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01:04:48 *** Supercheese has quit IRC 01:10:11 *** frosch123 has quit IRC 04:50:46 *** Supercheese has joined #openttd.dev 04:50:46 *** ChanServ sets mode: +v Supercheese 09:43:24 *** Alberth has joined #openttd.dev 09:43:25 *** ChanServ sets mode: +v Alberth 09:44:44 *** adf88 has joined #openttd.dev 09:44:44 *** ChanServ sets mode: +v adf88 12:31:49 *** Supercheese has quit IRC 12:32:20 *** Supercheese has joined #openttd.dev 12:32:20 *** ChanServ sets mode: +v Supercheese 12:50:13 *** frosch123 has joined #openttd.dev 12:50:13 *** ChanServ sets mode: +v frosch123 13:50:11 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r26277 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking" 13:56:10 <frosch123> http://paste.openttdcoop.org/show/3025/ 14:00:09 <planetmaker> frosch123, it *could* be fixed such that a (normal) ground sprite (grass or whatever) is drawn and on top the industry's only (ground) sprite 14:00:19 <planetmaker> that would result in the change which people probably would expect 14:01:11 <fonsinchen> "transparency", not "transparancy" 14:02:45 <fonsinchen> And the "either" should go away. 14:03:41 <frosch123> planetmaker: i don't think becoming completely invisible is what people would expect 14:04:09 <planetmaker> frosch123, using concrete ground tiles could do the trick. Like for refinery 14:04:31 <planetmaker> or coal mine, the muddy ground tiles 14:15:30 <frosch123> why are there 4 versions of the shop? 14:18:10 <frosch123> planetmaker: i don't think that is possible 14:18:46 <frosch123> the shopping mall has a mixture of ground and building sprites which will make it look weird in all cases 14:46:42 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r26278 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking" 14:54:35 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r26279 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking" 17:22:46 *** adf88 has quit IRC 17:24:58 *** adf88 has joined #openttd.dev 17:24:58 *** ChanServ sets mode: +v adf88 18:45:56 *** DorpsGek changes topic to "OpenTTD Dev Channel || Latest SVN: r26280 || Logs: http://webster.openttdcoop.org/?channel=openttd.dev || Voice (talk-right) upon request via #openttd; make sure you are registered to NickServ before asking" 19:49:33 *** Knogle has joined #openttd.dev 21:25:41 *** Alberth has left #openttd.dev 23:09:46 *** frosch123 has quit IRC 23:31:01 *** adf88 has quit IRC