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00:02:17 *** JVassie [~James@host-92-27-149-231.static.as13285.net] has quit [Ping timeout: 480 seconds] 00:05:50 *** KritiK [~Maxim@95-26-18-126.broadband.corbina.ru] has quit [Quit: Leaving] 00:10:44 *** DoubleYou [~jkuckartz@ppp118-209-24-43.lns20.mel4.internode.on.net] has joined #openttd 00:11:13 *** supermop [~daniel_er@cpe-67-243-25-39.nyc.res.rr.com] has joined #openttd 00:12:48 *** welshdragon [~dragon@anubis.millsie.net] has left #openttd [Leaving] 00:27:37 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 00:32:37 *** mikegrb [~michael@mikegrb.netop.oftc.net] has quit [Remote host closed the connection] 00:36:41 *** mikegrb [~michael@mikegrb.netop.oftc.net] has joined #openttd 00:40:26 *** enr1x [~kiike@62.57.225.29.dyn.user.ono.com] has joined #openttd 00:40:54 *** Chris_Booth [~chatzilla@cpc7-newt30-2-0-cust37.newt.cable.virginmedia.com] has quit [Remote host closed the connection] 00:51:14 *** enr1x [~kiike@62.57.225.29.dyn.user.ono.com] has quit [Quit: leaving] 01:14:26 *** fjb is now known as Guest3816 01:14:27 *** fjb [~frank@p5DDFD1A4.dip.t-dialin.net] has joined #openttd 01:14:52 *** dfox [~dfox@ip-94-113-17-246.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 01:19:52 *** Bilge [~bilge@92.28.197.104] has quit [Ping timeout: 480 seconds] 01:21:47 *** Guest3816 [~frank@p5DDFD5AC.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 01:30:18 *** Intexon [~Intexon@blk-222-147-135.eastlink.ca] has quit [Ping timeout: 480 seconds] 01:49:19 *** supermop [~daniel_er@cpe-67-243-25-39.nyc.res.rr.com] has quit [Ping timeout: 480 seconds] 02:25:41 *** rhaeder1 [~quix0r@dslb-094-221-147-018.pools.arcor-ip.net] has joined #openttd 02:31:07 *** rhaeder [~quix0r@dslb-094-221-135-011.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 03:06:29 *** glx [glx@2a01:e35:2f59:c7c0:d473:6e41:9fb4:20f3] has quit [Quit: bye] 03:14:31 *** tparker [~tparker@beacon.ithybia.com] has quit [Quit: leaving] 03:22:14 *** tparker [~tparker@2600:3c03::f03c:91ff:fe93:9541] has joined #openttd 03:25:21 *** tparker [~tparker@2600:3c03::f03c:91ff:fe93:9541] has quit [] 03:34:29 *** tparker [~tparker@2600:3c03::f03c:91ff:fe93:9541] has joined #openttd 03:34:48 *** Kurimus [Kurimus@dsl-tkubrasgw3-fe64de00-55.dhcp.inet.fi] has joined #openttd 03:53:20 *** tparker [~tparker@2600:3c03::f03c:91ff:fe93:9541] has quit [Quit: leaving] 03:53:36 <Terkhen> good morning 03:58:31 *** tparker [~tparker@2600:3c03::f03c:91ff:fe93:9541] has joined #openttd 04:05:19 <planetmaker> moin 04:55:20 <bodis> morning 04:55:53 *** Eddi|zuHause [~johekr@p54B76703.dip.t-dialin.net] has quit [Remote host closed the connection] 04:56:10 *** Eddi|zuHause [~johekr@p54B76703.dip.t-dialin.net] has joined #openttd 05:01:20 <Terkhen> hi bodis 05:01:31 <bodis> hey 05:14:59 <planetmaker> moin bodis 05:24:00 <bodis> didnt realize that passengers are as good income source as any industry 05:24:17 <bodis> playing with no industries at all and doing just fine :) 05:26:09 <Terkhen> your vehicles don't have to travel back empty :) 05:26:57 <bodis> yep :) 05:28:21 <bodis> ok work 05:28:23 <bodis> cya laters 05:28:44 *** bodis [~bodis@cpc3-ando3-0-0-cust781.15-1.cable.virginmedia.com] has quit [Quit: Leaving] 05:30:31 <planetmaker> hm... subsprites don't seem to support palettes 05:56:34 *** Eddi|zuHause2 [~johekr@p54B76489.dip.t-dialin.net] has joined #openttd 05:57:03 *** Netsplit synthon.oftc.net <-> weber.oftc.net quits: tparker, Vadtec, DoubleYou 05:57:29 *** Netsplit over, joins: tparker, DoubleYou, Vadtec 06:02:15 *** Br33z4hSlut5 [~static.kp@92.68.154.34] has joined #openttd 06:03:41 *** Eddi|zuHause [~johekr@p54B76703.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 06:05:20 *** DayDreamer [~DayDreame@94.142.234.1] has joined #openttd 06:08:10 *** Prof_Frink [~proffrink@5e0497ba.bb.sky.com] has quit [Ping timeout: 480 seconds] 06:19:10 *** bryjen [~bryjen@76.92.85.169] has quit [Quit: Leaving] 06:30:20 *** andythenorth [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has joined #openttd 06:32:29 *** ar3kaw [~ident@ecp225.neoplus.adsl.tpnet.pl] has joined #openttd 06:39:45 *** ar3k [~ident@ech6.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds] 06:47:42 *** andythenorth [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 06:57:18 *** andythenorth [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has joined #openttd 07:04:21 *** andythenorth [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 07:05:32 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 07:17:48 *** pugi [~pugi@p4FCC5CF3.dip.t-dialin.net] has joined #openttd 07:19:22 *** andythenorth [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has joined #openttd 07:23:46 <andythenorth> Rubidium: it looks like bananas stores some configuration information (ottd versions etc) in mysql? 07:24:16 *** ashledombos [~ashledomb@marvin-18-230.cnt.nerim.net] has joined #openttd 07:37:04 *** andythenorth [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 07:43:52 *** DoubleYou [~jkuckartz@ppp118-209-24-43.lns20.mel4.internode.on.net] has quit [Ping timeout: 480 seconds] 07:45:44 *** DoubleYou [~jkuckartz@ppp118-209-109-99.lns20.mel4.internode.on.net] has joined #openttd 07:57:48 <dihedral> oi :-) 07:58:46 *** bb10X [~bb10@bb10x.org] has quit [Quit: No Ping reply in 180 seconds.] 07:58:53 *** dfox [~dfox@ip-94-113-17-246.net.upcbroadband.cz] has joined #openttd 08:02:47 <Terkhen> hi dihedral 08:05:28 *** ben__ [~wircer@1.202.90.134] has joined #openttd 08:05:59 <ben__> Hi 08:06:08 <Terkhen> hi ben__ 08:06:13 *** ben__ [~wircer@1.202.90.134] has left #openttd [] 08:07:10 <dihedral> bye ben__ 08:07:57 <Terkhen> patience is a scarce virtue :) 08:10:20 <dihedral> virtue was never one of my virtues 08:26:50 <planetmaker> virtual virtues ;-) 08:28:42 <Terkhen> in the base person class, virtues are virtual functions and have empty implementations that return nothing 08:28:55 <Terkhen> most people don't reimplement those functions 08:32:06 *** Gibono [~gibono@gw.ptr-62-65-141-230.customer.ch.netstream.com] has joined #openttd 08:32:16 <Gibono> hello 08:32:34 <Terkhen> hi Gibono 08:33:19 <Gibono> thank you for the job you are accomplishing on openttd 08:33:32 <Gibono> it's a pleasure to play this game again 08:35:40 <Terkhen> you are welcome Gibono, it's a pleasure to work on it too :) 08:37:21 <planetmaker> :-) 08:43:09 <planetmaker> [10:28] Terkhen in the base person class, virtues are virtual functions and have empty implementations that return nothing 08:43:10 <planetmaker> [10:29] Terkhen most people don't reimplement those functions 08:43:12 <planetmaker> ^^ hehe :-) well said 08:44:29 * Terkhen has a broken implementation of diligence 08:45:06 <planetmaker> he 08:45:11 <Terkhen> :P 08:45:19 * planetmaker knows another such person 08:46:11 <Terkhen> if (days_to_due_date >= threshold) return procrastinate; 08:46:30 <Terkhen> but the threshold becomes smaller every day too 08:52:18 <planetmaker> can be interpreted as efficiency, though ;-) 08:53:07 <Terkhen> only if I succeed :P 08:57:21 *** Eddi|zuHause2 is now known as Eddi|zuHause 09:00:49 *** Bilge [~bilge@92.28.197.104] has joined #openttd 09:35:55 <Bilge> 1.1.1.1 09:41:11 <Bilge> Some degree of tram support is included in OTTD itself right? 09:43:02 <Eddi|zuHause> yes. all tram support is included in OpenTTD. just not any tram 09:44:10 <__ln__> and this isn't the least bit ridiculous, is it 09:51:02 *** Vikthor [~Vikthor@78-80-200-5.tmcz.cz] has joined #openttd 09:53:06 *** andythenorth [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has joined #openttd 09:57:32 <Bilge> Probably not given that it seems to be bugged 09:57:51 <Bilge> My only question would be as to what is at fault - OTTD or the newgrf 10:01:30 <Terkhen> depends on the bug 10:07:01 <Bilge> Trams passing through each other 10:07:45 <Terkhen> that's not a tram bug 10:07:51 <Terkhen> the same happens with regular road vehicles :) 10:08:04 <Bilge> Only time I've seen that is when they fail to overtake properly 10:08:27 <Terkhen> they also overtake through other vehicles, and start driving through other vehicles if a jam is completely stopped for enough time 10:08:37 <Bilge> I had two trams queued up at a station while the first one was taking its sweet time loading a full load of cargo 10:08:46 *** andythenorth [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 10:08:52 <Bilge> Eventually it got bored of waiting and just decided to pass through it 10:09:03 <Eddi|zuHause> yep, those are quantum effects 10:09:17 <Terkhen> :P 10:09:26 <Eddi|zuHause> advanced settings -> vehicles -> road vehicle queueing (with quantum effects) 10:09:45 <planetmaker> he, that's even an adv. setting? 10:10:13 <Eddi|zuHause> at least it used to be... 10:10:19 *** Chris_Booth [~chatzilla@cpc7-newt30-2-0-cust37.newt.cable.virginmedia.com] has joined #openttd 10:10:20 <Terkhen> I remember something like that, yes 10:11:59 <planetmaker> obviously I didn't do an adv. setting / rcon comptition for a long time ;-) 10:12:08 <planetmaker> And even then Ammler won the last time :-P 10:12:18 <Eddi|zuHause> but it's in vehicles->pathfinder 10:12:30 <Terkhen> what is an rcon competition? 10:12:33 <Terkhen> s/an/a/ 10:13:29 <planetmaker> :-) It was a kinda fun: Like "what's the setting name to stop a town growing?" - "what's the setting name for max. train length" etc 10:13:37 <Eddi|zuHause> i think it can be "an" at that place ;) 10:13:47 <planetmaker> those who failed first to provide the proper answer looses ;-) 10:13:52 <planetmaker> looking at cfg doesn't count 10:14:08 <Terkhen> oh, I was thinking on something more spectacular :P 10:14:12 <planetmaker> i.e. a competition to remember most settings ;-) 10:14:18 <planetmaker> sorry to disappoint you ;-) 10:14:43 <planetmaker> it was a bit about who can configure faster the server to the desired settings - that's where it evolved from 10:14:44 <Terkhen> mess with the advanced settings, the first one to utterly destroy the savegame wins 10:14:57 <planetmaker> sort of :-P 10:16:24 <planetmaker> but we played with our life server :-P 10:16:48 <planetmaker> set settingname just gives the value so one doesn't need to destroy anything ;-) 10:17:03 <Terkhen> :) 10:18:20 *** sla_ro|master [~slaco@95.76.27.160] has joined #openttd 10:23:53 <Chris_Booth> seems like a boring game 10:25:31 <planetmaker> after 5 or 10 minutes you're done ;-) 10:25:41 <planetmaker> and don't need to repeat it for a year at least 10:30:17 <Chris_Booth> you could play list that coop save 10:30:32 <Chris_Booth> but I know who would win that one, unless you didn't allow them to join in 10:39:55 *** keky___ [~stefan@p5098b65a.dip0.t-ipconnect.de] has joined #openttd 10:40:41 *** keky___ [~stefan@p5098b65a.dip0.t-ipconnect.de] has quit [] 10:40:48 *** keky___ [~stefan@p5098b65a.dip0.t-ipconnect.de] has joined #openttd 11:02:44 *** tycoondemon [~ashnohoe@524B73C2.cm-4-4b.dynamic.ziggo.nl] has joined #openttd 11:07:02 *** Intexon [~Intexon@blk-222-147-135.eastlink.ca] has joined #openttd 11:14:03 *** HerzogDeXtEr [~Flex@i59F6BD5C.versanet.de] has joined #openttd 11:17:32 <Eddi|zuHause> hm... rather dark outside 11:19:20 *** HerzogDeXtEr1 [~Flex@88.130.165.131] has quit [Ping timeout: 480 seconds] 11:26:36 *** Intexon [~Intexon@blk-222-147-135.eastlink.ca] has quit [Ping timeout: 480 seconds] 11:47:41 *** JVassie [~James@host-92-27-149-231.static.as13285.net] has joined #openttd 11:58:43 *** welshdragon [~dragon@anubis.millsie.net] has joined #openttd 12:07:06 *** andythenorth [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has joined #openttd 12:21:45 *** fjb [~frank@p5DDFD1A4.dip.t-dialin.net] has quit [Remote host closed the connection] 12:22:02 *** Neon [~Neon@dslb-094-219-021-222.pools.arcor-ip.net] has joined #openttd 12:25:59 *** andythenorth [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 12:33:27 *** fjb [~frank@p5DDFD1A4.dip.t-dialin.net] has joined #openttd 12:39:23 *** Progman [~progman@p57A1A14C.dip.t-dialin.net] has joined #openttd 12:45:51 *** glx [glx@2a01:e35:2f59:c7c0:495e:99ea:8bf9:b31e] has joined #openttd 12:45:54 *** mode/#openttd [+v glx] by ChanServ 12:47:37 *** enr1x [~kiike@62.57.225.29.dyn.user.ono.com] has joined #openttd 12:55:56 *** DoubleYou [~jkuckartz@ppp118-209-109-99.lns20.mel4.internode.on.net] has quit [Ping timeout: 480 seconds] 13:02:38 *** perk11 [~perk11@broadband-77-37-203-211.nationalcablenetworks.ru] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 13:05:23 <Belugas> hello 13:06:20 *** blathijs_ is now known as blathijs 13:16:21 *** Gibono [~gibono@gw.ptr-62-65-141-230.customer.ch.netstream.com] has quit [Ping timeout: 480 seconds] 13:16:37 *** Gibono [~gibono@gw.ptr-62-65-141-230.customer.ch.netstream.com] has joined #openttd 13:17:52 <fjb> Moin Belugas 13:18:14 <Belugas> sir fjb, i wasve at you 13:18:35 * fjb waves back. 13:20:12 <planetmaker> ho fjb :-) 13:21:20 * Vikthor waves at the whale-man and rest of you 13:24:41 *** Gibono [~gibono@gw.ptr-62-65-141-230.customer.ch.netstream.com] has quit [Ping timeout: 480 seconds] 13:25:02 <fjb> Moin planetmaker 13:25:10 <fjb> Moin Vikthor 13:25:58 *** Gibono [~gibono@gw.ptr-62-65-141-230.customer.ch.netstream.com] has joined #openttd 13:32:24 * Belugas waves and waves and dives and bubbles 13:40:52 *** Adambean [AdamR@82.hosts.reece-eu.net] has joined #openttd 13:44:22 *** Chris_Booth [~chatzilla@cpc7-newt30-2-0-cust37.newt.cable.virginmedia.com] has quit [Remote host closed the connection] 13:47:18 *** Chris_Booth [~chatzilla@cpc7-newt30-2-0-cust37.newt.cable.virginmedia.com] has joined #openttd 13:48:25 *** Chris_Booth [~chatzilla@cpc7-newt30-2-0-cust37.newt.cable.virginmedia.com] has quit [] 13:48:47 *** Chris_Booth [~chatzilla@cpc7-newt30-2-0-cust37.newt.cable.virginmedia.com] has joined #openttd 13:53:11 <__ln__> http://pics.kuvaton.com/bshit/united_states_are_so_big.jpg 13:54:45 <planetmaker> :-D 13:55:05 <Chris_Booth> :DD 13:55:11 <Chris_Booth> that made me lol 13:55:16 <Chris_Booth> got to love idiots 13:56:10 <Chris_Booth> that is a case of: I'd explain it to you, but your brain would explode 14:00:31 *** Gibono [~gibono@gw.ptr-62-65-141-230.customer.ch.netstream.com] has quit [Ping timeout: 480 seconds] 14:01:15 *** Gibono [~gibono@gw.ptr-62-65-141-230.customer.ch.netstream.com] has joined #openttd 14:13:44 *** Gibono [~gibono@gw.ptr-62-65-141-230.customer.ch.netstream.com] has left #openttd [] 14:31:44 *** TWerkhoven [~twerkhove@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has joined #openttd 14:36:46 <lugo> Chris_Booth, or like 'i can explain it to you, but i can't comprehend it for you' ;) 14:37:08 <Chris_Booth> XD 14:38:57 *** DayDreamer [~DayDreame@94.142.234.1] has left #openttd [] 14:42:20 *** andythenorth [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has joined #openttd 14:43:10 *** andythenorth is now known as Guest3888 14:43:10 *** andythenorth_ [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has joined #openttd 14:43:10 *** andythenorth_ is now known as andythenorth 14:44:43 <Eddi|zuHause> well... he COULD have instead said "where Dracula is from" 14:46:40 *** andythenorth [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has quit [] 14:50:24 *** Guest3888 [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 15:03:12 *** Lakie [~Lakie@82.152.255.171] has joined #openttd 15:13:01 *** goblin [~goblin@dslb-088-065-228-102.pools.arcor-ip.net] has joined #openttd 15:24:39 *** bb10 [~bb10@bb10x.org] has joined #openttd 15:39:08 *** Br33z4hSlut5 [~static.kp@92.68.154.34] has quit [Remote host closed the connection] 15:46:07 *** ashledombos [~ashledomb@marvin-18-230.cnt.nerim.net] has quit [Remote host closed the connection] 16:05:13 <Terkhen> what desktop environments do you use? 16:06:12 <Eddi|zuHause> i use KDE 16:07:35 <Terkhen> I'm planning on testing a few to see if I like a different one, gnome is giving me too many headaches lately 16:08:40 <Ammler> gnome 3? 16:08:57 <Terkhen> yes 16:09:21 <Ammler> I heard, gnome 3 is worse then KDE4 was :-) 16:10:05 <Rubidium> XFCE... though that seems to be getting huge as well :( 16:10:14 <Ammler> xfce is just another gnome 16:10:19 <Ammler> lxde maybe 16:10:44 * planetmaker still uses kde 16:11:17 * Ammler should try egg, the other qt DE 16:11:54 <Terkhen> last time I tested kde I found it a bit confusing 16:12:00 <Terkhen> it was kde 3 IIRC, though 16:12:21 <Ammler> kde might habe too many settings, which gnome has too few 16:13:11 * Rubidium ponders making some "OpenTTD doesn't participate in the 'World IPv6 day'" post on the website 16:13:56 <planetmaker> :-) 16:14:13 * planetmaker found the ipv6 day totally uneventful 16:14:38 * Terkhen will start by testing the DE mentioned here :P 16:15:50 *** Adambean [AdamR@82.hosts.reece-eu.net] has quit [Ping timeout: 480 seconds] 16:20:32 *** Prof_Frink [~proffrink@5e0497ba.bb.sky.com] has joined #openttd 16:25:29 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has joined #openttd 16:25:30 <Bilge> What happens if you set the message type to "summary" instead of "full"? 16:25:47 <Bilge> Oh, I see, a news ticker 16:29:12 <Eddi|zuHause> the ticker is bad. 16:29:18 <Eddi|zuHause> don't use it 16:29:38 <Prof_Frink> New Stickers? Where? 16:29:44 <Eddi|zuHause> it blocks all important messages until the ticker went through 16:29:55 <Eddi|zuHause> which kinda defeats the point 16:31:21 <Prof_Frink> I'd like to see summary messages appear like MP chat 16:31:48 <planetmaker> probably a good idea 16:32:16 <planetmaker> or at least interesting 16:32:55 *** Pulec [~pulec@static-cl093181068250.unet.cz] has joined #openttd 16:34:31 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 16:35:23 <Bilge> So the ticker queue and popup queue aren't separate? 16:37:46 *** bodis [~bodis@cpc3-ando3-0-0-cust781.15-1.cable.virginmedia.com] has joined #openttd 16:37:54 <bodis> hi 16:38:01 <planetmaker> ho 16:38:30 <bodis> :) 16:39:45 <Belugas> # Que hora son mi corazon ? 16:46:42 <Eddi|zuHause> @calc 12/15 16:46:42 <DorpsGek> Eddi|zuHause: 0.8 16:46:48 <Eddi|zuHause> @calc 8/12 16:46:48 <DorpsGek> Eddi|zuHause: 0.666666666667 16:47:00 <Eddi|zuHause> @calc 11/15 16:47:00 <DorpsGek> Eddi|zuHause: 0.733333333333 16:47:36 * Rubidium wonders what that was about 16:58:24 * Bilge doesn't 16:59:46 <Eddi|zuHause> divide and conquer. this was the dividing part. 17:00:01 <Eddi|zuHause> "*evil grin*" :p 17:00:10 *** sllide [~jari@ip565eb113.direct-adsl.nl] has joined #openttd 17:01:02 <Eddi|zuHause> why does the name "Manu Chao" ring a bell? 17:02:48 <Terkhen> he's a singer 17:03:03 <Eddi|zuHause> yeah, i've got that far :p 17:03:08 *** KouDy [~KouDy@ip-89-176-30-110.net.upcbroadband.cz] has joined #openttd 17:03:31 <Terkhen> I think he's actually from here, but I don't know much else either :P 17:04:06 *** frosch123 [~frosch@frnk-590f5734.pool.mediaWays.net] has joined #openttd 17:07:55 *** Zuu [~Zuu@h-114-141.A98.priv.bahnhof.se] has joined #openttd 17:12:18 *** DanMacK [~DanMacK@206.191.69.149] has joined #openttd 17:12:46 <DanMacK> Hey all 17:12:56 <Terkhen> hi DanMacK 17:26:55 *** Wolf01 [~wolf01@host198-236-dynamic.0-87-r.retail.telecomitalia.it] has joined #openttd 17:27:46 <Wolf01> hello 17:35:58 *** |Jeroen| [~jeroen@d5152B25B.access.telenet.be] has joined #openttd 17:45:04 <CIA-10> OpenTTD: translators * r22547 /trunk/src/lang/spanish.txt: 17:45:04 <CIA-10> OpenTTD: -Update from WebTranslator v3.0: 17:45:04 <CIA-10> OpenTTD: spanish - 1 changes by Terkhen 17:45:06 * DanMacK waves 17:46:36 * Rubidium waves in the general direction of DanMacKia 17:46:47 <Belugas> is he fro Spain? I though he was from France 17:46:54 <Belugas> ho well.. he can vry well be :) 17:47:22 * Belugas was right :) 17:47:51 <Belugas> born in Paris in 1961 17:48:00 <Belugas> mmh.. just a tiny older than me 17:48:10 <Belugas> and a bit crasier :) 17:53:36 <Terkhen> 612 MB for kde 17:54:01 <Terkhen> I guess I selected everything :P 17:54:29 <planetmaker> well. 1o/oo for OS is acceptable ;-) 17:54:57 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 17:55:00 *** mode/#openttd [+o Alberth] by ChanServ 17:58:01 *** heffer [~felix@hyperion.fetzig.org] has quit [Remote host closed the connection] 17:59:24 *** heffer [~felix@hyperion.fetzig.org] has joined #openttd 18:01:59 *** DanMacK [~DanMacK@206.191.69.149] has quit [Quit: Bye for now!] 18:10:12 *** andythenorth [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has joined #openttd 18:11:11 *** andythenorth [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has quit [] 18:11:36 * bodis hates kde 18:11:50 <bodis> or anything remotely looking like M$ :P 18:12:06 <Terkhen> bodis: I'm testing a few DE to see which one is the best for me 18:12:16 <bodis> nice 18:12:23 <bodis> gone through that half a year ago 18:12:28 <Terkhen> given that I spend a lot of time on windows too that would not be a problem :P 18:12:40 <bodis> have you tried openbox? 18:12:51 <Terkhen> no, I'll add it to the list of DE to test :) 18:13:00 <bodis> :) 18:13:15 <bodis> well depends how much eye candy you need 18:13:43 <bodis> for me with my minimalistic needs - gedit and openttd, openbox is perfect :P 18:14:04 <Terkhen> not much, but I love features that allow me to do what I want quickly 18:14:19 <Terkhen> gnome 3 had a few, but the cons outweight the pros 18:14:40 <bodis> heh yeah bloaty... 18:14:44 <bodis> like kde 18:14:45 <Terkhen> specially the "crash at random moments" problem 18:14:48 <frosch123> kde 3 was best 18:15:07 <frosch123> it had a really good konsole, and a really good kate 18:15:10 <Terkhen> hmm... I'm installing kde 4.6 right now, but there was a link to a project that maintains kde 3 too 18:15:27 <bodis> well openbox is very minimalistic, but you have to add everything manuallu to menus 18:15:36 <bodis> which aint a problem really :) 18:15:48 <bodis> but you can customize it exactly yto your needs :) 18:15:58 <Terkhen> hmm... that sounds like work :P 18:15:59 <bodis> whats distro you running? 18:16:06 *** keky___ [~stefan@p5098b65a.dip0.t-ipconnect.de] has quit [Quit: Verlassend] 18:16:08 <Terkhen> arch 18:16:10 <bodis> ahh 18:16:18 <frosch123> no idea about the newer kdes, i left kde 4 very quickly after kde 3 was no longer part of the gentoo distribution. but at that point (kde 4.3 or so), both konsole and kate were totally unusable 18:16:32 <bodis> crunchbang debian here 18:16:32 <|Jeroen|> try xfce 18:16:38 <bodis> xfce is nice too 18:16:45 <Terkhen> |Jeroen|: it is on my list of stuff to test :) 18:16:58 <bodis> youll be a busy bot :) 18:17:02 <bodis> boy even 18:17:03 <bodis> :) 18:17:39 <|Jeroen|> then it will win the tests :-p 18:17:56 <bodis> hmm 18:17:58 <Terkhen> yes, but while it downloads I can keep writing documentation or playing openttd 18:18:02 <bodis> not sure :) 18:18:16 <bodis> he sounds like eye candy stuff :P 18:18:34 <Terkhen> who, me? 18:19:38 *** andythenorth [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has joined #openttd 18:19:38 <Terkhen> I don't know, I have only used gnome :P 18:19:43 <Terkhen> hi andythenorth 18:19:53 <bodis> :) 18:20:12 <andythenorth> hello 18:20:20 <Alberth> hi andy 18:20:40 <planetmaker> hi andy 18:21:09 <Chris_Booth> hi 18:24:40 <andythenorth> ho 18:24:43 <andythenorth> I think we did it wrong 18:25:04 <Terkhen> what? 18:25:14 <andythenorth> banning changing newgrfs during game 18:25:15 <Eddi|zuHause> frosch123: what do you think is wrong with current konsole and kate? 18:25:22 <andythenorth> although I was in favour of it 18:25:30 <planetmaker> andythenorth, I still think it's good 18:25:48 <planetmaker> people just are still used to the old ways like "it worked before" 18:26:07 <planetmaker> every single person who asks about it, did it before 18:26:10 <Eddi|zuHause> yes. it already gets better 18:26:19 <Terkhen> IMO once that scenarios are decoupled from NewGRFs we should remove the option to change NewGRFs completely :) 18:26:37 <Terkhen> but that's a bit drastic I guess 18:26:41 <planetmaker> :-) 18:26:55 <andythenorth> is the newgrf menu visible during game play now? 18:27:00 * andythenorth has no idea 18:27:06 <Eddi|zuHause> yes, but it is read-only 18:27:08 <planetmaker> as newgrf list... without options to change anything 18:27:16 <Terkhen> yes, it just lists the NewGRFs 18:27:27 <Alberth> and you can save the preset :p 18:27:30 <andythenorth> should remove it 18:27:33 <planetmaker> nope 18:27:42 <Terkhen> it still shows you warnings on current NewGRFs and so on 18:27:52 <planetmaker> it's missing a parameter view 18:28:04 <planetmaker> that was less trivial than it sounded at first ;-) 18:28:16 <andythenorth> you can change parameters in-game still? 18:28:19 <planetmaker> nope 18:28:26 <andythenorth> interestink 18:28:31 <planetmaker> you can't change anything. 18:28:32 <andythenorth> that must be annoying 18:28:40 <andythenorth> I often change params during game play 18:28:53 <Eddi|zuHause> changing parameters is potentially the same as adding/removing a grf 18:28:58 <planetmaker> ^ 18:29:13 <Terkhen> :O 18:29:20 <Terkhen> I completely misunderstood how the saveload code works 18:29:32 *** Pulec [~pulec@static-cl093181068250.unet.cz] has quit [] 18:29:35 <planetmaker> hm? 18:29:57 <Terkhen> sorry, I just realized why town storage wasn't being saved 18:30:00 <andythenorth> how often does adding a grf cause things to go boom? 18:30:21 <planetmaker> often enough. 18:30:29 <Eddi|zuHause> andythenorth: adding a grf, rarely. removing a grf, often. 18:30:38 <planetmaker> it's not about the number. It's about that it does it *at all* 18:30:45 <planetmaker> it's always a bug 18:31:05 <andythenorth> I think we might have decided on a wrong solution though 18:31:12 <andythenorth> maybe it's the only one we have time for 18:31:21 <planetmaker> bugs are right then? 18:31:22 <andythenorth> but it's engineering-focussed, not user-focussed 18:31:24 <Terkhen> what would be the right solution? 18:31:29 <andythenorth> better 18:31:32 <andythenorth> :P 18:31:39 <Alberth> andythenorth: it is engineering reality 18:31:42 <planetmaker> hardly. Bugs are what is *really* annoying 18:31:47 <planetmaker> when the game crashes 18:32:16 <andythenorth> if adding any vehicle grf to a game with engine pool enabled causes a crash, that's an openttd bug 18:32:27 <planetmaker> nope 18:32:27 <andythenorth> or the newgrf is doing something stupid 18:32:31 <andythenorth> how 18:32:31 <andythenorth> ? 18:32:32 <planetmaker> it's a newgrf incompatibility 18:32:40 <Eddi|zuHause> i think a fully modular grf architecture would be required to properly be able to update grfs, that is just not going to happen 18:32:57 <planetmaker> designing newgrf architecture anew would allow that, yes 18:33:00 <planetmaker> But that's just not on 18:33:17 <Rubidium> disabling based on the existance of others is the biggest cause of mayhem 18:33:26 <planetmaker> yup 18:33:26 *** brumla [~brumla@104.98.broadband5.iol.cz] has joined #openttd 18:33:28 <Eddi|zuHause> andythenorth: but what if existing vehicle grf X disables itself when vehicle grf Y is loaded? 18:33:29 <andythenorth> one newgrf disables another? 18:33:39 <Eddi|zuHause> then adding one grf removes another 18:33:39 <planetmaker> you do that yourself 18:33:45 <planetmaker> i.e. with firs 18:33:49 <Eddi|zuHause> leading to stuff like vehicles on wrong railtype 18:34:08 <andythenorth> planetmaker: but FIRS is not a vehicle grf ;) I was very specific in picking vehicles... 18:34:27 <planetmaker> every pikka newgrf does 18:34:27 <Eddi|zuHause> andythenorth: your theory is flawed 18:34:36 *** Intexon [~Intexon@blk-222-147-135.eastlink.ca] has joined #openttd 18:34:38 <Alberth> industries are just as deep in the core game structure, if not deeper 18:34:44 <bodis> so do you boys and girls keep playing much longer past 2050? 18:34:57 * Alberth stops around 1980 usually 18:34:57 <andythenorth> Eddi|zuHause: theoretically flawed, or empirically flawed? 18:35:05 <Eddi|zuHause> andythenorth: adding NARS2 to a game with ECS does horrible things 18:35:06 <planetmaker> andythenorth, add NARS. Play. 18:35:10 <peter1138> people seem to associate "newgrf" with "new graphics" 18:35:11 <planetmaker> Then add another trainset. Boom 18:35:15 <bodis> Alberth, why? 18:35:36 <andythenorth> NARS 2 does horrible things because it abuses a cargo slot? 18:35:37 <Alberth> bodis: end of the day, usually 18:35:41 <planetmaker> nope 18:35:42 <bodis> lol 18:35:47 <planetmaker> it just doesn't like ohter train grfs 18:36:01 <peter1138> how about disabling the ability to disable other sets... ;) 18:36:01 <Eddi|zuHause> andythenorth: yes. but people will think "but it's just a vehicle grf" 18:36:05 <planetmaker> or engine pool enabled or so 18:36:22 <planetmaker> I might have mixed that up. But the principle is the same 18:36:25 <planetmaker> ;-) 18:36:27 <andythenorth> I think the problem isn't newgrf spec 18:36:33 <planetmaker> it very much is 18:36:35 <andythenorth> the problem is vehicle sets designed pre-engine pool 18:36:36 *** Pulec [~pulec@static-cl093181068250.unet.cz] has joined #openttd 18:36:45 <andythenorth> and the bad habits of some authors (sometimes well intentioned) 18:37:03 <Alberth> bodis: I'd like to build infra structure from scratch, after about 30 years, I have connected the major things 18:37:10 <peter1138> engine pool is a mis-feature! 18:37:10 <planetmaker> thus the current solution is the only viable, andythenorth 18:37:30 <planetmaker> it's indeed the newgrf authors' fault 18:37:33 <bodis> heh i see 18:37:36 <Eddi|zuHause> peter1138: wrong. "multipool" is :p 18:37:42 <planetmaker> :-P 18:37:50 <peter1138> oh yeah, whatever "multipool" ever was 18:37:59 <bodis> ok gonna get some rail down 18:38:01 <Alberth> andythenorth: newgrf is not developed with removal in mind 18:38:12 <frosch123> Eddi|zuHause: kate totally failed on indenting code, apparantly they removed all configurations for that and tried to autodetect spaces/tabs from the previous line, which obviously fails then the previous line is not indented at all. and kate hat like a 10% change of crashing when saving a file (luckily actually after saving) 18:38:23 *** tokai|mdlx [~tokai@port-92-195-230-180.dynamic.qsc.de] has joined #openttd 18:38:34 <andythenorth> yarp - I'm not even thinking about removal 18:38:51 <Terkhen> could this be fixed for the next version of the specs? :P 18:38:53 <planetmaker> adding equals removal as self-disable is triggered by other grf's presence theoretically 18:39:01 <Alberth> disabling self *is* removal 18:39:02 <andythenorth> those grfs are wrong 18:39:02 <peter1138> how to make removal work: remove all vehicles/stations/industries/houses that come from the removed grfs 18:39:16 <frosch123> Eddi|zuHause: konsole totally failed with some keyboard stuff i do not remember correctly, and it keeped on focussing the tabs instead of the actualy console, buf i forgot most of the issues 18:39:25 <andythenorth> vehicles / stations / objects should all be addition-safe 18:39:35 <frosch123> Eddi|zuHause: but again, i have no idea whether that got better in the last 1.5 or 2 years 18:39:39 <Rubidium> peter1138: and all vehicles / houses that depend on the cargos provided by said NewGRF 18:39:39 <andythenorth> otherwise the grf is broken (imo - I vary from specs) 18:39:41 <Eddi|zuHause> frosch123: i think that focus thing was solved 18:39:47 <peter1138> stations were actually designed to be addition/removal safe 18:40:01 <Eddi|zuHause> frosch123: i actually remember that one, i was annoyed as well 18:40:05 <peter1138> apart from that bit that stops the tile being traversable 18:40:09 *** devilsadvocate_ [~quassel@109.200.19.188] has quit [Quit: No Ping reply in 180 seconds.] 18:40:11 <peter1138> Rubidium, yes, as well :) 18:40:11 <planetmaker> andythenorth, that's only viable, if you disallow ANY check for other newgrfs 18:40:16 <planetmaker> which also breaks things 18:40:32 *** devilsadvocate [~quassel@109.200.19.188] has joined #openttd 18:40:35 <peter1138> how about: you can add/remove newgrfs, BUT ALL YOUR STUFF WILL BE WIPED FROM THE MAP, MUWAHAHAHHAAHAHAHAHACOUGH 18:40:39 <andythenorth> he 18:40:45 <Eddi|zuHause> peter1138: but that is because someone was too cheap to spend a bit on the map array, that is not primarily a newgrf flaw 18:40:50 <frosch123> Eddi|zuHause: meanwhile i switched to debian, which has gnome 2 by default, which was good enough till now. geany is comparable nice as kde 3 kate, and i got used to the console, though it is not as good as kde 3 18:40:57 <peter1138> Eddi|zuHause, yeah i was :D 18:41:09 <peter1138> Eddi|zuHause, i had intended to, too :p 18:41:15 <andythenorth> why should a vehicle grf be disabling in presence of other grfs? 18:41:25 <andythenorth> probably (a) because author says so 18:41:36 *** brumla [~brumla@104.98.broadband5.iol.cz] has quit [Remote host closed the connection] 18:41:38 <andythenorth> or (b) something to do with base costs etc that used to not be grf-local 18:41:39 <Eddi|zuHause> andythenorth: because the grf spec allows it 18:41:52 <andythenorth> specs can be adjusted :P 18:42:08 <Alberth> but existing newgrfs cannot 18:42:15 <Eddi|zuHause> you can easily add to specs, but not remove 18:42:18 <Rubidium> yeah, but *when* will you drop support for the previous formats? 18:42:27 <Rubidium> till then it will have to stay as it is 18:42:39 <andythenorth> legacy support :P 18:42:44 <Terkhen> andythenorth: prepare a new version of the specs with add/removal compatibility, convince every author of every set to update to the new specs :) 18:42:53 <peter1138> let's drop newgrf 18:42:58 <andythenorth> much less work 18:42:58 <peter1138> newini ftw 18:43:01 <Eddi|zuHause> Rubidium: immediately only allow grf version 8 ;) 18:43:13 * Alberth does thumbs up to peter1138 18:43:20 <andythenorth> use xml :P 18:43:37 <Eddi|zuHause> that line was to be expected :p 18:43:44 <peter1138> newini will be text based, including the images 18:43:48 <Alberth> file format does not help 18:44:00 <Alberth> ascii art only :) 18:44:16 <peter1138> xpm :D 18:44:27 <peter1138> needs to be compiled into the game, heheh 18:44:34 <Alberth> nice, we even have colour :p 18:44:44 *** tokai|noir [~tokai@port-92-195-15-80.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 18:45:00 <Alberth> who needs a config file, just fix the source :p 18:45:18 <peter1138> also it will have 3d models, smooth curves, 9001 tracks per tile, cliffs, underground stuff, AND save the children 18:45:58 <Eddi|zuHause> and all vehicle sets builtin! 18:46:07 <Terkhen> you should go help with p1sim then 18:46:11 * Alberth bets on p1sim 18:46:15 <Rubidium> peter1138: 3d is lame... we *need* 4d models... after all, they must animate! 18:46:29 <Terkhen> except for the save the children stuff, IIRC that's not on p1sim specs :P 18:46:30 <peter1138> oh shiiiiiiiiiiiit 18:47:00 <Eddi|zuHause> 12D to be upwards-compatible with string theory ;) 18:47:07 <Prof_Frink> peter1138: Will it fix global warming and bring back the unicorns? 18:47:18 <andythenorth> was it quiet here until I turned up? 18:47:19 <Eddi|zuHause> better: arbitrary-D to have 3D as a special case :p 18:47:25 <peter1138> it will have pink fluffy unicorns dancing on rainbows 18:47:32 <Terkhen> andythenorth: quite, you are great at starting conversations :P 18:48:15 <andythenorth> who adds grfs to running games? any +1s? 18:48:18 * andythenorth +1 18:48:27 <frosch123> if it has no undo knob, i am not going to buy it 18:48:34 *** devilsadvocate [~quassel@109.200.19.188] has quit [Quit: No Ping reply in 180 seconds.] 18:49:10 <Rubidium> oh... yes, everything must be quantum entangled so we can calculate all scenarios and then the best scenario is shown to the user 18:49:24 *** devilsadvocate [~quassel@109.200.19.188] has joined #openttd 18:49:39 *** Adambean [AdamR@82.hosts.reece-eu.net] has joined #openttd 18:49:50 <Terkhen> andythenorth: I usually notice early and just restart 18:49:54 <planetmaker> ^ 18:49:59 <Terkhen> I have changed ogfx+ landscape parameters a few times, though 18:50:07 <Rubidium> and as we have all states at the same time, "undoing" is just a trivial bit 18:50:14 * Eddi|zuHause notes that there are too few mathematicians around to appreciate the joke 18:50:20 <andythenorth> hmm 18:50:32 <andythenorth> with canadian theme pack, forgetting to add a grf will be a non-issue 18:50:41 <andythenorth> :P 18:50:56 <planetmaker> allow only one grf ;-) 18:51:03 <andythenorth> I was thinking that 18:51:06 <andythenorth> pikka.grf 18:51:11 <andythenorth> andythenorth.grf 18:51:14 <andythenorth> mb.grf 18:51:16 <andythenorth> oz.grf 18:51:17 <planetmaker> and then a plug-in structure for grfs 18:51:32 <andythenorth> parameters to turn things on and off :P 18:51:39 <Terkhen> all.grf 18:51:47 <frosch123> andythenorth: just encapsulate everything in newgrf.cpp in a single class with very strict interfaces (i.e. without interacting with the rest of the game via global variables) 18:51:48 <andythenorth> all.grf is even better 18:52:04 <frosch123> then you can pre-load&activate grfs without starting a game 18:52:21 <frosch123> i.e. you can check everything in the main menu grf configuration 18:52:39 <frosch123> you could even display a list of what vehicles or industries each grf provides 18:52:40 *** keoz [~keikoz@141.2.119.208] has joined #openttd 18:53:15 <andythenorth> I have some sympathy for players in this :| 18:53:30 <andythenorth> especially for things like patchy cargo support by vehicle grfs 18:53:39 <planetmaker> sympathy for a goal doesn't mean the previous path was good 18:53:43 <andythenorth> you get 50 years into a game and find eGRVTS doesn't support alcohol 18:53:50 <andythenorth> I didn't say we should go back ;) 18:53:56 <andythenorth> just that I think we did it wrong 18:54:03 <andythenorth> I don't know yet what is better though 18:54:03 <planetmaker> you argued all the time for that ;-) 18:54:10 <andythenorth> no, read back 18:54:22 <andythenorth> or do you mean I argued to forbid changing? 18:54:31 <andythenorth> which I did very strongly 18:54:33 <andythenorth> I was wrong 18:54:41 <planetmaker> no, you argued to allow (again) the (old) way of changing 18:54:50 <andythenorth> oh 18:54:51 <planetmaker> disallowing that was right. 18:54:57 <andythenorth> well I didn't intend to argue that 18:54:59 <planetmaker> Now it needs a new way, which cannot fail 18:55:14 <planetmaker> thus the path so far is all correct. 18:55:30 <Terkhen> but with the current specs I don't think that a new way is possible 18:55:53 <planetmaker> only very very limited. And then also only with cutting a bit off the specs. 18:56:23 <andythenorth> so there might be a way there 18:56:29 <frosch123> you could very well check on game start, whether there will every be a vehicle of each type available to transport every cargo 18:56:33 <andythenorth> but another way - why do they want to change grfs anyway? 18:56:35 <planetmaker> there certainly is *some* way *somewhere*. 18:56:42 <planetmaker> But it's definitely not a paved way 18:56:46 <andythenorth> what is the case for add / remove? 18:56:56 <Terkhen> frosch123: that's a good idea 18:57:23 <planetmaker> Terkhen, frosch123 it has some flaws though ;-) 18:57:46 <planetmaker> the alcohol wagon on maglev which only appears in May 2053 only to disappear in July 2053 18:57:59 <frosch123> but i really hope, some day we can load grfs in the main menu without applying them to the title game, so everything can be checked before starting the game 18:58:21 <frosch123> planetmaker: that is obviously no sane vehicle set :) 18:58:22 <planetmaker> but such check still would be better than none 18:58:38 <planetmaker> frosch123, incomplete or intended as add-on only? 18:59:24 <planetmaker> like "ultra modern super-duper flying railcars" - and then people will still wonder why they have no steam engine and wagons in 1492 18:59:34 <frosch123> a set like dbset which deprecates vehicles (when wagonspeed is disabled), is just broken 18:59:34 <andythenorth> apart from cargo support, why screw with grfs? 18:59:36 <planetmaker> but that's layer 8 18:59:53 <Alberth> andythenorth: I miss my bridge set, you upgraded firs while I play, I failed to load a tram set, I cannot transport something 15 years into the game, etc 19:01:01 <Alberth> hmm, is there a newgrf with steam engines all the way to 2000+ ? 19:01:11 <frosch123> yes 19:01:31 <TWerkhoven> tropic refurb set 19:01:39 <frosch123> iirc ukrs has futuristic steamengines, introduced in 2030 which go 300+ km/h or so :pÃŒ 19:02:10 <Alberth> I'd like to play longer with 'normal' steam engines 19:02:22 <frosch123> play with daylength :p 19:02:48 <frosch123> i guess that is actually the only reason people play with daylength, because they want to play longer with steam engines 19:02:51 <planetmaker> Alberth, that's one of the main reasons - too fast passage of time - that I always keep all vehicles ever invented 19:03:10 <andythenorth> beb - baby sleep time 19:03:18 <Alberth> that would be one way, but having a newgrf that keeps steam much longer work too 19:03:23 <Eddi|zuHause> frosch123: definitely one of the most valid reasons 19:03:43 <Alberth> planetmaker: but with breakdowns, that is not much fun 19:03:48 <frosch123> Alberth: alternatively play on a 128x256 map, which you can fill in 50 years (1900-1950) 19:04:18 <Alberth> how can I play longer than? :p 19:04:19 <Eddi|zuHause> that's what i did for my yacd-game 19:04:20 <planetmaker> Alberth, that's a setting which - to me - very very very very very seldomly is rated as 'fun' 19:04:20 <frosch123> Alberth: if vehicles do not expire, their reliability does not drop 19:04:30 *** _goblin_ [~goblin@dslb-092-074-202-014.pools.arcor-ip.net] has joined #openttd 19:04:52 <Alberth> frosch123: interesting 19:04:57 <Alberth> must try that 19:05:20 <frosch123> would be quite pointless with dozen of engines with 25% reliability :p 19:05:30 <Alberth> planetmaker: well, it prevents the possibility to push your tracks full yeah 19:07:02 <Eddi|zuHause> i don't see the sense in "keep all vehicles" 19:07:29 <planetmaker> Alberth, yes. But mostly it just jams the whole thing... it can be worked around, but even the best maintenance with reduced break downs has them break down every so often. 19:07:32 <Eddi|zuHause> why would i pick a lousy steam engine when way better diesel and electric engines are available (for reasonable price) 19:07:34 <planetmaker> congesting the whole network 19:07:49 <planetmaker> Eddi|zuHause, mostly as time passes too quickly 19:08:07 <planetmaker> and I don't want to upgrade to monorail and maglev 19:08:26 <Eddi|zuHause> pick a sensible vehicle set :p 19:08:36 <Alberth> planetmaker: thus you have to build more tracks and reoruting options 19:09:16 <Alberth> ie 2 lanes from one end to the other end will not work 19:09:55 *** goblin [~goblin@dslb-088-065-228-102.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 19:10:30 *** Kurimus [Kurimus@dsl-tkubrasgw3-fe64de00-55.dhcp.inet.fi] has quit [] 19:10:39 *** KritiK [~Maxim@95-26-13-131.broadband.corbina.ru] has joined #openttd 19:10:48 <planetmaker> yes, I know. 19:11:31 <V453000> someone plays with breakdowns? :DD 19:11:41 <Eddi|zuHause> i certainly don't 19:11:57 <Alberth> I don't know about someone, but I do, yes :) 19:12:02 <planetmaker> Alberth, but mostly it leads to empty, inflated networks - just to compensate for breakdowns. And then it still doesn't really help 19:12:03 <Eddi|zuHause> not since i found that option :p 19:12:53 <Alberth> planetmaker: probably it does, but i have around 100 trains or so usually, not very much 19:13:05 * frosch123 plays with reduced breakdowns 19:13:24 <frosch123> no breakdowns are boring 19:13:47 <frosch123> it completely removes the randomisation of engines statistics, you can just pick the fastest one 19:13:57 <frosch123> without having to pick the most reliable one 19:14:55 <planetmaker> yes... but even red. breakdowns are not really uncommon. 19:16:03 <Alberth> it is just a matter of what you want. I am not bothered by a breakdown every now and then. I can imagine that if you want good flow, they are deadly to you 19:17:01 <Alberth> not to mention stuff like time tables, which fail to work :) 19:17:34 <Eddi|zuHause> suggestion: add pathfinder penalty for "broken down train" 19:17:57 <Eddi|zuHause> (or: "train with lower (temporary) max speed") 19:18:16 <Alberth> but the path finder does route around other trains already 19:18:18 <planetmaker> I'd not mind them - iff there was a possibility to deal with them than to simply accept relatively long block of a track 19:18:35 <planetmaker> Alberth, yes... but broken down indeed is a more severe penalty :-) 19:18:50 <planetmaker> as is actually a train waiting at a red signal 19:18:58 <planetmaker> over a driving one 19:19:02 <Alberth> I agree it is quite severe 19:19:26 *** |Jeroen| [~jeroen@d5152B25B.access.telenet.be] has quit [Quit: oO] 19:20:05 <Eddi|zuHause> Alberth: but it should not route around _all_ other trains 19:20:35 <Alberth> why not? then it uses the capacity as good as possible 19:20:41 <Eddi|zuHause> Alberth: tracks with crossovers have the problem that even equally fast trains cross over because the other track is free, potentially blocking another train behind 19:20:57 <Eddi|zuHause> thus reducing the track capacity 19:21:13 <planetmaker> yep. a tripple-track solution does not work 19:21:34 <Eddi|zuHause> worst case is a two-way double track, where trains switch places constantly 19:21:40 <Eddi|zuHause> because one overtakes the other 19:21:47 <Eddi|zuHause> then the other overtakes the first again 19:21:49 <Eddi|zuHause> and so on 19:21:53 <Eddi|zuHause> totally stupid 19:21:57 <planetmaker> and each stops then 19:22:02 <Eddi|zuHause> yep# 19:22:41 <Eddi|zuHause> this needs more detailed pathfinder penalties, so the overtaking track is never triggered when the train ahead has equal or higher speed 19:23:09 <Alberth> I have quite long stretches of tracks with few cross-overs, and don't really see that problem. But perhaps it is due to the fact that my tracks are more empty 19:24:44 <Alberth> Eddi|zuHause: that is probably very difficult to accomplish 19:26:03 *** Adambean` [AdamR@82.hosts.reece-eu.net] has joined #openttd 19:26:19 <Eddi|zuHause> there must be some (computationally) fast way to get the speed of the train occupying a trackbit 19:29:36 *** Adambean [AdamR@82.hosts.reece-eu.net] has quit [Read error: Operation timed out] 19:31:06 <Alberth> I am more worried about 'overtaking track' detection. 19:31:48 <Eddi|zuHause> Alberth: that is already possible to differentiate by reverse path signal penalty 19:33:49 <Alberth> why would such a track always be build like that? 19:34:00 <Eddi|zuHause> it wouldn't 19:34:46 <Eddi|zuHause> you can also make the reserved track penalty zero, then even the curve penalty would prevent switching 19:35:40 <Eddi|zuHause> but as long as you cannot differentiate between slower and faster trains, this does not make any sense at all 19:36:50 *** Progman [~progman@p57A1A14C.dip.t-dialin.net] has quit [Quit: Progman] 19:37:03 *** Progman [~progman@p57A1A14C.dip.t-dialin.net] has joined #openttd 19:38:09 <V453000> planetmaker: rail has faster loading/unloading times than maglev without newgrfs 19:38:30 <Eddi|zuHause> V453000: "unloading speed" != "unloading time" 19:38:41 <planetmaker> hm, does it? 19:38:50 <Eddi|zuHause> "unloading time" = "unloading speed" * capacity 19:38:51 <planetmaker> I checked the source but didn't find the loading speed 19:39:08 <V453000> the percentages of maglev add up by 15, percentages of rail seem to increase by 20 ... dont know if the time spent is the same 19:39:25 <V453000> I doubt it ofc :) 19:39:29 <Eddi|zuHause> the newgrf spec should have the default vehicle properties 19:39:39 <planetmaker> then the loading speed is the same. The loading time longer for maglev as capacity is larger 19:39:48 <Eddi|zuHause> i guess it's like 5 units per step 19:40:00 <planetmaker> that's what I recall, too 19:40:27 <V453000> oh I see 19:40:37 <V453000> so there is equal "amount of cargo" per second 19:40:44 <V453000> but maglev trains stay longer in the station 19:40:56 <bodis> is it possible to add signals on this station so I have 2 trains entering and 2 leaving at the same time? 19:40:57 <bodis> http://img607.imageshack.us/i/2011060813075616691366x.png/ 19:41:20 <bodis> 2 tracks on the left come in and on the right go out 19:41:44 <andythenorth> hmm 19:41:49 <andythenorth> should I try a daylength patch? 19:42:09 <Eddi|zuHause> andythenorth: they have lots of quirks 19:42:17 <andythenorth> hmm 19:42:20 <Eddi|zuHause> bodis: use path signals 19:42:25 <andythenorth> I like long games 19:42:42 <andythenorth> but I'm not convinced that starting before about 1880 is worth it 19:43:07 <bodis> hmm will have to see how they work 19:43:20 <andythenorth> also I can't be arsed to make FISH and HEQS go back beyond the 1870s 19:43:36 <andythenorth> and making FIRS do early industries well is TMWFTLB 19:43:59 <Eddi|zuHause> andythenorth: put the early industries in a separate grf? 19:44:09 <andythenorth> it's more a problem of gameplay 19:44:34 <V453000> andythenorth: you need some very good newgrf settings for long games I think :) to have many engine-evolution 19:44:44 <V453000> then it is fun 19:44:52 <V453000> even like 1850-2050+ 19:45:09 <andythenorth> my recent games go 1870-2020 19:45:21 <andythenorth> I would like them to be longer 19:45:46 <andythenorth> in single player with YACD, there was still plenty left to do by 2020, but I was bored of the vehicles 19:46:01 <SpComb> you're not allowed to 19:46:33 <SpComb> just use the copy-paste patch to build faster 19:46:40 <andythenorth> maybe I should turn 'build while paused' on 19:47:17 <Eddi|zuHause> i turned that on out of pure annoyance because the way it was handled got changed 19:47:24 *** Twerkhoven[L] [~twerkhove@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has joined #openttd 20:03:16 *** Biolunar [~mahdi@blfd-5d82279e.pool.mediaWays.net] has joined #openttd 20:03:45 *** supermop [~daniel_er@rrcs-72-43-171-87.nyc.biz.rr.com] has joined #openttd 20:03:50 <Wolf01> 'night 20:03:54 *** Wolf01 [~wolf01@host198-236-dynamic.0-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 20:05:39 <Terkhen> mola 20:06:06 <Terkhen> oops, sorry :P 20:07:34 <supermop> hello 20:08:23 <Terkhen> hi supermop 20:09:11 <supermop> does oberhÃŒmer frequent this channel? 20:11:50 <Terkhen> I have never seen him here 20:12:04 <Terkhen> try @seen, I can't write that strange character 20:12:43 <Twerkhoven[L]> @seen oberhÃŒmer 20:12:43 <DorpsGek> Twerkhoven[L]: I have not seen oberhÃŒmer. 20:12:49 <Twerkhoven[L]> copy-paste is your friend 20:12:59 <supermop> ok 20:13:01 <supermop> thaanks 20:13:03 <planetmaker> @seen oberhumer 20:13:03 <DorpsGek> planetmaker: I have not seen oberhumer. 20:13:08 <planetmaker> @seen oberhuemer 20:13:08 <DorpsGek> planetmaker: I have not seen oberhuemer. 20:13:10 <Terkhen> TWerkhoven: it appears as a ? character to me 20:13:16 <planetmaker> uh? 20:13:25 <planetmaker> you should get a better IRC client then 20:13:27 <Terkhen> only the one written by supermop 20:13:39 <planetmaker> oberhÃŒmer? 20:13:45 <Terkhen> I can see that ÃŒ fine 20:13:54 <planetmaker> he 20:14:10 <Terkhen> ᅵ <--- but when supermop mentioned him I saw this 20:15:00 <Terkhen> heh, on irclogs they look the same, but not here in my client :P 20:16:37 <Alberth> here as well 20:16:39 <Twerkhoven[L]> odd 20:16:57 <planetmaker> they look the same here. 20:17:43 <Terkhen> à dïscövërëd thÀt à cÀn wrïtë ït töö 20:18:07 <planetmaker> there's no ÃŒ :-P 20:18:29 <Terkhen> ÿ <-- which language uses this? 20:18:45 <planetmaker> Turkish? 20:19:25 <Prof_Frink> Yes, but can you do an umlaut on an n? 20:19:59 <Terkhen> heh, internet has made me stupid :O 20:20:14 <Terkhen> of course I can write it, it is used in spanish too but no one ever bothers with it 20:20:17 <planetmaker> let me guess... Spanish uses it, too? 20:20:28 <Terkhen> only in a few "corner cases" though :P 20:20:31 <planetmaker> :-) 20:20:48 <planetmaker> like à probably ;-) 20:22:48 <__ln__> but an *umlaut* on n? 20:23:07 <__ln__> n with two dots on it 20:23:11 <planetmaker> also a trema doesn't make sense. 20:23:21 <Terkhen> ñ <-- I can do something similar :) 20:23:28 <planetmaker> :-P 20:24:07 <supermop> always good to see discussion of diacritics 20:25:07 <Terkhen> :) 20:28:43 <frosch123> more amazing than letters with stuff above, are letters without stuff above, like "ı" 20:28:53 <Eddi|zuHause> <Terkhen> ÿ <-- which language uses this? <-- iirc dutch uses that 20:28:59 <Eddi|zuHause> as an i-j ligature 20:29:09 <Twerkhoven[L]> but without the dots 20:29:35 <Twerkhoven[L]> when typing it as a single character usually 20:30:33 <Eddi|zuHause> "simplified typing" is not what i meant 20:30:43 <Prof_Frink> â 20:31:03 <Hirundo> Dutch i-j is typed and written as ij, not ÿ 20:31:31 <Twerkhoven[L]> yup 20:33:51 <__ln__> ÿ without dots is y 20:35:31 <Twerkhoven[L]> doesn't stop some ppl from using it as ij though 20:35:35 <Terkhen> andythenorth: http://www.digthis.info/ 20:35:59 <andythenorth> saw that advertised when I was in vegas ;) 20:36:10 <andythenorth> we went for a helicopter ride in grand canyon instead 20:36:36 <Bilge> Does auto-renew and auto-replace continue to work if you log off from a multiplayer game? 20:36:50 <Terkhen> :P 20:37:01 <andythenorth> this one is a bit closer to me 20:37:03 <andythenorth> http://www.diggerland.com/devon/ 20:37:08 <Terkhen> the gran canyon ride sounds more impressive :P 20:37:12 <Eddi|zuHause> Bilge: yes 20:37:15 <Terkhen> Bilge: it should, yes 20:37:31 <Terkhen> andythenorth: nice :P 20:37:43 <andythenorth> grand canyon is big 20:37:48 <andythenorth> ottd needs cliffs :P 20:38:22 <Terkhen> code the grand canyon as a huge newobject :) 20:39:09 <__ln__> grand canyon must have taken a long time to dig 20:39:11 *** Adambean` [AdamR@82.hosts.reece-eu.net] has quit [Quit: Gone fishing] 20:39:49 <Terkhen> millions of years I guess 20:39:52 <Eddi|zuHause> it was only 12000 years since god created the earth 20:40:02 <Eddi|zuHause> how could it have taken millions of years then? 20:40:10 <planetmaker> 12000? 20:40:18 <planetmaker> not rather like a bit over 5700? 20:40:54 <andythenorth> probably more than the terraforming limit 20:41:02 <Terkhen> depends on the church you are visiting I guess 20:41:36 <__ln__> the person at grand canyon national park entrance said that they had 10 feet of snow in the winter. 20:41:42 *** bb10 [~bb10@bb10x.org] has quit [Ping timeout: 480 seconds] 20:41:53 *** bb10 [~bb10@bb10x.org] has joined #openttd 20:42:41 <planetmaker> Terkhen, of course the one of the flying spaghetti monster ;-) 20:43:34 <planetmaker> oh oh... sirXY is back... 20:43:44 <Eddi|zuHause> i had that same thought :p 20:44:14 <Eddi|zuHause> anyway, i'm fairly sure people don't believe that the world began with the israelis leaving egypt. 20:45:35 <Terkhen> I don't remember much about him besides being interested on that futuristic project before realizing that it was just a plan 20:46:40 <planetmaker> from what I just saw along the lines of "I'm disappointed that OpenTTD evolved so little in the time of my absense"... well ;-) 20:46:54 <Rubidium> pff... churches, or rather Gods, are just easy scapegoats. Tsunami: "God's will", earthquake: "God's will", priests doing sinful things: "God's will" 20:46:55 * andythenorth works on FIRS 20:46:56 <andythenorth> it's fun 20:47:42 <frosch123> the world was created by the invisible pink unicorn 20 minutes ago. the world was created including all memories predating its creation 20:47:43 <planetmaker> are you ill, andythenorth ? ;-) 20:47:56 <Alberth> Rubidium: firing nuclear weapons: no problem, God will jump in at the right time 20:48:11 <Rubidium> Alberth: God wanted them to be fired 20:48:14 <Chris_Booth> Rubidium: you need to watch the film, the man who sued god! 20:48:24 <Terkhen> planetmaker: yes, that was his attitude regarding the futuristic project too :P 20:49:44 <Eddi|zuHause> his "futuristic project" "evolved" from basically a feature request list this long: [········] to one this long: [·················] within one year. 20:49:47 <Alberth> frosch123: and I was thinking it was just computing the question for the answer about life, the universe, and everything 20:50:01 <andythenorth> I can haz improved this a bit: http://tt-foundry.com/misc/machine_shop_improved.png 20:50:11 <andythenorth> but I need to do something about the empty tiles 20:50:17 <andythenorth> or do I? 20:50:28 <andythenorth> I've given it a garden and such 20:50:58 <Alberth> it just sells machines? 20:51:05 <andythenorth> makes them yes 20:51:11 <Terkhen> more machines then :) 20:51:19 <Alberth> rusty junk 20:51:25 <Terkhen> futuristic machines 20:51:31 <andythenorth> after 2050? 20:51:33 <andythenorth> hmm 20:51:41 <andythenorth> does it need anything? 20:51:44 <Hirundo> Or perhaps rearrange the tiles, and remove one row of tiles from the bottom-left side 20:51:50 <Terkhen> a hovercrane :P 20:51:53 <andythenorth> there are alternative layouts ;) 20:51:58 <andythenorth> does it need fences? 20:52:04 <andythenorth> fences just became possible 20:52:26 <Hirundo> If there are no fences, I'm gonna 'borrow' one of those dump trucks for fun ;) 20:52:31 <Alberth> high ones, with junk and machine parts stacked all over the place imho 20:53:02 <andythenorth> it makes other stuff - like metal structures and such 20:53:16 <Terkhen> new disaster: drunk guys steal heavy machinery from unguarded machinery shop 20:53:27 <Alberth> large sheets of metal would lay outside then 20:53:29 <andythenorth> destroys farm fields + nearby houses 20:53:38 <Chris_Booth> stacks of rust wheels 20:53:53 <Chris_Booth> and rusty scaffold 20:54:23 <Chris_Booth> and a big tank full of yellow paint for all the shiny JCBs 20:55:01 <Alberth> blue paint :) 20:55:11 <andythenorth> CC paint :P 20:55:12 <planetmaker> CC-paint ;-) 20:55:17 <andythenorth> I could just do some ground texture 20:55:28 *** sla_ro|master [~slaco@95.76.27.160] has quit [Quit: TTW - http://www.moddb.com/mods/the-third-tiberium-war] 20:55:31 <planetmaker> some dirt tracks ;-) 20:55:40 <andythenorth> more flowerbeds 20:55:45 <planetmaker> from the "test pacourt" 20:55:48 *** zachanima [~zach@2506ds3-od.0.fullrate.dk] has quit [Ping timeout: 480 seconds] 20:56:42 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 20:56:54 <Chris_Booth> you need some broken windows aswell 20:57:04 *** sllide [~jari@ip565eb113.direct-adsl.nl] has quit [Read error: Connection reset by peer] 20:57:05 <Chris_Booth> from the robbery that happened lastnight :P 20:57:42 <andythenorth> maybe that layout is not the best 20:57:48 <andythenorth> this one is fine: http://tt-foundry.com/misc/machine_shop_improved_2.png 20:58:06 <Chris_Booth> like that one andythenorth 20:58:26 <Chris_Booth> but has a lack of smash windows yellow paint, rusty wheels and pipes 20:58:50 * Terkhen likes that one better too 20:58:55 <Terkhen> it seems less empty 20:59:03 <peter1138> yeah, it's a bit 'clean' 20:59:41 <andythenorth> maybe I should add dirt to the tile, like the default steel mill 20:59:42 *** zachanima [~zach@2506ds3-od.0.fullrate.dk] has joined #openttd 20:59:45 <planetmaker> andythenorth, I'd move the houses a bit more to the edge 20:59:47 <andythenorth> a project for another day 20:59:53 <Chris_Booth> looks like one of the factories in those Chinese ghost towns 20:59:53 <planetmaker> the two big ones 21:00:48 <andythenorth> hmm 21:00:58 <andythenorth> part of one of those buildings is missing 21:01:01 * Eddi|zuHause is still of the opinion you should rather make replacements for the last "original" industries instead of endlessly fiddling with the already replaced ones 21:02:14 <planetmaker> and meanwhile it's possible to deprecate a layout without actually breaking savegame compatibility ;-) 21:02:52 <supermop> if all of the dump trucks are new, why would they be rusty? 21:03:12 <Chris_Booth> supermop: they have not been painted 21:03:22 *** frosch123 [~frosch@frnk-590f5734.pool.mediaWays.net] has quit [Remote host closed the connection] 21:03:30 <Chris_Booth> you see how long something stay shiny for when it isn't painted 21:03:49 <Bilge> haha oh wow just cleared a massive area of land and bribed the local authority twice just to find out I still can't build another airport in that city anyway 21:04:49 <Twerkhoven[L]> plant trees? 21:05:38 <planetmaker> much cheaper without any risk ;-) 21:06:01 <supermop> if i ran the dump truck factory, I would not assemble the truck and park it outside until it was painted 21:06:30 <supermop> saves you having to disassemble and clean it before spraying 21:06:43 <Alberth> but the parts come from elsewhere and are not painted yet 21:07:07 <supermop> buy them from a supplier that does paint them 21:07:15 *** sllide [~jari@ip565eb113.direct-adsl.nl] has joined #openttd 21:07:19 <Alberth> you paint after assembly :) 21:07:50 <supermop> also in FIRS the machine shop takes delivery of raw metal, rather than chassis and shovels 21:07:58 <Alberth> customers have such weird colour requirements :p 21:08:07 <supermop> heh 21:08:26 <Bilge> oh my god, and again 21:08:51 <Bilge> Spending millions and millions and levelling land and bribing just to be cockblocked anyway 21:08:51 <Alberth> I don't think the higher powers are well emulated in the game 21:08:52 <supermop> can I get my HEQs for cheap if they messed up the paint color? 21:09:37 <planetmaker> supermop, sure. Even for free :-P 21:09:49 <andythenorth> Eddi|zuHause: the existing industries are already drawn :P 21:09:59 <andythenorth> why is redrawing them a priority? 21:10:06 <andythenorth> (original ones) 21:10:12 * Alberth considers an HEQs extension that gives weird coloured vehicles if it gets sold below some price 21:10:25 <Eddi|zuHause> because they are the wrong style 21:10:37 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 21:11:09 <supermop> hmm 2nd hand equipment 21:11:50 <Chris_Booth> 2nd hand trains would be nice 21:11:53 <Chris_Booth> or rented trains 21:11:57 <Chris_Booth> for startup 21:12:08 <supermop> yeah 21:12:31 <Chris_Booth> that feature would take a lot of coding though 21:12:43 <Chris_Booth> and I don't ever expect to see it in the game 21:13:07 <supermop> if a big company buys tons of class X locomotive, that class becomes incrementally cheaper for all 21:13:24 <supermop> due to it being mass produced 21:13:31 <Bilge> Can someone rewrite this http://wiki.openttd.org/Airports#Airport_Noise because this section doesn't say what the fixed value is normally or where to find the advanced setting in the options 21:14:15 <supermop> if big company sells all of its class Xs after 10 years, maybe the other companies can buy some rebuilt second hand class x for cheap 21:14:40 <supermop> forgetting that idea all together: 21:14:56 <supermop> within one company, in the vehicle list 21:15:13 <supermop> have a category for decommissioned vehicles 21:15:49 <supermop> so you can decommission a train instead of selling it, 21:16:03 <supermop> the recommision it for a lower price than selling it 21:16:10 <supermop> basically a cloud depot 21:16:35 <supermop> that lets you build trains out of all of your currently unused stock 21:17:07 <planetmaker> mv Bilge someone 21:17:27 <glx> (it's a wiki) 21:19:16 *** tparker [~tparker@2600:3c03::f03c:91ff:fe93:9541] has quit [Quit: leaving] 21:20:03 *** KouDy [~KouDy@ip-89-176-30-110.net.upcbroadband.cz] has quit [Quit: Leaving.] 21:23:56 <Bilge> If you give me the information I'll rewrite it myself 21:24:22 <Chris_Booth> Bilge: what is wrong with it? 21:24:28 <Chris_Booth> all the info is in the game 21:24:32 <Chris_Booth> play it find out about it 21:24:34 <Chris_Booth> then write it 21:26:07 *** tparker [~tparker@2600:3c03::f03c:91ff:fe93:9541] has joined #openttd 21:26:22 *** zachanim1 [~zach@2506ds3-od.0.fullrate.dk] has joined #openttd 21:26:22 *** zachanima [~zach@2506ds3-od.0.fullrate.dk] has quit [Remote host closed the connection] 21:29:02 <Terkhen> good night 21:31:06 <andythenorth> by Terkhen 21:31:33 *** _goblin_ [~goblin@dslb-092-074-202-014.pools.arcor-ip.net] has quit [Quit: leaving] 21:32:40 * andythenorth -> bedtime 21:32:42 <andythenorth> bye 21:32:43 *** andythenorth [~Andy@cpc18-aztw25-2-0-cust185.aztw.cable.virginmedia.com] has left #openttd [] 21:36:33 *** tparker [~tparker@2600:3c03::f03c:91ff:fe93:9541] has quit [Quit: leaving] 21:36:43 <Bilge> You can't click on a plane in flight to copy its orders 21:37:24 *** tparker [~tparker@beacon.nj.ithybia.com] has joined #openttd 21:37:27 *** sllide [~jari@ip565eb113.direct-adsl.nl] has quit [Ping timeout: 480 seconds] 21:38:46 <Bilge> Nor can you click it on the ground 21:38:54 <Bilge> You just can't copy a plane's orders 21:40:55 *** Pulec [~pulec@static-cl093181068250.unet.cz] has quit [] 21:47:29 *** Lakie [~Lakie@82.152.255.171] has quit [Quit: Sleep.] 21:53:17 <supermop> click in the vehicle list 21:53:42 <bodis> trying to fund a farm in arctic climate but get the message that site is unsuitable 21:53:55 <bodis> are there criteria where farms can be placed? 21:54:11 <Yexo> below the snowline IIRC 21:54:30 <bodis> hmm 21:54:33 <Eddi|zuHause> "Sarkozy couldn't shut off the nuclear power stations even if he wanted to" 21:54:46 <Eddi|zuHause> "he wouldn't be able to reach the switch" 21:55:45 <bodis> tried placing it on grass but it aint happening 21:56:42 <Eddi|zuHause> you use any newgrfs? 21:57:10 *** Twerkhoven[L] [~twerkhove@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has quit [Quit: He who can look into the future, has a brighter future to look into] 21:58:32 <bodis> nope 22:00:18 <Eddi|zuHause> is there enough flat area around? 22:00:47 <bodis> yep just leveled 12x12 square on every level 22:00:56 <bodis> still unsauitable 22:02:01 *** TWerkhoven [~twerkhove@cpc14-linl7-2-0-cust28.sgyl.cable.virginmedia.com] has quit [Quit: He who can look into the future, has a brighter future to look into] 22:02:42 <bodis> does taking loads of food to towns make them grow quicker? 22:03:08 <Yexo> no 22:03:33 <bodis> ohh 22:03:35 <Yexo> see http://wiki.openttd.org/Town#Town_Growth 22:03:53 <bodis> so why when you open town page it says needs food for more growth 22:03:58 <bodis> or is it small towns 22:04:18 <Yexo> it needs 1 ton of food per month for any growth at all 22:04:23 <Yexo> and that is only for towns above the snowline 22:05:32 <bodis> ohh 22:11:54 <bodis> ok good read 22:11:58 <bodis> thanks Yexo 22:12:01 <bodis> sleep now 22:25:16 *** Biolunar [~mahdi@blfd-5d82279e.pool.mediaWays.net] has quit [Quit: All your IRC are belong to us!] 22:25:54 *** supermop [~daniel_er@rrcs-72-43-171-87.nyc.biz.rr.com] has left #openttd [] 22:41:15 *** keoz [~keikoz@141.2.119.208] has quit [Quit: keoz] 22:43:33 *** Vikthor [~Vikthor@78-80-200-5.tmcz.cz] has quit [Quit: Leaving.] 22:51:24 <Bilge> Yexo: is this a know bug? It seems you can share orders but not copy orders with aircraft 22:51:41 <Yexo> you can't? that's strange 22:51:47 <Yexo> it's not known to me 22:51:58 <Eddi|zuHause> not to me either 22:52:35 <Eddi|zuHause> you can't copy orders if you already have an order 22:53:01 <Eddi|zuHause> and you can't copy orders if the vehicle cannot go there (like air plane to heliport) 23:09:29 *** Neon [~Neon@dslb-094-219-021-222.pools.arcor-ip.net] has quit [Quit: Python is way too complicated... 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