Log for #openttd on 29th July 2016:
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06:25:34  <MonkeyDrone> Morning folks
06:26:47  <V453000> new YETI mf
06:32:43  <MonkeyDrone> tits of gtfo!
06:32:57  <V453000> yeti is tits
06:33:00  <MonkeyDrone> slenderman yeti! ideas!
06:33:23  <MonkeyDrone> it sure is
06:33:32  <MonkeyDrone> how you doing today man?
06:33:39  <V453000> alright
06:33:42  <V453000> fixing bridges
06:34:04  <MonkeyDrone> sweeet, at home?
06:34:10  <V453000> yeah sure
06:34:13  <V453000> not doing openttd stuff at work
06:34:40  <MonkeyDrone> hehe, i figured factorio on downtime on art work
06:35:10  <V453000> eh, browsing irc, writing trello, painting tests in photoshop maybe, but nothing major
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06:35:55  <V453000> also, BRIX requires different software than what we use at work, and it uses 13GB of memory when open, 22GB when rendering...
06:36:44  <V453000> it's not exactly "a small project for downtimes" :D
06:37:04  <V453000> and in downtimes I usually do "secondary tasks for factorio" so yeah :)
06:38:00  <MonkeyDrone> damn, that's a lot of RAM usage
06:38:08  <MonkeyDrone> how much do you have installed in your system?
06:38:14  <V453000> 24 XD
06:40:19  <V453000> if things go to shit I can always render from smaller separate scenes
06:44:15  <V453000> rendering from one is just convenient so that's what I do so far
06:44:22  <V453000> since everything in openttd is retardedly linked
06:44:46  <V453000> terrain is in tunnels, rails are in bridges, roads are on bridges and road crossings, ...
06:45:45  <MonkeyDrone> heh, what's next upgrade looking like for your system? 64GB?
06:45:52  <V453000> probably
06:46:01  <V453000> had 32GB before, but CPU burned out 1 slot XD
06:46:02  <MonkeyDrone> since you were going for the 1080 i believve
06:46:08  <MonkeyDrone> shit..
06:46:16  <V453000> well it's not like I am upgrading now
06:46:18  <MonkeyDrone> that is some intense heat
06:46:22  <V453000> if something like 1080Ti comes out then hell yeah
06:46:23  <MonkeyDrone> what cooling was the cpu on?
06:46:32  <MonkeyDrone> it'll come out, just a matter of time
06:46:36  <V453000> it had some shitty passive cooler and fans around it but in a really poor way
06:48:00  <MonkeyDrone> aah, no aftermarket cooling solutions on the cpu....
06:48:09  <MonkeyDrone> and you abused it like a little bitch
06:49:28  <Eddi|zuHause> i had some passive cooling for my RAM once, not sure where it ended up
06:50:01  <Flygon> 1080Ti to run 32768*32768 OpenTTD maps
06:50:10  <Flygon> You'll need the processing power :B
06:50:31  <V453000> yeah since that's the only thing I do on my pc flygon, and like gpu matters for openttd
06:50:41  <Flygon> (though, more likely, I can see such a ludicrously large map needing a map table bigger than 16GB :U)
06:50:49  <Flygon> V453000: I was joking :P
06:50:51  <MonkeyDrone> when i made my system, the first thing i did was snap an aftermarket cooler on the cpu. the stock coolers are a fucking joke
06:50:53  <V453000> gg
06:51:00  <Flygon> I didn't get a GTX 960 for OpenTTD, afterall
06:51:21  <MonkeyDrone> sure you didn't Flygon :P the human eye can't see over 60 fps anyway :P
06:51:24  <V453000> I'll probably go for water cooled system next time
06:51:31  <V453000> with lengthy renderings it might be worth it
06:51:35  <Flygon> My Graphics Tablet doesn't go over 60fps anyway :U
06:51:44  <MonkeyDrone> V453000, for the burning, definitely do recommend water cooling, 5C cooler than air cooling
06:52:01  <Flygon> (limited deskspace = Graphics tablet does both the art and the games >_>)
06:52:03  <Eddi|zuHause> Flygon: openttd uses 10 bytes per tile
06:52:03  <MonkeyDrone> Flygon, awwww, you should install speedboost apps on it :P
06:52:14  <Flygon> (So, yeah. Whee, colour corrected games :P)
06:52:22  <V453000> well the burning was cause it was poorly built, air cooling can work if done properly, but yeah water better
06:52:23  <Flygon> Eddi: I actually never knew that O_o
06:52:59  <Eddi|zuHause> used to be 9 before the more height levels
06:53:21  <Flygon> A 32768*32768 map would require at least 10.7GB of RAM just for the map data alone :I
06:53:35  <Eddi|zuHause> but then you still have no industries, vehicles, cargo packets, etc.
06:53:40  <Flygon> Yeah
06:53:49  <Flygon> I have no idea how games like Minecraft store their map tables so efficiently
06:54:05  <Eddi|zuHause> they unload areas that are not in range
06:54:32  <V453000> unlike factorio which simulates everything XD
06:54:34  <Flygon> I mean, even if getting rid of wormholes and allowing truly '3D' map space was a thing in OpenTTD, I can't see the map tables as becoming anything but ludicrously huge without changing how that works O_o
06:55:05  <V453000> wouldn't you just change rendering without touching the map array Flygon ?
06:55:23  <Eddi|zuHause> Flygon: in minecraft, if you go too far from your house, your crops stop growing, etc.
06:55:29  <V453000> XD
06:55:32  <Flygon> Eddi: Right
06:55:45  <Eddi|zuHause> openttd is not built like that
06:55:54  <Flygon> V453000: So you can have multiple different signals on the same tile on different z axises?
06:56:12  <V453000> what?
06:56:22  <V453000> does 3D mean you can build things on top of things? :D
06:56:24  <Flygon> More than a rendering change!
06:56:29  <Flygon> Well, like
06:56:37  <Flygon> Tunnels with curve and height changes
06:56:41  <Flygon> And stations inside of them :U
06:56:50  <V453000> uh, no?
06:56:52  <Flygon> And bridges that do the same
06:56:58  <V453000> just the same features as openttd has now with rendered 3D
06:57:13  <Eddi|zuHause> Flygon: factorio does not appear to have heightlevels at all
06:57:16  <Flygon> O_o So it's theoretically possible to stack multiple platforms on top of eachother?
06:57:21  <V453000> xd
06:57:41  <V453000>  /me is back to bridges, this is not getting anywhere
06:58:10  <Flygon> O_o I'm just saying, wouldn't that need changing the map array up?...
06:58:17  <V453000> that w ould
06:58:27  <V453000> but does anybody plan on doing anything related to that?
06:58:28  <Flygon> Mm
06:58:40  <Flygon> Of course not :P
06:58:42  <V453000> the only reasonable plan to me sounds like just making 3D rendering with the same map array
06:58:49  <Flygon> As bloody awesome as it would be
06:58:51  <MonkeyDrone> hmmm Flygon , brilliant idea, multiple level train stations!
06:59:12  <Flygon> MonkeyDrone: The idea's been thrown around for 20 years. I'm hardly the first sob to suggest it.
06:59:16  <MonkeyDrone> subway tracks! more trains per tile
06:59:16  <Eddi|zuHause> i wonder how nobody ever came up with that idea before...
06:59:24  <MonkeyDrone> Flygon, get to work then!
06:59:34  <MonkeyDrone> who's rewriting the engine?
06:59:35  <Flygon> I'm working on a different project, sorry
07:00:07  <MonkeyDrone> does it involve adult entertainment?
07:00:51  <Alkel_U3> hello
07:01:13  <Alkel_U3> MonkeyDrone: how's your first fortress? :-)
07:01:38  <MonkeyDrone> Alkel_U3, hehe maaaaaaaan
07:01:48  <MonkeyDrone> Alkel_U3, i can see why the game might be addictive :P
07:02:05  <MonkeyDrone> these new dwarves came in and started eating all my food and beer
07:02:29  <MonkeyDrone> and then my horses had a baby, but the adult horses died, i think sickness or hunger, don't know. their corpses were lying int he trash that's when if ound out
07:03:10  <MonkeyDrone> got a lot of cats/dogs running around now, they keep having babies, i don't know what's going on with those , but overall, it's a mess but i have the hang of basic building
07:03:19  <Alkel_U3> classic beginner problems :D
07:03:29  <MonkeyDrone> haha
07:04:12  <Alkel_U3> just be warned - catsplosion is a real thing :D
07:04:16  <MonkeyDrone> well have not ben attacked yet, which is good
07:04:29  <MonkeyDrone> i'll have them exterminated then xD
07:04:40  <MonkeyDrone> apparently you can turn them into cake
07:04:45  <MonkeyDrone> or biscuit, not sure
07:04:58  <Alkel_U3> your first fortress will most probably succumb to something else, though
07:05:46  <MonkeyDrone> disease?
07:06:14  <Flygon> MonkeyDrone: No :U
07:06:43  <Alkel_U3> I won't spil it for you ;)
07:06:46  <Alkel_U3> *spoil
07:07:18  <Alkel_U3> anyway, gotta go to work now
07:07:24  <MonkeyDrone> Alkel_U3, laters mate
07:07:38  <MonkeyDrone> Flygon, it's cool, i will survive :D
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07:51:43  <MonkeyDrone> heh, laptop froze completely while generating new world for DF
08:01:19  <MonkeyDrone> gg DF, started a new game  , figured i start next to a river, make a farm. Turns out no fertile land near, cause all the mud is left by the river and it's not farmable...
08:15:23  <Alkel_U3> that's kinda weird
08:15:41  <Alkel_U3> did you dam the river or just farm near?
08:16:38  <Alkel_U3> also you don't have any above ground crop seeds at the start, you have just dwarven underground crops which need to grow indoors (incave)
08:22:32  <MonkeyDrone> Alkel_U3, indeed, i was thinking just that plume something
08:22:42  <MonkeyDrone> that's what i'm doing now, indoor farming
08:22:59  <MonkeyDrone> hehe, but now i go to the swimming pool at my brother's place <3
08:23:02  <MonkeyDrone> woooooooooooooooooooooooooo
08:23:04  <MonkeyDrone> laters :D
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08:59:36  <Wolf01> o/
08:59:57  <Alaskoud> 6 am hits, Wolf in, and I'm out
09:00:05  <Alaskoud> o/
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09:16:41  <V453000> hm, making bridges properly is REALLY tough
09:17:27  <Wolf01> Just make 2 ramps and let trains jump
09:17:38  <V453000> mhm
09:29:01  <V453000> I think I will have to redo ALL of the roads/rails in bridges
09:29:03  <V453000> mess
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10:03:11  <Wolf01> better than the Nintendo one
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10:07:00  <V453000> cars in openttd can't overtake on bridges, correct?
10:08:25  <Wolf01> I still need to find an occasion which allows to overtake, but that only occour with vanilla game
10:09:12  <V453000> xd
10:09:21  <V453000> well articulated cars can't overtake
10:09:29  <V453000> so if your newgrf defines those, yea
10:10:03  <Wolf01> The state machine really needs to be rewritten
10:10:19  <Eddi|zuHause> V453000: if the overtaking process started before the bridge, it will continue on the bridge, but it cannot start (or end) on the bridge
10:11:53  <Flygon> Wolf01: I am surprised they didn't go for the cart solution myself
10:12:01  <Flygon> Hell, NES carts are still very easy to manufacture
10:12:23  <Flygon> Hell, Mega Drive carts are STILL very easy to make a full package for
10:12:34  <Flygon> The hardest bit is printing the right sort of label, and the instruction manual
10:13:33  <V453000> right XD I thought I remembered something like that
10:13:34  <V453000> thanks Eddi|zuHause
10:14:58  <Eddi|zuHause> V453000: not sure why that matters though. it could change in the future. or maybe it did change already and i did not notice.
10:25:38  <V453000> I was just considering having full road stripe on bridges
10:25:42  <V453000> instead of dashed
10:25:45  <V453000> just as a nice detail
10:28:14  <Wolf01> bich day ;) bye
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10:47:02  <Samu> 1979, 2003, 2033, 1979, 1995
10:47:57  <V453000> this is murican on so many levels
10:48:27  <V453000> best part is that 3.5 million people are able to watch that regularly
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12:00:49  <Eddi|zuHause> i totally get watching gamers on youtube. i don't get watching guys who scream into the camera on youtube...
12:02:43  <V453000> agree
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13:56:39  <Samu> 1992, 2005, 2034, 1990, 2007
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17:05:40  <Samu> 2005, 2006, 2034, 2000, 2019
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17:42:27  <Wolf01> o/
17:42:39  <Wolf01> did you try to fix the repo andy?
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17:45:43  <andythenorth> o/
17:45:48  <andythenorth> did I break it? :o
17:46:15  <Wolf01> It seem to miss something, but I didn't figure out what
17:47:16  <Wolf01> At least, it seem I can't run the game from the repo
17:49:21  <skrzyp> Can I list settings invisible in the GUI but with impact on a dedicated server?
17:54:06  <Eddi|zuHause> only from the console
17:54:07  <andythenorth> Wolf01: I have to work, so can’t figure it out :)
17:54:24  <andythenorth> I thought OpenTTD didn’t run from a fresh checkout without additional files?
17:54:46  <Eddi|zuHause> the command is strangely named list_settings, not sure how anyone would guess that functionality...
17:57:56  <andythenorth> meh, openttd doesn’t compile for me
17:58:01  * andythenorth has to look up the flags
17:58:02  <andythenorth> later
18:08:10  <skrzyp> Eddi|zuHause: you didn't understand, I'm looking for setting which can't be changed from UI
18:08:15  <skrzyp> like autoclean companies
18:08:17  <skrzyp> and so on
18:16:29  <andythenorth> tough fly, took 7 hits to kill
18:16:36  * andythenorth exciting news
18:19:59  <Samu> hey Wormnest , im testing v3 nonocab
18:20:21  <Samu> trains still get stuck for no reason
18:20:46  <Wormnest> hi Samu
18:20:57  <Wormnest> ThatÂŽs too bad I thought I had that mostly fixed
18:21:02  <Samu> at block signs
18:21:22  <Samu> i think im using v3, let me confirm
18:21:46  <Samu> NoNoCAB-3.tar
18:21:47  <Samu> ya
18:22:04  <Samu> let me screenshot
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18:23:08  <Samu>
18:23:12  <Samu> i see imgur changed
18:26:28  <Eddi|zuHause> skrzyp: yes, that was the question i answered.
18:29:15  <Wormnest> looks like its crossing its own rails must be a new problem I introduced
18:29:25  <Wormnest> But I currently have no time to look at it
18:29:35  <skrzyp> Eddi|zuHause: okay, anyways

18:30:13  <skrzyp> Can I re-download NewGRFs from Content Download service using a dedicated server, when I've only copied the openttd.cfg file?
18:30:27  <skrzyp> Without selecting them manually using rcon
18:36:25  <Eddi|zuHause> you can download them if you have a specific savegame that uses them
18:36:32  <Eddi|zuHause> or you can simply download all of them...
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18:54:21  <Wolf01>
18:54:27  <Wolf01> true
18:54:48  <Wolf01> But I must confirm that some train windows could not be closed
18:56:42  <Eddi|zuHause> well, that'll sort itself out in 20 years or so, when the last trains with openable windows will be phased out
18:57:27  <Eddi|zuHause> then you "just" have a problem with inoperational air-conditioning
18:57:38  <Wolf01> Then we'll have trains with air conditioner in winter and heaters in summer... oh, my bad, they are already like this now
18:59:13  <frosch123> yeah, but how does the train know whether it is summer or winter?
18:59:43  <frosch123> (some jokes from my childhood just don't work anymore :p )
19:00:22  <Eddi|zuHause> i tried to think of a witty comeback, but it just wasn't meant to be, i think...
19:00:48  <Wolf01> I tried to write 3 different replies to that...
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20:03:55  <V453000> lol I thought I had some weird issue when rendering bridge spritesheet
20:04:06  <V453000> apparently it wasn't a freeze, it simply takes that long XD
20:05:16  <andythenorth> lawks
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20:18:26  <V453000> I have watched some dota2 casts today, I have to say that they are top class professional, awesomely done
20:18:49  <V453000> I haven't seen that level even in starcraft 2
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20:28:59  <Samu> i play heroes of the storm
20:29:39  <Eddi|zuHause> i was never into either of those games
20:29:39  <Samu> never tried dota2
20:29:47  <V453000> omg, seeing the bridge alignment fixed brings a tear to my eyes, wanting to run around the room and be happy like an idiot
20:30:17  <Samu> i tried dota on wc3, didn't like it, but for some reason i enjoy hots
20:30:26  <V453000> Eddi|zuHause: it requires retarded amount of time investment to even start understanding it, and the community is so ultra toxic that I don't enjoy it either. However, the complexity of the game is amazing and makes for very interesting viewing experience for me.
20:30:27  <Samu> seems easier
20:30:52  <V453000> well hots is built around the idea to make dota but not so stressful
20:30:57  <V453000> in which I think it succeeds big time
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22:53:39  <Alaskoud> irssi or turbo irc?
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23:00:20  <Eddi|zuHause> neither.
23:02:08  <Alaskoud> well then no irc for me
23:04:30  <Eddi|zuHause> everybody here will be devastated :(
23:07:10  <Alaskoud> for serious now, top irc clients? at least 3, i dont want to pirate mirc
23:08:03  <Eddi|zuHause> well, you could just use unpirated mirc, and ignore the "this trial has ended" popup
23:08:16  <Sylf> irssi (proxy) + hexchat for me
23:08:25  <Eddi|zuHause> otherwise, i have no clue about windows clients anymore
23:09:04  <Alaskoud> oh, but what disadvantages about trial expiration
23:09:28  <Eddi|zuHause> none, except for the popup at start
23:09:42  <Alaskoud> great lol
23:09:43  <Alaskoud> thanks
23:10:05  <Eddi|zuHause> well, at least that's how it worked 10 years ago
23:10:25  <Eddi|zuHause> when i stopped using windows
23:10:27  <Sylf> the popup is naggier now, I think
23:11:13  <Sylf> if you want to you mirc and don't want to pirate it, you need to pay for it to keep your sanity
23:11:40  <Sylf> otherwise, try clients like chatzilla or hexchat etc
23:15:17  <Alaskoud> (y)
23:27:26  <Samu>
23:27:31  <Samu> too late
23:43:46  *** Samu [] has quit [Ping timeout: 480 seconds]
23:50:14  <Wolf01> 'night
23:50:18  *** Wolf01 [] has quit [Quit: Once again the world is quick to bury me.]
23:52:26  *** Skippern [~skippern@] has joined #openttd
23:58:34  *** Biolunar [] has quit [Ping timeout: 480 seconds]

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