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00:02:52 *** lobster_MB [~michielbr@ip54534322.speed.planet.nl] has quit [Quit: This computer has gone to sleep] 00:10:48 *** TiberiusTeng [~Tiberius@sbt.idv.tw] has quit [Ping timeout: 480 seconds] 00:25:24 *** ijustam [~ija@c-68-58-59-13.hsd1.in.comcast.net] has joined #openttd 00:27:05 <ijustam> hi all, my stations (under single player only) orient the wrong way: http://pbsmith.iweb.bsu.edu/what.png 00:27:12 <ijustam> whats up with that? 00:27:43 *** lobster_MB [~michielbr@ip54534322.speed.planet.nl] has joined #openttd 00:29:41 <glx> you selected the wrong orientation 00:30:44 <ijustam> eh 00:30:47 <ijustam> http://pbsmith.iweb.bsu.edu/1.png leads to http://pbsmith.iweb.bsu.edu/2.png 00:31:28 <SmatZ> yeah 00:31:36 <glx> yes you selected exactly what you built 00:31:53 *** Frostregen [~sucks@dslb-084-058-181-128.pools.arcor-ip.net] has quit [Quit: und weg] 00:32:12 <ijustam> but... it's facing the wrong direction? 00:32:16 <ijustam> i think im missing something here 00:32:47 <glx> no it's facing the selected direction 00:33:09 <glx> and you built 4 tracks of lenght 1 00:33:21 <ijustam> oh shit 00:33:33 <ijustam> christ im out of it today 00:33:34 <ijustam> :( 00:33:56 *** Eddi|zuHause2 [~johekr@p54B76A48.dip.t-dialin.net] has joined #openttd 00:33:57 <Cyclonerotary> lol ijustam 00:34:05 <ijustam> man 00:34:09 <ijustam> thats embarrassing 00:34:13 <Cyclonerotary> just have lots of tiny trains :-) 00:34:40 <Cyclonerotary> do i have to download an addon fro trams? 00:34:56 <glx> Cyclonerotary: what version are you using? 00:36:43 <Cyclonerotary> whatever was top of the download list 00:36:47 <Cyclonerotary> got it maybe a week ago 00:37:37 <SmatZ> Cyclonerotary: does the NewGRF Settings window show Generic Tram Set 0.4 ? 00:37:38 <glx> 0.6.1 is provided with a tram grf 00:38:42 <Cyclonerotary> i just added it glx thanks for your help :-) 00:38:54 <Cyclonerotary> also SmatZ 00:39:00 <SmatZ> good :) 00:40:21 *** Eddi|zuHause3 [~johekr@p54B75583.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 00:42:39 <Cyclonerotary> are trams anygood? 00:44:57 <Belugas> i'd say so, Cyclonerotary 00:45:26 <Belugas> on a recent game i played, i sold all my busses after completion of a trams network :) 00:45:49 <Belugas> 3 trams made as much, if not more, tham 10 busses 00:45:58 <Cyclonerotary> i rarely use busses 00:46:17 <Belugas> I use them a lot 00:46:27 <Cyclonerotary> do busses across one city make it grow or does it have to be between 2? 00:47:46 <Sacro> @seen Bjarni 00:47:46 *** Lakie [~Lakie@91.84.251.149] has quit [Read error: Connection reset by peer] 00:47:46 <DorpsGek> Sacro: Bjarni was last seen in #openttd 5 days, 4 hours, 39 minutes, and 53 seconds ago: <Bjarni> I didn't have any 00:47:48 <Sacro> hmm 00:47:51 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 00:47:54 <Sacro> http://photos-c.ak.facebook.com/photos-ak-sf2p/v291/195/40/698739721/n698739721_514874_1121.jpg <- ahh the danish amuse me 00:47:58 <Sacro> Lakie: zomg stealker 00:47:59 <Sacro> err 00:48:01 <Sacro> stalker 00:48:12 <Lakie> mhmm? 00:51:52 *** KritiK [~Maxim@78-106-209-109.broadband.corbina.ru] has quit [Quit: Leaving] 01:13:58 *** thgergo [~Administr@dsl51B7A179.pool.t-online.hu] has quit [Read error: Connection reset by peer] 01:14:41 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: Night All.] 01:36:06 *** Zeal [~Ping@217-211-211-179-no70.tbcn.telia.com] has quit [Ping timeout: 480 seconds] 02:01:26 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 02:14:31 *** ijustam [~ija@c-68-58-59-13.hsd1.in.comcast.net] has quit [Quit: Leaving] 02:27:42 *** grumbel_ [~grumbel@i577BAD6B.versanet.de] has joined #openttd 02:31:37 *** grumbel_ [~grumbel@i577BAD6B.versanet.de] has quit [] 02:33:13 <Belugas> i am realistically bored by the wish of realism integration in thisnot realistic game 02:33:17 <Belugas> damn it 02:33:35 <dvdb> ^^ 03:13:02 *** ecke [~ecke@213.195.230.1] has quit [Quit: ecke] 03:13:51 *** Rexxie [~rexxars@85.19.218.24] has quit [Ping timeout: 480 seconds] 04:00:01 *** Osai^zZz is now known as Osai 04:20:26 *** Prof_Frink [~proffrink@5ad9f9f3.bb.sky.com] has quit [Ping timeout: 480 seconds] 04:23:19 *** ecke [~ecke@213.195.230.1] has joined #openttd 04:27:38 *** Prof_Frink [~proffrink@5ad545fc.bb.sky.com] has joined #openttd 04:42:19 *** Rexxie [~rexxars@85.19.218.24] has joined #openttd 04:43:27 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has quit [Quit: leaving] 04:50:16 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has joined #openttd 04:50:28 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has left #openttd [] 04:52:58 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has joined #openttd 05:47:58 *** einKarl [~einKarl@91-65-196-232-dynip.superkabel.de] has joined #openttd 05:54:41 *** egladil [~egladil@81-226-238-189-no61.tbcn.telia.com] has quit [Ping timeout: 480 seconds] 05:56:04 *** egladil [~egladil@81-226-238-189-no61.tbcn.telia.com] has joined #openttd 06:22:36 *** Noldo [vheino@jumi.lut.fi] has quit [Ping timeout: 480 seconds] 06:22:57 *** Noldo [vheino@jumi.lut.fi] has joined #openttd 06:35:30 *** lolman is now known as john 06:35:36 *** john is now known as lolman 06:40:05 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has quit [Ping timeout: 480 seconds] 06:41:36 *** Cyclonerotary [~pokerking@host217-44-19-162.range217-44.btcentralplus.com] has quit [Ping timeout: 480 seconds] 06:48:10 *** GoneWacko [~gonewacko@adsl-58.35.Static.ssp.fi] has joined #openttd 07:00:03 <dih> 08:58 <@Belugas> [04:33:13] i am realistically bored by the wish of realism integration in thisnot realistic game <- i second you on that ;-) 07:02:33 *** Wezz6400 [~Wezz6400@145-118-111-36.fttx.bbned.nl] has joined #openttd 07:05:25 *** DJNekkid [~chatzilla@static128-249.adsl.no] has quit [Quit: ChatZilla 0.9.82.1 [Firefox 2.0.0.15/2008062306]] 07:16:23 *** TinoM [~Tino@i59F5659D.versanet.de] has joined #openttd 07:29:58 *** DJNekkid [~chatzilla@static128-249.adsl.no] has joined #openttd 07:31:06 <DJNekkid> if i apply this line to a wagon sprite, should i not make this wagon smaller by 00 (inbetween 01 and 80), i.e. makeing it fullsize? 07:31:07 <DJNekkid> -1 * 0 02 00 B1 81 0C 00 FF 01 00 80 11 11 B0 00 07:32:02 <Forked> lo dj :) 07:32:06 <DJNekkid> hi Forked 07:36:02 *** tokai [~tokai@p54B83E2D.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 07:37:37 *** tokai [~tokai@p54B81883.dip0.t-ipconnect.de] has joined #openttd 07:37:40 *** mode/#openttd [+v tokai] by ChanServ 07:38:57 <ln> begin of discussion 07:39:21 <GoneWacko> end of dicussion 07:41:43 <dih> lol 07:41:50 <ln> http://blog.karppinen.fi/2008/07/apple-just-gave-out-my-apple-i.html 07:42:35 <dih> sweet 07:51:14 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 07:52:46 <ln> i wouldn't be surprised if that story becomes slashdotted. 07:54:04 <Forked> and digged 07:54:07 <Forked> or dugg rather 08:21:05 *** DJNekkid [~chatzilla@static128-249.adsl.no] has quit [Quit: ChatZilla 0.9.83 [Firefox 2.0.0.15/2008062306]] 08:23:28 *** DJNekkid [~chatzilla@static128-249.adsl.no] has joined #openttd 08:42:07 *** elmex [~elmex@e180064052.adsl.alicedsl.de] has joined #openttd 08:42:20 *** De_Ghosty [~s@CPE001d7e66291b-CM0011aec4b06a.cpe.net.cable.rogers.com] has quit [Ping timeout: 480 seconds] 08:42:22 <ln> http://www.washingtontimes.com/weblogs/aviation-security/2008/Jul/01/want-some-torture-with-your-peanuts/ 08:42:32 *** Brianetta [~brian@sarah.ppcis.org] has joined #openttd 08:42:54 *** De_Ghosty [~s@CPE001d7e66291b-CM0011aec4b06a.cpe.net.cable.rogers.com] has joined #openttd 08:44:03 *** SirBob [~chatzilla@c122-107-227-146.eburwd5.vic.optusnet.com.au] has joined #openttd 08:49:35 *** DJNekkid [~chatzilla@static128-249.adsl.no] has quit [Quit: ChatZilla 0.9.83 [Firefox 2.0.0.15/2008062306]] 08:50:13 *** DJNekkid [~chatzilla@static128-249.adsl.no] has joined #openttd 08:58:52 <planetmaker> morning 09:01:46 *** mikl [~mikl@cpe.ge-0-2-0-812.0x50c774be.boanqu1.customer.tele.dk] has joined #openttd 09:11:37 *** planetmaker is now known as pm|away 09:12:06 *** pm|away is now known as planetmaker 09:22:53 *** dlunch [~dlunch@61.108.29.49] has joined #openttd 09:38:02 *** Doorslammer|BRSet [Doorslamme@PIPP-p-203-54-115-106.prem.tmns.net.au] has joined #openttd 09:50:01 <Ammler> some long life servers: http://www.tt-forums.net/download/file.php?id=94031 09:55:42 <peter1138> heh 09:55:58 <peter1138> are those extra fields shown in trunk? 09:57:39 *** nekx [~asd@0x3e42e6e6.adsl.cybercity.dk] has joined #openttd 09:59:17 <Ammler> peter1138: no, but a nice patch 10:00:14 <Ammler> they automatically appear on resizing. 10:11:19 *** dlunch [~dlunch@61.108.29.49] has quit [Ping timeout: 480 seconds] 10:14:18 <peter1138> hm 10:17:51 <MorgyN> 24838 years? 10:18:04 <MorgyN> do you login and its just an inhabitable wasteland? 10:18:29 <MorgyN> *un-inhabitable 10:18:30 <MorgyN> oops 10:34:48 *** SirBob [~chatzilla@c122-107-227-146.eburwd5.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 10:48:14 *** thgergo [~Administr@dsl51B7A179.pool.t-online.hu] has joined #openttd 11:00:51 *** lobster_MB [~michielbr@ip54534322.speed.planet.nl] has quit [Ping timeout: 480 seconds] 11:09:17 *** SirBob [~chatzilla@c122-107-227-146.eburwd5.vic.optusnet.com.au] has joined #openttd 11:45:30 <Rubidium> michi_cc: I've got another very similar YAPF crash in YAPP, though sadly enough I've not been able to reproduce it as of yet :( 11:52:18 <Ammler> is the new YAPP release worth to test again our asserts? 11:59:40 *** SirBob [~chatzilla@c122-107-227-146.eburwd5.vic.optusnet.com.au] has quit [Read error: Connection reset by peer] 12:01:05 *** Zahl [~Zahl@g228019160.adsl.alicedsl.de] has joined #openttd 12:01:31 <peter1138> probably 12:01:35 <peter1138> no point in testing old stuff 12:01:42 <peter1138> unless you meant latest vs none 12:04:58 <Ammler> just asking, if our reported bugs should be fixed there, or we need to wait... 12:16:51 <eekee> well if they're not tested, how does anyone know if they're fixed? 12:18:15 <peter1138> indeed 12:18:25 <planetmaker> eekee: the author should know :) 12:18:40 <peter1138> failing that, you ask michi_cc directly. we are not involved in it 12:19:47 <eekee> planetmaker: no not really, if the bug doesn't show itself in his usage, then he won't know at all 12:20:19 <planetmaker> eekee: he should know wether he fixed or at least try to fix it since the bug report. 12:20:58 <Ammler> peter1138: just asked, because Rubidium did highlight him anyway :-) 12:21:50 <Ammler> v8.1 didn't fix much from our tests. 12:22:09 <Ammler> so I let it be testing further... 12:22:21 <eekee> planetmaker: that is true, but bugs and features don't exist in isolation from each other, they interact in annoying ways 12:23:05 <peter1138> i'd say always test the latest version 12:23:23 <eekee> yeah me too 12:23:27 <planetmaker> eekee: I know :). But yapp doesn't need (nor got) more features, but bug fixes. So it should be a valid questions wether all asserts reported in the last test led to some code modification 12:23:31 <peter1138> even if your bugs aren't fixed, you might end up finding new ones, heh 12:24:35 <eekee> planetmaker: 'k then :) 12:24:38 <Ammler> indeed :-P 12:24:39 <planetmaker> hehe. Since that test on our server I appreciate you devs' reluctance to deal with bigger patches much more :) 12:28:52 <Noldo> are there simple test cases for the old asserts? 12:29:53 <planetmaker> depends. Look at the thread and the description 12:32:11 <Ammler> Noldo: made summary of the asserts here: http://www.tt-forums.net/viewtopic.php?p=699820#p699820 12:33:07 <Ammler> that one is more a feature request: http://www.tt-forums.net/viewtopic.php?p=702892#p702892 12:36:42 <planetmaker> http://www.tt-forums.net/viewtopic.php?p=703233#p703233 <- and this one tells us, that our asserts shouldn't happen anymore 12:37:33 *** Yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 12:48:19 <Ammler> planetmaker: It did just "move" the assert :-) 12:49:05 <planetmaker> o_O 12:49:17 <planetmaker> replace typhus with cholera? 12:50:44 *** Mirrakor [~linuser@p57B2EA92.dip.t-dialin.net] has joined #openttd 12:51:45 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Ping timeout: 480 seconds] 13:13:16 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 13:13:19 *** mode/#openttd [+v glx] by ChanServ 13:30:44 *** Progman [~progman@p57A1D49F.dip.t-dialin.net] has joined #openttd 13:39:09 *** Yorick [~yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit: ChatZilla 0.9.83 [Firefox 3.0/2008052906]] 13:47:24 <Eddi|zuHause2> <Belugas> i am realistically bored by the wish of realism integration in thisnot realistic game <- technically, i'd value aesthetics a tiny bit more significant than realism 13:48:01 *** dfox [~dfox@r5cv25.net.upc.cz] has quit [Ping timeout: 480 seconds] 13:54:28 <Belugas> aesthetics, i don't mind, as long as it's not aimed at making it all look like real life, same proportions and all... there is where i find it utterly boring 13:54:41 <Belugas> wow... first time i use "utterly" :) 13:55:38 <Belugas> stolen trees are a good example 13:55:56 <Belugas> they are good looking, yet, the proportions are not "real" 13:56:38 <Gekz> Belugas: you have a hard time with tense, don't you? 13:58:27 <Eddi|zuHause2> screw the proportions ;) 13:59:03 <Belugas> Gekz: Me? no. Why? 13:59:12 *** Lord [RomanVette@77-56-110-134.dclient.hispeed.ch] has joined #openttd 13:59:13 <Belugas> Eddi|zuHause2, exactly :) 13:59:40 <Eddi|zuHause2> but i would like slightly longer wagons 14:00:33 <Gekz> Belugas: you screwed up your tense in "wow... first time i use "utterly" :)" 14:00:38 <Gekz> and I've seen you do it a few times before 14:00:54 <Gekz> you used present tense there, where it should have been past 14:01:03 <Gekz> "I've used" 14:01:06 <Belugas> tense? i may not follow you there... what do you mean? 14:01:09 <Belugas> ho... 14:01:13 <Gekz> past, present, future 14:01:15 <Belugas> yeas... 14:01:18 <Belugas> indeed 14:01:29 <Gekz> if you dont mind, I'll correct you in the future 14:01:31 <Gekz> to help you out 14:01:32 <Gekz> :) 14:01:35 * Gekz is a language nazi 14:01:36 <Eddi|zuHause2> this could be "easily" accomplished, imho, there should be a flag for vehicles in an articulated chain saying "no bend", where the vehicle always gets directly attached to the previous vehicle (in curves), but behaves like a normal vehicle for visibility purposes/bounding boxes (e.g. in tunnels) 14:01:56 <Belugas> well.. as you know, i'm a french speaker and i've yet been able to master english properly. yes, your help may be appreciated :) 14:02:13 <Lord> Hi Rubidium, I just wanted to thank you for fixing those TTD savegame "bugs" so quickly. Any idea when those bugfixes will be made official with a new stable release (0.6.2 or 0.7.0)? 14:02:24 <Gekz> Belugas: I'm going to New Caledonia tomorrow :D 14:02:24 <Belugas> Eddi|zuHause2, seems like a "George" plan ;) 14:02:25 <Gekz> for a week 14:02:33 <Gekz> French only :o 14:02:38 <Belugas> nice Gekz :) 14:02:41 <Belugas> have fun ! 14:02:45 <Gekz> I will. 14:02:50 <Eddi|zuHause2> not at all... i said longer, not bigger ;) 14:02:56 <Gekz> I only know 2 months of french lol 14:03:48 <Eddi|zuHause2> trust me, you wouldn't be much better with 4 years of french :p 14:04:23 <Gekz> lol 14:04:34 <Eddi|zuHause2> (that is, unless you have regular intensive contact with french speakers) 14:04:37 <Gekz> Je parle francais un peu! 14:04:41 <Gekz> I lack the cedilla. 14:04:52 <glx> ç <-- take it ;) 14:05:02 <Belugas> i don't know how to write it with my own keyboard :) 14:05:03 <Gekz> I recompiled my entire laptop 14:05:07 <Gekz> havent fixed my xorg.conf 14:05:14 <Eddi|zuHause2> ç <- 14:05:16 <Gekz> its 8 or 9 on AZERTY 14:05:21 <glx> 9 14:05:30 <Gekz> do the french really use that terrible keyboard regularly? 14:05:35 <Gekz> its barely suited to ANY language 14:05:35 <glx> yes 14:05:42 <Eddi|zuHause2> AltGr+Accent,C here 14:05:43 <Gekz> it lacks the ethel 14:05:58 <Gekz> and it has the section symbol and micro symbol 14:05:59 <Gekz> why 14:06:09 <Eddi|zuHause2> requires accent to be a dead key 14:06:27 <Gekz> mmm dead keys 14:06:28 <Gekz> what OS? 14:06:38 <Eddi|zuHause2> openSUSE 14:06:43 <Gekz> unfun 14:07:04 *** Singaporekid [~notme@cm160.epsilon122.maxonline.com.sg] has joined #openttd 14:08:36 *** dfox [~dfox@r5cv25.net.upc.cz] has joined #openttd 14:09:53 <Gekz> hmm 14:09:57 <Gekz> Gentoo is quite fun 14:10:01 <Gekz> as long as you don't get all elitist about it 14:10:10 <Gekz> and think you're super hardcore because you can use a USE flag 14:10:20 <Gekz> and compile with -Os -march=pentium-m 14:10:32 <peter1138> as long as you don't want to use it 14:10:57 <Gekz> use what 14:11:06 <Gekz> "it" isn't very specific 14:11:16 <Gekz> there was at least 3 subjects 14:11:18 <MorgyN> and have a lot of free time 14:11:45 <Gekz> how does running emerge miscellaneous-shit before going to bed require free time? 14:11:57 <SmatZ> I don't have problem with compiling at background 14:12:04 <MorgyN> because you missed a flag and it borked after the 2nd object file 14:12:06 <SmatZ> everything works fine :) 14:12:07 <Gekz> I needed an optimised system for my 600Mhz 14:12:19 <Gekz> I want firefox to be able to run with mplayer without it burning 14:12:26 <SmatZ> and if you really want to have something installed quickly, you can install binary package... 14:12:27 <Gekz> MorgyN: I dont fail that much 14:12:45 <Gekz> Gentoo isn't for everyoen 14:12:49 <Gekz> I don't even advocate it 14:12:54 <MorgyN> run away, its the gentoo zealots! *flees* 14:12:55 <Gekz> I use Debian on my desktop 14:13:03 <Gekz> I use Gentoo on my EeePC 14:13:04 <Gekz> :D 14:14:03 * peter1138 ponders a new telly 14:14:18 <MorgyN> 1080p all the wya 14:14:19 <MorgyN> *way 14:14:20 <MorgyN> \o/ 14:14:25 <peter1138> plasma or lcd though 14:14:36 <Eddi|zuHause2> <Gekz> as long as you don't get all elitist about it <- says the guy who starts the OS flamewar... The Irony... 14:14:43 <MorgyN> lcd 14:14:48 <peter1138> hmm, or should i wait for the next dtv standard to come 14:15:00 <MorgyN> plasma is a pita with burn in 14:16:15 <SmatZ> LFS is elitic :-P 14:16:25 <SmatZ> Gentoo is LFS for lazy ;-) 14:16:36 <peter1138> hmm, at least 600 quid... maybe not 14:17:02 * peter1138 shall wait, what with the dtv box not being hd yet 14:17:23 <MorgyN> dtv? 14:17:33 <peter1138> dvb-t 14:17:49 <Gekz> Eddi|zuHause2: wha? 14:18:04 * Belugas fills his cell phone with lottsa music 14:18:06 <MorgyN> most modern tvs have dvb-t built in 14:18:10 <Gekz> I didn't get elitist. 14:18:12 <Belugas> got a 4gig to fill! 14:18:17 <peter1138> yes, but it's still not HD 14:18:18 <Gekz> Gentoo is FreeBSD + Linux kernel 14:18:28 <MorgyN> They are here =/ 14:18:37 <MorgyN> britain that is 14:18:48 <peter1138> ... 14:18:54 <peter1138> no they're not 14:18:54 <MorgyN> bbc do HD freeview broadcasts from certain transmitters 14:19:21 <Gekz> epdfview kicks ass 14:19:35 <ben_goodger> Gekz: I'm pretty sure Gentoo GNU/Linux is actually GNU, not FreeBSD 14:20:04 <Eddi|zuHause2> <MorgyN> most modern tvs have dvb-t built in <- which is useless, when they're going to switch to DVB-T2 :p 14:20:22 <peter1138> i thought that was testing 14:20:25 <MorgyN> ahh ok, was a trial =) 14:20:40 <Gekz> ben_goodger: thank you for entirely missing the point. 14:20:43 <peter1138> DVB-T2 or something is due soon 14:20:51 <peter1138> end of next year 14:21:08 <Gekz> ben_goodger: also, if you want to get smart, gentoo has the fbsd kernel available as well 14:21:14 <peter1138> Eddi|zuHause2: exactly my reasoning :) 14:21:39 <peter1138> if i buy now, i'll end up with a tv with yet another stb, heh 14:21:48 <MorgyN> so all the DVB-T boxes will be useless soon... 14:22:07 <MorgyN> I can see that going down well, lots of people arent ready for the analogue switch off 14:22:25 <peter1138> yeah 14:22:32 <peter1138> possibly they can run both side by side 14:22:32 <Eddi|zuHause2> the analogue switch-off is like what? 2 years away? 14:22:34 <ben_goodger> MorgyN: I think it can be presumed that the systems will be backward-compatible on some level 14:22:41 <peter1138> with analogue gone there'll be lots of free space 14:22:47 <ben_goodger> Eddi|zuHause2: it's less than eight months away in my part of the UK 14:22:54 <peter1138> ben_goodger: fundamentally it can't be 14:22:59 <MorgyN> dvb-t2 boxes can read dvb-t but not the other way round 14:22:59 <ben_goodger> or some very similar timescale 14:22:59 <Eddi|zuHause2> anyway, i have DVB-S :p 14:23:08 <MorgyN> peter1138: they arent freeing up that space for tv tho 14:23:14 <peter1138> :( 14:23:19 <peter1138> muppets 14:23:21 <MorgyN> that space is going to be reused for mobiles or something 14:23:50 <peter1138> satellite can piss off 14:23:53 <ben_goodger> peter1138: then they'll be broadcast simultaneously. it would be massively stupid to make DVB-T unusable after marketing it continually for five years 14:23:57 <peter1138> along with that fellow who runs it all 14:24:36 <peter1138> when i bought my house i took down the sat dish :D 14:25:08 <MorgyN> what about freesat tho? 14:25:28 <MorgyN> arent they putting the bbc hd channels on that 14:25:43 <Eddi|zuHause2> i'm thinking about dropping TV altogether... there's only rubbish on anyway 14:25:54 <Forked> good call 14:25:58 <Forked> I did that a couple of years ago :) 14:25:59 <MorgyN> godbless bittorrent *ahem* 14:26:09 <Forked> even if I can now get it for free through work 14:26:17 <Eddi|zuHause2> anything relevant can be retrieved over the intartubes :p 14:26:19 <ben_goodger> MorgyN: indeed 14:26:31 <Forked> or on dvd 14:26:38 <MorgyN> Till the EU 3 strikes malarky =( 14:26:39 <Eddi|zuHause2> a year early even :p 14:26:41 <Belugas> don't like satellite either 14:26:46 <Belugas> cable is better 14:26:54 <MorgyN> Not in the uk =( 14:27:04 <Eddi|zuHause2> cable is not really that much of an option in a rural area ;) 14:27:12 <MorgyN> the bandwidth that virgin gives per channel is appalling 14:27:20 <Forked> iptv :o 14:27:20 <MorgyN> due to them still using qos64 14:27:24 <ben_goodger> Belugas: cable stops 50km east of here 14:27:26 <Noldo> the 3 strikes thing sends an iteresting signal 14:27:41 <Eddi|zuHause2> plus, they charge extra for the cable, and then another extra for the digital channels on the cable 14:28:07 <Forked> maybe I should get myself an anonymous internet connection with no real trace back to me in any system at my isp .. where I happen to work 14:28:19 <Eddi|zuHause2> Noldo: yeah, convict people without proper trial by non-state-organisations 14:28:28 <Noldo> that too 14:28:40 <Belugas> too bad ben_goodger :( 14:29:04 <Belugas> here, it's quite afordable and largely distributed 14:29:07 <Belugas> +f 14:29:08 <MorgyN> not to mention you can fool the detection systems 14:29:12 <MorgyN> someone you don't like 14:29:27 <MorgyN> find thier ip and put it on the p2p networks 14:29:30 <MorgyN> \o/ 14:29:55 <glx> <Eddi|zuHause2> cable is not really that much of an option in a rural area ;) <-- even in towns 14:30:12 <MorgyN> there was that group that managed to get a Cease and Desist sent to thier printer =) 14:30:32 <MorgyN> (ip assigned only to printer, downloading infringing material etc) 14:30:45 <Forked> ye I liked that one 14:31:03 <Noldo> internet connection is starting to be important way to access different services 14:31:37 <Noldo> in the same way that telephone and maybe earlier some forms of public transport were 14:33:03 <Noldo> with the 3 strikes it is ok to separate a person from the services because of a some what minor incident 14:34:10 <Forked> mmm vdsl2 14:34:45 <MorgyN> hurm 14:34:59 <MorgyN> wonder if I can put a dish in the attic... 14:35:09 <peter1138> petri dish 14:35:18 <peter1138> hmm, wonder where my dish went 14:35:27 <peter1138> think it's lament in a corner of the garden 14:35:31 <peter1138> +ing 14:35:39 <peter1138> 'orrible things 14:35:41 <Eddi|zuHause2> MorgyN: won't do much good without a direct visual connection 14:35:53 <Forked> suddenly there was a hole in the roof 14:36:06 <peter1138> why? it's not optical... 14:36:16 <MorgyN> well unless I create a hole with some radio invisible material 14:36:38 <MorgyN> only tiles in the way... probably affect radio less than clouds =) 14:37:01 <Eddi|zuHause2> peter1138: yes, but it electromagnetic waves of these frequencies are very easily absorbed by solid material 14:37:02 <MorgyN> snow will balls it tho ;D 14:37:16 <Eddi|zuHause2> e.g. the skyscraper next to your house :p 14:37:17 *** Mirrakor [~linuser@p57B2EA92.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 14:37:57 <peter1138> i don't know what range of frequencies are used 14:38:05 <peter1138> probably the sort that cooks me while i live 14:38:16 <Eddi|zuHause2> even holding a hand in front of the LNB will kill any connection 14:38:18 *** grumbel [~grumbel@i577BAD6B.versanet.de] has quit [Quit: Client exiting] 14:38:54 <Eddi|zuHause2> something around 10GHz i believe 14:39:58 <Eddi|zuHause2> i've had cases where clouds were so dense that recieving broke 14:40:08 <Ammler> Eddi|zuHause2: as a experienced NewGRF user, what do you think about: http://www.tt-forums.net/viewtopic.php?f=26&t=38358 ? 14:42:48 <Belugas> you want an additionnal file that would include/describe stuff already in the grf??? 14:42:49 <peter1138> haha 14:43:01 <Ammler> Belugas: no 14:43:05 <peter1138> already one useless post :) 14:43:08 <peter1138> personally 14:43:14 <Eddi|zuHause2> i'm not really sure what you want to achieve with that 14:43:15 <peter1138> i think if done right it's a good idea 14:43:22 <Eddi|zuHause2> save some preset GRF-configurations in there or something? 14:43:28 <peter1138> think of all those newbies who just add everything and wonder why it's messed up... 14:43:35 <Eddi|zuHause2> some kind of machine-readable readme? 14:43:38 <Gekz> I love noobies 14:43:44 <peter1138> no, those are boobies 14:43:47 <Ammler> Belugas: specailly the parameter handling is very hard. 14:43:58 * peter1138 has grf presets, heh 14:44:06 <peter1138> hmm, i guess i didn't add that, heh 14:44:17 <Belugas> not for those who are readin the readmes, Ammler ;) 14:44:22 <Belugas> no you didn't, peter1138 :) 14:44:35 <Eddi|zuHause2> of course you do, peter1138 :p 14:44:38 <peter1138> "reading the readmes" is all very well 14:44:49 <peter1138> but at least one set has had a readme that is only in pdf format 14:44:59 <peter1138> not very useful when setting up a server, for example 14:45:03 <Ammler> Belugas: a configuration can't read the readme proper :P 14:45:12 <Ammler> configuration tool 14:45:35 <Belugas> no indeed, but reading it would greatly help configuring it properly :S 14:45:56 <Ammler> and how would you save those infos? 14:46:36 <Belugas> ho... but indeed, i forgot... these days, it's a "grab-all-grfs-no-matter-what" frenzy and then ask why it does not work... 14:46:54 <Gekz> lol 14:46:59 <Gekz> I've never done that 14:47:05 <Gekz> I had 12 GRFs running the first time I ever tried 14:47:08 <Gekz> no conflicts 14:47:25 <Rubidium> we should make a real world analog of that ;) 14:47:28 <Ammler> I wonder how many can combine TTRS and dbsetxl 14:47:36 <Gekz> Loll. 14:47:48 <Gekz> Rubidium: explain 14:47:58 <Gekz> analog or analogy* 14:48:12 <Rubidium> the latter 14:48:47 <Gekz> ok 14:48:49 <Rubidium> like a car where you add 20 engines and 40 wheels and 5 steering wheels and then wondering why it doesn't work like a normal car 14:48:54 <Gekz> lol 14:49:16 <Gekz> I like the quote "Can you build webpages with firefox?" 14:49:19 <Gekz> and the comeback: 14:49:24 <Gekz> "Can you build cars with roads?" 14:49:40 <Eddi|zuHause2> i love real world analogies... especially with stupid maths questions ;) 14:49:45 <Gekz> lol 14:49:50 <Gekz> sqrt(pi) 14:50:00 <Gekz> sqrt(pi^2) 14:50:19 <MorgyN> mmm pie 14:50:34 <Gekz> Proto-indo-european! 14:51:05 <Ammler> and another big problem is that many GRF devs just didn't code dependencies. 14:51:12 * Belugas reads one more time Ammler's suggestion, just in case something eluded him 14:52:11 <MorgyN> clearly need to swap to RPMs... 14:52:23 <Ammler> :-) 14:52:57 <Eddi|zuHause2> i think you should work out some proper use cases, Ammler. 14:53:11 <Belugas> exclusiveOfType=<list:Trains,Industries,...> <--- that is restrictive and not really usefull. 14:53:30 <Belugas> does not bring much, apart the content, i think 14:54:20 <Ammler> that could be used from i.e. canset. 14:55:26 <Belugas> fuck canset 14:55:36 <Ammler> isn't availabe anymore. 14:55:48 <Ammler> you blamed him away :-) 14:56:35 <Ammler> he took the whole set out of the net. 14:57:02 <Belugas> me? naaaa... he said he wanted some time to make it more usable or something 14:57:07 <Ammler> but there are also industry sets like PBI 14:57:15 <Ammler> which you shouldn't use with ECS etc. 14:57:32 <Rubidium> you shouldn't use ECS anyways ;) 14:57:47 <Ammler> and ECS has plenty of bit switches... 14:59:35 <Ammler> combining bridge sets with roadsets... 14:59:53 <Ammler> we need something to store "the experience". 15:01:20 <Ammler> hmm, there is a lot more, then just wat I have there. 15:02:33 <Ammler> [16:43] * peter1138 has grf presets, heh <-- we thought about that, too. 15:04:34 <Belugas> was it finished, peter1138? 15:06:26 *** Purno [~Purno@5350931D.cable.casema.nl] has joined #openttd 15:10:09 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 15:10:54 <CIA-3> OpenTTD: rubidium * r13681 /trunk/src/ (elrail.cpp openttd.cpp vehicle.cpp vehicle_base.h): 15:10:54 <CIA-3> OpenTTD: -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads). 15:10:54 <CIA-3> OpenTTD: -Fix [FS#2102]: but now in a hopefully beter way. 15:11:48 <Ammler> peter1138: do you have documentation how to make those presets? 15:12:11 *** Cyclonerotary [~pokerking@host217-44-19-162.range217-44.btcentralplus.com] has joined #openttd 15:13:45 *** Touqen [~stephen@c-98-216-253-146.hsd1.ma.comcast.net] has quit [Ping timeout: 480 seconds] 15:14:03 <Ammler> or is it "just" a snippet from the [newgrf] segtion? 15:14:05 <Ammler> c 15:15:57 <Belugas> not even in trunk, Ammler 15:16:06 *** GoneWacko [~gonewacko@adsl-58.35.Static.ssp.fi] has quit [Ping timeout: 480 seconds] 15:16:27 *** GoneWacko [~gonewacko@adsl-58.35.Static.ssp.fi] has joined #openttd 15:16:28 <Ammler> Belugas: I hope so, else it would be a shame not to know it :-) 15:19:15 *** Touqen [~stephen@c-98-216-253-146.hsd1.ma.comcast.net] has joined #openttd 15:21:45 <peter1138> exactly the same as a [newgrf] section 15:24:04 *** Zealotus [~Ping@217-211-211-179-no70.tbcn.telia.com] has joined #openttd 15:24:24 <Ammler> a function like loadingOnlyNewGRFconf 15:24:36 <Ammler> (and save) 15:24:56 *** lobstar [~michielbi@86.89.201.189] has joined #openttd 15:25:06 *** Brianetta [~brian@sarah.ppcis.org] has quit [Quit: TschÃŒÃ] 15:25:10 <Ammler> save isn't needed, that would be more "export" then :-) 15:26:04 <peter1138> what? 15:26:18 <Gekz> going to bed 15:26:20 <Gekz> night 15:26:28 <Gekz> see you guys next wednesday 15:27:03 <Ammler> peter1138: just another idea :-) 15:27:21 <Ammler> (extracting NewGRF conf from a save. 15:27:45 <peter1138> oh 15:27:59 <peter1138> well, load the savegame then save the config as a preset 15:28:17 <Ammler> yeah, that would be cool! (k) 15:28:43 <DaleStan> DJNekkid: That NFO looks fine to me. Load it in TTDPatch and Grfdebug it. 15:29:03 *** lobster [~michielbi@86.89.201.189] has quit [Ping timeout: 480 seconds] 15:40:13 <Ammler> peter1138: do you mind, I try your patch? 15:45:00 *** mikl [~mikl@cpe.ge-0-2-0-812.0x50c774be.boanqu1.customer.tele.dk] has quit [Quit: Leaving...] 15:47:44 *** Chrill [~chrischri@c80-216-64-31.bredband.comhem.se] has joined #openttd 15:47:56 *** frosch123 [~frosch@frnk-4d008bed.pool.mediaWays.net] has joined #openttd 15:48:25 <peter1138> if you can find it 15:49:14 <MorgyN> If you have a patch, if no one else can test, and if you can find it... 15:49:25 <MorgyN> maybe you can hire... 15:49:37 <Chrill> hire Poles, they're the cheapest 15:49:55 <MorgyN> Not anymore 15:50:00 <Chrill> oh? 15:50:05 <Chrill> Well, the Baltics then? 15:50:11 <MorgyN> Probably! 15:50:19 <Chrill> Fine, bring me a Lithuanian one 15:50:29 <MorgyN> *snaps fingers* 15:50:46 <MorgyN> Hedonism, on a budget. 15:52:29 <Eddi|zuHause2> you can use draakon :p 15:53:04 <glx> wrong country Eddi|zuHause2 15:53:19 <Belugas> Don't mention that name, Eddi|zuHause2!! 15:53:20 <Eddi|zuHause2> well, it is some baltic thing 15:56:08 <dih> _it_ is _some_ baltic _thing_ LOL 15:56:19 <Ammler> peter1138: reason for holding back? It is that nice! 15:56:27 <peter1138> er, well 15:57:08 <peter1138> other than i've not touched any code for two weeks... 15:57:30 <dih> :-P 15:57:38 <dih> explains the low commit number :-P 15:59:02 <Belugas> hey... can we have some down time too ?? 15:59:27 * MorgyN hunts for the "motivational" whip 15:59:56 *** andy_ [~flskgl@124.107.67.161] has joined #openttd 15:59:59 <andy_> hey all x.x 16:00:17 <dih> Belugas, never complained did i? 16:01:03 <Eddi|zuHause2> Belugas: would you even accept a "no" for an answer? :p 16:01:04 <andy_> hello, can anyone help me please find a guide to change the newgrf limit ? =x 16:01:19 <Ammler> :-D 16:01:39 <glx> why do you need more than 62 grfs? 16:01:40 * dih pats andy_ on the head 16:01:42 <DaleStan> Switch to TTDPatch? 16:01:51 <DaleStan> But indeed. What glx said. 16:01:52 * dih slaps DaleStan 16:01:57 <dih> :P 16:02:05 <andy_> well i downloaded the openttdcoop pack thingy 16:02:10 <Ammler> omg 16:02:12 <andy_> not all the grfs loaded =x lol 16:02:25 <andy_> there was some post in forum that said u could change the limit 16:02:26 <peter1138> you're not supposed to load them all at once 16:02:31 <Ammler> that pack is only for multiplayer usage. 16:02:39 <Eddi|zuHause2> <Rubidium> like a car where you add 20 engines and 40 wheels and 5 steering wheels and then wondering why it doesn't work like a normal car 16:02:40 <andy_> x_x well i only play single xD 16:02:54 <Ammler> you will then load the needed GRFs automatically 16:03:30 <andy_> which grf contains the refitt thing ? 16:03:38 <Ammler> for ECS? 16:03:41 <DaleStan> Which refitt thing? 16:03:46 <dih> look at the grftable where you got the grf pack from 16:04:09 <dih> and read some wiki pages, perhaps hat wiki.openttd.org? 16:05:25 <andy_> x_x i found the table, hmm so the max is 62 ? wokie. 16:06:38 <dih> the wooky is in #starwars 16:07:03 <dih> and you might rather find him there as chewbacka 16:07:45 <Eddi|zuHause2> "chewbacca" was last mentioned in buffy season 8 ;) 16:08:51 <Belugas> andy_: that 62 value is a limit due to the networking exchange. Even if you play "solo" (Han Solo hohoho), that limit is still in place. Plus, honestly, 62 grfs is an awfull lot of stuff. I bvet you do not know all that those are bringing you ;) 16:09:33 <Belugas> or if some are even useless once some others are loaded... 16:10:28 <Ammler> Belugas: that Limit is reachable since engine_pool 16:10:49 <Ammler> there are some single GRFs with only one vehicle 16:11:25 <Belugas> pffffft 16:11:26 <Eddi|zuHause2> i expect that number to rise in the future ;) 16:11:39 <Ammler> Bilbo 16:11:48 <andy_> x_X u can change the limit in fios.h ? lol x.x wtb c knowledge. 16:11:52 <Belugas> yu need to tackle down the network packet code for that 16:12:24 <Belugas> don't x_X think x_x it would be X_X enough andy_ 16:12:50 <Gekz> subways 16:12:55 <Gekz> I dream of an ottd with subways 16:12:58 <Gekz> yes, I'm still awake 16:12:59 <Gekz> at 2am 16:12:59 <Gekz> lol 16:13:28 *** Slowpoke [Lobster__@dslb-088-073-227-042.pools.arcor-ip.net] has joined #openttd 16:14:08 <peter1138> engine pool was designed to allow larger sets, not necessarily lots of individual vehicles 16:14:09 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 16:14:53 *** Lord [RomanVette@77-56-110-134.dclient.hispeed.ch] has quit [Quit: Bye for now!] 16:17:04 *** Chrill [~chrischri@c80-216-64-31.bredband.comhem.se] has quit [] 16:18:35 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has quit [Quit: leaving] 16:19:11 <Eddi|zuHause2> peter1138: people do not always use features in the way they were designed for :p 16:19:37 <Belugas> their fault... 16:19:56 <Belugas> i use my car as a boat, now it is sinking :( 16:20:03 <Belugas> FIX IT! 16:20:05 <Belugas> o_O 16:22:58 <Eddi|zuHause2> Belugas: no, more like "i bought this 200PS car, and now it is using 30l/100km while driving through the city" 16:25:53 <MorgyN> arg 16:25:56 <MorgyN> far too metric! 16:25:59 * MorgyN flees 16:28:53 <peter1138> indeed 16:28:59 <peter1138> PS -> HP, please 16:29:04 <peter1138> and l/km -> MPG 16:29:16 <andy_> so many grf's too manyy /cry 16:29:30 <Eddi|zuHause2> indeed, PS is german ;) 16:32:20 <Belugas> PONDHERR SHCRAFT! 16:33:36 <Eddi|zuHause2> whatever that's supposed to mean :p 16:34:52 <Belugas> not supposed to mean anything :D 16:34:59 <Belugas> just sounds like german!! 16:35:15 <Belugas> spoken by a french speaker, that is ;) 16:36:03 <Eddi|zuHause2> they had some funny german in the last Doctor Who episode ;) 16:36:12 <Eddi|zuHause2> and funnily no subtitles :p 16:36:38 <Prof_Frink> Extermineiren! 16:36:47 <Eddi|zuHause2> ie! 16:37:03 <Eddi|zuHause2> like in "Wiener" 16:38:32 <Eddi|zuHause2> http://de.wikipedia.org/wiki/Wiener_WÃŒrstchen 16:44:08 *** andy_ [~flskgl@124.107.67.161] has quit [] 16:47:24 <Eddi|zuHause2> apart from the strange accent, the location given is also weird... "60 miles outside nuremberg" places you almost in munich, or like halfway to berlin 16:48:14 *** Doorslammer|BRSet [Doorslamme@PIPP-p-203-54-115-106.prem.tmns.net.au] has quit [] 16:52:40 <MorgyN> you give Russell T Davies too much credit =) 16:52:48 <MorgyN> random number + place from history book 16:53:31 *** mikl [~mikl@x1-6-00-14-bf-cc-78-b6.k706.webspeed.dk] has joined #openttd 16:53:34 <MorgyN> much like his solutions to problems.. ie "stick the screwdriver", or pick 3 random techical words and pull a lever. 16:54:07 <MorgyN> not to forget his hail mary plays.. such as thinking of one word, or all phones claptrap.. 16:54:10 <MorgyN> *rants* 16:54:31 <Prof_Frink> MorgyN: Calm, down, it's Moffat for the 2010 series 16:54:44 <MorgyN> *breathes into a paper bag* 16:54:59 <Prof_Frink> So expect death, and lots of it 16:55:09 <MorgyN> \o/ 16:55:25 <MorgyN> blink was brilliant. 16:55:40 <Eddi|zuHause2> the girl in the fireplace is my very favourite episode 16:56:35 <ben_goodger> MorgyN: RTD was a brilliant writer. his talent departed with christopher eccleston 16:57:40 <Prof_Frink> Hmm, that's a point. RTD: Sonic screwdriver is the answer to any problem. Moffat: It doesn't do wood. 16:58:20 <Eddi|zuHause2> well, if you have a boyfriend, you sometimes need the element of surprise :p 17:03:59 *** raimar3 [~hawk@p5489B7F7.dip.t-dialin.net] has joined #openttd 17:04:34 *** Wolf01 [~wolf01@host126-174-dynamic.60-82-r.retail.telecomitalia.it] has joined #openttd 17:04:37 <MorgyN> ben_goodger: He didn't write much of that season did he? 17:04:53 <Wolf01> hello 17:05:11 <Prof_Frink> BadWolf01! 17:05:28 <MorgyN> ben_goodger: oops nope he did =) 17:06:00 <MorgyN> heh mark gatis wrote an episode ;D 17:06:08 <Eddi|zuHause2> Spoilers! :p 17:08:35 <ben_goodger> hmm 17:08:48 <ben_goodger> apparently some idiot wishes to install a jewish state around Weimar 17:11:22 *** raimar2 [~hawk@p5489F38A.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 17:13:00 *** Singaporekid [~notme@cm160.epsilon122.maxonline.com.sg] has quit [Quit: Leaving] 17:36:33 <DJNekkid> are callbacks 11 and 12 supported in openttd? 17:38:06 <Belugas> i think they are 17:38:20 <Belugas> they are not marked as "not supported" in the sources, anyway 17:39:30 <Belugas> and yes, they are used here and there in the code too 17:40:51 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has joined #openttd 17:41:45 <DJNekkid> oki... 17:42:01 <DJNekkid> then it's my code ... but according to DaleStan is my code ok ... hmm 17:42:45 <Belugas> the only way to know, and i thnk DaleStan told you so, is for you to try it in ttdpatch to be syre it's not your code 17:42:56 <Belugas> if it fails in Patch, it will fail in Open 17:43:04 <DaleStan> According to DaleStan, that particular line looks OK. I've got no way of knowing if there's a problem elsewhere. 17:43:48 <Belugas> if it fails in Patch, it will fail in Open <--- no, that's not true... we do have some stuff not implemented by Patch, and vice-versa 17:43:52 <Belugas> joy :) 17:44:02 <DJNekkid> Belugas: true, but i dont have patch installed... 17:44:17 <Belugas> not my problem, it's yours :) 17:44:26 <DJNekkid> and again, true ... 17:44:35 <DJNekkid> tho, may i paste a bit of code? 17:44:50 <Belugas> with paste.openttd.org, yes 17:46:24 <DaleStan> <Belugas> we do have some stuff not implemented by Patch, and vice-versa <-- That reminds me. I have a few variables to implement, don't I? 17:46:40 <DJNekkid> http://paste.openttd.org/28370 17:46:47 <Belugas> yup, so do I ;) 17:47:27 *** GoneWacko [~gonewacko@adsl-58.35.Static.ssp.fi] has quit [Ping timeout: 480 seconds] 17:47:41 *** Progman [~progman@p57A1D49F.dip.t-dialin.net] has quit [Remote host closed the connection] 17:51:20 <Eddi|zuHause2> varaction2 for bridges ;) 17:51:22 <Belugas> let's go michi_cc, let's go! 17:51:33 <DJNekkid> so dale ... that _should_ be ok? 17:51:37 <DaleStan> Still looks OK. Still isn't enough to prove it OK. 17:51:47 <DJNekkid> hehe ... 17:51:48 <frosch123> DJNekkid: Do you know http://www.tt-forums.net/viewtopic.php?f=26&t=34279 ? 17:52:04 <DJNekkid> yes 17:54:55 <Eddi|zuHause2> varaction2 for bridges should (imho) have 3 main usages: flexible bridge layout depending on bridge length, proper pillar graphics on sloped tiles/diagonal rails, and joining of adjacent bridges to form multi-track bridges 17:55:33 <Eddi|zuHause2> where all three of these uses can be justified without using the word "realism" :p 17:56:46 <Belugas> indeed :) 17:56:52 <Eddi|zuHause2> there might be gameplay-relevant side usages like lowering the speed limit if the bridge gets old 17:56:52 <Belugas> nice boy 17:57:11 <frosch123> You can add: Reducing sprite sorter problems. 17:57:22 <SmatZ> Bjarni can code "bridge autoreplace/autorenew" 17:57:43 <SmatZ> because who on Earth would like to do that manually 17:58:21 <Belugas> SmatZ, don't ask for disasters, please ;) 17:58:38 *** Dred_furst [~Dred_furs@user-54418bdb.lns1-c7.dsl.pol.co.uk] has joined #openttd 17:58:39 <SmatZ> :) 17:58:46 <SmatZ> I am not asking for it ;) 17:59:26 <ben_goodger> hmm 17:59:46 <ben_goodger> bridge collapsing at TTD's standard animation FPS of 1Hz...would look quite interesting 18:00:08 <ben_goodger> or is it 2Hz? 18:00:14 <peter1138> Where did you get 1Hz from? 18:00:37 <ben_goodger> from my mind, where I get everything I think and say 18:00:51 <ben_goodger> it's not necessarily that, of course 18:01:07 <ben_goodger> but it seems to be either 1 or 2 Hz to one s.f. 18:01:20 <peter1138> 1 change per second is quite slow 18:01:24 <peter1138> 2 is too 18:01:31 <ben_goodger> yes, I know 18:01:35 <Cyclonerotary> 1hz 18:01:36 <Eddi|zuHause2> ben_goodger: have you ever watched an explosion, or even the steam engine smoke? 18:01:44 <Eddi|zuHause2> that's definitely more than 1Hz 18:01:47 <ben_goodger> observe the smoke from power stations 18:01:54 <Cyclonerotary> its gotta be at least 20 or so? 18:02:08 <Eddi|zuHause2> it's something around 30 18:02:08 <ben_goodger> oh, yes, those might be closer to 5 18:02:27 <ben_goodger> or 10 18:02:51 <peter1138> mind you, FPS is not measured in Hz ;) 18:02:56 <ben_goodger> yes it is 18:03:03 <ben_goodger> ... 18:03:08 <Eddi|zuHause2> ben_goodger: did it ever occur to you that it might just be skipping some animation frames due to storage space limits for the original game? 18:03:19 <peter1138> FPS *is* the unit... 18:03:39 <Cyclonerotary> well hz is fine 18:03:47 <ben_goodger> peter1138: frames per second 18:03:51 <Eddi|zuHause2> 1FPS = 1Hz 18:03:52 <SmatZ> frame is a unit? 18:04:05 <ben_goodger> a frame is a unitless scalar, so you ignore it 18:04:07 <peter1138> Hz is cycles per second. Cycles in an animation loop would be the whole loop... 18:04:18 <ben_goodger> that just leaves per second, otherwise known as Hz 18:04:23 <SmatZ> so you could say that "rpm" is not the same as "Hz" (except scale) 18:04:28 <Eddi|zuHause2> peter1138: 1 screen-redraw-cycle ;) 18:04:38 <ben_goodger> SmatZ: RPM is indeed the same as Hz 18:04:39 <Prof_Frink> Pfft, it's all s^-1 18:04:42 <SmatZ> 1 Hz = s^-1 18:05:05 <Prof_Frink> SmatZ: No, 1Hz = 1s^-1 18:05:51 <ben_goodger> 1 rpm = 1/60 Hz, etc 18:06:23 * SmatZ slaps Prof_Frink 18:06:29 <Prof_Frink> Except that rpm doesn't make sense for something not spinning 18:06:30 <ben_goodger> hehe 18:06:37 <ben_goodger> indeed... 18:06:57 <Eddi|zuHause2> my openSUSE is definitely spinning :p 18:07:10 <peter1138> right 18:07:12 <peter1138> my point is 18:07:17 <Prof_Frink> Hmm, if you were measuring the speed of updating a redhat-based system, would you measure in rpmps? 18:07:18 <peter1138> FPS of 10 Hz is wrong 18:07:21 <peter1138> it is either 18:07:24 <peter1138> 10 FPS 18:07:25 <peter1138> or 18:07:26 <peter1138> 10 Hz 18:07:46 <peter1138> You would say "hz of 10 hz" 18:07:53 <peter1138> ? 18:07:55 <ben_goodger> physicists will tell us to use rad·sâ»Â¹ but since the radian is 1 mmâ»Â¹ this unit is the same as sâ»Â¹ which is H\ 18:07:57 <SmatZ> why not 600 rpm? 18:07:58 <ben_goodger> *Hz 18:08:09 <Prof_Frink> Framerate of 10Hz 18:08:17 <ben_goodger> peter1138: no, I would say a framerate of 10 Hz 18:08:28 <ben_goodger> FPS is a unit equal to Hz 18:08:40 <Eddi|zuHause2> ben_goodger: but you DID not 18:09:13 <peter1138> no, you said "fps of 10 hz" 18:09:22 <Prof_Frink> s/10/1/ 18:09:26 <Eddi|zuHause2> "<ben_goodger> [...] at [...] FPS of 1Hz [...]" <- proof 18:09:27 <peter1138> er, yaeh 18:09:44 <peter1138> anyway 18:09:46 <peter1138> who cares ;) 18:09:59 <Eddi|zuHause2> wayne ;) 18:10:01 <ben_goodger> I didn't mean the unit, that would be stupid. I meant the popular substitution of FPS for framerate, used to save time 18:10:05 <Prof_Frink> < Eddi|zuHause2> [...] FPS of 1Hz [...] <- proof 18:10:20 <ben_goodger> anyway... 18:10:27 <peter1138> Hz is cycles and a single animation frame is not a cycle 18:10:27 <Prof_Frink> Besides, openttd is a transport game 18:10:32 <Prof_Frink> Not an FPS. 18:10:35 <Eddi|zuHause2> <Prof_Frink> [...] roof 18:10:36 <peter1138> yeah 18:10:43 <peter1138> <>< 18:10:57 <Prof_Frink> < Eddi|zuHause2> [...] oof 18:11:06 <ben_goodger> peter1138: no, Hz is frequency. cycles, orbits, rotation around an axis, frame rendering, etc., all occur in frequencies 18:11:12 *** fjb [~frank@p5485DB26.dip.t-dialin.net] has joined #openttd 18:11:17 <fjb> Hello 18:11:28 <Prof_Frink> fjb! Save us! 18:11:34 <Eddi|zuHause2> fjb also appears in frequencies! 18:11:35 <fjb> From what? 18:11:50 <Prof_Frink> Pedantry 18:11:50 <ben_goodger> yes, fjb appearance also has a frequency 18:11:56 <Eddi|zuHause2> d^-1 ;) 18:11:57 <fjb> I'm appaering infrequently. 18:12:08 <ben_goodger> Eddi|zuHause2: d?? 18:12:15 <Prof_Frink> days 18:12:19 <ben_goodger> ah 18:12:26 <Prof_Frink> or decades 18:13:15 <Eddi|zuHause2> 1 Sekunde = 1,15740741 à 10-5 Tage <- says google 18:13:35 <Eddi|zuHause2> should really insert a ^ on copying ;) 18:14:21 <ben_goodger> the earth orbits the sun with a frequency of 3Ã10â»âž Hz. interestingly this is similar to the speed of light in a vacuum, 3Ã10âž m·sâ»Â¹ 18:14:33 <ben_goodger> anyway I'm going to the pub now. good evening 18:14:45 <Eddi|zuHause2> if only earth's orbit was 1m long :p 18:14:45 *** kyevan [~kyevan@lofn.hardison.net] has joined #openttd 18:15:05 <ben_goodger> that would make the radius of its orbit rather small 18:15:09 <ben_goodger> we'd be rather fecked 18:15:15 <Prof_Frink> Toasty 18:15:48 <Eddi|zuHause2> but then earth would travel at speed of light 18:15:54 <Eddi|zuHause2> how awesome would that be :p 18:16:00 <kyevan> Hmm, I wonder if you could rig a way to make insanehuge maps playable over the internet... possibly break it down into smaller chunks and only have clients worry about the parts near their display? But no, multiple displays would ruin that... hmm. 18:16:37 <kyevan> Eddi|zuHause2: Well, nothing would change down here, except we'd all be dead from hitting cosmic dust and stuff. 18:17:32 <ben_goodger> kyevan: might I restress the presence of the sun, about 3 cm away from the centre of the earth? we'd all be evaporated 18:17:52 <ben_goodger> 30 cm, rather 18:18:27 <kyevan> Ok, fine. 18:19:00 <Eddi|zuHause2> 1 / (2 * pi) = 0,159154943 18:19:35 <Eddi|zuHause2> (u = 2 pi r) 18:20:06 <Eddi|zuHause2> then add the fact that both sun and earth should have a radius >0 ;) 18:21:18 *** rortom [~rortom@p57B7F91E.dip.t-dialin.net] has joined #openttd 18:21:30 <Eddi|zuHause2> then also consider the fact that the schwarzschildradius of the sun is somewhere around 3km ;) 18:21:37 <rortom> hi all :) 18:22:12 <Eddi|zuHause2> [for the underedjucated: that's the point where the sun would turn into a black hole] 18:23:00 <Eddi|zuHause2> no object with a positive mass can hold an orbit beyond that point 18:23:40 <Eddi|zuHause2> we should totally have black holes in the game, for realism :p 18:23:57 <rortom> good news: python UDP client working: http://pastebin.rigsofrods.com/m69eff8e1 18:23:58 <rortom> :D 18:25:10 <DJNekkid> well dalestan, it didnt seem to work in TTDP either 18:30:55 <kyevan> ... Crap, Eddi. Now I want to impliment space-based transport :P 18:31:07 <kyevan> It could connect between multiple servers. 18:31:22 <kyevan> Or offline games. 18:31:59 <kyevan> (Well, they would have to be connected to a network with a space transport server for anything interesting. But it could be single player, sill) 18:32:10 <Eddi|zuHause2> yeah, you do that. i'll wait for a relativistic amount of time til you figure it out ;) 18:32:34 <kyevan> Want, not will :P 18:32:59 <Belugas> boooh 18:33:04 <rortom> hi Belugas :) 18:33:13 <rortom> @ kyevan that idea is awesome :D 18:33:27 <Belugas> DJNekkid, now, it seems you have to go back to drawing table (sort of speak) 18:33:35 <Belugas> hey rortom 18:34:29 <kyevan> (Although it really shouldn't be THAT hard. Just add/remove cargo and money from the game with launches and landings, then have a central server that routes it between games - we'll call it Space Station Sawyer, for kicks.) 18:34:51 <kyevan> The hard part is balancing it so it doesn't just cause economy implosion. 18:37:09 <kyevan> Actually, while we're at it, let's just create a whole openttd-based MMO :P 18:37:11 <rortom> that would be possible with bot im programming :D 18:37:11 <Belugas> [14:31] <kyevan> (Although it really shouldn't be THAT hard.) <--- muwhahaha!!!! 18:37:18 <rortom> ^ :D 18:37:24 <kyevan> ben_goodger: Famous Last Words, I know :P 18:37:29 <DJNekkid> i wonder if the callback 36 interfeers with 11 and 12 18:41:13 <DJNekkid> Belugas: or ill just skip that feature for now :) 18:42:26 <Belugas> those callbacks should not interfere. There might be something else 18:42:49 <Belugas> but the hell if i can help you, i'm not a grf coder, or so little it doe snot count 18:52:08 * Belugas rejoices while listening to "Mogwai - Glasgow Mega-Snake" 18:54:59 <peter1138> yes, do that 19:04:50 *** Progman [~progman@p57A1D49F.dip.t-dialin.net] has joined #openttd 19:12:06 <Ammler> peter1138: your patch is just great, I would like to use that system also for the web config tool. :-) 19:12:32 <peter1138> what who? 19:13:18 <peter1138> oh 19:13:28 <peter1138> that's not the latest version though 19:13:42 <peter1138> it's quite different now 19:14:05 *** Slowpoke_ [~Lobster@dslb-088-073-227-042.pools.arcor-ip.net] has joined #openttd 19:15:28 <Ammler> so you changed the system how you save it in the cfg? 19:17:33 *** Purno [~Purno@5350931D.cable.casema.nl] has quit [Read error: Connection reset by peer] 19:17:57 *** Phoenix_the_II [rdeboom@home.deboom.biz] has joined #openttd 19:19:20 *** Slowpoke [Lobster__@dslb-088-073-227-042.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 19:22:35 <Belugas> pfff... Ammler has been contaminated by Yorick 19:22:42 <Belugas> or maybe it's the other way around? 19:22:58 <Ammler> because of? 19:24:22 <Belugas> my point exactly :D 19:26:16 <Ammler> well, never mind :P 19:26:16 <rortom> mh 19:26:32 <SpComb> what peter-patch? 19:26:40 <rortom> had to extend some python method to be able to parse ottd packets ... 19:26:45 <Ammler> SpComb: presets. 19:27:21 <SpComb> presets? 19:29:16 <Ammler> kind of preconfigured NewGRF combinations. 19:29:31 <Ammler> which you can save in the cfg independent 19:30:27 <rortom> i will update the ottd protocol description in the wiki next time ... 19:30:36 <rortom> its somehow outdated ... 19:31:35 <Belugas> ho... that owuld be nice of you, rortom :) 19:31:57 <Belugas> Ammler : you're as curious as he can be... 19:32:59 <rortom> mh can a client change server values via rcon? 19:33:05 <rortom> like game dependant stuff? 19:35:38 <Ammler> that's rcon for, isn't? 19:36:08 <rortom> i mean like change game internal stuff 19:36:14 <Ammler> isn't it. 19:36:17 <rortom> what subvention for what etc 19:36:27 *** GoneWacko [GoneWacko@86-60-147-155-dyn-dsl.ssp.fi] has joined #openttd 19:39:08 * peter1138 wonders when the next ror will come out 19:39:08 <Ammler> rortom: you can't change those things on SP 19:39:37 <rortom> @peter1138: when i stop coding on ottd and start on RoR D: 19:39:52 <peter1138> /kick rortom get on with it ;) 19:40:00 <rortom> :p 19:40:12 <rortom> we have plenty of new features 19:40:21 <rortom> but we have to beta test first :\ 19:40:30 <rortom> since it will be very buggy i think :| 19:40:50 <rortom> you joined our forums? 19:41:25 <rortom> @ammler: i mean if i could inject some game-play actions from a client 19:41:54 <peter1138> i haven't 19:42:03 <peter1138> but i shall 19:42:17 <rortom> if you do then i can get you invited member status :D 19:42:28 <rortom> means: beta test in a month or so ... 19:42:43 <peter1138> :D :D 19:42:56 <peter1138> Hey, peter1138, you have 0 messages, 0 are new. 19:42:56 <peter1138> Total time logged in: 0 minutes. 19:42:57 <peter1138> yay 19:43:00 <peter1138> that was simple 19:43:03 <rortom> lol 19:43:08 <rortom> let me upgrade you ;) 19:43:41 <rortom> done :) 19:43:53 <rortom> enjoy reading the wonders of invited ;) 19:44:52 <peter1138> thanks 19:46:34 <Sacro> zomg, rortom 19:46:46 <Sacro> <3 ror 19:46:48 <rortom> :p 19:47:39 * rortom also :) 19:50:07 <rortom> so any leading dev want also backstage passes? :) 19:50:23 <peter1138> backstage pass eh? 19:50:33 <rortom> invited member status at our forums ;) 19:50:41 *** Mirrakor [~linuser@p57B2EA92.dip.t-dialin.net] has joined #openttd 19:50:46 <Sacro> me! 19:51:02 <Belugas> me! 19:51:02 <rortom> only those > http://www.openttd.org/contact.php 19:51:07 <Belugas> where do I sign up? 19:51:13 <Sacro> pfft 19:51:24 <Sacro> I'm Bjarni 19:51:25 <peter1138> ah, right :) 19:51:29 <Sacro> but I changed nicks 19:51:47 <rortom> http://forum.rigsofrods.com/index.php?action=register 19:51:51 <Belugas> ... and you can't kick randomly anymore :D 19:52:03 <peter1138> and you're not danish any more 19:52:13 <peter1138> and you're jokes are... um.. 19:52:13 <rortom> lol 19:52:16 <Sacro> I... misplaced my ops and my passport 19:52:16 <peter1138> okay the jokes are still bad 19:52:39 <peter1138> another difference 19:52:52 <peter1138> sacro is obsessed with ladies, bjarni is obsessed with people who are obsessed with ladies 19:53:19 <rortom> o_O 19:53:28 <Belugas> and is obsessed with gays 19:53:36 <Vikthor> There is ultimate test... 19:53:41 <Vikthor> Sacro! 19:53:52 <Belugas> and always has a story to tell starting by "Reminds me..." 19:54:02 <Sacro> Vikthor! 19:54:09 <Vikthor> see, if it was Bjarni i would be kicked now 19:54:17 <peter1138> isaac eiland-hall gets around a bit 19:54:25 <Sacro> Reminds me, where did I put my ops... 19:54:34 <rortom> @peter1138 mh? 19:54:39 <peter1138> . o O ( simutrans ) 19:54:40 <glx> @kick Sacro you're not who you say you are 19:54:40 *** Sacro was kicked from #openttd by DorpsGek [you're not who you say you are] 19:54:49 *** Sacro [~Sacro@adsl-87-102-119-5.karoo.KCOM.COM] has joined #openttd 19:54:50 <rortom> :p 19:54:56 <Sacro> glx: lies 19:55:10 <rortom> @peter1138 isaac is one of our admins :D 19:55:11 <Belugas> rortom, done 19:55:56 <rortom> profile upgraded :) 19:56:48 <peter1138> yes 19:56:58 <peter1138> however 19:57:45 <peter1138> time for more ror ;) 19:58:01 <Belugas> my wife will kill me... 20:00:14 <rortom> D: 20:00:41 <Belugas> never mind :) 20:02:23 <rortom> as peter might have noticed, we have #RigsOfRods on quakenet :) 20:03:41 <peter1138> yeah 20:03:45 <peter1138> a reason to go back ;) 20:04:38 <Ammler> just wait, if he knows oftc better, he might tranfer it also... :-) 20:05:33 <Ammler> rortom: quakenet doesn't support Autopilot :-( 20:06:26 <rortom> ah 20:06:30 <rortom> that explains it 20:06:32 <rortom> why that? 20:06:55 <Ammler> well, we wouldn't use it, if it would :P 20:07:09 <Ammler> strange behavier of the IRC module. 20:07:36 <Ammler> some IRC servers won't work with it like quakenet or euric 20:07:55 <rortom> thats strange 20:08:06 <rortom> so i guess i will have to track down that on my own ... 20:08:14 <Ammler> well, long time ago, we checked last time, might have changed. 20:08:27 <rortom> nope, it just hangs when connecting 20:08:34 <Ammler> if you find a solution, let us know... :-) 20:09:38 *** Netsplit osmotic.oftc.net <-> cation.oftc.net quits: lolman, ob0t, Ammler, Forked, eekee, @peter1138, TheMask97, Priski, Sacro, wolfy, (+31 more, use /NETSPLIT to show all of them) 20:09:50 <rortom> D: 20:09:52 *** Netsplit over, joins: Lakie, lolman, Sacro, @peter1138, SmatZ, Ammler, XeryusTC, mikl, frosch123, +glx (+31 more) 20:09:56 <rortom> i hate netsplits 20:10:07 <Ammler> but good timed :-) 20:10:18 <rortom> but good to know that they does not only happen in quakenet ... 20:11:02 <Progman> *g* 20:13:40 <Belugas> they are not frequent, to be honest 20:14:57 <rortom> in quakenet it happens quite often :\ 20:14:58 <Belugas> wow... a french sub-forum :) 20:15:04 <rortom> yes :) 20:15:22 <Sacro> eugh, french 20:15:24 <rortom> it kind explodes D: 20:15:33 <rortom> i mean the forum 20:16:05 <glx> I'm reading this subforum ;) 20:16:56 <rortom> not that you all start RoR'ing and no progress on ottd anymore :| 20:17:22 <glx> I upgraded my ror install 2 days ago ;) 20:17:32 <rortom> :) 20:17:43 <rortom> i hope your not disappointed of the sped issue 20:17:45 <rortom> argh 20:17:46 <rortom> bbl 20:17:55 <Belugas> ciao 20:24:42 <Belugas> http://www.tt-forums.net/viewtopic.php?f=31&t=38362 <-- forgot to mention that the said message should change each time, otherwise, would be pretty boring thank you... 20:25:01 <Belugas> Fairplay guys.. fairplay 20:25:03 <Belugas> Fairplay guys.. fairplay 20:25:04 <Belugas> Fairplay guys.. fairplay 20:25:05 <Belugas> Fairplay guys.. fairplay 20:25:06 <Belugas> ... 20:25:35 <peter1138> who what? 20:26:03 <Belugas> Quarks and his ideas... 20:29:39 <Belugas> well... that's it for today 20:29:41 <Belugas> good nigh 20:29:59 <Belugas> and maybe see you sowmehere 20:35:09 <peter1138> oh 20:35:10 <peter1138> nini 20:39:53 *** bigt0242000 [~bigt02420@c-67-166-215-249.hsd1.ga.comcast.net] has joined #openttd 20:40:07 *** KritiK [~Maxim@93-80-38-156.broadband.corbina.ru] has joined #openttd 20:44:29 *** bigt0242000 [~bigt02420@c-67-166-215-249.hsd1.ga.comcast.net] has left #openttd [] 20:52:58 *** Zuu [Zuu__@c-4d4de055.510-8-64736c10.cust.bredbandsbolaget.se] has joined #openttd 21:07:43 *** frosch123 [~frosch@frnk-4d008bed.pool.mediaWays.net] has quit [Remote host closed the connection] 21:08:22 <Wolf01> 'night 21:08:28 *** Wolf01 [~wolf01@host126-174-dynamic.60-82-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 21:15:19 *** TinoM [~Tino@i59F5659D.versanet.de] has quit [Quit: Verlassend] 21:17:10 <Ammler> has ottd something like a Trim function? 21:17:37 <Ammler> I would like to add something to remove front spaces in GRF names. 21:18:31 <rortom> uhm 21:18:44 <rortom> that should be a one liner in c :| 21:19:02 <ln> Ammler: you need to use an auxiliary verb in questions in english. 21:20:30 <Ammler> rortom: something like that: for (s = string; *s == ' ' || *s == '\t'; s++) {} 21:21:57 <Ammler> ln: example? 21:22:26 <ccfreak2k> Wouldn't that remove all spaces? 21:22:32 <rortom> indeed 21:22:42 <ln> Ammler: wrong: "has ottd something ..."; right: "does ottd have something ..." 21:23:43 <Ammler> I just grepped the source for trim and fount that 21:23:46 *** ecke [~ecke@213.195.230.1] has quit [Quit: ecke] 21:24:16 *** lobster_MB [~michielbr@ip54534322.speed.planet.nl] has joined #openttd 21:24:47 <ccfreak2k> Spaces are overrated anyway, right? 21:24:54 <rortom> :p 21:26:05 <Rubidium> what about other whitespace characters? 21:26:27 <ccfreak2k> I 21:26:28 <ccfreak2k> I 21:26:31 <ccfreak2k> Fuck. 21:26:37 <ccfreak2k> I'll take care of them. 21:26:42 <ccfreak2k> You don't worry about those... 21:26:45 <rortom> what about removeing anything except [0-9a-zA-Z._-] 21:27:10 <Ammler> well, to "high" mor me anyway :-) 21:27:30 <Ammler> just wanted to have Rivers not in front of the list. :-/ 21:27:45 <rortom> :\ 21:28:18 <rortom> uhm, Rubidium: i wanted to ask you if i should remove that ottd shirt from my shop ... 21:28:32 <rortom> http://rigsofrods.spreadshirt.net/en/DE/Shop/Article/Index/article/OpenTTD-Fan-Shirt-7010197 21:28:37 <Ammler> did you already sell one? 21:28:41 <rortom> no ;) 21:29:07 <rortom> but i think it would sell if you announce in the forums ;) 21:29:22 <ccfreak2k> I would buy one if I had money. :| 21:29:57 *** Mirrakor [~linuser@p57B2EA92.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 21:30:04 <rortom> i <3 python 21:30:07 <rortom> res, size = unpackExt('IIBBBzzBBBBBzHHBB', content[offset:]) 21:30:21 <rortom> that unpacks your gameinfo packet :) 21:30:39 <rortom> I=unsigned Int 32, B=unsigned char, ... 21:30:39 *** bigt0242000 [~bigt02420@c-67-166-215-249.hsd1.ga.comcast.net] has joined #openttd 21:30:57 <Rubidium> rortom: too bad there're 4 versions of that packet 21:31:11 <Sacro> nice t-shirt 21:31:16 <rortom> thats no problem, as you just exchange this format string :D 21:31:17 <Sacro> i might get one for the tt-meet 21:31:39 <bigt0242000> where can i find the latest openttdcoop public server config? the one in the wiki is 8 months old. 21:31:59 <Rubidium> I'd suggest connecting to the openttdcoop channel 21:32:39 <Rubidium> rortom: I can't be bothered about the shirt 21:33:01 <bigt0242000> I'm in it already and have already asked. I have gotten no reply. 21:33:30 *** GT [~GT@adsl-dc-4664d.adsl.wanadoo.nl] has joined #openttd 21:33:32 <Rubidium> getting a reply here before they answer there is unlikely 21:33:46 <rortom> mhm 21:34:00 <Rubidium> hmm, I'm wrong about that... you've already got the reply, you only didn't get an answer 21:34:07 <rortom> does the client have any ability to find out how the server is configured? 21:34:39 <Rubidium> not quite 21:34:50 <bigt0242000> i was just told to check my gui 21:34:52 <rortom> that would be nice to have 21:35:11 <Rubidium> well... what information is useful? 21:35:30 <rortom> mh, as server stats everything is useful 21:35:38 <rortom> like every patch setting 21:35:43 <Rubidium> adding 1 thing gets into a cascading effect where downloading the savegame is more efficient 21:35:47 <rortom> or anything that is written in the config 21:36:07 <Rubidium> yay for the enormous security breach 21:36:12 <rortom> ? 21:36:32 <Rubidium> sending everybody the rcon and server password 21:36:42 <rortom> no 21:36:49 <Rubidium> well... you just said that 21:36:53 <rortom> you would remove some values for sure :| 21:37:43 <rortom> that could evolve into a new udp command? 21:37:51 <Rubidium> lol ;) 21:38:00 <Rubidium> adding all that information into 1500 bytes 21:38:04 <rortom> yeah 21:38:14 <rortom> that was i was thinking about exatly :p 21:38:16 <Rubidium> doesn't fit 21:38:20 <rortom> agreed 21:38:23 <Rubidium> isn't future proof 21:38:26 <rortom> must be a better way 21:38:35 <rortom> stream over udp? 21:38:43 <rortom> like X packets? 21:38:43 <Rubidium> that's called tcp 21:38:46 <rortom> :| 21:39:02 <rortom> i dont want to interfere the gameplay, so use udp... 21:39:15 <Rubidium> not to mention that not all patches can easily be seen in the GUI 21:39:21 <rortom> mh 21:39:23 <Rubidium> *cannot* 21:39:40 <Rubidium> like pathfinder settings 21:39:48 <rortom> oh, right 21:40:22 <rortom> then KISS, and lets forget this idea 21:40:33 <rortom> *keep it simple, stupid 21:40:55 <bigt0242000> lol so what would be the best way to get the server config? 21:40:56 *** Lobster__ [Lobster@dslb-088-073-235-173.pools.arcor-ip.net] has joined #openttd 21:40:59 <Rubidium> so like it is now 21:41:04 <Rubidium> bigt0242000: ask the server owner 21:43:22 <rortom> @Rubidium: yes, its slim and nice :) 21:44:11 *** Progman [~progman@p57A1D49F.dip.t-dialin.net] has quit [Remote host closed the connection] 21:45:13 <rortom> i guess the first three versions of the gameinfo UDP packet are deprecated? 21:45:18 <rortom> or still used? 21:45:39 <Rubidium> still used 21:46:02 <rortom> ok, i will have a look 21:47:41 <Rubidium> with still used I mean: used in the last week 21:48:16 <rortom> oh, is the new format this young? 21:48:16 *** Slowpoke_ [~Lobster@dslb-088-073-227-042.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 21:50:28 <Rubidium> it's more that people still use old versions of OpenTTD 21:52:31 <rortom> yes 21:52:41 <rortom> so i should see the svn log i guess 21:59:35 *** lobster_MB [~michielbr@ip54534322.speed.planet.nl] has quit [Quit: This computer has gone to sleep] 22:00:46 *** thgerg1 [~Administr@dsl51B78951.pool.t-online.hu] has joined #openttd 22:06:41 *** thgergo [~Administr@dsl51B7A179.pool.t-online.hu] has quit [Ping timeout: 480 seconds] 22:10:00 *** thgerg1 is now known as thgergo 22:10:08 *** Lobster__ [Lobster@dslb-088-073-235-173.pools.arcor-ip.net] has quit [Quit: Verlassend] 22:17:09 *** thgergo [~Administr@dsl51B78951.pool.t-online.hu] has quit [Quit: Leaving.] 22:17:24 *** thgergo [~Administr@dsl51B78951.pool.t-online.hu] has joined #openttd 22:17:43 *** einKarl [~einKarl@91-65-196-232-dynip.superkabel.de] has quit [Remote host closed the connection] 22:19:53 *** ecke [~ecke@213.195.230.1] has joined #openttd 22:21:48 *** lobster_MB [~michielbr@ip54534322.speed.planet.nl] has joined #openttd 22:21:54 <kyevan> grah, the way it dumps you when you have network errors is annoying. 22:22:09 <kyevan> It would be nicer if it would quietly reconnect >_> 22:23:32 <Eddi|zuHause2> bad idea... really bad... 22:27:09 <kyevan> Uh, why? 22:27:25 *** Wezz6400 [~Wezz6400@145-118-111-36.fttx.bbned.nl] has quit [Quit: brb, reboot] 22:27:38 <kyevan> Or, if not quietly, then just pop up a box "Network error: Reconnecting" 22:28:37 *** Wezz6400 [~Wezz6400@145-118-111-36.fttx.bbned.nl] has joined #openttd 22:33:48 *** Zahl [~Zahl@g228019160.adsl.alicedsl.de] has quit [Quit: (~_~]"] 22:35:41 *** Lakie` [~Lakie@91.84.251.149] has joined #openttd 22:39:54 *** GoneWacko [GoneWacko@86-60-147-155-dyn-dsl.ssp.fi] has quit [] 22:42:12 *** GT [~GT@adsl-dc-4664d.adsl.wanadoo.nl] has left #openttd [Kopete 0.12.7 : http://kopete.kde.org] 22:42:30 *** Lakie [~Lakie@91.84.251.149] has quit [Ping timeout: 480 seconds] 22:45:32 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 22:47:11 *** grumbel [~grumbel@i577B94BA.versanet.de] has joined #openttd 22:51:42 *** Lakie` is now known as Lakie 22:56:57 <Belugas> kyevan, what if it keeps on connecting, disconnecting, connecting, disconnecting, connecting, disconnecting, connecting, disconnec... 22:57:05 <Belugas> you've got the idea 22:57:34 <Belugas> pff... users sometimes... 22:57:38 *** mikl [~mikl@x1-6-00-14-bf-cc-78-b6.k706.webspeed.dk] has quit [Quit: mikl] 22:58:50 * Lakie decides he should use OpenTTD a little so he can be one of these users, Belugas talks about. :) 22:59:40 <Belugas> impassible! 22:59:55 <Belugas> you have a dev mentality :D 23:00:10 *** thgergo [~Administr@dsl51B78951.pool.t-online.hu] has quit [Quit: Leaving.] 23:00:21 <Lakie> Hehe 23:00:28 <rortom> lol 23:00:33 <Belugas> furthermore, if ever there is something bothering you, 9 out of 10 chances you'll provide a patch :P 23:00:40 <rortom> ^ 23:00:58 <rortom> noticed the same thin on RoR 23:01:07 * Lakie looks at OpenTTD and wonders if he should start trying to plan how to add enhancedtunnels but having the devs help him work out a clean method. 23:01:16 <rortom> could not play, as i always saw something to be patched :| 23:01:28 <Lakie> Well, I need something to do over summer to keep up my C++ skills. *hides8 23:01:54 <Lakie> And TTDpatch appears to have very little interest despite me trying to finalise the 2.5 branch. :( 23:02:06 <Belugas> want to help me with my bridge-sig stuff? 23:02:16 <Lakie> I can try? >_> 23:02:49 <Lakie> It means diving into the pathfinder and that wierd signal thing 23:03:33 <Lakie> (The former I'd have to deal with at some point anyway...) 23:03:52 <Lakie> Well, what still needs doing Belugas? :p 23:03:59 <Belugas> yup ...that is where i'm stuck 23:04:05 <rortom> :\ 23:04:12 <Belugas> signal updates and pathfinding 23:04:18 <Lakie> Hmm... 23:04:24 <Belugas> drawing is done, looks cool :) 23:04:29 <Lakie> :) 23:04:30 <Belugas> as you already know ;) 23:04:38 <Lakie> Mek could get it to draw but those, Mek fleed 23:04:46 <Lakie> fled* 23:05:11 <Belugas> too bad... 23:05:16 <Lakie> Well, signal update is done through "signal zones" or something, which SmartZ wrote? 23:05:16 <Eddi|zuHause2> the custom bridgeheads failed exactly because of the signal stuff 23:05:33 <Belugas> i remember he did some superb grid-like patch 23:05:43 <Belugas> all hte landscape was seen as just lines 23:05:54 <Belugas> Lakie, exact 23:06:13 <Lakie> I see 23:06:19 <Belugas> Eddi|zuHause2, and because Celestar got into real life a bit too much 23:06:29 <Belugas> or totally lost interest 23:06:31 <Lakie> Ae real life eats up a lot of time 23:06:34 <Lakie> Aye* 23:06:45 <Lakie> How do pathfinders work? 23:06:51 <Eddi|zuHause2> hm, that was way after it was declared a failure afaik 23:06:56 <Lakie> Are they based off a abstract base class? 23:06:59 <Eddi|zuHause2> but what do i know ;) 23:07:07 <Lakie> (Which acts as an interface)? 23:07:25 <rortom> real life is just an illusion :| 23:07:34 * Lakie deletes rortom 23:07:40 <Eddi|zuHause2> Lakie: YAPF is heavily template based 23:08:03 <Eddi|zuHause2> basically you provide a "find next tile" and a "weight current tile" function 23:08:12 <Belugas> oups... 23:08:16 <Lakie> I was wondering because if it was based off 'interfaces' (Java c# term) does that mean tile data they fetch could be different? 23:08:20 <Belugas> copy paste striked again 23:08:21 <CIA-3> OpenTTD: belugas * r13682 /trunk/src/network/network.cpp: -Codechange: -Codechange: remove a now useless variable(dih). 23:08:33 <Lakie> Ie. a common place to patch 23:08:44 <Eddi|zuHause2> yes. those two functions 23:09:02 <Lakie> I mean in OpenTTD and not having to try and alter two pathfinders 23:09:05 <Belugas> Lakie, i think it's based on abtract base class, yes 23:09:24 <Eddi|zuHause2> no, you'll have to handle YAPF and NPF separately 23:09:34 * Lakie assumes there is an interface to find landscape data? 23:09:44 <rortom> nite 23:09:45 <Lakie> Well, I mean functions 23:09:46 *** rortom [~rortom@p57B7F91E.dip.t-dialin.net] has left #openttd [] 23:09:51 <Eddi|zuHause2> *_map.h 23:10:05 <Belugas> i have built another abstract base class that tried to hide the difference between regular rail and bridges, but somehow, it fails at updating 23:10:18 <Belugas> al tough it passes the signal inclusion quite well 23:10:33 *** bigt0242000 [~bigt02420@c-67-166-215-249.hsd1.ga.comcast.net] has left #openttd [] 23:10:45 <Lakie> I was hoping for a fetch tile data which could infect 'lie' back to the pathfinders 23:10:53 <Lakie> ineffect* 23:10:55 <Eddi|zuHause2> i really don't know why we are still keeping NPF, it's double the maintenance work for very little effect 23:11:53 *** lobster_MB [~michielbr@ip54534322.speed.planet.nl] has quit [Quit: This computer has gone to sleep] 23:12:00 <Lakie> True, but maybe NPF does something YAPF foes? 23:12:53 <Eddi|zuHause2> YAPF design goal was to mimic every effect NPF has 23:13:00 <Lakie> I see 23:15:25 <Lakie> Belugas: the problem I see is you'd have to rewrite how bridges are handled? 23:15:52 <Belugas> that's what i wanted to avoid 23:15:56 <Lakie> I assume by default both pathfinders see a bridge and look for its 'end' and continue building where t go? 23:16:07 <Belugas> that's what i believe, yes 23:16:22 <Lakie> The "GetOtherTunnelBridgeEnd" function or something 23:16:29 <Belugas> thus the idea to fool the pfs and make them think they are runing on simple rails 23:16:44 <Lakie> Will this be switchable? 23:16:54 <Lakie> Ie. can be on or off? 23:16:56 <Belugas> no 23:17:02 <Belugas> why? 23:17:07 <Belugas> doe sit need to be? 23:17:38 <Lakie> Just wondering why you'd prefer spoofing compared to rewriting how it sees them 23:17:40 <Eddi|zuHause2> how about feeding a z value to the pathfinder functions? 23:18:04 <Eddi|zuHause2> so the pathfinder actually kows he's on the bridge, and does not need to be fooled? 23:18:25 <Belugas> becasuse uf the wormhole handling 23:18:39 <MorgyN> wormhole handling? 23:18:41 <Lakie> Ie. tunnels? 23:18:46 <Belugas> yeah 23:18:53 * Lakie gets some pespi 23:18:58 <Belugas> tunnels and bridges are acting the same 23:19:24 <MorgyN> I wish you could put signals in tunnels ;D 23:19:32 <Eddi|zuHause2> yes, tunnels and bridges are wormholes from a map perspective, but do they really need to be from a pathfinder perspective? 23:20:43 <Lakie> Tunnels can still be from a pathfinder 23:20:48 <Lakie> perspective* 23:21:21 <Eddi|zuHause2> not when you plan to introduce bendy tunnels ;) 23:21:26 <Lakie> After all you can't really put signals on a tunnel tile (underground) without rewriting how that works 23:21:27 <Eddi|zuHause2> (subways) 23:21:42 <Lakie> That requires reworking how to display them and such. 23:21:44 <Belugas> bendy no wy 23:22:24 <Lakie> Belugas: maybe "GetOtherTunnelBridgeEnd" should become "GetNextTunnelBridgeTileOrEnd"? 23:22:24 <Eddi|zuHause2> i'm not suggesting to try to implement that now, but you might very well plan ahead for that 23:22:26 <Belugas> Lakie, that is why i wold have loved to get my hand on the grid-like-landscape of Mek 23:22:53 <Lakie> Hmm? 23:23:03 <Lakie> Is it part of TTDpatch? 23:23:04 <Belugas> well.. with the bridge pool, it's not even a funciton, it's just... look at both ends n the bridge object :) 23:23:08 <Belugas> no 23:23:10 * Lakie doesn't remember what it is 23:24:02 <Belugas> Mek has shown me, a long time ago, some screenshots that did not painted the ground tiles, but just a grid, with each tile format been drawn 23:24:05 <Belugas> it was ... 23:24:08 <Belugas> magic :) 23:24:13 <Lakie> Well, the theory was that since bridges return a tile (even if a spoofed) it could be used to build a path over a bridge? 23:24:27 <Lakie> Wow 23:24:35 <Belugas> hem... 23:24:40 <Belugas> don't we already have that?? 23:24:41 <Lakie> Sounds awsome and really useful for somethings. 23:24:59 <Belugas> yeah, it should 23:25:08 <Lakie> Does it return the tile x in a bridge y? 23:25:08 <Belugas> just that i've got no idea on how to approach it 23:25:12 <Belugas> yes 23:25:26 <Lakie> And the pathfinder still chokes and dies on it? 23:25:41 <Belugas> i've not yet tackled the pf code 23:25:54 <Belugas> i'm still trying to make the signal updater work 23:25:57 <Eddi|zuHause2> if i remember correctly, the real signal trouble was because signal states were only checked when moving between tiles, but since bridges are wormholes, the tile is not changed until after you leave the other bridge head 23:26:02 <Lakie> Ok, signal zones is what we want currently. 23:26:07 *** nekx [~asd@0x3e42e6e6.adsl.cybercity.dk] has quit [Read error: Connection reset by peer] 23:26:27 <Lakie> I thought they were stored as a linked list? 23:28:21 <Belugas> might have some insights from SmatZ on that one.. 23:28:41 <Belugas> meanwhile, if yu excuse me, i'll have a tv evening with my wife... 23:28:47 <Belugas> see you :) 23:29:00 <Lakie> Because if they are surely just plonking the signal into that wouldn't it for the most part work (apart from obviously triggering the update). 23:29:05 <Lakie> Ok, bye Belugas. 23:29:15 <Belugas> Lakie, Eddi|zuHause2, if you wish, i'll try to send you the current diff 23:29:18 * Belugas is gone 23:29:23 <Lakie> Ok 23:36:28 *** Wezz6400 [~Wezz6400@145-118-111-36.fttx.bbned.nl] has quit [Quit: brb, reboot] 23:38:03 *** Wezz6400 [~Wezz6400@145-118-111-36.fttx.bbned.nl] has joined #openttd 23:42:26 *** lobster_MB [~michielbr@ip54534322.speed.planet.nl] has joined #openttd 23:42:33 *** ProfFrink [~proffrink@5ad1ee0e.bb.sky.com] has joined #openttd 23:45:16 *** Prof_Frink [~proffrink@5ad545fc.bb.sky.com] has quit [Ping timeout: 480 seconds] 23:45:16 *** ProfFrink is now known as Prof_Frink 23:49:50 <kyevan> Belugas: Then the player disconnects. 23:50:13 <kyevan> pff... developers sometimes... 23:52:44 <Lakie> They have their own obligations sometimes. 23:53:35 *** Dred_furst [~Dred_furs@user-54418bdb.lns1-c7.dsl.pol.co.uk] has quit [Quit: Leaving] 23:56:20 <Eddi|zuHause2> kyevan: what if the person does not look at the screen for several minutes, and only notices it after the 30th reconnect?