Log for #openttd on 2nd November 2006:
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00:02:44  <Sacro> im hungry, but im scared im gonna blow up the kitchen
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01:19:18  <Belugas_Gone> DaleStan : ping
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02:04:44  <DaleStan> Belugas_Gone: pong
02:06:20  <Belugas_Gone> hello DaleStan :)
02:06:39  <Belugas_Gone> pm for you, already written
02:07:03  <Belugas_Gone> your nfo expertise is once more required
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06:42:57  <Stormcape> some guy just told me how his Calculus 11 teacher would get war flashbacks. he'd be going on about some boring shit, everyone's dozing off then BAM! he'd flip a table, dive behind it and start screaming about Charlie.
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07:09:23  <Celestar> morning
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07:13:38  <Celestar> Darkvater: when you're awake, ping me plz
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09:16:58  <Celestar> peter1138: you there?
09:17:24  <peter1138> yes
09:19:41  <Celestar> peter1138: pm
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09:39:43  <Darkvater> peter1138: ping & pm
09:39:47  <Darkvater> Celestar: ping
09:40:17  <Celestar> Darkvater: :)
09:42:41  <Darkvater> ok everyone!
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09:42:50  <Darkvater> gimme 15 to wake up
09:43:14  * Celestar gives Darkvater a one and a five
09:43:54  <peter1138> 15 seconds? :D
09:43:59  <Born_Acorn> 20!
09:44:09  <Darkvater> that includes you Tron as well :)
09:44:58  * peter1138 splits up the grf stuff
09:45:25  <peter1138> into 1) saveload 2) network protocol 3) udp
09:45:38  * peter1138 also works on work stuff
09:46:00  * Celestar feels sick and decides to go home soon
09:46:24  <Born_Acorn> :(
09:51:48  * peter1138 ponders feeling sick too
09:53:47  <Celestar> temperature feels like 37.5 - 38
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10:13:45  <SpComb> one two three
10:13:49  <SpComb> is CIA redundant?
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10:14:26  <CIA-1> peter1138 * r7033 /branches/utf8/table/unicode.h: [utf8] Update comments explaining what the default unicode map is for
10:22:21  <Darkvater> the beast is awake
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10:22:55  <peter1138> which?
10:22:59  <Darkvater> < this one
10:23:02  <peter1138> ohh
10:26:09  <Darkvater> yep
10:28:16  <Prof_Frink> peter1138: Think "The Impossible Planet" and "The Satan Pit"
10:28:25  <Prof_Frink> He is awake.
10:39:53  <peter1138> ouch
10:40:09  <peter1138> we're up to 6025 sprites loaded before starting newgrf
10:40:32  <peter1138> our custom stuff adds 1129 sprites
10:40:39  <Darkvater> 1K????
10:40:54  <Darkvater> that *is* a lot
10:41:24  <peter1138> yeah, but
10:41:31  <peter1138> 486 of them is nsignalsw
10:42:19  <Prof_Frink> why do you need nsignals when you don't have pbs?
10:42:25  <peter1138> quite
10:42:49  <peter1138> next biggest is the 2cc maps with 256
10:42:53  <Darkvater> it's about time the sprite limit got upped :)
10:42:56  <peter1138> yeah
10:43:28  * peter1138 wonders how to make that one optional
10:43:33  <peter1138> (well, easy, load it the newgrf way)
10:43:35  <peter1138> hmm
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10:44:02  <Darkvater> how hard is it to only load 2cc when a newgrf file requires it?
10:44:12  <Darkvater> or 2cc needs loaded BEFORE the grf in question?
10:44:28  <peter1138> well
10:44:35  <peter1138> it could work, but the sprite base needs to be dynamic
10:44:44  <Brianetta> Darkvater: Should be a moot question.  Once we have new, original graphics, won't they be 2cc?
10:44:56  <peter1138> no, they'll be 32bpp :D
10:45:17  <Brianetta> One would hope, sure.
10:50:41  <peter1138> with ShowInfoF(), should i prefix the error message?
10:53:02  <Darkvater> nah
10:54:31  <CIA-1> peter1138 * r7034 /branches/utf8/fontcache.c: [utf8] -Codechange: If freetype fails or a freetype font can't be used, show as an error instead of hiding it a debug message.
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11:06:23  <roboboy> gnight
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11:18:41  <peter1138> lolling at the miniin saveload suggestion
11:18:54  <peter1138> "make it save trunk compatible games"
11:21:09  <Darkvater> hehe
11:29:33  <Brianetta> Could be a click-hold option
11:29:46  <Brianetta> Save compatible game... openttd
11:29:48  <Brianetta> Save compatible game... patch
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11:30:02  <Brianetta> just strips out anything those games will cough and die on
11:30:57  <Darkvater> dream on :)
11:31:12  * Brianetta shrugs
11:31:19  <Brianetta> It's not like I play Patch or Mini
11:33:09  <peter1138> me neither
11:33:28  <Darkvater> you cannot simply just strip things out, you will have to do tons of conversions as well to get it working
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11:43:53  <peter1138> hmm
11:44:11  <peter1138> Darkvater: as you wrote airports... can you think of ways to fix the international airport?
11:44:26  <peter1138> there's a lot of "needless" waiting going on
11:44:45  <peter1138> i've never seen all terminals full, but often there's a queue at the end of the runway
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11:51:05  <Darkvater> international or intercontinental?
11:51:36  <peter1138> errrr
11:51:39  <peter1138> intercontinental
11:51:48  <peter1138> just testing you're awake
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11:53:30  <Darkvater> I am not touching the intercontinental
11:53:45  <Brianetta> It wants to be touched
11:53:52  <Darkvater> richk failed to produce any kind of graph on how the states works, what blocks there are, etc.
11:54:09  <Darkvater> by the time I figure that out, we're at least 2 weeks away
11:54:43  <peter1138> hmm
11:54:48  <Darkvater> eg, something like this:,
11:55:00  <Darkvater> even after repeated requests for it while he was still coding it
11:55:18  <Darkvater>
11:55:38  <peter1138> i'm assuming he used something similar for creating them
11:55:38  <Darkvater> without this, it's 90% figuring out what it actually does
11:55:39  <peter1138> or...
11:55:42  <peter1138> maybe not...
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12:16:16  <CIA-1> peter1138 * r7035 /branches/utf8/string.c: [utf8] -Codechange: when decoding a utf8 stream, don't check the first character again if there was already a match.
12:22:33  <Born_Acorn> Darkvater, delivereth a smacking to upside his head.
12:22:44  <Born_Acorn> Then demand state machne schematics!
12:23:16  <Darkvater> hmm
12:23:45  <Darkvater> peter1138: in r7035, why did you move IsUtf8Part() checks to seperate lines?
12:24:15  <Darkvater> oh heh, get it
12:33:17  <peter1138> yeah, that's why ;)
12:33:42  <peter1138> hmm, inlinestring doesn't terminate
12:33:47  <peter1138> so i can't use strecat with it .hmm.
12:34:06  <peter1138> also: what's the differences between endof() and lastof()?
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12:34:27  <peter1138> i'm guess lastof is -1
12:34:30  <peter1138> +ing
12:34:30  <peter1138> hmm
12:35:00  <Darkvater> endof = returns address off last, lastof = last usable element
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12:36:10  <peter1138> rightoh
12:36:47  <peter1138> i guess that it all gets optimised to one value anyway
12:37:28  <peter1138> (or something)
12:37:41  <peter1138> could add a last to inlinestring
12:38:02  <peter1138> we'll end up slowing the whole thing by checking dimensions all the time
12:38:44  <Darkvater> if (b >= endof(_userstring) - 5 - 1) break < doesn't this already check?
12:39:08  <peter1138> yes, that does
12:39:17  <peter1138> but elsewhere...
12:39:28  <peter1138> it's probably not necessary
12:39:28  <Born_Acorn> Hmm. The intercontinental could do with less planes waiting inded.
12:39:35  <Darkvater> however, this is not related to utf8 :)
12:39:37  <peter1138> 3 bytes won't hurt a thing ;)
12:39:49  <peter1138> Darkvater: correct. it removes those "nasty" changes in utf8 though :)
12:40:22  <peter1138> and frankly b[-2] deserves to die
12:41:08  <Darkvater> seconded
12:41:43  <peter1138> actually there'd be less lines if first = false was unconditional
12:41:53  <peter1138> then the else part could be an if () .. on one line
12:42:49  <Sacro> thats disturbing...
12:43:06  <peter1138> hmm?
12:43:11  <Sacro> if i want midis to play, i have to start up audacious and set it playing
12:43:24  <Sacro> otherwise OpenTTD just grabs the output but wont use it
12:44:29  <peter1138> "grabs the output" ?
12:45:06  <Sacro> yeah... if i start Audacious with OpenTTD running, then it complains that it cant use ALSA because something else is already using it
12:45:19  <peter1138> right?
12:45:49  <peter1138> whereas if you start audacious first, it grabs the output and openttd can't use it
12:45:52  <peter1138> or not?
12:46:16  <Sacro> nope, audacious opens plays fine, and then OpenTTD can join in and play the midis
12:46:31  <peter1138> what are you using for playing the midis?
12:46:38  <peter1138> the default is timidity
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12:46:48  <SpComb> :o
12:46:51  <Sacro> im using timidity
12:47:12  <SpComb> Purno visits #openttd !
12:47:24  <Purno> yes?
12:47:53  <Sacro> peter1138: ive tried with -m extmidi, it just thinks a bit and gives up, just scrolls through all the songs
12:48:44  <peter1138> o_O
12:48:48  <peter1138> -m extmidi is default...
12:48:57  <peter1138> (on unix)
12:49:08  <Sacro> yes, i thought so... that'd be why nothing else changes
12:49:34  <peter1138> so timidity can't open the sound device when openttd opens it
12:49:40  <peter1138> but it can when audacious opens it
12:49:43  <Sacro> yeah... unless something else has
12:49:45  <peter1138> sounds like crapy drivers to me
12:49:55  <Sacro> lol... could be
12:50:20  <Sacro> does it just pass it to the timidity binary, or will it look for an alsa daemon?
12:50:27  <peter1138> well it sounds like it's locking based on the audio frequency
12:50:35  <peter1138> it justs runs timidity directly
12:50:47  <peter1138> infact, it just runs the command listed under extmidi in the config
12:51:11  <Sacro> hmm... strange
12:53:45  <peter1138> you could try with -s sdl:hz=44100 or something
12:54:26  <Sacro> hmm...
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13:15:15  <peter1138> hmm
13:15:39  <Prof_Frink> hmm?
13:18:44  <Darkvater> Prof_Frink: pay up!
13:18:57  <Prof_Frink> hrmm?
13:19:06  <Darkvater> hmm is copyrighted by peter1138
13:19:45  * Prof_Frink dons eyepatch and grabs cutlass
13:20:04  <peter1138> it's like ttdpatch
13:20:07  <peter1138> but for eyes
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13:59:13  <Belugas> hello
14:01:00  <Darkvater> hiya Belugas
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14:01:38  <Darkvater> Belugas: do you know if Rubidium is still active?
14:01:51  <Belugas> from time to time, he is in the USA right now
14:01:53  <Belugas> in a trip
14:02:01  <Belugas> which will end in...
14:02:07  <Belugas> 4 days
14:02:13  <Belugas> IIRC
14:02:37  <Belugas> good day Darkvater
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14:50:42  * Brianetta tunes a slide rule
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14:51:00  <xyz> hi
14:51:41  <xyz> how can i check if a rail wagon can be re-feted to a specific cargo type?
14:52:01  <xyz> whitout the use of DoCommand
14:52:08  <peter1138> CanRefitTo()
14:52:14  <xyz> ok
14:52:16  <xyz> thx
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15:15:13  <Celestar|bed> hiho
15:15:21  <Darkvater> in bed? pfft
15:16:01  <Celestar|bed> well my girlfriend stuffed me here
15:16:21  <Tron_> i wouldn't complain then
15:16:28  <Tron_> *cough*
15:16:29  <Celestar|bed> I don't, Darkvater does :P
15:16:52  <Belugas> you know his gf, Tron_?
15:16:53  <Belugas> hehehe
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15:17:15  <Celestar|bed> hm ...
15:17:21  <Celestar|bed> I have a "movie flat rate" now :P
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15:17:39  <Celestar|bed> the question is, what to do with it :P
15:17:55  <peter1138> ignore it
15:18:47  <Tron_> your gf ordered into the bed
15:18:53  <Tron_> and all you can think about is movies?
15:19:04  <Darkvater> and chatting on IRC?
15:19:08  <Celestar|bed> well, she isn't here
15:19:08  <Tron_> you're *definatly* doing something *very* wrong
15:19:09  * Darkvater shakes head
15:19:43  <Celestar|bed> she's out trying to buy some food
15:20:39  * peter1138 sighs
15:21:04  <Celestar|bed> this is a weird flatrate, all movies cost 2.99 EUR :P
15:21:11  <peter1138> got to create a demo site with demo data
15:21:19  <peter1138> i hate this shit
15:22:18  <Celestar|bed> lol these movies are supposed to be DRM protected
15:22:22  <Celestar|bed> lets see what kaffeine does with it :P
15:22:23  <Tron_> oh, food games, naughty (:<
15:22:37  <Belugas> random data, peter1138 :)
15:22:42  * Celestar|bed throws some strawberries at Tron_
15:22:57  <peter1138> it's annoying
15:22:59  <Darkvater> ipsum lorum
15:23:01  <peter1138> there's a live system
15:23:06  <Tron_> strawberries, uhu, you know what strawberries stand for?
15:23:06  <peter1138> that it needs to mimic
15:23:27  <Tron_> Darkvater: it's lorem ipsum!
15:23:37  <SpComb> peter1138: sounds fairly standard
15:23:49  <SpComb> it's called work and you get paid for it?
15:23:57  <Celestar|bed> Tron_: I'm not into food games that much :P
15:24:27  <peter1138> i can't easily make a copy of the live system because it contains a custom daemon, databases and strict encryption/key holding stuff
15:24:48  <Celestar|bed> ok this kind of sucks
15:24:49  <Tron_> Celestar|bed: let's just say you're a naughty boy
15:25:14  <peter1138> so i could make a mockup with the site talking directly to a database, but that'll be loads of work :/
15:25:18  <peter1138> and it's not paid for
15:25:25  <peter1138> cos it's only a demo
15:25:31  <Celestar|bed> Tron_: I know that, I dun need strawberries for that :P
15:25:34  <SpComb> so you don't get paid for it? :/
15:25:37  <peter1138> (if the customer wants it, they get to use the live system anyway...)
15:25:58  <peter1138> i get paid by my employer, yeah
15:26:04  <peter1138> but they won't get paid for it
15:26:18  <Celestar|bed> this 16MBit connection is kinda slow
15:26:25  <Celestar|bed> dunno how much, but NOT 16MBit
15:26:33  * peter1138 ponders saving and editing html pages instead
15:26:52  <SpComb> peter1138: uuh... wait a sec, I'm sure I could find something from thedailywtf that could help you
15:27:01  * SpComb recalls something similar
15:27:11  <Celestar|bed> ok
15:27:22  <SpComb> it was about converting a website from one language to another (server side)
15:27:27  <Celestar|bed> movie flat means you get crap movied for free, and you pay 3.99 for proper movies
15:27:40  <SpComb> what they did was visit the web site and save each page using "Save as complete web page"
15:27:50  <SpComb> so each page had it's own .html and then a dir with all the .css and images
15:27:53  <peter1138> o_O
15:28:01  <SpComb> and then they went in and replaced all the data in the source code with code
15:28:05  <SpComb> yeah, it was pretty cool
15:28:16  <SpComb> and then the punchline was how they had someone in to change a css rule
15:28:22  <peter1138> oh dear
15:28:24  <Celestar|bed> ok I need to pay 3.99 to get a DRM-protected, only-on-IE6-working movie ..... *cough*mule*cough*
15:28:37  <hylje> classic wtf
15:28:40  <SpComb> but I'm too lazy to go find it
15:28:41  <peter1138> movies work in internet browsers?
15:28:43  <peter1138> hmm
15:28:47  <peter1138> i probably read it, heh
15:29:03  <Celestar|bed> peter1138: they appear only to download on IE. seems that I needa fool the server
15:29:24  <SpComb> use... wget
15:29:29  <SpComb> maybe the server will crash
15:29:58  <Celestar|bed> lol
15:30:01  <Celestar|bed> possible
15:30:06  <Celestar|bed> but I need some kind of link to wget
15:30:16  <SpComb> is it some giant js thing?
15:30:27  <Celestar|bed> js?
15:30:30  <SpComb> javascript
15:30:50  <peter1138> if (browser == IE) { download(); } else if (browser == Firefox) { dontdownload(); } else { die(); // WON'T HAPPEN }
15:32:49  <Celestar|bed> hrhr
15:33:06  <Prof_Frink> Celestar|bed: UASwitcher extension?
15:33:19  <Celestar|bed> wtf is UASwitcher?
15:33:30  <SpComb> UA = user agent
15:33:39  <Prof_Frink> Tell the server you're IE
15:33:43  <Prof_Frink> Or Opera
15:33:48  <Prof_Frink> Or a tree frog
15:33:56  <Celestar|bed> I will
15:34:06  <SpComb> hmm meatballs
15:34:09  <Celestar|bed> because konqueror has a nice button "Identify as IE6.0 on Windows XP"
15:34:33  <Celestar|bed> but first I need to find something that is worth downloading in the first place
15:34:47  <SpComb> search for "south park"
15:35:08  <Prof_Frink> Bah, it's no fun unless you identify as IE 8.0 alpha
15:35:23  <Prof_Frink> Just to confuse peoples logs
15:35:35  <Darkvater> my fucking god why is this fucking fuck flyspray so fucking slow
15:35:35  <Darkvater> my fucking god why is this fucking fuck flyspray so fucking slowjezus
15:35:40  <Celestar|bed> Prof_Frink: that might possibly cause a time-space anomaly in redmond
15:36:14  <Darkvater> why did this get sent twice?
15:36:27  <Celestar|bed> because you sent it twice? :)
15:36:34  <Darkvater> I did not
15:36:40  <Prof_Frink> Darkvater: tapped 'up'?
15:36:47  <Darkvater> I did not
15:36:48  <Celestar|bed> weird movies there are
15:37:16  <Prof_Frink> Darkvater: tapped 'up' without noticing?
15:37:17  <SpComb> click on the X.... no, not *that* x
15:37:28  <Darkvater> I did not
15:37:36  <Prof_Frink> How do you know?
15:38:04  <Tron_> Darkvater: LANGUAGE please! It's consensual sexual intercourse!
15:38:22  <Prof_Frink> tapped 'up', then had an attack of amnesia, and forgot you'd just tapped 'up'?
15:38:26  <Celestar|bed> "fuck yourself skinny" .... great movie title
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15:38:57  * Celestar|bed bangs head and resumes his plan to blow up the planet
15:39:19  * Prof_Frink hands Celestar|bed a bike pump
15:39:24  <Celestar|bed> lol
15:39:32  <xyz> how can i find out if a rail engine supports only passenger wagons?
15:39:46  <Prof_Frink> Now, where's the valve on theis thing?
15:39:55  <Prof_Frink> xyz: the manual?
15:40:10  <xyz> sorcecode function
15:41:09  <Prof_Frink> doesRailEngineSupportOnlyPassengerWagons() ?
15:41:14  <Celestar|bed> lol
15:41:18  <xyz> com on
15:41:24  <Celestar|bed> sounds like a typical function name
15:41:33  <Celestar|bed> xyz: good question, I'm not sure it is displayed in the interface at all
15:41:43  <Darkvater> xyz: it's somewhere inside the depot gui, and depends on newgrf callbacks
15:42:16  <Celestar|bed> Darkvater: the question is, is it displayed anywhere?
15:42:20  <Darkvater> hmm I can't fullscreen in my working copy...
15:42:24  <Darkvater> no it's not
15:42:29  <Darkvater> I think
15:42:39  <Celestar|bed> Darkvater: that is a problem imho
15:44:03  <xyz> well i cant test if the engine supports that when the AI attaches the wagons
15:44:18  <Celestar|bed> oh you mean in the code?
15:44:30  <xyz> but that means that the train is already both
15:44:32  <xyz> yeah
15:44:53  <Celestar|bed> ok fooling the server that I'm running IE6 causes an error 35009 in the server :P
15:45:40  * Celestar|bed ponders cause another 1500 errors of type 35009
15:46:25  <Prof_Frink> error 35009: Exploit failed.
15:46:38  <Darkvater> xyz: check train_cmd.c:1110
15:46:57  <Darkvater> 		uint16 callback = GetVehicleCallbackParent(CBID_TRAIN_ALLOW_WAGON_ATTACH, 0, 0, dst_head->engine_type, src, dst_head);
15:48:17  <xyz> ok
15:48:50  <peter1138> hmm, yeah, i need to fix that, though it wouldn't affect the ai
15:49:12  <Celestar|bed> why am I readin "WAGON_ATTACK" all the time
15:49:52  <Celestar|bed> ERROR 35009
15:49:56  <Celestar|bed> cannot download movie
15:50:11  <Celestar|bed> the world sucks
15:50:17  <Celestar|bed> newton was wrong
15:51:43  <SpComb>
15:52:30  <peter1138> ...
15:53:04  <SpComb> it's enterprisey, they probably use oracle
15:53:33  <SpComb> "To save software licensing costs, we will purchase a oracle license for the live server, and install MySQL 3.1 on the dev servers"
15:54:15  <Celestar|bed> "An unexpected exception occurred. The error message may provide further details."
15:54:28  <SpComb> after all, oracle is just a glorified version of MySQL 3.1!
15:54:36  <Tron_> the only option next to Oracle is PostgreSQL
15:54:42  <Tron_> at least if you use embedded SQL
15:54:45  *** Hagbarddenstore [] has joined #openttd
15:55:06  <Tron_> i once ported an app using Embedded SQL for Oracle to Postgres
15:55:12  <Hagbarddenstore> Hey... I have a rather strange problem... The aircrafts IS VERY suicidal....
15:55:14  <Tron_> it was just some minor changes
15:55:34  <Celestar|bed> hm?
15:55:37  <Celestar|bed> what's wrong with aircraft?
15:55:55  <Darkvater> they fly?
15:55:58  <Hagbarddenstore> Celestar|bed: They can't stay alive more than like 5 minutes... Then they chrasch.
15:56:13  <SpComb> nobody got my joke :(
15:56:18  <Celestar|bed> who increased the already-too-high crash rate_
15:56:41  <Hagbarddenstore> Using Miniin...
15:56:52  <Celestar|bed> oh
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16:01:12  <Tron_> !seen alltaken
16:01:13  <_42_> Tron_, Alltaken ( was last seen quitting #openttd 4 days 1 hour 42 minutes ago (29.10. 14:19) stating "Quit: Chatzilla 0.9.75 [Firefox 2.0/2006101023]" after spending 16 minutes there.
16:01:53  <Hagbarddenstore> !seen god
16:01:55  <_42_> Hagbarddenstore, god? hmm... I'm trying to remember... maybe... I'm not sure... no. I don't remember god.
16:02:16  <Hagbarddenstore> !seen girls
16:02:17  <_42_> Hagbarddenstore, I don't remember seeing girls.
16:02:23  <Hagbarddenstore> Haha... :D
16:02:27  *** DarkSSH [] has joined #openttd
16:02:29  *** mode/#openttd [+o DarkSSH] by ChanServ
16:02:36  <DarkSSH> yaay, connection died again...
16:04:13  <Celestar|bed> bbl
16:04:17  *** Celestar|bed [~Jadzia_Da@] has quit [Quit: leaving]
16:05:07  <peter1138> postgresql++
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16:05:55  <peter1138> Hagbarddenstore: what airport ?
16:06:12  <Hagbarddenstore> peter1138: The smallest and Kelling K6.
16:06:53  <Hagbarddenstore> It's cause of the small airport and the large plain right?
16:07:15  <peter1138> well there you go
16:07:15  <peter1138> yes
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16:16:07  <DarkSSH> hmm, wireless's acting up :(
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16:26:12  <Hagbarddenstore> OMG! Why aren't there a coal wagon in Miniin ?!?!?!
16:26:19  <Hagbarddenstore> Maglev Coal wagon that is.
16:26:48  <Prof_Frink> Hagbarddenstore: with what set art thou playing?
16:26:49  <LSky`> who needs coal in 2020 :D
16:27:14  <Hagbarddenstore> Prof_Frink: Dunno... A friend of mine gave me this version...
16:27:28  <Prof_Frink> What trains can you use?
16:27:41  <Prof_Frink> TransRapid 09?
16:28:30  <Hagbarddenstore> Taurus, Gemini, Gemini, Gemini, GMD GF10C, GMD GF6C, 4-4-4 Jubilee Steam
16:28:38  <Hagbarddenstore> On Maglev... :|
16:28:49  <Prof_Frink> Sounds like UKRS
16:29:08  <Hagbarddenstore> Yeah... That can be it...
16:29:22  <Hagbarddenstore> UK renewal kit or something like that I think.
16:29:24  <Prof_Frink> Hagbarddenstore: Then the answer is: 'cause Pikka said so.
16:29:34  <Hagbarddenstore> Idiot.
16:29:39  <Prof_Frink> Hagbarddenstore: Almost, Set instead of Kit
16:29:44  <Hagbarddenstore> Ah kk...
16:29:46  <Prof_Frink> Hagbarddenstore: No, realism
16:30:07  <Prof_Frink> Who would really transport coal on a maglev?
16:30:12  <Hagbarddenstore> Where's the realism in Maglev year 1928 ?
16:30:48  <Prof_Frink> Hagbarddenstore: That's called a bug in openttd/miniin's newgrf
16:31:08  <Hagbarddenstore> Naahh... I'll just play the nightly usual one instead.
16:31:40  <Prof_Frink> If you want it to work as intended, play TTDPatch.
16:32:17  <peter1138> coal powered maglev :D
16:32:19  <Hagbarddenstore> TTDPatch?
16:32:34  <Hagbarddenstore> Uhm... I just have the files needed to play OpenTTD...
16:32:42  <Hagbarddenstore> I don't have the TT game.
16:32:53  <peter1138> Prof_Frink: ukrs in openttd works fine
16:33:05  <peter1138> so there must be some fudging around going on
16:33:31  <Prof_Frink> Probably.
16:33:44  <peter1138> that doesn't sound like ukrs anyway
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16:36:00  <peter1138> (no GMD anything, nor a 4-4-4
16:36:01  <peter1138> )
16:37:17  <LSky`> peter1138 , how is it that the sprite limit is so hard to change?
16:37:17  <Prof_Frink> OK, it's some kind of mishmash, which would explain why it's so screwy.
16:41:31  <DarkSSH> peter1138: < this has been fixed, right/
16:41:33  <DarkSSH> ?
16:41:49  <DarkSSH> just tried reproducing but didn't happen; or I did something wrong
16:41:53  <peter1138> dunno
16:41:59  <peter1138> i've never experienced it
16:42:08  <DarkSSH> k, closing it
16:42:27  <peter1138> no
16:42:35  <peter1138> maybe bobingabout can reproduce it for us
16:42:35  <DarkSSH> no as in don't close?
16:42:48  <DarkSSH> closing + message
16:42:50  <DarkSSH> ok, just message
16:43:22  <peter1138> LSky`: it just is :)
16:43:32  <LSky`> it just is .
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17:05:59  <peter1138> hmm
17:06:10  <peter1138> should i add minimum players to the server info command?
17:06:30  <hylje> x/y players (z required)
17:07:32  <peter1138> currently we have clients, companies and spectators
17:07:46  <peter1138> but a player (in my context) is a client that is not a spectator
17:07:57  <peter1138> hmm
17:07:58  <hylje> spectators cant unpause the game
17:08:03  <peter1138> quite
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17:19:18  <Frostregen> a server description would be nice. so you don't have to squeeze all info in the server name
17:20:00  <peter1138> well i was talking about a console command, heh
17:20:12  <Frostregen> i know, but i could not help it ;)
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17:24:29  <Wolf01> yo-yo
17:24:56  <Frostregen> because currently there is no way to tell a possible client what newgrfs you use, besides an url in the servername
17:26:05  <Frostregen> hi wolf
17:27:38  <Wolf01> now google and tt sites works
17:28:30  <Wolf01> was a problem in Milan... something happened and packets couldn't pass from interbusiness to another network
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17:40:56  <CIA-1> rubidium * r7036 /branches/MiniIN/town_cmd.c: [MiniIN] -Fix: town growth did not check whether tiles were off the map, which created 'random' assertion (mart3p).
17:41:34  <CIA-1> glx * r7037 /branches/utf8/openttd_vs80.vcproj: [utf8] -Fix: add fontcache.c in VS80 project file
17:43:11  *** Celestar_ [~Jadzia_Da@] has joined #openttd
17:43:20  <Celestar_> DarkSSH: Darkvater ping
17:43:33  <Sacro> Celestar!
17:43:33  <DarkSSH> Celestar_: bb in 2 hours
17:43:57  <Celestar_> ok
17:44:07  <Celestar_> just wanted to know what needs fixing
17:48:01  <peter1138> damn it
17:48:21  <peter1138> there must be some way to avoid these (const char**) casts...
17:49:20  <Celestar_> hm?
17:50:21  <peter1138> const char *foo
17:50:40  <peter1138> you pass a char* to that and it works
17:50:47  <peter1138> const char **foo
17:50:55  <peter1138> you pass a char** to that and it complains
17:51:24  <Celestar_> what compiler?
17:53:19  <peter1138> gcc
17:53:27  <Celestar_> version?
17:53:40  <peter1138> 4.1.2
17:53:54  <peter1138> the error is technically correct, for reasons i can't remember
17:54:05  <Celestar_> hm can you set up a little test program so that I can try it?
17:54:11  <Celestar_> may Tron knows a reason
17:54:15  <Celestar_> I don't have the spec here
17:54:15  <peter1138> it's not a const/non-const warning, it's a pointer type mismatch
17:54:15  <CaptObvious> is there any documentation anywhere saying how to run OpenTTD as a windows service?
17:54:30  <Celestar_> CaptObvious: I do not think that we have such a feature?
17:54:35  <glx> CaptObvious: you can't
17:54:43  <peter1138> cos (const char *) is a different pointer type to (char *)
17:54:53  <CaptObvious> glx: I'm sure there must be a way
17:54:53  <peter1138> i bet you can
17:55:04  <CIA-1> rubidium * r7038 /branches/MiniIN/train_cmd.c: [MiniIN] -Fix: start/stop-all was not working for trains and AI players couldn't start their trains (mart3p).
17:55:14  <Celestar_> CaptObvious: maybe you want to code such a feature :)
17:55:15  <peter1138> just need something that'll execute any program, with the right args
17:56:19  <CaptObvious> Celestar_: I would if I even knew what language openttd is written in
17:56:35  <peter1138> C
17:56:37  <CIA-1> rubidium * r7039 /branches/MiniIN/road_map.c: [MiniIN] -Fix: towns did not grow beyond a drive-through road stop (mart3p).
17:56:40  <peter1138> there, you will now
17:56:41  <Celestar_> CaptObvious: C mostly :)
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17:56:54  <Celestar_> YaPF is C++
17:57:14  <CaptObvious>
17:58:45  <peter1138> funky yellow mouse pointer
17:59:22  <glx> so no need to modify openttd :)
18:01:59  <Celestar_> hmmmm
18:02:12  <Celestar_> ESA wants to build a manned spacecraft
18:02:50  <glx> hermes resurection?
18:02:58  <Celestar_> dunno
18:03:09  <Celestar_> do specific plans yet
18:03:20  <Celestar_> no*
18:05:07  <Celestar_> hopefully it happens
18:05:17  <Celestar_> but I don't see it yet
18:06:09  <Wolf01> lag from peter: NaN
18:09:42  * Sacro considers a patch to allow ttdpatch style configs
18:10:00  <BobingAbout> that'd be brilliant
18:10:16  <Sacro> BobingAbout: what make was that hard drive you lent me?
18:10:27  <BobingAbout> samsung
18:10:35  <Sacro> damn, :( you remembered
18:10:45  <CIA-1> rubidium * r7040 /branches/MiniIN/ (25 files in 5 dirs): [MiniIN] -Sync with trunk r7005:r7032.
18:10:53  <BobingAbout> 4Gb ATA66
18:11:04  <Sacro> i have a fujistu one here...
18:11:09  <Sacro> that might be an 8 actually
18:11:16  <Sacro> Rubidium: wooyay!
18:11:20  <BobingAbout> i gave you 1 of those at 4Gb
18:11:25  <BobingAbout> its only ATA33
18:11:31  <Sacro> ah, that'll be it then
18:11:48  <BobingAbout> i think it was fujitsu
18:12:19  *** valhallasw is now known as valhallasw`verygone
18:15:01  <Wolf01> peter fled
18:15:24  <peter1138> !seen bjarni
18:15:26  <_42_> peter1138, Bjarni ( was last seen quitting #openttd 2 days 17 hours 59 minutes ago (31.10. 00:16) stating "Quit: Leaving" after spending 6 hours 18 minutes there.
18:15:29  <peter1138> hmm
18:16:00  <Celestar_> hm?
18:16:15  <peter1138> but in build vehicle window
18:16:17  <peter1138> err
18:16:18  <peter1138> *bug
18:16:19  <Celestar_> did he screw summing?
18:16:24  <peter1138> probably ;)
18:16:32  <peter1138> if you're scrolled to the bottom of the list
18:17:17  <peter1138> ... and make the window bigger by a row, the scroll stuff is messed up so it leaves a blank line at the bottom, until the next redraw
18:17:25  <Celestar_> uh huh
18:17:30  <Celestar_> so it misses a redraw?
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18:20:58  <peter1138> or gets the scroll stuff wrong
18:21:04  <Celestar_> so peter1138 any luck with the char** problem??
18:24:14  <ln-> Celestar_: is this photo faked or not?
18:24:14  <CaptObvious> is there a command line switch to make OpenTTD output to a log file when running as a dedicated server in windows?
18:24:24  <Celestar_> ln-: checking
18:24:25  <Sacro> CaptObvious: >
18:24:32  <CaptObvious> in windows?
18:24:36  <Sacro> afaik yeah
18:24:45  <Celestar_> ln-: no it is not
18:24:55  <Celestar_> it really happened
18:25:07  <Celestar_> you can even see the pilot ejecting
18:25:12  <Sacro> yeah... thats not fake
18:25:52  <Celestar_> hm
18:26:00  <Celestar_> I have a dead pixel on my lappie
18:26:12  <Celestar_> back in 5
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18:26:28  <CaptObvious> > doesn't work
18:26:46  <DaleStan> What commandline did you use?
18:26:46  <glx> CaptObvious: convert it to console mode (using convert.exe which can be found in autopilot thread on forum) then you can use >
18:27:21  <Sacro> glx: good point, thanks
18:30:25  *** Celestar_ [~Jadzia_Da@] has joined #openttd
18:30:37  <Celestar_> back
18:30:40  <Celestar_> hmmm
18:30:52  <Celestar_> kaffeine doesn't like having the DVD ripped out while playback
18:31:19  <Sacro> Celestar: no...probably not
18:31:33  <Celestar_> I mean it never really recovers until a reboot :o
18:31:43  <Sacro> ooh, thats bad
18:32:12  <Noldo> hmm, I made a recursive bash script
18:32:26  <CaptObvious> glx: done
18:32:30  <CaptObvious> so I should be executing:
18:32:34  <CaptObvious> C:\Program Files\OpenTTD\OpenTTD.exe -D > C:\Documents and Settings\Administrator\Desktop\OpenTTD.log
18:32:35  <CaptObvious> right?
18:32:49  <Sacro> CaptObvious: sounds good
18:32:51  <glx> use quotes
18:32:52  <Celestar_> something like that yeah
18:33:03  <Celestar_> you will need quotes methinks as well
18:33:03  <CaptObvious> doesn't create a log on the desktop
18:33:03  <glx> because of spaces
18:33:05  <CaptObvious> ah, quotes
18:33:31  <CaptObvious> "C:\Program Files\OpenTTD\OpenTTD.exe" -D > "C:\Documents and Settings\Administrator\Desktop\OpenTTD.log"
18:33:40  <glx> better yes
18:34:03  <CaptObvious> still no log on desktop
18:34:26  <Sacro> hmm
18:34:49  <CaptObvious> I tried running that command from a shortcut rather than as a service
18:34:49  <DaleStan> more "C:\Documents and Settings\Administrator\Desktop\OpenTTD.log"
18:35:02  <Celestar_> try logging to C:\ directly and wee if you get anything?
18:35:03  <CaptObvious> and it brings up the openttd command line parameters window
18:35:10  <CaptObvious> there is no "more" in windows is there?
18:35:19  <CaptObvious> ooo, there is
18:35:21  <CaptObvious> that's handy
18:35:30  <CaptObvious> Celestar: it's not launching the program
18:35:34  <CaptObvious> it gives me the help dialog
18:35:41  <CaptObvious> with a list of all of the switches
18:35:47  <Sacro> heh
18:35:49  <DaleStan> I wish there were a less, but you can't have everything. (or at least not with windows)
18:35:54  <Sacro> CaptObvious: -D -g?
18:35:55  *** BobingAbout [~BobingAbo@adsl-83-100-133-251.karoo.KCOM.COM] has quit [Quit:  HydraIRC -> <- The professional IRC Client]
18:36:09  <CaptObvious> just -D on its own works, but doesn't log
18:36:13  <Sacro> damn i crave french toast again
18:36:16  <CaptObvious> it's having issues with the >
18:36:30  <DaleStan> Do you get output without the redirection?
18:36:49  <CaptObvious> yes
18:37:06  <Celestar_> possibly the redirection is wrongo ?
18:37:29  <CaptObvious> "C:\Program Files\OpenTTD\OpenTTD.exe" -D > "C:\Documents and Settings\Administrator\Desktop\OpenTTD.log"
18:40:58  <glx> use >log 2>&1
18:41:13  <Sacro> glx: i dont think xp has bash redirection
18:41:20  <glx> it has
18:41:25  <Sacro> orly?
18:41:28  <glx> at least in cmd
18:41:44  <Sacro> i went to sort a pc yesterday, it had admin rights on the user
18:41:55  <Sacro> but cmd didnt work... and neither did ping :\
18:42:08  <Sacro> i think it needs a big repair
18:42:29  <Celestar_> Sacro: "reinstallation" is the right thing to do
18:42:52  <Sacro> it looked like it was running Corporate... pre sp2
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18:43:12  <Sacro> i think it was a "my boyfriend installed it all for me" job
18:43:18  <Celestar_> this MicroCrap is begging to get rediculous
18:43:25  <Sacro> though she said it came with mcaffee... so hmm, might have been 2000 oem
18:43:49  <Sacro> ooh, can i download 2000 oem from MSDNAA i wonder...
18:44:30  <CaptObvious> glx - do I need to change any of that?
18:44:46  <CaptObvious> like where do I add the location of the logfile?
18:47:10  <glx> hmm when I add the output redirection in the shortcut openttd doesn't start
18:47:20  <CaptObvious> I know
18:47:27  <CaptObvious> it gives you the help dialog right?
18:47:33  <glx> nothing
18:47:37  <glx> it just fails
18:47:43  <CaptObvious> mine gives me the help dialog
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18:48:36  <Celestar_> something is wrongo
18:48:40  <Celestar_> but I can't check it
18:48:48  <Celestar_> it works fine for me in both bash and tcsh apparently
18:48:56  <CaptObvious> aha, it works
18:49:00  <CaptObvious> I had an extra space in there
18:50:16  <CaptObvious> hmm
18:50:20  <CaptObvious> it works from cmd
18:50:23  <CaptObvious> but not from a shortcut
18:52:25  <glx> put the command line in a .bat :)
18:52:40  <Celestar_> hehe
18:52:44  <CaptObvious> yeah, I put it in a .cmd
18:52:52  <CaptObvious> hmm
18:52:57  <CaptObvious> now it creates the log but it's empty
18:54:07  <glx> using ">log 2>&1" ?
18:54:07  <CaptObvious> no
18:54:15  <CaptObvious> use that instead of ">"?
18:54:48  <glx> 2>&1 in complement :)
18:55:35  <CaptObvious> ?
18:55:53  <glx> "C:\Program Files\OpenTTD\OpenTTD.exe" -D > "C:\Documents and Settings\Administrator\Desktop\OpenTTD.log" 2>&1
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18:56:29  <`Ka^Studio> whey
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18:57:10  <CaptObvious> hmm
18:57:16  <CaptObvious> weird
18:57:34  <CaptObvious> it gives
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18:57:45  <CaptObvious> The process cannot access the file because it is being used by another process.
18:58:18  <glx> what is using it?
18:58:36  <CaptObvious> nothing
18:58:44  <xyz> is the "CanRefitTo" function working differently with the road vehicle than with the railroad ones?
18:59:10  <CaptObvious> okay that's damn weird
18:59:14  <CaptObvious> the line in the .cmd is:
18:59:25  <`Ka> anyone got a server they dont mind me joining?
18:59:25  <CaptObvious> OpenTTD.exe -D > "C:\Documents and Settings\Administrator\Desktop\OpenTTD.log" 2>&1
18:59:29  <CIA-1> peter1138 * r7041 /branches/utf8/string.c: [utf8] -Codechange: In str_validate() avoid memory allocation and reencoding of the string. Now we just decode as we go along and copy the already encoded chracters.
18:59:37  <CaptObvious> but the line it actually executes is:
19:00:07  <CaptObvious> C:\Program Files\OpenTTD>OpenTTD.exe -D  1>"C:\Documents and Settings\Administrator\Desktop\OpenTTD.log" 2>&1
19:00:29  <CaptObvious> where'd that "1"  come from?
19:01:16  <glx> 1> is the same as >
19:01:38  <glx> 1> is stdout, 2> is stderr
19:01:56  <CaptObvious> but yeah, it says it's in use by another process
19:02:01  <CaptObvious> when in actual fact, it doesn't exist
19:03:14  <glx> are you sure there are no process reading OpenTTD.log
19:03:19  <CaptObvious> I'm 100% sure
19:03:33  <CaptObvious> the only things open are services.msc and cmd
19:03:42  <CaptObvious> and the openttd service is stopped
19:04:00  <glx> check in task manager
19:04:17  <Tron> peter1138:
19:04:19  <Tron> void f(const char** a, const char* b) { *a = b; }
19:04:20  <Tron> void g(char** x, const char* y)
19:04:20  <Tron> {
19:04:20  <Tron>   *x = y; // obviously not ok
19:04:20  <Tron>   f(x, y); // excercise for the reader
19:04:20  <Tron> }
19:05:15  <CaptObvious> got it working
19:05:30  <CaptObvious> just put the log file in the OpenTTD folder and put a shortcut on the desktop
19:05:37  <CaptObvious> now to see if it works via service
19:06:29  <CaptObvious> it does, but
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19:06:31  <CaptObvious> now I'm getting:
19:07:03  <CaptObvious> ah
19:07:10  <CaptObvious> there was another instance running and it went rogue
19:07:34  <CaptObvious> killed it and now it works perfectly :)
19:07:45  <Celestar_> Tron: ?
19:07:57  <Tron> [18:54:12] <Celestar_> may Tron knows a reason
19:08:07  <peter1138> char ** -> const char **
19:08:12  <peter1138> ah well
19:08:13  <Celestar_> yeah
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19:08:21  <Celestar_> got that part :)
19:08:47  <CaptObvious> hmm
19:08:50  <Tron> f() itself is obviously perfectly legal
19:08:58  <CaptObvious> when I stop the service it doesn't stop the OpenTTD server
19:09:18  <Tron> while *x = y; is an error, because you would assign a const char* to a char*
19:09:22  <CaptObvious> weird - but the main reason I have it as a service is just in case I need to reboot the server, so it's not a problem
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19:09:49  <Tron> but passing x as first parameter to f() would turn exactly this into a legal operation
19:09:56  <Tron> therefore the call cannot be legal
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19:10:04  <glx> CaptObvious: to have it restarting on server boot?
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19:10:32  <peter1138> Tron: we're turning a char ** to a const char **, which it doesn't like because the pointers are a different type
19:10:42  <CaptObvious> glx: yes
19:10:49  <CaptObvious> without having to have a user logged in
19:11:12  <CaptObvious> I don't always have a console user logged in
19:11:17  <Tron> peter1138: i just explained why it doesn't like it
19:12:15  <peter1138> oh
19:12:32  <Tron> a const char**
19:12:46  <Tron> is a pointer to a pointer to a const char
19:13:04  <Tron> therefore you can store the address of a pointer to const char in it
19:13:15  <peter1138> yes
19:13:24  <Tron> if you could legally turn a char** to a const char**
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19:14:03  <Tron> then you could store the address of pointer to const char in a pointer variable to pointer to a non-const char
19:14:40  <Tron> if you now derefernce the pointer to a pointer to a non-const char you get a pointer to a non-const char
19:15:01  <Tron> and this way you would have removed the const from the original pointer to a const char
19:15:19  <Tron> const char* a;
19:15:23  <CaptObvious> okay, my server's up and running now :)
19:15:30  <Tron> const char** b = &a; // legal
19:15:39  <CaptObvious> when the game ends, like when it reaches the end date, will it just restart automatically?
19:15:47  <Tron> char** c = b; // assume this was legal
19:16:00  <Tron> char* d = *c; // legal
19:16:07  <Tron> d[0] = 'X';
19:16:50  <Tron> now you just overwrote the char where a is pointing at
19:17:56  <CaptObvious> I'd love to be able to write a web interface for the server - so you can send console messages and read logs and statuses from a web page
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19:18:29  <CaptObvious> but I lack the patience and the time
19:18:42  *** Progman [] has joined #openttd
19:20:12  <Tron> still unclear?
19:20:45  <Celestar_> this DVD collection is cool
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19:32:28  <peter1138> no
19:33:32  <Tron> good
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19:42:11  <CaptObvious> can an external application make calls to the server to get information on the game in progress?
19:42:33  <Sacro> yes
19:42:41  <CaptObvious> or would I have to packet sniff it and emulate a spectating client?  :P
19:43:04  <Sacro> ooh, now thats a clever idea
19:43:22  <Sacro> though you could just get openttd to  output to a nice xml like format
19:43:30  <Celestar_> CaptObvious: what do you want to do?
19:43:37  <CaptObvious> I emulated a game client for half life 2
19:43:48  <CaptObvious> to give information about the current game out into an IRC channel
19:43:57  <CaptObvious> frags/players on server/current map etc
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19:44:16  <CaptObvious> Celestar: fetch detailed game information and put it on a web frontend
19:44:30  <CaptObvious> I'm going to apply that patch to my server that makes games take ages
19:44:37  <Sacro> :D
19:44:41  <Sacro> DAYLENGTH PATCH :D
19:44:44  <Celestar_> CaptObvious: code such a thing :)
19:44:52  <CaptObvious> I can't code in the client
19:44:55  <CaptObvious> but I can do the web end
19:45:04  * Wolf01 is really stupid
19:45:05  <CaptObvious> so if I can get info from the server easily, that's fine
19:45:13  <Sacro> Wolf01: and italian? we know :p
19:45:17  <CaptObvious> if not, I'm gonna have to start packet sniffing
19:45:54  <CaptObvious> there is an advantage to being able to pretend it's a spectator
19:45:57  <Celestar_> CaptObvious: there is no need to packet-sniff
19:46:04  <CaptObvious> the web app could then send rcon commands
19:46:12  <Celestar_> in an Open source object
19:46:24  <CaptObvious> Celestar: how many more times?  I don't know the language.
19:46:28  <CaptObvious> I can't read the code
19:46:41  <Celestar_> learn it :)
19:46:49  <CaptObvious> it'd be easier for me to packet sniff than try and work it out from the source
19:47:03  <CaptObvious> I can't imagine the protocol would be very hard
19:47:27  <Celestar_> it isn't, and it is well documented on the wiki afaik
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19:49:05  <Celestar_> but I am not sure what kind of information you want to extract from it
19:49:13  <Celestar_> it only sends commands basically
19:49:45  <Sacro> i think its only a diff... unless you request the full game
19:49:50  <Sacro> and you'd have to keep track
19:49:57  <Celestar_> the in-game console might give you more information, CaptObvious
19:53:08  <CaptObvious> brb in windows
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19:56:43  <DarkSSH> Celestar_: I'm almost finished with going through flyspray and then I'll present a list of todo's and conditionals
19:57:07  <Celestar_> ok
19:57:48  <Born_Acorn> You are going through all of flyspray? :o
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20:02:29  <DarkSSH> Born_Acorn: yes
20:02:35  <Sacro> :o Bjarni
20:02:35  <DarkSSH> well, the bug report parts
20:02:35  <Born_Acorn> :O
20:02:36  <peter1138> hmm
20:03:45  <Bjarni> <-- what to say to this guy.... having a mac, that's unable to handle dmg files is like having windows, that's unable to handle zip files
20:03:55  *** egladil [~egladil@] has quit [Ping timeout: 480 seconds]
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20:06:32  <ln-> Bjarni: like having windows 2000?
20:07:10  <Bjarni> all freeware/shareware tend to be distributed in dmg files, so why should we change that for this guy?
20:07:27  *** Tron_ [] has joined #openttd
20:07:38  <Bjarni> also he appears to be inpatient, not leaving me time to do real life stuff :/
20:08:28  *** egladil [] has joined #openttd
20:08:33  <ln-> indeed, .zip does not seem to be the Mac way of distributing software.
20:09:01  <Bjarni> Apple themselves use dmg files since they should work for everybody
20:09:17  *** Tron [] has quit [Ping timeout: 480 seconds]
20:11:14  <ln-> this guy should find at least one other system where the dmg fails to mount... before that, it's not worth changing distribution methods because something doesn't work for one user in the world because of his broken system.
20:13:01  <CaptObvious> yeah, his system is broken
20:13:08  <CaptObvious> and he should really upgrade
20:13:11  <CaptObvious> 10.2?
20:13:36  <Sacro> there isnt a 10.2 is there?
20:13:47  <CaptObvious> yes
20:14:05  <CaptObvious> there was a 10.0, a 10.1, a 10.2, a 10.3, 10.4 is current and 10.5 is being released early next year
20:14:25  <CaptObvious> I think it's on 10.4.9 at the moment
20:14:29  <CaptObvious> but don't quote me on that
20:14:39  <Sacro> i have 10.4.7 here, and the 10.4.8 amd update
20:16:56  <CIA-1> peter1138 * r7042 /branches/utf8/misc_gui.c:
20:16:56  <CIA-1> [utf8] -Codechange: avoid temporarily allocating memory to decode and recode
20:16:56  <CIA-1> strings when deleting a character from textbuffer. We now skip the appropriate
20:16:56  <CIA-1> number of characters in the utf8 string, decode only the character that's being
20:16:56  <CIA-1> deleted and then move the rest of the already encoded data. Handling backspace
20:16:57  <CIA-1> is now handled in DelChar() too, as it saves on another decode loop.
20:17:00  *** Tron_ is now known as Tron
20:17:01  <peter1138> essay
20:17:23  <Celestar_> hr hr
20:17:43  <Bjarni> o_O
20:17:52  * Bjarni just spotted a ghost
20:18:31  <Bjarni> <CaptObvious>	I think it's on 10.4.9 at the moment <-- actually, it's 10.4.8
20:19:36  <ln-> bjarni, have you tried ctrl+scrollwheel?
20:19:38  <Bjarni> 10.2.8 is rather old and I saw Apple's own numbers for how many people still use it. I think it was less than 5% of all mac users
20:19:57  <Bjarni> ln-: no, my scrollwheel broke the other day :(
20:20:21  <ln-> sad, you need to take it to a vet.
20:20:28  <Bjarni> it's still under warranty though, so I just have to find time to show up in the shop to get a replacement/get it fixed for free
20:20:48  <Bjarni> I can scroll down, but not up o_O
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20:21:39  <Bjarni> I always thought it was a sensor connected to a counter and that it could count both ways, not one counter for each way
20:21:48  <Celestar_> lol
20:21:50  <CaptObvious> I just spent ages hunting round my room for my visual studio DVD
20:21:53  <CaptObvious> guess where it was?
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20:22:12  <Bjarni> in the drive?
20:22:14  <smeding> on your desk?
20:22:16  <CaptObvious> on my desk.
20:22:20  * smeding wins
20:22:31  * CaptObvious gives smeding a cookie
20:22:35  <smeding> :o
20:22:37  <smeding> e-cookie!
20:22:50  <smeding> a lot better than e-coli :>
20:23:02  <Bjarni> smeding: you were not supposed to hijack CaptObvious' webcam
20:23:05  <Bjarni> that's cheating
20:23:12  <smeding> :o
20:23:14  <smeding> i guessed
20:23:20  <smeding> because everything is always on my desk when i need it
20:23:22  <Bjarni> <smeding>	a lot better than e-coli :> <-- ROFL
20:23:26  <smeding> well, one of the two
20:23:52  <smeding> soldering iron? electronics desk. computer? computer desk. multimeter? electronics desk.
20:23:55  <Bjarni> but it would have been even funnier if it was in the drive
20:23:55  <smeding> etc.
20:24:35  <Bjarni> you know, people actually go look for disks/CDs, that's in their drives o_O
20:25:27  * Bjarni imagines that CaptObvious's desk is covered with piles of... unidentified stuff
20:26:26  <Sacro> hmm
20:26:35  <CaptObvious> I can hear when there's a disc in the drive
20:26:38  <CaptObvious> it's a slot-load
20:26:46  <Sacro> i have laptop + speakers, phone, ubuntu disc, spindle, mp3 player, and various bits of uni stuff
20:28:25  <Bjarni> <smeding>	[...] computer? computer desk <-- I really hope that you can find your computer all the time, specially if it is a desktop :D
20:28:36  <Bjarni> otherwise you can try to ping it
20:28:45  * Bjarni just got an idea
20:29:23  <Bjarni> if you lose a computer, you can just remotely log into it, turn the volume up to max and make it play a certain audio file continuously
20:29:52  <CIA-1> maedhros * r7043 /branches/newhouses/newgrf_house.c: [NewHouses] -Fix: Both ground sprites and building sprites are allowed to be empty, so if they are, don't attempt to draw them.
20:31:27  <Sacro> Bjarni: like that guy who lost his pc, he could ping it... and access it... just not find it
20:32:10  <Bjarni> yeah
20:32:15  <Bjarni> he should have done that
20:32:45  <Bjarni> and then complain that his neighbour starts to play loud music :P
20:36:41  <Celestar_> hm
20:37:04  <smeding> hm
20:37:07  <Celestar_> DarkSSH: you gonna compile a list of what needs to be done, and place it somewhere accessible
20:37:13  <smeding> jinx!
20:37:27  <smeding> also, i'm bored and lonely and in need of money
20:37:35  <smeding> but the latter is usual
20:37:53  <Bjarni> needing money and being jinxed is not a good combo :P
20:37:59  <smeding> the other two as well, but less :/
20:38:11  <smeding> Bjarni: hmm?
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20:43:07  <DarkSSH> Celestar_: yes; almost done...doing patches section now
20:47:52  <CaptObvious> woah
20:48:01  <CaptObvious> šA major fault just occured in the gameš
20:50:27  <Sacro> "Windows had to be shut down"?
20:54:15  <CaptObvious> no
20:54:19  <CaptObvious> it was an openttd error
20:54:43  <DarkSSH> ok
20:55:06  <DarkSSH>
20:55:12  <DarkSSH> Celestar_: ^
20:58:49  <CaptObvious> wow, that protocol isn't as easy to understand as I thought it'd be
20:59:33  <Bjarni> -  [Build vehicle GUI] remove filters [FS367] <-- I'm still not sure they should be removed. I would actually prefer them to be moved to the top and changed to "planes/helicopters" for aircraft and "engines/wagons" for railroads. The latter will make the code somewhat simpler
20:59:48  <Born_Acorn> -  [365] Blimp Stuck at airport (NewGRF or airport?) <-- Any plane travelling under 80mph on an airport gets stuck.
21:00:00  <Born_Acorn> even the originals, if you can make them.
21:00:05  <peter1138> which airport? heh
21:00:05  *** Vikthor [] has quit [Remote host closed the connection]
21:00:31  <Bjarni> alternatively, I could make the window larger, kind of like the autoreplace window, so there is a scrollbar for engines and one for wagons
21:00:41  *** Vikthor [] has joined #openttd
21:00:47  <Born_Acorn> They solved it in TTDPatch by stopping air vehicles going beneath 80 at all
21:02:53  <peter1138> i've got a better patch :D
21:03:02  <Born_Acorn> peter1138 has a better patch
21:03:06  <DarkSSH> glx: you forgot fontcache.h for VS2005
21:03:11  <Born_Acorn> My sources are reliable.
21:05:33  <CaptObvious> it'd be nice if you could send raw data to a server, providing arguments like "COMPANY1_CURRENTBALANCE" and it'd return "21578142" if company one's bank balance is ,578,142
21:05:58  <CaptObvious> so open a TCP connection to port 3980 and send that and it returns the data and disconnects
21:06:19  <CaptObvious> if y'all get what I mean
21:06:35  <Bjarni> I don't
21:07:23  <CaptObvious> does anybody get what I mean?  if so, can they translate it into programmer-talk?
21:07:49  * DarkSSH gets it :)
21:08:02  <DarkSSH> but it's not so hard to use the current framework
21:08:17  <CaptObvious> there's a current framework for fetching info like that remotely?
21:08:39  <DarkSSH> of course
21:08:40  <Celestar_> I think not that there is such a framework
21:09:05  <glx> CaptObvious: how do you think network-connection window is filled ?
21:09:15  <Celestar_> ah :)
21:09:43  <DarkSSH> or
21:09:49  <DarkSSH> but that gets client information
21:09:53  <CaptObvious> hmm
21:10:00  <CaptObvious> and that's used how?
21:11:21  <Celestar_> hm you could emulate that command
21:11:32  <CaptObvious> I'd probably need to packet-sniff it being done
21:11:36  <DarkSSH>
21:11:52  <CaptObvious> I don't know C
21:12:32  <DarkSSH>
21:12:47  <DarkSSH> anything else?
21:13:04  <CaptObvious> PHP I can semi-read
21:13:06  <CaptObvious> ty :)
21:14:31  <hylje> libopenttd :p
21:14:33  <DarkSSH> you basically set up connection, send UDP data and wait for reply
21:14:44  <CaptObvious> yeah, is there a list of the arguments you can send?
21:15:12  <DarkSSH>
21:15:46  <CaptObvious> perfect, thanks
21:15:55  <DarkSSH> < shower
21:16:21  <Celestar_> < sleep
21:16:22  <Celestar_> bbl
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21:16:27  <DarkSSH> how dare you
21:16:31  * DarkSSH slaps Celestar
21:16:33  <DarkSSH> bitch
21:19:40  <Born_Acorn> Sleep is for the weak
21:19:43  <Born_Acorn> (and the tired)
21:20:12  <CIA-1> glx * r7044 /branches/utf8/openttd_vs80.vcproj: [utf8] -Fix: add missing .h in VS80 project file
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21:25:52  <CIA-1> glx * r7045 /branches/MiniIN/ai/default/default.c: [MiniIN] [Additional Orders] -Fix: AI didn't set order.percentefill to 100% when setting its order to full load (mart3p)
21:32:34  <ln-> do i want a widescreen or regular TFT?
21:32:36  <ln-> screen
21:34:29  <ln-> "Today, Microsoft entered into a deal with Novell to distribute SuSe Linux, a version of the Linux software. Under the arrangement, both companies will promote the ability of computers to run Windows OS and SuSe Linux."
21:35:15  <DarkSSH> it's not April first yet
21:35:18  <peter1138> *sigh*
21:35:22  <peter1138> damn you dv
21:35:26  <peter1138> i'm still at work
21:35:30  <peter1138> working on these utf8 changes
21:35:31  <peter1138> :/
21:36:04  * DarkSSH hereby says all utf8 problems are solved
21:36:08  <DarkSSH> you can go to sleep :)
21:36:10  <peter1138> lies
21:38:07  <DarkSSH> hehe, mr thinks he can fix the num_sprites problem
21:38:09  <DarkSSH>
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21:39:26  <peter1138> lol
21:39:28  <peter1138> "uncompile"
21:39:41  <glx> and it's not the same problem :)
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21:43:59  <Brianetta>
21:44:17  <hylje> :>
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21:47:57  <Sacro> Brianetta: hehe
21:48:17  <Brianetta> It's funny
21:48:22  <Sacro> that it is
21:48:33  <smeding> it's funny the first few times. :>
21:48:34  <smeding> also, hi.
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21:55:11  <Celestar_> hmpf
21:55:24  <Celestar_> how do I teach a fucking windows XP Notebook to connect to a WPA2 encrypted WLAN?
21:55:33  <DarkSSH> cheat!
21:55:36  <DarkSSH> you're sleeping
21:55:44  <DarkSSH> Celestar_: you need to install a patch
21:55:45  <DarkSSH> hang on
21:55:48  <Celestar_> no I'm not
21:55:54  <Celestar_> I need to install a PATCH?!
21:56:15  <Celestar_> by M$?
21:56:45  <DarkSSH> yes
21:56:49  <DarkSSH> gaaay
21:56:51  <Celestar_> uh huh :S
21:56:58  <DarkSSH>
21:56:58  <Celestar_> is it me or is M$ getting crappier all the time?
21:57:12  <Celestar_> great but I cannot move that onto my windows partition at the moment
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21:57:19  <Celestar_> will get back to you tomorrow
21:57:29  <DarkSSH> 22:13 < Celestar_> < sleep
21:57:29  <DarkSSH> 22:13 < Celestar_> bbl
21:57:29  <DarkSSH> 22:13 -!- Celestar_ [~Jadzia_Da@] has quit [Quit: leaving]
21:57:43  *** Belugas is now known as Belugas_Gone
21:57:56  <Belugas_Gone> bye boyz
21:57:58  <Celestar_> I'm not tired somehow
21:58:03  <DarkSSH> :)
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21:59:17  * Celestar_ wonders if anyone will run Vista in the first place
22:00:05  <CaptObvious> I will
22:00:13  <Celestar_> I will for sure not
22:00:17  <Celestar_> Nazi OS
22:00:28  <CaptObvious> I ran it for a while already
22:00:32  <Celestar_> neither will I run any WGA crap
22:00:35  <CaptObvious> but ditched it because of no opengl support yet
22:00:45  <Celestar_> or DRM crap
22:00:56  <DarkSSH> cool it Celestar_ :)
22:01:07  * DarkSSH recommends Celestar_ to buy a vista and then ritually burn it
22:01:28  <Celestar_> waste of a good match
22:01:42  <ln-> there's an alternative now; a linux distribution distributed by Microsoft.
22:01:56  <Celestar_> ?
22:02:30  <ln-> 23:34 < ln-> "Today, Microsoft entered into a deal with Novell to distribute SuSe Linux, a version of the Linux software. Under the arrangement, both companies will promote the ability of computers to run Windows OS and SuSe Linux."
22:02:50  <ln-> (see e.g. slashdot)
22:02:52  <Celestar_> "a version of the linux software" ... uh huh
22:04:34  <Celestar_> I wonder what that should help
22:04:58  *** CaptObvious [] has quit []
22:05:09  <Sacro> heh... that timing amuses me
22:05:30  <Celestar_> ?
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22:09:17  <DarkSSH> gaaah
22:09:26  *** Rens2Sea [~Rens2Sea@] has quit []
22:09:30  <DarkSSH> 2cc window crashes with airplane tab for some reason...
22:09:42  <DarkSSH> oh wait...that's my local modifications :O
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22:39:34  <Wolf01> gn
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23:51:17  <CIA-1> Darkvater * r7046 /trunk/order_gui.c:
23:51:17  <CIA-1> -Fix [FS#311]: 'Goto' button in orders window got depressed along with all other
23:51:17  <CIA-1>  buttons when an existing order was modified (GrimRC)
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