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00:02:00 *** tokai|noir has quit IRC 00:25:15 *** Snail has joined #openttd 01:27:48 *** Biolunar has quit IRC 01:35:24 *** Noy has joined #openttd 01:55:36 *** Supercheese has joined #openttd 02:26:50 *** Striek has quit IRC 03:15:11 *** Noy has quit IRC 03:15:33 *** Noy has joined #openttd 03:48:56 *** glx has quit IRC 04:06:05 *** Snail has quit IRC 04:13:10 *** supermop has quit IRC 04:16:33 *** supermop has joined #openttd 05:07:48 *** chomwitt has quit IRC 05:22:27 *** supermop has quit IRC 05:24:51 *** supermop has joined #openttd 05:49:42 *** supermop_home has joined #openttd 05:53:17 *** supermop has quit IRC 06:02:13 *** sla_ro|master has joined #openttd 06:23:21 *** Supercheese has quit IRC 07:00:47 *** JezK_ has quit IRC 07:08:51 *** shirish_ has quit IRC 07:09:09 *** shirish has joined #openttd 07:09:22 *** ConductCat has joined #openttd 07:16:10 *** ConductorCat has quit IRC 07:38:37 *** sim-al2 has quit IRC 07:40:32 *** DDR has quit IRC 07:42:47 *** supermop_home has quit IRC 07:43:26 *** DDR has joined #openttd 07:45:10 *** supermop has joined #openttd 07:53:17 *** DDR has quit IRC 08:03:51 *** matt11235 has joined #openttd 08:14:08 *** matt11235 has quit IRC 08:27:24 *** Sova has joined #openttd 08:52:29 *** Biolunar has joined #openttd 09:17:24 <MonkeyDrone> http://pastebin.com/xApTvk6B top of your head, what do you think is causing the dedicated server to crash, but the client works fine. 09:22:20 <MonkeyDrone> if i launch a MP server on windows, people can connect, game runs fine. Just having issues with crash on launch on linux with -D. As a client it runs fine. 09:25:45 <MonkeyDrone> ok, it happens on windows too, whenever the server goes into spec mode. :D Time to deduce where that code is , should be a fixer upper :P 09:29:27 <MonkeyDrone> http://pastebin.com/uPHUtA9L this would be from windows. 09:30:42 <peter1138> CityMania patched client http://citymania.org 09:30:48 <peter1138> Who cares? 09:31:53 <MonkeyDrone> that's the magical beauty about a chatroom 09:31:58 <MonkeyDrone> someone just might care :P 09:32:37 <MonkeyDrone> well it's not a life ender issue, hehe. Playing around with the code 09:33:19 <planetmaker> "Please, unless you encounter this bug with unpatched OpenTTD version, report bug to CityMania team" <--- 09:33:35 <planetmaker> use the official OpenTTD client and you likely will not see that issue 09:35:09 <MonkeyDrone> planetmaker: aye, i was just looking for some direction here, i already figured this wouldn't be a quick look and know what's up kind of situation :D 09:35:13 <MonkeyDrone> thanks guys 09:35:22 <planetmaker> without the debug symbols for that exact version it's very hard to say anything more. Especially as the code is also different than the official code 09:35:49 <planetmaker> you see the stacktrace roughly which parts / functions are present. I see town, landscape, videodriver... 09:36:05 <MonkeyDrone> aye i can put the source online on github, but i've no intention of taking up your time for this 09:36:37 <planetmaker> get a proper stacktrace which resolves the debug symbols to actual lines in the source. And then see where it crashed 09:36:49 <planetmaker> thus build a debug build, and then test again 09:37:10 <MonkeyDrone> roger that, will do that. thank you 09:37:36 <planetmaker> and... that's code patched only for client usage. Not sure it's suitable for server usage *at all* 09:38:01 <planetmaker> they probably added many things which are not desync-safe 09:38:47 <planetmaker> as for their server, they have another version running with server-side code 09:40:46 <MonkeyDrone> planetmaker: indeed, i have their source compiled and working as a server as wellw ith some patches, Right now I was just trying to get 15+ companies to work on that build 09:41:03 <MonkeyDrone> just testing waters, not too worried about it 09:51:41 <planetmaker> 15+ companies... MonkeyDrone : if you want to try that, I strongly suggest to try that first on unmodified OpenTTD 09:51:54 *** Wolf01 has joined #openttd 09:52:12 <planetmaker> 15+ companies, that's a BIG challange without having to deal with hackish code quality on top 09:52:59 <planetmaker> If you get that to work on unmodified OpenTTD, then it's a piece of cake to merge that into whatever patched version you have 09:54:44 <planetmaker> But I can ensure you, 15+ companies touches MANY parts. Most of all, you have to modify the landscape array, the parameter passing for ownership. That includes possibly rewriting quite a few functions as all bits of the two acceptable parameters are used-up, thus a lot of refactoring in seemingly unrelated parts is needed 09:56:06 <planetmaker> I strongly suggest you to look through OpenTTD logs, and find the commits where the company limit was increased from 8 to 15. You would have to do all that in a more extended way 09:56:42 <planetmaker> that wasn't one commit, but many of the preceeding ones worked towards it 09:57:45 <Wolf01> o/ 09:58:09 <MonkeyDrone> planetmaker: there is already a patch for 240 companies on the forums. https://www.tt-forums.net/viewtopic.php?f=33&t=75060 09:58:24 <MonkeyDrone> I've been trying to integrate that into the CM Source. 09:58:47 <MonkeyDrone> but I will definitely look at what you have stated 10:14:10 *** HerzogDeXtEr has joined #openttd 10:14:29 <MonkeyDrone> thanks again for all the help :D i'll see you around 10:22:20 *** sla_ro|master has quit IRC 10:34:01 *** ZirconiumX has joined #openttd 11:10:43 *** Sova has quit IRC 11:24:24 *** ZirconiumX has quit IRC 11:24:53 *** TheMask96 has quit IRC 11:27:46 *** TheMask96 has joined #openttd 11:35:34 *** Sova has joined #openttd 11:42:24 *** ZirconiumX has joined #openttd 11:50:16 *** Snail has joined #openttd 11:51:48 *** supermop has quit IRC 11:59:09 *** Snail has quit IRC 11:59:30 *** Snail has joined #openttd 12:00:07 *** Snail has joined #openttd 12:00:45 *** Snail has quit IRC 12:00:55 *** Snail has joined #openttd 13:31:03 *** matt11235 has joined #openttd 13:35:37 *** supermop has joined #openttd 13:43:23 *** chomwitt has joined #openttd 13:56:09 *** sim-al2 has joined #openttd 14:12:17 *** supermop has quit IRC 14:13:01 *** supermop has joined #openttd 14:38:13 *** supermop_ has joined #openttd 14:42:04 *** TheMask96 has quit IRC 14:45:18 *** TheMask96 has joined #openttd 14:46:39 *** Gja has joined #openttd 14:46:44 *** Gja has quit IRC 14:55:12 *** sim-al2 has quit IRC 14:56:36 *** Gja has joined #openttd 14:58:04 *** Gja has quit IRC 15:06:37 *** Striek has joined #openttd 15:20:34 *** sla_ro|master has joined #openttd 15:56:34 *** TheMask96 has quit IRC 15:56:41 *** TheMask96 has joined #openttd 15:58:44 *** Sova has quit IRC 16:08:03 *** Wormnest has joined #openttd 16:22:07 *** Alberth has joined #openttd 16:22:07 *** ChanServ sets mode: +o Alberth 16:27:23 *** gelignite has joined #openttd 16:44:13 <_dp_> MonkeyDrone, you're probably the fist one to try running CityMania client as server xD 16:44:39 <_dp_> And as server I doubt it adds anything compared to vanilla so there is not much point trying to use it 16:44:41 <Lejving> fuarking lunatic 16:44:58 *** supermop__ has joined #openttd 16:45:14 <Lejving> he said he was going out of country for a few days so probably not here though :) 16:48:06 <V453000> bichez 16:48:10 <V453000> reket u get 16:48:17 <Alberth> hi hi V 16:48:39 <Lejving> V453000 soylent industries on bananaz now :) 16:48:41 <V453000> heyo 16:48:45 <V453000> omfg Lejving 16:48:50 <V453000> graphics still fuckborked? 16:48:56 <Lejving> only some 16:49:02 <Lejving> no animations :( 16:49:07 <V453000> pfft 16:49:10 <V453000> no extra zoom? 16:49:12 <Lejving> no 16:49:13 <Lejving> :D 16:49:21 <Lejving> working on it ok 16:49:21 <V453000> low amount of pixulz = not wurth looking at 16:49:27 *** supermop_ has quit IRC 16:49:37 <Lejving> you said 8bpp yourself was da shiet! 16:58:05 *** supermop_ has joined #openttd 17:02:42 *** supermop__ has quit IRC 17:02:49 *** Noy has quit IRC 17:22:03 *** oskari89 has joined #openttd 17:22:26 *** lobstar has joined #openttd 17:30:24 *** frosch123 has joined #openttd 17:30:50 *** Arveen has joined #openttd 17:32:35 *** Arveen2 has joined #openttd 17:35:48 *** Gja has joined #openttd 17:42:20 *** Noy has joined #openttd 17:57:54 *** glx has joined #openttd 17:57:54 *** ChanServ sets mode: +v glx 17:58:19 *** chomwitt has quit IRC 18:10:01 <frosch123> hoi 18:11:20 *** JUNIOR has joined #openttd 18:11:34 <JUNIOR> OIEE PESSOAL BOA TARDE 18:11:53 *** JUNIOR is now known as Guest1584 18:13:20 <Guest1584> :) 18:14:06 <Guest1584> GUESTE BORA JOGAR 18:14:46 <Guest1584> CADE OS BRASILEIROS 18:15:01 <frosch123> @kban Guest1584 boh 18:15:01 *** DorpsGek sets mode: +b *!~oftc-webi@170.84.159.126 18:15:02 *** Guest1584 was kicked by DorpsGek (boh) 18:16:04 *** andythenorth has joined #openttd 18:16:08 <Eddi|zuHause> how dare he disturb the silence like that... 18:21:03 <andythenorth> for shame 18:23:15 *** Biolunar has quit IRC 18:23:32 <frosch123> someone needs to remember to unban the oftc webinterface at some point :) 18:24:14 <Arveen> why is it banned btw ? 18:24:38 <frosch123> check 13 minutes ago 18:25:00 <frosch123> some 11 year old with a broken capslock 18:25:21 <Arveen> ah ok didnt even notice that heh 18:25:25 <ST2> brazilians tends todo that :P 18:27:40 <Alberth> can't you attach a time to it? 18:27:53 *** supermop has quit IRC 18:28:39 <frosch123> i could have done that with the ban command, but i forgot 18:28:40 <Eddi|zuHause> the time should be stated in the @kban command 18:28:43 <frosch123> now it is too complicated to add 18:29:21 <Alberth> fix dorpsgek :p 18:31:31 *** supermop has joined #openttd 18:45:45 <DorpsGek> Commit by translators :: r27740 trunk/src/lang/korean.txt (2017-01-25 19:45:36 +0100 ) 18:45:46 <DorpsGek> -Update from Eints: 18:45:47 <DorpsGek> korean: 1 change by telk5093 18:49:54 <frosch123> @op 18:49:54 *** DorpsGek sets mode: +o frosch123 18:50:01 *** frosch123 sets mode: -b *!~oftc-webi@170.84.159.126 18:50:09 <frosch123> @deop 18:50:09 *** DorpsGek sets mode: -o frosch123 18:50:56 <andythenorth> such news 18:50:59 <andythenorth> and such not news 18:51:07 * andythenorth stops hitting refresh on the internet 18:51:10 <andythenorth> ships! 18:51:24 <andythenorth> also so did TTDPatch already have all the ponies? 18:51:41 <Alberth> some of your ponies at least, apparently 18:51:48 <frosch123> conditional ponies :) 18:53:03 <Alberth> just as much use as having station support in m2nfo, while you work in nml 18:53:18 <Alberth> *m4nfo 18:53:38 <andythenorth> I chose to overlook that one :) 18:53:44 <Alberth> good choice 18:53:59 <frosch123> Alberth: andy does not work in nml 18:54:05 <andythenorth> it’s true 18:54:19 <andythenorth> my nml is shockingly bad 18:54:23 <andythenorth> even worse than my html 18:54:32 <Alberth> hmm, generate m4nfo? :p 18:54:46 <andythenorth> I could 18:54:59 <andythenorth> I have to look up the nml switch syntax every time I write one :P 18:55:02 <frosch123> oh yeah, generate a 10mib m4nfo source and ask why it doesn't work :p 18:55:05 <Alberth> sort of nml2 :p 18:55:33 <andythenorth> nml4nfo 18:55:35 <Alberth> switch syntax is quite broken, imho 18:56:01 <Alberth> I still fail to undestand why we can't have name = switch(...) { ...} 18:56:14 <Alberth> instead of the obscure switch(.. name ..) { .. } 18:57:17 <frosch123> it's the same as for the item :) 18:57:26 <supermop_> what the hell is m4nfo anyway 18:57:40 <frosch123> supermop_: m4 is the last preprocessor 18:57:55 <supermop_> michael blunck for NFO? is that what it stands for? 18:58:01 <andythenorth> I did read the docs for m4nfo 18:58:03 <andythenorth> it looks fine 18:58:04 <supermop_> seems mb uses it 18:58:14 <andythenorth> it’s a big collection of macros afaict, no harm there 18:58:18 <frosch123> m4 was written in 1970 and is considered the final preprocessor 18:58:27 <andythenorth> snail uses it 18:58:33 <frosch123> as in: you cannot make this shit more complicated, noone barely understands thisone 18:58:38 <Alberth> oh, it's not so bad 18:58:43 *** Progman has joined #openttd 18:59:01 <andythenorth> looks like it could be templated with python :P 18:59:02 <Alberth> but you must know nfo inside out to read anything 18:59:16 <frosch123> oh, 1977 even 18:59:23 <frosch123> supermop_: https://en.wikipedia.org/wiki/M4_%28computer_language%29 18:59:45 <supermop_> what would be the py name for some newgrf thing? 18:59:47 <frosch123> Alberth: so can you count ` and ' ? :) 19:00:07 <Alberth> somewhat yeah 19:00:26 <supermop_> anything my dad may have used in gradschool i am probably not going to learn 19:00:30 <Alberth> I have written m4 scripts :) 19:00:43 <supermop_> unless we re write openttd in fortran 19:00:55 <Alberth> no 'make' for you then :) 19:01:07 <Alberth> or cpp 19:01:40 <supermop_> Alberth: i dont know how to use those either 19:02:03 <frosch123> Alberth: i have seen people who run stuff through a cpp | m4 | cpp | gcc pipe 19:02:37 <andythenorth> http://www.ttdpatch.de/grfspecs/m4nfoManual/ 19:02:41 <Alberth> haha :) 19:02:44 <frosch123> someone used a ` in some text, and it broke the compilation, and noone knew why 19:02:45 <andythenorth> it’s less bloated than, for example, what I do 19:03:02 <frosch123> then we removed the "m4" and the "cpp" from the pipe, and everything worked 19:03:08 <frosch123> no functionality lost 19:04:08 <Alberth> https://devs.openttd.org/~alberth/airport2.m4 :) 19:04:15 <andythenorth> the nice thing about m4nfo is that you could run it on something like a watch, because it’s small and not bloated 19:04:36 *** supermop__ has joined #openttd 19:04:40 <Alberth> it's horribly slow at windows, afaik 19:04:43 <andythenorth> whereas things like nml+extra python layers require an overpowered and overpriced workstations-class machine 19:04:47 <frosch123> Alberth: so you invented m4nfo? :) 19:05:07 <Alberth> much less advanced :) 19:05:10 <andythenorth> convergent evolution 19:05:18 <andythenorth> I invented python -> CPP -> nfo 19:05:21 <andythenorth> which was…painful 19:05:35 <andythenorth> or python -> CPP -> nml, can’t remember which 19:05:36 <Alberth> code had too much repetition not to throw something generator at it 19:06:20 <andythenorth> the syntax here is preferable to the nml syntax http://www.ttdpatch.de/grfspecs/m4nfoManual/ 19:06:48 <frosch123> andythenorth: because you prefer numbers? 19:06:50 * andythenorth considers porting 5 newgrfs to m4nfo o_O 19:06:57 <andythenorth> less boilerplate 19:07:06 <supermop__> which 5? 19:07:07 <andythenorth> missing boilerplate is 1 of my top 3 compilation failure causes 19:07:37 <frosch123> andythenorth: there is an osx screenshot on that page 19:07:58 <andythenorth> that’s snail 19:08:18 <andythenorth> all that def(2) stuff 19:08:24 <andythenorth> looks a bit clunky 19:08:29 <andythenorth> I’d have to automate that 19:08:39 <andythenorth> maybe it could be templated with a pre-processor 19:09:42 *** supermop_ has quit IRC 19:16:05 <andythenorth> hmm, articulated RVs on crossings :| http://www.bbc.co.uk/news/video_and_audio/headlines/38750698 19:18:33 <frosch123> you should invest into tunnel drilling machines now 19:19:04 <frosch123> the demand is about to raise in mexico 19:19:35 <Arveen> i can almost hear the ottd "ding ding ding" crossing sound when looking at that 19:19:44 <andythenorth> Arveen: the funny thing is 19:19:50 <andythenorth> that I also had this playing https://www.youtube.com/watch?v=z6r6o90AdoY 19:20:09 <andythenorth> which has the crossing sound effect around about 0:45 19:20:32 <andythenorth> which I think is the same sound effect as TTD, probably both from the same sample CD around released around 1990 19:20:32 <Arveen> +horn :D 19:21:14 <frosch123> why sheep, though 19:21:20 <andythenorth> just because the KLF 19:21:32 <andythenorth> reasons aren’t the primary rationale 19:23:16 * andythenorth wonders if we should have sheep in ottd 19:23:28 <Alberth> GarryG has them 19:23:54 <Arveen> doesnt firs2 have wool ? 19:23:58 <Arveen> so there must be sheeps 19:23:58 <andythenorth> it does 19:24:04 <andythenorth> could be llamas 19:24:12 <Alberth> close enough :p 19:24:15 <andythenorth> or ponies 19:24:23 <Alberth> wool? :) 19:24:59 <andythenorth> pony wool 19:25:09 <Alberth> maybe yourlittleponies then :) 19:25:17 <andythenorth> has anyone tried Sam? 19:25:21 <andythenorth> it’s really bad and good 19:25:45 <Alberth> :O sam does something already? 19:25:56 <andythenorth> I played a game with it 19:26:08 <andythenorth> bad: only – angles are drawn, and some of those are broken 19:26:13 <andythenorth> good: range of ships 19:26:40 <Alberth> sounds promising 19:27:00 *** supermop_ has joined #openttd 19:28:08 <__ln__> http://www.iflscience.com/environment/trump-administration-orders-communications-blackout-for-us-scientists/ 19:31:13 *** supermop__ has quit IRC 19:32:54 <Alberth> wow 19:34:18 <Alberth> andy, I have firs2 of dec 1st (version 6179), is it worth finding a newer version? 19:35:23 <Alberth> didn't Trump want to stop collaborating of us scientists with foreign scientists too? 19:35:43 <Alberth> I picked something like that up, during the campaign, I think 19:38:15 <andythenorth> Alberth: FIRS from Dec 8th or so has a lot of string changes, eventually needing a nightly ottd version as it uses a new string formatter 19:38:36 <andythenorth> there are few / no other useful changes afaict 19:38:55 <Alberth> I use quite recent trunk 19:39:13 <Alberth> ok, I can live without major string changes for a while longer :) 19:39:28 <andythenorth> it’s a mess right now 19:39:37 <andythenorth> ;) 19:40:40 <Alberth> I hope there is a not-so-long way to get out of it 19:41:04 <andythenorth> just work 19:41:16 <andythenorth> and finding the right words 19:57:19 *** Noy_ has joined #openttd 20:01:44 <Alberth> oh, I had a silly idea about the wild-west idea, we could have the GS remove anything you build outside the allowed zone 20:01:57 *** Noy has quit IRC 20:01:57 *** Noy_ is now known as Noy 20:02:08 <Alberth> you could evenhave to pay for it :p 20:02:53 <andythenorth> interesting idea 20:04:36 *** ZirconiumX has quit IRC 20:13:11 *** DDR has joined #openttd 20:19:59 <Alberth> coke cargo in iron horse 1.9.1 switches on/off at 100%, instead of the usual 50% 20:22:50 <andythenorth> I think it’s 0, 1-99, and 100 20:23:02 <andythenorth> with an intermediate state for 1-99 that might be hard to see in some cases 20:23:18 <andythenorth> http://bundles.openttdcoop.org/unsinkable-sam/push/LATEST/docs/html/ships.html 20:23:21 <Alberth> could be 20:23:28 <andythenorth> luxury passenger ships: such luxury they look 20:24:38 <Alberth> mini trawler and mini freighter look a bit same-ish 20:24:48 <Alberth> and in the same era too 20:25:28 <Alberth> pax is really nice 20:25:35 <andythenorth> I need to do some drawing :) 20:27:54 <Alberth> green pax look a bit freighter-ish still, tome 20:28:42 <Alberth> oh, also a temp sprite, I guess 20:29:20 <Alberth> livestock and reefer ship is good too 20:36:27 <andythenorth> about 50% of sprites are temp :) 20:47:55 <Alberth> so that's how it's unsinkable, it uses the same ship layout for different ships, so it looks like sinking one has no effect :p 20:50:26 <Wolf01> LOL 20:52:58 *** oskari89 has quit IRC 20:55:34 <V453000> SINK IT 20:57:32 <andythenorth> I considered calling it Sinkable Sam :P 20:57:36 <andythenorth> seems better somehow 20:59:04 *** sim-al2 has joined #openttd 21:02:27 *** frosch123 has quit IRC 21:05:43 <Lejving> The Unsinkable 2 21:10:43 <Alberth> nn 21:11:14 *** Alberth has left #openttd 21:15:37 *** chomwitt has joined #openttd 21:24:36 *** Gja has quit IRC 21:25:07 *** supermop has quit IRC 21:27:30 *** supermop has joined #openttd 21:42:21 <andythenorth> hmm 21:42:23 <andythenorth> pulpwood 21:42:33 <andythenorth> forest -> pulpwood -> papermill 21:42:46 <andythenorth> or forest -> wood -> sawmill -> pulpwood -> papermill 21:42:47 <andythenorth> ? 21:45:58 <supermop_> papertown economy? 21:46:07 <supermop_> MDF? plywood? osb? 21:46:22 <supermop_> cardboard, vellum, 21:46:29 <andythenorth> :P 21:46:29 <supermop_> high gloss, 21:46:32 <andythenorth> moleskins 21:46:43 * andythenorth is just expanding Arctic Basic by one cargo 21:46:46 <andythenorth> it’s slightly too basic 21:46:47 <andythenorth> eh 21:46:55 <supermop_> 100% post consumer content 21:47:03 <supermop_> 95% post consumer content 21:47:06 <supermop_> etc 21:47:19 <supermop_> Arctic Medium? 21:47:44 <andythenorth> I did not know that ‘deal’ is spruce 21:48:01 <andythenorth> every day, school day 21:52:35 <supermop_> oof 21:52:38 <supermop_> *ooh 21:57:23 *** Arveen has quit IRC 22:04:54 <andythenorth> meh 22:04:57 <andythenorth> dunno about pulpwood 22:05:57 <Wolf01> I want a velcro factory 22:06:49 <andythenorth> ha 22:06:55 *** orudge has quit IRC 22:07:00 *** orudge has joined #openttd 22:07:28 <Wolf01> No idea where to deliver the product, but it could be interesting 22:08:34 <andythenorth> to children’s shoe factory 22:08:39 <andythenorth> and spacesuit factory 22:09:21 <Wolf01> Toupee factory 22:10:04 <andythenorth> so many unexplored cargo chains 22:12:23 <supermop_> powdercoating, electroplating, PVD coating 22:17:32 <andythenorth> electroplating is in steeltown :P 22:19:27 *** gelignite has quit IRC 22:20:03 <andythenorth> also bed 22:20:03 *** sla_ro|master has quit IRC 22:20:04 *** andythenorth has left #openttd 22:20:40 <Wolf01> Bed factory, so he can work at it while sleeping 22:20:43 *** supermop has quit IRC 22:23:06 *** supermop has joined #openttd 22:47:17 *** matt11235 has quit IRC 23:06:36 *** Wormnest has quit IRC 23:09:21 <Wolf01> 'night 23:09:23 *** Wolf01 has quit IRC 23:09:46 *** Noy_ has joined #openttd 23:10:46 <__ln__> should they build another wall on the canadian border while they're at it? 23:13:32 *** Noy has quit IRC 23:13:32 *** Noy_ is now known as Noy 23:16:24 *** Noy has quit IRC 23:21:13 *** shirish_ has joined #openttd 23:21:29 *** HerzogDeXtEr1 has joined #openttd 23:23:01 *** Speedy has quit IRC 23:24:58 <Eddi|zuHause> to drive out all these illegal canadian immigrants? 23:27:22 <Eddi|zuHause> or to drive out the mexican immigrants who first travel to canada? 23:27:29 *** HerzogDeXtEr has quit IRC 23:28:39 *** shirish has quit IRC 23:28:58 *** supermop has quit IRC 23:29:09 *** supermop has joined #openttd 23:32:07 <__ln__> both 23:38:11 <__ln__> also to control the rate at which their own citizens can leave the country 23:38:27 *** Progman has quit IRC 23:39:08 *** HerzogDeXtEr1 has quit IRC 23:39:10 *** Progman has joined #openttd 23:39:13 *** Progman has quit IRC 23:48:18 *** LadyHawk has quit IRC 23:49:48 *** Milek7_ has joined #openttd 23:51:04 *** Milek7 has quit IRC 23:55:45 *** tokai|noir has joined #openttd 23:55:45 *** ChanServ sets mode: +v tokai|noir