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00:00:17 <PublicServer> <tussengas> but i don't know yet how much lesser the output will be 00:00:23 <PublicServer> <tussengas> so can't really say 00:00:26 <Mks> problem is tho 00:00:36 <Mks> these trains have very high running cost 00:00:37 <Mks> 330k a year 00:00:47 <Mks> compared to standard game with like 40k a year 00:01:03 <PublicServer> <tussengas> 330 is quite a lot ... 00:01:06 <Mks> so a 2*loco is 600k a year in running cost 00:01:12 <Mks> the smaller loco cost 280 00:02:34 <Mks> kinda of like the MTAB lore loco except is way to slow 00:02:38 <Mks> only 80km/h 00:03:17 *** Zorni has joined #openttdcoop 00:03:22 *** openttdcoop sets mode: +v Zorni 00:03:29 <PublicServer> <tussengas> guess you should test (or calculate if your are known with the formula's) how much power you need to pull an TL 5 / 7 goods-train up the an 5/7 tiles hill 00:03:40 <PublicServer> <tussengas> to be sure :p 00:03:45 <PublicServer> <Mks> no idea 00:05:15 <Mks> kz2a 00:05:25 <tussengas> 80km/h is to slow for sure ;) 00:05:29 <tussengas> kz2a? 00:05:34 <Mks> ye 00:05:36 <Mks> its cheaper 00:05:38 <Mks> same speed 00:05:43 <tussengas> ah wait, thats a loc :P 00:06:20 <PublicServer> <tussengas> thats the 280k runningcost loc? 00:06:57 <PublicServer> <tussengas> btw, same thing for the SL trains? 00:07:11 <PublicServer> <tussengas> or could those do with the 80kmh locs ;) 00:08:08 <Mks> mm 00:08:11 <Mks> 80km is slow :P 00:08:46 <tussengas> busses go faster;) 00:09:09 <Mks> mm 2xkz2a isn't enough to keep speed in a 13 tile hill 00:09:31 <PublicServer> <tussengas> with TL 7? 00:09:39 <Mks> ye 00:09:44 <Mks> with a coal train tho 00:09:53 <Mks> those are heavier I Belive then goods 00:10:57 *** Zorn has quit IRC 00:11:26 <Mks> maybe to ml tl:7 00:11:31 <Mks> and sl tl:5 with 1 loco? 00:12:32 <Mks> ahh done that :P 00:12:44 <PublicServer> <tussengas> 50 crates of goods has about the same weight as 30ton coal 00:13:38 <Mks> max ore is 630 00:13:48 <Mks> and max goods is 600 00:13:57 <Mks> tl 7 00:13:59 <PublicServer> <tussengas> well.. you have TF on medium,. so you could also say , avoid more than ... hight distance per TL ;) 00:14:26 <PublicServer> <tussengas> @ ML 00:14:26 <Mks> I changed tho so SL is tl 5 00:14:30 <Mks> and 1 loco 00:14:36 <Mks> should help the profit thingie 00:17:06 <tussengas> :) 00:17:22 <tussengas> anyway... enough playing with trains for tonight 00:17:32 <Mks> ye 00:17:34 <tussengas> see you tomorrow 00:18:06 <Mks> see ya 00:18:31 <Mks> changed to the more powerfull loco on sl 00:18:37 <Mks> since its a single one 00:18:50 <PublicServer> *** tussengas has left the game (leaving) 00:19:05 <tussengas> might be better 00:19:21 <tussengas> especially since SL will have more hills to overcome 00:19:29 <PublicServer> *** Mks has left the game (leaving) 00:19:32 <Mks> ye 00:19:35 <tussengas> or better say, less TF to make it perfect 00:19:46 <Mks> yeah 00:20:06 <tussengas> btw, where you from? 00:20:25 <Mks> sweden 00:20:29 <Mks> you? 00:20:34 <tussengas> netherlands 00:20:44 <Mks> ahh :) 00:21:00 <tussengas> but good to hear i didnt type crappy english (get worse with beer) while you where dutch ;) 00:21:07 <Mks> well 00:21:11 <Mks> I woudln't notice :P 00:21:14 <Mks> wouldn't 00:21:23 <tussengas> :) 00:21:37 <tussengas> cya mate 00:21:41 <Mks> cya 00:21:53 *** Zorn has joined #openttdcoop 00:21:58 *** openttdcoop sets mode: +v Zorn 00:22:01 *** tussengas has quit IRC 00:29:28 *** Zorni has quit IRC 00:31:08 *** Polygon has quit IRC 00:37:48 *** PeterT has joined #openttdcoop 00:37:53 *** openttdcoop sets mode: +v PeterT 00:52:51 *** PeterT is now known as Peter 00:55:21 *** Peter has quit IRC 01:09:06 *** KenjiE20|LT has joined #openttdcoop 01:09:06 *** ChanServ sets mode: +o KenjiE20|LT 01:09:11 *** openttdcoop sets mode: +v KenjiE20|LT 01:11:05 *** KenjiE20 has quit IRC 01:24:02 *** DCritic has joined #openttdcoop 01:24:07 *** openttdcoop sets mode: +v DCritic 01:24:10 <DCritic> !password 01:24:11 <PublicServer> DCritic: idioms 01:24:30 <PublicServer> *** DCritic joined the game 01:29:07 <PublicServer> *** DCritic has left the game (connection lost) 01:30:25 <PublicServer> *** DCritic joined the game 01:32:35 <Seppel> !password 01:32:35 <PublicServer> Seppel: idioms 01:33:14 <Seppel> !download win32 01:33:14 <PublicServer> Seppel: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win32.zip 01:34:26 *** mixrin has joined #openttdcoop 01:34:31 *** openttdcoop sets mode: +v mixrin 01:36:01 <Seppel> !password 01:36:01 <PublicServer> Seppel: papyri 01:36:14 <PublicServer> *** Sepp joined the game 01:38:17 <PublicServer> *** Sepp has left the game (leaving) 02:06:06 *** DCritic has quit IRC 02:14:23 <PublicServer> *** DCritic has left the game (leaving) 02:16:58 <PublicServer> *** De_Ghost has left the game (leaving) 02:16:58 <PublicServer> *** Game paused (not enough players) 02:17:12 <deghosty> o 02:17:16 <deghosty> are you plating? 02:17:20 <deghosty> !player 02:17:25 <deghosty> !players 02:17:27 <PublicServer> deghosty: Client 46 (Orange) is Fucoo, in company 1 (Rocky Mountain Transport) 02:17:37 <deghosty> errrrrrrrrrrrrr 02:17:42 <deghosty> p 02:19:10 <PublicServer> <Fucoo> i lol'd 02:19:24 <PublicServer> <Fucoo> some1 "clever" has added a power station 02:19:35 <PublicServer> <Fucoo> someone* 02:20:01 <PublicServer> <Fucoo> in the process TF'd half of the map 02:29:19 <deghosty> are you playing? 02:29:32 <deghosty> !password 02:29:32 <PublicServer> deghosty: razors 02:29:42 <PublicServer> *** Fucoo has left the game (connection lost) 02:29:43 <PublicServer> *** De_Ghost joined the game 02:30:09 <PublicServer> <De_Ghost> where tf half the map? 02:30:46 <PublicServer> *** De_Ghost has left the game (leaving) 02:34:58 *** DCritic has joined #openttdcoop 02:35:03 *** openttdcoop sets mode: +v DCritic 02:35:43 <DCritic> !password 02:35:43 <PublicServer> DCritic: blouse 02:35:59 <PublicServer> *** DCritic joined the game 02:37:01 <deghosty> HELLO WORLD 02:37:19 <deghosty> THAT WAS SMART DCritic 02:37:20 <PublicServer> <DCritic> HELL 02:37:21 <deghosty> :o 02:37:25 <PublicServer> <DCritic> HELLO 02:37:26 *** Fuco has quit IRC 02:37:26 <PublicServer> <DCritic> oops 02:37:28 <PublicServer> <DCritic> lol 02:37:33 <PublicServer> <DCritic> what was smart? 02:39:12 <PublicServer> *** DCritic has left the game (leaving) 02:39:23 <DCritic> hello? 02:40:49 <Gleeb> hi 02:42:24 *** DCritic has quit IRC 03:06:18 *** KenjiE20|LT has quit IRC 03:14:53 *** mixrin has quit IRC 03:48:22 *** themroc- has quit IRC 03:55:33 *** DCritic has joined #openttdcoop 03:55:38 *** openttdcoop sets mode: +v DCritic 03:56:07 <DCritic> !password 03:56:07 <PublicServer> DCritic: marshy 03:56:09 <DCritic> !clients 03:56:13 <DCritic> !help 03:56:13 <PublicServer> DCritic: http://www.openttdcoop.org/wiki/IRC_Commands 03:56:33 <DCritic> !players 03:56:34 <PublicServer> DCritic: There are currently no clients connected to the server 03:57:08 *** DCritic has quit IRC 04:10:21 *** R0b0t1 has quit IRC 04:47:08 *** Audigex has quit IRC 06:26:03 *** jonde has joined #openttdcoop 06:26:08 *** openttdcoop sets mode: +v jonde 06:27:17 <jonde> !password 06:27:17 <PublicServer> jonde: sheiks 06:27:46 <PublicServer> *** jondisti joined the game 06:33:06 <PublicServer> *** jondisti has left the game (leaving) 06:35:01 *** ODM has joined #openttdcoop 06:35:01 *** ChanServ sets mode: +o ODM 06:35:05 *** openttdcoop sets mode: +v ODM 06:45:47 *** ^Spike^ has joined #openttdcoop 06:45:52 *** openttdcoop sets mode: +v ^Spike^ 06:51:19 *** Progman has joined #openttdcoop 06:51:23 *** openttdcoop sets mode: +v Progman 06:54:53 *** Progman has quit IRC 07:33:23 *** XeryusTC is now known as Xeryus|bnc 07:41:02 *** FrancoBegbie has joined #openttdcoop 07:41:07 *** openttdcoop sets mode: +v FrancoBegbie 07:44:27 *** FrancoBegbie has left #openttdcoop 08:10:03 *** FrancoBegbie has joined #openttdcoop 08:10:08 *** openttdcoop sets mode: +v FrancoBegbie 08:17:35 <FrancoBegbie> morning 08:25:02 *** Polygon has joined #openttdcoop 08:25:07 *** openttdcoop sets mode: +v Polygon 08:35:02 *** dr_gonzo has joined #openttdcoop 08:35:07 *** openttdcoop sets mode: +v dr_gonzo 08:54:57 *** Yexo__ has joined #openttdcoop 08:55:09 *** openttdcoop sets mode: +v Yexo__ 08:57:22 <FrancoBegbie> !password 08:57:22 <PublicServer> FrancoBegbie: petals 08:57:39 <PublicServer> *** FrancoBegbie joined the game 09:01:33 <PublicServer> *** FrancoBegbie has left the game (leaving) 09:02:02 *** Yexo_ has quit IRC 09:16:46 *** Polygon has quit IRC 09:31:24 *** Chris_Booth has joined #openttdcoop 09:31:28 *** openttdcoop sets mode: +v Chris_Booth 09:32:09 *** dr_gonzo has quit IRC 09:55:59 *** dr_gonzo has joined #openttdcoop 09:56:01 *** ODM has quit IRC 09:56:05 *** openttdcoop sets mode: +v dr_gonzo 10:25:17 <Mks> !password 10:25:17 <PublicServer> Mks: parole 10:25:28 <Chris_Booth> morning 10:25:34 <Mks> morning 10:25:46 <PublicServer> *** Mks joined the game 10:27:45 <Chris_Booth> !password 10:27:45 <PublicServer> Chris_Booth: parole 10:27:54 <PublicServer> *** Game unpaused (enough players) 10:27:56 <PublicServer> *** Chris Booth joined the game 10:32:15 *** sgt_Zale has joined #openttdcoop 10:32:20 *** openttdcoop sets mode: +v sgt_Zale 10:32:25 <sgt_Zale> !password 10:32:25 <PublicServer> sgt_Zale: parole 10:32:52 <sgt_Zale> !password 10:32:52 <PublicServer> sgt_Zale: depict 10:33:08 <PublicServer> *** Sgt.Zale joined the game 10:35:50 <PublicServer> *** Sgt.Zale has left the game (connection lost) 10:37:53 *** sgt_Zale has quit IRC 10:42:10 *** KenjiE20 has joined #openttdcoop 10:42:10 *** ChanServ sets mode: +o KenjiE20 10:42:15 *** openttdcoop sets mode: +v KenjiE20 10:53:17 *** Misza has quit IRC 11:01:20 *** Thijs has joined #openttdcoop 11:01:25 *** openttdcoop sets mode: +v Thijs 11:01:31 <Thijs> !players 11:01:32 <PublicServer> Thijs: Client 126 (Orange) is Mks, in company 1 (Rocky Mountain Transport) 11:01:32 <PublicServer> Thijs: Client 127 (Orange) is Chris Booth, in company 1 (Rocky Mountain Transport) 11:01:51 <Thijs> !download win32 11:01:51 <PublicServer> Thijs: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win32.zip 11:05:06 <Thijs> !password 11:05:06 <PublicServer> Thijs: atoned 11:06:07 <PublicServer> *** Thijs joined the game 11:06:11 <PublicServer> <Thijs> HI 11:07:14 <Mks> hi 11:10:14 *** tussengas has joined #openttdcoop 11:10:19 *** openttdcoop sets mode: +v tussengas 11:10:24 <PublicServer> <Thijs> this is really a huge map 11:10:35 <tussengas> i think its 1024x256? 11:10:45 <tussengas> or would it be 2048x256? 11:10:54 <tussengas> nvm, its 2048 11:11:01 <PublicServer> <Thijs> yep 11:11:05 <tussengas> !password 11:11:05 <PublicServer> tussengas: atoned 11:11:15 <PublicServer> *** tussengas joined the game 11:11:52 <PublicServer> <tussengas> well... in fact... 256x2048 is as large as 512 x 1024 wich isnt that bad :P 11:12:05 <PublicServer> <Thijs> with so many industries we would ned a 10 lane ML to get all goods accross the map 11:12:16 <PublicServer> <Thijs> it's not about pixels, but about distances 11:12:35 <PublicServer> <tussengas> till now, only mk's plan can work 11:12:47 <PublicServer> <tussengas> other plans are not posible with the industry grf 11:13:06 <PublicServer> <tussengas> 'Each secondary industry has a max cargo acceptence' 11:13:29 <PublicServer> <Thijs> you can spam a lot of secondary industries 11:13:36 <PublicServer> <Thijs> but tit's not pretty 11:13:42 <Mks> well very uggly 11:13:44 <PublicServer> <tussengas> that would make the main idea of choosing this grf useless 11:13:48 <Mks> if you have say one coal drop 11:13:56 <Mks> would prolly mean around 50 power stations or more 11:13:58 <Mks> for it to work 11:14:40 <PublicServer> <Thijs> think with this map and grf it would be better to have several drop stations, and then only transport all the end products (food or goods) to a central place 11:14:55 <PublicServer> <Mks> thats what my plan do :P 11:15:12 <PublicServer> <Thijs> didn't study it yet 11:15:40 <PublicServer> <Thijs> but in that case 11:15:44 <PublicServer> <Thijs> you have my vote 11:16:11 <PublicServer> <Thijs> though i would go for longer trains/or more ML 11:16:23 <tussengas> long trains are boring :p 11:16:24 <PublicServer> <Mks> well 11:16:27 <PublicServer> <Mks> yeah 11:16:40 <PublicServer> <Mks> you mean 3x3 isn't enough? 11:16:51 <PublicServer> <Mks> when only goods trains is using the ml? 11:17:04 <PublicServer> <Thijs> check the number of industries 11:17:10 <PublicServer> <Thijs> so many 11:17:38 <PublicServer> <Thijs> use maglev or elec rail 11:17:46 <PublicServer> <Mks> maglev is uggly 11:17:53 <PublicServer> <Thijs> indeed 11:18:28 <PublicServer> <Thijs> my gut feeling is that that you would need a six lane ML 11:18:33 <PublicServer> <Thijs> both ways 11:18:52 <PublicServer> <Thijs> at least near town drop 11:19:03 <tussengas> well, considering that we have 2048 instead of the 1024 we thought of... 11:19:07 <tussengas> he might be right mk ;) 11:19:18 <PublicServer> <Mks> well increased it to 4x4 11:19:38 <PublicServer> <Thijs> or move towndrop to a more central location 11:19:44 <PublicServer> <Thijs> but that's a bit easy 11:20:19 <PublicServer> <Mks> well I guess haveing town drop in the middle might be better 11:20:20 <PublicServer> <Thijs> i would advise to leave a lot of open space for future expansion 11:21:07 <PublicServer> <Thijs> towndrop in middle is kind of like having two 1024*256 maps, makes it kind of pointless to have such a big map though 11:21:18 <PublicServer> <Mks> hehe 11:21:20 <PublicServer> <Mks> guess so 11:21:21 <PublicServer> <tussengas> :) 11:21:33 <PublicServer> <tussengas> what is the speed of kz2a btw? 11:21:38 <PublicServer> <Mks> 210 11:21:41 <PublicServer> <Mks> km/h 11:21:52 <PublicServer> <Mks> both locos got 210km/h speed 11:22:24 <PublicServer> <Thijs> i would advise a SML, that varies between two lines in the west and upt to eight in the east 11:22:52 <PublicServer> <Chris Booth> hello all 11:22:56 <tussengas> hey chris 11:23:02 <PublicServer> <Thijs> Hi 11:23:38 <PublicServer> <Chris Booth> has this industry set confused people? 11:23:48 <PublicServer> <Thijs> maybe 11:23:55 <PublicServer> <tussengas> well, i doubt if franco and dcritic knew ;) 11:24:12 <Mks> its a huge map chris 11:24:20 <PublicServer> <Chris Booth> you can always build more industries at drop 11:24:25 <PublicServer> <Chris Booth> have 2 or 3 fasctories 11:24:32 <PublicServer> <Thijs> but that misses the point of the grf 11:24:36 <PublicServer> <tussengas> but what is the point of this grf 11:24:41 <PublicServer> <tussengas> nice thijs ;) 11:24:55 <Mks> true but you can't really have 1 coal drop for example with that grf 11:25:06 <Mks> it would mean an insane amount of power plants at drop 11:25:36 <PublicServer> *** tussengas has left the game (connection lost) 11:25:54 <PublicServer> <Chris Booth> i thought the set would spice things up 11:26:02 <PublicServer> <Chris Booth> we always play with original industries 11:26:10 <Mks> well I think its ok 11:26:34 <PublicServer> <Thijs> how much coal can one powerplant handle? 11:26:37 <Mks> I put up a sign under the plan thing 11:26:45 <PublicServer> <Thijs> there are about fifty coasl mines 11:27:07 <PublicServer> <Chris Booth> the production will increase during the game remember 11:27:08 <PublicServer> <Thijs> maybe it would be good to turn off industry production growth 11:27:16 <PublicServer> <Mks> around 3600 ton one can handle I belive 11:27:31 <PublicServer> <Thijs> there is enough challenge with connecting everything as it is 11:27:47 <Ammler> well, you drop like you pickup 11:28:00 <Ammler> multiple pickups -> multiple drops 11:28:17 <PublicServer> <Thijs> so not huge outputs of a few industries, but a challenge to connect everything 11:28:42 <Ammler> and a central distribution center :-) 11:29:16 <PublicServer> <Mks> can't have 1 distribtution center on a 2000 map 11:29:16 <PublicServer> <Thijs> that would be kind of different 11:29:29 <Ammler> one distribution center per cargo 11:29:29 <PublicServer> <Chris Booth> could have 2 or 3 11:29:37 <PublicServer> <Chris Booth> self reg would be good on this map 11:29:44 <PublicServer> <Thijs> i think ylou can if you turn of inductry production growth 11:29:46 <tussengas> i had that same idea ;) 11:29:58 <tussengas> (not that i can work out self reg by my own :P 11:30:18 <PublicServer> <Thijs> you can have different degrees of self regulation 11:31:25 <PublicServer> *** Chris Booth has joined spectators 11:32:34 <Razaekel> !password 11:32:34 <PublicServer> Razaekel: trashy 11:32:51 <Razaekel> !password 11:32:51 <PublicServer> Razaekel: inaner 11:33:03 <PublicServer> *** Razaekel joined the game 11:34:43 <PublicServer> <Razaekel> no cargodest, eh? 11:34:46 <PublicServer> <Razaekel> er 11:34:49 <PublicServer> <Razaekel> cargodist 11:35:04 <PublicServer> <Razaekel> having that would probably make this measier 11:35:08 <PublicServer> <Razaekel> easier* 11:35:09 <PublicServer> <Chris Booth> this is a none patched server 11:36:09 <PublicServer> *** Razaekel has left the game (leaving) 11:36:46 <PublicServer> <Thijs> one coalmine is already producing 700 tons. If we get 50 coalmines to do that, we also need 20 powerplants or something 11:37:03 <PublicServer> <Mks> ye 11:37:08 <PublicServer> <Thijs> ehm i mean 40 powerplants 11:37:20 *** Misza has joined #openttdcoop 11:37:25 <PublicServer> <Thijs> max production is only 800 11:37:25 *** openttdcoop sets mode: +v Misza 11:37:38 <PublicServer> <Thijs> it seems 11:37:39 <PublicServer> <Mks> ohh it can't go over 800? 11:37:44 <PublicServer> <Mks> you sure? 11:37:49 <PublicServer> <Thijs> not sure 11:38:00 <PublicServer> <Thijs> just looking at pludhall 11:44:41 <PublicServer> <Thijs> we could disconnect a few powerstations to see how much they can handle 11:45:10 <Mks> well 1 wasn't enough 11:45:17 <Mks> someone built 2 more cause of that 11:45:21 <Mks> wich is a bit bad I think 11:55:28 *** themroc- has joined #openttdcoop 11:55:33 *** openttdcoop sets mode: +v themroc- 11:59:27 <PublicServer> *** Mks has joined spectators 11:59:27 <PublicServer> *** Game paused (not enough players) 12:01:27 *** Xeryus|bnc is now known as XeryusTC 12:03:34 *** dr_gonzo has quit IRC 12:06:26 *** FrancoBegbie has left #openttdcoop 12:17:41 *** Fuco has joined #openttdcoop 12:17:46 *** openttdcoop sets mode: +v Fuco 12:20:10 *** Thraxian|Work has joined #openttdcoop 12:20:20 *** openttdcoop sets mode: +v Thraxian|Work 12:25:59 <Ammler> !rcon magic_bulldozer 12:25:59 <PublicServer> Ammler: Magic bulldozer is disabled. 12:26:02 <Ammler> !rcon magic_bulldozer 1 12:26:02 <PublicServer> Ammler: Saving map to magic_bulldozer_1_temp.sav 12:26:02 <PublicServer> Ammler: Map saved successfully, loading 12:26:11 <Ammler> remove the PS ^ 12:26:17 <PublicServer> *** Mks joined the game 12:26:25 <PublicServer> *** Chris Booth joined the game 12:26:26 <PublicServer> *** Thijs joined the game 12:26:30 <Ammler> ups :-) 12:26:33 <Ammler> but only that :-P 12:27:09 <Ammler> !rcon magic_bulldozer 0 12:27:10 <PublicServer> Ammler: Saving map to magic_bulldozer_0_temp.sav 12:27:10 <PublicServer> Ammler: Map saved successfully, loading 12:27:17 <PublicServer> *** Mks joined the game 12:27:17 <Mks> what are you gona remove ammler? 12:27:22 <PublicServer> *** Chris Booth joined the game 12:27:24 <PublicServer> *** Thijs joined the game 12:27:34 <Ammler> I don't, you did 12:27:42 <Mks> I Didn't remove anything 12:27:45 <Fuco> he removed public server 12:27:50 <Fuco> apocalypse! 12:27:51 <Ammler> :-) 12:27:59 <Mks> well ammler put on magic bulldozer :P 12:28:16 <Mks> thought he was gona delete something then 12:28:23 <PublicServer> *** Fucoo joined the game 12:28:26 <Ammler> well, it sounded like you have bit too many PS 12:28:27 <Fuco> no password? 12:28:58 <Ammler> Fuco: shht ;-) 12:29:28 <PublicServer> <Fucoo> powerplants never die right? 12:29:37 <PublicServer> <Fucoo> guys keeps adding them to MM drop @_@ 12:29:40 <Ammler> else you wouldn't autojoin after bulldozer change 12:29:41 <PublicServer> <Fucoo> keep* 12:30:02 <Mks> yeah someone added some plants 12:30:04 <Ammler> maybe PBI PS do 12:30:18 <PublicServer> <Fucoo> ye but this is not PBI ;d 12:30:19 <PublicServer> <Mks> this isn't pbi 12:30:31 <Ammler> oh, I thought, you have PBI? 12:30:34 <Ammler> what is it? 12:30:50 <PublicServer> <Fucoo> Experts servers - industries v0.4 12:31:00 <Ammler> aha, what does that do? 12:31:08 <PublicServer> <Fucoo> kind of like PBI, but missing some industries 12:31:13 <PublicServer> <Fucoo> and stockpiles are bigger 12:31:29 <PublicServer> <Fucoo> no food processing for example, no plastic 12:31:41 <Ammler> and why is it fun? 12:31:59 <PublicServer> <Fucoo> i've never said its fun 12:32:04 <Ammler> :-D 12:35:33 *** dr_gonzo has joined #openttdcoop 12:35:38 *** openttdcoop sets mode: +v dr_gonzo 12:42:12 <PublicServer> <Chris Booth> i cant get PBI to work 12:42:26 <PublicServer> <Chris Booth> I always get invalid GRF ID error 12:44:18 <Ammler> and you have PBI alone? 12:44:32 <PublicServer> <Chris Booth> It was the only GRF loaded 12:44:43 <Ammler> hmm, do you mean sprite errors? 12:44:57 *** Misza has quit IRC 12:45:17 <Chris_Booth> no i mean the GRF wouldnt load 12:45:26 <Chris_Booth> in the new grf loader 12:45:35 <Ammler> new grf loader? 12:46:02 <Chris_Booth> the in game new GRF loaded / setting pannel 12:46:27 <Ammler> what's new? 12:46:35 <Chris_Booth> the new grfs 12:46:43 <Ammler> hmm, don't get that. 12:46:55 <Chris_Booth> that what it is called in openttd 12:47:01 <Chris_Booth> newgrf settings 12:47:24 <Ammler> newgrf != new grf :-P 12:47:44 <Chris_Booth> it does 12:47:51 <Ammler> i thought, you mean new newgrf ;-) 12:47:54 <Chris_Booth> newgrf == new grf; 12:48:08 <Ammler> !kick Chris_Booth 12:48:17 <Fuco> power abuse! 12:48:18 <kuer> Censorship! 12:48:31 <Ammler> ! != @ 12:48:36 <Ammler> :-P 12:48:48 <Fuco> having @ as command trigger is pretty strange 12:48:52 <Fuco> i've never seen that 12:49:02 <PublicServer> *** Chris Booth #1 has left the game (connection lost) 12:49:13 <kuer> @ban kuer 12:49:17 <Ammler> Fuco: what would you use, if ! is taken? 12:49:21 <Fuco> . 12:49:40 <Fuco> or - 12:49:51 <Fuco> dunno, @ seems strange ;D 12:50:04 <Ammler> maybe, that is the reason we use it :-P 12:50:17 <Fuco> yesterday, i've written a web page... in bash 12:50:39 <Fuco> php doesn't work at our uni server :D for some strange reason 12:51:16 <Chris_Booth> Fuco then make you own websever 12:51:46 <Fuco> much easier solution is to email tech support and tell them to get it working 12:55:39 <Chris_Booth> @kban Ammler 12:56:12 <Chris_Booth> @devoice 12:57:09 <kuer> Tech support? Now that's boring. I prefer doing all that myself. At least when something doesn't work, I know why and have at least an idea of another step to fix it. 12:59:00 *** FrancoBegbie has joined #openttdcoop 12:59:05 *** openttdcoop sets mode: +v FrancoBegbie 13:03:01 <Fuco> If you think just a little bit about it, you'll realize that me, ordinary student, can hardly get a root access to university webserver... 13:03:19 <Fuco> and also i don't have that much time to figure it out when it's simply not my problem ;p 13:04:12 <kuer> Webserver that doesn't run PHP? Damn that's old. 13:05:23 <Fuco> i said it doesn't work not that it doesn't run it 13:09:18 <kuer> "php doesn't work at our uni server", that can suggest both, really. 13:16:39 *** mixrin has joined #openttdcoop 13:16:44 *** openttdcoop sets mode: +v mixrin 13:17:36 <PublicServer> *** Thijs has left the game (connection lost) 13:23:41 <Fuco> well if you don't have some service than it can't run :P So for something to "not work" it has to run and be broken :P 13:24:23 <Fuco> anyway, w/e ;D 13:34:10 *** Misza has joined #openttdcoop 13:34:15 *** openttdcoop sets mode: +v Misza 13:34:50 <kuer> You bailed away from the topic! Shame on thee! 13:56:20 <PublicServer> *** Chris Booth has left the game (connection lost) 13:57:33 *** dr_gonzo has quit IRC 14:02:08 *** Chris_Booth has quit IRC 14:07:54 *** Yexo_ has joined #openttdcoop 14:08:08 *** openttdcoop sets mode: +v Yexo_ 14:09:30 *** ODM has joined #openttdcoop 14:09:30 *** ChanServ sets mode: +o ODM 14:09:35 *** openttdcoop sets mode: +v ODM 14:10:02 *** Beppe has joined #openttdcoop 14:10:07 *** openttdcoop sets mode: +v Beppe 14:10:46 <Beppe> !password 14:10:46 <PublicServer> Beppe: odious 14:11:09 <PublicServer> *** Game unpaused (enough players) 14:11:09 <PublicServer> *** Beppe joined the game 14:15:02 *** Yexo__ has quit IRC 14:18:02 <FiCE> !password 14:18:02 <PublicServer> FiCE: quells 14:19:16 <PublicServer> *** Beppe has left the game (leaving) 14:19:17 <PublicServer> *** FiCE joined the game 14:41:01 *** Wurzel49 has joined #openttdcoop 14:41:06 *** openttdcoop sets mode: +v Wurzel49 14:42:19 *** Audigex has joined #openttdcoop 14:42:24 *** openttdcoop sets mode: +v Audigex 14:46:06 *** Chris_Booth has joined #openttdcoop 14:46:11 *** openttdcoop sets mode: +v Chris_Booth 14:49:06 <FrancoBegbie> !password 14:49:06 <PublicServer> FrancoBegbie: leases 14:49:19 <PublicServer> *** FrancoBegbie joined the game 14:50:51 <PublicServer> *** FrancoBegbie has left the game (leaving) 14:56:45 *** ostannard has joined #openttdcoop 14:56:50 *** openttdcoop sets mode: +v ostannard 15:01:33 *** G has quit IRC 15:01:34 *** G has joined #openttdcoop 15:01:39 *** openttdcoop sets mode: +v G 15:02:19 *** G has quit IRC 15:02:19 *** G has joined #openttdcoop 15:02:24 *** openttdcoop sets mode: +v G 15:02:34 <PublicServer> *** Mks has joined company #1 15:05:04 <PublicServer> *** ostannard #1 joined the game 15:05:16 <PublicServer> *** ostannard #1 has changed his/her name to ostannard #2 15:06:38 *** Yexo_ is now known as Yexo 15:10:30 <PublicServer> *** ostannard #2 has left the game (connection lost) 15:10:51 <ostannard> !password 15:10:51 <PublicServer> ostannard: ensign 15:11:08 <PublicServer> *** ostannard #1 joined the game 15:15:30 <tussengas> !password 15:15:31 <PublicServer> tussengas: ensign 15:15:40 <PublicServer> *** tussengas joined the game 15:19:41 <PublicServer> <tussengas> ostannard, isnt it better to put your plan not inside of the messageboard of the network plans? 15:20:01 <ostannard> where should i build it? 15:20:21 <PublicServer> <tussengas> map is big enough to waste quite some space with plans 15:22:07 <PublicServer> *** ostannard has left the game (connection lost) 15:22:11 <PublicServer> *** ostannard #1 has left the game (leaving) 15:22:17 <ostannard> !password 15:22:17 <PublicServer> ostannard: garbed 15:22:17 <PublicServer> <tussengas> :P 15:22:36 <PublicServer> *** ostannard joined the game 15:22:37 <PublicServer> <tussengas> connection problems ftl 15:25:58 *** Zulan has joined #openttdcoop 15:26:03 *** openttdcoop sets mode: +v Zulan 15:34:21 <Chris_Booth> !password 15:34:21 <PublicServer> Chris_Booth: irises 15:34:23 <Mark> 'lo 15:34:36 <Chris_Booth> 'lo 15:34:37 <PublicServer> *** Chris Booth joined the game 15:34:41 <Mark> !password= 15:34:43 <Mark> !password 15:34:43 <PublicServer> Mark: irises 15:34:51 <PublicServer> *** Mark joined the game 15:40:32 <tussengas> !tunnel 5,7 15:40:32 <PublicServer> tussengas: !tunnel <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2) 15:40:36 <tussengas> !tunnel 5 7 15:40:36 <PublicServer> tussengas: You need 2 tunnels/bridges for trainlength 5 and gap 7. 15:41:41 <tussengas> !tunnel 5 10 15:41:41 <PublicServer> tussengas: You need 2 tunnels/bridges for trainlength 5 and gap 10. 15:41:48 <PublicServer> *** ostannard has left the game (connection lost) 15:42:03 <ostannard> !password 15:42:03 <PublicServer> ostannard: irises 15:42:18 <PublicServer> *** ostannard joined the game 15:42:47 <PublicServer> *** Mark has left the game (leaving) 15:44:41 <kuer> !tunnel 200 500 15:44:41 <PublicServer> kuer: You need 4 tunnels/bridges for trainlength 200 and gap 500. 15:44:45 <kuer> I find that hard to believe. 15:44:55 <PublicServer> <Chris Booth> find what? 15:45:14 <kuer> Needing 4 tunnels for TL 200 and gap 500. 15:45:33 <kuer> !tunnel 5 50 15:45:33 <PublicServer> kuer: You need 8 tunnels/bridges for trainlength 5 and gap 50. 15:45:57 <PublicServer> <Chris Booth> hhhm 15:46:09 <kuer> Oh, I forgot that TL 200 means 400~ actual carts. 15:46:24 <PublicServer> <Chris Booth> it does 15:46:31 <PublicServer> <Chris Booth> why would you ever use TL200? 15:46:34 <Mks> I don't think you can make such long trains 15:46:40 <PublicServer> <Chris Booth> when stations can only be TL64 15:46:51 <kuer> I don't think so either, it's still fun to imagine. 15:46:52 <PublicServer> <Chris Booth> Mks you can make trains as long as you want 15:46:56 <Xaroth> !tunnel 64 500 15:46:56 <PublicServer> Xaroth: You need 9 tunnels/bridges for trainlength 64 and gap 500. 15:46:59 <Mks> well 15:47:01 <Mks> not true chris 15:47:04 <Mks> I've tried 15:47:14 <PublicServer> <Chris Booth> but station can only be TL64 15:48:01 <PublicServer> <Chris Booth> TL50 is max train length 15:48:04 <kuer> !tunnel 1 500 15:48:05 <PublicServer> kuer: You need 167 tunnels/bridges for trainlength 1 and gap 500. 15:48:21 <kuer> !tunnel 2 500 15:48:21 <PublicServer> kuer: You need 125 tunnels/bridges for trainlength 2 and gap 500. 15:48:54 <Xaroth> !tunnel 64 2 15:48:54 <PublicServer> Xaroth: You need 2 tunnels/bridges for trainlength 64 and gap 2. 15:48:59 <Xaroth> -that- one is wrong 15:49:20 <Chris_Booth> no it isnt 15:49:37 <Chris_Booth> if you use compressors you can get trains to operate super close 15:49:39 <Xaroth> you can't fit two trains that long that close to eachother 15:49:58 <Chris_Booth> you cant mke trains TL64 15:50:00 <Chris_Booth> TL50 15:50:14 <Mks> acually you can make a tl100 train 15:50:19 <Mks> tho its a bug or something 15:50:25 <Mks> only work with certain locos 15:50:34 <Mks> + train runs in 1km/h 15:50:39 <Mks> no matter how many locos 15:51:02 <Xaroth> even 100 locos? 15:51:05 <Mks> yeah 15:51:08 <Xaroth> odd 15:51:47 <Mks> well tl 50 is really max but when you use dual enginee you can do a tl 100 loco only train 15:52:11 <PublicServer> Server has exited 15:52:12 *** PublicServer has quit IRC 15:52:17 <Chris_Booth> oops 15:52:19 <ostannard> !password 15:52:23 <Ammler> ? 15:52:27 <FiCE> crashed :( 15:52:30 <Chris_Booth> i made a TL300 train 15:52:34 <Chris_Booth> and broke server 15:52:34 <Mks> lol 15:52:48 <Chris_Booth> sorry 15:52:57 <Ammler> client crashed too 15:53:45 <Chris_Booth> ok it crashes in SP as well 15:54:00 <Mks> how did you make a tl 300? 15:54:19 <Chris_Booth> put 1 car infront of loco 15:54:30 <Chris_Booth> than make it 601 long 15:54:41 <Mks> lol 15:54:45 <Chris_Booth> then build a new loco and drop front car onto the other train 15:54:57 <Chris_Booth> TL300 15:55:01 <Chris_Booth> but game crashes 15:55:53 <Chris_Booth> i will never try that again 15:56:20 <Chris_Booth> sorry A 15:56:31 <Ammler> http://pastebin.ca/1569767 15:57:24 <Ammler> [17:56] <Chris_Booth> i will never try that again <-- you should 15:57:32 <Ammler> please try it on a SP game 15:57:36 <Chris_Booth> i should do it again? 15:57:37 <Chris_Booth> why? 15:57:42 <Chris_Booth> i have 15:57:43 <Ammler> to make a bug report 15:57:52 <Chris_Booth> it doesnt give a bug report 15:57:56 <Chris_Booth> just crashed 15:58:08 <Chris_Booth> and then windows closes it down 15:58:18 <Mks> strange 15:58:23 <Chris_Booth> try it 15:58:32 <Ammler> I meant, you should post at FS about 15:58:41 <Ammler> you can use my paste, if you like 15:58:54 <Mks> mmm 15:58:55 <Ammler> but you should proper explain, how to reproduce. 15:59:03 <Mks> I just made a tl 350 train 15:59:09 <Ammler> ? 15:59:50 <Ammler> shall I start the server? 15:59:56 <Mks> yes 16:00:33 <Mks> tl 500 16:00:51 <Mks> seems there is no limit when you put a cart infront of loco 16:00:52 *** PublicServer has joined #openttdcoop 16:00:52 *** ChanServ sets mode: +v PublicServer 16:00:57 <PublicServer> Autopilot engaged 16:00:57 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 16:00:57 <PublicServer> @revision r17496 16:00:57 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #159 (r17496) | STAGE: planning | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev" 16:00:59 <Chris_Booth> Mks: did yous crash? 16:01:19 <Mks> no 16:01:34 <Chris_Booth> http://mz.openttdcoop.org/img/?v=carsh2.jpg 16:02:20 <Mks> ahh hehe crashed now 16:02:27 <Chris_Booth> http://mz.openttdcoop.org/img/?v=crash.jpg 16:02:33 <Chris_Booth> they are how i did it 16:02:39 <Mks> I removed the wagon in front of the loco 16:02:54 <Ammler> doesn't windows have a crash.log file or similar? 16:03:07 *** Audigex has quit IRC 16:03:11 <Chris_Booth> only if the game asks you to make it 16:03:38 <Ammler> Chris_Booth: try alt-printscreen next time ;-) 16:03:38 <Mks> ahh got the same error 16:03:44 <Mks> as you did chris 16:03:53 <Mks> assecrtion failed bla bla 16:04:03 <Chris_Booth> does your load visual studio? 16:04:06 <Ammler> Mks: same as my paste? 16:04:22 <Mks> same as chris jpg 16:04:23 <Ammler> http://pastebin.ca/1569767 16:04:36 <Mks> no I don't have visual studio 16:04:59 <FiCE> !password 16:04:59 <PublicServer> FiCE: fasten 16:05:07 <Mks> what kinda of screen do you have chris? 3360x1080 16:05:12 <Mks> very high res 16:05:17 <PublicServer> *** FiCE joined the game 16:05:19 <Chris_Booth> 32 inch 1080p 16:05:25 <Chris_Booth> + my 19 in 16:05:32 <Mks> ahh 16:05:48 <Mks> ahh yes Ammler seems to be the same fault I got as your paste 16:06:05 <Chris_Booth> alt printscreen? 16:06:07 <Mks> crash reason that is 16:06:27 <Ammler> Chris_Booth: or ctrl, don't remember anymore. 16:06:35 <PublicServer> *** Mks joined the game 16:06:36 <Ammler> just to make a screen of the active window 16:06:41 <PublicServer> <Mks> ammler 16:06:42 <PublicServer> <Mks> btw 16:06:52 <PublicServer> <Mks> game is paused 16:06:59 <Ammler> !info 16:06:59 <PublicServer> Ammler: #:1(Orange) Company Name: 'Rocky Mountain Transport' Year Founded: 1930 Money: 129078378 Loan: 0 Value: 134653556 (T:15, R:2, P:6, S:0) unprotected 16:07:00 <PublicServer> <Mks> even tho 2 are in company 16:07:01 <Ammler> !players 16:07:03 <PublicServer> Ammler: Client 3 (Orange) is FiCE, in company 1 (Rocky Mountain Transport) 16:07:03 <PublicServer> Ammler: Client 5 (Orange) is Mks, in company 1 (Rocky Mountain Transport) 16:07:14 <Chris_Booth> enable auto puase? 16:07:18 <Ammler> hmm, you mean like on the dev yesterday? 16:07:23 <Ammler> !unpause 16:07:24 <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.) 16:07:24 <PublicServer> *** Game unpaused (enough players) 16:07:28 <PublicServer> <Mks> well 16:07:32 <ostannard> !password 16:07:33 <PublicServer> ostannard: fasten 16:07:35 <PublicServer> <Mks> seems not like the dev one 16:07:36 <Ammler> !auto 16:07:36 <PublicServer> *** Ammler has enabled autopause mode. 16:07:48 <PublicServer> *** Mks has joined spectators 16:07:49 <PublicServer> *** Game paused (not enough players) 16:07:49 <PublicServer> *** Game unpaused (enough players) 16:07:50 <PublicServer> *** ostannard joined the game 16:07:52 <Chris_Booth> i cant submit those screen shots any way 16:07:55 <PublicServer> *** Mks has joined company #1 16:08:02 <Chris_Booth> as it has TV program on the right screen 16:08:03 <Ammler> Chris_Booth: use my paste, it is the same. 16:08:26 <PublicServer> <Mks> I sold your train on PS btw chris 16:08:32 <Chris_Booth> !password 16:08:32 <PublicServer> Chris_Booth: fasten 16:08:46 <PublicServer> *** Chris Booth joined the game 16:08:48 <Ammler> Chris_Booth: more important is how to reproduce. 16:08:49 <Chris_Booth> cool 16:08:57 <PublicServer> <Mks> its easy 16:09:04 <Chris_Booth> i show you how in my screen shot 16:09:10 <PublicServer> *** ostannard has left the game (connection lost) 16:09:12 <Chris_Booth> > http://mz.openttdcoop.org/img/?v=crash.jpg 16:09:28 <Ammler> !rcon net_frame_freq 16:09:28 <PublicServer> Ammler: Current value for 'frame_freq' is: '0' (min: 0, max: 100) 16:09:31 <Ammler> !rcon net_frame_freq 4 16:09:34 <PublicServer> <Mks> just put a wagon in front of loco, then add so you have alot of wagons like 600 or so prolly don't need that much 16:09:42 <PublicServer> <Mks> anything above 100 prolly works 16:09:51 <PublicServer> <Mks> then remove that wagon in front of loco 16:09:58 <Ammler> Client #3 name: 'FiCE' status: 'active' frame-lag: 12 16:10:08 <Ammler> that is too high :-) 16:10:11 <ostannard> i tested and 105 crashes it 16:10:25 <ostannard> !password 16:10:25 <PublicServer> ostannard: fasten 16:10:30 <PublicServer> <Chris Booth> shall i carsh again? 16:10:43 <FiCE> frame lag? 16:10:43 <Ammler> no 16:10:53 <PublicServer> *** ostannard joined the game 16:11:00 <tussengas> who's whatching the big bang theory? 16:11:00 <Ammler> Chris_Booth: if you can crash it on SP, no need to reproduce on the server anymore. 16:11:12 <PublicServer> <Chris Booth> me 16:11:18 <ostannard> me too 16:11:23 <Chris_Booth> new season comes out next week 16:11:42 <Chris_Booth> i will report it on flyspray later 16:11:52 <Chris_Booth> but now i have to go to the supermarket to get dinner 16:11:54 <tussengas> next week? cool 16:12:04 <Ammler> obtimal would be, if you can reprodcue on recent nightly/trunk without any newgrfs. 16:12:06 <Chris_Booth> yeah season 3 ep 1 airs monday 16:12:15 <PublicServer> *** ostannard has left the game (connection lost) 16:12:29 <PublicServer> *** Chris Booth #1 has left the game (connection lost) 16:12:29 <tussengas> does 'how i met your mother' starts as well? 16:13:54 <Ammler> Fuco: another feature request to autopilot :-) 16:14:19 *** Audigex has joined #openttdcoop 16:14:24 *** openttdcoop sets mode: +v Audigex 16:15:33 <PublicServer> *** jondisti joined the game 16:15:41 *** ostannard has quit IRC 16:16:01 *** Venxir has joined #openttdcoop 16:16:06 *** openttdcoop sets mode: +v Venxir 16:17:02 <Chris_Booth> http://mz.openttdcoop.org/img/images/crash3.jpg 16:17:04 <PublicServer> *** jondisti has left the game (leaving) 16:17:06 <Chris_Booth> same error with no grf 16:17:45 <Ammler> Chris_Booth: you should have error.log files in your openttd directory 16:18:17 <Ammler> afaik, that is how windows handels it. 16:19:10 *** ostannard has joined #openttdcoop 16:19:15 *** openttdcoop sets mode: +v ostannard 16:19:35 <ostannard> !password 16:19:35 <PublicServer> ostannard: outfit 16:19:42 <PublicServer> <Chris Booth> no such file on my entire PC called error.log 16:19:54 <PublicServer> *** ostannard joined the game 16:19:59 <PublicServer> *** Chris Booth has joined spectators 16:20:18 <PublicServer> *** ostannard has left the game (connection lost) 16:21:13 <tussengas> diner 16:21:13 <tussengas> cya 16:21:18 *** tussengas has quit IRC 16:24:14 <Ammler> Chris_Booth: you know, I don't use windows. 16:24:26 <Ammler> I just know, windows does make something similar 16:25:06 <Ammler> just check mydata/openttd/ 16:25:25 <Ammler> maybe a windows user knows more.... 16:32:10 <planetmaker> it's called crash.log on all systems 16:32:22 <planetmaker> windows might have even a crash.dmp 16:32:29 <planetmaker> and all systems should have a crash.sav 16:32:42 <planetmaker> iirs at least ;-) 16:32:53 <planetmaker> and not sure whether this version already has it. But I think, yes 16:33:23 <^Spike^> eh... i know that when my ottd crashed with the station thingie my error stuff ended up in the autottd folder 16:33:33 <^Spike^> so maybe it's in the folder that started ottd 16:33:38 <^Spike^> of the prog that started* 16:34:18 <planetmaker> might be, yes. 16:34:26 <planetmaker> I dunno where it puts the stuff 16:34:47 <^Spike^> me neither was just an observation i had :) 16:34:47 <planetmaker> For me it's always the repo's main dir. But from there I call the binary :-) 16:35:11 <^Spike^> :) 16:39:50 *** dr_gonzo has joined #openttdcoop 16:39:55 *** openttdcoop sets mode: +v dr_gonzo 16:40:01 *** Wolle has joined #openttdcoop 16:40:06 *** openttdcoop sets mode: +v Wolle 16:47:28 <Thijs> !password 16:47:28 <PublicServer> Thijs: escort 16:47:40 <PublicServer> *** Thijs joined the game 16:48:19 <PublicServer> *** Thraxian|Work joined the game 16:50:19 <PublicServer> *** Thijs has left the game (connection lost) 16:50:22 *** Thijs has quit IRC 16:53:46 *** Progman has joined #openttdcoop 16:53:51 *** openttdcoop sets mode: +v Progman 16:53:52 *** zachanim1 has joined #openttdcoop 16:54:06 *** openttdcoop sets mode: +v zachanim1 17:00:38 *** zachanima has quit IRC 17:02:12 *** ostannard2 has joined #openttdcoop 17:02:17 *** openttdcoop sets mode: +v ostannard2 17:03:54 <PublicServer> *** Thraxian|Work has left the game (leaving) 17:04:23 *** ostannard has quit IRC 17:05:42 *** themroc- has quit IRC 17:06:23 <FrancoBegbie> !password 17:06:23 <PublicServer> FrancoBegbie: unpick 17:06:38 <PublicServer> *** FrancoBegbie joined the game 17:09:26 <PublicServer> *** FrancoBegbie has left the game (leaving) 17:16:17 *** Audigex has quit IRC 17:17:05 *** Audigex has joined #openttdcoop 17:17:10 *** openttdcoop sets mode: +v Audigex 17:29:36 *** Polygon has joined #openttdcoop 17:29:41 *** openttdcoop sets mode: +v Polygon 17:33:28 *** ostannard2 has quit IRC 17:36:53 <PublicServer> *** FiCE has left the game (leaving) 17:36:53 <PublicServer> *** Game paused (not enough players) 17:36:59 <PublicServer> *** Mks has joined spectators 17:53:28 *** zachanim1 has quit IRC 17:58:28 *** StarLite has joined #openttdcoop 17:58:28 *** ChanServ sets mode: +o StarLite 17:58:33 *** openttdcoop sets mode: +v StarLite 17:59:10 *** ostannard has joined #openttdcoop 17:59:15 *** openttdcoop sets mode: +v ostannard 17:59:21 <ostannard> !password 17:59:21 <PublicServer> ostannard: joyous 17:59:59 <PublicServer> *** ostannard joined the game 18:02:05 <PublicServer> *** ostannard has left the game (connection lost) 18:02:23 <Fuco> !password 18:02:23 <PublicServer> Fuco: piping 18:02:35 <PublicServer> *** Fucoo joined the game 18:12:19 *** FrancoBegbie has left #openttdcoop 18:22:55 *** Yexo_ has joined #openttdcoop 18:23:09 *** openttdcoop sets mode: +v Yexo_ 18:24:00 *** Yexo is now known as Guest2864 18:24:00 *** Yexo_ is now known as Yexo 18:26:22 *** Guest2864 has quit IRC 18:29:16 <PublicServer> *** Mks has joined company #1 18:29:16 <PublicServer> *** Game unpaused (enough players) 18:29:17 <PublicServer> *** Game unpaused (enough players) 18:30:01 <PublicServer> *** Mks has joined spectators 18:30:01 <PublicServer> *** Game paused (not enough players) 18:30:01 <PublicServer> *** Game paused (not enough players) 18:30:01 <PublicServer> *** Game paused (not enough players) 18:30:02 <PublicServer> *** Game paused (not enough players) 18:30:03 <PublicServer> *** Game paused (not enough players) 18:33:30 <PublicServer> *** Chris Booth has left the game (leaving) 18:35:58 *** ostannard has quit IRC 18:55:08 *** ostannard has joined #openttdcoop 18:55:13 *** openttdcoop sets mode: +v ostannard 18:55:15 *** ostannard has quit IRC 18:57:35 *** ostannard has joined #openttdcoop 18:57:40 *** openttdcoop sets mode: +v ostannard 19:05:36 *** ostannard has quit IRC 19:10:44 *** JaW has joined #openttdcoop 19:10:49 *** openttdcoop sets mode: +v JaW 19:10:51 <JaW> !password 19:10:51 <PublicServer> JaW: molars 19:11:55 <JaW> !revision 19:11:55 <PublicServer> JaW: Game version is r17496 19:14:36 *** mixrin has quit IRC 19:20:27 <JaW> !password 19:20:27 <PublicServer> JaW: sinner 19:20:43 <PublicServer> *** Game unpaused (enough players) 19:20:43 <PublicServer> *** Game unpaused (enough players) 19:20:43 <PublicServer> *** Game unpaused (enough players) 19:20:44 <PublicServer> *** JaW joined the game 19:21:43 *** Audigex has quit IRC 19:23:00 <Mark> !password 19:23:01 <PublicServer> Mark: sinner 19:23:12 <PublicServer> *** Mark joined the game 19:23:36 *** MizardX has quit IRC 19:23:36 <PublicServer> <Mark> evening 19:23:41 <PublicServer> <JaW> hi 19:24:12 <Mks> hi 19:28:50 *** MizardX has joined #openttdcoop 19:28:55 *** openttdcoop sets mode: +v MizardX 19:32:13 <PublicServer> *** Mark has left the game (leaving) 19:33:46 <PublicServer> *** JaW has left the game (leaving) 19:33:46 <PublicServer> *** Game paused (not enough players) 19:33:46 <PublicServer> *** Game paused (not enough players) 19:33:46 <PublicServer> *** Game paused (not enough players) 19:33:49 <PublicServer> *** Game unpaused (enough players) 19:33:49 <PublicServer> *** Game unpaused (enough players) 19:33:49 <PublicServer> *** Game unpaused (enough players) 19:33:49 <PublicServer> *** Game unpaused (enough players) 19:33:49 <PublicServer> *** Game unpaused (enough players) 19:33:51 <PublicServer> *** SmatZ joined the game 19:37:57 <PublicServer> *** SmatZ has left the game (leaving) 19:37:57 <PublicServer> *** Game paused (not enough players) 19:37:57 <PublicServer> *** Game paused (not enough players) 19:37:58 <PublicServer> *** Game paused (not enough players) 19:39:18 *** jonde has quit IRC 19:43:03 *** JaW has quit IRC 19:43:14 <Thraxian|Work> oh the spam - it hurts, it hurts! 19:50:28 <Mks> heh 19:55:34 <XeryusTC> !auto 19:55:34 <PublicServer> *** XeryusTC has enabled autopause mode. 20:03:10 *** Beppe has quit IRC 20:11:48 *** Antigon has joined #openttdcoop 20:11:53 *** openttdcoop sets mode: +v Antigon 20:13:53 *** R0b0t1 has joined #openttdcoop 20:13:58 *** openttdcoop sets mode: +v R0b0t1 20:19:29 *** FrancoBegbie has joined #openttdcoop 20:19:34 *** openttdcoop sets mode: +v FrancoBegbie 20:28:53 *** Audigex has joined #openttdcoop 20:28:58 *** openttdcoop sets mode: +v Audigex 20:43:11 *** Venxir has quit IRC 20:54:23 *** StarLite has quit IRC 21:01:37 *** Antigon has quit IRC 21:02:25 *** FrancoBegbie has left #openttdcoop 21:18:37 *** Thraxian|Work has left #openttdcoop 21:34:15 *** sgt_Zale has joined #openttdcoop 21:34:21 *** openttdcoop sets mode: +v sgt_Zale 21:34:25 <sgt_Zale> !password 21:34:25 <PublicServer> sgt_Zale: myopic 21:34:37 <PublicServer> *** Sgt.Zale joined the game 21:38:29 <PublicServer> *** Sgt.Zale has left the game (connection lost) 21:38:32 *** sgt_Zale has quit IRC 21:42:45 *** dr_gonzo has quit IRC 21:47:09 *** ODM has quit IRC 21:48:10 *** FrancoBegbie has joined #openttdcoop 21:48:15 *** openttdcoop sets mode: +v FrancoBegbie 21:51:23 <Fuco> Ammler: what about that feature request? ;d 21:53:17 <Ammler> openttd has a more verbose crash report recently 21:53:38 <Ammler> in past, it was just a assert row 21:54:29 <SmatZ> :) 21:54:32 <SmatZ> yeah 21:54:38 <SmatZ> Chris_Booth: what about reporting some bug? 21:55:06 <Fuco> and? 21:57:33 *** ostannard has joined #openttdcoop 21:57:38 *** openttdcoop sets mode: +v ostannard 21:57:46 *** FrancoBegbie has left #openttdcoop 22:05:15 *** ostannard has quit IRC 22:55:39 *** ^Spike^ has quit IRC 23:26:50 *** PeterT has joined #openttdcoop 23:26:55 *** openttdcoop sets mode: +v PeterT 23:27:35 <PeterT> !players 23:27:36 <PublicServer> PeterT: Client 26 (Orange) is Fucoo, in company 1 (Rocky Mountain Transport) 23:27:37 <PublicServer> PeterT: Client 5 is Mks, a spectator 23:27:51 <PeterT> Hi fuco, I'm coming to unpause the day 23:28:23 <PeterT> !password 23:28:23 <PublicServer> PeterT: caster 23:28:33 <PublicServer> *** Game unpaused (enough players) 23:28:33 <PublicServer> *** Game unpaused (enough players) 23:28:33 <PublicServer> *** Game unpaused (enough players) 23:28:33 <PublicServer> *** Game unpaused (enough players) 23:28:33 <PublicServer> *** Peter joined the game 23:30:29 <PublicServer> <Peter> plane speed factor? 23:34:42 <PublicServer> *** Peter has left the game (leaving) 23:34:43 <PublicServer> *** Game paused (not enough players) 23:34:43 <PublicServer> *** Game paused (not enough players) 23:34:43 <PublicServer> *** Game paused (not enough players) 23:42:31 *** Polygon has quit IRC 23:58:17 <PublicServer> *** Mks has left the game (leaving)