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00:00:51 <planetmaker> hm... Dutch: muziekset or geluidsvervangingsset ? 00:01:38 <Rubidium> I've 'fixed' that one myself 00:01:53 <planetmaker> he. 00:02:16 <glx> hmm seems I have some translation to do 00:02:21 <planetmaker> Yeah well. So you want to do the commit? Otherwise I'd push those changes to OpenMSX 00:02:21 <IPG> then, I open the Hungarian thread in General OpenTTD 00:03:19 <Rubidium> planetmaker: feel free to commit/push 00:03:27 <IPG> or to Developement? 00:03:48 <Rubidium> the german one is in general 00:04:29 <planetmaker> More people read general ;-) 00:04:58 <IPG> okay 00:05:42 <planetmaker> It helps to make some detailed proposals right away, IPG :-) 00:06:06 <IPG> ok 00:06:38 <IPG> it will be i think first a general "theres a bug fix it man" and others topic 00:07:06 <IPG> is it allowed to use own language in these topics, or only parallel, or neither? 00:07:53 <Rubidium> I think the mods are against that 00:07:55 <IPG> maybe parallel will work 00:07:57 <Yexo> where possible, use english 00:08:00 <IPG> ok 00:08:15 <Yexo> people who translate have to grasp the english too, otherwise they can't translate 00:08:55 <Zuu> Hmm, I can only think of a very very formal translation of "credits" to Swedish :-s 00:08:56 <planetmaker> Granted, translation threads in English 'feel' awkward. 00:08:57 <Yexo> and if it'd be in whatever-language-other-then-english new people will start asking questions about openttd in general in that topic, if they don't know english 00:09:25 <glx> hmm orig_dos.obg miss default origin ;) 00:09:32 <planetmaker> After all you discuss your own mother tongue in and the intricacies of that language in English 00:09:35 <Zuu> But maybe it is already used somewhere in the about-dialog :-) 00:10:00 <Rubidium> glx: you're not translating them directly in svn, are you? 00:10:21 <Rubidium> I'll add the missing default on the next flush of base set translations 00:10:32 <Eddi|zuHause> IPG: the german topic is in english, except for the actual translations 00:10:42 <IPG> ok, thanks 00:11:00 <glx> Rubidium: I'll give you a diff ;) 00:11:39 <planetmaker> Eddi|zuHause: I'm still not convinced that it helps the topic itself. But then - it's an English forum. 00:11:53 <Zuu> Hmm, "You can find it on your Transport Tycoon Deluxe CD-ROM" - it could be translated to either "den" or "det" depending on the surounding text. :-) 00:12:23 <Rubidium> it = $file 00:12:23 <Zuu> Only one of them would be the correct one. 00:12:30 <Zuu> Ok 00:13:06 <Rubidium> it's something like "$file is missing. $message" 00:13:44 *** Neon [~Neon@dslb-088-069-223-052.pools.arcor-ip.net] has quit [Quit: Something strange must have happened...] 00:15:53 *** Wizzleby [~wizzleby@pool-74-109-48-216.phlapa.east.verizon.net] has quit [Remote host closed the connection] 00:18:34 <Zuu> Thanks. 00:19:47 <Zuu> Now I'm trying to figure out how to write "please redownload from BaNaNaS" without including den/det as for eg AIs and scenarios would use different words for 'it' :-D 00:20:27 <Eddi|zuHause> add gender support for base translations! :p 00:21:14 <Rubidium> Zuu: it won't be used for AIs/scenarios; only for the base sets (graphics, sound, music) 00:21:14 <glx> crazy ;) 00:22:12 <Zuu> Good, because it is the last word in a combined word thet determines which 'it' to use and all three would end with 'package'. :-) 00:22:50 <planetmaker> Rubidium: is there a way to detect whether a base set is outdated and give the user a hint to get a newer version? 00:23:10 <planetmaker> I've seen already quite some screenshots where people use old OpenGFX with missing sprites 00:23:14 <Rubidium> not without going to banananananananananananananas 00:23:46 <Rubidium> or hardcoding versions in OpenTTD binaries 00:24:06 <planetmaker> both is... not satisfactory... hm 00:24:29 <Eddi|zuHause> make openttd home-phoning by default ;) 00:25:52 <Yexo> add a version in openttd that is increased every time new graphics gets added, then add the same number to all graphic set obg files, check for obg-version >= openttd-version 00:26:11 <Zuu> A GUI-wise blocking (but running the download asynchron from the GUI-update process) update dialog with a cancel button that show when OpenTTD starts should do it. Possible also with a confirm button before even trying to connect online. 00:26:21 <Yexo> but that'll warn every time if there is no update for the graphic set 00:26:32 <planetmaker> Bananas = Back doors And Ntwork administration Assumed. No Authorization Seeked 00:27:18 <planetmaker> :-P 00:27:31 <planetmaker> Yexo: might be an interesting idea. 00:27:50 <planetmaker> Because every additional gui sprites makes a base set look ugly at some point 00:28:48 *** Dreamxtreme [~Dreamxtre@host86-169-136-90.range86-169.btcentralplus.com] has joined #openttd 00:30:31 <IPG> http://www.tt-forums.net/viewtopic.php?f=29&t=47381 00:30:35 <IPG> I think it will be ok 00:31:01 <Rubidium> planetmaker: it'd mean releasing a new version of OpenGFX 'now' 00:31:02 <Zuu> Yexo: Sounds like something rather more doable. 00:31:22 <Yexo> Rubidium: why? 00:31:29 *** Wizzleby [~wizzleby@pool-74-109-48-216.phlapa.east.verizon.net] has joined #openttd 00:31:30 <planetmaker> Rubidium: yeah... 00:31:34 <Yexo> add a version field to obg files, default to 0 if not present 00:31:40 *** Wintersoldier [~davidclam@c-24-5-19-146.hsd1.ca.comcast.net] has joined #openttd 00:31:41 <Yexo> set openttd-version to 0 00:31:58 <Yexo> next time graphics are added the openttd-version will be 1 and current opengfx is outdated 00:31:58 <Rubidium> Yexo: but preferably people update to the most recent version, i.e. 0 is not enough 00:32:01 <planetmaker> Yexo: in case OpenTTD has a new sprite and complains. 00:32:02 *** Eddi|zuHause [~johekr@p54B77B7A.dip.t-dialin.net] has quit [] 00:32:19 *** Eddi|zuHause [~johekr@p54B77B88.dip.t-dialin.net] has joined #openttd 00:32:22 <planetmaker> It'd be bad, if then it complains and there's no 'cure' in form of a 'fixed' or updated GFX 00:32:51 *** Wizzleby [~wizzleby@pool-74-109-48-216.phlapa.east.verizon.net] has quit [Remote host closed the connection] 00:32:52 <Rubidium> and isn't it meant to 'force' the users to get the new version that contains the shade sprite? 00:32:57 <Yexo> planetmaker: it's not that bad, just assume that new graphics are only added in trunk, not in release branches 00:33:11 <planetmaker> Also true 00:33:14 <Yexo> then there is only a big problem if a release is made without opengfx being up to date 00:33:33 <planetmaker> Well, that can usually be helped to not happen 00:33:46 <Yexo> but then what is worse: having users complain they want an update but there is none of users complaining their graphics are wrong 00:33:46 <planetmaker> at least it worked for beta-1 ;-) 00:34:20 <planetmaker> good question 00:36:16 <Zuu> At least after the new base package has been released I gues it is better that the users know how to resolve the issue (update the base backage) 00:36:23 <planetmaker> both is bad, so the current situation is easier :-) 00:36:51 <Yexo> planetmaker: that was or course the worse case situation (update needed,but not yet available) 00:36:59 <Yexo> after an update is available you get the situation: 00:37:12 <Yexo> users complain about wrong graphics or get a warning they should update 00:37:16 <planetmaker> well. It will happen. At least for brief periods of time 00:37:28 <Yexo> some will then complain they don't understand to upgrade, but you'll always get stupid complains 00:37:57 <Yexo> as long as those brief periods of time are nightlies only, I don't think it's a big problem 00:38:19 <Zuu> The error message could contain wordings like that they should check for a newer version. Of course all users will wait a time and then ask. Some will wait very short time and thus be annoying. 00:38:21 <Yexo> the nightlies themself are ocasionally broken too (as in, don't even start). Not often, but it happens 00:38:34 <planetmaker> Well, yes. Having that for stable would be bad. But as said: that can be helped and worked for the first beta 00:38:56 <planetmaker> At least if the change is only one additional GUI sprite 00:39:57 <planetmaker> So... mostly I withdraw my implicit feature request ;-) - or make it only work for stable releases 00:41:04 <Rubidium> planetmaker: if (using(openttd-nightly)) use(opengfx-nightly); // problem mostly solved 00:41:23 <planetmaker> yes 00:41:46 <planetmaker> but a person might update stable and re-use and old, inappropriate opengfx 00:41:54 <planetmaker> *upgrade 00:42:12 <planetmaker> but I guesss... they should know how to use bananas 00:42:13 <Rubidium> yes, but in that case the upgrade warning should 'just' work 00:42:35 <planetmaker> yes 00:43:07 <Rubidium> although it'll be quite opengfx specific, i.e. it won't work for newer versions of OpenSFX/OpenMSX 00:43:41 <Rubidium> nor will it work when there is a massive bug in OpenGFX and you want people to update to the fixed version and nothing changed in between for OpenTTD 00:44:07 <IPG> zuu, i read your translate (base set), and i want to comment: in other languages like hungarian the whole text means a fully other thing if you not change the order of the words :) 00:44:53 <Zuu> Okay :-) 00:45:02 *** kd5pbo [~kd5pbo@adsl-99-72-2-234.dsl.hstntx.sbcglobal.net] has joined #openttd 00:45:42 *** KritiK [~Maxim@95-24-88-104.broadband.corbina.ru] has quit [Quit: Leaving] 00:45:47 <IPG> omg it's 1:45, i must go to sleep 00:45:51 <IPG> good night! 00:46:21 <PeterT> Good night 00:46:28 *** IPG [~chatzilla@daisu.martos.bme.hu] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6/20100115144158]] 00:46:43 <Zuu> Sounds like a good idea. Night 00:46:44 *** Zuu [~Zuu@c-f5f9e253.025-58-6e6b702.cust.bredbandsbolaget.se] has quit [Quit: Leaving] 00:50:38 *** kd5pbo [~kd5pbo@adsl-99-72-2-234.dsl.hstntx.sbcglobal.net] has quit [Quit: leaving] 00:52:09 <planetmaker> > nor will it work when there is a massive bug in OpenGFX and you want people to update to the fixed version and nothing changed in between for OpenTTD <-- also true. 00:52:21 <planetmaker> so... no way except phoning home. Which is out-of-question 00:58:30 <Eddi|zuHause> the versioning thing suggested does not sound bad 00:59:03 <Eddi|zuHause> every time a sprite gets added to openttd, increase the version, tell all the opengfx users that their set is outdated 00:59:40 <Eddi|zuHause> alternative: fall back to openttd[dw].grf for missing opengfx sprites 01:00:23 <Rubidium> oh... please not... 01:03:39 <CIA-2> OpenTTD: rubidium * r19234 /trunk/bin/ (8 files in 2 dirs): -Update: base set translations for French, Hungarian, Italian and Swedish 01:04:23 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: Sleep.] 01:06:15 *** Bjarni [~Bjarni@0x50a46ae9.virnxx14.dynamic.dsl.tele.dk] has quit [Quit: Leaving] 01:09:06 <aber> http://validator.w3.org/check?uri=http%3A%2F%2Fwww.openttd.org%2Fen%2F&charset=%28detect+automatically%29&doctype=Inline&group=0&accept=text%2Fhtml%2Capplication%2Fxhtml%2Bxml%2Capplication%2Fxml%3Bq%3D0.9%2C*%2F*%3Bq%3D0.8&accept-language=en-us%2Cen%3Bq%3D0.5&accept-charset=ISO-8859-1%2Cutf-8%3Bq%3D0.7%2C*%3Bq%3D0.7&user-agent=W3C_Validator%2F1.654 01:10:22 <aber> this is not as bad as Microsoft, but hey don't claim to use valid html markup 01:10:38 <PeterT> Short url is short. 01:11:02 *** Wintersoldier [~davidclam@c-24-5-19-146.hsd1.ca.comcast.net] has quit [Quit: Wintersoldier] 01:11:35 <glx> aber: some errors/warnings are just weird 01:13:24 *** Eddi|zuHause [~johekr@p54B77B88.dip.t-dialin.net] has quit [Remote host closed the connection] 01:13:44 *** Eddi|zuHause [~johekr@p54B77B88.dip.t-dialin.net] has joined #openttd 01:23:50 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 01:28:39 *** Eddi|zuHause [~johekr@p54B77B88.dip.t-dialin.net] has quit [Remote host closed the connection] 01:28:52 *** Eddi|zuHause [~johekr@p54B77B88.dip.t-dialin.net] has joined #openttd 01:30:11 <Yexo> glx: as far as I can see all are valid (although there are a lot of duplicate warnings/errors) 01:31:25 <glx> they are valid yes, but most url errors/warnings are just caused by first one :) 01:31:45 <Rubidium> solution: remove the image :) 01:33:53 *** OwenS [~oshepherd@cpc1-stkn14-2-0-cust562.11-2.cable.virginmedia.com] has quit [Remote host closed the connection] 01:35:24 <glx> reusing id is bad too :) 01:35:54 <Eddi|zuHause> solution: remove macos port :p 01:36:05 <glx> music and sound too then ;) 01:36:17 <Eddi|zuHause> i didn't look down that far... 01:37:13 <glx> a class would be better in this case 01:40:17 <glx> there are also 2 CSS errors 01:42:28 <glx> hehe all news with links to the forum are "wrong" 01:49:24 <PeterT> SmatZ: What does varioussizes.diff do? 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07:45:57 <roboboy> I plan to resurect an old PC on the weekend which is only capable of runing NT4 or 95 or older 07:47:21 *** Wizzleby [~wizzleby@pool-74-109-48-216.phlapa.east.verizon.net] has joined #openttd 07:47:25 <Terkhen> isn't DOS 7 part of Windows 95? 07:48:22 <ccfreak2k> Yes, Windows 95 and 98 had DOS "7" in it, I think. 07:50:26 <roboboy> ME had DOS 8 im not sure if 98 had it or 7 07:51:12 <roboboy> but would it be better to test it under standalone DOS or the DOS that comes with 95? 07:55:06 <Terkhen> I don't know for sure, but DOS 7 seems unofficial; I'd go with 6 07:57:43 <roboboy> ok 08:03:47 <Terkhen> I'll try OpenTTD in my old 386 some day to see what happens, it barely satisfies Transport Tycoon Deluxe requirements 08:23:08 <roboboy> where should I search to find the code that looks after the various keyboard shortcuts? 08:26:30 <Terkhen> most of them are at toolbar_gui.cpp (search for 'Q') 08:26:54 <ccfreak2k> IIRC keystrokes are sent/filtered by individual GUI elements. 08:27:10 <ccfreak2k> The toolbar catches the mosr. 08:27:57 <Terkhen> Ctrl+Click shortcuts are coded in a different way, IIRC the variable was called _ctrl_pressed 08:28:23 <roboboy> ok 08:29:18 <ccfreak2k> There's an SDL event loop in one of the files; I'd start there. 08:31:19 <roboboy> I found what I was looking for 08:31:23 <roboboy> brb 08:41:52 <roboboy> back 08:42:24 *** JVassie [~TheExile^@nelocat2.gotadsl.co.uk] has joined #openttd 08:47:47 <roboboy> lets see if I can change what ctrl s does in openttd 08:48:20 * roboboy waits for OpenTTD to build 08:54:02 <planetmaker> roboboy, it creates a screenshot ;-) At least usually 08:54:34 <roboboy> and I wanted to change it to bring up the savewindow 08:54:57 <planetmaker> hm. For me there's a difference between command+s and ctrl+s ;-) 08:55:17 <dihedral> hello 08:55:33 <planetmaker> hello-dih-ho ;-) 08:56:26 <roboboy> yey my changes worked 08:56:32 * roboboy creates a diff 08:58:54 <planetmaker> roboboy, it might be more useful to update or rather rewrite something like http://bugs.openttd.org/task/2193?string=configurable+key&project=1&search_name=&type[0]=&sev[0]=&pri[0]=&due[0]=&reported[0]=&cat[0]=&status[0]=open&percent[0]=&opened=&dev=&closed=&duedatefrom=&duedateto=&changedfrom=&changedto=&openedfrom=&openedto=&closedfrom=&closedto= 08:59:15 <SpComb^> nice 09:04:03 <roboboy> hm I could look at it, but im not fluent in C++ yet 09:05:32 <planetmaker> let me highlight the only important word: _yet_ ;-) 09:16:28 <dihedral> define 'fluent' :-P 09:25:24 <Rubidium> dihedral: !"not fluent" 09:26:04 <dihedral> !!fluent does it too... if you want to define it that way :-P 09:26:14 <dihedral> at least it would in some languages 09:26:25 <peter1138> hmzz 09:26:59 * peter1138 ponders some random data 09:27:25 <dihedral> cat /dev/random | peter1138 09:27:36 *** OwenS [~oshepherd@cpc1-stkn14-2-0-cust562.11-2.cable.virginmedia.com] has joined #openttd 09:28:31 *** Biolunar [mahdi@blfd-4db1b707.pool.mediaWays.net] has joined #openttd 09:28:32 <peter1138> doesn't work in a GetRandomBits() function :( 09:33:59 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 09:35:22 *** bartavelle [~bartavell@bartabox.banquise.net] has joined #openttd 09:38:29 *** Chrill [~chrischri@h-17-162.A149.priv.bahnhof.se] has joined #openttd 09:42:26 <OwenS> Grr 09:42:30 <OwenS> Why must people make docxs? :( 09:42:49 <dihedral> :-P 09:42:55 <Noldo> because their office version pushes them to 09:43:11 <Rubidium> OwenS: to show everyone that they have folded for MS' ribbon crap 09:43:14 <CIA-2> OpenTTD: peter1138 * r19235 /trunk/src/newgrf_railtype.cpp: -Add: [NewGRF] Add 2 bits of pseudo-random data for rail types, based on tile location. 09:43:21 <OwenS> They're a pain to open because everthing goes "Ooh! This is a zip file" (At least ODF is recognized widely now) 09:58:25 *** Neon [~Neon@dslb-088-069-223-052.pools.arcor-ip.net] has joined #openttd 10:27:24 *** kannerke [~pvandenb@83.101.79.92] has joined #openttd 10:28:18 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 10:35:43 *** welshdragon [~markmac@147.143.254.214] has joined #openttd 10:35:48 *** welshdragon [~markmac@147.143.254.214] has quit [Remote host closed the connection] 10:40:37 *** lugo [~lugo@mgdb-4db8c694.pool.mediaWays.net] has joined #openttd 10:45:38 *** Chrill [~chrischri@h-17-162.A149.priv.bahnhof.se] has quit [] 10:45:52 *** OwenS [~oshepherd@cpc1-stkn14-2-0-cust562.11-2.cable.virginmedia.com] has quit [Remote host closed the connection] 10:54:59 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 11:04:58 *** Peping [~Peping@vorsila.cgym-kh.cz] has joined #openttd 11:05:05 <Peping> hi :) 11:06:24 <Peping> I'm quite new to the idea of playing OpenTTD on my cellphone. Are there actually any (even unofficial) builds of Openttd for Windows Mobile? 11:06:37 <peter1138> no 11:06:44 <peter1138> oh, including unofficial, probably 11:07:09 <Rubidium> wasn't there like an ancient version? 11:07:18 <Rubidium> ancient as in five year-ish old 11:07:50 <Peping> I know about 0.6.0 for WinCE. What about 1.0.0? Has anybody announced that he'll build it form WinCE? 11:09:17 <Rubidium> not here at least 11:09:41 <Peping> oh.. Thanks anyway.. 11:17:51 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 11:17:59 *** bartavelle [~bartavell@bartabox.banquise.net] has quit [Ping timeout: 480 seconds] 11:18:29 <roboboy> hello 11:18:39 <PeterT> Hello roboboy 11:20:17 * roboboy wonders if DJGPP will run under DOSBox and compile OpenTTD under DOSBox 11:20:58 *** KenjiE20 [~KenjiE20@92.17.249.21] has joined #openttd 11:22:35 <roboboy> well its likely on Sunday I will have to compile OpenTTD for DOS myself anyway 11:26:43 <peter1138> roboboy, why wouldn't it work? it's made for dos... 11:27:05 <peter1138> although i dunno if it will actually compile openttd :) 11:28:42 <roboboy> DOSBox might not implement all the bits of DOS a compiler needs as DOSBox is aimed at games (Yes I know Windows 3.11 will run under DOSBox) 11:28:45 <roboboy> brb 11:29:13 <peter1138> no, dosbox just emulates a dos-based pc 11:29:20 <peter1138> a compiler won't need anything special 11:33:09 <peter1138> go on roboboy... http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=260557178793 11:35:24 *** Peping [~Peping@vorsila.cgym-kh.cz] has quit [Quit: http://irc2go.com/] 11:37:21 *** bartavelle [~bartavell@bartabox.banquise.net] has joined #openttd 11:37:26 *** a1270 [~Cheese@72-24-233-98.cpe.cableone.net] has quit [Remote host closed the connection] 11:45:59 <CIA-2> OpenTTD: yexo * r19236 /trunk/src/misc/binaryheap.hpp: -Codechange: move method code into class definition (skidd13) 11:46:33 <CIA-2> OpenTTD: yexo * r19237 /trunk/src/misc/binaryheap.hpp: -Codechange: use types directly and prefer uint instead of int (skidd13) 11:46:54 <PeterT> Where is this skidd13 person? 11:46:54 <CIA-2> OpenTTD: yexo * r19238 /trunk/src/misc/binaryheap.hpp: -Codechange: Unify the HeapifyDown code (skidd13) 11:47:30 <CIA-2> OpenTTD: yexo * r19239 /trunk/src/misc/binaryheap.hpp: -Cleanup: Move the HeapifyDown code into its own method (skidd13) 11:47:56 <CIA-2> OpenTTD: yexo * r19240 /trunk/src/misc/binaryheap.hpp: -Codechange: Unify HeapifyUp code (skidd13) 11:48:21 <CIA-2> OpenTTD: yexo * r19241 /trunk/src/misc/binaryheap.hpp: -Cleanup: Move the HeapifyUp code into its own method (skidd13) 11:49:02 <CIA-2> OpenTTD: yexo * r19242 /trunk/src/ (misc/binaryheap.hpp pathfinder/yapf/nodelist.hpp): 11:49:02 <CIA-2> OpenTTD: -Codechange: Perfer pointer instead of reference (skidd13) 11:49:02 <CIA-2> OpenTTD: -Cleanup: merge PopHead() and RemoveHead() into Shift() 11:49:29 <CIA-2> OpenTTD: yexo * r19243 /trunk/src/misc/binaryheap.hpp: -Codechange: rename var's to fit better to common style (skidd13) 11:49:42 <PeterT> Commit spree 11:50:42 <CIA-2> OpenTTD: yexo * r19244 /trunk/src/misc/binaryheap.hpp: -Codechange: Remove function call if consistency-check is not used (skidd13) 11:51:10 <CIA-2> OpenTTD: yexo * r19245 /trunk/src/misc/binaryheap.hpp: -Codechange: apply coding style to binary heap (skidd13) 11:51:50 <CIA-2> OpenTTD: yexo * r19246 /trunk/src/misc/binaryheap.hpp: -Doc: CBinaryHeapT (skidd13) 11:52:17 <CIA-2> OpenTTD: yexo * r19247 /trunk/src/ (misc/binaryheap.hpp pathfinder/yapf/nodelist.hpp): -Codechange: Rename methods to fit better to common style (skidd13) 11:53:47 * roboboy skips setting DJGPP up 11:54:09 <roboboy> I shall look for other more likely easier routes 11:57:46 <dihedral> Yexo: where did that come from? 11:57:51 <dihedral> have not seen skidd in a long time.... 11:57:59 <roboboy> neither 11:58:09 <Yexo> @fs 3461 11:58:09 <DorpsGek> Yexo: http://bugs.openttd.org/task/3461 11:58:17 <dihedral> ah 11:58:33 <Yexo> skidd has been busy lately 11:58:47 <dihedral> i thought he left openttd.... for studies 12:00:35 <peter1138> is there any nice openssl gui tool? i need to make a key and request, and i always forget the command line options... 12:01:22 *** tokai [~tokai@port-92-195-5-64.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 12:01:27 <roboboy> puttygen? 12:02:24 <peter1138> that does not generate ssl keys 12:02:45 *** heffer [~felix@mue-88-130-80-093.dsl.tropolys.de] has joined #openttd 12:03:37 *** tokai [~tokai@port-92-195-118-49.dynamic.qsc.de] has joined #openttd 12:03:40 *** mode/#openttd [+v tokai] by ChanServ 12:07:48 <planetmaker> http://dev.openttdcoop.org/projects/home/wiki/Setting_up_SSH_(Windows) <-- I think it does, peter1138 12:08:04 <SpComb^> why are the ships/harbors in Settlers II so buggy :( 12:09:00 <Noldo> in what way? 12:09:18 <SpComb^> all my far too rare soldiers just walk back and forth between harbors, and the ships just drive around empty 95% of the time 12:09:31 <peter1138> planetmaker, why do you think it does? 12:09:41 <Ammler> peter1138: webmin or the tool from the authorization 12:09:54 <planetmaker> peter1138, as l=h ;-) nvm 12:10:19 <peter1138> webmin? fuck off. 12:10:24 <peter1138> "tool from the authorization" ... bit vague 12:10:47 *** oskari89 [~oskari89@212-149-205-119.bb.dnainternet.fi] has joined #openttd 12:10:51 *** bartavel` [~bartavell@sd-18002.dedibox.fr] has joined #openttd 12:11:42 *** bartavelle [~bartavell@bartabox.banquise.net] has quit [Quit: Coyote finally caught me] 12:11:49 <Ammler> I mean, those companies, which certs your keys do also mostly support nice generation of those... 12:15:03 <Rubidium> roboboy: http://rbijker.net/openttd/needs_some_modifications.png 12:16:21 <dihedral> yikes - that looks like skidd did do a lot in the last few weeks 12:27:58 <roboboy> what is the best way for me to compile OpenTTD for DOS? build a cross compiler under Mingw? 12:31:27 <dihedral> where will the r20k party be? 12:31:40 <peter1138> your house 12:31:57 <dihedral> depends 12:32:03 <Rubidium> dihedral: at pm's 12:32:05 <dihedral> if my dad is still ... there .... then no 12:32:16 <dihedral> also a good option 12:32:18 <dihedral> :-P 12:32:41 <Rubidium> oh, and for what it's worth... opengfx does not work out-of-the-box on DOS 12:32:51 <dihedral> :-P 12:36:13 <roboboy> ok 12:36:24 <roboboy> I wonder why? 12:36:34 *** IPG [~chatzilla@daisu.martos.bme.hu] has joined #openttd 12:36:38 <orudge> OpenTTD for DOS :) 12:36:52 * orudge probably still has his hacky patches somewhere to get networking working via WaTTCP 12:38:35 * dihedral only knows WaTTheFuck 12:38:49 <orudge> http://www.erickengelke.com/wattcp/ 12:39:12 <Rubidium> though I kinda abandoned the DOS port because 'we' couldn't get it to work on real hardware 12:39:13 <orudge> I recall running a server on FreeDOS which I could happily connect to from other machines 12:39:16 *** heffer [~felix@mue-88-130-80-093.dsl.tropolys.de] has quit [Quit: heffer] 12:39:18 <orudge> it was a little slow alas 12:40:03 <orudge> Rubidium: hmm, Allegro issues I guess? At least, I tend to find getting high-res games, etc, to work on real machines to be quite a challenge if you don't have a suitably old graphics card 12:40:26 <Rubidium> orudge: yeah 12:40:34 <roboboy> well i'm likely to be setting up an old PC with DOS on it on Sunday 12:40:55 <roboboy> the machine came with Win98 on it 12:41:14 <roboboy> ill have to hunt graphics card drivers though 12:43:50 *** Goulp [~Goulp@ip163.opsio.fr] has joined #openttd 12:49:57 <planetmaker> <Rubidium> dihedral: at pm's <-- do you know by heart the current commit count? 12:50:36 <Rubidium> 19247+975? :) 12:50:44 <planetmaker> :-P 12:50:53 <planetmaker> s/count/rate/ ;-) 12:51:19 <Rubidium> 73 last week, 300 last month 12:51:22 <planetmaker> 975 is the offset of the current svn repo, right? hm... :-) 12:51:48 <planetmaker> so about two months, 1st April ;-) 12:53:11 <Rubidium> april first is in 5 weeks 12:53:20 <planetmaker> err... yes. 12:53:24 <planetmaker> 1st May :-) 12:53:38 <Yexo> +- 10 per day, so 1st april we'll be around r19600 12:54:05 <planetmaker> so... yes :-) Feel invited for the 20k party :-) 12:54:11 <planetmaker> weekend 1st May 12:54:53 <planetmaker> The Dutch invasion ;-) 12:54:53 <roboboy> what is the best way for me to compile OpenTTD for DOS? build a cross compiler under Mingw? 12:56:05 <Rubidium> roboboy: I don't know what the best way is; ask DJ. I'm cross-compiling from Linux 12:56:13 <roboboy> ok 12:56:29 *** Rhamphoryncus [~rhamph@d198-53-213-246.abhsia.telus.net] has quit [Quit: Rhamphoryncus] 12:58:39 <orudge> roboboy: in theory you should just be able to download and install DJGPP, although you'll want to install a more comprehensive UNIX-like environment 12:58:47 <orudge> all of which can be found on the DJGPP site 12:58:58 <orudge> I think last time I built OpenTTD for DOS though, I also cross-compiled via Linux though 13:00:27 <peter1138> shouldn't be hard to just grab the bits and try it 13:01:31 * orudge grabs peter1138's bits and tries it 13:01:32 <Rubidium> yup, it's like 20-30 minutes work for downloading a complete i386 chroot + the required binaries/libraries 13:03:27 *** Forgetful_Lion [HydraIRC@CPE-121-208-195-54.szxk1.cha.bigpond.net.au] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Po-ta-to, boil em, mash em, stick em in a stew.] 13:04:00 <supdood> is it possible to play a multiplayer game with ai? 13:04:09 <Rubidium> yes 13:05:25 <Eddi|zuHause> <SpComb^> why are the ships/harbors in Settlers II so buggy :( <-- they reworked ships for S2 TNG 13:05:45 <Forked> too bad about the new DRM in settlers 7.. 13:06:12 <CIA-2> OpenTTD: rubidium * r19248 /trunk/src/ (fileio.cpp stdafx.h): -Fix: DOS 'port' did not compile anymore 13:09:32 <Eddi|zuHause> Forked: let's hope they'll go down because of that... 13:09:51 <supdood> Rubidium: how? :) 13:11:46 *** glx [glx@2a01:e35:2f59:c7c0:490c:568e:408d:9c89] has joined #openttd 13:11:49 *** mode/#openttd [+v glx] by ChanServ 13:12:04 <Rubidium> supdood: start_ai 13:12:42 <dihedral> 13:54 < planetmaker> so... yes :-) Feel invited for the 20k party :-) 13:12:48 <dihedral> sure about that? 13:12:57 <dihedral> shall we write that into tt-forums? :-D 13:13:05 <planetmaker> :-D 13:13:39 <planetmaker> I know that my flat has not unlimited space ;-) 13:14:43 <Eddi|zuHause> i'd be more worried about the parking space for the caravans :p 13:14:46 <planetmaker> the big unknown on a general announcement is the amount of people 13:14:50 <dihedral> well - at least i see no hindereance as to why not :-P 13:14:58 <planetmaker> haha @ Eddi|zuHause 13:15:10 <planetmaker> I'll let them part at 'versity 13:15:14 <planetmaker> it's not too far. 13:15:25 <dihedral> part? :-P 13:15:33 <Rubidium> s/t/k/? 13:15:34 <planetmaker> *park ;-) 13:20:22 * roboboy installs linux in Virtual PC 13:22:11 <Rubidium> http://rbijker.net/openttd/openttd-r19248-DOS.zip <- still needs the data files and such; if you use OpenGFX fix the file names (no long filename support!) 13:22:26 <Rubidium> though it works (for what I could test) in dosbox 13:23:16 <roboboy> thankyou 13:32:12 <planetmaker> he... too long filenames 13:32:17 <planetmaker> I haven't seen that in long ;-) 13:38:22 <SpComb^> Eddi|zuHause: more stupid ships: http://yzzrt.qmsk.net/~terom/stuff/harbor_ship.png 13:38:42 <SpComb^> there used to be a harbor there, but the ship got stuck and my soldiers kept going there to turn around, so I removed it 13:38:46 <SpComb^> and the ship stays 13:39:14 <SpComb^> it's annoying because S2 is pretty bug-free otherwise 13:39:45 <roboboy> it seems to be stuck in fast forward 13:40:11 <Eddi|zuHause> SpComb^: is that supposed to be an "expedition"? 13:42:33 <roboboy> brb 13:47:35 <roboboy> back 13:49:08 <Eddi|zuHause> hm... how can canadian station set detect presence of dutch catenary, when dutch catenary is loaded as static grf? 13:52:39 <SmatZ> in multiplayer? 13:57:16 <Ammler> Eddi|zuHause: and multiplayer? 13:57:26 <Eddi|zuHause> in single player 13:58:37 <glx> Eddi|zuHause: it's loaded so detectable 13:58:40 <Ammler> SmatZ: obviously ;-) 13:58:45 <glx> static or not doesn't matter 13:58:58 *** Yexo_ [~Yexo@38-88-ftth.onsneteindhoven.nl] has joined #openttd 13:59:04 <Rubidium> actually, in MP trying to detect a static NewGRF means the static NewGRF gets disabled 13:59:06 *** Yexo is now known as Guest577 13:59:06 *** Yexo_ is now known as Yexo 13:59:07 <SmatZ> hello Yexo 13:59:14 <Yexo> hello again 13:59:31 <Eddi|zuHause> ah, so it works completely different from what i imagined... 14:05:54 *** Guest577 [~Yexo@38-88-ftth.onsneteindhoven.nl] has quit [Ping timeout: 480 seconds] 14:10:10 <CIA-2> OpenTTD: smatz * r19249 /trunk/src/ (ai/api/ai_road.cpp road_cmd.cpp): -Fix [FS#3642](r18803): start and end tiles were swapped in CMD_REMOVE_LONG_ROAD 14:14:03 *** aber [~Adium@gb049.stw.stud.uni-saarland.de] has joined #openttd 14:14:18 *** aber [~Adium@gb049.stw.stud.uni-saarland.de] has quit [] 14:18:11 *** Terkhen [~Terkhen@82.68.220.87.dynamic.jazztel.es] has quit [Quit: ...] 14:20:54 *** aber [~Adium@gb049.stw.stud.uni-saarland.de] has joined #openttd 14:23:11 *** kannerke [~pvandenb@83.101.79.92] has quit [Remote host closed the connection] 14:27:23 *** tokai [~tokai@port-92-195-118-49.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 14:29:41 *** tokai [~tokai@port-92-195-50-250.dynamic.qsc.de] has joined #openttd 14:29:44 *** mode/#openttd [+v tokai] by ChanServ 14:36:53 *** Progman [~progman@p57A1B5EE.dip.t-dialin.net] has joined #openttd 14:37:16 *** jpm_ [~pekka@kone.suomen4g.fi] has joined #openttd 14:37:33 *** jpm [~pekka@kone.suomen4g.fi] has quit [Ping timeout: 480 seconds] 14:38:12 <Belugas> hello 14:39:36 *** glx_ [glx@2a01:e35:2f59:c7c0:490c:568e:408d:9c89] has joined #openttd 14:39:39 *** mode/#openttd [+v glx_] by ChanServ 14:41:05 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 14:45:49 *** glx [glx@2a01:e35:2f59:c7c0:490c:568e:408d:9c89] has quit [Ping timeout: 480 seconds] 14:51:00 *** Frankr [~chatzilla@nas46-122.york.ac.uk] has joined #openttd 14:53:34 <CIA-2> OpenTTD: rubidium * r19250 /trunk/src/window.cpp: -Fix [FS#3643]: with RTL languages clicking a horizontal scrollbar that could not scroll could cause a crash 14:57:04 *** Coco-Banana-Man [~Stephan.D@p5B2DBC33.dip.t-dialin.net] has joined #openttd 14:59:07 *** Frankr is now known as Guest585 14:59:09 *** Frankr [~chatzilla@nas46-122.york.ac.uk] has joined #openttd 15:05:54 *** Guest585 [~chatzilla@nas46-122.york.ac.uk] has quit [Ping timeout: 480 seconds] 15:27:35 *** devilsadvocate [~devilsadv@202.3.77.159] has joined #openttd 15:32:20 *** bryjen [~bryjen@63.147.94.149] has joined #openttd 15:33:23 *** heffer [~felix@mue-88-130-122-065.dsl.tropolys.de] has joined #openttd 15:54:53 <CIA-2> OpenTTD: yexo * r19251 /trunk/src/ (newgrf.cpp newgrf_config.cpp newgrf_config.h): 15:54:53 <CIA-2> OpenTTD: -Codechange: add a contructor to GRFError and use it to allocating errors more uniform. 15:54:53 <CIA-2> OpenTTD: -Fix: some grf error messages didn't free the previous error messages, creating a memory leak 15:57:48 <U1> I guess this question comes up alot but is there any way to get airports with greater bandwith? 15:58:24 <Rubidium> newairports! (don't know how finished it is though) 15:58:32 <U1> oh? 15:58:37 <U1> didnt know 15:58:49 <U1> heard it was a pain with the pathfinding on the tarmac 15:59:16 <Eddi|zuHause> that is done by predefined state machines 15:59:16 *** Frankr is now known as Guest593 15:59:17 *** Frankr [~chatzilla@nas46-122.york.ac.uk] has joined #openttd 15:59:24 <Eddi|zuHause> defined by the GRF 15:59:29 <U1> ah allright 15:59:44 <U1> Rubidium: but thanks, ill check it out :) 15:59:47 <Eddi|zuHause> but like Rubidium said, it's still unfinished 15:59:59 <U1> i think ill check it out anyway, im a sucker for airplanes 16:00:34 <Yexo> as user it's currently worthless 16:00:53 <Yexo> there are no aircraft grfs yet with a big capacity, and the spec will most likely change 16:01:08 <U1> oh ok 16:03:05 <U1> the zepelin bay looks awesome tho 16:04:07 <Yexo> which one? 16:04:10 <U1> http://www.pikkarail.com/ttd/skylift_ring_anim.gif 16:04:18 <Yexo> ah, yes 16:04:22 <Yexo> but that one isn't coded yet 16:04:38 <U1> i like where its heading :) 16:05:54 *** Guest593 [~chatzilla@nas46-122.york.ac.uk] has quit [Ping timeout: 480 seconds] 16:08:48 <U1> oh cool. public airports seems nice 16:09:14 *** glx_ is now known as glx 16:12:35 <Ammler> but those blimps are like helicopters or is that also new feature with newairports? 16:14:11 *** Benny [~Benny@155.81-167-86.customer.lyse.net] has joined #openttd 16:14:33 <Benny> I've forgotten how to set game settings with rcon again... 16:15:04 <Benny> rcon *pass* set setting raw_industry_construction 1 doesnt work 16:15:36 <Benny> rcon *pass* set 'setting raw_industry_construction 1' doesn't work either 16:15:44 <glx> and with " ? 16:15:52 <U1> you dont need set 16:15:55 <Benny> no, doesnt work 16:16:01 <U1> just rcon *pass* <command> 16:16:05 <Benny> okay ill check 16:16:10 <glx> "<command>" indeed 16:16:11 <U1> "<command>" pass 16:16:13 <U1> yes 16:16:40 <Benny> wait what? password after the command? 16:16:46 <glx> no :) 16:16:47 <U1> no 16:16:54 <glx> rcon pass "command" 16:16:56 <U1> rcon *pass* "<command>" 16:17:02 <Benny> and the value? 16:17:06 <Benny> inside or outside 16:17:09 <U1> within the " " 16:17:10 <Benny> ok 16:17:11 <glx> part of command 16:17:19 <U1> so 16:17:28 <Benny> error, command or variable not found 16:17:31 <U1> rcon pass "setting raw_indystry_constryction 1" 16:17:32 <Benny> o_O 16:17:37 <Benny> oh right 16:17:57 <U1> +typo 16:17:58 <U1> :P 16:18:03 <Benny> ok, thanks a lot :D 16:18:07 <U1> np :) 16:18:09 <U1> glad i could help 16:18:29 <Benny> well i g2g again 16:18:30 *** Benny [~Benny@155.81-167-86.customer.lyse.net] has left #openttd [] 16:20:47 *** Chrill [~chrischri@h-17-162.A149.priv.bahnhof.se] has joined #openttd 16:20:59 *** frosch123 [~frosch@frnk-590f4a65.pool.mediaWays.net] has joined #openttd 16:21:36 *** jpm [~pekka@kone.suomen4g.fi] has joined #openttd 16:28:08 *** jpm_ [~pekka@kone.suomen4g.fi] has quit [Ping timeout: 480 seconds] 16:38:09 *** Pikka [PikkaBird@CPE-58-173-248-50.szxn1.cha.bigpond.net.au] has quit [] 16:43:47 *** Gargami is now known as Gar`zzz 17:13:07 <SpComb^> hmm, the sixth roman campgin mission is a little more tricky 17:13:27 <SpComb^> because they actually attack you first :o 17:14:05 <Noldo> 4. was the one with ships for the first time? 17:14:33 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd 17:16:31 *** Goulp [~Goulp@ip163.opsio.fr] has quit [Quit: PACKET_SERVER_SHUTDOWN] 17:22:33 *** heffer [~felix@mue-88-130-122-065.dsl.tropolys.de] has quit [Quit: heffer] 17:23:40 <Eddi|zuHause> in S2TNG they reworked the missions a bit, because they removed the vikings 17:26:51 *** OwenS [~oshepherd@cpc1-stkn14-2-0-cust562.11-2.cable.virginmedia.com] has joined #openttd 17:27:10 <peter1138> surprising, drivers for my wacom tablet are still developed 17:27:19 *** welshdragon [~markmac@147.143.254.214] has joined #openttd 17:28:12 <peter1138> http://xkcd.com/352 17:28:34 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has joined #openttd 17:28:53 <peter1138> er, whoops, didn't mean to place that 17:28:56 <peter1138> PASTE 17:39:10 *** rhaeder [~quix0r@dslb-094-221-147-049.pools.arcor-ip.net] has joined #openttd 17:46:13 <SpComb^> Noldo: yes, chapters 1-4 are tutorials, 5 onwards is more challenging 17:49:06 <Noldo> ok 18:15:35 *** Muxy [~Muxy@main.goulp.net] has quit [Quit: PACKET_CLIENT_QUIT] 18:17:13 *** Chrill [~chrischri@h-17-162.A149.priv.bahnhof.se] has quit [] 18:21:55 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 18:21:58 *** Fast2 [~Fast2@p57AF85CA.dip0.t-ipconnect.de] has joined #openttd 18:22:59 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 18:23:51 *** ptr_ [~peter@c213-89-142-224.bredband.comhem.se] has joined #openttd 18:27:07 <CIA-2> OpenTTD: rubidium * r19252 /trunk/src/console.cpp: -Fix [FS#3639]: writing (console) output to a file failed on Windows if the date would not be logged. 18:33:18 *** Muxy [~Muxy@main.goulp.net] has joined #openttd 18:38:19 *** Chillosophy [~fu@195-241-120-76.ip.telfort.nl] has joined #openttd 18:42:49 *** frosch123 [~frosch@frnk-590f4a65.pool.mediaWays.net] has quit [Remote host closed the connection] 18:44:47 *** andythenorth [~andytheno@salieri.openttdcoop.org] has quit [Quit: Bye - http://dev.openttdcoop.org] 18:44:47 *** Hirundo [~Hirundo@salieri.openttdcoop.org] has quit [Quit: Bye - http.//dev.openttdcoop.org] 18:44:47 *** Ammler [~ammler@salieri.openttdcoop.org] has quit [Quit: gone...] 18:44:51 *** heffer [~felix@static-87-78-98-150.netcologne.de] has joined #openttd 18:46:25 <CIA-2> OpenTTD: translators * r19253 /trunk/src/lang/ (20 files): (log message trimmed) 18:46:25 <CIA-2> OpenTTD: -Update from WebTranslator v3.0: 18:46:25 <CIA-2> OpenTTD: afrikaans - 1 changes by Kayos 18:46:25 <CIA-2> OpenTTD: traditional_chinese - 5 changes by Kwokfu 18:46:25 <CIA-2> OpenTTD: croatian - 8 changes by VoyagerOne 18:46:27 <CIA-2> OpenTTD: czech - 2 changes by SmatZ 18:46:27 <CIA-2> OpenTTD: danish - 21 changes by beruic, silentStatic 18:46:34 *** Zuu [~Zuu@c-f5f9e253.025-58-6e6b702.cust.bredbandsbolaget.se] has joined #openttd 18:46:35 *** Hirundo [~Hirundo@62.75.156.145] has joined #openttd 18:48:09 *** Ammler [~ammler@salieri.openttdcoop.org] has joined #openttd 18:48:49 *** andythenorth [~andytheno@salieri.openttdcoop.org] has joined #openttd 18:49:54 <Belugas> PASTA! 18:49:56 <Belugas> mieum 18:49:59 <Belugas> mium 18:52:17 <planetmaker> hm... how do I go there: I have a list of files (which reside in my current dir and sub dirs) and I want to copy the whole thing in a sub dir of my current working dir. 18:52:38 <planetmaker> cp -r $filelist directory 18:52:41 <planetmaker> doesn't work... 18:53:34 <Belugas> i'd grab a mouse to do that 18:53:39 <Belugas> but i'm a mouse guy 18:53:45 <planetmaker> filelist = `hg st -A | grep -v '? ' | grep -v 'I '` 18:53:47 <Belugas> that must be why i have a cat :S 18:54:01 <planetmaker> Belugas, yes, but... that's not a good use in a makefile ;-) 18:55:09 <Belugas> mmh... right... 18:56:37 <planetmaker> hm... I need a list of dirs, first create the dirs, then it would work... 18:57:22 <Zuu> I sometimes use -R for recrusive copy, though I don't remember the difference now. :-) 18:57:39 <planetmaker> the man page tells me it's synonymous 18:58:36 <OwenS> -R tends to be more widely accepted 19:06:37 <Eddi|zuHause> is there a version of TBRS for the NARS-style "narrow" rails? 19:06:40 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has joined #openttd 19:12:03 <Eddi|zuHause> planetmaker: for i in $(hg st -A | grep -v '? ' | grep -v 'I ' | cut -f2 -d' '); do dirname $i; done | sort | uniq <--- for the dirnames 19:12:03 *** Muxy [~Muxy@main.goulp.net] has quit [Remote host closed the connection] 19:12:38 *** Muxy [~Muxy@main.goulp.net] has joined #openttd 19:15:57 *** Terkhen [~Terkhen@143.68.220.87.dynamic.jazztel.es] has joined #openttd 19:19:46 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has joined #openttd 19:27:14 *** dihedral [~dih@vs241204.vserver.de] has quit [Quit: knock knock - gone] 19:27:16 *** dihedral [~dih@vs241204.vserver.de] has joined #openttd 19:27:26 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has quit [Quit: oO] 19:28:26 *** snorre [~snorre@c692BBF51.dhcp.bluecom.no] has joined #openttd 19:29:23 *** APTX_ [~APTX@chello089076052083.chello.pl] has joined #openttd 19:30:15 *** snorre_ [~snorre@c692BBF51.dhcp.bluecom.no] has quit [Ping timeout: 480 seconds] 19:31:55 *** APTX [~APTX@chello089076052083.chello.pl] has quit [Ping timeout: 480 seconds] 19:33:03 *** tokai [~tokai@port-92-195-50-250.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 19:35:19 *** tokai [~tokai@port-92-195-76-86.dynamic.qsc.de] has joined #openttd 19:35:22 *** mode/#openttd [+v tokai] by ChanServ 19:39:38 <Eddi|zuHause> when the cat follows the mouse cursor with his eyes, i sometimes fear he will jump at the screen... 19:40:06 <__ln__> useless use of cat 19:40:35 *** APTX [~APTX@chello089076052083.chello.pl] has joined #openttd 19:40:41 <aber> Historic versions of the cp utility had a -r option. This implementation 19:40:41 <aber> supports that option, however, its behavior is different from historical 19:40:41 <aber> FreeBSD behavior. Use of this option is strongly discouraged as the 19:40:41 <aber> behavior is implementation-dependent. 19:41:25 *** APTX_ [~APTX@chello089076052083.chello.pl] has quit [Ping timeout: 480 seconds] 19:46:40 <planetmaker> Eddi|zuHause, thanks :-) That will do the trick :-) 19:47:00 <planetmaker> (I know with a bit of delay, was afk :-P ) 19:53:22 <Belugas> delay? someone mentionned a delay? I WANT MY GUIT AND MY DELAY!!!! 19:56:57 *** zephyris [~chatzilla@cpc1-oxfd18-2-0-cust689.4-3.cable.virginmedia.com] has joined #openttd 19:58:35 * planetmaker wants a certain person's music as midi files 19:59:39 <Belugas> a certain other person told me about the wish of someone else of bloody midi files 19:59:53 <planetmaker> :-D 19:59:56 <Belugas> and... let say... it's quite not possible... 19:59:58 <Belugas> sorry :( 20:00:03 <planetmaker> so I was told :-( 20:00:21 <Belugas> i cannot make my parts midi files, not to mention the effects i'm using 20:00:23 <CIA-2> OpenTTD: yexo * r19254 /trunk/src/ (newgrf_config.cpp newgrf_text.cpp): -Codechange: simplify newgrf text code by introducing a few helper functions 20:00:31 <Belugas> even peter's parts might be hard to 20:00:40 <Belugas> plus... those are all imporvisations 20:00:51 <planetmaker> well, no worries :-) it seems some people caught a bit fire. Which is nice to see 20:00:56 <Belugas> imagine.. we'd had to reperfomr it all, using who knows what 20:01:18 <Belugas> good old mp3s/ogg ;) 20:01:22 <planetmaker> Belugas, why re-perform? Just play away and then pick what is good ;-) 20:01:30 <planetmaker> That was my initial idea behind the question 20:01:30 <Belugas> mmh... 20:01:32 <Belugas> EVERYTHING! 20:01:36 <planetmaker> :-D 20:01:37 <planetmaker> Sure 20:01:44 <planetmaker> But not everything would possibly fit the topic 20:01:53 <Belugas> honestly? none wold, i' 20:01:54 <Belugas> m sure 20:02:09 <Belugas> we're all but jazzy :D 20:02:24 <planetmaker> yes, so? Does it all HAVE to be jazz? 20:02:29 <Belugas> granted 20:02:49 <planetmaker> I'm quite ready to also accept other style. 20:04:45 <Belugas> opened mind :) 20:05:18 <planetmaker> :-) 20:05:23 <peter1138> hey, i know what 20:05:33 <peter1138> we could wire up the live stream to the in game player 20:05:39 <peter1138> then we have to play music 24/7 20:05:42 <CIA-2> OpenTTD: yexo * r19255 /trunk/src/ (15 files in 4 dirs): -Codechange: encapsulate GRFIdentifier in GRFConfig instead of subclassing it 20:05:44 <planetmaker> :-D 20:06:24 <CIA-2> OpenTTD: yexo * r19256 /trunk/src/ (7 files in 3 dirs): -Codechange: use a constructor/destructor for GRFConfig to make sure all members are properly initialized 20:06:37 *** heffer [~felix@static-87-78-98-150.netcologne.de] has quit [Quit: heffer] 20:06:43 <Belugas> not a bad idea :) 20:11:39 *** heffer [~felix@static-87-78-98-150.netcologne.de] has joined #openttd 20:13:12 *** Sacro [~ben@150.237.48.99] has quit [Quit: leaving] 20:13:14 *** Shapeshifter [~Shapeshif@saskatoon.icu.uzh.ch] has left #openttd [] 20:13:16 *** Sacro [~ben@150.237.48.99] has joined #openttd 20:17:46 *** zephyris [~chatzilla@cpc1-oxfd18-2-0-cust689.4-3.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 20:28:28 *** heffer [~felix@static-87-78-98-150.netcologne.de] has quit [Quit: heffer] 20:37:59 *** valhallasw [~valhallas@s55928dd9.adsl.wanadoo.nl] has joined #openttd 20:40:27 *** Progman [~progman@p57A1B5EE.dip.t-dialin.net] has quit [Remote host closed the connection] 20:41:11 *** ajmiles2 [~aj@78-86-188-187.zone2.bethere.co.uk] has joined #openttd 20:45:09 *** sulai [~Miranda@p5B2B3DB3.dip.t-dialin.net] has joined #openttd 20:45:13 *** sulai [~Miranda@p5B2B3DB3.dip.t-dialin.net] has quit [] 20:48:05 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has quit [Ping timeout: 480 seconds] 21:06:10 <peter1138> hah, router upgraded, and i can now ssh out 21:07:20 <Rubidium> security upgrades! :) 21:07:51 <peter1138> erm, not really 21:08:09 <peter1138> when from v1.00b01 (20040204, or something) to v1.00b02 (20040610) 21:08:33 <Rubidium> why? Now systems at your little end of the internet can't hack my ssh server! That's more security for ME! 21:08:59 <peter1138> ... 21:09:25 <ccfreak2k> Your little endian. 21:10:35 <Rubidium> peter1138: hmm, that's even from before the Debian SSH debacle 21:10:47 <peter1138> the router doesn't have ssh... 21:11:08 *** Biolunar [mahdi@blfd-4db1b707.pool.mediaWays.net] has quit [Quit: bis dann] 21:14:05 <CIA-2> OpenTTD: smatz * r19257 /trunk/src/train_cmd.cpp: -Codechange: minor coding style fix 21:15:06 <ccfreak2k> "Debian" doesn't spring to mind with "security" unless you mean "lack of". 21:15:35 <Eddi|zuHause> it's called "Debian stable", not "Debian secure" :p 21:15:59 * SmatZ always consider Debian to be one of most secure distros :-/ 21:16:27 *** heffer [~felix@static-87-78-98-150.netcologne.de] has joined #openttd 21:16:44 <__ln__> Debian "if-it's-too-hard-to-patch-then-we-leave-it-unpatched" 21:17:03 <OwenS> __ln__: i've never seen them leave a security issue unpatched 21:17:36 <Rubidium> ccfreak2k: I'd say Debian is better w.r.t. OpenTTD security support than either Ubuntu or Gentoo 21:18:21 <OwenS> Rubidium: Gentoo's Gentoo, and Ubuntu probably goes "Debian are tracking it; let's wait on them and steal their work" :p 21:18:26 <__ln__> OwenS: I don't have any references at hand, but for example some ancient version of Firefox in stable, and some ancient version of PHP. (You know, they only backport, no version upgrades in stable.) 21:18:44 <__ln__> And I'm not talking about the most current stable here. 21:18:50 <CIA-2> OpenTTD: rubidium * r19258 /branches/1.0/src/ (11 files in 2 dirs): (log message trimmed) 21:18:50 <CIA-2> OpenTTD: [1.0] -Backport from trunk: 21:18:50 <CIA-2> OpenTTD: - Feature: [NewGRF] Add 2 bits of pseudo-random data for rail types, based on tile location (r19235) 21:18:50 <CIA-2> OpenTTD: - Fix: Writing (console) output to a file failed on Windows if the date would not be logged [FS#3639] (r19252) 21:18:50 <CIA-2> OpenTTD: - Fix: [NewGRF] Some GRF error messages did not free the previous error messages, creating a memory leak (r19251) 21:18:51 <CIA-2> OpenTTD: - Fix: With RTL languages clicking a horizontal scrollbar that could not scroll could cause a crash [FS#3643] (r19250) 21:18:53 <CIA-2> OpenTTD: - Fix: Start and end tiles were swapped in CMD_REMOVE_LONG_ROAD causing too much road to be removed [FS#3642] (r19249) 21:18:55 <OwenS> __ln__: They fix the bugs. Stable gets no new versions; it's part of it's definition and RHEL is the same 21:19:11 <Rubidium> OwenS: Ubuntu is "it's in multiverse, so we can't be bothered even if someone makes debdiffs for us" 21:19:24 <ccfreak2k> The whole idea of vendor-specific patches makes me cringe. 21:19:27 <OwenS> Rubidium: Oh 21:19:44 *** frosch123 [~frosch@frnk-590f4a65.pool.mediaWays.net] has joined #openttd 21:19:58 <OwenS> ccfreak2k: Never look at Fedora (or similar)'s GLIBC patchlist then 21:20:02 <Rubidium> gentoo is already waiting 2 months to 'stabilize' 0.7.5 21:20:20 <Rubidium> ccfreak2k: so you're using LFS? 21:20:21 <__ln__> OwenS: That is assuming the fixes are small enough to be backported with the available resources. 21:20:28 <ccfreak2k> I'm using Slackware, actually. 21:20:52 <OwenS> __ln__: Of course. But they fix all security bugs I've seen. If it's a functionality bug, they can leave it. 21:21:53 <OwenS> (Ubuntu & Debian have standardized on the fork named eglibc. Fedora could never do that, though, since Unlrich "I'm-not-discussing-this-it's-not-a-bug" Drepper works for Red Hat 21:23:59 <Rubidium> ccfreak2k: what version of zlib is slackware using? 21:24:28 <ccfreak2k> zlib-1.2.3-i486-2 21:25:05 <Rubidium> so they at least changed something since its release 21:26:59 *** jpx [~jpx_@e83-245-141-68.elisa-laajakaista.fi] has joined #openttd 21:28:32 *** __ln__ is now known as __ln_ 21:29:43 <aber> I filled a bug (http://bugs.openttd.org/task/3638) and nobody gives feedback. Just take a look at config.lib its over and over sprinkled with osx hacks. mimimimi :( 21:30:00 *** jpx_ [~jpx_@e83-245-141-68.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 21:30:00 *** __ln__ [~lauri@dyn-xdsl-83-150-113-243.nebulazone.fi] has joined #openttd 21:30:44 *** __ln_ [~lauri@dyn-xdsl-83-150-113-243.nebulazone.fi] has quit [Quit: leaving] 21:31:29 *** DJNekkid [~thomas@static128-249.adsl.no] has joined #openttd 21:31:39 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 21:31:59 *** welshdragon [~markmac@147.143.254.214] has quit [Quit: welshdragon] 21:32:36 <DJNekkid> if anyone might be interested im gonna broadcast from tonights gig ... im starting in a little more then an hour 21:32:43 <DJNekkid> http://clublife.no/tv 21:36:47 <planetmaker> gah. what a pain. kwin went bye bye. 21:37:07 <planetmaker> And I copy & pasted the single letters of kwin from the browser to a xterm in order to restart it 21:37:23 <sparr> so, "differs from TTD" seems to be a factor in the importance of bugs in openttd, am i right? 21:37:26 <planetmaker> as the xterm didn't accept keyboard input anymore - but mouse copy& paste worked :-P 21:38:23 <planetmaker> sparr, how so? 21:39:30 <andythenorth> every time I go in the 2.0 thread I want to post a fail icon :| 21:39:40 <Rubidium> aber: my *recent* experience with user supplied patches is that 1 in 2 backfires enormously, i.e. results in total failure to compile 21:40:01 <Rubidium> user supplied patches for Mac OS X issues that is 21:41:46 <Rubidium> so I rather focus on fixing 1.0 bugs/issues that involve the supported platforms than some unsupported platform that has the tendency to horribly break somewhere else if a change is made 21:42:18 <frosch123> did someone look up the old 1.0 thread? 21:42:46 <Rubidium> old 1.0 thread? 21:42:55 <frosch123> what will be in 1.0 or so 21:43:06 <Rubidium> is there one? 21:43:07 <frosch123> just like the current 2.0 spam :) 21:43:23 <frosch123> i am quite sure there was one 21:43:25 <Rubidium> frosch123: if the storm settles we'll move it to suggestions :) 21:43:41 <CIA-2> OpenTTD: terkhen * r19259 /trunk/src/station_cmd.cpp: -Fix (r19230): Road stops were not removed in case of bankruptcy. 21:44:08 *** Nite_Owl [~Nite_Owl@c-98-254-113-47.hsd1.fl.comcast.net] has joined #openttd 21:44:20 <Nite_Owl> Hello all 21:44:54 <ccfreak2k> Why is Nite_Owl awake right now/ 21:45:43 <Nite_Owl> because he got up a little while ago as he usually does 21:45:58 <Rubidium> ccfreak2k: he's using tor and is actually in central Romania or so 21:47:03 * Nite_Owl goes to sleep when the sun comes up and awakes in the late afternoon 21:49:18 <supdood> how do i play a scenario in multiplayer? 21:49:32 <supdood> do i start it in singleplayer and save, and then load in multiplayer? 21:49:37 <sparr> planetmaker: was investigating a bug with competition between stations, and the general vibe i got was that the importance of the bug was related to whether or not the behavior differed from TTD 21:53:51 <ccfreak2k> supdood, using the GUI? 21:54:20 <supdood> ccfreak2k: yes, only have the client, rc1 21:54:43 <ccfreak2k> I'm looking at the GUI window for it, and there's "Generate random new game" and a list of scenarios. 21:55:14 <supdood> in multiplayer i only see generate random new game :/ 21:55:36 <ccfreak2k> Do you -have- any scenarios? 21:55:57 <supdood> got 4 scenarios if i press, play scenarios 21:56:33 <Zuu> Does anyone know a wiki page that lines out which direction is north/west etc and/or 0, 1, 2 etc.? 21:56:47 <ccfreak2k> North is up. 21:56:54 <Zuu> Up in screen? 21:57:00 <ccfreak2k> Yes. 21:57:05 <Zuu> Eg -1, -1 in relative coordinates then. 21:57:20 <ccfreak2k> I don't know what coordinate system is used. 21:57:39 <planetmaker> <supdood> do i start it in singleplayer and save, and then load in multiplayer? <-- yes 21:57:44 <Nite_Owl> I thought North was upper right hand corner ?? 21:57:48 <Zuu> Just made an AI that placed 8 relative signs with the relative coordinates on them. 21:58:40 <planetmaker> Nite_Owl, the corners of the map are up, left, right and down 21:58:43 <Zuu> Would need to encode dirrections as a number 0-7 or something. Would be nice to use the same encoding as OpenTTD uses, but is not neccessary. 21:58:48 <planetmaker> So, upper right corner is difficult ;-) 21:59:05 *** Frankr [~chatzilla@nas46-122.york.ac.uk] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6/20100115144158]] 22:00:01 <Zuu> I'm trying to separate constructing airports from building the feeder drop bus stops and would like to make it search outwards from the airport/train station/etc. 22:00:15 <Zuu> (for PAXLink) 22:00:39 <Nite_Owl> Upper right corner of monitor then 22:00:41 <Rubidium> Zuu: take a look at direction_type.h 22:01:18 *** Frankr [~chatzilla@nas46-122.york.ac.uk] has joined #openttd 22:01:23 <planetmaker> sparr, if it has always been that way (also in TTD) it's not really a bug 22:01:35 <Belugas> mmh... time to hit the roads 22:01:37 <Belugas> night all 22:01:44 <planetmaker> Doesn't mean that things cannot be changed with good reason - and given proper context 22:01:45 <Nite_Owl> later Belugas 22:01:49 <planetmaker> night Belugas 22:02:04 <Zuu> Rubidium: Thanks, just what i was about to assume, given that up (screen-coordinates) is north. 22:03:05 *** __ln___ [~lauri@dyn-xdsl-83-150-113-243.nebulazone.fi] has joined #openttd 22:03:54 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: bbiab] 22:04:55 *** __ln__ [~lauri@dyn-xdsl-83-150-113-243.nebulazone.fi] has quit [Ping timeout: 480 seconds] 22:06:09 <Nite_Owl> did not the TTD map icon have an arrow pointing to the upper right corner of the screen as North or did I remember wrong ?? 22:06:42 *** __ln___ [~lauri@dyn-xdsl-83-150-113-243.nebulazone.fi] has quit [Read error: No route to host] 22:11:10 <planetmaker> coop uses for a reason unknown to me upper left as North 22:11:23 <sparr> Nite_Owl: i believe different TT/TTD documentation referred to the top of the screen or the top right of the screen as north 22:11:46 <sparr> planetmaker: yeah, this is the opposite. was one way in ttd, was implemented "wrong" in openttd version 0.1 (afaik), has been wrong ever since 22:15:57 *** sulai [~Miranda@p5B2B3DB3.dip.t-dialin.net] has joined #openttd 22:16:01 <ccfreak2k> Gotta love those grandfathered-in bugs. 22:17:27 *** sulai [~Miranda@p5B2B3DB3.dip.t-dialin.net] has quit [] 22:17:53 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 22:18:22 *** heffer [~felix@static-87-78-98-150.netcologne.de] has quit [Quit: heffer] 22:20:58 <sparr> Nite_Owl: one simple reason to prefer the top left or top right (edge of the map), instead of the top (corner of the map) is because you can draw a compass with arrows and labels pointing at the edge, but not at the corner. 22:21:15 <Zuu> Oo, if you search for "direction" you don't find the "directions" page in the wiki. 22:21:18 <sparr> draw with track, that is :) 22:21:22 <Zuu> How do you add a redirect? 22:22:26 <sparr> also, one might argue for the row/column tile numbering as a basis for directions 22:22:35 <sparr> with the first row running west to east along the north edge of the map 22:22:37 <planetmaker> sparr, you can draw a compass pointing each of the 8 directions... 22:22:54 <planetmaker> though the 4 principal ones are easier. 22:22:56 <sparr> planetmaker: not with arrows or text :) 22:23:09 <Nite_Owl> I was only going by what I remembered that icon to be which is what I always used in my own head 22:23:17 <planetmaker> with tracks is what we do 22:23:20 <sparr> and they won't all cross in the center unless you use double track for the diagonals 22:23:38 <sparr> Nite_Owl: it's confusing enough that I usually try to refer to landmarks 22:23:44 <sparr> "in the corner by Cityville" 22:26:16 *** frosch123 [~frosch@frnk-590f4a65.pool.mediaWays.net] has quit [Remote host closed the connection] 22:26:25 <Zuu> Well there is a compas here: http://wiki.openttd.org/Directions 22:26:40 <Zuu> I just didn't find it as I searched for "direction" 22:27:11 <Zuu> I've created an image with relative tile coordinates and indexes too which I'll either put there or in the NoAI section. 22:27:18 <Zuu> Or both.. 22:27:22 <sparr> Zuu: http://wiki.openttdcoop.org/Compass 22:28:08 *** tokai [~tokai@port-92-195-76-86.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 22:28:23 <ccfreak2k> I use the "official" compass because it's easier to understand. 22:28:33 <Zuu> sparr: That's not the one used in OpenTTD source code. 22:28:49 <sparr> Zuu: interesting. where do direction names come into play in the source? 22:28:57 <Zuu> I prefer to stick to the one used in the sources for my AIs. 22:29:23 <Zuu> [23:00] <Rubidium> Zuu: take a look at direction_type.h 22:29:27 *** Progman [~progman@p57A1B5EE.dip.t-dialin.net] has joined #openttd 22:29:50 <Eddi|zuHause> sparr: the names are in direction_type.h, also they are used for station naming 22:30:23 *** tokai [~tokai@port-92-195-2-139.dynamic.qsc.de] has joined #openttd 22:30:26 *** mode/#openttd [+v tokai] by ChanServ 22:30:35 <Zuu> In PAXLink I will use it to store the relative dirrection from a station where clear tiles have been found so that I can rotate the bus stops in a good way. 22:31:30 <OwenS> Since nobody seems to have mentioned, and I'm curious, is the north vector (1, 1) or (0,0)? :-P 22:31:48 <Eddi|zuHause> PS: the X axis points towards south-west, and the Y axis points towards south-east 22:32:36 <sparr> not calling Y+ "North" is confusing 22:32:57 <planetmaker> sparr, quite not so ;-) 22:33:13 <planetmaker> it all depends upon definitions 22:33:22 <Eddi|zuHause> sparr: direction of X and Y is according to the right hand rule 22:33:26 <sparr> Zuu: I should point out that the comments in direction_type.h say that different directions are used "in you games" :) 22:33:36 <OwenS> sparr: Thats something I agree with. Theres a reason my projects's north vector is (0 0 1) rather than OpenGL's default (0 0 -1). Even though that requires massaging things slightly :-P 22:33:54 <sparr> Eddi|zuHause: huh? that only dictates their relative orientation, has nothing to do with absolute 22:34:20 <Eddi|zuHause> it comes by (0,0) being the top corner, and z being upwards (screen) 22:34:34 <Eddi|zuHause> leaves only one direction for X and Y 22:34:39 <sparr> OwenS: yeah, been there. in my head, Z+ is "up", Y+ is "north", and X+ is "east", and I'd rather write wrappers to keep it that way than have to constantly remember conflicting systems 22:35:00 <OwenS> sparr: Heh. In my head, X+ is east/right, Y+ is up, Z+ is north/forward 22:35:17 <sparr> fun times :) 22:35:30 <sparr> my bias is based on paper maps 22:35:46 <Zuu> sparr: Are you saying that 1, 0 is North? 22:35:53 <sparr> Zuu: 0,1 22:35:59 <OwenS> One area I'd say DirectX is more clued than OpenGL, but you can fix it anyway simply 22:36:35 *** Sacro [~ben@150.237.48.99] has quit [Quit: leaving] 22:36:38 <Zuu> sparr: This is what I did http://wiki.openttd.org/Image:Directions.png (but I'll then change it so N is at 0,1. 22:36:44 <OwenS> (With the added oddity that now all of your vertices get wound in DirectX order rather than OpenGL order) 22:36:51 <sparr> Zuu: (X,Y,Z)... (1,0,0) is east, (0,1,0) is north, (0,0,1) is up. that's how it works on most paper maps. 22:37:11 <Zuu> Ok, though I've used x,y :-) 22:37:13 <Eddi|zuHause> what's a "paper map"? 22:37:15 <sparr> paper maps of the northern hemisphere east of the prime meridian :) 22:37:23 <Zuu> Oh, that you did as wel. 22:37:25 <Zuu> well* 22:37:40 *** APTX [~APTX@chello089076052083.chello.pl] has quit [Remote host closed the connection] 22:37:48 <sparr> but Z+ being "up" SEEMS universal, except when it comes to programming 22:38:10 <ccfreak2k> Eddi|zuHause, more importantly, where did he get 3D paper from? 22:38:12 <sparr> X and Y being parallel to the reference horizantal surface 22:38:21 <OwenS> sparr: And maths 22:38:22 <ccfreak2k> Maybe it's a cardboard box? 22:38:36 *** APTX [~APTX@chello089076052083.chello.pl] has joined #openttd 22:38:48 <sparr> I think MilkShape3D also defaults to Y+ being "up" 22:39:02 <Eddi|zuHause> programming coordinate systems is "fun", because the screen coordinates have their Y axis reversed... 22:39:13 <sparr> that too :) 22:39:18 <OwenS> Eddi|zuHause: Not on OS/2 :p 22:39:26 <OwenS> (Hence the upside-downness of .bmps) 22:39:51 <Zuu> " * This enum defines 8 possible directions which are used for 22:39:51 <Zuu> * the vehicles in the game. The directions are aligned straight 22:39:51 <Zuu> * to the viewport, not to the map. So north points to the top of 22:39:51 <Zuu> * your viewport and not rotated by 45 degrees left or right to get 22:39:51 <Zuu> * a "north" used in you games. 22:39:53 <Zuu> " Sounds to me like north is up in screen coordinates. 22:40:03 <Eddi|zuHause> yes, north is up. 22:40:12 <ccfreak2k> Didn't I say that a while ago? 22:40:19 <Zuu> Why is sparr then trying to convince me that it is 1,0 or 0,1 then? 22:40:21 <Eddi|zuHause> (0,1) in screen coordinates, (-1,-1) in map coordinates 22:40:45 <Zuu> Oh, he was using screen coordinates... 22:40:58 <Zuu> well, then I don't need to re-make my image :-) 22:40:59 *** __ln__ [~lauri@dyn-xdsl-83-150-113-243.nebulazone.fi] has joined #openttd 22:41:47 <ccfreak2k> Let's argue over something else now. 22:42:02 <Terkhen> good night 22:42:09 *** Terkhen [~Terkhen@143.68.220.87.dynamic.jazztel.es] has quit [Quit: ...] 22:43:28 *** oskari89 [~oskari89@212-149-205-119.bb.dnainternet.fi] has quit [] 22:44:35 <Eddi|zuHause> really funny it gets when it comes to distances... 22:45:09 * andythenorth is pretty certain where the north is 22:45:11 <Eddi|zuHause> (-1,-1) is length 2 when it comes to calculating delivery distance, 1.4 when it comes to pathfinder distance, and 1 when it comes to vehicle movement distance 22:45:12 <Zuu> Yea, got some Sweref99 coordinates to intreprete today. :-) 22:45:52 <OwenS> Delivery does manhattan distance? O_o 22:45:59 <Zuu> Yep 22:46:00 <Eddi|zuHause> yes 22:46:37 <Eddi|zuHause> it's one of the problematic unbalances in the game 22:46:40 <OwenS> Even when I'm doing visibility calculations for ~10000 objects I don't resort to manhattan (I stick with square distances since I just need order :P ) 22:46:40 <sparr> and trains move faster diagonally 22:46:47 <sparr> so diagonal deliveries are doubly bonused 22:49:28 <Eddi|zuHause> it would be fairly simple to just switch to 1-distance for deliveries, quite more problematic to switch to square/euclidean distance for vehicle movements 22:49:40 *** Fast2 [~Fast2@p57AF85CA.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 22:50:02 <sparr> stupid game exploit question... 22:50:32 <sparr> when is the location of the source station recorded, for use in calculating delivery distance? 22:51:48 <Eddi|zuHause> there once was a bug when the location of the source station was calculated on delivery, and might have been deleted since then, and (0,0) being assumed instead 22:51:56 <Eddi|zuHause> not sure how that was fixed 22:52:07 <sparr> interesting, as that would affect my idea 22:52:15 <sparr> my idea being to move the source station while the vehicle is en route 22:52:46 * sparr tests 22:53:53 <OwenS> Record source industry? :-P 22:55:32 <sparr> when does the delivery timer start? 22:59:36 <CIA-2> OpenTTD: smatz * r19260 /trunk/src/train_cmd.cpp: -Codechange: another minor coding style fix 23:01:03 <CIA-2> OpenTTD: rubidium * r19261 /extra/masterserver_updater/src/ (shared/mysql.cpp shared/newgrf_config.h updater/udp.cpp): [MSU] -Fix (r19255): make the master server code compile again 23:03:39 *** Forgetful_Lion [HydraIRC@CPE-121-208-195-54.szxk1.cha.bigpond.net.au] has joined #openttd 23:05:01 *** rhaeder [~quix0r@dslb-094-221-147-049.pools.arcor-ip.net] has quit [Quit: Leaving.] 23:07:03 *** Chillosophy [~fu@195-241-120-76.ip.telfort.nl] has quit [] 23:10:52 <OwenS> Hmm. /me adds a "const" specifier. String a, b; (a + b) = c is silly and should not compile! 23:14:20 *** Coco-Banana-Man [~Stephan.D@p5B2DBC33.dip.t-dialin.net] has quit [Quit: Regel Nr. 1: Jeder hört auf mein Kommando! - Regel Nr. 2: Jeder bleibt auf dem Weg! - Regel Nr. 3: ... ... Der, der blÀht, als hinterster geht!] 23:17:12 <Zuu> no squirrel destructor? :-( 23:17:54 <Zuu> Having to revert values at all function exit points explicitly sucks :-( 23:19:06 *** zachanima [~zach@90.185.77.237] has quit [Ping timeout: 480 seconds] 23:19:24 <Zuu> Neither is there a try - finally statement. 23:19:40 *** Rhamphoryncus [~rhamph@d198-53-213-246.abhsia.telus.net] has joined #openttd 23:26:13 <Progman> is there a documentation file of the general layout of the grf format? (not the nfo files) 23:27:06 <Rubidium> lmgtfy.com?q=grf%20format 23:27:18 <Progman> its not that simple 23:27:27 <Rubidium> http://www.ttdpatch.net/grfcodec/grf.html ? 23:27:33 *** TheMask96 [martijn@wrath.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 23:29:27 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 23:29:27 <Progman> this doesn't say there is a spritecounter at the beginning 23:31:26 <aber> "with no meta-information" I would say this is inspired by a c String 23:31:34 <Progman> nor the pseudo sprites are in the format {size} 0xff {data} 23:31:37 <Rubidium> Progman: that's because the spritecounter is not part of the GRF file format 23:32:14 <Rubidium> e.g. the base graphics grfs don't have a sprite counter 23:32:41 <Rubidium> also in grf.html "if infox==0xff, the sprite is a special type...." 23:34:11 <Rubidium> i.e. it mentions pseudo sprites, only doesn't call them that 23:34:14 *** TheMask96 [martijn@wrath.vhost.ne2000.nl] has joined #openttd 23:37:26 *** bryjen [~bryjen@63.147.94.149] has quit [Quit: Quit] 23:42:39 *** APTX [~APTX@chello089076052083.chello.pl] has quit [Ping timeout: 480 seconds] 23:42:43 *** APTX [~APTX@chello089076052083.chello.pl] has joined #openttd