Log for #openttd on 4th June 2010:
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01:12:00  <Eddi|zuHause> The Russian song is great :)
01:12:01  <Eddi|zuHause> # (Voice: What are you doing man?)
01:12:03  <Eddi|zuHause> # I'm looking at her photos
01:12:04  <Eddi|zuHause> # What should i do with them?
01:12:06  <Eddi|zuHause> # (Voice: Put them in the fire)
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01:22:20  <cowdude> Hey, why won't you let zodttd post OpenTTD to the App Store? I've been dying for it on my iPhone, and he didn't violate the GPL or anything...
01:23:05  <zodttd> cowdude: They allowed it after I complied further with some requests. Apple keeps rejecting it at this point.
01:25:01  <Sacro> I don't think you can have GPL stuff in the App store
01:25:43  <Sacro> actually, you can't
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01:26:06  <Sacro> Each time you redistribute the Program (or any work based on the Program), the recipient automatically receives a license from the original licensor to copy, distribute or modify the Program subject to these terms and conditions. You may not impose any further restrictions on the recipients' exercise of the rights granted herein.
01:26:33  <Sacro> (Emphasis added)
01:26:42  <cowdude> Searching the App Store for "GPL" shows a ton of results.
01:27:16  <Sacro> so?
01:27:26  <Sacro> they are at fault and should be removed
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01:27:39  <Sacro> or at least have the licence changed
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01:33:22  <Keyboard_Warrior> Sacro, what you can refuse though is for them to use the name :P
01:33:42  <Keyboard_Warrior> not that it matters much
01:33:48  <Keyboard_Warrior> but the gpl does allow you to impose restrictions
01:33:55  <Keyboard_Warrior> just not on redistrebution
01:35:15  <Sacro> hmm
01:35:19  <Sacro> still, can't go in the app store
01:36:55  <Keyboard_Warrior> Sacro, the gpl is a bit too paranoid at times
01:37:01  <Keyboard_Warrior> most people dont bother obeying it perfectly
01:37:05  <Sacro> so?
01:37:22  <Sacro> just because 'most people' don't obey it doesn't alter it
01:37:58  <Keyboard_Warrior> Sacro, i'm saying, why does it bother you when its more the gpl being paranoid than people being wrong?
01:39:00  <Sacro> Eh?
01:39:08  <Sacro> I'm confused now
01:39:44  <Keyboard_Warrior> .p
01:44:31  <Eddi|zuHause> what Keyboard_Warrior means is "i'm wrong, but i won't admit it."
01:44:50  <Eddi|zuHause> also called cognitive dissonance...
01:48:08  <Sacro> right
01:48:16  <Sacro> I've got a bugin OpenTTD
01:48:25  <Sacro> whenever I click my mouse pointer stops being rendered
01:49:09  <Eddi|zuHause> that's more likely a bug in SDL/your window manager/your graphics driver
01:49:19  <Sacro> hmm
01:49:41  <Sacro> SDL 1.12.14
01:50:04  <Sacro> nvidia 195.36.24
01:50:07  <Eddi|zuHause> i have no idea about SDL versions
01:50:09  <Sacro> WM is compiz
01:51:55  * Sacro rebuilds from SVN
01:54:02  <Sacro> hmm, gnome-globalmenu doesn't follow fitt's law
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05:33:30  <planetmaker> moin
05:55:38  <Rubidium> Sacro: ArchLinux has taken a broken patch from somewhere. I suspect it comes from Gentoo which took it from Debian, although the issue has been fixed in Debian months ago
05:59:08  <Rubidium> huh? Their bug tracker tells me they know the patch is broken, yet they have committed it... why did they do that?
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06:45:21  <peter1138> ?
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08:37:24  <Sacro> Rubidium: a patch for what package? not OpenTTD
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08:56:11  <Rubidium> Sacro: libsdl
08:56:49  <Sacro> ahh
08:57:04  <Sacro> can't locate it on the bug tracker :(
08:57:11  <Sacro> at least, not the arch one
08:57:32  <Rubidium> Sacro:
08:58:56  <Sacro> grrr
08:58:58  <Sacro> idiots
08:59:21  <Rubidium> that one mentions which is broken as described in
09:00:16  <Rubidium> however, the latter has been fixed on the 30th of April, which is after the Arch bug report has been opened
09:01:19  <Rubidium> that's why I said it probably comes from Gentoo, as they haven't fixed it yet but imported the broken 565788 patch
09:03:45  <Sacro> mmm
09:06:56  <Rubidium> the bug in Gentoo is reported as
09:08:35  <Rubidium> but maybe it's not that clear to them that the patch they applied breaks it
09:13:48  <Rubidium> and the whole whining about openttd on itunes starts to really annoy me
09:18:02  <peter1138> ?
09:18:57  <Rubidium> !
09:20:11  <Ammler> lol, they paid you to get apple support back?
09:20:29  <peter1138> i don't know what whining you're talking about
09:20:55  <Rubidium> peter1138: the stuff like
09:20:55  <Rubidium> 03:22 < cowdude> Hey, why won't you let zodttd post OpenTTD to the App Store? I've been dying for it on my iPhone,  and he didn't violate the GPL or anything...
09:21:40  <Rubidium> and the whole fracking bashing on zodttd's site without any mention of the issue being resolved for like one-and-a-half month
09:22:37  <peter1138> ah, scrollback
09:26:31  <dih> Rubidium: make a post in reply on
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09:26:55  <dih> lol
09:28:40  <dih> @seen zottd
09:28:40  <DorpsGek> dih: I have not seen zottd.
09:28:49  <dih> @seen zodttd
09:28:49  <DorpsGek> dih: zodttd was last seen in #openttd 8 hours, 5 minutes, and 43 seconds ago: <zodttd> cowdude: They allowed it after I complied further with some requests. Apple keeps rejecting it at this point.
09:29:14  <zodttd> present
09:29:24  <dih> but you were not for quite some time
09:29:39  <zodttd> I fell asleep. :)
09:29:46  <zodttd> What's up?
09:30:51  <dih> not my busyness nor my fight or concern
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09:34:36  <dih> Dana <- is that not a girls name?
09:34:58  <Rubidium> dih: guess not anymore :)
09:35:44  <dih> "not anymore" -> does that refer to a sex change? :-P
09:36:42  <Rubidium> dih:
09:36:50  <erani> Just my curiosity: What features are going to be implemented for next releases? I see that the game engine and game content themselves are doing well
09:37:16  <dih> you'll see when it's released
09:37:24  <erani> :D
09:37:52  <erani> it's like waiting for Christmas when I was a kid :]
09:38:12  <Rubidium> when we did tell what we intended to add to the next release, there was big disappointment and whining when stuff didn't make it. So, we're just not going to speculate on stuff
09:38:16  <zodttd> I have a family member named Dana. Tis a she. :P
09:38:54  * andythenorth is particularly excited about the availability of industry var A7 during CB28 for the next release
09:39:07  <andythenorth> "a rising tide floats all boats" :P
09:39:15  * andythenorth goes back to work
09:39:29  * andythenorth wonders if the post man will bring any Lego today
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09:40:15  <erani> Rubidium: Okay, I understand that :)
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09:43:01  <dih> zodttd: i thought dana was also the one who registered the domain
09:43:42  <zodttd> Depends on the domain, but yes it might have been originally owned by Dana.
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09:48:20  <CIA-2> OpenTTD: smatz * r19921 /trunk/src/news_gui.cpp: -Fix [FS#3865]: closing chatbox could cause glitches when news message was shown
09:50:12  <dih> so why would dana register a domain for you - assuming you are not dana
09:50:43  <dih> only thought i would have, is that you were not old enough to register it yourself, which would also explain partly some attitude with regards to OpenTTD developers
09:51:01  <FauxFaux> I hope everyone else is listening to Chinquemilla.
09:51:14  <dih> to who?
09:51:33  <FauxFaux>
09:52:09  <FauxFaux> (You can't unsee it)
09:56:24  <dih> what a load of ...
09:58:17  <peter1138> ah, dih's favourite subject
09:59:20  <dih> :-D
09:59:29  <dih> yarp
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10:20:05  <peter1138> dih, how is your relative getting on?
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11:02:23  <Wasila> hai
11:11:12  <Alberth> hai
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11:22:23  <fjb> Hai
11:30:44  <Wasila> slowest reaction ever
11:30:47  <Wasila> still there?
11:32:17  <Alberth> slightly
11:33:13  <Wasila> slightly?
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11:35:01  <borgfish> hi, i have a station with train and bus, not directyl connected but belonging together
11:35:11  <borgfish> i cannot remove the bus stations ? why would that be
11:35:24  <borgfish> error is: i have to demolish bus station first. but thats what i am trying
11:37:11  <borgfish> and why cant i have a bus station under a bridge `?
11:39:48  <Markk> Under brigde itn't possible.
11:41:03  <Markk> The bus stations shouldn't be a problem.
11:41:12  <borgfish> seems to be reputation related
11:41:18  <borgfish> i bribed them
11:41:25  <borgfish> then i could demolish
11:41:35  <Rubidium> because there is no concept of height in any buildings and as such no way to determine what the minimum bridge height over those buildings should be
11:42:14  <Rubidium> also, in your case you probably should've used the station+bulldozer tool instead of dynamite as you built a drive through road stop over the town's road
11:42:25  <Rubidium> and with the dynamite you'd remove that too
11:42:52  <Eddi|zuHause> the message could be improved, though
11:42:53  <Rubidium> which is why you'd need permission from the town
11:43:26  <borgfish> okay thanks
11:44:24  <Rubidium> having said that, trunk's broken
11:46:30  <borgfish> what does a red dot in front of my name within town menue mean ?
11:47:22  <Eddi|zuHause> your company colour?
11:47:41  <Markk> That you have exlusive transportation rights.
11:47:45  <borgfish> no, after the company color
11:47:48  <borgfish> okay
11:47:56  <borgfish> thanks alot , this chan is cool ;)
11:48:03  <borgfish> maybe a final q...
11:48:22  <borgfish> my town is 600k residents, and it only seems to be growing while i am not logged into
11:48:33  <borgfish> i am now playing 2 hours and it dropped 10k
11:48:41  <borgfish> any ideas ? i doidnt change a thing
11:49:10  <borgfish> all doing fine but it drops
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11:50:46  <Markk> 600 000 residents+
11:50:47  <Markk> ?*
11:50:52  <borgfish> y
11:51:02  <borgfish> its 12.07.2576
11:51:05  <Markk> Oj
11:51:06  <Markk> Oh*
11:51:54  <Markk> When it's so big I can diff with so many residents when it's building new facilities.
11:52:12  <borgfish> and there are hundrets of coal plants anywhere *fg
11:52:20  <borgfish> yes growing is rather very slow
11:52:32  <Eddi|zuHause> turn off "multiple industries per town"
11:52:48  <borgfish> i have, but it didnt effect my oil riggs also
11:52:51  <borgfish> letme paste it
11:53:23  <borgfish> multiple_industrys_per_town = false
11:53:33  <borgfish> under economy
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11:54:02  <Eddi|zuHause> changing the .cfg won't change your savegame
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12:20:43  <dih> @peter1138> dih, how is your relative getting on? <- erm... who?
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12:47:22  <JohnGalt> hello all
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12:48:17  <JohnGalt> I'm having a bit of trouble with sound in v1.0.1
12:48:37  <JohnGalt> when i first installed the game the opensfx worked
12:48:45  <JohnGalt> but later they stopped
12:49:19  <JohnGalt> im running it on linux mint helena (based on karmic)
12:49:34  <JohnGalt> any suggestions
12:50:20  <Alberth> iirc there is something about sound in the readme or the known-bugs text file
12:50:21  <JohnGalt> btw, not even the original sounds work anymore
12:50:22  <Rubidium> maybe checking the pulseaudio stuff described in known-bugs.txt might help?
12:50:31  <JohnGalt> done that
12:50:39  <JohnGalt> it helped alot with other probs
12:50:51  <JohnGalt> but still no sound
12:52:03  <Rubidium> could you open a terminal/console and type "openttd" in there (without quotes obviously) and then pressing enter?
12:52:36  <JohnGalt> wow it worked
12:52:39  <JohnGalt> why?
12:53:10  <Rubidium> no idea
12:53:18  <JohnGalt> thanks anyway
12:53:19  <Rubidium> when starting it from the shortcut it doesn't?
12:53:37  <JohnGalt> no, ill check what command shortcut has
12:54:14  <JohnGalt> odd, shortcut has exactly that command
12:54:43  <JohnGalt> how can there be any difference
12:55:01  <JohnGalt> this just shows how much of a linux noob I still am
12:56:07  <Ammler> @seen zuu
12:56:07  <DorpsGek> Ammler: zuu was last seen in #openttd 5 days, 12 hours, 53 minutes, and 16 seconds ago: <Zuu> Good night
12:56:33  <JohnGalt> ok well that helps for now, thanks again... gtg
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13:07:10  <Belugas> hello
13:07:59  <Alberth> hello Belugas
13:08:14  <Belugas> hello hem... Alberth ;)
13:33:15  <Belugas> svn up is finished.  nice... no conflicts... i DO wonder why
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13:37:01  <peter1138> no changes :)
13:38:26  <Alberth> you were the only committer :)
13:42:07  <CIA-2> OpenTTD: belugas * r19922 /trunk/src/lang/english.txt: -Fix[FS#3815]: Use of better english. "by" instead of "with" (planetmaker)
13:42:16  <Belugas> yup
13:53:57  <Belugas> mmh... next challenge: i have this stream that represents a web page.  I need to dump it on a component that will display it without the use of a temp file (which would be the easiest way around)
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13:54:33  <Belugas> of course, it's a credit card processing page
13:55:25  <Alberth> cStringIO in Python :)
13:57:37  <Belugas> mmh... let me add another layer of complexity... in Delphi 6 ;)
14:02:13  <Alberth> better job security :)
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14:03:14  <Belugas> hehehe
14:03:21  <Belugas> of course my dear ;)
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14:17:49  <Ammler> Alberth: newgrf gui is awesome :-)
14:18:25  <Alberth> I'd say 'more useful' :)
14:18:53  <Alberth> I think there is still room for improvement
14:20:59  <Ammler> did you ever review the station gui patch?
14:22:01  <Alberth> is there a 'the' patch for the station gui?
14:22:14  <Alberth> probably no
14:22:16  <Alberth> *not
14:23:08  <Ammler>
14:23:16  <Ammler>
14:23:28  <Alberth> oh, that one. No I didn't.
14:23:52  <Ammler> it is also quite nice resizeable
14:24:49  <Ammler> ah, Terkhen took a look
14:25:23  <Terkhen> IIRC it was some minor corrections
14:25:32  <Terkhen> oh, that other patch :)
14:25:53  <planetmaker> oh... my 'better' English :-)
14:25:57  <Alberth> the new version,apparently
14:26:12  <Terkhen> yeah, I did not check the second version though
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17:34:24  <tft> .
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17:45:41  <CIA-2> OpenTTD: translators * r19923 /trunk/src/lang/ (5 files in 2 dirs):
17:45:41  <CIA-2> OpenTTD: -Update from WebTranslator v3.0:
17:45:41  <CIA-2> OpenTTD: czech - 14 changes by Hadez
17:45:41  <CIA-2> OpenTTD: korean - 1 changes by junho2813
17:45:41  <CIA-2> OpenTTD: norwegian_bokmal - 157 changes by jhsoby
17:45:43  <CIA-2> OpenTTD: russian - 1 changes by Lone_Wolf
17:45:43  <CIA-2> OpenTTD: urdu - 2 changes by zohair
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18:01:42  <Wolf01> hi
18:02:32  <Terkhen> hi Wolf01
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18:14:11  <Belugas> yo Wolf01
18:20:47  <Yexo> TrueBrain: any news yet on a car for the 19th?
18:21:00  <andythenorth> evening
18:21:23  <TrueBrain> taken car of, as promised ;)
18:21:44  <__ln__> "car of".. :)
18:21:59  <Yexo> ok :)
18:24:02  <Rubidium> how many are going to spend the night here?
18:24:10  <Rubidium> we're with 4 right now, right?
18:24:43  <Rubidium> and, did blathijs intend to go too? If so, is the car big enough?
18:25:12  <TrueBrain> can't remember if blathijs wanted to go; of course 5 people can go in the car, but it won't be comfy ;)
18:25:35  <TrueBrain> and yeah, planetmaker, we can crash at your place, or do we need to find something? :)
18:26:02  *** Grelouk [~Grelouk@] has joined #openttd
18:26:07  <planetmaker> bring insulation matrace and sleeping bag and you're welcome to stay at my place
18:26:23  <planetmaker> otherwise it might be a bit uncomfy ;-)
18:26:31  <Rubidium> TrueBrain: you lot can sleep at my place :)
18:26:36  <Rubidium> or at least 4 can
18:26:41  <TrueBrain> Rubidium: you want to drive back at night?
18:26:43  <planetmaker> actually I counted on you to stay at my place :-)
18:27:24  <planetmaker> going back and forth on one day is... exhausing
18:27:33  <Rubidium> staying there's fine too, though need to find some camping gear then :)
18:27:39  <TrueBrain> yeah, I was not planning on that :p
18:27:48  <TrueBrain> planetmaker: where did you live again?
18:27:52  <Rubidium> brunswijk! :)
18:27:58  <planetmaker> ^ :-)
18:28:15  <planetmaker> also called Braunschweig by the natives
18:28:19  <TrueBrain> 3 hour drive from Rubidium's place
18:28:20  <Rubidium> just follow the E30 from Alphen a/d Rijn
18:28:23  <TrueBrain> in theory we could drive back ...
18:28:37  <TrueBrain> planetmaker: what did you have planned for the day?
18:28:38  <planetmaker> well, I'm fine either way :-)
18:29:05  <TrueBrain> we should be at your place around 13:00 I believe ..
18:29:16  <planetmaker> I thought we would start our party somewhen after lunch, and somewhen finish after a joint BBQ in the evening
18:29:21  <planetmaker> yeah, about that time
18:29:32  <planetmaker> Given travel distances, the timing cannot be perfect anyway
18:29:36  <TrueBrain> k, if we then leave at around 22:00, we can go back home ;)
18:30:01  <TrueBrain> Rubidium: if so, I can drive the last leg back home too, one hour more or less won't hurt me
18:30:14  <TrueBrain> the other two might want to stay at your place though ;)
18:30:18  <planetmaker> you're crazy :-)
18:30:38  <planetmaker> granted, I did it once BS-Eindhoven and back, too
18:30:41  <TrueBrain> that in general we are :)
18:30:44  <Rubidium> TrueBrain: it's like at least 1.5 hours to get to Leiden
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18:30:45  <planetmaker> But...
18:30:52  <TrueBrain> Rubidium: at night? Hahahaha :)
18:31:00  <planetmaker> TrueBrain: true. Actually crazyness is nothing which is new around here ;-)
18:31:01  <TrueBrain> planetmaker: I once drove 10 hours back from France, with 2 hours sleep in between :p
18:31:10  <Rubidium> TrueBrain: trajectcontrole
18:31:12  <TrueBrain> in fact, once drove 3 times up and down from Breda to Antwerpen on a single day
18:31:17  <planetmaker> TrueBrain: Bordeaux-BS is feasable w/o stop-over, too ;-)
18:31:24  <planetmaker> Like 10am - 2am ;-)
18:31:49  <planetmaker> (that was with a trailer, that's why it took longer)
18:31:54  <TrueBrain> Rubidium: but yeah, you are right, it is more like 2 hours ..
18:31:59  <TrueBrain> weird ... thought it was shorter
18:32:19  <planetmaker> Rubidium: you're in Utrecht?
18:32:20  <__ln__> perhaps the universe expanded between the two
18:32:38  <Yexo> TrueBrain: I do have a drivers licence, so if it's allowed (dunno the exact rules if you rent a car) I could drive a part of the journey
18:32:52  <TrueBrain> Yexo: no, costs more money :p
18:32:58  <TrueBrain> and the driving isn't the issue really :)
18:33:04  <planetmaker> TrueBrain: depends upon rental company
18:33:16  <Yexo> it might be, if you want to get back to leiden on the same night
18:33:17  <TrueBrain> planetmaker: all dutch rental companies ask more money for it
18:33:27  <planetmaker> really? That sucks
18:33:30  <Yexo> but that's up to you
18:33:31  <TrueBrain> google is weird ... 4:30 to get to planetmaker
18:33:34  <TrueBrain> 2 hour to get to Rubidium
18:33:41  <TrueBrain> 3 hours to get to planetmaker from Rubidium
18:33:42  <planetmaker> TrueBrain: speed limits ;-)
18:33:45  <TrueBrain> it doesn't add up :p
18:33:57  <planetmaker> And: you'd go another route, I guess, if you don't stop over.
18:34:04  <planetmaker> Consider the travel time within the town
18:34:11  <planetmaker> Which you'd pass on the highway otherwise
18:34:13  <TrueBrain> I picked Hengelo
18:34:17  <TrueBrain> which is nearly on the A1 :p
18:34:18  <TrueBrain> but okay :)
18:34:21  <TrueBrain> I guess you are right
18:34:37  <TrueBrain> Yexo / Rubidium: well, it is a bit up to you guys; I have no issues staying over at planetmaker's, but also no issues driving back
18:34:41  <Rubidium> going into town centers seriously slows down stuff
18:35:07  <Rubidium> ~2:48 from my house to planetmaker
18:35:19  <planetmaker> that's... like no time!
18:35:26  <Yexo> I don't mind either, both if fine
18:35:32  <TrueBrain> that assumes you do the speed-limits in Germany
18:35:34  <TrueBrain> hahahahahahahahaha
18:35:38  <Rubidium> and ~2:01 from my house to TB
18:35:42  <Yexo> I'll have to get back to eindhoven on sunday anyway
18:36:01  <Rubidium> TrueBrain: there are speed limits in Germany, especially on the 'straight' route
18:36:07  <TrueBrain> there are, I know
18:36:28  <planetmaker> Rubidium: there's more speed - limited highway in Germany than not
18:36:38  *** Brin [] has joined #openttd
18:36:43  <planetmaker> Just making a general one is like commiting political suicide
18:37:31  <TrueBrain> hahaha, you are not allowed to drive slower than 100 km/h in Germany on highways
18:38:08  <Belugas> what the fuck am i doing on this continent :S
18:38:14  <Belugas> grrrrrrr
18:38:40  <Rubidium> anyone fancy a French (Paris - Gare du Nord) micromeet on the 18th in the (early) morning? :)
18:39:09  <Alberth> Belugas: hop on a plane
18:39:32  <TrueBrain> Rubidium: what are you going to do? :)
18:39:43  <Belugas> if only it was that simple, Alberth :(
18:39:51  <Rubidium> TrueBrain: waiting for my connecting train :)
18:39:57  <Rubidium> getting breakfast
18:40:31  <TrueBrain> but okay, Rubidium, where am I supposed to pick up Yexo / Alberth? Figured out a place already? :p
18:40:43  <Alberth> Belugas: depending on how badly you want to return afterwards, it might be more complicated
18:41:05  <Alberth> afaik Galgenwaard stadion Utrecht, at 10:00, right?
18:41:08  <Rubidium> TrueBrain: Herculesplein in Utrecht (at least, that's what's quickest for everyone)
18:41:19  <orudge_> <Rubidium> anyone fancy a French (Paris - Gare du Nord) micromeet on the 18th in the (early) morning? :) <-- you could have a Paris micro-meet to coincide with WineConf this year, perhaps, which in theory will be in Paris this year :p
18:41:23  <orudge_> but that'll be a few months away
18:41:38  <TrueBrain> it was the 19th btw, right?
18:41:50  <Alberth> I think so :)
18:41:58  <Rubidium> TrueBrain: yes, the 19th
18:42:28  <Rubidium> I'd say 09:45, as at ~09:42 the bus with Yexo/Alberth arrives (and the next comes some 30 minutes later)
18:42:49  <TrueBrain> I leave at 0900
18:42:50  *** KouDy [] has quit [Ping timeout: 480 seconds]
18:42:50  *** Brin is now known as KouDy
18:42:54  <Rubidium> and my bus should arrive at 09:39
18:42:59  <TrueBrain> should get me there at 0946, if you believe Google kungfu
18:43:06  <Belugas> it was 19:19, on the 19th, and Belugas had the blues
18:43:27  <Alberth> great moment to make some music
18:43:33  <TrueBrain> MUSIC!!!
18:43:37  <TrueBrain> # FIRE!!!!!!
18:43:43  <planetmaker> bring music :-)
18:43:56  <TrueBrain> Alberth: you any opinion: staying at planetmaker's or Rubidium's?
18:44:12  <TrueBrain> planetmaker: I have 60 GiB of music on a portable HD
18:44:16  <TrueBrain> needed it for the last party I gave :p
18:44:21  <TrueBrain> contains 2000 hours of music :p
18:44:32  <Alberth> that was a long party :p
18:44:40  <TrueBrain> still ongoing
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18:46:18  <TrueBrain> Alberth: but that is no answer to my question
18:46:31  <Alberth> it does not matter much to me, it kind of depends on how nice the evening is going to be, but we don't know until that night :p
18:46:45  <planetmaker> :-D
18:46:56  <TrueBrain> so, Rubidium, find your sleeping bag
18:46:59  <TrueBrain> beg
18:47:01  <TrueBrain> back
18:47:02  <TrueBrain> what ever
18:47:02  <planetmaker> TrueBrain: bring it. My collection is very small
18:47:05  <TrueBrain> if we are sick of planetmaker, we leave
18:47:07  <TrueBrain> if not, we stay :p
18:47:15  <Alberth> anyway, I plan to take sleeping stuff with me, it does not matter much as we have a car
18:47:18  <planetmaker> pffft!
18:47:28  <TrueBrain> so planetmaker, if we leave, you are boring
18:47:33  <TrueBrain> planetmaker: who else attends?
18:48:08  <planetmaker> let's see.... Zuu, __ln__, michi_cc, frosch, Eddi,...
18:48:23  <TrueBrain> Zuu really? Impressive :)
18:48:37  <__ln__> are you implying we're going to listen to something else than John Broomhall's compositions for a mid-90's computer game?!
18:48:48  <planetmaker> SmatZ, dihedral
18:48:54  <planetmaker> Ammler maybe?
18:49:07  <TrueBrain> can't wait to meet a few of you guys :) Haha :)
18:49:20  <planetmaker> Hirundo
18:49:22  <Rubidium> if we leave around 9:50 in Utrecht, we'll be around 13:30 in Braunschweig... so we'll need to fetch some lunch somewhere in Bad Oeynhausen :)
18:49:24  <Ammler> well, it is a long trip :-)
18:49:46  <planetmaker> it is...
18:50:24  <TrueBrain> that is the most fun of it :)
18:50:27  <TrueBrain> ROAD TRIP!
18:50:33  <Rubidium> long will be quite relative for me at that time :)
18:50:33  <TrueBrain> I expect the others in my car understand that concept
18:50:44  <planetmaker> :-D
18:51:33  <TrueBrain> I considered renting a Peugeot 308CC
18:51:36  <Belugas> [14:47] <Alberth> anyway, I plan to take sleeping stuff with me,  <--- PILLS!
18:51:56  <TrueBrain> or a Volvo C70 :p
18:52:42  <Rubidium> C70 I could live with, 308CC seems a bit too small
18:52:49  <TrueBrain> hahahaha
18:52:50  <TrueBrain> they both are :p
18:53:10  <TrueBrain> latest xkcd is briliant once again :)
18:54:34  <Ammler> TrueBrain: I would need to travel the half way alone
18:54:44  <Ammler> ~4hours
18:55:09  <Rubidium> scared of travelling alone?
18:55:34  <__ln__> Ammler: are you from .ch or was i thinking about someone else
18:55:37  <Ammler> no, just refer to "ROAD TRIP" :-)
18:55:52  <Ammler> __ln__: yes, I am from Amden
18:56:19  <Rubidium> did a road trip in the USA (CA,NV,AZ) back when it was somewhat sane
18:56:31  <Rubidium> well, s/sane/saner/
18:56:59  <TrueBrain> Ammler: well, too bad
18:57:31  <PeterT> * tft (" target="_blank"> has left #openttd <-- I thought" target="_blank"> was banned here?
18:58:11  <TrueBrain> tor is
18:58:20  <Eddi|zuHause> PeterT: the banlist disagrees with you there
18:58:23  <TrueBrain> and kyp is
18:58:29  <PeterT> ah
18:58:43  <PeterT> Ok, dnsbl are usually spammers
18:58:50  <PeterT> hence the "dns black list" part :-)
18:58:58  <TrueBrain> @op
18:59:03  <TrueBrain> hmm
18:59:04  <PeterT> you're already opped :-)
18:59:05  <TrueBrain> already am +o
18:59:12  <Eddi|zuHause> PeterT: but "test" is "did not quite meet the criteria"
18:59:35  <PeterT> Eddi|zuHause: ok, sorry
18:59:35  <TrueBrain> wtf did my client just do :s
18:59:46  <PeterT> what happened?
18:59:58  <PeterT> does it not show you're opped?
19:00:02  <Eddi|zuHause> we get signal
19:00:38  <Rubidium> TrueBrain: but what kind of pkw did you rent?
19:00:48  <TrueBrain> pkw?
19:01:13  <Eddi|zuHause> PersonenKraftWagen (german abbreviation for passenger car)
19:01:20  <TrueBrain> I am not german
19:01:23  <TrueBrain> I refuse to speak german
19:01:24  <TrueBrain> just so you know
19:01:29  <TrueBrain> Rubidium: I told them to surprise me :D
19:01:29  <PeterT> Personenkraftwagen ?
19:01:34  <TrueBrain> Monday I should have it
19:01:37  <PeterT> oh, never mind
19:01:49  <Ammler> TrueBrain: you have to in pm-land :-P
19:02:04  <TrueBrain> you would be surprised how good I can kick people in real life too
19:02:12  <TrueBrain> did I adjust any bans in the last 10 minutes?
19:02:15  <Rubidium> TrueBrain: a Van Hool AGG300 would be fun :)
19:02:19  <Ammler> mÀh, I should go too then :-)
19:02:22  <__ln__> hmm, straight-line distance a mere 1160 kilometres.
19:02:31  <TrueBrain> LOL @ Rubidium
19:03:04  <planetmaker> Ammler: yes, you should :-)
19:03:24  <Eddi|zuHause> Rubidium: that's a funny vehicle ;)
19:03:39  <TrueBrain> @deop
19:03:42  *** mode/#openttd [-o TrueBrain] by DorpsGek
19:04:45  <PeterT> <TrueBrain> did I adjust any bans in the last 10 minutes? <-- Not that I see
19:04:46  <Eddi|zuHause> "only" 72l / 100km
19:05:02  <TrueBrain> tnx PeterT
19:05:09  <TrueBrain> 77 commits, and 15 days
19:05:14  <PeterT> :-)
19:05:14  <orudge_> you and your silly litres/100km
19:05:17  <TrueBrain> you guys have to hurry
19:05:21  <orudge_> although, that's, hmm, 3.92 miles per UK gallon
19:05:21  <orudge_> nice
19:05:30  <orudge_> also, silly America with their silly gallons that are different to ours :p
19:05:42  <PeterT> hehe
19:05:59  <planetmaker> yes, it should be floating ounces per pico light year
19:06:06  <Eddi|zuHause> orudge_: l/100km is easier to compare...
19:06:16  <orudge_> personally, if Britain were ever to completely metricate, I think kilometres per litre would seem to make more sense than litres per 100km, but that's just the way we're used to doing it I guess
19:06:22  <TrueBrain> planetmaker: do we have wifi at yours?
19:06:28  <planetmaker> yep
19:06:38  <planetmaker> gues why you can talk to me right now ;-)
19:06:42  * andythenorth needs to check cb 14A
19:07:03  <planetmaker> I might need to check to allow any mac address for that day
19:07:10  <planetmaker> currently it's limited to my two computers
19:07:23  <TrueBrain> yeah, else I would have brought my own wifi access point ;)
19:07:23  <orudge_> Eddi|zuHause: I don't see how it's any easier or more difficult to compare than miles per gallon. Of course, it's not necessarily easier to compare the two between each other, but two figures in mpg and two figures in l/100km should be just as easy to compare. 50mpg > 30mpg, compared to, say, 10l/100km < 20l/100km, I guess.
19:07:24  <TrueBrain> hahaha :p
19:07:31  <orudge_> it's just you lot do it the wrong way round ;)
19:08:19  <andythenorth> ummm
19:08:24  <andythenorth> how do I check cb14A
19:08:43  <andythenorth> it's not by using 24 00 - that would be....stupid :P
19:09:22  <andythenorth> so how do I  translate 14A to a byte?
19:09:26  <frosch123> you mean \wx 14a ?
19:09:31  <Eddi|zuHause> orudge_: i guess it's just a matter of getting used to...
19:09:36  <orudge_> Eddi|zuHause: indeed
19:09:46  <andythenorth> frosch123: yes
19:09:46  <Eddi|zuHause> over here you know, 6 is a good car, 12 is a bad car, and 30 is an american car :p
19:09:51  * orudge_ has had to get used to lots of silly American measurements
19:09:58  <orudge_> which us Brits stopped using years ago (well, most of them)
19:10:08  <orudge_> and then there's the fact American liquid measurements differ from the British equivalents
19:10:16  <PeterT> Eddi|zuHause: lol
19:10:25  <orudge_> which is most obvious when one orders a pint of beer :(
19:10:29  * andythenorth is having a hex brain fail
19:10:35  <orudge_> and one gets 473ml, instead of 568ml
19:11:04  <frosch123> andythenorth: hint, you cannot encode 14a into a single byte
19:11:08  <frosch123> :p
19:11:14  <Eddi|zuHause> orudge_: in germany, "one beer" may get you 0,2l to 1l, depending on area...
19:11:20  <andythenorth> 14 10?
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19:11:37  <frosch123> why don't you use the escapes?
19:11:54  <frosch123> (btw. it would be 4a 01)
19:11:56  <Eddi|zuHause> andythenorth: more like 4a 01
19:12:02  <andythenorth> well I could but then I don't learn anything (or remember what I once learnt but forgot)
19:12:18  <PeterT> how do you say "please change your game nick" in german?
19:12:26  <orudge_> Eddi|zuHause: I found quite a variety of volumes in Vancouver
19:12:31  <orudge_> some places would serve a proper Imperial pint
19:12:33  <orudge_> others a US pint
19:12:34  <orudge_> others 500ml
19:12:36  <orudge_> others something lower
19:12:41  <orudge_> there didn't seem to be any consistency
19:12:53  *** Polygon [] has quit [Quit: Flieht, ihr Narren!]
19:12:56  <frosch123> PeterT: \kick
19:13:00  <orudge_> whereas in Britain, unless you buy something from a bottle, beer is legally required to be served as either a third, half or full pint
19:13:14  <PeterT> frosch123: ?
19:13:56  <Eddi|zuHause> well, typically you order a "small beer" [0,2 (near cologne) or 0,3 (elsewhere)] or a "large beer" [0,4 (near cologne) or 0,5 (elsewhere)], unless you're in munich
19:14:07  <planetmaker> PeterT: Bitte gib mir Tiernamen
19:14:19  <PeterT> thanks pm :-)
19:14:40  <Eddi|zuHause> planetmaker: you should write that on uncyclopedia :)
19:14:46  <orudge_> Eddi|zuHause: well, I guess some beer is better than no beer :)
19:14:47  <planetmaker> :-D
19:14:55  <PeterT> apparently about 50% ofthe players on my server are german :-D
19:15:10  <frosch123> PeterT: do not bother, that will reduce fast
19:15:45  <PeterT> O_o
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19:27:28  <andythenorth> what would be an acceptable value to return to cb 14A?  My code seems to fail....
19:27:40  <andythenorth>
19:27:59  <andythenorth> this is of vital importance to reduce the amount of FAIL when using industry colours :P
19:30:03  <frosch123> what is it supposed to do?
19:30:43  <andythenorth> currently....I just want to over-ride the random color and set all cc the same....I'll work out a color table later
19:30:44  <frosch123> i guess you lack at least the "80" for the callback results, but there is more stuff without function
19:30:47  <andythenorth> doh
19:31:01  <andythenorth> the constant is just to stop renum whining
19:31:50  <andythenorth> all cement plants are now dark green :)
19:31:53  <andythenorth> thanks frosch123
19:32:10  *** pugi [] has quit [Ping timeout: 480 seconds]
19:32:17  <andythenorth> unless....perhaps 21 industries randomly picked the same color :P
19:32:38  <frosch123> 21? unlikely. if it were 23, well..
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19:40:44  <andythenorth> does varaction 2 random need multiples of 4 or 8 or anything?  I forget....sorry
19:41:29  <frosch123> quite possible, but i cannot remember either
19:45:16  <__ln__> where did mr. T live, and has someone invited him? :)
19:50:50  <CIA-2> OpenTTD: terkhen * r19924 /trunk/src/station_cmd.cpp: -Fix [FS#3868](r19172): Road/tram ownership was not set correctly when building drive-through stops.
19:54:29  <planetmaker> who's Mr T?
19:54:57  <__ln__> Tron
19:55:23  <Rubidium> someone with a bad attitude
19:55:58  <__ln__> someone who i cannot imagine being very social irl
19:55:59  <Rubidium> or isn't that the Mr T you're talking about?
19:56:12  <__ln__> that's him
19:56:17  <Rubidium>
19:56:58  <__ln__> oh
20:00:21  <Eddi|zuHause> i'd love to have _that_ Mr. T there ;)
20:01:02  <frosch123> do you fear tb's kicking that much?
20:01:43  * andythenorth ponders how to use random var 5F
20:01:44  <planetmaker> I've ops at my place :-P
20:01:50  <andythenorth> cos I am doing it wrong :|
20:02:11  <andythenorth> I need a mask I guess?
20:02:20  <__ln__> is everyone going to label themselves with their nick?
20:02:31  <planetmaker> I hope not :-)
20:03:01  <frosch123> we are going to label eachother with their nicks?
20:03:35  <Eddi|zuHause> wasn't there a game where you write a name on someones forehead and they have to guess who they are? :p
20:04:04  <__ln__> yes. a german student taught us that.
20:04:12  * planetmaker ponders creating a r20k meeting map :-)
20:04:37  <planetmaker> *openttd map. People will surely play the game :-P
20:04:51  <planetmaker> especially as they ask for wifi ;-)
20:06:23  <andythenorth> something is awry :(
20:06:35  *** Fast2 [~Fast2@] has joined #openttd
20:06:37  <andythenorth> my random....isn't
20:06:46  <andythenorth> I get the default value every time
20:08:05  <frosch123>     89 5F 00 \dx0A //randomise <- that will limit you to values 0, 2, 8, a
20:08:13  <frosch123> also which revision are you currently using?
20:09:24  <andythenorth> of openttd?  19902
20:09:26  <frosch123> hmm, does not matter
20:09:37  <andythenorth> the mask is wrong no?
20:09:57  <frosch123> you should update to r19907, but it does not matter in this case
20:10:09  <andythenorth> I'll do that anyway
20:10:34  <frosch123> andythenorth: \dx0a masks out all bits, but 2 and 8, leaving you four possible values
20:10:59  <andythenorth> so to get a value in range 0-0A?
20:12:25  <Alberth> you can only get ranges of 2^n if I read frosch correctly
20:12:29  <frosch123> if you want homogenous probabilities, then use a mask of 0xff, multiply by 10 using advvaract2
20:12:53  <frosch123> then shift right by 8 bits
20:12:58  <andythenorth> hmm
20:13:07  <andythenorth> worryingly that makes almost complete sense to me
20:13:21  <Alberth> nice solution!
20:13:35  * andythenorth wonders what's wrong with Math.floor(15 * Math.random())
20:13:37  <frosch123> if you do not care about the precision, then use 16 values, and add some duplicates
20:13:56  <frosch123> Alberth: that method is used in like 100 places in ottd :p
20:14:20  <Alberth> I didn't encounter much random() yet :)
20:14:42  * andythenorth summons will to write nfo
20:21:39  * andythenorth lost the guessing game:
20:21:49  * andythenorth wonders about operator 0F?
20:22:53  <frosch123> you did * (10 >> 8), but you need * 10) >> 8
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20:23:20  <andythenorth> m
20:24:56  <andythenorth> frosch123: can't see how to do that
20:25:16  <andythenorth> doesn't look like operator 0F or 11
20:26:19  <Eddi|zuHause> andythenorth: a shift by 8 is equivalent to a division by 256, so you can combine that by a division by 25.6
20:26:20  <frosch123> you can either divide, or rotate and mask
20:26:42  <andythenorth> Eddi|zuHause: how do I do 25.6?
20:26:44  <Eddi|zuHause> andythenorth: otherwise you can nest two varaction 2, first multiply (and return the result
20:26:50  <Eddi|zuHause> and second mask
20:27:14  <Eddi|zuHause> andythenorth: you round to either 25 or 26 ;)
20:27:45  * andythenorth could check var 8A and then remap the results of that
20:28:00  <andythenorth> avoiding baroque stuff
20:30:45  <glx> [20:31:26] <planetmaker> TrueBrain: Bordeaux-BS is feasable w/o stop-over, too ;-) <-- that's crazy
20:30:57  <planetmaker> glx: yes, it is.
20:31:20  <planetmaker> But once you spent two weeks working there like 16h daily, home is all you want ;-)
20:31:33  <glx> (though I did Paris-Perpignan in 12h in a citroen visa 650cc)
20:32:01  <__ln__> glx: btw, are you participating?
20:32:07  <glx> no
20:32:10  <planetmaker> :-(
20:32:29  <TrueBrain> owh, planetmaker, please do send me your exact address or a route-guide via mail please :)
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20:37:15  * andythenorth abandons using random in nfo :P
20:37:53  <frosch123> so you switch to nml?
20:39:36  <planetmaker> hehe
20:39:51  <planetmaker> TrueBrain: I will. I'll send it to all actually whom I know want to come
20:40:27  <TrueBrain> good good :)
20:41:32  * andythenorth ponders moving 21705 lines of nfo code to nml
20:42:12  <Rubidium> heh, we move much more lines to C++ :)
20:42:33  <__ln__> does any participant besides Eddi speak spanish?
20:42:44  <planetmaker> andythenorth: that will be a pain :-)
20:42:56  <planetmaker> But still... it's worth considering ;-)
20:44:08  <andythenorth> yeah....but no
20:44:19  <andythenorth> there's only one andythenorth
20:44:40  <Eddi|zuHause> __ln__: i wouldn't say i "speak" spanish...
20:47:17  <__ln__> people who know a language tend to underestimate their skills and people who don't, tend to overestimate
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20:51:37  <Yexo> * andythenorth ponders moving 21705 lines of nfo code to nml <- some parts (like action0) could be moved to nml, which then generates an nfo file you can include. that way you don't need to move everything in one go and keep a working project
20:51:42  <Eddi|zuHause> i _really_ don't have a lot of skills in spanish :p
20:52:04  <Yexo> but with a big existing projects it's probably not worth the effort
20:52:08  <frosch123> __ln__: doesn't that apply to every skill?
20:52:14  <andythenorth> of the 21705 lines, there's quite a lot of templated code anyway
20:52:53  <__ln__> frosch123: could be
20:53:10  <__ln__> Eddi|zuHause: vamos a ver
20:53:38  <__ln__> @seen CIA-2
20:53:38  <DorpsGek> __ln__: CIA-2 was last seen in #openttd 1 hour, 2 minutes, and 48 seconds ago: <CIA-2> OpenTTD: terkhen * r19924 /trunk/src/station_cmd.cpp: -Fix [FS#3868](r19172): Road/tram ownership was not set correctly when building drive-through stops.
20:53:50  *** orudge_ [] has quit [Ping timeout: 480 seconds]
20:54:02  * andythenorth eliminates some colours that *suck* from FIRS industries :)
20:54:05  <__ln__> 76 to go...
20:55:10  <planetmaker> __ln__: do you have a tt-forums account?
20:55:58  <planetmaker> if so: what's its name?
20:56:04  <__ln__> nope... i guess i could create one.
20:56:55  <planetmaker> well, don't worry. Do you have e-mail?
20:57:12  <__ln__> come to think of it, i don't think i have an account on any web-based forum :)
20:57:19  <__ln__> planetmaker:
20:57:28  <planetmaker> :-P
20:59:28  <planetmaker> TrueBrain: you should have a forum mail :-)
21:00:34  <CIA-2> OpenTTD: rubidium * r19925 /trunk/src/ (rail_cmd.cpp station_cmd.cpp): -Fix [FS#3859]: one didn't pay for rail when building depots and stations, so with expensive railtypes building stations and then removing the station would be cheaper than just building the rail
21:02:14  *** Grelouk [~Grelouk@] has quit [Read error: Connection reset by peer]
21:02:29  <frosch123> night
21:02:32  <andythenorth> night
21:02:34  *** frosch123 [] has quit [Remote host closed the connection]
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21:07:16  <Nite_Owl> Hello all
21:07:24  <CIA-2> OpenTTD: rubidium * r19926 /branches/1.0/src/ (6 files in 2 dirs):
21:07:24  <CIA-2> OpenTTD: [1.0] -Backport from trunk:
21:07:24  <CIA-2> OpenTTD: - Fix: Default vehicle group texts were drawn one pixel too low [FS#3851] (r19878)
21:07:24  <CIA-2> OpenTTD: - Fix: It was not possible to send all trains with common waypoint order to depot (r19876)
21:07:24  <CIA-2> OpenTTD: - Change: Name invalid engines, cargos and industries 'invalid', if the player removed the supplying NewGRFs, hide invalid engines from the purchase list (r19879, r19877)
21:10:31  <CIA-2> OpenTTD: rubidium * r19927 /branches/1.0/ (5 files in 5 dirs):
21:10:31  <CIA-2> OpenTTD: [1.0] -Backport from trunk:
21:10:31  <CIA-2> OpenTTD: - Fix: [YAPP] Inform the pathfinder as well about the fact that the backside of an one-way path signal can be a safe waiting point [FS#3803] (r19896)
21:10:31  <CIA-2> OpenTTD: - Fix: Allow loading savegames from the console without specifying the ".sav" extension, i.e. make it consistent with saving savegames from the console [FS#3761] (r19885)
21:10:31  <CIA-2> OpenTTD: - Fix: Dropdowns did affect positioning of new windows because they were not yet removed when the new windows were positioned [FS#3812] (r19883)
21:10:31  <CIA-2> OpenTTD: - Fix: [NoAI] AIEngine::IsValidEngine() and AIEngine::IsBuildable() returned false positives. Especially wagons of unavailable railtypes were reported available (r19880)
21:11:21  *** HerzogDeXtEr [~Administr@] has joined #openttd
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21:14:37  <CIA-2> OpenTTD: rubidium * r19928 /branches/1.0/ (13 files in 6 dirs):
21:14:37  <CIA-2> OpenTTD: [1.0] -Backport from trunk:
21:14:37  <CIA-2> OpenTTD: - Feature: Translated desktop shortcut comments (r19884)
21:14:37  <CIA-2> OpenTTD: - Fix: Pay for the rail/road when constructing tunnels, bridges, depots and stations [FS#3859, FS#3827] (r19925, r19887, r19881)
21:14:37  <CIA-2> OpenTTD: - Fix: Closing chatbox could cause glitches when news message was shown [FS#3865] (r19921)
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21:18:47  <__ln__> cool, a PGP-signed message.
21:19:10  <planetmaker> gnupg ;-)
21:19:43  <planetmaker> hardly anyone uses encryption, though
21:20:09  <__ln__> sadly not
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21:21:39  <__ln__> and Thunderbird doesn't even treat the signature in any special way... (Evolution did)
21:22:08  <planetmaker> with a friend of mine we usually add subject lines like "nuclear vessel" or alike - and encrypt the messages :-)
21:22:33  <planetmaker> __ln__: Thunderbird does. It verifies signatures
21:22:33  <__ln__> great :)
21:22:35  <Rubidium> nuclear wessel!
21:22:41  <__ln__> nucular!
21:22:52  <planetmaker> at least with the enigmail plugin
21:23:12  <__ln__> m'kay, yeah, but the vanilla thunderbird doesn't
21:23:34  <planetmaker> yep. But you need enigmail anyway, if you want to use gnupg with mail and thunderbird
21:23:46  <planetmaker> it's completely transparent for me this way
21:24:06  <planetmaker> Just my pw required when signing / encrypting / decrypting after some period of inactivity
21:24:23  <__ln__> for wider adoption, encryption stuff really should be integrated into thunderbird.
21:25:01  <planetmaker> I agree
21:25:41  <planetmaker> still, at least all my private mails are signed :-)
21:27:46  <__ln__> and key management should be easier so that it doesn't need a B.Sc. in CS to manage them.
21:28:46  <planetmaker> did you look at enigmail?
21:28:53  <planetmaker> it's IMHO quite good with that
21:28:57  <CIA-2> OpenTTD: rubidium * r19929 /branches/1.0/src/lang/ (46 files in 2 dirs): [1.0] -Backport language updates from trunk
21:29:02  * andythenorth ponders how to fix the Aluminium Plant :o
21:29:28  <__ln__> i looked at their web page and i'm about to install it next
21:29:37  <planetmaker> :-)
21:37:08  * andythenorth ponders
21:39:12  <andythenorth> in TTD-style, industries are made up of small blocks....that's a problem for Aluminium Smelters which need a single large building :o
21:39:13  <andythenorth>
21:40:21  <Nite_Owl> fake it across several tiles like large depots
21:41:30  <andythenorth> I can draw & code it....(I have in fact)...but it looks wrong in game
21:41:46  <Nite_Owl> grocery carrying time - later all
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21:42:00  * andythenorth thinks of an answer
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21:51:11  <planetmaker> andythenorth: what holds you back to make a large building?
21:51:20  <planetmaker> I mean... aluminum plant IS a huge one
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22:15:22  <planetmaker> are 90° enabled or disabled by default?
22:15:44  <Eddi|zuHause> i'm expecting enabled...
22:16:07  <planetmaker> that'd be a bummer
22:16:13  <Eddi|zuHause>            SDT_BOOL(GameSettings, pf.forbid_90_deg,                                                    0, 0, false,                    STR_CONFIG_SETTING_FORBID_90_DEG,          NULL),
22:16:34  <planetmaker> pew
22:16:46  <planetmaker> at least disabled :-)
22:16:56  <Eddi|zuHause> no... "forbid" is disabled
22:17:12  <Eddi|zuHause> so they are allowed by default
22:17:18  <planetmaker> gah. yes.
22:17:36  <Eddi|zuHause> why is that a problem?
22:18:45  <planetmaker> I just wondered why they were enabled in a scenario
22:19:12  <planetmaker> now I can't rant because of crappy settings ;-)
22:20:10  <planetmaker> but for now: good night :-)
22:22:15  <Wolf01> 'night
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22:25:27  <Terkhen> good night
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