Config
Log for #openttdcoop on 4th September 2009:
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00:49:34  <PeterT> hello all
00:49:38  <PeterT> !players
00:49:40  <PublicServer> PeterT: Client 443 is Mks, a spectator
00:49:46  <PeterT> Mks, are you in?
00:51:50  <PeterT> !password
00:51:50  <PublicServer> PeterT: snooze
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10:04:10  <Mitcian> !server
10:04:13  <Mitcian> !players
10:04:14  <PublicServer> Mitcian: Client 443 is Mks, a spectator
10:04:14  <PublicServer> Mitcian: Client 517 is Carstein, a spectator
10:04:19  <Mitcian> !password
10:04:19  <PublicServer> Mitcian: eloped
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10:51:08  <sgt_Zale> !players
10:51:10  <PublicServer> sgt_Zale: Client 443 is Mks, a spectator
10:51:10  <PublicServer> sgt_Zale: Client 517 is Carstein, a spectator
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12:03:44  <PublicServer> *** Mks has joined company #1
12:04:52  <PublicServer> *** Mks has left the game (connection lost)
12:05:11  <Mks> !password
12:05:11  <PublicServer> Mks: sterns
12:05:34  <PublicServer> *** Mks joined the game
12:06:11  <De_Ghosty> !date
12:06:11  <PublicServer> De_Ghosty: 20 Mar 2307
12:46:50  <PublicServer> *** Mks has left the game (connection lost)
13:03:30  <PublicServer> *** AmmIer joined the game
13:11:12  <Mks> mm
13:11:17  <Mks> disconnected again
13:11:24  <Mks> server doesn't like me
13:11:32  <Mks> !password
13:11:32  <PublicServer> Mks: forage
13:11:49  <PublicServer> *** Game unpaused (enough players)
13:11:49  <PublicServer> *** Game unpaused (enough players)
13:11:49  <PublicServer> *** Game unpaused (enough players)
13:11:49  <PublicServer> *** Game unpaused (enough players)
13:11:49  <PublicServer> *** Game unpaused (enough players)
13:11:51  <PublicServer> *** Mks joined the game
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13:13:02  <PublicServer> *** Game paused (not enough players)
13:13:06  <PublicServer> *** AmmIer has joined company #1
13:13:06  <PublicServer> *** Game unpaused (enough players)
13:13:06  <PublicServer> *** Game unpaused (enough players)
13:13:06  <PublicServer> *** Game unpaused (enough players)
13:13:10  <PublicServer> <AmmIer> hmm
13:13:19  <Mks> whats up with server notification btw
13:13:21  <PublicServer> <AmmIer> why so many pause messages?
13:13:24  <Mks> like 5times
13:13:25  <Mks> yeah
13:13:31  <Mks> shouldn't 1 be enough?
13:13:45  <PublicServer> <AmmIer> no, at least 2 are required :P
13:13:56  <PublicServer> <AmmIer> else you wound't believe it
13:14:00  <Mks> lol
13:14:07  <Mks> well 5 is defently a bit to much
13:14:27  <PublicServer> <AmmIer> is it the busy map?
13:16:05  <Ammler> we wait for next game/update, if it still happens, I file a bugreport.
13:19:44  <Mks> ahh
13:19:53  <Mks> shouldn't game be at an end soon?
13:20:03  <Mks> its just 1 city that lacks a city network now
13:20:08  <PublicServer> <AmmIer> one region left ;-)
13:20:14  <Mks> you build it then :)
13:20:30  <PublicServer> <AmmIer> I already made quite too much in this game.
13:20:41  <Mks> :P
13:20:44  <PublicServer> <AmmIer> you should do something, about time :P
13:20:47  <Mks> well I don't wana build it either
13:21:02  <Mks> done the city networks on half the map
13:21:05  <Mks> should be enough :)
13:21:19  <PublicServer> <AmmIer> :-)
13:21:29  <PublicServer> <AmmIer> it is coop,
13:21:40  <PublicServer> <AmmIer> one works, the rest watches ;-)
13:21:43  <Mks> haha
13:22:26  <PublicServer> <AmmIer> there are still way too many default stations.
13:22:34  <PublicServer> <AmmIer> big lag of eyecandy.
13:22:44  <Mks> eye candy isn't really my thing
13:23:07  <Mks> only done it in BlubberTrickle
13:23:45  <PublicServer> <AmmIer> well, there with my help :P
13:23:50  <Mks> well true
13:24:00  <Mks> still I did all the city network stations
13:24:32  <PublicServer> <AmmIer> tuat is btw. a nice network
13:24:35  <PublicServer> <AmmIer> simple
13:25:20  <Mks> tuat where is that?
13:25:34  <PublicServer> <AmmIer> that ;-)
13:25:37  <Mks> ahh
13:25:49  <Mks> yeah well very small footprint on that network
13:26:06  <Mks> I've used station spread a bit tho to cover the city
13:26:10  <PublicServer> <AmmIer> another eyecandy feature would be something like a road highway thougth the whole map.
13:26:18  <Mks> hehe yeah
13:27:44  <FiCE> !password
13:27:45  <PublicServer> FiCE: fright
13:28:15  <PublicServer> <AmmIer> nobody feels like building a real BBH at BBH3?
13:28:28  <PublicServer> *** FiCE joined the game
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13:28:51  <FiCE> oh that's slow
13:29:27  <Mks> think the fake one works quite well?
13:29:56  <PublicServer> <AmmIer> I "cheated" a bit :-)
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13:30:59  <Thraxian|Work> hmmm...guess that won't work :)
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14:00:30  <highpinger> !password
14:00:31  <PublicServer> highpinger: cipher
14:00:59  <PublicServer> *** highpinger joined the game
14:01:06  <Mks> m nice signaling on this other server
14:01:07  <PublicServer> <highpinger> hi
14:01:11  <Mks> using PBS all over
14:01:19  <Mks> then pre signals at the station
14:01:28  <PublicServer> <AmmIer> other server?
14:01:32  <Mks> yeah
14:01:36  <Mks> not coop server
14:02:04  <SmatZ> there are about 120 other servers
14:02:26  <Mks> :P
14:02:50  <Mks> also kinda of strange you can found new coal mines for example so quite easy to "cheat" on that server
14:03:04  <Mks> some guy is bragging he is so good cause he abuses it
14:05:12  <PublicServer> *** highpinger has left the game (leaving)
14:09:38  <PublicServer> <AmmIer>  Mks here?
14:11:00  <planetmaker> Mks, you could probably found new coal mines here, too.
14:11:20  <planetmaker> or maybe it's set to prospecting. Not much use in this game anyway
14:11:37  <planetmaker> And there should always be people around who see that it isn't abused, whatever the setting is ;-)
14:11:50  <planetmaker> if not: call for them :-P
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14:16:04  <Mks> well in a coop game that wouldn't happen I know
14:16:09  <Mks> and prospect isn't the same
14:16:19  <Mks> since found means I can place like 50 coals mines at 1 station
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14:21:18  <FrancoBegbie|sleep> hi
14:23:19  <FrancoBegbie|sleep> !password
14:23:19  <PublicServer> FrancoBegbie|sleep: pepped
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14:43:20  <floffe> !players
14:43:22  <PublicServer> floffe: Client 521 (Orange) is AmmIer, in company 1 (Metropolis)
14:43:22  <PublicServer> floffe: Client 517 is Carstein, a spectator
14:43:22  <PublicServer> floffe: Client 523 (Orange) is Mks, in company 1 (Metropolis)
14:43:35  <floffe> !svn
14:43:35  <PublicServer> floffe: svn update -r17288 && make (spouse)
14:43:35  <PublicServer> floffe: svn checkout -r17288 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make
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16:00:41  <Seppel> !password
16:00:41  <PublicServer> Seppel: flared
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16:14:29  <s_m_w> hey
16:15:51  <Thraxian|Work> howdy
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16:32:13  <jonde> !password
16:32:13  <PublicServer> jonde: mashes
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16:33:56  <welshdragon> Hi, i'd like to request a developer account for the UK Bus Set
16:34:13  <ODM> great!
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16:35:14  <welshdragon> oh, wrong channel
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16:54:24  <PeterT> Mark, why is psg 157 still up?
16:54:34  <PeterT> i thought we finished it a while ago...
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17:02:28  <Ammler> PeterT: still one town left
17:02:37  <PeterT> oh
17:03:03  <PeterT> which? do you know?
17:03:06  <PeterT> !stats
17:03:07  <PublicServer> PeterT: use @coopstats
17:03:12  <PeterT> @coopstats
17:03:12  <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html
17:04:11  <PeterT> I'm number 13 on most lines spoken
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17:13:12  <Mark> 'lo
17:13:13  *** openttdcoop sets mode: +v [com]buster
17:13:20  <[com]buster> hi mark
17:13:26  <Mark> 'lo [com]buster :)
17:13:26  <PeterT> hi mark
17:13:43  <[com]buster> oh you were talking to someone else :)
17:14:21  <Mark> i greeted everyone in general :P
17:28:15  <Mark> !password
17:28:15  <PublicServer> Mark: bomber
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17:40:06  <problematiQue> Could someone help me with a design for my single player game - I need an efficient ro-ro design for a stations with 3 entrance tracks
17:40:41  <[com]buster> all three tracks under heavy load?
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17:41:38  <problematiQue> yes they come from the 3-track mainline
17:41:51  <[com]buster> three "separate" stations
17:42:14  <problematiQue> hmm
17:42:23  <PeterT> problematiQue, where can i show you?
17:42:26  <planetmaker> each station with 6...8 tracks. Depending on train length
17:42:31  <PeterT> !players
17:42:32  <PublicServer> PeterT: There are currently no clients connected to the server
17:42:35  <PeterT> !password
17:42:35  <PublicServer> PeterT: foyers
17:42:45  <PeterT> problematiQue, go on the server and i will show you
17:42:47  <planetmaker> problematiQue: or look in our savegame archive :-)
17:42:54  <planetmaker> there are all kind of station layouts.
17:42:56  <Mark> see game 51 :P
17:43:00  <Mark> the factory
17:43:01  <PublicServer> *** Peter joined the game
17:43:05  <problematiQue> ok PeterT, let me update to the latest nightly
17:43:10  <planetmaker> Personally, I'd build a 3-lane pre-signal bypass.
17:43:27  <problematiQue> !help
17:43:27  <PublicServer> problematiQue: http://www.openttdcoop.org/wiki/IRC_Commands
17:43:29  <PublicServer> <Peter> well, not latest nightly, its the nightly that we're using
17:43:39  <[com]buster> For large TL, I would consider PSBs
17:43:44  <problematiQue> TL=9
17:43:47  <PeterT> !tell problematiQue !dl autoupdate
17:43:48  <PublicServer> problematiQue: http://www.openttdcoop.org/winupdater
17:44:07  <planetmaker> TL=9 --> 6 should probably suffice
17:44:15  <planetmaker> 6 station tracks that is
17:44:17  <planetmaker> per ML
17:44:26  <[com]buster> PSBs should work
17:44:37  <problematiQue> !svn
17:44:37  <PublicServer> problematiQue: svn update -r17288 && make (foyers)
17:44:37  <PublicServer> problematiQue: svn checkout -r17288 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make
17:44:49  <planetmaker> Like in... dunno. The nice desert game, where I built the factory with 950 trains :-)
17:44:54  <planetmaker> *750
17:44:56  <problematiQue> !download
17:44:56  <PublicServer> problematiQue: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
17:45:03  <problematiQue> !download win32
17:45:03  <PublicServer> problematiQue: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-windows-win32.zip
17:45:09  <[com]buster> wasnt that 9something
17:45:24  <planetmaker> yes 9x
17:45:55  <PeterT> sorry problematique, i cant show you now
17:45:57  <planetmaker> http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_91_-_100#gameid_91 <-- there, problematiQue
17:45:59  <Mark> 91? :)
17:46:00  <PeterT> i need to go for a bit
17:46:17  <planetmaker> was a cool game IMO
17:46:34  <problematiQue> ok
17:46:35  <planetmaker> the screenie shows actually that entrance
17:47:00  <planetmaker> overall it worked quite well :-)
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17:48:43  <problematiQue> I can't open the savegame
17:48:47  *** openttdcoop sets mode: +v Phoenix_the_II
17:48:53  <problematiQue> I have all the coop newgrfs though :(
17:49:42  <[com]buster> "openttdcoop-GRF-Pack 7.0" <- you sure?
17:50:16  <problematiQue> I downloaded the grf pack about a forthnight ago
17:50:33  <planetmaker> you might need the legacy pack
17:50:52  <planetmaker> which allows loading older saves
17:51:36  <problematiQue> I'll try the 3 seperate stations approach first
17:51:47  <problematiQue> though this won't allow me to seperate the different kinds of trains
17:52:14  <[com]buster> nope, #91 won't load with grfpack 7.3
17:52:26  <[com]buster> you will need one of the older versions
17:52:55  <PublicServer> *** Peter has left the game (connection lost)
17:53:02  <problematiQue> isn't there anything on the wiki?
17:53:09  <planetmaker> you'll need the legacy to grfpack 7.0
17:53:27  <planetmaker> it's at the same place you got the grfpack itself
17:53:35  <planetmaker> sure, the psb is also in the wiki
17:54:13  <problematiQue> this you mean:  <@planetmaker> Personally, I'd build a 3-lane pre-signal bypass. ?
17:54:13  <Ammler> legacy is just for servers :-)
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18:13:02  <tneo> hello
18:14:13  *** jonde has quit IRC
18:14:29  <PeterT> hi tneo
18:15:52  <PublicServer> *** tneo joined the game
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18:24:42  <macee> !download win32
18:24:42  <PublicServer> macee: http://binaries.openttd.org/nightlies/trunk/r17288/openttd-trunk-r17288-windows-win32.zip
18:25:44  <macee> !password
18:25:44  <PublicServer> macee: frolic
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18:32:45  <Nickman87> !password
18:32:45  <PublicServer> Nickman87: rosary
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19:02:41  *** PeterT has quit IRC
19:02:49  *** PeteT is now known as PeterT
19:03:08  <PeterT> @identify
19:07:43  <Ammler> @kban PeterT 1000 don't use Webster anymore.
19:07:43  *** Webster sets mode: +b *!~Peter@c-76-19-168-104.hsd1.ma.comcast.net
19:07:44  *** PeterT was kicked by Webster (don't use Webster anymore.)
19:07:57  <KenjiE20> haha
19:08:08  <KenjiE20> I was hoping he'd try again with his password :P
19:24:23  *** Webster sets mode: -b *!~Peter@c-76-19-168-104.hsd1.ma.comcast.net
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19:34:21  <FrancoBegbie|sleep> !password
19:34:21  <PublicServer> FrancoBegbie|sleep: minors
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19:36:46  *** Xaroth is now known as planetcreater
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19:37:01  *** planetcreater is now known as Xaroth
19:37:13  *** Ammler is now known as moonmaker
19:37:44  *** KenjiE20 is now known as satellitemaker
19:39:10  <PublicServer> *** FrancoBegbie has left the game (connection lost)
19:40:51  <Xaroth> moonmaker: you forgot a few 0's in that kb :o
19:41:05  *** Xaroth is now known as sunmaker
19:41:46  <moonmaker> sunmaker: how many?
19:42:12  <sunmaker> ... a dozen?
19:42:40  *** planetmaker is now known as supernova
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19:46:24  <tneo> :|
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19:57:54  <FrancoBegbie|sleep> !password
19:57:55  <PublicServer> FrancoBegbie|sleep: rifles
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19:59:54  *** openttdcoop sets mode: +v PeterT
19:59:58  <PeterT> !password
19:59:58  <PublicServer> PeterT: rifles
20:00:28  <PublicServer> *** Game unpaused (enough players)
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20:02:35  <PublicServer> *** Game paused (not enough players)
20:02:35  <PublicServer> *** Game paused (not enough players)
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21:12:08  <Chris_Booth> !password
21:12:08  <PublicServer> Chris_Booth: serene
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22:07:18  <Nickman87> Ammler is offline? :| omg!
22:07:23  <Nickman87> @seen Ammler
22:07:23  <Webster> Nickman87: Ammler was last seen in #openttdcoop 2 hours, 59 minutes, and 39 seconds ago: <Ammler> @kban PeterT 1000 don't use Webster anymore.
22:15:07  *** Polygon has joined #openttdcoop
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22:16:02  <KenjiE20> @last Ammler
22:16:02  <Webster> KenjiE20: (last [--{from,in,on,with,without,regexp} <value>] [--nolimit]) -- Returns the last message matching the given criteria. --from requires a nick from whom the message came; --in requires a channel the message was sent to; --on requires a network the message was sent on; --with requires some string that had to be in the message; --regexp requires a regular expression the message (1 more message)
22:16:12  <KenjiE20> oh screw you
22:16:29  <Maza> lol :D
22:16:31  <KenjiE20> :P
22:16:39  <narc> Uhm.
22:16:43  <narc> @last --from Ammler
22:16:43  <Webster> narc: [12:07:43] <Ammler> @kban PeterT 1000 don't use Webster anymore.
22:17:08  <KenjiE20> @any Ammler
22:17:08  <Webster> KenjiE20: Ammler was last seen in #openttdcoop 2 hours, 39 minutes, and 54 seconds ago: *** Ammler is now known as moonmaker
22:17:10  <KenjiE20> there
22:17:34  <narc> That's much better.
22:18:10  <moonmaker> :'-(
22:18:16  <KenjiE20> lol
22:18:34  <narc> Invisible Ammler :P
22:18:54  <moonmaker> stupid supbybot features :P
22:18:56  <narc> Or, perhaps I should rephrase: Invisible, Ammler?
22:19:53  <KenjiE20> @channelstats stats
22:19:53  <Webster> KenjiE20: KenjiE20 has sent 6130 messages; a total of 179230 characters, 33181 words, 436 smileys, and 124 frowns; 175 of those messages were ACTIONs.  KenjiE20 has joined 270 times, parted 4 times, quit 362 times, kicked someone 0 times, been kicked 0 times, changed the topic 2 times, and changed the mode 7 times.
22:20:20  <moonmaker> @channelstats stats
22:20:34  <moonmaker> stupidbot!
22:20:34  <KenjiE20> help's if you match the hostmask :P
22:20:48  *** moonmaker is now known as Ammler
22:20:59  <Ammler> @channelstats stats
22:20:59  <Webster> Ammler: Ammler has sent 6413 messages; a total of 182201 characters, 33334 words, 728 smileys, and 204 frowns; 20 of those messages were ACTIONs.  Ammler has joined 25 times, parted 2 times, quit 24 times, kicked someone 3 times, been kicked 0 times, changed the topic 2 times, and changed the mode 123 times.
22:21:00  <Nickman87> Ammler? :D
22:21:18  <narc> Ammler! ;)
22:21:19  <KenjiE20> 33334 words <-- damn
22:21:35  <Ammler> one too many :-(
22:21:45  <Nickman87> bad, bad!
22:21:56  <Nickman87> My patch got accepted (with some minor changes) Ammler! :D
22:22:02  <Nickman87> Now I can work on the sign filter patch ;)
22:22:14  <Ammler> maybe first the other gui
22:22:19  <Ammler> the station gui
22:22:24  <Nickman87> ?
22:22:43  <Ammler> the filter patch might be too tricky.
22:22:55  <Ammler> and as you are familiar with the gui now :-)
22:22:56  <Nickman87> it is rather simple as far as I saw acctualy?
22:23:17  <Nickman87> not much code needed for the filtering to happen
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22:26:29  <Ammler> http://www.tt-forums.net/viewtopic.php?f=33&t=41222
22:26:31  <Webster> Title: Transport Tycoon Forums View topic - [Patch] Improved Build Station GUI (at www.tt-forums.net)
22:26:48  <Ammler> oh and gratulation for your first patch btw. :-)
22:27:08  <Nickman87> thanks :D
22:27:27  <Nickman87> that IS a much better GUI :D
22:27:58  <Ammler> wouldn't I ask for it, if not?
22:28:09  <Ammler> -n't
22:28:14  <KenjiE20> yes
22:28:23  <KenjiE20> :D
22:28:23  <Ammler> :-P
22:28:34  <Nickman87> indeed Ammler ;) OTTD GOD! :D
22:28:44  <Ammler> KenjiE20: any progress with openid?
22:28:57  <KenjiE20> apart from they're all an arse? no
22:29:00  <Nickman87> its next on my list after the filter signs ok? :D
22:29:10  <Ammler> oh
22:29:41  <Ammler> the trunk station gui is already converted, afaik.
22:29:45  <KenjiE20> I tested 5 different implementations, not one fit the bill
22:30:43  <Ammler> the simple app has a extensions api
22:30:57  <Ammler> maybe it could be extended with something?
22:31:07  <KenjiE20> simpleid?
22:31:08  <Nickman87> you mean converted into the new widget system?
22:31:15  <Ammler> Nickman87: yes.
22:31:22  <Ammler> KenjiE20: yes
22:31:33  <Nickman87> :p
22:31:35  <Ammler> well, just what I read on the web
22:32:24  <Ammler> Nickman87: well, that is the reason, the patch doesn't work anymore.
22:32:26  <KenjiE20> yes, but simple you can't register from the web
22:33:20  <Nickman87> I'll look at it ;)
22:33:24  <Ammler> so maybe again back to blog...
22:33:36  <KenjiE20> blog's the nicest for what we want tbh
22:34:00  <KenjiE20> nothing else let's you both provider and relay
22:34:08  <KenjiE20> which sucks
22:34:13  <KenjiE20> but there you go
22:34:15  <Ammler> yes, I assume, the bug is on our/my side.
22:34:48  <KenjiE20> probably yours, since mine worked with the 'old' server
22:35:12  <KenjiE20> afk a few
22:35:24  <Ammler> afk a long
22:35:28  <Ammler> good night all
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