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00:02:08 *** ^Spike^ has quit IRC 00:03:45 *** Phoenix_the_II has joined #openttdcoop 00:03:46 *** ChanServ sets mode: +o Phoenix_the_II 00:05:17 *** grim4593 has joined #openttdcoop 00:12:24 *** Polygon has quit IRC 00:14:40 *** AdTheRat has joined #openttdcoop 00:25:06 *** heffer has quit IRC 00:33:29 <PublicServer> *** V453000 has left the game (leaving) 00:33:49 *** V453000 has quit IRC 00:39:43 *** KenjiE20|LT has joined #openttdcoop 00:39:43 *** ChanServ sets mode: +o KenjiE20|LT 00:40:19 *** KenjiE20 has quit IRC 00:42:01 *** Bluelight has quit IRC 00:49:03 *** sietse has joined #openttdcoop 00:49:10 <sietse> !password 00:49:10 <PublicServer> sietse: ensues 00:49:26 <PublicServer> *** Sietse joined the game 00:49:29 <PublicServer> <Sietse> hello 00:55:57 *** Progman has quit IRC 00:59:20 *** jondisti has joined #openttdcoop 01:00:10 <jondisti> !password 01:00:10 <PublicServer> jondisti: ravish 01:00:21 <PublicServer> *** jondisti joined the game 01:13:20 <PublicServer> *** jondisti has left the game (leaving) 01:27:40 *** jondisti has quit IRC 01:45:13 *** rait has joined #openttdcoop 01:45:58 <rait> !password 01:45:59 <PublicServer> rait: grains 01:46:17 <PublicServer> *** rait joined the game 01:49:49 <PublicServer> *** rait has left the game (leaving) 02:07:50 *** pugi has quit IRC 02:19:41 *** KenjiE20|LT has quit IRC 03:23:36 *** Chris_Booth has joined #openttdcoop 03:58:57 *** Chris_Booth has quit IRC 04:24:49 *** AdTheRat has quit IRC 05:20:28 *** Xaroth has quit IRC 07:07:43 *** Zarenor has quit IRC 07:14:50 *** CrashHD has joined #openttdcoop 07:39:29 *** ODM has joined #openttdcoop 07:39:29 *** ChanServ sets mode: +o ODM 07:46:01 *** ^Spike^ has joined #openttdcoop 07:46:01 *** ChanServ sets mode: +o ^Spike^ 08:17:33 *** ODM has quit IRC 09:03:33 *** Muxy has joined #openttdcoop 09:03:45 <Muxy> !download win32 09:03:46 <PublicServer> Muxy: http://binaries.openttd.org/nightlies/trunk/r18867/openttd-trunk-r18867-windows-win32.zip 09:19:32 *** Progman has joined #openttdcoop 09:54:09 *** Phazorx has joined #openttdcoop 09:58:34 *** Intexon has joined #openttdcoop 09:58:49 <Intexon> !password 09:58:49 <PublicServer> Intexon: rowing 09:59:04 <Intexon> !password 09:59:04 <PublicServer> Intexon: payoff 09:59:16 <PublicServer> *** Intexon joined the game 09:59:44 *** csuke has joined #openttdcoop 09:59:48 <csuke> !password 09:59:48 <PublicServer> csuke: payoff 09:59:51 <csuke> !players 09:59:52 <PublicServer> csuke: Client 326 is Sietse, a spectator 09:59:52 <PublicServer> csuke: Client 336 is Intexon, a spectator 09:59:52 <PublicServer> csuke: Client 338 (Orange) is csuke, in company 1 (Pile Transport) 10:00:08 <csuke> hmmm, im not connected lol :S 10:00:41 <PublicServer> *** csuke joined the game 10:10:26 <PublicServer> *** Intexon has joined company #1 10:10:40 <PublicServer> <csuke> hi 10:10:45 <PublicServer> <Intexon> hey 10:38:48 *** Intexon has quit IRC 10:40:19 *** Intexon has joined #openttdcoop 10:52:20 *** dexter311 is now known as Guest340 10:52:21 *** dexter311 has joined #openttdcoop 10:57:43 *** Guest340 has quit IRC 11:00:20 *** Xaroth has joined #openttdcoop 11:15:36 *** CrashHD has quit IRC 11:17:11 *** Mucht has quit IRC 11:18:04 *** Chris_Booth has joined #openttdcoop 11:20:45 *** Mucht has joined #openttdcoop 11:20:45 *** ChanServ sets mode: +o Mucht 11:20:56 <XeryusTC> !password 11:20:56 <PublicServer> XeryusTC: simmer 11:21:06 <PublicServer> *** XeryusTC joined the game 11:22:02 <PublicServer> *** Intexon has joined spectators 11:23:05 <PublicServer> <csuke> we are really screwed with this inflation 11:23:12 <PublicServer> <XeryusTC> indeed 11:23:24 <PublicServer> <XeryusTC> that's why i turned it off yesterday 11:26:29 *** pugi has joined #openttdcoop 11:26:36 <^Spike^> ah... no.. not another inflation screw up.. :/ 11:26:56 <PublicServer> <csuke> i've re-introduced the MM for now, our trains dont produce enough income to allow us to build 11:27:09 <PublicServer> <XeryusTC> jup, piece of rail costs almost 50k 11:27:22 <PublicServer> <XeryusTC> i've also builded two pax aircraft :P 11:27:31 <PublicServer> *** Spike joined the game 11:27:41 <PublicServer> <csuke> they should invent a method to reset inflated prices 11:28:08 <PublicServer> <csuke> we only have about 1mill cash in real terms i think lol 11:31:19 *** heffer has joined #openttdcoop 11:33:16 <Webster> Latest update from openttd: OpenTTD 1.0.0-beta3 <http://www.openttd.org/en/news/116> || OpenTTD Useful 3.0 <http://www.openttd.org/en/news/115> || OpenTTD 1.0.0-beta2 <http://www.openttd.org/en/news/114> || OpenTTD 1.0.0-beta1 <http://www.openttd.org/en/news/113> || OpenTTD 0.7.5 <http://www.openttd.org/en/news/112> 11:36:00 <PublicServer> <XeryusTC> is a part of the factory drop usable yet? 11:36:05 <PublicServer> <csuke> erm 11:36:16 <PublicServer> <csuke> yes 11:36:22 <PublicServer> <csuke> if i convert it 11:36:33 <PublicServer> <XeryusTC> could you do so then? i can connect another farm ;) 11:36:36 <PublicServer> <csuke> *if i have enough money* 11:37:49 <PublicServer> <XeryusTC> well, money is becoming less of a problem now ;) 11:38:27 <PublicServer> <XeryusTC> we almost have more income by aircraft than expenses last year :P 11:39:37 <PublicServer> <csuke> it took 1/6th of cash to convert the drop lol 11:39:48 <PublicServer> <XeryusTC> nasty 11:39:51 <PublicServer> <csuke> but it is ready to receive 11:39:56 <PublicServer> <XeryusTC> good :D 11:40:12 <PublicServer> *** Intexon has left the game (leaving) 11:44:20 *** Intexon has quit IRC 11:48:03 *** V453000 has joined #openttdcoop 11:48:28 *** V4 has joined #openttdcoop 11:48:56 *** V453000 has joined #openttdcoop 11:49:31 <PublicServer> <csuke> eep 11:49:35 <PublicServer> <csuke> factory cost 52mill! 11:49:48 <PublicServer> <XeryusTC> zomfg 11:50:16 <V453000> wow anyone online :) hi guys 11:50:27 <Xaroth> lol 52 mil? 11:50:33 <PublicServer> <csuke> indeed 11:50:40 <V453000> inflation is on 11:50:40 <PublicServer> <csuke> over 1/3rd of our cash 11:50:45 <Xaroth> haha 11:50:51 <Xaroth> inflation ftl 11:50:54 *** jondisti has joined #openttdcoop 11:50:59 <V453000> !password 11:50:59 <PublicServer> V453000: unhook 11:51:16 <PublicServer> *** V453000 joined the game 11:52:09 <PublicServer> <V453000> the factory complex is insane. :D 4 sides lol 11:54:00 <jondisti> hello 11:54:04 <PublicServer> <V453000> why dont we turn the inflation off? 11:54:13 <PublicServer> <V453000> oh it is alraedy 11:54:16 <PublicServer> <V453000> :) 11:54:31 <PublicServer> *** jondisti joined the game 11:55:01 <PublicServer> <V453000> oh I see the forest died at BBH 05 :) can straigten finally 11:57:19 <PublicServer> <jondisti> quite a lot of pickup platforms in factory complex 11:57:33 <PublicServer> <csuke> 4 pickups for 4 towns 11:57:42 <PublicServer> <V453000> true 11:58:00 <PublicServer> <XeryusTC> renumbered all BBHs logically 11:58:10 <PublicServer> <jondisti> that's good 11:59:17 <PublicServer> <csuke> erm 12:00:01 *** KenjiE20 has joined #openttdcoop 12:00:01 *** ChanServ sets mode: +o KenjiE20 12:00:08 <PublicServer> <XeryusTC> is someone bribing or sth? 12:00:15 <PublicServer> <csuke> ? 12:00:27 <PublicServer> <XeryusTC> we have over 100 mil other costs 12:00:31 <PublicServer> <XeryusTC> bribe costs 88 mil O_o 12:00:40 <PublicServer> <csuke> last year was 52mill factory 12:00:45 <PublicServer> <csuke> £ 12:00:49 <PublicServer> <V453000> um 12:00:57 <PublicServer> <XeryusTC> oh, that's a good one :o 12:00:59 <PublicServer> <V453000> we should get some trains runnin 12:01:00 <PublicServer> <XeryusTC> might be that then 12:01:02 <PublicServer> <jondisti> darn inflation 12:01:34 <PublicServer> <jondisti> my opinion is no trains until everything is ready 12:01:45 <PublicServer> <XeryusTC> we dont have the resources for that 12:02:11 <PublicServer> <jondisti> they were got originally with that cheat 12:02:22 <PublicServer> <jondisti> so why make more 12:02:30 <PublicServer> <csuke> cheat? 12:03:01 <PublicServer> <jondisti> csuke: yeah, the one you can just decide how much money you have 12:03:15 <PublicServer> <jondisti> at least i never saw no MM 12:03:22 <PublicServer> <csuke> hmmm 12:03:36 <PublicServer> <jondisti> hmmm except now :P 12:03:43 <PublicServer> <jondisti> but it wasn't in the beginnnig 12:03:46 <PublicServer> <csuke> ya i put it in 12:03:47 <PublicServer> <jondisti> beginning 12:03:57 <PublicServer> <XeryusTC> yes, but then no one noticed inflation was on 12:04:09 <PublicServer> <XeryusTC> and thus we had too little money 12:04:14 <PublicServer> <XeryusTC> and now we need to earn more 12:04:21 <PublicServer> <jondisti> same thing for every game with inflation 12:04:37 *** heffer has quit IRC 12:04:38 <PublicServer> <jondisti> XeryusTC: whoever used that 'cheat' can use it again 12:04:58 <PublicServer> <V453000> it was probably pre-cheated offline 12:05:09 <PublicServer> <XeryusTC> you can only use that cheat in sP 12:05:31 <PublicServer> <V453000> yes 12:05:50 <PublicServer> <jondisti> oh 12:06:37 <PublicServer> <V453000> we could add some planes at least 12:06:47 <PublicServer> <jondisti> yeah 12:06:52 <PublicServer> <V453000> at the much-cargo-waiting airports 12:07:04 <KenjiE20> !rcon set town_growth_speed 12:07:04 <PublicServer> KenjiE20: 'town_growth_speed' is an unknown setting. 12:07:06 <PublicServer> *** Kenji joined the game 12:07:58 <PublicServer> <V453000> I added also 2 dinger 200s 12:08:03 <PublicServer> <V453000> better profit from them 12:10:57 <PublicServer> <Kenji> un grouped trains :( 12:11:18 <PublicServer> <V453000> 20 is fine ... lets group em 12:11:35 <PublicServer> <V453000> oh even less :) 12:11:47 <PublicServer> <V453000> ok 12:12:14 <PublicServer> <Kenji> one LV train too -_- 12:12:22 <PublicServer> <jondisti> train yard sign goes like: " !! TRAIN YARD"? 12:12:41 <PublicServer> <csuke> train yard needs more trains 12:13:00 <PublicServer> <Kenji> what's missing? 12:13:08 <PublicServer> <XeryusTC> beer 12:13:09 <PublicServer> <csuke> 3 other factory pickups 12:13:11 <PublicServer> <jondisti> factory drop 12:13:12 <PublicServer> <V453000> goods to each and from each? 12:13:17 <PublicServer> <Kenji> try reading the orders 12:13:30 <PublicServer> <csuke> hmmm 12:13:39 <PublicServer> <jondisti> that's cool :) 12:13:44 <PublicServer> <csuke> not sure about that 12:14:01 <PublicServer> <V453000> it balances things nicely 12:14:01 <PublicServer> <Kenji> why not, keeps the numbers balanced 12:14:04 <PublicServer> <V453000> ye 12:14:11 <PublicServer> <csuke> it could cause in-balance 12:14:38 <PublicServer> <Kenji> O.o? 12:14:41 <PublicServer> <csuke> natural fluctuations in facotry output will pull goods trains together 12:15:10 <PublicServer> <Kenji> it'd do that anyway 12:15:44 <PublicServer> <csuke> yes, but if you have 4 sets of trains you wont push all the traffic into the same part of the map 12:16:14 <PublicServer> <Kenji> no, you'd create 4 waves of traffic instead :P 12:16:36 <PublicServer> <csuke> yes, but is that not much more desirable? 12:16:43 <PublicServer> <Kenji> not really 12:16:58 <PublicServer> <Kenji> besides once there's more goods trains, you'd get the same thing anyway 12:17:12 <PublicServer> <csuke> hmm? 12:17:25 <PublicServer> <XeryusTC> it doesnt matter whether you make all trains go to one destination or 4 different ones 12:17:26 <PublicServer> <Kenji> not every train is going to be on the same order at the same time 12:17:29 <PublicServer> <XeryusTC> you'll get waves anyway 12:17:52 <PublicServer> <XeryusTC> with 4 destinations they can amplify and nullify each other unpredictably 12:17:54 <PublicServer> *** V453000 has left the game (leaving) 12:17:58 <PublicServer> <csuke> Kenji: no, but they will tend towards that as time goes on 12:18:07 <PublicServer> <Kenji> how? 12:18:16 <PublicServer> <XeryusTC> as they have different times they take to complete a wave 12:18:21 <PublicServer> <Kenji> we've done round robin countless times 12:18:41 <PublicServer> <XeryusTC> it's like having a sin(1x)+sin(2x)+sin(3x)+sin(4x) 12:18:46 <PublicServer> <csuke> because parts of the network will have higher delays than others, it will unsync over time 12:19:04 <PublicServer> <Kenji> so feed more trains in 12:19:13 <PublicServer> <csuke> thats not an answer 12:19:29 <PublicServer> <csuke> unless you remove some of the original 12:19:34 <PublicServer> <Kenji> I still don't see an issue 12:19:38 <PublicServer> <csuke> but then you are in a constant battle 12:20:09 <PublicServer> <XeryusTC> it is something you cant win, but can design your network for 12:20:38 <PublicServer> <XeryusTC> it also makes it easier to defeat if you dont make 200 trains at the same time and release them all at the same time 12:20:56 <PublicServer> <Kenji> or stagger the orders when you release 12:21:03 *** heffer has joined #openttdcoop 12:21:33 <PublicServer> <XeryusTC> who made that !seperate G & LV comment? 12:21:54 <Chris_Booth> !password 12:21:55 <PublicServer> Chris_Booth: mourns 12:22:04 <PublicServer> <Kenji> tis ugly, CL1s and joined station :( 12:22:10 *** Kolo has joined #openttdcoop 12:22:21 <PublicServer> <XeryusTC> CL1 is ugly, but it in front of a station anyway 12:22:24 <PublicServer> *** Chris Booth joined the game 12:22:31 <PublicServer> <Kenji> could easily be built on the hill 12:22:35 <PublicServer> <XeryusTC> trains go to a lower speed than the corner limit as soon as they enter the station 12:22:36 <PublicServer> <Kenji> lots of space there 12:22:45 <PublicServer> <XeryusTC> but i needed to save some money ;) 12:22:54 <PublicServer> <Kenji> you dont have to save that much 12:23:02 <PublicServer> <Chris Booth> how have we got trains running on an incomplete network? 12:23:03 <PublicServer> <csuke> Kenji: !orders 12:23:16 <PublicServer> <XeryusTC> Chris Booth: inflation 12:23:33 <PublicServer> <csuke> without other traffic the network flows fine and is evenly seperated 12:23:52 <PublicServer> <csuke> add other traffic (stopped train) and it screws it up 12:23:57 <PublicServer> <XeryusTC> Kenji: and seperate stations is just silly for a single industry 12:23:57 <PublicServer> <jondisti> could MSH for town drop SE be only one way since it gets only factory trains 12:23:57 <PublicServer> <Chris Booth> turn inflation off? 12:24:00 <PublicServer> <jondisti> ? 12:24:07 <PublicServer> <csuke> it is off 12:24:19 <PublicServer> <Kenji> csuke: so? 12:24:20 <PublicServer> <XeryusTC> i'd much rather join stations for the different industries than split stations for a single one 12:24:31 <PublicServer> <XeryusTC> Chris Booth: look at the settings before complaining. 12:24:39 <PublicServer> *** rait joined the game 12:24:48 <PublicServer> <Kenji> XeryusTC: and what happens when all three grain trains block the station? 12:24:52 <PublicServer> <csuke> so it creates huge waves of traffic 12:24:54 <V453000> XeryusTC: that comment was me 12:24:59 <PublicServer> <XeryusTC> Kenji: there's only two ;) 12:25:06 <PublicServer> <csuke> the network is supposed to be efficient 12:25:08 <PublicServer> <Kenji> not my point 12:25:21 <PublicServer> <Kenji> csuke: you'd get waves anyway 12:25:30 <PublicServer> <csuke> smaller waves, in smaller areas 12:25:38 <PublicServer> <csuke> more efficient 12:25:45 <PublicServer> <XeryusTC> Kenji: it will sort itself out, if you need more trains then there are platforms they wont take much time loading 12:25:49 <PublicServer> <XeryusTC> so trains dont wait that long 12:26:03 <PublicServer> <Kenji> and if production crashes? 12:26:16 <PublicServer> <XeryusTC> then it will take a bit more time 12:26:24 <PublicServer> <Kenji> say goes from 256 tons of grain with 12 trains to 24tons? 12:26:28 <PublicServer> <XeryusTC> but we play with fluent economy, so that wont happen 12:26:39 <PublicServer> <Kenji> oh yes it does 12:26:54 <PublicServer> <XeryusTC> only over a long time 12:26:55 <PublicServer> <Kenji> seriously, when do we NOT split farms? 12:27:16 <PublicServer> <XeryusTC> by the time that production is 10x lower you will have noticed ;) 12:27:17 <PublicServer> <jondisti> we did every game i've played 12:27:18 <PublicServer> <Chris Booth> i have a mega brain block 12:27:35 <PublicServer> <XeryusTC> Kenji: i've always joined stations 12:27:50 <PublicServer> <XeryusTC> i honestly see no point in creating more stations and platforms than necessary 12:27:59 <PublicServer> <XeryusTC> especially if it makes it alot easier with orders 12:27:59 <PublicServer> <Kenji> XeryusTC: and I always play with mostly flat junctions 12:28:08 <PublicServer> <Kenji> doesn't mean I build them here 12:28:26 *** Chillosophy has joined #openttdcoop 12:28:50 <PublicServer> <XeryusTC> same goes for your split stations, you dont need them 12:29:00 <PublicServer> <Kenji> yes you do 12:29:00 <PublicServer> <XeryusTC> we've never ran into problems by joining stations 12:29:09 <PublicServer> <Kenji> we never use joined 12:29:14 <PublicServer> <XeryusTC> hell, we even had games where we had 4 different types of industries served by one station 12:29:16 <PublicServer> <Kenji> because they jam up 12:29:24 <PublicServer> *** Chris Booth has left the game (leaving) 12:29:52 <PublicServer> <XeryusTC> they can only jam up because of improper train management, or because you build unsufficient platforms 12:29:53 <PublicServer> <Kenji> drops aren't the same as pickup 12:30:16 <PublicServer> <XeryusTC> where did you get that i was talking about drops? 12:30:40 <PublicServer> <Kenji> because thats the only time we merge cargo types 12:31:42 <PublicServer> *** Kenji has left the game (leaving) 12:31:52 <PublicServer> <XeryusTC> i've seen many pickup stations where we served multiple industries 12:31:57 <PublicServer> <XeryusTC> in many coop games 12:32:08 <KenjiE20> I haven't 12:32:09 <PublicServer> <XeryusTC> and i might've seen quite a few more coop games than you have ;) 12:32:21 <KenjiE20> I've seem lots of side by side stations though 12:32:41 <PublicServer> *** Kolo joined the game 12:37:41 <PublicServer> *** XeryusTC has left the game (leaving) 12:39:04 *** AdTheRat has joined #openttdcoop 12:43:13 <PublicServer> *** rait has left the game (connection lost) 12:46:31 *** Karou has joined #openttdcoop 12:46:39 <Karou> !password 12:46:39 <PublicServer> Karou: furies 12:47:28 <PublicServer> *** Karou Virae joined the game 12:48:42 <PublicServer> <jondisti> is bbh12 ready? 12:49:32 *** heffer has quit IRC 12:53:53 <PublicServer> *** Karou Virae has left the game (leaving) 12:57:58 <FiCE> !password 12:57:58 <PublicServer> FiCE: furies 12:58:15 <PublicServer> *** FiCE joined the game 13:08:40 *** orudge` has joined #openttdcoop 13:09:13 <rait> !password 13:09:13 <PublicServer> rait: supers 13:09:41 <PublicServer> *** rait joined the game 13:19:23 <PublicServer> *** Amm1er joined the game 13:20:50 <PublicServer> *** rait has left the game (connection lost) 13:28:15 <PublicServer> <Amm1er> Hello btw. :-) 13:28:37 <Ammler> !players 13:28:39 <PublicServer> Ammler: Client 326 is Sietse, a spectator 13:28:39 <PublicServer> Ammler: Client 350 (Orange) is Kolo, in company 1 (Pile Transport) 13:28:39 <PublicServer> Ammler: Client 338 (Orange) is csuke, in company 1 (Pile Transport) 13:28:39 <PublicServer> Ammler: Client 354 (Orange) is FiCE, in company 1 (Pile Transport) 13:28:39 <PublicServer> Ammler: Client 340 is Spike, a spectator 13:28:40 <PublicServer> Ammler: Client 343 (Orange) is jondisti, in company 1 (Pile Transport) 13:28:40 <PublicServer> Ammler: Client 359 (Orange) is Amm1er, in company 1 (Pile Transport) 13:29:03 <Ammler> !idle 13:29:41 <PublicServer> *** FiCE has left the game (leaving) 13:29:57 <PublicServer> *** Amm1er has joined spectators 13:30:08 <Ammler> !rcon move 350 255 13:30:08 <PublicServer> Ammler: *** Kolo has joined spectators 13:30:18 <Ammler> !rcon move 338 255 13:30:18 <PublicServer> Ammler: *** csuke has joined spectators 13:30:18 <PublicServer> *** Game paused (not enough players) 13:30:27 <PublicServer> *** Kolo has joined company #1 13:30:35 <Ammler> ah, someone is alive :-) 13:31:34 <Kolo> yes (at least now) 13:36:26 <Ammler> Kolo: do you mind I restart, there was a patch forgotten... 13:36:37 <Kolo> no problem 13:36:44 <PublicServer> Server closed down by admin 13:36:44 <PublicServer> Saving game... 13:36:47 <PublicServer> Game saved 13:36:49 <PublicServer> Server has exited 13:36:50 *** PublicServer has quit IRC 13:37:16 *** PublicServer has joined #openttdcoop 13:37:16 <PublicServer> Autopilot engaged 13:37:16 <PublicServer> Loading default savegame 13:37:16 *** ChanServ sets mode: +v PublicServer 13:37:16 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #173 (r18867) | STAGE: Building (Pile Trans. Replay) | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder" 13:37:56 <PublicServer> *** Amm1er joined the game 13:38:18 <Ammler> !unpause 13:38:18 <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.) 13:38:29 <Ammler> !auto 13:38:29 <PublicServer> *** Ammler has enabled autopause mode. 13:38:30 <PublicServer> *** Game paused (not enough players) 13:39:05 <Ammler> !rcon magic_bulldozer 13:39:05 <PublicServer> Ammler: Magic bulldozer is disabled. 13:39:28 <Ammler> !rcon magic_bulldozer 1 13:39:29 <PublicServer> Ammler: Saving map to magic_bulldozer_1_temp.sav 13:39:31 <PublicServer> *** Game paused (not enough players) 13:39:40 <PublicServer> *** Amm1er joined the game 13:39:48 <Ammler> !unpause 13:39:48 <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.) 13:40:04 <PublicServer> *** Kolo joined the game 13:40:10 <Ammler> !auto 13:40:10 <PublicServer> *** Ammler has enabled autopause mode. 13:40:11 <PublicServer> *** Game paused (not enough players) 13:40:14 <Ammler> !unpause 13:40:14 <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.) 13:40:19 <Kolo> company is not protected? 13:40:24 <csuke> !password 13:40:24 <PublicServer> csuke: rustle 13:40:25 <PublicServer> *** Amm1er has joined company #1 13:40:36 <Ammler> !auto 13:40:36 <PublicServer> *** Ammler has enabled autopause mode. 13:40:52 <PublicServer> *** csuke joined the game 13:40:58 <Ammler> !rcon magic_bulldozer 0 13:40:59 <PublicServer> Ammler: Saving map to magic_bulldozer_0_temp.sav 13:41:01 <PublicServer> *** Game paused (not enough players) 13:41:09 <PublicServer> *** Amm1er joined the game 13:41:15 <PublicServer> *** Kolo has left the game (connection lost) 13:41:28 <PublicServer> *** csuke joined the game 13:41:38 <PublicServer> *** Kolo joined the game 13:41:51 <PublicServer> *** csuke has joined company #1 13:42:02 <Kolo> server don't ask for password 13:42:25 <Ammler> yeah, that is so you do autorejoin after changing magic_bulldozer 13:42:44 <PublicServer> *** Kolo has left the game (leaving) 13:42:44 <PublicServer> *** Game paused (not enough players) 13:42:48 <Ammler> will change in 15mins 13:43:02 <PublicServer> *** Kolo joined the game 13:43:47 *** pugi has quit IRC 13:45:00 <PublicServer> <csuke> can we put bulldozer back on so i can get rid of some transmitters? :P 13:46:21 <Ammler> I only removed 2 industries, which are arised because I removed some ugly tracks 13:46:38 <Ammler> transmitters are part of the game :-) 13:46:42 <PublicServer> <csuke> :P 13:47:16 <PublicServer> *** Amm1er has joined company #1 13:51:15 *** Zulan has joined #openttdcoop 13:51:53 *** valhallasw has joined #openttdcoop 13:52:23 <PublicServer> <Amm1er> hehe 13:52:29 <PublicServer> <Amm1er> quite a lot unfinished hubs 13:56:37 <PublicServer> <Amm1er> mäh, no newgrfs 13:57:06 <PublicServer> <csuke> where did our money go???? 13:57:14 <PublicServer> <csuke> 551mill spend? 13:57:16 <Kolo> f**k, i've just build a tunnel for 488mil$ 13:57:24 <Kolo> by accident 13:57:25 <PublicServer> <csuke> where? 13:57:29 <Kolo> sorry 13:57:31 <PublicServer> <csuke> show us! lol 13:57:38 <PublicServer> <Amm1er> lol 13:57:38 <Kolo> already removed 13:57:46 <PublicServer> <csuke> dont delete, it will cost too much :P 13:57:49 <PublicServer> <csuke> lol 13:58:01 <Kolo> see !here was 13:58:17 <PublicServer> <Amm1er> oh well, we already earn more than we spend 13:58:32 <PublicServer> <csuke> lol 13:58:53 <PublicServer> <Amm1er> this map is a damn transmitter forest 13:59:18 <PublicServer> <csuke> im off for awhile 13:59:25 <PublicServer> <csuke> factory is still WIP 13:59:34 <PublicServer> <Amm1er> csuke: please change to spec then 13:59:47 <PublicServer> <csuke> going to leave entirely 13:59:54 <PublicServer> <Amm1er> also fine 13:59:57 <PublicServer> *** csuke has left the game (leaving) 14:01:15 *** csuke has quit IRC 14:08:43 *** orudge` has quit IRC 14:15:59 <tkjacobsen> !password 14:15:59 <PublicServer> tkjacobsen: fitful 14:16:17 <PublicServer> *** tkjacobsen joined the game 14:16:39 <PublicServer> *** Amm1er has joined spectators 14:19:15 <PublicServer> *** Amm1er has left the game (leaving) 14:26:26 <StarLite> !password 14:26:26 <PublicServer> StarLite: slumps 14:26:50 <PublicServer> *** StarLite joined the game 14:32:59 <PublicServer> *** jondisti joined the game 14:35:23 *** pryot has joined #openttdcoop 14:36:03 <pryot> !password 14:36:04 <PublicServer> pryot: slumps 14:36:09 <PublicServer> *** StarLite has left the game (leaving) 14:36:15 <PublicServer> *** pryot joined the game 14:40:53 <PublicServer> *** pryot has left the game (leaving) 14:40:57 *** pryot has quit IRC 14:47:27 <Ammler> !players 14:47:29 <PublicServer> Ammler: Client 18 (Orange) is tkjacobsen, in company 1 (Pile Transport) 14:47:29 <PublicServer> Ammler: Client 16 (Orange) is Kolo, in company 1 (Pile Transport) 14:47:29 <PublicServer> Ammler: Client 22 is jondisti, a spectator 14:47:29 <PublicServer> Ammler: Client 18 (Orange) is tkjacobsen, in company 1 (Pile Transport) 14:47:29 <PublicServer> Ammler: Client 16 (Orange) is Kolo, in company 1 (Pile Transport) 14:47:31 <PublicServer> Ammler: Client 22 is jondisti, a spectator 14:47:47 <Ammler> guys, can we test something on autopilot? 14:47:58 <Ammler> could someone move to spec and back? 14:48:29 <Ammler> !rcon move 16 255 14:48:30 <PublicServer> Ammler: *** Kolo has joined spectators 14:48:30 <PublicServer> *** Game paused (not enough players) 14:48:34 <Ammler> !rcon move 16 1 14:48:34 <PublicServer> Ammler: *** Kolo has joined company #1 14:48:43 <Ammler> hmm 14:48:57 <Ammler> !reload 14:48:58 <PublicServer> Ammler: usage: !reload config|irc|lib|all 14:49:28 <Ammler> I need restart the server again :-( 14:49:36 <PublicServer> Server closed down by admin 14:49:37 <PublicServer> Saving game... 14:49:38 <PublicServer> Game saved 14:49:40 <PublicServer> Server has exited 14:49:42 *** PublicServer has quit IRC 14:49:51 *** PublicServer has joined #openttdcoop 14:49:51 <PublicServer> Autopilot engaged 14:49:51 <PublicServer> Loading default savegame 14:49:51 *** ChanServ sets mode: +v PublicServer 14:49:52 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #173 (r18867) | STAGE: Building (Pile Trans. Replay) | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder" 14:50:13 <PublicServer> *** Amm1er joined the game 14:50:37 <PublicServer> *** Game unpaused (not enough players) 14:50:37 <PublicServer> *** Amm1er #1 joined the game 14:50:48 <Ammler> ok, works :-) 14:50:58 <Ammler> thanks :-) 14:51:08 <PublicServer> *** Amm1er #1 has left the game (leaving) 14:51:08 <PublicServer> *** Game paused (not enough players) 14:52:25 *** heffer has joined #openttdcoop 14:53:31 <Chris_Booth> Ammler: is the H2H server still running? 14:53:46 *** pugi has joined #openttdcoop 14:54:19 <Ammler> don't think so, but can be updated/started quite fast... 14:55:33 <Chris_Booth> i just fancied a H2H 14:55:46 <Chris_Booth> need to get some people to play with though 14:59:07 *** Hirundo has quit IRC 14:59:07 *** Ammler has quit IRC 15:01:01 *** Hirundo has joined #openttdcoop 15:01:12 *** Ammler has joined #openttdcoop 15:01:12 *** ChanServ sets mode: +o Ammler 15:01:28 *** Kolo has quit IRC 15:01:31 *** Kolo_ has joined #openttdcoop 15:01:33 *** Kolo_ is now known as Kolo 15:01:52 <Ammler> Chris_Booth: just ping when you have competitors and we setup newest h2h server 15:02:20 <Ammler> in the meantime, you could finish your hub :-P 15:04:34 <PublicServer> *** Amm1er has joined spectators 15:06:25 *** Phoenix_the_II has quit IRC 15:08:31 *** V453000 has quit IRC 15:10:13 <Chris_Booth> Ammler: my hub is hopeless 15:10:21 <Chris_Booth> i have messed it up to much 15:10:28 <Chris_Booth> i want to build it without bridges 15:10:32 <Chris_Booth> but i cant :P 15:10:39 <Ammler> :-) 15:10:43 <Chris_Booth> and what about your hub Ammler ? 15:10:51 <Ammler> I gave up mine too :-P 15:11:04 <Chris_Booth> we have motivation dont we 15:11:09 <Chris_Booth> i may finish mine tomoz 15:11:24 <Ammler> I don't have 15:11:30 <Ammler> (motivation) 15:13:04 * Chris_Booth gives Ammler a bug bucket of motivation 15:13:16 <Chris_Booth> try eating some of that 15:13:49 <Ammler> I failed with my circle tiny 15:14:10 <Ammler> the terrain doesn't allow easy building ;-) 15:14:55 *** ODM has joined #openttdcoop 15:14:55 *** ChanServ sets mode: +o ODM 15:15:23 *** Kolo has quit IRC 15:16:23 <Chris_Booth> Ammler: then hard build it 15:16:53 <Hirundo> !dl win32 15:16:53 <PublicServer> Hirundo: http://binaries.openttd.org/nightlies/trunk/r18867/openttd-trunk-r18867-windows-win32.zip 15:17:59 <Hirundo> !password 15:17:59 <PublicServer> Hirundo: champs 15:18:47 <Ammler> Hirundo: what mirror did you get? 15:19:06 <PublicServer> *** Hirundo joined the game 15:19:20 <Xaroth> I got nl. for that one 15:19:22 <Hirundo> nl 15:19:25 <Xaroth> which is obvious, seeing i'm dutch :P 15:19:35 <Hirundo> Pretty obvious in my case as well :) 15:19:50 <Ammler> well, that is why I asked 15:23:55 <PublicServer> <Hirundo> could someone join in to de-pause? 15:25:06 <PublicServer> *** Amm1er has joined company #1 15:25:07 <PublicServer> *** Game unpaused (not enough players) 15:25:19 <PublicServer> <Hirundo> tnx 15:27:20 <PublicServer> <Hirundo> are 'town drop hub' and 'town drop' signs placed correctly acc. plan? 15:29:17 <PublicServer> <Amm1er> which one? 15:29:54 <PublicServer> <Hirundo> they start with an '!' now 15:33:01 <PublicServer> <Amm1er> yes, looks fine 15:34:07 *** Polygon has joined #openttdcoop 15:37:43 <XeryusTC> !password 15:37:43 <PublicServer> XeryusTC: petite 15:37:55 <PublicServer> *** XeryusTC joined the game 15:39:20 <PublicServer> <XeryusTC> oh, making a profit are we :D 15:41:36 <PublicServer> *** Sepp joined the game 15:43:50 <XeryusTC> !rcon raw_industry_construction 15:43:50 <PublicServer> XeryusTC: ERROR: command or variable not found 15:51:46 *** Ammler has quit IRC 15:51:47 *** Hirundo has quit IRC 15:52:45 <PublicServer> <Hirundo> what kind of balancing/prios do main station exits need? 15:52:51 *** Hirundo has joined #openttdcoop 15:52:57 *** Ammler has joined #openttdcoop 15:52:57 *** ChanServ sets mode: +o Ammler 15:53:15 <PublicServer> <XeryusTC> something with loads of choice and little time of standing in the same place 15:53:37 <PublicServer> *** Sepp has left the game (leaving) 15:54:14 <PublicServer> <Hirundo> do ML trains have priority or are they equal? 15:56:11 <Ammler> yes, ML has prio (keep it off from jam) 15:56:15 <jondisti> !password 15:56:15 <PublicServer> jondisti: ravine 15:56:24 <PublicServer> *** jondisti joined the game 15:56:32 <PublicServer> <XeryusTC> giving ML prio is a good idea most of the time 15:56:42 <PublicServer> *** jondisti has joined company #1 15:57:13 <Ammler> well, a drop exit is also something like a ML :-) 15:57:36 <PublicServer> <XeryusTC> indeed, but drop exits dont need high priority, they're empty trains 15:57:44 <PublicServer> <XeryusTC> pickup would need a higher priority in theory 15:57:54 <PublicServer> <XeryusTC> in practice however we give ML prio all the time 15:57:55 <Ammler> but they need to leave the station so other trains can drop.... 15:58:39 <PublicServer> <jondisti> Amm1er didn't want to build a hub? 15:58:56 <PublicServer> <Amm1er> well, I wanted but failed 15:59:15 <PublicServer> <jondisti> and didn't want to try again 15:59:42 <Ammler> sure 15:59:42 <PublicServer> <XeryusTC> almost all primaries are gone :( 16:00:09 <Ammler> I magic bulldozed a coal mine 16:00:51 <XeryusTC> !rcon patch raw_industry_construction 16:00:51 <PublicServer> XeryusTC: Current value for 'raw_industry_construction' is: '0' (min: 0, max: 2) 16:00:54 <XeryusTC> !rcon patch raw_industry_construction 1 16:01:14 <Ammler> Prospect! 16:01:18 <XeryusTC> !rcon patch raw_industry_construction 2 16:04:43 <PublicServer> <XeryusTC> holy crap 16:04:45 <XeryusTC> !rcon patch raw_industry_construction 1 16:04:48 <XeryusTC> !rcon patch raw_industry_construction 2 16:05:08 <XeryusTC> hand placing industries costs almost one billion euros :o 16:05:16 <XeryusTC> 800 milion :o 16:05:57 <PublicServer> <Hirundo> it will look less expensive with GBP :) 16:11:37 *** pryot has joined #openttdcoop 16:13:15 <PublicServer> *** Amm1er has left the game (leaving) 16:13:27 <Ammler> need to cool down my Desktop ;-) 16:13:37 <Ammler> too noisy 16:13:39 <pryot> !password 16:13:39 <PublicServer> pryot: sinewy 16:13:52 <PublicServer> *** pryot joined the game 16:15:14 <Razaekel> !password 16:15:14 <PublicServer> Razaekel: sinewy 16:15:30 <PublicServer> *** pryot has left the game (leaving) 16:15:38 <PublicServer> *** Razaekel joined the game 16:21:18 <PublicServer> <Razaekel> holy crap that's a huge wood drop 16:25:27 *** pryot has quit IRC 16:26:52 *** V453000 has joined #openttdcoop 16:28:19 <PublicServer> *** Razaekel has left the game (leaving) 16:46:46 <PublicServer> <Hirundo> who placed the 'desync' sign at MSH 06 16:46:47 <PublicServer> <Hirundo> ? 16:47:00 <PublicServer> <jondisti> me 16:47:33 <PublicServer> <Hirundo> you meant that the two bridges are not of equal PF penalty? 16:48:00 <PublicServer> <jondisti> routes' length don't match 16:48:59 <PublicServer> *** Amm1er joined the game 16:49:38 <PublicServer> <Amm1er> it wasn't desync 16:49:44 <PublicServer> <jondisti> was 16:50:04 <PublicServer> <Hirundo> better now? 16:50:08 <PublicServer> <jondisti> other had 13 straight and 3.5 diagonal, other 15 straight and 2.5 diagonal 16:50:17 <PublicServer> <jondisti> Hirundo: yes :) 16:50:29 <PublicServer> <Amm1er> ah, then what I saw wasn't the lines you had 16:52:11 <PublicServer> <Amm1er> is there a plan how to use the town drops? 16:52:19 <PublicServer> <jondisti> what you mean? 16:52:26 <PublicServer> <Hirundo> factory to all 4 drops IIRC 16:52:29 <PublicServer> <Amm1er> there are 4 of those 16:52:41 <PublicServer> <jondisti> it reads on the plan 16:52:44 <V453000> !password 16:52:44 <PublicServer> V453000: incest 16:52:55 <PublicServer> *** V453000 joined the game 16:52:58 <PublicServer> <V453000> hio 16:53:05 <PublicServer> <jondisti> oil @ NE, wood @ SW and factory at all 16:53:39 <PublicServer> <Amm1er> Hirundo: then you might have made the half of your hub for nuts 16:54:13 <PublicServer> <jondisti> heh 16:54:36 <PublicServer> <Amm1er> the plan is bit silly :-) 16:55:04 <PublicServer> <Amm1er> the top most line will jam quite fast 16:55:14 <PublicServer> <Amm1er> north 16:55:22 <PublicServer> <jondisti> yeah 16:55:38 <PublicServer> *** jondisti has joined spectators 16:55:45 <PublicServer> <jondisti> bye 16:55:55 <PublicServer> <V453000> cya 16:57:36 <dexter311> !password 16:57:37 <PublicServer> dexter311: incest 16:58:04 <PublicServer> *** dexter311 joined the game 16:58:12 *** Zulan has quit IRC 16:58:48 <PublicServer> <V453000> lol why is the MSH from factory so close to BBH06 17:02:44 *** Webster has joined #openttdcoop 17:02:44 *** ChanServ sets mode: +o Webster 17:09:43 *** pugi_ has joined #openttdcoop 17:09:57 <PublicServer> *** V453000 has left the game (leaving) 17:10:01 <V453000> cya later 17:10:04 *** V453000 has quit IRC 17:10:14 <dexter311> hey jondisti 17:10:39 <dexter311> just wondering what happened at BBH19... did I make a mistake? 17:12:27 *** pugi has quit IRC 17:12:27 *** pugi_ is now known as pugi 17:13:52 <PublicServer> <jondisti> dexter311: not a mistake, you just forgot to connect one track 17:14:33 <dexter311> so that diagonal crossover track was missing? 17:14:40 <dexter311> under the bridges 17:14:42 <dexter311> ? 17:14:42 <PublicServer> <jondisti> yeah 17:14:45 <dexter311> okay 17:14:46 <dexter311> cheers for that 17:15:09 <PublicServer> <jondisti> and straight one was on a slope so i had to modify tunnel exits a bit to be able to tf 17:15:32 *** Intexon has joined #openttdcoop 17:15:34 <PublicServer> <XeryusTC> SLH 04 done 17:15:53 <PublicServer> <Hirundo> MSH 06 done 17:16:17 <PublicServer> <jondisti> Hirundo: i actually numbered another MSH 06 earlier :P 17:16:31 <PublicServer> <Hirundo> I placed a WIP sign hours ago 17:17:04 <PublicServer> <jondisti> oh, my bad 17:17:06 <PublicServer> <Hirundo> your sign is improperly labeled, check the sign list 17:17:11 <PublicServer> <XeryusTC> to the start of the sign list? 17:17:15 <PublicServer> <Hirundo> you need to prefix with a space 17:17:21 <PublicServer> <jondisti> Hirundo: yep, my mistake 17:17:31 <PublicServer> *** jondisti has joined company #1 17:17:45 <PublicServer> *** jondisti has joined spectators 17:18:05 <PublicServer> <Hirundo> how much platfoms should NW town drop have? 17:18:11 <PublicServer> <Hirundo> s/much/many 17:25:08 <Intexon> !password 17:25:08 <PublicServer> Intexon: ranger 17:25:18 <PublicServer> *** Intexon joined the game 17:25:45 <PublicServer> <XeryusTC> why is so much stuff unfinished? 17:27:45 <StarLite> !password 17:27:45 <PublicServer> StarLite: ranger 17:28:00 <PublicServer> *** StarLite joined the game 17:32:47 <PublicServer> <StarLite> gah, fastest bridges are 611 ... 17:34:40 <PublicServer> <StarLite> god, the wood drop is *MASSIVE* 17:42:22 *** Karou has quit IRC 17:44:57 *** Kolo has joined #openttdcoop 17:46:06 *** starbuck_ has joined #openttdcoop 17:46:30 <PublicServer> *** Kolo joined the game 17:49:04 <rait> !password 17:49:04 <PublicServer> rait: jokers 17:49:18 <PublicServer> *** rait joined the game 17:50:21 *** grim4593 has quit IRC 17:52:55 *** starbuck has quit IRC 17:56:08 *** heffer has quit IRC 17:56:37 *** heffer has joined #openttdcoop 18:00:42 <PublicServer> *** rait has left the game (leaving) 18:01:23 <PublicServer> *** dexter311 has joined company #1 18:01:45 <Muxy> !password please 18:01:45 <PublicServer> Muxy: poplar 18:02:05 <PublicServer> *** Player joined the game 18:02:05 <Webster> Player, please change your in game nick 18:02:25 <PublicServer> *** Player has left the game (connection lost) 18:02:59 <PublicServer> *** Muxy joined the game 18:03:18 <PublicServer> *** Muxy has left the game (connection lost) 18:03:52 <Muxy> !clients 18:04:58 <PublicServer> *** Muxy has left the game (connection lost) 18:12:27 *** Pirate87 has joined #openttdcoop 18:12:48 *** Pirate87 has quit IRC 18:13:04 *** Pirate87 has joined #openttdcoop 18:13:39 *** Pirate87 has joined #openttdcoop 18:19:19 <Muxy> !password please 18:19:20 <PublicServer> Muxy: brooch 18:19:55 <PublicServer> *** Muxy joined the game 18:20:11 <PublicServer> <Muxy> hello here 18:21:04 <PublicServer> <XeryusTC> i am building some more trains 18:21:21 <PublicServer> <XeryusTC> is anything being done for more main stations? 18:21:52 <PublicServer> <Hirundo> Town drop NW is WIP, needs connecting and signalling 18:24:08 *** Bluelight has joined #openttdcoop 18:30:11 <PublicServer> <XeryusTC> oh, factory wasn't fully signalled :S 18:37:42 *** MeisterMarkus has joined #openttdcoop 18:38:25 <PublicServer> <Hirundo> Town drop NW done 18:40:35 <PublicServer> <XeryusTC> town drop NW finished already? 18:45:17 *** Phoenix_the_II has joined #openttdcoop 18:45:17 *** ChanServ sets mode: +o Phoenix_the_II 18:54:13 <PublicServer> <Hirundo> yes, town drop NW is finished 18:55:08 <PublicServer> *** Hirundo has left the game (connection lost) 18:57:48 <PublicServer> *** StarLite has left the game (leaving) 19:03:30 <MeisterMarkus> !password 19:03:30 <PublicServer> MeisterMarkus: tipped 19:03:50 *** Pirate87 has joined #openttdcoop 19:04:02 <PublicServer> *** MeisterMarkus joined the game 19:04:28 <Pirate87> !password 19:04:28 <PublicServer> Pirate87: tipped 19:04:30 *** Zarenor has joined #openttdcoop 19:04:45 *** Zarenor has joined #openttdcoop 19:05:19 <Zarenor> !players 19:05:21 <PublicServer> Zarenor: Client 20 (Orange) is Intexon, in company 1 (Pile Transport) 19:05:21 <PublicServer> Zarenor: Client 37 (Orange) is MeisterMarkus, in company 1 (Pile Transport) 19:05:21 <PublicServer> Zarenor: Client 6 (Orange) is XeryusTC, in company 1 (Pile Transport) 19:05:21 <PublicServer> Zarenor: Client 10 is jondisti, a spectator 19:05:21 <PublicServer> Zarenor: Client 18 (Orange) is dexter311, in company 1 (Pile Transport) 19:05:22 <PublicServer> Zarenor: Client 24 (Orange) is Kolo, in company 1 (Pile Transport) 19:05:22 <PublicServer> Zarenor: Client 36 is Muxy, a spectator 19:13:18 *** rait has quit IRC 19:14:53 <PublicServer> *** jondisti has joined company #1 19:16:34 *** rait has joined #openttdcoop 19:16:35 *** Yexo_ has joined #openttdcoop 19:17:11 *** dr_gonzo has quit IRC 19:21:13 <PublicServer> <jondisti> dexter311: 14 tiles or something like that 19:22:30 <PublicServer> <jondisti> like that 19:22:38 <dexter311> righto 19:23:52 *** Yexo has quit IRC 19:24:26 <dexter311> cool. I'll give those a go with the other merge 19:25:23 <PublicServer> <jondisti> dexter311: presignal prios are fine if you don't have to use more than 1 combo signal 19:25:34 <PublicServer> <jondisti> otherwise use tracks 19:25:44 <dexter311> okey 19:26:20 <Pirate87> !download win32 19:26:20 <PublicServer> Pirate87: http://binaries.openttd.org/nightlies/trunk/r18867/openttd-trunk-r18867-windows-win32.zip 19:31:21 <Kolo> do we need planes? 19:31:47 <PublicServer> *** jondisti has left the game (leaving) 19:31:59 *** jondisti has quit IRC 19:49:57 <PublicServer> *** XeryusTC has left the game (connection lost) 19:50:31 <XeryusTC> !password 19:50:31 <PublicServer> XeryusTC: pursed 19:50:41 <PublicServer> *** XeryusTC joined the game 19:53:50 <Phoenix_the_II> !passschnitzalword 19:54:16 <PublicServer> *** Phoenix_the_II joined the game 19:54:38 <PublicServer> <Phoenix_the_II> lol 19:54:48 <PublicServer> <Phoenix_the_II> we already got trains on a incomplete network? :o 19:55:38 <dexter311> don't ask me... I just work here ;-) 19:57:51 <PublicServer> *** Muxy has left the game (leaving) 19:58:12 <Muxy> yeap, watch company patch on trunk ok. 19:58:34 <PublicServer> *** dexter311 has left the game (leaving) 20:16:03 *** heffer has quit IRC 20:17:35 *** heffer has joined #openttdcoop 20:19:24 <PublicServer> *** Sepp joined the game 20:19:42 <PublicServer> <Sepp> hi 20:19:51 <PublicServer> <Sepp> oh trains rolling 20:23:52 *** iEatFiles has joined #openttdcoop 20:23:57 <iEatFiles> !password 20:23:57 <PublicServer> iEatFiles: flabby 20:24:18 <PublicServer> *** Karou {[Observing]} joined the game 20:38:47 <PublicServer> *** MeisterMarkus has joined spectators 20:41:20 <PublicServer> *** XeryusTC has joined spectators 20:44:32 *** Muxy has left #openttdcoop 20:50:45 <PublicServer> *** Phoenix_the_II has left the game (leaving) 20:53:24 <XeryusTC> Phoenix_the_II: is BBH 16 done? 20:53:34 <Phoenix_the_II> not yet 20:53:41 <XeryusTC> ok 20:53:51 <Phoenix_the_II> just need to finish 1 connection 20:53:56 <Phoenix_the_II> outlined by the sign 20:53:58 <Phoenix_the_II> s 20:54:53 <XeryusTC> the 6-2 mixer you mean? 20:54:57 <Phoenix_the_II> not 20:55:06 <Phoenix_the_II> need to do 2->2 20:55:18 <Phoenix_the_II> outlined by land bought signs 20:55:59 <XeryusTC> ah ok :o 20:59:13 <PublicServer> *** XeryusTC has joined company #1 20:59:30 <PublicServer> *** XeryusTC has left the game (leaving) 21:00:05 *** V453000 has joined #openttdcoop 21:00:42 <V453000> !password 21:00:42 <PublicServer> V453000: jolted 21:00:53 <PublicServer> <V453000> hy 21:00:53 <PublicServer> *** V453000 joined the game 21:02:47 <Razaekel> !password 21:02:47 <PublicServer> Razaekel: jolted 21:03:11 <PublicServer> *** Razaekel joined the game 21:06:00 <PublicServer> <Razaekel> oy 21:06:10 <PublicServer> <Razaekel> wood goods pickup trains SHOULD NOT go to town drop NE 21:06:23 <PublicServer> <Razaekel> the exit from the pickup doesnt go that way 21:06:27 <PublicServer> <Razaekel> nor is there any entrance 21:06:28 <PublicServer> <V453000> :D 21:06:30 <PublicServer> <V453000> ye 21:06:40 <PublicServer> <V453000> dunno who ordered them 21:06:42 <PublicServer> <Razaekel> but train 106 has orders to town drop NE 21:07:00 <PublicServer> <Razaekel> im gonna kick em to SW 21:07:02 <PublicServer> <V453000> omg 21:07:34 <PublicServer> <V453000> yes kick em there 21:17:52 <PublicServer> *** MeisterMarkus has joined company #1 21:20:27 <PublicServer> <Razaekel> wtbf is that factory station 21:20:56 <PublicServer> <Razaekel> there's like 4 different MSHs for that factory 21:21:10 <PublicServer> <MeisterMarkus> jep 21:21:27 <PublicServer> <MeisterMarkus> all according to the !networkplan 21:21:33 <PublicServer> <Razaekel> nutjobs 21:21:51 <PublicServer> <MeisterMarkus> :) 21:23:16 <PublicServer> *** Kolo has left the game (leaving) 21:28:40 <PublicServer> <Razaekel> wtf 21:29:46 <PublicServer> *** Sepp has left the game (leaving) 21:30:25 <PublicServer> <Razaekel> got some factory tracks signed backwards 21:30:58 *** starbuck_ has quit IRC 21:34:28 <Pirate87> !password 21:34:28 <PublicServer> Pirate87: sowing 21:37:08 <Pirate87> !password 21:37:09 <PublicServer> Pirate87: ripens 21:37:29 <PublicServer> *** Pirate87 joined the game 21:42:13 <PublicServer> *** Kolo joined the game 21:44:17 <PublicServer> *** Pirate87 has left the game (connection lost) 21:44:41 *** Pirate87 has quit IRC 21:51:00 <PublicServer> *** V453000 has left the game (leaving) 21:51:09 *** V453000 has quit IRC 21:53:16 <PublicServer> *** Kolo has left the game (connection lost) 21:54:07 <PublicServer> <Razaekel> wtbf 21:54:17 <PublicServer> <Razaekel> lol this is ridiculous 21:54:27 <PublicServer> <Razaekel> this shit's backwards 21:58:23 *** heffer has quit IRC 21:58:38 <PublicServer> *** Karou [Observing] has left the game (leaving) 21:59:54 *** iEatFiles has quit IRC 22:05:54 <PublicServer> *** Sepp joined the game 22:06:28 <PublicServer> *** Razaekel has left the game (leaving) 22:06:59 <rait> !password 22:06:59 <PublicServer> rait: probed 22:07:15 <PublicServer> *** rait joined the game 22:23:19 *** Bluelight has quit IRC 22:23:48 *** Bluelight has joined #openttdcoop 22:27:47 <PublicServer> *** Thraxian joined the game 22:31:45 <PublicServer> *** Thraxian has left the game (connection lost) 22:32:27 <sietse> !password 22:32:27 <PublicServer> sietse: parred 22:32:41 <PublicServer> *** Sietse joined the game 22:32:42 <PublicServer> <Sietse> hi all 22:33:26 <PublicServer> *** Sietse has joined company #1 22:39:11 <PublicServer> *** rait has left the game (leaving) 22:45:17 *** Kolo has quit IRC 22:52:14 *** Intexon has quit IRC 23:07:38 <PublicServer> *** Intexon has left the game (leaving) 23:11:47 *** Phazorx has left #openttdcoop 23:18:28 <XeryusTC> !password 23:18:28 <PublicServer> XeryusTC: fliers 23:18:38 <PublicServer> *** XeryusTC joined the game 23:19:56 <PublicServer> <XeryusTC> hmm, someone changed orders on goods trains? 23:22:50 <Chris_Booth> is my hub still unfinished? 23:22:56 <PublicServer> <XeryusTC> probably 23:22:56 <Chris_Booth> !password 23:22:56 <PublicServer> Chris_Booth: quaver 23:23:15 <PublicServer> *** Chris Booth joined the game 23:23:18 <PublicServer> <XeryusTC> people have only been busy looking after trains it seems 23:23:53 <PublicServer> <Chris Booth> yeah BBH 07 is still only half built 23:26:11 <XeryusTC> !rcon patch raw_industry_construction 1 23:26:20 <XeryusTC> !rcon patch raw_industry_construction 2 23:29:23 <PublicServer> <Chris Booth> XeryusTC: can you help me finish BBH 07? 23:29:40 <PublicServer> <XeryusTC> i'm not really in the mood to build 4 way BBHs :P 23:29:53 <PublicServer> *** Sietse has joined spectators 23:29:55 <PublicServer> <Chris Booth> its only miss one link 23:30:02 <PublicServer> <XeryusTC> i had a hard time convincing myself to build my own earlier today 23:30:03 <PublicServer> <Chris Booth> and then the mixers / mergers 23:30:15 <PublicServer> <XeryusTC> just as i didnt feel like making the last connection on BBH 16 :o 23:30:23 <PublicServer> <Chris Booth> lol 23:32:45 *** Polygon has quit IRC 23:36:07 <PublicServer> <XeryusTC> wtf, why is there something compressing goods trains? 23:36:29 <PublicServer> <MeisterMarkus> i'm just xperimenting with the station design 23:36:33 <PublicServer> <Chris Booth> your guess is as good as mine 23:38:14 <PublicServer> *** XeryusTC has left the game (connection lost) 23:47:09 <PublicServer> <Chris Booth> BBH 07 now has some usably movements 23:47:58 *** Phoenix_the_II has quit IRC 23:49:19 <PublicServer> <Chris Booth> F**K 23:50:51 <Razaekel> i changed orders on the wood and goods trains 23:50:57 <Razaekel> two reasons 23:51:34 <Razaekel> one, the woods trains were going to the NW town drop, which the wood goods pickup station does not have access to without bouncing through another station first in order to turn around 23:51:51 <Razaekel> second was to make the factory trains go to both the NE town drop and the SW town drop 23:52:16 <Razaekel> i also repaired the shared orders on the trains, since they were not all associated with each other 23:53:48 <PublicServer> *** Sepp has left the game (leaving) 23:57:07 <dexter311> !password 23:57:08 <PublicServer> dexter311: imaged 23:57:32 <PublicServer> *** dexter311 joined the game 23:59:06 <PublicServer> *** dexter311 has joined company #1