Times are UTC Toggle Colours
00:01:28 *** tokai has joined #openttd 00:01:28 *** ChanServ sets mode: +v tokai 00:06:36 *** FLHerne_ has quit IRC 00:06:56 *** FLHerne_ has joined #openttd 00:08:30 *** tokai|noir has quit IRC 00:10:36 *** welshdragon has joined #openttd 00:18:21 <Wolf01> 'night 00:18:23 *** Wolf01 has quit IRC 00:54:13 *** Gja has quit IRC 01:26:47 *** welshdragon has quit IRC 01:31:05 *** FLHerne_ has quit IRC 01:32:50 *** BluesInTheNet has quit IRC 02:58:56 *** Fatmice has joined #openttd 03:54:24 *** glx has quit IRC 06:13:50 *** keoz has joined #openttd 06:35:35 <Flygon> Not gonna lie 06:35:54 <Flygon> The worst bit about OTTD is setting up a Bus/Tram network with at least four stops at every small town on a sparsely populated map 06:36:05 <Flygon> In the HOPE it eventually grows big enough to sustain a railway station 07:24:32 *** supermop_ has joined #openttd 07:26:05 *** sim-al2 has quit IRC 07:30:51 *** supermop has quit IRC 08:47:46 *** Alberth has joined #openttd 08:47:46 *** ChanServ sets mode: +o Alberth 09:09:13 *** Jinassi2 has joined #openttd 09:09:13 *** Jinassi is now known as Guest737 09:09:13 *** Jinassi2 is now known as Jinassi 09:11:45 *** Guest737 has quit IRC 09:46:44 *** tycoondemon has quit IRC 10:15:28 *** Fatmice has quit IRC 10:18:38 *** Wolf01 has joined #openttd 10:18:56 <Wolf01> Moin 10:30:40 <V453000> yo 10:32:33 *** Cals has joined #openttd 10:34:01 *** FLHerne_ has joined #openttd 10:42:52 *** welshdragon has joined #openttd 10:54:52 <Alberth> o/ 10:56:17 <Flygon> Urgh 10:56:34 <Flygon> Vehicle Groups telling me 'Hofn Main Loop' is already taken 10:56:43 <Flygon> (Hint - It isn't. Closest thing is 'Hof Main Loop') 11:11:09 *** Alberth has left #openttd 11:25:39 <Wolf01> http://img-9gag-fun.9cache.com/photo/ao2g5OX_460s_v1.jpg really true 11:26:33 <peter1138> Flygon, different vehicle class? 11:26:41 <Flygon> oh, no 11:26:43 <Flygon> As in 11:26:51 <Flygon> The folders you put vehicle into 11:27:00 <Flygon> Vehicle groupings 11:27:24 <Eddi|zuHause> Flygon: the custom strings are shared between all vehicle types, stations, etc. 11:27:35 <Flygon> Hmm 11:27:38 <Flygon> I see O_o 11:28:26 <Eddi|zuHause> although i'm not entirely sure what the justification is for having them be unique 11:28:37 <Eddi|zuHause> probably just "it was always like this" 11:40:34 <Wolf01> Maybe the name is converted to uint and used as pointer? 12:14:52 <Flygon> I assumed it was a ease-of-use feature 12:14:58 <Flygon> Even if it seems to have bugs 12:19:33 <peter1138> yeah really it's not something that needs to be unique at all 12:19:42 <peter1138> i think at one point it was even unique across all players 12:24:15 <Flygon> Well, with infra-sharing, it does become to make sense again 12:24:44 <Flygon> Though, ultimately, I guess it's a choice of "Let the player risk being confused by dupes, or prevent them at all costs" 12:26:44 <peter1138> well you can buy other companies, i guess. 12:30:06 *** BluesInTheNet has joined #openttd 12:35:47 *** welshdragon has quit IRC 12:40:02 *** Jinassi has quit IRC 13:02:46 *** mescalito has quit IRC 13:06:23 <Flygon> I wonder if using Boats to circumvent needing to build Trainlines is rude 13:07:51 <Wolf01> You can always terraform the whole sea/lake if you are afraid of using ships 13:08:32 <Flygon> Yeah, but in terms of 13:08:40 <Flygon> People don't use Aircraft because it's 'cheating' 13:08:48 <Flygon> Are ships cheating because they only need water? 13:08:55 <Flygon> (I'm playing on the Iceland map) 13:09:30 <Wolf01> Make running costs for aircrafts 4x and it's cheating anymore 13:09:37 <Wolf01> *it isn't 13:09:40 <Flygon> :P 13:10:53 <Wolf01> The only problem of aircrafts are the huge profits, which can be addressed, I can't see why the ability to travel in straight line over mountains should be considered cheating 13:11:13 <Wolf01> Ships cheat because you can cram infinite cargo in a single tile, as they don't have collisions 13:11:46 <Wolf01> We'll address even that soon or later 13:11:50 <Flygon> Oh, I'd LOVE if thy couldn't collide 13:11:55 <Flygon> Luckily, I'm not cheating THAT way 13:11:58 <Flygon> It's all open sea 13:12:27 <Wolf01> You can have 500 ships (un)loading at the same dock at the same time 13:12:40 <Flygon> Yep 13:12:48 <Flygon> Nah, here, it's mostly just busy shipping ROUTES 13:12:51 <Wolf01> Bigger docks, state machines, no more ship cheating 13:13:01 <Flygon> I'd love bigger docks 13:13:37 <Wolf01> I would like to try to make a dock like an airport and try to adapt the ships to it 13:13:54 <Flygon> Yep 13:14:00 <Flygon> Agreed 13:14:09 <Wolf01> Maybe once NRT is done 13:15:25 <Flygon> But, as it is 13:15:49 <Flygon> I've basically had Cargo chains of Trains shipping primary materials (ie. Wood) to a Boat, which ships that to a Sawmill by sea. 13:16:06 <Flygon> Because while it's way slower, the sawmill's SO cramped it's the only real usable solution 13:16:27 <Flygon> And then the Sawmill's Good Exports go by Boat... back to train for inland towns at a more convenient location 13:16:37 <Wolf01> I don't see the problem 13:16:56 <Flygon> Ehh 13:17:11 <Flygon> I know it'd upset some 'purists' by me avoiding a complete station redesign 13:17:34 <Wolf01> It's a transport game, not a train game 13:17:35 <Flygon> And new trunklines 13:17:44 <Flygon> Aye 13:18:01 *** JacobD88 has joined #openttd 13:18:01 *** Alberth has joined #openttd 13:18:01 *** ChanServ sets mode: +o Alberth 13:18:05 <Wolf01> o/ 13:18:08 <Alberth> o/ 13:25:53 <Flygon> Annd I just realized I'm screwed 13:26:21 <Flygon> My Wood-Paper-Goods chain is screwed by the Goods and Paper platforms being just 6 tiles long 13:26:43 <Flygon> and now I'm planning to quadruple the amount of wood processed 13:28:35 <Eddi|zuHause> how is "i annoy <X>-player-type" even an argument? you're playing the game for yourself, not for others (unless you live-stream or something) 13:29:05 <Wolf01> And even if you livestream you have your own play style 13:32:15 <Wolf01> My friend with whom I play together usually build straight pieces of track going uphill, while I like to not go up for more than 1 level every 5 tiles, but we don't kill ourselves about that 13:33:33 <Alberth> good, good, I like non-dead wolfs 13:38:04 <Eddi|zuHause> tell that to the sheep 13:41:40 *** welshdragon has joined #openttd 13:44:11 <Flygon> <Wolf01> My friend with whom I play together usually build straight pieces of track going uphill 13:44:17 <Flygon> It's 1935, that's a no-go atm :B 13:44:24 <Flygon> Not enough money for the locos to do it 13:44:39 <Flygon> Not enough locos that're powerful enough :B 13:44:41 <Flygon> 2CC srt 13:44:43 <Flygon> set* 13:44:51 <Flygon> Anyway, shower time 13:45:09 <Wolf01> It's a no go even in 2000 with some billions on bank, I use realistic acceleration and that's a good way to kill speed, but he's happy anyway 13:46:14 <crem> moo/ 13:48:06 <Alberth> \o 13:49:26 *** welshdragon has quit IRC 13:50:57 *** JacobD88 has quit IRC 13:51:53 *** welshdragon has joined #openttd 13:55:58 *** sim-al2 has joined #openttd 14:00:43 *** Gja has joined #openttd 14:06:17 <Flygon> I really 14:06:31 <Flygon> Really wish the Bank let you get bigger loans if you have more company Equity 14:06:42 <Flygon> So a company can grow 14:06:45 <Flygon> Get more loan 14:06:45 <Flygon> Grow 14:06:47 <Flygon> Get more loan 14:06:54 <Flygon> Then pay it all off when they print lots of $$$ 14:07:00 <Flygon> Like an IT tech business :U 14:09:52 *** welshdragon has quit IRC 14:23:51 *** tycoondemon has joined #openttd 14:26:32 *** mescalito has joined #openttd 14:29:19 <Flygon> Urrgh 14:29:26 <Flygon> The rollingstock, is now there 14:29:31 <Flygon> For efficient operation 14:29:33 <Flygon> Budget is not 14:29:34 <Flygon> :D 14:31:17 <Wolf01> Sell some useless stuff 14:31:25 <Flygon> That's the problem 14:31:30 <Flygon> Almost everything's useful 14:31:45 <Flygon> Only real non-profitable stuff (currently) is some Trams to build some towns along planned lines 14:31:57 <Flygon> It's just that I keep investing so hard I am perpetually broke 14:32:04 <Flygon> Mostly in rollingstock and boats 14:32:35 <Wolf01> Bad investments, and banks know it, so no -> <Flygon> Really wish the Bank let you get bigger loans if you have more company Equity 14:32:44 <Flygon> <_> 14:32:52 <Flygon> OTTDnomics is my excuse! 14:33:54 <Flygon> Really enjoying these 3,800t capacity ships 14:34:10 <Flygon> Each making 250kEUR/yr 14:51:39 *** markjones has joined #openttd 14:57:00 *** sim-al2 has quit IRC 15:30:58 *** _dp_ has quit IRC 15:31:04 *** dP has joined #openttd 15:31:07 *** dP is now known as _dp_ 16:00:36 *** andythenorth has joined #openttd 16:00:42 <Wolf01> o/ 16:00:44 <andythenorth> @seen danmack 16:00:44 <DorpsGek> andythenorth: danmack was last seen in #openttd 30 weeks, 5 days, 23 hours, 25 minutes, and 39 seconds ago: <DanMacK> @seen andythenorth 16:00:50 <andythenorth> @seen pikka 16:00:50 <DorpsGek> andythenorth: pikka was last seen in #openttd 2 weeks, 4 days, 0 hours, 12 minutes, and 14 seconds ago: <Pikka> yaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 16:02:26 <Alberth> o/ 16:02:43 <LordAro> @seen LordAro 16:02:43 <DorpsGek> LordAro: LordAro was last seen in #openttd 2 weeks, 0 days, 0 hours, and 6 seconds ago: <LordAro> Alberth: needs more smart pointer, clearly :) 16:02:53 <LordAro> Alberth: can confirm 16:03:01 <LordAro> wait, damn 16:03:05 <LordAro> 6 seconds too slow 16:06:25 <Alberth> o/ 16:07:14 <LordAro> o/ 16:08:23 <Alberth> weren't smart pointer not deprecated by move semantics? 16:08:47 *** techmagus has quit IRC 16:09:26 <LordAro> auto_ptr was 16:09:51 <LordAro> unique/shared/weak_ptr are the new(ish) fancy ones 16:11:54 <Alberth> ah, indeed 16:13:04 <LordAro> i've been doing silly things with std::function and std::variant recently 16:13:15 <LordAro> despite std::variant not actually being released anywhere yet 16:13:19 <Wolf01> Must to go 16:13:21 <Wolf01> Bye 16:13:25 *** Wolf01 has quit IRC 16:14:17 *** markjones has quit IRC 16:20:21 *** behalebabo is now known as Guest756 16:20:22 *** behalebabo has joined #openttd 16:21:36 *** Myhorta has joined #openttd 16:22:15 *** Guest756 has quit IRC 16:40:43 *** Myhorta has quit IRC 16:42:39 *** frosch123 has joined #openttd 16:43:00 <Alberth> o/ 16:43:16 <andythenorth> quak 16:43:41 <frosch123> moi 16:44:28 <LordAro> quak 16:45:33 <V453000> yo 16:46:20 *** TheMask96 has quit IRC 16:49:34 *** TheMask96 has joined #openttd 16:55:33 *** Cals has quit IRC 17:40:38 *** HerzogDeXtEr has joined #openttd 17:40:45 *** andythenorth has quit IRC 17:45:30 *** glx has joined #openttd 17:45:31 *** ChanServ sets mode: +v glx 17:51:47 <frosch123> https://devs.openttd.org/~frosch/nrt_roadstop.png <- seems to work as intended 17:56:11 *** aard has joined #openttd 17:59:49 *** welshdragon has joined #openttd 18:00:26 <Rubidium> lies... the catenary in the road stop is wrong 18:00:46 <frosch123> any did not draw other sprites 18:00:48 <frosch123> *andy 18:01:36 <Rubidium> how couldn't he? I would have thought he had already drawn every possible combination of pixels by now 18:02:05 <frosch123> he focused on colors for now 18:25:13 *** andythenorth has joined #openttd 18:32:06 <andythenorth> hmm 18:32:17 <andythenorth> clock-speed-for-clock-speed, an i7 still spanks an i5 18:32:30 <andythenorth> but it will eat battery much faster :| 18:32:59 <Eddi|zuHause> isn't that supposed to be that the higher number will be faster? 18:33:32 <frosch123> no, it only means more expensive 18:34:31 <andythenorth> 2.4Ghz i7 beats a 3.1Ghz i5 18:34:43 <andythenorth> but there are many other variables 18:34:55 <andythenorth> in the real-world benchmarks I’m looking at 18:51:13 *** gelignite has joined #openttd 19:07:35 *** sla_ro|master has joined #openttd 19:09:38 *** Arveen has joined #openttd 19:18:09 <andythenorth> people should stop talking on the internet 19:19:52 <Rubidium> yeah, that would free up a lot of bandwidth 19:23:44 *** sla_ro|master2 has joined #openttd 19:29:17 <andythenorth> is forums? 19:29:59 <frosch123> https://devs.openttd.org/~frosch/nrt_roadstop.png <- i pushed that btw 19:30:13 <andythenorth> woo :) 19:30:48 <andythenorth> catenary too :) 19:31:32 *** sla_ro|master has quit IRC 19:31:51 <frosch123> interestingly the station picker does not show catenary for traditional tram and elrail 19:31:55 <frosch123> so i kept it like that 19:32:49 <andythenorth> seems fair 19:43:03 <andythenorth> frosch123: any more sprites needed? o_O 19:43:09 <andythenorth> we have most things? 19:43:51 <frosch123> at some point we need a roadtype conversion icon, but i guess that is a bit far away to draw now 19:48:35 <andythenorth> pseudo 3D arrow in original baseset 19:48:44 <andythenorth> that will be…interesting to replicate without copying 19:55:19 <Alberth> huh, original didn't have convert afaik 19:55:49 *** FLHerne_ has quit IRC 19:55:59 <andythenorth> maybe it was drawn 19:56:01 *** FLHerne_ has joined #openttd 19:56:04 <andythenorth> for patch or something 19:56:31 <Alberth> my guess it's in openttd extra newgrf 19:57:36 <frosch123> i think it's some ottd 0.3 feature or something 19:58:06 <andythenorth> yup 19:58:12 <andythenorth> openttdgui.png 19:58:25 <andythenorth> that’s easier then, can reuse it 19:58:37 <andythenorth> did TTD lack convert? :o 19:58:57 <Alberth> yes :p 20:06:08 <andythenorth> bah 20:06:24 <andythenorth> stainless steel would use pig iron, scrap metal, manganese and nickel 20:06:27 <andythenorth> 4 into 3 don’t go 20:06:35 <Alberth> :( 20:06:44 <andythenorth> there will be a solution, there always is :) 20:07:26 <Alberth> construct a 'mix' factory before ? 20:10:41 <andythenorth> two kinds of steel plant 20:10:53 <andythenorth> it’s called steeltown, might as well go for broke :P 20:11:05 * andythenorth might accidentally copy factorio :P 20:11:35 <Alberth> :) 20:12:04 <Alberth> enough fans here :) 20:16:50 *** keoz has quit IRC 20:18:14 *** Progman has joined #openttd 20:52:41 <frosch123> rip factorio 20:52:51 <frosch123> will be shut down by music drm :p 20:55:53 <andythenorth> hrm 20:56:23 <V453000> wat 20:56:24 <andythenorth> FIRS has ‘steel mill’ (coal + iron ore + scrap -> metal) 20:56:39 <andythenorth> now I am adding ‘blast furnace’ to different economy 20:56:45 <V453000> ah :) welcome to madness andythenorth 20:56:50 <V453000> furnaces all the way 20:56:54 <andythenorth> :P 20:56:57 <andythenorth> coke + iron ore + limestone -> pig iron 20:57:01 <andythenorth> same graphics 20:57:06 <andythenorth> but are they different industries? 20:57:28 <andythenorth> farms are all different, and have shitloads of reused sprites 20:58:05 <andythenorth> i.e. do I give blast furnace separate ID? 20:58:31 <andythenorth> only name string and cargos are different 20:58:44 * andythenorth thinks same 20:59:42 <frosch123> oh dear, saw the nyancat... 20:59:57 *** andythenorth has quit IRC 21:00:00 <V453000> the video player is totally mental :) 21:04:18 <frosch123> i like the nyancat one because of the insane usage of the train to follow the "movie" 21:12:40 <V453000> XD yes 21:16:38 *** techmagus has joined #openttd 21:20:14 *** sim-al2 has joined #openttd 21:37:21 *** HerzogDeXtEr has quit IRC 21:37:31 *** FLHerne_ has quit IRC 21:37:50 *** FLHerne has joined #openttd 21:40:01 *** Arveen has quit IRC 21:42:24 *** Alberth has left #openttd 21:59:35 *** gelignite has quit IRC 22:10:49 *** welshdragon has quit IRC 22:11:04 *** welshdragon has joined #openttd 22:15:43 *** frosch123 has quit IRC 22:31:05 *** Flygon has quit IRC 22:31:48 *** rddim has joined #openttd 22:33:16 <rddim> hello there, I have a question about file version in BaNaNaS 22:33:46 *** FLHerne has quit IRC 22:34:00 *** FLHerne has joined #openttd 22:34:34 <rddim> when I upload 1st version did my file must be filename-1.0.tar or must be only filename.tar 22:35:56 <rddim> and when I upload 2nd version will be filename-1.1.tar or again only filename.tar 22:50:03 *** aard has quit IRC 22:54:51 *** rddim has left #openttd 23:18:43 *** sla_ro|master2 has quit IRC 23:22:29 *** Progman has quit IRC 23:27:51 *** tokai|noir has joined #openttd 23:27:51 *** ChanServ sets mode: +v tokai|noir 23:31:50 *** tokai has quit IRC 23:42:46 *** keoz has joined #openttd 23:56:31 *** Gja has quit IRC