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00:09:01 *** phyrex1an has quit IRC 00:09:52 *** KenjiE20 has quit IRC 00:11:58 *** Polygon has quit IRC 00:14:01 <ZarenorDarkstalker> !password 00:14:01 <PublicServer> ZarenorDarkstalker: drudge 00:14:24 <PublicServer> *** ZarenorDarkstalker joined the game 00:15:14 <PublicServer> *** ZarenorDarkstalker has left the game (leaving) 00:15:14 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 00:18:30 <ZarenorDarkstalker> !password 00:18:30 <PublicServer> ZarenorDarkstalker: drudge 00:18:51 <PublicServer> *** ZarenorDarkstalker joined the game 00:24:08 <PublicServer> *** ZarenorDarkstalker has left the game (leaving) 00:24:08 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 00:28:55 *** Razaekel has joined #openttdcoop 00:38:16 *** Zulan has quit IRC 01:05:33 *** Razaekel has quit IRC 01:05:39 *** Razaekel has joined #openttdcoop 01:21:59 <Razaekel> !password 01:21:59 <PublicServer> Razaekel: mellow 01:22:17 <PublicServer> *** Razaekel joined the game 01:22:56 <ZarenorDarkstalker> hey Raz 01:22:58 <ZarenorDarkstalker> !password 01:22:58 <PublicServer> ZarenorDarkstalker: mellow 01:23:19 <PublicServer> <Razaekel> yo 01:23:28 <PublicServer> <Razaekel> back on my computer now 01:23:31 <PublicServer> *** Game unpaused (enough players) 01:23:37 <PublicServer> <Razaekel> should make light work of this game 01:23:40 <ZarenorDarkstalker> welcome back :P 01:23:45 <PublicServer> *** ZarenorDarkstalker joined the game 01:23:49 <ZarenorDarkstalker> eh? how good is it? 01:23:57 <ZarenorDarkstalker> I'm wondering what my bottleneck here is 01:24:05 <PublicServer> <Razaekel> quad core 2.4ghz 01:24:08 <PublicServer> <Razaekel> 4Gbs ram 01:24:28 <PublicServer> <Razaekel> video card is unnecessary, but 9800GTX+ in SLI 01:24:31 <PublicServer> <ZarenorDarkstalker> ah.. 01:24:50 <PublicServer> <ZarenorDarkstalker> see, i'm single-core 2.3 IIRC 01:24:55 <PublicServer> <ZarenorDarkstalker> 64-bit, but still single 01:25:06 <PublicServer> <Razaekel> yea 01:25:20 <PublicServer> <Razaekel> intel 8600, iirc 01:25:35 <PublicServer> <ZarenorDarkstalker> ah.. mine is an AMD 4000+ 01:25:51 <PublicServer> <Razaekel> lemme boulecheck 01:25:54 <PublicServer> <Razaekel> doublecheck 01:26:03 <PublicServer> <ZarenorDarkstalker> and running the 64-bit client helps, but i still have issues 01:26:21 *** UFO64 has joined #openttdcoop 01:26:34 <PublicServer> <Razaekel> sorry 01:26:35 <PublicServer> <Razaekel> Q6600 01:26:40 <PublicServer> <Razaekel> at 2.4Ghz 01:26:56 <PublicServer> <ZarenorDarkstalker> very nice 01:27:05 <PublicServer> <ZarenorDarkstalker> need to get a new build.. 01:27:24 <PublicServer> <ZarenorDarkstalker> wish i had the money to.. the lag is almost ridicluous 01:28:00 <PublicServer> <Razaekel> ahh, silky smooth here 01:28:14 <ZarenorDarkstalker> I'm going to look into the possible issues 01:29:15 <PublicServer> <ZarenorDarkstalker> fix'd by priority changing 01:29:43 <PublicServer> <ZarenorDarkstalker> nice being a bit savvy :P 01:30:20 <PublicServer> <ZarenorDarkstalker> anyway, need to convert my station back to PBS signals.. grr 01:32:47 <PublicServer> <ZarenorDarkstalker> so how's you tonight? 01:33:05 <PublicServer> <Razaekel> procrastinating 01:33:09 <PublicServer> <Razaekel> i need to make my bed 01:35:49 <PublicServer> <ZarenorDarkstalker> why do you need to make your bed at night? :P 01:42:33 <Razaekel> cause i just moved into the room 01:42:39 <PublicServer> <ZarenorDarkstalker> ah 01:43:20 <PublicServer> <ZarenorDarkstalker> ah, crap 01:57:08 *** FiCE has quit IRC 02:06:01 <PublicServer> <Razaekel> ZD, still building? 02:06:16 <PublicServer> <ZarenorDarkstalker> I am, but i can switch back to a private 02:06:31 <Razaekel> cause i'm gonna log 02:09:14 <PublicServer> *** Razaekel has left the game (leaving) 02:09:14 <PublicServer> *** Razaekel has left the game (connection lost) 02:09:15 <PublicServer> *** Game paused (not enough players) 02:10:19 <PublicServer> *** ZarenorDarkstalker has left the game (leaving) 02:10:19 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 02:16:25 *** themroc has joined #openttdcoop 02:18:53 *** UFO64 has quit IRC 02:21:18 *** themroc- has quit IRC 02:26:36 *** UFO64 has joined #openttdcoop 02:48:06 *** UFO64 has quit IRC 02:48:36 *** UFO64 has joined #openttdcoop 02:50:13 *** andy|p has quit IRC 03:00:41 *** UFO64 has quit IRC 03:05:18 *** themroc has quit IRC 03:05:52 *** UFO64 has joined #openttdcoop 03:57:27 *** UFO64 has quit IRC 04:27:43 *** blinky has joined #openttdcoop 04:55:48 *** iratsu has joined #openttdcoop 04:58:36 <iratsu> !password 04:58:36 <PublicServer> iratsu: nobler 05:00:35 <iratsu> what is the ip of the public server? 05:00:56 <iratsu> !server 05:02:20 <iratsu> !help 05:02:20 <PublicServer> iratsu: http://www.openttdcoop.org/wiki/IRC_Commands 05:02:39 <iratsu> !ip 05:02:39 <PublicServer> iratsu: ps.openttdcoop.org 05:37:05 *** Wolle has quit IRC 05:47:16 *** mixrin has joined #openttdcoop 06:45:45 *** mixrin has quit IRC 06:54:31 *** Venxir has joined #openttdcoop 07:15:35 <PublicServer> *** De_Ghost has left the game (leaving) 07:15:35 <PublicServer> *** De_Ghost has left the game (connection lost) 07:15:42 *** blinky has quit IRC 07:19:24 *** iratsu has quit IRC 08:08:51 *** Wurzel49 has joined #openttdcoop 08:33:25 *** Suisse[Dodo]` has joined #openttdcoop 08:33:25 *** Suisse` has quit IRC 09:49:03 *** ^Spike^ has joined #openttdcoop 10:03:20 <Mark> !password 10:03:20 <PublicServer> Mark: rapids 10:03:36 *** ^Spike^ has quit IRC 10:03:48 <PublicServer> *** Mark joined the game 10:04:08 <PublicServer> <Mark> heh my town is shrinking 10:11:07 *** ^Spike^ has joined #openttdcoop 10:23:19 <PublicServer> *** Game unpaused (enough players) 10:23:31 <PublicServer> *** SmatZ joined the game 10:24:08 <PublicServer> <SmatZ> hello Mark 10:24:14 <Mark> morning SmatZ 10:24:22 <PublicServer> <SmatZ> just having a look :) 10:25:12 <PublicServer> *** SmatZ has left the game (leaving) 10:25:12 <PublicServer> *** SmatZ has left the game (connection lost) 10:25:12 <PublicServer> *** Game paused (not enough players) 10:29:27 <Ammler> Hello good SmatZ 10:29:35 <Ammler> (and hello rest) 10:34:11 <SmatZ> hello mister Ammler :) 10:34:19 <Ammler> :-) 10:35:20 *** mitooo has joined #openttdcoop 10:35:34 <mitooo> !password 10:35:34 <PublicServer> mitooo: raffle 10:35:54 <PublicServer> *** mitooo joined the game 10:39:10 <PublicServer> *** mitooo has left the game (leaving) 10:39:10 <PublicServer> *** mitooo has left the game (connection lost) 10:41:33 *** themroc has joined #openttdcoop 10:44:01 <PublicServer> *** Mark has joined spectators 10:50:22 *** phyrex1an has joined #openttdcoop 11:11:28 <Ammler> > ./bin/openttd 11:11:30 <Ammler> Floating point exception 11:11:35 <Ammler> :-o 11:12:28 <SmatZ> haha 11:12:50 <SmatZ> it's likely division by zero 11:13:05 <Ammler> hmm, just applied cargodist to is2 11:13:23 <SmatZ> try make clean && make 11:13:31 <SmatZ> makedepend sometimes fails badly :-x 11:13:57 <Ammler> I have many more such isssues lately 11:14:03 <Ammler> mostly with language files 11:14:34 <Ammler> I had only 2 failed hooks with cargodist->is2 11:15:58 <Ammler> hmm, seems something else 11:16:25 <Ammler> would be suprisingly anyway, if that would be so easy. 11:19:39 *** KenjiE20 has joined #openttdcoop 11:19:39 *** ChanServ sets mode: +o KenjiE20 11:20:37 <Ammler> SmatZ: did something heavily change in the make, i am not able to apply patches anymore (without make clean) 11:20:54 <Ammler> since around 1-2 months 11:21:13 <Ammler> maybe my system is just too new? 11:21:28 <planetmaker> Ammler, you mean you start with a clean trunk and apply a simple patch and you need to make clean? 11:21:46 <SmatZ> makedepend fails 11:21:55 <SmatZ> maybe OTTD is too heavy? 11:22:10 <SmatZ> just use make clean before each make... 11:22:20 <Ammler> planetmaker: no 11:22:21 <SmatZ> patch for that is almost finished :) 11:22:32 <Ammler> I need to make clean after every small code change. 11:22:52 <SmatZ> or configure --without-makedepend 11:22:53 <Ammler> didn't need that before. 11:23:12 <SmatZ> Ammler, it's a known problem, all devs have the same problem 11:23:17 <planetmaker> somewhat I still fail to experience the problem... 11:23:26 <Ammler> but a new issue? 11:23:30 <SmatZ> maybe your makedepend is better :) 11:23:35 <SmatZ> yeah, it started ~month ago 11:23:49 <Ammler> planetmaker: you are lucky guy, like me until 2 months ago. 11:24:07 <SmatZ> as time goes by, more users are having problems :) 11:24:30 <planetmaker> he... why should "my" makedepend be better than that of most *nix? 11:24:33 <SmatZ> it started with solaris long time ago, recently cygwin (?), now many linux distros... 11:25:03 <Ammler> cygwin doesn't work anymore. 11:25:06 <SmatZ> probably because some #define MAX_FILES or #MAX_SEARCH_DEPTH is bigger in your makedepend build ;) 11:25:09 <planetmaker> I mean, if I start to edit e.g. rails_gui.cpp, make only re-compiles that very single file. 11:25:36 <SmatZ> planetmaker: the problem is when you change header files, some depending cpp files aren't recompiled 11:25:46 <SmatZ> resulting in link errors / random runtime failures 11:25:49 <Ammler> planetmaker: do you also use the suse for patching? 11:25:53 <Ammler> or only osx? 11:25:58 <planetmaker> Ammler, only OSX 11:26:04 <Ammler> that is our difference :-) 11:26:17 <planetmaker> yes, I know. But OSX is just another *nix in that respect. 11:26:31 <Ammler> well, what SmatZ saiid 11:27:00 <Ammler> I have the issues since I upgraded to 11.1 most likey, I assume. 11:27:06 <planetmaker> yeah... hm... dunno. Mostly when I change header files, I get a reconfigure which then results in recompiling everything 11:27:20 <SmatZ> that's even more strange :-P 11:27:56 <planetmaker> well. I didn't look very detailed. Depends, of course, on the header file :) 11:28:08 <planetmaker> I might / should watch it maybe closer. 11:28:32 <planetmaker> but something like settings.h is bound to change many .cpp files :) 11:29:16 <Ammler> doesn't mean, it needs to reconfigure 11:29:21 <SmatZ> planetmaker: 11:29:22 <SmatZ> make mrproper ; ./configure ; make lang ; make openttd.o ; ls objs/*/Makefile.de 11:29:25 <SmatZ> try this 11:29:30 <SmatZ> if there is Makefile.dep, it works 11:29:38 <SmatZ> if there isn't, it's broken for you too :) 11:30:06 * planetmaker will save this to a file and try at home :) Ty, SmatZ :) 11:30:23 <SmatZ> :o) 11:30:46 <SmatZ> shold be Makefile.dep of course ;) 11:30:53 <SmatZ> you are welcome, planetmaker :) 11:31:39 <Ammler> no here 11:32:01 <planetmaker> hm 11:33:10 <SmatZ> # ls objs/*/Makefile.dep 11:33:11 <SmatZ> objs/release/Makefile.dep 11:33:13 <SmatZ> for 0.7.0 11:33:21 <SmatZ> but for trunk, there isn't 11:34:00 <Ammler> I have Makefile and Makefile.dep.tmp. 11:34:18 <SmatZ> and that Makefile.dep.tmp is unfinished 11:34:22 <Ammler> is2-beta2 is release too 11:34:31 <SmatZ> because makedepend failed somewhere 11:34:39 <Ammler> unfixeable? 11:34:47 <Ammler> or just no prio? 11:34:55 <SmatZ> probably not possible 11:35:00 <SmatZ> it's makefile's bug 11:35:03 <SmatZ> or limitation 11:35:05 <SmatZ> or whatever :) 11:35:09 <Ammler> :-) 11:35:24 <SmatZ> makedepend replacement is almost finished 11:36:06 <planetmaker> SmatZ, an OpenTTD-specific thing or a general replacement? 11:36:20 <SmatZ> planetmaker: OpenTTD-specific 11:36:25 <planetmaker> aye :) 11:36:26 <SmatZ> well... 11:36:32 <SmatZ> can be used generally :) 11:40:23 <Ammler> but developed by openttd? 11:40:41 <Ammler> (by you?) 11:44:29 *** dihedral has joined #openttdcoop 11:44:37 <dihedral> restarting Cooper 11:44:41 <planetmaker> hm... wiki tells me that it might be advisable to use the compiler's dependency check... 11:44:44 *** Cooper has quit IRC 11:46:25 *** Cooper has joined #openttdcoop 11:46:57 <dihedral> 23MB :-) that's more like it :-P 11:47:12 <dihedral> enjoy and thanks 11:47:16 *** dihedral has left #openttdcoop 11:49:06 <Xaroth> mornin 11:53:29 <SmatZ> Ammler: by glx :) but other devs are of course testing / suggesting and so 11:53:33 <SmatZ> hello Xaroth 11:56:02 *** planetmaker sets mode: +o Cooper 12:03:37 <Ammler> isn't cooper on the access list? 12:03:40 <Ammler> planetmaker: ^ 12:03:54 <planetmaker> dunno. I thought so. 12:04:14 <planetmaker> I thought I put him onto it... well. My memory is like a sieve... :S 12:04:40 <Ammler> Xaroth: can't start windows currently 12:04:57 <Ammler> something broke havily there, it crashes my whole pc. 12:08:59 *** ODM has joined #openttdcoop 12:08:59 *** ChanServ sets mode: +o ODM 12:25:49 *** mixrin has joined #openttdcoop 12:27:53 <Xaroth> Ammler: lol 12:28:01 <Xaroth> microsoft strikes back? 12:28:22 <Ammler> well, that was more a vbox issue. 12:28:51 <Ammler> I saved the maschine in a very unstable state. 12:29:22 <Ammler> it is just that vbox is able to crash my whole system, that reminds me indeed to windows. 12:59:05 <Xaroth> lol 12:59:14 <Xaroth> what OS you using normally then? 13:00:10 *** Strixer has joined #openttdcoop 13:00:35 <Strixer> !password 13:00:35 <PublicServer> Strixer: slumps 13:01:09 <Ammler> Xaroth: Suse 13:01:25 <PublicServer> *** Strix joined the game 13:02:51 <PublicServer> *** Strix has left the game (leaving) 13:02:51 <PublicServer> *** Strix has left the game (connection lost) 13:45:18 *** ^Spike^ has quit IRC 14:01:06 *** Thijs has joined #openttdcoop 14:01:16 <Thijs> !password 14:01:16 <PublicServer> Thijs: domino 14:01:38 <PublicServer> *** Thijs joined the game 14:03:01 *** ^Spike^ has joined #openttdcoop 14:06:45 *** phyrex1an has quit IRC 14:07:17 <Thijs> Anyone want to play on th PS? 14:08:43 <PublicServer> *** Mark has joined company #1 14:08:43 <PublicServer> *** Game unpaused (enough players) 14:08:51 <PublicServer> <Thijs> Hi Mark 14:08:56 <PublicServer> <Mark> hello 14:09:21 <PublicServer> <Mark> hmm getting laggy 14:09:24 <PublicServer> <Thijs> jep 14:09:39 <PublicServer> <Thijs> the map is a tidbit ambitious 14:09:41 <PublicServer> <Mark> not that surprising i guess 14:10:15 <PublicServer> <Mark> we should do an 8*9 map next time we do sbahns 14:10:39 <PublicServer> <Thijs> or only one or two cities 14:10:50 <PublicServer> <Mark> yeah 14:11:12 <PublicServer> <Mark> i was thinking about putting 8 on an 8*9 map 14:11:25 <PublicServer> <Mark> so we can cover the map with towns 14:11:42 <PublicServer> <Thijs> what do you mean with 8*9 map? 14:11:55 <PublicServer> <Mark> 2^8 * 2^9 14:11:58 <PublicServer> <Mark> 256 * 512 14:12:13 <planetmaker> !info 14:12:13 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Metropolis' Year Founded: 2050 Money: 23718639128 Loan: 0 Value: 23762024184 (T:1288, R:4, P:0, S:0) unprotected 14:12:18 <PublicServer> <Thijs> ah 14:12:23 <planetmaker> !rcon set map_x 14:12:23 <PublicServer> planetmaker: Current value for 'map_x' is: '8' (min: 6, max: 11) 14:12:27 <planetmaker> !rcon set map_y 14:12:27 <PublicServer> planetmaker: Current value for 'map_y' is: '8' (min: 6, max: 11) 14:12:27 <PublicServer> <Mark> the way to specify it in the cfg 14:12:28 <PublicServer> <Thijs> this one is 512^2? 14:12:35 <planetmaker> 256^2 14:12:36 <PublicServer> <Mark> yeah 14:12:45 <planetmaker> oh? oh well. 14:12:53 <PublicServer> <Mark> :P 14:13:01 <planetmaker> don't trust the cfg for loaded games ;) 14:13:28 <Mark> guess thats for the random generator 14:13:49 <Mark> when using !newgame 14:13:58 <planetmaker> yup 14:14:22 <Mark> hm, is the Q8300 processor any good? 14:16:04 <planetmaker> doesn't look to bad, does it? 14:16:30 <Mark> nope 14:17:56 <planetmaker> but it's "only" 2.5GHz per core. :) 14:18:10 <planetmaker> there are faster ones which might be better for OpenTTD :) 14:18:18 <planetmaker> And usually dual core is sufficient 14:20:36 <Mark> i dont only play ottd :P 14:20:48 <planetmaker> really? :P 14:21:03 <Mark> if so, i'd keep the 3.06 single i got now :P 14:21:08 <planetmaker> even then it's true 14:22:58 <planetmaker> but yeah, that might still - with only OpenTTD be faster than a 2.5GHz quad core :) 14:24:14 *** Progman has joined #openttdcoop 14:24:56 <PublicServer> *** Thraxian|Work joined the game 14:25:40 <PublicServer> <Thijs> hmm, i'm messing up @ T north 14:31:05 *** Godde has joined #openttdcoop 14:31:10 <Godde> !playercount 14:31:10 <PublicServer> Godde: Number of players: 3 14:31:14 <Godde> !password 14:31:14 <PublicServer> Godde: grisly 14:31:28 <PublicServer> *** Godde joined the game 14:33:47 <PublicServer> *** Mark has left the game (leaving) 14:33:47 <PublicServer> *** Mark has left the game (connection lost) 14:33:50 *** Mark has quit IRC 14:35:06 <PublicServer> <Thijs> okay, i finished T north, it just looks rubbish 14:39:25 <PublicServer> *** Thraxian|Work has left the game (connection lost) 14:39:31 <PublicServer> *** Godde has left the game (leaving) 14:39:31 <PublicServer> *** Godde has left the game (connection lost) 14:39:32 <PublicServer> *** Game paused (not enough players) 14:39:44 <PublicServer> <Thijs> everyone leaving? 14:39:53 <Godde> i just stopped by to watch 14:44:43 <PublicServer> *** Thijs has left the game (leaving) 14:44:43 <PublicServer> *** Thijs has left the game (connection lost) 14:49:05 *** Mark has joined #openttdcoop 14:49:09 *** ChanServ sets mode: +o Mark 14:56:14 *** jonde has joined #openttdcoop 14:56:26 <Ammler> dbg: [net] getaddrinfo(, 0) failed: Name or service not known <-- how to solve that? 14:56:28 <jonde> !password 14:56:28 <PublicServer> jonde: tamely 14:56:40 <Ammler> doesn't happen with 0.7 14:56:50 <PublicServer> *** jondisti joined the game 14:56:54 <Godde> no idea 14:57:08 <Ammler> :-) thanks Godde 14:57:20 <Godde> you're welcome ;) at least i answered! 14:57:47 <Ammler> well, everybody else donsn't know it either, else they would know it ;-) 14:57:55 <Ammler> say* 14:58:02 <Godde> !playercount 14:58:02 <PublicServer> Godde: Number of players: 1 14:58:09 <PublicServer> <jondisti> is sliggleswell srnw working? 14:58:11 <Godde> everybody who? ^^ 14:58:14 <planetmaker> hm... Ammler remind me this evening :) 14:58:25 <planetmaker> or which version? 14:58:34 <Ammler> planetmaker: that is why advertising on our server doesn't work 14:58:38 <Ammler> vanilla trunk 14:58:38 <planetmaker> and under which circumstances? 14:58:42 <planetmaker> oh... 14:58:55 <planetmaker> trunk = trunk as now? or some other version 14:58:57 <planetmaker> ? 14:59:07 <Ammler> today 14:59:18 <planetmaker> k 14:59:20 <Ammler> hmm, it is the nightlys 14:59:32 <planetmaker> nvm. Shouldn't make the difference, I guess. 14:59:36 <planetmaker> I could try here... 14:59:50 <Ammler> I disable the fw and try again. 15:01:30 *** TinoM has joined #openttdcoop 15:06:59 <Godde> !tunnels 6 10 15:06:59 <PublicServer> Godde: You need 2 tunnels/bridges for trainlength 6 and gap 10. 15:07:04 <Godde> !tunnels 5 10 15:07:04 <PublicServer> Godde: You need 2 tunnels/bridges for trainlength 5 and gap 10. 15:07:21 <Godde> how do you decide wether a game is finished? 15:07:36 <Mark> when it feels done 15:08:01 <planetmaker> Mark, you should give hard facts :) 15:08:12 <planetmaker> like "when I decide I want a new game :P " ;) 15:08:19 <Godde> :P 15:08:47 <planetmaker> basically when the network is fluent, no big "mistakes" wrt our building styles... 15:09:01 <Mark> :D 15:09:04 <planetmaker> and the network also stress tested wrt train count :) 15:09:14 <Godde> oke :) 15:09:27 <planetmaker> so... yeah :) 15:09:34 <Mark> or when the server cant handle it anymore 15:09:43 <Godde> meh xD 15:09:47 <planetmaker> hahaha :) 15:09:58 <planetmaker> Mark, that's never happend :) 15:10:30 <Mark> not with the current server no 15:10:31 <planetmaker> though definitely a criterion 15:10:32 <Godde> i really want you guys to start a new goods game with hills or something XD passangers on flat map bores me to death, no matter how advanced the sbahn is :P 15:10:50 <planetmaker> Godde, feel free to create a challanging scenario :) 15:11:04 <planetmaker> !guide 15:11:04 <PublicServer> planetmaker: http://www.openttdcoop.org/blog/2009/03/08/a-newbie-guide-to-openttdcoop/ 15:11:26 <planetmaker> hm... there's some article or wiki which describes what makes (in our eyes) a good game map. 15:11:37 <KenjiE20> must admit planned pax does bore me a little too 15:12:01 <planetmaker> I wrote an article in the blog back in late autumn. But the GUI changed since 15:12:34 <planetmaker> ODM, I think, updated it to a wiki article. 15:12:57 <ZarenorDarkstalker> !wiki:Game Creation 15:13:12 <ZarenorDarkstalker> http://www.openttdcoop.org/wiki/Game_Creation 15:14:29 <tneo> planetmaker, Godde ZarenorDarkstalker http://www.openttdcoop.org/blog/2008/11/11/creating-a-good-new-game-call-for-scenarios-and-maps/ 15:14:30 <tneo> ;-) 15:14:44 <planetmaker> :) 15:14:49 <planetmaker> ty, themroc 15:14:53 <planetmaker> err... tneo :) 15:15:09 <Mark> :D 15:15:33 <planetmaker> honestly, never seen that nick before :) 15:15:40 <Mark> me neither 15:15:52 <tneo> there's the kick command for ;-) :-P 15:16:02 <planetmaker> lol 15:16:09 * planetmaker sponsors an @ 15:16:19 <Mark> i always type at least the first two chars before tabbing 15:16:59 <planetmaker> with "tneo" the tab completion then is completely worthless. :P It's faster to type in that case. 15:16:59 <tneo> depends on the length of the nick :) 15:17:03 <hylje> irssi doesn't go alphabetically, instead cycling through last activity 15:17:17 <tneo> irssi is for die-hard command liners :P 15:17:26 <hylje> irssi is a great client command line or not 15:17:40 <hylje> since irc as we know it is just text 15:17:56 <tneo> tried it once, when I first started with IRC, but got lost with it, so switched to X-chat :) 15:18:29 <Mark> [17:17] <@planetmaker> with "tneo" the tab completion then is completely worthless. :P It's faster to type in that case. - not if you just storted using dvorak 15:19:00 <planetmaker> haha :) 15:19:14 <tneo> lol 15:19:27 <tneo> Mark, http://learn.dvorak.nl/ :-) 15:20:06 <Mark> hm nice 15:20:19 <Mark> im at 250cpm already btw 15:20:35 <Mark> got used to it faster than expected 15:20:38 <tneo> with dvorak? 15:20:57 <tneo> I guess I'm too old then :-P 15:21:13 <tneo> still my fingers automatically go to their qwerty positions 15:21:39 <Mark> im having troubles with the L and W :P 15:21:46 <Mark> dunno why 15:21:47 <Godde> password 15:21:50 <Godde> !password 15:21:50 <PublicServer> Godde: seamen 15:22:05 <PublicServer> *** Game unpaused (enough players) 15:22:12 <PublicServer> *** Godde joined the game 15:22:39 <tneo> do you only use dvorak now then Mark ? 15:22:49 <Mark> yeah 15:23:02 <tneo> impressive so fast :) 15:23:16 <tneo> I just switch to practice and go back when I get to fed up with mistakes :P 15:23:36 <Godde> has anyone got time to help me build a simple junction? xD for my private game that is 15:24:02 <Mark> i did that too the first two days, but i now feel dvorak is much more natural 15:24:11 <tneo> what is simple? 15:24:26 <Godde> and wth is dvorak? :P 15:24:27 <tneo> yes, that is what I said two days ago as well :) 15:24:33 <tneo> keyboard lay-out 15:24:59 <Mark> qwerty is designed to slow typists down 15:25:07 <PublicServer> <Godde> and what is the point of it :P 15:25:09 <Mark> dvorak is to make them faster 15:25:54 <PublicServer> <Godde> isnt it a bit hard when the letters on ur keyboard arent the same as the ones that pop up on the screen? 15:25:59 <tneo> more efficient 15:26:09 <PublicServer> <Godde> xD how do i change? ;D 15:26:09 <tneo> touch typing :) 15:26:30 <Mark> i got blank keys :P 15:26:55 <Mark> most of them that is 15:27:08 <tneo> old keyboard ;-) 15:27:09 <Mark> they just worn off 15:27:11 <Mark> yeah 15:27:20 <Godde> xD when i was 12, i wrote faster than the teacher that tried to learn us "touch" 15:27:59 <Mark> my teacher was 65 15:28:10 <Mark> he did like 2 wpm 15:28:14 <tneo> I tutored myself 15:28:33 <Mark> i never did proper 10 finger typing 15:28:39 <tneo> so my keyboard handling isn't exacatly qwerty proof, and perhaps that explains the more difficulty to adjust to dvorak 15:28:40 <PublicServer> <Godde> me neither 15:28:44 <ZarenorDarkstalker> I'm pretty fast, but i usually watch my fingers... 15:28:49 <Mark> but with dvorak it feels more natural 15:28:52 <tneo> I never wathc my fingers 15:29:19 <ZarenorDarkstalker> and i might try dvorak, but i doon't have that old a kboard.. and i can't find a dvorak oone anywhere around 15:29:26 <Mark> lemme see if i already forgot qwerty 15:30:07 <Godde> how do i change to dvorak then, i'm curious now :P 15:30:31 <Mark> heh i did forget it 15:30:41 <Mark> might be annoying at school 15:30:54 <Mark> Godde: do you use windows? 15:30:58 <PublicServer> <Godde> ye 15:31:43 <Mark> do you know how to change your keyboard layout? 15:31:50 <Mark> dvorak is in the list 15:31:56 <PublicServer> <Godde> ye, i think so - but i cant find dvorak 15:32:06 <PublicServer> <Godde> i'll try again then 15:32:12 <Mark> United States - dvorak 15:32:40 <Mark> it'll be strange and slow at the start 15:32:44 <PublicServer> <Godde> is there any way to only change certain letters? im using a norwegian keyboard - would like to keep ÆØÅ 15:32:57 <Godde> ÆØÅ 15:33:33 <planetmaker> then use norwegian - dvorak? provided it exists. 15:33:54 <Godde> doesnt 15:33:57 <Godde> qwerty 15:34:04 <uliko> there's svorak for swedish and it should be doable to remap åäö to the norweigan ones 15:34:04 <Godde> its still the same.... *go fix* 15:34:41 <Thijs> !players 15:34:42 <PublicServer> Thijs: Client 436 (Orange) is jondisti, in company 1 (Metropolis) 15:34:42 <PublicServer> Thijs: Client 438 (Orange) is Godde, in company 1 (Metropolis) 15:35:15 <Thijs> !password 15:35:15 <PublicServer> Thijs: havens 15:35:26 <PublicServer> *** Thijs joined the game 15:36:50 <Godde> ydco co ecuu.p.by VL 15:37:10 <Godde> yep - it'll definately take some time to get used to :P 15:38:16 <uliko> i'd recommend uninstalling qwerty or it'll take ages to convert 15:39:36 <Godde> nah, i'll still have to use qwerty at school 15:41:14 <Godde> i'll have to remember to change back to qwerty before i turn off my computer, or it'll take ages to figure ouot my password 15:42:58 <Mark> hehe 15:43:08 <Mark> print out the layout 15:43:19 <PublicServer> <Godde> check out !bottleneck and !b 15:44:15 <PublicServer> <Thijs> are yoy going to fix it? 15:44:22 <PublicServer> <Thijs> or keep it as a bad pbs example 15:44:27 <PublicServer> <Godde> i have no idea how to tbh 15:44:28 <uliko> !password 15:44:28 <PublicServer> uliko: affirm 15:44:50 <PublicServer> *** uliko joined the game 15:45:24 <PublicServer> <Thijs> this should work 15:46:10 <PublicServer> <Thijs> hmm, just moved the bottle neck 15:46:21 <PublicServer> <Godde> ye 15:46:31 <PublicServer> <Godde> might just be a bad network alltogether 15:46:40 <PublicServer> <Thijs> or too many trains 15:46:43 <PublicServer> <Godde> true 15:47:57 <PublicServer> *** uliko has left the game (connection lost) 15:49:41 <tneo> always fix Thijs :P 15:50:35 <PublicServer> <Thijs> hmm, trottingbridge is not really growing that fast 15:51:26 <Godde> uh et uh et uh et uh et 15:51:35 <Godde> getting the hang of it! ^^ 15:51:46 *** Levi has quit IRC 15:54:29 <Ammler> @wiki srnw 15:54:29 <Cooper> http://www.openttdcoop.org/wiki/srnw 15:54:45 <Mark> :) 15:55:31 <Godde> are there any scandinavian guides to drovak? found a website for english - but that wont learn me ÆØÅ 15:58:14 <Mark> how's swedish? http://learn.dvorak.nl/?lang=sv;lesson=1;input=dvorak 15:58:41 *** StarLite has joined #openttdcoop 15:58:41 *** ChanServ sets mode: +o StarLite 15:58:48 <Mark> speedtest: http://norwegian-speedtest.10-fast-fingers.com/ 15:58:55 <Mark> also might help 15:59:02 <Godde> ye, i tried that one already :D although for qwerty 15:59:16 <Mark> i'll warn you though, its frustating at first 15:59:20 <Godde> yea 15:59:30 <Mark> dinner time 15:59:36 <Godde> but if i train 15 mins each day, i have to get better sometime 15:59:36 <Mark> good luck ;) 15:59:39 <Godde> ;D 15:59:42 <Mark> meh 15:59:58 <Mark> just do it cold-turkey :P 16:00:11 <Mark> dont use qwerty at all anymore 16:00:36 <Mark> after a week im doing 250cpm with dvorak 16:00:52 <Mark> back in a bit 16:02:59 <Ammler> Mark: does dvorak just change they keys or also change some combinations, like I have "." and ":" on the same button. 16:03:33 <Ammler> if I would use dvorak, can I just move the button, so I have still . and : on the same button? 16:04:19 <Godde> if you use it for your own language, they should still be the same 16:04:39 <Godde> if not, there might be some miraculous way to change it yourself, shouldnt be that hard 16:06:12 <Godde> not bad - 100 words per minute with qwerty 16:07:16 <PublicServer> <Thijs> oops 16:09:26 <Godde> gtg guys cya 16:09:42 <PublicServer> <Thijs> bye 16:19:07 *** phatmatt has joined #openttdcoop 16:19:22 <phatmatt> !password 16:19:22 <PublicServer> phatmatt: scours 16:19:42 <PublicServer> *** phatmatt joined the game 16:24:49 <PublicServer> *** phatmatt has left the game (leaving) 16:24:49 <PublicServer> *** phatmatt has left the game (connection lost) 16:30:36 <PublicServer> *** Thijs has left the game (connection lost) 16:31:06 <Thijs> game is getting really laggy 16:31:19 <Thijs> !password 16:31:19 <PublicServer> Thijs: cartel 16:31:24 <planetmaker> !info 16:31:24 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Metropolis' Year Founded: 2050 Money: 25522706669 Loan: 0 Value: 25942458086 (T:1367, R:4, P:0, S:0) unprotected 16:31:30 <planetmaker> o_O 16:31:35 <PublicServer> *** Thijs joined the game 16:31:42 <planetmaker> I'm not surprised about that, Thijs . 16:32:00 <Thijs> no, 1300 trains 16:32:07 <Thijs> and some really big cities 16:32:32 <Thijs> Think we have almost 2m inhabitants 16:33:24 <Thijs> 1.940.786 atm 16:35:04 <PublicServer> *** Thijs has left the game (leaving) 16:35:05 <PublicServer> *** Thijs has left the game (connection lost) 16:38:23 <mitooo> !info 16:38:24 <PublicServer> mitooo: #:1(Orange) Company Name: 'Metropolis' Year Founded: 2050 Money: 25701035257 Loan: 0 Value: 26092571542 (T:1367, R:4, P:0, S:0) unprotected 16:38:49 <mitooo> wow 25 billion 16:39:59 <PublicServer> *** tneo has left the game (connection lost) 16:40:20 <planetmaker> money is no issue 16:40:26 <planetmaker> and never our goal 16:40:33 <PublicServer> *** tneo joined the game 16:41:54 <SmatZ> but it doesn't mean anyone should spend money for nothing... demolishing water, terraforming and such :-p 16:42:22 * planetmaker hugs SmatZ who's obviously quite right 16:44:26 <SmatZ> :-) 16:48:47 <PublicServer> *** tneo has left the game (leaving) 16:48:47 <PublicServer> *** tneo has left the game (connection lost) 16:58:26 <Ammler> SmatZ: we should transfer the excess money to our bank. 16:58:41 <SmatZ> :-D 16:58:48 <SmatZ> it would help the economy :) 17:00:29 <Xaroth> hm, 1 on 1 trade to my bank account, yes puhlease 17:00:56 <planetmaker> lool. 50% go to mine, please 17:01:03 <Xaroth> 50%? 17:01:08 <planetmaker> sure. 17:01:18 <Xaroth> pff 17:01:20 <Xaroth> greedy git :P 17:01:29 <Xaroth> you only need like.. 1% of that to never EVER have to work again :P 17:01:32 <planetmaker> on the contrary. modest :P 17:01:59 <planetmaker> I'm thinking in terms of utilitarism :) 17:02:21 <planetmaker> only a very minor part of that is for me ... like maybe 50k / year :) 17:02:28 <Xaroth> I'll take 5%, and live off of interest :) 17:02:34 <planetmaker> :) 17:04:13 <Xaroth> 5% off of .. 25b.. hmm 17:04:23 <Xaroth> that's like.. >1b O_O 17:04:40 <planetmaker> he :) 17:04:46 <Xaroth> means, 10m per % of interest rate 17:04:50 <Xaroth> per year.. 17:05:00 <planetmaker> sufficient, I guess :) 17:05:04 <Xaroth> har har 17:05:14 <planetmaker> hm... do that with 10b... and it's 100M 17:05:21 <Xaroth> imagine the fun you can do with that 17:05:24 <planetmaker> quite alright, I say :) 17:05:37 <planetmaker> dunno, whether life would be more fun. 17:05:52 <Xaroth> I'd still work.. only not 45h/week :P 17:06:27 <planetmaker> hehe :) 17:06:44 <planetmaker> one could skip the boring parts and pay a person to do that. 17:06:51 <Xaroth> exactly 17:06:55 *** Wurzel49 has quit IRC 17:07:16 <Xaroth> well, technically, 5% would mean 1m per month of interest 17:07:24 <Xaroth> .. or 30k per day 17:08:06 <Xaroth> 20 per minute 17:08:24 <ZarenorDarkstalker> i could live off 20 pounda a minute 17:08:36 <planetmaker> haha :) 17:08:38 <Xaroth> you could feed a few 3rd world countries with that 17:08:54 <ZarenorDarkstalker> ahah... depends on the size of said countries 17:09:15 <Xaroth> that's, 1.25k per hour 17:09:16 <planetmaker> I can easily live of 1€ / minute 17:09:30 <ZarenorDarkstalker> 1 euro? I could too.. 17:09:40 <ZarenorDarkstalker> in this pot econ in the US.. 2 dollars a minute? 17:09:52 <Xaroth> planetmaker: 30+k per month? 17:09:52 <ZarenorDarkstalker> I tend to spen hours at home not really spending much 17:10:03 <planetmaker> Xaroth, he, yes :) 17:10:09 <planetmaker> that's why. 17:10:20 <Xaroth> half a mil a year 17:10:22 <Xaroth> nice... 17:10:30 <Xaroth> i could live off of that :P 17:10:38 <planetmaker> Xaroth, I said, I *could* Not that I get. 17:10:46 <Xaroth> i know 17:10:51 * Xaroth is daydrooling 17:12:38 <ZarenorDarkstalker> I'd very much like that... go on spending like i do now (read: not much) until i buy myself a nice computer... and i cna easily spend.... a weeks-worth or so on a very nice computer or two 17:13:00 <planetmaker> ZarenorDarkstalker, that's about my plan, too :) 17:13:03 *** AntB has joined #openttdcoop 17:13:08 <ZarenorDarkstalker> THat's first... 17:13:29 <ZarenorDarkstalker> get a nice phenom II black with something like 12GB of DDR3... 17:13:54 <ZarenorDarkstalker> two GTX 295 4GB SLI'd... 17:14:03 * ZarenorDarkstalker is also nearly drooling 17:14:11 <AntB> (O_o) 17:14:43 <planetmaker> he... though I might get a new washing machine first :P 17:14:55 <planetmaker> (anti-climax, I know :P ) 17:15:01 <AntB> lol 17:15:02 <ZarenorDarkstalker> lol.. 17:15:13 <Xaroth> that's why i want the 5% deal :P 17:15:15 <ZarenorDarkstalker> I don't really need a nmnew one, we have a recent-enough HE one 17:15:46 <Xaroth> means i can buy my own crib asap, and still be able to afford a car.. a pc.. and furniture 17:16:20 <planetmaker> yep :) 17:16:41 <ZarenorDarkstalker> would be nice.. would sure get me through any college( or uni, depending on how you call them) quite nicely with more than a bit left over 17:17:09 <AntB> !ver 17:17:18 <AntB> !version 17:17:18 <PublicServer> AntB: Autopilot AP+ 3.0 Beta (r699M) 17:17:29 * AntB *facepalm* 17:17:37 <AntB> !revision 17:17:37 <PublicServer> AntB: Game version is r16189 17:24:22 <PublicServer> *** jondisti has left the game (leaving) 17:24:22 <PublicServer> *** jondisti has left the game (connection lost) 17:24:23 <PublicServer> *** Game paused (not enough players) 17:24:30 *** jonde has quit IRC 17:32:33 *** Thijs has quit IRC 17:44:07 *** Levi has joined #openttdcoop 17:47:43 *** phatmatt has quit IRC 17:52:57 *** blinky has joined #openttdcoop 17:55:33 *** UFO64 has joined #openttdcoop 17:56:39 <Ammler> !content 17:56:39 <PublicServer> *** Ammler has updated content from BaNaNaS. 17:56:56 <Ammler> !content 17:56:56 <PublicServer> *** Ammler has updated content from BaNaNaS. 17:57:17 <Ammler> hmm, needs a wait before :-) 18:04:37 <PublicServer> *** Godde has left the game (leaving) 18:04:37 <PublicServer> *** Godde has left the game (connection lost) 18:05:58 *** Godde has quit IRC 18:06:02 <Strixer> !players 18:06:04 <PublicServer> Strixer: There are currently no clients connected to the server 18:06:21 <Strixer> !password 18:06:21 <PublicServer> Strixer: cougar 18:06:54 <PublicServer> *** Strix joined the game 18:16:55 <PublicServer> *** Strix has left the game (leaving) 18:16:55 <PublicServer> *** Strix has left the game (connection lost) 18:20:15 *** Sol2 has joined #openttdcoop 18:20:18 <Sol2> hi everyone 18:20:20 <Sol2> !prior 18:20:24 <Sol2> `prior 18:20:24 <Webster> Bugger, I dunno! 18:20:28 <Sol2> prior 18:20:30 <Sol2> ~prior 18:20:31 <Sol2> ... 18:20:34 <Sol2> wt... 18:20:44 <Sol2> `wiki 18:20:44 <Webster> No idea! 18:20:47 <Sol2> - .- 18:20:50 <Sol2> !wiki 18:20:50 <PublicServer> Sol2: http://www.openttdcoop.org/wiki/Main_Page 18:21:38 *** mitooo has quit IRC 18:22:40 <Sol2> hey guys 18:22:57 <Sol2> i'm trying to build a huge and complex network on a new map 18:23:07 <Sol2> it contains over 160 trains now 18:23:22 <Sol2> 2 going lanes and 2 coming lanes 18:23:32 <Sol2> and have a few traffic until now : ) 18:23:41 <Sol2> maybe i'm succeeding thistime 18:26:07 *** MooUK has left #openttdcoop 18:29:54 <Ammler> !content 18:30:05 <PublicServer> *** Ammler has updated content from BaNaNaS. 18:31:11 <KenjiE20> `prio 18:31:11 <Webster> A shortening of 'Priority', see: http://www.openttdcoop.org/wiki/Priorities 18:31:14 <KenjiE20> ^ 18:32:36 <Sol2> lol 18:32:38 <Sol2> prio 18:32:39 <Sol2> hehe 18:32:42 <Sol2> thx anyway 18:32:56 <Sol2> found it by searching at wiki : ) 18:33:17 <KenjiE20> 'glossary 18:33:22 <KenjiE20> `glossary 18:33:22 <Webster> bananas, bbh, cl, coop, ecs, ecsvectors, ice, is, lb, ll, ml, mm, nars, pax, pbs, pf, prio, prios, ps, setdef, sl, slh, sml, tf, tgv, tl, rr, rv, rvs, yapf, stationwalk, stationwalking, distantjoin, srnw 18:33:27 <KenjiE20> ^ the full list 18:33:28 *** Polygon has joined #openttdcoop 18:33:39 <Sol2> oh, thx 18:33:40 <Sol2> XD 18:34:05 <Sol2> omg 18:35:14 <Sol2> made a wrong prio 18:35:36 <Sol2> mistaken 18:36:17 *** UFO64 has quit IRC 18:42:04 <Sol2> i hav now 177 trains 18:42:06 <Sol2> lol 18:42:59 <Sol2> getting some prios on the rail seems nice XD 18:53:54 <Booth> 2cc train set has a bug in it 18:54:40 <SmatZ> Cooper, Webster, PublicServer... any other bots here? 18:55:42 <Ammler> SmatZ: brot 18:55:59 <Ammler> SmatZ: why do you ask? 18:56:11 <SmatZ> just wondering :) 18:56:14 <Ammler> :-) 18:56:24 <SmatZ> why aren't 2 bots enough 18:56:24 <Booth> as i said 2cc train set has a bug 18:56:32 <Ammler> we like to reduce them to 1+ap 18:56:52 <SmatZ> `help 18:56:52 <Webster> SmatZ: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin. 18:56:55 <SmatZ> !help 18:56:55 <PublicServer> SmatZ: http://www.openttdcoop.org/wiki/IRC_Commands 18:56:57 <SmatZ> @help 18:56:57 <Cooper> SmatZ: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin. 18:57:05 <Ammler> but our "hoster" isn't somehow available lately 18:57:09 <SmatZ> what's the escape character for Brot? 18:57:11 <Ammler> (Osai) 18:57:23 <Ammler> brot does just annouce 18:57:28 <SmatZ> ah ok :) 18:57:36 <Ammler> oh there is 5th 18:57:40 <Ammler> CIA-3: 18:57:42 <SmatZ> .... :-D 18:58:37 <Booth> i bet there are even more than that in teh list 18:58:41 <Ammler> Webster: and Cooper are supybots 18:58:42 <Webster> 10-4, Ammler. 18:58:47 <Ammler> brot is eggdrop 18:58:58 <Booth> eggdrop? 18:59:04 <Booth> `help 18:59:04 <Webster> Booth: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin. 18:59:26 <Booth> isnt webster going to replace cooper? 18:59:57 <Ammler> my fav solution, yes. :-) 19:00:55 <Ammler> would someone miss the IRC logs? 19:01:21 <Booth> well in 2cc the cpapcity of a px mu carrage combined with the TGV duplex is 75, but the window which you buy train declares it as 45 same as the TGV atlantiuqe and TGV thalys 19:01:25 <SmatZ> never used them... 19:01:39 <Booth> i keep my own logs 19:01:42 <KenjiE20> well the existing logs will stay up if/when cooper dies 19:01:43 <Booth> but they are useful 19:02:07 <Ammler> KenjiE20: you mean, since webster is here? 19:02:47 <KenjiE20> I mean the webpage will stay even when cooper's gone 19:05:38 <Ammler> well, I would ask for deleting then. 19:05:50 *** mitooo has joined #openttdcoop 19:06:11 <Ammler> or we don't care at all :-) 19:08:07 <mitooo> !playercount 19:08:07 <PublicServer> mitooo: Number of players: 0 19:21:43 <Sol2> learning everyday 19:22:22 *** WebIRC-56 has joined #openttdcoop 19:23:52 *** Zulan has joined #openttdcoop 19:24:26 *** Condac- has quit IRC 19:30:33 *** Condac has joined #openttdcoop 19:39:19 *** Kolo has joined #openttdcoop 19:48:41 <Booth> !help 19:48:41 <PublicServer> Booth: http://www.openttdcoop.org/wiki/IRC_Commands 19:55:37 *** PeterT has joined #openttdcoop 19:56:02 <PeterT> !password 19:56:02 <PublicServer> PeterT: malted 19:58:52 <Sol2> `PBS 19:58:52 <Webster> Path Based Signalling, see: http://www.openttdcoop.org/wiki/PBS 19:59:16 <PeterT> !password 19:59:16 <PublicServer> PeterT: malted 19:59:26 <PeterT> anyone in the server? 19:59:32 <SmatZ> !players 19:59:33 <PublicServer> SmatZ: Client 451 (Orange) is Peter, in company 1 (Metropolis) 19:59:39 <PublicServer> *** Peter joined the game 19:59:43 *** Godde has joined #openttdcoop 19:59:57 <Godde> hey folks 20:00:04 <Godde> !playercount 20:00:04 <PublicServer> Godde: Number of players: 1 20:00:08 *** TinoM has quit IRC 20:00:08 <PeterT> hey 20:00:23 <PeterT> will you join the openttd coop game so that it unpause please? 20:00:32 <Godde> sure 20:00:34 <Godde> !password 20:00:34 <PublicServer> Godde: malted 20:00:36 <PublicServer> <Peter> thanks 20:00:55 <PublicServer> *** Game unpaused (enough players) 20:01:04 <Sol2> lol 20:01:08 <PublicServer> *** Godde joined the game 20:01:08 <PublicServer> <Peter> thanks 20:02:25 <PublicServer> <Peter> thank you 20:02:28 <PublicServer> <Peter> godde 20:02:40 <PublicServer> <Godde> np 20:03:01 <PublicServer> <Peter> i used to join twice but they told me that they would ban me 20:03:05 <Sol2> `glossary 20:03:06 <Webster> bananas, bbh, cl, coop, ecs, ecsvectors, ice, is, lb, ll, ml, mm, nars, pax, pbs, pf, prio, prios, ps, setdef, sl, slh, sml, tf, tgv, tl, rr, rv, rvs, yapf, stationwalk, stationwalking, distantjoin, srnw 20:03:14 <Sol2> lol 20:03:22 <Sol2> `stationwalk 20:03:22 <Webster> I don't have a clue. 20:03:25 <PublicServer> <Peter> i love stationwalking 20:03:31 <Sol2> `stationwalking 20:03:31 <Webster> The act of creating a station in two spots by adding and removing connecting sections, see: http://www.openttdcoop.org/wiki/Stationwalk 20:03:34 <Xaroth> `yapf 20:03:34 <Webster> Yet Another PathFinder, default PathFinder for rails, see http://wiki.openttd.org/Yet_Another_Pathfinder 20:03:43 <Xaroth> `autottd 20:03:43 <Webster> I have no idea. 20:03:48 <Xaroth> pff, useless :p 20:03:59 <Godde> how old is the regular ottd player_ 20:04:02 <Godde> ? 20:04:05 <Xaroth> 42 20:04:16 <Godde> cool ^^ 20:04:30 <Xaroth> .. you obviously missed the point... and pun :P 20:04:34 <PublicServer> <Godde> >P 20:04:34 <Sol2> `roro 20:04:34 <Webster> Wish I knew! 20:04:41 <Sol2> hmmm 20:04:57 <PublicServer> <Godde> ok, lets tart somewhere - how old are you? 20:05:10 <Xaroth> me? 20:05:15 <PublicServer> <Godde> why not? 20:05:23 <Xaroth> a year older than last year 20:05:28 <PeterT> !password 20:05:28 <PublicServer> PeterT: malted 20:05:42 <PublicServer> <Godde> what a scientificly correct answer ;) 20:05:42 <PeterT> PeterT:malted 20:06:06 * Xaroth eyes PeterT 20:06:23 <PeterT> what does that mean? 20:06:31 <PeterT> echo asdf 20:06:39 <Xaroth> what does what mean 20:07:13 <Sol2> tart is a "britain english" word? 20:07:18 <Xaroth> yes 20:07:18 <Sol2> as verb 20:07:18 *** PeterT has quit IRC 20:07:21 <Sol2> ' _')? 20:08:05 <KenjiE20> asdf! 20:08:08 <Godde> !password 20:08:09 <PublicServer> Godde: malted 20:08:12 <Godde> !playercount 20:08:12 <PublicServer> Godde: Number of players: 2 20:08:15 <Sol2> lol 20:08:21 <Mark> strange guy that peter 20:08:33 <Mark> !password 20:08:34 <PublicServer> Mark: malted 20:08:34 <Godde> mark! :P i was gonna ask you earlier - how old art thou? 20:08:49 <Mark> give it a shot? :P 20:09:07 <Godde> between 25 and 35....? 20:09:09 <PublicServer> *** Mark joined the game 20:09:10 <Mark> heh 20:09:11 <Mark> 18 20:09:15 <Godde> hehe xD 20:09:15 *** mixrin has quit IRC 20:09:18 <PublicServer> <Peter> g2g 20:09:30 <Sol2> wiki says "Note no signal right at exit. Otherwise, trains can stop and jam whole junction" in PBS-Terminus station 20:09:59 <Godde> close guess, though :P 20:10:22 <SmatZ> !wiki 20:10:22 <PublicServer> SmatZ: http://www.openttdcoop.org/wiki/Main_Page 20:10:32 <PublicServer> <Godde> *question to everyone* 20:10:35 <PublicServer> <Godde> how long have you been playing? 20:10:50 <Booth> 12 years 20:10:56 <Booth> on and off 20:11:05 <Mark> since about '95 20:11:07 <Sol2> i'm not playing in public server, in case of openttd, about a month maybe 20:11:09 <PublicServer> <Godde> not bad 20:11:14 <Mark> with some years inbetween 20:11:29 <Booth> i got it free with my first familey pc in 95 20:11:30 <Mark> since openttd 0.3 something 20:11:33 <KenjiE20> ^ what mark said 20:11:35 <Sol2> lol 20:11:43 <Mark> ant ttd in the nineties 20:11:43 <Booth> but played openttd since 5.1 20:11:45 <Sol2> ottd 0.3 published in '95? 20:11:46 <SmatZ> Sol2: can you send me a link? 20:11:55 <SmatZ> Sol2: rather ~2004-5 20:11:55 <Sol2> http://www.openttdcoop.org/wiki/Image:Pbs-terminus.png 20:11:56 <KenjiE20> think tt 20:11:58 <Booth> no ttd came out in 95 20:12:00 <KenjiE20> not ottd 20:12:04 <Sol2> lol 20:12:05 <Sol2> yeap 20:12:13 <PublicServer> <Godde> not bad 20:12:15 <PublicServer> <Godde> ^^ 20:12:43 <Sol2> in case of my tt/ttd history, it started around '95~'98 something 20:13:06 <SmatZ> Sol2: I see no reason for that... :( 20:13:21 <KenjiE20> yea, Sol2 that doesn't actually matter unless the entire line is jammed 20:13:28 <Sol2> lol 20:13:29 <KenjiE20> in which case you've got bigger problems anyway 20:13:38 <Sol2> hey 20:13:41 <PublicServer> <Godde> i started when i was around 6 years old - so about 9 years for me xD didnt have any idea how to build a network up until a year ago 20:13:48 <Sol2> KenjiE20, i'm rolling about 180 trains now : ) 20:13:57 <KenjiE20> cool 20:14:08 <Sol2> lol 20:14:13 <Sol2> 190 trains in one network 20:14:35 <Mark> you might impress us with 2000 20:14:36 <KenjiE20> i still have some of my old saves and .scx screenies from TTDLX DOS days :) 20:14:39 <Mark> no offense 20:14:47 <SmatZ> impressive for TTD metrics, but ... a bit odd for coop metrics ;) 20:14:59 <Sol2> 70 trains stop at one stations and 75 trains at another 20:15:12 <Sol2> 1st one is power station and 2nd one is factory XD 20:15:14 <Mark> see pzg05 20:15:25 <Mark> 800 at one station 20:15:31 <Sol2> pzg05? 20:15:43 <SmatZ> http://www.openttdcoop.org/wiki/ProZone:Archive_-_Games_1_-_10#gameid_5 20:15:57 <Sol2> lol 20:16:03 <Sol2> i might learn form it XD 20:16:12 <PublicServer> *** Mark has left the game (leaving) 20:16:13 <PublicServer> *** Mark has left the game (connection lost) 20:16:47 <KenjiE20> speaking of archives, 139 still isn't up 20:17:05 <KenjiE20> and i don't even remember what it was anymore 20:17:27 <Sol2> lol 20:17:28 <Mark> wasnt it yours? 20:17:35 <KenjiE20> 138 was 20:17:36 <Mark> nvm 20:17:40 <Mark> yeah 20:18:13 <KenjiE20> hmm, we've had no usual suspects since... 134 20:18:34 <Mark> hehe 20:18:45 <Mark> thats not good actually 20:19:04 <Booth> i love PZG 05 20:19:47 <Mark> yeah 20:19:57 <Mark> really is a piece of art 20:20:09 <Sol2> lol 811 trains at one station! 20:20:09 <PublicServer> *** Godde has left the game (leaving) 20:20:09 <PublicServer> *** Godde has left the game (connection lost) 20:20:09 <PublicServer> *** Game paused (not enough players) 20:21:01 <Mark> yeah that station must be my biggest 20:21:34 <Godde> PZG5 is just..... jawdroppingly amazing 20:22:04 <Mark> at that point it got too heavy 20:22:17 <Mark> otherwise we'd have gone further 20:22:43 <Sol2> there's no "jawdroppingly" in my dictionary 20:23:32 <Sol2> but it seems as exclamation like 'f**ing amazing' or sth else 20:23:34 <Sol2> XD 20:23:57 <Godde> ^^ 20:24:11 <Sol2> huge junction with prios 20:25:13 <Sol2> 8 mainline rite? 20:26:07 <Mark> the outer yes 20:27:41 <Sol2> where's Thraxian 20:27:42 <Sol2> ?! 20:27:53 <Sol2> i've never seen him recently 20:30:01 <Godde> what do you have to do to join the PZ gameS? 20:30:20 <hylje> a backflip 20:30:26 <Booth> you get invited to Pro Zone 20:30:32 <Booth> buy a member of the admin 20:30:40 <Booth> but at the moment they are not running 20:30:48 <Godde> shame 20:30:55 <Booth> there are only 16 people in the pro zone 20:32:10 *** Wurzel49 has joined #openttdcoop 20:33:12 <Godde> i am truly amazed that someone managed to put 2,5k trains on that map xD 20:35:20 <Godde> when u start building a network like that, what part of the network is built first? im always having trouble getting started... 20:35:32 <Godde> seems im always having trouble with everything.... XD 20:35:34 <hylje> we build the big backbones first 20:35:47 <hylje> and then poke smaller leaf nets to fill it with stuff 20:36:26 <Godde> i gotta improve my bbh building skills xD 20:36:30 <DASPRiD> !seen narc 20:36:34 <DASPRiD> :x 20:36:46 <DASPRiD> Mark, seen narc? 20:36:51 <Mark> try @ 20:36:56 <Xaroth> @seen narc 20:36:56 <Cooper> Xaroth: narc was last seen in #openttdcoop 1 week, 6 days, 2 hours, 22 minutes, and 11 seconds ago: <narc> Why would we? 20:37:14 <Sol2> pre signals are better at the entrance of station which process many trains at once than path based? 20:37:23 <Xaroth> depends on layout 20:37:27 <Xaroth> most likely, yes 20:37:33 <Sol2> oh 20:37:37 <Mark> you have more contral with pre- 20:37:44 <Mark> control 20:37:46 <Sol2> oh 20:37:51 <Sol2> good 20:37:52 <Sol2> so 20:38:15 <Sol2> it would be better to change up my PBSs to Pre-s? 20:38:17 <Xaroth> simple stations can easily be done by PBS, but large stations are more efficient with pre-sigs 20:38:25 *** Wurzel49 has quit IRC 20:38:51 <Sol2> and need to split the main line into small lines before the station? 20:39:07 <Godde> and u use normal signals when u build bridges on the ml..? 20:39:37 <mitooo> !playercount 20:39:37 <PublicServer> mitooo: Number of players: 1 20:39:38 <Xaroth> I personally use pre-signals for bridges 20:40:23 <Godde> and how do you make trains _not_ stop at penalty stations? 20:40:41 <Mark> using non-stop orders 20:40:56 <Mark> default setting 20:41:04 <Godde> ah 20:41:08 <Godde> so thats what that means xD 20:41:11 <Godde> ...lol 20:41:32 <Godde> i always presumed non-stop was "not stopping" - like waypoints 20:41:44 <Sol2> The entrance before the station which manage more than 820 trains is splitted with presignals 20:41:47 <Sol2> yeah i got it 20:41:53 <Sol2> split and use presignals 20:43:34 <Sol2> non-stop is "go through w/o stoping other stations which trains hav to pass by" 20:43:50 <Sol2> in korean "Á÷Çà" 20:44:01 <Sol2> and dictionary says "going direct [nonstop]. ¡ ÇÏ´Ù go straight [direct] ¡¸to¡¹; run through ¡¸to¡¹. " 20:44:33 <Godde> anyone got a good random seed for me to use? ^^ 20:44:47 <Xaroth> 42 20:44:54 <Sol2> lol 20:44:55 <Sol2> 42?! 20:44:55 <Godde> the answer to everything! 20:45:26 <Godde> what color do i use? :D 20:45:28 <KenjiE20> you need to read hitchhikers guide, son 20:45:31 <Sol2> BBH means "Back bone hub"? 20:45:40 <Godde> yre 20:45:42 <Godde> ye 20:46:29 <Godde> someone should add more junctions to the junctionary 20:46:56 <Sol2> i just prefer to build the rail lines attached to eachother but it's not good to make an extra junction or split/merge line 20:47:20 <mitooo> !password 20:47:20 <PublicServer> mitooo: fondly 20:47:44 <PublicServer> *** mitooo joined the game 20:48:07 <Sol2> 8->4 merge with just normal signal is also one of the most amazing to me XD 20:48:40 <Godde> 42 seemed to be a pretty good seed :) 20:48:47 <PublicServer> *** mitooo has left the game (leaving) 20:48:48 <PublicServer> *** mitooo has left the game (connection lost) 20:51:23 <Sol2> at the small terminus station, PBS is ok 20:51:25 <Sol2> yeah 20:51:30 <Sol2> i've learned so much 20:57:39 *** Strixer has quit IRC 21:03:57 <PublicServer> *** Game unpaused (enough players) 21:04:08 <PublicServer> *** AmmIer joined the game 21:07:00 *** Brianetta has joined #openttdcoop 21:07:00 *** ChanServ sets mode: +o Brianetta 21:08:29 <PublicServer> <AmmIer> LAG 21:09:25 <Xaroth> lag? 21:13:47 <Godde> irrexf.! V) 21:14:15 <Godde> dvorak ftw :P 21:14:24 <Godde> good night 21:14:24 <Ammler> yep, not able to run it proper anymore 21:14:38 *** Godde has quit IRC 21:15:24 <Ammler> !rcon set max_trains 21:15:24 <PublicServer> Ammler: Current value for 'max_trains' is: '2000' (min: 0, max: 5000) 21:15:29 <Ammler> !rcon set max_trains 1500 21:16:41 <Sol2> we cannot share the monorail with electric nornal rail 21:16:44 <Sol2> so... 21:16:59 <Sol2> how can i upgrade whole rail at once? 21:17:30 <Ammler> send all trains to depot and use the upgrade tool 21:18:24 <Sol2> and how to upgrade the trains? 21:18:37 <Ammler> you don't 21:18:48 <Ammler> you build new trains and clone the orders 21:18:51 <Sol2> i hav to buy new trains? 21:18:54 <Sol2> lol yeah 21:18:55 <Sol2> i c 21:18:58 <Sol2> and.. 21:19:12 <Sol2> in case of monorail to maglev, i hav to do same job? 21:19:18 <Ammler> yep 21:19:36 <Sol2> then i'd rather to keep my trains TGV until i get maglev 21:19:37 <Sol2> XD 21:20:42 <Sol2> started with Ginzu 'A4' and now finally i got TGVs hehe 21:20:42 <PublicServer> <AmmIer> if you plan to use maglev, start the game right away at 2060 21:20:49 <Sol2> lol 21:20:57 <Sol2> i'll upgrade whole train after 21:21:16 <Sol2> i wanted to start with kinda "slow" trains at first 21:21:17 <Sol2> XD 21:22:35 <Sol2> who can imagine TGV with coals! 21:23:26 <PublicServer> <AmmIer> nobody plays openttd without newgrfs anymore. 21:23:38 <Sol2> hehe XD 21:24:07 <Sol2> yeah 21:24:14 <Sol2> i got some traffics around the deopt 21:24:16 <Sol2> depot* 21:25:26 <Booth> !password 21:25:26 <PublicServer> Booth: spouse 21:25:39 <PublicServer> *** Chris Booth joined the game 21:26:01 <Razaekel> !password 21:26:01 <PublicServer> Razaekel: spouse 21:26:23 <PublicServer> *** Razaekel joined the game 21:26:54 <PublicServer> <AmmIer> Chris Booth: the s-bahn works nicelsy 21:27:09 <PublicServer> <Chris Booth> it does? 21:27:15 <PublicServer> <Chris Booth> you fixed it 21:27:26 <PublicServer> <Chris Booth> wow 21:27:52 <PublicServer> <AmmIer> I changed a lot 21:28:12 <PublicServer> <Chris Booth> the loops 21:28:22 <PublicServer> <Chris Booth> and over flows 21:28:40 <PublicServer> <AmmIer> no overflow 21:28:41 <PublicServer> <Chris Booth> but still my station design 21:29:00 <PublicServer> <AmmIer> yes, check the last station on a row 21:29:18 <PublicServer> <Chris Booth> goes to the first of the next row 21:29:28 <PublicServer> <Chris Booth> or exits 21:29:42 <PublicServer> <AmmIer> I meant the eol signal 21:29:45 <PublicServer> <Chris Booth> how comes marks city has gorwn so much compared? 21:29:59 <PublicServer> <AmmIer> I can guess 21:30:19 <PublicServer> <AmmIer> town growing is spending over the whole map 21:30:30 <PublicServer> <AmmIer> and marks town was the only one at beginning 21:30:48 <Mark> is that true? 21:30:51 *** Thijs has joined #openttdcoop 21:30:52 *** ODM has quit IRC 21:30:54 <PublicServer> <Razaekel> yea 21:31:02 <PublicServer> <AmmIer> I said, "I guess" 21:31:03 <PublicServer> <Chris Booth> was the first to gorw? 21:31:10 <PublicServer> <AmmIer> don't know the code 21:31:14 <Mark> that'd be stupid 21:31:16 <PublicServer> <Razaekel> mark's was the first one with a finished network 21:31:25 <PublicServer> <Razaekel> so his city had more time to grow 21:31:38 <PublicServer> <AmmIer> but it looks like, since all towns could grow 21:31:40 <Mark> mine got to 800k in 30 years 21:31:44 <PublicServer> <AmmIer> they grow slowly 21:31:45 <PublicServer> <Chris Booth> but it has shurnk since yetserday 21:32:04 <PublicServer> <AmmIer> I disconnected the outher not serviced ring 21:32:07 <Mark> it has beem over 920k 21:32:16 <Mark> been 21:32:17 <PublicServer> <Chris Booth> its only 840k now 21:32:32 <PublicServer> <Chris Booth> why such a difference? 21:32:43 <PublicServer> <AmmIer> did you read? 21:32:56 <PublicServer> <Chris Booth> between 920k and 840 k? 21:33:01 <PublicServer> <Chris Booth> why is it shrinking? 21:33:12 <PublicServer> <AmmIer> pls, read again :P 21:33:55 <PublicServer> <Chris Booth> but other towns should makeit shrink should they? 21:34:18 <PublicServer> <Chris Booth> love the random houses at sliggles well east 21:35:02 <PublicServer> *** Razaekel has left the game (connection lost) 21:35:03 <PublicServer> <AmmIer> I had a tunnel from center to there 21:35:11 <PublicServer> <Chris Booth> i can see that 21:36:21 *** AntB has quit IRC 21:37:03 <PublicServer> <AmmIer> I really like that feeding system 21:37:20 <PublicServer> <Chris Booth> what feeding system (the tunnels)? 21:37:26 <PublicServer> <Chris Booth> or we talking about trains now 21:37:36 <PublicServer> <AmmIer> no, those stations with the transfer to itself 21:37:46 *** mizipzor_ has quit IRC 21:37:46 <PublicServer> <Chris Booth> ohh 21:37:55 <PublicServer> <Chris Booth> i think it was marks idea 21:38:00 <PublicServer> <Chris Booth> i just shrunk it 21:38:27 <PublicServer> <AmmIer> the stations do overlap 21:38:57 <PublicServer> <AmmIer> and the roads are placed wrong, imo 21:39:06 <PublicServer> <Chris Booth> why are teh road wrong? 21:39:15 <PublicServer> <Chris Booth> do yuo think they should be 3 x 3? 21:39:18 <PublicServer> <AmmIer> well, not wrong, just not optimal 21:39:27 *** AntB has joined #openttdcoop 21:39:39 <PublicServer> <Chris Booth> 3 x 3 would give to much overlap i think 21:39:45 <PublicServer> <AmmIer> no 1x3-2x3-1x3 21:40:30 <PublicServer> <AmmIer> not adjacent to the maglev tracks 21:40:50 <AntB> !password 21:40:50 <PublicServer> AntB: flirts 21:41:24 <PublicServer> <Chris Booth> yeah 21:41:25 <PublicServer> *** Ant joined the game 21:41:44 <PublicServer> *** Ant has left the game (connection lost) 21:42:25 <Thijs> !password 21:42:25 <PublicServer> Thijs: flirts 21:42:50 <PublicServer> *** Thijs joined the game 21:43:02 <PublicServer> *** Ant joined the game 21:43:04 <PublicServer> <Thijs> Hi 21:43:10 <PublicServer> <AmmIer> heya 21:43:23 <PublicServer> <Thijs> why did trottingbvridge stop growing 21:44:02 <PublicServer> <AmmIer> did it stop? 21:44:10 <PublicServer> <AmmIer> or just growing slower? 21:44:18 *** hylje has quit IRC 21:44:23 <PublicServer> <Thijs> well, it's hardly growing 21:44:27 <Xaroth> Ammler: you added Bria's server to the ottdc list? 21:44:44 *** hylje has joined #openttdcoop 21:44:51 <Ammler> yep, made some tests 21:44:52 <PublicServer> <Thijs> think this moring it was 630 k, now 656k 21:44:55 <Xaroth> k, cool 21:44:58 <Ammler> we have own server there 21:45:36 <Ammler> and brians server is one of the best non-coop server, so it would be worth to advertise ;-) 21:45:57 <Xaroth> ofc 21:46:02 <Ammler> ofc? 21:46:07 <Xaroth> ofcourse :) 21:46:09 <PublicServer> *** Ant has left the game (leaving) 21:46:09 <PublicServer> *** Ant has left the game (connection lost) 21:46:11 <Ammler> :-D 21:46:26 <Xaroth> I added a splash screen to AutoTTD, to at least have it showing it's loading stuffs 21:46:34 <Xaroth> then i noticed the list got a bit bigger since i last checked :P 21:46:46 <Xaroth> and I noticed the IS server is using a proper server version now :) 21:47:42 <PublicServer> <AmmIer> you grow the city to unconnected stations 21:47:43 <Xaroth> which basically means I have to start finishing that new downloader/updater thing :P 21:48:18 <PublicServer> <AmmIer> you should rather grow from east-west 21:48:31 <PublicServer> <AmmIer> than to south 21:48:38 <PublicServer> *** Chris Booth has left the game (connection lost) 21:48:43 <PublicServer> <Thijs> how do you mean? 21:48:55 <PublicServer> <AmmIer> well, I assume, it was booth 21:49:02 <PublicServer> <AmmIer> who made a tunnel 21:49:35 <Ammler> Xaroth: that is a "custom" string 21:50:10 <Ammler> I would still just add the possiblity to add a "baseurl" for the binaries 21:50:23 <Xaroth> Ammler: I know, but i need to build a system to allow for more 'different' versions 21:50:27 <Xaroth> from a secure location 21:50:34 <Xaroth> as remote lists can't be classed as 'secure' 21:51:00 <Ammler> $BUNDLES_BASE/$MAINPATH/$REV/openttd-$SUBPATH$REV-$OS.$BUNDLE_FORMAT 21:51:43 <Xaroth> well yeh, but some people don't use a compile farm :P 21:52:26 <Ammler> well, then you can add the direct link to the windows binary to the xml 21:52:38 <Xaroth> that's what i'm trying to build :P 21:53:03 <Ammler> (and use that as default) 21:53:17 <Xaroth> I'm trying to make the entire system work like that 21:53:25 <Booth> !passwrod 21:53:28 <Xaroth> a set list of defined server versions, with their binary paths 21:53:32 <Booth> !password 21:53:32 <PublicServer> Booth: flirts 21:53:51 <PublicServer> *** Chris Booth joined the game 21:54:01 *** mitooo has quit IRC 21:54:20 <Xaroth> only that list would be on a remote location (where the update list is as well), so that the client can re-load that without needing an update 21:54:59 <PublicServer> <Chris Booth> who moved my tunnel 21:55:07 <PublicServer> <AmmIer> me 21:55:11 <PublicServer> <Chris Booth> ooh ok 21:55:20 <PublicServer> <AmmIer> sorry ;-) 21:55:32 <PublicServer> <AmmIer> it is just, that row isn't serviced 21:55:48 <PublicServer> <Chris Booth> i will be soon 21:56:39 <PublicServer> *** Thijs has left the game (connection lost) 21:56:51 <Thijs> !password 21:56:51 <PublicServer> Thijs: videos 21:57:02 <PublicServer> *** Thijs joined the game 21:57:11 <PublicServer> <Chris Booth> i do like your EOL signal idea ammler 21:57:16 <PublicServer> <Chris Booth> at teh end of the rows 21:57:45 <PublicServer> <AmmIer> thx 21:57:49 <PublicServer> *** Xaroth joined the game 21:57:54 *** Sapakara has joined #openttdcoop 21:57:59 <PublicServer> <AmmIer> it was quite obvious, as I had the idea 21:58:36 <PublicServer> <Chris Booth> you could have put a backwards 2 way PBS signal in there aswell 21:58:43 <PublicServer> <Chris Booth> (instead of) 21:58:46 *** Levi has quit IRC 21:59:02 <PublicServer> <AmmIer> I guess, I tried 21:59:11 <PublicServer> <AmmIer> it needs a lot penalty 22:00:05 <PublicServer> <Thijs> wow, look at this 22:00:22 <PublicServer> <Thijs> i made a tunnel directly from trottingbridge center 22:00:34 <PublicServer> <Thijs> and immediately houses are being built 22:00:37 <PublicServer> <Xaroth> cloggage at BBH West 22:00:39 <PublicServer> <AmmIer> yeah 22:00:41 <PublicServer> <Thijs> on the outskirts 22:00:48 <PublicServer> <AmmIer> check Sliggleswellwest 22:02:00 <PublicServer> <Thijs> look at station TTBS W2-6 22:02:15 <PublicServer> <Thijs> already 30 houses built 22:02:19 <PublicServer> <Thijs> in two minutes 22:02:26 *** Polygon has quit IRC 22:02:29 <PublicServer> <AmmIer> I meant Sliggleswell east 22:02:36 <PublicServer> <Thijs> ah, yes 22:02:47 <PublicServer> <Thijs> that is also pretty strange 22:03:07 <PublicServer> <Thijs> becasue there is a direct road 22:03:12 <PublicServer> <Thijs> to the center 22:03:16 <XeryusTC> bah 22:03:22 <XeryusTC> my brand new amp might be semi fried :s 22:03:31 <XeryusTC> as the left channel doesnt generate any output :s 22:03:42 <PublicServer> <Chris Booth> what did you do to it? 22:03:44 <Xaroth> o_O 22:06:14 <PublicServer> <Chris Booth> more tunnels and bridge to get sliggleswell to grow 22:06:50 <PublicServer> <Xaroth> Windybridge 1.6 hor, cloggage 22:06:56 <PublicServer> *** Xaroth has joined company #1 22:07:23 <PublicServer> <Xaroth> forced train to skip as another was waiting anyhow, should fix clogging somewhat 22:07:32 <Ammler> windy has bad s-bahn 22:07:44 <Ammler> as you can see on the ICE stations, always empty 22:08:24 <PublicServer> <Chris Booth> my sbahn is a bad sbahn 22:08:39 <Ammler> I disagree 22:08:55 <PublicServer> <Chris Booth> well my primary design is good 22:08:56 <PublicServer> <Xaroth> hah spending 1.1 billion on new trains in 1 year, class 22:09:05 <PublicServer> <Chris Booth> but y moitivation wasnt good 22:09:09 *** Levi has joined #openttdcoop 22:11:48 <PublicServer> <Chris Booth> if i built sliggles well again i would build a sunken sbanh in the same style 22:12:11 *** Seppel has joined #openttdcoop 22:12:11 <PublicServer> <Chris Booth> but i would have a 2 x 2 grid pattern with bridge where ever possible 22:12:18 <PublicServer> <Thijs> sunken s-bahn apparently stops city growth though 22:12:19 *** ^Spike^ has quit IRC 22:12:28 <PublicServer> <Chris Booth> realy? 22:12:33 <PublicServer> <Thijs> look at trottingbridge 22:12:46 <PublicServer> <Thijs> all the bridges hinder city growth 22:12:47 <PublicServer> <Chris Booth> its the way your bridges are 22:12:49 <PublicServer> <Thijs> i think 22:13:16 <PublicServer> <Thijs> maybe a sunken s-bahn with tunnels would be better 22:13:33 <PublicServer> <Chris Booth> yes 22:13:47 <PublicServer> <Chris Booth> underground stations 22:13:54 <PublicServer> <Chris Booth> would slove everything 22:13:55 <PublicServer> <Thijs> but i just added some tunnels 22:14:04 <PublicServer> <Thijs> that really seems to help 22:14:17 <PublicServer> <Chris Booth> maybe a raised sbahn 22:14:23 <PublicServer> <Chris Booth> with tunnels through it 22:14:58 <PublicServer> <Thijs> we will need another game, to get the ideal solution 22:15:15 <PublicServer> <Thijs> i like my layout, especially on the minimap ;) 22:15:43 <PublicServer> <Chris Booth> i dont real like these sorta sbahns though 22:16:02 <PublicServer> <Chris Booth> i like ones where train goes one RL kinda route 22:16:16 <PublicServer> <Thijs> RL? 22:16:35 <PublicServer> <AmmIer> real 22:16:35 <PublicServer> <Chris Booth> Real Life 22:16:42 <PublicServer> <Thijs> ah 22:16:55 <PublicServer> <Chris Booth> such as london underground map sorta thing 22:17:04 <PublicServer> <Thijs> openTTD =/ RL 22:17:05 *** StarLite has quit IRC 22:17:14 <PublicServer> <Chris Booth> also in RL terminuses are in city centers 22:17:29 <PublicServer> <Chris Booth> openttd ~ RL 22:17:36 <PublicServer> <Chris Booth> it is a representation 22:17:43 <PublicServer> <Thijs> you whish ;) 22:17:56 <PublicServer> <Chris Booth> ok signals are simplfied 22:18:06 <PublicServer> <Chris Booth> and stoping distances are removed 22:18:09 <KenjiE20> and scale 22:18:12 <KenjiE20> and finance 22:18:31 <PublicServer> <Chris Booth> well the finance part can be patched 22:18:43 <PublicServer> <Chris Booth> scale well that is debateable 22:18:51 <PublicServer> <Chris Booth> look at the french TGV network 22:19:02 <PublicServer> <Chris Booth> or japans high speed lines 22:19:11 <PublicServer> <Chris Booth> they cost triilion of £ 22:19:13 <KenjiE20> ttd's scale is variable and in places flat out wrong 22:19:21 <KenjiE20> but who cares? 22:19:33 <PublicServer> <Chris Booth> i dont 22:19:39 <PublicServer> <Chris Booth> i just want underground stations 22:19:59 <PublicServer> <Chris Booth> maybe and underground rail option 22:20:05 <PublicServer> <Chris Booth> like in RCT 22:21:20 <PublicServer> *** Peter has left the game (leaving) 22:21:20 <PublicServer> *** Peter has left the game (connection lost) 22:21:39 <PublicServer> <AmmIer> no houses on double slop 22:21:42 <PublicServer> *** Xaroth has left the game (leaving) 22:21:42 <PublicServer> *** Xaroth has left the game (connection lost) 22:22:29 <PublicServer> <Thijs> what do you mean, double slope 22:23:04 <PublicServer> <AmmIer> check !double 22:23:11 <PublicServer> <AmmIer> dunno, how they are called 22:24:30 <PublicServer> <Chris Booth> whats going on at !double? 22:24:44 <PublicServer> <AmmIer> no house 22:25:15 <PublicServer> <Chris Booth> why no houses? 22:25:28 <Xaroth> because of they way they are sloped 22:25:36 <PublicServer> <AmmIer> ttd won't build a house there, thats all :-) 22:25:50 <Xaroth> houses can only be built on slopes of which one or two corners are sloped, not three 22:25:51 <PublicServer> <Chris Booth> what about offices? 22:25:55 <PublicServer> <AmmIer> so you should avoid them 22:26:15 <PublicServer> <AmmIer> nothing 22:26:26 <PublicServer> <AmmIer> no house, no tracks nothing 22:26:43 <PublicServer> <AmmIer> ah well 22:26:45 <PublicServer> <Chris Booth> tracks built on them 22:26:50 <PublicServer> <AmmIer> tracks are possible now 22:26:59 <PublicServer> <AmmIer> :P 22:27:07 <PublicServer> <Chris Booth> so do roads 22:27:25 <PublicServer> <Chris Booth> canals dont 22:27:30 <PublicServer> <AmmIer> but still no houses no stations 22:27:55 <PublicServer> <AmmIer> and no depots 22:28:00 <PublicServer> <Chris Booth> i see what you mean 22:28:07 <PublicServer> <Chris Booth> with the HQ 22:28:33 <PublicServer> <AmmIer> the hq is on a single slop 22:28:58 <PublicServer> <Chris Booth> try and lower any of th 4 corners 22:29:38 <PublicServer> <AmmIer> :-) 22:29:48 <PublicServer> <Chris Booth> same as the housing issue 22:29:51 <Xaroth> nn, off to bed 22:30:24 <PublicServer> <Chris Booth> look under trotting bridge airport 22:30:24 <PublicServer> <AmmIer> gn 22:30:27 <PublicServer> <Chris Booth> gn 22:31:04 <PublicServer> <AmmIer> what is there? 22:31:13 <PublicServer> <Chris Booth> ammler look under trottingbridge airport 22:31:41 <PublicServer> <Chris Booth> look at the ground you can build it on 22:31:51 <PublicServer> <AmmIer> don't see it 22:32:00 <PublicServer> <Chris Booth> next to the HQ 22:32:09 <PublicServer> <Chris Booth> delete the airport 22:32:10 <PublicServer> <AmmIer> yes 22:32:32 <PublicServer> <AmmIer> still single slops 22:32:37 <PublicServer> <Chris Booth> i know 22:32:50 <PublicServer> <Chris Booth> but you can build an airport on it 22:49:16 *** Webster has joined #openttdcoop 22:49:25 <mensi> I'm already deep in it 22:49:37 <mensi> we're programming an OS ontop of L4 22:49:43 <PublicServer> <Chris Booth> and API calls for OS' 22:50:53 <mensi> I already implemented: memory management, paging, swapping, process management, NFS driver, console over UDP 22:51:03 <mensi> next up for friday: clock driver 22:51:09 <mensi> and after that ELF loading 22:51:15 <PublicServer> <Chris Booth> sounds fun 22:51:18 <PublicServer> <Chris Booth> what year you in 22:51:31 <mensi> 4th as far as I can remember 22:51:44 <mensi> don't have may bachelor yet tough 22:51:44 <PublicServer> <Chris Booth> so you are doing some sort of masters 22:51:46 <PublicServer> <AmmIer> Chris Booth: seriously 22:51:56 <PublicServer> <Chris Booth> what? 22:51:57 <PublicServer> <AmmIer> you don't need to be online just for me. 22:52:10 <PublicServer> <Chris Booth> i just changed to my laptop its fine 22:52:59 <PublicServer> <Chris Booth> any one know where i can get a Nvidia 8800gts from for less than £100? 22:53:34 <mensi> swapping onto NFS was hairy 22:53:46 <Booth> or just a decent graphichs card from for £100? 22:54:38 *** Polygon has joined #openttdcoop 22:54:43 <Razaekel> get a 9800 GT for like 115 22:59:28 *** Polygon has quit IRC 23:05:29 <Booth> i found a nice card i think 23:05:30 <Booth> http://cgi.ebay.co.uk/INNO3D-NVIDIA-1GB-9800GT-GRAPHICS-CARD-1-GB-9800-GT_W0QQitemZ350195400950QQcmdZViewItemQQptZUK_Computing_Computer_Components_Graphics_Video_TV_Cards_TW?hash=item350195400950&_trksid=p3286.c0.m14&_trkparms=72%3A1699%7C66%3A2%7C65%3A12%7C39%3A1%7C240%3A1308%7C301%3A1%7C293%3A1%7C294%3A50 23:05:35 <Booth> any idea on this 23:06:03 <KenjiE20> the 9800's are nice 23:06:21 <KenjiE20> basically rebranded 8800gtx's iirc 23:06:33 <KenjiE20> with smaller dies 23:06:47 <Booth> then that is the card for me 23:08:23 <PublicServer> <Chris Booth> lots of build at sliggleswell 23:14:52 *** Booth is now known as Booth{Bad_Boy} 23:15:04 *** Booth{Bad_Boy} is now known as Booth 23:20:11 *** AntB has quit IRC 23:22:14 <PublicServer> <Chris Booth> ammler you finished now? 23:22:23 <PublicServer> <AmmIer> oh 23:22:26 <PublicServer> <AmmIer> no 23:22:31 <PublicServer> <AmmIer> no 23:22:34 <PublicServer> <AmmIer> I am :P 23:22:44 <PublicServer> <AmmIer> thanks for watching :-) 23:22:45 <PublicServer> <Chris Booth> doesnt matter if you are 23:22:54 <PublicServer> <Chris Booth> i will just continute to watch 23:23:09 <PublicServer> <Chris Booth> and call every one in #openttd idiot 23:23:16 <PublicServer> <AmmIer> well, I will leave now 23:23:35 <Ammler> what happens? 23:24:04 <Booth> nothing 23:24:12 <Booth> one of them said they would hack my computer 23:24:18 <Booth> and i said i bet they couldnt 23:24:48 <Ammler> well, Bjarni is ok. 23:25:10 <Booth> as in he can hack my pc? 23:25:16 <Booth> or isnt that way inclind 23:28:05 <SmatZ> Booth, you are a newbie :-p 23:28:28 <Ammler> not a noob? 23:28:39 <SmatZ> but calling "every one in #openttd idiot" could offend many people here 23:28:44 <SmatZ> whatever :) 23:28:49 <Ammler> :-) 23:29:00 <Ammler> well around 50% from here is in #openttd 23:29:04 <SmatZ> probably rather newbie :) 23:29:10 <SmatZ> hehe 23:30:02 <SmatZ> I am trying not to be offensive 23:30:07 <SmatZ> and to be realistic :) 23:30:57 <SmatZ> you just didn't have your "strongest" moment now ;) 23:32:46 <Booth> lol 23:32:56 <Booth> i dont have many strong moments 23:33:34 <mensi> then go to the fitness center ;) 23:34:03 *** Booth is now known as Booth{Official_Idiot} 23:34:14 *** Progman has quit IRC 23:36:09 <Booth{Official_Idiot}> someone took funny pills this morning (mensi) 23:37:11 <mensi> hmm 23:37:16 <mensi> haven't had any pills lately 23:37:45 *** Brianetta has quit IRC 23:38:01 <SmatZ> maybe that's the reason :-/ 23:39:00 <mensi> hehe ;) 23:39:01 <Ammler> Booth{Official_Idiot}: I hope, I am not quilty, you are awake because of me. 23:39:07 <mensi> hmm 23:39:15 <mensi> awake is the right keyword 23:39:23 <Ammler> well, he isn't :-) 23:39:30 <mensi> I should have went to bed 2 hours ago hrmpf 23:39:32 <Ammler> he is sleep-spaking 23:42:01 <mensi> "Handel mit und Reparaturen von Landmaschinen und anderen Motorfahrzeugen" interessant ;) 23:42:48 <Booth{Official_Idiot}> i am awake 23:42:50 *** Booth{Official_Idiot} is now known as booth 23:43:19 *** booth is now known as Booth 23:44:42 *** Venxir has quit IRC 23:45:01 *** Thijs has quit IRC 23:45:41 *** Booth is now known as Booth{1d1ot} 23:45:59 *** frosch123 has joined #openttdcoop 23:46:11 <frosch123> @help 23:46:11 <Cooper> frosch123: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin. 23:46:23 <frosch123> hmm, thought that would kick me :/ 23:46:28 *** frosch123 has left #openttdcoop 23:46:31 <PublicServer> <AmmIer> hehe 23:49:07 *** Booth{1d1ot} is now known as Booth 23:49:47 *** mensi has quit IRC 23:50:11 <Ammler> !realism 23:50:11 <PublicServer> Ammler: Talk about realism belongs to #openttd, please. 23:50:39 <Booth> !realism 23:50:39 <PublicServer> Booth: Talk about realism belongs to #openttd, please. 23:50:42 <Booth> lol 23:50:49 <Booth> ok publicserver i will 23:57:06 <SmatZ> :-D