Log for #openttd on 22nd June 2014:
Times are UTC Toggle Colours
00:15:32  *** yorick [] has quit [Remote host closed the connection]
00:29:48  *** Myhorta [] has quit [Remote host closed the connection]
01:00:59  <Eddi|zuHause> oh nightly database backup, i wonder why we haven't met in quite a while
01:17:47  *** wakou2 [] has joined #openttd
01:35:14  *** luaduck is now known as luaduck_zzz
01:35:58  *** wakou2 [] has quit [Ping timeout: 480 seconds]
01:57:33  *** HerzogDeXtEr1 [~flex@] has quit [Quit: Leaving.]
01:58:48  *** glx [] has quit [Quit: Bye]
02:11:30  *** toobored` [] has joined #openttd
02:11:30  *** toobored [] has quit [Read error: Connection reset by peer]
02:24:25  *** FLHerne [] has quit [Quit: There's a real world out here!]
03:10:57  *** kais58_ [] has joined #openttd
03:12:40  *** kais58 [] has quit [Ping timeout: 480 seconds]
03:22:03  *** kais58_ is now known as kais58|AFK
03:57:02  *** Dan9550 [] has joined #openttd
03:57:35  *** Dan9550 [] has quit []
04:09:18  *** kais58|A1K [] has joined #openttd
04:11:00  *** kais58|AFK [] has quit [Ping timeout: 480 seconds]
04:56:01  *** Eddi|zuHause [] has quit []
04:56:16  *** Eddi|zuHause [] has joined #openttd
05:26:15  *** Hazzard [] has quit [Remote host closed the connection]
05:51:50  *** sla_ro|master [] has joined #openttd
05:51:58  *** LSky` [] has joined #openttd
06:18:47  *** DDR [] has quit [Read error: Connection reset by peer]
06:20:12  *** Progman [] has joined #openttd
06:30:16  *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd
06:30:19  *** mode/#openttd [+o Alberth] by ChanServ
06:39:52  *** MJP [] has joined #openttd
06:41:41  *** Supercheese [~Superchee@] has joined #openttd
07:36:53  *** Pikka [] has quit [Read error: Connection reset by peer]
07:40:20  *** Phreeze [] has joined #openttd
07:58:04  *** pthagnar [] has quit [Quit: Leaving]
07:58:21  *** wakou2 [] has joined #openttd
08:23:57  *** montalvo [] has joined #openttd
08:28:47  <Alberth> o/
08:29:52  <Rubidium> d
08:30:19  *** Progman [] has quit [Remote host closed the connection]
08:41:36  *** Zuu [] has joined #openttd
08:55:41  *** Wolf01 [] has joined #openttd
08:55:52  <Wolf01> hi hi
09:00:47  *** Supercheese [~Superchee@] has quit [Quit: Valete omnes]
09:01:47  <Alberth> moin
09:04:48  *** Myhorta [] has joined #openttd
09:11:59  *** strohalm [] has quit [Read error: Connection reset by peer]
09:12:01  *** strohalm [] has joined #openttd
09:17:16  *** sla_ro|master [] has quit []
09:20:15  *** sla_ro|master [] has joined #openttd
09:22:27  *** kais58|A1K is now known as kais58_
09:23:36  <Taede> mornin
09:42:08  *** frosch123 [] has joined #openttd
09:43:35  <Alberth> hai
09:46:07  <Phreeze> hi
09:46:23  <Phreeze> any linux guys here ? upgraded server from ubuntu12 to 14, and my VNC has serious problems
09:46:31  <Phreeze> cant type an S or D
09:47:02  <Phreeze> seems to be a problem with keyboard shortcuts, but when using gnome-panel, there's even no keyboard all the rest of the bunch even the menu for phpmyadmin and so...
09:51:58  <Diablo-D3> try upgrading to a better distro ;)
09:53:49  <Alberth> or a more sane window manager :p
09:54:12  <Phreeze> i just want a desktop i can connect to to start wine and some firefox or so....
09:54:26  <Phreeze> vncserver + some gnome worked perfectly...
09:54:37  <Phreeze> it's the fuck unity that came with it i guess
10:00:22  <Zuu> Newsflash: gnome (at least in Debian Jessie) has an option to get back the old applications menu
10:02:59  <Phreeze> finally got the keys back
10:03:07  <Phreeze> after removing unity etc...
10:03:24  <Phreeze> was supposed to be deleted already....enough playing with some apt-gets fixed it ;)
10:11:33  *** Myhorta [] has quit [Quit: Leaving]
10:14:09  *** Myhorta [] has joined #openttd
10:18:49  <Diablo-D3> Phreeze: just use deb sid bro
10:19:27  * Rubidium wouldn't quite suggest sid for servers
10:20:53  * Rubidium wouldn't suggest dist-upgrading sid from 18 months ago to now in one go either ;)
10:41:43  * Diablo-D3 uses sid on servers.
10:43:53  *** crosbow [] has joined #openttd
10:44:16  <crosbow> is there a way to give all vehicules in a group the shared order?
10:44:49  <Alberth> not that I know
10:45:42  <crosbow> because when i make a route not with shared order but copy vehicle.. now i added stations and i have to update 150 vehicles..
10:46:54  <Alberth> you know you can also share the order while copying by doing ctrl+click?
10:47:18  <crosbow> but thats still a task? :D
10:47:50  <crosbow> it would be nice if you could add the button: manage list -> add shared order to allvehicles in group and then you click the one vehicle that you want his orders from
10:47:54  *** gelignite [] has joined #openttd
10:48:18  <Alberth> usually people use ctrl+click to start with, so they never run into your problem
10:48:41  <crosbow> but it would convenient
10:49:08  <Alberth> oh I agree there, groups are quite basic to say the least :)
10:49:33  <crosbow> yes lets extend them to fields! ;-D
10:50:14  <crosbow> saying that i should refresh my algreba knowlegde
10:50:26  <Diablo-D3> crosbow: control-click to clone
10:50:30  <Diablo-D3> it does exactly what you want
10:50:36  <crosbow> :( but its too late
10:50:48  <crosbow> i already earned 10 billion
10:51:59  <crosbow> ok bye i have to walk my dog.. i hope some developers will add this feature ;D
10:52:07  *** crosbow [] has quit []
10:57:15  *** Brumi [] has joined #openttd
11:23:57  <Phreeze> dont know that much about linux insider tips ;)
11:29:19  <Alberth> what is there to know, it's usually just english text :p
11:29:43  <Phreeze> like alternative desktop window managers
11:31:41  <Alberth> that works just like all other software, pick one, try it, if it is a PITA, find a better one, repeat
11:34:30  <fonsinchen> ... forever
11:34:53  <fonsinchen> window managers are a PITA, just live with it or write your own.
11:37:32  <Zuu> And there is a *lot* of different alternative window managers if you want to try them all.
11:38:05  <Zuu> Including concepts like tiling window managers.
11:38:46  <fonsinchen> That's because everyone is writing their own.
11:39:47  <Phreeze> i dont want to have crap on the server or stuff thats running that shouldnt etc
11:40:08  <Zuu> If it is a server, why have a window manager at all?
11:40:22  <Zuu> If you install debian, you can opt out to not even get the X server.
11:47:51  <Diablo-D3> its not opting out as much as just not installing it
11:49:56  <Phreeze> because i NEED THE GRAPHICAL INTERFACE ?
11:50:04  <Phreeze> wine + utorrent needed
11:53:50  <Alberth> normally you run the X server and windowy stuff at the system with the screen
11:54:19  <Alberth> and tunnel you x11 connection with ssh from the reomote
11:54:42  <Alberth> or perhaps to the remote :)
11:55:50  <Alberth> unix has separated the concepts of machine where you sit behind from the machine where you work at
12:00:57  <peter1139> Sadly most apps use client-side rendering these days :(
12:04:56  <Phreeze> im not at all into that X stuff
12:05:12  <Phreeze> lol Vettel out again....
12:06:29  <Alberth> it's not about X, it's about how you access a remote machine
12:06:58  <Phreeze> ssh for nongraphical stuff ;)
12:07:12  <Phreeze> but wine needs a graphical interface
12:07:25  *** Myhorta [] has quit [Quit: Leaving]
12:07:56  <Alberth> no, ssh for remote access, everything
12:08:26  <Alberth> X is an extra service you can have
12:09:55  <Alberth> you really don't want 2 ways to access a remote, it's hard enough to keep one access methods reasonable secure
12:10:00  *** Myhorta [] has joined #openttd
12:10:28  <Phreeze> if ssh isnt secure, i dont care anymore about any security....
12:10:38  <Phreeze> it's 1 port and it's ultrabasic
12:11:19  <Phreeze> for VNC i need 1 port, changed from default, same goes for ssh... + fail2ban that bans after 3 tries...i don't know how i could be more secure
12:11:20  <peter1139> Remember when we used telnet...?
12:11:27  <Phreeze> telnet sucks :D
12:12:28  <Alberth> I have been using it, mostly on a private lan
12:13:44  <frosch123> remember when password only had 8 significant characters?
12:14:51  <Alberth> the number 13 pops up in my mind, but maybe that was later?
12:16:04  <frosch123> i just remember a mail from 2008 or so from the admin, stating that password must be at least 8 chars, but there are some machines in the basement which only support 8, so we should use exactly 8 :p
12:16:18  <Alberth> :)
12:17:31  <Alberth> you sent a thank you for reducing the search space?  :D
12:18:56  <frosch123> well, as long as the admins use a group root account, and consider it too complicated to use different passwords...
12:19:28  <Alberth> I went through university without ssh, I am pretty sure, but I did very little remote access as all work stations had a a screen
12:20:02  <frosch123> no need to remember your password, if you can just ask people on the corridor for the root password :)
12:20:10  <Alberth> :)
12:20:50  <Rubidium> oh, you mean a simple 7 letter password for administrator that are not changed ever, but there being a rule that you need to change your password every 3 months of at least 8 characters long with some particular minimum complexity
12:21:04  <Alberth> never did that stuff on university computers, I had a Linux 386 to experiment with of my own
12:21:21  <frosch123> Rubidium: yeah, something like that
12:26:20  *** Flygon [] has joined #openttd
12:26:21  *** Flygon_ [] has quit [Read error: Connection reset by peer]
12:27:46  *** Pereba [~UserNick@] has joined #openttd
12:32:37  *** HerzogDeXtEr [~flex@] has joined #openttd
12:41:07  *** Cybertinus [] has quit [Remote host closed the connection]
12:43:20  *** Cybertinus [] has joined #openttd
12:49:56  *** yorick [] has joined #openttd
12:54:03  <Eddi|zuHause> <Phreeze> wine + utorrent needed <-- use transmission or somesuch
12:54:52  <Eddi|zuHause> it can run on the server without GUI, and you can connect to it from your local computer
12:55:13  <Eddi|zuHause> even through your browser
14:43:19  <Xaroth|Work> or rtorrent
14:45:32  *** moffi [] has joined #openttd
15:03:12  <__ln__> @seen SmatZ
15:03:12  <DorpsGek> __ln__: SmatZ was last seen in #openttd 46 weeks, 5 days, 17 hours, 31 minutes, and 14 seconds ago: <SmatZ> wish I were so lucky...
15:03:30  <MTsPony> can someone tell me what ICU does with openttd? can i leave it out safely for compilation?
15:05:57  <Rubidium> if the language you intend to use is 100% ASCII and uses the ASCII order of letters to sort, then you can leave it out safely
15:07:22  <Rubidium> if your language requires right-to-left or fancy composition of characters, then you're completely screwed without ICU
15:07:42  <Rubidium> in all other cases it's probable that only the sorting of texts is wrong
15:09:44  <MTsPony> im just asking because it looks like its doubling the compiled binary output
15:09:47  <MTsPony> i think
15:10:09  <MTsPony> 7>iculx.lib(ParagraphLayout.obj) : warning LNK4099: PDB 'vc100.pdb' was not found with 'iculx.lib(ParagraphLayout.obj)' or at 'C:\ottdsrc\objs\Win32\Release\vc100.pdb'; linking object as if no debug info
15:10:21  <MTsPony> and it gives some warnings when linking
15:15:33  <Rubidium> those warnings are mostly harmless
15:16:35  <MTsPony> im just not sure why my binary is 14mb big
15:17:37  <Eddi|zuHause> made a debug build instead of a release build?
15:17:46  <MTsPony> usin intel compiler :p
15:17:57  <Eddi|zuHause> that was not the question
15:19:11  <MTsPony> yeh ill try that thx
15:19:30  <Eddi|zuHause> try running "strip"
15:19:55  <MTsPony> k
15:23:48  *** tokai|mdlx [] has joined #openttd
15:26:51  <planetmaker> hi ho
15:29:50  *** tokai|noir [] has quit [Ping timeout: 480 seconds]
15:58:47  *** HerzogDeXtEr1 [~flex@] has joined #openttd
16:01:20  *** moffi [] has quit [Ping timeout: 480 seconds]
16:05:23  *** HerzogDeXtEr [~flex@] has quit [Ping timeout: 480 seconds]
16:16:28  *** Phreeze [] has quit []
16:16:55  <Alberth> o/
16:21:59  *** andythenorth [] has joined #openttd
16:22:10  <andythenorth> o/
16:23:02  <frosch123> so, everyone is coming home :)
16:23:54  <andythenorth> oic
16:24:09  <Alberth> hi andy, I was just wondering where you were, I have a glitchy ship
16:24:43  <planetmaker> yeah, everybody getting home. Scary wind to sail today :)
16:25:27  <frosch123> yeah, heavy sun wind
16:25:28  *** eQualizer [] has quit [Remote host closed the connection]
16:25:31  *** eQualizer [] has joined #openttd
16:25:44  <planetmaker> nah, that was mostly shielded by clouds :)
16:25:53  <frosch123> not here :)
16:26:32  <planetmaker> you also live in or near Germany's sunniest part :)
16:26:55  <frosch123> sorry, my fault :)
16:27:16  <planetmaker> definitely. Can't be excused I'm afraid. Though I wonder that you're sorry about it :P
16:29:09  * andythenorth had to drink wine
16:29:20  <andythenorth> a hard sunday
16:29:23  <planetmaker> sounds like serious hardship, too
16:29:29  <planetmaker> :)
16:29:30  <frosch123> i think this town is even called "bavarian nice"
16:29:56  *** Brumi [] has quit []
16:30:09  <frosch123> (as in "nice", the italian town)
16:30:24  <Alberth> nice :)
16:30:27  <frosch123> or french?
16:30:39  <frosch123> yeah, it's french :/
16:32:26  <frosch123> the german name for that town does not sound particulary french, so i just claim that it has been italian at some point in time :)
16:36:28  <Eddi|zuHause> the old local languages down there sound more like italian than french anyway
16:39:13  <MTsPony> hey guys im trying to apply a patch to opemttd but once i do that the visual studio project files disappear
16:39:24  <MTsPony> openttd_vs100.sln etc
16:39:53  <MTsPony> so i cant load it into VS2010 anymore
16:40:34  <Eddi|zuHause> run projects/generate(.vbs)
16:40:59  <MTsPony> well imfigured i had to,regenerate em
16:41:42  <__ln__> there's also monaco of bavaria
16:41:44  <MTsPony> it says generating openttd_vs80.vcproj80
16:42:01  <MTsPony> then i click ok and it gives an error
16:42:21  <MTsPony> file not found :/
16:50:10  *** kais58__ [] has joined #openttd
16:51:50  *** kais58_ [] has quit [Ping timeout: 480 seconds]
16:53:38  <MTsPony> seems to be going wrong at line 318
16:59:51  <MTsPony> ok redid everything same deal :/
17:01:45  *** kais58_ [] has joined #openttd
17:03:30  *** kais58__ [] has quit [Ping timeout: 480 seconds]
17:08:56  <MTsPony> what is it trying to open?
17:12:17  *** kais58__ [] has joined #openttd
17:13:55  *** kais58_ [] has quit [Ping timeout: 480 seconds]
17:15:04  <planetmaker> MTsPony, we know neither the patch nor the error you get. How can we do more than do random guesses if you don't show us the patch and a verbatim copy&paste in a pastebin of the error with more than one line context in the console?
17:15:07  <michi_cc> MTsPony: If a patch causes them to "disappear", I'd wager the patch is either faulty or the applying part didn't work.
17:15:46  <MTsPony> yeh as soon as i apply the patch they all disappear except for generate files
17:16:29  <MTsPony> tho im patchin with tortoise
17:16:34  *** Hazzard [] has joined #openttd
17:16:45  <MTsPony> in linux it didnt seem to even touch anythig but cpp files
17:18:01  <MTsPony> does a patch like daylenght actually needs to patch those project files in the first place?
17:18:10  <MTsPony> i thought it should merely patch .cpp files
17:19:46  *** kais58_ [] has joined #openttd
17:21:14  <MTsPony> k i think i can manage from here, thx you did help actually :p
17:21:30  *** kais58__ [] has quit [Ping timeout: 480 seconds]
17:26:57  <Eddi|zuHause> these files need to be touched when new .cpp files are added
17:27:22  <Eddi|zuHause> and a few other corner cases, which should be rare
17:27:23  <Rubidium> so... apparantly a patchpack named spring 2013 is "very close" to 1.4 (first release in spring of 2014)
17:27:51  <Eddi|zuHause> Rubidium: afair the "spring 2013 patch pack" was updated in 2014
17:28:10  <Eddi|zuHause> and with "very close" they mean "it contains cargodist" :p
17:28:34  <Rubidium> then chillpp is close to 1.4 as well
17:28:41  <Eddi|zuHause> at least it's closer than chillpp, which has no grfv8 support
17:29:02  *** moffi [] has joined #openttd
17:32:10  *** lofejndif [] has joined #openttd
17:32:22  <Rubidium> @calc 80088-56280
17:32:22  <DorpsGek> Rubidium: 23808
17:34:51  <Rubidium> it's quite unclear what version that patch is based on
17:35:04  <Rubidium> but... at least is has ~24000 Russian town names
17:35:51  <planetmaker> lol
17:38:13  *** DigitalFox [] has joined #openttd
17:40:24  <Rubidium> apparantly the patch is against r26385 but some things are badly merged (or not at all)
17:40:44  <Rubidium> anyhow, a 4.3 MiB patch ain't fun
17:41:20  <Rubidium> and it's a badly made patch anyhow
17:42:12  <Eddi|zuHause> i've never ever looked at it
17:42:38  <Rubidium> it even adds an "old russian" translation
17:43:52  <DigitalFox> Hi everyone :)
17:44:09  <DigitalFox> Been a couple of years since the last time here.
17:44:32  *** kais58__ [] has joined #openttd
17:44:35  <DigitalFox> Anyway, I'm compiling Open in Visual Studio in release mode and my EXE is almost 14MB.
17:44:56  <planetmaker> that's to be expected
17:45:09  <DigitalFox> The official release is like 8 or 9 MB, so what may I be doing wrong?
17:45:11  <planetmaker> if you compile with ICU and don't use a cut-down ICU library
17:45:23  <planetmaker> you do nothing wrong. We use a special-crafted library
17:45:29  <DigitalFox> Well I do get warnings about ICU
17:45:49  *** moffi [] has quit [Quit: Nettalk6 -]
17:46:07  <planetmaker> that's icu. :)
17:46:10  *** kais58_ [] has quit [Ping timeout: 480 seconds]
17:46:22  <DigitalFox> Ok
17:46:26  <planetmaker>  likely. dunno what warning you get, though
17:46:40  <Rubidium> well, I guess it's the one about the .pdb
17:46:43  <DorpsGek> Commit by translators :: r26661 /trunk/src/lang (5 files) (2014-06-22 17:46:32 UTC)
17:46:44  <DorpsGek> -Update from WebTranslator v3.0:
17:46:45  <DorpsGek> italian - 15 changes by lorenzodv
17:46:46  <DorpsGek> korean - 1 changes by telk5093
17:46:47  <DorpsGek> lithuanian - 19 changes by Stabilitronas
17:46:48  <DorpsGek> brazilian_portuguese - 4 changes by Tucalipe
17:46:49  <DorpsGek> slovak - 1 changes by Milsa
17:47:11  <DigitalFox> A bunch of "4>icule.lib(ArabicLayoutEngine.obj) : warning LNK4099: PDB 'vc100.pdb' was not found with 'icule.lib(..."
17:50:18  <Rubidium> that's harmless
17:53:11  <DigitalFox> Yeah
17:54:42  <DigitalFox> planetmaker: I took a look at the source of GFX+ Industries and compiled a GRF that no longer overwrites the sprites of Farm and Iron Ore of Zbase. Is it ok if I post that GRF in GFX Industries topic?
17:55:32  <planetmaker> DigitalFox, I assume such grf - if you don't include the zbase sprites - will lack the ground awareness which OpenGFX+Industries actually has - and why it re-defines the graphics
17:55:54  <DigitalFox> Yes
17:56:13  <DigitalFox> This mainly just for temperate without snow
17:56:13  <planetmaker> But yes, you can post it, if you publish the patch which creates the grf and the grf preferentially as full bundle (make bundle_tar) which contains readme/license/changelog (include yours)
17:56:34  <planetmaker> basically: mind the license, then all is fine :)
17:57:16  <planetmaker> (or if you want, not patch, but full source)
17:57:16  <DigitalFox> Oh I don't want any credits :)
17:57:28  <planetmaker> but you changed it :)
17:57:55  <DigitalFox> It's just for anyone using 32bpp that migh help
17:57:55  <planetmaker> I didn't release it, so, it's yours to claim the authorship of the changes you make
17:59:23  <DigitalFox> ok, later I'll just have to figure the tar thing
17:59:53  <planetmaker> tar is just an archive which contains grf, readme, license and changelog
18:00:05  <planetmaker> an archive format which OpenTTD can read
18:00:35  <DigitalFox> Yeah I know but what do you use to create the tar? Example Winrar?
18:00:42  *** lofejndif [] has quit [Ping timeout: 480 seconds]
18:00:51  <planetmaker> make bundle_tar :)
18:00:59  <DigitalFox> ok
18:01:00  <planetmaker> I don't use windows when I can avoid it.
18:01:21  <planetmaker> thus the build system works fine on osx and linux
18:02:10  <DigitalFox> Currently playing with VS optimizations, comparing /Ox with /O2.
18:02:57  *** pthagnar [] has joined #openttd
18:03:05  <planetmaker> you can install that on windows, but it's ... not comfortable. and have some guidance
18:03:37  <DigitalFox> I wonder if I'll notice any difference in CPU usage. :\ Going to run 2 instances side by side.
18:03:54  <DigitalFox> Thanks planetmaker :)
18:04:05  <planetmaker> it will double your cpu usage
18:04:58  <DigitalFox> lol :)
18:05:00  <planetmaker> I actually wonder how you managed to build it on windows at all :)
18:05:07  <DigitalFox> OpenTTD?
18:05:20  <planetmaker> no, opengfx+industries. Didn't you talk about that?
18:05:44  <DigitalFox> oh, yeah.
18:06:06  <DigitalFox> Why do you think that?
18:06:52  <planetmaker> how did you build the grf?
18:06:55  *** DDR [] has joined #openttd
18:06:59  <planetmaker> honest question
18:07:51  <DigitalFox> I actually did some search for a shop sprite that would replace the one included for one 32bpp, but didn't find anything on coop that made sense.
18:08:03  <DigitalFox> the command?
18:08:32  <planetmaker> yes... which source did you use and how did you make a grf from it?
18:08:35  <DigitalFox> nmlc -c --grf OpenGFX+.grf ogfx-industries.nml
18:08:43  <planetmaker> and how did you get the nml?
18:09:18  <planetmaker> oh, please, don't call it OpenGFX+.grf. That's a whole series of OpenGFX+ grfs
18:09:27  <DigitalFox>
18:09:27  <planetmaker> make clear what it contains (industries)
18:09:46  <planetmaker> oh, you used the pre-processed nml, not the real source
18:09:49  <DigitalFox> Oh i've renamed but I was using spaces so...
18:10:11  <DigitalFox> Is that bad ? :\
18:10:46  <planetmaker> not necessarily
18:11:26  *** montalvo_ [] has joined #openttd
18:11:42  *** montalvo [] has quit [Read error: Connection reset by peer]
18:11:47  *** montalvo_ is now known as montalvo
18:13:01  <planetmaker> the source is imho easier to browse and modify than the one big-blob pre-processed file created from it :)
18:14:12  <planetmaker> but whatever suits you is fine
18:14:19  *** luaduck_zzz is now known as luaduck
18:14:27  <DigitalFox> Yep :)
18:15:02  <planetmaker> after all, we provide the pre-processed nml file mostly for cases like these, where people don't want or can't use the build system to build it
18:16:03  <DigitalFox> It does make learning how everything works a bit more complex, since many files are only used by the coop build system. But it's fun :)
18:18:36  <planetmaker> well, the code is structures similarily to openttd. you built it from something where all cpp files are concatenated to one big file
18:19:52  *** montalvo [] has quit [Ping timeout: 480 seconds]
18:22:01  <DigitalFox> I feel really bad for being a 0 on drawing graphics, I would love to build 32bpp GRF's :( \My first GRF would be adapting ogfx-biggui to 32bpp
18:22:28  <DigitalFox> Can't live without in my 1080p screen
18:22:33  <DigitalFox> *it
18:26:13  <DigitalFox> If someone want's to draw 32bpp graphics for Open, what app is recommended?
18:26:39  <juzza1> Blender
18:26:41  *** andythenorth [] has quit [Quit: andythenorth]
18:26:58  <DigitalFox> Any special output? Just regular png's?
18:26:59  <frosch123> V uses 3ds
18:27:01  <juzza1> Inkscape for UI
18:27:04  <Eddi|zuHause> why does it even matter?
18:27:10  *** HerzogDeXtEr1 [~flex@] has quit [Quit: Leaving.]
18:27:56  <DigitalFox> Eddi|zuHause: Well because I think I'm going to give it a shot
18:28:29  <juzza1> rgba pngs are fine
18:29:11  <DigitalFox> ok thank you
18:33:01  <planetmaker> well, the 32bpp sprites mostly aren't drawn. They're all rendered really. Except GUI
18:33:29  <planetmaker> (and blender or 3ds are rendering programmes)
18:35:35  <DigitalFox> So what you are saying is that the GUI is probably the most easy part since it's like a static image and rest is modeled, for example a train ?
18:36:47  <DigitalFox> I'm looking at seems I have a lot to read
18:36:54  <planetmaker> trains are also static images :)
18:37:00  <planetmaker> But that's how people usually do it, yes
18:37:26  <planetmaker> uh... I would assume those parts of the openttd wiki are.... VERY old
18:37:34  <planetmaker> pre-dating the support for 32bpp newgrfs
18:38:00  *** oskari89 [] has joined #openttd
18:38:01  <planetmaker> so yes, you can start there sure, especially for graphics, but beware the grain of salt out there
18:38:26  <DigitalFox> Yes but give me a graphics newbie some insight :)
18:39:31  *** andythenorth [] has joined #openttd
18:39:57  <planetmaker> the only 32bpp work I created was done in gimp :)
18:40:02  <DigitalFox> No promises, but a complete 32bpp GUI is something I really want to have and since there are none available, I'll see what I can do and if anything atleast usable I'll share on the forum.
18:40:22  <DigitalFox> What did you do?
18:40:26  <planetmaker> doesn't zbase have a 32bpp UI?
18:40:33  <planetmaker> pota-ghat landscape
18:40:34  <DigitalFox> not finished
18:41:48  <planetmaker> what about providing sprites for the missing UI elements? Honestly, I'd like them all in normal zoom (and not as big gui) in zBase
18:41:58  <planetmaker> opengfx+biggui is for zoom UI
18:42:48  <Taede> what you really want is a gui-grf with a parameter for icon size (standard, 1.5x, 2x, 4x)
18:42:55  <DigitalFox> Well atleast on my Screen the ideal is 1.5X
18:43:17  <juzza1> you could attempt finishing
18:43:17  <DigitalFox> Taede: That's why I say I use ogfx-biggui
18:43:47  <DigitalFox> juzza1: That's way over my head :)
18:44:11  <planetmaker> well, whatever, I'd like to see zbase without those missing sprites. If you would provide those, that'll be a real advantage
18:44:20  <planetmaker> and if it's in 1x zoom - even better :D
18:44:24  <DigitalFox> :)
18:50:09  <DigitalFox> Thanks guys,
18:50:18  <DigitalFox> Got to go, bye.
18:50:26  *** DigitalFox [] has quit [Quit: ChatZilla [Firefox 30.0/20140605174243]]
18:59:25  *** dyrim [] has quit [Remote host closed the connection]
18:59:53  *** dyrim [] has joined #openttd
19:01:10  *** Aristide [~quassel@] has joined #openttd
19:02:40  *** KWKdesign [] has quit [Read error: Operation timed out]
19:02:41  *** KWKdesign [] has joined #openttd
19:04:59  *** FLHerne [] has joined #openttd
19:15:13  *** Myhorta[1] [] has joined #openttd
19:15:18  *** Myhorta[1] [] has quit []
19:20:13  *** Myhorta [] has quit [Ping timeout: 480 seconds]
19:42:08  *** glx [] has joined #openttd
19:42:11  *** mode/#openttd [+v glx] by ChanServ
19:46:29  <andythenorth> lawks
19:47:41  <Rubidium> yes m'lord
19:58:03  * andythenorth is bored
19:58:09  <andythenorth> I could try and debug grfcodec
20:02:04  <mist> is it possible to play openttd multiplaer coop?
20:02:20  <Zuu> mist: Yes, just join #openttdcoop
20:03:14  * andythenorth plays openttd
20:03:48  <FLHerne> mist: Or any other server where someone is willing to let you join there server
20:03:53  <FLHerne> s/server/company/
20:04:21  <FLHerne> s/there/their/;s/other company/other server/
20:04:29  * FLHerne can't get things right today
20:12:55  <Eddi|zuHause> you even messed up your s-es
20:22:52  <FLHerne> Hmm? I know I messed up the first one, hence trying to undo that with the second
20:24:14  <Eddi|zuHause> then at least the first one should also have a "g"
20:25:22  <FLHerne> Ah, yes. I wasn't planning on multiple substitutions, forgot I had a correct instance of 'server' too :-/
20:26:12  <Eddi|zuHause> your last one undoes the first one, without actually changing the one you intended to change
20:26:22  <FLHerne> So 's/their server/their company/', and I'll finally have typed what I wanted to type 24 minutes ago :P
20:26:30  *** kais58__ [] has quit [Read error: Operation timed out]
20:26:36  <FLHerne> If IRC even did substitutions, of course
20:27:25  <Eddi|zuHause> you could instead have just written a corrected version, with much less confusion for the reader :p
20:27:42  <Eddi|zuHause> why easy if you can do complicated :p
20:29:37  *** kais58_ [] has joined #openttd
20:29:54  *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd []
20:37:45  *** kais58_ [] has quit [Ping timeout: 480 seconds]
20:40:23  *** FJB-Guy [] has joined #openttd
20:40:25  <FJB-Guy> can somebody please see why I get this error?
20:41:32  <frosch123> @kban 84000 FJB-Guy
20:41:32  <DorpsGek> frosch123: Error: 84000 is not in #openttd.
20:41:41  *** kais58_ [] has joined #openttd
20:41:44  <frosch123> @kban FJB-Guy 84000
20:41:45  *** mode/#openttd [+b *!] by DorpsGek
20:41:45  *** FJB-Guy was kicked from #openttd by DorpsGek [frosch123]
20:41:48  <frosch123> that way
20:42:58  *** Supercheese [~Superchee@] has joined #openttd
20:50:12  *** kais58__ [] has joined #openttd
20:51:12  *** lofejndif [] has joined #openttd
20:51:50  *** kais58_ [] has quit [Ping timeout: 480 seconds]
20:59:16  *** funnel [~funnel@] has quit [Remote host closed the connection]
20:59:36  *** frosch123 [] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn]
21:02:47  *** kais58_ [] has joined #openttd
21:04:30  *** kais58__ [] has quit [Ping timeout: 480 seconds]
21:06:52  <andythenorth> bye
21:06:53  *** andythenorth [] has quit [Quit: andythenorth]
21:11:55  *** kais58_ [] has quit [Ping timeout: 480 seconds]
21:13:07  *** Aristide [~quassel@] has quit [Ping timeout: 480 seconds]
21:15:53  *** kais58_ [] has joined #openttd
21:18:58  *** oskari89 [] has quit []
21:22:28  *** kais58_ [] has quit [Read error: Operation timed out]
21:22:30  *** kais58__ [] has joined #openttd
21:39:29  <mist> i just thought openttd was always "versus" mode in multiplayer
21:39:41  <mist> but this is great news, now i can play together with the gf instead of against her
21:48:56  *** Aristide [~quassel@2a01:e35:2eb9:64b0:2db1:be95:883c:97a3] has joined #openttd
21:51:33  *** Zuu [] has quit [Ping timeout: 480 seconds]
21:52:23  <Eddi|zuHause> no matter how long you play this game, you always see people that play the game in ways you never imagined
21:54:10  *** LSky` [] has quit []
21:56:58  *** Aristide [~quassel@2a01:e35:2eb9:64b0:2db1:be95:883c:97a3] has quit [Ping timeout: 480 seconds]
22:04:09  *** Aristide [~quassel@2a01:e35:2eb9:64b0:5972:ec03:cbd9:beab] has joined #openttd
22:09:38  *** kais58_ [] has joined #openttd
22:09:38  *** kais58__ [] has quit [Read error: Operation timed out]
22:10:32  *** Flygon_ [] has joined #openttd
22:10:32  *** Flygon [] has quit [Read error: Connection reset by peer]
22:10:56  *** NGC982 [] has quit [Read error: Connection reset by peer]
22:11:08  *** NGC982 [] has joined #openttd
22:12:48  *** FLHerne [] has quit [Quit: There's a real world out here!]
22:22:32  *** ivan`_ [~ivan`@] has joined #openttd
22:22:45  *** ivan` [~ivan`] has quit [Ping timeout: 480 seconds]
22:23:44  *** ivan`_ is now known as ivan`
22:26:31  *** kais58_ [] has quit [Read error: Operation timed out]
22:29:16  *** kais58_ [] has joined #openttd
22:30:20  *** glx_ [~glx@2a01:e35:2f59:c7c0:dc7a:b241:3669:4a0] has joined #openttd
22:30:20  *** glx is now known as Guest14442
22:30:20  *** glx_ is now known as glx
22:35:41  *** gelignite [] has quit [Quit:]
22:36:47  *** Guest14442 [] has quit [Ping timeout: 480 seconds]
22:40:23  *** Flygon [] has joined #openttd
22:40:24  *** Flygon_ [] has quit [Read error: Connection reset by peer]
22:41:25  <Wolf01> 'night all
22:41:32  *** Wolf01 [] has quit [Quit: Once again the world is quick to bury me.]
22:44:12  *** sla_ro|master [] has quit []
22:51:49  *** funnel [] has joined #openttd
23:02:00  *** kais58_ [] has quit [Read error: Operation timed out]
23:04:26  *** Aki-Thinkpad [~Aki-Think@] has quit [Remote host closed the connection]
23:07:49  *** kais58_ [] has joined #openttd
23:20:47  *** MJP [] has quit [Ping timeout: 480 seconds]
23:33:49  *** NGC982_ [] has joined #openttd
23:35:32  *** NGC982 [] has quit [Ping timeout: 480 seconds]
23:39:45  *** HerzogDeXtEr [] has joined #openttd
23:58:53  *** Myhorta [] has joined #openttd

Powered by YARRSTE version: svn-trunk