Config
Log for #openttd on 13th February 2022:
Times are UTC Toggle Colours
00:13:06  *** _aD has joined #openttd
01:41:33  *** supermop_Home has joined #openttd
01:59:59  *** tokai|noir has joined #openttd
02:00:00  *** ChanServ sets mode: +v tokai|noir
02:06:44  *** tokai has quit IRC
02:57:42  *** Wormnest has quit IRC
03:24:48  *** snail_UES_ has quit IRC
03:39:41  *** glx has quit IRC
04:01:34  *** D-HUND has joined #openttd
04:04:54  *** debdog has quit IRC
04:06:43  *** _aD has quit IRC
04:16:39  *** Flygon has joined #openttd
06:39:14  *** uhren has joined #openttd
06:41:35  *** uhren has quit IRC
06:49:28  *** sla_ro|master has joined #openttd
07:53:52  *** andythenorth has joined #openttd
08:00:20  *** andythenorth has quit IRC
08:02:20  *** andythenorth has joined #openttd
08:05:41  *** andythenorth has quit IRC
08:08:43  *** nielsm has joined #openttd
08:24:28  *** D-HUND is now known as debdog
08:32:39  *** andythenorth has joined #openttd
08:36:21  *** supermop_Home has quit IRC
08:46:59  *** jottyfan has joined #openttd
09:24:07  *** andythenorth has quit IRC
09:28:57  *** andythenorth has joined #openttd
10:30:10  <andythenorth> 64bpp sprites when?
10:34:11  <michi_cc> Be ahead of the present and switch to 128bpp right away :p
10:34:33  <TrueBrain> why stop there? 1024bpp!
10:34:35  <TrueBrain> TRUE COLOUR
10:35:03  <michi_cc> Just the right amount of colours for TrueGrf :)
10:35:30  <TrueBrain> ugh, TrueGRF .. feels like I would need to quit my job to finish that :P
10:35:46  <TrueBrain> time is such an expensive resource these days
11:32:40  *** tokai has joined #openttd
11:32:40  *** ChanServ sets mode: +v tokai
11:37:45  *** tokai|noir has quit IRC
11:37:47  <nielsm> well, 64bpp sprites kind of would make sense... maybe... almost... something with first 32 bpp being fixed colors and next 32 bpp indicating company color in some way
11:50:30  <andythenorth> I wanted to have 32 bits of indexes into custom animated cycles :P
11:50:36  <andythenorth> which would then be abused for liveries
11:50:46  <andythenorth> by stepping through the cycle :P
11:51:24  <andythenorth> or maybe simple lambdas to transform each pixel
11:51:30  <nielsm> HSV or HSL channels, where the H value is rotated by player choice
11:55:29  *** andythenorth has quit IRC
12:04:53  <TrueBrain> nielsm: why stop with 1 CC? Hence: 1024bpp!! :D
12:06:45  <nielsm> okay, just grf-defined number of overlay channels
12:07:00  <TrueBrain> yes!
12:12:19  <_dp_> 0bpp sprites
12:12:30  <_dp_> just enumerate each pixel in the game into 32bpp palette index
12:12:35  <_dp_> and do everything with recolours
12:15:14  *** gelignite has joined #openttd
12:50:52  *** sla_ro|master has quit IRC
12:53:39  <michi_cc> In-game photoshop colour picker for every pixel! :)
13:43:41  <nielsm> vector graphics defined by callbacks
13:59:48  *** frosch123 has joined #openttd
14:02:47  <peter1138> Should I resurrect my RGB company colours patch? (no)
14:15:11  <Rubidium> RGB seems so limited
14:16:02  *** tokai|noir has joined #openttd
14:16:02  *** ChanServ sets mode: +v tokai|noir
14:17:45  <_dp_> L*a*b* sprites when? :p
14:19:50  <peter1138> A what?
14:21:05  *** tokai has quit IRC
14:24:00  <_dp_> peter1138, https://forum.affinity.serif.com/uploads/monthly_2020_12/projection-lab-space-rgb-value.jpg.6d7b1c3461c5c0c21bba841ee24ba09f.jpg
14:31:09  *** supermop_Home has joined #openttd
14:31:12  <supermop_Home> yo
14:35:23  *** tokai has joined #openttd
14:35:24  *** ChanServ sets mode: +v tokai
14:39:53  *** tokai|noir has quit IRC
14:44:10  *** tokai has quit IRC
14:49:23  *** Gustavo6046 has quit IRC
15:00:44  *** glx has joined #openttd
15:00:45  *** ChanServ sets mode: +v glx
15:03:44  *** sla_ro|master has joined #openttd
16:19:18  <nielsm> ugh, orders processing is annoying
16:46:09  *** Wormnest has joined #openttd
16:56:40  *** andythenorth has joined #openttd
17:26:19  *** andythenorth has quit IRC
17:30:29  *** andythenorth has joined #openttd
17:37:24  *** LouWestin has quit IRC
17:38:39  *** LouWestin has joined #openttd
17:39:07  *** andythenorth has quit IRC
17:39:52  *** andythenorth has joined #openttd
17:40:23  <supermop_Home> figuring out what job to omit to make more space on my resume is a pain
17:42:13  <andythenorth> how much churn is typical in your industry?
17:42:50  <andythenorth> I ask because we tend to de-prioritise applicants with frequent job hopping, unless there's some obvious reason like training placements, or employer went bust
17:45:42  *** uhren has joined #openttd
17:45:48  *** uhren has quit IRC
17:53:07  *** Flygon has quit IRC
18:12:33  <supermop_Home> lately a lot i'd say
18:12:58  <supermop_Home> basically the only way to get a raise in pay or position is to move jobs
18:37:31  *** Compu has joined #openttd
20:04:08  <supermop_Home> shot a roll of 110 film
20:11:26  *** jottyfan has quit IRC
20:14:48  *** Gustavo6046 has joined #openttd
20:45:21  <nielsm> slow day here today
20:46:23  *** gelignite has quit IRC
21:23:55  <SpComb^> isn't it a bad sign if you've worked at one company for over 3 years? :D
21:24:20  <NGC3982> what
21:24:30  <NGC3982> of course not
21:24:39  <NGC3982> given that i read what you are saying without any context
21:30:14  *** jottyfan has joined #openttd
21:42:32  *** jottyfan has quit IRC
21:45:42  *** andythenorth has quit IRC
21:46:52  *** frosch123 has quit IRC
21:48:55  *** andythenorth has joined #openttd
21:49:51  <nielsm> hmm, "foo = std::move(bar);" is legal, right? and the way to express you want a "destructive move" if that's simpler?
21:51:16  <michi_cc> Yes, even if the compiler should figure it out by itself most of the time.
21:51:45  <nielsm> this is assigning a std::deque to another (ship path cache) and the source is no longer needed afterwards
21:52:33  <michi_cc> If bar isn't used later in the function, the compiler will usually figure it out. If bar is a global or other stuff, then it might need some help.
21:54:02  <nielsm> this->path = std::move(this->plan->path); // this->plan is a std::unique_ptr<ShipTickPlan>
22:02:46  <nielsm> hmm were we on C++17? can use std::optional?
22:06:01  *** sla_ro|master has quit IRC
22:14:16  <supermop_Home> SpComb^ i'd wonder why
22:14:49  <supermop_Home> I guess I should have drawn more sprites today
22:22:04  *** nielsm has quit IRC
22:36:54  * andythenorth drew some boats
22:49:21  <FLHerne> yay
22:53:07  *** andythenorth has quit IRC
23:19:42  *** Gustavo6046 has quit IRC
23:52:59  *** WormnestAndroid has quit IRC
23:53:06  *** WormnestAndroid has joined #openttd

Powered by YARRSTE version: svn-trunk