Log for #openttd on 19th April 2008:
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00:00:44  *** GT [] has left #openttd [Kopete 0.12.7 :]
00:00:58  <Eddi|zuHause2> bah, i hate when kwin crashes
00:01:50  <Eddi|zuHause2> the windows are all out of place afterwards
00:01:53  <Lakie> Hehe, I prefer the bikes in PGR4
00:02:19  <Lakie> If a map had corners, I could beat cars (although with lots of straights it became a pain).
00:02:53  <Sacro> yeah
00:03:02  <Sacro> and i just lost the game D: damn lolman
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00:03:20  <Eddi|zuHause2> that is entirely your own fault :p
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00:06:11  <Lakie> Hehe
00:06:50  * Lakie found that trying to get the beat hard using a controller only achievement is near damn impossible once you get to 3 & 7sw
00:07:29  <Sacro> yeah
00:07:30  <Sacro> hehe
00:07:35  <Sacro> the tesla roadster is quite nice
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00:10:54  <Eddi|zuHause2> i have a feeling the conversation is slightly off topic
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00:11:16  <Lakie> Heh, Easy is very simple now too, can't believe I struggled with it before. -_-
00:11:20  <Lakie> Yeah, sorry, Eddi.
00:13:01  <Sacro> sorry Eddi
00:13:27  <Sacro> i'm exiled from #tycoon, but #sacro is available!
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00:42:12  <perkrith> nick rebry
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03:16:08  <Belugas>
03:16:15  <Belugas> THAT is a VERY enooying user
03:17:56  <Belugas> and THIS is a very tired belugas
03:18:00  <Belugas> plonk
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03:47:45  <De_Ghosty> lol
03:47:48  <De_Ghosty> Belugas
03:47:52  <De_Ghosty> YOu ARE WRONG
03:48:07  <De_Ghosty> WHAT YOu MEAn i CAN"T put the station on the other side of map
03:51:46  <De_Ghosty> hey
03:52:06  <De_Ghosty> max width is only 1200 pixel?
04:01:11  <De_Ghosty> oh i notice somethingtoo
04:01:31  <Gekz> oi
04:01:33  <Gekz> we needs a new patch
04:01:36  <De_Ghosty> the game comsume as much cpu time rendering even minimized
04:01:44  <De_Ghosty> like what?
04:01:48  <Gekz> a way to set the length before a road crossing for a train to start the lowering of the gates
04:01:59  <Gekz> so they slow ass trams dont get the good smashing by the maglevs
04:02:00  <De_Ghosty> o lol
04:02:05  <Gekz> them*
04:02:11  <De_Ghosty> hahaha
04:02:17  <Gekz> ding ding splat ding ding
04:04:02  <De_Ghosty> what's half tile slope?
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07:32:39  <Wolf01> hello
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08:22:18  <CIA-3> OpenTTD: rubidium * r12782 /trunk/src/ (7 files): -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore.
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08:34:16  <CIA-3> OpenTTD: rubidium * r12783 /trunk/src/oldloader.cpp: -Codechange: do not statically allocate the 'temporary map3 array' in the oldloader.
08:35:02  <Wolf01> I'm working on a new idea: should I go ahead or is better I trash it?
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08:41:47  <Ammler> Wolf01: what happens if you add a GRF, doe it change the view to GRFList?
08:43:26  <Alberth> Would it be possible to make it a tree-like display with dir/file structure? (I normally don't use GRF files, but that seems like a logical direction to go)
08:43:27  <Wolf01> You will be able to select multiple grfs and add them with one click, the grf list will be updated like it is now, it will be only hidden
08:45:44  <Wolf01> and the dividers will be part of the gui instead of external grfs
08:47:55  <Ammler> just liked to ask that,
08:48:34  <Ammler> how will you know, in which category a GRF belongs?
08:48:52  <Wolf01> you move it by hand
08:49:06  <Wolf01> like the vehicle groups
08:50:24  <Ammler> they don't fit the coop pack :-)
08:50:50  <Wolf01> why?
08:50:57  <peter1138> hee, wasting file slots and memory just for dividers? heh
08:50:59  <Ammler> because of special orders
08:51:13  <Ammler> you can't  put all GRFs together like that
08:51:37  <Wolf01> I can't follow you
08:51:56  <Ammler> like newcargo from Michael Blunck needs to be loaded at last
08:52:04  <Ammler> but ECS needs to be before houses
08:52:28  <Ammler> so 2 Newindustries in different parts of the List :-)
08:53:48  <Wolf01> I don't see the problem, you can always put a vehicle grf in industries divider, but since most grfs can be placed into categories, like stations or scenery you can group them
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08:54:55  <Ammler> Wolf01: make them optional :-)
08:56:00  <Ammler> and you would also need to save them (in save and cfg)
08:57:00  <Wolf01> they are intended as optional... you can place all the grfs under the "ungrouped" divider and leave others empty
08:57:49  <peter1138> and then there's things like canset that also has cargos and industries...
08:58:20  <Alberth> so first compute a dependency graph :)
08:58:21  <Wolf01> but I think I won't do anything, too much complicated
08:58:41  <Gekz> damn server desyncs
08:58:44  <Ammler> thats bad GRF coding stlye anyway
08:58:48  <Gekz> what causes desyncs on a server that was stable for 10 years
08:58:52  <Gekz> and is now unstable
08:58:55  <Gekz> 10 ttd years
08:58:56  <Gekz> >_>
08:59:00  <peter1138> bugs
08:59:07  <Gekz> such as
08:59:30  <peter1138> bugs that haven't been found yte
08:59:35  <Gekz> lol
08:59:47  <Gekz> I dont like where this is going
08:59:48  * Gekz runs
08:59:51  <Ammler> Can't relly understand, why OzTransLtd mix all his GRFs
09:00:34  <Gekz> because he's Oztraylian
09:00:39  <Ammler> is the Limit for different NewGRFs in TTDP much lower?
09:01:52  <Ammler> (same with roadset, has also trams in it)
09:05:45  <Ammler> Gekz: nightly server?
09:06:32  <Ammler> I can't remember last desyncs at coop ps
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09:06:56  <Ammler> oh, it was with the prospecitng industries) :-)
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09:24:58  <Roest> morning
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10:19:01  <CIA-3> OpenTTD: rubidium * r12784 /trunk/src/ (openttd.cpp openttd.h saveload.cpp saveload.h): -Codechange: handle the asynchronious save 'handlers' in saveload.cpp instead of openttd.cpp.
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10:53:14  <dih>
10:53:58  <Yorick> heh
10:54:10  <dih>
10:54:20  <dih> hey there Yorick
10:54:42  <Yorick> now we only need <ln> English only!
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10:56:34  <ralph_> dih: lol
10:56:37  <dih> what i said was in english
10:56:46  <dih> ralph_ ^^
10:57:18  *** ralph_ is now known as Roest
10:57:38  <Yorick> even nicknames should be english
10:57:58  <ln> Yorick: yes, i've demanded that already, with little luck.
10:58:18  <Roest> lol
10:58:37  <dih> ln is not even a word
10:58:44  <dih> how you wanna make that english then?
10:58:48  <dih> :-P
10:59:04  <dih> el-en
10:59:12  <dih> just need to prefix that with an H
10:59:14  <dih> Helen
10:59:19  <dih> haha
10:59:21  <Yorick> lol
10:59:26  <SmatZ> :-D
10:59:42  <Sacro> dih: nor is your name
10:59:47  <dih> dihedral
10:59:51  <Yorick> dihedral is english!
11:00:00  <dih> lo-ho-ho-ser
11:00:17  <dih> :-P
11:00:22  <Yorick> <-- he's even on wikipedia!
11:00:35  <Rubidium> dih: <- the dictionary knows it though
11:00:37  <Sacro> at least my name is in Latin, which pwns
11:01:15  <Yorick> but not english!
11:01:26  <dih> ?
11:01:38  <Yorick> Sacro == latin, != english
11:01:47  <Sacro> Yorick: pfft
11:01:52  <Sacro> english > latin
11:01:53  *** Yorick is now known as polyhedral
11:02:04  * dih slaps polyhedral
11:02:08  <ln> i have access to Oxford English Dictionary. gimme ops and i'll kick everyone whose nick cannot be found in there!
11:02:22  <dih> i might register that nick also and set a security flag
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11:02:29  *** polyhedral is now known as yorick
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11:02:40  <yorick> :p
11:02:56  <dih> ln - sinse when do names have to be found in a dictionary?
11:03:04  *** Roest is now known as tetrahydral
11:03:16  <dih> it'd 'hedral' you nit-whit
11:03:23  <tetrahydral> lol
11:03:25  <Sacro>  /nick Sucre
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11:03:40  <dih> try anhedral :-)
11:03:40  <ln> dih: since 19th April 2008  13:02 CET
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11:04:04  *** tetrahedral is now known as yorick
11:04:21  <dih> i should register all ...hedral's
11:04:35  *** yorick is now known as octohedral
11:04:36  <Rubidium> mine's in at least Afrikaans, Czech, Danish, Dutch, English, French, German, Bahasa Indonesian, Latin, Norwegian and Swedish ;)
11:04:44  *** octohedral is now known as yorick
11:05:02  <yorick> I'm dutch and don't know what that means...
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11:05:39  <Rubidium> yorick: then you shouldn't have flunked chemistry and failed to watch Brainiac
11:05:57  <yorick> <-- ah, a recent picture of rubidium
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11:07:53  * dih is waiting to see yorick kicked :-P
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11:09:04  * dih tosses a coin to yorick
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11:09:15  <dih> [13:05]  <TrueBrain> yorick: get a life
11:09:15  <dih> [13:06]  * yorick can't; too expensive
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11:09:59  <dih> a kick does not result in quit you nit-whit
11:10:20  <Rubidium> really?
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11:10:41  <Rubidium> dih: maybe 'we' should show how a real kick looks
11:11:10  <dih> i have a odd feeling about that
11:11:13  <dih> but go ahead
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11:11:56  <dih> thanks
11:11:56  <yorick> :P
11:11:58  <dih> i needed that
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11:13:26  <dih> svippery: get a connection :-P
11:14:11  <svippery> :( I thought I had, dih.
11:14:17  <dih> hehe
11:14:20  <svippery> I was just out on a holiday.
11:14:25  <dih> ah
11:14:25  <svippery> And when I came back, it was awful.
11:14:26  <dih> i know
11:14:29  <dih> how that is
11:14:44  <dih> every time i come back from a holiday my connection drops constantly too
11:14:46  <svippery> I hope it settles soon.
11:14:56  <dih> :-P
11:15:13  <yorick> everytime I go on a holiday my connection is also unusable :-(
11:15:19  <svippery> :o
11:15:22  <svippery> I smell conspiracy!
11:15:24  <dih> yorick: you have to copy me?
11:15:36  <yorick> no, because you come back, and I go
11:17:00  <Roest> stop stealing your neighbours wireless
11:17:06  <svippery> >:O Hey!
11:17:10  <svippery> This is my connection.
11:17:12  <svippery> I running on wired.
11:17:17  <svippery> I blame my filthy ISP.
11:17:37  <svippery> I demand to get the service I don't pay for!
11:18:40  <Ammler> @op dih
11:18:45  <dih> complaints go to #moocows
11:18:49  <dih> lol Ammler
11:19:01  <Ammler> doesn't work, sorry :-)
11:19:06  <dih> lololol
11:19:45  <dih> perhaps Rubidium can help you Ammler :-D
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11:42:34  <Mwa> ):
11:42:50  <Mwa> The trams aren't working in the North American Roads NewGRF
11:43:12  <Ammler> Mwa: they should :-)
11:43:23  <Ammler> at least in my testings
11:43:26  <Mwa> I know they should.
11:43:36  <Mwa> That's why I'm upset that they don't
11:44:01  <Roest> north americans hate trams
11:44:05  <Mwa> oh wait
11:44:07  <Mwa> it does now
11:44:08  <Mwa> nevermind
11:44:13  <Mwa> ?_?
11:44:46  <dih> lol
11:45:13  <Mwa> Note to self, start in 1921 not 1920
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11:49:51  <Ammller> accidentially pushed shutdown :-)
11:50:01  <Rubidium> haha
11:50:19  <Rubidium> that's why they made it so complex to shut down your computer in Vista
11:51:18  <Ammller> well, it wasn't that accidentially, the laptop liked to sleep because the akku is empty
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11:51:36  <Ammller> so I pluged in power an liked to wake it up
11:52:19  <peter1138> Rubidium: what, pressing the button is too hard?
11:52:52  <Rubidium> oh, right... that overrides everything ;)
11:53:12  <Rubidium> it's just that mine gets overriden, i.e. it won't shutdown when I press it
11:53:22  <Rubidium> unless I press it for more than 4 seconds
11:53:39  <Rubidium> just to keep people from doing 'funny' things when you're working on it
11:54:26  <Ammller> hmm, 4 sec isn't a "clean" shutdown here, the pc is off immediatly then
11:54:56  <Ammller> thats a "bios" feature
11:55:13  <Rubidium> clean shutdowns are overrated
11:55:36  <Ammller> :-)
11:56:32  <Eddi|zuHause3> shutdowns are overrated
11:56:50  <Eddi|zuHause3> i practically never have "clean" shutdowns
11:56:54  <Rubidium> when you press the shutdown button on my computer it happily starts flushing to disk and it parks the drive after ~3 seconds if the button is still pressed
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12:00:20  <Alberth> I just refactored a piece of FOR_ALL_WINDOWS code out from two station_gui code (see The original functions are now just 1 line. Should these functions be left as is, refactored to an inline function, or completely eliminated? (and a similar case in vehicle_gui.cpp, see
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12:01:55  <Rubidium> I'd leave it as done in the patch
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12:02:53  <Alberth> ok, tnx
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13:04:42  <CIA-3> OpenTTD: rubidium * r12786 /trunk/src/ (functions.h strings.cpp): -Change: remove more function from functions.h.
13:05:17  <CIA-3> OpenTTD: rubidium * r12787 /trunk/src/ (7 files): -Documentation: add/fix documentation of some functions. Patch by Alberth.
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13:07:48  <CIA-3> OpenTTD: rubidium * r12788 /trunk/src/vehicle_gui.cpp: -Codechange: unduplicate some vehicle GUI code. Patch by Alberth.
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13:08:30  <Alberth> patch still too big?
13:09:20  <Rubidium> too much unrelated changes
13:09:46  <Rubidium> and you should be happy that I'm a little bored at the moment
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13:13:51  <Alberth> thanks. I'll try to do better
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13:17:32  <CIA-3> OpenTTD: rubidium * r12789 /trunk/src/ (8 files): -Codechange: rename AssignWindowViewport to InitializeWindowViewport because the viewport is now part of the window struct. Patch by Alberth.
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13:28:59  <CIA-3> OpenTTD: rubidium * r12790 /trunk/src/ (window.cpp window_func.h window_gui.h): -Codechange: code style fixes. Patch by Alberth.
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13:29:36  <Roest> sounds bad
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13:31:29  <Alberth> It is, I submitted 1 patch, and Rubidium makes 4 of them. I should have done that instead.
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13:31:57  <Alberth> s/them/commits of the patch/
13:32:32  <hylje> small changes all the way
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13:34:32  <Roest> now that your patch is in, go rewrite paxdest
13:34:55  <Eddi|zuHause3> i may have a paxdest updated to r12697
13:35:16  <Roest> nah i don't want that paxdest, i want a new one that's multiplayer safe
13:35:27  <Eddi|zuHause3> then go ahead ;)
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13:35:49  <Roest> don't have time, i already wasted two weeks i should've been working on my thesis
13:36:24  <Eddi|zuHause3> sounds familiar ;)
13:36:29  <Roest> doing small things and update and merge some patches is ok, but a big thing like paxdest would kill me
13:36:36  <Eddi|zuHause3> hm, i don't have sound anymore...
13:36:46  <Roest> switch you speakers on
13:37:10  <Eddi|zuHause3> correction: i have sound in everything except openttd
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13:40:53  <Eddi|zuHause3> ah, volume appears to be 0
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13:53:40  <Roest> my first javateacher said, if a function is longer than a screen page, make a new one
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14:02:07  <Eddi|zuHause3> besides of the variable definition of a "screen page", that is not the worst coding style definition
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14:04:00  <ln> and definitely not that teacher's own invention.
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14:10:10  <Roest> damn station_cmd.cpp changed a lot, i just wanted to put the middlestop patch in it, but that function looks completely different now
14:12:59  <Eddi|zuHause3> i should update that, i presume
14:13:10  <Roest> is it your work?
14:13:15  <Eddi|zuHause3> yes
14:13:31  <Eddi|zuHause3> it was not really intended for public use, though
14:13:40  <Roest> cool, i got it from the gonozal thread, didnt see an original post
14:13:51  <Roest> i liked it
14:13:51  <Eddi|zuHause3> because i did not make one ;)
14:14:27  <Eddi|zuHause3> hm, is there a readme or something for ECS grf parameters?
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14:14:46  <Roest> if you find one, let me know
14:15:21  <Roest> especially a switch "no disappearing of serviced industries" would be nice
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14:17:19  <Ammller> Eddi|zuHause3: at the wiki
14:17:27  <Eddi|zuHause3> Ammller: did not find one
14:17:47  <Ammller> well, ttdpatch wiki :-)
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14:21:01  <Eddi|zuHause3> well, of course ...
14:21:07  <Eddi|zuHause3> but could you point me to it?
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14:31:44  <Roest>  lol that post from stunt_monkey is hillarious
14:34:30  <ben_goodger> quite
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14:36:11  <Ammller> Eddi|zuHause3:
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14:59:30  <Roest> Maedhros: lol
14:59:53  <Eddi|zuHause3> Roest: <- it's actually a little cleaner now, that the non-stop handling is factored out
15:00:22  <Roest> i guess this isnt halle/saale
15:00:51  <Eddi|zuHause3> why shouldn't it be?
15:01:01  <Roest> it is?
15:01:19  <Eddi|zuHause3> actually, it is Halle (Saale)
15:01:30  <Eddi|zuHause3> it's wrong with /
15:01:33  <Roest> cool, i'm in leipzig
15:01:43  <ln> the unicorn of halle.
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15:11:19  <Roest> it's coming along nicely, already contains 10 patches
15:12:46  <Eddi|zuHause3> you don't happen to have a current daylength patch?
15:13:11  <Eddi|zuHause3> mine is from 11039... that won't work :p
15:13:34  <Roest> i have 12550 with that extra option fromt hat other guy, now working in 12784
15:13:46  <Eddi|zuHause3> link?
15:13:53  <Roest> sec
15:14:03  <Eddi|zuHause3> mine still wants to patch date.h :p
15:14:43  <CIA-3> OpenTTD: bjarni * r12791 /trunk/src/ (autoreplace_cmd.cpp vehicle.cpp vehicle_func.h):
15:14:43  <CIA-3> OpenTTD: -Codechange: [autoreplace] Added a flag parameter (listens for DC_EXEC and DC_QUERY_COST) and included more info when returning CommandCost
15:14:43  <CIA-3> OpenTTD:  This allowed cleaning up the code in MaybeReplaceVehicle()
15:16:01  <Roest>
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15:26:28  <Mirrakor> what's wrong with the daylenght?
15:27:00  <Roest> it's too short, i'd need like 30 hours instead of 24
15:27:38  <Eddi|zuHause3> Mirrakor: some people want to spend more time at the same railway stage, to make better use of the engines before the next model comes out
15:27:40  <Bjarni> more like 38
15:27:53  <Bjarni> wait
15:27:57  <Bjarni> why not go all the way
15:27:58  <Bjarni> 42 hours
15:28:25  <Bjarni> then we would be able to solve some issues
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15:53:31  <Alberth> SmatZ: do you have problems with the name WindowListItem or the fact it is not a std::list<Window*>::iterator STL class?
15:53:57  <SmatZ> Alberth: I don't see the point of your patch
15:54:08  <SmatZ> eg. what it is good for
15:55:30  <Alberth> remove statically allocated _z_windows array, allow unlimited windows, as in FS#925. In objectifying Windowing code, it is a small side step.
15:57:31  <SmatZ> well, there were patches allowing custom number of windows without all this STL thingies
15:58:07  <SmatZ> and with Window *const* being Window*const*, not WindowListItem_const
15:59:16  <Gekz> Eddi|zuHause3: others like the game to last for days
15:59:37  <Gekz> Eddi|zuHause3: me and my friend simply like watching our busses and trains drive around and the money going up :P
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16:02:21  <Eddi|zuHause3> hm... the planespeed setting is kinda reversed... you have to click on [<] to increase it
16:05:20  <glx> because it is 1/x
16:06:27  <Alberth> I don't see why you'd want to have a dynamically allocated array with Window*  (and tomorrow BaseWindow*) if a list<> does it all for you. It also provides a universal interface and functions that are easier to understand than pointer derenferencing and memmove-ing blocks of pointers.
16:07:02  <Alberth> s/derenf/deref/
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16:13:05  <SmatZ> sure they are better understandable for a Java programmer
16:13:42  <Eddi|zuHause3> oh, this is going to be a flamewar
16:13:48  * Eddi|zuHause3 gets popcorn
16:14:01  * teeg fires up the BBQ and fetches cola
16:16:30  <Alberth> I *NEVER* programmed Java!! :)
16:17:04  <KingJ> I only got as far as displaying a line of text on the screen :P
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16:17:46  <Alberth> (and no, it is not going to be a flamewar, if devs don't want it, ok. We have too many windows anyway ;)
16:18:21  <SmatZ> Alberth: I am not "devs" :) I just don't see any point in making everything OO
16:21:38  <Noldo> STL is not OO
16:22:02  <Alberth> try changing the Widget system without introducing some OO, and without everything falling on top of you :) I do however agree with you that you should not blindly throw in OO as THE solution.
16:24:47  <SmatZ> Noldo: no, STL is even worse, causing there are tens of useless functions placed everywhere in the code
16:24:58  <SmatZ> just because of a little change in the template parameter
16:25:13  <SmatZ> like Window* is not the same as int* or const char*
16:25:23  <SmatZ> growing the code and increasing compilation time
16:26:06  <Gekz> making Gekz angry
16:26:13  <Gekz> more compile time = less sexy time
16:26:18  <Noldo> maybe, but not OO
16:26:34  <Gekz> I say we do a full revolution
16:26:37  <Gekz> rewrite it all in asm
16:27:09  <Alberth> Gekz: That's already done
16:27:27  <Gekz> Alberth: what, all of OpenTTD rewritten in asm/
16:27:32  <SmatZ> Noldo: enough OO for me
16:27:37  <Alberth> It comes with your GRF files on CD :)
16:27:41  <Eddi|zuHause3> hey, anyone ever watched the title game for a while?
16:27:42  <Gekz> thats not OpenTTD
16:27:57  <Eddi|zuHause3> the trains going from the depot to the suspension bridge
16:28:00  <Noldo> being a feature of C++ doesn't make it OO
16:28:14  <Eddi|zuHause3> they often go to the back of the one way signal instead of waiting at the red signal
16:28:21  <SmatZ> compile OTTD with "-S" -> you get fully compilable ASM code
16:28:54  <teeg> in VS or gcc?
16:29:09  <SmatZ> Noldo: I don't understand you again, what do you miss there?
16:29:17  <SmatZ> teeg: in gcc
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17:04:48  <Mwa> The american train set doesn't have any wheat transport cars! ):
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17:06:52  <Maedhros> isn't that transported in refitted boxcars?
17:07:21  <Mwa> I thought it would be, but the boxcar doesn't seem to be refitable to it
17:07:40  <Mwa> Just goods paper and food.
17:11:38  <Mwa> It says in the readme that it can do grain, however.
17:11:57  <dih> if wheat was = grain
17:12:03  <dih> it would say grain not wheat
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17:12:31  <Mwa> Well aparently grain != Wheat.
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17:34:03  <Eddi|zuHause3> weird, i get a floating point exception...
17:34:37  <Maedhros> in openttd? very weird...
17:34:41  <Maedhros> divide by 0, maybe?
17:35:06  <Eddi|zuHause3> most likely, but each of the patches alone worked...
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17:40:04  <Eddi|zuHause3> hm, i might have missed a reject on merging
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17:47:37  <ln> where do i add code for a tram station sign?
17:48:02  <Eddi|zuHause3> station_gui.cpp?
17:48:12  <Eddi|zuHause3> wherever the other station sign code is?
17:48:27  <ln> yeah, where is it?
17:48:45  <peter1138> it's in strings.cpp ;)
17:48:45  <ln> i don't immediately see it in station_gui.cpp
17:49:08  <peter1138> StationGetSpecialString()
17:49:20  <ln> so it seems
17:49:56  <ln> peter1138: omg, it's using hex literals rather than the enums for checking the station types?
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17:52:23  <Eddi|zuHause3> clean it up ;)
17:52:48  <ln> i don't think i have been granted commit access to svn.
17:53:25  <ln> but ok, i'll make a patch.
17:55:26  <Roujin> others who don't have svn access are also doing cleanup patches
17:55:34  <Roujin> see recent commits
17:56:08  <ln> what was the max line length according to coding style?
17:56:43  <Roujin>
17:57:18  <Roujin> but i don't think it says anything about max line length
17:57:50  <peter1138> ha ha!
17:58:02  * peter1138 solves his vibration issue by placing a harddrive on his pc
17:59:23  <Sacro> Roujin: should be at least 1
18:00:22  <ln> peter1138: Patch for bug [FS#ln]:
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18:32:04  <Madassasin> hello everyone
18:32:19  <dih> you will not get me
18:32:23  * dih killes himself
18:33:02  * Sacro wanders off with a dead body
18:33:19  <Roujin> dih seems to dislike your nickname change :P
18:33:23  <peter1138> that's incriminating
18:33:37  <dih> lol Sacro
18:33:39  <dih> :-)
18:33:45  <Madassasin> what is DirectMusic required for?
18:33:45  <dih> i knew it
18:33:49  <dih> you fancied me all the time
18:33:52  <Madassasin> I suppose playing the MIDI files
18:33:58  <dih> and now that i am dead you think you can do with me what you like
18:34:00  <Sacro> dih: no, only now you're dead
18:34:16  <Sacro> i don't think you're in any position to stop me
18:34:23  <dih> lol
18:34:34  <dih> you are strange man ^^
18:35:07  <Roujin> hmm
18:35:13  <Roujin> i knew i forgot something
18:36:01  <Eddi|zuHause3> hm, something is weird... an industry i have is building up a pile of raw materials even though i don't deliver anything
18:36:02  <Roujin> i added a patch switch, with all changes to settings*.cpp, english.txt and so on, but forgot to implement what it switches oO
18:38:40  <ln> next question, how do i add a sprite?
18:39:00  <yorick> how to decompress openttd saves?
18:39:26  <dih> not?
18:39:43  <dih> edit your cfg to say savegameformat=none
18:39:49  <Eddi|zuHause3> ln: something like check out /extras/<openttdgrfsomething>
18:39:53  <dih> or something along those lines
18:40:20  <yorick> got it, thank you
18:41:15  <ln> all i need is a veeery small sprite.
18:42:16  <Ammller> did you change non-stoping another time? :-)
18:43:04  <Eddi|zuHause3> "svn: Unbekannter Hostname »«" <- now it has completely failed me
18:44:22  <glx> Eddi|zuHause3: normal
18:44:32  <glx> server's moving
18:44:52  <Ammller> it stopps now also with TTDP non-stopp handling
18:45:29  <Eddi|zuHause3> Ammller: "TTDP non-stop handling" now only sets the default value
18:45:47  <Ammller> you need to set "Go non-stop to"
18:46:12  <glx> yes you have way more options now
18:46:23  <Ammller> but default shouldn't change
18:46:36  <Ammller> else you will have problems with old saves
18:46:48  * dih nods
18:46:57  <glx> conversion done on load
18:47:01  <glx> so no prblems
18:47:05  <dih> lol
18:47:09  <Ammller> ok :-)
18:47:29  <Ammller> so on load all go to will be changed to got to non-stop?
18:47:59  <Ammller> if TTDP handling is on?
18:48:12  <glx> depending on saved patch setting yes
18:48:40  <Ammller> can't that be default
18:48:54  <peter1138> huh?
18:48:57  <Ammller> and you have to change for "go to AND stop"
18:49:56  <Ammller> usual need is "goto non-stop", who needs the other way?
18:50:07  <Sacro>
18:50:31  <Eddi|zuHause3> old
18:50:38  <peter1138> `you're not making much sense, Ammller
18:50:47  <Ammller> :-)
18:51:17  <Ammller> we used to take stations sometimes as penalties
18:51:27  <Ammller> to reroute trains
18:51:37  <peter1138> so?
18:52:08  <Ammller> peter1138: tell me, did someone use TTDPatch non-stop off?
18:52:16  <Eddi|zuHause3> yes
18:52:20  <Eddi|zuHause3> <-
18:52:22  <peter1138> i never have ttdpatch non-stop enabled
18:52:24  <Ammller> and what is advantage?
18:52:26  <dih> LOL eddi
18:52:39  <ln> does it have to be named TTDPatchsomething?
18:52:39  <peter1138> well, it makes non-stop handling work correctly
18:52:54  <peter1138> ln, it should be 'fucked up non-stop', i agree
18:52:55  <Ammller> :-)
18:53:20  <peter1138> the advantage is, i can put the start and end stations on the order for a local line
18:53:26  <peter1138> and it will stop at the stations in between
18:53:27  <Eddi|zuHause3> it should be called "orders are non-stop by default"
18:53:43  <Sacro> peter1138: like IRL :P
18:53:45  <Ammller> Eddi|zuHause3: not anymore
18:53:49  <Eddi|zuHause3> and also affect newly given orders
18:54:00  <Ammller> now its only for loading as I see
18:54:03  <peter1138> Sacro: er, not quite ;)
18:54:55  <ln> anyway, as i've suggested a hundred years ago already, the "fucked up non-stop" should be settable on and off for individual trains.
18:55:04  <SUSaiyan> is there a good way to use multiple displays in OTTD?
18:55:21  <Ammller> so it needs to be changed to "orders are changed to non-stop if you load a old save"
18:55:23  <peter1138> ln, it is settable on/off per *order* now
18:55:58  <ln> peter1138: you know the Local/Express setting in Locomotion?
18:56:13  <Ammller> now, we need to change every single train
18:56:25  <Ammller> well, every single route :-)
18:56:56  <peter1138> ln, yes... ours is more flexible ;)
18:56:58  <Eddi|zuHause3> Ammller: no, it is not only on loading, if the setting is on, new orders automatically get "non-stop"
18:57:11  <Ammller> I try
18:57:23  <Ammller> then somone made it wrong at current ps...
18:57:46  <dih> ^^
18:58:12  <Ammller> ah, that setting is now server independend
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18:58:29  <Ammller> omg
18:59:50  <ln> is there some set of small sprites that are part of OpenTTD and not loaded from the commercial data files nor from 3rd party newgrfs?
19:00:09  <peter1138> yes
19:00:14  <peter1138> 19:31  Eddi|zuHause3> ln: something like check out /extras/<openttdgrfsomething>
19:00:23  <peter1138> bit vague, i admit ;)
19:00:49  <peter1138> extra/ottd_grf
19:01:04  <Eddi|zuHause3> well, i tried to find out, but svn failed ;)
19:02:08  <ln> thanks
19:02:11  <CIA-3> OpenTTD: bjarni * r12794 /trunk/src/autoreplace_cmd.cpp: -Doc: added missing doxygen comment in autoreplace_cmd.cpp
19:02:49  <Eddi|zuHause3> hm... "daylength affects industry production" does not seem to affect industry grf callbacks
19:05:35  <Sacro> daylength?
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19:20:11  <Roujin> is the one nicknamed Gedemon in the forums here?
19:20:17  <ln> so once i have checked out that ottd_grf, and dloaded grfcodec, how do i add a new sprite?
19:20:27  <ln> should i add it to one of the .pcxes or what?
19:20:36  <Celestar> yeah, and encode the nfo file
19:20:57  <Ammller> ln: there is a Makefile in that svn fodler too, which should make the grf, iirc
19:21:04  <ln> Ammller: i noticed.
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19:21:27  <ln> but so hmm, should i be editing the .nfos by hand?
19:21:48  <Ammller> if you only change sprites, you don't need to edit nfo
19:21:55  <ln> but i want to add a new one.
19:21:58  <Eddi|zuHause3> he wants to add a sprite
19:22:08  <Eddi|zuHause3> you just need to add a line to the nfo
19:22:08  <Ammller> oh
19:22:11  <Celestar> you have to add the sprite to the nfo
19:22:23  <ln> roger
19:22:26  <Ammller> why not make a own grf like others do?
19:22:39  <Ammller> like copy&paste or traffic
19:22:45  <Ammller> trafficlights
19:23:11  <peter1138> because that'll never get into trunk ;p
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19:23:52  <Ammller> trafficlights? that bad?
19:23:54  <Roujin> i'd like to see a patch that does that properly, to learn from it myself
19:24:03  *** SickieAway is now known as sickie88
19:24:40  <Roujin> actually i looked at copy&paste and adapted how it loads its sprites, because i did not know how to do it better
19:24:41  <peter1138> Ammller, i mean the method of adding grfs
19:24:49  <Eddi|zuHause3> <- this is what a tram icon should look like
19:25:05  <Ammller> peter1138: buts its better for distributing the patch?
19:25:10  <peter1138> Eddi|zuHause3: at 8 pixels high? (or whatever it is)
19:25:17  <Ammller> else you would need also to distribute the openttd.grf
19:25:24  <peter1138> Ammller: distributing a new openttd*.grf isn't so hard
19:25:45  <Ammller> how to combine different patches then?
19:25:45  <Eddi|zuHause3> you can scale it pretty well
19:26:11  <Ammller> like c&p and trafficlights :P
19:26:50  <Roujin> ammler: i've made the switch you asked for in my thread by the way..
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19:27:24  <Eddi|zuHause3> Ammller: patch the grf source and encode it ;)
19:27:35  <Roujin> now I'm making a pathfinder penalty setting like someone else requested
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19:28:16  <Roujin> i'm now thinking about if I should make it additionally to the crossing penalty, or instead
19:28:29  <Ammller> Eddi|zuHause3: I would say, if a patch is accepted for trunk, you have very fast converted a usual grf to openttdw.grf
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19:30:29  <Ammller> hmm, would it be that hard to include grfcodec to openttd client?
19:30:40  <ln>   -1 sprites/tramtracks.pcx 82 776 09 39 64 -31 -8
19:30:51  <ln> 82 776 are the coordinates, what about those other numbers?
19:31:04  <Ammller> offsets
19:31:04  <Eddi|zuHause3> Ammller: grfcodec does not support all platforms
19:31:28  <Eddi|zuHause3> (especially big endian)
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19:32:38  <Ammller> ln: // Format: spritenum pcxfile xpos ypos compression ysize xsize xrel yrel
19:32:59  <Ammller>
19:33:30  <DaleStan> Big endian should work properly now.
19:35:09  <peter1138> and 64bit yet?
19:36:09  <DaleStan> I have neither BE nor 64-bit processors on which to test.
19:36:30  <Eddi|zuHause3> ln:
19:38:51  <peter1138> you should try to use the (u)intX_t types instead of char/short/long
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19:40:01  <peter1138> or leave char/short as is and use int instead of long
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19:43:29  <ln> if we assume i have successfully encoded the grfs, how do i refer to such a sprite from the code?
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19:45:31  <peter1138> in your case, that's wrong
19:45:37  <peter1138> oh...
19:45:47  <peter1138> hmm, no, you need to allocate it as a character
19:45:50  <peter1138> so
19:46:01  <peter1138> chose the best place for it to go (good luck)
19:46:39  <peter1138> actually you should be able to load it as a unicode character, and set the appriopriate SCC_ value to it
19:47:18  <ln> SCC_ value added, but not sure what the value should be.
19:48:24  <peter1138> tbh, any that's unused
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19:50:27  <peter1138> is there a unicode symbol for tram? hehe
19:50:27  <ln> ok, and where is this allocation as character done?
19:50:50  <ln> unfortunately not
19:52:49  <Eddi|zuHause3> you need to look for the place where the other glyphs are referenced
19:54:33  <Eddi|zuHause3> src/table/control_codes.h:      SCC_TRAIN          = SCC_SPRITE_START + 0xB4, <- like there
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19:56:53  <Wolf01> 'night
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20:00:25  <ln> now i have a tramstop with the icon of a bus and a question mark.
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20:01:20  <Eddi|zuHause3> then you did not use the right sprite number
20:01:27  <ln> probably not then.
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20:05:25  <Eddi|zuHause3> if you inserted it at the end of openttd.grf, search for this line in table/sprites.h
20:06:08  <Eddi|zuHause3> and insert your sprite before this line
20:06:27  <Eddi|zuHause3> and then increase SPR_NEWGRFS_BASE accordingly
20:09:07  <peter1138> no need when using action 12
20:10:38  <Eddi|zuHause3> hm, ok, that seems more sensible ;)
20:12:05  <Eddi|zuHause3> so insert a line before your real sprite line
20:13:46  <ln> actually now it seems it's not yet in the openttdw.grf even though i ran make.
20:14:19  <hylje> are the grfs created upon compile?
20:14:33  <Rubidium> did you update openttdgui.nfo correctly?
20:14:43  <Eddi|zuHause3> no, the grfs are precompiled
20:14:48  <Rubidium> hylje: if you're in the ottd_grfs 'branch'
20:15:14  <Eddi|zuHause3> well "are" is not the right word
20:15:42  <ln> Rubidium: actually i placed the sign in in tramtracks.pcx, and yes i updated the respective .nfo, but who knows if it was correct.
20:16:10  <ln> but yeah, openttdgui could be a better place.
20:16:37  <peter1138> yeah, and do it as an action 12, then you don't have to worry about sprite ids
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20:18:56  <Eddi|zuHause3> you can decode the grf after you encoded it, to look if the sprite really got into the grf
20:19:16  <ooo4tom> i have a question to the Linux/Windows Dual booters
20:19:45  <ooo4tom> what do you prefer to play OpenTTD in, Windows or Linux ?
20:20:02  <sickie88> why such a question?
20:20:16  <sickie88> you should know for yourself
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20:20:47  <ooo4tom> i just want to know people opinions
20:21:52  <sickie88> I play it under GNU, through wine (because I play those patchpacks of which binaries are aviable only for the linux kernel)
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20:22:17  <Rubidium> how lame can you be...
20:22:21  <sickie88> I very rarely go in windows, only for some games that wine don't like them
20:22:22  <Rubidium> not compiling your own version
20:22:33  <sickie88> hehe it takes too long to compile
20:22:38  <sickie88> why should I?
20:22:54  <sickie88> I have a very old comp and compiling takes a lot of time, few hours
20:22:58  <Eddi|zuHause3> people get more and more weird...
20:22:59  <ooo4tom> lol i agree, its quicker to download, the complie
20:23:07  <Rubidium> very old meaning?
20:23:15  <sickie88> and under wine it works just as good as in wins
20:23:19  <Rubidium> my 600 MHz laptop does it in 3 minutes
20:23:57  <sickie88> than why my 550 MHz takes that much time, I wonder
20:23:58  <peter1138> my 1250 MHz desktop did it in 8 minutes...
20:24:20  <sickie88> but than again, if under wine works just as good for me, why am I lame?
20:24:41  * Rubidium doesn't trust binaries of 'unknown' origin
20:24:58  <Rubidium> peter1138: better IPC ;)
20:25:32  <sickie88> I don't understand programming languages, so I shouldn't trust the sourcecode of pathcpacks too.
20:25:38  <hylje> inter-planetary connections
20:25:47  <peter1138> haha
20:25:55  <peter1138> damn right you shouldn't trust their source code
20:26:06  <hylje> (you shouldnt trust ours either?)
20:26:23  <sickie88> but I don't realy care
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20:27:55  <Bjarni> * Rubidium doesn't trust binaries of 'unknown' origin <-- p2p is an origin :P
20:27:56  <sickie88> I am a lameo, after all (or is it afterall?) :)
20:28:38  <ooo4tom>
20:29:13  <Bjarni> answers
20:29:21  <peter1138> stupid poll :)
20:29:35  <Bjarni> it should contain all platforms the game supports
20:29:41  <Bjarni> err
20:29:43  <peter1138> Bjarni, read the subject ;)
20:29:56  <Bjarni> where did the stupid part of "stupid answers" go?
20:31:11  <Eddi|zuHause3> i have a dual boot setup
20:31:14  <ooo4tom> oh :(
20:31:18  <Bjarni> I guess it should really only apply to people having dualboot
20:31:26  <Eddi|zuHause3> but i only ever boot into windows, when i am on a LAN ;)
20:31:35  <Bjarni> but AFAIK the game itself should really be the same
20:31:41  <ooo4tom> thats not a bad idea, i once did have a triple system :s
20:31:55  <Bjarni> I have dualboot as well
20:32:25  <Bjarni> due to the fact that MS gave XP for free to students and I once in a while has to use windows only software
20:32:31  <stillunk1own> I have more than one kernel, does that count :-)
20:33:26  <sickie88> it shouldn't count. A different kernel for the same distribution is not an OS per se
20:33:34  <Bjarni> my windows got an interesting selection of software and setup... I mean it has some software I use for making electronics and stuff but it lacks normal stuff like IRC and email
20:33:38  <peter1138>
20:34:00  <Bjarni> lol
20:34:51  <stillunk1own> sickie88: It was a joke.
20:34:57  <peter1138> probably a photoshop ;)
20:35:00  <ooo4tom> email, and IRC, Bjarni, i dont understand :s
20:35:56  <Bjarni> ooo4tom: it's simple... I need to do a specific task then I reboot into windows, solves the task and then reboots back into OSX
20:36:00  <Eddi|zuHause3> doesn't look very "natural"
20:36:28  <Bjarni> so usually I don't need stuff like that in windows
20:36:36  <Bjarni> my windows install even lacks OTTD
20:36:56  <Bjarni> on purpose as I don't want to stay in there for too long
20:37:16  <stillunk1own> I find the thought of dual booting annoying, so i don't.
20:38:07  <ooo4tom> oh, so youu don't have such APPS in Windows by choice, and the ones that come with windows, you don't use
20:38:10  <ooo4tom> i got you now lol
20:39:23  <ln> 1) i copy-paste my new sprite to sprites/openttdgui.pcx  2) i edit the .nfo, 3) i run make,  4) my sprite disappears from sprites/openttdgui.pcx! why?
20:39:54  <peter1138> split
20:40:07  <peter1138> do it in split
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20:42:58  <Zuu> Anyone who know a XML -> Array pharser for PHP, given that I don't use atributes and nodes either contain data or sub-nodes?
20:43:05  <Zuu> (that is good)
20:43:21  <hylje> there are a couple included in the ginormous namespace of php
20:43:32  <ln> now it survived, thanks to peter.
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21:16:21  <Ammlller> @seen phil
21:16:21  <DorpsGek> Ammlller: I have not seen phil.
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21:16:55  <Ammlller> @seen phil*
21:16:55  <DorpsGek> Ammlller: phil* could be Philipp (3 weeks, 2 days, 23 hours, 51 minutes, and 22 seconds ago) or Phil_ (1 year, 0 weeks, 6 days, 23 hours, 54 minutes, and 20 seconds ago)
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21:17:37  <Pug> hiya, anyone that knows how to install linux server package?
21:17:42  <Pug> having trouble with it :-/
21:18:14  <Ammlller> Pug: do you like to compile it self?
21:18:53  <Pug> thats the first isseu
21:18:58  <Pug> i dont know how to compile it
21:19:06  <Pug> ive read the wiki, still no cleu
21:19:59  <Pug> ive downloaded a package, but im not sure if its the package that i need -,-
21:20:24  <Pug> <-- downloaded it from here
21:20:42  <Pug> linux-i686 (bz2 - gz)
21:20:47  <Pug> server.
21:22:00  <Rubidium> tar -xf <filename>
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21:23:16  <ooo4tom_> i just download the precomplied versions, and add the needed GRFs
21:23:58  <Pug> then i cant mod it roght
21:23:59  <Pug> right
21:24:15  <CIA-3> OpenTTD: rubidium * r12795 /trunk/src/ (aircraft_cmd.cpp roadveh_cmd.cpp ship_cmd.cpp train_cmd.cpp): -Fix [FS#1938]: vehicles could break down during loading and keep loading. The intention of the break down code is not to break down when having zero speed, therefor break downs now do not happen when loading.
21:24:21  <Ammlller> if you mean with mod NewGRFs, you can :-)
21:24:44  <ooo4tom_> if you want to add patches you need to complie with the patches
21:25:02  <Pug> but how, where to compile it
21:25:10  <Pug> do i need to download a compiler or?
21:25:12  <ooo4tom_> i personally find it easier in Windows, with Build OTTD to complie with patches
21:25:22  <ooo4tom_> on Linux no
21:25:26  <Pug> yes, but i got 2 dedi servers on linux
21:25:44  <Pug> im running other games on it, that are quite populair ^_^
21:25:54  <Pug> and i want to start a tdd on it for fun
21:26:22  <Pug> but the package doesnt contain any cfg files or what so ever to set ports server name etc.
21:26:28  <Pug> so its confusing me
21:26:33  <Ammlller> <-- at the bottom are some packages which are needed before
21:26:48  <Rubidium> Pug: start it once, then it'll generate it
21:26:57  <Rubidium> in ~/.openttd/ thoguh
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21:27:26  <Pug> thoguh?
21:27:44  <Pug> oh, though
21:28:13  <Pug> so, whats the standard port
21:28:22  <Ammlller> @openttd ports
21:28:22  <DorpsGek> Ammlller: OpenTTD uses TCP and UDP port 3979 for server <-> client communication and UDP port 3978 for masterserver (advertise) communication (outbound)
21:29:16  <Pug> blah it wont even start
21:29:18  *** Mucht [] has quit [Remote host closed the connection]
21:29:21  <Pug> screen -dmS ./opentdd
21:29:24  *** Mucht [] has joined #openttd
21:29:27  <Pug> screen -dmS <name> ./opentdd
21:29:32  <Ammlller> try openttd
21:29:37  <Patrick`_> mmm screen
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21:29:58  <Ammlller> maybe tabcompletation would help... ;-)
21:30:08  *** dR3x4cK [] has quit [Quit: dR3x4cK]
21:30:35  <Ammlller> screen is nice for ottd server, we use that too.
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21:31:26  <Pug> i dont think i have downloaded the correct server package
21:32:02  <Ammlller> there aren't many
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21:32:23  <Eddi|zuHause3> did you copy the original data files?
21:32:39  *** dih [] has quit [Server closed connection]
21:33:06  <Pug> huh, what where?
21:33:21  <Noldo> data
21:33:26  *** dih [] has joined #openttd
21:33:43  <Pug> yes, i know what data is..
21:33:51  <Noldo> directory named data
21:34:01  <Ammlller> he meant in ~/.openttd/data
21:34:34  <Ammlller> original GRFs are needed there...
21:34:35  <Pug> so, the client data files have to be copied into the server data?
21:34:53  <Ammlller> only the 5 files as mentioned in readme
21:35:35  <Ammlller> trg* and (6 then)
21:35:53  <Pug> aahm yeah ive got them there
21:36:18  <Ammlller> what msg do you get at after start?
21:36:43  <Pug> nothing
21:36:47  <Pug> nothing at all
21:37:26  <Ammlller> maybe you need to start in dedicated mode
21:37:31  <Eddi|zuHause3> try ./openttd -D
21:37:32  <Ammlller> ./openttd -D
21:37:49  <Ammlller> you might have installed the client version :-)
21:37:58  <Pug> nah, its the Dedicated Server
21:38:01  <Pug> what ive downloaden
21:38:04  <Pug> doanloaded
21:38:14  <Ammlller> start with -D anyway
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21:38:51  <Pug> aint there some kind of log thats made when u startup the server?
21:39:18  <Eddi|zuHause3> you cann add -d<number> and it'll tell you more about what it is doing
21:39:35  <Pug> ok, and wheres number for?
21:39:44  <Pug> what number, and how do you know what number you have to type
21:39:50  <Ammlller> debug level
21:39:55  <Eddi|zuHause3> the debug-level, the higher the number the more it talks
21:39:56  <Ammlller> start with 3
21:39:58  <Pug> root@h1378641:/opentdd# ./opentdd -D
21:39:58  <Pug> -bash: ./opentdd: No such file or directory
21:40:15  <Ammlller> openttd
21:40:17  <Eddi|zuHause3> again with the t/d mismatch
21:40:31  <Eddi|zuHause3> Two T and a D
21:40:38  <Ammlller> type opTAB
21:40:55  <Pug> i dont get it at all..
21:41:06  <Eddi|zuHause3> TTD, not TDD
21:41:33  <Eddi|zuHause3> you don't happen to be dyslexic?
21:41:43  <perkrith> W ma
21:41:45  <perkrith> :p
21:41:45  <Pug> well, sorry for the type?
21:41:47  <perkrith> *i am
21:41:58  <perkrith> nick rebry
21:42:01  *** perkrith is now known as rebry
21:42:28  <Eddi|zuHause3> Pug: so, what does it do?
21:42:32  <Pug> its running now
21:42:42  <Pug> dbg: [net] [core] starting network...
21:42:42  <Pug> dbg: [net] [core] network online, multiplayer available
21:42:42  <Pug> dbg: [net] Detected broadcast addresses:
21:42:42  <Pug> dbg: [net] 0)
21:42:42  <Pug> dbg: [net] 1)
21:42:44  <Pug> Segmentation fault
21:42:52  <Eddi|zuHause3> hehe ;)
21:43:02  <Pug> but not as it should run i guess lol
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21:43:48  <Ammlller> is there a special reason, you like to use nightly?
21:44:10  <Ammlller> 0.6.0 is quite new
21:44:23  <Pug> well, thats the only server version i could find
21:44:47  <glx> Pug: what rev are you using?
21:45:28  <Pug> OTTD-dedicated-linux-i686-nightly-r12792
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21:46:36  <glx> ok happens for me too in windows
21:46:49  <glx> use the previous nightly for now
21:46:56  <Ammlller> or the stable
21:47:15  <Pug> where to find the server download page for normal server :-/
21:47:17  <Ammlller> its in most popular software repos included
21:47:20  <Rubidium> oh... lol ;) happened with null too ;)
21:47:38  <Eddi|zuHause3> Pug: you can use the client as server, too
21:47:39  <Ammlller> Pug: do you use debian?
21:47:43  <Eddi|zuHause3> just start with -D
21:47:45  <Pug> ubuntu
21:47:55  <Pug> hm, ill check the client version
21:47:56  <Ammlller>
21:48:02  <glx> Pug: you can use gui builds as dedicated
21:48:18  <Pug> ill delete everything, and start over again with the package from Ammlller
21:48:23  <dih> Ammlller: offereing a stable to someone who is after nightly??
21:48:46  <Ammlller> no, he didn't find stable server versions
21:48:51  <Pug> i dont even know what nightly is
21:48:57  <dih> gnah
21:49:02  <Pug> it was the only server package i could find :P
21:49:04  <Eddi|zuHause3> wahh... map generation is taking forever...
21:49:16  <peter1138> the normal build will run as a server..
21:49:59  <Zuu> Pug: You can touch openttd.cfg in the same directory as the binary if you don't want to have it in ~/.openttd/  --- but I guss I'm too late :p
21:50:00  <Eddi|zuHause3> creating map now for 15 minutes
21:50:19  <Fingon> 2048 x 2048 with Very High towns ?
21:50:20  <Pug> theres no opentdd.cfg -,-
21:50:29  <Pug> well, never mind this aint gonna work ill just let it go
21:50:44  <Pug> im not good at linux cmd's
21:50:46  <Ammlller> the cfg wasn't the issue for your seg fault
21:50:52  <Pug> so ill never get it to work -,-
21:50:54  <Eddi|zuHause3> Fingon: yes, but it's past towns already, it's currently struggling with very low (ECS) industries
21:50:58  <glx> look in ~/.openttd
21:51:12  <glx> after first run you should find a openttd.cfg there
21:51:15  <CIA-3> OpenTTD: rubidium * r12796 /trunk/src/video/dedicated_v.cpp: -Fix: the dedicated blitter did segfault too, like the null blitter did.
21:51:23  <Eddi|zuHause3> 2267/2560
21:51:37  <dih> Pug: if you give up that early you are right - you will never manage it, nor will you ever get used to linux with that attitude
21:51:50  <Pug> well, its that 4 people are saying diffrent things
21:51:52  <Pug> so im losing it
21:51:57  <Eddi|zuHause3> Pug: "touch openttd.cfg" will create an empty file in the current directory
21:52:02  <dih> then get a grip
21:52:03  <Pug> its confusing me
21:52:07  <dih> you wanna get this to work?
21:52:09  <Ammlller> :-)
21:52:09  <Eddi|zuHause3> Pug: but it's not necessary
21:52:21  <Pug> ofcourse i want it, but i got adhd so im losing my temper rofl
21:52:23  <dih> then sit down and try everything
21:52:26  <Fingon> pull yourself together man!
21:52:28  <Fingon> :D
21:52:38  <dih> and dont give up
21:52:41  <Pug> oooh i want to crack my laptop screen so badly right now :D
21:52:47  <dih> and dont blame others for you losing your temper
21:52:59  <Pug> [23:51] <Pug> ofcourse i want it, but i got adhd so im losing my temper rofl <--
21:53:04  <Eddi|zuHause3> yay, 2271
21:53:04  <Pug> whats that about blaming others?
21:53:14  <Eddi|zuHause3> by this speed, it's gonna take another half hour
21:53:22  <dih> [23:51]  <Pug> well, its that 4 people are saying diffrent things
21:53:22  <dih> [23:51]  <Pug> so im losing it
21:53:24  *** Roujin [] has quit [Ping timeout: 480 seconds]
21:53:41  <Pug> yes, losing it as in dont know what to do
21:53:49  <Fingon> Eddi|zuHause3: guess it tries to space them equally apart - the towns have a serious slowdown near the end too because of that
21:54:00  <Pug> got 5 packages on my desktop now ^_^
21:54:12  <dih> you wanna install a .deb?
21:54:18  <dih> or do you not care?
21:54:20  <Fingon> extract them all and try one by one :p
21:54:23  <Pug> thought it was for debian
21:54:49  <dih> for debian based os'es
21:54:50  <glx> better get the source and compile "./configure && make" is not hard
21:55:06  <dih> that is exactly where i was wanting to head to
21:55:16  *** Boyinblue0 [] has quit []
21:55:32  <dih> the command you want is svn
21:55:34  <Pug> maybe its not hard, but it is when you type ./configure and it says -bash: ./configure: No such file or directory
21:55:37  <dih> if that is not installed
21:55:41  <dih> apt-get install svn
21:55:47  <dih> or apt-get install subversion
21:55:49  <Ammlller> omg
21:56:09  <Zuu> Pug: You must cd to the directory where you have unpacked openttd before you run ./configure
21:56:16  <dih> ./configure is part of the source tree
21:56:26  <Zuu> ./configure means that it will run the file configure in the current directory.
21:56:50  <Zuu> you can type "pwd" to get where in the file system you are currently.
21:57:25  <Pug> bleh this aint gonna work at all :-/
21:57:43  <dih> well - if that is your attitude - i dont feel like helping either
21:57:56  <Pug> ..
21:58:02  <dih> that's your own silly fault
21:58:13  <Pug> so, what did i do to make you upset like that?
21:58:15  <Zuu> Pug: Take a sandwitch and get back to it 10 minutes later.
21:58:17  <Pug> didnt take much :-/
21:58:40  <Eddi|zuHause3> i can understand him...
21:58:41  <dih> or wait 5 years until you are a wee bit more mature :-D
21:59:06  <Pug> what does not understanding linux cmd's do with being mature?
21:59:27  <dih> it's the lack of effort you want to put into it
21:59:32  <dih> the speed you give up at
21:59:43  <dih> the lack of faith you have in yourself
21:59:45  <Pug> i dont give up, only thing im saying is i cannot get it to work
21:59:58  <dih> then try doing what we say
22:00:05  <Zuu> Pug: The path to understanding linux is not short. You have to spend some time to learn how the filesystem works and how to use bash etc.
22:00:06  <Pug> i am
22:00:09  <Tefad> Pug: lessen your ignorance, do things slowly. it's not a race.
22:00:15  <Ammlller> why not just use distro builds?
22:00:24  <Rubidium> Ammlller: requires X
22:00:30  <Pug> i know basic linux, ive set up other games on linux
22:00:31  <ooo4tom_> wise words from Tefad
22:00:42  <Rubidium> Ammlller: requires running Debian Unstable
22:00:45  <dih> Pug: then that is good - we can work with that
22:00:50  <Rubidium> Ammlller: requires him configuring to use contrib
22:00:59  <Pug> its just that otdd works diffrent than other server packages
22:01:13  <dih> which is why you are here
22:01:17  <dih> which is a good thing
22:01:18  <Eddi|zuHause3> ./configure && make
22:01:21  <dih> so
22:01:25  <dih> install subversion
22:01:29  <Rubidium> better start at the complete beginning
22:01:29  <Eddi|zuHause3> that is like how exactly every other linux program works
22:01:36  <Pug> and im not some 14 year old that wants a server up and running in 5 minutes, or else go flame others for not helping
22:01:47  <Pug> i just type my expresions here ;)
22:01:53  <dih> currently i am not convinced of that
22:01:56  <Rubidium> come on, just stop the bitching around
22:01:57  <dih> :-)
22:02:07  <Rubidium> Pug: you know the different between being root and not being root?
22:02:20  <Pug> yes i know, but im always logged in on root
22:02:27  <Pug> but i can make a new user for ottd
22:02:41  <Ammlller> your server game runs all as root?
22:02:47  <glx> safer to do start dediceated servers as root
22:02:50  <Pug> no, there not
22:02:50  <dih> [00:02]  <Pug> yes i know, but im always logged in on root <--- very bad
22:03:01  <dih> glx: you are nasty
22:03:02  <glx> s/do/not
22:03:06  <glx> typo ;)
22:03:07  <dih> oh
22:03:09  <Rubidium> Pug: what version of OpenTTD do you want to run?
22:03:15  <dih> LOL
22:03:15  <Pug> 0.6.0
22:03:17  <Pug> if posible
22:03:17  <Rubidium> Pug: are you afraid of compiling it yourself?
22:03:30  <Pug> Rubidium, no im not its just that i dont know how to compile
22:03:38  <Rubidium> okay, you use Debian, right?
22:03:39  <dih> we are trying to tell you
22:03:51  *** mindlesstux [~mindlesst@2001:470:88e0:53a:250:2cff:fe07:ff2c] has joined #openttd
22:03:52  <Pug> but i prefer that one person helps me at the time, and its not that im not thankfull, cuz i am that many people are willing to help me
22:03:58  <Pug> but its confusing me allot
22:04:38  <Pug> lets start over:
22:04:40  <Rubidium> just ignore the others ;)
22:04:41  *** boyinblue0 [] has joined #openttd
22:04:46  <dih> hehe
22:04:49  <Pug> i want to run an ottd server on linux ubuntu
22:04:56  <Rubidium> okay
22:05:07  <Pug> now, i need the correct server package to start with
22:05:16  <Rubidium> you first need to make sure some required applications/tools are installed for compilation of OpenTTD
22:05:27  <Rubidium> this because there is no dedicated server packages for 0.6.0
22:05:42  <Rubidium> you do this by typing the following line (by me) as root
22:05:57  <Rubidium> apt-get install subversion g++ zlib1g-dev
22:06:14  <Pug> ok, worked
22:06:20  <dih> make? gcc?
22:06:53  <Rubidium> dih: maybe, but lets see that later
22:07:02  <Rubidium> Pug: it's done downloading and installing?
22:07:21  <Pug> it already the latest version it said :)
22:07:24  <SpComb> build-essential
22:07:27  <Rubidium> okay
22:08:09  <Ammlller> SpComb: you should also do what Rubidium tells
22:08:22  <Ammlller> 0.6.0 is missing at :-P
22:08:23  <Rubidium> is it okay when we put openttd and such in <homedir>/openttd ?
22:08:43  <Pug> yes, i did that to so that would be good :)
22:08:55  <Rubidium> okay, now make sure you are in <homedir>/openttd
22:09:09  <Rubidium> then type: svn export svn://
22:09:24  <Rubidium> this should show you a long list of files that are being downloaded
22:09:30  <dih> where <homedir> != /root :-P
22:09:38  <Pug> type it when in openttd folder?
22:09:47  <Rubidium> yes
22:09:47  <Pug> ah yes
22:09:53  <Pug> sorry, didnt see first line
22:09:57  *** nicfer [~chatzilla@] has quit [Read error: Connection reset by peer]
22:09:58  <SpComb> Ammller: I added it last night
22:10:16  <Ammlller> ah, nice
22:10:18  <dih> SpComb: how about a remote console?
22:10:34  <Ammlller> dih: rcon works
22:10:37  <Pug> -bash: svn:// No such file or directory
22:10:38  <Pug> hm
22:10:45  <SpComb> dih: and what does that mean?
22:10:46  <dih> i.e. a port one could connect to with say a client that forwards the entire console (in and out)
22:10:58  <SpComb> yes
22:11:01  <Rubidium> Pug: you didn't type the "svn export" in front of that
22:11:16  <Pug> root@h1378641:/opentdd# svn export svn://
22:11:16  <Pug> -bash: svn: command not found
22:11:24  <dih> apt-get install svn
22:11:36  <peter1138> apt-get install openttd :o
22:11:39  <Pug> root@h1378641:/opentdd# apt-get install svn
22:11:39  <Pug> Pakketlijsten worden ingelezen... Klaar
22:11:39  <Pug> Boom van vereisten wordt opgebouwd... Klaar
22:11:39  <Pug> E: Kon pakket svn niet vinden
22:11:45  <dih> ok
22:11:46  <Pug> E: Could not find package
22:11:47  <Rubidium> dih: svn doesn't exist as package
22:11:49  <svippy> :s Strange.
22:11:56  <dih> then do apt-cache pkgnames subversion
22:11:57  <Noldo> subversion
22:12:06  <svippy> I cannot find the svn checkout URL from the website.
22:12:07  <svippy> ;-;
22:12:08  <Pug> subversion-helper-scripts
22:12:08  <Pug> subversion
22:12:08  <Pug> subversion-tools
22:12:20  <dih> subversion and subversion-tools
22:12:38  <Rubidium> subversion contains svn
22:12:49  <Rubidium> so that would mean the subversion package isn't installed
22:13:01  <Rubidium> so "apt-get install subversion" is not executed
22:13:31  <Pug> litle spam now, 12 lines or so
22:13:33  <Pug> Pakketlijsten worden ingelezen... Klaar
22:13:33  <Pug> Boom van vereisten wordt opgebouwd... Klaar
22:13:33  <Pug> U wilt waarschijnlijk 'apt-get -f install' uitvoeren om volgende op te lossen:
22:13:33  <Pug> De volgende pakketten hebben niet-voldane vereisten:
22:13:33  <Pug>   libmysqlclient15-dev: Vereisten: libmysqlclient15off (>= 5.0.21-3ubuntu1) maar het zal niet geïnstalleerd worden
22:13:34  <Pug>   subversion: Vereisten: libapr0 (>= 2.0.55) maar het zal niet geïnstalleerd worden
22:13:34  <Pug>               Vereisten: libsvn0 (>= 1.3.0) maar het zal niet geïnstalleerd worden
22:13:36  <Pug>               Vereisten: libsvn0 (= 1.3.1-3ubuntu1) maar het zal niet geïnstalleerd worden
22:13:36  <Pug>               Vereisten: patch maar het zal niet geïnstalleerd worden
22:13:38  <Pug> E: Er zijn niet-voldane vereisten. U kunt best 'apt-get -f install' uitvoeren zonder pakketten op te geven, (of u kunt zelf een oplossing specificeren).
22:13:46  <Pug> bleh, its in dutch sorry for that ill translate
22:13:55  <dih> it sais
22:13:57  * SpComb is typing this on an XO laptop
22:14:00  <dih> apt-get -f install :-)
22:14:06  <Rubidium> apt-get install libapr0 libsvn0 subversion
22:14:22  <Pug> i cannot uninstall libmysqlclient
22:14:28  <Pug> its my mysql database for samp server :x
22:14:34  <SpComb> the keyboard on this thing is weird
22:14:34  <Rubidium> do not do what dih said because that will still leave a broken svn tool
22:14:38  <Eddi|zuHause3> i wouldn't recommend -f unless you really know what you are doing
22:14:55  <Eddi|zuHause3> not on any command
22:14:56  <Rubidium> Pug: type: "apt-get install libapr0 libsvn0 subversion" (without quotes)
22:15:06  <SpComb> normal ten-finger typing fails badly, you need to do two/four-finger pecking
22:15:13  <Rubidium> that should install subversion unless it thinks of more dependencies it needs
22:15:14  <Pug> same kind of error Rubidium
22:15:33  <dih> Eddi: hehe
22:15:54  <Rubidium> Pug: can you PM me the error message?
22:16:02  <Pug> sure
22:16:16  <Eddi|zuHause3> SpComb: when i type on a keyboard that i am not used to, i often get like "WTF?!?" because the keys are not where they are supposed to be
22:16:39  <SpComb> the xo is really weird in thatregard
22:17:20  <Eddi|zuHause3> i don't understand this word "Vereisten"
22:17:30  <dih> Rubidium: that last message looks like an earlier update of the mysql client is causing issues
22:17:43  <SpComb> the keys are so small and close to eachother, and the keys on the right are special symbols
22:18:27  <Eddi|zuHause3> from the context i'd say something like "requirement"
22:18:58  <Fingon> idd Eddi|zuHause3
22:19:16  <Eddi|zuHause3> but i don't understand it, it troubles me...
22:19:34  <Fingon> "Er zijn niet-voldane vereisten" = some requirements were not met
22:19:38  <Eddi|zuHause3> usually there is a close german equivalent, but i can't find it
22:19:47  <dih> looks pretty familiar :-D
22:20:15  <Noldo> dependency?
22:20:29  <Noldo> this is why only english error messages are any good
22:20:46  <dih> yes... where is ln :-P
22:21:04  <Eddi|zuHause3> but "dependency" is "AbhÀngigkeit", it looks nothing close to "Vereisten"
22:21:07  *** Pug [] has quit []
22:21:17  <Ammlller> EXPORT LANG=C
22:21:30  <Eddi|zuHause3> LC_ALL=C
22:21:43  <Fingon> guess the dutch translation is just bad
22:21:47  <Fingon> happens a lot
22:22:20  <Eddi|zuHause3> it's not about the translation, i cannot judge that ;)
22:22:31  <dih> Eddi:
22:22:44  <dih> or
22:23:10  <Eddi|zuHause3> dih: have i mentioned that they are not funny?
22:23:39  <dih> they are....
22:23:43  <dih> they are awsome
22:24:51  *** TB [~css@] has joined #openttd
22:24:56  <TB> WHAT?! tt-forums isn't working!
22:25:01  <TB> who is responsible for that?!
22:25:09  <Sacro> TB: *points at orudge*
22:25:09  <dih> hey hey there TB
22:25:15  <TB> really, outrageous
22:25:19  <Sacro> oh he is
22:25:24  <Sacro> he did post a warning
22:25:28  <TB> orudge: what did you do?
22:25:30  <TB> insane!
22:25:31  <dih> Eddi|zuHause3: how about this one
22:25:35  <Sacro> 23:05 <@orudge> Forums going down for maintenance
22:25:42  <TB> but it is just 22:25 here!
22:25:50  *** ooo4tom_ [~ooo4tom@] has quit [Quit: Going offline, see ya! (]
22:25:54  <Sacro> TB: then they'll go down in 30 misn
22:26:02  <TB> bvut I can't reach it NOW!
22:26:03  <TB> I need it
22:26:05  <TB> my life depends on it!
22:26:10  <Sacro> TB: pfft
22:26:20  <Sacro> orudge: i think TB left his insulin in the forums
22:26:26  <Eddi|zuHause3> dih: nope...
22:26:32  <dih> gnah
22:26:37  <dih> you lack a sense of humor
22:26:39  <TB> I did
22:26:40  <TB> it sucks
22:26:54  <Sacro> insulin that sucks?
22:26:58  <Sacro> was it made my microsoft?
22:27:06  <dih> ^^
22:27:18  <TB> YES!
22:27:20  <TB> I HATE YOU SACRO!
22:27:23  <TB> yes, it works again
22:27:26  <TB> now my life continues
22:27:27  <TB> bye!
22:27:29  *** TB [~css@] has left #openttd []
22:27:45  <orudge> Forums are back
22:27:54  <Sacro> orudge: he's gone to get it
22:29:16  <orudge> he's gone to get what, precisely?
22:29:25  <Sacro> orudge: i think he left his insulin on the forums or something
22:29:31  <Sacro> he seemed to be panicing
22:30:13  *** Progman [] has quit [Remote host closed the connection]
22:30:14  <orudge> hmm
22:30:18  <orudge> server going down again
22:30:21  <orudge> seems there may be a hardware issue
22:30:45  <dih> nasty
22:31:14  *** lobster_MB [] has quit [Quit: This computer has gone to sleep]
22:33:22  *** ooo4tom [~ooo4tom@] has joined #openttd
22:33:27  <ooo4tom> quick one !!
22:33:35  <ooo4tom> has the forums, gone down ?
22:33:44  <orudge> yes
22:33:47  <orudge> for maintenance
22:33:50  <orudge> as was advertised in the News forum ;)
22:33:56  <dih> for all the sweeds:
22:34:36  <ooo4tom> oh, lol dont visted them forum, Orudge thanks for the input :D
22:34:53  <Sacro> orudge: are you sure?
22:34:53  <orudge> the category is entitled "Read These First" :P
22:34:57  <Sacro> i didn't read that post
22:35:00  * Sacro goes to look for it
22:35:05  <orudge> I have the link
22:35:09  <orudge>
22:35:09  <orudge> :P
22:35:24  * Sacro waits...
22:35:45  <ooo4tom> not loading :( oh wait, forums are down lol
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22:45:11  <orudge> Forums are back
22:45:14  <orudge> if anyone notices any problems, let me know
22:50:00  *** welterde [] has quit [Server closed connection]
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22:52:12  <CIA-3> OpenTTD: bjarni * r12797 /trunk/src/autoreplace_cmd.cpp: -Codechange: [autoreplace] moved wagon removal to a function of it's own
22:56:11  *** boyinblue0 [] has quit []
22:56:36  <Sacro> Bjarni: ITS
22:58:01  <Rubidium> Sacro: its
22:59:38  <Sacro> Rubidium: pfft
22:59:42  <Sacro> god ><
22:59:51  <Sacro> this programming book has some major errors
23:01:13  <Rubidium> a Microsoft book, ain't it?
23:02:23  <Sacro> well, C# and XNA
23:02:46  <Sacro> it already told me that if you use 80% of the width and 80% of the height on screen you get 80% of the area
23:02:58  <Sacro> which is kinda... not true
23:03:13  <Rubidium> Microsoft books are notorious for containing loads and loads of errors
23:03:27  <Rubidium> because the enormous pressure to release the book quickly
23:03:38  *** Digitalfox_Home [] has joined #openttd
23:03:42  <glx> even msdn contains errors ;)
23:03:50  <Rubidium> and make then in enormous amounts to keep it cheap
23:03:54  <glx> or hidden features
23:03:55  <Sacro> also pow(x, y) Returns xy.
23:03:59  <Sacro> which i doubt
23:04:56  <Rubidium> as a result of that there will be only one 'version' of the book because a revised would mean they have to trash they stock of the book
23:05:35  <Sacro> yup
23:06:28  <Rubidium> and when the stock is sold, they release a new version of the language and the book gets written from scratch again
23:06:40  <Rubidium> (rinse'n'repeat)
23:07:17  <glx> yes they are good for that :)
23:07:20  <stillunk1own> So you avoid MS books like a plague?
23:07:44  <glx> why buy MS books when you can get all useful info from msdn?
23:08:21  <Sacro> and thepiratebay
23:08:22  <Rubidium> wrong..,
23:08:35  <Rubidium> why buy MS books when you can get the same errors from msdn ;)
23:09:06  <glx> well at least there are more chances for an "update" in msdn :P
23:11:24  <Bjarni> oh crap
23:11:29  <Sacro> Bjarni: ?
23:11:46  <Bjarni> I put a great effort into improving autoreplace and what happens.....
23:11:48  <Bjarni> people ignore it
23:11:49  <Rubidium> his chances in the wagon removal code got wiped out when he synced
23:12:04  <Rubidium> *changes*
23:12:25  <Bjarni> except for Sacro who points out one single wrong char in a quickly written commit message
23:12:49  <Rubidium> Bjarni: people keep ignoring my commits too
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23:13:08  <Sacro> haha :P
23:13:11  * Sacro pops lolEee
23:13:29  <Rubidium> what flavour?
23:13:51  <Bjarni> now if you all act like you should then I might continue and I might even tell what I have working on my HD
23:14:39  <Sacro> Bjarni: 3 girls 1 cup?
23:14:44  <Bjarni> we need to go back to the days where people in this channel got excited when they saw CIA messages
23:14:48  <Eddi|zuHause3> Bjarni: if it comforts you, i was like "oh great, but i am really too busy right now to answer"
23:14:53  <Sacro> Bjarni: me too
23:14:58  <Sacro> i'm watching Pokémon on youtube
23:15:05  <glx> Sacro: bad idea
23:15:12  <Rubidium> while having a lolEee in his mouth
23:15:25  <lolEee> hah
23:15:29  <Bjarni> yeah watching Pokémon is always a bad idea
23:15:57  * bowman is appropriately excited about whatever it was :)
23:16:02  <glx> I meant his previous question
23:16:47  <Sacro> glx: haha
23:17:13  <glx> unless you want to get a ban
23:17:22  <Sacro> nope :p
23:19:21  <CIA-3> OpenTTD: peter1138 * r12798 /trunk/src/ (8 files): -Feature: Add some support for NewGRF station animation. (Thanks to mart3p for samples and fixes)
23:19:31  <Rubidium> boring ;)
23:19:38  <peter1138> tedious
23:19:40  <glx> not criptic enough
23:19:54  <peter1138> and "some support" is my disclaimer for "it may or may not work right"
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23:20:29  <peter1138> cryptic schmyptic
23:21:12  <peter1138> bah, i need jack and pulseaudio to get along
23:22:20  <Sacro> peter1138: do they not?
23:22:23  <Sacro> why do you need jack?
23:23:39  <Eddi|zuHause3> hm... the "daylength affects X" settings are reversed
23:23:50  <Belugas> #Neil And Jack And Me
23:23:58  <peter1138> Sacro: real time audio stuff
23:24:03  <Belugas> #absolute lovers absolute lovers..
23:24:07  <Sacro> peter1138: ooh
23:24:54  <peter1138> jack is too complicated for basic desktop sound
23:25:37  <Sacro> yeah
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23:34:51  <CIA-3> OpenTTD: peter1138 * r12799 /trunk/src/newgrf_station.cpp: -Fix (r12798): Empty for-loop warnings from gcc 4.3+
23:35:26  <Ammlller> oh
23:35:44  <Ammlller> worth to compile current trunk :-)
23:35:53  <peter1138> no
23:35:55  <peter1138> it's bed time
23:36:01  <Ammlller> :-)
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23:40:35  <ooo4tom> soft lol
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