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00:50:18 *** geli has quit IRC 00:50:29 *** gelignite has joined #openttd 00:51:08 *** gelignite has quit IRC 01:21:44 *** Wuzzy has quit IRC 01:59:36 *** tokai|noir has joined #openttd 01:59:36 *** ChanServ sets mode: +v tokai|noir 02:06:00 *** xteddy has joined #openttd 02:06:22 <xteddy> Hello again everyone! :D 02:06:32 *** tokai has quit IRC 02:46:16 <xteddy> Is it possible to have 1 single track train station with 2 trains? 02:46:27 <xteddy> Do i have to put signal something on it? 02:53:28 *** cathartes has joined #openttd 02:55:58 *** Wormnest has quit IRC 02:56:03 <supermop_Home> the station is fine 02:56:11 <supermop_Home> but you will need signals 02:57:13 <xteddy> supermop_Home: Which signal? 02:57:35 <xteddy> One way path signal? 02:58:18 <supermop_Home> that's usually the best 02:58:40 <xteddy> Thanks supermop_Home! 02:58:46 <xteddy> I just unlocked Maglev train :D 02:58:50 <supermop_Home> you'll need somewhere on the line or network for the two trains to pass each other 02:59:27 <supermop_Home> you could do -----<====>----- 02:59:44 <supermop_Home> or like =====>---------<===== 02:59:52 <supermop_Home> or any combination 03:00:12 <xteddy> I have ----<====>----- before without signal, both of my trains collided :( 03:02:38 <wiscii> boom! 03:05:25 <supermop_Home> basically this: https://imgur.com/a/EuxUioz 03:05:28 <xteddy> Yes boom! 03:06:19 <xteddy> supermop_Home: That is super nice :D 03:06:34 <supermop_Home> if your double track section is longer, you can put more signals on it, but in most cases you don't put signals along the single track sections 03:07:12 <xteddy> Maglev - super fast train right? 03:07:13 <supermop_Home> generally the rule of thumb is "only put a signal in a place where it is ok for a train to wait" 03:07:16 <xteddy> Like bullet train? 03:07:45 <supermop_Home> so don't put a signal somewhere that would cause trains to block each other 03:08:50 <supermop_Home> more zoomed-in: https://imgur.com/VrBAye5 03:09:54 <xteddy> So put the signal in opposite direction. 03:10:01 <xteddy> Which signal is that? One way path? 03:14:15 <xteddy> https://i.imgur.com/EsC5ioU.jpg 03:14:23 <xteddy> Kinda stuck there, any idea? :D 03:19:30 *** debdog has joined #openttd 03:21:01 <xteddy> https://i.imgur.com/iRCZ1e7.png 03:21:04 <xteddy> Done! 03:21:07 <xteddy> Ha ha ha 03:22:49 *** D-HUND has quit IRC 03:30:35 <supermop_Home> its a one-way path signal 03:30:59 <supermop_Home> those square corners are gone to be brutal for maglev speed 03:33:30 <supermop_Home> similarly that branch from bedinghead mines to pledborough valley could be a bit straighter 03:34:35 <xteddy> supermop_Home: What do you mean by brutal? 03:39:16 <xteddy> supermop_Home: https://i.imgur.com/0z9XprI.png 03:39:18 <xteddy> better? 03:40:53 <wiscii> 400mph -> this way ... <- that way 03:41:49 <wiscii> even formula 1 only goes 200 mph 03:46:18 <xteddy> I'm trying to maintain the straight line here :D 03:46:25 <xteddy> With underground tunnel 03:50:53 <wiscii> build two tunnels 04:02:56 <xteddy> wiscii: https://i.imgur.com/m7YCqTv.png 04:13:52 *** glx has quit IRC 04:22:24 *** WormnestAndroid has quit IRC 04:22:59 *** WormnestAndroid has joined #openttd 05:33:58 *** Flygon has joined #openttd 06:05:05 *** xteddy has quit IRC 06:15:10 *** cathartes has quit IRC 07:15:44 *** Gustavo6046 has joined #openttd 07:20:26 <reldred> So does bit 11/13 in Houses Action0 Property13 now not do anything? I wanted to do a real dirty basic block off some houses spawning above snowline until the artist gets me snowy sprites but in neither latest openttd nightly or JGRPP 0.46.rc2 does it appear to do anything anymore? 07:26:09 *** jottyfan has joined #openttd 07:47:00 *** gnu_jj has joined #openttd 07:53:35 *** jottyfan has quit IRC 08:10:10 *** sla_ro|master has joined #openttd 08:15:09 *** ttt has joined #openttd 08:17:56 *** ttt has quit IRC 08:38:15 <TrueBrain> that moment you realise you haven't visited tt-forums in months. lol. 08:39:04 <reldred> I basically only browse the newgrf dev and release forums, screenshots occasionally 08:39:38 <reldred> NOW lets see if I can remember how bananas works 08:40:06 *** andythenorth has joined #openttd 08:44:00 *** nielsm has joined #openttd 08:44:47 <Gustavo6046> reldred, you squish gently on one end and the peel should pop off! that's how monkeys do it 08:51:58 <reldred> Never had much luck with that 08:52:05 <reldred> am I inferior to monkeys? 08:52:08 <reldred> probably 08:53:01 <andythenorth> yo 08:53:08 <reldred> oi 08:55:37 <Gustavo6046> :p 08:55:41 <Gustavo6046> hi andy! 08:57:31 <reldred> i really should actually play a game on one of these heightmaps cptk made for me 😅 09:02:54 <Gustavo6046> :p 09:36:16 *** WormnestAndroid has quit IRC 09:36:41 *** WormnestAndroid has joined #openttd 10:08:16 *** Gustavo6046 has quit IRC 10:19:42 <DorpsGek> [OpenTTD/OpenTTD] michicc approved pull request #9803: Fix #9802: Assertion failure in BuildRailWaypointWindow constructor https://github.com/OpenTTD/OpenTTD/pull/9803#pullrequestreview-867077600 10:20:04 <DorpsGek> [OpenTTD/OpenTTD] michicc merged pull request #9803: Fix #9802: Assertion failure in BuildRailWaypointWindow constructor https://github.com/OpenTTD/OpenTTD/pull/9803 10:20:07 <DorpsGek> [OpenTTD/OpenTTD] michicc closed issue #9802: [Crash]: Assertion failure in BuildRailWaypointWindow constructor when _cur_waypoint_type >= _waypoint_count https://github.com/OpenTTD/OpenTTD/issues/9802 10:20:58 <andythenorth> oof 10:21:07 <andythenorth> child is trying to do BODMAS homework 10:21:27 <andythenorth> I am trying to help, but I can't BODMAS 10:21:28 <TrueBrain> so you are having a beer with your neighbour, right? :P 10:22:08 <andythenorth> if only 10:41:53 <andythenorth> is today 'teach andythenorth GS day'? 10:58:12 *** Flygon has quit IRC 10:58:45 *** Flygon has joined #openttd 11:07:30 *** frosch123 has joined #openttd 11:19:25 *** gelignite has joined #openttd 11:37:55 <andythenorth> maybe not then 12:28:17 *** supermop_Home has quit IRC 12:57:56 *** jottyfan has joined #openttd 13:00:13 *** andythenorth has quit IRC 13:18:12 *** andythenorth has joined #openttd 14:12:50 *** glx has joined #openttd 14:12:50 *** ChanServ sets mode: +v glx 14:13:46 *** m1cr0man has quit IRC 14:14:33 *** m1cr0man has joined #openttd 14:20:48 *** m1cr0man has quit IRC 14:21:04 *** m1cr0man has joined #openttd 14:23:25 *** m1cr0man has quit IRC 14:23:40 *** m1cr0man has joined #openttd 14:26:32 *** m1cr0man has quit IRC 14:26:57 *** m1cr0man has joined #openttd 14:27:18 *** m1cr0man has joined #openttd 15:16:14 *** Wuzzy has joined #openttd 16:31:50 *** Wormnest has joined #openttd 16:45:27 *** gelignite has quit IRC 17:10:53 *** Compu has joined #openttd 17:23:46 *** iSoSyS has joined #openttd 17:38:38 *** Flygon has quit IRC 17:42:33 *** m1cr0man has quit IRC 17:44:19 *** gelignite has joined #openttd 17:49:37 *** m1cr0man has joined #openttd 18:10:13 *** supermop_Home has joined #openttd 18:10:25 <supermop_Home> yo 18:44:34 <DorpsGek> [OpenTTD/OpenTTD] DorpsGek pushed 1 commits to master https://github.com/OpenTTD/OpenTTD/commit/30da75941bf2510b9b6d872029b991943174d2d8 18:44:35 <DorpsGek> - Update: Translations from eints (by translators) 18:47:13 *** jottyfan has quit IRC 19:17:39 *** iSoSyS has quit IRC 20:19:05 <andythenorth> so how do I know what consumes a CMD in GS? 20:19:10 <andythenorth> read the source? :P 20:19:19 * andythenorth trying to understand performance 20:21:22 <nielsm> maybe that actually ought to be documented, yes 20:22:40 <nielsm> "when this call succeeds, it performs a command, and execution of the script is suspended until next game tick" 20:22:44 <nielsm> maybe too wordy 20:25:08 <frosch123> success is not guaranteed 20:26:02 <frosch123> just "this method consumes at least one tick"? 20:26:21 <TrueBrain> only if the test-result was positive, not? 20:26:33 <TrueBrain> if the pre-checks fail, it doesn't consume a tick, I think? 20:27:06 <frosch123> yeah, so it needs to be even more generic :) 20:27:24 <frosch123> "this method may take 30ms to execute" 20:27:28 <TrueBrain> "Consumes one or more ticks, sometimes, but not always, just .. whenever. Figure it out" 20:28:29 <frosch123> [21:19] <andythenorth> so how do I know what consumes a CMD in GS? <- anyway, "everything that changes stuff" 20:28:37 <frosch123> reading is free, changing stuff takes effort 20:30:32 <glx> any action a player could do 20:31:22 *** nielsm has quit IRC 20:31:36 <_dp_> when things are easier to fix than to explain :p 20:32:02 <glx> fixing documentation is not easy ;) 20:33:04 <andythenorth> ok so read is free 20:34:24 <andythenorth> so it's probably worth caching state and comparing if it's changed before doing any writes? 20:34:25 <_dp_> glx, I didn't mean documentation :p 20:40:19 *** virtualrandomnumber has joined #openttd 20:40:48 *** virtualrandomnumber has quit IRC 20:43:44 *** Strom has quit IRC 20:45:24 *** Strom has joined #openttd 21:56:02 *** frosch123 has quit IRC 21:58:39 *** gelignite has quit IRC 22:16:07 <DorpsGek> [OpenTTD/OpenTTD] LC-Zorg commented on discussion #9800: Replace GRFCrawler with Community NewGRF list when searching external sites https://github.com/OpenTTD/OpenTTD/discussions/9800 22:21:25 *** Kitrana2 has joined #openttd 22:22:49 *** Kitrana1 has quit IRC 22:23:55 *** Kitrana1 has joined #openttd 22:29:34 *** Kitrana2 has quit IRC 22:44:48 *** sla_ro|master has quit IRC 22:45:43 *** jan-the-coder has joined #openttd 22:46:01 *** andythenorth has quit IRC 22:46:39 *** Kitrana1 has quit IRC 22:48:02 *** Kitrana has joined #openttd 22:59:45 *** Kitrana has quit IRC 23:02:00 *** Kitrana has joined #openttd 23:03:39 *** Kitrana1 has joined #openttd 23:10:02 *** Kitrana has quit IRC 23:10:03 *** Kitrana2 has joined #openttd 23:11:42 *** Kitrana1 has quit IRC 23:15:37 *** Kitrana1 has joined #openttd 23:20:42 *** Kitrana2 has quit IRC 23:21:43 *** Kitrana has joined #openttd 23:22:47 *** Kitrana has quit IRC 23:26:15 *** Kitrana has joined #openttd 23:26:58 *** Kitrana has quit IRC 23:28:42 *** Kitrana1 has quit IRC 23:35:28 *** Kitrana has joined #openttd 23:37:26 *** Kitrana1 has joined #openttd 23:43:32 *** Kitrana has quit IRC 23:47:36 *** supermop_Home has quit IRC 23:58:50 *** jan-the-coder has quit IRC