Config
Log for #openttdcoop on 28th July 2009:
Times are UTC Toggle Colours
00:02:04  <PublicServer> *** J_Darnley has joined spectators
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00:38:02  <satyap> http://www.thesatya.com/ottd/ottd200907.html whee
00:38:03  <Webster> Title: OpenTTD saved games: 200907 (at www.thesatya.com)
00:38:23  <satyap> !password
00:38:23  <PublicServer> satyap: nobler
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01:45:07  <HDIEagle> jesus how long we planning fer
01:45:57  <HDIEagle> !password
01:45:57  <PublicServer> HDIEagle: truest
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01:57:38  <Abenhor> !password
01:57:38  <PublicServer> Abenhor: truest
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02:04:54  <Abenhor> !password
02:04:54  <PublicServer> Abenhor: twines
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02:09:48  <HDIEagle> :3
02:10:48  <PublicServer> <Abenhor> eh, i'm not alone :)
02:10:58  <PublicServer> <Abenhor> i'm seing your network plans
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03:10:32  <Zuu> Oh, I have voice.. hmm... everyone have voice. Not so fun anymore. :p
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03:13:36  <Dragoon_Jett> I cant open the website...
03:14:21  <Zuu> Does www.openttdcoop.org works for you, or is it just the /wiki/ that is broken for you?
03:15:01  <Zuu> !players
03:15:02  <PublicServer> Zuu: Client 219 is J_Darnley, a spectator
03:15:10  <Dragoon_Jett> only the wiki
03:15:17  <Dragoon_Jett> Doesnt
03:17:45  <Zuu> Given that it is 5 o clock in the morning in centeral Europe right now, and that most coop-ers including admins are Eurpopean I would suggest to wait a few hours.
03:18:12  <Dragoon_Jett> The server is ran on a desktop?
03:18:44  <Zuu> Not as far as I know, but the persons that can fix it are probably asleep right now.
03:19:59  <Dragoon_Jett> Thats poor server maintenance
03:26:23  <Zuu> It all depends on how serious the project is, and given that this is a non-profit community I wouldn't be that fast to talk bad about the maintenance off the servers.
03:26:39  <Zuu> off => of
03:28:10  <Dragoon_Jett> If the server is on a rack of some sort or is being paid for then the person being paid to maintain it is doing a poor job
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04:18:11  <planetmaker> Dragoon_Jett: does the wiki still not work for you?
04:19:52  <planetmaker> as it works for me
04:19:53  <Zuu> I'm not Dragoon_Jett, but from here the wiki does still not work.
04:20:28  <planetmaker> hm... what does "not work" mean in detail? Time out?
04:20:45  <Zuu> Nope, it gives a blank page.
04:21:09  <Zuu> And veiwing source code gives an empty source code window.
04:21:10  <planetmaker> hm... strange. Any special browser?
04:22:36  <Zuu> Nope, firefox. And I just tested with IE 8, it says that it got a 500 internal server error.
04:23:12  <Zuu> I should add that I'm on a unknown connection at the other end of the atlantic right now.
04:23:20  <planetmaker> :-)
04:24:09  <planetmaker> well, we have from time to time issues with the webserver; it goes into complete processor overload from time to time for unknown reasons.
04:24:24  <planetmaker> which makes it unresponsive. But obviously that isn't the case...
04:28:29  * Zuu wants to hit his cheapish motorola phone for erasing his SMS when he tried to remove a word
04:28:44  <planetmaker> meh
04:35:05  <Dragoon_Jett> The wiki gives me a blank page too
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04:42:55  <planetmaker> it's hard to fix (or rather tell the server owner what might need adjustment), if I don't experience the problem...
04:50:48  <Zuu> I totaly understand that.
04:51:46  <Zuu> Dragoon_Jett, you could try using a web proxy and see if that solves the problem.
04:57:16  <Zuu> Using proxy.org I am able to access /blog/ but not /wiki/
04:59:40  <neofutur> planetmaker: have a look at the webserver logs
04:59:45  <neofutur> probably a bot attack
04:59:54  <neofutur> (comment spamming or other )
04:59:57  <planetmaker> http://www.ppcis.org/news.php <-- does that work?
04:59:58  <Webster> Title: Portable PHP/MySQL Corporate Intranet System (at www.ppcis.org)
05:00:40  <neofutur> planetmaker: yes works
05:00:50  <planetmaker> as that's the same server afaik
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07:16:52  <Webster> Latest update from blog: Coopetition ladder available <http://www.openttdcoop.org/blog/2009/07/21/coopetition-ladder-available/> || New URL for our signature on tt-forums.net <http://www.openttdcoop.org/blog/2009/07/21/new-url-for-our-signature-on-tt-forums-net/> || Self regulating orders (SRO) <http://www.openttdcoop.org/blog/2009/07/19/self-regulating-orders-sro/> || Asynchronous SRNW stations <http://www.openttdcoop.org/blog/2009/07/12/asynchronous-srnw-stations/> || (Re)-Introducing Main Station Hubs <http://www.openttdcoop.org/blog/2009/06/14/re-introducing-main-station-hubs/> || Big hubs in a nutshell – finding a universal hub design <http://www.openttdcoop.org/blog/2009/05/31/big-hubs-in-a-nutshell-finding-a-universal-hub-design/> || Various degrees of terraforming <http://www.openttdcoop.org/blog/2009/05/27/various-degrees-of-terraforming/> || About Curve Lengths <http://www.openttdcoop.org/blog/2009/05/13/about-curve-lengths/> || OSQC#01 (finally) finished <http://www.openttdcoop.org/blog/2009/05/07/osqc01-finally-finished/> || Now testing: infrastructure sharing patch beta2 <http://www.openttdcoop.org/blog/2009/04/25/now-testing-infrastructure-sharing-patch-beta2/>
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09:05:39  <Webster> Whatever it is, you're doing it wrong
09:05:44  *** openttdcoop sets mode: +v PeterT
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09:07:07  <PeterT> !password
09:07:07  <PublicServer> PeterT: surges
09:07:31  <PublicServer> *** Peter joined the game
09:08:15  <PublicServer> <Peter> oh sheesh, we haven't started building yet!
09:10:11  <PublicServer> *** Peter has left the game (leaving)
09:10:25  <PublicServer> *** Peter joined the game
09:12:01  <PublicServer> *** J_Darnley has joined company #1
09:12:01  <PublicServer> *** Game unpaused (enough players)
09:12:29  <PublicServer> <Peter> hello
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09:17:10  <PeterT> hey ODM, i voted for you
09:17:25  <PublicServer> *** Peter has left the game (leaving)
09:17:25  <PublicServer> *** Game paused (not enough players)
09:17:51  <PeterT> !password
09:17:51  <PublicServer> PeterT: waylay
09:18:20  <PublicServer> *** Game unpaused (enough players)
09:18:21  <PublicServer> *** Peter joined the game
09:22:59  <ODM> wut, still planning?:S
09:23:18  <PublicServer> <Peter> OwenS won
09:23:22  <PublicServer> <Peter> we are waiting for him
09:23:25  <PeterT> OwenS
09:23:29  <ODM> hm
09:23:34  <PeterT> he should be here
09:25:21  <OwenS> Im here
09:25:41  <OwenS> I'm sorry that I'm a little busy doing server admin
09:26:33  <ODM> when was the win declared?
09:26:57  <PublicServer> <Peter> not suer
09:27:02  <PublicServer> <Peter> look at the voting board
09:27:13  <PublicServer> <Peter> hey OwenS
09:27:41  <PeterT> i was never here when the winning plannner came, do we just start building?
09:29:25  <ODM> the winner of the vote places some building guidesigns
09:29:27  <ODM> and then building goes on
09:29:36  <PeterT> ok
09:29:39  <ODM> !password
09:29:39  <PublicServer> ODM: musing
09:29:43  <PeterT> do we start now?
09:29:47  <PublicServer> *** 0DM joined the game
09:30:14  <OwenS> Generally thats the case
09:30:16  <PublicServer> <0DM> why do we have another mm?
09:30:22  <PublicServer> <Peter> not sure
09:30:25  <PublicServer> <Peter> to mm
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09:31:25  <PublicServer> <0DM> thats just stupid
09:32:27  <PublicServer> <Peter> what the hell
09:32:34  <^Spike^> the wood MM?
09:32:37  <PublicServer> <0DM> yes
09:32:42  <PublicServer> <Peter> look at the top corner
09:32:43  <^Spike^> asked the same thing got no answer
09:33:16  <PublicServer> <0DM> feel free to delete the rail mm
09:33:53  <^Spike^> !password
09:33:53  <PublicServer> ^Spike^: musing
09:34:02  <PublicServer> <Peter> ODM, doing now
09:34:05  <PublicServer> *** Spike joined the game
09:34:15  <PublicServer> *** Spike has joined company #1
09:35:06  <PublicServer> <0DM> J darnley is a new player?
09:35:10  <PublicServer> <Peter> i guess
09:35:16  <PublicServer> <Peter> he doesnt talk very much
09:35:19  <PublicServer> <0DM> ey spike
09:35:23  <PublicServer> <J_Darnley> Yeah, I'm new
09:35:29  <PublicServer> <Peter> hi
09:35:32  <PublicServer> <Spike> :)
09:35:38  <Ammler> ODM, didn't you win?
09:35:42  <PublicServer> <J_Darnley> I like to watch you guys build these networks
09:35:47  <PublicServer> <0DM> id like to point out we dont build random pyramids
09:35:48  <PublicServer> <Spike> shall i also flatten the pyramid?
09:35:49  <PublicServer> <0DM> nop, owen
09:35:52  <PublicServer> <Peter> Ammler: Owen
09:36:07  <Ammler> in the meantime, then :-)
09:36:21  <PublicServer> <Spike> hey... who flattened it...
09:36:25  <PublicServer> <0DM> i did
09:36:26  <PublicServer> <Spike> i wanted to do that :)
09:36:27  <PublicServer> <0DM> :p
09:36:44  <PublicServer> <0DM> so, building owens plan?
09:36:52  <PublicServer> <0DM> wont be on much, but ill help start
09:37:26  <ODM> OwenS, can you come on and point out the stations?
09:37:47  <PublicServer> <Peter> rail MM deleted
09:37:50  <PublicServer> <0DM> ty
09:37:52  <Ammler> isn't that obvous?
09:38:02  <Ammler> i
09:38:08  <PublicServer> <0DM> id just like him to be here aswell^^
09:38:28  <PublicServer> <0DM> as his town drop isnt that much near a town:D
09:38:41  <PublicServer> <0DM> though maybe reggio emilia
09:38:52  <PublicServer> <Spike> some ppl were wasting money.. :/ also found an insane long tunnel :/
09:39:11  <PublicServer> <0DM> where?
09:39:22  <PublicServer> <0DM> ooh that thing
09:39:39  <PublicServer> <0DM> probably to get the town a water tower, i did it small scale in the west, but thats a bit overkill
09:39:55  <OwenS> Be right there for a bit
09:39:59  <PublicServer> <0DM> k:) good
09:40:06  <OwenS> !dl lin64
09:40:06  <PublicServer> OwenS: http://binaries.openttd.org/nightlies/trunk/r16903/openttd-trunk-r16903-linux-generic-amd64.tar.bz2
09:40:21  <PublicServer> <Spike> odm.. it wasn't even close to desert ground
09:40:27  * PeterT suggests OpenTTDAutoUpdate
09:40:35  <PublicServer> <0DM> wasnt saying it was right;)
09:40:35  <PublicServer> <Spike> still was 100% on the green
09:40:42  <PublicServer> <0DM> oh lol
09:40:54  <PeterT> Ammler, how near are you to Zurich?
09:40:57  <OwenS> !password
09:40:57  <PublicServer> OwenS: musing
09:41:05  <PublicServer> *** Owen joined the game
09:41:19  <PublicServer> <Peter> hey, lets get started
09:41:30  <PublicServer> <0DM> can i suggest a bit more space inbetween the ML than 9
09:41:34  <PublicServer> <Peter> btw, I love the idea of a PlayerList
09:41:39  <PublicServer> <Peter> for the wiki
09:41:41  <PublicServer> <0DM> and only T0hubs, no 4 ways
09:41:56  <PublicServer> <Owen> More space may be wise with 3TT actually :P
09:42:10  <PublicServer> <0DM> more than on LR SML, you expand on the inside
09:42:13  <PublicServer> <Owen> I was thinking Cittamaggiore for the town drop, though that doesn't cater for water
09:42:32  <PublicServer> <Spike> can we replace the playerlist with a Builders Board and atleast add ppl that really build on it in it? :)
09:42:43  <PublicServer> <Owen> I left 5 for hubs & such plus 4 for extra lanes
09:42:46  <PublicServer> <Peter>  NO!
09:42:57  <PublicServer> <0DM> 4 is only 2 extra lanes total;)
09:43:19  <PublicServer> <Owen> I'd probably enlarge that to 13 then ;-)
09:43:22  <PublicServer> <0DM> hehe
09:43:29  <PublicServer> <0DM> aight
09:43:30  <PublicServer> <Owen> Were probably gonna need it =P
09:43:33  <PublicServer> <0DM> place some signs for the stations:)
09:43:48  <PublicServer> <0DM> either citta or reggio i think
09:44:38  <PublicServer> <Owen> I'm not particularly bothered about where the factory station is... place that somewhere convinient
09:45:03  <PublicServer> <0DM> id guess !east station
09:45:27  <PublicServer> <Peter> ok
09:46:14  <PublicServer> <0DM> you have to decide on the other one
09:47:03  <PublicServer> <Peter> whats the trainlength?
09:47:11  <PublicServer> <Owen> 3
09:47:22  <PublicServer> <Peter> 6 cars?
09:47:25  <PublicServer> <Owen> Yes
09:47:26  <PublicServer> <0DM> yes
09:47:31  <PublicServer> <Peter> ok, thats small, but ok
09:47:47  <PublicServer> <Owen> Small train games are fun for the inevitable chaos
09:47:50  <PublicServer> <0DM> heh
09:47:57  <PublicServer> <Peter> :)
09:49:16  <PublicServer> <Owen> OMG I GOT IT TO COMPILE! W0000T!
09:49:31  <PublicServer> <0DM> grats
09:49:34  <PublicServer> <0DM> *slaps with a station*
09:49:54  <PublicServer> <Owen> lol
09:50:12  <PublicServer> <Peter> compile?
09:50:42  <PublicServer> <Owen> I'm building deluge on my home server
09:50:54  <PublicServer> <Owen> And I've spent *ages* trying to convince it to compile
09:51:08  <PublicServer> <0DM> with a hammer
09:51:27  <PublicServer> <Owen> Heck. I had to leave Boost compiling overnight for it
09:52:27  <PublicServer> <Peter> I changed the STAGE to Building
09:52:40  <ODM> @stage building
09:52:40  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16903) | STAGE: building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
09:54:22  <PublicServer> <0DM> *pokes owen* we still need to know^^
09:54:29  <OwenS> Know what?
09:54:36  <PublicServer> <0DM> where the drop will be
09:54:55  <PublicServer> <Owen> As in, "somewhere 'round here'
09:55:03  <PublicServer> <0DM> aaah
09:55:04  <PublicServer> <Spike> what to do with the waterplant that's in the way? :)
09:55:07  <PeterT> lets try to beat the 24 client record
09:55:07  <PublicServer> <Spike> go around it? :)
09:55:16  <PublicServer> <0DM> small detour:p
09:55:32  <PublicServer> <0DM> have the others do a detour aswell:D
09:55:35  <PublicServer> <Owen> I'd say make it longer for speed, but were using 3tt trains... they're not gonna care =P
09:55:41  <PublicServer> *** Peter has left the game (leaving)
09:55:44  <PublicServer> <Owen> Psst: electrified rails
09:55:56  <PublicServer> <0DM> what he said
09:57:12  <OwenS> Perhaps the reason the patch won't apply is that it's a Trac HTML patch page? :p
09:57:32  <PublicServer> <Spike> plans in the way :(
09:57:41  <PeterT> !password
09:57:41  <PublicServer> PeterT: barman
09:57:49  <PublicServer> *** Peter joined the game
09:57:52  <PublicServer> <0DM> fits perfectly
09:58:36  <PublicServer> <0DM> lets see if i can make a crasy SML 4way then
09:58:37  <PublicServer> <Peter> can i delete all plans but owen's?
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09:58:51  <PublicServer> <0DM> uh yes i think you can
09:59:04  <PublicServer> <Peter> are you sure?
09:59:05  <PublicServer> <0DM> dont forget, SML lanes should have diagonal signals, not even
09:59:15  <PublicServer> <0DM> im as sure as i think i can be:p
09:59:33  <PublicServer> <Peter> not very definitive
09:59:40  <PublicServer> * Spike helps a hand
09:59:40  <OwenS> ODM: 4 way?
09:59:48  <PublicServer> <Spike> what plan
09:59:55  <PublicServer> <0DM> yeah, if we only do 3ways i dont think we have enough space on the ml
10:00:12  <PublicServer> <Spike> i'm gonna kill the person that put all the dots near that plan
10:00:13  <PublicServer> <Owen> You mean for SLHs? :p
10:00:15  <PublicServer> <0DM> yes
10:00:21  <PublicServer> <Owen> Aah
10:00:35  <PublicServer> <Owen> We should probably put in a line saying "NEW TRACKS WILL GO HERE" :p
10:00:42  *** el[cube] has joined #openttdcoop
10:00:44  <PublicServer> <0DM> heh
10:00:48  *** openttdcoop sets mode: +v el[cube]
10:00:53  <PublicServer> <Peter> ok, deleting all plans?
10:00:59  <PublicServer> <Peter> i love deleteing
10:01:01  <PublicServer> <0DM> you could ofcourse push to the outside and join from the inside
10:01:04  <PublicServer> <Spike> i deleted 1 that was in the way :)
10:01:05  <PublicServer> <0DM> not sure if thats better
10:01:22  <PublicServer> <Owen> I said to whoever put the plans here it was a silly spot =P
10:01:23  <PublicServer> <Peter> Low TF?
10:01:28  <PublicServer> <Peter> owen?
10:01:32  <PublicServer> <Peter> whats the TF
10:01:37  <PublicServer> <0DM> if you need TF you have an issue:p
10:01:38  <PublicServer> <Owen> I'd say medium. What you gonna need to TF for anyway? It's flat! :p
10:01:56  <PublicServer> <0DM> but owen, do we push to the inside or the outside?
10:02:05  <PublicServer> *** Peter has left the game (leaving)
10:02:06  <PublicServer> <Owen> Push to the inside
10:02:09  <PublicServer> <0DM> aight
10:03:21  <PublicServer> <Spike> shifters was like in the SRNW map?
10:03:29  *** eleusis has quit IRC
10:03:29  <PeterT> !password
10:03:29  <PublicServer> PeterT: attest
10:03:35  <ODM> @tunnels 3 7
10:03:38  <PublicServer> *** Peter joined the game
10:03:42  <PublicServer> <Spike> try with !
10:03:43  <PublicServer> <Spike> :)
10:03:45  <ODM> woops
10:03:47  <ODM> !tunnels 3 7
10:03:47  <PublicServer> ODM: You need 2 tunnels/bridges for trainlength 3 and gap 7.
10:03:51  <ODM> good
10:04:35  <PublicServer> <0DM> yes, standard sml shifters
10:04:42  <PublicServer> <0DM> ill build an example if you forgot
10:04:52  <PublicServer> <Spike> i know it roughly not completely :)
10:04:55  <PublicServer> <0DM> hehe
10:05:07  <PublicServer> <Owen> Eeh... I remember the first SML game
10:05:16  <PublicServer> <Spike> well other way around then :)
10:05:31  <PublicServer> <0DM> thisll do
10:05:41  <PublicServer> <Spike> that? :)
10:06:14  <PublicServer> <0DM> like that
10:06:46  <PublicServer> <0DM> and the joining prio is a tad longer
10:06:50  <PublicServer> <0DM> as they come from stand still
10:07:10  <PublicServer> <0DM> hm that might be a tad too much
10:07:13  <PublicServer> <Spike> :)
10:07:19  <PublicServer> <Spike> prio was like TL *2?
10:07:26  <PublicServer> <Spike> or me is wrong?
10:07:31  <PublicServer> <0DM> the joining one is i think
10:07:36  <PublicServer> <0DM> the side one is TL+2
10:07:43  <PublicServer> <0DM> so thisll be fine
10:07:55  <PublicServer> <0DM> if not, meh:D
10:08:04  <PublicServer> <Spike> and the penalty like that there
10:08:16  <PublicServer> <0DM> yup
10:08:25  <PublicServer> <0DM> luckily TL3 lets you have small joins
10:08:34  <PublicServer> <Spike> :)
10:08:45  <PublicServer> <0DM> peter, please go read SML on the wiki
10:08:54  <PublicServer> <0DM> or shift mainline
10:09:06  <PublicServer> * Spike read it only understood 50% and just tried it out in SRNW game :D
10:09:17  <PublicServer> <Owen> My and PhazorX' baby. Incidentally, WTF happened to PhazorX? :p
10:09:35  <PublicServer> <0DM> ooh, you worked on that aswell?
10:09:39  <PublicServer> <Owen> Yeah
10:09:46  <PublicServer> <0DM> then you should know what im building^^
10:10:05  <PublicServer> <Peter> whats a shift mainline shifter?
10:10:18  <PublicServer> <Owen> That so should be a command
10:10:25  <ODM> @wiki SML
10:10:26  <Webster> HTTP Error 500: Internal Server Error - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=SML
10:10:30  <ODM> ah wiki died
10:10:43  <PublicServer> <Peter> lol
10:10:53  <hylje> haha
10:11:01  <PublicServer> <0DM> yup
10:11:54  <PublicServer> <0DM> hmm, ill stick to 3 ways actually
10:11:56  <PublicServer> <0DM> theyre not that big:D
10:12:20  <PublicServer> <Owen> I always enjoyed cheating to make 4 ways
10:12:27  <PublicServer> <Owen> Build 3 way. Branch off. Tunnel back under ML :p
10:12:28  <PublicServer> <0DM> you cheat
10:12:31  <PublicServer> <0DM> haha
10:13:08  <PublicServer> <Peter> owen, what engine are we using?
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10:13:45  <PublicServer> <Owen> I suppose Class 20E... Even though it consumes 1/3 of our carriage space :p
10:13:55  <PublicServer> <Peter> :)
10:14:02  <PublicServer> <Peter> do we really need the 12k HP
10:14:16  <PublicServer> <Owen> No but it's 20kmh faster =P
10:14:22  <PublicServer> <Peter> i guess since its the fastest
10:14:28  <hylje> speeeeeeeed
10:14:53  <PublicServer> <0DM> id go for a single engine
10:14:59  <PublicServer> <0DM> there will be a better single one lateron
10:15:08  <PublicServer> <Spike> not synced bridges? ;)
10:15:20  <PublicServer> <0DM> hm someone finished it for me, please dont:)
10:15:31  <PublicServer> <Peter> yikes, sorry
10:15:38  <PublicServer> <Peter> ok i will watch now
10:16:42  <PublicServer> * Spike gets feeling that that player list atm contains mostly names of ppl that just joined the server to look for a moment
10:16:51  <PublicServer> <0DM> feel free to empty it:)
10:16:57  <PublicServer> <0DM> and start with builders
10:17:46  <PublicServer> <Spike> atleast added the 4 of us :)
10:17:47  <PublicServer> <0DM> now we need some stations to drop too, anyone up for it?:)
10:17:56  <PublicServer> <0DM> the west only need a drop, the east needs a pickup too
10:17:59  <PublicServer> <Peter> hehe thanks
10:18:09  <PublicServer> <Owen> Nah; all one station
10:18:15  <PublicServer> <Owen> Yes it's doable
10:18:23  <hylje> without deadlocks?
10:18:31  <PublicServer> <0DM> never share pickup and drop:)
10:18:32  <PublicServer> <Spike> roro or terminus?
10:18:51  <PublicServer> <0DM> hylje, why arent you inhere buildin:)
10:18:53  <PublicServer> <Owen> PSG#122 for reference - see north
10:18:56  <PublicServer> <0DM> id go roro
10:19:29  <PublicServer> <0DM> it might work most of the time, but it has a flaw in the theory
10:19:49  <PublicServer> <Spike> ?
10:19:50  <PublicServer> *** Peter has left the game (connection lost)
10:20:33  <PublicServer> <Owen> 0DM: The trains have special orders to depot them if they spend too long in the station
10:21:23  <PublicServer> <0DM> that just sounds really weird:p
10:21:46  <PublicServer> <Owen> It works. Heck, in that game, it was my side (The south) which needed rebuilding
10:21:52  <PublicServer> <Owen> I think planetmaker designed it?
10:22:16  *** PeterT has quit IRC
10:22:25  <PublicServer> <0DM> well its your plan:) but id advise against it
10:22:42  *** PeterT has joined #openttdcoop
10:22:42  <Webster> Whatever it is, you're doing it wrong
10:22:47  *** openttdcoop sets mode: +v PeterT
10:23:18  <PublicServer> <Spike> * waits for decision
10:23:53  <PublicServer> <Owen> As I said, one, with special orders for pickup trains
10:23:54  <PublicServer> <0DM> aight thats the first SLH
10:24:08  <PeterT> !password
10:24:08  <PublicServer> PeterT: truant
10:24:24  <PublicServer> *** Peter joined the game
10:24:29  <PublicServer> <Peter> oh hell that was intesne
10:24:32  <PublicServer> <Peter> *intense
10:24:39  <PublicServer> <Peter> i forgot to plug my laptop in
10:25:51  <PublicServer> <0DM> ill volunteer for the town drop unless someone wants it
10:26:00  <PublicServer> <Owen> Please do
10:26:02  <PublicServer> <Spike> i'll help as much as i can :)
10:26:07  <PublicServer> <Peter> so will i
10:26:18  <PublicServer> <Peter> can i help with town drop?
10:26:21  <PublicServer> <0DM> spike, you can do east im sure:D
10:26:33  <PublicServer> <Owen> I'll start on designingthe other station
10:26:36  <PublicServer> <Spike> i only build SL stations until now :D
10:26:37  <PublicServer> <0DM> hehe
10:26:46  <PublicServer> <0DM> you have to start somewhere, i think youll be fine
10:27:00  <PublicServer> <Peter> ok, i will be eating lunch
10:27:03  <PublicServer> <0DM> enjoy
10:27:10  <hylje> !password
10:27:10  <PublicServer> hylje: truant
10:27:12  <PublicServer> <Peter> thanks :)
10:27:15  <PublicServer> <0DM> good idea, brb in 4
10:27:17  <PublicServer> *** hylje joined the game
10:27:17  * hylje is loafing around!
10:27:27  <PublicServer> *** Peter has changed his/her name to Peter {[Away]}
10:29:23  <PublicServer> <hylje> err
10:29:29  <PublicServer> <hylje> with such a wide ML center
10:29:39  <PublicServer> <hylje> shouldnt we join SML stuff from the inside?
10:29:52  <PublicServer> <Owen> The center is for expansion to 5 tracks/dir if needed
10:30:08  <PublicServer> <Owen> If what we need is bigger than that the server will probably explode anyway =P
10:30:09  <PublicServer> <hylje> yeah but the outside has much more space to spare
10:30:24  <PublicServer> <hylje> and the inside need not be retooled ever then
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10:35:59  *** PeterT has quit IRC
10:36:02  <PublicServer> <0DM> not sure if it matters that much, but not my decision:)
10:36:30  *** PeterT has joined #openttdcoop
10:36:30  <Webster> Whatever it is, you're doing it wrong
10:36:31  <PublicServer> <0DM> back btw
10:36:35  *** openttdcoop sets mode: +v PeterT
10:36:58  <PublicServer> *** Peter {[Away]} has changed his/her name to Peter
10:37:35  <PublicServer> <0DM> think it should be changed hylje?
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10:37:54  <hylje> well it's my observation
10:38:13  <PublicServer> <0DM> ohno, a wildlife observer
10:38:23  <hylje> :O
10:38:33  <PublicServer> <0DM> *hides*
10:38:34  <PublicServer> <Peter> town drop is a roro? (im offering to make it)
10:39:14  <PublicServer> <Owen> Yeah, were gonna need the throughput
10:39:27  <PublicServer> <Peter> how long should it be?
10:40:17  <PublicServer> <Owen> 3 tiles; lots of platforms
10:40:32  <PublicServer> <Peter> ok, i am doing tests now
10:40:36  <PublicServer> <Peter> TESTS
10:40:41  <PublicServer> *** Owen has left the game (connection lost)
10:40:45  <OwenS> Wha? Game crashed!
10:41:02  <PublicServer> <Peter> happens to me with this version all the time
10:41:06  <OwenS> Error: String 0xA7F is invalid. Probably because an old version of the .lng file.
10:41:08  <OwenS> openttd: /usr/src/OpenTTD/compile/src/openttd.cpp:119: void error(const char*, ...): Assertion `0' failed.
10:41:20  <OwenS> !password
10:41:20  <PublicServer> OwenS: driers
10:41:21  <PublicServer> <0DM> owens, care to react on hyljes point? he might be on to something, for a change:p
10:41:27  <PublicServer> *** Owen joined the game
10:41:34  <PublicServer> <Owen> You mean putting extra lines on the outside
10:41:53  <PublicServer> <Owen> ?
10:41:55  <PublicServer> <0DM> yeah, pushing out instead of in, with hubs inbetween
10:42:18  <PublicServer> <Owen> Well it works, but I'll be very surprised if we push beyond 5 lanes
10:42:20  <planetmaker> OwenS, what's that?
10:42:33  <PublicServer> <Owen> planetmaker: You designed the common drop-pickup in game #122
10:42:39  <PublicServer> <0DM> hey pm, come help:)
10:42:40  <PublicServer> <Owen> IRIRC?
10:42:46  <planetmaker> I rather referred to the assertion :-)
10:42:47  <PublicServer> <0DM> IIRC*
10:42:58  <planetmaker> but I might have done so, yes. Dunno
10:44:20  <PublicServer> <0DM> hmm i think ill flip it anyway, will compact the hubs a bit too, if thats okey with you
10:44:25  <PublicServer> <Owen> OK
10:44:37  <PublicServer> <Owen> I'm not bothered. It wasn't specified on the plan =P
10:44:54  <PublicServer> <0DM> hehe
10:45:01  <PublicServer> <0DM> should be!:p
10:45:10  <PublicServer> <Peter> who destroyed slh?
10:45:22  <PublicServer> <0DM> are you paying attention peter?:p
10:45:28  <PublicServer> <Peter> nope
10:45:34  <PublicServer> <Owen> We guessed
10:45:42  <PublicServer> <Peter> i payed enough attention to see that SLH was destroyed
10:45:54  <PublicServer> <0DM> so proud of you!:P
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10:48:44  <PublicServer> <Spike> ah that station design...
10:48:49  <PublicServer> <Spike> used it list game for my sbahn :)
10:48:53  *** mixrin has joined #openttdcoop
10:48:57  <PublicServer> <Owen> Which?
10:48:58  *** openttdcoop sets mode: +v mixrin
10:49:01  <PublicServer> <Spike> town drop
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10:49:13  <PublicServer> <Spike> only mine was roro
10:49:21  <PublicServer> <Peter> this is roro
10:49:26  <PublicServer> <Peter> just not done
10:49:27  <PublicServer> <Spike> town drop?
10:49:29  <PublicServer> <Spike> ah :)
10:49:34  <PublicServer> <Peter> why, would terminus work better?
10:49:41  <PublicServer> <Spike> not that i know :)
10:49:46  <PublicServer> <Spike> my roro worked perfect :D
10:49:50  <PublicServer> <Peter> ok, then its terminus now
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10:50:06  <PublicServer> <Spike> i would go for roro if you want to
10:50:10  <PublicServer> <Spike> not stopping ya :)
10:50:16  <PublicServer> <0DM> and not merge the lines with SML:)
10:51:59  <PublicServer> <Spike> :)
10:52:02  <PublicServer> <Peter> hehe thanks
10:52:03  <PublicServer> <Owen> OK, 2/3rds done on the platforms
10:52:11  <PublicServer> <0DM> aah zin in campzone
10:52:17  <PublicServer> <0DM> wow thats alot of platforms
10:52:27  <PublicServer> <Owen> I'm building 36 :p
10:52:38  <PublicServer> <Owen> 3 lines heaving with traffic :p
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10:53:15  <PublicServer> <Peter> thanks for finishing whoever that was
10:55:04  <planetmaker> unless the plan says otherwise, all stations are roro by default
10:55:14  <planetmaker> exceptions may only be made by primary industries.
10:55:42  <PublicServer> <Peter> ok
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10:57:02  <PublicServer> <hylje> boom
10:57:52  <PublicServer> <0DM> something like that
10:58:02  <PublicServer> <Spike> may i suggest a change @ town drop?
10:58:06  <PublicServer> <Peter> sure
10:58:09  <PublicServer> <Spike> maybe do the platforms in groups of 3?
10:58:11  <PublicServer> <Peter> im just thinking
10:58:19  <PublicServer> <Peter> im doing that, just failing
10:58:22  <PublicServer> <0DM> please dont flatten everything at the town:p theres plenty of space
10:58:35  <planetmaker> !info
10:58:35  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Cooperative Transport'  Year Founded: 1950  Money: 259691335  Loan: 0  Value: 260817472  (T:0, R:0, P:11, S:0) unprotected
10:58:36  <PublicServer> <Peter> always best to start over
10:58:39  <planetmaker> !revision
10:58:39  <PublicServer> planetmaker: Game version is r16903
10:58:42  <PublicServer> <Spike> so like that
10:58:46  <PublicServer> <Peter> oh i see
10:58:46  <planetmaker> hm... we should update, I think
10:58:54  <PublicServer> <Peter> then load banlance
10:58:55  <planetmaker> OwenS, was that assert in the current PSG?
10:59:05  <PublicServer> <Owen> Yes
10:59:12  <PublicServer> <Owen> I clicked the station button
10:59:29  <PublicServer> <Owen> It's a localization issue; doesn't affect the server fortunately
11:00:08  <planetmaker> http://bugs.openttd.org/task/3053?project=1&status[0]=&order=id&sort=desc <-- I just wonder whether this might have fixed it :-)
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11:04:35  <PublicServer> <0DM> slh 01 done again
11:04:38  *** openttdcoop sets mode: +v eleusis
11:04:43  <PublicServer> <Peter> keywoard: again
11:05:53  <PublicServer> <0DM> owen, sure you havent overdone the number of platforms for 3 lines?:p
11:06:01  <PublicServer> <Owen> Maybe I have =P
11:06:08  <PublicServer> <Owen> In which case, the station won't need rebuilding =P
11:06:22  <PublicServer> <0DM> it will if we need more lines and station spread kicks in!:P
11:06:30  <PublicServer> <Owen> lol
11:06:38  <PublicServer> <Spike> i forsee a problem with the crossings like that...
11:06:39  <PublicServer> <Owen> Anyone capable of building a good 9->3 mux here? =P
11:06:44  <PublicServer> <Spike> i just realized that peter :)
11:06:52  <PublicServer> <Peter> load balancers!
11:07:01  <PublicServer> <0DM> can i just ask, why are you merging the lines?
11:07:11  <PublicServer> <Owen> Merging them? Where?
11:07:12  <PublicServer> <0DM> the sml lines are quite balanced, atleast the outer ones
11:07:19  <PublicServer> <0DM> at town drop
11:07:23  <PublicServer> <Owen> Aah
11:07:35  <PublicServer> <Peter> better?
11:07:36  <PublicServer> <Spike> peter look a bit S
11:08:16  <PublicServer> <Peter> better?
11:08:37  <PublicServer> <Peter> actually, i will not seperate them
11:09:59  *** Yrol has joined #openttdcoop
11:10:05  *** openttdcoop sets mode: +v Yrol
11:10:32  <Yrol> hello :o) does anyone use OpenTTD Challenge Spinoff 2 (beta)?
11:10:45  <Yrol> ( yes, i know, its old )
11:10:47  <PeterT> if you give me a link, i will download it
11:11:02  <planetmaker> may I give a link to my virus-zoo?
11:11:23  <hylje> he said nothing about running it
11:11:46  <PeterT> planetmaker, please do
11:12:21  <PeterT> what the hell do i do with these files?!
11:12:43  <PublicServer> <0DM> whos building the other SLH?
11:12:46  <PublicServer> <hylje> ima
11:12:58  <PublicServer> <Owen> OK, anyone at all capable of building a 9->3 merger? =P
11:13:00  <PublicServer> <0DM> aight, bring on the chaos:D
11:13:06  <PublicServer> <0DM> no, mergers suck:D
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11:13:27  <PublicServer> <Owen> Because I have  9 lines that need... merging
11:13:30  *** openttdcoop sets mode: +v themroc
11:15:30  <PublicServer> <Peter> chaos theory
11:15:47  <PublicServer> <Peter> my station is based upon
11:15:52  <planetmaker> PeterT, you know that the word "chaos theory" is quite mis-placed there?
11:16:12  *** themroc has quit IRC
11:16:42  <PeterT> oh, i see :)
11:16:50  <PublicServer> <Owen> I expect Peter's station to explode a while before mine =P
11:16:52  <PeterT> In mathematics, chaos theory describes the behavior of certain dynamical systems – that is, systems whose states evolve with time – that may exhibit dynamics that are highly sensitive to initial conditions (popularly referred to as the butterfly effect). As a result of this sensitivity, which manifests itself as an exponential growth of perturbations in the initial conditions, the behavior of chaotic systems appears to be random.
11:16:54  <PeterT> sums it up
11:17:00  <PeterT> with the word random
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11:17:28  *** openttdcoop sets mode: +v el[cube]
11:17:32  <planetmaker> PeterT, no.
11:17:36  <planetmaker> :-)
11:17:44  <PeterT> sure
11:18:14  <planetmaker> the words "sensitive to starting conditions" describe it better. It's not random
11:18:24  <planetmaker> it's predicatable.
11:18:29  <PublicServer> * Owen signals... like crazy =P
11:18:30  <planetmaker> But you don't know the start well enough
11:18:30  <PublicServer> <Peter> chaos is?
11:19:27  <KenjiE20> chaos theorem is predictable if you know enough inputs
11:19:41  <KenjiE20> you also don't need to quote encyclopedia's at us
11:20:06  <PublicServer> <Peter> im guessing you just got here
11:20:09  *** eleusis has quit IRC
11:20:13  <KenjiE20> been here a while
11:20:34  <PublicServer> *** hylje has left the game (leaving)
11:20:57  <PublicServer> <0DM> that was quick:p
11:23:56  *** mixrin_ has joined #openttdcoop
11:23:57  *** mixrin has quit IRC
11:24:01  *** openttdcoop sets mode: +v mixrin_
11:24:16  *** eleusis has joined #openttdcoop
11:24:21  *** openttdcoop sets mode: +v eleusis
11:24:37  <PublicServer> <Owen> I'm gonna have to build a 9->3 merger myself aren't I? =(
11:24:41  <PublicServer> <Owen> Cause I know it's gonna suck
11:24:44  <PublicServer> <0DM> yes
11:24:47  <PublicServer> <0DM> or an easier station:p
11:26:01  *** el[cube] has quit IRC
11:27:40  <PublicServer> <Spike> peter may i give it a try?
11:27:49  <planetmaker> question: does our wiki work for you guys?
11:27:54  <PublicServer> <0DM> nop, dead
11:27:59  <planetmaker> :-(
11:28:07  <PublicServer> <Spike> works here
11:28:09  <PublicServer> <Peter> depends on how long you have been watching me (to Spike)
11:28:21  <PeterT> works here too
11:28:24  <PublicServer> <Spike> not too long been walking the dog :D
11:28:31  <PublicServer> <Peter> ok, go ahead
11:28:34  <planetmaker> Spike, I'm not talking about the blog, but the wiki itself
11:28:43  <PublicServer> <Peter> dont destroy my initial design
11:31:33  <OwenS> planetmaker: I guess I can't enlist you to build the afforementioned 9->3 merger then? :P
11:31:41  <PublicServer> <Peter> will this be a through station, or strictly roro?
11:31:51  <PublicServer> <Owen> Which?
11:31:53  <planetmaker> OwenS, sorry, not now and pro'ly not before the WE
11:32:01  <PublicServer> <Peter> town drop
11:32:03  <PublicServer> <Owen> Heh OK
11:32:07  <PublicServer> <Owen> End of line
11:32:12  <PublicServer> <Peter> if so, i will signal as so
11:32:20  <PublicServer> <Peter> *as such
11:32:36  *** mixrin_ has quit IRC
11:32:41  <PublicServer> <0DM> aw come on people, its just a drop:p
11:33:05  <PublicServer> <Spike> what? :)
11:33:18  <PublicServer> <Peter> hey spike, i would
11:33:19  <PublicServer> <0DM> it doesnt need that much work and discussion:D
11:33:23  <PublicServer> <Peter> have done that,
11:33:29  <PublicServer> <Peter> just the bridge is too long
11:33:31  <PublicServer> <Peter> isnt it?
11:34:55  <PublicServer> <Spike> peter look E? :)
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11:39:04  <planetmaker> !players
11:39:06  <PublicServer> planetmaker: Client 219 (Orange) is J_Darnley, in company 1 (Cooperative Transport)
11:39:06  <PublicServer> planetmaker: Client 265 (Orange) is Peter, in company 1 (Cooperative Transport)
11:39:06  <PublicServer> planetmaker: Client 254 (Orange) is 0DM, in company 1 (Cooperative Transport)
11:39:06  <PublicServer> planetmaker: Client 255 (Orange) is Spike, in company 1 (Cooperative Transport)
11:39:06  <PublicServer> planetmaker: Client 269 (Orange) is Owen, in company 1 (Cooperative Transport)
11:39:18  <planetmaker> Folks, I'll re-start the server with an updated version.
11:39:25  <PublicServer> <Owen> OK
11:39:26  <planetmaker> Owen's crash will then be gone
11:39:37  <PublicServer> <Peter> ok
11:39:44  <PublicServer> <Peter> i  got the same crash
11:39:44  <PublicServer> *** Owen has left the game (leaving)
11:39:59  <PublicServer> <Peter> ottd auto update will pick it up?
11:39:59  <planetmaker> !rcon save psg152
11:39:59  <PublicServer> planetmaker: Saving map...
11:39:59  <PublicServer> planetmaker: Map sucessfully saved to psg152.sav
11:40:10  <PublicServer> <0DM> no, you can never log on againz!!!!
11:40:14  <planetmaker> !exit
11:40:19  <PublicServer> <Peter> i thought sozzz!
11:40:20  <PublicServer> *** Spike has left the game (leaving)
11:40:24  <PublicServer> *** 0DM has left the game (leaving)
11:40:25  <PublicServer> *** Peter has left the game (leaving)
11:40:25  <PublicServer> *** Game paused (not enough players)
11:40:26  <planetmaker> !quit
11:40:29  <PeterT> !quit
11:40:33  <planetmaker> !rcon exit
11:40:35  <PublicServer> Server has exited
11:40:36  *** PublicServer has quit IRC
11:40:40  <Ammler> planetmaker: new commands? :P
11:40:40  <PeterT> !save
11:40:53  <planetmaker> Ammler, no, automatic rcon :-)
11:40:59  <KenjiE20> PeterT: wtf?
11:41:05  <PeterT> lol
11:41:23  *** PublicServer has joined #openttdcoop
11:41:23  *** ChanServ sets mode: +v PublicServer
11:41:28  <PublicServer> Autopilot engaged
11:41:28  <PublicServer> Loading default savegame
11:41:28  <PublicServer> @revision r16968
11:41:28  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16968) | STAGE: building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
11:41:29  <planetmaker> !info
11:41:33  <KenjiE20> yes, lets eff about with server saves while someone manages the server
11:41:34  <PublicServer> planetmaker: server_pw coated
11:41:34  <PublicServer> planetmaker: alias ap_cmd "%+ ; echo donecapture"
11:41:34  <PublicServer> planetmaker: debug_level "0"
11:41:34  <PublicServer> planetmaker: server_info
11:41:36  <PublicServer> planetmaker: dbg: [net] [core] starting network...
11:41:36  <PublicServer> planetmaker: dbg: [net] [udp] initializing listeners
11:41:38  <PublicServer> planetmaker: dbg: [net] [core] network online, multiplayer available
11:41:38  <PublicServer> planetmaker: dbg: [net] Detected broadcast addresses:
11:41:40  <PublicServer> planetmaker: dbg: [net] 0) 91.198.87.255
11:41:40  <PublicServer> planetmaker: dbg: [net] 1) 10.0.0.255
11:41:41  <PeterT> !password
11:41:42  <PublicServer> planetmaker: say "<KenjiE20> yes, lets eff about with server saves while someone manages the server"
11:41:42  <PublicServer> planetmaker: dbg: [net] [udp] closed listeners
11:41:44  <PublicServer> planetmaker: dbg: [net] [udp] initializing listeners
11:41:44  <PublicServer> planetmaker: dbg: [net] [tcp] listening on IPv4 port 91.198.87.142:3979 (IPv4)
11:41:45  <KenjiE20> @devoice PublicServer
11:41:45  *** Webster sets mode: -v PublicServer
11:41:45  <planetmaker> eh?
11:41:52  <PeterT> !password
11:41:52  <^Spike^> debug info
11:41:55  <KenjiE20> eek
11:41:58  <PeterT> !PASSWORD
11:42:01  <KenjiE20> PeterT: shush
11:42:12  <PeterT> doesnt work
11:42:15  <OwenS> Id's devoiced :P
11:42:22  <planetmaker> @voice PublicServer
11:42:22  *** Webster sets mode: +v PublicServer
11:42:26  <planetmaker> !password
11:42:26  <PublicServer> planetmaker: coated
11:42:27  <ODM> !password
11:42:28  <PublicServer> ODM: coated
11:42:29  <planetmaker> there
11:42:30  <KenjiE20> PeterT: if you can't tell it's broken you're doing something wrong
11:42:39  <OwenS> !dl lin64
11:42:39  <PublicServer> OwenS: http://binaries.openttd.org/nightlies/trunk/r16968/openttd-trunk-r16968-linux-generic-amd64.tar.bz2
11:43:02  <ODM> need a new save loaded
11:43:13  <planetmaker> is it the old?
11:43:16  <ODM> also, ingame chat doesnt appear here
11:43:20  <planetmaker> ok
11:43:22  <ODM> its very very old
11:43:25  <planetmaker> !rcon quit
11:43:26  <PublicServer> planetmaker: you are not allowed to use !rcon
11:43:29  <^Spike^> prevote old
11:43:30  <^Spike^> :)
11:43:34  <planetmaker> eh...
11:43:40  <ODM> thats a new one
11:43:44  <Ammler> :-)
11:43:55  *** PublicServer has quit IRC
11:44:04  <PeterT> !password
11:44:05  *** PublicServer has joined #openttdcoop
11:44:05  *** ChanServ sets mode: +v PublicServer
11:44:10  <PublicServer> Autopilot engaged
11:44:10  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
11:44:10  <PublicServer> @revision r16968
11:44:11  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16968) | STAGE: building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
11:44:16  <Ammler> you should wait a bit before triggering first command
11:44:16  <KenjiE20> @devoice PeterT
11:44:16  *** Webster sets mode: -v PeterT
11:44:27  <KenjiE20> clearly you aren't paying attention
11:44:32  <PublicServer> *** Peter joined the game
11:44:47  <PublicServer> <Peter> someone join so that it will unpause
11:44:52  <Ammler> until it shows the server_info
11:45:00  <planetmaker> !info
11:45:00  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Cooperative Transport'  Year Founded: 1950  Money: 269429131  Loan: 0  Value: 270171749  (T:0, R:0, P:11, S:0) unprotected
11:45:01  <PublicServer> <Peter> click refresh server
11:45:30  <planetmaker> seriously, do you follow the discussion or just add random comments?
11:45:37  <PublicServer> *** Owen has left the game (connection lost)
11:45:45  <planetmaker> owen does it right, though :-)
11:45:49  <PublicServer> *** Game unpaused (enough players)
11:45:50  <PublicServer> *** Owen joined the game
11:45:51  <planetmaker> using PM to ask the server :-)
11:45:52  <KenjiE20> the latter obviously :)
11:46:03  <Ammler> planetmaker: that isn't right :P
11:46:09  <planetmaker> :-P
11:46:15  <planetmaker> also true :-)
11:46:15  <Ammler> we should disable that.
11:46:33  <planetmaker> :-x
11:46:43  <planetmaker> ok, but seems it works now
11:46:45  <Ammler> :-D
11:47:06  <ODM> !password
11:47:06  <PublicServer> ODM: tented
11:47:11  <KenjiE20> I don't see an issue with PM !password
11:47:12  <PublicServer> *** 0DM joined the game
11:47:15  <PublicServer> <0DM> test
11:47:19  <PublicServer> <Peter> working
11:47:21  <PublicServer> *** Spike joined the game
11:48:19  <PublicServer> <Peter> can someone please voice me
11:48:22  <PublicServer> <Peter> i need to use !cl
11:48:35  <PublicServer> <0DM> no:)
11:48:36  <PublicServer> <Owen> privmsg it
11:48:42  <PublicServer> <Peter> @help
11:48:50  <PublicServer> <Peter> no, then
11:49:03  <PublicServer> <Owen>  /msg PublicServer !cl ...
11:50:15  <PublicServer> *** Kenji joined the game
11:51:05  <PublicServer> <Peter> woah, check out the station selection in this version
11:51:09  *** eleusis has joined #openttdcoop
11:51:14  *** openttdcoop sets mode: +v eleusis
11:51:18  <PublicServer> <Owen> ?
11:51:19  <PublicServer> <Peter> who destroyed town drop!
11:51:22  <PublicServer> <Spike> me
11:51:25  <PublicServer> <Peter> why
11:51:29  <PublicServer> <Kenji> :)
11:51:34  <PublicServer> <Spike> we don't need it like that...
11:51:35  *** Zorn has joined #openttdcoop
11:51:40  *** openttdcoop sets mode: +v Zorn
11:51:43  <PublicServer> <Peter> ok then
11:51:57  <PublicServer> *** Kenji has left the game (leaving)
11:52:13  <PublicServer> <0DM> hmm station changed, not sure in what way though
11:52:26  <PublicServer> <Peter> no, when making a station, look at the window
11:52:29  <PublicServer> <Peter> its wider
11:52:36  <PublicServer> <0DM> aah thats it
11:52:49  <KenjiE20> most of the windows have done that now
11:52:53  <KenjiE20> it's not new
11:52:54  *** el[cube] has quit IRC
11:52:55  <PublicServer> <Peter> i like it
11:53:13  *** Polygon has joined #openttdcoop
11:53:18  *** openttdcoop sets mode: +v Polygon
11:53:21  <planetmaker> it's automatic re-sizing to the font size
11:53:35  <PublicServer> <Owen> And I have an X not a ... =)
11:53:48  <PublicServer> <Spike> sync
11:54:03  <PublicServer> <Peter> i see
11:54:46  <planetmaker> hehe @ OwenS :-)
11:55:51  *** PeterT has quit IRC
11:56:03  <PublicServer> <Owen> And the drop station's size is... silly =P
11:56:08  *** PeterT has joined #openttdcoop
11:56:08  <Webster> Whatever it is, you're doing it wrong
11:56:13  *** openttdcoop sets mode: +v PeterT
11:56:48  <PeterT> @seen yorick
11:56:48  <Webster> PeterT: I have not seen yorick.
11:57:25  <planetmaker> he's on holiday
11:57:50  <OwenS> Aaah tarbomb!
12:01:20  <PublicServer> openttd: src/station_cmd.cpp:1262: CommandCost RemoveRailroadStation(TileIndex, DoCommandFlag): Assertion `ta.w != 0 && ta.h != 0' failed.
12:01:21  <PublicServer> Server has exited
12:01:22  *** PublicServer has quit IRC
12:01:28  <^Spike^> hmmm
12:01:31  <^Spike^> tried a delete
12:01:32  <ODM> hmmm
12:01:34  <PeterT> ok, not just me
12:01:36  <ODM> thats not nice
12:01:39  <^Spike^> nope
12:01:41  <^Spike^> it was me
12:01:48  <^Spike^> it happend as soon as i let go of my mouse button
12:01:50  <planetmaker> :-O
12:02:18  <^Spike^> as it said: tried to remove a station
12:02:25  <ODM> somethings messed up:P
12:02:31  <^Spike^> blame the coder?
12:03:25  <PeterT> @logs
12:03:25  <Webster> WIP logs; http://hyru.ath.cx:60080/~kenji/ottdcoop/logs/ now updating on the hour
12:04:14  <planetmaker> hm... don't remove stations ;-)
12:04:34  <PeterT> did we save?
12:04:51  <^Spike^> i don't know... didn't expect deleting a station would crash the server... :D
12:05:08  <PeterT> what happens now? can it be fixed?
12:05:48  <^Spike^> and now..... we wait....
12:08:19  <ODM> guess so
12:08:48  <planetmaker> hm... I guess you cannot play without removal of stations?
12:08:56  <^Spike^> eh... nope? :)
12:08:57  <PeterT> is anyone doing anything to fix the problem?
12:09:06  <planetmaker> no. OpenTTD will die now.
12:09:07  <^Spike^> wel it was dynamite stations
12:09:11  <^Spike^> not normal remove
12:09:31  <OwenS> Presuming a save wasn't made... revert?
12:09:46  <planetmaker> well, there's a save every two minutes or so
12:09:52  <OwenS> aah
12:10:10  <planetmaker> http://ps.openttdcoop.org/public/save/autosave/
12:10:36  <planetmaker> I don't have time to do yet another update right now
12:11:09  *** PublicServer has joined #openttdcoop
12:11:09  *** ChanServ sets mode: +v PublicServer
12:11:13  <PublicServer> Autopilot engaged
12:11:13  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
12:11:14  <PublicServer> @revision r16968
12:11:14  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16968) | STAGE: building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
12:11:16  <planetmaker> don't remove stations ;-)
12:11:54  <ODM> can i try?:P
12:11:58  <^Spike^> better: Do not dynamite then :D
12:12:01  <^Spike^> them*
12:12:03  <ODM> cuz, we kinda need to
12:12:17  <planetmaker> try it then
12:12:21  <ODM> omw
12:12:29  <ODM> !password
12:12:29  <PublicServer> ODM: founts
12:12:35  <PublicServer> *** 0DM joined the game
12:12:40  <PublicServer> <0DM> oldschool save ftw
12:12:42  <PublicServer> <0DM> btw:p
12:12:51  <PublicServer> <0DM> prebuilding
12:12:57  <planetmaker> hm?
12:13:05  <planetmaker> is that the correct game, btw?
12:13:07  <planetmaker> !info
12:13:07  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Cooperative Transport'  Year Founded: 1950  Money: 154045308  Loan: 0  Value: 154524912  (T:5, R:0, P:11, S:0) unprotected
12:13:12  <planetmaker> seems like
12:13:22  <PublicServer> <0DM> the games correct, just not the time
12:13:42  <PeterT> !password
12:13:42  <PublicServer> PeterT: founts
12:13:47  <PublicServer> *** Game unpaused (enough players)
12:13:48  <planetmaker> eh. right
12:13:49  <PublicServer> *** Peter joined the game
12:14:02  <PublicServer> <Peter> nope, wrong save
12:14:23  <ODM> thats what i just said
12:14:33  <planetmaker> !rcon load autosave/autosave10.sav
12:14:33  <PublicServer> planetmaker: autosave/autosave10.sav: No such file or directory.
12:14:44  <planetmaker> !rcon load ./autosave/autosave10.sav
12:14:44  <PublicServer> planetmaker: ./autosave/autosave10.sav: No such file or directory.
12:14:47  <planetmaker> !rcon pwdc
12:14:47  <PublicServer> planetmaker: ERROR: command or variable not found
12:14:49  <planetmaker> !rcon pwd
12:14:49  <PublicServer> planetmaker: /home/openttd/svn-public/autopilot/save/
12:14:50  <PeterT> you said the game was correct, it isnt (unless you mean the map)
12:14:55  <planetmaker> !rcon cd autosave
12:15:06  <planetmaker> !rcon load autosave10.sav
12:15:06  <PublicServer> *** Game paused (not enough players)
12:15:12  <planetmaker> !date
12:15:12  <PublicServer> planetmaker:  1 Feb 2021
12:15:17  <PublicServer> *** Peter joined the game
12:15:23  <planetmaker> hm... did it load?
12:15:24  <PeterT> perfect
12:15:31  <PublicServer> *** 0DM joined the game
12:15:31  <PeterT> thanks planetmaker
12:15:37  <PublicServer> <0DM> and now lets try
12:15:39  <PeterT> btw, planetmaker, check #openttd
12:15:52  <PeterT> Yrol writes you
12:15:58  <PublicServer> *** Peter has joined company #1
12:16:07  <PublicServer> <Peter> ODM, join company 1 please
12:16:34  <planetmaker> I have highlight on my nickname, thank you
12:16:44  <PublicServer> *** 0DM has joined company #1
12:16:44  <PublicServer> *** Game unpaused (enough players)
12:16:52  <PublicServer> <0DM> and lets try remove
12:17:10  <PublicServer> openttd: src/tile_map.h:71: TileType GetTileType(TileIndex): Assertion `tile < MapSize()' failed.
12:17:12  <PublicServer> Server has exited
12:17:13  *** PublicServer has quit IRC
12:17:16  <ODM> aight, didnt like that:S
12:17:22  <planetmaker> and I have highlight on assertion...
12:17:34  *** PublicServer has joined #openttdcoop
12:17:34  *** ChanServ sets mode: +v PublicServer
12:17:39  <PublicServer> Autopilot engaged
12:17:39  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
12:17:39  <PublicServer> @revision r16968
12:17:39  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16968) | STAGE: building | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
12:18:09  <ODM> the grfs went all weird aswell, when i removed th first few station bits
12:18:15  <ODM> than about halfway it died
12:18:54  <PeterT> !password
12:18:55  <PublicServer> PeterT: ransom
12:19:03  <PublicServer> *** Peter joined the game
12:19:06  <ODM> is it me or is this nightly screwed up:P
12:19:12  <PublicServer> *** Peter has joined company #1
12:19:40  <planetmaker> it is. Let's hope there'll be a fix till 19h :-)
12:20:00  <PeterT> this is the newest nightly? or just a newer nightly?
12:20:12  <OwenS> newest
12:20:13  <ODM> we always use nightlies from 10 days ago
12:20:30  <PublicServer> <Peter> ok, then downgrade
12:20:33  <PublicServer> <Peter> or
12:20:37  <OwenS> It won't load the save? :P
12:20:41  <PublicServer> <Peter> right
12:20:51  <PublicServer> <Peter> it seems fine now, someone join
12:21:04  <PeterT> ^Spike^, you still here?
12:22:24  <PeterT> @whoami
12:22:24  <Webster> PeterT: Peter
12:25:23  * KenjiE20 wonders who PeterT was trying to kban
12:25:26  <^Spike^> ?
12:25:48  <^Spike^> !password
12:25:48  <PublicServer> ^Spike^: ransom
12:25:50  <PeterT> i was trying to use it
12:25:53  * KenjiE20 is quite happy do kban PeterT if that was who
12:25:55  <PublicServer> *** Spike joined the game
12:26:10  <PeterT> KenjiE20, kban me for 60 seconds
12:26:21  <PeterT> i wanna see how you made it work
12:26:34  <KenjiE20> you could try kbanme
12:26:52  <PeterT> @kban KenjiE20 60 i am kban you
12:27:01  <PeterT> i need op
12:27:09  <PeterT> who chooses ops?
12:27:16  <KenjiE20> I said 'kbanme' not 'kban me'
12:27:24  <PeterT> @kbanme
12:27:24  *** Webster sets mode: +b *!~Peter@217.20.134.23
12:27:25  *** PeterT was kicked by Webster (PeterT)
12:27:38  <PublicServer> <Peter> ok, great, now unban me
12:27:41  <KenjiE20> lol
12:27:44  <PublicServer> <Peter> please?
12:27:48  <KenjiE20> did you add a timer?
12:27:54  <PublicServer> <Peter> no
12:27:57  <ODM> he did not:p
12:28:02  <KenjiE20> hah, this is funnier then
12:28:38  <PublicServer> <Peter> can you just unban me? :)
12:28:49  <ODM> only the original banner can!
12:28:55  <PublicServer> <Peter> not true
12:29:07  <PublicServer> <Peter> or is it?
12:29:16  <ODM> try @unbanme
12:29:22  <PublicServer> <Peter> i just did
12:29:27  <PublicServer> <Peter> to webster
12:29:50  <ODM> maybe he's asleep
12:29:57  <KenjiE20> hehe
12:30:02  <PublicServer> <Peter> haha, now, kenji can you unban
12:30:23  <ODM> not till he wakes up again
12:30:36  <planetmaker> I shouldn't read here. My giggles might not go unnoticed and collegues would wonder
12:30:45  <OwenS> lol
12:30:47  <ODM> hello colleagues!
12:30:54  <KenjiE20> lol same
12:32:31  <PublicServer> <Peter> please
12:34:56  <PublicServer> <Peter> @unbanme
12:35:05  *** Webster sets mode: -b PeterT!~Peter@217.20.134.23
12:35:07  <PublicServer> <Peter> @kbanme 10
12:36:00  <planetmaker> ... you're a bit masochistic, are you?
12:36:12  <PublicServer> <Peter> Spike, can you at least join company 1 to unpaue
12:39:49  <OwenS> Wirth's law: "Software is getting slower more rapidly than hardware becomes faster."
12:39:50  <OwenS> haha
12:40:22  <PublicServer> <Peter> OwenS, join the game please
12:40:53  <PublicServer> *** Game unpaused (enough players)
12:40:53  <PublicServer> *** Owen joined the game
12:41:07  <J_Darnley> !svn
12:41:07  <PublicServer> J_Darnley: svn update -r16968 && make (fowled)
12:41:07  <PublicServer> J_Darnley: svn checkout -r16968 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make
12:41:30  <PublicServer> <Peter> thanks
12:43:30  <PublicServer> <Peter> owen, what are you builidng?
12:44:21  <Dragoon_Jett> The wiki is still giving my a white page
12:44:34  <PublicServer> <Peter> refresh?
12:44:42  <PublicServer> <Peter> works for me
12:45:05  <Ammler> Dragoon_Jett: try http://openttdcoop.ammler.ch/wiki
12:45:13  <planetmaker> Dragoon_Jett, now it does here, too
12:45:15  <Dragoon_Jett> I am not computer illiterate
12:45:37  <Dragoon_Jett> That loaded
12:45:41  <Dragoon_Jett> A bit slow but loaded
12:45:54  <Ammler> no cache there, maybe.
12:46:33  <Dragoon_Jett> Ive never been to openttdcoop before last night
12:46:42  <Ammler>  hmm
12:46:50  <Ammler> we have some troubles with the web
12:46:57  <PublicServer> <Peter> who told you about openttd coop?
12:47:06  <Dragoon_Jett> bananas
12:47:24  <Dragoon_Jett> http://bananas.openttd.org/en/
12:47:40  <Ammler> but there was no report about server down time this night
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12:48:38  <planetmaker> Ammler, it was running.
12:48:42  <planetmaker> it's something different
12:48:47  <planetmaker> it's not an overload or so.
12:49:01  <planetmaker> it just seems to ... distribute blank content for *some* users. Not all obviously
12:50:24  <Dragoon_Jett> only the wiki.
12:51:00  <KenjiE20> @q 10
12:51:01  <Webster> #openttdcoop quotes: quote #10 - http://hyru.ath.cx:60080/~kenji/ottdcoop/quotes/?q=10
12:51:02  <KenjiE20> :D
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12:55:14  <PublicServer> <Peter> hey
12:55:27  <PublicServer> <Thraxian|Work> howdy
12:56:09  <Ammler> Dragoon_Jett: blog works, just the wiki doesn't?
12:56:11  <PublicServer> *** Spike has joined company #1
12:57:13  <PublicServer> Server has exited
12:57:13  *** PublicServer has quit IRC
12:57:18  <^Spike^> hmmm
12:57:23  <^Spike^> won't let me delete... or normally remove
12:57:31  <^Spike^> w t f
12:57:33  <Thraxian|Work> interesting.....
12:57:36  <Dragoon_Jett> Yes Ammler
12:58:08  <Ammler> and the wiki on ammler.ch works?
12:58:15  <Ammler> that is just a plain rsync
12:58:23  <Dragoon_Jett> Summary
12:58:23  <Dragoon_Jett> These orders are certainly nothing new and they’ve been used here and there. But they clould
12:58:27  <Dragoon_Jett> clould
13:00:10  <planetmaker> Ammler, your wiki mirror seems to work
13:00:30  <Dragoon_Jett> Yes it does
13:00:35  <Dragoon_Jett> hey planetmaker
13:00:43  <Ammler> yeah, I have a script which would automatically update db and rsync the files
13:00:51  <Dragoon_Jett> Your blog article has spelling mistakes
13:01:08  *** planetmaker sets mode: -b *!PeterT*@*
13:01:11  <Ammler> maybe we could "rewrite" the wiki and blog to mz,.openttdcoop.org
13:01:28  <Ammler> and see, what happens with brians or mine server.
13:01:38  <planetmaker> Dragoon_Jett, does it?
13:01:47  <Ammler> :-o
13:02:04  <Dragoon_Jett> clould and extrem
13:02:09  <Dragoon_Jett> Could, extreme
13:02:52  *** KenjiE20 is now known as Guest686
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13:03:17  *** Ammler sets mode: -b [alt]buster!*@*
13:03:21  *** Ammler sets mode: -b [com2]buster!*@*
13:03:59  <Dragoon_Jett> Ok well I need to go, hopefully it will work when I get back.
13:04:29  <Ammler> else try the mirror :-)
13:04:38  <Dragoon_Jett> Yes :)
13:04:43  <Ammler> it does update tonight
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13:24:28  <KenjiE20> @stage Offline: Remove station Crash bug
13:24:28  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16968) | STAGE: Offline: Remove station Crash bug | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
13:25:00  <planetmaker> KenjiE20, you could update (or rather downdate) the server to something older...
13:25:39  <KenjiE20> a) busy b) I don't like touching stuff like that :)
13:36:51  <^Spike^> Reason for closing: Fixed
13:36:51  <^Spike^> Additional comments about closing: In r16972; the savegame is wrecked though
13:36:56  <^Spike^> hmmm..
13:37:01  <^Spike^> our save is bad.. :/
13:37:11  <^Spike^> so bug is fixed in new one
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13:40:07  *** ChanServ sets mode: +v PublicServer
13:40:12  <PublicServer> Autopilot engaged
13:40:12  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
13:40:12  <PublicServer> @revision r16968
13:40:12  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16968) | STAGE: Offline: Remove station Crash bug | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
13:40:37  <planetmaker> indeed :-(
13:41:07  <planetmaker> Spike: care to restart the map and copy the plan?
13:41:09  <^Spike^> maybe the save BEFORE we updated to the 16998 rev?
13:41:16  <planetmaker> uh...
13:41:21  <^Spike^> isn't there a save before we went to that rev?
13:41:25  <^Spike^> deleting stations there went fine
13:41:27  <planetmaker> I don't know which
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13:41:43  <KenjiE20> pm, didn't you rcon a named save?
13:41:47  <^Spike^> a save from before 13:41?
13:41:54  <^Spike^> as in save from before 2 hours ago?
13:41:58  <planetmaker> hm. true
13:41:59  <Ammler> http://ps.openttdcoop.org/public/save
13:42:05  <planetmaker> psg152.sav
13:42:15  <^Spike^> Ammler that a secret hint saying: search there which? :)
13:42:32  <^Spike^> autosave243.sav
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13:42:38  <Ammler> mäh
13:42:39  <^Spike^> :
13:42:47  <^Spike^> 13:39
13:42:57  <Ammler> my new konversation doesn't support highlight you anymore :-(
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13:43:41  <^Spike^> i respond to spike aswell :)
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13:44:28  <Maza> @slowstart
13:44:28  <Webster> Read everything on the wiki, and I mean everything
13:45:12  <planetmaker> :-)
13:46:01  <Ammler> spike, I typed sp<tab>
13:46:15  <^Spike^> :)
13:46:41  <Ammler> but I report that to #Konversation
13:46:49  <KenjiE20> heh, weechat ignores crazy characters for tab completion
13:46:50  <Ammler> I hope, it is just a missing config.
13:47:18  <Ammler> KenjiE20: yes, Konversation 1.1 for KDE3 did that either.
13:47:35  <Ammler> 1.2 doesn't :-(
13:47:41  <KenjiE20> ah
13:47:52  <Ammler> but 1.2 is alpha, so :-)
13:48:08  <KenjiE20> maybe a renamed config value
13:50:07  <Ammler> how would you call that function?
13:50:23  <^Spike^> auto completion? :)
13:50:44  <KenjiE20> weechat.completion.nick_ignore_chars = "[]-^" <-- for weechat
13:56:20  <PublicServer> *** Peter joined the game
13:56:35  <^Spike^> server not being updated to latest rev btw?
13:56:49  <PublicServer> <Peter> hey, can someone join to unpause please?
13:57:13  <Ammler> not "to unpause"
13:57:20  <PublicServer> <Peter> to play i mean :)
13:57:21  <Ammler> to cooperate :P
13:57:31  <PublicServer> <Peter> Spike, cooperate with me?
13:57:45  <^Spike^> can't do much with that bug in there
13:57:55  <PublicServer> <Peter> build tracks
13:58:04  <^Spike^> and then...
13:58:14  <PublicServer> <Peter> i need to cooperate some load balanceing and priorities
13:59:26  <PublicServer> <Peter> please
14:00:30  <Ammler> ^Spike^: yes, back :-)
14:00:39  <^Spike^> ...
14:00:43  <^Spike^> oh the highlight :)
14:01:21  <^Spike^> Ammler can you update server the server (or is it being done already)
14:02:18  <planetmaker> ^Spike^, to what version do you propose?
14:02:23  <^Spike^> eh..
14:02:23  <planetmaker> we can only downgrade
14:02:27  <^Spike^> the bug is fixed in trunk
14:02:29  <^Spike^> just pasted that
14:02:36  <planetmaker> yes. But we use nightlies
14:02:40  <^Spike^> oh
14:02:43  <Ammler> ^Spike^: or you provide us with all the bundles :P
14:02:48  <^Spike^> :)
14:02:54  <^Spike^> i can't help that.. :)
14:02:59  <PublicServer> <Peter> ^Spike^, just join please!
14:03:05  <Ammler> :-D
14:03:12  <ODM> peter, please leave the server
14:03:18  <ODM> save is corrupt and were waiting for a new version ok?
14:03:30  <Ammler> !unpause
14:03:30  <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.)
14:03:31  <PublicServer> *** Game unpaused (enough players)
14:03:33  <PublicServer> <Peter> nope, this is the only way i can talk to you guys
14:03:47  <^Spike^> just let him build...
14:03:51  <ODM> aight
14:03:54  <PublicServer> <Peter> thanks
14:03:55  <^Spike^> he'll see it's for nothign tomorrow or so
14:03:55  <Ammler> shht ;-)
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14:04:41  <PublicServer> <Peter> i guess you can consider this practice for when we upgrade
14:04:41  <planetmaker> true... we need another version. I already forgot again :-P
14:05:06  <Ammler> can he assert the server?
14:05:07  <planetmaker> ...
14:05:15  <planetmaker> alone: no
14:05:25  <planetmaker> if it runs: everyone
14:05:40  <Ammler> [16:03] <Ammler> !unpause
14:05:46  *** eleusis has quit IRC
14:05:47  <planetmaker> but the savegame is... mucked up
14:05:52  <planetmaker> we cannot re-use it.
14:06:04  <planetmaker> not even, if we update the server :S
14:06:10  <Ammler> that is why I unpaused, we trahs the save anyway
14:06:10  <^Spike^> the latest we can't use...
14:06:15  <^Spike^> but the ones before this rev?
14:06:22  <planetmaker> Hopefully
14:06:45  <ODM> need a copy of those then:p
14:06:52  <Ammler> hmm, such things usually got fixed with the AuthNightly
14:06:56  <^Spike^> there is an autosave and a normal one :)
14:06:57  <Ammler> Auto*
14:07:06  <^Spike^> http://ps.openttdcoop.org/public/save/psg152.sav :)
14:07:18  <Ammler> ^Spike^: you can try with trunk
14:07:44  <Ammler> if that save works with the bugfixed trunk, it will also work with today nightly.
14:12:39  <^Spike^> asking me to compile one? :)
14:13:17  <planetmaker> you may also go and type in the binary byte by byte - if you know what you do.
14:13:29  <^Spike^> nah... :)
14:13:35  <^Spike^> can be fun though
14:13:45  <^Spike^> or 00110001111010011011010101010001100110
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14:17:25  <Maza> hi ^^^^^^^^^^^^^^^^^^^Spike^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
14:17:32  <^Spike^> :)
14:18:36  <PublicServer> <Peter> can an op please unban me?
14:18:56  <ODM> didnt we already do that?
14:19:00  <PublicServer> <Peter> nope
14:19:22  <PublicServer> <Peter> check the banlist
14:19:23  <^Spike^> bad Webster
14:19:24  <KenjiE20> pm unbaned a different ident, according to the banlist
14:19:36  <KenjiE20> s/unbaned/unbanned/
14:19:52  <KenjiE20> ^Spike^: he banned himself, now Webster's fault :P
14:19:59  <KenjiE20> s/now/not/
14:20:01  <PublicServer> <Peter> please
14:20:06  <^Spike^> :)
14:20:23  <PublicServer> <Peter> btw, whats the difference between "ban" and "kban"
14:20:37  <PublicServer> <Peter> if you ban someone, should it (by default) kick the person out?
14:20:45  <^Spike^> nop
14:20:49  <KenjiE20> if you kban yes
14:20:54  <ODM> which failed it seems:P
14:20:55  <KenjiE20> that's what the k is
14:20:58  <^Spike^> kban yes.. normal ban nope
14:21:11  <^Spike^> normal ban can also be used to shut someone up :)
14:21:17  <PublicServer> <Peter> lol
14:21:22  <PublicServer> <Peter> or just @devoice
14:21:41  <^Spike^> in a channel were voice isn't used that's not an option
14:21:43  <PublicServer> <Peter> so, could someone unban me?
14:25:39  <^Spike^> try @unbanme in the channel?
14:25:55  <PublicServer> <Peter> i PMed webster "@unbanme
14:26:20  <PublicServer> <Peter> just did it again, doesnt work
14:26:41  <KenjiE20> suicide is painless, it brings on many changes
14:26:44  *** ODM sets mode: -b *!~Peter@217.20.134.23
14:26:52  <KenjiE20> :)
14:27:09  <PublicServer> <Peter> kenji, dont taunt me
14:27:19  <KenjiE20> you fail
14:27:40  <KenjiE20> :P
14:27:42  <KenjiE20> look at the ban list
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14:27:52  <Webster> <@pm> seriously, do you follow the discussion or just add random comments?
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14:42:16  <J_Darnley> !password
14:42:16  <PublicServer> J_Darnley: deluge
14:42:32  <PublicServer> *** J_Darnley joined the game
14:42:49  <PeterT> !auto
14:42:49  <PublicServer> *** PeterT has enabled autopause mode.
14:43:10  <PeterT> !unpause
14:43:10  <PublicServer> PeterT: you must be channel op to use !unpause
14:45:38  *** Wurzel49 has joined #openttdcoop
14:45:43  *** openttdcoop sets mode: +v Wurzel49
14:47:33  <PublicServer> *** Peter has left the game (leaving)
14:47:34  <PublicServer> *** Game paused (not enough players)
14:55:09  <PeterT> are we just waiting for an updated version?
14:56:55  * ^Spike^ starts AA3 while waiting
15:04:49  *** JaW has joined #openttdcoop
15:04:54  *** openttdcoop sets mode: +v JaW
15:05:12  <JaW> !password
15:05:12  <PublicServer> JaW: guzzle
15:06:01  <PeterT> !clients
15:09:31  <JaW> !password
15:09:31  <PublicServer> JaW: guzzle
15:09:40  <PublicServer> *** Game unpaused (enough players)
15:09:42  <PublicServer> *** JaW joined the game
15:11:34  <^Spike^> !players
15:11:35  <PublicServer> ^Spike^: Client 8 (Orange) is JaW, in company 1 (Cooperative Transport)
15:11:35  <PublicServer> ^Spike^: Client 5 (Orange) is J_Darnley, in company 1 (Cooperative Transport)
15:12:14  <PublicServer> *** JaW has left the game (leaving)
15:12:15  <PublicServer> *** Game paused (not enough players)
15:12:19  *** JaW has quit IRC
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15:16:39  *** openttdcoop sets mode: +v Glendening
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15:18:40  *** openttdcoop sets mode: +v Glendening_
15:19:15  *** Glendening_ is now known as Glendening
15:19:53  <PublicServer> *** Player has left the game (connection lost)
15:21:05  <Glendening> !password
15:21:05  <PublicServer> Glendening: rafted
15:21:20  <PublicServer> *** Game unpaused (enough players)
15:21:22  <PublicServer> *** Glendening joined the game
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15:22:33  *** openttdcoop sets mode: +v Venxir
15:24:43  <Glendening> its neat, i just noticed the ability to change aircraft speed in my own games. i guess they were at 1/4 speed to make them fair against other forms of transport?
15:25:58  <PeterT> yes
15:26:00  <Gleeb> I think it was to simulate the fact that the earth is round and th4e gameworld is flat.
15:26:04  <PeterT> were you on hard settings?
15:26:39  <Glendening> nono i was just playing with the advanced settings in my little single player game. tryed turning the plane speed from 1/4 to 1/1 and damn they zoom along lol
15:26:54  <PeterT> yes they do
15:29:17  <Glendening> bleh, every time i actually get time to log in we arn't doing anything ;-;
15:29:22  <Glendening> mind if i add some more money makers?
15:32:20  <ODM> were waiting for a new version, any work will be deleted on reload
15:32:29  <Glendening> oooh
15:33:36  <ODM> current revision is screwed up
15:37:35  *** PeterT has quit IRC
15:42:41  *** Nickman87 has joined #openttdcoop
15:42:46  *** openttdcoop sets mode: +v Nickman87
15:42:47  <Nickman87> !playercount
15:42:47  <PublicServer> Nickman87: Number of players: 2
15:42:50  <Nickman87> !players
15:42:51  <PublicServer> Nickman87: Client 11 (Orange) is Glendening, in company 1 (Cooperative Transport)
15:42:51  <PublicServer> Nickman87: Client 5 (Orange) is J_Darnley, in company 1 (Cooperative Transport)
15:42:52  <Nickman87> !password
15:42:52  <PublicServer> Nickman87: graven
15:44:24  <PublicServer> *** Nickman joined the game
15:45:08  <PublicServer> <Nickman> finally some building!
15:45:32  <Glendening> i'm just being silly at the  moment, they are wiping it when the new version comes out.
15:46:41  <Glendening> hmmm. highways....
15:51:54  <PublicServer> <Nickman> there are very little SLH's and also very basic SLH's?
15:52:33  <PublicServer> <Glendening> ya, they are wiping it once 7.2 comes out do no one really cares at this point.
15:55:35  <PublicServer> *** Glendening has left the game (connection lost)
15:55:42  <Glendening> CTD?
15:55:43  <^Spike^> Nickman87 there's a bug in this rev building is useless
15:56:59  <Nickman87> ah? which bug? :)
15:57:11  <Nickman87> I can't seem to find any changelogs of the SVN...
15:57:13  <^Spike^> deleting/removing station crashes server
15:57:41  <Nickman87> ouch :)
15:58:02  <Nickman87> you know where I can find a recent changelog?
15:58:23  <KenjiE20> try the vcs
15:58:24  <Nickman87> http://binaries.openttd.org/nightlies/trunk/r16968/changelog.txt this one is'tn working...
15:58:24  <^Spike^> http://vcs.openttd.org/svn/
15:58:38  <Nickman87> aha, thanks :
15:58:39  <Nickman87> :)
16:01:42  <Glendening> oh....
16:01:49  <Glendening> sorry for the crash then, my bad.
16:04:32  <ODM> no crash yet
16:06:28  <Glendening> oh.. i CTDed myself from removing a station
16:23:42  <PublicServer> *** Nickman has left the game (leaving)
16:23:42  <PublicServer> *** Game paused (not enough players)
16:26:12  *** jonde has joined #openttdcoop
16:26:17  *** openttdcoop sets mode: +v jonde
16:26:48  *** PeterT has joined #openttdcoop
16:26:48  <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments?
16:26:53  *** openttdcoop sets mode: +v PeterT
16:26:54  <PeterT> !password
16:26:54  <PublicServer> PeterT: maroon
16:27:10  <PublicServer> *** Peter has left the game (connection lost)
16:27:21  <PublicServer> *** jondisti has left the game (connection lost)
16:28:33  <PeterT> !password
16:28:33  <PublicServer> PeterT: maroon
16:28:49  <PublicServer> *** Peter has left the game (connection lost)
16:28:58  <PeterT> loading the save game causes me to crash
16:28:59  <PeterT> !save
16:28:59  <PublicServer> Saving game...
16:29:00  <PublicServer> Game saved
16:29:24  <PublicServer> *** jondisti has left the game (connection lost)
16:29:30  <PublicServer> *** jondisti has left the game (connection lost)
16:29:43  <planetmaker> I hope it's only your version of OpenTTD.
16:29:50  <planetmaker> otherwise you'll have my pity :-P
16:30:12  <KenjiE20> what pity?
16:30:16  <jonde> mine too
16:30:17  <KenjiE20> :D
16:33:39  <PeterT> i want a good update tommorow
16:34:12  <KenjiE20> I want sex and booze, but that won't happen
16:34:28  <PeterT> you can get that from the internet
16:34:52  <KenjiE20> the sex and booze on the internet isn't sex or booze
16:35:00  *** Barbaar has joined #openttdcoop
16:35:05  *** openttdcoop sets mode: +v Barbaar
16:35:33  <PeterT> KenjiE20: "If you need something, do it yourself or it will be never done." -Bilbo
16:35:37  <PeterT> :P
16:36:01  <KenjiE20> that's not sex, and I don't have a still
16:38:16  *** PeterT has quit IRC
16:38:48  <Nickman87> crazy people...
16:40:55  <jonde> !password
16:40:55  <PublicServer> jonde: fitter
16:41:22  <PublicServer> *** jondisti has left the game (connection lost)
16:43:19  *** Glendening_ has joined #openttdcoop
16:43:25  *** openttdcoop sets mode: +v Glendening_
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16:48:54  *** openttdcoop sets mode: +v Wolle
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17:06:29  *** satyap has joined #openttdcoop
17:06:34  *** openttdcoop sets mode: +v satyap
17:06:38  <satyap> !password
17:06:38  <PublicServer> satyap: tangos
17:06:43  <satyap> !dl lin64
17:06:43  <PublicServer> satyap: http://binaries.openttd.org/nightlies/trunk/r16968/openttd-trunk-r16968-linux-generic-amd64.tar.bz2
17:07:47  <PublicServer> *** satyap has left the game (connection lost)
17:07:54  <satyap> what the who
17:08:26  <satyap> !playercount
17:08:26  <PublicServer> satyap: Number of players: 1
17:08:30  <satyap> !players
17:08:31  <PublicServer> satyap: Client 5 (Orange) is J_Darnley, in company 1 (Cooperative Transport)
17:08:55  <satyap> !password
17:08:55  <PublicServer> satyap: tangos
17:09:03  <PublicServer> *** satyap has left the game (connection lost)
17:09:30  <satyap> openttd: /usr/src/OpenTTD/compile/src/saveload/../core/pool_type.hpp:36: Titem* Pool<Titem, Tindex, Tgrowth_step, Tmax_size>::Get(size_t) [with Titem = BaseStation, Tindex = short unsigned int, long unsigned int Tgrowth_step = 32ul, long unsigned int Tmax_size = 64000ul]: Assertion `index < this->first_unused' failed.
17:09:32  <satyap> is what i get
17:10:11  <ODM> the game is messed up, we're waiting for a new nightly
17:10:12  <ODM> check topic
17:16:38  <satyap> k
17:16:44  *** ZiZa has joined #openttdcoop
17:16:49  *** openttdcoop sets mode: +v ZiZa
17:16:53  <Maza> is there a reason for using the latest nightly?
17:16:55  <ZiZa> !password
17:16:55  <PublicServer> ZiZa: joyful
17:16:55  *** Glendening has joined #openttdcoop
17:17:01  *** openttdcoop sets mode: +v Glendening
17:17:07  <OwenS> Maza: Features; normally fixes bugs
17:17:13  <Glendening> !password
17:17:13  <PublicServer> Glendening: joyful
17:17:29  <OwenS> Glendening: Read the topic! The server is suffering issues!
17:17:33  <PublicServer> *** Glendening has left the game (connection lost)
17:17:41  <KenjiE20> no one ever reads the topic
17:17:45  <Glendening> bleh. i just wanted to connect so i could save the grf profile ;-;
17:17:55  <Maza> OwenS: but there is always a risk that the nightly doesn't work as it's supposed to
17:18:07  <PublicServer> *** ziza has left the game (connection lost)
17:18:18  <OwenS> Maza: Yes. But we don't know that until we try. And what would you suggest we do? Stay with the (ooold) stable releases?
17:18:24  <OwenS> Can we not have Webster blast the topic at people when they join? :P
17:18:32  <PublicServer> *** ziza has left the game (connection lost)
17:18:40  <KenjiE20> it's huge, that'd be bad
17:18:49  <Nickman87> OwenS: how many SLH's are supposed to go into your plan? :)
17:18:57  <Maza> Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16968) | STAGE: Offline: Remove station Crash bug | www.openttdcoop.org | Use !help for IRC-commands | Client
17:18:59  <Maza>           record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a
17:19:00  <Maza> woops
17:19:02  <Maza>           userpage if you don't have one yet | Coopetition ladder:
17:19:05  <Maza>           http://mz.openttdcoop.org/ladder
17:19:09  <OwenS> Nickman87: It's not specified
17:19:10  <Nickman87> and should'nt they be in two directions?
17:19:29  <Nickman87> current ones are only in one direction :)
17:20:00  <PublicServer> *** J_Darnley has left the game (leaving)
17:20:53  <OwenS> Nickman87: My plan is minimalist. Hubs as you like them :P
17:21:00  <PublicServer> *** ziza has left the game (connection lost)
17:21:34  <satyap> !playercount
17:21:34  <PublicServer> satyap: Number of players: 0
17:21:39  <satyap> topic is huge
17:21:44  <satyap> and my client does spam it at me
17:21:52  <satyap> i ignore it because 99% it has no new information
17:22:01  <PublicServer> *** ziza has left the game (connection lost)
17:23:19  *** Wurzel49 has quit IRC
17:27:25  *** satyap has left #openttdcoop
17:34:56  <Ammler>  !fish
17:34:56  <PublicServer> Ammler: Today's fish is a sword fish, battered and fried.
17:35:28  <Ammler> [19:22] <satyap> i ignore it because 99% it has no new information <-- worth a ban :P
17:35:44  *** Nickman87 has quit IRC
17:36:27  <^Spike^> this topic contains no new information? :)
17:36:36  <^Spike^> it doesn't contain the offline and why it's offline? :)
17:36:59  <^Spike^> and 99% of it... that means only eh not even 1 char is usefull ;)
17:41:49  <Ammler> 1h left
17:42:36  <KenjiE20> doesn't the farm run on British local time?
17:43:12  <KenjiE20> yea, it does
17:43:18  <KenjiE20> so it's compiling as we speak
18:02:16  *** Yexo has joined #openttdcoop
18:02:21  *** openttdcoop sets mode: +v Yexo
18:05:23  <Ammler> it runs at 20 CEST, afaik
18:05:28  <Ammler> and needs 40 mins
18:07:52  *** StarLite has joined #openttdcoop
18:07:52  *** ChanServ sets mode: +o StarLite
18:07:57  *** openttdcoop sets mode: +v StarLite
18:13:03  *** AD__ is now known as AD
18:18:12  *** Glendening has quit IRC
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18:28:57  <KenjiE20> odd, last night's is 1800UTC and the WT3 update is HEAD
18:37:14  *** Guest717 is now known as Razaekel
18:39:45  *** fmauNeko has joined #openttdcoop
18:39:50  *** openttdcoop sets mode: +v fmauNeko
18:39:51  <fmauNeko> !playercount
18:39:51  <PublicServer> fmauNeko: Number of players: 0
18:40:11  *** Wurzel49 has joined #openttdcoop
18:40:16  *** openttdcoop sets mode: +v Wurzel49
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18:46:06  *** openttdcoop sets mode: +v Zulan
18:46:11  <^Spike^> seems the new nightly is there
18:51:11  <planetmaker> indeed
18:51:16  <PublicServer> *** Thraxian|Work has left the game (connection lost)
18:51:27  <planetmaker> meh.
18:51:49  <Ammler> but?
18:52:07  <planetmaker> The German state offers to report to police online.
18:52:21  <planetmaker> Having filled out everything, there's no "send" button.
18:52:27  <Ammler> :-)
18:52:36  <Ammler> did you report the openttd bug to police?
18:52:40  <planetmaker> yes
18:52:45  <planetmaker> :-P
18:52:54  <planetmaker> No. Abusive E-Mail
18:53:12  <planetmaker> Quite specifically tailored to my Astronomy club.
18:53:34  <planetmaker> And no, we don't do sex camps with children.
18:54:33  <Ammler> sex with aliens?
18:54:58  <planetmaker> that's ok :-)
18:55:48  <planetmaker> basically I have the feeling that it's one person who likes to discredit that club. That's why
18:55:58  <planetmaker> And it's not like usual spam. I wouldn't bother
18:56:49  <planetmaker> I really wonder whether they'll query the IP which is given with the exact time in the e-mail
18:56:59  <planetmaker> it's an IP hosted by Deutsche Telecom.
18:57:13  <planetmaker> Given the fact that they have to keep connection data for 6 months...
18:57:40  <PublicServer> Server closed down by admin
18:57:40  <PublicServer> Saving game...
18:57:41  <PublicServer> Game saved
18:57:43  <PublicServer> Server has exited
18:57:44  *** PublicServer has quit IRC
18:57:58  *** PublicServer has joined #openttdcoop
18:57:58  *** ChanServ sets mode: +v PublicServer
18:58:03  <PublicServer> Autopilot engaged
18:58:03  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
18:58:03  <PublicServer> @revision r16973
18:58:03  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16973) | STAGE: Offline: Remove station Crash bug | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
18:58:10  <planetmaker> !info
18:58:13  <PublicServer> planetmaker: server_pw figged
18:58:13  <PublicServer> planetmaker: alias ap_cmd "%+ ; echo donecapture"
18:58:13  <PublicServer> planetmaker: debug_level "0"
18:58:13  <PublicServer> planetmaker: server_info
18:58:13  <PublicServer> planetmaker: dbg: [net] [core] starting network...
18:58:13  <PublicServer> planetmaker: dbg: [net] [udp] initializing listeners
18:58:13  <PublicServer> planetmaker: dbg: [net] [core] network online, multiplayer available
18:58:15  <PublicServer> planetmaker: dbg: [net] Detected broadcast addresses:
18:58:15  <PublicServer> planetmaker: dbg: [net] 0) 91.198.87.255
18:58:17  <PublicServer> planetmaker: dbg: [net] 1) 10.0.0.255
18:58:17  <PublicServer> planetmaker: dbg: [net] [udp] closed listeners
18:58:18  <planetmaker> gggggrrrr!
18:58:19  <PublicServer> planetmaker: dbg: [net] [udp] initializing listeners
18:58:19  <PublicServer> planetmaker: dbg: [net] [tcp] listening on IPv4 port 91.198.87.142:3979 (IPv4)
18:58:21  <PublicServer> planetmaker: dbg: [net] [udp] listening on IPv4 port 91.198.87.142:3979 (IPv4)
18:58:21  <PublicServer> planetmaker: dbg: [net] [udp] advertising to master server
18:58:22  <Suisse[Dodo]`> mhouahah
18:58:23  <PublicServer> planetmaker: dbg: [net] [udp] listening on IPv4 port 91.198.87.142:0 (IPv4)
18:58:23  <PublicServer> planetmaker: dbg: [net] [udp] queried from 217.199.120.134
18:58:25  <PublicServer> planetmaker: dbg: [net] [udp] received new session key from master server (IPv4)
18:58:25  <PublicServer> planetmaker: *** Game paused (not enough players)
18:58:27  <PublicServer> planetmaker: Current/maximum clients:     0/255
18:58:27  <PublicServer> planetmaker: Current/maximum companies:   1/ 1
18:58:29  <PublicServer> planetmaker: Current/maximum spectators:  0/10
18:58:29  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Cooperative Transport'  Year Founded: 1950  Money: 269429131  Loan: 0  Value: 270171749  (T:0, R:0, P:11, S:0) unprotected
18:58:32  <planetmaker> @devoice PublicServer
18:58:32  *** Webster sets mode: -v PublicServer
18:58:37  <KenjiE20> it's done
18:58:38  <Suisse[Dodo]`> lol
18:58:38  <planetmaker> @voice PublicServer
18:58:38  *** Webster sets mode: +v PublicServer
18:58:40  <KenjiE20> see your info line
18:59:20  <planetmaker> ok, now you can re-build everything :-)
18:59:51  <^Spike^> the is the save from before the update this morning?
19:00:08  <planetmaker> I hope so.
19:00:32  <^Spike^> !password
19:00:32  <PublicServer> ^Spike^: figged
19:00:53  <^Spike^> shall i test first? :)
19:01:06  <^Spike^> ah.. alone...
19:01:17  <planetmaker> !unpause
19:01:17  <PublicServer> *** planetmaker has unpaused the server. (Use !auto to set it back.)
19:01:21  <planetmaker> test it ^Spike^
19:01:23  <^Spike^> it works!
19:01:24  <^Spike^> :)
19:01:34  <Ammler> [20:58] <planetmaker> !info <-- patience!
19:01:44  <planetmaker> !auto
19:01:44  <PublicServer> *** planetmaker has enabled autopause mode.
19:01:55  <^Spike^> ... just wanted to start building... :)
19:01:57  <planetmaker> Ammler, it talked already...
19:02:03  <planetmaker> ^Spike^, coop :-)
19:02:17  <^Spike^> who wants to unvoluntary join and watch me build? ;)
19:02:54  <Ammler> [20:58] <PublicServer> planetmaker: #:1(Orange) Company Name: 'Cooperative Transport'  Year Founded: 1950  Money: 269429131  Loan: 0  Value: 270171749  (T:0, R:0, P:11, S:0) unprotected <-- you should wait for this line before you trigger first command
19:03:32  <planetmaker> sorry, short re-start ^Spike^
19:03:42  <^Spike^> *sigh*... ok... :)
19:03:50  <planetmaker> !save
19:03:50  <PublicServer> Saving game...
19:04:07  *** PublicServer has quit IRC
19:04:17  *** PublicServer has joined #openttdcoop
19:04:17  *** ChanServ sets mode: +v PublicServer
19:04:22  <PublicServer> Autopilot engaged
19:04:22  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
19:04:22  <PublicServer> @revision r16973
19:04:23  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16973) | STAGE: Offline: Remove station Crash bug | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
19:05:03  <planetmaker> !info
19:05:03  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Cooperative Transport'  Year Founded: 1950  Money: 269429131  Loan: 0  Value: 270171749  (T:0, R:0, P:11, S:0) unprotected
19:05:05  <ODM> so, nightly was ready?
19:05:08  <planetmaker> yup
19:05:08  <^Spike^> !password
19:05:08  <PublicServer> ^Spike^: adages
19:05:17  <ODM> and now loading the precrash version save?
19:05:23  <PublicServer> *** Spike joined the game
19:05:24  <^Spike^> eh.. don't know..
19:05:25  <planetmaker> yup
19:05:45  <Ammler> where is peter
19:05:50  <^Spike^> not here...
19:05:54  <Ammler> he would know how to build ;-)
19:05:58  <^Spike^> NO!!!
19:05:59  <ODM> lol
19:06:06  <^Spike^> i'm gonna do town drop :)
19:06:18  <planetmaker> sure. He runs around in the tt-forums with our banner in the sig ;-)
19:06:30  <^Spike^> only cause he saw the blog post? :D
19:06:33  <Ammler> yeah, hidden member :P
19:07:53  *** mixrin has joined #openttdcoop
19:07:58  *** openttdcoop sets mode: +v mixrin
19:12:51  <^Spike^> tumtidum
19:16:08  <Maza> tumdum
19:17:47  <ODM> so we can delet stations now?:P
19:17:51  <PublicServer> <Spike> ja
19:17:54  <PublicServer> <Spike> yes*
19:17:55  <PublicServer> <Spike> tested it
19:18:05  <ODM> yay its a miracle
19:18:37  <ODM> !password
19:18:37  <PublicServer> ODM: adages
19:18:43  <PublicServer> *** Game unpaused (enough players)
19:18:45  <PublicServer> *** 0DM joined the game
19:18:52  <PublicServer> <Spike> watch town drop! :)
19:18:57  <PublicServer> *** AmmIer joined the game
19:18:58  <PublicServer> <0DM> ima watch:p
19:19:01  <PublicServer> <Spike> now you see it
19:19:07  <PublicServer> <0DM> ohno a miracle
19:19:08  <PublicServer> <Spike> now you don't
19:19:37  <PublicServer> <AmmIer> I so miss the station gui :-(
19:22:16  *** Venxir has quit IRC
19:23:06  *** Venxir has joined #openttdcoop
19:23:11  *** openttdcoop sets mode: +v Venxir
19:24:30  <PublicServer> <Spike> ... as in?
19:24:35  <PublicServer> <Spike> needs more space?
19:24:41  <OwenS> !dl lin64
19:24:41  <PublicServer> OwenS: http://binaries.openttd.org/nightlies/trunk/r16973/openttd-trunk-r16973-linux-generic-amd64.tar.bz2
19:24:48  <PublicServer> <AmmIer> one train length
19:25:00  <PublicServer> <Spike> hmmm let me guess... i'm 1 tile short on all stations?
19:25:08  <PublicServer> <Spike> cause i did 3 tiles in between
19:25:23  <PublicServer> <AmmIer> didn't read the plan ;-)
19:25:34  <PublicServer> <Spike> so i am right? :)
19:25:37  <PublicServer> <AmmIer> it is generally too short
19:25:45  <PublicServer> <AmmIer> what is TL?
19:25:48  <OwenS> 3
19:25:48  <PublicServer> <Spike> TL3
19:26:13  <PublicServer> <AmmIer> test if the train is able to have full spead on the join
19:26:19  <PublicServer> <AmmIer> merge*
19:26:32  <PublicServer> *** Owen joined the game
19:26:44  <PublicServer> <Owen> Aww crap I lost some merger :P
19:27:34  <PublicServer> <Spike> oki?
19:27:53  <PublicServer> <Spike> no sigs.. :)
19:28:15  <PublicServer> <AmmIer> is that the final engine?
19:28:50  <PublicServer> <Spike> 20e right? owens?
19:29:11  <PublicServer> <Owen> Yeah, fastest
19:30:09  <PublicServer> <Spike> all ok ammler?
19:30:24  <PublicServer> <Owen> OK I thinj the stations done
19:30:35  <PublicServer> <Owen> Well, at least until explosion :p
19:30:49  <PublicServer> <Spike> drop still needs one more station
19:30:58  <PublicServer> <Spike> just waiting on verdict here... :)
19:31:09  <PublicServer> <Owen> Yeah but the network is ready for primary traffic =)
19:32:09  <J_Darnley> !password
19:32:09  <PublicServer> J_Darnley: buzzed
19:32:20  <PublicServer> *** J_Darnley joined the game
19:32:45  <PublicServer> <Spike> tumtidum...
19:33:03  <PublicServer> <0DM> hmm?
19:33:25  <PublicServer> <0DM> whats going on guys?
19:33:46  <PublicServer> <Spike> ammler asked something about the station if it all was ok...
19:34:19  <PublicServer> <0DM> hmm we dont have the best locs yet
19:35:01  <PublicServer> <Spike> also trying to figure out where to build the last set of stations E or W
19:35:29  <PublicServer> <0DM> S :p
19:35:35  <PublicServer> <Spike> ....
19:35:58  <PublicServer> <Spike> @ here?
19:36:40  <PublicServer> *** Owen has left the game (connection lost)
19:37:37  <PublicServer> <0DM> slh 01 is done.... for the third time:D
19:38:16  *** HDIEagle has joined #openttdcoop
19:38:21  *** openttdcoop sets mode: +v HDIEagle
19:38:23  <HDIEagle> !players
19:38:25  <PublicServer> HDIEagle: Client 3 (Orange) is Spike, in company 1 (Cooperative Transport)
19:38:25  <PublicServer> HDIEagle: Client 4 (Orange) is 0DM, in company 1 (Cooperative Transport)
19:38:25  <PublicServer> HDIEagle: Client 5 (Orange) is AmmIer, in company 1 (Cooperative Transport)
19:38:25  <PublicServer> HDIEagle: Client 9 (Orange) is J_Darnley, in company 1 (Cooperative Transport)
19:38:27  <HDIEagle> !password
19:38:27  <PublicServer> HDIEagle: bugled
19:38:40  <HDIEagle> yo
19:39:14  <OwenS> What caused rebuild#3?
19:39:25  <HDIEagle> !dl win32
19:39:25  <PublicServer> HDIEagle: http://binaries.openttd.org/nightlies/trunk/r16973/openttd-trunk-r16973-windows-win32.zip
19:39:38  <PublicServer> <Spike> town drop should be ready if i'm right
19:39:58  <PublicServer> <Spike> built alot faster...
19:40:24  <HDIEagle> someone change irc title :P
19:40:30  <PublicServer> *** Owen has left the game (connection lost)
19:40:37  <^Spike^> stage: building over and over again? :)
19:40:47  <HDIEagle> !password
19:40:47  <PublicServer> HDIEagle: bugled
19:40:49  <PublicServer> *** HD1Eagle has left the game (connection lost)
19:40:50  <OwenS> I love how I can leave more often than I can join :p
19:41:00  <HDIEagle> who is connecting?
19:41:04  <OwenS> Me
19:41:13  <HDIEagle> why so slow? :(
19:41:23  <OwenS> Because my connection is evil like that
19:41:23  <PublicServer> *** Owen #1 joined the game
19:41:23  <PublicServer> *** HD1Eagle joined the game
19:43:35  <PublicServer> <Spike> is factory drop and pickup?
19:43:40  <PublicServer> <HD1Eagle> yar whappen tl 3
19:44:14  <PublicServer> <Spike> bad owen... :)
19:44:41  <PublicServer> <Spike> solved :)
19:44:47  <PublicServer> <HD1Eagle> easy enough :3
19:44:57  <PublicServer> <Spike> slow sign wrong with TL3 :)
19:45:08  <PublicServer> <HD1Eagle> yeah, who thought it was slow?
19:45:21  <PublicServer> <Spike> not me..
19:45:24  <PublicServer> <HD1Eagle> we has train depot?
19:45:27  <PublicServer> <Spike> i just signed it as TL3 -> Nop
19:46:02  <PublicServer> <HD1Eagle> wait
19:46:15  <PublicServer> <HD1Eagle> nvm
19:46:17  <PublicServer> <Spike> ?
19:46:32  <PublicServer> *** Owen #1 has left the game (connection lost)
19:47:20  <PublicServer> *** jondisti joined the game
19:49:50  <PublicServer> <HD1Eagle> how would !3x3 mixer be usefuL? < sincere question?
19:50:27  <PublicServer> *** jondisti has left the game (leaving)
19:50:28  <PublicServer> *** AmmIer has left the game (leaving)
19:51:16  <PublicServer> <Spike> i guess he means to say would be nice if trains would be able to pick whatever station it wants
19:51:25  <PublicServer> <Spike> no matter on what line it is
19:51:38  <PublicServer> <HD1Eagle> but there are 12 plats per line anyway :\
19:51:56  <PublicServer> <Spike> would also be nice to make it 2 seperate stations..
19:52:04  <PublicServer> <Spike> 18 drop 18 pickup
19:52:13  <PublicServer> <HD1Eagle> we're doing pickup too? :3
19:52:20  <OwenS> ^Spike^: It will work as is with special orders =)
19:52:20  <PublicServer> <HD1Eagle> oh yeah
19:52:27  <OwenS> !password
19:52:27  <PublicServer> OwenS: snorts
19:52:32  <PublicServer> <Spike> what would the town drop be for? :D
19:52:36  <^Spike^> :)
19:52:45  <PublicServer> <Spike> special orders as in? :)
19:52:46  <PublicServer> <HD1Eagle> see prev statement
19:52:57  <PublicServer> <0DM> mixers never work:p
19:52:57  <OwenS> ^Spike^: For reference, see PSG122
19:53:02  <PublicServer> *** Owen has left the game (connection lost)
19:53:06  <PublicServer> <0DM> owens, please make an example train
19:53:13  <PublicServer> <HD1Eagle> yes plox
19:53:19  <OwenS> *loads savegame*
19:54:23  <PublicServer> *** Owen joined the game
19:55:32  <PublicServer> <HD1Eagle> slh02 missing a nb exit?
19:55:51  <PublicServer> <HD1Eagle> from e
19:56:02  <PublicServer> <0DM> tada
19:56:20  <PublicServer> <HD1Eagle> don't like that buffer from w
19:56:53  <PublicServer> <Spike> any comments on how town drop is connected atm? :)
19:56:56  <PublicServer> <HD1Eagle> ah well, we'll see later
19:57:09  <PublicServer> <0DM> it needs more pinguins.
19:57:13  <PublicServer> <HD1Eagle> too much tf < comment
19:57:22  <PublicServer> <HD1Eagle> needs ketchup
19:57:24  <PublicServer> <Spike> ?
19:57:31  <PublicServer> <HD1Eagle> and frankensence
19:57:34  <PublicServer> <HD1Eagle> and mur
19:57:56  <PublicServer> <0DM> and jesus
19:58:05  <PublicServer> <HD1Eagle> II
19:58:12  <PublicServer> <Spike> i take that as: it's ok
19:58:16  <PublicServer> <0DM> heh
19:58:32  <PublicServer> <HD1Eagle> ODM, SPIKE IS STEALING FROM OUR SERVARZ /yell
19:58:49  <PublicServer> <HD1Eagle> oh, that was an abstract take
19:58:50  <PublicServer> <0DM> i doubt it!
19:58:52  <PublicServer> <Spike> can reduce town to nothing.. or go around it...
19:59:06  <PublicServer> <HD1Eagle> yeah, don't need town
19:59:23  <PublicServer> <Spike> there's bank/watertower in it... :/
19:59:32  <PublicServer> <HD1Eagle> ...
19:59:37  <PublicServer> <HD1Eagle> what would we need money for?
19:59:44  <PublicServer> <HD1Eagle> all ya needs' water
20:00:00  <PublicServer> <0DM> grow citta till it wants water:p
20:00:20  <PublicServer> <Spike> what to do with bracalda? :)
20:00:32  <PublicServer> <0DM> eat it?:P
20:00:37  <PublicServer> <0DM> or be kind
20:00:46  <PublicServer> <HD1Eagle> go on wiktionary and revise definition with it
20:01:05  <PublicServer> <Spike> there's ya tunnel :)
20:01:27  <PublicServer> <HD1Eagle> your facade
20:01:55  <PublicServer> <Spike> now a good answer: What to do with bracalda :D
20:02:16  <PublicServer> <0DM> i thought the answer was alright:D
20:02:17  <PublicServer> <Spike> can also just cut off a part of the town :D
20:02:39  <PublicServer> <HD1Eagle> bare with me
20:02:40  <PublicServer> <HD1Eagle> bear?
20:02:42  <PublicServer> <HD1Eagle> bare
20:02:45  <PublicServer> <HD1Eagle> but i have an idea
20:02:47  <PublicServer> <HD1Eagle> lets....
20:02:51  <PublicServer> <HD1Eagle> ...go around bracalda
20:02:54  <PublicServer> *** Owen has left the game (connection lost)
20:03:02  <PublicServer> <HD1Eagle> uhm, no
20:03:06  <OwenS> oh flaaah
20:03:14  <PublicServer> <Spike> around
20:03:15  <PublicServer> <Spike> :D
20:03:20  <PublicServer> <Spike> wait
20:03:32  <PublicServer> <Spike> :D
20:03:35  <PublicServer> <Spike> around :D
20:04:19  <PublicServer> <HD1Eagle> b-b-b-b-b-b-bennie and the jets
20:04:47  <PublicServer> <Spike> happy? :)
20:04:58  <PublicServer> <0DM> nevah
20:05:17  <PublicServer> *** Owen joined the game
20:05:18  <PublicServer> <Spike> *ahum*
20:05:23  *** PeterT has joined #openttdcoop
20:05:23  <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments?
20:05:24  <PublicServer> <HD1Eagle> we're tl 12 ain't we?
20:05:27  <PublicServer> <Spike> no
20:05:28  *** openttdcoop sets mode: +v PeterT
20:05:28  <PublicServer> <Spike> 3
20:05:30  <PeterT> !password
20:05:30  <PublicServer> PeterT: tidbit
20:05:34  <PublicServer> <HD1Eagle> wheres mah example train?
20:05:41  <PublicServer> <Spike> ask owen :D
20:05:42  <PeterT> !dl 32
20:05:42  <PublicServer> PeterT: unknown option "32"
20:05:44  <PublicServer> <Spike> his master plan :D
20:05:46  <PeterT> !dl win32
20:05:46  <PublicServer> PeterT: http://binaries.openttd.org/nightlies/trunk/r16973/openttd-trunk-r16973-windows-win32.zip
20:05:52  <PeterT> sweet, new version
20:06:01  <PublicServer> *** Peter joined the game
20:06:17  <PublicServer> <HD1Eagle> y= (x+3-2)/(3+2)
20:06:20  <PublicServer> <HD1Eagle> solve for x
20:06:20  <PublicServer> <Peter> Spike, why did you redo my town drop?
20:06:41  <PublicServer> <Spike> because it was too complicated for what we needed
20:07:05  <PublicServer> <Peter> then i will load balance it
20:07:06  <HDIEagle> x=5y-1
20:07:07  <PublicServer> <0DM> x = 5y -1 ?
20:07:11  <PublicServer> <Spike> no need for that
20:07:13  <HDIEagle> i beat you
20:07:19  <PublicServer> <Spike> we got SML
20:07:35  <Fuco> some hardcore math's going on?
20:07:49  <^Spike^> there was a way to figure out x and y...
20:07:52  <HDIEagle> x=5*2-1
20:07:52  <^Spike^> too long ago...
20:07:53  <^Spike^> :D
20:07:56  <^Spike^> 9
20:07:57  <HDIEagle> gap length 9
20:08:23  <PublicServer> <Owen> There. The orders take a train out for a day if it has no cargo, and take it out permanently if it doesn't twice
20:08:27  <Fuco> its called Diophantine equation
20:08:49  <PublicServer> <HD1Eagle> done
20:09:00  <HDIEagle> its called algebra I
20:09:17  <^Spike^> it's called: Where's my calc! ffs!
20:09:18  <PublicServer> <HD1Eagle> :3
20:09:18  <^Spike^> :)
20:09:26  <PublicServer> <HD1Eagle> the hardest part of calculus:
20:09:28  <PublicServer> <HD1Eagle> algebra I
20:09:46  <PublicServer> <HD1Eagle> whats presigs for?
20:09:51  <Fuco> not really
20:09:52  <PublicServer> <HD1Eagle> thats what lookahead is for
20:10:03  <Fuco> hardes part of calculus is calculus I
20:10:05  <Fuco> :P
20:10:08  <PublicServer> <HD1Eagle> redundant redundancy is overredundantly redundant
20:10:42  <PublicServer> <HD1Eagle> ^ thats my second favorite sentence
20:10:57  <PublicServer> <Spike> get a feeling i should make the lines @ town drop 1 tile longer..
20:11:17  <PublicServer> <HD1Eagle> do you know why you get that feeling?
20:11:24  <PublicServer> <Owen> Why?
20:11:24  <PublicServer> <Spike> eh... not really.. :)
20:11:29  <PublicServer> <HD1Eagle> because you just might be right
20:11:32  <PublicServer> <Spike> :D
20:11:43  <PublicServer> <HD1Eagle> is he right?
20:11:43  <Fuco> now when you're repeating the word "redundancy", put the word "recursion" into google
20:11:45  <PublicServer> <Spike> get a feeling it's 1 too short on each side
20:11:47  <Fuco> pretty funny stuff ;D
20:11:55  <PublicServer> <HD1Eagle> LOL
20:11:57  <Fuco> dunno how i came to that from redundancy but well..
20:12:13  <PublicServer> <HD1Eagle> recursive recursion is over recursively recursive?
20:12:20  <PublicServer> <Spike> anyone else agree/disagree?
20:12:20  <Fuco> yea kinda like that
20:12:21  <Fuco> :D
20:12:21  <PublicServer> *** 0DM has left the game (leaving)
20:12:28  <PublicServer> *** Owen has left the game (connection lost)
20:13:06  <PublicServer> <Peter> i am changing town drop exit a bit for un needed turns
20:13:17  <PublicServer> <HD1Eagle> DOST IT MATTER?
20:13:23  <PublicServer> <Spike> you're changing nothing
20:13:28  <PublicServer> <Spike> cause all you do is delay a turn
20:13:38  <PublicServer> <Spike> in the end same distance
20:13:57  <PublicServer> <Spike> the turns don't cause any slowdowns or what so ever
20:13:57  <PublicServer> <HD1Eagle> idea: lets start over and play the game with no turns
20:14:09  <PublicServer> <HD1Eagle> no 45 deg turns
20:14:23  <PublicServer> <Spike> that's called point-to-point terminus?
20:14:24  <PublicServer> *** Owen joined the game
20:14:36  <ODM> you get the wam-12 at 225 kph in 2027, and the eh 40 @ 251 kph in 2040
20:14:57  <ODM> just do you know:p
20:15:28  <PublicServer> <Peter> ok, your right, i am wrong
20:15:35  <PublicServer> <Peter> doesnt this look better?
20:16:04  <PublicServer> <HD1Eagle> i don't like the same dir tracks so far spaced out
20:16:07  <PublicServer> <HD1Eagle> meh
20:16:15  *** JaW has joined #openttdcoop
20:16:19  <PublicServer> <Owen> I'm gonna draw off SLH01 and start our first drop trains
20:16:20  *** openttdcoop sets mode: +v JaW
20:16:23  <PublicServer> <HD1Eagle> speaking of spacing out
20:16:27  <JaW> !password
20:16:27  <PublicServer> JaW: tidbit
20:18:04  <PublicServer> <HD1Eagle> so...
20:18:10  <PublicServer> <HD1Eagle> 36 stations at drop
20:18:19  <PublicServer> <HD1Eagle> 36 stations at factory for pick and drop
20:18:25  *** Suisse[Dodo]` has quit IRC
20:18:32  <PublicServer> <HD1Eagle> ....wheres the bottleneck?
20:18:44  <PublicServer> *** 0DM joined the game
20:18:45  <PublicServer> <Owen> Probably the rail inbetween :p
20:18:52  <PublicServer> <HD1Eagle> yeah..
20:18:53  *** Suisse has joined #openttdcoop
20:18:55  <PublicServer> <HD1Eagle> ...methinksotoo
20:18:59  *** openttdcoop sets mode: +v Suisse
20:19:16  <PublicServer> <HD1Eagle> let's overenginner everything and make the game boring
20:20:13  <PublicServer> <Owen> It's 3TT.. I doubt it will be overengineered
20:20:14  <JaW> !password
20:20:14  <PublicServer> JaW: rubble
20:20:29  <PublicServer> *** JaW joined the game
20:20:37  <PublicServer> <HD1Eagle> LLLLLLLLLLLL RRRRRRRRRRRR is overenginnering
20:21:06  <PublicServer> <HD1Eagle> that was the progressive-sarcastic tone
20:21:15  <PublicServer> <HD1Eagle> :D
20:21:29  <PublicServer> <HD1Eagle> you thought i was being passive-sarcastic
20:21:36  <PublicServer> <HD1Eagle> that would be a misinterpretation :P
20:22:16  <PublicServer> <Owen> What does one have to do to fund a factory in this country?!
20:22:33  <PublicServer> <0DM> place it on a green bit:P heh
20:22:36  <PublicServer> <Peter> ok, i made it
20:22:46  <PublicServer> <0DM> there goes station spread:p
20:23:04  <PublicServer> <Peter> :P
20:23:05  <PublicServer> <0DM> maybe build an airport:P larger catchment
20:23:22  <PublicServer> <Owen> Someone should have warned whoever put that sign there that beforeband :p
20:23:33  <PublicServer> <0DM> tbh, i didnt know^^
20:23:37  <PublicServer> <Spike> *cough*odm*cough*
20:23:38  <PublicServer> <Owen> Can we grow the green with forrest? :p
20:23:39  <PublicServer> <Spike> :)
20:23:46  <PublicServer> <0DM> nop you cant
20:23:49  <PublicServer> <Spike> sound limit :/
20:23:56  <PublicServer> <Spike> can't build airport
20:23:56  <PublicServer> *** Owen has left the game (connection lost)
20:23:58  <PublicServer> <Spike> well large one
20:23:59  <PublicServer> <0DM> lool
20:24:14  <PublicServer> <Spike> only small one with catchment of a station :D
20:24:15  <OwenS> my connection = arse
20:24:28  <PublicServer> <HD1Eagle> what kind of plug do you use?
20:24:58  <PublicServer> <HD1Eagle> bbl really hungry
20:25:03  <PublicServer> *** HD1Eagle has left the game (leaving)
20:25:07  <PublicServer> <Peter> ok then
20:25:11  <HDIEagle> it should say (hungrY)
20:25:20  <PublicServer> *** Owen joined the game
20:25:27  <PublicServer> <Peter> can i destroy all the other plans now?
20:25:34  <PublicServer> *** 0DM has left the game (leaving)
20:25:35  <PublicServer> <Spike> are they in the way?
20:25:42  <PublicServer> <Peter> no
20:25:45  <PublicServer> <Peter> not yet
20:25:46  <PublicServer> <Spike> then leave them
20:25:54  <PublicServer> <Spike> if they are later we can destroy then
20:26:23  <PublicServer> *** JaW has left the game (leaving)
20:26:34  <PublicServer> <Owen> HELL
20:26:37  <PublicServer> <Owen> WRONG F.N BUTTON
20:26:40  <PublicServer> <Spike> eh...
20:26:42  <PublicServer> <Spike> ouch?
20:27:09  <PublicServer> <Peter> oh good job
20:27:15  <PublicServer> <Peter> :)
20:27:19  *** mixrin has quit IRC
20:28:18  <PublicServer> <Owen> OK, the station can't expand rightwards :p
20:28:19  <PublicServer> <Owen> At all
20:28:55  *** mixrin has joined #openttdcoop
20:29:00  *** openttdcoop sets mode: +v mixrin
20:29:03  <PublicServer> <Peter> wait, we dont need the walk that close, just in the cachment
20:29:10  <PublicServer> <Peter> there
20:29:26  *** mixrin has quit IRC
20:29:32  <PublicServer> <Spike> Owen now what did we learn today
20:29:32  <PublicServer> <Spike> :D
20:29:38  <PublicServer> <Peter> the station can expand right, 3 tiles
20:29:58  <PublicServer> <Owen> Keep a train in the station to make it undynamitable :p
20:30:05  <PublicServer> <Spike> xD
20:30:21  <PublicServer> <Spike> maybe we needs injector or service depots somewhere?
20:30:33  <PublicServer> <Owen> Injector at waypoint OVERFLOW
20:30:37  <PublicServer> <Spike> ah
20:30:48  <Fuco> !dl win32
20:30:48  <PublicServer> Fuco: http://binaries.openttd.org/nightlies/trunk/r16973/openttd-trunk-r16973-windows-win32.zip
20:31:32  <Fuco> !password
20:31:32  <PublicServer> Fuco: rubble
20:31:40  <PublicServer> *** Fucoo joined the game
20:33:17  <PeterT> can i mod please disable the limitation of noise?
20:33:53  <PublicServer> <Spike> walked town drop now
20:34:05  <PublicServer> <Spike> hmmm
20:34:07  *** Nickman87 has joined #openttdcoop
20:34:12  *** openttdcoop sets mode: +v Nickman87
20:34:19  <PublicServer> <Spike> town decides it delivers mail @ town drop
20:34:48  <PublicServer> <Owen> l
20:34:54  <PublicServer> <Owen> lol
20:35:14  <PublicServer> <Spike> just letting 1 plane fly with mail only :D
20:38:24  <PublicServer> Server closed down by admin
20:38:24  <PublicServer> Saving game...
20:38:25  <PublicServer> Game saved
20:38:27  <PublicServer> Server has exited
20:38:28  *** PublicServer has quit IRC
20:38:29  <OwenS> wha?
20:38:34  <^Spike^> 1 advantage
20:38:36  *** PublicServer has joined #openttdcoop
20:38:36  *** ChanServ sets mode: +v PublicServer
20:38:36  <^Spike^> game is saved
20:38:37  <^Spike^> :D
20:38:40  <PeterT> !password
20:38:41  <PublicServer> Autopilot engaged
20:38:41  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
20:38:41  <PublicServer> @revision r16973
20:38:41  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16973) | STAGE: Offline: Remove station Crash bug | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
20:38:44  <PublicServer> PeterT: rookie
20:38:55  <PublicServer> *** Peter joined the game
20:38:57  <^Spike^> what was the restart for btw?
20:39:00  <PublicServer> *** Game unpaused (enough players)
20:39:01  <PublicServer> *** Fucoo joined the game
20:39:11  <PublicServer> <Fucoo> hm its not saved ;D
20:39:14  <PublicServer> <Fucoo> or not loaded
20:39:20  <^Spike^> guess not loaded
20:39:23  <PublicServer> *** Owen has left the game (connection lost)
20:39:24  <PublicServer> Server closed down by admin
20:39:27  <PublicServer> Server has exited
20:39:28  *** PublicServer has quit IRC
20:39:38  *** PublicServer has joined #openttdcoop
20:39:38  *** ChanServ sets mode: +v PublicServer
20:39:43  <PublicServer> Autopilot engaged
20:39:43  <PublicServer> Loading default savegame
20:39:44  <PublicServer> @revision r16973
20:39:44  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #152 (r16973) | STAGE: Offline: Remove station Crash bug | www.openttdcoop.org | Use !help for IRC-commands | Client record: 24 | Screenshots: http://mz.openttdcoop.org/img/ | Get a userpage if you don't have one yet | Coopetition ladder: http://mz.openttdcoop.org/ladder"
20:39:45  <PeterT> !password
20:39:46  <PublicServer> PeterT: lobbed
20:39:55  <PublicServer> *** Peter joined the game
20:39:58  <PublicServer> *** Peter has joined company #1
20:40:38  <HDIEagle> petert is almost as slow as owens :(
20:40:45  <PublicServer> *** Game unpaused (enough players)
20:40:46  <PublicServer> *** Owen joined the game
20:40:47  <HDIEagle> hi peter! ^_^
20:40:48  <PublicServer> *** HD1Eagle joined the game
20:40:49  <PublicServer> *** Fucoo joined the game
20:41:00  <PublicServer> <Peter> hi HDIEagle!
20:41:44  <PublicServer> *** Spike joined the game
20:41:44  <ODM> anyway im off, cyaz
20:41:53  <^Spike^> cya
20:42:02  *** ODM has quit IRC
20:44:55  <PublicServer> <HD1Eagle> zomg group trains plox
20:45:15  *** PeterT has quit IRC
20:45:17  <PublicServer> <Fucoo> how's that overflow at factory supposed to work
20:45:30  <PublicServer> <Spike> the trains will never go to overflow cause they always full load?
20:45:36  *** PeterT has joined #openttdcoop
20:45:36  <Webster> <@planetm4ker> seriously, do you follow the discussion or just add random comments?
20:45:41  *** openttdcoop sets mode: +v PeterT
20:46:01  <PublicServer> <Owen> Spike: It's temp
20:46:01  <PublicServer> *** Owen has left the game (connection lost)
20:46:06  <^Spike^> ah...
20:46:25  <PublicServer> <Peter> still, how does it work?
20:46:37  <PublicServer> <Spike> just read the orders?
20:46:38  <PublicServer> <Fucoo> so it will be kinda SRNW station eh?
20:46:41  <JaW> !password
20:46:41  <PublicServer> JaW: lobbed
20:46:45  <PublicServer> <Fucoo> or better order regulated
20:46:55  <PublicServer> *** JaW joined the game
20:47:10  <PublicServer> <HD1Eagle> where should we move trainyard to
20:47:27  <PublicServer> <Spike> why are we even moving it
20:47:34  <PublicServer> <Spike> it was fine there
20:47:45  <PublicServer> <Spike> better yet: WHO is moving it
20:47:56  <PublicServer> <HD1Eagle> what if we want to expand?
20:47:57  <PublicServer> <HD1Eagle> jeez
20:48:05  <PublicServer> <Peter> i wonder, maybe the person ASKING :)
20:48:10  <PublicServer> <HD1Eagle> yeah pretty much
20:48:16  <PublicServer> <Spike> think we need expansion with 36 plats?
20:48:17  <PublicServer> <Spike> :)
20:48:48  <PublicServer> <Spike> can only expand with 4 plats there
20:48:56  <PublicServer> <Spike> was no need to move it that far
20:49:41  <PublicServer> <Fucoo> i must say the factory station is a bit ugly ;D
20:50:12  *** jonde has quit IRC
20:50:25  <PublicServer> <Spike> *wonders why ppl add load balancers on a SML*
20:50:42  <OwenS> lol where?
20:50:45  <PublicServer> <HD1Eagle> whare
20:50:45  <PublicServer> <Peter> someone asked for it
20:50:48  <PublicServer> <Spike> @ factory
20:50:52  <PublicServer> *** Owen joined the game
20:50:55  <PublicServer> <HD1Eagle> wtfzors
20:50:57  <PublicServer> <Fucoo> there was a deceiving sign
20:50:58  <PublicServer> <Peter> maybe i misunderstand?
20:51:05  <PublicServer> <HD1Eagle> 12 plats per line
20:51:07  <PublicServer> <Peter> 3x3 mixer = ?
20:51:10  <PublicServer> <HD1Eagle> no balancer neededzors
20:51:14  <PublicServer> <Spike> it's been asked nowhere
20:51:20  <PublicServer> <HD1Eagle> there was a sign
20:51:23  <PublicServer> <HD1Eagle> owen asked for it
20:51:24  <PublicServer> <Peter> i deleted the sign
20:51:37  <PublicServer> <Owen> The balancer is because otherwise the outer station will get tonnes more traffic :p
20:51:53  <PublicServer> <HD1Eagle> ...so?
20:51:59  <PublicServer> <HD1Eagle> will that jam up?
20:52:03  <Maza> yes sir
20:52:17  <PublicServer> <HD1Eagle> looks like decel space is 3 tiles
20:52:26  *** mixrin has joined #openttdcoop
20:52:31  *** openttdcoop sets mode: +v mixrin
20:54:03  <PublicServer> <Spike> btw owen wouldn't it be better to keep them looping until they have atleast 75% load?
20:54:13  <PublicServer> <Spike> else they maybe get 4 crates and go to drop
20:54:17  *** fmauNeko has quit IRC
20:54:35  <PublicServer> <Owen> Spike: If they have goods, I think sending them on their way is probably better than clogging the factory platforms
20:54:47  <PublicServer> <Owen> That can really only occur for one train anyway
20:55:02  <PublicServer> <Spike> if it can happen with 1 it can happen with more ;)
20:55:03  <PublicServer> <HD1Eagle> yepperooscotch
20:55:14  <PublicServer> <HD1Eagle> ...guard
20:55:33  <PublicServer> <Peter> bridge is viaduct concrete!
20:55:40  <PublicServer> <HD1Eagle> YES
20:55:47  <PublicServer> <HD1Eagle> YOU TELL HIM *spills scotch*
20:56:06  <PublicServer> <HD1Eagle> concrete salright
20:56:12  <PublicServer> <HD1Eagle> *hic*
20:56:41  <PublicServer> *** Fucoo has left the game (leaving)
20:57:02  <PublicServer> <HD1Eagle> whats slh02's catchment exactly
20:57:29  <PublicServer> <HD1Eagle> everything west of it?
20:57:29  <PublicServer> <Owen> "wherever isn't too far" =p
20:57:32  <PublicServer> <Owen> Yeah
20:57:47  *** Zulan has quit IRC
20:57:50  <PublicServer> <Peter> see my line? near factor?
20:58:02  <PublicServer> <Peter> should i connect each line to all there MLs?
20:58:26  <PublicServer> <HD1Eagle> you needamakea slh
20:58:27  <PublicServer> <Owen> Connect it according to how you connect SML
20:58:44  <PublicServer> <Peter> ok
20:58:50  <PublicServer> <Owen> As in: READ THE WIKI! :p
20:59:33  <PublicServer> *** Peter has left the game (leaving)
20:59:45  <PublicServer> <HD1Eagle> WHAT THE EF IS THAT MONSTROSITY!?
20:59:55  *** Zulan has joined #openttdcoop
21:00:00  <PublicServer> <Owen> What monstrosity?
21:00:00  *** openttdcoop sets mode: +v Zulan
21:00:05  <PublicServer> <HD1Eagle> 3C EX AC
21:00:17  <PublicServer> <Owen> whow
21:01:05  <PublicServer> <HD1Eagle> whats the coolest way to do this...
21:01:18  <PublicServer> <Spike> do what
21:01:46  <PublicServer> <HD1Eagle> slh02 t-branch
21:03:14  <PublicServer> <Spike> *doesn't see a problem like that*
21:03:19  <PublicServer> <HD1Eagle> eh?
21:03:23  <Barbaar> !password
21:03:24  <PublicServer> Barbaar: sadder
21:03:29  <PublicServer> *** Barbaar joined the game
21:03:30  <PublicServer> <HD1Eagle> thats why you're not cool like me
21:03:48  <PublicServer> <Barbaar> hi guys
21:03:56  <PublicServer> <Spike> atleast it isn't a ghetto style :D
21:04:05  <PublicServer> <HD1Eagle> you mean like
21:04:38  <PublicServer> <Spike> if you want to do it cool you'd use a tunnel
21:04:50  <PublicServer> <HD1Eagle> tunnels make it worse
21:05:04  <PeterT> !password
21:05:04  <PublicServer> PeterT: sadder
21:05:04  <PublicServer> <HD1Eagle> they bigger no diag adj plac
21:05:11  <PublicServer> *** Peter joined the game
21:05:36  <PublicServer> <Spike> well you didn't like my answer so gave a different one :D
21:06:08  <PublicServer> <HD1Eagle> that's not really different
21:06:15  <PublicServer> <HD1Eagle> thats like stealing the telephone patent by adjusting a screw
21:06:18  <PublicServer> <HD1Eagle> not cool, man
21:06:28  <PublicServer> <HD1Eagle> :P
21:06:31  <PublicServer> <Spike> :)
21:06:40  <PublicServer> <Spike> like i said looks fine by me
21:06:52  <PublicServer> <Peter> what are you guys talking bout?
21:07:03  <PublicServer> <HD1Eagle> sex
21:07:14  <PublicServer> <HD1Eagle> ...iness
21:08:25  <PeterT> @wiki SLH
21:08:27  <Webster> HTTP Error 500: Internal Server Error - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=SLH
21:09:09  <planetmaker> meh
21:09:45  <PeterT> ok, wiki not working for me anymore
21:09:47  <planetmaker> http://www.openttdcoop.ammler.ch/wiki/SLH <-- use that domain for now, PeterT
21:09:59  <PeterT> sweet!
21:10:08  <planetmaker> (sorry for the highlight)
21:10:13  <PeterT> no problem
21:10:14  <PublicServer> *** Owen has left the game (connection lost)
21:10:22  <PeterT> i like the highlight, that way i know a message came
21:10:27  <KenjiE20> not you
21:10:30  <planetmaker> I didn't mean you actually. But the domain name's owner :-P
21:10:34  <Maza> lol
21:11:51  <PublicServer> <Peter> on conditional orders
21:11:56  <PublicServer> <Peter> what is load percentage?
21:12:15  <PublicServer> <Peter> how much the train is loaded, or how much the train WILL be loaded if it goes to the loading station?
21:12:16  <KenjiE20> um, the load.. percentage?
21:12:48  <PublicServer> <Barbaar> i'm a bit new at this, but isn't the shifter at !center missing penalties?
21:13:24  <PublicServer> <Spike> yep
21:13:28  <PublicServer> <Spike> ty :)
21:13:40  <PublicServer> <Barbaar> no problem :)
21:14:43  *** StarLite has quit IRC
21:16:06  <OwenS> "lolled"  is in the dictionary now? lol
21:16:38  <PublicServer> *** Owen joined the game
21:16:49  *** Stranger is now known as Dragoon_Jett
21:17:41  <Dragoon_Jett> planetmaker :)
21:17:42  <Dragoon_Jett> :)
21:17:43  <Dragoon_Jett> :)
21:17:44  <PublicServer> <Peter> SML SL, stands for?
21:18:09  <PublicServer> <Peter> **** sideline
21:18:15  <PublicServer> <Barbaar> SML = Shifting Main Line
21:18:32  <PublicServer> <Owen> Shift Mainline. No ing in there ;-)
21:18:43  <PublicServer> <Barbaar> same thing :p
21:19:48  <planetmaker> hm?
21:19:55  <PublicServer> *** Owen has left the game (connection lost)
21:20:01  <^Spike^> ?
21:20:09  <PublicServer> <Peter> talking about SML
21:20:21  <Dragoon_Jett> You corrected your spelling mistakes :)
21:20:25  <PublicServer> <Spike> like sign says: See example
21:20:33  <planetmaker> indeed I did. Thanks for notifying.
21:20:48  <JaW> what is the advantage of the pbs signals at shl01?
21:20:57  <^Spike^> what pbs
21:21:03  <^Spike^> the backwards ones?
21:21:08  <PublicServer> <Peter> yeah
21:21:09  <PublicServer> <JaW> yes
21:21:13  <PublicServer> <Spike> they act as penalties
21:21:18  <PublicServer> <Spike> forcing a train to shift
21:21:27  <PublicServer> <Spike> if path is not taken
21:21:28  <PublicServer> <Peter> whats the point of a shift?
21:21:38  <PublicServer> <Spike> load balancing?
21:21:52  <JaW> ok i understand it:)
21:21:56  <PublicServer> <Spike> look @ SML on the wiki
21:23:41  <PublicServer> <Peter> like that?
21:23:52  <PublicServer> <Spike> *points to example*
21:23:58  <PublicServer> <Spike> it's completely build out..
21:24:12  <PublicServer> <Spike> twice even
21:24:18  <PublicServer> <Spike> slh01 and 02
21:24:44  <PublicServer> <Barbaar> seems to be something wrong with the example one, a train came in over the middle lane, but it didnt shift (no other trains anywhere near)
21:24:45  <PublicServer> <Peter> thats it, the room
21:28:04  <PublicServer> <HD1Eagle> no ungrouped trains :)
21:36:27  <Razaekel> !password
21:36:27  <PublicServer> Razaekel: picnic
21:36:35  <PublicServer> *** Razaekel joined the game
21:37:20  <PublicServer> *** JaW has left the game (leaving)
21:37:41  <Dragoon_Jett> Um we just saw that
21:38:22  <KenjiE20> ceilingserver is watching you?
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21:40:07  *** openttdcoop sets mode: +v Xaroth
21:40:11  <PublicServer> <Peter> what do you mean?
21:40:26  <PublicServer> <Razaekel> look at SLH 1 and 2
21:40:40  <PublicServer> <HD1Eagle> (look at every slh on the map)
21:41:47  <PublicServer> <Peter> oh shit, i can start over
21:41:53  <PublicServer> <Razaekel> good idea
21:41:57  <PublicServer> <Barbaar> Do we need more SLH's or we sticking with 3?
21:42:04  <PublicServer> <Razaekel> we'll need more
21:42:11  <PublicServer> <Spike> what he said
21:42:50  <PublicServer> <Barbaar> if you point where you want one i'll build it
21:42:55  <PublicServer> <Spike> those 3 will never be able to handle the load
21:44:10  <PublicServer> <Razaekel> add the shifters
21:45:23  <PublicServer> <Razaekel> those are backwards!
21:45:28  <PublicServer> <Razaekel> WRONG WAY
21:46:01  <PublicServer> <HD1Eagle> interJECTION!
21:46:43  <PublicServer> <Peter> caps lock off = better
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21:47:45  *** openttdcoop sets mode: +v mixrin
21:47:51  <PublicServer> *** Barbaar has left the game (leaving)
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21:50:27  <PublicServer> <Peter> where is the penalty?
21:50:34  <PublicServer> <Peter> the backwards signal i just added?
21:51:34  <PublicServer> <Peter> who helped with the SLH?
21:51:37  <PublicServer> <Peter> add your name
21:51:49  <PublicServer> <Spike> not done yet
21:52:59  <PublicServer> <HD1Eagle> what if we had diagonal sloped track?
21:53:07  <PublicServer> <Razaekel> ej
21:53:08  <PublicServer> <Razaekel> eh
21:53:15  <PublicServer> <Peter> well, if it existed, i would tell you
21:53:46  <PeterT> woohoo, the regular wiki works
21:54:01  <PublicServer> <HD1Eagle> how many years till thar be a 3d open ttd?
21:54:14  <PublicServer> <Razaekel> the end of the universe
21:54:27  <PublicServer> <HD1Eagle> i say 30
21:54:40  <PublicServer> <Spike> why using presigs on the sml?
21:56:13  <PublicServer> *** HD1Eagle has left the game (connection lost)
21:57:06  <PublicServer> <Peter> can someone let me do an SML?
21:57:19  <PublicServer> <Spike> finish that one
21:57:27  <PublicServer> <Peter> ok
21:57:29  <PublicServer> <Spike> i have you the start
21:57:52  <PublicServer> <Spike> gave*
21:58:12  <PublicServer> <Spike> the needs access from all 3 also needs to be solved on both sides in the end
21:58:21  <HDIEagle> !pw
21:58:25  <HDIEagle> !password
21:58:25  <PublicServer> HDIEagle: piking
21:58:44  <PublicServer> *** HD1Eagle joined the game
21:59:06  *** Levi has joined #openttdcoop
21:59:11  *** openttdcoop sets mode: +v Levi
22:00:26  <PublicServer> <Razaekel> put it closer
22:00:30  <PublicServer> <Spike> idd
22:00:59  <PublicServer> <Spike> you can connect the bypass to where the other prios starts
22:01:06  <PublicServer> <Peter> slow
22:01:07  <PublicServer> <Peter> slow
22:01:08  <PublicServer> <Peter> slow
22:01:13  <PublicServer> <Peter> im still thinking
22:01:20  <PublicServer> <Razaekel> think faster
22:01:27  <PublicServer> <Razaekel> go eat some sugar
22:01:35  *** Radicalimero has joined #openttdcoop
22:01:36  <PublicServer> <Spike> *sees like 4 examples nearby*
22:01:40  *** openttdcoop sets mode: +v Radicalimero
22:01:54  <PublicServer> <Peter> woah
22:01:55  <PublicServer> <Peter> stop
22:02:01  <PublicServer> <Razaekel> faster!
22:02:28  <PublicServer> <HD1Eagle> YIELD!
22:02:30  <PublicServer> <HD1Eagle> YIELD!
22:02:41  <PublicServer> <HD1Eagle> Caution: Deer crossing ahead!
22:03:06  <PublicServer> <HD1Eagle> when lights flashing prepare to stop
22:03:22  <PublicServer> <Razaekel> pedal to the metal, you gotta go faster!
22:03:27  <PublicServer> <Razaekel> zoom zoom!
22:03:46  <PublicServer> <Peter> what still needs to be done?
22:03:51  <PublicServer> <Razaekel> exits
22:04:39  <PublicServer> <Peter> where
22:05:09  <PublicServer> <Spike> who is putting signals on one line?
22:05:37  <PublicServer> <Spike> there were off center for a reason to make the SML alot easier...
22:05:53  *** Radicalimero has quit IRC
22:06:48  <J_Darnley> !pass
22:06:52  <J_Darnley> !password
22:06:52  <PublicServer> J_Darnley: piking
22:07:08  <PublicServer> *** J_Darnley joined the game
22:07:36  <PublicServer> <Peter> are depot centers allowed?
22:07:50  <PublicServer> <Peter> with prios
22:09:26  <PublicServer> <Spike> SLH not done
22:09:36  <PublicServer> <Peter> whats up?
22:09:46  <PublicServer> <Spike> how is it gonna enter from the most N line?
22:09:59  <PublicServer> <HD1Eagle> and most s line
22:10:00  <PublicServer> <Spike> just say Not to make it faster
22:10:19  <PublicServer> <Peter> show me
22:10:39  <PublicServer> <Spike> look more S the sign that says Needs access from all 3
22:10:40  <PublicServer> <HD1Eagle> does the fac drop really need a fancy merger?
22:10:53  <PublicServer> <Spike> it works for now :)
22:10:56  <PublicServer> <HD1Eagle> if it didn't, that hub wouldn't need all access from e
22:11:17  <PublicServer> <Spike> what if trains come from town drop?
22:11:24  <PublicServer> <HD1Eagle> i said from e
22:11:25  <PublicServer> <HD1Eagle> town drop is w
22:11:27  <PublicServer> <Peter> spike, so, what needs to be finished?
22:11:28  <PublicServer> <Spike> true
22:11:33  <PublicServer> <Spike> but still just in case
22:11:36  <PublicServer> <Spike> never know what changes
22:11:41  <PublicServer> <Peter> (signs) this time
22:11:53  <Nickman87> !password
22:11:53  <PublicServer> Nickman87: hatted
22:12:43  <PublicServer> <Spike> twice
22:13:00  <PublicServer> <Peter> got it
22:13:33  <PublicServer> <Spike> look @ SLH1/2
22:13:36  <PublicServer> <Spike> it's done there already
22:13:39  <PublicServer> <Spike> properly
22:14:12  <PublicServer> <J_Darnley> There are two trains waiting to the NW of SLH03
22:14:20  <PublicServer> <Spike> we know
22:14:21  <PublicServer> <J_Darnley> It looks like a signal problem
22:14:22  <PublicServer> <Spike> stopped them
22:14:24  <PublicServer> <Spike> nop
22:14:26  <PublicServer> <Spike> stopped
22:14:29  <PublicServer> <J_Darnley> LOL
22:14:33  <PublicServer> <J_Darnley> so they are
22:14:39  <PublicServer> <Spike> see no prob
22:15:02  <PublicServer> *** Nickman joined the game
22:16:20  <PublicServer> <Spike> double it btw
22:16:24  <PublicServer> <Spike> mine is just simple
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22:18:13  <PublicServer> <Peter> better? (a bit)
22:19:14  <PublicServer> <HD1Eagle> watch desync
22:19:54  <PublicServer> <Peter> no room for sync?
22:19:59  <PublicServer> <HD1Eagle> try
22:20:36  <PublicServer> <HD1Eagle> slower :P
22:20:49  <PublicServer> <HD1Eagle> might just have to
22:21:09  <PublicServer> <HD1Eagle> there you go
22:21:33  <PublicServer> <HD1Eagle> max gap length is 9
22:21:42  <PublicServer> <HD1Eagle> you're good for doubling with length 9
22:22:12  <PublicServer> <HD1Eagle> in fact, you could actually merge those two bridge sets into one and still be okay :3
22:22:28  <PublicServer> <HD1Eagle> wait
22:22:31  <PublicServer> <HD1Eagle> something must be wrong
22:22:34  <PublicServer> <HD1Eagle> that can't be right...
22:22:43  <PublicServer> <HD1Eagle> ....sure is
22:23:26  <PublicServer> <HD1Eagle> you have 2/3 connections thar :3
22:23:41  <PublicServer> <Peter> show me whats wrong?
22:23:48  <PublicServer> <Spike> 3
22:24:06  <PublicServer> <Peter> ok, there
22:24:12  <PublicServer> <HD1Eagle> signal and repeat :)
22:24:38  <PublicServer> <Peter> my first SLH (with help of course) :)
22:25:21  <PublicServer> <HD1Eagle> i kinda liked the old-style SLHs though
22:27:35  <PublicServer> <Peter> J Darnley, are you building anything?
22:27:43  <PublicServer> <Peter> Nickman?
22:27:48  <PublicServer> <Peter> Razaekel?
22:27:53  <PublicServer> <HD1Eagle> i'm
22:27:53  <PublicServer> <Nickman> I'm here :)
22:27:54  <PublicServer> <Nickman> not building
22:27:57  <PublicServer> <J_Darnley> No
22:27:57  <PublicServer> <Nickman> going to sleep
22:28:02  <PublicServer> <HD1Eagle> *building*
22:28:07  <PublicServer> <Peter> just asking, if so, add yourself to the list
22:28:19  <PublicServer> <Peter> Eagle: you are already there
22:28:44  <PublicServer> <Peter> holy crap, did that industry dis appear with the sign "DIE DIE DIE"?! :D
22:28:53  <PublicServer> <Nickman> so it seems
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22:32:01  <PublicServer> <Peter> what are "TT"
22:32:06  <PublicServer> <Peter> on network plan
22:32:18  <PublicServer> <Peter> "3 TT + SML = Fun"
22:32:31  <PublicServer> *** Spike has left the game (leaving)
22:33:06  <PublicServer> <Nickman> off to bed, cya!
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22:33:58  <Fuco> train tile length
22:34:04  <PublicServer> <Peter> ok
22:34:06  <PublicServer> <Peter> thanks
22:35:35  <PublicServer> <HD1Eagle> i want to do something different :P
22:35:51  <PublicServer> <Peter> I'm listening?
22:36:22  <PublicServer> <HD1Eagle> one of those hated loops
22:36:31  <PublicServer> <HD1Eagle> for shits and giggles
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22:39:20  <PublicServer> <Peter> are we transporting water?
22:39:22  <PublicServer> <Peter> brb
22:39:46  *** ^Spike^ is now known as ^spike^
22:40:00  <PeterT> big spike, little spike
22:41:24  <PublicServer> <HD1Eagle> i noes, i'm slowing down traffics
22:41:48  <PublicServer> <HD1Eagle> i'm not used to making such low capacity hubs
22:41:56  <PublicServer> <HD1Eagle> it's too...easy
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22:47:52  <PeterT> is thgergo around alot?
22:49:10  <PublicServer> <Peter> ok, good night today
22:49:15  <PublicServer> <Peter> i have to sleep to
22:49:24  <PublicServer> <HD1Eagle> buif
22:49:29  <PublicServer> <Peter> bye
22:49:34  <PublicServer> *** Peter has left the game (leaving)
22:49:35  <PublicServer> <HD1Eagle> bur
22:49:36  <PeterT> bye all
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23:25:29  <OwenS> Congratulations on being logical Microsoft!
23:25:34  <OwenS> OS version of Windows 7: Microsoft Windows [Version 6.1.7600]
23:31:36  <KenjiE20> old, it's also technically windows 9, but who's counting tbh
23:34:08  <PublicServer> *** HD1Eagle has left the game (leaving)
23:34:39  <HDIEagle> bai
23:34:45  <HDIEagle> bonsai bai
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