Times are UTC Toggle Colours
00:10:32 *** Qantourisc [~Qantouris@78-22-225-157.access.telenet.be] has quit [Ping timeout: 480 seconds] 00:10:59 *** DDR [~chatzilla@142.179.78.88] has joined #openttd 00:12:04 *** dfox [~dfox@ip-94-113-17-246.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 00:15:01 *** dfox [~dfox@ip-94-113-17-246.net.upcbroadband.cz] has joined #openttd 00:21:38 *** Progman [~progman@p57A1B3DF.dip.t-dialin.net] has quit [Remote host closed the connection] 00:25:24 *** Qantourisc [~Qantouris@78-22-225-157.access.telenet.be] has joined #openttd 00:36:55 *** SystemParadox [~simon@proxima.systemparadox.co.uk] has quit [Remote host closed the connection] 00:39:43 *** glx is now known as Guest17844 00:39:43 *** glx_ [glx@2a01:e35:2f59:c7c0:5cab:4839:7fd8:cbe8] has joined #openttd 00:39:43 *** mode/#openttd [+v glx_] by ChanServ 00:39:43 *** glx_ is now known as glx 00:41:16 *** Swissfan91 [~Swissfan9@host-78-145-52-238.as13285.net] has quit [] 00:45:37 *** Guest17844 [glx@2a01:e35:2f59:c7c0:5cab:4839:7fd8:cbe8] has quit [Ping timeout: 480 seconds] 00:58:44 *** HerzogDeXtEr1 [~Flex@88.130.190.240] has quit [Read error: Connection reset by peer] 01:09:52 *** Elukka [Elukka@78-27-80-61.bb.dnainternet.fi] has quit [] 01:48:39 *** pugi [~pugi@dyndsl-091-096-063-046.ewe-ip-backbone.de] has quit [Quit: I reject your reality and substitute my own] 02:03:17 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 02:15:41 *** Elukka [Elukka@78-27-80-61.bb.dnainternet.fi] has joined #openttd 02:37:13 *** plantain [~plantain@115.31.88.183] has joined #openttd 02:38:08 <plantain> suggestions for mods / newgrfs etc to mix up multiplayer games a bit? 02:41:00 <Eddi|zuHause> YACD/YAIM/IS/NoGo/... 02:42:05 <Eddi|zuHause> (damn i think i've been around TB too long, i'm becoming evil _ÃŒ) 02:42:09 <Eddi|zuHause> :p 02:52:16 *** glx [glx@2a01:e35:2f59:c7c0:5cab:4839:7fd8:cbe8] has quit [Quit: bye] 03:02:43 <Elukka> plantain: NARS2 or something for trains with higher running costs to provide a little bit of challenge near the start (or 2cc to make it much harder), long vehicles 4 to make road vehicles viable 03:02:47 <Elukka> FIRS for new industries too 03:06:46 *** JGR [~IRC@oriel-student-nat.oriel.ox.ac.uk] has quit [Quit: quit] 03:48:04 *** Korenn [~kvirc@93-125-161-18.dsl.alice.nl] has quit [Quit: KVIrc 3.4.0 Virgo http://www.kvirc.net/] 04:28:07 *** AD [wilberforc@drinks.mountaindew.org] has quit [Remote host closed the connection] 04:28:47 *** AD [~wilberfor@drinks.mountaindew.org] has joined #openttd 04:29:06 *** AD is now known as Guest17863 04:38:08 *** Guest17863 [~wilberfor@drinks.mountaindew.org] has quit [Read error: Connection reset by peer] 04:42:20 *** AD_ [wilberforc@drinks.mountaindew.org] has joined #openttd 04:58:42 <z-MaTRiX> :) 04:58:48 <z-MaTRiX> i see bits and masks everywhere 05:38:38 *** Maarten [~dutchusa@99-73-209-18.lightspeed.irvnca.sbcglobal.net] has quit [Read error: Connection reset by peer] 05:46:56 *** ptr [~peter@c213-89-142-179.bredband.comhem.se] has joined #openttd 05:54:12 *** Eddi|zuHause [~johekr@p54B72E39.dip.t-dialin.net] has quit [Remote host closed the connection] 05:54:31 *** Eddi|zuHause [~johekr@p54B73A0E.dip.t-dialin.net] has joined #openttd 06:24:55 *** Maarten [~dutchusa@99-73-209-18.lightspeed.irvnca.sbcglobal.net] has joined #openttd 06:30:46 *** ptr [~peter@c213-89-142-179.bredband.comhem.se] has quit [Quit: Zzzzzz] 06:34:56 *** Prof_Frink [~proffrink@5e0a9627.bb.sky.com] has quit [Ping timeout: 480 seconds] 07:01:43 <appe> morning 07:03:13 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 07:16:19 <planetmaker> moin 07:34:18 <z-MaTRiX> hi 07:36:32 *** Celestar [~dax@82.113.99.13] has joined #openttd 07:36:35 *** z-MaTRiX [~matrix@index.linuxsecured.net] has quit [Quit: rehashing] 07:37:06 *** sla_ro|master [~slaco@95.76.27.160] has joined #openttd 07:37:08 <Celestar> hail 07:38:16 <V453000> morning sir 08:04:46 *** andythenorth [~Andy@cpc1-aztw25-2-0-cust298.aztw.cable.virginmedia.com] has joined #openttd 08:05:12 <andythenorth> DorpsGek: r23291 08:07:10 <planetmaker> @openttd r23291 08:07:16 <planetmaker> @openttd commit r23291 08:07:17 <DorpsGek> planetmaker: Invalid arguments for _commit. 08:07:23 <planetmaker> @openttd commit 23291 08:07:23 <DorpsGek> planetmaker: Commit by michi_cc :: r23291 trunk/src/newgrf.cpp (2011-11-21 22:39:59 UTC) 08:07:24 <DorpsGek> planetmaker: -Feature: [NewGRF] Properties to always include/exclude cargo types from the refit mask. (peter1138) 08:07:25 *** Progman [~progman@p57A1B4E2.dip.t-dialin.net] has joined #openttd 08:07:32 <planetmaker> there we go 08:10:09 <andythenorth> o o o o o o o o 08:10:10 <andythenorth> o o o o o o o o 08:10:16 <andythenorth> \o/ o o o o o o o 08:10:17 <andythenorth> o \o/ o o o o o o 08:10:17 <andythenorth> o o \o/ o o o o o 08:10:17 <andythenorth> o o o \o/ o o o o 08:10:18 <andythenorth> o o o o \o/ o o o 08:10:18 <andythenorth> o o o o o \o/ o o 08:10:18 <andythenorth> o o o o o o \o/ o 08:10:20 <andythenorth> o o o o o o o \o/ 08:10:20 <andythenorth> o o o o o o o o 08:10:22 <andythenorth> :P 08:13:49 *** DayDreamer [~DayDreame@ip-86-49-59-25.net.upcbroadband.cz] has joined #openttd 08:18:40 <Celestar> wtf :P 08:18:59 <andythenorth> [mexican wave] 08:19:00 <Celestar> @openttd commit 2 08:19:00 <DorpsGek> Celestar: Commit by darkvater :: r2 /trunk (9 files) (2004-08-10 14:14:00 UTC) 08:19:01 <DorpsGek> Celestar: -Fix [993829] UDP Fixes (lucaspiller) 08:19:02 <DorpsGek> Celestar: -Fix change 255/0xFF to OWNER_SPECTATOR for 08:19:03 <DorpsGek> Celestar: spectator stuff (TrueLight) 08:23:38 *** pugi [~pugi@dyndsl-091-096-048-168.ewe-ip-backbone.de] has joined #openttd 08:24:44 <dihedral> greetings 08:25:16 <dihedral> andythenorth, reading too much 9gag? :-P 08:26:01 <andythenorth> no :) Maybe I should go there now... 08:38:38 <Elukka> andy: i totally asked you this before and i think you answered but i forget. was it YACD's or FIRS' fault that you can't disable cargo destinations for industries? 08:39:07 <andythenorth> I don't know :) 08:39:10 <andythenorth> what's the issue? 08:40:17 <Elukka> well, you can't disable cargo destinations for industries 08:40:38 <Elukka> there's an option for that but it doesn't seem to work 08:40:47 <Elukka> ...i should probably just check whether it works for default industries 08:47:28 *** pugi [~pugi@dyndsl-091-096-048-168.ewe-ip-backbone.de] has quit [Quit: I reject your reality and substitute my own] 09:03:31 <andythenorth> Elukka: it's nothing to do with FIRS 09:03:46 <Elukka> alright 09:28:04 *** z-MaTRiX [~matrix@nude.lesbianbath.com] has joined #openttd 09:35:46 <andythenorth> can grf v8 deprecate prop 1D for trains? (and equiv. for other vehicles) 09:36:07 <andythenorth> I know that grf v8 is not the magic bullet, but what case is there for that prop remaining? 09:37:29 <andythenorth> prop 1D being bit mask of cargo types available for refitting - for those who don't have the wiki in their head 09:38:04 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 09:39:57 <planetmaker> it could, yes. 09:40:12 * andythenorth is being trolled by MB 09:40:31 <peter1138> hmm? 09:40:38 <andythenorth> http://www.tt-forums.net/viewtopic.php?f=68&t=53654&start=140 09:40:49 <andythenorth> he knows well why we're doing it, he's exhibiting his humour :) 09:44:47 <peter1138> the proposal was there for a week without any comment other than "prop 40/41, are you mad!?!?!?!" 09:45:34 <planetmaker> it was certainly stated in a private mail to Joseph somewhere why your solution now is bad ;-) 09:45:46 <planetmaker> Stupid you, that you didn't see it nor take it into account 09:46:02 <andythenorth> I think he's actually being funny 09:46:13 <andythenorth> the more I see MB, the more I think he has a wry sense of humour 09:46:27 <andythenorth> also I have pms with him now and then 09:47:58 <peter1138> time of the month eh? 09:48:43 <planetmaker> iew 09:49:03 <peter1138> so what phone does marten have? 09:49:49 <andythenorth> meh 09:49:50 <andythenorth> phones 09:51:15 *** DDR [~chatzilla@142.179.78.88] has quit [Quit: ChatZilla 0.9.87 [Firefox 7.0.1/20110928224508]] 09:51:39 <peter1138> his hand looks awkward holding it :p 09:52:07 * andythenorth has a GPS device and YouTube client that also claims to be a phone 09:52:37 <andythenorth> but as it can't make or receive calls, that might be a dubious claim 09:53:06 <andythenorth> still...I can upgrade to the 4S version - main feature: 'now works a bit like a phone, more of the time' 10:01:12 *** Neon [~Neon@dslb-094-219-186-196.pools.arcor-ip.net] has joined #openttd 10:03:39 *** z-MaTRiX [~matrix@nude.lesbianbath.com] has quit [Quit: rehashing] 10:22:25 *** andythenorth [~Andy@cpc1-aztw25-2-0-cust298.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 10:32:22 *** DayDreamer [~DayDreame@ip-86-49-59-25.net.upcbroadband.cz] has left #openttd [] 10:33:42 *** DayDreamer [~DayDreame@ip-86-49-59-25.net.upcbroadband.cz] has joined #openttd 10:57:54 *** DDR [~chatzilla@142.179.78.88] has joined #openttd 10:58:22 *** andythenorth [~Andy@cpc1-aztw25-2-0-cust298.aztw.cable.virginmedia.com] has joined #openttd 10:58:47 *** sla_ro|master [~slaco@95.76.27.160] has quit [] 11:00:42 <planetmaker> I like today's xkcd... 11:08:01 *** DDR [~chatzilla@142.179.78.88] has quit [Quit: ChatZilla 0.9.87 [Firefox 7.0.1/20110928224508]] 11:08:15 <V453000> hello, how does the auto-refit work? 11:09:23 <appe> planetmaker: indeed. i was rather blown away by the cost of a b-2 bomber. 11:10:56 <planetmaker> V453000, it needs explicit newgrf support 11:11:19 <planetmaker> only known newgrf to me: nightly of ogfx+trains ;-) 11:11:47 <V453000> oh 11:14:34 <V453000> interesting... 11:15:26 <planetmaker> quite :-) 11:15:26 *** andythenorth [~Andy@cpc1-aztw25-2-0-cust298.aztw.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 11:15:39 <TrueBrain> still, what does it do? :) 11:15:50 <planetmaker> TrueBrain, refit in stations as part of orders 11:16:12 <planetmaker> i.e. allows to say goto A and load goods, then goto B and load food. restart 11:16:16 <TrueBrain> refit to what? I assumed the 'auto' suggested it does it automatically? 11:16:20 <planetmaker> thus two-way transfer w/o depot visit 11:16:29 <TrueBrain> ah; that is nice :) 11:16:31 <planetmaker> also 'available cargo' works 11:16:39 <TrueBrain> but then why the name 'auto'? 11:16:41 <planetmaker> where 'available' is 'most common' 11:16:47 <planetmaker> in that station 11:17:00 <planetmaker> i.e. it automatically refits to 3 goods ans 2 food wagons 11:17:05 <planetmaker> when then the sation is empty 11:17:14 <planetmaker> thus 'auto' works, too. Indeed 11:17:36 <planetmaker> which is the real awesome thing actually :-) 11:17:47 <planetmaker> though both separately are awesome already :-) 11:17:55 <TrueBrain> so, to summarize what you try to say: it can refit to the amount available in the station? 11:18:02 <planetmaker> yes 11:18:12 <planetmaker> as long as a refit is possible, of course 11:18:20 <planetmaker> i.e. a tanker won't refit to vehicles ;-) 11:18:28 <planetmaker> unless that newgrf is crazy ;-) 11:19:36 <planetmaker> I actually ponder to include one "universal" wagon. Which allows refit in stations for no vehicle change and refit to anything at a cost in depots. Which would simulate switching wagons in depots 11:19:42 <planetmaker> without user intervention 11:19:46 <planetmaker> just by orders 11:19:48 <TrueBrain> that indeed is a nice feature. The 'autorefit' raised some questions :P 11:21:04 <planetmaker> :-) 11:21:14 <planetmaker> Hm... the universal wagon. I guess, I have a toy to create now ;-) 11:21:32 <TrueBrain> and I think I am going to make a script profile tool of some kind 11:28:04 *** andythenorth [~Andy@cpc1-aztw25-2-0-cust298.aztw.cable.virginmedia.com] has joined #openttd 11:33:45 *** DayDreamer [~DayDreame@ip-86-49-59-25.net.upcbroadband.cz] has quit [Quit: Leaving.] 11:46:08 <Celestar> wtb [bed] 11:46:18 <TrueBrain> download minecraft 11:46:24 <TrueBrain> get some whool 11:46:26 <TrueBrain> build one 11:47:00 <Celestar> lol 11:47:04 <Celestar> TMWFTLB 11:47:36 <TrueBrain> well ....... YPT 11:51:43 <Celestar> rofl 11:55:45 <peter1138> desura crashed. good start... 11:56:20 <peter1138> heh 11:56:33 <peter1138> Before playing you need to agree to the license terms and conditions. 11:56:44 <peter1138> GNU GENERAL PUBLIC LICENSE 11:56:45 <peter1138> ... 11:56:53 <peter1138> yeah, i can probably manage that 11:57:04 <TrueBrain> depends on the version :P :P 11:57:33 <peter1138> of course, it doesn't work... 12:03:58 <Eddi|zuHause> the trick about the GPL is you don't have to agree to anything if you're just playing 12:14:01 <peter1138> exactly 12:16:01 *** MNIM [~mBuntu@ip5452ffad.adsl-surfen.hetnet.nl] has quit [Ping timeout: 480 seconds] 12:18:33 <peter1138> rules of sodoku: if you're stuck with multiple routes and you find a choice that lets progress quickly, it's most likely the wrong choice 12:19:44 <planetmaker> :-) 12:30:49 <Xaroth> rules of sudoku: google goggles can solve it for you, saving both time and annorance :P 12:33:00 <planetmaker> hehe 12:33:07 <peter1138> maybe if i had an android phone 12:33:10 <peter1138> or an iphone 12:33:11 <planetmaker> Good that OpenTTD has also AIs. They can play the game for you, too ;-) 12:33:20 <planetmaker> No annoying self-building anymore ;-) 12:33:21 <andythenorth> iDon'tPhone you mean 12:33:22 <peter1138> yeah :) 12:33:40 <peter1138> andythenorth, sounds like yours is faulty 12:33:53 <andythenorth> only the same as all the others 12:33:55 <peter1138> sure it's not an ipod? :p 12:34:04 <andythenorth> the fault is that I want to hold it when I'm talking to people 12:34:08 <TrueBrain> planetmaker: sounds like a plan :D 12:34:24 <andythenorth> put it on speaker phone, on the table, it's genius :P 12:34:59 <peter1138> heh 12:35:09 <peter1138> didn't they "fix" that by changing the way the bars are displayed? 12:35:45 <andythenorth> they fixed it with the 4s 12:46:50 <peter1138> orudge, you're in trouble with MB ;) 12:48:33 <Celestar> what? 12:48:37 <Celestar> oh. 12:48:42 <Celestar> has DBSet been released? 12:52:48 <peter1138> unlikely 12:53:31 *** TWerkhoven [~twerkhove@cpc12-linl7-2-0-cust144.sgyl.cable.virginmedia.com] has joined #openttd 12:53:50 <orudge> peter1138: oh, has he posted? I figured he would eventually 13:04:44 <Celestar> link?! 13:06:24 <Celestar> my workorder to supply me with two more multi-plugs has been set to "in progress" 24 hours ago. 13:06:54 <Celestar> I guess someone should send an S&R team to the storage rooms. 13:07:23 <planetmaker> you really work at a weired company, Celestar 13:07:44 <Celestar> planetmaker: I'm a consultant. my job is attempt to make weird companies ... less weird :P 13:08:07 <planetmaker> ah, those ;-) 13:08:20 <Celestar> thing is .. they rarely listen ... 13:08:27 <andythenorth> Celestar: do a startup :P 13:08:34 <andythenorth> less bullshit in startups 13:08:41 <andythenorth> I've been doing a startup for 10 years 13:08:44 <Celestar> yeah. 13:08:50 <andythenorth> you'd think it might be done by now :P 13:08:55 <Celestar> my employed at a "startup".. 13:08:56 <planetmaker> :-D 13:09:09 <Celestar> well we just celebrated the 10th anniversary. 13:15:35 <Xaroth> Celestar: might want to send a S&R team for the S&R team as well :o 13:16:16 <Celestar> Xaroth: yeah. have them on standby. 13:18:21 *** glx [glx@2a01:e35:2f59:c7c0:5959:3f74:7b71:d726] has joined #openttd 13:18:24 *** mode/#openttd [+v glx] by ChanServ 13:24:00 <Celestar> yuck. 13:24:05 <Celestar> the loo is backing up. again. 13:24:58 <Eddi|zuHause> issue a work order! 13:25:17 <planetmaker> not sure a backup of what's in there is really desirable 13:25:51 *** Kurimus [~stabbity@dsl-tkubrasgw3-fe93dd00-34.dhcp.inet.fi] has joined #openttd 13:25:59 <Celestar> Eddi|zuHause: I did. I do about every other week. 13:26:09 * andythenorth ponders 13:26:18 <Eddi|zuHause> Celestar: issue more! 13:26:18 <andythenorth> the game could use some kind of piping system 13:26:25 <andythenorth> issue less stuff 13:26:29 <andythenorth> then there's no backup 13:26:38 <Celestar> one might think that in the age of nuclear powered vessels and interplanetary probes, one MIGHT be able to find someone to fix a stupid loo. 13:26:41 <andythenorth> if the game had pipelines... 13:26:52 <andythenorth> town -> waste plant -> fmsp 13:28:50 <Eddi|zuHause> Celestar: all loo-fixing-jobs have been outsourced, so the knowledge has vanished 13:28:59 <planetmaker> so we need new houses, andythenorth ? :-) 13:29:07 <planetmaker> a firs houses set? 13:29:12 <andythenorth> screw that :P 13:29:19 <planetmaker> boo! 13:29:51 <Eddi|zuHause> andythenorth: if i want to play simcity, i'll do that outside openttd 13:30:13 <planetmaker> then the nogo is not for you :-P 13:30:40 <Eddi|zuHause> planetmaker: maybe not this script, indeed :) 13:34:21 <Celestar> Eddi|zuHause: how much knowledge is required for such a menial task? 13:34:36 <Eddi|zuHause> how should i know... :) 13:38:29 <Noldo> is this loo fixing somehow analogious to telephone cleaning mentioned in the hichhikers guide or one of the sequels 13:38:55 * peter1138 ponders working on EZ-take2 13:39:11 <Celestar> Noldo: apparently 13:39:43 <planetmaker> go, peter, go! ;-) 13:43:01 *** TomyLobo2 [~foo@p4FC2370A.dip.t-dialin.net] has joined #openttd 13:43:29 <Eddi|zuHause> seriously, ask yourself who in your extended friend/family circle deals in "Gas, Wasser, ScheiÃe"? 13:48:50 *** TomyLobo [~foo@p4FC23F1F.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 13:48:50 *** TomyLobo2 is now known as TomyLobo 13:53:00 * andythenorth does ponder why pipelines etc are not considered transportation 14:00:04 <planetmaker> andythenorth, they are. 14:00:18 <planetmaker> But the fun factor has not quite been established: build and make money. done 14:00:24 <planetmaker> even more boring than planes ;-) 14:00:38 <planetmaker> but other than that, there's no real argument agains 14:00:52 <planetmaker> actually: you could make a railtype. Give me the graphics and I might code you that ;-) 14:01:01 <Pinkbeast> This hasn't stopped Simutrans doing electricity supply on a similar basis... 14:01:31 <andythenorth> planetmaker: rule out any assumption that they can be built underground 14:01:38 <andythenorth> above ground only (or in expensive tunnels) 14:01:51 <andythenorth> requires bridging to cross other routes 14:02:02 <andythenorth> limit capacity to n units per tick 14:02:20 <andythenorth> require booster stations to go up slope 14:02:37 <andythenorth> booster stations occupy n tiles depending on power required 14:02:57 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 14:03:07 <andythenorth> do it right, and it adds interesting complexity to gameplay, rather than 'fire and forget' transport 14:03:22 <planetmaker> possibly 14:03:28 <andythenorth> also done right, it might be extensible beyond pipelines, to ropeways and such 14:03:30 <Pinkbeast> If the capital and maintenance costs were (a bit artificially) high you'd have to get producer production levels up before it would be worthwhile. 14:03:55 <andythenorth> also artificial limitation: pipelines can only route a -> b 14:04:01 <planetmaker> might make sense with the infra maintenance patch ;-) 14:04:02 <andythenorth> but you can build transers 14:04:05 <andythenorth> +f 14:04:13 <Pinkbeast> So then it wouldn't just be a no-brainer "here is my moneymaker at the start of the game" like vanilla OTTD coal transport 14:04:20 <andythenorth> so you might route a -> b, then b->c and b->d 14:04:49 <planetmaker> sounds like lot of work, though :-) 14:04:53 <planetmaker> to implement 14:04:55 <planetmaker> and to draw 14:04:59 <andythenorth> implement yes 14:05:02 <andythenorth> draw...maybe 14:05:05 <Eddi|zuHause> <planetmaker> actually: you could make a railtype. Give me the graphics and I might code you that ;-) <-- imho pipelines are easier "hacked" as roadtypes 14:05:22 <peter1138> you better implement roadtypes :) 14:05:29 <planetmaker> yes, that's true, Eddi|zuHause 14:05:31 <andythenorth> meh 14:05:35 <andythenorth> pipetypes 14:05:49 * andythenorth suspects it's a project of immense proportions :P 14:05:49 <planetmaker> though 1-tile trains might do the job just fine. with invisible signals. But they'd then have to be per railtype 14:06:12 <Pinkbeast> Surely if pipelines are to exist they should be a real thing and not one of these dreadful hacks on some other transport types? 14:06:27 <andythenorth> 'continuous transport' 14:06:31 <Pinkbeast> ... especially with the 16 railtype limit looking a bit stretched in the NuTracks world 14:06:34 <peter1138> beer pipeline 14:06:58 <planetmaker> beer pipeline sounds good. I'll need a tea one, too, please 14:07:03 <andythenorth> http://en.wikipedia.org/wiki/Pipeline_transport#For_beer 14:07:06 <planetmaker> Good concept for a fun toyland scenario 14:07:13 <peter1138> andythenorth, exactly 14:07:36 <Pinkbeast> continuous transport> cable cars for passengers fit that as well 14:08:18 <andythenorth> also moving walkways 14:08:20 <andythenorth> like in the future 14:08:23 <andythenorth> hmm 14:08:26 <Eddi|zuHause> Pinkbeast: there are several different kinds of cable cars. but potentially that could be one of the pipeline-types (especially if one of the features is no crossings) 14:08:32 <andythenorth> no crossings 14:08:41 <andythenorth> or at least, no crossings at same height level 14:08:45 <Eddi|zuHause> no switches i mean by that 14:08:47 <andythenorth> bridge over / tunnel under 14:08:53 <andythenorth> and no switches 14:08:57 <andythenorth> transfers only 14:09:22 <Eddi|zuHause> could be useful to connect to some remote tourist center 14:09:43 <planetmaker> pipeline for tourists? ;-) 14:10:14 <Eddi|zuHause> "miscellaneous transport types" 14:10:17 <andythenorth> nobody mention SG 14:10:22 <andythenorth> it's everywhere recently :P 14:10:30 <Eddi|zuHause> what's SG? 14:10:48 <Pinkbeast> I think one with small gondolas leaving often, like the kind you get in ski resorts, is definitely "continuous transport", not modelling individual gondolas at all. 14:11:16 <Pinkbeast> And if it runs at full speed irrespective of terrain it becomes viable in very hilly areas, which is what you wanted. 14:12:15 <Eddi|zuHause> Pinkbeast: yes, but there's also the model that has two gondolas, when one is going up the other is going down 14:12:29 <Eddi|zuHause> Pinkbeast: those can even be used for freight 14:12:31 <Pinkbeast> Eddi> Indeed. 14:13:13 <Pinkbeast> I think there's an argument that horse-drawn wagonways would be better implemented as "continuous transport" than 500 EGRVTS horse trams, too. :-/ 14:13:26 <Eddi|zuHause> there's some village in austria that's only reachable by cable car. no road access 14:13:38 <Pinkbeast> I'm moving. 14:13:54 <Eddi|zuHause> they ship entire trucks by cable car 14:14:19 <Pinkbeast> Sure, but one thing at a time, I'm just thinking of things that _are_ continuous transport. :-) 14:19:12 <Belugas> hello 14:19:19 <andythenorth> moo 14:20:17 <peter1138> Eddi|zuHause, vehicles in vehicles eh? 14:20:55 <Eddi|zuHause> hm... not in this instance... 14:26:29 <andythenorth> pipelines in trucks in cable cars on boats 14:26:33 <andythenorth> all on a plane 14:27:10 <Terkhen> hello 14:27:22 <Eddi|zuHause> elephants on a turtle 14:30:00 <andythenorth> in space 14:30:06 <V453000> with beer 14:30:40 <peter1138> hmm, how often would great a'tuin break down? 14:40:02 *** DayDreamer [~DayDreame@ip-86-49-59-25.net.upcbroadband.cz] has joined #openttd 14:45:13 *** Adambean [~AdamR@82.hosts.reece-eu.net] has joined #openttd 15:04:52 <Elukka> http://i195.photobucket.com/albums/z113/Elucca/screenshot0266.jpg 15:04:55 <Elukka> anno has a case of the pretties 15:05:56 <andythenorth> gosh 15:06:02 <andythenorth> whoever drew those pixels is very good 15:06:11 <andythenorth> how many angles do they have to do? :P 15:06:46 <Elukka> all the angles 15:06:48 <Elukka> all of them 15:07:09 <andythenorth> I suspect they might rely on a man called Ray 15:07:13 <andythenorth> to do their painting 15:07:44 <Elukka> hardware isn't actually powerful enough to do raytracing in games yet :P 15:09:49 <andythenorth> what do they use? scanline rendering? 15:10:13 <andythenorth> most of my CGI skills date back to 'make model, hit render, make lots of tea' 15:10:25 <andythenorth> 'go to sleep, make breakfast, more tea, look at screen, curse' 15:10:30 <peter1138> anno? 15:11:07 <planetmaker> game series 15:11:17 <peter1138> hm 15:11:43 <planetmaker> http://en.wikipedia.org/wiki/Anno_1701 15:12:03 <peter1138> looks pretty good 15:12:07 <peter1138> and it's 5 years old... wtf? 15:13:30 <Eddi|zuHause> if you do 3D stuff properly, you can just prepare your game settings to be yanked up in 5 years 15:13:59 <peter1138> when do we get that engine? hehe 15:15:08 *** jonty-comp is now known as supermop 15:15:57 *** hanf [~Klaus@host-2-96-16-126.as13285.net] has joined #openttd 15:16:46 *** Celestar [~dax@82.113.99.13] has quit [Quit: leaving] 15:19:04 *** supermop is now known as jonty-comp 15:20:57 <Elukka> the one the screenshot is from is anno 1404 15:21:29 *** jonty-comp [~jonty@2a02:1680:0:1:2:1:1:6e01] has quit [Quit: leaving] 15:22:35 <Elukka> andy: i'm not sure of the particulars 15:23:37 *** jonty-comp [~jonty@borealis.jontysewell.net] has joined #openttd 15:24:47 <Elukka> but raytracing is still a thing that takes at the very least several seconds 15:25:05 <Elukka> which is obviously wildly inadequate when you need a new frame 30-60 times a second 15:30:52 *** andythenorth [~Andy@cpc1-aztw25-2-0-cust298.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 15:49:01 <Eddi|zuHause> man... xkcd made me listen to a song :p 15:49:32 <TrueBrain> I love Windows .... "Offline Availability: Not Available". "Offline Status: Online" 15:49:34 <TrueBrain> wtf? 15:49:48 <TrueBrain> confusion all there ... 15:50:25 <peter1138> ah, 1404... still 2 years old :) 16:02:47 *** andythenorth [~Andy@cpc1-aztw25-2-0-cust298.aztw.cable.virginmedia.com] has joined #openttd 16:17:34 *** hanf [~Klaus@host-2-96-16-126.as13285.net] has quit [Read error: Connection reset by peer] 16:23:14 *** Elukka [Elukka@78-27-80-61.bb.dnainternet.fi] has quit [] 16:30:48 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 16:35:55 <peter1138> hmm, ez-take2 patch is smaller 16:35:55 <peter1138> but 16:36:02 <peter1138> doesn't work right yet :p 16:45:40 <Ammler> does it support the existing ez-sprites? 16:46:41 *** HerzogDeXtEr [~Flex@88.130.190.240] has joined #openttd 16:47:35 <peter1138> no 16:48:21 <peter1138> currently it supports fuckeduprendering⢠16:48:53 <Eddi|zuHause> tried the debug blitter yet? :) 16:49:53 <peter1138> it's not a blitter issue :p 16:53:35 *** z-MaTRiX [~matrix@nude.lesbianbath.com] has joined #openttd 16:53:51 <z-MaTRiX> hi 16:55:57 *** KouDy [~KouDy@ip-86-49-8-96.net.upcbroadband.cz] has joined #openttd 17:08:47 *** sla_ro|master [~slaco@95.76.27.160] has joined #openttd 17:11:18 *** |Jeroen| [~jeroen@d5152B25B.access.telenet.be] has joined #openttd 17:16:51 <XeryusTC> Xaroth: http://www.youtube.com/watch?v=fMRBPeTQmaA anyway :P 17:17:11 <Xaroth> :) ta 17:25:30 <peter1138> signals every other tile *cringe* 17:29:34 <Yexo> Eddi|zuHause: where was your patch for the new refit properties for nml? 17:29:46 <Eddi|zuHause> err... one moment 17:30:26 <Eddi|zuHause> www.informatik.uni-halle.de/~krause/nml_ctt_lists.diff 17:30:34 <Yexo> thanks 17:30:41 <Eddi|zuHause> www.informatik.uni-halle.de/~krause/nml_move_bytelistprop.diff 17:30:51 <Eddi|zuHause> the last one first 17:32:39 <andythenorth> there was a nforenum patch as well... 17:32:45 <andythenorth> that I tested as apparently working 17:32:46 <peter1138> needs to be a bit more complex now 17:32:56 <Yexo> andythenorth: I've just pushed that one 17:33:02 <andythenorth> :) 17:33:04 <Yexo> after fixing it to use the new property numbers 17:33:32 <peter1138> yay for hysterical raisins :S 17:33:38 * andythenorth suspects HEQS might be going nightly only soon 17:34:20 <planetmaker> andythenorth: that's something which _can_ be done in a backward compatible way 17:37:59 *** Prof_Frink [~proffrink@5e0a9627.bb.sky.com] has joined #openttd 17:38:00 <z-MaTRiX> what do you think of my fillrate benchmark code? 17:38:10 <z-MaTRiX> dd if=/dev/zero bs=65536 count=48 of=/dev/fb0 17:43:48 <peter1138> semolina pilchards? 17:45:23 <Xaroth> XeryusTC: under the settings menu, select "Competitor signs and names are displayed" .. that works. 17:47:08 *** pugi [~pugi@dyndsl-091-096-048-168.ewe-ip-backbone.de] has joined #openttd 17:48:56 <michi_cc> Somebody should tell oberhuemer to use a line ending aware editor... The CETS commit diffs get quite useless this way... 17:49:40 <Eddi|zuHause> there are diff options to ignore whitespace 17:50:21 <planetmaker> -b 17:50:52 <planetmaker> still michi is right 17:51:29 <XeryusTC> Xaroth: ofcourse i forgot about that option xD thanks :) 17:51:48 <Xaroth> :) 17:52:21 <XeryusTC> at #openttdcoop we all complained to planetmaker for introducing that feature :P 17:52:33 <XeryusTC> because our screenshots didnt have signs in them anymore xD 17:52:36 <Xaroth> XeryusTC: what'd ye think of my claiming-town attempt? 17:52:37 <TrueBrain> I just fix it to show neutral signs :P 17:52:43 <Xaroth> hehe 17:58:22 *** |Jeroen| [~jeroen@d5152B25B.access.telenet.be] has quit [Quit: oO] 17:58:23 *** ptr [~peter@c213-89-142-179.bredband.comhem.se] has joined #openttd 18:03:28 <Eddi|zuHause> planetmaker: can the makefile be extended to create two grfs of the same source? (so we can generate a separate grf for the narrow gauge vehicles?) 18:04:25 <Yexo> Eddi|zuHause: opengfx already does so, so yes, it can 18:05:50 *** Ryxen [546a22c6@ircip2.mibbit.com] has joined #openttd 18:06:17 <Eddi|zuHause> i'm still not sure whether narrow gauge would better be modeled as tram 18:06:22 <Ryxen> Hi all 18:06:29 <Ryxen> i have a question 18:06:57 <Ryxen> i hoped someone could help me with it 18:07:18 <Ryxen> its about the map maker tools 18:07:34 <Eddi|zuHause> "EU forbids putting 'water helps against dehydration' on food packaging" 18:08:17 <Ryxen> could someone help me? 18:08:37 <planetmaker> Eddi|zuHause: it needs no extension. Just define two files in the TARGET_FILES in Makefile.config 18:08:50 <andythenorth> Eddi|zuHause: NG - depends on the kind of NG 18:09:22 <andythenorth> if it's unsignalled, low speed, then yes 18:09:36 <andythenorth> otherwise better as a rail type 18:10:40 <Ryxen> Is there a way i can undo my last creation move in a custom made map 18:10:59 <Ryxen> creation = action. 18:12:12 <peter1138> no 18:12:31 <Eddi|zuHause> Ryxen: only by loading a savegame 18:13:19 <Ryxen> darn 18:13:35 <Ryxen> because i loved this game more then others 18:14:22 <Ryxen> but when creating a map and puss the button place random industrie to mutch!!! 18:14:38 <Ryxen> you must delete everything 1 by 1 18:14:53 *** LordAro [568ed815@ircip2.mibbit.com] has joined #openttd 18:15:46 <Eddi|zuHause> Ryxen: if you load your scenario in the nightly version, you can use "export as heightmap" feature 18:16:08 <Eddi|zuHause> (note that scenarios created in the nightly version will not load in older stable versions) 18:17:05 <Ryxen> maby im stupid but how do i load it in nightly version i never heared of it 18:18:41 <planetmaker> same as in stables 18:18:45 <Eddi|zuHause> Ryxen: if you go on www.openttd.org you get two options: "download stable" and "download nightly" 18:18:59 <planetmaker> but for savegames and scenarios there's no way back to then use them in stable, once used in a nightly 18:19:08 <Eddi|zuHause> (sporadically you also get "download testing") 18:19:22 <planetmaker> like now 18:19:36 <Eddi|zuHause> (but that is not relevant in this case) 18:21:21 <Eddi|zuHause> we don't have any 1.1.x screenshots 18:21:34 *** ptr is now known as Guest17920 18:21:49 <Ryxen> do you mean version 1.1.4.rc1? 18:22:00 <Eddi|zuHause> no. 18:22:51 <planetmaker> that's testing, yes 18:23:12 <Ryxen> could you plz help me where i can download that nightly? 18:23:22 <Ryxen> im on the main page 18:23:29 <planetmaker> look up left 18:23:44 <Ryxen> yes 18:23:50 <planetmaker> read the three download options. stop at the 3rd and read again 18:24:28 <planetmaker> especially the 3rd which reads "Download nightly" 18:24:30 <Ryxen> ok thx 18:24:38 <Ryxen> never looked there 18:24:40 <Ryxen> sorry 18:24:42 <Ryxen> :D 18:24:43 *** KouDy [~KouDy@ip-86-49-8-96.net.upcbroadband.cz] has quit [Quit: Leaving.] 18:24:51 <Ryxen> thx bro 18:24:58 <Ryxen> i hoped this will help 18:25:00 <Ryxen> see ya 18:25:40 *** Ryxen [546a22c6@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 18:26:42 <peter1138> i doubt it :) 18:27:10 * planetmaker finds this conversation hard to believe 18:27:24 <TrueBrain> he bro, he figured it out bro 18:27:25 <TrueBrain> no worries bro 18:27:42 <Eddi|zuHause> s/lol/bro/ 18:28:15 <Eddi|zuHause> forgot "g" 18:28:43 <TrueBrain> bro 18:29:08 <Terkhen> :D 18:29:23 <planetmaker> did I mention that I don't fancy being 'bro' of random people? 18:29:33 <planetmaker> especially in these conversations ;-) 18:29:38 <TrueBrain> well bro, it means you need to smoke more pod bro 18:29:44 <TrueBrain> I mean bro, there is nothing wrong with the word bro 18:29:54 <TrueBrain> bro, this is silly :D 18:30:00 <Terkhen> yeah bro 18:30:26 <TrueBrain> bro, Eddi|zuHause, can I please remove that sed from my talk list, it is a bit annoying :D 18:30:28 <TrueBrain> broz :D 18:30:44 <planetmaker> :-D 18:31:36 <planetmaker> off to sports then. I guess, I'll either provide good serves (to hit away the stupidity) or provide bad ones (because of still laughing). Not sure yet 18:34:06 <Eddi|zuHause> http://programming-motherfucker.com/ 18:36:53 <SmatZ> Eddi|zuHause: that site looks interesting 18:37:06 <Eddi|zuHause> it hurts my eyes, though 18:37:10 <SmatZ> hehe 18:37:35 <SmatZ> well, there seem to be links to some books that might be interesting 18:37:37 * andythenorth is playing MP NoGo 18:37:46 <andythenorth> and doing it all wrong 18:38:11 *** mahmoud [~KEM@ALyon-158-1-103-200.w90-29.abo.wanadoo.fr] has joined #openttd 18:43:24 <CIA-6> OpenTTD: translators * r23292 /trunk/src/lang/ (catalan.txt dutch.txt swedish.txt): 18:43:24 <CIA-6> OpenTTD: -Update from WebTranslator v3.0: 18:43:24 <CIA-6> OpenTTD: catalan - 57 changes by arnau 18:43:24 <CIA-6> OpenTTD: dutch - 8 changes by habell 18:43:24 <CIA-6> OpenTTD: swedish - 9 changes by Zuu 18:44:09 *** pugi [~pugi@dyndsl-091-096-048-168.ewe-ip-backbone.de] has quit [Ping timeout: 480 seconds] 18:50:42 *** Guest17920 [~peter@c213-89-142-179.bredband.comhem.se] has quit [Quit: Guest17920] 18:51:25 *** andythenorth [~Andy@cpc1-aztw25-2-0-cust298.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 18:51:49 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 18:51:53 *** mode/#openttd [+o Alberth] by ChanServ 18:52:00 <Alberth> evenink 18:56:59 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has joined #openttd 19:02:57 *** HerzogDeXtEr1 [~Flex@88.130.189.115] has joined #openttd 19:05:05 *** HerzogDeXtEr [~Flex@88.130.190.240] has quit [Read error: Connection reset by peer] 19:06:55 *** DayDreamer [~DayDreame@ip-86-49-59-25.net.upcbroadband.cz] has quit [Quit: Leaving.] 19:07:14 *** DayDreamer [~DayDreame@ip-86-49-59-25.net.upcbroadband.cz] has joined #openttd 19:08:01 *** JVassie [~James@2.25.210.119] has joined #openttd 19:22:53 *** rhaeder [~quix0r@dslb-188-109-243-239.pools.arcor-ip.net] has quit [Quit: Leaving.] 19:24:18 *** rhaeder [~quix0r@dslb-188-109-243-239.pools.arcor-ip.net] has joined #openttd 19:27:36 *** frosch123 [~frosch@frnk-590fc29c.pool.mediaWays.net] has joined #openttd 19:51:11 *** KritiK [~Maxim@95-26-80-85.broadband.corbina.ru] has joined #openttd 19:57:51 *** andythenorth [~Andy@cpc1-aztw25-2-0-cust298.aztw.cable.virginmedia.com] has joined #openttd 19:58:45 *** pugi [~pugi@dyndsl-091-096-039-089.ewe-ip-backbone.de] has joined #openttd 20:01:03 *** hanf [~Klaus@host-2-96-16-126.as13285.net] has joined #openttd 20:15:36 *** Zeknurn [~Zeknurn@hd9483b29.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 20:17:38 *** Zeknurn [~Zeknurn@hd9483b29.seveveb.dyn.perspektivbredband.net] has joined #openttd 20:22:45 *** confound_ [~hdp@glaive.weftsoar.net] has joined #openttd 20:23:15 *** Netsplit reticulum.oftc.net <-> resistance.oftc.net quits: tparker, SirSquidness, eQualizer, DabuYu, Eddi|zuHause, @Belugas, @orudge, Hawson, Arafangion, jonty-comp, (+18 more, use /NETSPLIT to show all of them) 20:23:31 *** Netsplit over, joins: Maarten, Eddi|zuHause, AD_, plantain, @Belugas, Arafangion, MrSieb, ccfreak2k, Lachie, Sacro (+5 more) 20:23:54 *** Netsplit over, joins: jonty-comp, @orudge, EyeMWing, Born_Acorn, devilsadvocate, DabuYu, Vadtec, Hawson, Xaroth, Noldo (+3 more) 20:24:24 *** mode/#openttd [+v Alberth] by ChanServ 20:24:24 *** mode/#openttd [+v Yexo] by ChanServ 20:24:24 *** mode/#openttd [+v Terkhen] by ChanServ 20:24:24 *** mode/#openttd [+v planetmaker] by ChanServ 20:24:24 *** mode/#openttd [+o SmatZ] by ChanServ 20:24:24 *** mode/#openttd [+v DorpsGek] by ChanServ 20:24:24 *** mode/#openttd [+o blathijs] by ChanServ 20:24:27 *** mode/#openttd [+v peter1138] by ChanServ 20:24:41 *** confound [~hdp@glaive.weftsoar.net] has quit [Ping timeout: 480 seconds] 20:25:05 *** mode/#openttd [+v orudge] by ChanServ 20:31:37 *** DOUK [~KEM@ALyon-158-1-107-185.w90-29.abo.wanadoo.fr] has joined #openttd 20:32:41 *** mahmoud [~KEM@ALyon-158-1-103-200.w90-29.abo.wanadoo.fr] has quit [Ping timeout: 480 seconds] 20:39:30 *** TWerkhoven[l] [~turbulent@cpc12-linl7-2-0-cust144.sgyl.cable.virginmedia.com] has joined #openttd 20:41:14 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 20:47:51 *** Kurimus [~stabbity@dsl-tkubrasgw3-fe93dd00-34.dhcp.inet.fi] has quit [] 21:02:38 <Terkhen> good night 21:07:24 *** ptr_ [~peter@c213-89-142-179.bredband.comhem.se] has joined #openttd 21:08:44 <appe> night 21:14:08 *** DOUK [~KEM@ALyon-158-1-107-185.w90-29.abo.wanadoo.fr] has quit [Ping timeout: 480 seconds] 21:18:17 *** Zephyris [~Zephyris_@host86-164-167-123.range86-164.btcentralplus.com] has joined #openttd 21:20:11 <andythenorth> hello Zephyris 21:20:34 <Zephyris> Hey, how's it going? 21:23:39 *** volta [nobody@141.48.223.1] has joined #openttd 21:25:25 *** mahmoud [~KEM@ALyon-158-1-112-74.w90-29.abo.wanadoo.fr] has joined #openttd 21:26:38 <volta> hi folks; i'm somehow stuck by my own stupidity: i'm running a game with the newgrfs "pikka's basic industries" and "UKRS industries brick chain" and the default train set; somehow i'm missing wagons for the new cargos ... any idea which newgrf provides those wagons? 21:29:58 <TWerkhoven[l]> oldwagons newcargos or something similar named 21:30:07 <planetmaker> volta: basically every vehicle newgrf does 21:30:17 <TWerkhoven[l]> or you could try ukrs or nars vehicle sets 21:30:18 <planetmaker> I'd recommend ogfx+trains and ogfx+road vehicles 21:30:50 <planetmaker> they keep the spirit of the existing vehicles, but give you support for every cargo, including special graphics for most 21:31:07 <planetmaker> I'm biased though ;-) 21:31:21 <TrueBrain> really? :P 21:31:26 <volta> ok, i guess i'll have to start over with the new newgrf then 21:32:16 <planetmaker> volta: also use FISH and if you feel like HEQS 21:32:26 <planetmaker> (ships and more RV + trams) 21:32:37 <Sacro> and perhaps TSHI 21:32:40 <Sacro> and FKCU 21:32:49 <planetmaker> bless you 21:32:50 <TrueBrain> you guys have more 4 letter words? :) 21:32:51 * Sacro ponders some new grfs 21:33:07 <volta> i just use trains anyways 21:33:09 <planetmaker> TrueBrain: for nearly every newgrf, sure ;-) But Sacro is making it up :-( 21:33:18 <Sacro> :( 21:33:19 <TrueBrain> owh, and he is making them up ...... 21:33:20 <TrueBrain> ;) 21:34:15 <frosch123> two letter words are nicknames, 4 letter words are grfs 21:34:17 <frosch123> easy 21:35:24 <TrueBrain> fros: ah, k 21:36:16 <frosch123> i am no grf :/ 21:36:21 <TrueBrain> owh ... 21:36:23 <TrueBrain> sorry fr 21:36:28 <frosch123> :) 21:37:15 <Eddi|zuHause> how far can a discussion derail? (german forum) 21:37:26 <appe> theme jokes. 21:37:29 <appe> funn-eeh. 21:37:48 <frosch123> Eddi|zuHause: are you challenged? :p 21:39:32 <Sacro> rose 21:39:34 <Sacro> *worse 21:39:36 <Sacro> he's german 21:43:11 *** DayDreamer1 [~DayDreame@ip-86-49-59-25.net.upcbroadband.cz] has joined #openttd 21:48:48 *** DayDreamer [~DayDreame@ip-86-49-59-25.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 21:49:02 <appe> sweet mother of god 21:49:42 <planetmaker> Eddi|zuHause: http://www.amazon.de/Fundamentalisten-diskutiert-verlieren-Anleitung-subversiven/dp/3406511244 <-- that helps ;-) 21:56:16 *** volta [nobody@141.48.223.1] has quit [] 21:58:43 *** Jabol [~Jabol@213-238-112-150.adsl.inetia.pl] has joined #openttd 21:58:45 <Jabol> Hello. 21:58:54 <planetmaker> hello 21:59:40 <andythenorth> good night 21:59:41 *** andythenorth [~Andy@cpc1-aztw25-2-0-cust298.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 22:02:35 *** ptr_ [~peter@c213-89-142-179.bredband.comhem.se] has quit [Quit: Zzzzzz] 22:02:57 *** LordAro [568ed815@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 22:10:01 <Jabol> I had a nice idea that would make OpenTTD more "reallistic". 22:10:13 <Jabol> But then I realized I cannot make this. 22:10:53 <planetmaker> realism is not a design goal. Fun is ;-) 22:11:11 <Jabol> Yeah I know, but I had an idea about day/night cycle that would give some climate to OpenTTD. 22:11:27 <Jabol> If I could know coding and be a very good spriter, I would make a newGRF of it. 22:12:25 <planetmaker> that would need significant changes. Though houses, industries, objects, rails, ... they can change depending on date 22:12:38 <planetmaker> but the terrain can't 22:13:21 *** DayDreamer1 [~DayDreame@ip-86-49-59-25.net.upcbroadband.cz] has quit [Quit: Leaving.] 22:13:37 <Jabol> Well, if that would be possible to me, I would make trains have glowing lights, the signalizators glow too, make the terrain darker when there's night, etc... 22:14:01 *** TWerkhoven [~twerkhove@cpc12-linl7-2-0-cust144.sgyl.cable.virginmedia.com] has quit [Quit: He who can look into the future, has a brighter future to look into] 22:14:44 <frosch123> no games every annoyed me more, than those with day/night cycles or weather 22:14:49 <frosch123> -y 22:14:52 <planetmaker> you know though that a day lasts 2.2 seconds? 22:15:01 <planetmaker> you'd have a flashing with 1Hz ;-) 22:15:40 <peter1138> hrmm 22:15:43 <frosch123> the most realistic day/night cycle is: work at day, play openttd at night :p 22:15:47 <peter1138> http://fuzzle.org/~petern/ottd/eztt1.diff 22:16:07 <planetmaker> lol, frosch123 :-) 22:16:09 <Jabol> Woah, I didn't know. 22:16:27 <peter1138> signalizators? 22:17:09 <Jabol> You don't know what are signalizators? 22:17:11 <peter1138> planetmaker, wouldn't it then be 0.4545 Hz? 22:17:50 <planetmaker> yes 22:17:56 <peter1138> oh balls, i should've named it YAEZ 22:18:35 <Jabol> Argh, my dreams shattered. 22:18:40 <frosch123> peter1138: start again then. do not pass "start", do not collect 4000$ 22:18:44 <Jabol> I would love to see speeding trains with glowing lights at the night. 22:18:47 <Jabol> :< 22:20:02 <Jabol> You know, immortal daylight can get boring fastly 22:27:09 <Yexo> Jabol: the biggest problem is the amount of sprites that would have to be created 22:27:15 <Yexo> coding-wise it's quite easy 22:28:09 <peter1138> http://fuzzle.org/~petern/ottd/yaez1.diff 22:28:18 <peter1138> ^ there, that's better (it's the same) 22:29:41 <peter1138> there is of course the slight problem of memory usage :S 22:30:07 <frosch123> it is not suitable for cellphones? 22:31:45 <peter1138> the sprite cache needs to be about 20x larger 22:32:26 <frosch123> did you add 4 additional zoom levels? 22:32:32 <peter1138> no, 2 22:32:46 <frosch123> hmm, right 22:33:59 <Jabol> Also it is just me or OpenTTD's graphics would be nice for an RTS? 22:35:27 *** SystemParadox [~simon@proxima.systemparadox.co.uk] has joined #openttd 22:35:30 <peter1138> should be possible to not encode 2x/4x sprites until they're requested 22:36:16 <planetmaker> peter1138: it's nice. But it makes the game unplayable slow for me 22:36:20 *** SystemParadox [~simon@proxima.systemparadox.co.uk] has quit [] 22:36:31 <planetmaker> even with nothing but a newly generated map 22:37:04 <planetmaker> mouse cursor movement with < 1fps is... not helpful :-( 22:37:33 <planetmaker> at least during station placement 22:39:03 <peter1138> planetmaker, increase your spritecache size 22:39:15 <peter1138> from 4 to 64 22:39:29 <peter1138> 22:33 <@peter1138> the sprite cache needs to be about 20x larger 22:39:49 <peter1138> unlike certain other EZ patches i don't force it :p 22:39:59 <planetmaker> right. I forgot that I need to adjust that manually 22:40:29 <planetmaker> that quite solves it indeed 22:40:38 <peter1138> smallmap is known broken, by the way 22:40:48 <peter1138> haven't worked on it yet, is all 22:42:04 <planetmaker> the increased memory usage is IMHO no problem for modern PCs. 22:43:11 <frosch123> 3840 x 1080 is not enough to play when zoomed in 22:43:44 <frosch123> i suppose it is not meant for playing :) 22:44:05 <planetmaker> :-) 22:44:08 <Eddi|zuHause> i guess the sprite cache should be automatically adjusted to zoom level 22:44:35 <planetmaker> you simply need it when compiled with that patch. Irrespective of current zoom level, Eddi|zuHause 22:45:06 <Eddi|zuHause> then the additional zoom levels should be disable-able 22:45:17 <planetmaker> anyhow, peter1138, with the bigger sprite cache it works very nice and smooth 22:45:24 <planetmaker> and it looks good when zoomed-in 22:45:51 <planetmaker> is it really *2 and *4? 22:46:13 <planetmaker> It feels like *1.5 and *3 or so :-) 22:47:13 <planetmaker> LordAro should see this ;-) 22:47:14 <Jabol> I wish there could be more games with graphics like OpenTTD. 22:48:12 <frosch123> wow, timmaexx shows an example how to make the meaning of a whole paragraph depend on a single punctuation mark :o 22:48:21 <frosch123> ! vs ? 22:50:33 <planetmaker> hm, does it? 22:51:26 <frosch123> ending his post with an "!" or and "?" completely reverses it 22:52:48 <planetmaker> for me it's the difference maybe between annoyed and satiric 22:52:55 <planetmaker> vice versa actually 22:53:10 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 22:53:48 <frosch123> ? would require a smiley 22:56:24 <planetmaker> peter1138: damn, it's really nice with the zoom levels :-) 22:56:41 <frosch123> planetmaker: 32bpp topic is more active than ttdp :p 22:56:51 <planetmaker> how that it makes sense also with the usual graphics and doesn't require special sprites 22:56:58 <planetmaker> or otherwise ugly looking sprites 22:57:16 <planetmaker> he, indeed. I saw the numbers but didn't make that comparison ;-) 22:57:40 <frosch123> well, if it was the other way around, i might have posted it :p 22:58:22 <frosch123> just to troll the 32bpp guys 22:58:31 <planetmaker> :-D 22:58:47 <planetmaker> it's been VERY silent lately 22:59:00 <planetmaker> maquinista or so seems to have moved to lomo 22:59:07 <planetmaker> and he produced lots of sprites 23:01:27 <frosch123> hmm, andy is already gone 23:01:44 <frosch123> i wanted to ask him whether he envies ttdp for their suggestion topic 23:03:08 <frosch123> hmm, the number of posts in the ottd dev forum actually suprises me 23:03:15 <frosch123> i expected suggestions to be way more 23:04:58 <planetmaker> there are many postings for each posting which presents a patch 23:05:18 <planetmaker> less so for suggestions 23:05:42 <Jabol> I always found this weird to see people making smileys with "-" noses. 23:05:52 <peter1138> :-) 23:05:54 <planetmaker> btw, I'm more surprised about the general forum being so active ;-) 23:06:05 <peter1138> - noses are traditional 23:06:10 <Jabol> Nu! 23:06:13 <michi_cc> peter1138: Would it be feasible to have a sprite cache per zoom level so you don't need to store the encoded sprite data for all zoom levels even if they're never shown? 23:06:14 <peter1138> yeeeeeees 23:06:21 <frosch123> planetmaker: offtopic and forumgames? 23:06:24 <planetmaker> yes 23:06:25 <peter1138> michi_cc, i think it is 23:06:45 <frosch123> i think i was once in the forumsgames section... i ran away fast 23:06:59 <planetmaker> :-) 23:07:09 <planetmaker> it could never really interest me either 23:07:10 *** Maarten_ [~dutchusa@99-73-209-18.lightspeed.irvnca.sbcglobal.net] has joined #openttd 23:07:29 <planetmaker> so... do we need a 'universal' rail wagon? 23:07:40 <peter1138> no 23:07:40 <planetmaker> Like which can be refit to another wagon type in a depot 23:07:42 <frosch123> i mostly notice it, when i see someone with "4000 posts" post somewhere, and i do not know him :p 23:07:53 <planetmaker> and refit to whatever cargo fits the current wagon in stations? 23:08:02 <peter1138> planetmaker, but it might be fun :) 23:08:18 <planetmaker> refit costs in depot to another wagon of course like buy - sill 23:08:21 <planetmaker> *sell 23:08:25 <peter1138> frosch123, yeah... and then there's all those people lamenting the people who left... who i've never heard of... 23:08:36 <planetmaker> yeah 23:10:01 <michi_cc> So GetSprite() would query if the sprite in the wanted zoom level is already stored, and if not would load it and call Blitter::Encode() to only store that zoom level. You wouldn't even need to blow up the sprite just to shrink it the original size then either. 23:10:35 <frosch123> night 23:10:39 *** frosch123 [~frosch@frnk-590fc29c.pool.mediaWays.net] has quit [Remote host closed the connection] 23:10:40 <planetmaker> gnight fro 23:10:44 <planetmaker> damn! ;-) 23:11:20 *** Maarten [~dutchusa@99-73-209-18.lightspeed.irvnca.sbcglobal.net] has quit [Ping timeout: 480 seconds] 23:11:26 *** DDR [~chatzilla@142.179.78.88] has joined #openttd 23:11:31 <peter1138> michi_cc, YASC ;) 23:12:12 <glx> YAYA 23:13:00 <peter1138> the -simple blitters never store resized versions anyway 23:15:33 *** JVassie [~James@2.25.210.119] has quit [Ping timeout: 480 seconds] 23:18:31 *** mahmoud [~KEM@ALyon-158-1-112-74.w90-29.abo.wanadoo.fr] has quit [Ping timeout: 480 seconds] 23:19:00 <peter1138> interesting tidbit 23:19:06 <peter1138> change ZOOM_LVL_GUI to be 2X instead of 4X :) 23:19:17 <peter1138> it mostly works... hehe 23:25:24 <Jabol> Oh right, in what language is OpenTTD coded with? 23:29:33 <peter1138> french 23:29:55 <Jabol> Very funny 23:30:48 <Jabol> But now seriously: In what language? 23:32:03 <Eddi|zuHause> lots of them 23:35:17 *** Progman [~progman@p57A1B4E2.dip.t-dialin.net] has quit [Remote host closed the connection] 23:43:48 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Ping timeout: 480 seconds] 23:44:05 *** sla_ro|master [~slaco@95.76.27.160] has quit [] 23:45:08 *** MNIM [~mBuntu@ip5452ffad.adsl-surfen.hetnet.nl] has joined #openttd 23:49:25 *** Neon [~Neon@dslb-094-219-186-196.pools.arcor-ip.net] has quit [Quit: Python is way too complicated... I prefer doing it quickly in C.] 23:55:26 <Xaroth> Jabol: check the codebase? 23:55:31 <Xaroth> and lol @ Neon's quitmsg. 23:55:55 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd