Log for #openttd on 31st March 2021:
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01:13:40  <J_Hunter> Howdy
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01:33:51  <Afdal> Anyone remember what that feud between Freenode and OFTC was all about?
01:34:18  <Afdal> There was a thing that made people move to OFTC a while back, wasn't there?  What was the thing?
01:40:58  <Eddi|zuHause> there was never a "feud". there were reasons for moving this channel.
01:41:30  <Eddi|zuHause> there might have been other people who moved for different reasons at different times
01:41:57  <Afdal> Wasn't there like
01:42:10  <Afdal> annoyance at bad Freenode management in the mid-'00s or something?
01:42:20  <Eddi|zuHause> or something
01:42:22  <Afdal> @_@
01:43:18  <Afdal> Memory holed
01:48:43  <Afdal> I guess there was a time when Freenode didn't have SSL support
01:48:46  <Afdal> while OFTC did
01:54:34  <milek7>
01:56:31  <Afdal> I think people were getting cranky at the Freenode ruler's spammy donation requests at the time
01:57:30  <milek7> that seems earlier, in 2002,
01:57:35  <Afdal> and then he got run over by a car :(
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02:07:45  <J_Hunter> Yikes
02:46:11  <supermop_Home_> snail_UES_ nyc health & hospitals
02:46:33  <supermop_Home_> the main nyc finder is worthless
02:46:41  <snail_UES_> what’s the URL? I’m using
02:46:46  <supermop_Home_> the one that Javits is on
02:47:13  <snail_UES_> ?
02:47:23  <supermop_Home_>
02:47:40  <supermop_Home_> it took a ton of refreshing
02:48:20  <supermop_Home_> like moving the calendar date back and forth to refresh without having to re-do all the attestations
02:49:57  <supermop_Home_> I was also trying the walgreens and rite aid sites (worthless), the nyc city one, and the weil cornell / NYP patient portal
02:51:01  <supermop_Home_> there were a handful of easter sunday spots on staten island this evening
02:52:28  <supermop_Home_> i got lucky and got one on Broome St tho
02:52:50  <supermop_Home_> (although i was eager to have an excuse to ride the SIR)
02:56:07  <supermop_Home_> hopefully the frenzy has died down!
02:58:31  <snail_UES_> thanks, let me try that one
02:58:35  <supermop_Home_> this morning i went on foot to all of the downtown duane reads i could
03:00:06  <snail_UES_> that site seems to redirect you to
03:00:14  <snail_UES_> which is the website I’ve been using all day…
03:01:05  <snail_UES_> a few appointments do pop up every now and then, but as soon as I click on them, they’re regularly not available anymore
03:01:29  <supermop_Home_> yes
03:01:34  <supermop_Home_> i had the same issue
03:01:46  <supermop_Home_> i just kept clicking them... for like hours
03:02:18  <supermop_Home_> i think today is just an insane influx of of traffic
03:02:41  <supermop_Home_> but it will be worse next week when they open it to all 16+
03:02:46  <snail_UES_> I know...!!
03:03:08  <supermop_Home_> so it's a race for us 30+ to get it in before then!
03:03:44  <snail_UES_> exactly :/
03:03:59  <snail_UES_> I don’t mind driving to staten island or brooklyn… as long as I can secure one
03:04:07  <snail_UES_> yours on broome street sounds quite sweet
03:04:12  <supermop_Home_> sometime the Javits one would show me a spot in like late may
03:04:23  <supermop_Home_> and even that would be gone by the time i clicked it
03:04:38  <supermop_Home_> yes i am quite pleased to get one within walking distance
03:04:53  <supermop_Home_> SI would have been a pain to go for both doses
03:05:47  <supermop_Home_> all of the local Chinatown pharmacies seem to be getting very small / irregular allotments, so they can only do like a pen and paper waitlist
03:06:12  <snail_UES_> so you went there to check?
03:06:23  <snail_UES_> maybe I should do the same with the CVS and Duane Reade around me
03:06:30  <supermop_Home_> i called the Chinatown places
03:06:43  <supermop_Home_> cvs doesn't have anything yet
03:06:51  <supermop_Home_> but DR you might get lucky
03:07:07  <supermop_Home_> if you have a car you could try Citi Field
03:07:12  <supermop_Home_> as a walk in
03:07:48  <supermop_Home_> i was unsure how to balance an hour of walking in to places vs an hour of refreshing pages
03:09:03  <snail_UES_> I see, where is citi field?
03:09:16  <snail_UES_> I do have a car, don’t mind driving somewhere to get the vaccine
03:09:19  <supermop_Home_> if there are independent pharmacies near you i'd try calling them
03:09:28  <supermop_Home_> Mets stadium!
03:10:16  <supermop_Home_> i heard it's the easiest of the big borough-wide centers to get a spot at
03:10:27  <snail_UES_> I see, not that far from here
03:11:22  <supermop_Home_> iif you have the energy to stay up late, i'd advise keep refreshing
03:11:34  <supermop_Home_> and then call some spots in the morning
03:12:20  <supermop_Home_> and if you have a patient profile with one of the big hospital groups try them too. My wife also got an appointment through NYU hospital
03:13:54  <snail_UES_> that’s good for her…
03:14:26  <snail_UES_> guess I’ll try again tomorrow in the early morning
03:14:34  <snail_UES_> thanks for your tips :_
03:14:35  <snail_UES_> :)
03:20:33  <supermop_Home_> good luck!
03:21:21  <supermop_Home_> finally getting appointments has been a huge benefit to our moods and mental states today!
03:21:32  <supermop_Home_> hope you get yours soon
03:21:36  <snail_UES_> thanks
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08:06:13  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain updated pull request #8914: Doc: Prepare for 1.11.0 release
08:06:30  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain updated pull request #8913: Backport master into 1.11
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08:23:03  <TrueBrain> just 9 (out of 28) languages left on Steam to translate the Store Page for :D
08:23:04  <TrueBrain> that is not bad
08:24:26  <LordAro> TrueBrain: what about #8904 ?
08:25:05  <TrueBrain> what about it?
08:25:14  <LordAro> no one's reviewed it :(
08:25:28  <TrueBrain> has OpenTTD really become a 2-man-show? :(
08:25:56  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #8904: Fix #8803: Automatically removing signals on rail construction would …
08:27:29  <DorpsGek> [OpenTTD/OpenTTD] LordAro merged pull request #8904: Fix #8803: Automatically removing signals on rail construction would …
08:27:32  <DorpsGek> [OpenTTD/OpenTTD] LordAro closed issue #8803: Signals on slope removed when using «auto remove on construction» with dragging
08:27:39  <LordAro> TrueBrain: ta
08:27:54  <LordAro> everyone else does seem to have gotten a bit quieter this week
08:31:59  <TrueBrain> not only this week ;)
08:34:56  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain updated pull request #8913: Backport master into 1.11
08:35:30  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain updated pull request #8914: Doc: Prepare for 1.11.0 release
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08:45:53  <TrueBrain> Steam considers Major Updates "events", which is rather weird for OpenTTD :P
08:46:51  <TrueBrain> okay .. Steam news is also prepared
08:46:54  <andythenorth> \o/
08:46:55  <TrueBrain> that means I only need reviews now :)
08:47:05  <andythenorth> oof I have so much FIRS to do before release tomorrow
08:47:11  * andythenorth self imposed stupid deadlines
08:47:57  <_dp_> haha, you're not alone in that
08:48:12  * _dp_ has half-broken citymania to fix and yolo into production today
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09:08:41  <andythenorth> so could we have dynamic company colour rules for groups
09:08:56  <andythenorth> like conditional formatting in a spreadsheet?
09:09:09  <andythenorth> e.g. 'red if this train made no profit last year'
09:09:12  <andythenorth> 'blue if stopped'
09:09:16  <andythenorth> might be lolz
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09:19:27  <Timberwolf> 'yellow if this train would have made a profit, except for the cost of painting it a different colour every few days'
09:21:52  <TrueBrain> right, except cutting out the faces from Discord webcams, I also prepared all images etc for livestream
09:21:58  <_dp_> rather than company color that can actually be a viable highlight
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09:24:41  <andythenorth> Timberwolf obviously we'd need stacking rules, and OR / XOR / AND and exclusions
09:24:44  <andythenorth> full yolo
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09:32:40  <TrueBrain> okay .. I think that is all I had to do for OpenTTD .. we will see if not :P
09:33:45  <LordAro>
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09:43:48  <andythenorth> I have a ship crashing game from 20 years ago
09:43:52  <andythenorth> but it's Flash
09:46:27  <Timberwolf> I was reading about some of the early Bullfrog games (having only really played Populous, Theme Park and a demo of Syndicate) and Powermonger apparently had a mechanic where your orders have to be delivered by carrier pigeon.
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09:46:43  <Timberwolf> We should do this for vehicle orders in early start games.
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09:47:02  <Timberwolf> Start with pigeons, then you can build telegraph wires, then radio transmitters.
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09:51:00  <Timberwolf> Everything you build has to be created by workers, who emanate from your HQ and will use your passenger network to get closer if it's available.
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09:56:11  <Timberwolf> And now I think if you're going to do that, you may as well require shipping the necessary raw materials from industries.
09:56:42  <Timberwolf> There's probably quite a fun "early Victorian railway company" game in that somewhere, shame I have an actual job.
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10:44:07  <andythenorth> if I get fired as MD of my business
10:44:21  <andythenorth> I might do the 'yet another derivative of OpenTTD' thing
10:44:44  <TrueBrain> ambitions? :D
10:45:01  <andythenorth> 'ambitions'
10:45:09  <andythenorth> I think I'd rather not get fired TBH
10:52:30  <TrueBrain> :D
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13:01:49  <supermop_Home_> yo
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13:10:27  <supermop_Home_> any luck snail_UES_?
13:10:56  <snail_UES_> none yet...
13:12:01  <supermop_Home_> keep trying!
13:12:43  <supermop_Home_> andythenorth release flume tomorrow?
13:14:59  <LordAro> hmm, opensfx-* just contains a tar file... which is weird.
13:15:21  <andythenorth> supermop_Home_ maybe :)
13:15:23  * andythenorth back to work
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13:17:35  <DorpsGek> [OpenTTD/OpenSFX] LordAro commented on issue #40: Stop calling OpenSFX a "replacement" in BaNaNaS
13:17:38  <DorpsGek> [OpenTTD/OpenSFX] LordAro closed issue #40: Stop calling OpenSFX a "replacement" in BaNaNaS
13:17:47  <orudge> LordAro: hm, interesting, 0.2.3 included the untarred directory
13:17:48  <DorpsGek> [OpenTTD/OpenGFX] supermop commented on pull request #63: Change: Improved infra06.png Monorail and Maglev roof sprites
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13:22:32  <LordAro> orudge: i'm not sure it's an issue as such, as the tar is what OTTD would use anyway
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13:28:12  <peter1138> Jo
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13:28:15  <peter1138> Hi even
13:28:29  <LordAro> peter1138: hello
13:28:38  <LordAro> peter1138: i hope you are no longer in need of help
13:28:39  <peter1138> Can't add it on Steam yet ;(
13:28:54  <peter1138> LordAro, hah, going to take a bit of work to get my legs back up to speed...
13:29:08  <LordAro> aha
13:29:12  <LordAro> i suspected it might be something like that
13:29:13  <peter1138> Felt good being out though
13:29:40  <LordAro> i felt similar after my first outing in a few months a few weeks ago
13:30:03  <peter1138> At least my lungs were okay. Just the legs not happy.
13:31:30  <DorpsGek> [OpenTTD/OpenMSX] LordAro opened pull request #19: Prepare for 1.0.0 release
13:32:56  <DorpsGek> [OpenTTD/OpenGFX] LordAro merged pull request #58: Fix #49, #51: Correct sprite offsets for toy factory
13:33:01  <DorpsGek> [OpenTTD/OpenGFX] LordAro closed issue #51: Toy factory "hammer" sometimes disconnects
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13:36:12  <DorpsGek> [OpenTTD/OpenGFX] LordAro closed pull request #63: Change: Improved infra06.png Monorail and Maglev roof sprites
13:36:15  <DorpsGek> [OpenTTD/OpenGFX] LordAro updated pull request #63: Change: Improved infra06.png Monorail and Maglev roof sprites
13:36:45  <LordAro> ah fuck, i broke it
13:39:24  <DorpsGek> [OpenTTD/OpenGFX] LordAro commented on pull request #63: Change: Improved infra06.png Monorail and Maglev roof sprites
13:42:58  <DorpsGek> [OpenTTD/OpenMSX] Wuzzy2 commented on pull request #19: Prepare for 1.0.0 release
13:43:48  <DorpsGek> [OpenTTD/OpenMSX] LordAro commented on pull request #19: Prepare for 1.0.0 release
13:43:58  <DorpsGek> [OpenTTD/OpenMSX] LordAro commented on pull request #19: Prepare for 1.0.0 release
13:45:08  <DorpsGek> [OpenTTD/OpenMSX] Wuzzy2 commented on pull request #19: Prepare for 1.0.0 release
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14:31:55  <DorpsGek> [OpenTTD/OpenMSX] orudge approved pull request #19: Prepare for 1.0.0 release
14:38:22  <supermop_Home_> LordAro i should make a new PR?
14:38:42  <LordAro> supermop_Home_: yes please
14:39:08  <supermop_Home_> but not compared to opengfx master?
14:39:32  <LordAro> no, use a different branch (name) at your end
14:39:46  <LordAro> new-maglev-stations or whatever
14:42:40  <supermop_Home_> ok, not sure how to do that, trying to find out
14:43:11  <LordAro> supermop_Home_:
14:43:35  <LordAro> then ensure you're on that "tree" before making changes
14:43:40  <LordAro> (if using the GH interface)
14:44:43  <TrueBrain> LordAro: what did you do that it matters how he calls his branch? :D Push to upstream? :D
14:45:04  <LordAro> TrueBrain: something like that
14:45:16  <LordAro> i rebased and squashed his branch
14:45:21  <TrueBrain> what I do, as a lot of people use "master" of their fork, I check it out in my own local branch name
14:45:21  <LordAro> which GH decided it didn't like
14:45:24  <TrueBrain> which I push back in his
14:45:39  <TrueBrain> works fine for me in all the times I did that
14:46:23  <TrueBrain> git fetch" target="_blank"> branch && git checkout FETCH_HEAD -b username && git push" target="_blank"> HEAD:branch
14:46:39  <LordAro> mm, probably should've done that
14:46:41  <TrueBrain> what worries me, is that "master" is just a name
14:46:52  <TrueBrain> so if he changes it .. what difference does it make for what-ever you made go boom? :P
14:47:52  <TrueBrain> that said, I have pushed to OpenTTD master where I wanted to push to a branch on my fork .... :D That was hilarious :D
14:48:01  <TrueBrain> bypassing PRs like there is no tomorrroowowwwww
14:48:37  <LordAro> oh hang on, it says "no new commits"
14:48:41  <LordAro> what did i do...?
14:49:09  <TrueBrain> did you remove his commit from the branch?
14:49:22  <TrueBrain> a PR is autoclosed when you push HEAD of master to the branch
14:49:27  <TrueBrain> which is weird as fuck :P
14:49:36  <LordAro> i think yes
14:49:48  <TrueBrain> yeah, I did that too :D
14:49:50  <TrueBrain> git reflog!
14:50:10  <LordAro>  ! [remote rejected] supermop-master -> master (permission denied)
14:50:11  <LordAro> lol
14:50:39  <TrueBrain> don't push to the wrong git repo :P
14:58:24  <DorpsGek> [OpenTTD/OpenGFX] supermop opened pull request #64: Revised Monorail and Maglev Roof
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15:27:17  <DorpsGek> [OpenTTD/OpenMSX] Wuzzy2 commented on pull request #19: Prepare for 1.0.0 release
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17:24:18  <DorpsGek> [OpenTTD/OpenTTD] rpwjanzen commented on pull request #8894: Replace IConsolePrint*(F)( calls with specific console level calls
17:26:33  <DorpsGek> [OpenTTD/OpenTTD] rpwjanzen commented on pull request #8909: Feature 7957, banlist: load/save ban lists from/to external files
17:36:35  <supermop_Home_> LordAro is the new pr better?
17:51:00  <glx_> commit message is wrong, but at least it's now in a branch :)
17:53:13  <TrueBrain> can someone please review and, so I can merge them tomorrow when-ever I feel like it?
17:53:55  <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master
17:53:56  <DorpsGek>   - Update: Translations from eints (by translators)
17:56:02  <LordAro> supermop_Home_: new PR is good :)
17:56:11  <LordAro> (well, can't particularly speak for the content)
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17:58:40  <supermop_Home_> hah
17:58:42  <DorpsGek> [OpenTTD/website] LordAro commented on pull request #202: Add: OpenTTD 1.11.0 release post
17:59:31  <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #8913: Backport master into 1.11
18:00:20  <DorpsGek> [OpenTTD/OpenTTD] LordAro approved pull request #8914: Doc: Prepare for 1.11.0 release
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18:02:32  <DorpsGek> [OpenTTD/website] TrueBrain commented on pull request #202: Add: OpenTTD 1.11.0 release post
18:02:33  <TrueBrain> tnx LordAro
18:03:45  <DorpsGek> [OpenTTD/website] LordAro commented on pull request #202: Add: OpenTTD 1.11.0 release post
18:04:11  <andythenorth> yo
18:04:23  <TrueBrain> LordAro: I dunno .. it is in part of so many small things we did
18:04:41  <LordAro> indeed
18:04:46  <LordAro> ¯\_(ツ)_/¯
18:04:52  <TrueBrain> yeah, I really had trouble with that one
18:04:55  <TrueBrain> the others were easy :P
18:06:12  <TrueBrain> no, I think we just leave it for what it is .. I also wanted to mention 60fps
18:06:14  <TrueBrain> but I also failed in that
18:06:49  <TrueBrain> sentences become really long if you try to stuff all that into it :D
18:07:04  <LordAro> indeed
18:07:31  <LordAro> you want to mention all the tiny little technical details, but users don't care about that stuff
18:07:42  <LordAro> they care about the stuff that took 30s to implement
18:07:42  <TrueBrain> it is a difficult balance
18:07:53  <TrueBrain> and our changelogs are rubbish to make it easy to read for users :P
18:08:07  <TrueBrain> I have been fiddling a bit with another way of presenting the changelog
18:08:10  <TrueBrain> but it takes a lot of effort
18:08:23  <TrueBrain> lot of games do things like group it per category
18:08:25  <TrueBrain> which is really nice
18:08:35  <TrueBrain> or have "highlighted features", which they spend a sentence of 3 on
18:08:48  <DorpsGek> [OpenTTD/website] TrueBrain commented on pull request #202: Add: OpenTTD 1.11.0 release post
18:08:57  <TrueBrain> but it takes so much time doing that
18:09:04  <TrueBrain> none of us wants to spend that on a release :D
18:09:50  <TrueBrain> <- per category; you can skip all the stuff you don't care about
18:10:30  <TrueBrain> <- per type per category, also a nice way of doing it
18:11:25  <TrueBrain> FFFs as "release changelog" ... :D
18:12:05  <TrueBrain> <- highlights
18:13:12  <TrueBrain> some projects enforce that the title of the PR is that what gets in Changelogs (fully automated)
18:13:18  <TrueBrain> which is also a nice take on things
18:13:33  <LordAro> certainly simplifies generation
18:13:48  <TrueBrain> also makes it clear when to make a new PR and when not to :)
18:18:45  <andythenorth> we have internal changelogs and external release announcements
18:19:00  <andythenorth> the internal changelog tends to relate to tickets not commits
18:19:18  <andythenorth> there seems to be absolutely no point in having people copy the wording from commits and paste it
18:19:23  <andythenorth> (we = at work)
18:19:29  <andythenorth> context andythenorth
18:19:48  <andythenorth> FY andythenorth
18:22:53  <TrueBrain> Our PR titles only aren't that great, so we would have to work on that :)
18:23:03  <TrueBrain> Like always mentioning the ticket it fixes etc
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18:35:05  <LordAro> TrueBrain: hmm
18:35:35  <TrueBrain> go for it :D
18:36:01  <TrueBrain> would make a few people happy :P
18:37:14  <LordAro> :)
18:37:17  <DorpsGek> [OpenTTD/OpenTTD] LordAro opened pull request #8916: Codechange: Suppress warnings when asserts are disabled
18:38:08  <TrueBrain> "_table(_thread(_root_vm)->_roottable)->CountUsed();" <- statement has no effect other than the check?
18:39:20  <TrueBrain> it returns a variable
18:39:21  <TrueBrain> lol
18:39:30  <DorpsGek> [OpenTTD/OpenTTD] TrueBrain approved pull request #8916: Codechange: Suppress warnings when asserts are disabled
18:41:03  <LordAro> i'd hope so
18:41:13  <LordAro> i'll be honest, i didn't check that one
18:41:24  <TrueBrain> silly bean
18:41:33  <LordAro> but it doesn't look like it does anything :p
18:41:36  <TrueBrain> never assume a Count function has no effects :P
18:41:48  <TrueBrain> but yeah, it returns a variable, so it should be fine :)
18:41:49  <LordAro> and the squirrel code is well known for being perfectly sane :p
18:43:12  <LordAro> hmm, there are quite a few other usages of _DEBUG
18:43:23  <LordAro> i'm not quite sure of the distinction
18:43:37  <supermop_Home_> is there a way i can make the commit checker test run again?
18:43:55  <LordAro> supermop_Home_: not without force pushing to correct the commit message
18:44:03  <LordAro> which you can't do via the GH interface
18:44:11  <supermop_Home_> oof
18:44:11  <LordAro> don't worry about it, it can be fixed "in post"
18:44:22  <TrueBrain> LordAro: how is _DEBUG set?
18:44:31  <LordAro> i don't know...
18:45:29  <TrueBrain> its a bit weird
18:45:35  <TrueBrain> the tab/shift for FF is linked to it
18:45:39  <TrueBrain> for all OSes
18:45:47  <TrueBrain> owh, is _DEBUG not Debug vs Release
18:45:53  <TrueBrain> ?
18:45:58  <LordAro> that would make sense
18:46:26  <LordAro> is it linked for all OSes? i only see it in allegro & win32
18:46:45  <LordAro> oh, my grep was suboptimal
18:46:45  <TrueBrain> sdl2_v.cpp, line 603
18:46:57  <LordAro> " _DEBUG" doesn't catch defined(..)
18:47:16  <TrueBrain> does make me wonder why you had to replace one _DEBUG for NDEBUG
18:47:39  <TrueBrain> owh, CI does Debug build ofc
18:47:40  <TrueBrain> that makes sense
18:48:00  <LordAro> code within it is only used for the assert, so..
18:48:04  <TrueBrain> yeah
18:48:06  <TrueBrain> it was wrong
18:48:09  <TrueBrain> but happened to go correctly
18:48:11  <TrueBrain> :D
18:48:20  <TrueBrain> as a release release build wouldn't throw that warning
18:48:24  <TrueBrain> only debug release builds :D
18:48:25  <TrueBrain> haha
18:49:00  <LordAro> uh
18:49:01  <LordAro> sure!
18:49:22  <TrueBrain> the CI makes a BuildType=Debug build with NO_ASSERTS
18:50:08  <TrueBrain> bit weird combo :P
18:54:54  <peter1138> Urgh. Shall I open this special bottle of beer...
18:56:46  <supermop_Home_> peter1138 yes
18:57:45  <peter1138> Ok
19:02:12  <peter1138> I don't know what game to play. I went back into Humble account and found several months of unclaimed Monthly games...
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19:11:32  <DorpsGek> [OpenTTD/OpenTTD] michicc approved pull request #8906: Change: [CMake] Copy AI/GS compatibility files to build dir
19:16:15  <DorpsGek> [OpenTTD/OpenTTD] michicc commented on pull request #8880: Feature: Press ctrl to build diagonal rivers in Scenario Editor
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19:38:59  <frosch123> it probably was a stupid idea to feed 8k nodes and 11k edges into graphviz
19:39:26  <glx_> depends on available RAM I guess
19:39:53  <frosch123> 500MB currently, but i don't know whether it will finish today :)
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19:43:56  <DorpsGek> [OpenTTD/OpenTTD] michicc approved pull request #8908: Adds hotkey for the new filter edit boxes.
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19:47:29  <andythenorth> frosch123 which grf is that? :D
19:47:40  <frosch123> complete firs
19:47:52  <frosch123> i guess i can only show single industries :p
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19:49:41  <supermop_Home_> peter1138 what kind of beer?
19:53:53  <andythenorth> now I want to try graphvizing FIRS :P
19:54:09  * andythenorth wonders how many duplicate nodes
19:56:18  <andythenorth> Iron Horse would probably be worse
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19:59:52  <TrueBrain> LordAro: if you merge your PR, I can rebase mine, so we can see if that fixes all warnings? :D
20:00:10  <TrueBrain> owh, no
20:00:12  <TrueBrain> 2 different PRs
20:00:14  <TrueBrain> nevermind :P
20:02:25  <LordAro> you'd have to backport it as well :p
20:02:37  <LordAro> which you're welcome to do
20:02:42  <TrueBrain> I will, but not tonight
20:02:56  <TrueBrain> so if you merge, I will take care of that tomorrow :P But was hoping I could do that quickly :D
20:03:16  <LordAro> speaking of, ogfx release? would be nice to get supermop_Home_'s things in
20:03:28  <LordAro> need someone to actually test it though...
20:04:22  <TrueBrain> can't help there :(
20:09:57  <supermop_Home_> andythenorth is steeltown plastic meant to be pellets?
20:10:08  <supermop_Home_> does it go in covered hoppers?
20:10:15  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler dismissed a review for pull request #8880: Feature: Press ctrl to build diagonal rivers in Scenario Editor
20:10:18  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler updated pull request #8880: Feature: Press ctrl to build diagonal rivers in Scenario Editor
20:11:57  <DorpsGek> [OpenTTD/OpenTTD] 2TallTyler commented on pull request #8880: Feature: Press ctrl to build diagonal rivers in Scenario Editor
20:15:46  <DorpsGek> [OpenTTD/OpenTTD] michicc approved pull request #8880: Feature: Press ctrl to build diagonal rivers in Scenario Editor
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20:19:55  <frosch123> andythenorth:
20:20:11  <andythenorth> supermop_Home_ yes
20:20:12  <frosch123> two very similar industries, they only share "switch_colour" :p
20:20:37  <andythenorth> look at all those location switches :P
20:20:50  <andythenorth> those are early candidates for procedures :P
20:22:21  <frosch123> my graph does not include procedures btw :p
20:22:27  <frosch123> too complicate to extract
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20:25:22  <supermop_Home_> what about carbon black? does that go in a tank?
20:26:40  <FLHerne> supermop_Home_: It's a fine powder, so probably equivalent to cement for transport
20:26:48  <FLHerne> But much more flammable
20:27:52  <supermop_Home_> i don't feel like adding silo trailers
20:28:15  <supermop_Home_> so either covered hopper, tank, or in bags in a box truck?
20:30:28  <andythenorth> supermop_Home_ carbon black has dedicated hoppers IRL
20:31:05  <andythenorth> I think carbon black is non-flammable, it's literally fine soot
20:31:17  <andythenorth> but it might be combustible as a powder?
20:31:34  <glx> I guess it's like flour
20:32:05  <glx> safe when compact, dangerous when dispersed in the air
20:32:36  <andythenorth> boom!
20:33:01  <andythenorth> supermop_Home_
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20:33:31  <supermop_Home_> recolor covered hopper to black?
20:34:28  <andythenorth> that's what I do
20:34:52  <andythenorth>
20:37:47  <TrueBrain> LordAro: maybe release OpenGFX without that PR?
20:38:46  <supermop_Home_> :(
20:39:47  <TrueBrain> we can always do a new release shortly after :)
20:40:30  <glx> releases are easy to do (and would be even easier when we find a way to auto upload to bananas ;) )
20:41:47  <LordAro> mm
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20:52:15  <andythenorth> oof I have done no FIRS this evening
20:52:18  <andythenorth> I have done chores
20:52:22  <andythenorth> and so on
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21:18:56  <snail_UES_> supermop_Home_: I just got my vaccine :)
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21:23:09  <TrueBrain> glx: yeah ... guess we need to implement API tokens after all
21:23:10  <TrueBrain> no clue how :P
21:23:15  <TrueBrain> well, I have a clue
21:23:17  <TrueBrain> but ..
21:23:18  <TrueBrain> work :D
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21:33:02  <TrueBrain> hmm .. I wonder if we could use a PAT against GitHub OAuth2
21:33:04  <TrueBrain> that would also solve it
21:42:43  <TrueBrain> lol .. even a day before, you get things like "Is this supposed to be april joke? I can't take this seriously by looking at that playscreen gif "
21:42:45  <TrueBrain> :D
21:42:59  <TrueBrain> I cannot believe that after 10 years, releasing on the first of April is still funny :P
21:44:24  <TrueBrain> <- how?! Just: how?!
21:47:01  <michi_cc_> Best April fool's joke ever :P
21:52:18  <TrueBrain> The joke that keeps on joking
21:52:41  <TrueBrain> Shall we not release tomorrow? Postpone by a week or something? :p
21:54:38  <_dp_> "we listened to community and decided to make a joke instead of release"? :p
21:56:33  <FLHerne> TrueBrain: I already told you, pick a weird timezone
21:56:42  <DorpsGek> [OpenTTD/OpenTTD] nielsmh commented on pull request #8916: Codechange: Suppress warnings when asserts are disabled
21:57:05  <FLHerne> On Baker Island it's still 9:56am
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22:11:44  <andythenorth> oof bedtime here though
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22:51:59  <supermop_Home_> snail_UES_ where'd you end up going?
22:52:27  <snail_UES_> Bronx. I was frantically fiddling with that website, until I got an appointment for just 1 hour later...
22:52:40  <snail_UES_> had to jump on my car and rush there :p
22:56:29  <supermop_Home_> nice!
22:56:40  <supermop_Home_> a friend of mine also got one in the Bronx today
22:59:02  <snail_UES_> sounds great :)
23:04:19  <supermop_Home_> ok flumes on bananas!
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