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00:02:43 *** maciozo has quit IRC 00:03:19 <Wolf03> 'night 00:03:21 *** Wolf03 has quit IRC 00:11:34 *** JezK_ has joined #openttd 00:19:14 *** minimoo has quit IRC 00:19:26 *** mescalito has joined #openttd 00:29:55 *** Eddi|zuHause has joined #openttd 00:34:27 *** Biolunar has quit IRC 02:24:12 *** mescalito has joined #openttd 02:34:22 *** CompuDesktop has joined #openttd 02:39:25 *** Compu has quit IRC 02:56:07 *** Fatmice has joined #openttd 02:56:10 *** glx has quit IRC 03:34:37 *** Lejving_ has joined #openttd 03:39:41 *** Lejving has quit IRC 04:25:00 *** chomwitt has quit IRC 04:54:27 *** Fatmice has quit IRC 06:19:08 *** tokai has joined #openttd 06:19:08 *** ChanServ sets mode: +v tokai 06:31:36 *** smoke_fumus has quit IRC 06:43:53 *** Mek has quit IRC 07:09:49 *** Mek has joined #openttd 07:11:39 *** Biolunar has joined #openttd 07:13:41 *** sim-al2 has quit IRC 07:16:48 *** sla_ro|master has joined #openttd 07:19:39 *** JezK_ has quit IRC 07:27:11 *** Lejving_ is now known as Lejving 08:06:19 *** CompuDesktop has quit IRC 08:12:05 *** Compu has joined #openttd 08:15:10 *** mkixse has joined #openttd 08:18:31 *** Sova has joined #openttd 08:24:59 *** mkixse has quit IRC 08:50:03 *** mkixse has joined #openttd 08:55:15 *** mkixse has quit IRC 08:56:26 *** Ethereal_Whisper has quit IRC 09:19:25 *** ChanServ sets mode: +o orudge 09:21:03 *** TheMask96 has joined #openttd 09:21:59 *** sla_ro|master has quit IRC 09:50:59 *** planetmaker sets mode: -i 10:13:02 *** maciozo has joined #openttd 10:13:28 *** Myhorta has joined #openttd 10:33:36 *** maciozo has quit IRC 11:22:11 *** Sova has quit IRC 11:41:13 *** Sova has joined #openttd 11:43:19 *** Mazur has joined #openttd 11:45:22 *** Mazur has quit IRC 11:45:40 *** Mazur has joined #openttd 11:56:25 *** Prof_Frink has quit IRC 12:06:14 *** Myhorta has quit IRC 12:11:16 *** sla_ro|master has joined #openttd 12:27:32 *** sla_ro|master has quit IRC 12:40:12 *** Wolf01 has joined #openttd 12:41:10 <Wolf01> o/ 12:41:15 <crem> \o 12:41:25 <crem> or rather moo/ 12:52:51 <Alkel_U3> fish go moo 12:57:02 *** maciozo has joined #openttd 13:02:38 *** Nitrodev has joined #openttd 13:05:21 *** Nitrodev has quit IRC 13:07:39 *** Nitrodev has joined #openttd 13:07:50 <Nitrodev> Hi 13:08:31 *** Nitrodev has quit IRC 13:22:54 *** chomwitt has joined #openttd 13:35:26 *** chomwitt1 has joined #openttd 13:41:55 *** chomwitt has quit IRC 13:56:52 *** sim-al2 has joined #openttd 14:06:00 *** chomwitt2 has joined #openttd 14:12:27 *** chomwitt1 has quit IRC 14:20:36 *** andythenorth has joined #openttd 14:20:38 *** Sacro_ is now known as Sacro 14:20:38 <andythenorth> well 14:21:02 <Sacro> well 14:21:08 <andythenorth> ENSP is ridiculously hard to get in this economy http://bundles.openttdcoop.org/firs/push/LATEST/docs/html/economies.html#steeltown 14:21:24 <Sacro> Ooh nice 14:22:43 <andythenorth> this network results in about 50t/month of ENSP http://dev.openttdcoop.org/attachments/download/8218/steeltown_linkgraph.png 14:23:25 <andythenorth> feeding one blast furnace that produces about 700t/month of pig iron 14:23:30 <andythenorth> it’s harsh :) 14:25:03 <Wolf01> o/ 14:43:59 *** andythenorth has quit IRC 14:48:58 *** welshdragon has joined #openttd 14:50:31 *** sim-al2 has quit IRC 14:53:11 *** welshdragon has quit IRC 14:53:46 *** welshdragon has joined #openttd 14:57:11 *** supermop has joined #openttd 15:00:53 <supermop> yo 15:01:43 <crem> ++yo 15:03:18 <supermop> so channel working today? 15:05:18 <crem> It's open daily 8am-5pm. 15:05:35 <crem> Ah, you mean not +R.. 15:06:11 <crem> Seems to be. It was for registered users only because of recent DCC spam. 15:09:43 <supermop> why bother spamming #openttd 15:12:05 <Sacro> Why not? 15:12:08 <Sacro> @seen Bjarni 15:12:08 <DorpsGek> Sacro: Bjarni was last seen in #openttd 5 years, 8 weeks, 6 days, 14 hours, 53 minutes, and 1 second ago: <Bjarni> heh 15:12:11 <Sacro> :( I miss himn 15:12:56 <supermop> that's been a while 15:13:28 <Sacro> Some of us have been here a while 15:13:38 <Sacro> I can name various people who have been gone years 15:13:42 <Sacro> @seen KUDr 15:13:42 <DorpsGek> Sacro: I have not seen KUDr. 15:13:44 <Sacro> @seen KUDr_ 15:13:44 <DorpsGek> Sacro: I have not seen KUDr_. 15:13:46 <Sacro> hmmm 15:13:51 <Sacro> @seen Celestar 15:13:51 <DorpsGek> Sacro: Celestar was last seen in #openttd 1 year, 14 weeks, 5 days, 5 hours, 43 minutes, and 12 seconds ago: <Celestar> good day 15:14:00 <Sacro> @seen DarkSSH 15:14:00 <DorpsGek> Sacro: I have not seen DarkSSH. 15:14:03 <Sacro> @seen DarkVator 15:14:04 <DorpsGek> Sacro: I have not seen DarkVator. 15:14:11 <peter1139> @seen darkvater 15:14:11 <DorpsGek> peter1139: darkvater was last seen in #openttd 6 years, 33 weeks, 6 days, 3 hours, 36 minutes, and 8 seconds ago: <Darkvater> good ol' days :) 15:15:02 <Sacro> Ah yes 15:15:10 <Sacro> Silly bot is a stickler for capitalisation 15:20:10 *** innocenat has quit IRC 15:21:58 *** innocenat has joined #openttd 15:23:25 *** andythenorth has joined #openttd 15:26:15 *** welshdragon has quit IRC 15:32:05 <supermop> @seen a donut 15:32:05 <DorpsGek> supermop: seen [<channel>] <nick> 15:32:22 <supermop> need a donut 15:44:44 *** smoke_fumus has joined #openttd 15:53:13 *** Sova has quit IRC 15:57:54 *** sla_ro|master has joined #openttd 16:08:06 *** andythenorth has quit IRC 16:08:48 *** MonkeyDrone has quit IRC 16:34:09 *** Speedyn has joined #openttd 16:34:23 *** Speedy has joined #openttd 16:34:42 <Speedyn> ja entlich 16:37:34 *** glx has joined #openttd 16:37:34 *** ChanServ sets mode: +v glx 16:42:02 *** Stimrol has quit IRC 16:43:30 *** Stimrol has joined #openttd 16:47:43 *** Speedyn has quit IRC 16:54:18 *** Myhorta has joined #openttd 17:01:50 *** gelignite has joined #openttd 17:20:15 *** Alberth has joined #openttd 17:20:15 *** ChanServ sets mode: +o Alberth 17:20:23 <Alberth> moin 17:22:18 *** frosch123 has joined #openttd 17:26:04 <frosch123> hoi 17:26:25 <Alberth> o/ 17:32:48 <Wolf01> o/ 17:33:03 <Wolf01> Quak too 17:40:12 *** Progman has joined #openttd 17:59:15 *** Wormnest has joined #openttd 18:08:22 * __ln__ has left franconia 18:10:45 <frosch123> did you see me waving? 18:14:39 <Rubidium> are you in Springfield then? 18:24:04 *** andythenorth has joined #openttd 18:25:44 <argoneus> good evening train friends 18:26:39 <andythenorth> frosch123: the addition of marine supplies is gameplay genius 18:27:01 <andythenorth> the more I try to get input cargos to make marine supplies, the more marine supplies I need 18:27:10 <andythenorth> and the thresholds are high, much higher than MNSP 18:27:29 <frosch123> wow, an excited andy ! :) 18:27:37 <andythenorth> happens 18:33:10 <Alberth> :) 18:33:39 <Alberth> so the best option is not to make or need marine supplies? :p 18:34:13 <andythenorth> you kind of need them if you want to connect the main chains :) 18:34:25 <Alberth> bummer :D 18:34:35 * andythenorth wonders if some of the extra industry text could be done with text stack 18:34:42 <andythenorth> it’s a big translation burden, and often has bugs 18:36:06 <Alberth> endless "production: produces x bla per 8t bla, and y bla per 8t bla, delivering both increases production" texts aren't much fun either :) 18:37:46 <Alberth> although I am "Done" currently :) 18:38:16 <andythenorth> those are the ones I refer to :) 18:38:29 <andythenorth> seems 100% automatable, if I can figure out the text stack and the units 18:39:14 <Alberth> breaking them in smaller bits is sufficient, I think 18:39:42 <Alberth> x bla per 8t bla is not so bad, but you have them in every combination 18:40:03 <Alberth> as well as the standard suffix texts 18:41:21 <Alberth> hmm, you'd reduce that to one instance, I guess 18:45:46 *** Myhorta has quit IRC 18:56:51 *** Defaultti has quit IRC 18:58:32 *** Defaultti has joined #openttd 19:25:34 <frosch123> which planned roadtype spec intended to set different slope requirements for roadstops of certain roadtypes? 19:36:30 <__ln__> frosch123: was cloudy, but with my x-ray vision i could see you waving 19:37:46 <frosch123> oh, i expected you would travel by train accoding to this channel's protocol 19:39:30 <__ln__> as much as possible, but since albrecht duerer had built an airport at a convenient location, i used that. 19:40:44 <frosch123> sounds plausible, that guy was not from berlin 19:40:51 <__ln__> sitting on a train right now, besides 19:58:39 *** Myhorta has joined #openttd 19:58:52 <Wolf01> <frosch123> which planned roadtype spec intended to set different slope requirements for roadstops of certain roadtypes? <- you mean the ability to build sloped roadstops on slopes? 19:59:17 <frosch123> nah, i was wondering why the checkslope function for roadstops had a roadtype parameter 19:59:31 <frosch123> but the function actually also computed the cost 19:59:36 <frosch123> and did not only check the slope 20:00:01 <Wolf01> BTW, I'll introduce that feature as bonus (default disabled, new roadtypes could enable it and provide graphics) 20:00:11 <Wolf01> *I would like to 20:00:31 <frosch123> i would stick to first implementing the regular stuff :p 20:00:50 <Wolf01> Yeah, there's time for features 20:01:00 <frosch123> also we decided against providing roadstop graphics via roadtypes 20:03:18 <frosch123> hmm, i wonder how much more iterations it will take to get the build commands right ... 20:03:23 <Wolf01> Ok, we'll ned a grf extension for that 20:03:33 <Wolf01> *need 20:04:26 <__ln__> Wolf01: greetings from onboard an italian-made pendolino train 20:04:29 <frosch123> when adding railtracks with one railtype to a tile with existing track of another type, it picks the best compatible railtype to both 20:04:39 <frosch123> we need to do the same for roadtypes 20:04:49 <frosch123> and get cost and infrastructure counts right 20:05:57 <Wolf01> I tried to do it, but I reverted to "just add missing bits" 20:06:33 <frosch123> well, since i added the infrastructure counts, it became more obvious 20:14:09 *** Myhorta has quit IRC 20:17:15 <frosch123> yay, costs differ between test and exec run :) 20:17:24 <frosch123> i didn't have that problem in a long time 20:33:00 <andythenorth> skeletons in some cupboards eh? 20:33:39 *** buzztekk has joined #openttd 20:38:24 *** buzztekk has left #openttd 20:39:29 *** Gja has joined #openttd 20:46:54 <andythenorth> in this steeltown economy, the farms are just landscape features :P 20:51:49 <supermop> sounds about right 20:52:00 <supermop> tree growth limiters 20:52:15 *** frosch123 has quit IRC 20:52:20 <supermop> make upper midwestern landscapes look better 20:53:00 <supermop> american farms are more grid-y though, so the sort of random overlapping looks odd 20:57:55 <andythenorth> supermop: have you tried playing it yet? o_O 20:58:04 <supermop> nott yet 20:58:45 <andythenorth> eh it’s quite janky on graphics + text right now 20:58:47 <andythenorth> but it plays ok 21:00:43 <supermop> text only? 21:03:44 *** BluesInTheNet has joined #openttd 21:03:55 *** FLHerne has joined #openttd 21:06:45 <supermop> link me the night;y real quick? 21:07:49 <andythenorth> http://bundles.openttdcoop.org/firs/push/LATEST/ 21:08:05 <supermop> andythenorth: now thinking either lenovo tiny thin workstation or surface book 21:08:51 <andythenorth> lenovo comes with the malware preinstalled? Saving you the hassle getting it yourself? :) 21:16:09 <supermop> that's the idea 21:17:52 <V453000> man lenovo has SO much shit 21:19:02 <supermop> what's V453000 's suggestion? 21:19:10 <V453000> would like to know as well 21:19:46 <supermop> thin thing doesn't take up too much room 21:25:38 *** Alberth has left #openttd 21:32:32 *** sla_ro|master has quit IRC 21:34:02 *** FLHerne has quit IRC 21:34:36 <supermop> andythenorth: arc funace should look more sheddy 21:34:47 <supermop> similar to aluminum plant 21:35:11 <andythenorth> yeah, there’s a bunch of sprites that are just copied from other industries 21:35:29 <andythenorth> arc furnace, galv plant, coke furnace, slag mill 21:36:22 *** FLHerne has joined #openttd 21:40:30 <supermop> no idea where to start 21:41:15 <andythenorth> blast furnace is lynch pin 21:41:37 <andythenorth> you can circumvent with the arc furnace, but blast furnace is the keystone basically 21:42:04 *** joered has joined #openttd 21:44:24 <joered> hi i'm looking for documentation about scenery data format. I have read some code, but now I am looking for documentation on data structures. (I hope to not be rude but I have read the topic) 21:46:12 <supermop> no coke ovens near any of my blast furnaces 21:46:27 <planetmaker> https://newgrf-specs.tt-wiki.net/wiki/Main_Page @ joered ? 21:47:46 <joered> planetmaker, thank you 21:48:14 <andythenorth> supermop: I had to go round map gen a few times :| 21:48:32 <andythenorth> I wonder about forcing the core blast furnace industries to co-locate 21:48:35 <andythenorth> but eh 21:48:41 <joered> I will look around. I am specifically looking for the .scn description 21:48:43 <supermop> unfortunately i have a ton of big mountains in the middle of this map 21:48:51 <andythenorth> yeah, you need it on hilly 21:49:02 <andythenorth> I tried mountainous, and...regret 21:53:42 *** sim-al2 has joined #openttd 22:00:20 <supermop> all my slag plants have snowy roofs in temperate 22:00:28 *** Milek7 has quit IRC 22:01:05 *** Milek7 has joined #openttd 22:01:16 <andythenorth> ‘jank’ :) 22:01:28 <andythenorth> the more somebody complains, the more motivated I’ll be to fix it 22:01:43 <andythenorth> and stop using a copy of bio-refinery snow spritesheet :P 22:02:04 <Milek7> hm, "1354 new highlights in 1048 chats" in quassel 22:02:21 <Wolf01> :) 22:04:07 * andythenorth bed 22:07:03 *** andythenorth has left #openttd 22:09:54 *** Progman has quit IRC 22:39:07 <joered> hi! another question, this is on heightmaps: I am readind the manual but how can import a bmp or png image in a scenario ? I am reading about mapgen.. but it is very old 2006 ... is this the right approach ? 22:45:13 <Wolf01> You can load it directly from the game 22:45:52 <Wolf01> The second button on the right "play heightmap" 22:46:59 <joered> Wolf01, I go to bed! :-) 22:47:15 <joered> It was all the time under my eyes! :-) 22:47:51 <joered> Sorry for silly question! but thank you! 22:48:28 <joered> see you soon and thanks again 22:48:42 *** joered has quit IRC 22:50:54 <Wolf01> I have an existential crisis instead.. My scenes state machine doesn't know what to do when there is no other scene on the queue... 22:57:21 *** Wormnest has quit IRC 23:00:41 *** gelignite has quit IRC 23:23:35 *** FLHerne has quit IRC 23:33:04 *** Gja has quit IRC 23:35:35 *** maciozo has quit IRC 23:37:01 <Wolf01> 'night 23:37:05 *** Wolf01 has quit IRC 23:38:03 <supermop> hmm coal plants as producers of fly ash? 23:38:08 <supermop> maybe idea for andy