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Log for #openttd on 3rd May 2023:
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00:09:35  <DorpsGek> [OpenTTD/OpenTTD] anatolyeltsov commented on pull request #10541: Feature: Industry production graph https://github.com/OpenTTD/OpenTTD/pull/10541#issuecomment-1532301053
00:23:26  <DorpsGek> [OpenTTD/OpenTTD] ldpl commented on pull request #10541: Feature: Industry production graph https://github.com/OpenTTD/OpenTTD/pull/10541#issuecomment-1532308601
00:37:11  <DorpsGek> [OpenTTD/py-protocol] wooky closed pull request #22: Fix: shield.io badges in README https://github.com/OpenTTD/py-protocol/pull/22
00:54:18  <DorpsGek> [OpenTTD/OpenTTD] anatolyeltsov commented on pull request #10541: Feature: Industry production graph https://github.com/OpenTTD/OpenTTD/pull/10541#issuecomment-1532324956
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04:13:10  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #10756: Codechange: generify ClampTo<type> https://github.com/OpenTTD/OpenTTD/pull/10756
04:33:40  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 updated pull request #10756: Codechange: generify ClampTo<type> https://github.com/OpenTTD/OpenTTD/pull/10756
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07:01:09  <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #10541: Feature: Industry production graph https://github.com/OpenTTD/OpenTTD/pull/10541#pullrequestreview-1410285925
07:02:14  <andythenorth> was it lunch?
07:02:35  <pickpacket> andythenorth: it was, yesterday
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07:04:05  <DorpsGek> [OpenTTD/OpenTTD] PeterN commented on pull request #10541: Feature: Industry production graph https://github.com/OpenTTD/OpenTTD/pull/10541#issuecomment-1532548499
07:04:19  <petern> It was if you were eating lunch.
07:04:44  <petern> But don't confuse that with dinner, tea or supper.
07:05:06  <pickpacket> I think it's about time for second breakfast
07:05:38  <petern> That makes me think though... I nearly always have cold food at lunch and hot food in the evening. Even though I work from home and easily mix it around.
07:48:09  <andythenorth> same
07:48:13  <andythenorth> sometimes I mix it around
07:48:29  <andythenorth> big meal before bed is supposed to be ... not great for the body
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14:26:11  <DorpsGek> [OpenTTD/OpenTTD] rubidium42 commented on pull request #10756: Codechange: generify ClampTo<type> https://github.com/OpenTTD/OpenTTD/pull/10756#pullrequestreview-1411022371
14:31:22  <andythenorth> wonder if we should bake in colour randomising options for grf vehicles
14:31:34  <andythenorth> obvs. grfs can do it for themselves but eh
14:32:24  <andythenorth> nah...just let grf authors sort it out I think
14:36:28  <petern> That would work for rgb-cc
14:51:28  <andythenorth> recolour / remap sprites work very well
14:51:30  <andythenorth> but they're a faff
14:52:21  <andythenorth> lot of varaction 2 for something that could just be 'pick a random colour [any | optional list of ranges]'
14:53:04  <andythenorth> it would only affect CC1 and CC2, not the whole palette
14:53:21  <JGR> Randomly picking a recolour sprite to use could equally just be 1 varaction2
14:53:54  <andythenorth> not if you're using nml procedures to 'optimise' how many varact 2s you're using 😛
14:57:18  <JGR> The templating that you're doing is a 

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