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00:11:26 *** Rieksts has joined #openttdcoop 00:11:47 <Rieksts> good evening 00:12:17 <Rieksts> i have a question about shift mainlines setup 00:12:45 <PeterT> well, go on 00:12:49 <PeterT> someone will answer 00:14:45 <Rieksts> for some reason sometimes my trains turn to the inner line and get red signal imideatelly, because some train just entered the prio block on the inner line. is there a way to prevent this? 00:15:10 <Rieksts> i can show a screenshot 00:18:44 <Rieksts> this is how it looks http://i50.tinypic.com/2gxqs81.png 00:20:51 <Rieksts> and this is what happens http://i47.tinypic.com/e6eul0.png 00:21:23 <Rieksts> it hapens rarely, but it clogs the R2 line 00:21:32 <Rieksts> until it gets off to R1 00:23:08 <Rieksts> and if i reverse the train it chooses the right side next time so its not cause of path 00:23:40 *** pugi has quit IRC 00:26:05 *** thgergo has quit IRC 00:28:53 <Rieksts> ok than. 00:46:27 <Rieksts> is there any other place i can ask this? 01:32:54 *** Polygon has quit IRC 01:55:46 *** Rieksts has quit IRC 01:57:36 <Wun-Qu> !password 01:57:37 <PublicServer> Wun-Qu: nickel 01:58:02 <PublicServer> *** Game still paused (number of players) 01:58:04 <PublicServer> *** Wun-Qu joined the game 02:06:20 <PublicServer> *** Wun-Qu has left the game (leaving) 02:06:35 *** Wun-Qu has quit IRC 02:13:48 *** Fuco has quit IRC 02:38:32 *** roboboy has joined #openttdcoop 03:14:02 *** Capeguy has joined #openttdcoop 03:16:08 <Capeguy> !playercount 03:16:08 <PublicServer> Capeguy: Number of players: 1 03:35:30 *** roboboy has quit IRC 03:38:09 *** Capeguy has quit IRC 03:48:30 *** benom has quit IRC 05:31:40 <PublicServer> *** tycoondemon has joined spectators 06:34:04 *** Qanael has quit IRC 06:35:52 *** ^Spike^ has joined #openttdcoop 06:35:52 *** ChanServ sets mode: +o ^Spike^ 06:51:42 *** Capeguy has joined #openttdcoop 06:51:46 <Capeguy> !playercount 06:51:46 <PublicServer> Capeguy: Number of players: 1 06:52:16 <Capeguy> !password 06:52:16 <PublicServer> Capeguy: whirls 06:53:29 <PublicServer> *** Game still paused (number of players) 06:53:30 <PublicServer> *** Mazur joined the game 06:57:01 <Mazur> Riekst needs to learn of the failsafe. 07:01:20 *** Rieksts has joined #openttdcoop 07:03:29 <Capeguy> !password 07:03:29 <PublicServer> Capeguy: tenets 07:05:18 *** ODM has joined #openttdcoop 07:05:18 *** ChanServ sets mode: +o ODM 07:05:46 <Rieksts> good morning. 07:09:51 <Mazur> Good morning. 07:11:31 <Mazur> Rieksts: read http://wiki.openttdcoop.org/Shift_Mainlines#Fail-Safe_Shifters 07:17:53 <Rieksts> ok 07:26:59 <Mazur> Or rather http://blog.openttdcoop.org/2010/01/13/fail-safe-joiners-priorities-and-the-cyclotron-example/, which it links to. 07:37:31 <PublicServer> *** tycoondemon has joined company #1 07:37:31 <PublicServer> *** Game unpaused (number of players) 07:37:59 <PublicServer> * tycoondemon is hypnotized by all the moving trains... :D 07:38:24 <PublicServer> <Mazur> Yeah, they have that effect. 07:39:02 *** Mucht has quit IRC 07:40:03 *** Mucht has joined #openttdcoop 07:40:03 *** ChanServ sets mode: +o Mucht 07:42:23 <PublicServer> <tycoondemon> mezmarizing 07:44:55 *** fonsinchen has joined #openttdcoop 07:50:15 *** [com]buster has joined #openttdcoop 07:50:15 *** ChanServ sets mode: +o [com]buster 07:56:57 <PublicServer> *** tycoondemon has joined spectators 07:56:57 <PublicServer> *** Game paused (number of players) 08:14:28 *** Progman has joined #openttdcoop 08:26:09 <Mazur> Morning, Prog. 08:35:12 *** fonsinchen has quit IRC 09:00:31 *** Mitcian has joined #openttdcoop 09:03:03 <Capeguy> anyone here? 09:03:05 <Capeguy> ._. 09:03:11 <Capeguy> !playercount' 09:03:13 <Capeguy> !playercount 09:03:13 <PublicServer> Capeguy: Number of players: 2 09:03:29 <Capeguy> erm, what do you guys think about cyclotrons? 09:03:57 *** devilsadvocate has quit IRC 09:07:06 <Rieksts> im now trying out one 09:08:09 <Capeguy> cool 09:11:45 *** Mitcian has quit IRC 09:20:47 <Mazur> I haven't studied them, yet. 09:23:02 *** Phazorx has joined #openttdcoop 09:23:02 *** Webster sets mode: +o Phazorx 09:34:12 *** devilsadvocate has joined #openttdcoop 09:36:16 *** Progman has quit IRC 09:36:23 *** KenjiE20 has joined #openttdcoop 09:36:23 *** ChanServ sets mode: +o KenjiE20 09:36:28 *** Progman has joined #openttdcoop 09:46:41 <tycoondemon> cyclotrons?? 09:48:33 <theholyduck> finalizing eh 09:48:47 <theholyduck> too bad i have to study for my history and philosophy exam 09:48:54 <theholyduck> a subject i havent read 1 single book on yet :P 09:55:41 <Mazur> History was never my strong suit in college. 09:56:17 <Rieksts> meh my eurostar network is too busy for cyclotrons, they are viable only for maglevs imo 09:56:19 <Mazur> Pity, though, I made two high speed joind that need tuning. 09:56:25 <Mazur> joins 10:00:23 <Capeguy> erm guys 10:00:44 <Capeguy> how do I merge train station and truck station 10:00:49 <Capeguy> i put them side by side 10:00:54 <Capeguy> it becomes different name 10:01:06 <Capeguy> OH nvm 10:01:08 <Capeguy> worked it out 10:07:38 *** thgergo has joined #openttdcoop 10:19:22 <theholyduck> Capeguy, hold ctrl while building and you can merge from large distances even 10:28:17 *** pugi has joined #openttdcoop 10:30:59 <Capeguy> k 10:35:59 *** AlexanderB has joined #openttdcoop 10:36:12 <AlexanderB> hello 10:36:26 *** Seberoth has joined #openttdcoop 10:54:45 *** AbsurdMind has joined #openttdcoop 10:55:19 *** nubn_ has joined #openttdcoop 10:56:45 *** Seberoth has quit IRC 10:56:51 *** Seberoth has joined #openttdcoop 10:57:01 *** cd311_ has joined #openttdcoop 10:57:22 *** Osai^2 has joined #openttdcoop 10:57:22 *** ChanServ sets mode: +o Osai^2 10:58:22 *** pm has joined #openttdcoop 10:58:22 *** ChanServ sets mode: +o pm 10:59:31 *** ^Spike^ has quit IRC 10:59:34 *** Aali_ has joined #openttdcoop 10:59:38 *** Sasakura_ has joined #openttdcoop 10:59:43 *** floffe_ has joined #openttdcoop 10:59:46 *** Sasakura has quit IRC 10:59:46 *** cd311 has quit IRC 10:59:46 *** welterde has quit IRC 10:59:46 *** floffe has quit IRC 10:59:46 *** Aali has quit IRC 10:59:46 *** Absurd-Mind has quit IRC 10:59:46 *** planetmaker has quit IRC 10:59:46 *** Osai has quit IRC 10:59:46 *** nubn has quit IRC 10:59:58 *** pm is now known as planetmaker 11:00:13 <AlexanderB> hey :) 11:00:25 <AlexanderB> netsplit? 11:00:43 *** AbsurdMind is now known as Absurd-Mind 11:01:10 <tycoondemon> mppbspli 11:01:15 <tycoondemon> noobsplit 11:01:51 <Mazur> Oh? I'm still here. 11:10:23 *** welterde has joined #openttdcoop 11:21:44 *** ^Spike^ has joined #openttdcoop 11:22:06 *** Sasakura_ is now known as Sasakura 11:24:41 *** Barbaar has joined #openttdcoop 11:25:32 <AlexanderB> ok :) 11:25:35 <Barbaar> hola 11:29:55 *** ^Spike^ has quit IRC 11:30:44 *** ^Spike^ has joined #openttdcoop 11:30:44 *** ChanServ sets mode: +o ^Spike^ 11:32:03 <V453000> !url 11:32:03 <PublicServer> V453000: http://ps.openttdcoop.org/ 11:43:17 *** Barbaar has quit IRC 11:43:32 *** Barbaar has joined #openttdcoop 12:04:04 *** AlexanderB has quit IRC 12:14:31 *** wouterr has joined #openttdcoop 12:14:34 <wouterr> !password 12:14:34 <PublicServer> wouterr: turnip 12:14:43 <PublicServer> *** Game still paused (number of players) 12:14:43 <PublicServer> *** Game unpaused (number of players) 12:14:43 <PublicServer> *** Wouterr joined the game 12:14:47 <wouterr> turnip who? 12:15:12 <tycoondemon> !players 12:15:14 <PublicServer> tycoondemon: Client 281 (Orange) is Mazur, in company 1 (Kosmonosy Transport) 12:15:14 <PublicServer> tycoondemon: Client 271 is tycoondemon, a spectator 12:15:14 <PublicServer> tycoondemon: Client 283 (Orange) is Wouterr, in company 1 (Kosmonosy Transport) 12:27:07 <PublicServer> *** Wouterr has left the game (connection lost) 12:27:07 <PublicServer> *** Game paused (number of players) 12:30:27 *** NukeBuster has joined #openttdcoop 12:46:19 *** Keyboard_Warrior has joined #openttdcoop 12:49:29 <Capeguy> !playercount 12:49:29 <PublicServer> Capeguy: Number of players: 2 12:50:10 *** theholyduck has quit IRC 12:50:14 <Capeguy> !players 12:50:16 <PublicServer> Capeguy: Client 281 (Orange) is Mazur, in company 1 (Kosmonosy Transport) 12:50:16 <PublicServer> Capeguy: Client 271 is tycoondemon, a spectator 12:52:00 *** Capeguy has quit IRC 12:54:49 *** Polygon has joined #openttdcoop 12:54:54 *** benom has joined #openttdcoop 12:55:50 *** avdg has joined #openttdcoop 12:55:54 <avdg> hey 12:57:24 <PublicServer> *** Game still paused (number of players) 12:57:24 <PublicServer> *** Game unpaused (number of players) 12:57:25 <PublicServer> *** avdg joined the game 12:57:26 <PublicServer> <avdg> hey 13:05:28 *** ODM has quit IRC 13:07:51 <wouterr> hi avdg 13:07:57 <PublicServer> <avdg> hey 13:14:08 <PublicServer> <avdg> there is always something to fix :p 13:16:13 *** holyduck has joined #openttdcoop 13:20:35 *** Keyboard_Warrior has quit IRC 13:26:57 <PublicServer> <avdg> combuster's station gets jammed, donno its the sync or loading time 13:27:01 <PublicServer> <avdg> *unloading 13:33:59 *** theholyduck has joined #openttdcoop 13:36:20 <PublicServer> <Mazur> Hey. 13:36:38 <PublicServer> <avdg> hey 13:37:03 <PublicServer> <avdg> how is your day? 13:37:28 <PublicServer> <Mazur> Lazy. Qute wonderful, really. 13:37:32 <PublicServer> <avdg> :p 13:38:02 <PublicServer> <avdg> I traveled whole the country and realised then that the event I was going was next week 13:38:17 <PublicServer> <Mazur> Ooer, fun. 13:38:45 <PublicServer> <avdg> I had luck I was going by train, its faster then the car :p 13:42:43 <wouterr> if there are no jams that is :) 13:42:56 <PublicServer> <avdg> there is always jam in Brussels :p 13:43:07 <PublicServer> <Mazur> Exits SLH05W and SLH06W still jamming, at times. 13:43:32 <wouterr> brussels, indeed terrible :) 13:43:54 <PublicServer> <avdg> beh, whats better: a train going 160-230 vs car 120 13:44:09 <PublicServer> <avdg> easy choise :p 13:45:52 <wouterr> belgian trains have a max speed of 160 13:46:04 <PublicServer> <avdg> not the I11 13:46:13 <PublicServer> <avdg> seems maxspeed 200 13:46:38 <PublicServer> <avdg> but based on a quick calculation, it traveled 225 13:46:42 <wouterr> hmm, interesting, didn't know that 13:47:16 <PublicServer> <avdg> but they only go that fast on highspeedtracks :) 13:48:18 <wouterr> yep only between eupen and luik it seems 13:48:51 <PublicServer> <avdg> thats a nice part cause its close to a highway 13:49:08 <PublicServer> <avdg> you see dammm slow car, while you travel with a regular train 13:49:11 <PublicServer> <avdg> :p 13:49:42 *** KloBass_home has joined #openttdcoop 13:50:05 *** KloBass_home has left #openttdcoop 13:50:19 <wouterr> :) 13:51:28 <wouterr> my granddad designed those trains 13:51:48 <wouterr> *grandpa 13:52:15 <PublicServer> <avdg> :p 13:52:46 <PublicServer> <avdg> my dad worked at the nmbs, which is why I travel much by train 13:52:55 <wouterr> ah free train :p 13:53:02 <PublicServer> <avdg> yeah :p 13:53:55 <wouterr> lucky u 13:58:01 *** Fuco has joined #openttdcoop 13:58:05 *** ChanServ sets mode: +v Fuco 13:58:14 <PublicServer> <avdg> hey fuco 14:00:00 <Fuco> morning 14:33:59 *** jondisti has joined #openttdcoop 14:35:45 <jondisti> !password 14:35:45 <PublicServer> jondisti: cowing 14:35:55 <PublicServer> *** jond1sti joined the game 14:36:00 <PublicServer> <avdg> hey jond1sti 14:39:02 <PublicServer> *** jond1sti has left the game (leaving) 14:40:53 <jondisti> hey 14:41:01 <PublicServer> <Mazur> Hoi. 14:42:53 <PublicServer> <avdg> server running slow again? 14:53:49 <PublicServer> <avdg> join transer 2 at limit :o 14:57:50 *** devilsadvocate has quit IRC 14:58:22 <PublicServer> *** Mazur has left the game (connection lost) 14:58:22 <PublicServer> *** Game paused (number of players) 14:59:21 *** Lokimaros has joined #openttdcoop 14:59:48 *** Mazur has quit IRC 15:00:02 *** Lokimaros is now known as Mazur 15:00:44 *** wun-zu has joined #openttdcoop 15:01:51 <PublicServer> <avdg> beh, do we need 1 more line? 15:05:07 <PublicServer> *** avdg has joined spectators 15:06:04 <PublicServer> *** Game still paused (number of players) 15:06:06 <PublicServer> *** Mazur joined the game 15:06:07 <Ammler> !server_status 15:06:07 <PublicServer> Ammler: 17:06:06 up 382 days, 2:56, 0 users, load average: 1.03, 1.30, 1.89 15:06:08 <PublicServer> Ammler: Cpu(s): 16.1%us, 5.8%sy, 3.4%ni, 71.3%id, 3.2%wa, 0.0%hi, 0.1%si, 0.0%st 15:06:09 <PublicServer> Ammler: 8859 openttd 25 10 48768 25m 4376 S 0 1.3 1380:53 ./openttd -c opentt 15:06:11 <PublicServer> *** avdg has joined company #1 15:06:11 <PublicServer> *** Game unpaused (number of players) 15:06:17 <Ammler> !server_status 15:06:17 <PublicServer> Ammler: 17:06:16 up 382 days, 2:56, 0 users, load average: 1.57, 1.40, 1.92 15:06:18 <PublicServer> Ammler: Cpu(s): 16.1%us, 5.8%sy, 3.4%ni, 71.3%id, 3.2%wa, 0.0%hi, 0.1%si, 0.0%st 15:06:18 <PublicServer> Ammler: 8859 openttd 25 10 48768 25m 4376 R 43 1.3 1380:58 ./openttd -c opentt 15:10:56 <wun-zu> !password 15:10:56 <PublicServer> wun-zu: bleary 15:11:00 <PublicServer> <avdg> what impact shoud it have if we gave the factory trains only 1 destination? 15:11:07 <PublicServer> <avdg> *would 15:11:25 <PublicServer> <Mazur> Total blockage between that drop and the nearest transfer. 15:11:39 <PublicServer> <Mazur> Wouterr tried that yesterday. 15:11:46 <PublicServer> <avdg> hmm true.. 15:11:51 <PublicServer> <avdg> forgot that one 15:12:12 <PublicServer> <avdg> the ml needs an extend anyway 15:12:21 <PublicServer> <avdg> if we want to continue 15:12:30 <PublicServer> *** Wun-Qu joined the game 15:12:30 <PublicServer> <Mazur> No, we're finalising. 15:12:34 <PublicServer> <avdg> or some spacefillers 15:12:37 <PublicServer> <avdg> k 15:12:47 <wouterr> hehe yea, a massive block :) 15:12:58 <PublicServer> <avdg> ah... seeing it now 15:13:07 <PublicServer> <avdg> :/ 15:17:17 <PublicServer> *** Wun-Qu has left the game (connection lost) 15:17:34 *** wun-zu has quit IRC 15:19:27 <PublicServer> <Mazur> avdg: do you have experience fine-tuning high speed joiners? 15:19:38 <PublicServer> <avdg> nope 15:19:57 <PublicServer> <avdg> I didn't touch any joiner or any complex ml stuff 15:20:59 <PublicServer> <Mazur> Well, I did, built two HSJs, and htey are mostly ok, but I think noone else has even looked at them, yet. 15:21:24 <PublicServer> <avdg> wich ones? 15:21:46 <PublicServer> <avdg> hmm I have fixed some shifters at begin of the game, but thats all 15:22:15 <PublicServer> <Mazur> I fixed one of my own, noone has seen the error all game long. ;-) 15:22:17 <PublicServer> <avdg> whats wrong with it? 15:22:26 <PublicServer> <avdg> lol 15:22:33 <PublicServer> <Mazur> I don;t know, that's the point. 15:22:45 <PublicServer> <avdg> its not timed correctly 15:23:28 <PublicServer> <Mazur> Only if they joining train comes to a full stop, otherwise ML train has to stop at join. 15:24:06 <PublicServer> <avdg> lets see 15:24:13 <wouterr> maybe disable the gap maker, cold help a bit 15:24:25 <PublicServer> <avdg> too much space now :( 15:24:40 <PublicServer> <avdg> what about forcing them to stop? :p 15:24:52 <PublicServer> <avdg> nah 15:25:01 <wouterr> !password 15:25:01 <PublicServer> wouterr: wafted 15:25:12 <PublicServer> <Mazur> The gao maker is useful, it's rpeventing T6 exit from clogging up time and again. 15:25:14 <PublicServer> *** Wouterr joined the game 15:25:17 <PublicServer> <avdg> hey 15:25:22 <PublicServer> <Mazur> Hi. 15:26:19 <PublicServer> <Wouterr> hmm join is working now :) 15:26:40 <PublicServer> <avdg> did I fixed it? 15:26:42 <PublicServer> <avdg> :p 15:27:01 <PublicServer> <avdg> :/ 15:27:09 <PublicServer> <avdg> ml jam 15:27:50 <PublicServer> <Wouterr> where? 15:27:53 <PublicServer> <avdg> join 2 is broken 15:27:56 <PublicServer> <Mazur> avdg: Ywes, because of gao maker, it'll pass. 15:27:59 <PublicServer> <avdg> it blocks the ml 15:28:15 <PublicServer> <Wouterr> we need some sort of ML compacter 15:28:24 <PublicServer> <Mazur> And helps spread out the trains. 15:28:43 <PublicServer> <Mazur> That would have been mighty useful, yes, too late now. 15:28:44 <PublicServer> <avdg> can you do it else? 15:29:02 <PublicServer> <avdg> if the trains are in a range of 4 tiles, it shouldn't stop 15:29:19 <PublicServer> <avdg> the 4 can vary 15:29:20 <wouterr> we could make some sort detector on a line 15:29:44 <wouterr> stopping the first train, untill 4 trains are in the detector 15:29:45 <PublicServer> <Mazur> Near the join, you mean? Easy. 15:29:58 <PublicServer> <avdg> I mean !gap maker 15:29:59 <wouterr> and then let the first one go again 15:30:28 <PublicServer> <avdg> the gap maker is now limiting capacity 15:31:15 <PublicServer> <Wouterr> yes but only when the insertion line is full 15:31:26 <PublicServer> <avdg> thats the case now :p 15:31:44 <PublicServer> <Wouterr> the gap is too big though 15:31:45 <PublicServer> <Mazur> Is there an easy way to synchronise trains? So the ride side by side? 15:32:18 <PublicServer> <avdg> I've saw better gapmakers, but they never appered in action 15:33:13 <PublicServer> <Wouterr> testing smaller gap 15:33:37 <PublicServer> <avdg> hmmm 15:33:40 <PublicServer> <Mazur> One longer. 15:37:54 *** fonsinchen has joined #openttdcoop 15:38:31 <PublicServer> <Wouterr> hmm it's broken again 15:38:48 <PublicServer> <avdg> I think I know it... but it doesnt make the ideal gap maker 15:40:52 <PublicServer> <avdg> hmm 15:40:53 <PublicServer> <avdg> nvm 15:40:55 <PublicServer> <Wouterr> wow nice tight joining 15:40:58 <PublicServer> <avdg> nots aren't good 15:43:50 <PublicServer> <Wouterr> prio is too long 15:44:14 <PublicServer> <Mazur> 14 can't be too long, gao needs to be 17. 15:44:20 <PublicServer> <Mazur> gap 15:44:57 <PublicServer> <Mazur> It's 16, not 14. 15:48:00 *** fonsinchen has quit IRC 15:48:44 <PublicServer> <avdg> there is something terrible wrong about the joiners 15:49:08 <PublicServer> <avdg> if you add a second, all slh should have a second one 15:49:31 <PublicServer> <avdg> or you risk to unequal the traffic 15:49:33 *** ^ekipS^ has joined #openttdcoop 15:49:34 *** Webster sets mode: +o ^ekipS^ 15:50:25 *** Arkenklo has quit IRC 15:50:44 <PublicServer> <Mazur> I can't follow you yet, but never mind me. 15:51:17 <avdg> with a second joiner, you push more traffic in the ml 15:51:26 *** ^Spike^ has quit IRC 15:51:26 *** ^ekipS^ is now known as ^Spike^ 15:51:29 <avdg> so the others would block more 15:52:00 <PublicServer> <Mazur> Only if there is room, so your argument does not compute. 15:52:26 <PublicServer> <Mazur> Except for the gap maker, of which there is onely one. 15:54:10 <wouterr> and another positive thing about the gap maker is that when the insert line gets empty it has compacted the ML :) 15:54:26 <PublicServer> <Mazur> Indeed. 15:57:35 <PublicServer> * avdg wants a city game 15:58:05 <wouterr> i just want another game ^^ 15:58:06 <PublicServer> <avdg> I think about a non-realistic map 15:58:23 <PublicServer> <avdg> splitted in 9 island (3x3 grid) 15:58:30 <PublicServer> <avdg> best island wins :p 15:58:35 <wouterr> yikes islands :( 15:58:59 <[com]buster> whee islands :) 15:59:06 <PublicServer> <avdg> doesn't mean that there should be much water:p 16:02:49 <XeryusTC> hmm 16:02:51 <XeryusTC> game finished yet? 16:02:53 <XeryusTC> and islands :D 16:03:03 *** ^ekipS^ has joined #openttdcoop 16:03:03 *** Webster sets mode: +o ^ekipS^ 16:03:05 <PublicServer> <avdg> no, not real islands 16:03:07 <PublicServer> <avdg> :p 16:03:11 <Mazur> Hmm, woder when an Admin will give the game a good once over, and decides to retire it. 16:03:15 <PublicServer> <avdg> at least in my plan 16:03:35 <XeryusTC> has any member been playing in this game? 16:03:42 <Mazur> XeryusTC, noone experienced has looked over our flaky hi speed joiners. 16:03:49 <XeryusTC> !password 16:03:49 <PublicServer> XeryusTC: groove 16:03:56 <Mazur> Not really, I think. 16:03:57 <PublicServer> *** XeryusTC joined the game 16:03:59 <PublicServer> <avdg> hi XeryusTC 16:04:24 <PublicServer> <avdg> combuster did 16:04:33 <PublicServer> *** avdg has joined spectators 16:04:38 <PublicServer> *** avdg has joined company #1 16:04:42 <PublicServer> <avdg> whoops 16:04:43 <PublicServer> <Mazur> A bit. 16:05:39 <PublicServer> <avdg> cpu running at 50% and slow mouse :p 16:05:54 <PublicServer> <XeryusTC> transfer 5 has a small jam 16:05:57 <PublicServer> <Mazur> And he has definitely not been in during finalising. 16:07:30 <PublicServer> <XeryusTC> game is too slow for me 16:07:31 <PublicServer> *** XeryusTC has left the game (connection lost) 16:07:47 <XeryusTC> not in the mood to judge a game which runs too choppy 16:09:30 <wouterr> i think if we could make SLH05W a bit better there are no major jams left 16:09:31 <[com]buster> If I can actually stay in the game 16:09:35 <[com]buster> I'll have a look 16:10:06 *** ^Spike^ has quit IRC 16:10:15 *** ^ekipS^ is now known as ^Spike^ 16:10:37 <Mazur> My PC handles it without problem, only I'm too green to fix the problems. 16:10:38 *** fonsinchen has joined #openttdcoop 16:11:02 <PublicServer> <avdg> and me too depressive :D 16:11:17 <PublicServer> <Mazur> Depressive or depressed? 16:11:24 <PublicServer> <avdg> first 16:11:33 *** Dezmond_snz has joined #openttdcoop 16:12:05 <PublicServer> *** Combuster joined the game 16:12:06 <[com]buster> here goes... 16:12:11 <PublicServer> <avdg> welcome :p 16:12:20 <PublicServer> <Combuster> choppy... 16:13:02 <PublicServer> <Combuster> uhoh 16:13:08 *** PublicServer has quit IRC 16:13:16 <avdg> and crash... 16:13:27 <[com]buster> hmm 16:13:29 <avdg> or isn't it a crash? 16:13:32 <[com]buster> that looked like the AP-bug 16:13:35 <[com]buster> I thought they fixed it 16:13:51 <avdg> hmm… logs? 16:14:40 <wouterr> what happened? 16:14:56 <[com]buster> server crash 16:15:04 <[com]buster> gimme a sec to restart it 16:17:14 *** PublicServer has joined #openttdcoop 16:17:15 <PublicServer> Autopilot engaged 16:17:15 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 16:17:15 *** ChanServ sets mode: +v PublicServer 16:17:15 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #185 (r19894) | STAGE: finalizing | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage" 16:17:19 <avdg> damm multiplayer list: everybody is knocking to be the first on that list :p 16:17:28 *** devilsadvocate has joined #openttdcoop 16:17:34 <PeterT> avdg: by players or by name? 16:17:44 <avdg> by servername 16:17:49 <PeterT> oh, yes 16:18:08 <avdg> !password 16:18:08 <PublicServer> avdg: myopic 16:18:15 <PublicServer> *** Game still paused (number of players) 16:18:15 <PublicServer> *** Combuster joined the game 16:18:18 <PeterT> @define myopic 16:18:22 <PublicServer> *** Mazur joined the game 16:18:36 <avdg> uh slow internet 16:18:39 <PublicServer> <Combuster> So what did this do... 16:18:43 *** PublicServer has quit IRC 16:18:55 <[com]buster> it *is* the AP bug O.o 16:18:55 *** avdg has quit IRC 16:19:03 *** PublicServer has joined #openttdcoop 16:19:03 <PublicServer> Autopilot engaged 16:19:03 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 16:19:03 *** ChanServ sets mode: +v PublicServer 16:19:03 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #185 (r19894) | STAGE: finalizing | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage" 16:19:10 *** avdg has joined #openttdcoop 16:19:36 <avdg> ... 16:19:47 <avdg> ? is the server offline again? 16:19:50 <wouterr> !password 16:19:51 <PublicServer> wouterr: cellos 16:19:59 <PublicServer> *** Game still paused (number of players) 16:20:01 <PublicServer> *** Wouterr joined the game 16:20:10 <PublicServer> *** Mazur joined the game 16:20:17 <avdg> uh its my internet 16:20:22 <PublicServer> *** avdg has left the game (connection lost) 16:20:22 *** avdg has quit IRC 16:20:29 <[com]buster> I'll try not to crash it again 16:20:40 <wouterr> :) 16:21:04 <wouterr> what's that AP bug u are talking about? 16:21:39 *** avdg has joined #openttdcoop 16:21:56 *** heffer has joined #openttdcoop 16:22:39 <PublicServer> <avdg> damm internet 16:22:48 <PublicServer> <Mazur> This was before I made a partial shift and seperate join for the 2nd exit of SLH05W. 16:23:00 <[com]buster> anyway 16:23:03 <PublicServer> *** avdg joined the game 16:23:08 <PublicServer> *** Combuster joined the game 16:23:12 <[com]buster> there are pending issues marked with ! 16:23:23 <PublicServer> <Mazur> Yes. 16:23:28 <[com]buster> that's showstopper #1 16:23:48 <PublicServer> *** avdg has joined company #1 16:23:48 *** avdg has quit IRC 16:24:09 <PublicServer> <Mazur> Problem was, we had noone capable enough to tackle them properly. 16:24:44 *** avdg has joined #openttdcoop 16:25:07 <PublicServer> <Wouterr> oh, we lost some progress 16:25:23 <PublicServer> <Combuster> I checked the timestamps 16:25:28 <PublicServer> <Combuster> this one was the latest :( 16:25:47 <PublicServer> <avdg> could hopefully the bug 16:25:54 <PublicServer> <Combuster> at least no jams 16:25:55 <PublicServer> <avdg> *be the bug 16:25:56 <PublicServer> <Mazur> C'est la vie, and it doesn't get more ça anytime. 16:26:11 <PublicServer> <Combuster> the bug isn't openttd 16:26:19 <PublicServer> <Combuster> its the server-irc integration 16:26:24 <PublicServer> <Mazur> AutoPilot, I'm guessing. 16:26:49 <PublicServer> <avdg> uh... 16:27:05 <PublicServer> <avdg> I didn't expected that bug :p 16:27:05 <wouterr> btw the screenshot thing isn't working either 16:27:25 *** fonsinchen has quit IRC 16:28:02 <[com]buster> hmm, no experience with that... 16:28:18 <wouterr> the screenshot is more then 100 years old 16:28:34 <PublicServer> <avdg> lol 16:30:56 <PublicServer> <Mazur> SLH05W exit shows its weakness. 16:35:32 <PublicServer> <Mazur> Now what I think that exit needs are a shifter and a high-speed join for the second line. 16:35:45 <PublicServer> <avdg> check the !train mess detector 16:36:16 <PublicServer> <Wouterr> what does it do? 16:36:33 <PublicServer> <avdg> checks if the parts are blocked 16:36:36 <PublicServer> <Combuster> Who put random *single* bridges on the mainline? 16:36:44 <PublicServer> <avdg> so it triggers the memory 16:36:51 <PublicServer> <avdg> till all blocks are empty 16:37:32 <PublicServer> <Mazur> I heard someone once mentioning adding a slow to compact traffic more, or something. 16:38:11 <PublicServer> <avdg> test it? 16:39:24 <PublicServer> <avdg> hmm 16:39:39 <PublicServer> <avdg> whats wrong 16:39:54 <PublicServer> <avdg> memory is broken... :p 16:40:00 <PublicServer> <Mazur> V had with memories always a train in circle to activate it. 16:40:27 <PublicServer> <avdg> what makes it green... 16:41:37 <PublicServer> <avdg> uh? 16:42:05 <PublicServer> <avdg> hmm 16:42:18 <PublicServer> <avdg> seems the memory blocks eachother :p 16:42:31 <PublicServer> <avdg> 1 is green, so it refuses 16:43:50 <PublicServer> <avdg> uh... why a not? 16:44:01 <PublicServer> <avdg> aaa 16:44:28 <PublicServer> <avdg> I got it 16:44:45 <PublicServer> *** avdg has left the game (connection lost) 16:44:46 *** avdg has quit IRC 16:45:25 *** avdg has joined #openttdcoop 16:45:37 <avdg> damm 16:45:40 <avdg> stopid internet 16:47:02 <PublicServer> <avdg> ohno... here we go again 16:47:02 *** avdg has quit IRC 16:47:50 <PublicServer> *** avdg has left the game (connection lost) 16:48:01 *** avdg has joined #openttdcoop 16:48:09 <avdg> :/ 16:48:49 <avdg> game over 16:49:43 <Mazur> Can;t get in anymore? 16:49:44 *** avdg has quit IRC 16:50:07 *** avdg has joined #openttdcoop 16:50:45 <avdg> 12 days on slowband, lol? 16:53:36 *** Thraxian has joined #openttdcoop 16:53:36 *** avdg has quit IRC 16:53:48 <Thraxian> !password 16:53:49 <PublicServer> Thraxian: seared 16:54:01 <PublicServer> *** Thraxian joined the game 16:54:14 *** Thraxian is now known as Guest156 16:54:43 *** avdg has joined #openttdcoop 16:54:56 <PublicServer> *** tycoondemon joined the game 16:54:56 *** avdg has quit IRC 16:56:07 *** Guest156 is now known as Thraxian 16:56:19 *** avdg has joined #openttdcoop 16:56:30 <PublicServer> *** Thraxian has left the game (connection lost) 16:58:45 *** Thraxian has quit IRC 16:58:45 *** avdg has quit IRC 16:59:11 <PublicServer> *** Dezmond joined the game 16:59:25 *** avdg has joined #openttdcoop 16:59:41 <PublicServer> *** tycoondemon has joined spectators 16:59:41 *** avdg has quit IRC 16:59:52 <PublicServer> *** Dezmond has left the game (connection lost) 17:00:32 *** Dezmond_snz has quit IRC 17:01:00 *** avdg has joined #openttdcoop 17:11:55 *** avdg has quit IRC 17:25:06 <Ammler> !playercount 17:25:06 <PublicServer> Ammler: Number of players: 4 17:25:44 <Ammler> !players 17:25:46 <PublicServer> Ammler: Client 4 (Orange) is Wouterr, in company 1 (Kosmonosy Transport) 17:25:46 <PublicServer> Ammler: Client 7 (Orange) is Mazur, in company 1 (Kosmonosy Transport) 17:25:46 <PublicServer> Ammler: Client 10 (Orange) is Combuster, in company 1 (Kosmonosy Transport) 17:25:46 <PublicServer> Ammler: Client 16 is tycoondemon, a spectator 17:25:52 <Ammler> !rcon move 4 255 17:25:52 <PublicServer> Ammler: *** Wouterr has joined spectators 17:25:56 <Ammler> !rcon move 7 255 17:25:56 <PublicServer> Ammler: *** Mazur has joined spectators 17:25:56 <PublicServer> *** Game paused (number of players) 17:26:03 <Ammler> !rcon move 10 255 17:26:03 <PublicServer> Ammler: *** Combuster has joined spectators 17:27:47 <wouterr> testing something? 17:29:32 <Mazur> I reckon he needed the CPU. 17:29:46 <Ammler> no, just moving idlers :-) 17:29:57 <Mazur> I was not idle. 17:30:00 <Mazur> ;-) 17:30:06 <wouterr> me neither :) 17:30:11 <Ammler> oh :-) 17:30:14 <Ammler> but silent :-) 17:30:26 <Ammler> I should have looked the logs first :-P 17:30:31 <PublicServer> *** Wouterr has joined company #1 17:30:33 <Mazur> I had just finished fixing SLH05W exit 2, I hope, and was looking at hte result. 17:30:56 <PublicServer> *** Mazur has joined company #1 17:30:56 <PublicServer> *** Game unpaused (number of players) 17:31:35 <Ammler> !password 17:31:35 <PublicServer> Ammler: convoy 17:32:38 <PublicServer> *** Amm1er has left the game (connection lost) 17:35:00 <PeterT> entered the password wrong? 17:35:02 <PeterT> :-) 17:35:23 <Ammler> slow connection 17:37:40 <PublicServer> <Wouterr> think we need more ML tracks to totaly solve transfer6 S exit 17:42:54 <PublicServer> <Mazur> Of course, when the first train has p[assed the slow track, it'll expand its gap again. 17:43:11 <PublicServer> <Wouterr> :( indeed 17:43:30 <PublicServer> <Mazur> You'd need logic to let a second trainand further bypass the slow track. 17:45:30 <PublicServer> <Wouterr> can u build a not gate? 17:45:54 <PublicServer> <Mazur> Yes, only we have no logic trains, so it'll be slow. 17:46:45 <PublicServer> <Wouterr> want to try to make some sort of ML compressor 18:04:56 <wouterr> ok !not gate needed :) 18:11:59 <wouterr> is that not gate working? 18:12:18 <PublicServer> <Mazur> Think this is it. 18:18:13 <PublicServer> <Wouterr> hmm the wiki not gate is working a bit better it seems 18:19:22 <PublicServer> <Mazur> Well I'm working from memory because I have no archived game to spy from here. 18:20:07 <PublicServer> <Wouterr> hmm compressor is too slow 18:20:35 <PublicServer> <Wouterr> it needs a timer 18:34:44 <PublicServer> <Wouterr> can i disconnect the output of the not gate for a bit? 18:36:47 *** NukeBuster has quit IRC 18:43:31 *** Aali_ is now known as Aali 18:52:20 <Ammler> !password 18:52:20 <PublicServer> Ammler: hoaxes 18:52:53 <PublicServer> *** Amm1er joined the game 18:54:30 <PublicServer> <Amm1er> don't get that !gap maker 18:55:01 <PublicServer> <Wouterr> it makes gaps to insert trains 18:55:23 <PublicServer> <Amm1er> it stops trains on the ML 18:55:26 <PublicServer> <Amm1er> quite ugly 18:55:43 <PublicServer> <Amm1er> you could do the same with simply shorter prio 18:55:50 <PublicServer> <Wouterr> but the high speed insertion a bit further has to work before it works ok 18:56:52 <PublicServer> <Amm1er> acceleration on climbing a mountain might not be optimal 18:59:58 *** ODM has joined #openttdcoop 18:59:58 *** ChanServ sets mode: +o ODM 19:00:07 <PublicServer> <Amm1er> Factory drop doesn't work 19:00:16 <PublicServer> <Amm1er> so that is why the joiner doesn't work 19:00:59 <PublicServer> *** Amm1er has left the game (connection lost) 19:15:50 <PublicServer> <Wouterr> hmm the !compressor works funny 19:31:15 *** pugi has quit IRC 19:32:22 *** pugi has joined #openttdcoop 19:36:26 *** Chillosophy has joined #openttdcoop 19:45:41 *** perk11 has joined #openttdcoop 19:51:21 *** devilsadvocate has quit IRC 19:54:03 *** theholyduck has quit IRC 19:59:47 <PublicServer> <Wouterr> i wonder if getting rid of some coal trains at transfer 6 would help 20:00:00 <PublicServer> <Wouterr> since half of them is waiting to enter anyway 20:13:23 *** devilsadvocate has joined #openttdcoop 20:15:05 *** perk11 has quit IRC 20:15:18 *** fonsinchen has joined #openttdcoop 20:21:37 *** ^Spike^ has quit IRC 20:22:03 *** ^Spike^ has joined #openttdcoop 20:22:03 *** ChanServ sets mode: +o ^Spike^ 20:25:15 *** NukeBuster has joined #openttdcoop 20:31:27 *** Chris_Booth has joined #openttdcoop 20:32:53 <PublicServer> *** Wouterr has left the game (connection lost) 20:32:54 <PublicServer> *** Game paused (number of players) 20:42:15 *** fonsinchen has quit IRC 20:46:16 *** wouterr has quit IRC 20:46:26 <PublicServer> *** Mazur has left the game (leaving) 21:05:43 *** Chillosophy has quit IRC 21:54:15 *** ^Spike^ has quit IRC 21:55:03 *** ^Spike^ has joined #openttdcoop 21:55:05 *** Webster sets mode: +o ^Spike^ 22:02:01 *** Rieksts has quit IRC 22:09:43 <PublicServer> *** Game still paused (number of players) 22:09:43 <PublicServer> *** Mazur joined the game 22:12:37 <PublicServer> *** Mazur has left the game (leaving) 22:17:35 *** ODM has quit IRC 22:19:49 *** benom has quit IRC 22:22:14 *** Benom has joined #openttdcoop 22:22:24 <PublicServer> *** Combuster has left the game (leaving) 22:23:05 <Mazur> You still around, too? 22:24:37 *** jondisti has quit IRC 22:31:35 *** [com]buster has quit IRC 22:33:34 <PublicServer> *** Game still paused (number of players) 22:33:35 <PublicServer> *** sonic joined the game 22:34:54 <PublicServer> *** sonic has left the game (leaving) 22:45:58 *** heffer has quit IRC 22:54:05 *** Progman has quit IRC 22:59:36 *** ^Spike^ has quit IRC 23:03:43 *** PeterT is now known as SN1 23:04:29 *** SN1 is now known as PeterT 23:04:52 *** Phazorx has left #openttdcoop 23:05:58 *** KloBass_home has joined #openttdcoop 23:06:02 *** KloBass_home has left #openttdcoop 23:13:58 *** Chris_Booth has quit IRC 23:36:17 *** Seberoth has quit IRC 23:36:21 *** Seberoth has joined #openttdcoop 23:44:19 *** pugi has quit IRC 23:47:42 *** thgergo has quit IRC