iron <=> coal it'd just get a quick wash 22:20:36 <Bjarni> that's a very good question 22:20:43 <Sacro> same for wood <=> steel 22:20:57 <Bjarni> I think I will try to code this 22:20:59 <peter1138> oh damn 22:21:04 <peter1138> ferries are slow ;( 22:21:06 <Sacro> just have a refit command, with a drop down, and it goes to the nearest depot if it is required, or not 22:21:31 <Bjarni> and make it refit in depots only and then figure out if I can make it refit outside depots later 22:21:52 <Bjarni> hmm 22:22:39 *** Osai^zZz [~Osai@p54B37FCA.dip.t-dialin.net] has quit [Quit: Osai^zZz] 22:22:52 <Bjarni> I think I can actually make a current order to make the vehicle goto depot and then refit, so you can actually just give the order "goto depot (service) and refit to cargo x" as a one time command if you like 22:23:18 <Bjarni> would mainly be a GUI issue if I get it to work in the order list 22:23:37 *** DJ_Mirage [~martijn@biggetje.xs4all.nl] has quit [Quit: Probably doing something else] 22:24:05 <Sacro> peter1138: check the model T bullion vans cargo, i spy a bug 22:24:45 <peter1138> yeah 22:24:49 <peter1138> it's known, i think 22:24:58 <peter1138> it's a bug in the set, not ottd 22:25:04 <Sacro> hmm, the refit options seem fine, but carrying wood in a buillion van... 22:26:17 *** Spoco [~Spoco@dsl-062-197-163-96.lohjanpuhelin.fi] has quit [] 22:26:47 <peter1138> http://www.tt-forums.net/viewtopic.php?p=495806#495806 22:26:49 <peter1138> that's in ttdp... 22:27:21 <Bjarni> speaking about refitting 22:27:23 <peter1138> well, something is wrong with it, anyway ;p 22:28:10 <Bjarni> peter1138: I decided to postponing scrolling in the refit window until we changed a lot of stuff to the widget system to allow us to make scrollbars with much cleaner code 22:28:17 <peter1138> heh 22:28:23 <peter1138> i've just been looking at it 22:28:30 <Bjarni> err, not the actual scrollbars, but the matrix/list it scrolls 22:28:31 <peter1138> the way it works needs to be changed 22:28:43 <Bjarni> yeah 22:29:02 <peter1138> it builds the refit list each draw 22:29:12 <peter1138> what i'll do is build the refit list on creation 22:29:19 <peter1138> then we know its size 22:29:33 <peter1138> and it'll be quicker to boot (even without a benchmark ;)) 22:29:43 <Bjarni> NEVER say that 22:29:55 <Bjarni> DV will flame you for saying something like that 22:30:15 <peter1138> well, with mart3p's stuff, we need more than just a uint32 to store the data 22:30:22 <peter1138> shit 22:30:26 <peter1138> it's 23:30 :/ 22:30:35 <Bjarni> I just noticed that as well 22:30:41 <peter1138> sacro's gonna trounce me 22:30:43 <Bjarni> and you lag for an hour :/ 22:31:05 <Bjarni> what is the link between the clock and Sacro? 22:31:30 <peter1138> well, he'll go to be at about 06:00 knowing him ;) 22:31:37 <lws1984> there is no link. 22:31:42 <lws1984> Sacro is time-independent 22:31:47 <Bjarni> yeah 22:32:06 <Bjarni> he once tried to get in contact with me at 3 or 4 O'clock.... 22:32:27 <lws1984> *snicker* 22:32:29 <Bjarni> I learned that when I woke up 22:34:44 <peter1138> nini 22:34:52 <lws1984> hehe 22:35:02 <Sacro> peter1138: i aint stopping up that late 22:35:07 <Sacro> ill be up by then though... 22:35:18 <peter1138> :) 22:35:22 <Sacro> peter1138: pause it 22:35:28 <peter1138> ok 22:35:46 <peter1138> i shall now think of livery refits 22:35:50 <peter1138> and have strange dreams 22:35:53 <peter1138> (i had cheese) 22:35:55 <Bjarni> peter1138: btw MiniIN got some of mart3p's newgrf patches that we lack in the trunk. Will you investigate if it's ready for the trunk? 22:35:55 <peter1138> byeeeeeeeeeeeeeeeee 22:35:59 <Sacro> night peter1138 22:36:13 <peter1138> Bjarni: yes, i know, i intend to add some, just to conflict with it ;p 22:36:19 <Bjarni> :p 22:36:23 <Bjarni> oh well 22:36:25 <Bjarni> night peter1138 22:43:49 <Sacro> ho hum 22:44:58 <Maedhros> ah, i love tgp and openttd's "random" number generator's ability to recreate a map including town names and positions from a seed :) 22:47:16 <Bjarni> hey, I just noticed something. They guy called "The Irish" on the forum got a US train as his avatar and he his location is Brussels. He is truly an international guy :) 22:48:00 <Sacro> or just irish... 22:49:56 <Sacro> PMSL :D http://cgi.ebay.co.uk/Intel-Pentium-Extreme-Edition-840ee-840-Quad-Core_W0QQitemZ190036427588QQihZ009QQcategoryZ179QQssPageNameZWDVWQQrdZ1QQcmdZViewItem 22:50:23 <Sacro> some muppets just shouldnt be allowed out 22:51:57 <_Z_> what's the point of 'exclusive use' of a specific vehicle? just to use it earlier? or is there something else? 22:52:07 <Bjarni> No more graphics bottlenecks aswell anymore this cpu should stay ahead well <-- that's the GPU, not the CPU :P 22:52:22 <MeusH> _Z_, higher reliability 22:52:28 <Bjarni> _Z_: you get it a year before anybody else 22:52:29 <_Z_> oh 22:52:45 <Bjarni> but it starts with poor reliability, but it increases over time 22:52:49 <_Z_> yeah 22:52:53 <_Z_> but so do all new vehicles 22:53:00 <Bjarni> this is worse 22:53:13 <_Z_> hehe 22:53:30 <_Z_> i was thinking, it would be awsome to have a ottd mmo :D 22:53:52 <_Z_> prob way to hard to balance though 22:53:59 <Bjarni> mmo? 22:54:08 <_Z_> massivly multiplayer online game 22:54:13 <MeusH> massive multiplayer - read: more than 8 players 22:54:14 <_Z_> i forgot the g 22:54:18 <MeusH> like.. 800? 22:54:24 <_Z_> yeah 800 would be awsome 22:54:27 <_Z_> :D 22:54:36 <Bjarni> and would need really fast computers 22:54:40 <_Z_> you would only download the area that you are looking at (with buffer) 22:54:46 <_Z_> like most mmo's work 22:54:46 <MeusH> it wouldn't be awesome to play that unless you have a 800MBit connection 22:54:55 <Bjarni> how many clicks is that each sec if everybody is building? 22:55:07 <_Z_> well.. obviously it would be different 22:55:07 <_Z_> :D 22:55:26 <_Z_> like everything would be costly, and not so 'fast' 22:55:31 <_Z_> almost turn based 22:55:43 <Bjarni> not happening 22:55:48 <_Z_> :) 22:55:48 <Bjarni> too massive a change 22:55:54 <_Z_> right 22:56:00 <MeusH> ...for a too poor effect IMO 22:56:15 <Bjarni> we got the max 16 players idea though 22:56:23 <Bjarni> or was it 32 or 64... 22:56:27 <Sacro> 128! 22:56:30 <MeusH> 64 22:56:32 <_Z_> yeah 8 is a bit low 22:56:37 <MeusH> but limited to 16 colors 22:56:45 <_Z_> but even then, if you join now, like 20 years to late, ur like 50million behind everyone 22:56:52 <Bjarni> we will likely need 32 bit graphics first 22:57:29 <Bjarni> we can't have more than 64 with the current design because we need a variable with the same number of bits as max players and we do not have more than 64 bit variables 22:57:48 <Bjarni> 64 would be enough though 22:58:19 <MeusH> Bjarni: even too much... Unless someone makes 8192x8192 maps 22:58:24 <MeusH> Is there a google calendar notifier for windows? There is a gmail+calendar notifier for Mac but none for windows? 22:58:29 <_Z_> yeah that's alot of players 22:59:51 <Bjarni> we got a theoretical max of 32 bit tiles, which would be 16x16 bit maps... 65536x65536 maps.... 22:59:56 <Bjarni> now that's big 23:00:01 <Bjarni> and got one issue 23:00:21 <Bjarni> we would need one tile to have the same index as INVALID_TILE 23:00:30 <Bjarni> so 15x16 bits would be max 23:00:40 <Bjarni> or 16x15 23:00:46 <KUDr> or 16x16-1 23:01:04 <Bjarni> how would you make a -1 tile map? 23:01:15 <KUDr> - one tile 23:01:18 <Bjarni> I mean it have to be square 23:01:20 <KUDr> at corner 23:01:34 <KUDr> square without one tile 23:02:09 *** Maedhros [~jc@host86-137-68-253.range86-137.btcentralplus.com] has quit [Quit: leaving] 23:02:14 <Sacro> hey KUDr, you ok? 23:02:27 <KUDr> hey Sacro, no 23:02:30 <Bjarni> we should code steps, that do not follow 2^n, so we can have 750x750 maps if we like 23:02:31 <KUDr> why? 23:02:42 <Sacro> KUDr: haven't seen you around in a while 23:03:06 <KUDr> i was here 23:03:08 <Bjarni> then we can set max to 65535x65535 and nobody would miss the last tile in each direction and we solved the INVALID_TILE issue 23:03:23 <KUDr> yes 23:03:27 * Sacro would sit and count... 23:03:32 <Bjarni> and we would need a really fast computer to handle that 23:03:38 <Bjarni> not to mention memory 23:03:50 <Bjarni> specially with a bigger map array 23:04:14 <KUDr> 1TB RAM will be enough 23:04:48 <Bjarni> then we would need a 64 bit CPU 23:05:20 <glx> and a 64bit OS 23:05:26 <Bjarni> and we should likely make the game threaded 23:05:43 <Bjarni> like pathfinding is done for all 4 vehicle types at once 23:05:45 <KUDr> within 20 years it will be normal computer 23:05:59 <glx> or maybe outdated computer :) 23:06:04 <Bjarni> :) 23:06:06 <KUDr> maybe? 23:06:19 <Bjarni> actually we should try to make the pathfinding threaded if possible 23:06:27 <Sacro> yeah 23:06:31 <Sacro> newsignals too :D 23:06:38 <KUDr> usually the average computer doubles ram every 1-2 years 23:06:41 <MeusH> Sacro's newsignals :P 23:06:56 *** Trenskow [~outlet@85.218.142.227] has quit [Quit: Read error: Connection reset by sortepeer] 23:06:59 <Bjarni> road vehicles and trains can crash, so they might need to be in the same thread, but one for land based travel, one for airborn and one for ships 23:07:14 <Bjarni> would speed up on multiple core systems 23:07:32 <Bjarni> <KUDr> usually the average computer doubles ram every 1-2 years <-- 18 months 23:07:38 <Sacro> MeusH: well... im no good with YAPF, and how it works 23:07:48 <Sacro> Moores law specifies 18 months i think 23:07:49 *** Trenskow [~outlet@85.218.142.227] has joined #openttd 23:08:27 <MeusH> Sacro: It's just about lack of support to the newsignals 23:08:29 <KUDr> 18 m = 1.5 y 23:08:38 <KUDr> so 15 years 23:08:41 <MeusH> I just know it exists, but really nothing happens to it 23:08:52 <KUDr> and we will have 1TB ram PCs 23:09:53 <KUDr> Sacro: don't worry - i should be ready for it soon (november) 23:10:08 <KUDr> with reinforcements 23:10:35 <Sacro> KUDr: wooyay, well im starting College on monday, and moving hoouse, so i have a busy few weeks 23:10:53 <Sacro> s/oou/ou/ 23:11:27 <Sacro> MeusH: KUDr knows YAPF the best (i would think!), so its easier if we wait for him 23:11:56 *** _Z_ [~bubbles@20150071237.user.veloxzone.com.br] has quit [] 23:14:07 <Bjarni> <KUDr> with reinforcements <-- you convinced everybody in the office to work on OpenTTD? 23:14:31 *** lws1984 [~lwslade@ip68-9-157-1.ri.ri.cox.net] has quit [Quit: Hailing frequencies closed Captain, food generators online and processing.] 23:14:38 *** Ben_123 [~Ben_Robbi@82.152.210.113] has joined #openttd 23:15:12 <Sacro> Bjarni: when i start Uni, i'll try and get others involved 23:15:30 <KUDr> Bjarni: not in my office - only one friend (much better than me) 23:17:32 <Bjarni> one is good (much faster than 0) 23:17:39 <Bjarni> and better than you... nice 23:18:26 <Sacro> :o better... can itbe 23:18:36 <Sacro> oh well... night all 23:19:39 *** Sacro [~ben@adsl-213-249-239-215.karoo.KCOM.COM] has quit [Remote host closed the connection] 23:38:17 <MeusH> whoa it's 1:30 oclock 23:38:21 <MeusH> bye guys 23:38:31 *** MeusH [~MeusH@host-ip18-138.crowley.pl] has quit [Quit: bye - quit] 23:40:00 *** Trenskow [~outlet@85.218.142.227] has quit [Quit: Read error: Connection reset by sortepeer] 23:53:07 *** rahikkala [~ari@addr-82-128-229-106.suomi.net] has joined #openttd 23:53:44 <CIA-2> bjarni * r6595 /trunk/depot_gui.c: -Fix r6542: [depot window] clicking sell all in a depot with no vehicles will now do nothing at all (instead of opening the confination window) (spotted by glx) 23:53:59 *** lws1984 [~lwslade@ip68-9-157-1.ri.ri.cox.net] has joined #openttd 23:57:08 *** Mucht [~Mucht@chello080109200215.3.sc-graz.chello.at] has joined #openttd