Times are UTC Toggle Colours
00:42:36 *** HerzogDeXtEr has joined #openttd 00:49:11 *** HerzogDeXtEr1 has quit IRC 00:54:35 *** FLHerne has joined #openttd 01:06:43 *** FLHerne has quit IRC 01:25:06 *** glx has quit IRC 02:48:49 *** chomwitt1 has quit IRC 03:35:08 *** Cubey has joined #openttd 03:58:33 *** tokai has joined #openttd 03:58:33 *** ChanServ sets mode: +v tokai 04:01:07 *** Hiddenfunstuff has joined #openttd 04:05:31 *** tokai|noir has quit IRC 04:23:24 *** cHawk has quit IRC 04:47:42 *** cHawk has joined #openttd 05:09:43 *** sla_ro|master has joined #openttd 05:54:36 *** Cubey has quit IRC 06:34:43 *** chomwitt1 has joined #openttd 06:47:27 *** cosmobird__ has joined #openttd 07:02:12 *** andythenorth has joined #openttd 07:10:03 *** Supercheese is now known as Guest2091 07:10:09 *** Supercheese has joined #openttd 07:12:54 *** andythenorth has left #openttd 07:14:24 *** Snail has quit IRC 07:15:14 *** chomwitt1 has quit IRC 07:16:11 *** Guest2091 has quit IRC 07:21:08 *** Supercheese has left #openttd 08:08:05 *** sla_ro|master has quit IRC 09:14:36 *** nekomaster has joined #openttd 09:14:49 <nekomaster> Hmm 09:15:27 <nekomaster> So I'm still trying to figure out how to stretch a heightmap to fit the way google maps projects its map 09:17:02 <crem> What's the projection of heightmap? Google map (in map view) is mercator. 09:18:00 <nekomaster> the map comes from Satellite Data for North america, you can see what I have here for what I want 09:18:01 <nekomaster> https://www.dropbox.com/s/t0k8viw8wx99es7/Canada_4x8K.png?dl=0 09:18:10 *** andythenorth has joined #openttd 09:18:31 <nekomaster> The further north it gets the more squished it gets, though I'm not too too worried about loosing detail as I stretch things 09:18:50 <nekomaster> most of the detail I need is in the bottom part of them ap 09:18:52 <nekomaster> map* 09:22:40 <crem> Yeah, it's not clear to me where is the land border, so it's hard to guess the projection. 09:23:36 <nekomaster> Apparently satellite data is pretty much Equirectangular considering that those satellites orbit around the sides of the earth and barely moves up or down from the equiter 09:27:15 *** andythenorth has left #openttd 09:27:50 <crem> Is it as it's taken from the sattelite? Then it's "vertical perspective" from some low orbit, probably. Sattelites mostly don't fly over equator btw. 09:28:44 <crem> So, one has to guess the lat/long and altitude of the satellite to transform the projection into something else. 09:29:43 <nekomaster> This is the style of DEM I used from Earth Explorer 09:29:43 <nekomaster> https://lta.cr.usgs.gov/GMTED2010 09:31:59 <nekomaster> I might have found something to fix the northern parts 09:32:20 <nekomaster> but this will only work if I can mesh it seamlessly with the southern part of the map 09:38:15 *** nekomaster has left #openttd 09:38:56 *** JacobD88 has joined #openttd 10:14:23 *** nekomaster has joined #openttd 10:16:03 <nekomaster> Hmm, so I used a program called G.Projector to change the equirectangular heighmaps from GTOPO30 data to mercator projection, but I would like something that can better handle and output a large file, plus I figured out the east, west, north and south coords of the map edges 10:16:16 <nekomaster> Is there anything for gimp or another program that can change map perjections? 10:25:17 *** nekomaster has left #openttd 10:48:56 *** TheMask96 has quit IRC 10:51:03 *** nekomaster has joined #openttd 10:52:09 <nekomaster> sorry I keep leaving, I keep finding things and trying them out and I dont get the results i need 10:53:01 <nekomaster> NASA's G.Projector does the job of reprojecting equiretangular maps into mercator maps, but even at its maximum resolution I can only get a usable 2500x2500 size map of canada 10:53:50 <nekomaster> I need some program that can reproject maps and export high resolution images (at least larger then 4096x4096) 10:54:18 *** TheMask96 has joined #openttd 11:39:28 *** Wolf01 has joined #openttd 11:39:37 <Wolf01> o/ 11:39:42 <nekomaster> hoi 11:47:29 *** cosmobird_ has joined #openttd 11:48:19 <Wolf01> "Learning Linux Binary Analysis"... I don't think I'll ever do it, but its free :P 11:50:50 *** cosmobird has joined #openttd 11:53:51 *** cosmobird__ has quit IRC 11:56:13 *** cosmobird_ has quit IRC 12:13:49 *** Biolunar has joined #openttd 12:35:28 *** chomwitt1 has joined #openttd 12:44:56 *** UncleCJ has quit IRC 12:46:14 *** FLHerne has joined #openttd 12:55:16 *** Snail has joined #openttd 13:09:33 *** UncleCJ has joined #openttd 13:14:28 *** Snail has quit IRC 13:15:11 *** JacobD88 has quit IRC 13:16:36 *** FR^2 has joined #openttd 13:17:08 *** FR^2 is now known as Guest2108 13:30:51 <quiznilo> mornin' 13:30:57 <nekomaster> hello 13:39:50 *** Gja has joined #openttd 13:42:49 *** Defaultti has quit IRC 13:47:44 *** nekomaster has left #openttd 13:47:56 *** Gja has quit IRC 13:53:37 *** FLHerne has quit IRC 13:56:09 *** JacobD88 has joined #openttd 14:16:19 *** JacobD88 has quit IRC 14:36:55 *** Alberth has joined #openttd 14:36:56 *** ChanServ sets mode: +o Alberth 14:37:15 <Alberth> hihi 14:37:16 <Wolf01> o/ 14:55:30 *** sla_ro|master has joined #openttd 15:25:54 *** cosmobird has quit IRC 15:31:43 *** Cubey has joined #openttd 15:48:24 *** efess has quit IRC 15:48:36 *** efess has joined #openttd 15:53:25 *** HerzogDeXtEr1 has joined #openttd 15:56:41 *** efess has quit IRC 15:57:08 *** Progman has joined #openttd 15:57:24 *** TheMask96 has quit IRC 15:58:51 *** HerzogDeXtEr has quit IRC 15:59:47 *** TheMask96 has joined #openttd 16:07:12 *** cosmobird has joined #openttd 16:44:12 *** glx has joined #openttd 16:44:13 *** ChanServ sets mode: +v glx 16:45:01 *** sla_ro|master2 has joined #openttd 16:48:06 *** Biolunar has quit IRC 16:48:09 *** sla_ro|master has quit IRC 16:51:28 *** FLHerne has joined #openttd 16:54:51 *** sim-al2 has joined #openttd 16:57:51 *** cosmobird_ has joined #openttd 17:01:41 *** Wormnest has joined #openttd 17:03:59 *** cosmobird has quit IRC 17:24:46 *** Brumi has joined #openttd 17:28:06 <Brumi> Hey there! 17:28:14 <Brumi> translation issue here: 17:28:27 <Brumi> trying to translate the string STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT 17:29:03 <Brumi> which is "{YELLOW}{CARGO_LONG}{RAW_STRING}" in English, so I obviously want to click "Copy Base" and move on 17:29:18 <Brumi> but I get an error message: 17:29:19 <Brumi> Error: String command for position 1 is wrong, base language uses {STRING}, the translation uses {RAW_STRING} 17:31:15 <Brumi> also getting the same error with STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT ("{YELLOW}{STRING}{RAW_STRING}"), so I don't want to blindly replace all RAW_STRINGs with STRINGs 17:38:11 <LordAro> Alberth: ^ :p 17:39:39 *** frosch123 has joined #openttd 17:44:06 *** andythenorth has joined #openttd 17:45:46 <DorpsGek> Commit by translators :: r27869 /trunk/src/lang (hungarian.txt spanish.txt) (2017-05-08 19:45:36 +0200 ) 17:45:47 <DorpsGek> -Update from Eints: 17:45:48 <DorpsGek> spanish: 2 changes by SilverSurferZzZ 17:45:49 <DorpsGek> hungarian: 6 changes by Brumi 17:46:29 <glx> Brumi: just use {STRING} 17:48:31 <Brumi> so it will be {YELLOW}{STRING}{STRING} in the second case? 17:48:37 <glx> yes 17:48:42 <Brumi> thanks :) 17:50:09 <Brumi> what's {RAW_STRING} for by the way? 17:52:28 <Alberth> implementation detail 17:52:58 <glx> like STRING1, STRING2, ... :) 17:53:13 <Alberth> ie const char * instead of a text from the lang-file 17:53:36 <Alberth> strgen handles that when compiling the translation 17:54:32 <andythenorth> o/ 17:55:29 <Alberth> \o 18:01:58 <supermop_> yo 18:36:20 <Wolf01> glx, happy about new president? 18:36:30 <Wolf01> Also, quak, o/ 18:37:33 <frosch123> Wolf01: did you build some kovarex process yet? 18:37:43 <Wolf01> Yep 18:37:45 <supermop_> Wolf01: i am 18:37:49 <frosch123> it puzzles me 18:37:59 <frosch123> it took ages to get enough u235 to get it started 18:38:08 <frosch123> and once it is started you have more you ever need 18:38:41 <Wolf01> You just have to find out those 40 U-235, then with just 1 centrifuge you can fuel a lot of reactors 18:42:00 * andythenorth considers nuclear chain for FIRS 18:42:08 *** FLHerne has quit IRC 18:42:12 <andythenorth> I rejected it before because tiny cargo amounts 18:42:26 <andythenorth> but eh, if I also provide tiny-capacity vehicles :P 18:43:42 *** frosch123 has quit IRC 18:46:57 <glx> Wolf01: not really, but the other option was worse 18:49:44 *** frosch123 has joined #openttd 18:51:02 <frosch123> if you go the heavy-water breeder reactor way, you can have lots of funny cargos 18:51:59 <andythenorth> I was thinking the cargo might be ‘nuclear flasks' 18:52:02 <andythenorth> at 50t each 18:52:07 <andythenorth> that’s more cargo 18:52:21 <andythenorth> but eh, it would be ‘accepts: nuclear flasks; produces: nuclear flasks’ :P 18:53:13 <frosch123> 50t? 18:53:41 <frosch123> wiki lists them from 60t to 123t 18:54:51 <frosch123> andythenorth: https://en.wikipedia.org/wiki/Breeder_reactor#Fuel_efficiency_and_types_of_nuclear_waste <- i thought more of those cargolabels 18:55:04 <frosch123> though many have 5 lettes 18:55:12 <frosch123> but the numbers are smaller than 256 18:58:08 <frosch123> further down there is a cargo flowchart 19:05:16 <supermop_> andythenorth: deliver the equipment 19:11:25 <andythenorth> isotope economy frosch123? o_O 19:13:16 <frosch123> well, the vehicle will be mostly boring 19:13:41 <andythenorth> do it NUTS style 19:13:49 <andythenorth> just draw multiple colors of slug 19:29:57 * andythenorth should ship FIRS v3 before any new ideas :P 19:31:23 *** Progman has quit IRC 19:32:05 *** Alberth has left #openttd 19:47:20 *** sim-al2 is now known as Guest2135 19:47:22 *** sim-al2 has joined #openttd 19:51:51 *** Guest2135 has quit IRC 19:59:41 *** gelignite has joined #openttd 20:21:01 *** JacobD88 has joined #openttd 20:21:58 *** FLHerne has joined #openttd 20:27:11 *** Hiddenfunstuff has quit IRC 20:30:02 <andythenorth> hmm 20:34:06 <supermop_> i owe you an arc furnace 20:38:02 *** JacobD88 has quit IRC 20:45:09 *** gelignite has quit IRC 20:53:26 *** frosch123 has quit IRC 20:54:50 * andythenorth trying to work out a train length scheme 20:54:57 <andythenorth> 4/8 and 8/8 is simple 20:56:18 <andythenorth> I think 6/8 will mostly come out on x.0 or x.5 train lengths 20:56:55 <andythenorth> assuming I provide also a 4/8 brake van (caboose) 21:00:10 * andythenorth counts on fingers 21:09:30 <andythenorth> 6/8 is viable 21:09:36 <andythenorth> 10/8 is a pain in the arse 21:09:51 <andythenorth> it sometimes produces .75 lengths, which are hard to fill :P 21:10:18 <andythenorth> and 10/8 tends to coincide with ‘modern’ trains where no brakevan is used 21:18:09 <Eddi|zuHause> use 12/8 21:23:13 * andythenorth considers it 21:23:21 <andythenorth> will it glitch? :P 21:23:56 * andythenorth could chibi everything to 8/8 21:24:39 *** cosmobird_ has quit IRC 21:24:44 *** sla_ro|master2 has quit IRC 21:25:02 *** cosmobird_ has joined #openttd 21:28:54 <andythenorth> what’s weird? 21:29:07 <andythenorth> 4.6 + 0.5 = 5.0 21:29:16 <andythenorth> that’s what’s weird 21:29:59 <andythenorth> the variant of arithmetic used does make train lengths hard to predict 21:30:32 <andythenorth> is it just round() going for nearest floor or ceil to 1dp? 21:33:22 <andythenorth> Eddi|zuHause: ^ any idea? o_O 21:34:24 <Eddi|zuHause> andythenorth: i once had an exchange with MB where he was trying to work out most of the glitches 21:35:02 <andythenorth> any outcome? 21:35:24 <Eddi|zuHause> besides a dbset that is still not out? 21:35:36 <Eddi|zuHause> it sounded like he was pretty successful 21:37:01 <andythenorth> any idea why 4.6+0.5 = 5.0? 21:40:44 <Eddi|zuHause> no 21:40:50 <andythenorth> thanks 21:40:53 <planetmaker> andythenorth, maybe it's indeed not adding up on the binary level 21:41:01 * andythenorth wondered 21:41:04 <planetmaker> not sure about the accuracy being used in the computations 21:41:10 <Eddi|zuHause> can you express it in /8? 21:41:43 <andythenorth> 4 5/8 + 1/2 21:42:19 <andythenorth> 37/8 + 4/8 21:42:38 <andythenorth> @calc 41/8 21:42:38 <DorpsGek> andythenorth: 5.125 21:42:42 <planetmaker> .6... = 6/10 = 3/5 = 24/40 ~= 5/8 21:42:44 <andythenorth> @calc 37/8 21:42:44 <DorpsGek> andythenorth: 4.625 21:43:00 <planetmaker> .6 might be the issue 21:43:01 <andythenorth> @calc round(37/8) 21:43:02 <DorpsGek> andythenorth: Error: 'round' is not a defined function. 21:43:05 <andythenorth> meh 21:43:15 <planetmaker> @calc ceil(37/8) 21:43:15 <DorpsGek> planetmaker: 5 21:43:29 <planetmaker> @calc rnd(37/8) 21:43:29 <DorpsGek> planetmaker: Error: 'rnd' is not a defined function. 21:43:30 <andythenorth> needs 1dp :) 21:43:38 <planetmaker> @calc floor(37/8) 21:43:38 <DorpsGek> planetmaker: 4 21:44:11 <planetmaker> is length 4 5/8 or 4.6? :) 21:44:34 <andythenorth> not actually sure :P 21:44:42 <andythenorth> it’s a mix of newgrfs, not mine 21:44:46 <Eddi|zuHause> hm, the depot length is actually in 1/16, isn't it? 21:44:47 <planetmaker> oh 21:45:05 <andythenorth> yes it’s in 1/16 21:45:28 <Eddi|zuHause> still, 5.0625 should be rounded to 5.1 21:45:32 <andythenorth> yeah 21:45:38 <andythenorth> that’s what puzzles me 21:46:08 <peter1138> rounded by what 21:46:14 <andythenorth> I am loathe to rework a whole train grf, and still have confusing numbers in depot 21:46:52 <Eddi|zuHause> rounded by the depot display code? 21:47:25 <andythenorth> 2.9 + 0.4 is 3.3 21:47:40 <andythenorth> but 3.9 + 0.4 is 4.2 21:48:09 <planetmaker> @calc 3.9/8 21:48:09 <DorpsGek> planetmaker: 0.4875 21:48:19 <andythenorth> 1.9 + 0.4 is 2.2 21:48:32 <andythenorth> such exciting arithmetic :) 21:48:52 <peter1138> surprised any floats are shown, heh 21:49:45 <Eddi|zuHause> peter1138: i could not convince anybody to display "5 3/16" 21:49:56 <planetmaker> :) 21:50:40 <Eddi|zuHause> the old "number of wagons" display was kinda useless, so it was replaced by tile length 21:50:54 <planetmaker> which is an improvement 21:51:19 <Eddi|zuHause> and rounding to full tiles was too crude 21:53:22 *** Wormnest has quit IRC 22:01:13 *** keoz has quit IRC 22:02:23 <andythenorth> all I want is rounding up to nearest full tile :P 22:02:46 <andythenorth> I only care if the length is exceeded 22:03:42 <andythenorth> I guess the decimals indicate roughly how many more wagons can be added :P 22:03:52 <andythenorth> but eh, how long is a wagon? 22:07:39 <andythenorth> also bedtime 22:07:41 *** andythenorth has quit IRC 22:17:37 *** Brumi has left #openttd 23:22:20 *** efess has joined #openttd 23:24:20 *** FLHerne has quit IRC 23:26:46 <quiznilo> in FIRS, is there a way to set 'Allow secondary industries to close' on? 23:26:54 <quiznilo> getting flooded by industries 23:27:08 <quiznilo> *in the middle of a game 23:30:56 <Wolf01> 'night 23:31:00 *** Wolf01 has quit IRC 23:54:55 *** Snail has joined #openttd 23:56:07 <glx> from FIRS webpage I see "Secondary industry will not close unless the closure parameter is enabled."