Config
Log for #openttdcoop on 19th November 2009:
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01:10:25  <sietse> !players
01:10:27  <PublicServer> sietse: There are currently no clients connected to the server
01:10:32  <sietse> !revision
01:10:32  <PublicServer> sietse: Game version is r18081
01:14:11  <sietse> !game
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10:04:14  <bartavelle> hello
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10:22:00  <jondisti> !password
10:22:01  <PublicServer> jondisti: tumble
10:22:27  <PublicServer> *** jondisti joined the game
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10:26:49  <PublicServer> *** jondisti has left the game (leaving)
10:26:50  <PublicServer> *** Game paused (not enough players)
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12:01:31  <cep> Hi!
12:04:06  <cep> @quickstart
12:04:10  <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart
12:15:40  *** KenjiE20 has joined #openttdcoop
12:15:41  *** ChanServ sets mode: +o KenjiE20
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13:02:11  <el_B> !download win32
13:02:11  <PublicServer> el_B: http://binaries.openttd.org/nightlies/trunk/r18081/openttd-trunk-r18081-windows-win32.zip
13:11:08  <PublicServer> *** Mark joined the game
13:11:35  <el_B> !password
13:11:35  <PublicServer> el_B: limper
13:11:46  <PublicServer> *** Kalaidos joined the game
13:12:37  <cep> !help
13:12:37  <PublicServer> cep: http://www.openttdcoop.org/wiki/IRC_Commands
13:13:41  <cep> !ip
13:13:41  <PublicServer> cep: ps.openttdcoop.org
13:15:53  <cep> !download
13:15:53  <PublicServer> cep: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
13:15:58  <cep> !download lin64
13:15:58  <PublicServer> cep: http://binaries.openttd.org/nightlies/trunk/r18081/openttd-trunk-r18081-linux-generic-amd64.tar.bz2
13:18:58  <cep> !grf
13:18:58  <PublicServer> cep: http://www.openttdcoop.org/wiki/GRF (Version 7.3)
13:19:08  <PublicServer> <Kalaidos> what does B2B mean?
13:19:15  <KenjiE20> define: b2b
13:19:15  <Webster> Back to Basics gamestyle, see http://www.openttdcoop.org/wiki/Gametype:Back_to_Basics
13:19:16  <PublicServer> <Mark> back to basics
13:19:25  <PublicServer> <Kalaidos> ok, thank
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13:25:14  <PublicServer> *** Game paused (not enough players)
13:27:11  <cep> !password
13:27:11  <PublicServer> cep: regent
13:27:26  <PublicServer> *** DeCepT joined the game
13:39:26  <PublicServer> *** DeCepT has joined company #1
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13:40:01  <PublicServer> *** Game paused (not enough players)
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13:50:41  *** cep is now known as DeCepT
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14:15:02  <PublicServer> *** Kalaidos has left the game (leaving)
14:20:31  <Mark> !download win32
14:20:32  <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r18081/openttd-trunk-r18081-windows-win32.zip
14:27:09  <PublicServer> *** Mark has left the game (leaving)
14:27:25  <jondisti> !password
14:27:25  <PublicServer> jondisti: noised
14:27:34  <PublicServer> *** jondisti joined the game
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14:33:12  <sietse> !players
14:33:13  <PublicServer> sietse: Client 232 (Orange) is jondisti, in company 1 (Sindham Transport)
14:33:26  <sietse> !revision
14:33:26  <PublicServer> sietse: Game version is r18081
14:34:10  <PublicServer> *** jondisti has left the game (leaving)
14:34:46  <sietse> !newgrf
14:34:46  <PublicServer> sietse: Please use /msg for the newgrf list (and use !grf)
14:34:51  <sietse> !grf
14:34:51  <PublicServer> sietse: http://www.openttdcoop.org/wiki/GRF (Version 7.3)
14:41:17  <sietse> darn.... GRF version mismatch
14:41:26  <KenjiE20> @quickstart
14:41:28  <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart
14:41:35  <sietse> I could join before
14:41:57  <sietse> I have the 7.3 file (and checksum is fine)
14:41:58  <planetmaker> different game, different newgrf?
14:42:08  <planetmaker> e.g. other / newer ones from bananas?
14:42:44  <sietse> I think so
14:42:55  <sietse> I miss 3 files according to openttd
14:43:05  <sietse> HEQS
14:43:11  <KenjiE20> @quickstart
14:43:13  <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart
14:43:26  <sietse> North American Renewal Set
14:46:37  <sietse> !password
14:46:37  <PublicServer> sietse: chafed
14:46:46  <PublicServer> *** Sietse joined the game
14:46:50  <sietse> made it :)
14:47:03  <sietse> never heard of bananas
14:47:14  <planetmaker> the online content system
14:47:20  <sietse> thought the 7.3 version would have been enough
14:47:39  <planetmaker> Basegraphics And Noais And Newgrf And Scenarios
14:47:52  <KenjiE20> @bananas would've been easier
14:47:52  <Webster> BaNaNaS is a content service, which services Base graphics And Newgrfs And Noais And Scenarios, see: http://wiki.openttd.org/Online_content
14:48:01  <planetmaker> :-P ty KenjiE20
14:48:24  <sietse> I was confused
14:48:30  <sietse> because I could join before
14:48:37  <PublicServer> *** DeCepT has left the game (connection lost)
14:48:44  <planetmaker> We vary the newgrfs from game to game
14:48:58  <cep> !ip
14:48:59  <PublicServer> cep: ps.openttdcoop.org
14:49:00  <sietse> I learned that now yes xD
14:49:03  *** pugi has quit IRC
14:49:08  <planetmaker> And using bananas has kinda become a pre-requisite to join
14:49:15  <planetmaker> Most new newgrf are only found there.
14:49:20  <sietse> ok
14:49:35  <KenjiE20> all of this is in QS too
14:49:52  <planetmaker> a must-read :-)
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14:50:26  <cep> !payers
14:50:30  <cep> !players
14:50:31  <PublicServer> cep: Client 234 is Sietse, a spectator
14:50:47  <sietse> I quickly read that some time ago, but after I could join I thought I passed that phase
14:51:01  <KenjiE20> you would have, if you read it in full :P
14:51:35  <cep> !password
14:51:35  <PublicServer> cep: chafed
14:51:41  <PublicServer> *** Cep has left the game (connection lost)
14:52:03  <cep> !password
14:52:04  <PublicServer> cep: chafed
14:52:14  <PublicServer> *** Cep joined the game
14:53:38  <sietse> you are right
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15:16:54  <Mark> can anyone check if you see my test server "123" in the master server list please?
15:17:02  <Mark> would be greatly appreciated :P
15:27:17  <sietse> can't find it Mark
15:27:21  <Mark> k, what am i doing wrong, my firewall is off and server_advertise is on
15:27:30  <Mark> yeah i just figured that out too :P
15:27:33  <Mark> thanks for looking
15:27:37  <sietse> what is your public ip?
15:27:53  <sietse> and do you see any query messages in your logs?
15:35:39  <Mark> guess i can't forward ports from behind my router
15:36:07  <sietse> You forwarded both udp and tcp?
15:36:11  <sietse> since both are needed
15:38:00  <planetmaker> Mark, you can easily check yourself at servers.openttd.org
15:38:36  <Mark> oh ok
15:38:38  <Mark> thanks
15:39:00  <planetmaker> but allow it a bit of time to refresh like two minutes or so, I think
15:39:26  <sietse> that's nice, simple CTRL + F for easy lookup :)
15:39:27  <planetmaker> but not sure about update frequency
15:39:43  <planetmaker> experience gives me that order :-)
15:39:52  <planetmaker> s/order/magnitude
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15:59:03  <Razaekel> !password
15:59:04  <PublicServer> Razaekel: rusted
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16:36:38  <Seppel> !password
16:36:38  <PublicServer> Seppel: frisky
16:36:44  <PublicServer> *** Sepp joined the game
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16:39:09  <Chris_Booth> !password
16:39:09  <PublicServer> Chris_Booth: frisky
16:39:30  <PublicServer> *** Chris Booth joined the game
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17:21:55  <Chris_Booth> anyone arround want to play?
17:23:58  <PublicServer> *** Chris Booth has joined spectators
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17:57:25  <damalix> !players
17:57:26  <PublicServer> damalix: Client 234 is Sietse, a spectator
17:57:26  <PublicServer> damalix: Client 246 is Chris Booth, a spectator
17:57:32  <damalix> !password
17:57:32  <PublicServer> damalix: gelded
17:57:57  <PublicServer> *** Damalix joined the game
17:58:05  <PublicServer> <Damalix> Hello there :)
18:02:33  <PublicServer> <Damalix> There is a problem on the signalling of food plant pickup
18:08:34  <gleeb> Yeah? What's the problem?
18:10:15  <PublicServer> <Damalix> oh, I had troubles understanding how it works
18:10:18  <PublicServer> *** Mark joined the game
18:10:19  <PublicServer> <Mark> 'lo
18:10:23  <PublicServer> <Damalix> 'lo mark
18:10:30  <PublicServer> <Mark> yeah that's typical for xeryus designs
18:10:59  <PublicServer> <Mark> it's a pre signal bypass
18:11:01  <PublicServer> <Mark> ugly as hell
18:11:15  <PublicServer> <Damalix> oh the drop I understand
18:11:24  <PublicServer> <Mark> oh :P
18:11:40  <PublicServer> <Damalix> I modified it yesterday
18:11:50  <PublicServer> <Damalix> :p
18:12:26  <PublicServer> <Mark> US towns look really weird in desert
18:12:34  <PublicServer> <Damalix> lo
18:12:36  <PublicServer> <Mark> uh
18:12:37  <PublicServer> <Damalix> l
18:12:44  <PublicServer> <Mark> NACS
18:13:34  <PublicServer> <Mark> JAM
18:13:51  <PublicServer> <Damalix> from town drop ?
18:13:55  <PublicServer> <Mark> yes
18:14:17  <PublicServer> <Damalix> That would need to be doubled
18:14:22  <PublicServer> <Mark> made it a bit more agressive
18:14:25  <PublicServer> <Mark> the station that is
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18:16:19  <PublicServer> <Mark> got to go
18:16:22  <PublicServer> *** Mark has joined spectators
18:16:22  <PublicServer> *** Game paused (not enough players)
18:16:26  <PublicServer> <Damalix> Cya
18:28:37  <PublicServer> *** Chris Booth has left the game (connection lost)
18:41:47  <Paul2> !players
18:41:48  <PublicServer> Paul2: Client 234 is Sietse, a spectator
18:41:49  <PublicServer> Paul2: Client 248 (Orange) is Damalix, in company 1 (Sindham Transport)
18:41:49  <PublicServer> Paul2: Client 249 is Mark, a spectator
18:41:55  <Paul2> !password
18:41:56  <PublicServer> Paul2: lapped
18:43:38  <PublicServer> *** Paul joined the game
18:48:51  <PublicServer> <Paul> hello
18:49:00  <PublicServer> <Damalix> hi paul
18:49:02  <PublicServer> <Paul> natbourne mines no longer has an industry
18:49:42  <PublicServer> <Damalix> remove it then
18:49:45  <PublicServer> <Paul> ok
18:50:11  <PublicServer> <Paul> it had copper ore trains going from it to factory drop
18:50:17  <PublicServer> <Paul> i'll sell the trains for now
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19:33:58  <jondisti> !password
19:33:58  <PublicServer> jondisti: cloths
19:34:06  <PublicServer> *** jondisti joined the game
19:37:14  <PublicServer> *** Damalix has joined spectators
19:37:41  <PublicServer> <Damalix> I'm off to eat :)
19:39:18  <PublicServer> *** Paul has joined spectators
19:39:18  <PublicServer> *** Game paused (not enough players)
19:39:33  <Paul2> me too :)
19:47:27  <PublicServer> *** jondisti has joined spectators
19:53:15  <PublicServer> *** jondisti has left the game (leaving)
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19:57:01  <Chris_Booth> !password
19:57:01  <PublicServer> Chris_Booth: envoys
19:57:22  <PublicServer> *** Chris Booth joined the game
19:57:42  <PublicServer> <Chris Booth> wow you are all spectating
20:02:34  <PublicServer> *** Damalix has joined company #1
20:02:38  <PublicServer> <Damalix> Back :)
20:02:43  <PublicServer> <Chris Booth> Damalix: whats with BBH 06?
20:03:05  <PublicServer> <Damalix> There was a pannel
20:03:08  <PublicServer> <Damalix> :)
20:03:20  <PublicServer> <Chris Booth> to build a pointless ML?
20:03:27  <PublicServer> <Chris Booth> why do we need it?
20:03:28  <PublicServer> <Damalix> and there are plenty of industries to connect there
20:03:35  <PublicServer> <Chris Booth> so
20:03:40  <PublicServer> <Chris Booth> use a SL
20:03:47  <PublicServer> <Chris Booth> thats the idea of b2b
20:03:52  <PublicServer> <Chris Booth> dont build to big
20:04:11  <PublicServer> <Chris Booth> we have a link to between those lines and its not over capacity
20:04:32  <PublicServer> <Chris Booth> and if you put that much traffic via that corner it would grid lock
20:05:15  <PublicServer> <Chris Booth> and it has 8 unconnected industires
20:05:15  <PublicServer> <Damalix> Reduce it then ?
20:05:26  <PublicServer> <Chris Booth> make it a 1 line ML
20:05:33  <PublicServer> <Mark> that ML is not going to solve anything
20:05:36  <PublicServer> <Mark> good evening, btw
20:05:39  <PublicServer> <Chris Booth> hi mark
20:05:50  <PublicServer> <Mark> and it's against the b2b philosophy
20:05:51  <PublicServer> <Chris Booth> and it shouldnt realy be an ML yet
20:06:03  <PublicServer> <Chris Booth> just said all this mark
20:06:08  <PublicServer> <Chris Booth> but thanks for the backup
20:06:16  <PublicServer> <Mark> should be deleted imho
20:06:29  <PublicServer> <Chris Booth> we have bigger issues like BBH 04
20:07:10  <PublicServer> <Mark> that ML will not solve anything as this ML layout has no bottlenecks other than station branches
20:07:14  <PublicServer> <Chris Booth> IMH a signal line that doesnt connect bot MLs would be best
20:07:40  <PublicServer> <Chris Booth> +singal
20:07:47  <PublicServer> <Mark> single?
20:07:58  <PublicServer> <Chris Booth> that one
20:08:15  <PublicServer> <Chris Booth> having spelling problems tonight
20:09:33  <PublicServer> *** Mark has joined company #1
20:11:31  <PublicServer> <Damalix> That's easier to decrease thant to incerase :)
20:11:34  <PublicServer> <Mark> what's with the temp depot?
20:11:42  <PublicServer> <Damalix> where ?
20:12:06  <PublicServer> <Damalix> dunnow
20:12:13  <PublicServer> <Mark> i'm killing it
20:12:21  <PublicServer> <Damalix> maybe someone built it to replace vehicles
20:12:36  <PublicServer> <Mark> possible
20:13:02  <PublicServer> <Mark> a remove option in autoreplace would be nice
20:13:09  <PublicServer> <Damalix> but no train have been replaced O__o
20:13:15  <PublicServer> <Mark> to strip of the caboose
20:13:41  <PublicServer> <Damalix> When will it become useless ?
20:13:47  <PublicServer> <Mark> dunno
20:13:52  <PublicServer> <Mark> pretty soon i'd guess
20:14:14  <PublicServer> <Mark> although the Masai will come around 2020
20:14:19  <PublicServer> <Mark> which will be the final loc
20:14:26  <PublicServer> <Damalix> when we switch from steam to diesel/elec ?
20:14:46  <PublicServer> <Mark> steam stays effecient pretty long in NARS
20:16:37  <PublicServer> <Mark> woot
20:16:38  <PublicServer> <Mark> jam
20:16:55  <PublicServer> <Damalix> wow O__o
20:17:05  <PublicServer> <Damalix> a nice one :p
20:19:00  <PublicServer> <Mark> but i really wanted it
20:19:06  <PublicServer> <Chris Booth> if we have tomany goods remove them
20:19:13  <PublicServer> <Chris Booth> c'mon mark
20:19:16  <PublicServer> <Mark> they have to spread
20:19:30  <PublicServer> <Chris Booth> time will spread them
20:19:32  <PublicServer> <Mark> yeah
20:19:36  <PublicServer> <Mark> so don't remove them :P
20:20:27  <PublicServer> <Mark> all right i'm off
20:20:30  <PublicServer> <Mark> night
20:20:32  <PublicServer> <Chris Booth> bye mark
20:20:35  <PublicServer> <Chris Booth> night
20:20:36  <PublicServer> *** Mark has left the game (leaving)
20:20:37  <PublicServer> <Damalix> g'night mark
20:20:41  <XeryusTC> !password
20:20:41  <PublicServer> XeryusTC: golder
20:20:50  <PublicServer> *** XeryusTC joined the game
20:20:50  <PublicServer> <XeryusTC> ello
20:20:51  <PublicServer> <Chris Booth> Damalix: should we upgrade locos to Alco PA?
20:20:57  <PublicServer> <Chris Booth> hi XeryusTC
20:21:01  <PublicServer> <Damalix> is it much better ?
20:21:19  <PublicServer> <Chris Booth> 164 kp/h 2250 bhp
20:21:32  <PublicServer> <Chris Booth> so i am going with yes
20:21:56  <PublicServer> <Damalix> it is written "passengers express" can we attach goods to it ?
20:22:07  <PublicServer> <Chris Booth> should be able to
20:22:26  <PublicServer> <Chris Booth> yeah you can
20:22:29  <PublicServer> <Chris Booth> without the cheat
20:22:40  <KenjiE20> it'll probably need an extra engine or two
20:22:54  <KenjiE20> engine marked pax, generally don't have much T.E.
20:22:56  <PublicServer> <Chris Booth> kenjie this is TL3
20:23:07  <KenjiE20> so?
20:23:17  <KenjiE20> we do the same with GEC91's in UKRS
20:23:21  <PublicServer> <Chris Booth> has 134kN
20:23:40  <PublicServer> <Chris Booth> which is low
20:23:45  <PublicServer> <XeryusTC> 134kN should be enough, if the engine itself isnt too heavy
20:23:55  <PublicServer> <XeryusTC> and we dont have a cargo multiplier
20:24:25  <PublicServer> <XeryusTC> I'd go with E-Unit though :P
20:24:32  <PublicServer> <Damalix> what is the "(x3)" in the vehicles properties then ?
20:24:43  <PublicServer> <XeryusTC> cargo multiplier
20:24:48  <PublicServer> <XeryusTC> didnt know if we had one at all
20:24:57  <PublicServer> <XeryusTC> a 134kN engine wont be enough then IMO
20:25:03  <PublicServer> <Chris Booth> you can change the gearing
20:25:10  <PublicServer> <Chris Booth> tokN
20:25:15  <PublicServer> <Chris Booth> to 142kN
20:25:22  <PublicServer> <Chris Booth> ir 162kN
20:25:25  <PublicServer> <XeryusTC> which will defeat the purpose of a speed upgrade
20:25:31  <PublicServer> <Chris Booth> yeah
20:26:22  <PublicServer> <XeryusTC> current engine isnt too good at pulling out either
20:26:34  <PublicServer> <XeryusTC> 137kN
20:26:48  <PublicServer> <Chris Booth> go to the hudson
20:26:55  <PublicServer> <Chris Booth> well thats what i am upgrading to
20:26:58  <PublicServer> <Chris Booth> 181kN
20:28:21  <PublicServer> <Chris Booth> do you think BBH 01 to BBH 04 need an upgrade to LL_RR?
20:28:56  *** Mark has quit IRC
20:29:16  <PublicServer> <Damalix> Goods drop would need a 4th or even a 5th line
20:29:33  <PublicServer> <Damalix> 3 aren't enough
20:29:38  <PublicServer> <Chris Booth> it need more platforms
20:30:34  <PublicServer> <Damalix> I'd have continued with a terminus design
20:31:00  <PublicServer> <Chris Booth> to hard to expand in that small spave
20:31:01  <PublicServer> <Chris Booth> spacew
20:31:08  <PublicServer> <Chris Booth> it was only temp when i built it
20:31:19  <PublicServer> <Damalix> kk then
20:35:09  <PublicServer> *** XeryusTC has left the game (connection lost)
20:42:46  *** highpinger has joined #openttdcoop
20:43:54  <pugi> !download win32
20:43:55  <PublicServer> pugi: http://binaries.openttd.org/nightlies/trunk/r18081/openttd-trunk-r18081-windows-win32.zip
20:45:05  <pugi> !password
20:45:05  <PublicServer> pugi: ranker
20:45:30  <PublicServer> *** Paul has joined company #1
20:45:33  <PublicServer> <Paul> hi guys
20:45:37  <PublicServer> <Chris Booth> hello
20:45:57  <PublicServer> <Paul> just a quick question, whats the point in brakecars/caboose ?
20:46:00  <PublicServer> *** pugi joined the game
20:46:05  <PublicServer> <pugi> hi :D
20:46:08  <PublicServer> <Chris Booth> its part of the set
20:46:11  <PublicServer> <Damalix> hi pugi
20:46:16  <PublicServer> <Chris Booth> we have to use them with goods paul
20:46:27  <PublicServer> <Paul> 'have to' ?
20:46:31  <PublicServer> <Chris Booth> until we get wagons breaks
20:46:36  <PublicServer> <Chris Booth> yes its part of NARS2
20:46:38  <PublicServer> <Paul> ok...
20:46:39  <damalix> http://en.wikipedia.org/wiki/Caboose
20:46:40  <Webster> Title: Caboose - Wikipedia, the free encyclopedia (at en.wikipedia.org)
20:47:41  <PublicServer> <Chris Booth> ok thats the goods drop expanded and BBH 01
20:47:51  *** Intexon has joined #openttdcoop
20:47:57  <Intexon> !password
20:47:57  <PublicServer> Intexon: pummel
20:48:06  <PublicServer> *** Intexon joined the game
20:49:28  <PublicServer> <Chris Booth> i think we need more trains now
20:50:28  <PublicServer> <pugi> is there a reason that the network plan is missing? :D
20:50:35  <PublicServer> <pugi> or does b2b gametype doens't need one?
20:50:48  <Chris_Booth> @wiki b2b
20:50:49  <PublicServer> <Paul> pugi: back to basics :)
20:50:50  <Webster> Gametype:Back to Basics - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=b2b
20:50:53  <PublicServer> <pugi> okay :P
20:50:55  <Chris_Booth> @b1b
20:50:58  <Chris_Booth> @b2b
20:50:59  <Webster> Back to Basics gamestyle, see http://www.openttdcoop.org/wiki/Gametype:Back_to_Basics
20:51:06  <Chris_Booth> Paul2: check that link
20:51:29  <PublicServer> <Paul> have done
20:51:44  <PublicServer> <Chris Booth> than you should know why we have no network plan
20:52:19  <Paul2> I didnt ask...it was pugi :)
20:52:31  <PublicServer> <pugi> :P
20:53:09  <PublicServer> <Chris Booth> ooh the pugi read that link
20:53:10  <Razaekel> nice going chris
20:53:17  <KenjiE20> damalix: there's @wikipedia for that too :)
20:53:22  <PublicServer> <Paul> oh man. I have eaten so much this evening. I feel sick
20:53:57  <PublicServer> <Paul> just thought you'd all like to know :p
20:54:34  <PublicServer> <pugi> sure :P
20:54:58  <PublicServer> <Damalix> why does food trains go that way ?
20:55:25  <PublicServer> <Damalix> oh, sorry, I forgot about food drop being moved
20:55:30  <PublicServer> *** pugi has left the game (leaving)
20:55:55  *** Progman has quit IRC
21:00:44  <damalix> I'll go off to sleep
21:00:46  <damalix> :p
21:00:53  <PublicServer> <Chris Booth> night
21:01:02  <PublicServer> <Paul> night
21:01:03  <damalix> 'night all
21:01:15  <PublicServer> *** Damalix has left the game (connection lost)
21:01:31  <PublicServer> *** Paul has joined spectators
21:01:31  <PublicServer> *** Game paused (not enough players)
21:01:37  <Paul2> !players
21:01:38  <PublicServer> Paul2: Client 234 is Sietse, a spectator
21:01:39  <PublicServer> Paul2: Client 251 is Paul, a spectator
21:01:39  <PublicServer> Paul2: Client 253 (Orange) is Chris Booth, in company 1 (Sindham Transport)
21:01:39  <PublicServer> Paul2: Client 259 is Intexon, a spectator
21:01:39  <PublicServer> <Chris Booth> i was playinh
21:01:42  <PublicServer> <Chris Booth> playing
21:01:47  <PublicServer> <Paul> hang on
21:01:51  <damalix> was reading about the Whyte notation, I didn't knew about that :p
21:01:51  *** highpinger has quit IRC
21:01:53  <PublicServer> <Paul> i'll be back later
21:02:11  <damalix> !password
21:02:11  <PublicServer> damalix: duller
21:02:15  <Chris_Booth> @wikipedia Whtye nation
21:02:16  <Webster> Whtye nation - Search results - Wikipedia, the free encyclopedia - http://en.wikipedia.org/wiki/Special:Search?go=Go&search=Whtye%20nation
21:02:25  <PublicServer> *** Damalix joined the game
21:02:43  <PublicServer> <Damalix> for the while I brush my teeth you can finish what you were doing
21:03:09  <damalix> @wikipedia Whtye notation
21:03:10  <Webster> Whtye notation - Search results - Wikipedia, the free encyclopedia - http://en.wikipedia.org/wiki/Special:Search?go=Go&search=Whtye%20notation
21:03:42  <damalix> @wikipedia Whyte notation
21:03:43  <Webster> Whyte notation - Wikipedia, the free encyclopedia - http://en.wikipedia.org/wiki/Special:Search?go=Go&search=Whyte%20notation
21:03:47  <PublicServer> <Chris Booth> ooh about the wheels
21:03:49  <damalix> :)
21:03:54  <damalix> yep
21:03:55  <PublicServer> <Chris Booth> i know about them
21:04:02  <damalix> I didn't :p
21:04:10  <damalix> I learnt something tonight :)
21:04:11  *** highpinger has joined #openttdcoop
21:07:17  <PublicServer> *** Intexon has left the game (leaving)
21:10:50  <PublicServer> <Damalix> This time I go off
21:10:57  <PublicServer> <Chris Booth> :'(
21:10:58  <PublicServer> <Chris Booth> night
21:11:02  *** highpinger has quit IRC
21:11:18  <PublicServer> <Damalix> Paul should be back
21:11:21  <PublicServer> <Damalix> thanks
21:11:26  <PublicServer> <Damalix> g'night to you too
21:11:38  <PublicServer> <Chris Booth> i got some more train in
21:11:44  <PublicServer> <Chris Booth> we now have 300
21:11:55  <PublicServer> *** Damalix has left the game (connection lost)
21:11:56  <PublicServer> *** Game paused (not enough players)
21:12:05  <damalix> nice count :)
21:13:15  *** highpinger has joined #openttdcoop
21:13:56  *** Torben has joined #openttdcoop
21:14:03  *** damalix has quit IRC
21:14:24  <Torben> hi long time no see
21:23:24  <PublicServer> *** Chris Booth has left the game (connection lost)
21:24:33  <Torben> !password
21:24:33  <PublicServer> Torben: licked
21:25:27  <PublicServer> *** Chris Booth joined the game
21:26:05  *** fuuu has joined #openttdcoop
21:26:09  <fuuu> !password
21:26:10  <PublicServer> fuuu: licked
21:26:27  <PublicServer> *** fuutott joined the game
21:28:21  <PublicServer> *** fuutott has left the game (leaving)
21:30:19  <Torben> !password
21:30:19  <PublicServer> Torben: licked
21:30:30  <PublicServer> *** Torben Paw joined the game
21:30:50  <PublicServer> <Torben Paw> hi
21:30:53  <PublicServer> <Chris Booth> hello
21:31:48  <PublicServer> <Torben Paw> hmm mayby i should log in as a spectator since i djust wanna look?
21:32:06  <PublicServer> <Chris Booth> it doesnt realy matter
21:32:13  <PublicServer> <Chris Booth> you dont have to builb
21:32:48  <PublicServer> <Torben Paw> but wont the game pause if only 1 player is in the company?
21:33:01  <PublicServer> <Chris Booth> it will but i dont mind
21:38:01  <Webster> Latest update from devzone: #openttdcoop - New Server <http://dev.openttdcoop.org/news/19>
21:39:37  <PublicServer> *** Torben Paw has left the game (leaving)
21:39:37  <PublicServer> *** Game paused (not enough players)
21:42:26  *** Xhizor has joined #openttdcoop
21:42:28  <Xhizor> !password
21:42:28  <PublicServer> Xhizor: burrow
21:42:34  <PublicServer> *** Xhizor joined the game
21:47:33  <PublicServer> <Chris Booth> hello
21:48:40  <PublicServer> <Xhizor> Hi
21:49:26  <PublicServer> <Chris Booth> your a new face
21:50:00  <PublicServer> <Xhizor> Yes, and no :D
21:50:13  <PublicServer> <Chris Booth> yes and now?
21:50:16  <PublicServer> <Chris Booth> :@(
21:50:20  <PublicServer> <Chris Booth> :'(
21:50:39  <PublicServer> <Chris Booth> what does that mean?
21:51:08  <PublicServer> <Xhizor> I was here a few years ago.
21:51:20  <PublicServer> <Chris Booth> how many years ago?
21:51:28  <PublicServer> <Chris Booth> might be the time i joined
21:52:27  <PublicServer> <Xhizor> 2006 i think
21:52:43  <PublicServer> <Chris Booth> not i didnt start here till arround 2008
21:52:44  <PublicServer> <Xhizor> I remember one person named XeryusCT or something :D
21:53:01  <PublicServer> <Chris Booth> XaryusTC is still here
21:53:27  <PublicServer> <Xhizor> XeryusTC
21:53:30  <PublicServer> <Xhizor> That was his name
21:53:35  <PublicServer> <Xhizor> And Mucht
21:53:50  <PublicServer> <Chris Booth> mucht isnt here much
21:53:55  <Mucht> hey
21:53:58  <Mucht> thats wrong :-P
21:54:04  <Mucht> I'm always around
21:54:07  <Mucht> just barely in ;-)
21:54:11  <PublicServer> <Xhizor> They showed me how to play when i first joined openttdcoop
21:54:31  <Mucht> heh Xhizor, quite a while ago huh
21:54:51  <Chris_Booth> well Mucht i dont think you have ever played a prozone game
21:55:02  <Mucht> what?!
21:55:08  <PublicServer> <Chris Booth> you have
21:55:20  <PublicServer> <Chris Booth> wow shos how much i pay attention
21:56:07  <Mucht> hmm where did the member zone archive go to
21:56:17  <PublicServer> <Chris Booth> its still there
21:56:22  <Chris_Booth> !archive
21:56:22  <PublicServer> Chris_Booth: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive
21:56:32  <Chris_Booth> ^ see ^
21:56:45  *** Kupuham has joined #openttdcoop
21:56:50  <Kupuham> !info
21:56:50  <PublicServer> Kupuham: #:1(Orange) Company Name: 'Sindham Transport'  Year Founded: 1920  Money: 105141438  Loan: 0  Value: 107972664  (T:305, R:0, P:0, S:0) unprotected
21:57:07  <Mucht> Chris_Booth: yeah, but it isnt linked in the wiki anymore
21:57:20  <Mucht> actually it could be seen as the former prozone
21:57:34  *** Intexon has quit IRC
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21:57:46  <PublicServer> <Xhizor> I sure would like to join in the next game and build something :D
21:57:54  <Chris_Booth> building in the members area isnt even as good as current PS standards
21:59:15  <Mucht> -.-
21:59:53  <PublicServer> <Xhizor> :o
22:00:13  <Chris_Booth> ok that isnt fair as the game has evolved and it allows you to build worse but have better results
22:01:10  <Chris_Booth> but due to limitations such as not being able to build diagonals under bridges and no PBS the old members game have lots of slows
22:01:23  <Chris_Booth> and due to the way the cities used to grow lots of ugly towns
22:01:24  <Mucht> wow, what an analysis :-P
22:01:53  <Mucht> I guess Xhizor is amazed how OpenTTD has evolved since 2006
22:02:25  <hylje> openttd is actually intelligently designed
22:02:44  <PublicServer> <Xhizor> A lot has changed, a lot sure did.
22:02:50  *** FrancoBegbie has quit IRC
22:03:05  *** Torben has quit IRC
22:04:17  <PublicServer> <Xhizor> "Wow PBS Signals finally" ;d
22:04:28  <PublicServer> <Chris Booth> yeah that work
22:04:45  *** Kolo has joined #openttdcoop
22:05:28  <PublicServer> *** Kolo joined the game
22:07:23  <PublicServer> <Xhizor> uh oh
22:07:29  <PublicServer> <Chris Booth> what?
22:07:30  <PublicServer> <Xhizor> signal problems at food pickup ;d
22:08:00  <PublicServer> <Chris Booth> realy?
22:08:03  <PublicServer> <Chris Booth> food plant pickup?
22:08:05  <PublicServer> <Chris Booth> where?
22:08:20  <PublicServer> <Xhizor> Hmm
22:08:34  <PublicServer> *** Spike joined the game
22:08:54  <PublicServer> <Xhizor> Well it's not happening at the moment
22:09:03  <PublicServer> <Chris Booth> sign it
22:09:04  <PublicServer> <Xhizor> But one train was waiting for a while at the entrance
22:09:18  <PublicServer> <Xhizor> check the sign called Here
22:09:30  <PublicServer> <Chris Booth> were both platforms infornt of it full?
22:09:37  <PublicServer> <Xhizor> Yep
22:09:46  <PublicServer> <Xhizor> Both platforms full, but a train did enter
22:09:47  <PublicServer> <Chris Booth> then thats not a problem
22:10:15  <PublicServer> <Chris Booth> thats part of the desing
22:10:19  <PublicServer> <Chris Booth> design
22:10:38  <PublicServer> <Xhizor> Oh wait lol
22:10:41  <PublicServer> <Xhizor> I see what happened
22:10:47  <PublicServer> <Spike> seems my prio for full trains over empty trains is gone @ oil
22:10:53  <PublicServer> <Xhizor> It's gonna happen again
22:11:06  <PublicServer> <Chris Booth> yeah spike i rebuilt it for 2 lines
22:11:12  <PublicServer> <Spike> ah
22:11:17  <PublicServer> <Chris Booth> with full mixers for 2 lines
22:13:38  <PublicServer> *** Kupuham joined the game
22:13:58  *** ODM has quit IRC
22:14:23  *** fuuu has left #openttdcoop
22:16:07  *** csuke has joined #openttdcoop
22:16:11  <csuke> !password
22:16:11  <PublicServer> csuke: weirds
22:16:14  <csuke> !players
22:16:15  <PublicServer> csuke: Client 234 is Sietse, a spectator
22:16:15  <PublicServer> csuke: Client 251 is Paul, a spectator
22:16:15  <PublicServer> csuke: Client 263 (Orange) is Chris Booth, in company 1 (Sindham Transport)
22:16:16  <PublicServer> csuke: Client 269 (Orange) is Xhizor, in company 1 (Sindham Transport)
22:16:16  <PublicServer> csuke: Client 271 (Orange) is Kolo, in company 1 (Sindham Transport)
22:16:16  <PublicServer> csuke: Client 272 is Spike, a spectator
22:16:16  <PublicServer> csuke: Client 274 (Orange) is Kupuham, in company 1 (Sindham Transport)
22:16:39  <hylje> !download lin32
22:16:39  <PublicServer> hylje: unknown option "lin32"
22:16:41  <hylje> !download lin
22:16:42  <PublicServer> hylje: http://binaries.openttd.org/nightlies/trunk/r18081/openttd-trunk-r18081-linux-generic-i686.tar.bz2
22:16:49  <hylje> hmm
22:17:06  <hylje> i wonder if eee runs i686 stuff
22:17:19  <PublicServer> *** csuke joined the game
22:17:20  <hylje> atom, that is
22:18:06  <PublicServer> <Chris Booth> i dont know
22:18:21  <PublicServer> <Kupuham> The 'join from foodplant' is jamming the ML, is that a known problem?
22:18:38  <gleeb> It is now.
22:18:47  <PublicServer> <Chris Booth> if the signals are wrong yes
22:18:52  <PublicServer> <csuke> signal was wrong
22:18:53  <PublicServer> <Chris Booth> its now fixed
22:19:19  <PublicServer> <Kupuham> ok, maybe not ML, but whatever you call the place between BBH
22:19:24  <PublicServer> <Kupuham> ops,
22:19:55  <PublicServer> <Chris Booth> the pres signals where wrong
22:23:48  *** Progman has joined #openttdcoop
22:24:57  <PublicServer> <Xhizor> :D
22:26:09  <hylje> pres signals
22:26:12  <hylje> president signals
22:27:57  <PublicServer> *** Chris Booth has left the game (connection lost)
22:32:39  <PublicServer> *** Kolo has left the game (leaving)
22:32:44  *** Kolo has quit IRC
22:32:45  <PublicServer> *** Spike has left the game (leaving)
22:40:00  <PublicServer> *** Kupuham has left the game (leaving)
22:40:02  *** Kupuham has left #openttdcoop
23:01:53  <Ammler> Chris_Booth: first public server, then long nothing then #openttdcoop ps, then coop pro than long nothing and then #openttdcoop member games ;-)
23:02:25  <KenjiE20> then even longer nothing :P
23:03:02  <XeryusTC> almost infinite for some members ;)
23:07:23  <PublicServer> *** Xhizor has left the game (connection lost)
23:07:23  <PublicServer> *** Game paused (not enough players)
23:09:58  <Chris_Booth> the #openttcoop.pro
23:10:04  <Chris_Booth> then long nothing
23:10:09  <Chris_Booth> (game 8)
23:10:13  <Chris_Booth> game 8
23:10:20  <Chris_Booth> then a few games
23:17:59  <PublicServer> *** csuke has left the game (leaving)
23:18:03  *** csuke has quit IRC
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23:27:01  <Paul2> ahhhhhhh
23:27:03  <Paul2> sorry about that
23:27:09  <Paul2> major epic that turned into
23:27:29  <PublicServer> *** Paul has left the game (leaving)
23:53:35  <PublicServer> *** Sietse has left the game (leaving)
23:55:33  *** ^Spike^ has quit IRC

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