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00:13:55 *** FLHerne has quit IRC 00:15:11 *** Wolf01 has quit IRC 00:24:02 *** welshdragon has quit IRC 00:31:55 *** Progman has quit IRC 00:33:16 *** Supercheese has joined #openttd 00:58:11 *** Snail has joined #openttd 01:00:57 *** Jynxs has joined #openttd 01:01:06 <Jynxs> hello world 01:01:20 <Jynxs> looking for help 01:02:42 <ST2> as said in channel topic: Don't ask to ask, just ask! 01:02:43 <ST2> xD 01:03:08 *** sim-al2 is now known as Guest391 01:03:09 *** sim-al2 has joined #openttd 01:08:10 *** Guest391 has quit IRC 01:13:38 <Jynxs> thanks ST2 for helping in game 01:14:59 <ST2> yw :) 01:22:27 *** Jynxs has quit IRC 01:38:11 *** Mazur has joined #openttd 03:01:28 *** Fuco has quit IRC 03:08:47 *** Fuco has joined #openttd 03:10:54 *** Mazur has quit IRC 03:27:18 *** Mazur has joined #openttd 03:40:27 *** Mazur has quit IRC 03:51:45 *** Fuco has quit IRC 03:53:40 *** Snail has quit IRC 03:57:35 *** Mazur has joined #openttd 03:59:04 *** Fuco has joined #openttd 04:07:55 *** HerzogDeXtEr1 has quit IRC 04:27:04 *** sla_ro|master has joined #openttd 04:56:24 *** glx has quit IRC 04:57:35 *** sla_ro|master has quit IRC 05:23:05 *** Mazur has quit IRC 05:32:00 *** Mazur has joined #openttd 05:42:03 *** ConductCat has joined #openttd 05:42:10 *** sim-al2 has quit IRC 05:48:37 *** ConductorCat has quit IRC 07:54:48 <ConductCat> https://en.wikipedia.org/wiki/Euthanasia_Coaster 08:11:19 *** tokai|noir has joined #openttd 08:11:19 *** ChanServ sets mode: +v tokai|noir 08:15:22 *** Sova has joined #openttd 08:18:10 *** tokai has quit IRC 09:00:15 *** Wolf01 has joined #openttd 09:00:38 <Wolf01> o/ 09:12:17 *** Supercheese has quit IRC 09:14:59 *** Gaby_ has joined #openttd 09:15:11 *** Gaby__ has joined #openttd 09:29:40 *** Gaby__ has quit IRC 09:29:40 *** Gaby_ has quit IRC 09:39:11 *** Gaby_ has joined #openttd 09:39:23 *** Gaby__ has joined #openttd 09:45:05 *** Gaby__ has left #openttd 09:53:00 *** Gaby_ has quit IRC 10:01:02 <Wolf01> Drawing chan stats graphs? 10:04:59 *** Progman has joined #openttd 10:18:17 *** Ethereal_Whisper has quit IRC 10:35:02 *** welshdragon has joined #openttd 11:10:50 *** Sova has quit IRC 11:25:08 *** sla_ro|master has joined #openttd 11:28:18 *** Pikka has joined #openttd 11:33:32 *** TheMask96 has quit IRC 11:34:37 *** Gaby_ has joined #openttd 11:34:53 *** Gaby__ has joined #openttd 11:36:22 *** Gaby_ has quit IRC 11:38:30 *** TheMask96 has joined #openttd 11:51:43 *** Sova has joined #openttd 11:53:36 *** sla_ro|master has quit IRC 12:17:06 *** Ethereal_Whisper has joined #openttd 12:23:55 *** Snail has joined #openttd 12:29:23 *** Gaby_ has joined #openttd 12:31:14 *** Gaby_ has quit IRC 12:39:17 *** Snail has quit IRC 12:44:04 *** Pikka has quit IRC 12:47:24 *** sim-al2 has joined #openttd 12:54:15 *** Gaby_ has joined #openttd 12:59:21 <ElleKitty> *waves waves to everyone* 13:19:36 *** Gaby_ has joined #openttd 13:20:10 *** Gaby_ has quit IRC 13:23:20 *** supermop_ has joined #openttd 13:50:41 *** Gaby_ has joined #openttd 13:51:46 *** sla_ro|master has joined #openttd 13:52:18 <supermop> yo 13:53:36 *** sla_ro|master has quit IRC 13:54:11 <ElleKitty> *picks up supermop* 13:54:25 *** sim-al2 has quit IRC 13:54:25 <ElleKitty> *mops around til it's once more clean. super clean.* 13:54:58 *** sla_ro|master has joined #openttd 13:55:23 <ElleKitty> *sets supermop aside again* 13:56:17 *** Biolunar has joined #openttd 13:58:05 <supermop> i see 13:58:15 *** welshdragon has quit IRC 14:01:00 <ElleKitty> supermop Oh, hello. 14:01:00 *** welshdragon has joined #openttd 14:01:11 *** welshdragon has quit IRC 14:01:25 *** welshdragon has joined #openttd 14:06:04 *** HerzogDeXtEr has joined #openttd 14:11:43 *** wCPO_ has joined #openttd 14:24:10 *** MonkeyDrone has joined #openttd 14:27:44 *** Ethereal_Shiver has joined #openttd 14:31:55 *** Ethereal_Whisper has quit IRC 14:32:39 *** Taylor- has joined #openttd 14:34:53 *** wCPO_ is now known as wCPO 14:39:39 *** sunnid has joined #openttd 14:39:50 *** Ethereal_Shiver has quit IRC 14:42:59 *** rellig has joined #openttd 14:56:47 *** Gaby_ has quit IRC 15:00:10 *** Taylor- is now known as Ethereal_Whisper 15:05:27 <ElleKitty> Ethereal_Whisper Oh... Are you a pony? 15:05:49 <ElleKitty> *ducks* 15:06:08 * Ethereal_Whisper throws a snowball at ElleKitty 15:06:33 <ElleKitty> *has preemptively ducked; it's a miss* 15:07:45 <ElleKitty> *sticks tongue out at Ethereal_Whisper* 15:07:51 <Ethereal_Whisper> :P 15:38:14 *** Alberth has joined #openttd 15:38:14 *** ChanServ sets mode: +o Alberth 15:38:30 <Wolf01> o/ 15:38:36 <Alberth> hi hi 15:42:27 <crem> o/ 15:47:28 *** Gaby_ has joined #openttd 15:53:39 <Ethereal_Whisper> Hello 15:53:47 <Ethereal_Whisper> I think my huge main station hub is a little overkill 15:53:48 <Ethereal_Whisper> Lol 15:54:08 <Ethereal_Whisper> http://i.imgur.com/DzkIR3C.png 15:59:31 *** Sova has quit IRC 16:04:12 <supermop> Ethereal_Whisper: looks like a circuit board 16:04:34 <Ethereal_Whisper> Haha 16:08:53 <Alberth> we're missing the option to turn the world upside down, so we can see the other side of the PCB :) 16:10:05 <goodger> psh, as if the universe runs on through-hole circuitry 16:12:04 <Alberth> maybe a black hole is a diode :) 16:24:27 *** welshdragon has quit IRC 16:28:19 *** andythenorth has joined #openttd 16:28:19 *** crem has quit IRC 16:28:22 <andythenorth> o. 16:29:09 *** welshdragon has joined #openttd 16:29:10 <andythenorth> Wolf01: did you see I fixed the merge? 16:31:19 <Wolf01> Nope, but good 16:31:46 <andythenorth> there is an edge case where reverting a merge makes it hard to get the commits back in later 16:31:57 <andythenorth> because they get -1 applied, basically, on the tree 16:32:11 <andythenorth> but that’s solvable, and I know it’s going to come up 16:32:59 *** MonkeyDrone has quit IRC 16:33:25 *** crem has joined #openttd 16:39:32 *** TheMask96 has quit IRC 16:45:13 *** TheMask96 has joined #openttd 16:57:33 <Alberth> o/ 16:58:18 <andythenorth> lo Alberth 17:00:53 *** Gaby_ has quit IRC 17:24:54 *** frosch123 has joined #openttd 17:25:03 <Alberth> o/ 17:25:22 <Wolf01> Quak 17:25:48 <frosch123> hoi 17:38:07 *** Gaby_ has joined #openttd 17:43:05 *** Gaby_ has quit IRC 17:53:02 *** Biolunar has quit IRC 17:53:31 *** roidal has joined #openttd 18:01:24 *** glx has joined #openttd 18:01:24 *** ChanServ sets mode: +v glx 18:01:25 <supermop> coffee 18:07:15 * andythenorth plays openttd 18:08:23 * V453000 writes a blog 18:08:55 *** behalebabo has quit IRC 18:11:10 *** behalebabo has joined #openttd 18:12:01 <frosch123> vvv instead of fff this week? 18:16:17 <V453000> xd 18:16:31 <V453000> I didn't say what kind of blog :P 18:21:33 <supermop> andythenorth: GS? 18:21:41 <andythenorth> no 18:21:44 <andythenorth> trying sandbox 18:21:50 <andythenorth> probably won’t last long before I get bored 18:24:55 *** behalebabo has quit IRC 18:26:43 *** behalebabo has joined #openttd 18:28:43 <Alberth> use maglev for everything :p 18:29:31 <andythenorth> http://railpictures.net/photo/594024/ 18:30:39 <Alberth> stacked bridge, train, good sun light, it only misses some steam 18:30:41 <supermop> NSFW andy 18:31:22 <Wolf01> :o 18:38:29 * andythenorth makes horse 18:40:08 <andythenorth> horse needs cargo sprite generator 18:40:17 <andythenorth> lacking cargos 18:40:36 *** Arveen has joined #openttd 18:48:33 *** Compu has quit IRC 18:53:31 <andythenorth> is NRT? 18:53:40 * andythenorth could poke at sprites tonight 18:53:43 <andythenorth> for an hour or so 18:53:49 <andythenorth> Wolf01 frosch123 ^ 18:58:36 *** aard has joined #openttd 18:59:24 *** Compu has joined #openttd 19:01:23 <andythenorth> is it fun playing on a bigger map? 19:01:42 <andythenorth> I am on 512x128, with high industry density 19:02:04 <andythenorth> this iron horse roster is designed to provoke long trains (narrow gauge, low capacity) 19:04:18 <andythenorth> big maps seem weird 19:04:23 <ElleKitty> I like to play on smaller maps when I'm alone (or my private servers). It's cozier, and I'm more motivated to use everything on the map, instead of just picking the best stuff, leaving 90% of the map untouched 19:04:34 <andythenorth> 512x512 is vast 19:04:40 <andythenorth> route building must be so boring 19:05:05 <V453000> 256x256 can accomodate a fuckload of trains already :> 19:06:06 <ElleKitty> I also do a low amount of towns. Just my preference. Because most of my towns end up unused anyway, and I dont like the industry to be TOO overcrowded either 19:06:34 <V453000> shitload to transport = shitload of trains 19:06:35 <V453000> == win 19:06:40 <ElleKitty> I cant remember, but I think that my current settings are... Low towns, Normal industries 19:07:20 <ElleKitty> V453000 I am kinda susceptible to overload. As in, too much of the good thing. 19:07:42 <V453000> weakling! 19:07:50 <V453000> MOAR rules 19:07:53 <andythenorth> empty map 19:07:55 <ElleKitty> V453000 My Factorio production lines are equally cozy and unjammable... but I dont know how to scale up >.< 19:07:55 <Ethereal_Whisper> Yeah, I was playing a 1024x1024 game last week, got to over 1200 trains (TL 5) and my quad track ML was jamming like fuck 19:07:56 <andythenorth> looks like cheating 19:08:00 <andythenorth> where’s the challenge 19:08:03 <Ethereal_Whisper> I started a new one instead of fixing it lol 19:08:05 * andythenorth looks at a vast empty map 19:08:17 <andythenorth> but, these trains are very slow 19:08:18 <andythenorth> so eh 19:08:23 <andythenorth> maybe it will take ages to make money 19:08:34 <ElleKitty> andythenorth Cheating, which one of us? 19:08:38 <Ethereal_Whisper> Now I'm playing a 2048x2048 game in which I started with a LLLRRR mainline from the start 19:08:49 <Alberth> that's a disadvantage of large maps, you need fast trains to make use of it 19:08:54 <Ethereal_Whisper> andythenorth, make planes if you don't want to worry about money :P 19:08:56 <V453000> Ethereal_Whisper: we had 8L_8R on 256x256 19:09:08 <Ethereal_Whisper> V453000, was that PZG2013? 19:09:16 <V453000> no, the last pro zone game 19:09:33 <Ethereal_Whisper> Oh, 2013 was a death feeder so the ML was an anticlockwise loop wasn't it? 19:09:44 <V453000> kind of 19:09:57 <Ethereal_Whisper> I read your blog entry about it the other night 19:09:59 <Ethereal_Whisper> Good read :) 19:09:59 <V453000> was more of death than feeder 19:10:03 <V453000> :) 19:10:29 <Ethereal_Whisper> I figured out an all to all entry to a terminus station with my 3 incoming lanes 19:10:43 <V453000> that can get real fucked yes 19:10:44 <Ethereal_Whisper> It's slow and has some blocks but it's about the best I can do without terraforming half the map 19:11:09 <V453000> I think I did 4 line terminus once, decided to never do it again 19:11:14 <V453000> but maybe it was not a terminus 19:11:18 <V453000> can't remember 19:11:29 <andythenorth> I prefer fast trains on a small map, they clear sections faster 19:11:30 <V453000> ... I probably did it again, too 19:11:37 <andythenorth> on a big map, they have line to themselves 19:11:47 <Ethereal_Whisper> Well, as a main pickup station, I figure I can kinda screw over the entry, give it more trains than strictly necessary (with overflows on the entry lanes to not block the MSL) as a solution, so long as it has quick exits 19:11:56 * andythenorth tries big map, see if game lasts 30 years :P 19:11:59 <andythenorth> last one lasted 1 year 19:12:30 <Ethereal_Whisper> That's my philosophy on main stations. Drop station = fast entry, long exits to not block platforms behind them, but the exit can be slow-ish 19:12:39 <Ethereal_Whisper> Main pickup station = entry can be slow, quick exits 19:12:54 <andythenorth> ach, I reverted my tropic map patch 19:13:02 <andythenorth> so I have 512x512 of flat desert 19:13:05 <andythenorth> how boring 19:13:09 <andythenorth> tropic map gen is offensive :P 19:13:35 <V453000> SmatZ made me a version of OpenTTD which uses arctic gen in tropic 19:13:38 <V453000> it's old as fuck though 19:14:13 <andythenorth> I patched mine to use temperate 19:14:20 <Ethereal_Whisper> Likewise on sidelines, if there are any shenanigans about getting back on the sideline's main double track, they can take a convoluted route to enter the station for all I care, as long as they make it back onto the SL after exiting quickly 19:14:43 <V453000> right :D 19:15:07 <Ethereal_Whisper> I really don't care what empty trains do as long as they aren't blocking full trains 19:15:20 <Ethereal_Whisper> They can go on a dumb loop around the industry to get back into the station 19:15:32 <V453000> use refit, don't have empty trains :> 19:15:33 <V453000> huehuehue 19:15:41 <Ethereal_Whisper> Never 19:15:45 <V453000> wat 19:16:07 <Ethereal_Whisper> One exception to that is at main stations, I'll have the empty trains going back to the primary pickups have right of way over the full trains coming out of the main station 19:16:17 *** welshdragon has quit IRC 19:16:44 <Ethereal_Whisper> Otherwise I could create a jam where the empty trains can't leave the drop station, therefore no cargo is being produced, then the pickup station jams, then it's a clusterfuck 19:17:36 <V453000> meh, can be solved by overflows or ... refit :P 19:18:36 <andythenorth> ugh 19:18:46 <andythenorth> map gen keeps building port industries in small closed seas 19:18:48 <andythenorth> looks dumb 19:18:49 <Ethereal_Whisper> I guess I'm never serving this farm: http://i.imgur.com/mM1EXQf.png 19:19:06 *** welshdragon has joined #openttd 19:19:22 <Ethereal_Whisper> Wait I'm using slugs this game and CL doesn't matter 19:21:55 *** behalebabo has quit IRC 19:22:16 <andythenorth> someone told me that this water industry thing can be solved 19:22:18 <andythenorth> was it Eddi|zuHause ? 19:23:06 <Eddi|zuHause> i possibly said something... 19:24:09 *** behalebabo has joined #openttd 19:24:32 <Ethereal_Whisper> http://i.imgur.com/xWIRd84.png DIE FARM MY OVERFLOWS ARE MORE IMPORTANT 19:25:24 <Alberth> firs and dying industries? 19:25:54 <V453000> primaries should fuck off if you shit on them for long enough 19:26:20 <andythenorth> ach, might have to make my own map :( 19:26:25 <andythenorth> that’s absolutely awful 19:31:00 *** asie has quit IRC 19:46:33 *** FLHerne has joined #openttd 19:47:45 <andythenorth> victory 19:47:47 <andythenorth> found a map 20:00:22 *** sla_ro|master has quit IRC 20:02:49 *** sim-al2 has joined #openttd 20:03:00 *** welshdragon has quit IRC 20:06:06 *** welshdragon has joined #openttd 20:17:26 <andythenorth> TL5 is boring 20:17:30 * andythenorth uses TL12 20:17:38 <Alberth> :) 20:17:39 <andythenorth> and if I get supplies, it will be TL20 20:17:43 <andythenorth> or more 20:18:07 <andythenorth> this https://en.wikipedia.org/wiki/Sishen%E2%80%93Saldanha_railway_line#/media/File:Sishen-Saldanha_Iron_Ore_Train.jpg 20:18:08 <Alberth> map is also 2-3 times as large? 20:18:39 <andythenorth> map is 512X512 20:18:41 <andythenorth> GIANT 20:19:23 <Alberth> must be boring to drive that ore train 20:19:51 <Ethereal_Whisper> If you ever get into hills/curves, probably not 20:19:51 <andythenorth> unless you stack it up 20:19:57 <andythenorth> then it gets very interesting 20:19:59 <Ethereal_Whisper> More axles = more crap that can go wrong 20:20:20 * andythenorth builds train line across 400 tiles 20:20:24 <andythenorth> unusual 20:20:30 <andythenorth> usual is 32 tiles or so :P 20:20:33 <Alberth> loooong way 20:21:01 <Ethereal_Whisper> Here's a boring portion of my mainline, andythenorth : http://i.imgur.com/an5wLq0.png 20:21:12 <andythenorth> ha 20:21:27 <andythenorth> mine are single track 20:21:31 <andythenorth> with passing loops 20:21:55 <Ethereal_Whisper> Sextuple track ftw 20:25:51 <andythenorth> oops 20:25:55 * andythenorth built a double track 20:25:59 <andythenorth> got confused :P 20:29:28 <andythenorth> 1 engine 20:29:31 <andythenorth> 15 tile train 20:29:35 <andythenorth> will it go slow? :P 20:29:38 *** welshdragon has quit IRC 20:29:56 <Ethereal_Whisper> It'll slow to a crawl going uphill and accelerate very poorly 20:30:02 <Ethereal_Whisper> Depending on the tractive effort of the loco 20:30:33 *** welshdragon has joined #openttd 20:30:51 <Ethereal_Whisper> I just built a really dumb station 20:30:56 <Ethereal_Whisper> It works, but it's dumb 20:31:06 * andythenorth experiments 20:31:36 <Ethereal_Whisper> One platform exits terminal-style (same direction it entered) and the other platform exits RoRo style 20:31:37 <Ethereal_Whisper> RIP 20:34:47 *** welshdragon has quit IRC 20:35:18 *** welshdragon has joined #openttd 20:36:09 <Ethereal_Whisper> Cargo payment rates in this climate kinda suck 20:36:48 <andythenorth> is FIRS? 20:38:59 *** FLHerne has left #openttd 20:39:05 <Ethereal_Whisper> Yeah 20:39:10 <Ethereal_Whisper> I'm using the "in a hot country" setting 20:39:47 <Ethereal_Whisper> Granted, I think the cargos I started building my network around (maize, cassava, fruit, nuts, food) are all time-sensitive so there's a sweet spot of time in transit to maximize the cargo payment rate 20:39:49 <supermop> less $ encourages you to build less infrastructure? 20:39:58 *** frosch123 has quit IRC 20:40:04 <supermop> maybe andy planned it as a feature 20:40:07 <Ethereal_Whisper> Well, I have 5 million after 35 years 20:41:06 <supermop> andythenorth: add corruption to IAHC 20:41:13 <Ethereal_Whisper> Of course, like any other game I started off by building airports on opposite sides of the map, running a plane between them with the highest passenger capacity available, and planning out my network while the game was running 20:41:29 <supermop> so Ethereal_Whisper has to use all their money paying off officials 20:41:42 <Ethereal_Whisper> I think I generated about million in aircraft revenue before I even selected which industry to build my first drop station to serve 20:41:43 <andythenorth> I am playing same economy 20:41:49 <andythenorth> I don’t pay that much attention to payment rates 20:41:57 *** Arveen has quit IRC 20:42:08 <andythenorth> just try and make them so the chart looks about right 20:42:12 <supermop> translate string so it is "taxes" in one economy, "graft" in another 20:42:35 <Ethereal_Whisper> Well, food is a time-sensitive cargo I'd imagine with the payment rates 20:43:01 <supermop> maybe taxes and bribes have interesting differences in the way they scale 20:43:09 <Ethereal_Whisper> So I had a 4-tile train (which translates to 6 wagons since it's a dual-headed loco) just deliver a load of food from literally one corner of the map almost all the way to the other, and it paid 2k 20:43:26 <Ethereal_Whisper> On a 2048x2048 map 20:43:36 <supermop> probaably all the food spoiled 20:43:58 <Ethereal_Whisper> In contrast I've played on 512x512 maps where a metal train going from one corner to the other, 5 tiles long, earned about 0k per drop 20:44:03 <supermop> same train on a 256x256 map pays more i bet 20:44:15 <Ethereal_Whisper> I'm even in 2085 so inflation is a thing 20:44:29 <supermop> inflation is broken 20:44:38 <Ethereal_Whisper> Well, except for the very early part of the game, money's never an issue in OpenTTD 20:44:56 <Ethereal_Whisper> The challenge (and fun) to me is to build flowing cargo networks 20:45:13 <supermop> by design it only 'works' for original industries, original map size, original game era, and original vehicles 20:45:47 <supermop> but it primarily works by effectively reducing cargo payment rates over time 20:46:09 <Ethereal_Whisper> Good, fast cargo flow is ultimately more profitable anyway, but if I were on the board for a transit company in real life who said "let's widen our double track mainline to quadruple track because we'll eventually make more money" they'd tell me to fuck off 20:46:24 <supermop> so the same trainload at the same speed pays less in 2050 than in 1950 20:46:41 <supermop> less in real costs, more in nominal dollars 20:47:12 <Ethereal_Whisper> I'd imagine that's because you're expected to deliver it faster 20:47:58 <Ethereal_Whisper> Compared to the base game, using the train set I'm using (mostly so I could use a type of train that goes full speed through even a curve length of 1), I'm using 131mph trains in 2085 20:48:08 *** welshdragon has quit IRC 20:48:15 <supermop> Ethereal_Whisper: 20:48:16 <Ethereal_Whisper> If this were vanilla they'd be expecting me to use 300mph or 400mph trains (Lev3 or Lev4) 20:48:21 <supermop> yeah 20:48:34 <supermop> and they would expect you to stop playing in 2050 20:48:39 <Ethereal_Whisper> I don't really like the Lev4 though, I'll use the Lev3 if I'm playing late-game vanilla 20:48:45 *** welshdragon has joined #openttd 20:49:08 <Ethereal_Whisper> With the Lev4's poor acceleration, if I don't want to jam my backbone I have to give very long priorities, which ends up jamming my side lines instead 20:50:27 <supermop> 'real' inflation has some interesting motivational effects though, even without the inescapable penalties of TT inflation 20:50:28 * andythenorth has 35mph trains on 400 tile long routes 20:50:37 *** welshdragon has quit IRC 20:51:03 <supermop> in that economist mainly see inflation as a tool to encourage spending and investment in by discouraging sitting on piles of cash 20:51:11 <Ethereal_Whisper> I need to find a copper refinery to start delivering to 20:51:40 <andythenorth> Ethereal_Whisper: deliver it to mine? 20:51:42 <supermop> hence why bank of japan has been desperately trying to weaken the yen to reach 2% inflation for 6 years now 20:51:45 <Ethereal_Whisper> Never 20:51:46 <andythenorth> mine needs more copper 20:52:18 <andythenorth> err 20:52:24 <andythenorth> what changed in station loading? 20:52:30 <supermop> Japanese economy is slow because people and companies have plenty of money and just save it 20:52:35 <andythenorth> now a train arrives with a refit order 20:52:37 <andythenorth> and it loads 20:52:55 <andythenorth> it used to not do that 20:53:06 <Eddi|zuHause> supermop: that's a symptom, not a cause 20:53:30 <supermop> Eddi|zuHause: kind of both, in a circle 20:53:53 <andythenorth> am I just seeing coincidence, or did someone fix it? 20:53:57 * andythenorth looks in logs 20:54:42 <supermop> also weak yen helps exports too of course, but Japan has a problem with lack of domestic consumer and corporate spending despite significant wealth and stability 20:55:20 <andythenorth> maybe it’s coincidence 20:55:43 *** welshdragon has joined #openttd 20:55:46 <andythenorth> longer trains 20:56:00 <supermop> and has the problem that foreign investors buy the yen as a safe haven, which keeps propping up it's value 21:00:44 <supermop> but i mean that would still provide some incentive in the game - you have 0M in 1950? Great, better spend it now because 0M in 1980 barely buys you anything 21:01:06 <supermop> even if costs and revenue grow somewhat proportionally 21:02:06 <supermop> and maybe the actual rate fluctuates according to the smooth economy setting 21:02:48 <supermop> because if there is a global recession, train driver salaries probably stay flat 21:03:25 <Alberth> they never strike anyway :p 21:04:24 <supermop> Alberth: also because you built such a great network, now they can commute from a distant small town instead of having to rent an expensive apartment in the city too 21:05:41 *** gelignite has joined #openttd 21:06:30 <Ethereal_Whisper> I grew up in suburbia, but the metro area I grew up in had shit for transport 21:06:32 <Ethereal_Whisper> (Phoenix) 21:07:14 <Ethereal_Whisper> Our definition of transport was shitty freeways that were always jammed unless you drove on them at 3 a.m. 21:07:22 <Ethereal_Whisper> Anyway, I need to go cut some firewood 21:07:29 <supermop> Ethereal_Whisper: they have a new train now though, right? 21:08:15 <supermop> andythenorth: baux and chem from bulk terminal is boring in big economy 21:08:41 <supermop> 1 train from terminal to alu plant and you've got full production right away 21:08:52 <andythenorth> ha 21:08:55 <supermop> unless that is intended for bootstrapping 21:08:58 <andythenorth> didn’t think of that 21:09:04 <andythenorth> needed more bauxite 21:09:05 <supermop> bc thats how i start every game now 21:09:07 <andythenorth> needed more chemicals 21:09:16 <andythenorth> big economy is screwed every which way 21:09:23 <andythenorth> play it with BusyBee, or don’t play it :) 21:10:02 <supermop> play it for passengers and treat the industries as incidental decoration 21:10:15 <supermop> slash town growth tools 21:10:26 *** welshdragon has quit IRC 21:15:19 *** welshdragon has joined #openttd 21:17:37 *** Alberth has left #openttd 21:17:40 *** Gja has joined #openttd 21:18:56 <supermop> saw a great book for you the other day andythenorth 21:20:50 <supermop> http://aperture.org/shop/stonework-and-lime-kilns-bernd-and-hilla-becher-books 21:21:11 *** Myhorta has joined #openttd 21:21:58 <andythenorth> nice photos 21:22:09 <supermop> its a stunningly beautiful book 21:22:33 <supermop> but also has interesting documentation of very old lime kilns 21:22:39 <supermop> like 18th C 21:22:44 <supermop> through 1960s 21:25:00 <andythenorth> oops 21:25:01 <andythenorth> TL20 21:25:05 <andythenorth> but loops were TL18 21:27:28 <supermop> honk honk 21:36:21 <andythenorth> “primary (refit) -> secondary (refit) -> dropoff somehwere near primary” is crap on long routes 21:36:29 <andythenorth> station rating is so low at secondary 21:38:53 <supermop> need something timetables to be waiting there whenever train isnt 21:39:03 <supermop> heqs mining truck 21:39:04 *** welshdragon has quit IRC 21:39:06 <andythenorth> pigley 21:39:10 <andythenorth> piglet * 21:39:13 <andythenorth> :P 21:39:23 *** welshdragon has joined #openttd 21:39:50 <supermop> can i generate more rivers? 21:40:00 <andythenorth> or that FIRS station rating hack 21:40:05 <andythenorth> which I removed 21:40:13 <andythenorth> it was made for these long routes with slow trains :P 21:40:14 <supermop> this isn't enough and dont want to manually draw them in 21:40:42 <andythenorth> no you can’t generate more rivers :) 21:40:56 <supermop> :( 21:41:07 <supermop> i will just have to cry them 21:41:14 <argoneus> good evening train friends 21:41:22 <supermop> D,: 21:42:44 <andythenorth> is salt valid on a salad? 21:44:51 *** roidal has quit IRC 21:45:01 *** welshdragon has quit IRC 21:45:34 <supermop> hmm i've done on an arugula salad 21:45:40 <supermop> thats rocket for you 21:46:07 *** welshdragon has joined #openttd 21:49:38 <supermop> takes forever to correct hydrologically unsound rivers and valleys 21:54:27 *** welshdragon has quit IRC 21:55:18 *** welshdragon has joined #openttd 21:59:32 *** welshdragon has quit IRC 21:59:48 *** welshdragon has joined #openttd 22:00:00 *** DDR has quit IRC 22:05:40 *** Gja has quit IRC 22:13:43 *** gelignite has quit IRC 22:47:09 *** andythenorth has quit IRC 23:05:44 *** Myhorta has quit IRC 23:12:15 *** wCPO has quit IRC 23:18:58 *** HerzogDeXtEr has quit IRC 23:20:14 *** Smedles_ has joined #openttd 23:23:35 *** Smedles has quit IRC 23:28:12 *** Progman has quit IRC 23:29:47 *** welshdragon has quit IRC 23:30:05 *** welshdragon has joined #openttd 23:35:01 *** aard has quit IRC 23:36:12 *** JezK has joined #openttd 23:36:50 *** Snail has joined #openttd 23:38:22 <Wolf01> 'night 23:38:25 *** Wolf01 has quit IRC