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00:22:38 <supermop_> hi 00:48:51 *** GodofGrunts [~rwhited@cpe-74-140-204-95.swo.res.rr.com] has joined #openttd 00:50:35 <GodofGrunts> New to compiling from source. I successfully compiled r27022 and it works, but I can't play online because of version mismatch. What command do I use to download the source for 1.4.3 so I can compile it? 00:52:55 <GodofGrunts> Alternatively, if someone could direct me to how I could figure out what revision 1.4.3 is I think I can figure it out from there. 01:19:13 <Sylf> Where did you get the source from? What OS? 01:21:12 <liq3> GodofGrunts: 1.4.3 source code is here. http://www.openttd.org/en/download-stable 01:22:09 <GodofGrunts> svn checkout svn://svn.openttd.org/trunk openttd 01:22:24 <GodofGrunts> @Sylf I got it with svn checkout svn://svn.openttd.org/trunk openttd 01:22:38 <ST2> svn checkout svn://svn.openttd.org/tags/1.4.3 01:22:43 <ST2> if it helps ^^ 01:22:44 <Sylf> trunk version is a nightly 01:22:57 <Sylf> use the 1.4.3 tag version ST2 just mentioned 01:23:12 <GodofGrunts> @liq3 Thanks! 01:23:14 <Sylf> if you're trying to connect to a server running on 1.4.3, that is. 01:23:31 <GodofGrunts> @ST2 That's what I just started complining. :) Thank you 01:23:43 <ST2> np :) 01:24:15 <ST2> well, svn checkout svn://svn.openttd.org/tags/1.4.4-RC1 <<-- to the Release Candidate 01:24:20 <GodofGrunts> @Sylf I'm running Crouton (Ubuntu Chroot for Chromebooks) and the Ubuntu package is super old 01:24:34 <GodofGrunts> @ST2 I need 1.4.3 to play with friends 01:24:40 <ST2> you only need to know the version you want/need :) 01:24:47 <ST2> oh 01:24:56 <ST2> so, the initial one :) 01:25:09 <GodofGrunts> Yep. :) Thank you everyone. I'll let you know if it works 01:25:59 <GodofGrunts> Well while I'm here, since I did make install is there an easy way to uninstall all the stuff I just installed with the nightly? 01:26:01 <Sylf> when I just want to play, I just grab the copy of Linux generic binary... 01:26:11 <GodofGrunts> Will that work on ARM? 01:26:16 <Sylf> oh 01:26:18 <GodofGrunts> I had assumed it was x86 01:26:33 <Sylf> yeah, it's x86 01:27:09 <Sylf> start with make uninstall 01:27:27 <GodofGrunts> So do ./configure and then make uninstall? 01:27:36 <Sylf> no need to configure 01:27:44 <ST2> or... /make bundle <<-- I like to keep my stuff independent ^^ 01:28:12 <GodofGrunts> (precise)rwhited@localhost:~/openttd$ make uninstall 01:28:12 <GodofGrunts> make[1]: Entering directory `/home/rwhited/openttd/objs/release' 01:28:12 <GodofGrunts> [SRC] No such source-file: uninstall.[c|cpp|mm|rc] 01:28:12 <GodofGrunts> make[1]: Leaving directory `/home/rwhited/openttd/objs/release' 01:28:12 <GodofGrunts> cc uninstall.o -o uninstall 01:28:13 <GodofGrunts> cc: error: uninstall.o: No such file or directory 01:28:13 <GodofGrunts> cc: fatal error: no input files 01:28:15 <GodofGrunts> compilation terminated. 01:28:15 <GodofGrunts> make: *** [uninstall] Error 4 01:28:32 <Sylf> meh 01:28:46 <Sylf> so uninstall isn't available as a part of this make file 01:28:52 <GodofGrunts> so how does this bundle work? 01:28:55 <ST2> @Sylf: on you ^^ 01:29:24 <ST2> I'm not a Linux user, I only try to check if our versions compile and work ^^ 01:30:14 <ST2> @GodofGrunts: after ./configure 01:30:19 <GodofGrunts> Well it looks like for the foreseeable future I'll be complining an ARM version on Ubuntu so I'll keep in touch if anything goes wrong. 01:30:20 <Sylf> I think make bundle just creates a gzip or whatever bundle, right? 01:30:29 <ST2> use: make bundle 01:30:50 <ST2> will create a /bundle folder (directory) 01:30:57 <Sylf> ah. 01:31:01 <GodofGrunts> So I just did a regular make and that's doing it's thing right now. 01:31:05 <Sylf> then you can copy that bundle folder anywhere you want 01:31:15 <GodofGrunts> Should I delete the folder and redo the checkout? 01:31:23 <Sylf> no need 01:31:55 <GodofGrunts> just do another make bundle then? 01:32:05 <Sylf> you can just run the copy of openttd that's in the bundle folder 01:32:17 <GodofGrunts> I haven't done make bundle yet is what I mean 01:32:24 <Sylf> if you're already make'ing, you can make bundle after it's done 01:32:31 <GodofGrunts> Gotcha 01:33:01 <Sylf> when you do that, it'll skip all the steps that's already completed, and will only run the bundling part 01:33:33 <GodofGrunts> Awesome. 01:33:51 <ST2> note: I'm not a linux user, I only test it on VM's - but always bundle makes ^^ 01:33:56 <GodofGrunts> Then I can just move the bundle folder to something in my PATH and run it from there? 01:34:15 <Sylf> I wouldn't include it in path 01:34:36 <Sylf> I personally have ~/openttd/1.4.3 etc 01:34:49 <GodofGrunts> I guess that's fine too 01:35:26 <Sylf> there are too many servers in the wild with different versions, I don't want to uninstall and reinstall for each of them 01:35:38 <GodofGrunts> Good point 01:36:09 <ST2> well, I didn't say this: rev.cpp.in 01:36:20 <ST2> said* 01:37:39 <ST2> but if you change that file: be aware, you're "hacking" OpenTTD revision's, so, you're on your own there 01:37:52 <GodofGrunts> >.> 01:37:53 <GodofGrunts> <.< 01:37:56 <ST2> any failure, don't complain to the devs ^^ 01:38:17 <Sylf> That's the naughty hack for people using minor patches 01:38:37 <GodofGrunts> You guys have been super helpful. I really appreciate it. 01:38:41 <Sylf> Try connecting version masked nightly to a release version.... who knows if it'll work at all 01:38:50 <ST2> Sylf, define minor patches 01:39:00 <Sylf> dunno, since I don't use them 01:39:44 <Sylf> but I guess... some kind of information display patch that "shouldn't" affect the game state 01:40:21 <ST2> Sylf, most of popular online servers have changed versions: 1st message is: The client circumvents the OpenTTD version checks to be able to join unpatched multiplayer games. 01:41:07 <ST2> and I mean serious online servers 01:41:35 <ST2> wich are actually the base of OpenTTD players 01:41:51 <Sylf> I've read many of them caused (and still do) many desynch errors, especially compared to unpatched servers 01:42:45 <ST2> desync errors occours when servers has different info that the client (mostly this) 01:42:58 <Sylf> right. 01:43:03 <Sylf> I know. 01:43:04 <ST2> you can change alot clients without touch that ground 01:43:41 <Sylf> I know. But that's not how things have worked in reality. 01:43:58 <ST2> define reality? 01:44:33 <ST2> I have a changed client... and can be online 48hours, without an error 01:44:36 <Sylf> Reality vs theory. 01:44:46 <Sylf> Not all patches are that good. 01:45:03 <ST2> well, check the good ones then 01:45:05 <ST2> ^ 01:45:12 <Sylf> I really don't care to. 01:45:40 <ST2> dnt care for OpenTTD... or for improvements? 01:45:46 <ST2> seems the same, for me 01:45:59 <Sylf> I take vanilla OpenTTD for what it is. 01:46:13 <Sylf> If a patch hits the trunk, good. 01:46:22 <Sylf> But until then, it's not my cup of tea. 01:46:35 <ST2> well, sorry to say: I test a bit more 01:46:43 <ST2> for the good of OpenTTD 01:47:00 <GodofGrunts> So what are your roles? 01:47:09 <Sylf> just a fan. 01:47:19 <ST2> because... when things get to trunk... many other players tested it 01:47:22 <ST2> right? 01:47:39 <Sylf> I'm not a contributor like that. 01:47:45 <Sylf> I don't claim to be smart likethat. 01:47:59 <ST2> well, neither do I ^^ 01:48:07 <ST2> I do what I can 01:48:13 <ST2> and test when I can 01:48:27 <Sylf> I'm not that kind of tester type. 01:48:34 <ST2> without tests, OpenTTD won't grow 01:48:40 <Sylf> I just play the online game I like. 01:48:57 <GodofGrunts> ST2 the real hero 01:48:59 <ST2> ok then, all said :P 01:49:13 <ST2> no hero 01:49:36 <ST2> I do what any other player that likes OpenTTD would do ;) 01:50:40 <GodofGrunts> Hey it works! 01:50:44 <GodofGrunts> Thanks! 01:50:52 <ST2> the bundle? 01:50:59 <GodofGrunts> Yeah 01:51:06 <ST2> good good ^^ 01:51:16 <GodofGrunts> Online with my buddy now. 01:51:37 <ST2> enjoy the games then ;) 02:06:13 *** Biolunar_ [Biolunar@blfd-4d08ef1d.pool.mediaWays.net] has joined #openttd 02:13:11 *** Biolunar [Biolunar@blfd-4d0857a8.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 02:20:46 *** GodofGrunts [~rwhited@cpe-74-140-204-95.swo.res.rr.com] has left #openttd [] 02:54:15 *** SHOTbyGUN [shotbygun@213-186-253-83.bb.dnainternet.fi] has quit [Read error: Connection reset by peer] 03:07:05 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 03:31:53 <liq3> ST2: You looked at the OpenTTD source code? 03:36:30 *** HerzogDeXtEr [~flex@i59F6C85E.versanet.de] has quit [Quit: Leaving.] 04:50:13 *** Djohaal [~Djohaal@189.114.235.205.dynamic.adsl.gvt.net.br] has quit [Read error: Connection reset by peer] 04:57:24 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has quit [Ping timeout: 480 seconds] 05:06:56 *** KWKdesign [~KWKdesign@pool-72-94-147-76.phlapa.fios.verizon.net] has quit [Ping timeout: 480 seconds] 05:07:15 *** KWKdesign [~KWKdesign@pool-72-94-147-76.phlapa.fios.verizon.net] has joined #openttd 05:11:51 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 05:12:03 <andythenorth> urgh 05:12:11 <andythenorth> not even slightly daylight yet 05:13:13 <Taede> but still time to go to work 05:13:50 <planetmaker> moin 05:14:07 <Taede> moin 05:14:39 <planetmaker> time to leave for Essen soon for the boardgame fair 05:14:42 <Supercheese> planetmaker: Is it ok with you if I Latinize your name in various Newgrf credits as "planetifex"? If you'd rather keep it the same, I understand 05:14:54 <planetmaker> hahaha :) 05:15:05 <Supercheese> name/username 05:15:38 <planetmaker> that's an interesting thing to translate :) Hm.... 05:15:54 <Supercheese> Well, it just happens to have an easy recognizable Latinization 05:16:40 <Rubidium> so planet = planet in Latin? 05:16:45 <Supercheese> planeta 05:16:54 <Supercheese> but the suffix elides the ending a 05:17:00 <planetmaker> yeah, I guess that's nice, go ahead with that, Supercheese :) 05:17:03 <Supercheese> :D 05:17:34 <Supercheese> like how "pons, pontis" -> "pontifex" 05:17:52 <andythenorth> bbl, too dark to be awake and talking 05:17:54 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 05:18:18 *** planetmaker is now known as planetifex 05:18:31 <Supercheese> Hee 05:18:56 <planetifex> :) 05:20:01 <Rubidium> Supercheese: the Latinization of my nick is even simpler 05:20:16 <Supercheese> as is Zephyris' 05:21:14 <planetifex> yexo is easy, too :) 05:21:57 <planetifex> hm, now, how to bind this nick to my main nick? :D 05:27:04 <Rubidium> petrusMCXXXVIII ;) 05:27:40 <Rubidium> anuraCXXIII 05:29:26 *** liq3 [~liq3@120.147.178.81] has quit [] 05:36:37 *** Pereba [~UserNick@177.41.239.232] has quit [Quit: AdiIRC is your next irc client! (www.adiirc.com)] 05:37:32 *** Yotson [~Yotson@2001:980:6ac8:1:7d26:425d:a73:e6cb] has joined #openttd 05:38:19 <planetifex> valete :) 05:42:19 <rrix> Is there any way to automatically add N cars to trains across an entire group? 06:00:10 <Flygon> Ehh 06:00:17 <Flygon> Depends on the loco you wanna attach them to 06:00:38 *** Cybertinus [~Cybertinu@cybertinus.customer.cloud.nl] has quit [Remote host closed the connection] 06:00:39 *** Cybertinus [~Cybertinu@cybertinus.customer.cloud.nl] has joined #openttd 06:02:18 <rrix> These are from some train pack 06:02:28 <Flygon> x3 06:02:34 <Flygon> Was making a horrible pun 06:02:42 <Flygon> Basically, there's a class of carriage here called N-set cars :P 06:03:09 <Flygon> http://2.bp.blogspot.com/-ggZXPu2WLqQ/UeUx5ojG8oI/AAAAAAAAAq0/2P1nkYbsh64/s1600/DSC_0016.jpg N-class loco and an N-set 06:12:17 <rrix> oh hum :P 06:13:58 <supermop_> been stuck in office all day 06:25:51 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Ping timeout: 480 seconds] 06:28:01 <supermop_> rrix: not yet 06:31:31 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 06:36:03 <supermop_> coffee andy? 06:44:27 <andythenorth> happening 06:44:36 *** Pensacola [~quassel@h220149.upc-h.chello.nl] has joined #openttd 06:59:39 *** sla_ro|master [~sla.ro@95.76.27.245] has joined #openttd 07:06:23 *** sla_ro|master is now known as sla_ro|Dark_sla|ro 07:06:33 *** sla_ro|Dark_sla|ro is now known as Dark_sla|ro 07:06:59 <supermop_> going home 07:15:01 *** supermop_ [~supermop@59.167.38.73] has quit [Ping timeout: 480 seconds] 07:19:07 *** SHOTbyGUN [shotbygun@213-186-253-83.bb.dnainternet.fi] has joined #openttd 07:29:41 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 07:29:41 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Read error: Connection reset by peer] 07:37:13 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 07:37:17 *** mode/#openttd [+o Alberth] by ChanServ 07:39:00 *** Jomann [~abchirk@p4FE21D11.dip0.t-ipconnect.de] has joined #openttd 07:41:45 *** deepu [~deepu@111.93.99.180] has joined #openttd 07:45:22 *** deepu [~deepu@111.93.99.180] has quit [Quit: Leaving] 07:55:14 *** Pikkaphone [~yaaic@203-206-161-219.perm.iinet.net.au] has joined #openttd 07:55:54 <Pikkaphone> what what what 08:10:01 <andythenorth> it is yes 08:10:27 <andythenorth> but you must use semis 08:13:32 <andythenorth> also bbl 08:13:39 <andythenorth> tiny tots football time 08:14:01 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 08:20:36 *** supermop [~daniel_er@d110-33-191-31.sun801.vic.optusnet.com.au] has joined #openttd 08:20:44 <supermop> ok 08:23:13 <Pikkaphone> it is okay 08:39:26 *** Pikkaphone [~yaaic@203-206-161-219.perm.iinet.net.au] has quit [Ping timeout: 480 seconds] 08:43:14 <peter1138> 02:28 < Sylf> so uninstall isn't available as a part of this make file 08:43:14 <peter1138> 02:28 < GodofGrunts> so how does this bundle work? 08:43:14 <peter1138> 02:28 < ST2> @Sylf: on you ^^ 08:43:30 <peter1138> wat 08:43:37 <peter1138> Silly middle button :S 08:52:07 *** TomyLobo [~foo@91.65.115.103] has joined #openttd 09:21:25 *** tokai|mdlx [~tokai@port-92-195-66-123.dynamic.qsc.de] has joined #openttd 09:25:01 *** lugo [~oftc-webi@p4FCA5846.dip0.t-ipconnect.de] has joined #openttd 09:26:41 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 09:28:41 *** Flippy [~flippy@2a02:25b0:aaaa:5da:face:face:face:1112] has joined #openttd 09:30:24 *** Pikkaphone [~yaaic@58.108.147.21] has joined #openttd 09:41:45 *** Wolf01 [~wolf01@host156-13-dynamic.20-79-r.retail.telecomitalia.it] has joined #openttd 09:42:07 <Wolf01> hello o/ 09:42:39 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has joined #openttd 09:47:30 <Alberth> o/ 10:00:23 *** andythenorth_ [~andytheno@213.205.228.164] has joined #openttd 10:00:38 <Wolf01> uhm, I found my train diorama, it's TT scale, not N scale 10:00:38 <andythenorth_> o/ 10:00:40 <Wolf01> o/ 10:02:02 <peter1138> Mine is TTD scale 10:02:22 <andythenorth_> 2x or 4x? 10:02:31 <peter1138> Currently 2x 10:03:01 <andythenorth_> Metric or imperial? 10:03:02 <peter1138> With some algorithm for fonts. 10:03:18 <peter1138> It appears to be in metric. 10:03:20 <Wolf01> and it's of a brand which seem to not exist "topofix" 10:03:29 <andythenorth_> Also what to make next? 10:04:02 <supermop> houses 10:04:28 <supermop> off to grocery store 10:15:35 *** Jomann [~abchirk@p4FE21D11.dip0.t-ipconnect.de] has quit [Quit: What? Oh... cu!] 10:15:46 *** Jomann [~abchirk@p4FE21D11.dip0.t-ipconnect.de] has joined #openttd 10:17:57 *** fjb is now known as Guest2092 10:17:59 *** fjb [~frank@000158aa.user.oftc.net] has joined #openttd 10:24:18 *** heffer [felix@hyperion.fk.cx] has quit [Ping timeout: 480 seconds] 10:24:27 <George> any chance for FS#6004 to be added? 10:24:44 *** Guest2092 [~frank@000158aa.user.oftc.net] has quit [Ping timeout: 480 seconds] 10:33:24 <peter1138> What problem does it solve? 10:47:09 *** gelignite [~gelignite@i528C342A.versanet.de] has joined #openttd 11:07:00 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 11:08:41 *** andythenorth_ [~andytheno@213.205.228.164] has quit [Remote host closed the connection] 11:20:35 <Pikkaphone> andythenorth, what are the options for next to make? 11:21:49 <andythenorth> yes 11:21:58 <andythenorth> we should make some what 11:22:16 <andythenorth> well 11:22:22 <andythenorth> either I could draw some more truckses 11:22:29 <andythenorth> based on Danâs, based on yours 11:22:40 <andythenorth> or I could put the hoverzellepins in Squid and draw one more ship 11:22:42 <andythenorth> then 1.0 it 11:23:22 <Pikkaphone> do the hoverzellepins 11:23:42 <andythenorth> or we could make the pipeline grf 11:23:48 <andythenorth> left fielf 11:23:50 <andythenorth> field * 11:24:47 <Pikkaphone> I want the zellepins, don't think I'm doing mine any time soon. 11:25:06 <Pikkaphone> gotta tidy up some pixels? 11:25:47 <andythenorth> yeah 11:25:51 <argoneus> good morning train friends 11:25:56 <andythenorth> also zellepin friends 11:26:06 <argoneus> zellepin? 11:26:53 <Alberth> or pellezin 11:26:58 <andythenorth> hmm 11:27:02 <andythenorth> leftover curry, reheated 11:27:16 <andythenorth> god foods, of the 11:29:21 <andythenorth> ok zellepins later 11:29:23 <andythenorth> parenting first 11:33:34 <supermop> what is a good sketchbook? 11:34:08 <supermop> like a place to put planning ideas, sketches, images - non rendered mockups etc? 11:36:41 *** Supercheese [~Superchee@76.178.136.186] has quit [Ping timeout: 480 seconds] 11:37:16 <George> peter1138: I solves the problem with calculation of running cost for cases of more than 1 engine in consist 11:53:55 <andythenorth> supermop: on your computer? 11:58:05 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has quit [] 12:06:26 *** frosch123 [~frosch@frnk-4d012a82.pool.mediaWays.net] has joined #openttd 12:08:25 <peter1138> frosch123 would know. 12:27:05 *** Biolunar_ [Biolunar@blfd-4d08ef1d.pool.mediaWays.net] has quit [Quit: brb] 12:28:31 *** Biolunar [Biolunar@blfd-4d08ef1d.pool.mediaWays.net] has joined #openttd 12:53:01 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 13:07:05 <andythenorth> I dunno 13:07:07 <andythenorth> would he? 13:08:08 <peter1138> Regarding FS#6004 :p 13:12:49 <supermop> so i can show ideas 13:14:18 <andythenorth> supermop: forums? 13:15:14 *** Pikkaphone [~yaaic@58.108.147.21] has quit [Ping timeout: 480 seconds] 13:15:19 <andythenorth> are we taking patch requests today then? 13:15:22 <andythenorth> I have some... 13:15:25 <andythenorth> :P 13:17:52 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 13:19:36 <peter1138> Is it already a patch? 13:22:01 <peter1138> :o 13:22:34 <supermop> dont want to post a new thread for every crude drawing of a harebrained idea i get 13:23:21 <supermop> a place i can store some stuff, like photos of houses i take, or sources and inspirations 13:23:36 <supermop> i guess i am describing a pinterest board here.... 13:25:03 <supermop> anyway bed time down here, maybe i'll figure out tomorrow 13:25:25 <supermop> later dudes 13:26:57 *** supermop [~daniel_er@d110-33-191-31.sun801.vic.optusnet.com.au] has quit [Quit: supermop] 13:40:12 *** KWKdesign [~KWKdesign@pool-72-94-147-76.phlapa.fios.verizon.net] has quit [Ping timeout: 480 seconds] 13:40:47 *** KWKdesign [~KWKdesign@pool-72-94-147-76.phlapa.fios.verizon.net] has joined #openttd 14:03:13 <andythenorth> hmm 14:03:13 *** MTs-iPad [~MTs-iPad@008-086-128-083.dynamic.caiway.nl] has quit [Read error: Connection reset by peer] 14:03:18 <andythenorth> will I redraw Squid? 14:03:31 *** MTs-iPad [~MTs-iPad@008-086-128-083.dynamic.caiway.nl] has joined #openttd 14:11:36 <frosch123> didn't you out-source that to pikka? 14:12:11 <andythenorth> well 14:12:16 <andythenorth> not so much :P 14:12:25 <andythenorth> all the \ / are too long 14:12:47 <andythenorth> they were based on iso renders originally 14:12:52 *** MTs-iPad [~MTs-iPad@008-086-128-083.dynamic.caiway.nl] has quit [Read error: Connection reset by peer] 14:12:54 <andythenorth> and that has persisted through all the ships 14:13:15 *** MTs-iPad [~MTs-iPad@008-086-128-083.dynamic.caiway.nl] has joined #openttd 14:15:07 *** MTs-iPad [~MTs-iPad@008-086-128-083.dynamic.caiway.nl] has quit [Read error: Connection reset by peer] 14:15:23 *** MTs-iPad [~MTs-iPad@008-086-128-083.dynamic.caiway.nl] has joined #openttd 14:15:44 *** MTs-iPad [~MTs-iPad@008-086-128-083.dynamic.caiway.nl] has quit [Read error: Connection reset by peer] 14:16:07 *** MTs-iPad [~MTs-iPad@008-086-128-083.dynamic.caiway.nl] has joined #openttd 14:35:59 *** liq3 [~liq3@120.147.178.81] has joined #openttd 14:37:50 <NGC3982> Evening. 14:53:37 *** Pensacola [~quassel@h220149.upc-h.chello.nl] has quit [Remote host closed the connection] 15:00:14 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 15:04:37 <peter1138> hmm 15:04:41 <peter1138> maybe i should do some airports now 15:08:19 <NGC3982> The swedish media is going bonkers over a potential russian submarine in stockholm vicinity 15:08:28 <NGC3982> And nobody but the media itself reports it as a submarine 15:10:12 <andythenorth> peter1138: you can only do one per town 15:10:16 <andythenorth> or something 15:12:11 <peter1138> Yeah problem is I'm on a 128x256 map, so getting it profitable, over the infrastructure cost, is a bit tricky. 15:13:06 <peter1138> No cities, two biggest towns are close together... 15:15:40 <peter1138> Ah, the towns aren't big enough for a large airport :( 15:16:59 <andythenorth> big zellepin is big 15:17:13 <andythenorth> looks ok though 15:33:23 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 15:33:26 *** mode/#openttd [+o Alberth] by ChanServ 15:35:52 <__ln__> NGC3982: has there been a confirmed case of foreign submarines since 1981? 15:37:51 <NGC3982> No. 16:01:35 <argoneus> are you guys writing zeppelin wrong on purpose? 16:06:06 <andythenorth> whatâs the correct way to spell zellepin? 16:06:54 <V453000> asselzin 16:07:18 <andythenorth> exactly 16:07:25 <andythenorth> so youâre all playing Train Fever eh? 16:07:34 <argoneus> no, I am playing europa universalis 16:07:39 <peter1138> I'm playing r27022M 16:07:47 <andythenorth> M? 16:07:52 <andythenorth> shouldnât used patched versions 16:07:55 <andythenorth> might have bugs 16:08:29 <Alberth> It can have one more or one less bug :p 16:10:14 <peter1138> This one has the weird scaler for fonts. 16:10:51 <peter1138> And other thins. 16:10:55 <peter1138> And other things. 16:11:41 * andythenorth is offering zellepins to the public 16:11:46 <DorpsGek> Commit by peter1138 :: r27023 trunk/src/misc_gui.cpp (2014-10-18 16:11:40 UTC) 16:11:47 <DorpsGek> -Codechange: Scale tooltip size by UI scale. 16:12:14 <andythenorth> :o 16:12:36 <V453000> YETI is hiring :P 16:12:40 <V453000> no zeppelins though 16:12:51 <V453000> ps not trying to get REALISTIC 16:12:54 <DorpsGek> Commit by peter1138 :: r27024 trunk/src/vehicle_gui.cpp (2014-10-18 16:12:48 UTC) 16:12:54 <V453000> GG 16:12:55 <DorpsGek> -Codechange: Adjust spacing on small order list. 16:12:58 <Alberth> yeti hate flying? 16:13:13 <andythenorth> V453000: youâll crack in the end 16:13:35 <V453000> pf 16:13:54 <V453000> I probably know too much about how the game works to do that :P 16:19:06 <andythenorth> realisms are best 16:19:26 <Alberth> openttd realism rulez 16:21:02 <Alberth> RL tracks are just hacky work arounds compared to the nice sharp 45 degrees angles of openttd 16:22:41 *** MTs-iPad [~MTs-iPad@008-086-128-083.dynamic.caiway.nl] has quit [Read error: Connection reset by peer] 16:24:19 <peter1138> Hmm, I guess on a retina display, 4x UI and zoom ends up looking like normal TTD... 16:26:36 <andythenorth> depends on resolution 16:26:38 <andythenorth> but yeah 16:27:02 <andythenorth> teeny teeny pixels 16:27:05 <peter1138> Something like 3840x2400, isn't it? 16:27:12 <andythenorth> not on 13â 16:27:38 <andythenorth> oh actually maybe it is 16:27:43 <andythenorth> 1680x1050 equiv. 16:28:11 <andythenorth> 2x looks normal 16:28:15 <andythenorth> 4x looks 2x⊠16:28:38 *** Progman [~progman@p57A1BE3A.dip0.t-ipconnect.de] has joined #openttd 16:28:55 <peter1138> Yeah, I'm using 2x on my 1680x1050. 16:31:43 <andythenorth> https://dev.openttdcoop.org/attachments/download/6750/retina_1x.png 16:31:46 <andythenorth> that, on 13â 16:31:58 <andythenorth> bah itâs double sized it 16:32:13 <peter1138> Yea is there a way to stop that? 16:32:36 <andythenorth> probably 16:32:52 <andythenorth> https://dev.openttdcoop.org/attachments/download/6750/retina_1x.png 16:33:06 <peter1138> ... 16:33:23 *** MTs-iPad [~MTs-iPad@008-086-128-083.dynamic.caiway.nl] has joined #openttd 16:33:40 <andythenorth> same bloody one 16:33:57 <andythenorth> bored now https://dev.openttdcoop.org/attachments/download/6751/retina_1x.png 16:34:41 <andythenorth> so the main toolbar buttons are 5mm high, and you have to hit them with the slightly laggy OTTD cursor 16:34:51 <peter1138> ... 16:34:55 <andythenorth> but then again, whoâd actually use retina resolution? 16:35:03 <andythenorth> only wankers 16:35:05 <peter1138> My cursor doesn't lag... 16:35:18 <andythenorth> you are not blessed with OS X 16:35:52 <peter1138> And yeah, I'd use retina resolution, just for more detail. 16:35:58 <peter1138> 4x ui though :p 16:36:30 * peter1138 is a bloody wanker :S 16:37:56 *** KWKdesign [~KWKdesign@pool-72-94-147-76.phlapa.fios.verizon.net] has quit [Ping timeout: 480 seconds] 16:38:10 *** KWKdesign [~KWKdesign@pool-72-94-147-76.phlapa.fios.verizon.net] has joined #openttd 16:38:12 <andythenorth> hmm 16:38:17 <andythenorth> mostly the cursor doesnât lag 16:39:15 <andythenorth> wonder why it very occasionally does 16:43:34 *** HerzogDeXtEr [~flex@i59F6A294.versanet.de] has joined #openttd 16:43:44 <andythenorth> ho 16:43:55 <andythenorth> the 2x cursor is a bit like wearing a giant foam hand glove thing :D 16:44:59 *** SHOTbyGUN [shotbygun@213-186-253-83.bb.dnainternet.fi] has quit [Read error: Connection reset by peer] 16:52:52 <frosch123> V453000: yeti needs a setting "disable adult content" which disables yetis getting "processed" at work 16:53:12 <V453000> lol what :d 16:54:16 <frosch123> i have the impression that there are a lot of casualties during work :pö 16:54:22 <V453000> NO 16:54:31 <V453000> they just get processed :P 16:54:33 <V453000> :D 16:55:38 <frosch123> i do not only mean obvious jobs like the suicidal factory worker, but also the battery tester and the screw cleaner 16:55:50 <V453000> XD 16:56:06 <V453000> well clearly you did not understand the nature of battery tester and screw cleaner :P 16:56:14 <frosch123> btw, will the battery tester glow like a lightbulb? 16:56:18 <V453000> suicidal just has it literally in the name, only difference :P 16:56:20 <V453000> yes? :D 16:56:40 <frosch123> how often until he turns black? 16:56:43 <V453000> nobody said screw cleaner will do it when production stops 16:56:49 <V453000> idk, appropriately often :D 16:57:02 <V453000> production cant stop, efficiency 16:57:07 <frosch123> yes, that's what i meant with "adult content" :p 16:57:14 <V453000> iznt adult content 16:57:32 <frosch123> it starts of as a cute industry set, but then everyone dies :p 16:57:32 <V453000> regardless, kids see worse things in TV today 16:57:43 <V453000> but more are born 16:57:44 <V453000> ! 16:58:02 *** FLHerne [~flh@212.183.128.137] has joined #openttd 16:59:24 <V453000> there still exists the idea of returning workers 16:59:38 <V453000> but yeah 16:59:42 <frosch123> nah, bidirectional transport is meh 17:00:08 <V453000> I dont think it is that much of a bad idea 17:00:31 <V453000> esp since it would need to be 2 different cargoes XD required refit 17:00:32 <V453000> yes 17:01:03 <frosch123> ah, true, different cargos, so not as bi-directional as pax 17:01:10 <V453000> yeah 17:01:23 <V453000> accepting yetis and producing yetis would be total wtf xd 17:01:40 <V453000> regardless, still you would pick up less than you delivered due to station rating XD 17:01:44 <frosch123> hmm, so a yeti-reassemblign plant ? 17:01:49 <V453000> death ratio of 20% still is a lot :D 17:01:55 <peter1138> What does a dashed line mean in a cargo flow line? 17:01:57 <frosch123> takes arms, legs, ... and reassembles yetis? 17:02:07 <V453000> no you would just put them back to worker yard 17:05:57 <argoneus> I kind of envy people who did not need to go to university to have a good and successful life 17:06:06 <argoneus> so many things that are tedious :( 17:06:35 <V453000> well those people probably did even more tedious work than you can imagine 17:06:45 <V453000> nothing is for free 17:06:47 <argoneus> well, yeah 17:07:00 <argoneus> but they didn't have to spend years circlejerking with teachers about projects that aren't even relevant to their field 17:07:23 <V453000> sure sure :) 17:08:31 *** MTs-iPad [~MTs-iPad@008-086-128-083.dynamic.caiway.nl] has quit [Ping timeout: 480 seconds] 17:11:56 <andythenorth> oh dear 17:12:04 <andythenorth> university was half my life ago :( 17:12:16 <V453000> xd 17:12:23 <andythenorth> I didnât circlejerk any teachers though 17:12:28 <andythenorth> not that I can remember anyway 17:12:34 <andythenorth> might have suppressed it 17:12:43 <peter1138> Half my life ago... I... was at college... 17:12:53 <peter1138> Possibly left by then. 17:13:08 <peter1138> Oh, no, I was a slacker so had to retake a year... :p 17:13:10 <V453000> half my life ago I was in elementary school xd 17:13:37 <andythenorth> will I draw boats or trains 17:13:39 <andythenorth> or trucks? 17:13:45 <V453000> nothing 17:13:46 <peter1138> Draw plains. 17:13:50 <andythenorth> hmm 17:13:58 <andythenorth> all good suggestions 17:14:00 <V453000> draw cargoes 17:14:07 <andythenorth> maybe Iâll watch videos 17:14:20 <V453000> surprisingly there are TONS of vehicle sets but most of them are lacking full cargo support for many things 17:14:28 <V453000> e.g. boxes for everything, containers for everything 17:14:32 <V453000> so boring 17:14:57 *** MTs-iPad [~MTs-iPad@008-086-128-083.dynamic.caiway.nl] has joined #openttd 17:15:18 <peter1138> There are 32bpp train sets that suck ass. 17:15:25 <peter1138> And then there is Pineapples. 17:15:43 <peter1138> zBase vehicles suck too, they're all the wrong size. 17:15:55 <V453000> yeah 17:16:30 <V453000> I decided I will add 32bpp/ez sprites to NUTS 17:16:36 <frosch123> half my life ago i discovered that tasm fails to assemble the lidt instruction, and that's why all my protected mode attempts just crashed the computer 17:16:39 <V453000> (: 17:16:59 <peter1138> Gate A20 for frosch123 17:17:53 <frosch123> LOADHIGH 17:19:36 <andythenorth> balls to cargos 17:19:38 <andythenorth> boxes 17:23:47 <frosch123> damn, now i feel old again 17:23:54 <peter1138> :-) 17:29:43 *** Progman [~progman@p57A1BE3A.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 17:31:31 <argoneus> I'm still in the age where I want to be older already 17:31:39 <argoneus> at what age does this switch around? 17:32:22 *** FLHerne [~flh@212.183.128.137] has quit [Ping timeout: 480 seconds] 17:32:26 <frosch123> 25 17:32:34 <frosch123> everyone wants to be 25 17:32:53 <argoneus> so when I am 26 17:32:55 <frosch123> well, technically i guess it's the age of your graduation 17:32:56 <argoneus> I will want to be 25? 17:33:12 <argoneus> (assuming I don't get run over by a car until then) 17:33:21 <argoneus> or a train 17:33:26 <b_jonas> argoneus: you'll want to have your body at the age of 20 but your mind at the age of 30 or something 17:36:21 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:36:24 *** mode/#openttd [+v glx] by ChanServ 17:36:52 <frosch123> i guess that depends whether you want the mind from before you realized that 25 was nicer :p 17:40:30 <frosch123> btw... if i enter a iban into a website, should i be worried when it autocompletes swift and account owner? 17:41:11 <andythenorth> I want to be 27 17:41:42 <frosch123> 27 is also fine with me 17:43:53 <V453000> I am 24 and I dont want to be older? :D 17:44:14 <V453000> actually not even younger 17:44:21 <V453000> IT CAN ONLY GET WORSE 17:44:23 <V453000> PANIC 17:45:08 <frosch123> yeah, better die before ottd dies? 17:46:25 <V453000> that too 17:46:28 <V453000> why would openttd die though 17:46:47 <peter1138> People keep saying that people keep saying it's dying. 17:46:48 <frosch123> it's a trick :p 17:46:55 <frosch123> to get rid of people who think it would :p 17:47:03 <V453000> XD 17:47:14 <DorpsGek> Commit by translators :: r27025 /trunk/src/lang (3 files) (2014-10-18 17:47:05 UTC) 17:47:15 <V453000> well andythenorth keeps saying everything is dying 17:47:16 <DorpsGek> -Update from WebTranslator v3.0: 17:47:17 <DorpsGek> korean - 1 changes by telk5093 17:47:18 <DorpsGek> latin - 8 changes by Supercheese 17:47:19 <DorpsGek> norwegian_bokmal - 6 changes by cuthbert 17:47:46 <V453000> and mb probably has perception bias because people might indeed give no shit about ttdpatch XD 17:48:00 <Rubidium> I want to go into retirement... does that count as still wanting to be older? 17:48:29 <Rubidium> frosch123: account owner => BIC? 17:48:45 <andythenorth> V453000: everything is dying? 17:50:03 <V453000> XD yeah retirement would kick ass 17:50:14 <V453000> esp since I wont have any retirement in CZ in 30 years 17:50:16 <Rubidium> frosch123: as in... not your name, but the name of your bank? 17:50:24 <V453000> andythenorth: you said it :D 17:53:00 <frosch123> Rubidium: nah, name of bank would be normal... either it just assumed that it was my account and showed the name i entered before (but why would it only display it after entering the iban), or it really had some method to instant query the account owner 17:53:25 <frosch123> about the swift code, i have no idea what that is for. the iban seems to contain everything, i always thought it was some kind of checksum :p 17:54:11 <Rubidium> swift is "old" and as far as I am aware going to get phased out 17:54:49 <Rubidium> frosch123: was it a bank site, or just some random company? 17:55:07 <peter1138> Err... damn my towns are shrinking :( 17:55:27 <frosch123> no, it was the registration page of doctors-without-borders 17:55:48 <frosch123> so, a random foundation(?) 17:56:09 <peter1138> medecins sans frontieres 17:56:20 <frosch123> yeah, or that 17:56:29 <peter1138> They don't translate it to English, heh. 17:56:50 <peter1138> Oh, it's a subtitle, heh. 17:56:51 <frosch123> it's french everywhere, with a translated subtext 17:56:56 <glx> even kept the accents ? 17:57:02 <frosch123> it's also msf in germany, with a german subtitle 17:57:51 <peter1138> They don't bother with the accents in the logo. 17:57:54 <frosch123> glx: it's an image, but i see no accents 17:58:19 <frosch123> https://www.aerzte-ohne-grenzen.de/ <- top-left 18:02:27 <peter1138> God the default helidepot looks stupid :p 18:02:42 <frosch123> "default"? 18:03:43 <peter1138> Original the TTD. 18:03:46 <peter1138> ... 18:03:48 <peter1138> Original from TTD. 18:04:01 <frosch123> only the heliport is original :p 18:04:19 <peter1138> Yeah that's what I meant. 18:04:34 <peter1138> God the default heliport looks stupid :p 18:04:39 <frosch123> ok :) 18:04:40 <peter1138> Must've been looking at a depot at the same time :p 18:05:40 <peter1138> Hmm, ok... helicopters also follow the airport landing pattern... that looks odd, lining up with the runway... 18:06:22 <b_jonas> heh 18:06:57 <frosch123> they only do that for the small airport, don't they? 18:07:10 <frosch123> and iirc small airport could not handle helicopters originally 18:07:21 <peter1138> I'm using the commuter airport. 18:07:39 <frosch123> ah, the cheater airport 18:08:07 <peter1138> Noise limit was too low for large ;( 18:08:14 <peter1138> Er, city. 18:08:24 <frosch123> it's by far the most efficient airport 18:08:45 <frosch123> even considering it only supports small aircraft 18:09:06 <peter1138> Not when my helis are wasting time going to the north corner, then around to the west and south corners... 18:10:17 <frosch123> http://devs.openttd.org/~frosch/tba6907.png <- :) 18:10:29 <Rubidium> frosch123: I doubt they have access to that information. Maybe you sent them money before? 18:10:50 <peter1138> :o 18:11:12 <frosch123> peter1138: the name contains the revision number though :/ 18:11:18 <Rubidium> frosch123: *great* name, or is the name yet to be announced? ;) 18:11:40 <frosch123> it's like peter's custom bridgeheads patch :p 18:12:47 <peter1138> Yikes. 18:13:02 <peter1138> Yeah, that actually worked too ;( 18:13:46 <peter1138> Heh, cool 'full' animation failing under transparent parts ... 18:14:55 <Rubidium> I think it's intentionally not implemented 18:15:09 <peter1138> Of course. 18:15:14 <peter1138> It fails under 8bpp anyway :) 18:31:55 <andythenorth> peter1138: towns shrink if you service them 18:31:58 <andythenorth> not always but often 18:32:14 <peter1138> Yeah I think it was getting ready to build big tower blocks. 18:32:26 <peter1138> /Music/soundtrack/David Bowie - Trevor Jones - Labyrinth 18:32:29 <peter1138> YEAH 18:32:35 <andythenorth> pre 1930 it just replaces bigger buildings with smaller ones 18:32:42 <andythenorth> or replaces everything with theatres 18:33:11 <peter1138> It went from 2400 to 1800, back to 2400, now it's at 2000 again. 18:33:13 <peter1138> Oh well :) 18:33:46 <andythenorth> itâs the solution to having too many pax in cdist 18:33:53 <andythenorth> service town -> popn falls 18:35:14 <peter1138> 1800 again heh 18:36:31 <andythenorth> now I have to listen to Under Pressure 18:37:44 <andythenorth> fuck it, letâs add more vehicles to Road Hog 18:37:52 <peter1138> :D 18:37:59 <andythenorth> more fun than drawing the ones Iâve already added :P 18:45:00 <George> frosch123: What about your comment for FS#6004? Do you mean that you are working on improving the code to implement it? 18:45:21 <frosch123> no 18:46:34 <George> As for "complex" - return (rc_max * (((LOAD_TEMP(6) /* total weight */ + 500) * power / LOAD_TEMP(5)) /* total power */ / weight)) 18:47:12 <George> may be you can suggest an easier way to provide the same logic? 18:47:43 <George> (it's a running cost CB result) 18:48:18 <George> as you can see, in case we have only 1 engine everything is very simple 18:49:41 <George> +500 is a current test value, probably would be removed 18:57:00 <frosch123> just use "10 + current_speed * min(max(0, current_max_speed - current_speed), 10)" 19:00:04 <George> this would work for a single engine 19:00:16 <frosch123> it works for any number of engines 19:01:01 <George> But for cases of different engines in consist it would not split effort between them according their weight and power 19:01:32 <frosch123> why should it? 19:01:40 <frosch123> there is only one running cost for a consist 19:01:53 <George> ??? 19:01:57 <frosch123> it's not like someone else is paying for the other engine 19:02:32 <George> Every engine returns his RC, the RC of consist is sum of RC of its parts, isn't it? 19:02:43 <frosch123> yes 19:02:53 <frosch123> but only the sum is stored and accounted 19:03:34 <George> and every engine inside consist provides his part of it 19:08:40 <peter1138> All engines apply as much effort as they can. 19:08:55 <andythenorth> except lazy ones 19:08:59 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 19:10:12 <George> peter1138: when engines accelerate - yes. This part works for consist travelling at max speed 19:15:07 <andythenorth> itâs certainly very detailed... 19:15:56 <Alberth> George: I don't understand your formula, but what frosch123 says I think is that you run the computation for each engine, and add them together. your "power" and "weight" for each engine is thus summed. Perhaps your complicated formula collapses into something more easy when you do that 19:16:03 <andythenorth> bah, consist weight must be <64t for road vehicles 19:16:15 <andythenorth> 63t even 19:16:22 <Alberth> city counsil would be angry otherwise 19:16:23 <peter1138> 63.75? 19:17:27 <andythenorth> maybe 19:17:51 <George> Alberth: unfortunately I do no see how to simplify it. 19:18:23 <George> the problem is the case, when there are a group of different engines at max speed 19:18:57 <George> in that case engines do not provide 100% effort 19:19:16 <George> and I need t calculate this part of effort 19:19:18 <peter1138> All engines provide 100% effort. 19:19:18 <Alberth> tbh nobody cares, you have money enough 19:19:27 <peter1138> It's just wasted... 19:19:44 <George> peter1138: that is not realistic 19:19:53 <Alberth> just assume 100%, it's an over approximation 19:20:22 <George> Alberth: in case week lokomotives this approximation may work 19:20:44 <Alberth> it's only a problem if you have a weak engine together with a very strong one, which is so stupid, nobody will do that 19:20:51 <George> but in case powerfull locomotives this may be aboy20% of RC_max 19:21:02 <George> This is too big waste 19:21:51 <George> Alberth: even in case I have 2 powerful engines I get the same problem 19:22:07 <Alberth> and with 2 equal engines? 19:22:52 <Alberth> can you give an order of difference? is it 100 / 10,000 ? 19:23:48 <Alberth> people will generally just add all the same engines in a train 19:24:13 <George> do you mean how much money would the diference mean? I suppose these 20% would aboult 50% of a year RC plan 19:24:17 <George> thart is a lot 19:24:46 <Alberth> compared to revenue? 19:25:20 <peter1138> Total income: £804k, Running cost: £143k 19:25:24 <peter1138> Who cares? 19:26:41 <Alberth> my trains make 84K at 4k cost. Even at 32k cost (400% more) I would not bother 19:27:47 * Rubidium would bother 19:27:55 <Alberth> if you want to talk "realism" revenue is a way bigger problem than whatever form of running cost 19:28:07 <Rubidium> but more because 400% of 4k isn't 32k in the maths I learned ;) 19:28:11 <George> peter1138: I care. My trains make about 250 income 19:28:25 <George> saving 70 of 140 on RC is much 19:29:38 <George> Alberth: As for same train - I've missed, that total_power() works already, so it does not matter the difference between trains. The problem is with total_weight 19:30:19 <andythenorth> sounds like the problem is with locomotive choices :) 19:30:27 <andythenorth> get a new superintendent of motive power ;) 19:31:52 *** Yotson [~Yotson@2001:980:6ac8:1:7d26:425d:a73:e6cb] has quit [Ping timeout: 480 seconds] 19:31:55 <Rubidium> any Greek train geek in here? I'm looking for the cost of a return ticket between ÎεÏαΜÏζιÏÏιÏÏα and ÎÏÏÎ¹ÎœÎžÎ¿Ï 19:32:33 <Rubidium> but the Greek ticket thing only says it's 0 euros which I highly doubt 19:33:32 <andythenorth> itâs all greek to me :( 19:33:49 <andythenorth> what do we call a picker truck in Europe? 19:34:21 <Rubidium> TPDE 19:36:48 * Rubidium wonders how many people know the official original name of CERN without looking it up (I was wrong in only one word) 19:37:20 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 19:37:58 <andythenorth> http://upload.wikimedia.org/wikipedia/commons/b/b0/Hydraulic_Truck_Crane.jpg 19:38:06 <andythenorth> what do we call that? 19:38:11 <frosch123> i don't think i have ever read what it means 19:38:38 <Rubidium> well, it's French so the order of words is totally wrong 19:38:46 <frosch123> andythenorth: self-loading lorry? 19:39:13 <andythenorth> weâd call it a block truck in the uk, or a Hiab truck 19:39:27 <Rubidium> but I thought (in English) it means European Centre for Nuclear Research, but apparantly it's not a Centre but a Council 19:39:29 <Wolf01> I don't call it :P 19:39:51 <George> And is it possible to calculate the weight of all cargo in consist? 19:40:09 <frosch123> andythenorth: only combined word in german: truck with crane 19:40:14 <frosch123> no catchy term 19:40:39 <Rubidium> andythenorth: I'd say the Dutch equivalent would be truck with crane as well 19:40:41 <frosch123> there are also trucks carrying a fork lift on the back 19:40:51 <frosch123> i don't think there is a specific term for that either 19:40:52 <andythenorth> crane truck 19:40:54 <andythenorth> hmm 19:41:08 <andythenorth> Hiab is/was just the most common brand for the crane in UK 19:41:17 <andythenorth> so Hiab truck is same meaning 19:41:27 <Rubidium> andythenorth: but isn't a crane truck a truck that transports a crane? 19:41:37 <Rubidium> (instead of actually using it) 19:42:09 <frosch123> "lastwagen mit kran" gives a lot of matching results, so i can't be that wrong :) 19:42:34 <andythenorth> to me this is a crane truck http://www.asia.ru/images/target/photo/51504187/Truck_Crane__QY100K_.jpg 19:42:38 <andythenorth> or a truck crane also 19:42:39 <NGC3982> Being able to transport seem to indicate also not transporting anything 19:43:09 <NGC3982> That is why we don't use "I transport my rear axle", since it's always there. 19:43:09 <frosch123> George: the weight is completely meaningless... it is combined of vehicle weight, cargo weight, freight weight muliplier, tile slope under train, slope settings, ... 19:43:19 * NGC3982 is completely out of context- 19:43:59 <George> how does vehicle weight affects cargo weight??? 19:44:03 <frosch123> andythenorth: yes, there is a difference between a "crane truck" and a "truck with crane" 19:44:34 <andythenorth> does wine go well with codeine? 19:45:47 <Rubidium> andythenorth: for me that would be a mobile crane, but a truck transporting such a beast (or some smaller and/or immobile one)... that's be a crane truck ;) 19:47:16 <frosch123> hmm, i wonder what language "camion crane" is 19:47:47 <frosch123> spanish or something 19:48:02 <Alberth> George: it doesn't, but to an engine, the difference is irrielevant, each tonne must be pulled no matter whether it is welded to a wagon or not 19:48:30 <Wolf01> not italian, "camion gru" here 19:49:20 <George> yes, but in case I do not know total_weight/cargo_weight I can't provide different RC even in case full and empty train 19:49:24 <frosch123> andythenorth: does english somehow differ between trucks for transporting stuff and e.g. fire trucks? 19:49:37 <andythenorth> english is as usual inconsisten 19:49:39 <andythenorth> t 19:49:46 <frosch123> because german differs between "Kranwagen" and "Kranlastwagen" 19:50:02 <frosch123> the former is only crane, the latter is both crane and cargo 19:51:05 <frosch123> does "lorry" imply transporting stuff? or are there also "fire lorries" :p 19:51:17 <andythenorth> fire engine 19:51:20 <andythenorth> or appliance 19:51:28 <andythenorth> or tender 19:51:29 <frosch123> does "crane lorry" work? :p 19:51:38 <andythenorth> it doesnât fail 19:52:26 <andythenorth> maybe I just call it Building Material Truck 19:52:44 <frosch123> that implies a cargo :o 19:52:50 <frosch123> type 19:53:26 <andythenorth> most of Road Hog vehicle types are tied to specific cargos 19:53:31 <andythenorth> except for generic trucks 19:53:42 <andythenorth> more fun to play 19:53:42 <Rubidium> frosch123: well... in Flanders they use camion whereas those in the Netherlands use vrachtauto (cargo car/auto) 19:53:44 <frosch123> http://thumbs.dreamstime.com/x/lkw-hing-gabelstapler-ein-8904937.jpg <- anyway, those always look weird to me 19:53:55 <andythenorth> gabelstapler? 19:54:05 <Rubidium> so I reckon that camion is at least French 19:54:05 <frosch123> fork lift 19:54:14 <Rubidium> Claus! 19:54:41 <Rubidium> sorry... Klaus! 19:55:39 <andythenorth> they should always be called gabelstapler everywhere 19:55:41 <andythenorth> much better 19:55:47 <Rubidium> for those without the reference: http://www.staplerfahrerklaus.de/ (MNBSFWUIYFLDT) 19:56:17 <frosch123> andythenorth: i just consider them weird, because they are always some small "foldable" fork lift, because a real fork lift is too big to get piggybacked 19:56:50 <frosch123> Rubidium: oh noes, i thought i had forgotten about that 19:56:52 <NGC3982> Rubidium: What in the name of.. 19:56:54 <andythenorth> those three wheel things are bizarrely capable btw https://www.youtube.com/watch?v=fAIRzJ-aAcY 19:57:42 <Rubidium> frosch123: those foldable fork lifts are just... for people that don't have the strength to use a pallet jack 19:57:57 <Rubidium> (the manual ones) 19:58:31 <frosch123> anyway, eddi is not here, so i have to quote "wenn der gabelstapler fÃŒhrer mit der stapelgabel prahlt" 19:58:45 <frosch123> hmm, though maybe that is too western 20:02:31 <Rubidium> frosch123: not western enough :) 20:14:59 <andythenorth> have we lost Eddi to train fever? 20:17:08 *** lugo [~oftc-webi@000189e6.user.oftc.net] has quit [Remote host closed the connection] 20:19:42 <peter1138> Ebola 20:19:59 <andythenorth> :( 20:20:13 <andythenorth> now this would be a really cargo-specific truck :P http://i.ytimg.com/vi/Q1XF5fCXqSs/maxresdefault.jpg 20:20:20 <andythenorth> we donât even have a glass cargo 20:21:14 <frosch123> is there anything special about that glass? 20:21:41 <frosch123> usually i see glass transported on flat/open cars 20:22:06 <frosch123> your truck looks like the glass may not even become dusty 20:22:52 <andythenorth> some kind of special treated glass 20:25:35 <peter1138> That's a model right? 20:30:29 <andythenorth> nah 20:30:36 <andythenorth> weird effect from a YT video 20:30:52 <andythenorth> looks like it has that filter on it 20:31:21 <andythenorth> oh no 20:31:22 <andythenorth> itâs a model 20:31:44 <andythenorth> realism to the max https://www.youtube.com/watch?v=Q1XF5fCXqSs 20:35:13 <peter1138> Heh 20:36:23 *** Jomann [~abchirk@p4FE21D11.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 20:38:30 *** Progman [~progman@p57A1BE3A.dip0.t-ipconnect.de] has joined #openttd 20:49:45 * andythenorth wonders what Road Hog tram types will translate to 20:52:28 *** Pereba [~UserNick@177.41.239.232] has joined #openttd 20:52:44 *** Tirili [~chatzilla@kel30.kel.studentenwerk-goettingen.de] has joined #openttd 20:55:04 <peter1138> Ok... folk-acapella version of Massive Attack's Teardrop... 20:55:30 <NGC3982> wat 20:55:51 <peter1138> Exactly 21:08:03 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 21:18:32 <Wolf01> 'night 21:18:40 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 21:41:05 *** Dark_sla|ro [~sla.ro@95.76.27.245] has quit [] 21:43:34 *** Eddi|zuHause [~johekr@p5DC667DD.dip0.t-ipconnect.de] has joined #openttd 21:48:24 <frosch123> he's alive again 21:53:29 *** KWKdesign [~KWKdesign@pool-72-94-147-76.phlapa.fios.verizon.net] has quit [Ping timeout: 480 seconds] 21:54:12 *** KWKdesign [~KWKdesign@pool-72-94-147-76.phlapa.fios.verizon.net] has joined #openttd 21:56:29 <Eddi|zuHause> who? where? what? 21:56:32 <Eddi|zuHause> :p 22:11:46 <frosch123> have you been to Essen as well? 22:11:52 <frosch123> s/to/in/ 22:12:05 <Eddi|zuHause> i've been eating stuff. 22:12:17 <Eddi|zuHause> but to my knowledge, i have never ever been to Essen 22:12:58 *** Marshy [~oftc-webi@2.123.204.58] has joined #openttd 22:13:11 *** Progman [~progman@p57A1BE3A.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:13:16 <__ln__> frosch123: no, s/in/to/ 22:13:47 *** Marshy [~oftc-webi@2.123.204.58] has quit [] 22:18:40 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 22:19:09 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 22:30:56 *** supermop_ [~supermop@59.167.38.73] has joined #openttd 22:33:33 <__ln__> is it a normal practise in the US for doctors to break into their patients' homes to find hints about the cause of diseases? 22:34:19 <frosch123> are you sure about those intentions? 22:34:55 <__ln__> yes, i saw it on tv. 22:35:13 <frosch123> what's that? 22:35:57 <__ln__> it's a rectangular device where mostly irrelevant nonsense is shown in audiovisual form. 22:36:18 <frosch123> rectangular? sounds like 70s 22:36:28 <frosch123> i expected you to have something roundrectish 22:37:02 <Sylf> what doctor has that kind of time for one patient? 22:37:33 <frosch123> time is nothing you "have" 22:37:46 <__ln__> Sylf: House M.D.'s team. 22:38:25 <frosch123> __ln__: oh, it's fictional? why didn't they use google earth to investigate? 22:40:43 <frosch123> did they at least use an oculus rift for the visitation? 22:40:44 <__ln__> i assume everything on tv is real. although some claim that star trek was shot in studio, and the crew are actually actors. 22:41:23 <Eddi|zuHause> do not watch galaxy quest, then :p 22:41:27 <frosch123> __ln__: of course they were actors. do you believe the real crew has time for that? 22:45:41 <Eddi|zuHause> is that just me or does youtube not work for anyone else? 22:46:11 <Eddi|zuHause> the site works, but it can't actually play any videos 22:46:43 <glx> works for me 22:46:52 <__ln__> works for me; maybe they finally decided it's better to block it completely in germany 22:47:09 <glx> yeah easier to manage that way :) 22:49:11 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Remote host closed the connection] 22:49:28 <frosch123> night 22:49:31 *** frosch123 [~frosch@frnk-4d012a82.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 22:49:52 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 23:06:49 *** TomyLobo [~foo@91.65.115.103] has quit [Quit: Standby mode...] 23:09:42 *** Supercheese [~Superchee@76.178.136.186] has joined #openttd 23:27:08 *** Illegal_Alien [~oftc-webi@ipd50adc22.speed.planet.nl] has joined #openttd 23:36:24 *** Illegal_Alien [~oftc-webi@ipd50adc22.speed.planet.nl] has quit [Quit: Page closed] 23:42:27 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd