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00:06:24 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Remote host closed the connection] 00:20:58 <Sylf> actually NUTS doesn't neet PURR - PURR is included 00:21:34 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds] 00:31:54 *** Xal [~Xal@S0106881fa12987ab.vw.shawcable.net] has joined #openttd 00:42:06 *** liq3 [liq3@CPE-120-148-51-74.gdfw1.lon.bigpond.net.au] has quit [] 00:50:24 *** Tirili [~Unknown@dslc-082-083-140-213.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 00:51:17 *** Tirili [~Unknown@dslc-082-083-140-213.pools.arcor-ip.net] has joined #openttd 01:05:41 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 01:15:14 *** Tirili [~Unknown@dslc-082-083-140-213.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 01:18:07 *** Stimrol [~Stimrol@46-239-220-130.tal.is] has quit [Remote host closed the connection] 01:25:13 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Remote host closed the connection] 01:33:25 *** oskari89 [~oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 01:34:11 *** Biolunar [Biolunar@x4d08e826.dyn.telefonica.de] has joined #openttd 02:05:52 *** drac_boy [~oftc-webi@modemcable027.125-163-184.mc.videotron.ca] has joined #openttd 02:05:53 <drac_boy> hi 02:08:58 <drac_boy> anyone else expecting some snow soon finally? heh :) 02:12:06 <Xal> gib snow to pacific northwest pls 02:14:47 <drac_boy> heh :) 02:15:09 <Xal> other than that cascade mountains look beautiful though 02:15:18 <Xal> excellent powder 02:17:05 <drac_boy> yeah 02:19:19 <drac_boy> so what're you doing atm tho? 02:47:21 *** Payl [~kvirc@178235226136.olsztyn.vectranet.pl] has joined #openttd 02:49:40 <Payl> So, I've been wondering why openttd isn't multithreaded... let me elaborate: I.e. why YAPF can't run in threads to calculate vehicle directions (shouldn't perform any writes except for where train wants to go)? I think most latter games suffer from lots of pathfinding on huge network, isn't that the case? So wouldn't multithreading YAPF be the way? 02:53:09 <drac_boy> payl dunno about actual answer but even a single 200mhz slice still is enough to calculate several hundred vehicles per second which is rather a big number 02:54:07 <Payl> drac_boy: well i have 2013 i5 2.5Ghz and a 2048x2048 map with ~700trains, cpu usage ~30% so it's since core fully used 02:54:18 <Payl> and it sometimes lags when i unzoom 02:54:57 <drac_boy> well theres two other things...the big map size to draw graphics for :) 02:55:21 <Payl> 10% cpu usage with plain 2048x2048 map, checked that already 02:57:21 <Payl> so it's either because map changes in some way after 100+years of gameplay, or because of 700 trains, 100 ships and some 100 cars... 02:58:21 <drac_boy> not too sure what to tell you other than me having a tiny cpu sorry :) 02:58:52 <Payl> drac_boy: well do you run OpenTTD on 200mhz? I find it hard to believe it will run on sth like that 02:59:05 <drac_boy> btw unrelated but just had to ask, what year you started on re 100+ years? 02:59:22 <Payl> well i started at about... uh 1950? 03:00:28 <drac_boy> ah ok :) 03:00:37 <Payl> honestly i thought that OpenTTD had no CPU bounds but after running it on my VPS i now believe OpenTTD required fast cpu, especially if it isn't 256x256 <100 trains map 03:01:21 <Payl> so unless you ran OpenTTD at 200mhz CPU, don't claim it :P 03:03:28 <drac_boy> I've always been for 1920 .. and usually ends around uhh 1970-2050 depending but mm to our own preferences on that one 03:04:19 <Xal> I think the real answer to why openttd isn't threaded is because it takes time and no one wants to redesign how the game loop works 03:04:35 <Xal> as with all big features 03:04:59 <Payl> Xal: well if YAPF just tells trains how to move, then it should be rather easy sub 100 lines code... 03:05:32 <Payl> but instead of making it there are claims that multithreading isn't possible... 03:05:47 <Xal> tbh I don't really know what I'm talking about but keeping everything thread safe is also difficult and time consuming 03:06:16 <Xal> SOME form of multithreading will come eventually 03:06:21 <Payl> Xal: thats why you only multithread things that take most of time... 03:06:59 <Xal> 90-10 rule of thumb: 90% of time is spent executing 10% of the code 03:07:02 <Xal> not entirely accurate 03:07:07 <Xal> but probably applies 03:07:08 <Payl> so for YAPF that would be... well nothing except dividing vehs to threads and then waiting for threads to finish... 03:07:25 <drac_boy> btw wish I could join more of this topic but going to bed atm sorry. you two have fun tho allright? (on a side note..other than robo's build being old now there also is the question of why ottd still can't even have working restrict signals either?) 03:07:32 *** drac_boy [~oftc-webi@modemcable027.125-163-184.mc.videotron.ca] has left #openttd [] 03:07:49 <Payl> Xal: unless you profile OpenTTD, then every procedure has 3% of execution... weird symbols u give with ur game! 03:24:09 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 03:41:18 *** Payl [~kvirc@178235226136.olsztyn.vectranet.pl] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 03:45:35 *** Biolunar_ [Biolunar@x5d823fcb.dyn.telefonica.de] has joined #openttd 03:52:34 *** Biolunar [Biolunar@x4d08e826.dyn.telefonica.de] has quit [Ping timeout: 480 seconds] 04:11:59 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 05:10:41 *** DorpsGek` [~dorpsgek@2001:41d0:8:6fa6:3::12] has joined #openttd 05:10:44 *** mode/#openttd [+o DorpsGek`] by ChanServ 05:11:06 *** Wipe_ [wipe@fodev.net] has joined #openttd 05:14:20 *** Netsplit magnet.oftc.net <-> coulomb.oftc.net quits: Keridos, @DorpsGek, Wipe 05:14:20 *** DorpsGek` is now known as DorpsGek 05:24:22 <Flygon> With the 2CC Trainset 05:24:29 <Flygon> Do Compartment or Regional Coaches reload faster? 05:24:42 <Flygon> I'm running interurbans and electric trains aren't fast enough yet 05:24:50 <Flygon> So I'm using Steam Locos with carriages 05:25:28 <Flygon> I suspect it's Compartment tho 05:34:57 *** Wipe_ is now known as Wipe 05:48:08 *** day [~day@101.165.99.116] has quit [Remote host closed the connection] 05:56:01 *** Eddi|zuHause [~johekr@p57BD4454.dip0.t-ipconnect.de] has quit [] 05:56:16 *** Eddi|zuHause [~johekr@p5DC66992.dip0.t-ipconnect.de] has joined #openttd 06:33:00 *** Xal [~Xal@S0106881fa12987ab.vw.shawcable.net] has quit [Read error: Connection reset by peer] 06:33:55 *** tokai [~tokai@00012860.user.oftc.net] has joined #openttd 06:33:58 *** mode/#openttd [+v tokai] by ChanServ 06:39:22 *** day [~day@101.165.99.116] has joined #openttd 06:40:35 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 06:48:26 *** day [~day@101.165.99.116] has quit [Ping timeout: 480 seconds] 07:00:10 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds] 07:10:38 *** Keridos [~Keridos@2a00:5ba0:8000:64:2e0:4cff:fe23:44af] has joined #openttd 07:16:53 *** Netsplit magnet.oftc.net <-> coulomb.oftc.net quits: Keridos 07:46:55 *** sla_ro|master [slamaster@82.210.156.68] has joined #openttd 07:55:48 *** Netsplit over, joins: Keridos 08:09:35 *** sla_ro|master [slamaster@82.210.156.68] has quit [] 08:11:30 *** sla_ro|master [slamaster@82.210.156.68] has joined #openttd 08:25:20 *** Progman [~progman@p57A18FA7.dip0.t-ipconnect.de] has joined #openttd 08:28:16 *** day [~day@101.165.99.116] has joined #openttd 08:36:24 *** day [~day@101.165.99.116] has quit [Ping timeout: 480 seconds] 09:18:15 *** liq3 [liq3@CPE-120-148-51-74.gdfw1.lon.bigpond.net.au] has joined #openttd 10:09:36 *** jonty-co1p [~jonty@voyager.jontysewell.net] has joined #openttd 10:09:41 *** Taco_ [~kitty@2402:9e80:1::1:9a37] has joined #openttd 10:10:21 *** Speedy` [~speedy@the.wrong.domain.name] has joined #openttd 10:10:47 *** Netsplit synthon.oftc.net <-> charm.oftc.net quits: jonty-comp, Speedy, Pulec, Taco, ccfreak2k, OsteHovel, Ttech 10:10:47 *** Speedy` is now known as Speedy 10:13:19 *** Pulec [~pulec@78.46.49.59] has joined #openttd 10:13:48 *** Netsplit over, joins: OsteHovel 10:13:51 *** Ttech [~ttech@dragons.have.mostlyincorrect.info] has joined #openttd 10:15:14 *** Stimrol [~Stimrol@46-239-220-130.tal.is] has joined #openttd 10:17:32 *** day [~day@101.165.99.116] has joined #openttd 10:21:11 *** ccfreak2k [~ccfreak2k@hephaestus.untrust.org] has joined #openttd 10:24:54 *** alluke [~3e4eedab@188.cimarosa.openttdcoop.org] has joined #openttd 10:25:45 *** day [~day@101.165.99.116] has quit [Ping timeout: 480 seconds] 10:29:29 *** Flygon_ [~Flygon@ppp118-209-235-246.lns20.mel8.internode.on.net] has joined #openttd 10:33:46 <alluke> flygon have you done mods for gta sa? 10:34:22 <Flygon_> Nah 10:36:20 *** Flygon [~Flygon@ppp118-209-235-246.lns20.mel8.internode.on.net] has quit [Ping timeout: 480 seconds] 10:37:44 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 10:39:58 *** Netsplit synthon.oftc.net <-> charm.oftc.net quits: ccfreak2k 10:55:26 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 10:55:29 *** frosch123 [~frosch@x4d010c45.dyn.telefonica.de] has joined #openttd 11:01:09 *** Snail [~jacopocol@host136-56-dynamic.52-82-r.retail.telecomitalia.it] has joined #openttd 11:22:58 *** oskari892 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 11:26:38 *** M-E [~M@ip4da0d6bd.direct-adsl.nl] has joined #openttd 11:27:24 *** day [~day@101.165.99.116] has joined #openttd 11:29:51 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 11:34:53 *** Netsplit over, joins: ccfreak2k 11:40:33 <DorpsGek> TrueBrain: Commit by translators :: r27478 /trunk/src/lang (57 files in 2 dirs) (2015-12-27 12:40:23 +0100 ) 11:40:34 <DorpsGek> TrueBrain: -Update from Eints: 11:40:35 <DorpsGek> TrueBrain: german: 8 changes by translators, 2 changes by frosch 11:40:36 <DorpsGek> TrueBrain: arabic (egypt): 36 changes by translators 11:40:37 <DorpsGek> TrueBrain: afrikaans: 4 changes by translators 11:40:38 <DorpsGek> TrueBrain: (...) 11:42:07 *** Netsplit synthon.oftc.net <-> charm.oftc.net quits: ccfreak2k 11:44:26 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 12:06:38 <Eddi|zuHause> that doesn't sound right :p 12:08:37 *** Netsplit over, joins: ccfreak2k 12:17:27 <TrueBrain> I guess I should say some beautiful words ... 12:17:32 <TrueBrain> 6 year of service 12:18:04 <TrueBrain> that should count for something, I guess 12:23:02 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 12:23:50 <Eddi|zuHause> sure, "enjoy your retirement" 12:24:15 <Eddi|zuHause> but still, the "by translators" bit seems... unnecessary/a step backwards 12:25:05 <frosch123> you want a commit per translator? 12:25:11 <frosch123> sounds like a lot of cake 12:25:24 <TrueBrain> translators in this case is the user ;) 12:25:34 <Eddi|zuHause> no, i meant in the commit message 12:25:41 <TrueBrain> what about it? 12:25:52 <TrueBrain> WT3 would have given the same commit message 12:25:55 <Eddi|zuHause> it used to say the username of the individual translators 12:25:57 <TrueBrain> if it knew how to strip spaces :P 12:26:02 <Eddi|zuHause> now it says "by translators" 12:26:06 <TrueBrain> yeah; and the user doing these changes, is "translators" 12:26:08 <TrueBrain> :D 12:26:18 <TrueBrain> check the diff, you will understand ;) 12:26:33 <Eddi|zuHause> i don't need to understand. it's just useless 12:26:44 <TrueBrain> welcome to the xmas spirit, pfft 12:26:49 *** Wolf01 [~wolf01@host2-232-dynamic.16-79-r.retail.telecomitalia.it] has joined #openttd 12:27:01 <Eddi|zuHause> you should either remove that bit, or somehow pipe the usernames back from eints 12:27:07 <TrueBrain> the username 12:27:09 <TrueBrain> is 12:27:10 <TrueBrain> translators 12:27:12 <TrueBrain> that did the change 12:27:13 <Wolf01> o/ 12:27:20 <TrueBrain> what is there not to understand about that? 12:27:24 <frosch123> Eddi|zuHause: stop talking bollocks, it's already like what you mean 12:27:25 <__ln__> i bet Eddi is not talking about *that* username 12:27:40 <Eddi|zuHause> well, whatever... 12:27:53 <frosch123> Eddi|zuHause: only non-changes are attributed to non-translators 12:27:56 <TrueBrain> not like the german line shows another username ;) 12:29:47 *** oskari892 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 12:41:57 <TrueBrain> okay ... byebye WT3 :( 12:42:01 <TrueBrain> *sniff* 12:42:03 <TrueBrain> I will so miss you 13:00:37 <TrueBrain> right, that comment was followed with burning of some fire, and now a lot of weird wires are all of a sudden gone \o/ BE GONE WT3! :D 13:01:59 *** day [~day@101.165.99.116] has quit [Remote host closed the connection] 13:02:36 <frosch123> ah, you are one of those who kiss their victims before murdering them 13:03:28 <TrueBrain> ofc! 13:04:52 *** Wolf03 [~wolf01@host2-232-dynamic.16-79-r.retail.telecomitalia.it] has joined #openttd 13:06:23 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 13:06:26 *** mode/#openttd [+v tokai|noir] by ChanServ 13:07:28 *** [Franklin] [~me@cpe-71-71-39-6.triad.res.rr.com] has joined #openttd 13:08:47 *** Netsplit synthon.oftc.net <-> weber.oftc.net quits: +tokai, Kurimus, __builtin, Wolf01, _dp_ 13:08:54 *** Netsplit over, joins: Kurimus 13:09:03 <Wolf03> looks like one server was a bad server 13:09:18 <frosch123> a green wolf 13:09:25 <frosch123> never saw one of those 13:09:25 <Wolf03> oh wait 13:09:27 *** Wolf03 is now known as Wolf01 13:09:45 <Wolf01> is it better now? 13:09:48 <TrueBrain> nope :( 13:09:52 <TrueBrain> reconnect only resets colours :P 13:09:59 <Wolf01> damn 13:10:03 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has left #openttd [] 13:10:03 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 13:10:05 <Wolf01> now? 13:10:07 <frosch123> yay 13:10:21 <TrueBrain> :D 13:10:51 <Eddi|zuHause> yeah, "intelligent" clients track colours over renames 13:11:01 <Wolf01> so, which colour do i usually have? barbie pink? 13:11:10 *** dP [~dP@2600:3c02::f03c:91ff:fe69:152c] has joined #openttd 13:11:15 *** dP is now known as _dp_ 13:11:27 <Eddi|zuHause> i'd call it violet. but everyone can set a different colour 13:11:48 <TrueBrain> purple! 13:11:51 <Eddi|zuHause> frosch123 is green and TrueBrain light blue 13:12:00 <frosch123> and we all use the same client? 13:12:10 <Wolf01> you are all white to me, while i'm grey :P 13:12:11 <TrueBrain> I guess so ;) 13:12:31 <TrueBrain> yes, Eddi, I use Konversation :P 13:12:35 <TrueBrain> fucking Version requests :P 13:12:42 <frosch123> :p 13:13:01 <Eddi|zuHause> well, but everyone seems to use a different version :p 13:13:08 <frosch123> Wolf01: on my first days on irc, i wondered why everyone bothered to set fancy colours, and noone uses the default black like i did 13:13:13 <TrueBrain> I have version *Ancient* I am sure :D 13:13:44 <Eddi|zuHause> yeah, about 4 years old :p 13:13:54 <TrueBrain> I really never ever update this machine :P 13:13:56 <Wolf01> i'm using mirc since... ever 13:14:07 <TrueBrain> (not something I should say on public channels, do I? :P) 13:14:35 <Wolf01> also, i found a way to play ottd on my lumia... remote desktop to the pc 13:14:48 <TrueBrain> ... that is not playing on .. 13:14:53 <TrueBrain> that is cheating :D 13:15:10 <Eddi|zuHause> that's called "thin client" :p 13:15:39 <Wolf01> the only thing i can't understand is why the resolution is smaller on my phone 13:16:11 <Eddi|zuHause> that's probably in the connection/server settings 13:16:42 <DorpsGek> Commit by frosch :: r27479 /trunk/src/lang (10 files) (2015-12-27 14:16:37 +0100 ) 13:16:43 <DorpsGek> -Fix: Remove genders from non-default cases. 13:17:06 <Wolf01> it's nice because the phone has a greater resolution than my desktop monitor :p 13:17:46 <Eddi|zuHause> either you have a 4K phone, or you have a really ancient monitor :p 13:18:12 <Wolf01> fullhd 1920x1080 on desktop and 4k phone 13:23:02 *** oskari892 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 13:29:08 *** gelignite [~gelignite@x4db6a47d.dyn.telefonica.de] has joined #openttd 13:29:56 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 13:32:23 *** Flygon_ is now known as Flygon 13:32:42 <Flygon> Eddi|zuHause: My TV has a higher res than my computers 13:32:46 <Flygon> 2048*1536 >_> 13:33:04 <Flygon> Or was it 2560*1920.... 13:33:09 <Eddi|zuHause> that seems completely backwards... 13:33:23 <Flygon> It's a 22in CRT monitor, what do you expect? :D 13:33:28 <Flygon> Cheapest HDTV I could get for 13:33:37 <Flygon> And probably better than a 0 LCD xP 13:33:50 <TrueBrain> CRT ... 3 letters you hoped to never read again 13:34:06 <Wolf01> :o 13:34:17 <Flygon> I'd rather take a high quality CRT over a shit tier LCD xP 13:37:19 *** day [~day@101.165.99.116] has joined #openttd 13:38:44 <peter1138> meh, at least a cheap LCD will be sharp 13:38:54 <peter1138> colours might be lacking but then it's not x-raying you... 13:38:56 <Flygon> Hence high quality CRT xP 13:39:06 <Flygon> Good CRTs are sharp too :P 13:39:17 <TrueBrain> I keep getting an E_DOESNT_MATCH when I read "high quality" and CRT 13:39:23 <TrueBrain> parsing stops after it 13:39:27 <TrueBrain> exit code is -131 13:39:28 <TrueBrain> :D 13:39:32 <Wolf01> lol 13:40:03 <Flygon> Problem is 13:40:15 <Flygon> All my example pics are from the set-top box outputting crapass SDTV 13:40:33 <Flygon> https://dl.dropboxusercontent.com/u/2651992/Art/Other/20150731_203632.jpg And the camera sucks at focusing anyway 13:40:39 <peter1138> well a good crt may need refocusing, as it's going to be a bit old by now 13:40:48 <peter1138> and they're never as sharp as an lcd 13:40:57 <Flygon> Oh, the CRT's already been refocused 13:41:03 <Flygon> Just phone cameras are BAAD :D 13:41:09 <peter1138> not at higher resolutions anyway 13:41:33 <peter1138> of course they are. who cares about focus when you have 11.2 billion megapixels! 13:41:51 <Flygon> Crap, and the best HD pic I got 13:41:52 <Flygon> Somehow 13:41:54 <Flygon> Somehow. 13:42:02 <Flygon> Has me photographing an artist's NSFW stream 13:42:04 <peter1138> that's... not very good 13:42:11 <peter1138> the edges are not straight 13:42:18 <peter1138> so it has a power supply issue 13:42:27 <Flygon> Oh, yeah 13:42:31 <Flygon> That needs fixing 13:42:45 <Flygon> Unless you're looking at the camera's shortcomings with the moire effect 13:43:02 <Flygon> I gotta properly recalibrate it... I've just been too lazy because everything's 16:9 w/borders 13:43:26 <peter1138> i threw away a perfectly working 21" crt because... well, crt... 13:43:33 <Flygon> Shit 13:43:35 <peter1138> (its focus was suffering too) 13:43:37 <Flygon> You coulda sold it for 13:43:41 <Flygon> Oh, unrecoverable focus? 13:43:42 <peter1138> no 13:43:47 <peter1138> i couldn't give it away 13:43:50 <peter1138> nobody wants them 13:43:51 <Flygon> Arcade guys REALLY like- really? 13:43:52 <Flygon> Shit 13:43:53 <peter1138> i tried :p 13:44:00 <Flygon> When I tried to get my CRT 13:44:02 <Flygon> I had to race for it 13:44:13 <peter1138> i think you're living about 15 years ago 13:44:15 <Flygon> Others were racing for them, because they're great for Arcade machines 13:44:20 <Flygon> Nah, I got it 2014 13:46:01 <Flygon> https://dl.dropboxusercontent.com/u/2651992/Art/Other/20151129_205225.jpg Anyway, let's enjoy William Shatner in Pyjamas in glorious shithouse SD 13:46:16 *** day [~day@101.165.99.116] has quit [Ping timeout: 480 seconds] 13:46:46 <Flygon> If anything, the colour reporoduction on this TV is amazing :P 13:48:46 <Flygon> Then again 13:48:55 <Flygon> Because it's a 4:3 TV displaying a 16:9 image 13:49:12 <Flygon> https://dl.dropboxusercontent.com/u/2651992/Art/Other/20151122_191022.jpg I end up with a 22in drawing tablet getting more screen area overall (HDTV channel) >_> 13:49:26 <Flygon> Because nothing amused me more at that very moment 13:49:44 <Flygon> Then connecting the set top box to the most expensive posession I own that isn't a car :| 13:50:24 *** Snail [~jacopocol@host136-56-dynamic.52-82-r.retail.telecomitalia.it] has quit [Quit: Snail] 13:55:52 *** sla_ro|master [slamaster@82.210.156.68] has quit [] 14:03:07 <peter1138> hmm, i do need to get a 'new' 22" 1680x1050 lcd screen 14:06:47 *** drac_boy [~oftc-webi@modemcable027.125-163-184.mc.videotron.ca] has joined #openttd 14:06:49 <drac_boy> hi 14:09:19 <drac_boy> anyone else still looking to use a snow shovel? heh (sorry, just being a bit silly) 14:12:58 <peter1138> it's pretty mild here 14:13:03 <peter1138> just a bit of drizzle 14:13:17 *** day [~day@101.165.99.116] has joined #openttd 14:13:59 <drac_boy> mm .. whole ground blanked here 14:14:51 <Wolf01> whole air is blank here 14:15:28 <Wolf01> and i now have to run my car for 60km to join friends and watch star wars 14:17:15 <Wolf01> at least is getting better than this morning, i can see my house walls around the window frame now 14:17:53 <drac_boy> ah...soft flurry nonstop I'm guessing wolf01? 14:18:26 <Wolf01> no, just fog, like milk 14:21:39 <drac_boy> ic...yeah not lot of fun these 14:22:50 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 14:23:10 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 14:23:11 <drac_boy> btw you watching the new star wars soon? 14:23:32 <Wolf01> yes, in 2 hours 14:24:13 <drac_boy> have fun with that..I've seen the trailer and still want to eventually watch the old han solo again .. maybe in feburary or march :) 14:24:32 <drac_boy> (yeah he's my favorite part of the classic star wars..) 14:24:58 <drac_boy> dunno what to make of that funny ball-sized robot with dome head .. but heh guess I'll wait to see the full movie 14:29:56 *** oskari892 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 14:31:15 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has quit [Ping timeout: 480 seconds] 14:42:03 <Wolf01> bye 14:42:06 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 14:55:35 *** drac_boy [~oftc-webi@modemcable027.125-163-184.mc.videotron.ca] has left #openttd [] 14:57:33 *** day [~day@101.165.99.116] has quit [Remote host closed the connection] 14:57:48 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 14:58:05 *** day [~day@101.165.99.116] has joined #openttd 15:03:04 *** _dp_ [~dP@2600:3c02::f03c:91ff:fe69:152c] has quit [Ping timeout: 480 seconds] 15:09:46 *** __ln__ [~lauri@2001:2003:f22a:4600:250:43ff:fe01:4a71] has quit [Ping timeout: 480 seconds] 15:12:01 <Eddi|zuHause> hm... weird... the mission sent me to bring a satellite in a specific orbit, but it doesn't seem to register it as achieved... 15:17:38 *** Eddi|zuHause2 [~johekr@p5DC663C5.dip0.t-ipconnect.de] has joined #openttd 15:20:08 *** Eddi|zuHause [~johekr@p5DC66992.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 15:39:26 *** day [~day@101.165.99.116] has quit [Remote host closed the connection] 15:46:18 *** Eddi|zuHause2 is now known as Eddi|zuHause 15:57:28 *** dP [~dP@li629-70.members.linode.com] has joined #openttd 15:57:32 *** dP is now known as _dp_ 16:09:44 *** __ln__ [~lauri@2001:2003:f22a:4600:250:43ff:fe01:4a71] has joined #openttd 16:10:11 *** day [~day@101.165.99.116] has joined #openttd 16:18:20 *** day [~day@101.165.99.116] has quit [Ping timeout: 480 seconds] 16:24:26 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has joined #openttd 16:40:15 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Ping timeout: 480 seconds] 16:40:17 *** mazur_ [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 16:50:19 *** Biolunar_ [Biolunar@x5d823fcb.dyn.telefonica.de] has quit [Quit: Yo.] 16:54:22 *** MazurHadr [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 16:54:23 *** Lokimaros [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 17:14:48 *** Snail [~jacopocol@host136-56-dynamic.52-82-r.retail.telecomitalia.it] has joined #openttd 17:16:11 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 17:18:17 <andythenorth> o/ 17:20:32 * andythenorth should really do something about eints interface :P 17:20:38 <andythenorth> now that itâs used everywhere 17:21:09 <frosch123> unexpected world conquest? 17:21:32 <andythenorth> :P 17:21:38 <andythenorth> success is a burden :P 17:27:49 *** Zuu [~Zuu@h-114-162.a98.priv.bahnhof.se] has joined #openttd 17:36:29 *** SD40-2 [~oftc-webi@ip68-11-95-99.no.no.cox.net] has joined #openttd 17:36:49 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has quit [Quit: andythenorth] 17:36:56 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 17:37:18 *** mazur_ [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Quit: Leaving] 17:38:15 *** sla_ro|master [slamaster@82.210.156.68] has joined #openttd 17:39:30 *** MazurHadr [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Quit: Leaving] 17:40:34 *** Lokimaros [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Quit: Leaving] 17:44:32 *** SD40-2 [~oftc-webi@ip68-11-95-99.no.no.cox.net] has quit [Ping timeout: 480 seconds] 17:45:24 *** Snail [~jacopocol@host136-56-dynamic.52-82-r.retail.telecomitalia.it] has quit [Quit: Snail] 18:19:22 *** pugi [~pugi@host-091-097-035-248.ewe-ip-backbone.de] has joined #openttd 18:26:49 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has quit [Ping timeout: 480 seconds] 18:45:16 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 19:28:28 *** Arveen [~Arveen@ip-95-223-75-47.hsi16.unitymediagroup.de] has joined #openttd 19:45:46 <DorpsGek> Commit by translators :: r27480 /trunk/src/lang (3 files) (2015-12-27 20:45:37 +0100 ) 19:45:47 <DorpsGek> -Update from Eints: 19:45:48 <DorpsGek> irish: 12 changes by tem 19:45:49 <DorpsGek> greek: 1 change by frosch 19:45:50 <DorpsGek> swedish: 1 change by Zuu 19:51:37 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 20:06:16 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 20:06:19 *** mode/#openttd [+v glx] by ChanServ 20:06:47 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has quit [Quit: andythenorth] 20:10:57 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 20:11:21 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 20:13:42 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has quit [] 20:14:31 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 20:20:59 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has joined #openttd 20:21:26 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 20:21:34 *** Mazur [~mazur@5ED07F22.cm-7-1b.dynamic.ziggo.nl] has quit [Remote host closed the connection] 21:03:39 *** Arveen [~Arveen@ip-95-223-75-47.hsi16.unitymediagroup.de] has quit [Read error: Connection reset by peer] 21:03:43 <Keridos> mmh, with ECS I get no suitable tiles for water supplies 21:09:15 *** Tirili [~Unknown@dslc-082-083-140-213.pools.arcor-ip.net] has joined #openttd 21:25:42 <Eddi|zuHause> uhm... so... is there a way to attach a solar panel to a satellite that is already in orbit? 21:36:09 *** day [~day@101.165.99.116] has joined #openttd 21:36:20 <Keridos> uah is there an alternative to nuts as endgame trainset? 21:36:38 <Keridos> nuts is a bit too ridiculous for my taste, not in terms of power, but the design 21:39:23 <andythenorth> what are you looking for in a trainset? 21:42:06 <Keridos> currently we have 2cc but I am looking for more endgame trains 21:42:21 <Keridos> these stop at about year 2000 for normal rails 21:42:41 <Keridos> some faster engines for maglev cargo maybe and for later dates would be nice 21:43:09 <alluke> try fts :P 21:43:16 <alluke> it doesnt have maglevs tho 21:44:00 <Keridos> finnish? 21:44:10 *** day [~day@101.165.99.116] has quit [Ping timeout: 480 seconds] 21:44:16 <alluke> yes 21:44:27 <Keridos> ok 21:44:33 <Keridos> thx 21:44:46 <Keridos> now I just need to look for a non ridiculous grf for maglevs 21:45:51 <frosch123> i doubt there is any 21:46:00 <frosch123> maglevs are ridiculous by themself 21:46:10 <alluke> db set has transrapid 21:46:20 <alluke> good for pax and mail 21:46:26 <alluke> and japanese maglevs set too 21:46:34 <frosch123> i am sure japanese trains and ukrs have some as well 21:49:06 * andythenorth was going to do futuristic trains 21:49:09 <andythenorth> but didnât get to it 21:49:11 <andythenorth> short on ideas 21:51:15 <Keridos> can I set maglevs to not carry any passengers? 21:51:23 <Keridos> and add cargo wagons? 21:51:45 <Keridos> hm, what is the diff between the NML and normal version of 2cc train set? 21:52:19 <frosch123> the nml one is a reimplementation of the other 21:52:31 <frosch123> no idea whether it is feature-complete yet 21:54:51 *** Xal [~Xal@S0106881fa12987ab.vw.shawcable.net] has joined #openttd 22:01:52 *** Tirili [~Unknown@dslc-082-083-140-213.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 22:05:01 <Keridos> does town_growth_rate 1 disable growth rate or make is slower? 22:12:20 *** HerzogDeXtEr [~farci@i59F6A992.versanet.de] has joined #openttd 22:18:31 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has quit [Quit: andythenorth] 22:18:54 *** Payl [~kvirc@62.152.150.118.dsl.dynamic.t-mobile.pl] has joined #openttd 22:21:49 <Payl> So I asked this question before but didn't get devs opinion, so let's try again... Why does OpenTTD devs claim that making it multi-threaded is impossible? Take YAPF for example: Every train can route on different processor since only write is saving where train will actually go, and moving trains can be done in same order, routing doesn't have to be... Is there mistake in my thinking? 22:26:09 <frosch123> yes, signals 22:27:09 <frosch123> also, yapf uses caching 22:27:20 <frosch123> you would have to make that thread-local and stuff 22:27:46 <frosch123> anyway, the key to multithreading is to forget about the gamelogic 22:28:02 *** sla_ro|master [slamaster@82.210.156.68] has quit [] 22:28:11 <frosch123> multithreading is useful for graphics and stuff 22:28:20 <frosch123> not for the gamelogic 22:29:31 <Payl> frosch123: why signals would make multithreading a problem? 22:29:53 <Payl> caching can be disabled or made thread-local, that isn't a big problem IMO... 22:30:08 *** __builtin [~me@cpe-71-71-39-6.triad.res.rr.com] has joined #openttd 22:30:41 <frosch123> because routing affects movement, movement affects signals, and signals affect routing 22:30:50 *** [Franklin] [~me@cpe-71-71-39-6.triad.res.rr.com] has quit [Ping timeout: 480 seconds] 22:31:07 <frosch123> two trains approaching the same signal section at once, 1st train enters it, 2nd train has to use a different route 22:31:39 *** day [~day@101.165.99.116] has joined #openttd 22:31:59 <Payl> well this can be solved with per-signal semaphore but i guess this would indeed change logic 22:32:26 <frosch123> when you want to do multithreading at that level, you have to deal with throwing away some results which become invalid 22:32:26 <Keridos> meh 22:32:31 <Keridos> my firs game is unplayable 22:32:36 <Keridos> passenger cargodist is on 22:32:50 <frosch123> you can also precompute the expected train acceleration in parallel for all trains 22:33:02 <frosch123> and throw that away when you later conclude that the trains have to slow down 22:33:05 <Keridos> and apparently in my version of FIRS, engineering supplies are passengers in terms of cargodist 22:33:11 <frosch123> but effectively you will end up rewriting everything 22:33:18 <Keridos> so my engineering supplies have decided to not go anywhere except a few stations 22:33:27 <frosch123> so, yes, everything is possible, but it means to rewrite everything 22:33:54 <Payl> frosch123: well i don't think that would change everything, since there would just be extra logic to make every signal a critical section... 22:34:22 <frosch123> you mean a signal deadlock would deadlock whole openttd, sounds awesome :p 22:34:27 <Payl> Keridos: disable cargodist? 22:34:36 <Keridos> cant do that in a running game :D 22:34:54 <Payl> frosch123: is it possible for a train to "use" more than one singal at once? 22:35:11 <frosch123> i woudn't even know how to count signals for pbs 22:35:22 <frosch123> anyway, you cannot solve multithreading by just adding more semaphores 22:36:55 <Payl> frosch123: obviously you can, by just adding critical section over whole game logic :P 22:37:20 <frosch123> that would be less semaphores 22:37:43 <frosch123> less semaphores -> big sections -> slow, more semaphores -> small sections -> deadlocks 22:38:18 <Payl> well deadlocks would be impossible if you would only access one signal 22:38:19 <frosch123> anyway, generally it helps to first look, where the cpu power is used 22:38:24 <frosch123> because it is usually not the pathfinder :p 22:38:40 <Payl> frosch123: i think its pathfinder in my case 22:38:44 <frosch123> on a client with 32bpp graphics, it is usually the graphics 22:38:55 <frosch123> for ships it is the pathfinder 22:39:00 <frosch123> for trains it is usually the acceleration code 22:39:07 <frosch123> for industries it is the tile animation 22:39:15 <Payl> ah, acceleration code? 22:39:36 <Payl> because my game with 700 trains lag but when i stop lags stop 22:39:42 <frosch123> computing every tick whether the train goes faster or slower 22:39:49 *** day [~day@101.165.99.116] has quit [Ping timeout: 480 seconds] 22:39:51 <frosch123> in comparison the path finder only runs when entering a junction 22:40:25 <Payl> well, why would that be slow? i guess its just few multiplications for every train 22:43:30 <frosch123> it's somewhat more, and it is done very often 22:43:36 <michi_cc> Payl: Unless you build railways that consist of nothing but junction tiles, the train pathfinder is most likely not what makes it lag. 22:43:59 <frosch123> it's done more often when the train moves faster and so on 22:44:15 <frosch123> i believe it also checks everytime whether there is a dead end and so on 22:44:44 <frosch123> no, idea, i only remember the result from profiling in the past, not the details :) 22:44:50 <michi_cc> Usually it's graphics, if you have a resonably old system, you could try changing setting/changing "supports8bpp = hardware" in your openttd.cfg. 22:45:10 <Payl> i have 2013 i5.. is it old? ;) 22:45:34 <Payl> i guess my problem is that my map is fairly big: 2048x2048 map with ~700 trains 22:45:48 <michi_cc> Try it, the worst thing to happen is that it runs slower than with the default setting. 22:45:50 <Payl> and CPU usage is at 30% so one vCPU 22:46:06 <Payl> michi_cc: k, will try, one sec... 22:47:30 <Payl> its bit better now, 25% so i guess it somewhat helped 22:48:40 <frosch123> that setting is less about the hardware, but more about the operating system :p 22:48:50 <frosch123> and/or video drivers 22:49:08 <Payl> Win8.1 with 4000HD 22:49:17 <Payl> so i guess drivers should be fine.. :p 22:49:18 <frosch123> then you are lucky 22:49:35 <frosch123> i guess we disabled what you just enabled specifically due to win8 22:49:37 <Payl> why would i be lucky with win8.1 and 4000HD? its nothing uncommon? ;) 22:49:46 <Payl> ah, well... lol 22:50:08 <Payl> i just wonder how people run huge networks of trains then... because well ~700 trains isn't that big i would guess? 22:50:10 <frosch123> if you had xp, there would be no issue :p 22:50:23 <Payl> if i had xp, i had viruses 22:50:50 <Payl> and i would have other issues like not having drivers for my GPU... etc.. etc.. 22:50:50 <frosch123> download some coop games, and check their performance :) 22:51:01 <Eddi|zuHause> hm... i totally landed next to the runway :p 22:51:33 <Payl> frosch123: is there a specific site where i can dl something 'huge'? 22:52:11 <frosch123> https://wiki.openttdcoop.org/PublicServer:Archive <- yes 22:52:45 <frosch123> https://wiki.openttdcoop.org/PublicServer:Archive_-_Hall_of_Fame <- or more specific 22:53:28 <frosch123> those games which say "public server" are those which still ran acceptable on some machines 22:53:46 <frosch123> those games which say "pro zone" are those where people accepted no longer playing in realtime :p 22:53:57 <frosch123> or something along those lines 22:54:42 <Payl> no longer playing in realtime? lol... xD 22:55:34 <Payl> well i tried dling one pro zone but missing newgrf and cant be found online 22:56:13 <frosch123> you may need the grf pack 22:56:21 <frosch123> the downlaod link should tell you which one 22:57:41 <frosch123> https://wiki.openttdcoop.org/GRF <- that one 22:57:49 <glx> coop games are crazy :) 22:58:49 <Payl> yeye i found 22:59:12 <Payl> got public game 219, framerate seems smooth and no lags i see 22:59:20 <glx> <frosch123> those games which say "pro zone" are those where people accepted no longer playing in realtime :p <-- or kicked on join because can't catch up with server ? 22:59:50 <Payl> glx: u just get slow server and clients catch up no problem lol 23:00:02 <frosch123> glx: the first entry was finished by V in singleplayer 23:00:26 <frosch123> so, not coop kind of :p 23:07:01 <Keridos> can I automatically download mods on the dedicated server automatically? 23:07:52 *** Defaultti [defaultti@lakka.kapsi.fi] has quit [Ping timeout: 480 seconds] 23:08:20 <frosch123> there is the "content" console command 23:08:37 <frosch123> but not much "automatic" 23:08:53 <Keridos> so i just copy the config for the newgrf and the files from my client? 23:09:48 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Quit: Leaving] 23:10:07 *** drac_boy [~oftc-webi@modemcable027.125-163-184.mc.videotron.ca] has joined #openttd 23:10:09 <drac_boy> hi 23:10:29 <frosch123> Keridos: copy the grf and a savegame :) 23:11:06 <Keridos> eh, cant it generate a new world itself? 23:11:49 <drac_boy> bit unusual question maybe but mm any of you here on a forum for networking? (the ethernet/etc stuff yeah) 23:12:27 *** Cybertinus [~Cybertinu@cybertinus.customer.cloud.nl] has quit [Remote host closed the connection] 23:12:47 <Payl> drac_boy: what? are you asking if we know stuff about networking in general? 23:15:16 <Payl> so, while we talk about lags: boats contribute to lag by their awful pathfinding.. does station size/length matter? I suppose bigger station=more lag, but is it terrible growth or just minimal thing? 23:15:18 *** Cybertinus [~Cybertinu@cybertinus.customer.cloud.nl] has joined #openttd 23:16:02 <Keridos> holy crap I cannot find the newgrf files on my linux system 23:16:10 <Keridos> arent they saved in my home directory? 23:16:12 <drac_boy> pay1...well...technically its only one station piece to the cpu .. unless graphic animations were being used .. I dunno if thats the whole thing tbh 23:16:50 <drac_boy> keridos check you don't have hidden folders enabled .. should be something like ~user/.openttd 23:17:05 <Keridos> drac_boy: I have a folder in .config/openttd 23:17:05 <drac_boy> I think the wiki mentioned it btw 23:17:13 <Payl> i'm Payl, not pay1 :< :P 23:17:13 <Keridos> but there are not all the GRFs i have ingame 23:17:24 <drac_boy> keridos..again..did you check the user folder? 23:17:32 <Keridos> yes 23:17:41 <drac_boy> ah..well either the wiki or someone else in here then, sorry :) 23:18:04 <Payl> Keridos: i think it might be important how u did install openttd 23:18:20 <Keridos> gentoo linux, per portage 23:19:19 <drac_boy> oh and btw nothing specific about networking now..just curious re there being so many different active forums 23:20:22 *** Defaultti [defaultti@lakka.kapsi.fi] has joined #openttd 23:21:05 <frosch123> Payl: station area does not matter anymore, it gained some cache some years ago 23:21:33 <Payl> frosch123: yeah thats what i saw but some sites did complain about that... thats a good news :P 23:21:46 <frosch123> but in the past the catchment area of the station mattered, since it would query it all the time for stuff getting delivered to the station 23:21:48 <frosch123> like passengers 23:22:32 <Payl> frosch123: thats what i thought as well, but i seen some cache when i looked over openttd... 23:22:45 * drac_boy idly wonders if all of this is from ever-larger maps? 23:22:45 *** Xal [~Xal@S0106881fa12987ab.vw.shawcable.net] has quit [Read error: Connection reset by peer] 23:22:48 <Payl> i think now it only gets refreshed per few days or so... 23:23:34 <frosch123> the "per few days" is for the other direction :p stuff from station to houses/industries 23:24:02 <frosch123> houses still produce on their own, and then need to decide what station to give their stuff to 23:24:33 <Keridos> drac_boy: frosch123: it was in ~/.local/openttd 23:24:45 <Keridos> the old folder in config apparently was used in older versions 23:25:15 <Payl> frosch123: btw. is there way to tell them where to give stuff? Or for example dividing materials equally for many destinations connected to one station? 23:25:33 <frosch123> no 23:26:08 <frosch123> i generally recommend the good-gameplay solution :p small catch area, and tram feeder services 23:26:29 <drac_boy> I got to ask why two industries? :) 23:27:19 <frosch123> anyway, night 23:27:24 *** frosch123 [~frosch@x4d010c45.dyn.telefonica.de] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 23:31:45 *** Progman [~progman@p57A18FA7.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 23:38:07 *** debdog [~debdog@2a02:8070:4382:5600:7a24:afff:fe8a:d04d] has joined #openttd 23:38:41 *** Rejf [rejf@nintendos.pl] has quit [Quit: leaving] 23:44:30 <debdog> oy people! trying OTTD for the first time, quite impressive! have not figured out one tiny thing yet. mayhap someone is able to enlighten me. what do the icons in front of the vehicles on the vehicle list mean? 23:44:48 <debdog> like shown here for buses and trains: http://beggabaur.rocks/daten/ottd.png 23:45:17 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 23:49:32 *** tuffarancio [~oftc-webi@host200-33-dynamic.20-79-r.retail.telecomitalia.it] has joined #openttd 23:50:03 *** tuffarancio [~oftc-webi@host200-33-dynamic.20-79-r.retail.telecomitalia.it] has quit [] 23:51:16 *** Tirili [~Unknown@dslc-082-083-159-138.pools.arcor-ip.net] has joined #openttd 23:53:12 <glx> colored dots ? 23:53:47 *** Biolunar [Biolunar@x5d823fcb.dyn.telefonica.de] has joined #openttd 23:53:54 <debdog> yeah, the yellow dots in front of the buses and the blue lines and dots plus pluses in front of the trains 23:54:04 <debdog> :) 23:54:59 <glx> related to profit 23:55:44 <glx> https://wiki.openttd.org/Vehicle_lists 23:56:25 <debdog> aight, thanks a lot! 23:56:43 <glx> wow last time I played there were only green, yellow and red dots 23:56:50 <debdog> I've been reading the wiki quite often but did not stumble on that one yet