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00:03:36 *** De_Ghosty has joined #openttdcoop 00:03:41 *** openttdcoop sets mode: +v De_Ghosty 00:08:46 *** Zuu has quit IRC 00:19:14 *** Zorn has joined #openttdcoop 00:19:19 *** openttdcoop sets mode: +v Zorn 00:21:58 *** Fuco has quit IRC 00:26:53 *** Zorni has quit IRC 00:32:26 *** KenjiE20|LT has joined #openttdcoop 00:32:26 *** ChanServ sets mode: +o KenjiE20|LT 00:32:31 *** openttdcoop sets mode: +v KenjiE20|LT 00:32:48 *** KenjiE20 has quit IRC 00:53:30 *** Razaekal is now known as Razaekel 00:53:49 <Razaekel> DCritic, there is no maglev 00:55:34 <Razaekel> !password 00:55:34 <PublicServer> Razaekel: planks 00:55:41 <Razaekel> !players 00:55:43 <PublicServer> Razaekel: Client 109 is FiCE, a spectator 00:55:43 <PublicServer> Razaekel: Client 180 (Orange) is Razaekel, in company 1 (Rocky Mountain Transport) 00:55:49 <PublicServer> *** Razaekel joined the game 00:57:10 <PublicServer> *** Razaekel has left the game (leaving) 01:21:09 *** Cow14 has joined #openttdcoop 01:21:13 *** openttdcoop sets mode: +v Cow14 01:21:49 <Cow14> hello? 01:22:14 <Cow14> 1help 01:22:20 <Cow14> !help 01:22:20 <PublicServer> Cow14: http://www.openttdcoop.org/wiki/IRC_Commands 01:24:11 *** Cow14 has quit IRC 01:30:20 *** Cow14 has joined #openttdcoop 01:30:25 *** openttdcoop sets mode: +v Cow14 01:30:29 <Cow14> hello? 01:39:05 *** Cow14 has quit IRC 01:41:23 <Seppel> !password 01:41:23 <PublicServer> Seppel: summon 01:41:31 <PublicServer> *** Sepp joined the game 01:45:18 <PublicServer> *** Sepp has left the game (leaving) 01:47:14 *** Audigex has quit IRC 02:19:32 *** Zulan has quit IRC 02:22:24 *** KenjiE20|LT has quit IRC 02:31:54 *** Razaekal has joined #openttdcoop 02:31:59 *** openttdcoop sets mode: +v Razaekal 02:37:37 *** Razaekel has quit IRC 03:47:14 *** Kirov has joined #openttdcoop 03:47:19 *** openttdcoop sets mode: +v Kirov 03:47:30 <Kirov> !password 03:47:30 <PublicServer> Kirov: sawing 03:47:45 <PublicServer> *** Kirov joined the game 03:51:12 <PublicServer> *** Kirov has left the game (leaving) 03:51:15 <De_Ghosty> OMG CRAZY PPL 03:51:19 <De_Ghosty> IS HEREZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ 03:51:23 *** Kirov has quit IRC 04:08:38 <PublicServer> *** FiCE has joined company #1 05:00:05 *** nineeyes has joined #openttdcoop 05:00:10 *** openttdcoop sets mode: +v nineeyes 05:24:41 *** Phoenix_the_II has quit IRC 05:24:50 *** Phoenix_the_II has joined #openttdcoop 05:24:55 *** openttdcoop sets mode: +v Phoenix_the_II 05:35:47 *** Razaekal is now known as Razaekel 05:50:25 *** Tussy has joined #openttdcoop 05:50:30 *** openttdcoop sets mode: +v Tussy 05:57:55 *** tussengas has quit IRC 06:45:47 *** ^Spike^ has joined #openttdcoop 06:45:52 *** openttdcoop sets mode: +v ^Spike^ 07:36:11 *** ODM has joined #openttdcoop 07:36:11 *** ChanServ sets mode: +o ODM 07:36:16 *** openttdcoop sets mode: +v ODM 07:41:33 *** Mark has joined #openttdcoop 07:41:38 *** openttdcoop sets mode: +v Mark 07:42:10 *** Mark is now known as Guest3089 07:43:25 *** Guest3089 has left #openttdcoop 07:56:41 *** mixrin has joined #openttdcoop 07:56:46 *** openttdcoop sets mode: +v mixrin 07:58:46 *** Mark__ has joined #openttdcoop 07:58:51 *** openttdcoop sets mode: +v Mark__ 07:59:50 <Mark__> @whoami 07:59:50 <Webster> Mark__: I don't recognize you. 08:00:05 *** Mark__ is now known as Mark 08:00:11 <Mark> @whoami 08:00:11 <Webster> Mark: I don't recognize you. 08:00:33 <Mark> @whoami 08:00:33 <Webster> Mark: Mark 08:00:35 <Mark> @op 08:00:35 *** Webster sets mode: +o Mark 08:00:44 *** Progman has joined #openttdcoop 08:00:49 *** openttdcoop sets mode: +v Progman 08:09:23 *** smoovi has joined #openttdcoop 08:09:28 *** openttdcoop sets mode: +v smoovi 08:42:34 *** FrancoBegbie has joined #openttdcoop 08:42:39 *** openttdcoop sets mode: +v FrancoBegbie 08:46:40 *** Mark has quit IRC 08:48:37 *** FrancoBegbie has left #openttdcoop 08:49:04 <XeryusTC> !dl win64 08:49:05 <PublicServer> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win64.zip 08:49:20 <XeryusTC> !password 08:49:20 <PublicServer> XeryusTC: pulley 08:49:53 <PublicServer> *** Game unpaused (enough players) 08:49:54 <PublicServer> *** Game unpaused (enough players) 08:49:54 <PublicServer> *** Game unpaused (enough players) 08:49:54 <PublicServer> *** Game unpaused (enough players) 08:49:54 <PublicServer> *** Game unpaused (enough players) 08:49:55 <PublicServer> *** XeryusTC joined the game 08:51:11 <PublicServer> <XeryusTC> massive plan is massive 08:52:21 <PublicServer> *** XeryusTC has left the game (leaving) 08:52:22 <PublicServer> *** Game paused (not enough players) 08:52:22 <PublicServer> *** Game paused (not enough players) 08:52:22 <PublicServer> *** Game paused (not enough players) 08:58:07 *** Mark has joined #openttdcoop 08:58:12 *** openttdcoop sets mode: +v Mark 08:58:41 *** Mark is now known as Guest3093 08:59:04 *** Guest3093 is now known as Mark 08:59:23 *** ostannard has joined #openttdcoop 08:59:28 *** openttdcoop sets mode: +v ostannard 09:05:22 *** [com]buster has joined #openttdcoop 09:05:22 *** ChanServ sets mode: +o [com]buster 09:05:32 *** openttdcoop sets mode: +v [com]buster 09:05:48 *** R0b0t1 has quit IRC 09:06:26 <smoovi> !download linux 09:06:26 <PublicServer> smoovi: unknown option "linux" 09:06:31 <smoovi> !download lin 09:06:31 <PublicServer> smoovi: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-linux-generic-i686.tar.bz2 09:09:17 <PublicServer> *** Game unpaused (enough players) 09:09:17 <PublicServer> *** Game unpaused (enough players) 09:09:17 <PublicServer> *** Game unpaused (enough players) 09:09:19 <PublicServer> *** Combuster joined the game 09:10:46 *** Phoenix_the_II has quit IRC 09:10:51 *** Phoenix_the_II has joined #openttdcoop 09:10:56 *** openttdcoop sets mode: +v Phoenix_the_II 09:11:57 <smoovi> !help 09:11:57 <PublicServer> smoovi: http://www.openttdcoop.org/wiki/IRC_Commands 09:21:34 <Mark> !password 09:21:34 <PublicServer> Mark: harrow 09:21:43 <PublicServer> *** Mark joined the game 09:25:06 <PublicServer> <Combuster> Mornin' Mark 09:25:13 <PublicServer> <Mark> morning :) 09:26:43 <PublicServer> <Mark> does anyone know exactly what to do? 09:26:51 <PublicServer> <Combuster> I do, sortof 09:27:43 <PublicServer> <Mark> the ML is supposed to be SR? 09:27:46 <PublicServer> <Mark> how does that work? 09:28:10 <PublicServer> <Mark> shouldnt the ML station have dummies then? 09:28:11 <PublicServer> <Combuster> SRO probably 09:28:17 <PublicServer> <Combuster> thing is 09:28:24 <PublicServer> <Combuster> industries have stockpiling 09:28:40 <PublicServer> <Combuster> so at some point demand stops, and you can detect that 09:28:41 <PublicServer> <Mark> yeah 09:28:44 <PublicServer> <Mark> ah 09:29:20 <PublicServer> <Combuster> there's a power plant on spoke 3, you can use it for inspiration 09:31:28 <^Spike^> !password 09:31:28 <PublicServer> ^Spike^: rodent 09:33:27 <PublicServer> *** Spike joined the game 09:36:43 *** dr_gonzo has joined #openttdcoop 09:36:48 *** openttdcoop sets mode: +v dr_gonzo 09:37:23 *** Perfk has joined #openttdcoop 09:37:28 *** openttdcoop sets mode: +v Perfk 09:43:26 <Perfk> Hey guys. i have been trying all morning to find a way to improve my friends game, tried http://www.tt-forums.net/viewtopic.php?f=36&t=44069, but its like its missing something, shouldnt the towns tell that they need X cargo to expand?. is there a newer version that i just couldnt find. 09:43:28 <Webster> Title: Transport Tycoon Forums View topic - [REL.] Cargo and Industries for Towngrowth Challenge (at www.tt-forums.net) 09:44:08 <Mark> only in arctic and subtropical 09:44:10 <[com]buster> Towns don't need X cargo 09:44:18 <[com]buster> they need monthly cargo 09:45:30 <Perfk> So if we are trying to make a game where the goal is to get the biggest city. it needs different types of cargo..and not just (like i did with the normal game, ) send a lot of passengers to the city 09:45:48 <Mark> what climate are you using? 09:46:16 <Perfk> temperate 09:46:32 <Mark> you should look up town growth on the wiki 09:46:33 <Perfk> shouldi use another climate? 09:46:37 <Perfk> will do :) 09:46:53 <Mark> you'll want to have 5 active station signs near the town center 09:47:05 <smoovi> !svn 09:47:05 <PublicServer> smoovi: svn update -r17496 && make (friars) 09:47:05 <PublicServer> smoovi: svn checkout -r17496 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make 09:47:28 <Mark> the amount of cargo you send is not important, its the number of drops per month that is 09:47:58 <Perfk> so smaller trains that come more often is better than longer 09:48:02 <Mark> exactly 09:48:06 <Mark> buses are even better :P 09:48:51 <Mark> i'd transfer your cargo to a station at the edge of the town, then have buses pick it up and distribute it equally to 5 bus stops in the city center 09:49:24 <Mark> or just make a bus or two loop through the 5 bus stops 09:49:49 <Mark> should do just as much, though i guess its pretty boring 09:49:55 <Perfk> hmm. I think iam looking for something else. This sounds alot like what we have been doing so far. 09:50:12 <Mark> it doesnt matter if you send pax, mail or goods 09:50:16 <Mark> any cargo will do 09:50:25 <Mark> even a coal pickup near the city center will make it grow 09:50:39 <Perfk> Something like this http://www.tt-forums.net/viewtopic.php?t=16072, but couldnt get that one to work :( 09:50:41 <Webster> Title: Transport Tycoon Forums View topic - OpenTTD Challenge Spinoff 2 (beta) (at www.tt-forums.net) 09:51:03 *** valhallasw has joined #openttdcoop 09:51:06 <Perfk> and the last post was back in 2006 09:51:08 *** openttdcoop sets mode: +v valhallasw 09:51:11 <Mark> arctic or subtropical is more interesting 09:51:14 <Perfk> something newer must exsist. 09:51:23 <Mark> desert towns need water and food to grow, for example 09:51:34 <Mark> towns above snowline require food 09:52:53 <Perfk> getting some food. brb :P 09:55:07 <planetmaker> [11:48] <Mark> buses are even better :P <-- it's afaik not even the number of drops, but just the number of station visits 09:55:40 <planetmaker> e.g. have a couple of busses going around in a circle of 5 stations with normal load orders is best and quickest 09:56:19 <PublicServer> *** Spike has left the game (leaving) 10:00:29 <smoovi> !password 10:00:29 <PublicServer> smoovi: friars 10:00:54 <PublicServer> *** smoovi joined the game 10:03:00 *** Polygon has joined #openttdcoop 10:03:05 *** openttdcoop sets mode: +v Polygon 10:04:43 *** seandasheep has joined #openttdcoop 10:04:48 *** openttdcoop sets mode: +v seandasheep 10:05:22 <seandasheep> !password 10:05:22 <PublicServer> seandasheep: portly 10:05:26 <seandasheep> !players 10:05:28 <PublicServer> seandasheep: Client 109 (Orange) is FiCE, in company 1 (Rocky Mountain Transport) 10:05:28 <PublicServer> seandasheep: Client 189 (Orange) is Combuster, in company 1 (Rocky Mountain Transport) 10:05:28 <PublicServer> seandasheep: Client 191 (Orange) is Mark, in company 1 (Rocky Mountain Transport) 10:05:28 <PublicServer> seandasheep: Client 196 (Orange) is smoovi, in company 1 (Rocky Mountain Transport) 10:05:54 <PublicServer> *** Seandasheep joined the game 10:06:02 <PublicServer> <Seandasheep> hi 10:06:16 <PublicServer> <smoovi> hi 10:07:42 <PublicServer> *** Mark has left the game (leaving) 10:08:36 <Mark> @stage Building 10:08:36 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #159 (r17496) | STAGE: Building | www.openttdcoop.org | Use !help for IRC-commands | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev" 10:19:30 <PublicServer> <smoovi> oh noez 10:20:46 <seandasheep> @tunnels 7 10 10:21:12 <PublicServer> <Seandasheep> how do you do that again? 10:22:19 <seandasheep> @tunnels 10 7 10:29:49 <PublicServer> <FiCE> combuster: that power plant at spoke 3... care to explain the WP? 10:30:06 <PublicServer> <Combuster> Look at the train's orders 10:30:07 <PublicServer> <FiCE> oh 10:30:15 <PublicServer> <FiCE> I didn't realise it had a timetable 10:30:18 <PublicServer> <FiCE> got it now 10:30:38 <PublicServer> <FiCE> oh hmmm no timetable actually 10:30:43 <PublicServer> <Combuster> SRO 10:34:34 <PublicServer> <Combuster> hmm glitchy 10:34:44 <PublicServer> <Combuster> a third of the industries are power plants 10:34:58 <PublicServer> <FiCE> there were plenty more before they all died :) 10:35:23 <PublicServer> <Combuster> I don't see power plants die... 10:35:30 <PublicServer> <Combuster> I see them pop up like weed 10:35:34 <PublicServer> <FiCE> they don't :( 10:35:55 <PublicServer> <Combuster> Magic bulldozer? 10:36:08 <PublicServer> <FiCE> you bet :D 10:37:37 <PublicServer> <FiCE> there is really nothing to connect at the moment 10:37:47 <PublicServer> <FiCE> because the industries remaining are so dead 10:37:53 <PublicServer> <FiCE> by the time you get trains running, they have closed 10:38:09 <PublicServer> <FiCE> some exceptions of course 10:38:40 <PublicServer> *** smoovi has left the game (leaving) 10:38:42 <PublicServer> <Combuster> I'm currently going to reroute coal via spoke 5 10:39:02 <PublicServer> <FiCE> MM? 10:39:07 <PublicServer> <Combuster> MM, yes 10:39:10 <PublicServer> <FiCE> :) 10:39:22 *** smoovi has quit IRC 10:39:50 <PublicServer> <FiCE> I suppose I should build a crossover or something :) 10:40:12 <PublicServer> <Combuster> There's a temporary crossover at spoke 5 10:40:15 <PublicServer> <FiCE> actually a roundabout sounds more fun 10:40:16 <PublicServer> <FiCE> yep 10:40:19 <PublicServer> <Combuster> and an unfinished crossover at spoke 3 10:40:27 <PublicServer> <Combuster> roundabouts stink 10:40:36 <PublicServer> <Combuster> join before split problems 10:40:48 <PublicServer> <Combuster> (and high risks of gridlocks) 10:41:36 <PublicServer> <FiCE> yeah 10:41:49 <PublicServer> <FiCE> I'm not really sure we need the roundabout anyway 10:41:59 <PublicServer> <FiCE> because cargo should be transported from one side of the map 10:42:06 <PublicServer> <FiCE> to the other (where crossovers are different directions) 10:42:58 <PublicServer> <FiCE> ML trains would thus always cross the middle of the map 10:43:36 *** Mark has quit IRC 10:43:45 <PublicServer> <FiCE> seandasheep: no need for the crossover facing down 10:43:49 *** Progman has quit IRC 10:43:55 <PublicServer> <Seandasheep> why not? 10:44:04 <PublicServer> <Seandasheep> oh 10:44:05 <PublicServer> <FiCE> because no trains will need to use it? 10:44:22 <PublicServer> <FiCE> the aim is to have them haul long distances (to the other side of the map) 10:44:27 <PublicServer> <Seandasheep> yh 10:44:30 <PublicServer> <FiCE> so it'll use the crossovers on the top of the map 10:44:37 <PublicServer> <FiCE> but the one you're half way through building is needed 10:44:45 <PublicServer> <Seandasheep> so all crossovers sho9uld face the middle 10:44:59 <PublicServer> <FiCE> yeah 10:45:40 <PublicServer> <Seandasheep> so I can delete it? 10:45:51 <PublicServer> <FiCE> yep unless you want to use it as a reference 10:46:04 <PublicServer> <Seandasheep> no, it is easier buyilding it from scratch 10:46:12 <PublicServer> <Combuster> The excess crossovers should stay 10:46:15 <PublicServer> <Combuster> at least for now 10:46:25 <PublicServer> <Combuster> there's nothing on the other side of the map... 10:48:17 <PublicServer> <FiCE> nah it was in the wrong direction to help now 10:48:22 *** [com]buster is now known as Combuster 10:48:31 <Combuster> !rcon patch max_trains 500 10:50:26 <PublicServer> <Seandasheep> brb 10:50:36 <PublicServer> <FiCE> k 10:51:51 <PublicServer> <Seandasheep> bk 10:52:28 *** Fuco has joined #openttdcoop 10:52:33 *** openttdcoop sets mode: +v Fuco 10:56:36 <PublicServer> <Seandasheep> how do you do the tunnel thing to work out how many tunnels you need? 10:56:40 *** KenjiE20 has joined #openttdcoop 10:56:40 *** ChanServ sets mode: +o KenjiE20 10:56:45 *** openttdcoop sets mode: +v KenjiE20 11:00:09 *** Mks has joined #openttdcoop 11:00:14 *** openttdcoop sets mode: +v Mks 11:03:21 <PublicServer> <Seandasheep> how long should the prios be for the ML? 11:03:32 <PublicServer> <Combuster> 15? 11:03:34 <PublicServer> <FiCE> not sure for either question sorry 11:03:51 <Combuster> !tunnels 10 15 11:03:51 <PublicServer> Combuster: You need 2 tunnels/bridges for trainlength 10 and gap 15. 11:04:37 <PublicServer> <Seandasheep> ok, would it work to start the prio a bit up the line? Then it could be shorter 11:05:34 <PublicServer> <Seandasheep> like so? 11:08:43 *** Mark has joined #openttdcoop 11:08:43 *** Fuco has quit IRC 11:08:45 *** Fuco has joined #openttdcoop 11:08:48 *** openttdcoop sets mode: +v Mark 11:08:53 *** openttdcoop sets mode: +v Fuco 11:08:56 *** Mark has left #openttdcoop 11:14:45 *** ^Spike^ has quit IRC 11:22:11 *** Mark has joined #openttdcoop 11:22:16 *** openttdcoop sets mode: +v Mark 11:22:51 *** Mark is now known as Guest3097 11:26:27 *** Mark__ has joined #openttdcoop 11:26:31 *** openttdcoop sets mode: +v Mark__ 11:30:59 *** Guest3097 is now known as Mark 11:31:01 <Mark> @op 11:31:01 *** Webster sets mode: +o Mark 11:31:11 <PublicServer> <Seandasheep> finished 11:31:38 *** Mks has quit IRC 11:35:47 <PublicServer> *** Combuster has joined spectators 11:37:04 *** ^Spike^ has joined #openttdcoop 11:37:04 *** ChanServ sets mode: +o ^Spike^ 11:37:09 *** openttdcoop sets mode: +v ^Spike^ 11:41:19 *** Mark has quit IRC 11:41:36 *** Mark__ is now known as Mark 11:48:48 <PublicServer> <Seandasheep> do desyncs count at stations? or just tunnels and bridges? 11:54:00 <Mark> if trains all have exactly the same unloading time, it counts 11:54:06 <Mark> though not as much as at bridges 11:54:19 <PublicServer> <Seandasheep> ok 11:54:34 <PublicServer> <Seandasheep> so it doesn't for this, as they have different unload/load times 11:55:10 <Mark> indeed 12:01:17 <Fuco> !password 12:01:17 <PublicServer> Fuco: ounces 12:01:29 <PublicServer> *** Fucoo joined the game 12:02:04 <PublicServer> <Fucoo> i have a bad feeling this game is going to be mindless copypasta 12:08:48 <PublicServer> <Seandasheep> gtg 12:08:51 <PublicServer> *** Seandasheep has left the game (leaving) 12:08:57 *** seandasheep has quit IRC 12:13:20 <ostannard> !password 12:13:20 <PublicServer> ostannard: ounces 12:13:38 <PublicServer> *** ostannard joined the game 12:14:46 <PublicServer> *** Combuster has joined company #1 12:16:00 *** IvanM[1] has joined #openttdcoop 12:16:05 *** openttdcoop sets mode: +v IvanM[1] 12:19:20 <PublicServer> *** Combuster has left the game (leaving) 12:19:27 <IvanM[1]> Hi everyone, I'd like to play on PS with you, but can't find suitable nightly version of ottd, is tere any way to obtain r17496? Thanks a lot 12:19:43 *** Combuster has quit IRC 12:19:49 <ostannard> !dl 12:19:49 <PublicServer> ostannard: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 12:19:54 <ostannard> !dl win32 12:19:54 <PublicServer> ostannard: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win32.zip 12:20:51 <IvanM[1]> thanks a lot, and the last thing, can anyone tell me a password for PSG? 12:20:59 <ostannard> !password 12:20:59 <PublicServer> ostannard: grotto 12:20:59 <PublicServer> <Fucoo> type !password 12:21:18 <IvanM[1]> thanks 12:21:27 <KenjiE20> @quickstart 12:21:29 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 12:24:31 <PublicServer> *** Ivan_M joined the game 12:34:17 <PublicServer> <Fucoo> if trains drop coal on 2 ML stations it wont work 12:34:22 <PublicServer> *** SmatZ joined the game 12:34:25 <PublicServer> <Fucoo> other train just pick up what the first droped 12:34:32 <PublicServer> <Fucoo> they just move it on the ml from station to station 12:34:48 <PublicServer> *** SmatZ has left the game (connection lost) 12:35:22 <nineeyes> !password 12:35:22 <PublicServer> nineeyes: potted 12:35:36 <PublicServer> <FiCE> this plan is great, I wonder who came up with it? :p 12:36:05 <PublicServer> *** nineeyes joined the game 12:36:10 <PublicServer> *** SmatZ joined the game 12:36:19 <PublicServer> <nineeyes> yeah hi 12:36:30 <PublicServer> <FiCE> hi 12:36:30 <PublicServer> <SmatZ> hello 12:36:58 *** smoovi has joined #openttdcoop 12:37:03 *** openttdcoop sets mode: +v smoovi 12:38:31 <PublicServer> *** SmatZ has left the game (leaving) 12:39:45 <PublicServer> *** ostannard has left the game (connection lost) 12:40:10 <ostannard> !password 12:40:10 <PublicServer> ostannard: potted 12:40:27 <PublicServer> *** ostannard joined the game 12:45:35 *** smoovi has quit IRC 12:49:32 *** PhoenixII has joined #openttdcoop 12:49:33 *** Phoenix_the_II has quit IRC 12:49:38 *** openttdcoop sets mode: +v PhoenixII 12:51:54 <PublicServer> <Fucoo> is there any system with ML trains? 12:52:05 <PublicServer> <Fucoo> i picked 3 and all have different orders 12:55:39 *** phatmatt has joined #openttdcoop 12:55:44 *** openttdcoop sets mode: +v phatmatt 12:55:51 *** phatmatt has quit IRC 12:56:24 *** phatmatt has joined #openttdcoop 12:56:29 *** openttdcoop sets mode: +v phatmatt 12:59:42 <Fuco> anyone playing? 12:59:54 <ostannard> ! am 12:59:57 <ostannard> i am 13:01:17 <planetmaker> !players 13:01:19 <PublicServer> planetmaker: Client 109 (Orange) is FiCE, in company 1 (Rocky Mountain Transport) 13:01:19 <PublicServer> planetmaker: Client 204 is Ivan_M, a spectator 13:01:19 <PublicServer> planetmaker: Client 200 (Orange) is Fucoo, in company 1 (Rocky Mountain Transport) 13:01:19 <PublicServer> planetmaker: Client 212 (Orange) is ostannard, in company 1 (Rocky Mountain Transport) 13:01:19 <PublicServer> planetmaker: Client 208 is nineeyes, a spectator 13:01:34 <planetmaker> looks like a few :-) 13:01:43 <PublicServer> <Fucoo> plan looked cool but its boring 13:01:55 <PublicServer> <Fucoo> nothing but copy&paste 13:03:20 <PublicServer> <Fucoo> who set ML orders? 13:03:43 <PublicServer> <Fucoo> guys this is so not working :D train "transfer and load cargo" 13:03:53 <PublicServer> <Fucoo> so he unload and load the same stuff again 13:03:56 <PublicServer> <Fucoo> and go another round 13:03:59 <PublicServer> <Fucoo> over and over again 13:11:36 *** phatmatt has quit IRC 13:11:56 *** phatmatt has joined #openttdcoop 13:12:01 *** openttdcoop sets mode: +v phatmatt 13:12:12 <Mark> !password 13:12:12 <PublicServer> Mark: torrid 13:12:19 <PublicServer> *** Mark joined the game 13:12:28 <PublicServer> <Mark> 'lo 13:13:16 <PublicServer> <Mark> transfer and take cargo doesnt work too well indeed.. 13:13:38 <PublicServer> <Mark> or actually it might 13:20:25 <PublicServer> *** ostannard has left the game (leaving) 13:22:54 <De_Ghosty> !password 13:22:54 <PublicServer> De_Ghosty: defile 13:23:06 <PublicServer> *** De_Ghost joined the game 13:25:00 <PublicServer> *** Mark has joined spectators 13:27:03 <PublicServer> <De_Ghost> why don't we use a faster engin? 13:27:20 <PublicServer> <De_Ghost> the tvg pos v150 13:27:30 <PublicServer> *** Mark has joined company #1 13:27:36 <PublicServer> <Mark> because it doesnt haul pax 13:27:43 <PublicServer> <De_Ghost> wait nvm 13:27:49 <PublicServer> <Mark> the Re460 does, though 13:27:56 <PublicServer> <Mark> dunno why we're not using it 13:32:33 *** Wilcoo has joined #openttdcoop 13:32:38 *** openttdcoop sets mode: +v Wilcoo 13:33:11 <PublicServer> <De_Ghost> these trains are epicly slow 13:33:37 <PublicServer> <De_Ghost> it's gonna take like 5 months to go from one end of map to another 13:34:04 *** FrancoBegbie has joined #openttdcoop 13:34:09 *** openttdcoop sets mode: +v FrancoBegbie 13:34:20 <Mark> @calc 5.6*1.6 13:34:20 <Webster> Mark: 8.96 13:34:40 <Mark> @calc 1024/8.96 13:34:40 <Webster> Mark: 114.285714286 13:34:46 <Mark> only 114 days 13:34:49 <Wilcoo> !password 13:34:49 <PublicServer> Wilcoo: whirls 13:34:55 <PublicServer> <De_Ghost> 4 months :o 13:35:26 <FrancoBegbie> !password 13:35:26 <PublicServer> FrancoBegbie: whirls 13:35:56 <PublicServer> *** FrancoBegbie joined the game 13:36:35 <PublicServer> *** FrancoBegbie has left the game (leaving) 13:37:55 <Mark> make that 8 months 13:38:04 <Mark> its 2048 :P 13:39:40 <De_Ghosty> so more then a year for round trip 13:44:48 *** seandasheep has joined #openttdcoop 13:44:53 *** openttdcoop sets mode: +v seandasheep 13:45:02 <seandasheep> !password 13:45:03 <PublicServer> seandasheep: whirls 13:46:29 <seandasheep> !password 13:46:29 <PublicServer> seandasheep: sucked 13:46:48 <PublicServer> *** Seandasheep joined the game 13:47:10 *** FrancoBegbie has left #openttdcoop 13:47:12 <PublicServer> <Seandasheep> hi 13:49:34 <Wilcoo> Hi guys, first time trying to connect to the public server... Few questions if its ok :)... What game version do i need as ive tried the latest release and the nightly... also the server has disappeared off the server list, does anyone have the ip please? thanks 13:51:38 <Maza> !dl win32 13:51:38 <PublicServer> Maza: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win32.zip 13:51:43 <Maza> there 13:52:08 <Wilcoo> excellent thank you :) 13:53:56 <Mark> @quickstart 13:53:58 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 13:54:01 <Mark> might be useful 13:54:08 <Mark> @whoami 13:54:08 <Webster> Mark: Mark 13:54:09 <Mark> @op 13:54:09 *** Webster sets mode: +o Mark 13:55:08 <Wilcoo> ah cheers 13:56:15 <Wilcoo> im somewhat surprised in my past 3 days of browsing the site i didnt find this page :( :P 13:56:51 <Mark> hmm 13:57:04 <Mark> i'll consider that as a tip 13:59:45 <planetmaker> Hehe. Indeed, should maybe on the start page? 13:59:55 <Mark> yeah 14:00:03 <Mark> in the welcome box perhaps? 14:00:30 <Mark> or at least in the "getting started" menu 14:00:39 <Wilcoo> feel bad now.. found little bit of work for u to do :P 14:00:57 <planetmaker> In the Getting Started Box would seem appropriate to me 14:00:58 <Mark> well its not like i have a lot to do today 14:01:04 <Mark> yeah indeed 14:01:06 <Fuco> is vagon speed limit of? 14:01:16 <Mark> though i dont have rights to edit the main page it seems 14:01:24 <Mark> Fuco: dunno, are they? 14:01:27 <planetmaker> Wilcoo: don't feel bad about it. If no one tells that it's hard to find - how should we know? 14:01:29 <PublicServer> <Fucoo> nope 14:01:34 <PublicServer> <Fucoo> please disable it ;p 14:01:46 <Mark> the problem is that has to be done locally.. 14:01:47 <planetmaker> Fuco: not possible in MP 14:01:53 <PublicServer> <Fucoo> ah 14:02:02 <Mark> i'll have a look at that 14:02:11 <PublicServer> <Fucoo> thanks 14:02:27 <seandasheep> grr, itunes just deleted 7 pages of apps for me to reinstall :/ and hi wilcoo :) 14:02:39 <planetmaker> :-O 14:02:47 <Mark> itunes is horrible 14:02:50 <Mark> use yamipod 14:02:54 <PublicServer> <Fucoo> im thinking about some working orders for the ML... 14:03:01 <PublicServer> <Fucoo> somehow self organised/regulated 14:03:06 <seandasheep> yamipod? 14:03:13 <Mark> yeah 14:03:19 *** themroc- has joined #openttdcoop 14:03:23 <Mark> little app you install on your ipod itself 14:03:24 *** openttdcoop sets mode: +v themroc- 14:03:33 <seandasheep> oh 14:04:10 <Mark> you run it when you connect your ipod, and you can then add music 14:04:13 <seandasheep> it deleted them because it couldn't find room on my computer to store them :/ 14:04:17 <PublicServer> <Fucoo> some ml trains use lok2000 some use SNCF 26k 14:04:34 <seandasheep> app store can't find it :( 14:04:44 <PublicServer> <Fucoo> *chaos* 14:04:55 <PublicServer> <Mark> yeah its a mess 14:05:09 <Wilcoo> !password 14:05:10 <PublicServer> Wilcoo: unhook 14:05:21 <PublicServer> <Fucoo> selling all trains would be the best solution ;D 14:05:22 <PublicServer> *** Mark has left the game (leaving) 14:05:42 <PublicServer> <Fucoo> also, what about these half coal/half LS trains 14:05:51 <PublicServer> <Fucoo> or even 1/3 ls/coal/grain 14:05:52 <PublicServer> <Fucoo> etc 14:06:27 <PublicServer> *** Wilcoo has left the game (connection lost) 14:06:55 <Mark> changed the setting in SP 14:06:57 <PublicServer> *** Wilcoo joined the game 14:07:01 <Mark> whats the link to the file uploader again? 14:07:10 <seandasheep> yamipod doesn't support ipod touch :( 14:07:16 *** Audigex has joined #openttdcoop 14:07:19 <Fuco> no idea 14:07:21 *** openttdcoop sets mode: +v Audigex 14:08:03 <Razaekel> !password 14:08:03 <PublicServer> Razaekel: unhook 14:08:18 <PublicServer> *** Razaekel joined the game 14:08:40 <Mark> !save 14:08:40 <PublicServer> Saving game... 14:08:41 <PublicServer> Game saved 14:10:20 <PublicServer> *** Razaekel has left the game (leaving) 14:10:28 <Mark> !rcon ls 14:10:28 <PublicServer> Mark: 0) .. (Parent directory) 14:10:28 <PublicServer> Mark: 1) archive/ (Directory) 14:10:28 <PublicServer> Mark: 2) autosave/ (Directory) 14:10:28 <PublicServer> Mark: 3) uploads/ (Directory) 14:10:28 <PublicServer> Mark: 4) game.sav 14:10:29 <PublicServer> Mark: 5) magic_bulldozer_0_temp.sav 14:10:29 <PublicServer> Mark: 6) magic_bulldozer_1_temp.sav 14:10:31 <PublicServer> Mark: 7) PSG_#159_start.sav 14:10:31 <PublicServer> Mark: 8) psg159.sav 14:10:33 <PublicServer> Mark: 9) ps158.sav 14:10:33 <PublicServer> Mark: you have 4 more messages 14:10:36 <Mark> !more 14:10:36 <PublicServer> Mark: 10) temp_158.sav.sav 14:10:36 <PublicServer> Mark: 11) temp_158_upgrade.sav 14:10:37 <PublicServer> Mark: 12) psgstart_gorge_2.sav 14:10:37 <PublicServer> Mark: 13) Metropolis.sav 14:10:50 <Mark> !more 14:10:50 <PublicServer> Mark: you have no more messages 14:10:57 <Mark> !rcon cd 3 14:11:02 <Mark> !rcon ls 14:11:02 <PublicServer> Mark: 0) .. (Parent directory) 14:11:02 <PublicServer> Mark: 1) archive/ (Directory) 14:11:02 <PublicServer> Mark: 2) psg159nolimits.sav 14:11:02 <PublicServer> Mark: 3) psg159start.sav 14:11:02 <PublicServer> Mark: 4) psg159_start.sav 14:11:03 <PublicServer> Mark: 5) psg157start2.sav 14:11:03 <PublicServer> Mark: 6) psgstart_gorge.sav 14:11:05 <PublicServer> Mark: 7) psg156start.sav 14:11:05 <PublicServer> Mark: 8) fixed.sav 14:11:05 <Mark> !rcon load 2 14:11:07 <PublicServer> Mark: 9) Phillips & Co., 26th Oct 1954.sav 14:11:07 <PublicServer> Mark: you have 6 more messages 14:11:15 <PublicServer> *** Game paused (not enough players) 14:11:21 <Mark> !password 14:11:21 <PublicServer> Mark: unhook 14:11:29 <PublicServer> *** Mark joined the game 14:11:38 <Mark> there 14:11:47 <PublicServer> *** Mark has joined spectators 14:12:11 <PublicServer> *** Seandasheep joined the game 14:12:21 <PublicServer> *** Wilcoo joined the game 14:12:31 <PublicServer> *** FiCE has left the game (connection lost) 14:14:10 <PublicServer> *** Seandasheep has joined company #1 14:16:26 <PublicServer> <Seandasheep> can someone else join the company please :) 14:20:47 <PublicServer> *** Mark has left the game (leaving) 14:20:58 <Mark> anyone using ubuntu? 14:25:02 <PublicServer> *** Ivan_M has left the game (connection lost) 14:28:06 <PublicServer> *** Wilcoo has left the game (leaving) 14:29:57 *** Mks has joined #openttdcoop 14:30:02 *** openttdcoop sets mode: +v Mks 14:37:45 <PublicServer> *** Beppe has left the game (connection lost) 14:52:16 <nineeyes> !password 14:52:16 <PublicServer> nineeyes: thighs 14:52:24 <nineeyes> saucy 14:52:34 <PublicServer> *** nineeyes joined the game 14:56:19 <KenjiE20> Mark | anyone using ubuntu? <-- Used.. once 14:58:42 <PublicServer> *** nineeyes has left the game (leaving) 15:01:09 *** Chris_Booth has joined #openttdcoop 15:01:21 *** openttdcoop sets mode: +v Chris_Booth 15:01:23 <Ammler> openttd is 50% suse, 20% gentoo, 20% ubunto and 5% debian, oh and 5% kenji :-) 15:01:54 <KenjiE20> :D 15:02:09 <Ammler> (openttd linux)* 15:03:44 <Ammler> in names, tneo, pm, mucht, eddi; tb, smatz; mark (and others); rubi; kenji 15:04:20 <Fuco> !password 15:04:20 <PublicServer> Fuco: musses 15:04:22 <Chris_Booth> Ammler what are you talking abouth? 15:04:30 <PublicServer> *** Fucoo joined the game 15:04:34 <Ammler> oh, here is the other ubuntu user ;-) 15:04:37 <Ammler> Mark: ^ 15:04:52 <Chris_Booth> i am a windows user actualy 15:05:10 <Ammler> but you have ubuntu on your 2nd boot, don't you? 15:05:15 <Fuco> ubuntu, bleh 15:05:16 <Chris_Booth> yeah 15:05:17 <Ammler> haven't you 15:05:25 <Chris_Booth> i have i have 15:05:32 <Ammler> :-) 15:05:33 <Chris_Booth> dont kill me 15:05:36 <Fuco> the name itself suggests it's a mess ;D 15:05:48 <Ammler> no, I don't care... 15:05:58 <Fuco> @_@ 15:06:12 <Ammler> ubuntu is as fine as windows ;-) 15:06:16 <Chris_Booth> i only have ubuntu as we had to used it for a uni project 15:06:54 <Fuco> ubuntu is debian based right? 15:07:00 <KenjiE20> yup 15:07:15 <Ammler> it uses at least the same package manager, afaik. 15:07:24 <Ammler> (per default) 15:07:54 <Fuco> well, with red hat as a uni partner we are all bound to use fedora :D 15:07:57 <Ammler> but I guess, installing debian package on ubuntu is as good, as redhat on suse. 15:08:05 <Fuco> altho im using debian for server ;D 15:09:30 *** IvanM[1] has quit IRC 15:21:45 *** FrancoBegbie has joined #openttdcoop 15:21:51 *** openttdcoop sets mode: +v FrancoBegbie 15:23:39 <Seppel> !password 15:23:39 <PublicServer> Seppel: plains 15:24:06 <PublicServer> *** Game unpaused (enough players) 15:24:06 <PublicServer> *** Game unpaused (enough players) 15:24:06 <PublicServer> *** Game unpaused (enough players) 15:24:06 <PublicServer> *** Sepp joined the game 15:25:15 <PublicServer> *** Sepp has joined spectators 15:25:16 <PublicServer> *** Game paused (not enough players) 15:25:16 <PublicServer> *** Game paused (not enough players) 15:26:42 <PublicServer> *** Sepp has left the game (leaving) 15:33:34 <PublicServer> *** Fucoo has left the game (connection lost) 15:35:11 *** Fuco has quit IRC 15:35:50 *** Fuco has joined #openttdcoop 15:35:55 *** openttdcoop sets mode: +v Fuco 15:38:58 *** Condac has quit IRC 15:39:21 <Fuco> !password 15:39:21 <PublicServer> Fuco: specks 15:39:29 <PublicServer> *** Game unpaused (enough players) 15:39:29 <PublicServer> *** Game unpaused (enough players) 15:39:29 <PublicServer> *** Game unpaused (enough players) 15:39:29 <PublicServer> *** Game unpaused (enough players) 15:39:29 <PublicServer> *** Fucoo joined the game 15:56:11 *** Condac has joined #openttdcoop 15:56:16 *** openttdcoop sets mode: +v Condac 16:04:52 <PublicServer> <Seandasheep> are you building? 16:05:28 <PublicServer> *** Seandasheep has left the game (leaving) 16:05:29 <PublicServer> *** Game paused (not enough players) 16:05:29 <PublicServer> *** Game paused (not enough players) 16:07:26 *** Progman has joined #openttdcoop 16:07:31 *** openttdcoop sets mode: +v Progman 16:07:56 *** nineeyes has quit IRC 16:28:26 *** rasta has joined #openttdcoop 16:28:31 *** openttdcoop sets mode: +v rasta 16:28:49 <rasta> hi 16:29:51 <rasta> how can i join openttdcoop 16:31:37 <rasta> !password 16:31:37 <PublicServer> rasta: fanned 16:49:43 <seandasheep> `hi 16:50:34 <seandasheep> do you have the right version? 16:51:40 <planetmaker> @quickstart 16:51:42 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 16:51:51 <planetmaker> ^^ rasta 16:51:55 *** Mucht has joined #openttdcoop 16:51:55 *** ChanServ sets mode: +o Mucht 16:52:00 *** openttdcoop sets mode: +v Mucht 16:53:54 *** phatmatt has quit IRC 16:57:33 <rasta> i'll check 16:59:30 <rasta> i got 0.7.2 right now but it seems i need a nightly 16:59:40 <rasta> r17496 17:01:54 <rasta> !download 17:01:54 <PublicServer> rasta: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 17:03:27 *** mixrin has quit IRC 17:04:02 <seandasheep> you have to tell it which one to download 17:04:06 <seandasheep> !dl win32 17:04:06 <PublicServer> seandasheep: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win32.zip 17:04:09 <seandasheep> for example 17:05:24 <rasta> ah, i see 17:05:43 <rasta> i was already browsing the openttd forum to look for it instead 17:05:57 <rasta> !dl win64 17:05:57 <PublicServer> rasta: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win64.zip 17:07:01 <seandasheep> yh 17:07:12 <seandasheep> do you have the grf package? 17:07:28 <rasta> nope 17:07:39 <rasta> that's the next step :) 17:07:50 <seandasheep> :) 17:09:08 *** Zorn has quit IRC 17:10:09 <seandasheep> you know where to find it? 17:10:17 <rasta> yes, i got i 17:10:18 <rasta> t 17:10:24 <seandasheep> k 17:10:25 <rasta> don't know how to install them though 17:10:35 <rasta> havent done that in a long time 17:10:39 <seandasheep> you need to extract them, and place them in the data folder 17:10:57 <rasta> ok, done 17:11:19 <rasta> now i need bananas grf's right? 17:11:26 <seandasheep> yh 17:12:01 <seandasheep> i don't know which ones you need though 17:12:53 <rasta> i need to register there? 17:13:27 <seandasheep> for bananas? 17:13:33 <rasta> yes 17:13:42 <seandasheep> i don't think you do 17:13:56 <seandasheep> just open the game, and download them through the online content menu 17:14:12 <seandasheep> you prbbly only need to register to upload files 17:14:54 <rasta> ah, ok 17:16:12 <seandasheep> !password 17:16:12 <PublicServer> seandasheep: impart 17:16:48 <PublicServer> *** Game unpaused (enough players) 17:16:49 <PublicServer> *** Game unpaused (enough players) 17:16:49 <PublicServer> *** Game unpaused (enough players) 17:16:49 <PublicServer> *** Game unpaused (enough players) 17:16:49 <PublicServer> *** Game unpaused (enough players) 17:16:49 <PublicServer> *** Seandasheep joined the game 17:17:38 <PublicServer> *** Seandasheep has joined spectators 17:17:38 <PublicServer> *** Game paused (not enough players) 17:18:16 <rasta> !password 17:18:16 <PublicServer> rasta: impart 17:18:27 <PublicServer> *** Seandasheep has joined company #1 17:18:28 <PublicServer> *** Game unpaused (enough players) 17:18:33 <PublicServer> *** R@S joined the game 17:19:03 <PublicServer> <Seandasheep> hi 17:19:11 <PublicServer> <R@S> hi, i'm in 17:19:18 <PublicServer> <Seandasheep> cool :) 17:19:55 <PublicServer> <Seandasheep> you know about Self Regulating orders? 17:20:21 <PublicServer> <R@S> no 17:20:35 <PublicServer> <R@S> or i do but don't know the name for it 17:20:38 <PublicServer> <Seandasheep> ok 17:20:39 <Tussy> !password 17:20:39 <PublicServer> Tussy: impart 17:20:49 *** Tussy is now known as tussengas 17:20:53 <PublicServer> <R@S> is it new? 17:20:59 <PublicServer> <Seandasheep> there should be a page in the wiki about it 17:21:04 *** Zorn has joined #openttdcoop 17:21:07 <tussengas> every 5 minutes it renewes 17:21:09 *** openttdcoop sets mode: +v Zorn 17:21:11 <PublicServer> <Seandasheep> I think it is fairly new 17:21:27 <PublicServer> *** tussengas joined the game 17:22:43 <PublicServer> <R@S> i found the post about it 17:23:03 <PublicServer> <Seandasheep> I don't know much about them, but the idea is they pick up cargo from stations in a loop, then when they are full they drop them, then return to the station they visited last to pick up the rest of the cargo 17:23:08 <PublicServer> *** tussengas has left the game (connection lost) 17:23:13 <PublicServer> <Seandasheep> yh, just read that 17:23:14 <tussengas> look good 17:23:21 <PublicServer> <Seandasheep> much better explanation :D 17:25:05 <DCritic> !password 17:25:05 <PublicServer> DCritic: impart 17:25:27 <PublicServer> *** DCritic joined the game 17:25:36 <Mark> !grf 17:25:36 <PublicServer> Mark: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 17:25:40 <PublicServer> <R@S> this map looks boring 17:25:48 <PublicServer> <R@S> a lot of tracks but just a few trains 17:25:58 <PublicServer> <Seandasheep> at the moment, we are still building 17:25:59 <Mark> nice first lines there 17:26:03 <Mark> good job 17:27:09 <Mark> !dl lin 17:27:09 <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-linux-generic-i686.tar.bz2 17:29:13 *** zachanima has quit IRC 17:30:01 <Mark> !password 17:30:01 <PublicServer> Mark: impart 17:30:13 <PublicServer> *** Mark joined the game 17:30:41 *** zachanima has joined #openttdcoop 17:30:46 *** openttdcoop sets mode: +v zachanima 17:31:17 <PublicServer> <Seandasheep> ooh, tracks don't get removed when you remove stations :) 17:31:50 <PublicServer> <DCritic> hey are you new? 17:32:13 <PublicServer> <Seandasheep> sorta, I just haven't been keeping up to date 17:32:20 <PublicServer> <DCritic> ok 17:32:35 <PublicServer> <Seandasheep> first coop game I've played in ages 17:33:07 <PublicServer> <R@S> are the tracks always in this style? 17:33:44 <PublicServer> <Seandasheep> same sort of style, but different ways of using it 17:34:29 <PublicServer> <Seandasheep> take a look through some of the previous games and they should be fairly varied 17:35:13 <PublicServer> <Mark> oh nice, stations can be built on tracks 17:35:59 <Mark> @op 17:38:54 <PublicServer> *** Mark has left the game (leaving) 17:41:49 <PublicServer> *** R@S has left the game (leaving) 17:47:40 <PublicServer> <DCritic> what's our town? 17:48:00 <PublicServer> <Seandasheep> idk 17:48:11 <PublicServer> <DCritic> i vote pludhall 17:48:15 <PublicServer> <Seandasheep> i think it is just the furthest one away from pickup 17:48:37 <PublicServer> <DCritic> yeah so pludhall 17:48:38 <PublicServer> <Seandasheep> sounds like a good choice 17:48:42 <PublicServer> <DCritic> ok 17:49:21 <PublicServer> <Seandasheep> hehe, there are more districts than towns... 17:56:18 *** dr_gonzo has quit IRC 17:59:03 <DCritic> !players 17:59:05 <PublicServer> DCritic: Client 242 (Orange) is Fucoo, in company 1 (Rocky Mountain Transport) 17:59:05 <PublicServer> DCritic: Client 229 is De_Ghost, a spectator 17:59:05 <PublicServer> DCritic: Client 244 (Orange) is Seandasheep, in company 1 (Rocky Mountain Transport) 17:59:05 <PublicServer> DCritic: Client 254 (Orange) is DCritic, in company 1 (Rocky Mountain Transport) 17:59:20 <PublicServer> <DCritic> hey fuco 17:59:29 <PublicServer> <DCritic> aww 18:06:40 <ostannard> !password 18:06:40 <PublicServer> ostannard: anting 18:06:58 <PublicServer> *** ostannard joined the game 18:06:58 *** FrancoBegbie has left #openttdcoop 18:07:16 *** rasta has quit IRC 18:12:21 *** FrancoBegbie has joined #openttdcoop 18:12:26 *** openttdcoop sets mode: +v FrancoBegbie 18:19:03 <FrancoBegbie> !password 18:19:03 <PublicServer> FrancoBegbie: grasps 18:20:22 <PublicServer> *** FrancoBegbie joined the game 18:20:46 <PublicServer> <DCritic> hey 18:20:55 <PublicServer> <DCritic> can u please make spoke 15? 18:21:13 <Chris_Booth> hello 18:21:18 <PublicServer> <Seandasheep> hi 18:21:19 <PublicServer> <Seandasheep> ok 18:21:39 <PublicServer> <DCritic> thx 18:21:41 <Chris_Booth> !password 18:21:41 <PublicServer> Chris_Booth: grasps 18:21:53 <PublicServer> *** Chris Booth joined the game 18:21:56 <PublicServer> <Seandasheep> are we just having single track loops? 18:22:06 <PublicServer> <DCritic> ya 18:22:22 <PublicServer> <Seandasheep> ok 18:23:21 <PublicServer> <Seandasheep> how are we loading trqains? 18:23:36 <PublicServer> <DCritic> transfers 18:24:03 <PublicServer> <Seandasheep> but how are we making them not wait? 18:24:11 <PublicServer> <DCritic> not wait? 18:24:12 <PublicServer> <Seandasheep> just not putting a full load order on? 18:24:21 <PublicServer> <DCritic> idk 18:24:22 <PublicServer> <Chris Booth> sean you know crossover 6 will jam the way it is currently built 18:24:59 <PublicServer> <Seandasheep> there removed the unnecessary track 18:25:00 <PublicServer> <DCritic> just make sure u connect fenhill so i can start pax 18:25:09 <PublicServer> <Seandasheep> ok 18:25:10 <PublicServer> <Chris Booth> no not there its the priors 18:25:16 <PublicServer> <Seandasheep> oh 18:25:22 <PublicServer> <Seandasheep> there 18:25:46 <PublicServer> <Chris Booth> with your priors only 1 train can use those tunnels systems at a time 18:25:55 <PublicServer> <Seandasheep> #? 18:26:09 <PublicServer> <Seandasheep> oh 18:26:15 <PublicServer> <Seandasheep> that will work 18:26:20 <PublicServer> <Chris Booth> no it wont 18:26:26 <PublicServer> <Chris Booth> not without PBS 18:26:31 <PublicServer> <Seandasheep> it will 18:26:41 <PublicServer> <Chris Booth> its a gap of 12 18:26:42 <PublicServer> <Seandasheep> only one train can be on that part at a time 18:26:47 <PublicServer> <Chris Booth> where only 1 train can use it 18:27:20 <PublicServer> <Seandasheep> ok, watch 18:28:37 <PublicServer> <Chris Booth> see 18:28:51 <PublicServer> <Seandasheep> oh 18:29:09 <PublicServer> <Seandasheep> there? 18:29:15 <PublicServer> <Chris Booth> that wil be fine 18:29:48 <PublicServer> <Chris Booth> personaly i would use PBS to make it jam proof 18:30:12 <PublicServer> <Seandasheep> ok, might as well 18:31:14 <PublicServer> <Seandasheep> ok? 18:31:19 <PublicServer> <Chris Booth> yeah that better 18:33:05 *** mixrin has joined #openttdcoop 18:33:10 *** openttdcoop sets mode: +v mixrin 18:34:12 <PublicServer> *** FrancoBegbie has left the game (leaving) 18:36:16 <PublicServer> <Seandasheep> ok, connected 18:36:22 <PublicServer> <Seandasheep> just needs trains 18:36:23 <PublicServer> <DCritic> ty 18:36:25 <PublicServer> <DCritic> yeah 18:36:39 <PublicServer> <DCritic> now work on servicce from friunthill to plundhall 18:38:39 <PublicServer> <Seandasheep> which trains should I use? 18:38:46 <PublicServer> <Seandasheep> ICE? 18:39:03 <PublicServer> <DCritic> idk 18:39:15 <PublicServer> <DCritic> clone whatever they use for the rest of the trains 18:39:21 <PublicServer> <Seandasheep> or lok's with double decker cars? 18:39:39 <PublicServer> <Seandasheep> SNCF's 18:40:04 <PublicServer> <DCritic> personally i like the tvg 18:40:11 <PublicServer> <DCritic> but idk 18:40:12 <PublicServer> *** ostannard has left the game (leaving) 18:40:13 *** ostannard has quit IRC 18:40:55 <PublicServer> <DCritic> ice 18:40:59 <PublicServer> <DCritic> use ice for now 18:41:05 <PublicServer> <Seandasheep> ok 18:41:06 <PublicServer> <Chris Booth> for what? 18:41:43 <PublicServer> <Seandasheep> for pax 18:41:52 <PublicServer> <Chris Booth> we have pax? 18:42:09 <PublicServer> <Seandasheep> yh 18:42:42 *** IvanM[1] has joined #openttdcoop 18:42:47 *** openttdcoop sets mode: +v IvanM[1] 18:43:30 *** Zulan has joined #openttdcoop 18:43:35 *** openttdcoop sets mode: +v Zulan 18:43:44 <PublicServer> <DCritic> i'll make the ml train 18:43:53 <PublicServer> <Seandasheep> ok 18:44:01 <PublicServer> <Seandasheep> have I got the right orders for my train? 18:44:08 <PublicServer> <Seandasheep> train 79 18:44:10 <PublicServer> <DCritic> i think so 18:44:24 <PublicServer> <Seandasheep> cool 18:45:39 <IvanM[1]> !password 18:45:39 <PublicServer> IvanM[1]: solemn 18:46:08 <PublicServer> <Seandasheep> hmm 18:46:10 <PublicServer> <Seandasheep> they are wrong 18:46:20 <PublicServer> <DCritic> make the pludhall one when u fix it 18:46:38 <PublicServer> <Seandasheep> but there is no way it can be done... 18:46:46 <PublicServer> <DCritic> ok 18:46:52 <PublicServer> <DCritic> why not? 18:46:54 <PublicServer> <Seandasheep> it needs two stations 18:46:58 <PublicServer> <Seandasheep> one drop, one pickup 18:47:22 <PublicServer> <DCritic> or you could do unload and wait for full load 18:47:23 <PublicServer> <Seandasheep> it just picks it's own pax back up otherwise 18:47:39 <PublicServer> <DCritic> hmm 18:47:41 <PublicServer> <Seandasheep> it would still pick it's own back up 18:47:43 <IvanM[1]> !password 18:47:43 <PublicServer> IvanM[1]: wested 18:48:01 <PublicServer> *** IvanM joined the game 18:48:09 <PublicServer> <Seandasheep> unless we merge the spokes together 18:48:24 <PublicServer> <Seandasheep> make the left hand side a drop, and the right hand side a pickup... 18:48:24 <IvanM[1]> hi everyone 18:48:27 <PublicServer> <Seandasheep> hi 18:49:44 <PublicServer> <Seandasheep> hmm idk 18:49:45 <PublicServer> <Chris Booth> spoke 15 transfer built 18:49:49 <PublicServer> <DCritic> sry i cant figure out how to add passengers to this train lol 18:50:18 <PublicServer> <Seandasheep> hmm 18:50:35 <PublicServer> <Chris Booth> who built train 81? 18:50:35 <PublicServer> <DCritic> i got it 18:50:39 <PublicServer> <Seandasheep> ? 18:50:52 <PublicServer> <Seandasheep> DC 18:50:55 <PublicServer> <Chris Booth> look @ train 81 its wrong 18:51:01 <PublicServer> <DCritic> how 18:51:16 <PublicServer> <Chris Booth> you only need 1 loco its an MU 18:51:35 <PublicServer> <Chris Booth> like train 82 18:51:40 <PublicServer> <DCritic> oops 18:51:44 <PublicServer> <DCritic> ok sry 18:53:05 <PublicServer> <Chris Booth> who likes tranfer 14? 18:53:26 <PublicServer> <Seandasheep> pretty nice :) 18:53:44 <PublicServer> <Seandasheep> only thing is the long tunnels 18:53:48 *** Audigex has quit IRC 18:53:58 <PublicServer> <Seandasheep> but the extra platforms should more than compensate 18:54:06 *** Audigex has joined #openttdcoop 18:54:11 *** openttdcoop sets mode: +v Audigex 18:55:21 <PublicServer> <Chris Booth> 1 problem with ICE is the may cause ML jams as cargo trains will be slower 18:55:36 <PublicServer> <Chris Booth> so it will start / stop when i catches a goods train 18:56:05 <PublicServer> <Seandasheep> yh, we could use the double decker cars 18:56:10 <PublicServer> <Seandasheep> with lok's 18:57:09 <PublicServer> <Seandasheep> chris, how about making a penalty for the platforms before the tunnel 18:57:23 <PublicServer> <Seandasheep> should make less queueing 18:57:28 *** Donno has joined #openttdcoop 18:57:33 *** openttdcoop sets mode: +v Donno 18:57:36 *** Donno has left #openttdcoop 18:59:14 *** PhoenixII has quit IRC 19:00:01 <PublicServer> <Chris Booth> YAPF should sort the platform allocation out 19:00:42 <PublicServer> <Seandasheep> but if the trains choose the last platforms first, the trains won't queue for the tunnel when the first 3 are full 19:01:10 <PublicServer> <Chris Booth> we will see what happens it can always be added in later 19:01:14 *** sgt_Zale has joined #openttdcoop 19:01:14 <PublicServer> <Seandasheep> ok 19:01:19 *** openttdcoop sets mode: +v sgt_Zale 19:01:24 <PublicServer> <DCritic> hey can we kill the mm yet? 19:01:37 <PublicServer> <Seandasheep> the planes? 19:01:38 <sgt_Zale> !password 19:01:38 <PublicServer> sgt_Zale: recede 19:01:49 <PublicServer> <DCritic> the coal is having a jam 19:01:56 <PublicServer> *** Sgt.Zale joined the game 19:02:08 <Razaekel> !password 19:02:08 <PublicServer> Razaekel: recede 19:02:34 <PublicServer> <Seandasheep> i guess we could kill it 19:02:56 <Razaekel> !password 19:02:56 <PublicServer> Razaekel: recede 19:03:12 <PublicServer> *** Razaekel joined the game 19:04:15 *** Phoenix_the_II has joined #openttdcoop 19:04:20 *** openttdcoop sets mode: +v Phoenix_the_II 19:05:10 <PublicServer> <Razaekel> do we have a drop for the coal? 19:05:30 *** R0b0t1 has joined #openttdcoop 19:05:35 *** openttdcoop sets mode: +v R0b0t1 19:05:46 <PublicServer> <Seandasheep> i think we do 19:07:07 <PublicServer> <Seandasheep> is train 88 right 19:08:07 <PublicServer> <DCritic> eh... pludhall is too small 19:08:11 <PublicServer> <DCritic> try senville 19:08:13 *** KenjiE20 has quit IRC 19:08:28 <PublicServer> <Seandasheep> ? 19:08:46 <PublicServer> <DCritic> the ml pax train dodnt pick anyone up 19:08:53 <PublicServer> <Razaekel> trains are dropping te coal at transfer 2 and then taking it back up 19:09:52 <PublicServer> <Seandasheep> it picked 900 pax up... 19:10:14 <PublicServer> <DCritic> no it dropped em off and picked them back up 19:10:29 <PublicServer> <Seandasheep> oh 19:10:30 <PublicServer> <Razaekel> lol bad orders 19:10:37 <PublicServer> <Seandasheep> how do we fix it then? 19:10:39 *** Phoenix_the_II has quit IRC 19:10:43 <PublicServer> <Razaekel> 'transfer and take cargo ' = drop off cargo, pick it back up 19:10:44 <PublicServer> <DCritic> try a bigger city 19:11:01 <PublicServer> <DCritic> i changed it to transfer and leave empty 19:11:03 <PublicServer> *** Chris Booth has left the game (leaving) 19:11:19 <PublicServer> <Seandasheep> we do need two stations then 19:11:32 <PublicServer> <DCritic> lol check out the sign "bigfoot" 19:11:55 <PublicServer> <Razaekel> hah 19:12:08 <PublicServer> <Seandasheep> lol 19:12:36 *** ThingyMaster has joined #openttdcoop 19:12:41 *** openttdcoop sets mode: +v ThingyMaster 19:12:46 <PublicServer> *** Razaekel has left the game (leaving) 19:13:54 *** Chris_Booth has quit IRC 19:15:08 *** Phoenix_the_II has joined #openttdcoop 19:15:13 *** openttdcoop sets mode: +v Phoenix_the_II 19:18:14 <PublicServer> <DCritic> guys 19:18:19 <PublicServer> <Seandasheep> ? 19:18:21 <PublicServer> <DCritic> look at the orders for train 12 19:18:30 <PublicServer> <Seandasheep> yh? 19:18:42 <PublicServer> <DCritic> theyre messed up 19:18:47 <PublicServer> <Seandasheep> are they? 19:18:54 <PublicServer> <DCritic> i think so 19:19:04 <PublicServer> <DCritic> cuz i see an empty train going to branch 19:19:23 <PublicServer> <Seandasheep> hmm 19:20:04 <PublicServer> <Seandasheep> ok 19:20:20 <PublicServer> <Seandasheep> someone has merged the pickup and transfer trains into one 19:20:52 <PublicServer> <DCritic> i'll make more spoke 2 to branch trains 19:21:03 <PublicServer> <Seandasheep> so trains to pludhall branch should be seperate 19:21:11 <IvanM[1]> spoke 5 branch done 19:21:18 <PublicServer> <Seandasheep> and only pickup cargo from the transfer station 19:21:31 <PublicServer> <Seandasheep> hmm 19:21:50 <PublicServer> <Seandasheep> this is wierd, we need a drop and pickup station for each spoke 19:21:57 <PublicServer> <Seandasheep> it can't work otherwise 19:22:13 <PublicServer> <Seandasheep> unless there is oversupply or over demand 19:22:45 <PublicServer> <Seandasheep> ah, i get it 19:25:31 *** jonde has joined #openttdcoop 19:25:36 *** openttdcoop sets mode: +v jonde 19:27:05 *** Phazorx has joined #openttdcoop 19:27:10 *** openttdcoop sets mode: +v Phazorx 19:27:35 *** Phazorx has left #openttdcoop 19:27:42 *** Phazorx has joined #openttdcoop 19:27:42 *** ChanServ sets mode: +o Phazorx 19:27:47 *** openttdcoop sets mode: +v Phazorx 19:27:49 <Phazorx> !dl 19:27:49 <PublicServer> Phazorx: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 19:28:01 <Phazorx> why serverpage is down? 19:28:04 <Phazorx> evening btw 19:28:10 <PublicServer> *** Sgt.Zale has left the game (leaving) 19:28:13 <seandasheep> ? 19:28:27 <Phazorx> http://openttdcoop.ppcis.org/public-server/ 19:28:30 <Phazorx> gives rrors 19:28:32 <Phazorx> errors 19:28:34 <Mark> hello Phazorx :) 19:28:44 <seandasheep> you need to tell it what to download 19:29:35 <Mark> Phazorx: !dl needs a parameter 19:29:49 <Phazorx> heya mark i got that part 19:30:00 <Phazorx> was just checking if tat still works 19:30:22 <Phazorx> there used to be a way to see what revision and grfx are used from website 19:30:26 <Phazorx> wiki in particular 19:30:31 <Phazorx> and now there is error :( 19:30:47 <Mark> i think that was provided by dih 19:30:52 <Mark> how are you btw? 19:30:56 <Mark> long time no see 19:30:59 <Phazorx> it was there before dih came along 19:31:06 <Phazorx> thanks, i'm okay 19:31:12 <Phazorx> moving around as usual 19:31:26 <Ammler> that is down since our error move :-( 19:31:32 <Phazorx> gotta go somewhree warmer and drier 19:31:35 <Phazorx> Ammler: heya 19:31:39 <Phazorx> that's sad 19:31:40 <Ammler> wasn't bothered to fix that 19:31:46 <Ammler> hello Phazorx 19:31:55 <Phazorx> heh someone just asked me what revison we use 19:32:05 <ThingyMaster> Hello all. I'm looking to learn OTTD and this seems like the best place. Phazorx recommended it. 19:32:09 <Phazorx> an i have no idea how to find it out from web now 19:32:18 <DCritic> lol @ that 19:32:20 <Phazorx> hey ThingyMaster 19:32:26 <DCritic> everyone remember the first game i played 19:32:28 <DCritic> ? 19:32:42 <DCritic> "get more experience first pls" 19:32:42 <Mark> not because you were in it 19:33:00 <Ammler> well, that should be fixed someone, but you need IRC anyway. 19:33:04 <Mark> revision is in the channel topic, but you probably noticed 19:33:06 <Ammler> sometime* 19:33:23 <Phazorx> Ammler: well apparently now i need even to find info :) 19:33:33 <Ammler> !revision :-P 19:33:33 <PublicServer> Ammler: Game version is r17496 19:33:42 <Phazorx> ThingyMaster: do !dl here 19:33:48 <Phazorx> and !help might be goodidea 19:33:59 <Ammler> @quickstart 19:34:02 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 19:34:05 <Mark> @quickstart may be agood idea also 19:34:07 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 19:34:07 <Mark> exactly :P 19:34:17 <Ammler> sorry :-P 19:34:21 <Phazorx> i kinda pointed ThingyMaster to wiki and guides already 19:34:28 <Phazorx> he said he'll do the reading :) 19:34:42 <FrancoBegbie> !password 19:34:42 <PublicServer> FrancoBegbie: quests 19:34:57 <Ammler> Phazorx: and you, do you join too? 19:35:16 <Phazorx> heh 19:35:24 <Phazorx> i'm thinking about it :) 19:35:28 <Phazorx> do we have a net plan? 19:35:32 <PublicServer> *** FrancoBegbie joined the game 19:35:37 <ThingyMaster> I'm intrested in OTTD because I love overly complex games. 19:35:39 <Mark> we do, no one understands it though 19:35:45 <Phazorx> lol 19:35:51 <Phazorx> sounds like i made it? 19:36:01 <Mark> if only 19:36:34 <Mark> !password 19:36:34 <PublicServer> Mark: quests 19:36:46 <PublicServer> *** Mark joined the game 19:36:46 <ThingyMaster> What does the autostart dl do? 19:36:52 <ThingyMaster> Out of curiosity. 19:37:04 <Ammler> Phazorx: your sml concept is still the most effective network :-P 19:37:14 <Mark> gives you some funky script i think 19:37:18 <Phazorx> i read something else on blog 19:37:25 <Phazorx> looked interesting with new orders 19:37:26 <Mark> indeed, we use SML all the time :P 19:37:35 <Phazorx> yay for SML :) 19:37:37 <ThingyMaster> !dl win32 19:37:37 <PublicServer> ThingyMaster: http://binaries.openttd.org/nightlies/trunk/r17496/openttd-trunk-r17496-windows-win32.zip 19:37:43 <Ammler> ah, theat is something else, 19:37:45 <PublicServer> *** tussengas has left the game (connection lost) 19:37:58 <Mark> "stochastic networks"? 19:38:01 <tussengas> We are making -2M ...! 19:38:12 <tussengas> !password 19:38:12 <PublicServer> tussengas: quests 19:38:13 <Phazorx> Mark: yup 19:38:19 <Ammler> that was nice :-) 19:38:26 <Mark> that was interesting, yes.. 19:38:28 <PublicServer> *** tussengas joined the game 19:38:53 <Phazorx> i want my proposal on A51 to go somewhere :) 19:39:16 <Phazorx> with enforced planing and construction areas 19:39:26 <Ammler> did you get answers? 19:39:34 <Phazorx> er... not many :) 19:39:59 <seandasheep> A51? 19:40:24 <Phazorx> seandasheep: that's somethin from parallel universe 19:40:27 * Phazorx waves hand 19:40:35 <Phazorx> you do not need to worry about hat yet 19:40:50 <seandasheep> um, ok 19:40:56 <seandasheep> I'll pretend I understand 19:41:17 <PublicServer> *** tussengas has joined spectators 19:42:47 <Mark> Phazorx: i love the idea but cant help you in any way :P 19:42:57 <PublicServer> <DCritic> JAM at SPOKE 5 19:43:00 <Phazorx> seandasheep: i did some writeup on idea i have about coop gameplay style and ottd features needed to enhance he game to level of being able to implement them in game 19:43:03 <Mark> reboot brb 19:43:31 <PublicServer> <Seandasheep> we need to kill the MM 19:44:00 <PublicServer> *** jondisti joined the game 19:44:21 <seandasheep> phazorx, what sort of stuff? 19:44:52 *** Seppel has quit IRC 19:45:09 <Phazorx> seandasheep: well infrastructure level stuff like netplan being something that actually part of game rather han bunch of signs 19:45:17 <PublicServer> <DCritic> killing mm 19:45:39 <Phazorx> and network nodes being designed based on netplan via some cotroling chanism 19:45:59 <ThingyMaster> Hmmm... 19:46:14 <seandasheep> um ok 19:46:15 *** Mark has quit IRC 19:46:19 <Phazorx> and particular player responsible for construction of elements and getting "official" props for doing them as it was panned 19:46:24 <PublicServer> *** Mark has left the game (connection lost) 19:46:25 <Phazorx> hard t explain 19:46:31 <Phazorx> but it is agod idea 19:46:33 <Phazorx> lots of coding tho 19:46:51 <seandasheep> where can i see the write up, that would probbly be the easiest way to explain 19:47:16 <Phazorx> it is sort of WIP and not publicly available i guess 19:47:26 <seandasheep> ok 19:47:28 <Phazorx> not at least untill it shapes into something more realistic 19:47:43 <Phazorx> curently it is more of an idea rather than anything else 19:48:27 <Phazorx> Ammler/Mark how are you guys btw? 19:48:49 * Phazorx pings XeryusTC and Osai 19:48:58 * XeryusTC pongs 19:49:02 <Phazorx> yo 19:49:14 <Phazorx> what's new in da .nl? 19:49:21 * Ammler misses you too :-) 19:49:24 <Ammler> and Osai 19:49:34 <XeryusTC> Phazorx: swine flu is new :P 19:49:51 <Ammler> not just there :-P 19:49:51 <Phazorx> that is supposed to be old news actually 19:50:33 <XeryusTC> true, but it is new since the last time i spoke to you 19:50:42 <XeryusTC> i have newer news though, im quite busy with school :o 19:50:50 <Phazorx> okay... you do not have to run i in like that 19:51:05 <Phazorx> i am sorry i have not been arround as much as i should 19:51:24 <Phazorx> s/run/rub/ 19:52:14 <ThingyMaster> Looks like I finaly got the technical portion set up. 19:52:26 <Phazorx> that's a start 19:52:26 <PublicServer> *** ThingyMaster has left the game (connection lost) 19:52:33 <Phazorx> oops 19:52:38 <Phazorx> sounds like missing grfs to me 19:52:50 <seandasheep> wrong password? 19:52:57 <ThingyMaster> Nope, I accidentally hit cancel. 19:53:05 <Phazorx> oh 19:53:08 <Phazorx> you do need password 19:53:13 <Phazorx> part of antigrief system 19:53:40 <ThingyMaster> !password 19:53:40 <PublicServer> ThingyMaster: dearer 19:54:09 <seandasheep> I'm thinking of getting a new laptop, you guys have any suggestions? 19:54:12 <PublicServer> *** ThingyMaster joined the game 19:54:23 <PublicServer> <DCritic> get a tablet if u need it 19:54:26 <Phazorx> seandasheep: try toget on with CD and w/o Vista 19:54:30 <PublicServer> <DCritic> my current is a dv6000 19:54:37 <PublicServer> <DCritic> which is not a tablet 19:54:55 <seandasheep> um 19:54:56 <PublicServer> <DCritic> i'm building a desktop now 19:55:03 <PublicServer> <ThingyMaster> I'm just going to watch. This is pretty insane looking. 19:55:14 <PublicServer> <DCritic> hahaha this is nothing 19:55:17 <Phazorx> ThingyMaster: feel free to ask 19:55:43 <PublicServer> <DCritic> this is my third game and i'm already used to it 19:55:49 <PublicServer> *** Sgt.Zale has left the game (connection lost) 19:56:05 <Phazorx> Ammler: do you recall your 1st game? 19:56:21 <seandasheep> I think it was my second game I played that I built a 5 way BBH :) 19:56:27 <Ammler> sandbox game #6 19:56:34 <Phazorx> Ammler: long time ago :) 19:56:36 <Ammler> around a year before your first :-P 19:56:42 <Phazorx> probably more 19:56:44 <PublicServer> <ThingyMaster> I feel sorry for those poor train engineers. Must be terribly confusing. 19:56:49 <Ammler> no 19:56:52 <Phazorx> i think i joined around 34-35 19:56:58 <Ammler> not #6, #6.5 19:57:11 <Phazorx> epic one :) 19:57:13 <seandasheep> i joined #134 I think 19:57:48 <Ammler> XeryusTC: is the "oldest" active member 19:58:12 <Ammler> as Osai and Mucht didn't play any ps games. 19:58:12 <Phazorx> i see :) 19:58:27 <XeryusTC> and i still behave this childish : 19:58:29 <XeryusTC> :') 19:58:37 <Ammler> indeed :-P 19:58:43 <Phazorx> XeryusTC: it's a perk 19:59:09 <PublicServer> <ThingyMaster> How steep is the learning curve would you guys say? 19:59:31 <Phazorx> ThingyMaster: it's more like adapt rather than learn 19:59:35 <Ammler> there is no learing curve, if you can't it already, give up :-P 19:59:47 <Phazorx> you just have to get familiar with ideas and terminology 19:59:51 <PublicServer> <ThingyMaster> I'm a DFer. I don't give up. 20:00:00 <Ammler> :-) 20:00:03 <Phazorx> basicaly you have to watch one game evolve 20:00:09 <PublicServer> <ThingyMaster> Make sense 20:00:27 <Phazorx> oh yeah i should mention DF here 20:00:33 <Phazorx> there is a game 20:00:40 <seandasheep> DF? 20:00:42 <Phazorx> about as nuts as OTTD 20:00:45 <PublicServer> <ThingyMaster> Dwarf Fortress. 20:00:48 <Phazorx> called Dwarf Fortress 20:00:50 <PublicServer> <ThingyMaster> About? 20:00:53 <Osai> Hi Phazorx 20:00:56 <PublicServer> <ThingyMaster> It's far more complex. 20:01:03 <PublicServer> <ThingyMaster> Next update is going to double it. 20:01:09 <Phazorx> the idea is inderect management of a colony 20:01:13 <Fuco> dwarf fortress is the best game ever 20:01:19 <Phazorx> sort of like Setler but on steroids 20:01:33 <Fuco> more like on lsd and crack and weed 20:01:36 <Phazorx> the challanges there are ralistic 20:01:40 <Phazorx> like you have to make soap 20:01:51 <PublicServer> <ThingyMaster> Well... next version soap will have a use. 20:01:51 <Fuco> there's no real use of soap 20:01:52 <Phazorx> so your guys can wash dirt/blood they got on them after battle 20:01:58 <Fuco> but you can make a walls from it ;) 20:02:13 <Phazorx> because f they dont wash their eyes - they aim is worse 20:02:14 <PublicServer> <ThingyMaster> My current fortress is building a green glass tower into the sky. 20:02:30 <PublicServer> <ThingyMaster> All in all that's a pretty tame mega-construction when you can make mamgafalls and the ilk. 20:02:55 <seandasheep> is this game free? 20:02:58 <Fuco> im waiting for next update then gonna play it all the time lol 20:02:59 <Phazorx> yup 20:03:05 <Fuco> last podcast was epic 20:03:10 <Fuco> or the one before, about sieges ;p 20:03:12 <PublicServer> <ThingyMaster> Completly free. 20:03:20 <PublicServer> <ThingyMaster> It's ASCII graphics though so alot of people can't get past taht. 20:03:30 <PublicServer> <ThingyMaster> that* 20:03:30 <Phazorx> seandasheep: it is aout as complex as coopers make openttd games 20:03:31 <seandasheep> completely? so no hidden features? 20:03:44 <Fuco> btw Phazorx, currently they can't use soap for washing and cleaning 20:03:44 <Phazorx> seandasheep: it is more freee than openttd 20:03:50 <PublicServer> <ThingyMaster> Yeap. 20:03:55 <PublicServer> <ThingyMaster> It's not open source though. 20:04:05 <Phazorx> Fuco: well aware of that, but was just using it as an example of how deep featreus go 20:04:23 <Fuco> its still .28, after 6 years of dev so ;) 20:04:28 <Phazorx> .40d 20:04:46 <Fuco> 0.28.something.40 20:04:47 <Phazorx> and .40d16 actually 20:04:50 <seandasheep> bay12games.com? 20:04:54 <Phazorx> yup 20:05:17 <PublicServer> <ThingyMaster> We could rant for hours of the features and not even scratch the surface. 20:05:22 <Phazorx> if you are not scared by lok of ascii graphics - you are in for a rel treat 20:05:36 <PublicServer> <ThingyMaster> If you love complexity it's the game for you. 20:05:44 <Fuco> do you guys join dwarfforterss@ quakenet? 20:05:47 <seandasheep> ascii graphics? as in text based, or pictures using symbols? 20:05:51 <Phazorx> Fuco: newnet 20:05:53 <Fuco> there's some crazy stuff going on sometines ;0 20:05:59 <Fuco> times* 20:06:03 <Phazorx> seandasheep: symbolistic 20:06:15 <PublicServer> <ThingyMaster> Frankly you get used to it quickly. 20:06:17 <Fuco> like, g is gobo, @ is guard etc ;D 20:06:18 <PublicServer> <ThingyMaster> Like the Matrix. 20:06:19 <Fuco> ] is weapon 20:06:27 <Fuco> ye like the matrix 20:06:29 <PublicServer> <ThingyMaster> You just start seing what they represent rather than the text itself. 20:06:43 <seandasheep> lol, the system requirements... 20:06:45 <Phazorx> well i use tile sets 20:06:51 <PublicServer> <ThingyMaster> DF is not for weak computers. 20:06:52 <Phazorx> so it is less text more pixel graphics 20:06:54 <Fuco> tile sets are UGLY! 20:07:00 <PublicServer> <ThingyMaster> A full fort of 200 dorfs can make your comp cry. 20:07:01 <Fuco> and not nearly that hardcore that ascii 20:07:02 <Phazorx> to each it's own 20:07:09 <seandasheep> my computer won't be able to handle it :( 20:07:18 <PublicServer> <ThingyMaster> What proccesor do you have? 20:07:28 <Fuco> i remember one comment "when i play DF people go around like LOOK HE'S HACKING" 20:07:31 <seandasheep> pentium 4 20:07:31 <Fuco> i lol'd every time 20:07:32 <Phazorx> seandasheep: on average 10 cooper trains are abou same perfrmance hit as 1 dwarf 20:07:40 <Phazorx> so if you can run 2000 trains on PS65 20:07:49 <Phazorx> you can do fine in dF wth 200 dwarfs 20:07:53 <seandasheep> nah, i can barely do 500 20:08:03 <seandasheep> 256 meg ram 20:08:04 <Fuco> i have T9300, can run 200dorw @ 30 fps 20:08:05 <PublicServer> *** De_Ghost has left the game (connection lost) 20:08:15 <Fuco> dorf* 20:08:24 <Fuco> but it suck 20:08:27 *** sgt_Zale has quit IRC 20:08:32 <Fuco> now i play with 100 pop limit 20:08:36 <PublicServer> <ThingyMaster> My comp wich has a Athlon x64 could run a 120 dorf fort before it gets unbearable. 20:08:36 <seandasheep> and only just enough rooom on the hard disk 20:08:51 <PublicServer> *** FrancoBegbie has left the game (leaving) 20:09:03 <Fuco> i've lost last game due to stupid nemesis bug :( and dont have backup 20:09:09 <PublicServer> <ThingyMaster> Once he Toady gets around to revamping the pathfinding that'll drop. 20:09:09 <Phazorx> you guys should focus more on TTD here btw 20:09:10 <Fuco> it was completely epic 20:09:27 <PublicServer> <ThingyMaster> Right right. 20:09:41 <Phazorx> but DF is still a good game 20:09:48 *** PeterT has joined #openttdcoop 20:09:50 <Fuco> ;D 20:09:53 *** openttdcoop sets mode: +v PeterT 20:09:54 <Fuco> best in the genre 20:09:56 <Phazorx> very different type of fu but quite decent 20:09:59 *** PeteT has joined #openttdcoop 20:09:59 <Ammler> Phazorx: do you know pz5? 20:10:04 *** openttdcoop sets mode: +v PeteT 20:10:11 <Fuco> very replayable i like that 20:10:12 <Phazorx> Ammler: no idea whatyou mean b pz5 20:10:18 <Ammler> !archive 20:10:18 <PublicServer> Ammler: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 20:10:22 *** PeteT has quit IRC 20:10:23 <Fuco> you can play 1 fort for a month and then play another 20:10:26 <Ammler> the 2nd archive 20:10:26 <Phazorx> pro zone game 5? 20:10:27 <Fuco> and its still fun 20:10:45 <PeterT> !revision 20:10:45 <PublicServer> PeterT: Game version is r17496 20:10:52 <PublicServer> <ThingyMaster> Why is there a ship going in circles around the HQ? 20:10:53 *** Zuu has joined #openttdcoop 20:10:54 <PeterT> who's plan? 20:10:55 <PublicServer> <ThingyMaster> Giving tours? 20:10:58 *** openttdcoop sets mode: +v Zuu 20:10:59 <PeterT> are we playing? 20:11:03 <Phazorx> oh yeah i seen it Ammler 20:11:07 <Phazorx> quite complex 20:11:21 <Fuco> btw, Ammler, what was it about autopilot, i quite didn't get what you've asked 20:11:32 <Fuco> or you went away dont remember 20:11:49 <PeterT> !password 20:11:49 <PublicServer> PeterT: letups 20:12:00 <PublicServer> *** Player joined the game 20:12:02 <PublicServer> *** Player has changed his/her name to Peter 20:12:25 <Ammler> Phazorx: it has the most running trains... 20:13:14 <Ammler> Fuco: the crash reports from openttd should somehow go available 20:13:34 <PublicServer> <ThingyMaster> Why are the towns being ignored? 20:13:37 <Ammler> as before that was updated, it was just a oneline assert, which was outputed here. 20:13:40 <Fuco> doesnt game save it? 20:13:53 <Ammler> we have it in the game logs, yes. 20:14:10 <Ammler> might be fine enough. 20:14:17 <Fuco> posting 20 line log on irc, not a good idea 20:14:22 <PublicServer> <Peter> why are we using drive on left? 20:14:23 <Fuco> maybe if the assert is still included 20:14:32 <Fuco> so it just print that 20:14:35 <Ammler> Fuco: copy to pastebin and public the link 20:14:45 <Fuco> hehe 20:14:48 <PublicServer> <DCritic> spoke 16 is so big 20:14:50 <PublicServer> <DCritic> lol 20:14:50 <Fuco> that would be trickier 20:14:52 <PublicServer> <Seandasheep> it is drive on right? 20:14:55 <Ammler> hmm 20:14:57 <PublicServer> <Peter> no? 20:15:03 <planetmaker> hm... sometimes a highlight on assert is a pain 20:15:11 <PublicServer> <Seandasheep> oh, it is a clockwise loop 20:15:28 <PublicServer> *** jondisti has left the game (leaving) 20:15:29 <Fuco> posting on pastebin would require some kind of http handler 20:15:36 <SmatZ> :) 20:15:40 <PublicServer> <DCritic> a suffering spook is a obo 20:15:46 <Fuco> well, on java you simply include httpurlconnection right... ;D 20:15:49 <Ammler> hmm, we once a tcl script for 20:15:53 <Fuco> that's why java is superior to everything;D 20:15:56 <Ammler> dih made something. 20:16:10 *** jonde has quit IRC 20:16:14 <Ammler> dunno, if I have that still somewhere paste.tcl. 20:16:49 <Phazorx> bbl 20:16:51 *** Phazorx has left #openttdcoop 20:18:50 <PublicServer> <ThingyMaster> So what's everyone actually building? 20:19:07 <PublicServer> <Peter> nothing 20:19:14 <PublicServer> <Seandasheep> Im just about to go, so nothing 20:19:18 <PublicServer> <ThingyMaster> Everyone is just watching then? 20:19:29 <PublicServer> <Peter> presumebly 20:19:33 <PublicServer> <Seandasheep> seems that way 20:19:44 <PublicServer> <Peter> thats what people do when they dont build 20:19:46 <PublicServer> <Peter> in fact, 20:19:49 <PublicServer> *** Peter has joined spectators 20:19:58 <Mucht> Ammler: what? I didn't play PS games?! 20:20:22 <PublicServer> <Seandasheep> have a go at building a station if you like 20:20:33 *** KenjiE20 has joined #openttdcoop 20:20:33 *** ChanServ sets mode: +o KenjiE20 20:20:38 *** openttdcoop sets mode: +v KenjiE20 20:21:02 <Ammler> Oh, hello Mucht :-) 20:21:11 <Ammler> well, I meant not recently :-P 20:21:21 <KenjiE20> I'm not Mucht >_> 20:21:22 <PublicServer> <Seandasheep> anyway, bye guys 20:21:36 <PublicServer> *** Seandasheep has left the game (leaving) 20:22:01 *** seandasheep has quit IRC 20:22:47 <PublicServer> *** Peter has joined company #1 20:24:29 <PublicServer> *** Peter has left the game (leaving) 20:26:06 <PublicServer> <ThingyMaster> That passenger train has no use. It picks them up but doesn't drop them off anywhere they can actually go. 20:27:25 <Ammler> http://www.openttdcoop.org/blog/?p=492 <-- KenjiE20, ^Spike^, we need do fix such links :'-( 20:27:32 <Ammler> to* 20:27:56 <Ammler> maybe moving blog to root wasn't a good idea? 20:33:13 <ThingyMaster> I was hoping to see someone build stuff =( 20:35:24 *** mixrin has quit IRC 20:37:18 <PublicServer> *** ThingyMaster has joined spectators 20:38:27 <PublicServer> *** ThingyMaster has left the game (leaving) 20:43:02 *** Phazorx has joined #openttdcoop 20:43:07 *** openttdcoop sets mode: +v Phazorx 20:54:06 <PublicServer> *** IvanM has left the game (leaving) 20:54:11 *** IvanM[1] has quit IRC 20:54:36 *** Perfk has quit IRC 21:03:38 *** ODM has quit IRC 21:08:14 *** StarLite has quit IRC 21:12:28 *** valhallasw has quit IRC 21:23:09 *** FrancoBegbie has left #openttdcoop 21:25:17 *** PeterT has quit IRC 21:26:18 <PublicServer> <DCritic> augh my bro keeps watching sean the sheep 21:28:21 <ThingyMaster> Reading the wiki isn't helping to much in me making heads or tails of this. 21:36:28 *** Seppel has joined #openttdcoop 21:36:33 *** openttdcoop sets mode: +v Seppel 21:42:51 *** ostannard has joined #openttdcoop 21:42:56 *** openttdcoop sets mode: +v ostannard 21:43:48 <PublicServer> *** ostannard joined the game 21:49:31 *** Condac has quit IRC 21:51:59 *** Condac has joined #openttdcoop 21:52:04 *** openttdcoop sets mode: +v Condac 21:55:01 *** Condac has quit IRC 21:57:59 *** Zuu has quit IRC 21:58:40 *** jdread has joined #openttdcoop 21:58:46 *** openttdcoop sets mode: +v jdread 21:58:50 <jdread> !password 21:58:50 <PublicServer> jdread: benign 21:59:24 <PublicServer> *** jdread joined the game 22:00:49 <PublicServer> *** tussengas has joined company #1 22:02:07 *** Condac has joined #openttdcoop 22:02:12 *** openttdcoop sets mode: +v Condac 22:05:40 *** rasta has joined #openttdcoop 22:05:45 *** openttdcoop sets mode: +v rasta 22:06:14 <rasta> !password 22:06:14 <PublicServer> rasta: sugary 22:06:26 <PublicServer> *** R@S joined the game 22:11:32 <tussengas> anyone here? 22:11:42 <PublicServer> <ostannard> i am, but going soon 22:11:47 <PublicServer> <jdread> yes 22:11:52 <PublicServer> <tussengas> spook 2 is failing big time 22:12:04 <PublicServer> <tussengas> they bring 1000000000000000 coal to 2 powerstations 22:12:25 <PublicServer> <tussengas> i made a CO scedule fot it but they removed it 22:12:40 <PublicServer> <tussengas> seriously...who added all those coal trains 22:12:41 *** Maza has quit IRC 22:12:42 *** Maza has joined #openttdcoop 22:12:47 *** openttdcoop sets mode: +v Maza 22:12:57 <PublicServer> <tussengas> they have -300k profit per year because the coal dissapears 22:13:08 *** Seppel has quit IRC 22:13:12 <PublicServer> <jdread> my god. theres a whole bunch of them. 22:13:42 <PublicServer> <tussengas> someone who doesnt understand about the industry system added them... 22:14:30 *** Progman has quit IRC 22:15:14 <PublicServer> <ostannard> i sent a whole load of them to depot for now 22:15:35 <PublicServer> <tussengas> was about to do the same ;) 22:16:48 <PublicServer> <tussengas> apperently the rule "only deliver when there is demand' is not apllying when people make orders with "unload and leave empty" 22:16:57 <PublicServer> <tussengas> so we should fix that order to normal unloading 22:17:14 <PublicServer> <tussengas> and if there is still any coal left after the drop 22:17:19 <PublicServer> <tussengas> transfer it back to the 'transfer' 22:17:43 <PublicServer> <tussengas> (putted the trains in an group btw) 22:18:09 <PublicServer> *** ThingyMaster joined the game 22:19:03 <PublicServer> <tussengas> they shouldnt be a problem anymore 22:19:12 <PublicServer> <tussengas> only thing will be that the pile of coal will stock up more 22:19:23 *** Audigex has quit IRC 22:19:29 <PublicServer> <tussengas> but that should eventualy be fixxed with an SRNW in the ML 22:19:47 <PublicServer> <jdread> should we have a crack at that crossover #1? 22:20:11 <PublicServer> <ThingyMaster> Plane crash. 22:20:38 <PublicServer> <ostannard> give it a go 22:21:01 <PublicServer> <tussengas> trains still have to pay when they leave station :S 22:21:19 <PublicServer> <tussengas> even when they leave with just a little less 22:21:41 <PublicServer> <ostannard> spoke 3 is clogged with coal trains now :( 22:21:46 <PublicServer> <tussengas> but maybe thats because of time? 22:22:03 <PublicServer> <jdread> i think its the station setup 22:22:37 <PublicServer> <tussengas> well,. its quite fail to say "full load" at an transfer station imo 22:22:51 <PublicServer> <tussengas> cause that will block all other goods 22:22:52 <PublicServer> <ostannard> the transfers need seperate pickup stations for each cargo 22:23:10 <PublicServer> <tussengas> thats anotherother option 22:23:19 <PublicServer> <tussengas> but then youll need masive transfers in the end? 22:23:22 <PublicServer> <ostannard> ill expand it for now 22:24:04 <PublicServer> <ThingyMaster> Where are you building? I want to watch. 22:24:08 <PublicServer> <tussengas> spoke 3 22:24:11 <PublicServer> <tussengas> transfer 22:24:16 <PublicServer> <ostannard> transfer 3 22:24:36 <PublicServer> <tussengas> not really a big thing yet but we have to do something ;) 22:25:23 <PublicServer> <tussengas> then you'll have to change the entire station-signs os 22:25:42 *** MizardX is now known as MizardX- 22:26:25 <PublicServer> *** R@S has left the game (leaving) 22:26:37 *** rasta has quit IRC 22:26:38 <PublicServer> <ThingyMaster> I'm a complete noob so I'm just watching stuff go down. 22:26:52 <PublicServer> <tussengas> thats how i started my first 4-5 games 22:27:13 <PublicServer> <tussengas> just trying to assist here and there 22:27:48 <PublicServer> <ThingyMaster> So what exactly are you doing? 22:27:57 <PublicServer> <DCritic> hey want me to connect a second plant? 22:28:04 <PublicServer> <tussengas> well, as you see the trains got stuck in spook 3 22:28:13 <PublicServer> <DCritic> SPOKE 22:28:17 <PublicServer> <DCritic> pls sa spoke 22:28:24 <PublicServer> <DCritic> a spook is a scary person 22:28:35 <PublicServer> <tussengas> :P 22:28:40 <PublicServer> <ostannard> i expanded transfer 3, but the signals were all messed up so i had tofix them 22:29:02 <PublicServer> <tussengas> there are some PW's at spoKE 4 22:29:25 <PublicServer> <tussengas> but spoke 4 transfer is not ready entirely 22:29:37 <PublicServer> <tussengas> hmm, it is in temp stat 22:29:39 <PublicServer> <tussengas> state 22:30:07 <PublicServer> <ostannard> im not sure what all that presignal stuff means, so im not going to try and fix it 22:30:21 <PublicServer> <tussengas> where ostannard? 22:30:34 <PublicServer> <ostannard> transfer 4 22:30:53 *** Audigex has joined #openttdcoop 22:30:58 *** openttdcoop sets mode: +v Audigex 22:31:20 <PublicServer> <tussengas> looks kinda scary to me ;) well, the temporary of it is because of the blocking PW ;) 22:31:49 <PublicServer> <DCritic> hey pls connect the spoke 3 trains to flendingbury halt thx 22:32:05 *** PeterT has joined #openttdcoop 22:32:10 *** openttdcoop sets mode: +v PeterT 22:32:18 <PublicServer> <ThingyMaster> You fixed the clog? 22:32:18 <PublicServer> <tussengas> coal trains in spoke 3 have shared oreder 22:32:28 <PublicServer> <ostannard> which one? 22:32:38 *** PeterT has quit IRC 22:32:50 <PublicServer> <tussengas> ill fix their order 22:33:28 <PublicServer> <ostannard> to fix the clogging coal trains, we could put a waypoint before some of the platforms 22:33:41 <PublicServer> <ostannard> and have all coat trains go via it 22:33:50 <PublicServer> <ostannard> would that work? 22:33:52 <PublicServer> <tussengas> in spoke 4 or 3? 22:34:00 <PublicServer> <tussengas> would agree on it @ spoke 4 22:34:11 <PublicServer> <ostannard> im looking at 3 at the moment 22:34:37 <PublicServer> <ostannard> coal trains are blocking most f the platforms 22:34:52 <PublicServer> <tussengas> just seeing that now 22:35:11 <PublicServer> <tussengas> well, in that case it could work 22:35:21 <PublicServer> <tussengas> problem is that there are 2 diff coaltrain orders 22:35:30 <PublicServer> <tussengas> some of them are conditional, some arnt 22:35:31 <PublicServer> <ThingyMaster> What do waypoints do? 22:35:49 <PublicServer> <tussengas> (check train 14 and 24) 22:36:04 <PublicServer> <DCritic> they can force a train to go somewhere 22:36:56 <PublicServer> <tussengas> (just figuring i messed 2 with 3 and 3 with 4 22:37:06 <PublicServer> <tussengas> but still agreeing on the waypoints\ 22:37:47 *** MizardX- is now known as MizardX 22:39:23 <PublicServer> <tussengas> btw... 22:39:38 <Phazorx> ThingyMaster: sorry i was AFK i responded :) 22:39:52 <PublicServer> <tussengas> *nvm* 22:41:58 <PublicServer> <tussengas> added waypoint and 'flendingbury halt' at the orderlist of spoke 3 22:43:45 <PublicServer> <tussengas> appearently the trains inside the spokes... are chaoticly :P 22:45:28 <PublicServer> <tussengas> anyway 22:45:31 <PublicServer> <tussengas> time for bed 22:45:54 <PublicServer> *** ostannard has joined spectators 22:45:55 <PublicServer> <tussengas> i'd better leave it up to others i guess , at least for today 22:46:00 <PublicServer> *** ostannard has joined company #1 22:46:01 <PublicServer> <tussengas> gnight 22:46:06 <PublicServer> *** tussengas has joined spectators 22:51:42 *** harrydouthwaite has joined #openttdcoop 22:51:47 *** openttdcoop sets mode: +v harrydouthwaite 22:52:48 *** harrydouthwaite has quit IRC 22:55:34 *** ^Spike^ has quit IRC 23:04:53 <PublicServer> *** ThingyMaster has left the game (leaving) 23:16:34 *** Phazorx has left #openttdcoop 23:16:57 <PublicServer> *** ostannard has left the game (leaving) 23:16:59 *** ostannard has quit IRC 23:18:28 <PublicServer> <DCritic> why are there no buses? 23:19:15 <PublicServer> <jdread> no idea. im just struggling with this crossover. grmbl 23:35:10 *** Wilcoo has quit IRC 23:35:31 <PublicServer> <jdread> gotta get some sleep. been working on crossover 1. not that much left. feel free if youre bored. bye 23:35:47 *** wilcoo has joined #openttdcoop 23:35:52 *** openttdcoop sets mode: +v wilcoo 23:36:00 *** wilcoo has quit IRC 23:36:37 <PublicServer> *** jdread has left the game (leaving) 23:40:38 *** jdread has quit IRC 23:42:33 *** Seppel has joined #openttdcoop 23:42:38 *** openttdcoop sets mode: +v Seppel