Times are UTC Toggle Colours
00:00:01 <PublicServer> <avdg> connecting stuff is too easy lol 00:00:28 <PublicServer> <VVG> most of the hardest parts already done 00:03:39 <PublicServer> <avdg> more forgotten signals at bridges :o 00:04:33 <PublicServer> <avdg> vvg: did you add the oversignal sign? 00:04:39 <PublicServer> <avdg> at rubber/wood 00:04:49 <PublicServer> <VVG> no 00:04:59 <PublicServer> <avdg> well, nvm, its an issue for spike 00:05:05 <PublicServer> *** made screenshot at 0003D2C2: http://ps.openttdcoop.org/public/webcam/0003D2C2.png 00:05:23 <PublicServer> <VVG> but that looks like my connection to a station 00:07:55 <PublicServer> <avdg> :p more trains 00:08:03 <PublicServer> <VVG> 3 more stations :p 00:08:27 <PublicServer> <avdg> 1 too much each station 00:08:36 <PublicServer> <VVG> what? 00:08:45 <PublicServer> <avdg> only produces 40 and 54k 00:09:02 <PublicServer> <VVG> it will grow, and trains don't block each other anyway 00:09:14 <PublicServer> <avdg> yeah, but extra times is costs 00:09:15 <PublicServer> <VVG> i did count the tiles, how many they can fit :p 00:09:22 <PublicServer> <avdg> and thats *ugly* :p 00:09:24 <PublicServer> <avdg> just saying 00:09:47 <PublicServer> <VVG> it's easier to add a bit more trains earlier, then looking around later in game searching what industries have grown 00:09:59 <PublicServer> <avdg> yeah I know 00:10:07 <PublicServer> <avdg> but its too much here 00:10:16 <PublicServer> <avdg> and I am sure some1 is going to remove a train 00:10:19 <PublicServer> <VVG> i think it'sok 00:10:40 <PublicServer> <VVG> well, when that someone comes they will grow, and there will be no reason to remove trains anymore :) 00:10:56 <PublicServer> <avdg> it will still take time :p 00:11:08 <PublicServer> <VVG> let it :p 00:15:26 <PublicServer> <avdg> hmm no copper ore pickup? 00:15:37 *** pugi has quit IRC 00:15:39 <PublicServer> <VVG> Copper ore mines 00:15:57 <PublicServer> <avdg> yeah, but the goods are not transported 00:16:05 <PublicServer> <VVG> no trains 00:16:14 <PublicServer> <avdg> only 1 00:16:19 <PublicServer> <VVG> train yard 00:16:22 <PublicServer> <avdg> and thats the one on the train yard :p 00:16:23 <PublicServer> <VVG> will you add them? 00:16:26 <PublicServer> <avdg> k 00:16:29 <PublicServer> <avdg> hmm 00:16:38 <PublicServer> <avdg> need to check out some stuff first 00:16:51 <PublicServer> <avdg> ah 00:16:57 <PublicServer> <avdg> its already in the right group :p 00:17:10 <PublicServer> <VVG> what? 00:17:13 <PublicServer> <thgergo> im going to sleep too 00:17:18 <PublicServer> <avdg> the yard train 00:17:19 <PublicServer> <avdg> gn 00:17:50 <PublicServer> *** thgergo has left the game (connection lost) 00:17:52 <PublicServer> <avdg> translated: its save to copy the yard train and use it directly 00:17:56 *** Synthon has quit IRC 00:18:25 <PublicServer> <avdg> releasing 10 trains now 00:18:32 <PublicServer> <avdg> releasing 10 more in few minutes 00:18:43 *** thgergo has quit IRC 00:18:58 <PublicServer> <VVG> 30 looks ok 00:19:15 <PublicServer> <VVG> factory has lower production, but has 30 trains 00:19:20 <PublicServer> <avdg> yeah, just some checkning and being sure we have no overflow :p 00:19:29 <PublicServer> <avdg> I added the lasts ones 00:19:34 <PublicServer> <VVG> oh no 00:19:45 <PublicServer> <avdg> 20-25 does a fine job, depending on the produced goods 00:19:47 <PublicServer> <VVG> it had lower production, but now it gotten bigger, :) 00:20:08 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 00:20:08 <PublicServer> <avdg> first trains are arriving 00:20:25 <PublicServer> <VVG> penalties seem to work 00:20:32 <PublicServer> <VVG> or not 00:21:31 <PublicServer> <avdg> not balanced 00:21:58 <PublicServer> <avdg> but I only released them from 1 depot 00:22:01 <PublicServer> <avdg> can be the issue 00:22:04 <PublicServer> <VVG> exactly 00:22:20 <PublicServer> <avdg> releasing 5 more for now 00:22:52 <PublicServer> <avdg> they are transporting more then I expected 00:23:47 <PublicServer> <avdg> hmm, they are gone now :p 00:24:02 <PublicServer> <VVG> surely they will return ;) 00:24:06 <PublicServer> <avdg> :D 00:24:25 <PublicServer> <avdg> you know, they are atm 00:24:50 <PublicServer> <avdg> im releasing smaller groups, also because the waving 00:25:14 <PublicServer> <VVG> someone have to stand up and fix the central drop exits ;p 00:25:23 <PublicServer> <avdg> :p 00:25:28 <PublicServer> <avdg> horay 00:25:56 <PublicServer> <avdg> :p they are back 00:26:05 <PublicServer> * avdg releases 5 more 00:27:29 <PublicServer> <avdg> hmm 00:27:40 <PublicServer> <avdg> it they are not balanced from nature 00:27:46 <PublicServer> <avdg> its an issue 00:28:25 <PublicServer> <VVG> paths not equal over whole networkt 00:28:29 <PublicServer> <avdg> and crap, more missing signals :p 00:28:39 <PublicServer> <VVG> and since it's quite empty, they easily take the shortest route 00:28:46 <PublicServer> <avdg> small part only 00:29:06 <PublicServer> <avdg> from !start to !stop 00:29:21 <PublicServer> <avdg> I think penalties will do the job there 00:29:41 <PublicServer> <VVG> er 00:29:50 <PublicServer> <VVG> that's where were signals missing? 00:29:57 <PublicServer> <avdg> yeah that too 00:29:58 <PublicServer> <VVG> start->stop 00:30:01 <PublicServer> <avdg> but its not balanced 00:30:15 <PublicServer> <avdg> trains are choosing the inner tracks 00:30:31 <PublicServer> <VVG> becuase paths over whole network aren't equal 00:30:38 <PublicServer> <avdg> not the whole network :p 00:30:46 <PublicServer> <avdg> just between !start and !stop 00:30:48 <PublicServer> <VVG> end because the network is empty, they have more chances to take the shortest route 00:30:59 <PublicServer> <avdg> thats not the issue 00:31:15 <PublicServer> <avdg> the trains can choose there route from msh 02 00:31:37 <PublicServer> <VVG> oh 00:32:02 <PublicServer> <VVG> the eastern part of station is farther :) 00:32:10 <PublicServer> <avdg> finally :p 00:32:21 <PublicServer> <VVG> well, that was known from the start 00:32:43 <PublicServer> <avdg> added 2 penalties 00:33:00 *** KyleS_ has joined #openttdcoop 00:33:04 <KyleS_> !password 00:33:04 <PublicServer> KyleS_: kosher 00:33:07 <PublicServer> <VVG> flip flop mb? 00:33:15 <PublicServer> *** KyleS joined the game 00:33:34 <PublicServer> <avdg> ? 00:33:53 <PublicServer> <avdg> hmm 00:34:00 <PublicServer> <avdg> copper pickup is doing the job 00:34:19 <PublicServer> <avdg> with only 20 trains 00:34:28 <PublicServer> <avdg> (1 on the trainyard) 00:35:10 <PublicServer> *** made screenshot at 0003D04F: http://ps.openttdcoop.org/public/webcam/0003D04F.png 00:36:52 *** Max| has quit IRC 00:36:56 <PublicServer> <VVG> penalties do no work, do they? 00:37:01 <PublicServer> <avdg> nope 00:37:06 <PublicServer> <avdg> I can add a trap 00:37:16 <PublicServer> <avdg> but don't wanna go into for now 00:38:31 *** Mitcian has quit IRC 00:38:42 <PublicServer> <avdg> hmm... lets give the penalty station a try :p 00:39:34 <PublicServer> <avdg> k 00:39:37 <PublicServer> <avdg> connected 00:39:58 <PublicServer> <avdg> ? 00:40:20 <PublicServer> <avdg> hmm still 00:40:21 <PublicServer> <avdg> noo 00:40:30 <PublicServer> <avdg> keep don't add shifters 00:40:46 <PublicServer> <VVG> ? 00:40:47 <PublicServer> <avdg> won't work 00:40:50 <PublicServer> <avdg> lol 00:41:00 <PublicServer> <avdg> now without 00:41:14 <PublicServer> <avdg> why pbs btw? 00:41:19 <PublicServer> <VVG> space 00:41:26 <PublicServer> <avdg> ah 00:41:59 <PublicServer> <avdg> they changed there mind :p 00:42:04 <PublicServer> <VVG> finally 00:42:09 <PublicServer> <avdg> traps :) 00:43:52 <PublicServer> <KyleS> hmm the EOL's at the central station are already starting to back up >.< 00:44:15 <PublicServer> <KyleS> for example at "!here" 00:44:22 <PublicServer> <KyleS> although it just cleared up xD 00:44:27 <PublicServer> <VVG> you are free to fix them :p 00:44:35 <PublicServer> <avdg> lol 00:44:40 <PublicServer> <avdg> I won't 00:44:58 <PublicServer> <avdg> not my stuff 00:44:59 <PublicServer> <VVG> It's KyleS who spotted them :p 00:45:21 <PublicServer> <avdg> its logic: 1 line holding 10 platforms :p 00:45:33 <PublicServer> <avdg> 2 can hold them, 1 is very hard 00:45:34 <PublicServer> <KyleS> :S yea that's what i thought >.< 00:45:53 <PublicServer> <KyleS> it's starting to back up ! :0 00:45:56 <PublicServer> <KyleS> hmm 00:46:10 *** theholyduck has quit IRC 00:47:58 *** Razaekal has joined #openttdcoop 00:47:58 *** Razaekel is now known as Guest904 00:47:58 *** Razaekal is now known as Razaekel 00:48:51 <PublicServer> <avdg> 489 trains :p 00:49:33 <PublicServer> <KyleS> hmm 00:49:42 <PublicServer> <KyleS> the central drop exits definitely needed to be amended 00:49:52 <PublicServer> <KyleS> they won't survive the night till Pal wakes up :O 00:50:00 <PublicServer> <avdg> lol 00:50:07 <PublicServer> <avdg> we can quite now 00:50:07 <PublicServer> <KyleS> if more ppl add trains that is 00:50:11 <PublicServer> *** made screenshot at 0001964B: http://ps.openttdcoop.org/public/webcam/0001964B.png 00:52:11 <PublicServer> <avdg> :p I hate signs 00:52:20 <PublicServer> <avdg> too easy to blame *someone* 00:52:26 <PublicServer> <KyleS> lol 00:52:41 <PublicServer> <KyleS> i always end up writing really long messages with signs :s 00:52:53 <PublicServer> <avdg> certainly the way some people handles issues 00:53:08 *** Fuco has quit IRC 00:53:14 <PublicServer> <avdg> with the question "WHO DID THAT?" 00:53:23 <PublicServer> <KyleS> :-s 00:53:28 <PublicServer> <avdg> it feels agressive 00:53:39 <PublicServer> <KyleS> aye 00:53:56 <PublicServer> <avdg> wb kyles? 00:54:02 <PublicServer> <avdg> oh nvm 00:54:16 <PublicServer> <avdg> my brains needs to be refreshed 00:54:24 <PublicServer> <KyleS> sleep tiem? :o 00:54:34 <PublicServer> <VVG> food pickup might do with some more trains 00:54:36 *** whitequark has joined #openttdcoop 00:54:44 <whitequark> !password 00:54:44 <PublicServer> whitequark: meting 00:55:14 <PublicServer> <avdg> added 2 already 00:55:21 <PublicServer> <avdg> but feel free to add some more 00:55:25 <PublicServer> <VVG> that's a lot! 00:55:32 <PublicServer> <KyleS> hnm 00:55:33 <PublicServer> <KyleS> hmm 00:55:38 <PublicServer> <KyleS> that entrance has cl issues 00:55:39 <PublicServer> <avdg> 700k can be handled by 2 trains 00:55:59 <PublicServer> <avdg> and if you're lucky, thats enough 00:56:13 <whitequark> Is the CDMA modem ok to play? provides around 50-100 kb/s of bandwidth 00:56:14 <PublicServer> <avdg> hmm.. food pickup is empty 00:56:16 <PublicServer> <VVG> they take their time traveling around the map 00:56:29 <PublicServer> <KyleS> anyways, i'm afk for dinner :3 00:56:30 <PublicServer> <avdg> whitequark: thats slow 00:56:37 <PublicServer> <avdg> but fast enough to play openttd 00:56:45 <whitequark> i'm too far from broadband :/ 00:56:46 <KyleS_> whitequark, i think it should be ok 00:56:53 <KyleS_> it will take a bit of time to dl the map 00:56:56 <KyleS_> its 450k right now 00:57:01 <whitequark> and it's unlimited only to 7AM on moscow time 00:57:09 <KyleS_> but once you are in game you don't have to transmit a lot of data to stay connected 00:57:22 <KyleS_> 450kb* 00:57:24 <PublicServer> <avdg> but there is 1 thing you can't measure immeadiatly; stability of you're connection 00:57:39 <KyleS_> good luck! i am off to go eat dinner :) 00:57:44 <PublicServer> <avdg> openttd uses max arround 6kbps 00:57:53 <PublicServer> <avdg> in normal games at least :p 00:57:59 <PublicServer> <avdg> cya kyles 00:58:28 <PublicServer> <avdg> I'm using 2kpbs up and down with peaks of 6 atm 00:59:16 <PublicServer> <avdg> wow, a lot of food :p 00:59:33 <PublicServer> <avdg> its waved 00:59:39 <whitequark> ow, the newgrf dialog has changed a lot since i last seen it 01:00:16 <PublicServer> <avdg> yeah, the interface is changing slowly and if you aren't playing it much, its a lot :p 01:00:51 <PublicServer> <VVG> it's much better now compared to older verions := 01:01:01 <PublicServer> <avdg> yeah :p 01:01:13 <whitequark> cool, it downloads everything by itself! 01:01:15 <PublicServer> <avdg> why send patches to openttd if they make the games worst 01:01:56 <PublicServer> <avdg> added 3 food trains 01:02:36 <PublicServer> <avdg> the sc is far away, so it will take some time 01:02:51 <whitequark> extracted antenna makes connection a *lot* faster 01:03:21 <whitequark> but it still says "NewGRF mismatch" even after downloading 01:03:29 <PublicServer> <avdg> hmm... 01:03:36 <PublicServer> <avdg> unstable connection? 01:03:40 <PublicServer> <avdg> or missing grfs? 01:03:47 <PublicServer> <VVG> which grf is wrong? 01:03:51 <avdg> !grf 01:03:52 <PublicServer> avdg: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 01:04:02 <avdg> download the above package and install 01:04:35 <whitequark> oh, i found some old version, but it contains all required grfs. 01:05:00 <VVG> 7.3 is something like 2 years old by now 01:05:08 <PublicServer> *** whitequark joined the game 01:05:14 <PublicServer> *** made screenshot at 000063ED: http://ps.openttdcoop.org/public/webcam/000063ED.png 01:05:14 <PublicServer> <avdg> :p really 01:05:17 <VVG> slowly being forgotten since bananas implemented 01:05:24 <PublicServer> *** whitequark has left the game (connection lost) 01:05:27 <whitequark> wow. 01:05:28 <PublicServer> <avdg> wow, then I am playing for more then 2 years openttd then 01:05:50 <whitequark> !password 01:05:50 <PublicServer> whitequark: shroud 01:05:51 <PublicServer> <avdg> I forced a bit actually with the use of bananas 01:06:02 <PublicServer> <VVG> you what? 01:06:12 <PublicServer> *** whitequark joined the game 01:06:27 <PublicServer> <avdg> to use grf's from bananas (online content download system) 01:06:28 <PublicServer> *** whitequark has left the game (connection lost) 01:06:34 <whitequark> wtf?! 01:06:42 <PublicServer> <VVG> i don't understand you 01:06:43 <PublicServer> <avdg> whitequark: seems you're connection is not stable 01:06:51 <PublicServer> <avdg> vvg: nvm then 01:06:59 <whitequark> what do you mean by "stable"? 01:07:27 <whitequark> e.g. the map downloads almost instantly 01:07:30 <PublicServer> <avdg> that you're connection doesn't break so much 01:07:45 <PublicServer> <avdg> if its stable 01:08:24 <PublicServer> *** whitequark joined the game 01:08:43 <whitequark> epic slow. 01:08:52 <PublicServer> <avdg> lag? 01:09:00 <whitequark> no.. probably the intel video card 01:09:01 <PublicServer> <avdg> hmm... 01:09:12 <PublicServer> <avdg> it doesn't use gpu 01:09:21 <VVG> what's your cpu? 01:09:26 <PublicServer> <whitequark> it shows something on the screen ;) 01:09:26 <PublicServer> <avdg> this game uses pure cpu 01:09:45 <PublicServer> <whitequark> and afaik sdl uses 2d acceleration 01:09:53 <PublicServer> <whitequark> ok. atom n280 1.66 01:09:56 <PublicServer> <avdg> :p 01:09:58 <PublicServer> <avdg> atom 01:10:13 <PublicServer> <avdg> 1.66 can handle some load 01:10:23 <PublicServer> <avdg> but breaks arround 1000 trains 01:10:28 <PublicServer> <whitequark> while i'm not scrolling it's almost fine 01:10:32 <PublicServer> <whitequark> ow 01:10:51 <PublicServer> <avdg> donno how many threats you have 01:11:10 <PublicServer> <avdg> I had a dual 2 1.66 01:11:13 <PublicServer> <whitequark> two cores, but ottd only uses one.. of course 01:11:50 <PublicServer> <whitequark> probably it _should_ draw tiles in an other thread, but that may be hard to patch 01:11:50 <PublicServer> <avdg> well 99% goes into 1 threath actually :p 01:12:04 <PublicServer> <avdg> press ctrl+x and disable whats not needed 01:12:18 <PublicServer> <avdg> transparant doesn't save cpu power :p 01:12:56 <PublicServer> <whitequark> well, i disabled everything just for a test, and that hasn't improved speed even a bit ;) 01:13:32 <PublicServer> <avdg> in the option menu, you have "full animations" and "full details" 01:13:35 <PublicServer> <avdg> disable them 01:14:01 <PublicServer> <whitequark> still very slow 01:14:21 <PublicServer> <avdg> do you have many programs opened? 01:15:01 <PublicServer> <whitequark> just the browser and irc client 01:15:15 <PublicServer> <avdg> close the tabs you don't need 01:15:28 <VVG> http://ps.openttdcoop.org/public/save/autosave/?C=M;O=D 01:15:29 <PublicServer> <avdg> some sites are using a lot resources :p 01:15:32 <VVG> try an autosave from here 01:15:39 <VVG> latest is on top 01:15:45 <VVG> compare SP to network 01:16:02 <PublicServer> <avdg> well, try some more os optimalisations 01:16:38 <PublicServer> <avdg> 6 till 500 trains 01:16:44 <PublicServer> <whitequark> can you suggest any for linux? well, i can try recompiling the kernel for the custom scheduler, but that won't probably help too 01:17:09 <PublicServer> <avdg> linux doesn't use that much cpu so far as I know 01:17:38 <PublicServer> <avdg> surely the big distributions, wich are working hard on optimalisations 01:17:41 <PublicServer> <whitequark> it would even schedule the browser on the other core if it needs more power 01:17:54 <PublicServer> <avdg> well, don't do that :p 01:18:09 <PublicServer> <avdg> the os should do it from its own 01:18:27 <PublicServer> <whitequark> well, the best optimisation would be -mtune=atom, but i don't want Gentoo. really :) 01:18:31 <PublicServer> <avdg> can you pleas open your cpu tools :p 01:18:52 <PublicServer> <whitequark> cpu tools? do you mean the nano-screw and nano-hammer? 01:18:57 <PublicServer> <avdg> and check how your cpu power is distributed 01:19:12 <PublicServer> <whitequark> openttd 85% of one core 01:19:13 <PublicServer> <avdg> cpu measuring tools 01:19:16 <PublicServer> <avdg> hmm 01:19:24 <whitequark> the other 15 being used by xorg 01:19:25 <PublicServer> <avdg> thats actually good :p 01:19:28 <PublicServer> <avdg> oh 01:19:32 <PublicServer> <avdg> thats less good 01:19:34 <whitequark> and a bunch of daemons on other 01:19:47 <whitequark> xorg draws all the graphics, so it probably should consume something 01:19:55 <PublicServer> <avdg> yeah 01:20:02 <whitequark> now it's 4% 01:20:03 <PublicServer> <avdg> openttd uses a lot cpu for drawing 01:20:08 <whitequark> but still 80 for ottd 01:20:16 <PublicServer> *** made screenshot at 00037EA8: http://ps.openttdcoop.org/public/webcam/00037EA8.png 01:20:39 <PublicServer> <avdg> well, just enjoy from this game now you cna 01:20:41 <PublicServer> <avdg> can 01:20:52 <whitequark> hm, i'll try to check gpu load 01:20:56 <PublicServer> <avdg> there is not much to optimize now I'm afraid 01:21:08 <PublicServer> <avdg> :p openttd doesn't use gpu 01:21:15 <PublicServer> <avdg> *rarely* 01:21:40 <whitequark> yeah. it's 99% idle 01:22:04 <whitequark> but shouldn't it use some 2d optimisations? it's entirely tiled game, why not? 01:22:14 *** duckblaster has joined #openttdcoop 01:22:53 <PublicServer> <avdg> its just the way how the engine is putted together 01:23:42 <PublicServer> <avdg> and some developers where *scared* about gpu few years ago, if I 'm correct 01:23:57 <PublicServer> <whitequark> so *that* s the real reason 01:24:01 <PublicServer> <avdg> donno 01:24:12 <PublicServer> <avdg> but that passes a lot on the forums 01:24:21 <PublicServer> <avdg> but I think its not a reason anymore 01:24:30 <PublicServer> <avdg> old pc's are dead :p 01:25:09 <duckblaster> not quite 01:25:17 <duckblaster> mine is an old laptop 01:25:20 <PublicServer> <whitequark> even my intel gpu offers good 2d support, and there are probably no slower gpus 01:25:44 <duckblaster> i think mine comes close to the worst, or is the worst 01:26:19 <PublicServer> <avdg> new laptops aren't so expensive anymore, through they have only a few extra cpu compared to the older generations 01:26:29 <duckblaster> !password 01:26:29 <PublicServer> duckblaster: plaids 01:26:31 <PublicServer> <avdg> but they should do fine 01:26:36 <PublicServer> <whitequark> do you mean power or cores? 01:26:40 <duckblaster> mine is 2-3 years old 01:26:42 <PublicServer> <avdg> power of cores 01:26:53 <PublicServer> <avdg> atoms aren't that much stronger 01:27:04 <PublicServer> <whitequark> it's very unlikely someone will rewrite ottd to be multithreaded 01:27:25 <PublicServer> <avdg> only the singlecore tasks are hard for the atoms 01:27:45 <PublicServer> <avdg> whitequark: who know it 01:28:03 <PublicServer> <avdg> there is a lot to refactor to some proper threathed tasks 01:28:06 <PublicServer> *** duckblaster joined the game 01:28:17 <PublicServer> *** whitequark has left the game (connection lost) 01:28:22 <PublicServer> <avdg> problem is that the tasks needs a lot of syncing 01:28:24 <whitequark> damn. 01:29:18 *** puk has joined #openttdcoop 01:29:23 <puk> !password 01:29:24 <PublicServer> puk: plaids 01:29:35 *** Qanael__ has quit IRC 01:30:15 <PublicServer> *** Puk joined the game 01:30:33 <PublicServer> *** whitequark joined the game 01:30:40 <PublicServer> <avdg> hey 01:30:42 <PublicServer> <avdg> :p 01:30:43 <PublicServer> <Puk> hey 01:30:45 <PublicServer> <avdg> welcome 01:30:48 <PublicServer> *** whitequark has left the game (connection lost) 01:30:58 <PublicServer> <avdg> :/ 01:31:09 <PublicServer> <Puk> back ^^ 01:31:28 <PublicServer> <avdg> best try yet :p 01:31:39 <PublicServer> <avdg> 502 trains :) 01:31:42 <PublicServer> *** whitequark joined the game 01:31:43 <PublicServer> <Puk> nice 01:31:57 <PublicServer> *** whitequark has left the game (connection lost) 01:32:01 <PublicServer> <avdg> :o 01:32:07 <PublicServer> <Puk> this can handle 1500 trains at least 01:32:20 <whitequark> i'll curse someone. 01:32:20 <PublicServer> <avdg> whitequark: do you desync if you do something? 01:32:21 <whitequark> bye 01:32:25 <whitequark> no 01:32:26 <PublicServer> <avdg> can be your upload 01:32:45 <whitequark> no desync, just disconnect on start 01:32:49 <PublicServer> <avdg> puk, I put my mark on 1750 01:32:52 <whitequark> while animation is still not launched 01:32:58 <PublicServer> <avdg> with 2000 in mind 01:33:23 <whitequark> the upload may be the case. 01:33:37 <PublicServer> <avdg> whitequark: benchmark it 01:33:57 <duckblaster> speedtest.net 01:34:29 <duckblaster> paste the link to your results here please 01:34:29 <whitequark> flash is slow by itself, won't that affect results of test? 01:34:43 <duckblaster> i don't think so 01:34:47 <duckblaster> not for me 01:34:47 <PublicServer> <avdg> don't think so 01:34:53 <duckblaster> might be java 01:34:59 <PublicServer> <avdg> lower results are actually more realistic 01:35:02 <whitequark> i mean, their animation is, hm, framed 01:35:18 <PublicServer> *** made screenshot at 00023E67: http://ps.openttdcoop.org/public/webcam/00023E67.png 01:35:26 <PublicServer> <avdg> speedtest is testing a bit like the ideal situation 01:36:18 <whitequark> http://www.speedtest.net/result/888810037.png 01:36:43 <duckblaster> better then mine 01:37:07 <avdg> hmm… upload is high enough 01:37:22 <avdg> donno if that is high enough when doing something 01:39:25 <whitequark> just looking 01:39:51 <PublicServer> <avdg> guys, im off 01:40:00 <PublicServer> <VVG> b 01:40:01 <PublicServer> <avdg> gn and have fun 01:40:08 <PublicServer> *** avdg has left the game (leaving) 01:40:09 <PublicServer> <Puk> gn =) 01:40:14 *** avdg has quit IRC 01:41:46 <PublicServer> *** VVG has joined spectators 01:43:12 <PublicServer> *** duckblaster has left the game (connection lost) 01:43:39 <duckblaster> never do a speed test while playing an online game 01:43:52 *** Synthon has joined #openttdcoop 01:45:20 <whitequark> so i'll go sleep 01:45:21 <whitequark> bye 01:46:26 <PublicServer> *** VVG has joined company #1 01:48:02 <Synthon> !password 01:48:02 <PublicServer> Synthon: skying 01:48:33 <PublicServer> *** Synthon joined the game 01:50:20 <PublicServer> *** made screenshot at 000264A2: http://ps.openttdcoop.org/public/webcam/000264A2.png 01:52:40 <PublicServer> *** Synthon has left the game (connection lost) 01:53:25 *** whitequark has quit IRC 01:53:28 *** Synthon has quit IRC 01:55:30 <PublicServer> *** VVG has joined spectators 02:02:34 <PublicServer> *** Puk has left the game (leaving) 02:02:39 *** puk has quit IRC 02:05:22 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 02:18:08 *** roboboy has joined #openttdcoop 02:32:48 <PublicServer> *** KyleS has left the game (leaving) 02:33:02 *** KyleS_ has quit IRC 02:36:48 *** duckblaster has quit IRC 03:04:01 *** gr00vy has quit IRC 03:04:12 *** gr00vy has joined #openttdcoop 03:48:03 *** roboboy has quit IRC 03:57:04 *** Absolutis has joined #openttdcoop 03:57:14 <Absolutis> !players 03:57:15 <PublicServer> Absolutis: Client 1191 (Orange) is Mazur, in company 1 (Epical Company of Epic) 03:57:15 <PublicServer> Absolutis: Client 1156 is VVG, a spectator 03:57:17 <Absolutis> !password 03:57:17 <PublicServer> Absolutis: antler 04:00:12 <PublicServer> *** Absolutis joined the game 04:05:19 *** roboboy has joined #openttdcoop 04:19:31 <PublicServer> <Absolutis> pretty unrealistic 04:19:40 <PublicServer> <Absolutis> station as big as a town 04:20:08 <PublicServer> <Absolutis> well, bigger than a. 04:20:24 <PublicServer> *** made screenshot at 000041A8: http://ps.openttdcoop.org/public/webcam/000041A8.png 04:21:01 <PublicServer> *** Absolutis has left the game (leaving) 04:31:19 *** benom has joined #openttdcoop 04:31:54 *** Absolutis has quit IRC 04:51:38 *** roboboy has quit IRC 04:58:48 *** sparr has quit IRC 05:01:11 *** roboboy has joined #openttdcoop 05:11:53 *** sparr has joined #openttdcoop 05:24:53 *** roboboy has quit IRC 05:39:59 *** roboboy has joined #openttdcoop 05:40:51 *** bothie|ac has quit IRC 05:47:56 *** slaca has joined #openttdcoop 05:51:58 *** bothie|ac has joined #openttdcoop 05:53:16 *** Yso has joined #openttdcoop 05:57:57 <slaca> !password 05:57:57 <PublicServer> slaca: puking 05:58:55 <PublicServer> *** slaca joined the game 06:02:41 <PublicServer> *** slaca has left the game (connection lost) 06:03:22 <PublicServer> *** slaca has left the game (connection lost) 06:08:43 *** Absolutis has joined #openttdcoop 06:08:58 <Absolutis> !playes 06:09:02 <Absolutis> !player 06:09:05 <Absolutis> !players 06:09:06 <PublicServer> Absolutis: Client 1191 (Orange) is Mazur, in company 1 (Epical Company of Epic) 06:09:06 <PublicServer> Absolutis: Client 1156 is VVG, a spectator 06:09:24 <Mazur> Moar ning. 06:10:18 <Absolutis> !password 06:10:18 <PublicServer> Absolutis: shrill 06:10:24 <Absolutis> Moar. 06:10:47 <PublicServer> *** Absolutis joined the game 06:11:12 <PublicServer> * Absolutis is now at fullscreen 06:18:26 <PublicServer> <Mazur> I avoid FS, because I have IRC in another virtual screen, and in FS I can;t switch as easy. 06:18:55 <PublicServer> <Absolutis> shouldnt centre have 2 lanes for EOS exiting 06:18:56 <PublicServer> <Absolutis> ? 06:19:01 <PublicServer> <Absolutis> EOL* 06:19:34 *** Absolutis has left #openttdcoop 06:19:36 <PublicServer> <Mazur> How do you mean? 06:19:47 *** Absolutis has joined #openttdcoop 06:20:26 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 06:23:21 <PublicServer> <Absolutis> i mean like the trains dont have to go on the current only lane to exit EOL turn, but every 2 buffer pairs fo to a different lane when going out of the buffers 06:24:18 <PublicServer> <Absolutis> there is already a small delay on exitting the buffers 06:25:07 <PublicServer> <Mazur> You'll have to ask someone else, my brain is still not in gear. Just up, only hgalf a coffee so far. 06:25:44 <PublicServer> <Absolutis> BRB 06:26:29 *** Max| has joined #openttdcoop 06:26:37 <PublicServer> <Absolutis> back 06:35:28 <PublicServer> *** made screenshot at 00002AAF: http://ps.openttdcoop.org/public/webcam/00002AAF.png 06:37:11 *** ^Spike^ has joined #openttdcoop 06:37:11 *** ChanServ sets mode: +o ^Spike^ 06:41:36 <Yso> !password 06:41:36 <PublicServer> Yso: jinxed 06:41:56 <Absolutis> Moar ning. 06:41:57 <PublicServer> *** Yso joined the game 06:42:13 <PublicServer> <Mazur> Moar Ning, Is Eau. 06:42:14 <Yso> hi 06:44:32 *** Paltala has joined #openttdcoop 06:44:40 <Paltala> morning all 06:44:44 <Paltala> !password 06:44:44 <PublicServer> Paltala: jinxed 06:44:55 <PublicServer> *** Paltala joined the game 06:44:55 <PublicServer> <Mazur> Morning, Paltala. 06:44:58 <PublicServer> <Absolutis> moar ning 06:46:00 <PublicServer> <Paltala> i managed to dream up an epic hub this morning O_o 06:46:08 <PublicServer> *** Max joined the game 06:46:24 <PublicServer> *** Max has left the game (connection lost) 06:46:33 <Max|> Meh 06:46:43 <PublicServer> <Paltala> poor Max :( 06:47:01 <Max|> Poor computer ;_; 06:48:29 <PublicServer> <Paltala> who made deeningdore west? 06:48:57 <PublicServer> <Absolutis> overflows never hurt. 06:50:01 <PublicServer> <Mazur> Not me, I made Forest. 06:50:03 <PublicServer> <Absolutis> the reason i dont like lumber mills is that you need to plant new trees. 06:50:14 <PublicServer> <Absolutis> constantly 06:50:22 <PublicServer> <Paltala> i know, thats the main problem with wood in the desert environment 06:50:30 <PublicServer> *** made screenshot at 0001A856: http://ps.openttdcoop.org/public/webcam/0001A856.png 06:50:51 <PublicServer> <Absolutis> on the other hand thats realistic 06:51:23 <PublicServer> <Mazur> No, realistic is if the mill workers do that. 06:52:48 <PublicServer> <Absolutis> by the way, how much terraforming on this game? 06:55:58 <PublicServer> <Paltala> shit 06:56:17 <PublicServer> <Paltala> can someone please check my pre signals at !help? 06:56:32 <PublicServer> <Paltala> infact, those arent mine 06:56:38 <PublicServer> <Paltala> either way, they cause a mass jam 06:57:27 <PublicServer> <Absolutis> theres no jam 06:57:30 <PublicServer> <Paltala> not now 06:57:43 <PublicServer> <Paltala> but if two trains try to take the bottom track at once 06:57:45 <PublicServer> <Paltala> they jam up 06:58:08 <PublicServer> <Paltala> the presignals are wrong but i dont know enough about them to work out whats wrong 06:58:29 <PublicServer> <Paltala> im trying an entry signal there 06:58:52 <PublicServer> <Absolutis> that MAY work. 07:02:02 *** ODM has joined #openttdcoop 07:02:02 *** ChanServ sets mode: +o ODM 07:02:15 <PublicServer> <Absolutis> hmm... 07:02:19 <PublicServer> <Paltala> ? 07:02:36 <PublicServer> <Absolutis> just thinking a plan for the next game 07:02:39 <PublicServer> <Paltala> k 07:03:20 <PublicServer> *** Yso has left the game (leaving) 07:05:09 *** slaca has quit IRC 07:05:32 <PublicServer> *** made screenshot at 0001EB32: http://ps.openttdcoop.org/public/webcam/0001EB32.png 07:06:01 <PublicServer> *** Absolutis has left the game (leaving) 07:06:20 *** Absolutis has quit IRC 07:06:43 *** Combuster has joined #openttdcoop 07:06:55 *** Progman has joined #openttdcoop 07:07:41 *** Synthon has joined #openttdcoop 07:07:44 <Synthon> !password 07:07:44 <PublicServer> Synthon: sauces 07:08:37 <PublicServer> *** Synthon joined the game 07:09:22 <PublicServer> *** Synthon has joined company #1 07:15:31 *** perk11 has joined #openttdcoop 07:16:56 *** perk11 has quit IRC 07:17:23 <PublicServer> *** Synthon has left the game (leaving) 07:18:16 *** perk11 has joined #openttdcoop 07:20:34 <PublicServer> *** made screenshot at 000041A8: http://ps.openttdcoop.org/public/webcam/000041A8.png 07:23:28 <PublicServer> <Paltala> Central drop is getting busy now :D 07:32:15 *** whitequark has joined #openttdcoop 07:35:36 <PublicServer> *** made screenshot at 00002D9B: http://ps.openttdcoop.org/public/webcam/00002D9B.png 07:36:14 <PublicServer> <Paltala> 589 trains :) 07:36:39 *** perk11 has quit IRC 07:36:44 *** Combuster has quit IRC 07:38:31 <PublicServer> *** Paltala has joined spectators 07:38:37 <PublicServer> <Paltala> im going to have breakfast 07:38:42 <PublicServer> <Paltala> ack, sorry for causing it to pause 07:40:33 *** F223 has joined #openttdcoop 07:40:55 <F223> !password 07:40:56 <PublicServer> F223: quited 07:41:02 <PublicServer> *** Paltala has joined company #1 07:41:05 <PublicServer> *** F223 joined the game 07:41:09 <PublicServer> <Paltala> back, brought my breakfast with me :D 07:41:18 <PublicServer> <Paltala> frosted shreddies :D 07:42:10 <PublicServer> <Paltala> its my bros 21st birthday today 07:42:17 <PublicServer> <Paltala> i walked down to see banners and the lot 07:42:24 <PublicServer> <Paltala> he is gonna be so embarresed 07:42:31 <PublicServer> <Paltala> especially as he never do that sort of thing XD 07:44:49 <PublicServer> *** Paltala has left the game (connection lost) 07:44:59 <Paltala> going to do something else for a while, bbl guys 07:45:11 *** Paltala has quit IRC 07:45:28 <PublicServer> *** F223 has left the game (leaving) 07:46:37 *** F223 has quit IRC 07:48:04 *** Rubic has joined #openttdcoop 07:49:19 *** Rubic has quit IRC 07:50:38 <PublicServer> *** made screenshot at 0001C518: http://ps.openttdcoop.org/public/webcam/0001C518.png 07:50:48 *** Rubic has joined #openttdcoop 07:53:36 *** sparr has quit IRC 07:56:04 *** heffer has joined #openttdcoop 08:03:19 *** roboboy has quit IRC 08:04:47 *** Gumili has joined #openttdcoop 08:17:12 <Synthon> !password 08:17:12 <PublicServer> Synthon: cleave 08:17:25 <PublicServer> *** Synthon joined the game 08:20:40 <PublicServer> *** made screenshot at 0000DDED: http://ps.openttdcoop.org/public/webcam/0000DDED.png 08:27:21 *** roboboy has joined #openttdcoop 08:28:57 *** Chris_Booth has joined #openttdcoop 08:30:18 <Chris_Booth> does anyone know why the website is down? 08:30:39 *** Absolutis has joined #openttdcoop 08:30:46 *** Hirundo has quit IRC 08:30:52 <Absolutis> !password 08:30:52 <PublicServer> Absolutis: salter 08:31:15 *** V453000 has quit IRC 08:32:06 <PublicServer> <Synthon> wow, so many trains its getting laggy 08:32:22 <PublicServer> *** Absolutis joined the game 08:32:51 *** Ammler has quit IRC 08:34:55 <^Spike^> chris no i don't know 08:35:05 *** Ammler has joined #openttdcoop 08:35:05 *** ChanServ sets mode: +o Ammler 08:35:10 <Absolutis> @log 08:35:22 <Absolutis> @whoami 08:35:22 <Webster> Absolutis: I don't recognize you. 08:35:42 <PublicServer> *** made screenshot at 0000345E: http://ps.openttdcoop.org/public/webcam/0000345E.png 08:36:37 <PublicServer> <Absolutis> Synthon, make sure that you always use electrified rail 08:36:44 <Absolutis> always use 08:36:52 <PublicServer> <Synthon> oh damn, thx for reminder 08:37:18 <Absolutis> i had to fix some rail at brodingstoke common west 08:37:21 <PublicServer> *** Spike joined the game 08:37:58 *** Hirundo has joined #openttdcoop 08:38:02 <PublicServer> *** Spike has joined company #1 08:38:27 *** V453000 has joined #openttdcoop 08:38:27 *** ChanServ sets mode: +o V453000 08:38:28 <PublicServer> <Synthon> damn, old treehill mine is dead 08:38:29 <PublicServer> <Spike> easy way to get alot of trains 08:38:32 <PublicServer> <Spike> no full load orders 08:39:01 <PublicServer> <Synthon> err arent full load orders better? 08:39:08 <PublicServer> <Spike> i mean 08:39:14 <PublicServer> <Spike> some trains don't have full load orders 08:41:03 <PublicServer> <Absolutis> remember that you need to do wood at lumbermills 08:45:35 *** mixrin has joined #openttdcoop 08:50:44 <PublicServer> *** made screenshot at 0003EA16: http://ps.openttdcoop.org/public/webcam/0003EA16.png 08:52:00 *** Combuster has joined #openttdcoop 08:52:21 <PublicServer> <Spike> still need some PF traps on the other side of my station... will do that when i get back 08:52:24 <PublicServer> *** Spike has joined spectators 08:53:35 <PublicServer> <Absolutis> what does SC mean? 08:53:39 <PublicServer> <Spike> service center 08:53:40 <PublicServer> <Absolutis> spawn center? 08:53:48 <PublicServer> <Absolutis> Ah, service center. 08:53:49 <PublicServer> <Spike> aka the only depots on the map 08:54:12 <PublicServer> <Absolutis> should they be the only depots? 08:54:29 <PublicServer> <Spike> they should yes 08:54:30 <PublicServer> <Absolutis> or can there be more on SLs? 08:54:35 <PublicServer> <Spike> prefer not to 08:55:18 <Combuster> hmm 08:55:33 <Combuster> I usually build an exit-only depot as part of the SLH 08:55:48 <PublicServer> <Spike> like i said prefer not to :) 08:56:12 <PublicServer> <Absolutis> i often do overflow depots at primary pickup stations 08:56:35 <Combuster> please don't 08:56:38 <PublicServer> <Synthon> nice concept 08:56:54 <Combuster> A pickup station should have 4 waiting spaces, platforms included 08:57:07 <PublicServer> <Synthon> hmmm ok 08:57:07 <Combuster> if there's more waiting, you have too many trains 08:57:09 <PublicServer> <Absolutis> primary pickup? 08:57:27 <Combuster> duh 08:57:37 <PublicServer> *** 0DM joined the game 08:57:41 <PublicServer> <Spike> overflows are usefull for stations that have trains come in waves 08:57:53 <PublicServer> <0DM> yo homies 08:58:05 <Combuster> Yo dutchie :) 08:58:16 <PublicServer> <0DM> back home^^ 08:58:16 *** whitequark has quit IRC 08:58:25 <PublicServer> <Absolutis> is it okay to keep the overflows until the trains come separately 08:58:38 <PublicServer> <Absolutis> ? 08:58:52 <PublicServer> <0DM> heh, i see we have a rotationg station in the center:D 08:59:12 <PublicServer> <0DM> love that 09:01:44 <PublicServer> <0DM> seems like a nice game guys, gj 09:03:28 <Combuster> Absolutis: no 09:03:43 <PublicServer> <0DM> combsuter, did youfinish the master yet? 09:04:07 <Combuster> No, I didn't 09:04:55 *** thgergo has joined #openttdcoop 09:05:08 <Combuster> I only have to finish my thesis though 09:05:26 *** Lukeus_Maximus has joined #openttdcoop 09:05:46 <PublicServer> *** made screenshot at 0002B384: http://ps.openttdcoop.org/public/webcam/0002B384.png 09:05:47 <Combuster> I work half of the week so it doesn't progress as well as I'd like 09:06:10 <PublicServer> <0DM> whats it about? 09:06:30 <thgergo> !ip 09:06:30 <PublicServer> thgergo: ps.openttdcoop.org 09:06:33 <thgergo> !password 09:06:33 <PublicServer> thgergo: mortar 09:07:36 <PublicServer> *** Absolutis has left the game (connection lost) 09:07:36 <PublicServer> *** thgergo joined the game 09:07:42 <PublicServer> <thgergo> hello 09:07:49 *** Absolutis has quit IRC 09:07:57 <PublicServer> <0DM> ey mate 09:08:02 <PublicServer> <0DM> havent seen you in a while 09:08:25 <PublicServer> <thgergo> but oh well ive missed ottd for a while 09:08:39 <PublicServer> <0DM> hehe 09:09:11 <PublicServer> <thgergo> well the coop building style is always changing 09:09:20 <PublicServer> <0DM> true 09:09:58 <V453000> holy shit so many old faces around :) hi all 09:10:09 <PublicServer> <thgergo> :P hi 09:10:16 <PublicServer> <0DM> im not old:( 09:10:56 <V453000> not new either :p 09:11:56 <PublicServer> <0DM> ive never played openttd 09:11:59 <PublicServer> <0DM> whats a train? 09:12:06 <V453000> fine :D 09:12:11 <PublicServer> <thgergo> it consists pixels 09:12:29 <PublicServer> <thgergo> and they can be seen on your screen 09:12:43 <Ammler> @logs 09:12:43 <Webster> Logs: http://hyru.ath.cx:60080/~kenji/ottdcoop/ 09:13:33 <PublicServer> <0DM> thanks for the help^^ 09:13:59 <PublicServer> *** thgergo has left the game (connection lost) 09:20:13 <thgergo> !password 09:20:13 <PublicServer> thgergo: mortar 09:20:25 <PublicServer> *** thgergo joined the game 09:20:48 <PublicServer> *** made screenshot at 00005BAD: http://ps.openttdcoop.org/public/webcam/00005BAD.png 09:21:13 <PublicServer> *** thgergo has left the game (connection lost) 09:22:14 <ODM> your internet dislikes you?:P 09:24:04 <thgergo> !password 09:24:04 <PublicServer> thgergo: mealed 09:24:14 <PublicServer> <Synthon> got a huge jam at msh5 :O 09:24:19 <PublicServer> <Synthon> msh4 09:24:20 <PublicServer> <0DM> unjam it! 09:24:43 <thgergo> !password 09:24:43 <PublicServer> thgergo: mealed 09:25:14 *** thgergo has quit IRC 09:25:25 <PublicServer> <0DM> the pickup trains arent very well balanced over the platforms 09:25:51 *** thgergo has joined #openttdcoop 09:25:58 <thgergo> !password 09:25:58 <PublicServer> thgergo: mealed 09:26:15 <PublicServer> *** thgergo joined the game 09:26:42 <PublicServer> <Synthon> made it... 09:27:13 <PublicServer> <thgergo> my internet modem from tcom getting very unstable lately:( 09:27:25 <PublicServer> <0DM> where were you from? 09:27:29 <PublicServer> <thgergo> hungary 09:27:49 <PublicServer> <0DM> is that still 56k?:P 09:27:53 <PublicServer> <thgergo> not that 09:27:55 <PublicServer> <thgergo> cable 09:29:26 <PublicServer> <thgergo> it loses the syncronity about a month... its getting worse every day 09:29:37 <PublicServer> <Synthon> jam at ssl07 09:29:38 <PublicServer> <0DM> thats not good 09:30:25 <PublicServer> <thgergo> the solution is simple just plug it out and in then works... but we have already emailed them 09:30:40 <PublicServer> <0DM> i suggest the fixing hammer 09:30:43 <PublicServer> <thgergo> :D 09:30:54 <PublicServer> *** Spike has joined company #1 09:32:00 <PublicServer> <Synthon> why do all those food transports want to pass through Liverden Castle Transfer? lol# 09:32:26 *** mixrin has quit IRC 09:32:34 <PublicServer> *** Combuster joined the game 09:32:59 <PublicServer> <0DM> weird 09:33:24 <PublicServer> <0DM> also the slh doesnt really work:P 09:35:50 <PublicServer> *** made screenshot at 0000222C: http://ps.openttdcoop.org/public/webcam/0000222C.png 09:37:01 *** fonsinchen has joined #openttdcoop 09:41:22 <PublicServer> *** Synthon has left the game (leaving) 09:41:29 *** Synthon has quit IRC 09:42:53 *** roboboy has quit IRC 09:44:28 <PublicServer> *** 0DM has left the game (leaving) 09:44:32 <PublicServer> <Spike> i'm still wondering who said PBS was better for my station then presigs 09:44:38 <PublicServer> <Spike> even with PF traps it fails sometimes 09:44:42 * ODM is allergic:P 09:44:44 *** Doorslammer has quit IRC 09:44:49 <PublicServer> <Spike> for what :) 09:44:54 <PublicServer> <Mazur> PBS. 09:46:56 <ODM> yes 09:47:08 *** devilsadvocate has joined #openttdcoop 09:50:52 <PublicServer> *** made screenshot at 0000781E: http://ps.openttdcoop.org/public/webcam/0000781E.png 09:51:56 <PublicServer> <Spike> jam... nice... 09:53:13 <PublicServer> <Spike> i can explain why it doesn't work 09:53:18 <PublicServer> <Spike> seems you didn't see it 09:53:46 <PublicServer> <Spike> combo combo combo exit exit 09:54:06 <PublicServer> <Spike> who is making that overflow btw? 09:54:08 <PublicServer> <thgergo> phew 09:54:18 <PublicServer> <Mazur> I am. 09:54:21 <PublicServer> <thgergo> food pickup overhauled 09:54:25 <PublicServer> <Spike> Mazur: look what i said.. 09:54:28 <PublicServer> <Spike> combo combo comb exit exit 09:54:29 <PublicServer> <Mazur> ZSeen the jam>? 09:55:11 <PublicServer> <Mazur> Still don;t see it. 09:55:13 *** Paltala has joined #openttdcoop 09:55:15 <Paltala> !password 09:55:15 <PublicServer> Paltala: dumbed 09:55:23 <PublicServer> *** Paltala joined the game 09:55:25 <PublicServer> <Paltala> hey guys 09:55:39 <PublicServer> <Mazur> Damn. 09:55:59 <PublicServer> <Paltala> ? 09:56:01 <PublicServer> <Spike> means you got too many trains going for the pickup 09:56:07 <PublicServer> <Spike> or the station is too small 09:56:21 <PublicServer> <Paltala> i was wondering why there is a huge block at msh 04 09:56:22 <PublicServer> <Mazur> Toom many trains: 47 09:57:04 *** devilsadvocate has quit IRC 09:57:11 <PublicServer> <Spike> going to redo some work on my station... 09:57:48 <PublicServer> <thgergo> well i have fixed the bug in MSH04 09:57:57 <PublicServer> <Paltala> guys, should we go backa save? 09:58:03 <PublicServer> <Spike> no 09:58:06 <PublicServer> <Paltala> the block is going pretty much round the outer ring 09:58:12 <PublicServer> <Spike> it will solve itself 09:59:16 <PublicServer> <Paltala> ugh, the prios at SLH 07 means nothing is getting onto the ML from he SL 09:59:18 <PublicServer> <Paltala> the* 10:00:11 <PublicServer> <thgergo> some big problem aroun slh04 10:00:22 <PublicServer> <thgergo> trains gotta search rubber drop there 10:00:28 <PublicServer> <Paltala> hmmm 10:00:40 <PublicServer> <Paltala> for some reason, trains wont pick one line at SLH 07 10:00:50 <PublicServer> <Paltala> i signed it !here 10:01:09 <PublicServer> <Paltala> its not that 10:01:14 <PublicServer> <Paltala> the trains dont pick the top line 10:01:23 <PublicServer> <thgergo> its not proberly signaled 10:02:14 *** devilsadvocate has joined #openttdcoop 10:02:50 <PublicServer> <Paltala> oh brilliant 10:02:57 <PublicServer> <Paltala> at my grimhill north, the rating is 0% 10:03:22 <PublicServer> <Mazur> Lumbr mill? 10:03:32 <PublicServer> <Paltala> where? 10:04:41 <PublicServer> <Paltala> thats better 10:04:48 <PublicServer> <thgergo> trains cant use MSH01 10:04:52 <PublicServer> <Paltala> why? 10:04:55 <PublicServer> <thgergo> dunno 10:05:14 <PublicServer> <thgergo> but that explains why they using SLH04 for a turnaround 10:05:28 <PublicServer> <Paltala> hang on, what do you mean cant use it? 10:05:36 <PublicServer> <thgergo> no trains on it 10:05:54 <PublicServer> *** made screenshot at 00000E3B: http://ps.openttdcoop.org/public/webcam/00000E3B.png 10:05:54 <PublicServer> <thgergo> all trrains are entering in the other side 10:06:48 <PublicServer> <thgergo> well i see rubber wood drop is at rebuilding 10:07:32 <PublicServer> <Paltala> this is bizarre 10:07:43 <PublicServer> <Paltala> SLH 07 seems to be getting used as a turn around 10:11:21 *** devilsadvocate has quit IRC 10:11:23 <XeryusTC> !password 10:11:23 <PublicServer> XeryusTC: boughs 10:11:29 <PublicServer> *** XeryusTC joined the game 10:12:04 <PublicServer> <XeryusTC> where have the times gone that everyone build roro :( 10:12:17 <PublicServer> <Paltala> i specialise in effective terminus 10:12:43 <PublicServer> <XeryusTC> also, jam :o 10:12:46 <PublicServer> <Combuster> Really? 10:12:56 <PublicServer> <Combuster> I find terminus in the middle of nowhere 10:13:02 <PublicServer> <Paltala> wheres the jam? 10:13:10 <PublicServer> <Combuster> stationwalked a screen away 10:13:40 <PublicServer> <XeryusTC> why do people create double the amount of trains for a station which doesn't need it? 10:13:52 <PublicServer> <Spike> don't look at me 10:14:00 <PublicServer> <XeryusTC> i dont 10:14:01 <PublicServer> <Spike> btw XeryusTC i noticed the PF traps sometimes still fail.. 10:14:28 <PublicServer> <XeryusTC> it does? 10:14:30 <PublicServer> <Spike> yep 10:14:57 <PublicServer> <Spike> middle station 10:15:01 <PublicServer> <Combuster> I tend to add 3 trains to a new station by default 10:15:02 <PublicServer> <Spike> E side 10:15:26 <PublicServer> <Paltala> i tend to create trains relative to platforms, production and waiting space 10:15:40 <PublicServer> <Spike> seems penalties missed 10:15:49 <XeryusTC> !rcon patch max_trains 10:15:49 <PublicServer> XeryusTC: Current value for 'max_trains' is: '1000' (min: 0, max: 5000) 10:15:51 <PublicServer> <Spike> then it works 10:15:52 <XeryusTC> !rcon patch max_trains 750 10:16:10 <XeryusTC> there, a hard train limit. learn to make the proper amount of trains for stations now 10:16:49 <PublicServer> <thgergo> BBH06-BBH02 is getting congested 10:16:56 <PublicServer> <Mazur> And the good must suffer with the bad. 10:17:10 <PublicServer> <XeryusTC> Gruby Valley :( 10:17:17 <PublicServer> <Paltala> well BBH 06-02 seems to be handling it well with its job 10:17:27 <PublicServer> <thgergo> at now it is 10:17:35 <PublicServer> <Paltala> whats wrong with Gruby Valley? 10:17:45 <PublicServer> <XeryusTC> the eyecandy 10:17:50 <PublicServer> <XeryusTC> and default station next to it 10:17:54 <PublicServer> <Paltala> its simple? 10:18:06 <PublicServer> <XeryusTC> it is so useless 10:18:07 <PublicServer> <Paltala> no longer default :P 10:19:23 <PublicServer> <Mazur> And not really candy. 10:20:56 <PublicServer> *** made screenshot at 0001964B: http://ps.openttdcoop.org/public/webcam/0001964B.png 10:22:41 *** Absolutis has joined #openttdcoop 10:22:55 <Absolutis> !players 10:22:57 <PublicServer> Absolutis: Client 1288 (Orange) is Paltala, in company 1 (Epical Company of Epic) 10:22:57 <PublicServer> Absolutis: Client 1286 (Orange) is thgergo, in company 1 (Epical Company of Epic) 10:22:57 <PublicServer> Absolutis: Client 1272 (Orange) is Spike, in company 1 (Epical Company of Epic) 10:22:57 <PublicServer> Absolutis: Client 1289 (Orange) is XeryusTC, in company 1 (Epical Company of Epic) 10:22:57 <PublicServer> Absolutis: Client 1282 (Orange) is Combuster, in company 1 (Epical Company of Epic) 10:22:58 <Absolutis> !password 10:22:58 <PublicServer> Absolutis: Client 1191 (Orange) is Mazur, in company 1 (Epical Company of Epic) 10:22:58 <PublicServer> Absolutis: Client 1156 is VVG, a spectator 10:23:00 <PublicServer> Absolutis: mutest 10:23:18 <PublicServer> *** Absolutis joined the game 10:23:52 <PublicServer> * XeryusTC facepalms 10:23:56 <PublicServer> <Spike> ? 10:24:04 <PublicServer> <XeryusTC> see !this 10:24:05 <PublicServer> <Mazur> Good god, is ir friday already? I thought it was thursday. 10:24:08 <PublicServer> <XeryusTC> at slh 12 10:24:20 <Absolutis> fuel those lumbermills! 10:24:22 <PublicServer> <Spike> that's been rebuild quick 10:24:23 <PublicServer> <Paltala> oh...wow 10:24:39 <PublicServer> <Spike> still make me wonder wtf 10:24:40 *** rasco has joined #openttdcoop 10:24:48 <rasco> !password 10:24:48 <PublicServer> rasco: mutest 10:25:02 <PublicServer> *** rasco joined the game 10:25:07 <PublicServer> <XeryusTC> anyway, fixed !this 10:25:15 <PublicServer> <Spike> CL ;) 10:25:27 <PublicServer> <Spike> better have the corner stretched 10:25:28 <PublicServer> <Spike> yeah 10:25:30 <PublicServer> <Spike> like that :) 10:25:37 <XeryusTC> i know ;) 10:25:44 <PublicServer> <XeryusTC> being distracted everywhere 10:26:14 <PublicServer> <Spike> well i remade 10:26:17 <PublicServer> <Spike> other half of my station 10:26:20 <PublicServer> <Spike> with PF traps and PBS 10:26:29 <PublicServer> <Spike> the stations need the penalty for the PF traps to work 10:26:30 <PublicServer> *** rasco has left the game (leaving) 10:26:38 *** rasco has left #openttdcoop 10:26:39 <PublicServer> <Combuster> I'm cleaning up a lot of Paltala cheap's building style 10:27:05 <PublicServer> <Absolutis> iI made an EC train 10:27:06 <PublicServer> <Spike> i see no !wtf? 10:27:09 <PublicServer> <Paltala> *cough*im right here you know*cough* 10:27:22 <PublicServer> <XeryusTC> Paltala: dont remove the sign then 10:27:28 <PublicServer> <Paltala> what sign? 10:27:30 <PublicServer> <XeryusTC> also, i just instuted a hard train limit 10:27:38 <PublicServer> <Absolutis> i was that wo removed the sign 10:27:45 <PublicServer> <XeryusTC> so making "eyecandy" trains is not really favorable 10:27:55 <PublicServer> <Paltala> what eyecandy trains? 10:28:03 <PublicServer> <XeryusTC> you're the one who made the !wtf? 10:28:05 <PublicServer> <Spike> Absolutis: did you also remove the signs from your SLH01 of yesterday? 10:28:09 <PublicServer> <Absolutis> i made tha train 10:28:24 <PublicServer> <Absolutis> some, but i also fixed problems 10:28:29 <PublicServer> <Combuster> And you're not open for discussion? 10:28:29 <PublicServer> <Paltala> what was at !wtf? 10:28:39 <PublicServer> <XeryusTC> Paltala: oh, i thought that was you, sorry 10:28:52 <PublicServer> <Paltala> np 10:28:59 <PublicServer> <Paltala> what was actually there? 10:29:02 <PublicServer> <Absolutis> i tried to fix the ugly walk, actually. 10:29:07 <PublicServer> <Mazur> An unconnected bi of track with a useless train goign to and fro. 10:29:10 <PublicServer> <thgergo> some crazy eyecandy train 10:29:11 <PublicServer> <XeryusTC> Absolutis: i've put a hard train limit so you don't create 20 trains for a station which only needs 3, but this isn't helping either 10:29:12 <PublicServer> <Paltala> oh 10:29:45 <PublicServer> <XeryusTC> and if you want to remove the ugly walk then you'll have to make a new station 10:29:50 <PublicServer> <XeryusTC> that is the purpose of that sign 10:31:25 <PublicServer> *** Paltala has left the game (connection lost) 10:31:27 *** Paltala has quit IRC 10:31:54 *** valhallasw has joined #openttdcoop 10:32:51 <PublicServer> <Combuster> failed merger 10:34:45 *** mixrin has joined #openttdcoop 10:35:58 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 10:36:33 *** KenjiE20 has joined #openttdcoop 10:36:33 *** ChanServ sets mode: +o KenjiE20 10:37:03 <Absolutis> @coopstats 10:37:03 <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html 10:38:15 <PublicServer> <XeryusTC> Combuster: where? 10:39:59 <PublicServer> <Combuster> whence this station design, Absolutis? 10:40:06 <PublicServer> <Absolutis> what? 10:41:02 <PublicServer> <Absolutis> I'll have to TF a bit to shink the loop 10:41:07 *** mixrin has quit IRC 10:41:24 <PublicServer> <Combuster> that doesn't answer the question, no? 10:41:30 <PublicServer> <Absolutis> is tht ok? 10:43:15 <PublicServer> <Combuster> Do you know why this is better, Absolutis? 10:43:23 <PublicServer> <Absolutis> less track? 10:43:40 <PublicServer> <Absolutis> oh, faster throughput. 10:43:49 <PublicServer> <Combuster> wrong and wrong 10:44:18 <PublicServer> <Combuster> In the original case, only one platform would get used 10:44:26 <PublicServer> <Absolutis> why 10:44:41 <PublicServer> <Combuster> Trains take the shortest route 10:44:47 <PublicServer> <Combuster> or rather, prefer the shortest route 10:45:05 <PublicServer> <Absolutis> i thought the fastest one 10:45:20 <PublicServer> <Combuster> They don't take a 10-mile detour to reach a free platform 10:46:05 <PublicServer> <Absolutis> but more platforms used means more throughput, so my second quess was practically right 10:46:51 <PublicServer> <Combuster> Often, a single platform technically suffices 10:49:34 <valhallasw> Absolutis, the shortest route generally /is/ the fastest 10:49:39 <valhallasw> as long as there is no congestion 10:49:48 <PublicServer> *** Absolutis has joined spectators 10:50:02 <valhallasw> adding congestion to the pathfinding algorithm makes it.... horribly slow 10:50:18 <valhallasw> Been there, done that. Works beautifully though :-) 10:50:40 <PublicServer> <XeryusTC> and it's useless anyway, as the congestion might've been gone when the train arives there 10:50:52 <PublicServer> <Combuster> The pathfinder assumes that train outside the direct vicinity will move before you get there 10:51:00 <PublicServer> *** made screenshot at 000185A7: http://ps.openttdcoop.org/public/webcam/000185A7.png 10:51:31 <PublicServer> <Combuster> so it will work for like double bridges 10:51:34 *** Hirundo has quit IRC 10:51:37 <valhallasw> That's fairly normal for systems that have feedback :-) 10:51:37 <PublicServer> <Combuster> but not for longer detours 10:52:24 <valhallasw> Anyway, I created a game a few years ago that added a penalty for red signals in the path finding algorithm 10:52:35 <PublicServer> <Combuster> erm, bypass at big station?! 10:52:51 <valhallasw> Combined with fully symmetrical network, it worked quite well 10:52:52 <PublicServer> <XeryusTC> val: so does yapf, but only for the first 10 signals (configurable) 10:52:57 <valhallasw> ah, right 10:53:49 *** V453000 has quit IRC 10:53:50 <PublicServer> <XeryusTC> the stuff you learn when you test featues which are still in development :D 10:54:12 <valhallasw> Heh. My game actually used a patched NPF 10:54:22 <valhallasw> It's /that/ long ago :-) 10:54:47 <PublicServer> <XeryusTC> heh, that is long ago 10:55:31 *** Ammler has quit IRC 10:57:13 <PublicServer> <Spike> XeryusTC: seems with the penalties on both sides of the station and the PF traps it works fine now 10:57:28 <PublicServer> <XeryusTC> cool :) 10:57:38 <PublicServer> <Spike> the penalties is what makes or breaks the PF traps in this case 10:58:06 <PublicServer> <Spike> but not like someone else did with just PBS cause that won't work 10:58:26 *** Ammler has joined #openttdcoop 10:58:26 *** ChanServ sets mode: +o Ammler 10:58:32 <PublicServer> <XeryusTC> are we looking at the north or the east side? 10:58:37 <PublicServer> <Spike> both 10:58:40 <PublicServer> <Spike> i fixed the N side 10:58:41 <Ammler> our server down? 10:58:47 <^Spike^> ? 10:58:49 <PublicServer> <XeryusTC> yes 10:58:54 <^Spike^> webserver could've died yes 10:59:02 <Ammler> :'-( 10:59:03 <XeryusTC> webserver is dead, yeah 10:59:08 <Ammler> isp is dead 10:59:14 <^Spike^> hmmm 10:59:18 <Ammler> not reachable at all 10:59:24 <^Spike^> could be a backbone problem aswell 10:59:28 <Ammler> yep 10:59:37 <Ammler> or just the host 10:59:53 <Ammler> anyway, a issue for isp 11:00:08 <PublicServer> <Combuster> oil refinery thoroughly reworked 11:00:30 <PublicServer> <Spike> what did you change Combuster? 11:00:36 <Ammler> !blog 11:00:36 <PublicServer> Ammler: http://www.openttdcoop.org/blog 11:00:44 <XeryusTC> !trains 850 11:00:44 <PublicServer> *** XeryusTC has set max_trains to 850 11:00:44 <Ammler> @blog 11:00:56 <Webster> timed out - http://www.openttdcoop.org/blog/?s= 11:01:02 <PublicServer> <Combuster> changed the PBS entries to block 11:01:09 <Ammler> blog is up 11:01:19 <PublicServer> <Combuster> removed the 7-tile gaps 11:01:20 <Ammler> so it is only our host 11:01:47 <Mazur> Website is up. 11:01:54 <PublicServer> <Combuster> and cut the split to the pickup out of the station entry 11:02:01 <^Spike^> ah 11:02:32 <PublicServer> <XeryusTC> wtf 11:02:42 <PublicServer> <XeryusTC> VVG is starting to look like V :o 11:02:54 *** Gumili is now known as Guest934 11:02:54 *** Gumili has joined #openttdcoop 11:03:04 <Mazur> Sorry, I meant, Wiki is up, 11:03:55 <PublicServer> <Combuster> Spike: put up the old situation for reference 11:03:58 <Mazur> trace stops at german inetbone router. 11:04:15 <Ammler> Mazur, yes, blog and wiki are on another server 11:04:19 <Mazur> Frankfurt, I guess. 11:04:24 <Ammler> devzone and www on mine 11:04:38 <Ammler> but both are in same house 11:05:16 <Ammler> so it is only my host system which is broken 11:05:33 <PublicServer> <XeryusTC> hmm, i'm getting several does-not-compute instances now :s 11:05:34 <PublicServer> <XeryusTC> see "in hope of better balancing" between bbh6 and msh 6 :o 11:06:03 <PublicServer> *** made screenshot at 00027922: http://ps.openttdcoop.org/public/webcam/00027922.png 11:06:13 <Mazur> Odd, several routers before www I already get no ping replies anymore. 11:06:27 <PublicServer> <Combuster> @Ramsus: please do not attach depots directly to trainlines 11:07:29 <Mazur> routerserver.net and intergenia do reply for wiki, but not for www. 11:07:32 <PublicServer> <Combuster> If trains get sent to depot they will jam the entire SL and the ML around it 11:08:51 *** Guest934 has quit IRC 11:10:44 <Combuster> Ammler: tracing ends at the german backbone for me as well 11:11:19 *** Hirundo has joined #openttdcoop 11:13:47 <PublicServer> *** thgergo has left the game (leaving) 11:14:55 <PublicServer> <Absolutis> back 11:14:58 <PublicServer> *** Absolutis has joined company #1 11:15:17 <PublicServer> <XeryusTC> msh6 is somewhat horribly broken :o 11:15:34 <PublicServer> <Absolutis> its supposed to be wip 11:17:01 <PublicServer> <Combuster> on another note, do we still need SLH10? 11:17:24 <PublicServer> <Combuster> it says WIP but it has nothing to show... 11:17:45 <PublicServer> <Absolutis> it's unneeded 11:17:53 <PublicServer> <Combuster> why? 11:18:01 <PublicServer> <Absolutis> the sign 11:18:05 <PublicServer> <Combuster> I see unconnected industry SE of it 11:18:18 <PublicServer> <Combuster> what sign? 11:18:27 <PublicServer> <Absolutis> qanael last appeared here yesterday(i think) 11:18:41 <PublicServer> <Absolutis> or was it in the early morning... 11:18:52 *** avdg has joined #openttdcoop 11:18:58 <PublicServer> <Combuster> It's coop - we are to improve on other's work 11:19:19 <PublicServer> <Absolutis> i see no unonnected industries 11:19:24 *** Hirundo has quit IRC 11:19:32 <PublicServer> <Absolutis> oh, that side... 11:19:39 <avdg> howmany trains do we have atm? 11:19:50 <^Spike^> !info 11:19:51 <PublicServer> ^Spike^: #:1(Orange) Company Name: 'Epical Company of Epic' Year Founded: 1950 Money: 2332029695 Loan: 0 Value: 2342345008 (T:640, R:0, P:0, S:0) unprotected 11:19:53 <PublicServer> <Absolutis> 640 11:19:58 <avdg> btw, good morning 11:20:11 <PublicServer> <Absolutis> its evening here. 11:20:18 <PublicServer> <Absolutis> 14.20 11:20:23 <avdg> :p 11:20:23 <PublicServer> <Mazur> Plenty of unconnected primaries about. 11:20:49 <PublicServer> <Combuster> Mazur: should I build SLH10 11:21:05 <PublicServer> *** made screenshot at 00010259: http://ps.openttdcoop.org/public/webcam/00010259.png 11:21:52 *** Ammler has quit IRC 11:22:03 <PublicServer> <Mazur> Inwards, then, the NW of the inner circle has no SLH, does it? 11:22:18 <PublicServer> <Combuster> not yet, no. 11:22:32 *** Ammler has joined #openttdcoop 11:22:32 *** ChanServ sets mode: +o Ammler 11:22:36 <VVG> hello 11:22:41 <PublicServer> <Combuster> Hi VVG 11:22:45 <Ammler> @logs 11:22:45 <Webster> Logs: http://hyru.ath.cx:60080/~kenji/ottdcoop/ 11:23:01 <PublicServer> <Mazur> I see two rubbe plantations there, yet, and more may come. 11:23:09 <PublicServer> <Mazur> Hi, VVG. 11:25:06 <PublicServer> *** Mazur has left the game (leaving) 11:25:33 <valhallasw> !password 11:25:33 *** avdg has quit IRC 11:25:33 <PublicServer> valhallasw: webbed 11:25:41 <PublicServer> *** valhallasw joined the game 11:26:13 *** avdg has joined #openttdcoop 11:26:39 <Absolutis> yep, qanael last appeared yesterday. 11:28:11 <VVG> Is it just me or 2 ml loops network kinda fails? Trains don't distribute themselves evenly around both loops 11:28:46 <^Spike^> VVG should they? 11:29:29 <VVG> Yes, i think. 11:29:45 <VVG> Unused tracks look ugly :p 11:30:22 <PublicServer> *** valhallasw has left the game (leaving) 11:33:09 *** theholyduck has joined #openttdcoop 11:34:19 <PublicServer> <Absolutis> is the trainlimit final or can be raised? 11:34:29 <PublicServer> <XeryusTC> it has been raised a bit already 11:34:36 <PublicServer> <Spike> can be raised if needed 11:35:48 <PublicServer> *** avdg joined the game 11:36:00 <PublicServer> <avdg> hi 11:36:07 <PublicServer> *** made screenshot at 0001D2BA: http://ps.openttdcoop.org/public/webcam/0001D2BA.png 11:36:15 <VVG> o/ 11:37:25 <PublicServer> *** VVG has joined company #1 11:39:02 <PublicServer> <Combuster> BRB lunch 11:39:02 <PublicServer> <avdg> :p SC 01 is a nice spot to look at 11:39:26 <PublicServer> <avdg> clonewars :p 11:39:40 <PublicServer> <Absolutis> how it is clonewars 11:40:37 *** V453000 has joined #openttdcoop 11:40:37 *** ChanServ sets mode: +o V453000 11:41:07 <Gumili> !password 11:41:07 <PublicServer> Gumili: seated 11:41:24 <PublicServer> *** Gumili joined the game 11:41:25 <PublicServer> <Gumili> Hello 11:41:28 <PublicServer> <VVG> hi 11:41:34 <PublicServer> <Absolutis> hi 11:42:07 *** Hirundo has joined #openttdcoop 11:42:13 *** Ammller has joined #openttdcoop 11:42:13 *** ChanServ sets mode: +o Ammller 11:42:17 <PublicServer> *** Absolutis has left the game (connection lost) 11:42:22 *** Absolutis has quit IRC 11:46:46 <VVG> Someone removed,, then added a pf trap signed DO NOT REMOVE back? 11:49:31 *** Fuco has joined #openttdcoop 11:49:35 *** ChanServ sets mode: +v Fuco 11:50:19 *** Eoin has quit IRC 11:51:09 <PublicServer> *** made screenshot at 0001E300: http://ps.openttdcoop.org/public/webcam/0001E300.png 12:00:01 *** sharpy has joined #openttdcoop 12:00:07 <sharpy> !password 12:00:07 <PublicServer> sharpy: sitter 12:00:13 <PublicServer> <avdg> hey sharpy 12:00:27 <sharpy> hey avdg 12:00:31 <sharpy> hey everyone 12:00:51 <PublicServer> *** sharpy joined the game 12:06:11 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 12:06:30 <avdg> hmm… cam buggy again? 12:07:03 <^Spike^> the var just hang i guess 12:07:14 <PublicServer> *** VVG has joined spectators 12:09:45 <PublicServer> <avdg> saw some problems at !here 12:12:22 <PublicServer> <avdg> pbs overkill at !here... 12:12:25 <PublicServer> <avdg> seems recent 12:12:51 <PublicServer> <avdg> any explaination about this? 12:13:10 *** Mitcian has joined #openttdcoop 12:13:13 <PublicServer> <sharpy> i was looking at it before, it was jamming with heavy traffic 12:13:36 <PublicServer> <avdg> also due bad signalling 12:13:44 <PublicServer> <Combuster> fixed the briges 12:13:48 <PublicServer> <sharpy> yeah, i think it needs sorting out 12:14:13 <PublicServer> <avdg> donno wth happened there 12:14:21 <PublicServer> <sharpy> someones tried to balance 12:15:03 <PublicServer> <XeryusTC> fixed some stuff around central drop 12:15:11 <PublicServer> <sharpy> the merge has to extra pieces of track 12:15:14 <PublicServer> <sharpy> that are not needed 12:17:26 <PublicServer> <avdg> removed the pbs overkill 12:17:55 <PublicServer> <Combuster> cleared the theme park 12:18:25 <PublicServer> <sharpy> queues are forming at SLH07 12:20:21 *** Lukeus_Maximus has quit IRC 12:21:13 <PublicServer> *** made screenshot at 00017761: http://ps.openttdcoop.org/public/webcam/00017761.png 12:21:54 <avdg> hmmm… webcam uses previous coordinates? 12:24:59 <VVG> 37 degree celsius, bleh :( 12:25:09 *** Ammler has quit IRC 12:25:09 *** Ammller is now known as Ammler 12:25:12 <PublicServer> <avdg> had lightning here 12:25:22 <PublicServer> <avdg> it helped a lot :p 12:25:41 <PublicServer> *** avdg has left the game (connection lost) 12:25:41 *** avdg has quit IRC 12:26:11 *** avdg has joined #openttdcoop 12:26:21 <avdg> 6am: still not sleeping 12:26:39 <avdg> 10am: dropped temperature, so I could sleep :p 12:26:39 <PublicServer> <Gumili> how to force trains to split ? 12:26:50 <avdg> gumili: balancing 12:26:56 <avdg> penalty balancing 12:27:05 <avdg> !password 12:27:05 <PublicServer> avdg: saloon 12:27:09 <VVG> flip-flop :) 12:27:11 <PublicServer> *** avdg joined the game 12:27:16 <PublicServer> <Gumili> but there are 2 kinds of trains 12:27:27 <PublicServer> <Gumili> and i want them to split some time.. 12:27:30 <VVG> waypoints 12:27:31 <PublicServer> <avdg> where? 12:27:33 <PublicServer> <Gumili> msh03 12:27:46 <PublicServer> <Gumili> west enter 12:28:09 <PublicServer> <Gumili> and they preffer waiting instead of switching lane ;o 12:28:12 <PublicServer> <sharpy> bloody hell 12:28:13 <PublicServer> <avdg> just do some penalties after the join 12:28:22 <PublicServer> <sharpy> can someone confirm somehting for he 12:28:25 <PublicServer> <sharpy> *me 12:28:43 <PublicServer> <avdg> or use a pf station like copper ore goods pickup 12:28:49 <PublicServer> *** avdg has joined company #1 12:29:49 <PublicServer> <avdg> yay 690 trains 12:30:07 <PublicServer> <avdg> my cpu is starting to complain 12:30:19 <PublicServer> *** VVG has joined company #1 12:32:36 <PublicServer> <sharpy> who ever made the food drop didn't connect the 3rd ML 12:32:48 <PublicServer> <sharpy> no wonder my hub refused to balance 12:33:04 <PublicServer> <avdg> lol, didn't notice that 12:33:23 <PublicServer> <sharpy> can you see the signs and can you make a better fix? 12:33:27 <PublicServer> <avdg> donno 12:33:39 <PublicServer> <avdg> I didn't touch it yet 12:34:44 <PublicServer> <avdg> bad mixer :/ 12:35:20 <PublicServer> <sharpy> where? 12:36:07 <PublicServer> <avdg> it has too many crosses too 12:36:15 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 12:36:16 <PublicServer> <sharpy> horrible 12:36:47 <PublicServer> <avdg> at least, it can handle the traffic atm 12:36:50 <PublicServer> <sharpy> doesn't seem to cause any trouble 12:36:52 <PublicServer> <sharpy> yet 12:36:54 <PublicServer> <sharpy> yeah 12:38:09 <PublicServer> <Combuster> SLH10 done 12:38:29 <PublicServer> <avdg> nice 12:39:15 <PublicServer> <avdg> even connections for both sides 12:39:33 <PublicServer> <Combuster> adding a third side is trivial 12:39:36 <PublicServer> <Combuster> (north) 12:40:41 <PublicServer> <avdg> it caused a small jam 1 minute ago 12:40:57 <PublicServer> <sharpy> with more station throughput its in real trouble 12:41:38 <PublicServer> <avdg> I am even thinking if this station is lockfree :p 12:41:42 <Yso> !password 12:41:42 <PublicServer> Yso: lament 12:41:55 <PublicServer> *** Yso joined the game 12:42:06 <PublicServer> <avdg> i mean mixer 12:42:07 <PublicServer> <sharpy> have a word with Yso if you want to re do 12:42:16 <PublicServer> <avdg> k 12:42:17 <Yso> hm? 12:42:43 <PublicServer> <avdg> I am not in the moon atm for making mixers 12:42:52 <PublicServer> <Combuster> in the moon, lol 12:43:10 <PublicServer> <avdg> mood :p 12:45:13 <PublicServer> <avdg> just saying 12:45:14 <PublicServer> <sharpy> i was angry :) 12:45:35 <PublicServer> <sharpy> i spent a good half hour trying to balance my hub 12:45:47 <PublicServer> <sharpy> and it wouldn't cause that was broken 12:45:47 *** Paltala has joined #openttdcoop 12:45:49 <Paltala> !password 12:45:50 <PublicServer> Paltala: lament 12:45:51 <Yso> ah now i see what you were talking about, but i didn't do the pre-station mixer 12:45:53 <PublicServer> <avdg> hmm... we have to be carefull with using ! in front 12:45:58 <PublicServer> *** Paltala joined the game 12:46:09 <PublicServer> <avdg> these are not showed up on irc 12:46:24 <PublicServer> <avdg> hey paltala 12:46:31 <PublicServer> <Combuster> avdg: worse 12:46:32 <PublicServer> <Paltala> hey 12:46:41 <PublicServer> <Combuster> they are treated as commands 12:46:55 <PublicServer> <Combuster> (in a broken way) 12:47:21 <PublicServer> <avdg> yeah, sign collision :/ 12:47:45 <PublicServer> <avdg> @ for commands sounds better 12:48:02 <PublicServer> * Combuster loooks for rubber trains 12:48:21 <PublicServer> <avdg> whats wrong? 12:48:40 <PublicServer> <Combuster> I want something to clone :) 12:48:59 <PublicServer> <sharpy> right, i need breaky 12:48:59 <PublicServer> <avdg> hmm... seems that the drop isn't balanced optimal 12:49:06 <PublicServer> <sharpy> see y'all 12:49:11 <PublicServer> *** sharpy has left the game (leaving) 12:49:14 *** sharpy has quit IRC 12:49:15 <PublicServer> <avdg> the tracks at the outside aren't used that hard 12:49:41 <PublicServer> * avdg hates the curves 12:49:54 <PublicServer> <Combuster> CL you mean? 12:50:13 <PublicServer> <avdg> no cl issue there, or is there? 12:50:29 <PublicServer> <avdg> *there any? 12:50:48 <PublicServer> <Combuster> There was a CL issue in the "good corners" 12:51:17 <PublicServer> *** made screenshot at 0001B280: http://ps.openttdcoop.org/public/webcam/0001B280.png 12:54:06 <PublicServer> <avdg> I am using a ! again :/ 12:54:24 <PublicServer> *** Gumili has left the game (leaving) 13:00:40 <PublicServer> <XeryusTC> back btw 13:00:56 <PublicServer> <VVG> wb 13:00:56 <PublicServer> <Combuster> Fixed the queueing problem at SLH04 13:00:57 <PublicServer> <avdg> wb 13:01:04 <PublicServer> <Combuster> wb Xeryus 13:01:09 <PublicServer> <XeryusTC> ty 13:01:23 <PublicServer> <XeryusTC> central drop is quite bad with regards to balancing :s 13:01:38 <Ammler> member Fest 13:01:44 <Ammler> !players 13:01:46 <PublicServer> Ammler: Client 1302 (Orange) is avdg, in company 1 (Epical Company of Epic) 13:01:46 <PublicServer> Ammler: Client 1272 (Orange) is Spike, in company 1 (Epical Company of Epic) 13:01:46 <PublicServer> Ammler: Client 1289 (Orange) is XeryusTC, in company 1 (Epical Company of Epic) 13:01:46 <PublicServer> Ammler: Client 1282 (Orange) is Combuster, in company 1 (Epical Company of Epic) 13:01:46 <PublicServer> Ammler: Client 1304 (Orange) is Yso, in company 1 (Epical Company of Epic) 13:01:48 <PublicServer> Ammler: Client 1306 (Orange) is Paltala, in company 1 (Epical Company of Epic) 13:01:48 <PublicServer> Ammler: Client 1156 (Orange) is VVG, in company 1 (Epical Company of Epic) 13:01:56 <PublicServer> <Paltala> Xer, when i made it, i did ask if someone else could do the balancing 13:01:58 <V453000> 3 :) 13:02:13 <PublicServer> <Paltala> oh shush :P 13:02:15 <Ammler> without you :-P 13:02:32 <PublicServer> <Paltala> hey, i just cant do balancing :P 13:02:35 <Ammler> 0, if we don't count dutchies 13:02:36 <V453000> I am not really active on the PS atm :p 13:02:56 <PublicServer> <Paltala> just because i took your central drop :P 13:03:41 <V453000> what should I say 13:03:44 <PublicServer> <Paltala> :P 13:03:56 <XeryusTC> V453000: good time to go fix it 13:04:11 <V453000> Paltala: I will just call you and idiot and ignore your further annoyment 13:06:07 <PublicServer> <avdg> 731 trains :o 13:06:14 <PublicServer> <avdg> the counter raises quickly 13:06:19 <PublicServer> *** made screenshot at 0001A145: http://ps.openttdcoop.org/public/webcam/0001A145.png 13:06:33 <PublicServer> *** Combuster has left the game (connection lost) 13:07:51 *** Lukeus_Maximus has joined #openttdcoop 13:08:23 <PublicServer> <XeryusTC> bah 13:08:28 <PublicServer> <Paltala> ? 13:08:39 <PublicServer> <XeryusTC> some of the people have such a different view of what eyecandy is 13:08:47 <PublicServer> <XeryusTC> looking at both eyecandy and EOL Eye-candy 13:08:50 <PublicServer> <Paltala> such as the EOL eyecandy? 13:08:51 <PublicServer> <XeryusTC> (stations) 13:08:54 <PublicServer> <Paltala> i know, they suck 13:09:01 <PublicServer> <avdg> EOL station sucks 13:09:05 <PublicServer> <XeryusTC> and there is no point in them 13:09:06 <PublicServer> <Paltala> gone 13:09:15 <PublicServer> <XeryusTC> nice :) 13:09:20 <PublicServer> <XeryusTC> eol sucks anyway 13:09:21 <PublicServer> <Paltala> much better now :D 13:09:31 <PublicServer> <Paltala> its a space efficient method 13:09:32 <PublicServer> <XeryusTC> and it confuses the PF :( 13:09:41 <PublicServer> <Paltala> plus it gets trains back to the MSH they came from 13:09:48 <PublicServer> <avdg> not when overusing them 13:09:50 <PublicServer> <VVG> noooooo, where would trains get service now? 13:10:03 <PublicServer> <Paltala> Xer, we're using two rings which means the trains cant take a direct path 13:10:12 <PublicServer> <Paltala> as if the pathfinder wasnt confused enough... 13:10:17 <PublicServer> <avdg> terminus stations are mostly enough efficient 13:10:18 <PublicServer> <XeryusTC> when do people learn that it is best to split/join for double bridges just before/after the bridges 13:10:33 <PublicServer> <avdg> trhough you will need some extra platforms 13:10:36 <PublicServer> <XeryusTC> Paltala: that doesn't confuse the PF, EOL does 13:10:52 <PublicServer> <Paltala> it does as the trains cant take a direct path 13:11:01 <PublicServer> <Paltala> its like in a cloverleaf, to turn right, they have to go left 13:11:20 <PublicServer> <avdg> cloverleaf isn't an eol 13:11:28 <PublicServer> <Paltala> Xer...i had 4 lines due to the splits up ahead 13:11:29 <PublicServer> <Paltala> i know 13:12:00 <PublicServer> <XeryusTC> the problem is not in the direction of the trains, but that the PF cant find a path through EOL 13:13:00 <PublicServer> <VVG> if you use EOLs carefully, it's not that much of a problem, is it? 13:13:01 <PublicServer> <XeryusTC> Paltala: and the lines were wrong :P 13:13:43 <PublicServer> <avdg> vvg: no, but if you see more then 10 diffrend usecases of eol in a map, it does me get thinking 13:14:05 <PublicServer> <XeryusTC> we shouldn't see usages of EOL anyway 13:14:12 <PublicServer> <XeryusTC> the only EOL i want to see is two way signal 13:14:34 <PublicServer> <XeryusTC> and that should only be used in PF traps, or in joiners if you really know what you're doing 13:14:58 <PublicServer> <avdg> ? 13:15:05 <PublicServer> <avdg> did I hear something? 13:15:24 <PublicServer> <XeryusTC> fly buzzing :O 13:15:38 <PublicServer> <avdg> sounds crashy 13:15:44 <PublicServer> <avdg> donno 13:15:51 <PublicServer> *** Paltala has left the game (connection lost) 13:15:52 <VVG> I'd take EOL 180 turn over big TF :p 13:15:53 *** Paltala has quit IRC 13:16:14 <PublicServer> <avdg> well, there are also terminus stations 13:16:49 <PublicServer> <XeryusTC> you dont need big TF 13:17:02 <PublicServer> <XeryusTC> if you need to TF on this map to make a hub then you're doing something wrong 13:17:08 <PublicServer> <XeryusTC> well, if you need massive TF 13:17:56 <VVG> here, yes 13:18:12 <VVG> it's just i really liked the way V fit dairy station in previous game :) 13:18:16 <PublicServer> <XeryusTC> well, about everywhere actually 13:20:33 *** valhallasw has quit IRC 13:20:42 <PublicServer> <avdg> check !wtf mixer 13:21:00 <PublicServer> <XeryusTC> yeah, i know 13:21:21 <PublicServer> *** made screenshot at 0001E8B0: http://ps.openttdcoop.org/public/webcam/0001E8B0.png 13:24:10 <PublicServer> *** Mazur joined the game 13:24:41 <PublicServer> *** avdg has left the game (connection lost) 13:24:41 *** avdg has quit IRC 13:24:45 <PublicServer> <XeryusTC> why are there so many missing signals everywhere? :( 13:25:06 <PublicServer> <VVG> yeah, who misses them? 13:25:11 <PublicServer> <Mazur> A few are missing intentionally. 13:25:13 <PublicServer> <VVG> :p 13:25:16 *** avdg has joined #openttdcoop 13:25:24 <avdg> !password 13:25:24 <PublicServer> avdg: mallet 13:25:29 <PublicServer> <XeryusTC> Mazur: i know, but there are missing signals on normal pieces of track 13:25:31 <PublicServer> *** avdg joined the game 13:25:54 <PublicServer> <XeryusTC> i guess that you can expect that when people delete entire stretches of ML to build their hub and signal it after everything has been build 13:26:01 <PublicServer> <XeryusTC> you tend to ferget some track then 13:26:22 <PublicServer> <Mazur> Yes, I saw some of that, too. 13:26:37 <PublicServer> <XeryusTC> anyway, MSH 6 is finally done imo 13:26:43 <PublicServer> *** avdg has joined company #1 13:28:45 *** Yexo has joined #openttdcoop 13:29:15 <PublicServer> <XeryusTC> i feel like fixing !remove ugly walk, but first Rentney area has to be fixed :o 13:32:50 *** pugi has joined #openttdcoop 13:33:26 <PublicServer> <avdg> hmm 13:34:05 <PublicServer> <avdg> just giving a tip: if there are pbs'es used in prio's 13:34:27 <PublicServer> <avdg> be sure trains can not take any piece of non-ml track 13:34:44 <PublicServer> <avdg> they are trapped easily with the eol issue 13:34:56 <PublicServer> <VVG> where? 13:35:10 <PublicServer> <avdg> building!demo 13:36:14 <PublicServer> <VVG> Did you find a flaw on a network? 13:36:23 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 13:36:25 <PublicServer> <avdg> many :p 13:36:41 <PublicServer> <VVG> anywhere where i built any? 13:36:48 <PublicServer> <avdg> donno :p 13:37:05 <PublicServer> <VVG> ok, then i don't care any more :p 13:37:06 <PublicServer> <avdg> sign the part where I should look at 13:37:30 <PublicServer> <avdg> pls check !pbs prio 13:37:52 <PublicServer> <avdg> I donno if there are more of them 13:38:12 <PublicServer> <avdg> hmm... many in msh 05 13:38:19 <PublicServer> <Mazur> No, I only made them at MSH05, I think. Must have been still asleep. 13:38:19 <PublicServer> <VVG> no idea about others, but i do know the issue 13:38:52 <PublicServer> <Mazur> No, I made them 90°. 13:38:59 <PublicServer> <Mazur> Lazily. 13:40:00 <PublicServer> <Mazur> You mean: reversed tracks, not: reversed trains. 13:40:29 <PublicServer> <avdg> I saw some reversed trains :p 13:40:58 <PublicServer> *** Chris Booth joined the game 13:41:12 <PublicServer> <Mazur> Hi, Citizen Band. 13:41:25 <PublicServer> <Chris Booth> :S 13:41:34 <PublicServer> <Chris Booth> hi Mazur if you are refering to me 13:41:48 <PublicServer> <XeryusTC> he probably is ;) 13:41:59 <PublicServer> <Chris Booth> a sign avdg? 13:42:02 <PublicServer> <avdg> yeah 13:42:11 <PublicServer> <Mazur> A failed prio? 13:42:37 <PublicServer> <Chris Booth> now its just a sign 13:42:42 <PublicServer> <Chris Booth> as i made it a working prior 13:42:47 <PublicServer> <avdg> long prio :p 13:42:54 <PublicServer> <avdg> not too long? 13:42:55 <PublicServer> <Chris Booth> and no mixing 13:43:08 <PublicServer> <Chris Booth> i think its to long 13:43:20 <PublicServer> <Chris Booth> i also thing you need some line mixing there 13:43:33 <PublicServer> <Chris Booth> otherwise you will get a heavy load on one line 13:44:32 <PublicServer> <XeryusTC> combuster: fixed the Rentney area even more :P 13:45:26 <PublicServer> <avdg> hmm 13:45:32 <PublicServer> <avdg> also a broken prio :p 13:45:38 <PublicServer> <avdg> fixing 13:48:26 <PublicServer> <XeryusTC> Mazur: why are you making SL accesible depots? 13:48:27 <PublicServer> <Mazur> XeryusTC: Did you by any chance fremovce a connection when you cleaned up that area? 13:48:49 <PublicServer> <XeryusTC> Mazur: everything should be restored 13:48:49 <PublicServer> *** SmatZ joined the game 13:48:51 <PublicServer> <SmatZ> hello 13:48:54 <PublicServer> <XeryusTC> but i initially forgot one 13:48:55 <PublicServer> <XeryusTC> hello SmatZ 13:49:00 <PublicServer> <SmatZ> hello XeryusTC :) 13:49:01 <PublicServer> <Spike> hi SmatZ 13:49:06 <PublicServer> <Mazur> Overflow. Bit of a standard issue with my stations, also because I can in itiate trains there. 13:49:07 <Chris_Booth> mmm beer 13:49:13 <PublicServer> <SmatZ> beer <3 13:49:15 <Chris_Booth> i mean SmatZ 13:49:18 <Chris_Booth> hi SmatZ 13:49:19 <PublicServer> <SmatZ> :D 13:49:20 <PublicServer> <avdg> hey smatz 13:49:25 <PublicServer> <SmatZ> hello Spike and avdg :) 13:49:33 <PublicServer> <SmatZ> hello Chris 13:49:40 <Combuster> Good afternoon SmatZ 13:49:41 <V453000> \o/ beer 13:49:44 <PublicServer> <XeryusTC> Mazur: you dont need overflows on stations 13:49:47 <PublicServer> <XeryusTC> hmm, beer 13:49:54 <PublicServer> <SmatZ> hello V. ;) 13:49:57 <Combuster> yuck, beer 13:49:58 <PublicServer> <XeryusTC> Mazur: and SL accesible depots are not very good anyway 13:50:00 <PublicServer> <SmatZ> hello Combuster :) 13:50:07 <PublicServer> <SmatZ> :-D 13:50:08 <PublicServer> * XeryusTC stabs Combuster 13:50:08 <V453000> oh, I meant \o/ SmatZ :P hi 13:50:10 <PublicServer> <Mazur> XeryusTC: I've seen the trains after a resoved major jam. 13:50:12 <PublicServer> <SmatZ> :) 13:50:34 <Combuster> Xeryus: s/Combuster/Troll 13:50:49 <PublicServer> <Mazur> 10 released trains waiting for a free platform blocking all over the place. 13:50:59 <PublicServer> <XeryusTC> combuster: why do you think i stabbed you ;) 13:51:10 <PublicServer> <SmatZ> nice map - it looks very small with the tracks everywhere :) 13:51:15 <PublicServer> <XeryusTC> Mazur: that is a problem of the jams ;) 13:51:20 <Combuster> bit too much ML everywhere 13:51:25 <PublicServer> *** made screenshot at 000264AB: http://ps.openttdcoop.org/public/webcam/000264AB.png 13:51:53 <PublicServer> <SmatZ> :) 13:52:11 <PublicServer> <Mazur> XeryusTC: But I like to prevent that making those new jams after you resolve one. 13:52:41 <PublicServer> <XeryusTC> but if we'd do a massive replace you would only be causing jams 13:52:42 <V453000> !password 13:52:43 <PublicServer> V453000: elders 13:52:58 <PublicServer> *** V453000 joined the game 13:53:00 <PublicServer> <V453000> beer! 13:53:14 <PublicServer> <avdg> where is the pub? :o 13:53:23 <PublicServer> <Mazur> Why would anyone want to do a massive replace? 13:53:40 <PublicServer> <SmatZ> beer ! :) 13:53:48 <PublicServer> <avdg> because they feel like solving an issue 13:54:07 <PublicServer> <avdg> without caring about the concequenses 13:54:09 <PublicServer> <XeryusTC> see !who did this? 13:54:35 <PublicServer> <avdg> thats a monument atm 13:54:46 <PublicServer> <V453000> ?? 13:54:50 <PublicServer> <XeryusTC> a monument of stupidity 13:54:55 <PublicServer> <V453000> ^ 13:54:56 <PublicServer> <avdg> I guess its more then 100 years atm 13:55:09 <PublicServer> <Mazur> Not mine, V, don;t gloat. 13:55:21 <PublicServer> <V453000> .. 13:55:38 <PublicServer> <XeryusTC> who is building the new track? 13:55:53 <PublicServer> <Mazur> I am. To resolve desynch. 13:56:00 <PublicServer> <XeryusTC> xD 13:56:06 <PublicServer> <XeryusTC> i was not going on about the desync 13:56:37 <PublicServer> * avdg hates !who did this questions 13:56:45 <PublicServer> * V453000 hates avdg 13:56:55 <PublicServer> * avdg hates V453000 back 13:56:57 <Yso> XeryusTC, the blocksignals directly after the exit signals? 13:57:05 <PublicServer> <avdg> ... 13:57:06 <PublicServer> <XeryusTC> Yso: yes, that 13:57:12 <PublicServer> <XeryusTC> and the split far from the bridges anyway 13:57:22 <Yso> :) 13:57:47 <PublicServer> <SmatZ> Mazur: is the CL fine? 13:58:04 <PublicServer> <V453000> wooo, we have the ugliest TF ed plan area ever 13:58:14 <PublicServer> <Mazur> One short. 13:58:18 <PublicServer> <SmatZ> :) 13:59:34 <PublicServer> <avdg> traffic balance required 14:00:03 <PublicServer> <avdg> hmm 14:00:39 <PublicServer> <XeryusTC> doesn't surprise me 14:00:45 <PublicServer> <XeryusTC> the station entries are shite 14:01:02 <PublicServer> <Mazur> Groceries. 14:01:03 <PublicServer> *** SmatZ has left the game (leaving) 14:01:07 <PublicServer> *** Mazur has left the game (leaving) 14:01:17 <PublicServer> <XeryusTC> hmm 14:01:39 <PublicServer> <XeryusTC> if we'd connect the exits of the central drop to the nearest MSH it would make for some interesting traffic 14:01:52 <PublicServer> <avdg> well, moving 1 line can solve the issue 14:01:59 <PublicServer> <Spike> annoying.... rubber/wood drop needs a mixer... 14:02:07 <PublicServer> <avdg> since all traffic will prefer to take the first platform 14:02:08 <PublicServer> <XeryusTC> apparently 14:02:13 <PublicServer> <Spike> everything gets on the middle track 14:02:27 <PublicServer> <XeryusTC> and fpp exit needs a new one 14:02:51 <PublicServer> <Spike> entries/exits are bad on alot of stations... :/ 14:03:14 <PublicServer> <XeryusTC> oh, the entry is jaming too :o 14:03:33 <PublicServer> <XeryusTC> my jaw just dropped :s 14:03:42 <PublicServer> <Spike> the most outer platforms on the rubber/wood doesn't get used 14:04:07 <PublicServer> *** V453000 has left the game (leaving) 14:04:32 <PublicServer> <XeryusTC> the middle ones are overloaded bigtime 14:04:37 <PublicServer> <Spike> yep 14:04:46 <PublicServer> <Spike> needs a mixer/balancer at the entrances 14:04:53 <PublicServer> <XeryusTC> Spike: i suggest you make those at wood/rubber, then i'll go fix the fpp :P 14:05:06 <PublicServer> <Spike> mean i'll have to shut it down :) 14:05:10 <PublicServer> <Spike> or well 14:05:13 <PublicServer> <Spike> 1 side at a time 14:05:18 <PublicServer> <XeryusTC> only partially 14:05:27 <PublicServer> <XeryusTC> learn to rebuild while trains are still running :P 14:05:34 <PublicServer> <Spike> ;) 14:06:29 <PublicServer> *** made screenshot at 000055F8: http://ps.openttdcoop.org/public/webcam/000055F8.png 14:08:19 *** Absolutis has joined #openttdcoop 14:08:27 *** Absolutis has left #openttdcoop 14:09:57 <PublicServer> <Spike> hmm... 14:13:59 <PublicServer> <Spike> XeryusTC: can agree on my plan near the E? :) 14:14:20 <PublicServer> <XeryusTC> sure 14:16:25 <PublicServer> <XeryusTC> fortunately greenpeace doesnt know about coop :D 14:17:07 <PublicServer> <avdg> :p there is almost no such thing as life in the desert 14:18:02 <PublicServer> <XeryusTC> i'm more refering to the vact that i've pulled this disapearance act on this lake :P 14:18:09 <PublicServer> <XeryusTC> well, partial disapearance 14:19:43 <PublicServer> <avdg> :/ removed more pbs on simple junctions 14:19:46 <PublicServer> <XeryusTC> i'm quite sure that greenpeace wouldn't have aproved of reclaming the land what is now Flevoland :P 14:21:01 <PublicServer> <XeryusTC> i dont like autosignal :( 14:21:29 <PublicServer> *** made screenshot at 0000B011: http://ps.openttdcoop.org/public/webcam/0000B011.png 14:21:29 <PublicServer> <avdg> I'll solve it 14:22:22 <PublicServer> <Spike> now to make it proper :) 14:23:30 *** sharpy has joined #openttdcoop 14:23:34 <sharpy> !password 14:23:34 <PublicServer> sharpy: flaunt 14:23:40 <PublicServer> <avdg> hmm 14:23:48 <PublicServer> <avdg> that junction was desynced too 14:23:55 <PublicServer> <avdg> done all for nothing :p 14:23:57 <PublicServer> *** sharpy joined the game 14:25:38 <PublicServer> <avdg> ... 14:26:19 <PublicServer> <avdg> 1 more mess bridge to go 14:29:46 <PublicServer> <XeryusTC> fixed the FPP exit 14:29:56 <PublicServer> <VVG> hm 14:30:20 <PublicServer> <VVG> the FPP pickup trains all go south, does it need an east exit? 14:31:00 <PublicServer> <XeryusTC> that's for completeness 14:31:12 <PublicServer> <VVG> :) 14:31:53 <PublicServer> <avdg> wow, BBH06 is overloaded due the missing entrance 14:32:06 <PublicServer> <avdg> at rubber/wood 14:32:25 <PublicServer> <XeryusTC> mostly central station trains though :o 14:32:46 <PublicServer> <avdg> even the 2 lines are at capacity 14:33:02 <PublicServer> <avdg> check !jam :p 14:33:20 <PublicServer> <avdg> hmm... moved up 14:33:38 <PublicServer> <VVG> looks like a cool busy junction :) 14:35:56 <PublicServer> <XeryusTC> i dont see a !jam anymore :o 14:36:30 <PublicServer> <Spike> hmmm 14:36:30 <PublicServer> <Spike> it 14:36:31 <PublicServer> *** made screenshot at 0000B622: http://ps.openttdcoop.org/public/webcam/0000B622.png 14:36:33 <PublicServer> <Spike> it's annoying to make a mixer... :) 14:37:37 <PublicServer> <Spike> someone else got an idea? 14:37:46 <PublicServer> <XeryusTC> it doesnt work? 14:38:09 <PublicServer> <Spike> not really :) 14:38:21 <PublicServer> <Spike> or a 3->2 joiner 14:40:01 <PublicServer> <Spike> 3->2 might be an idea... since well it also needs a split for the entrance for the goods pickup 14:40:11 <PublicServer> <XeryusTC> have you tested under traffic? 14:40:24 <PublicServer> <Spike> no it's just space wise i can't fit it in :) 14:41:36 <PublicServer> <VVG> what about separating traffic at those since "entrnace entrance" and so on? 14:41:43 <PublicServer> <VVG> it's 3 lane incoming anyway 14:41:56 <PublicServer> <VVG> this way 3->3 mixer will be enough 14:42:20 <PublicServer> <Spike> you mean.. merging the entrances to 1 line... 14:42:31 <PublicServer> <Spike> but then you still need to split for the goods pickup 14:42:41 <PublicServer> <Spike> so better make a 3->2 14:42:45 <PublicServer> <VVG> oh 14:42:53 <PublicServer> <VVG> forgot about goods pickup 14:43:03 <PublicServer> <Spike> then you already got 2 lines for both 14:43:22 <PublicServer> <VVG> well, mb 3->2 and a bit later 3->3? 14:45:35 <PublicServer> <Spike> somebody else with ideas 14:45:40 <PublicServer> <avdg> about? 14:45:51 <PublicServer> <Spike> 1 of the rubber/wood entrances/drop 14:46:10 <PublicServer> <VVG> we can remove pruningbville north and move ml exit to the south, 14:46:45 <PublicServer> <Spike> hmmm... 14:47:29 <PublicServer> <VVG> or 14:47:49 <PublicServer> <VVG> remove the pruningville, and make second exit, separate from pickup, leading to drop :) 14:49:55 <PublicServer> <avdg> Chris booth: check !!BUILDERS BOARD!! 14:50:31 <PublicServer> <Spike> it's annoying when you don't see it.. 14:50:54 <PublicServer> <Spike> XeryusTC: can you help out maybe? :) 14:51:01 <PublicServer> <avdg> hmm 14:51:05 <PublicServer> <avdg> I want to try 14:51:08 <PublicServer> <Spike> also fine 14:51:10 *** Yexo has quit IRC 14:51:15 <PublicServer> <Spike> keep in mind also the pickup entrance 14:51:15 <PublicServer> <avdg> but I need a warming up :p 14:51:33 <PublicServer> *** made screenshot at 00012EFC: http://ps.openttdcoop.org/public/webcam/00012EFC.png 14:51:34 <PublicServer> <avdg> I'll try it without balancers 14:51:45 <PublicServer> <Spike> don't just connect it like it was... 14:51:50 <PublicServer> <avdg> :) 14:51:51 <PublicServer> <Spike> it has 6 lines so atleast mix those up 14:52:02 <PublicServer> <Spike> to prevent overload on 1 side 14:53:15 <PublicServer> *** sharpy has left the game (connection lost) 14:53:24 <sharpy> !password 14:53:24 <PublicServer> sharpy: snails 14:53:41 <PublicServer> *** sharpy joined the game 14:54:44 <PublicServer> <avdg> I'm doing it very simply 14:54:52 <PublicServer> * avdg hopes it will work 14:55:18 <PublicServer> <avdg> like this? 14:55:26 <PublicServer> <Spike> now connect the pickup ;) 14:55:38 <PublicServer> <avdg> ooo 14:55:40 <PublicServer> <avdg> damm 14:55:44 <PublicServer> <VVG> haha 14:55:47 <PublicServer> <Spike> see my problem :) 14:55:54 <PublicServer> <avdg> lets see 14:57:28 <PublicServer> <avdg> :p 14:57:57 <PublicServer> <avdg> still that x :p 14:58:17 <PublicServer> <Spike> :) 14:58:39 <PublicServer> <Spike> where it was there was 1 TL waiting space 14:58:42 <PublicServer> <Spike> to prevent jams 14:58:58 <PublicServer> <Spike> that way there is 1 TL waiting space 14:59:40 <PublicServer> <avdg> beh 14:59:55 <PublicServer> <Spike> you can go from there 14:59:56 <PublicServer> <avdg> we need a very compact join :D 14:59:59 <PublicServer> <Spike> it's CL5 15:00:05 <PublicServer> <avdg> I know 15:00:10 <PeterT> !playercount 15:00:10 <PublicServer> PeterT: Number of players: 7 15:00:18 <PublicServer> <avdg> but what over the bridge :p 15:00:19 <PublicServer> <avdg> ah 15:00:28 <PublicServer> <avdg> oh 15:00:34 <PublicServer> <avdg> same problem :p 15:00:39 <PublicServer> <avdg> :D 15:01:05 <PublicServer> *** avdg has left the game (connection lost) 15:01:05 *** avdg has quit IRC 15:01:53 *** avdg has joined #openttdcoop 15:01:55 <avdg> !password 15:01:55 <PublicServer> avdg: snails 15:02:03 <PublicServer> *** avdg joined the game 15:02:15 <PublicServer> <Spike> or we need to move the exits around from the drop 15:02:15 <PublicServer> <avdg> :/ 15:02:31 <PublicServer> *** avdg has joined company #1 15:02:59 <PublicServer> <avdg> what about !move balancer here 15:03:12 <PublicServer> <Spike> balance station entrance? 15:03:16 <PublicServer> <avdg> yeah 15:03:36 <PublicServer> <avdg> donno 15:03:40 <PublicServer> <avdg> there is more space 15:03:53 <PublicServer> <Spike> true... 15:04:28 <PublicServer> <Spike> 8 platforms.. hmmm 15:04:44 <PublicServer> <avdg> add 1 :p 15:04:47 <PublicServer> <avdg> nah 15:04:48 <PublicServer> <Spike> no... 15:05:16 <PublicServer> <avdg> give each lane 1 platform and create an overflow 15:05:17 <PublicServer> <XeryusTC> wtf is Gruby transfer? 15:05:33 <PublicServer> <Spike> see Gruby Transfer 15:05:40 <PublicServer> <Spike> connect them like that 15:05:48 <PublicServer> <Spike> 3-2-3 15:05:54 <PublicServer> <Spike> and give the 2 and option to both sides? 15:06:18 <PublicServer> <Spike> see what i mean? 15:06:25 <PublicServer> <avdg> ? 15:06:35 <PublicServer> *** made screenshot at 000134F9: http://ps.openttdcoop.org/public/webcam/000134F9.png 15:06:35 <PublicServer> <avdg> lets build a plan then 15:06:45 <PublicServer> <avdg> ah 15:06:53 <PublicServer> <avdg> hmm 15:06:58 <PublicServer> <avdg> don'' know 15:07:02 <PublicServer> <avdg> make it longer 15:07:08 <PublicServer> <avdg> I can't see the 3 lines 15:07:55 <PublicServer> <avdg> ah 15:08:17 <PublicServer> <avdg> like that? 15:08:21 <PublicServer> <Spike> yeah 15:08:36 <PublicServer> <avdg> donno, lets give it a try 15:08:38 <PublicServer> <Spike> we can keep the platforms staggered like they are 15:08:41 *** Lukeus_Maximus has quit IRC 15:08:54 <PublicServer> <avdg> I have no better design in mind 15:09:25 <PublicServer> <avdg> do you want to build the station? I'll signal the tracks, k? 15:14:32 <PublicServer> <avdg> done? 15:14:35 <PublicServer> <Spike> let's see how it goes 15:14:36 <PublicServer> <Spike> seems so 15:14:41 <PublicServer> <avdg> k lets try 15:15:32 <PublicServer> <avdg> they are cming 15:16:02 <PublicServer> <avdg> hmm 15:16:23 <PublicServer> <Spike> signal lookahead is 10 15:16:25 <PublicServer> <avdg> it still needs some penalties 15:16:26 <PublicServer> <Spike> keep that in mind 15:16:58 <PublicServer> <avdg> it needs some mass 15:17:01 <PublicServer> <avdg> not there 15:17:09 <PublicServer> <avdg> that breaks the balance I think 15:17:34 <PublicServer> <Spike> now they're all different :) 15:17:49 <PublicServer> <Spike> the presigs there won't heal 15:17:50 <PublicServer> <avdg> I'll move them 15:17:51 <PublicServer> <Spike> help 15:17:57 <PublicServer> <Spike> like i said... signal lookahead is 10 15:17:58 <PublicServer> <avdg> donno :p 15:18:09 <PublicServer> <Spike> i do 15:18:20 <PublicServer> <avdg> well, its pretty balanced 15:18:59 <PublicServer> <avdg> middle again... 15:19:06 <PublicServer> <avdg> I think 15:19:07 <PublicServer> <avdg> nah 15:21:04 <PublicServer> *** Chris Booth has left the game (connection lost) 15:21:37 <PublicServer> *** made screenshot at 0000CA2E: http://ps.openttdcoop.org/public/webcam/0000CA2E.png 15:23:20 <PublicServer> <avdg> hmm... its still has low traffic 15:26:17 <PublicServer> <avdg> wow 15:26:21 <PublicServer> *** VVG has left the game (leaving) 15:26:30 <PublicServer> <avdg> check !join 15:26:53 <PublicServer> <avdg> heuge waving 15:27:24 <PublicServer> <sharpy> minds gone blank, whats done with backwards block signals? 15:27:31 <PublicServer> <sharpy> sorry path signals 15:27:45 *** Chris_Booth has quit IRC 15:27:47 *** Ammller has joined #openttdcoop 15:27:47 *** ChanServ sets mode: +o Ammller 15:27:51 <PublicServer> <sharpy> weighting... not prios 15:28:14 <PublicServer> <sharpy> penalties, right got it 15:29:03 *** V453000 has quit IRC 15:29:21 *** Hirundo has quit IRC 15:29:21 *** Ammler has quit IRC 15:29:21 *** Ammller is now known as Ammler 15:30:01 *** sharpy has quit IRC 15:32:47 *** V453000 has joined #openttdcoop 15:32:47 *** ChanServ sets mode: +o V453000 15:34:17 *** Hirundo has joined #openttdcoop 15:35:10 <PublicServer> *** Spike has joined spectators 15:36:39 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 15:39:57 *** sharpy has joined #openttdcoop 15:42:04 *** Yexo has joined #openttdcoop 15:48:53 <PublicServer> <avdg> is someone building? 15:51:00 <PublicServer> <sharpy> where? 15:51:00 <PublicServer> <avdg> anywhere 15:51:00 <PublicServer> <sharpy> oh, bored huh 15:51:00 <PublicServer> <sharpy> i get rid of that by putting mixers everywhere 15:51:42 <PublicServer> *** made screenshot at 0000283E: http://ps.openttdcoop.org/public/webcam/0000283E.png 15:52:32 <PublicServer> <sharpy> the network needs more traaaaainz 15:54:58 <PublicServer> <avdg> check !? 15:55:11 <PublicServer> <avdg> why is that connected? 15:55:22 <PublicServer> <sharpy> for expansion? 15:55:42 <PublicServer> <avdg> yeah, but its connected 15:56:01 <PublicServer> <sharpy> disconnect? 15:56:08 <PublicServer> <avdg> done that 15:56:52 <PublicServer> <sharpy> can we build our own primaries? 15:57:31 <PublicServer> <sharpy> cause like 15:57:34 <PublicServer> <avdg> you can, but ask permission first to the owner :p 15:57:51 <PublicServer> <avdg> or other players 15:57:57 <PublicServer> <sharpy> SLH08 is like unserviced, but loads of space 15:58:36 <PublicServer> <sharpy> i might pop a cheeky oil well in 15:59:15 <PublicServer> <sharpy> ah, you can't anyway 15:59:24 <PublicServer> <sharpy> can only build lumber mills 15:59:32 <PublicServer> <avdg> nope 15:59:37 <PublicServer> <avdg> ask an admin 15:59:43 <PublicServer> <sharpy> oh can they? 15:59:52 <PublicServer> <avdg> ofcourse, they own the settings :p 15:59:57 <PublicServer> <sharpy> lol 16:00:01 <PublicServer> <sharpy> fair 16:00:42 <PublicServer> <avdg> but donno how easy it will be to get that proposal accepted trough 16:00:47 <PublicServer> <sharpy> i know 16:00:54 <PublicServer> <sharpy> i might jsut stick with the odd lumber mill 16:02:42 *** dizzy has joined #openttdcoop 16:03:16 *** dizzy is now known as Guest961 16:03:46 <PublicServer> <avdg> jam 16:04:05 <PublicServer> <avdg> hmm 16:04:19 <PublicServer> <sharpy> it needs a proper connection as i say 16:04:32 <PublicServer> <avdg> reverted that connection :p 16:05:18 <PublicServer> <sharpy> it does infact need a mixer, look at the inside lane 16:05:40 *** Guest961 is now known as dizzyone 16:05:48 <dizzyone> hello, I have a question about PBS 16:05:56 <dizzyone> I was looking at some screenshots on the wiki 16:06:09 <dizzyone> and it seemed like pbs was used in combination with regular signals 16:06:30 <dizzyone> there was a path signal infront of a junction, then a regular signal behind the junction 16:06:44 <PublicServer> *** made screenshot at 00002EC7: http://ps.openttdcoop.org/public/webcam/00002EC7.png 16:06:59 <dizzyone> I was wondering, would you need to have another path signal somewhere along the path, or does that single path signal do the job? 16:07:15 <dizzyone> and wouldn't it see the regular signal infront of the junction as a safe spot? 16:07:48 <PublicServer> <sharpy> what type of junction? infact link the wiki so i know what your talking about 16:08:01 <dizzyone> ok one sec 16:08:33 <dizzyone> http://wiki.openttdcoop.org/images/e/ee/Pbs_prio_bridge.PNG 16:08:37 <dizzyone> no wait 16:08:39 <dizzyone> wrong one 16:08:51 <dizzyone> http://wiki.openttdcoop.org/images/e/e3/Standard_prio_pbs.PNG 16:08:53 <dizzyone> this one 16:09:33 <dizzyone> a combination is used, and theres a regular signal right after the junction 16:09:35 <PublicServer> <sharpy> because the TL isn't as long as the gap between the pbs the train is never in a safe spot i guess 16:10:22 <PublicServer> <sharpy> and what of the block signal after junction? 16:10:34 <PublicServer> <sharpy> its the standard signal used for lines 16:10:47 <PublicServer> <sharpy> theres no need for another pbs or even an exit signal 16:11:09 <dizzyone> so it doesn't have a safe spot, after the junction it goes over to regular signals? 16:11:29 <dizzyone> so you could use path and regular signals in combination without problems? 16:11:41 <PublicServer> <sharpy> yes 100% 16:11:45 <dizzyone> alright, thank you 16:11:54 <dizzyone> I was a bit confused about the explanation on the openttd wiki 16:12:06 <dizzyone> it said it saw infront of the signal as a safe spot 16:12:18 <dizzyone> so I assumed it also counted regular signals 16:12:24 <PublicServer> <sharpy> the path signal finds the next safe spot and reserves the path there, safe spots include behind any other signal, stations etc 16:12:31 <dizzyone> yes exactly 16:12:37 <PublicServer> <sharpy> its probs meant to say 16:12:55 <PublicServer> <sharpy> it sees the track infront of the signal as unreserved 16:13:02 <PublicServer> <sharpy> though i'm no expert :) 16:13:44 <dizzyone> alright, thanks, I'll mess around with it 16:15:29 <PublicServer> *** Mazur joined the game 16:15:50 <PublicServer> <avdg> hey mazur 16:17:02 *** KyleS_ has joined #openttdcoop 16:17:07 <KyleS_> !password 16:17:07 <PublicServer> KyleS_: fating 16:17:16 <PublicServer> *** KyleS joined the game 16:17:17 <PublicServer> <sharpy> oph come on, i just built it roro! 16:17:32 <PublicServer> <avdg> whats wrong wit a terminus? 16:17:49 <PublicServer> <sharpy> nothing just i managed to make it roro :) 16:18:09 <PublicServer> <Mazur> Him avdg. 16:18:29 <PublicServer> <Mazur> s//m/,/ 16:19:04 <PublicServer> <avdg> so spacy designs there 16:19:19 <PublicServer> <sharpy> sorry, just managed to make it work after much mind bending 16:21:09 <PublicServer> *** Yso has left the game (leaving) 16:21:34 *** Yso has quit IRC 16:21:46 <PublicServer> *** made screenshot at 00013A2B: http://ps.openttdcoop.org/public/webcam/00013A2B.png 16:21:46 <PublicServer> *** XeryusTC has left the game (connection lost) 16:23:03 *** sparr has joined #openttdcoop 16:24:07 *** damalix2 has joined #openttdcoop 16:24:46 <PublicServer> *** damalix2 joined the game 16:24:49 <PublicServer> <damalix2> Hello there :) 16:25:01 <PublicServer> <Mazur> Hi, damalix2. 16:27:54 *** theholyduck has quit IRC 16:28:52 <PublicServer> <KyleS> UGH LAG 16:28:52 <PublicServer> <KyleS> D: 16:29:21 <PublicServer> <avdg> 800 trains :p 16:30:07 <PublicServer> <KyleS> srsly, it happens periodically, like every minute 16:30:08 <PublicServer> <KyleS> grr 16:33:46 <PublicServer> <KyleS> /looks 16:34:04 <PublicServer> <sharpy> the go for it i'd say 16:34:45 <PublicServer> <sharpy> right time to get off this thing 16:34:49 <PublicServer> <sharpy> see y'all later 16:34:52 <PublicServer> <KyleS> see ya 16:34:53 <PublicServer> <avdg> cya 16:34:54 <PublicServer> *** sharpy has left the game (leaving) 16:34:56 *** sharpy has quit IRC 16:35:29 *** roboboy has joined #openttdcoop 16:35:56 <PublicServer> <avdg> something is wrong at rubber/wood 16:36:06 <PublicServer> <avdg> at !here 16:36:15 <PublicServer> <avdg> there is more traffic going in then out 16:36:25 <PublicServer> <avdg> also at the primairies 16:36:48 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 16:36:51 <PublicServer> <avdg> donno why 16:37:02 <PublicServer> <Mazur> avdg: Rubber wood exits opposite from entrance. 16:37:22 <XeryusTC> !password 16:37:22 <PublicServer> XeryusTC: bosser 16:37:28 <PublicServer> *** XeryusTC joined the game 16:37:33 <PublicServer> <avdg> wb XeryusTC 16:37:36 <PublicServer> <XeryusTC> ty 16:38:01 <PublicServer> <Mazur> The genii loci built both pickup and drop one way roro. 16:38:27 *** Lukeus_Maximus has joined #openttdcoop 16:39:11 <PublicServer> <avdg> last 50 trains 16:39:14 <PublicServer> <avdg> :o 16:39:54 <PublicServer> <avdg> hmm centrum gets a lot of traffic 16:40:21 <PublicServer> <Mazur> This surprises you? 16:40:49 <PublicServer> <avdg> I didn't had expectations on that one :p 16:41:17 <PublicServer> <Mazur> s/had/have/ 16:43:15 *** Gumili has quit IRC 16:43:18 <PublicServer> <KyleS> does it lag for you guys periodically? 16:43:23 <PublicServer> <KyleS> it's quite frustrating for me :( 16:43:24 <PublicServer> <avdg> :/ 16:43:32 <PublicServer> <Mazur> Yes, tiny bits. 16:43:37 <PublicServer> <avdg> someone changed signals again at !here 16:43:42 *** Polygon has joined #openttdcoop 16:43:49 <PublicServer> <avdg> pbs joins :/ 16:50:41 *** Chris_Booth has joined #openttdcoop 16:51:50 <PublicServer> *** made screenshot at 00023D60: http://ps.openttdcoop.org/public/webcam/00023D60.png 16:55:48 *** asdfghjkl has joined #openttdcoop 17:00:00 *** Ramsus08191 has joined #openttdcoop 17:00:13 <Ramsus08191> !password 17:00:14 <PublicServer> Ramsus08191: atones 17:00:27 <PublicServer> *** Ramsus08191 joined the game 17:00:31 <PublicServer> <avdg> hey ramsus 17:00:34 <Ramsus08191> Hello 17:01:53 *** theholyduck has joined #openttdcoop 17:02:02 <PublicServer> <avdg> the 2 lanes are full :p 17:02:02 *** Yexo has quit IRC 17:02:06 <PublicServer> <Ramsus08191> why ppl prefer roro istead terminus for primaries stations....? 17:02:09 <VVG> !password 17:02:09 <PublicServer> VVG: atones 17:02:19 <PublicServer> <Mazur> avdg: Where? 17:02:22 <PublicServer> *** VVG joined the game 17:02:25 <PublicServer> <avdg> BBH02 17:02:36 <PublicServer> <avdg> ramsus: I proposed it too 17:02:41 <PublicServer> <Mazur> Ah, those two. 17:03:12 <PublicServer> <Ramsus08191> just out of curiosity :) 17:03:39 <Ramsus08191> but I see terminus a better choice 17:03:51 *** asdfghjkl has quit IRC 17:04:13 <PublicServer> <Mazur> It's more space efficient. 17:04:36 <PublicServer> <KyleS> le sigh 17:04:43 <PublicServer> <VVG> what is the message setting to turn off yearly company ifno window? 17:04:46 <PublicServer> <KyleS> lines aren't balanced because most MSH and BBH aren't balanced 17:05:08 <PublicServer> <Ramsus08191> VVG, I believe its in the advanced settings 17:05:43 *** theholyduck has quit IRC 17:05:55 <PublicServer> <VVG> found, ty 17:06:03 <PublicServer> <Ramsus08191> np :) 17:06:06 *** devilsadvocate has joined #openttdcoop 17:06:12 <PublicServer> <Mazur> Yw. 17:06:52 <PublicServer> *** made screenshot at 0002306A: http://ps.openttdcoop.org/public/webcam/0002306A.png 17:07:46 <PublicServer> *** KyleS has left the game (connection lost) 17:07:56 *** perk111 has joined #openttdcoop 17:08:27 <KyleS_> :( 17:13:21 <PublicServer> <Spike> rubber/wood drop seems to be ok now 17:13:27 <PublicServer> <avdg> the ml has more troubles 17:13:35 <PublicServer> <avdg> outher ring east 17:17:04 *** heffer has quit IRC 17:18:08 <PublicServer> <avdg> well, the network is under stress now 17:18:17 <PublicServer> <VVG> is it? 17:18:28 <PublicServer> <avdg> yeah, it begins 17:18:52 <KyleS_> dun dun dun !!!!!! 17:18:54 <KyleS_> :p 17:18:56 *** dizzyone has quit IRC 17:19:02 <PublicServer> <VVG> looks like it can handle some more trains easlisy 17:19:13 <PublicServer> <avdg> indeed 17:19:30 <PublicServer> <VVG> and thus, it is not stressed yet 17:19:35 <PublicServer> <avdg> but we have some weak spots already 17:19:45 <KyleS_> oh, it definitely is stressed in areas 17:19:53 <PublicServer> <VVG> weak spots =/= network :) 17:19:53 <KyleS_> stretches of lines are unbalanced 17:19:56 *** devilsadvocate has quit IRC 17:20:17 <KyleS_> certain hubs occasionally back up 17:20:21 <PublicServer> <Mazur> Hey, you guys voted for it. 17:20:24 <PublicServer> *** avdg has joined spectators 17:20:26 <PublicServer> <Mazur> :-D 17:20:29 <KyleS_> xD 17:20:30 <PublicServer> <avdg> lol 17:20:41 <PublicServer> <avdg> we didn't vote for bad designed junctions :p 17:20:57 <PublicServer> <Mazur> Nor did I request them. 17:21:16 <PublicServer> <avdg> brb 17:21:54 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 17:22:19 <KyleS_> :[ 17:22:22 <KyleS_> ]: 17:22:39 * Mazur hugs KyleS_ . 17:22:44 <thgergo> !password 17:22:44 <PublicServer> thgergo: sieges 17:22:51 <KyleS_> :D 17:22:52 <PublicServer> *** thgergo joined the game 17:22:54 <PublicServer> <VVG> i think copper pickup can do with some more goods trains 17:22:55 <PublicServer> <thgergo> hi 17:22:59 *** randomic has joined #openttdcoop 17:23:03 <randomic> !password 17:23:03 <PublicServer> randomic: sieges 17:23:04 *** Combuster has quit IRC 17:23:26 <PublicServer> *** randomic joined the game 17:25:51 <PublicServer> *** Ramsus08191 has left the game (leaving) 17:25:53 *** randomic has quit IRC 17:25:55 <PublicServer> *** randomic has left the game (connection lost) 17:25:58 *** Ramsus08191 has quit IRC 17:28:45 * avdg is back 17:28:46 <PublicServer> *** Spike has joined company #1 17:28:53 <PublicServer> *** avdg has joined company #1 17:31:57 <KyleS_> woo avdg :0 17:32:06 <KyleS_> !password 17:32:06 <PublicServer> KyleS_: sieges 17:32:16 <PublicServer> *** KyleS joined the game 17:34:46 <PublicServer> <avdg> lagg... 17:36:33 <PublicServer> *** KyleS has left the game (connection lost) 17:37:18 *** KyleS_ has quit IRC 17:37:44 *** pugi has quit IRC 17:38:00 *** pugi has joined #openttdcoop 17:38:44 <PublicServer> <avdg> ... 17:39:10 <PublicServer> <avdg> why connecting a water supply in the middle of a BBH? 17:39:24 <PublicServer> <VVG> fun 17:39:35 <PublicServer> <avdg> do it better then :p 17:39:37 <PublicServer> <thgergo> shouldnt every indrustry connecte? 17:39:40 <PublicServer> <thgergo> d? 17:40:07 <PublicServer> <Spike> depends on the place sometimes :) 17:40:11 *** Chris_Booth has quit IRC 17:40:16 <PublicServer> <Spike> you can't always connect EVERY industry :) 17:40:32 <PublicServer> <thgergo> well i dont think such a small water supply needs more connection:P 17:40:44 <PublicServer> <Spike> it will grow with trains 17:40:56 <PublicServer> * avdg agrees with thgergo 17:43:28 <PublicServer> <avdg> well, we have only 25 trains left atm 17:46:03 *** sharpy has joined #openttdcoop 17:46:15 <sharpy> password 17:46:18 <sharpy> !password 17:46:18 <PublicServer> sharpy: forays 17:46:35 <PublicServer> *** sharpy joined the game 17:50:43 <PublicServer> <avdg> giant overflow at rubber/wood 17:50:57 <PublicServer> <XeryusTC> back 17:51:02 <PublicServer> <avdg> wb 17:51:14 <PublicServer> <thgergo> hi 17:52:18 <PublicServer> <XeryusTC> see !why balancer 17:52:47 <PublicServer> <avdg> ? 17:52:50 <PublicServer> <thgergo> dunno 17:52:54 <PublicServer> <avdg> ah 17:52:55 <PublicServer> <thgergo> probably a jam fix? 17:53:10 <PublicServer> <XeryusTC> i dont think that there ever has been a jam there 17:53:11 <PublicServer> <avdg> just remove it 17:53:14 <PublicServer> <sharpy> yes, but i think it was just a wave 17:55:44 *** ODM has quit IRC 17:56:15 *** Combuster has joined #openttdcoop 17:56:51 <PublicServer> <avdg> sharpy? 17:56:57 <PublicServer> <sharpy> yes? 17:56:57 <PublicServer> <XeryusTC> i'm going to disconnect msh 8 for a bit 17:57:06 <PublicServer> <avdg> check !here 17:57:14 <PublicServer> <avdg> I want to do some changes 17:57:38 <PublicServer> <avdg> I placed already some preparation tracks 17:57:59 <PublicServer> <avdg> the waitingspace is 5tl 17:58:05 <PublicServer> <avdg> so the train just fits 17:58:19 <PublicServer> <avdg> problem is that trains are queueing then 17:58:30 *** theholyduck has joined #openttdcoop 17:58:31 <PublicServer> <avdg> by moving it won't queue anymore 17:58:36 <PublicServer> <sharpy> go for it 17:58:37 <PublicServer> <damalix2> you're right, trains queu 18:00:30 *** Yexo has joined #openttdcoop 18:01:29 <PublicServer> <sharpy> tbh, trains for somereason prefer that lane 18:01:40 <PublicServer> <avdg> its not synced 18:01:46 <PublicServer> <sharpy> i've tried with penalties but can't encourage them in 18:01:50 <PublicServer> <avdg> ? 18:01:59 <PublicServer> <avdg> are you taling about my problem? 18:02:03 <PublicServer> <avdg> or another one? 18:02:11 <PublicServer> <sharpy> i'm talking about 18:02:26 <PublicServer> <sharpy> of the three lanes... !here 18:02:42 <PublicServer> <sharpy> under the bridges 18:02:53 <PublicServer> <sharpy> the furthest north is prefered 18:02:55 <PublicServer> <avdg> hmm 18:03:13 <PublicServer> <sharpy> i've put penalties at the mixer 18:03:13 <PublicServer> <avdg> wich types of trains? 18:03:25 <PublicServer> <sharpy> seems to be all 18:03:49 <PublicServer> <avdg> lol 18:03:53 <PublicServer> <avdg> i see 18:04:30 <PublicServer> <sharpy> i just can't make them prefer the inside lanes 18:04:42 <PublicServer> <avdg> I can neutralize them the hard way :p 18:05:16 <PublicServer> <sharpy> i know you want to tinker, so if you know that you can fix it, pile in 18:05:36 <PublicServer> <avdg> its a dirty one: pf trapping 18:05:38 <PublicServer> *** VVG has joined spectators 18:05:50 <PublicServer> <XeryusTC> fixed another part of the central station 18:05:54 <PublicServer> <sharpy> i'll be back soon, feel free to try it 18:05:55 *** Seberoth has joined #openttdcoop 18:06:00 <PublicServer> *** sharpy has left the game (connection lost) 18:06:56 <PublicServer> *** made screenshot at 0001F92F: http://ps.openttdcoop.org/public/webcam/0001F92F.png 18:08:04 <PublicServer> <avdg> jam 18:08:09 <PublicServer> <avdg> at the other side 18:08:11 <PublicServer> <XeryusTC> at central station, i know 18:08:16 *** roboboy has quit IRC 18:08:20 <PublicServer> <avdg> trains are taking 1 lane 18:08:26 <PublicServer> <avdg> can be another issue 18:08:46 <PublicServer> <avdg> expecially the food trains 18:09:16 <PublicServer> <XeryusTC> yeah, because of the temp detour 18:09:21 <PublicServer> <XeryusTC> still good to start fixint it ;) 18:09:22 <PublicServer> <avdg> ah 18:12:14 <PublicServer> <XeryusTC> argh 18:12:19 <PublicServer> <XeryusTC> msh 5 is still slow :s 18:12:44 <PublicServer> <XeryusTC> oh whoops, wrong signal :P 18:12:49 <PublicServer> <XeryusTC> in a merger 18:12:51 <PublicServer> <avdg> horay :p 18:13:05 <PublicServer> <damalix2> :) 18:13:11 <PublicServer> <XeryusTC> made my new entry not accesible from one line, although some trains were waiting at it 18:13:30 <PublicServer> <avdg> giant jam at !here :p 18:13:46 <PublicServer> <avdg> hmm 18:13:51 <PublicServer> <XeryusTC> lets call it at msh 4 18:13:56 <PublicServer> <XeryusTC> that's the head of the jam 18:13:56 <PublicServer> <avdg> yeah 18:14:07 <PublicServer> <XeryusTC> but it is still because of the detour all those trains had to make 18:14:23 <PublicServer> <avdg> it still is no excuse :p 18:14:46 <PublicServer> <avdg> the target of the network is handling a heuge load 18:15:03 <PublicServer> <XeryusTC> the food trains still go to the same station 18:15:09 <PublicServer> <XeryusTC> even though they went to the other part first :o 18:16:23 <PublicServer> <XeryusTC> desnt help too much that it blocks primary trains :s 18:17:09 <PublicServer> <XeryusTC> zomfg, it has an overflow :s 18:17:19 <PublicServer> <avdg> yeah :p 18:17:59 <PublicServer> <avdg> well, now its a good thing :p 18:18:12 <PublicServer> <XeryusTC> doesnt help too much 18:18:31 <PublicServer> <avdg> but still, it prevents the deadlock 18:18:39 <PublicServer> <XeryusTC> true 18:19:16 *** F223 has joined #openttdcoop 18:19:20 <F223> !password 18:19:20 <PublicServer> F223: chored 18:19:30 <PublicServer> *** F223 joined the game 18:20:06 <PublicServer> <XeryusTC> the fpp still needs to be fixed though 18:20:17 <PublicServer> <Spike> other side of rubber/wood aswell 18:20:30 <PublicServer> <XeryusTC> fpp is currently more urgent imo 18:20:37 <PublicServer> <XeryusTC> jams up to bbh 1 18:20:50 <PublicServer> <thgergo> trains dont like the innermost lane 18:20:52 <PublicServer> <Spike> what jam ;) 18:20:59 <PublicServer> <avdg> hmm... so seems that my stuff can still handle the load 18:21:12 <PublicServer> <avdg> except that giant merger :p 18:21:15 <PublicServer> <XeryusTC> but fpp trains used to go south 18:21:27 <PublicServer> <avdg> @!add 3th line 18:21:29 <PublicServer> <Spike> it's more the lack of mixing @ rubber/wood drop that creates the jam there 18:21:58 <PublicServer> *** made screenshot at 000063F6: http://ps.openttdcoop.org/public/webcam/000063F6.png 18:22:12 <PublicServer> <avdg> hmm... we can skip the @ as commandsymbol too :p 18:22:27 <PublicServer> <avdg> # as command symbol? 18:22:29 <PublicServer> <avdg> :p 18:22:34 <PublicServer> <XeryusTC> i think it is more the poor joiner off the ML at msh 4 actually 18:22:46 <PublicServer> <F223> hey guys, @!Massive Jam, we've got 3 lines trying to merge into one 18:22:47 <PublicServer> <XeryusTC> well, split/joiner 18:23:33 <PublicServer> <XeryusTC> seems that that Gnemo guy needs to be told about the concept of split before join 18:24:04 <PublicServer> <avdg> gnemo sounds like a new guy to me 18:24:43 *** fonsinchen has quit IRC 18:25:19 *** Combuster has quit IRC 18:25:23 <PublicServer> <XeryusTC> oh, prios dont help if the tile right after a double presig also has a signal on it xD 18:25:35 <PublicServer> <avdg> lol 18:26:26 <PublicServer> <XeryusTC> possibly fixed the fpp 18:26:45 <PublicServer> <XeryusTC> oh, i'm forcing trains through the pickup now xD 18:29:05 <PublicServer> <avdg> xeryusTC: rubber/wood is just at capacity 18:29:12 <PublicServer> <Spike> avdg: 18:29:16 <PublicServer> <Spike> look at the other stations 18:29:22 <PublicServer> <Spike> all load is @ middle 18:29:29 <PublicServer> <avdg> even if we balance the traffic, it will have a little overflow 18:29:30 <PublicServer> <Spike> on N side 18:29:42 <PublicServer> <Spike> little overflow isn't that bad 18:30:16 <PublicServer> <avdg> well, its good if other platforms are free 18:30:35 <sharpy> !password 18:30:35 <PublicServer> sharpy: hatted 18:30:51 <PublicServer> *** sharpy joined the game 18:31:28 <PublicServer> <sharpy> how goes it avdg 18:31:48 <PublicServer> <avdg> donno, I am trying not to worry :p 18:32:03 <PublicServer> <XeryusTC> forcing food trains to go south until we fix those jams 18:32:08 <PublicServer> <avdg> nah... now I want to explower all the jamming points 18:33:02 <PublicServer> <avdg> if we give the 3th lane between BBH02 and 06 18:33:11 <PublicServer> <avdg> it will only stress msh 06 more 18:33:24 <PublicServer> <avdg> wich has to do with only 2 lines 18:33:25 <PublicServer> <XeryusTC> msh 6 will be able to take it 18:33:30 <PublicServer> <XeryusTC> i think 18:33:40 <PublicServer> <avdg> 3 lines, I am not 100% sure 18:34:02 <PublicServer> <avdg> but yes, if we do it now, it can 18:34:17 <PublicServer> <avdg> but its surelly not futureproof 18:35:26 *** spam has joined #openttdcoop 18:36:16 <XeryusTC> oh, i'm checking out alien swarm 18:36:30 <PublicServer> * avdg gets drinks 18:36:34 <PublicServer> *** avdg has joined spectators 18:36:38 <PublicServer> <avdg> brb 18:37:00 <PublicServer> *** made screenshot at 00006D15: http://ps.openttdcoop.org/public/webcam/00006D15.png 18:38:21 <PublicServer> <sharpy> whose working on BBH01? 18:38:37 <PublicServer> <thgergo> well im trying to make it more flow 18:38:48 <PublicServer> <sharpy> it seems to be working :) 18:38:55 <PublicServer> <thgergo> the innermost lane is rarely used 18:39:16 <PublicServer> <sharpy> i know, not an issue there, just can't seem to make trains prefer it at the mixer 18:39:36 *** F223 has quit IRC 18:39:53 <PublicServer> <sharpy> bloody hell i know why too 18:40:04 <PublicServer> <sharpy> look at !here 18:40:36 *** F223 has joined #openttdcoop 18:40:55 <PublicServer> <sharpy> theres a HUGE flaw in the FOOD drop 18:41:08 <PublicServer> <sharpy> not only could the outside lane not reach it 18:41:09 <PublicServer> *** Spike has joined spectators 18:41:18 <PublicServer> <sharpy> but neither can the inside 18:41:55 <PublicServer> <avdg> last 5 trains :o 18:42:05 <PublicServer> *** avdg has joined company #1 18:42:10 <PublicServer> <thgergo> ufos get them? 18:43:04 <PublicServer> <sharpy> avdg 18:43:07 <PublicServer> <avdg> ? 18:43:19 <PublicServer> <sharpy> have a look at MSH04 18:43:32 <PublicServer> <sharpy> east side, into the food drop 18:43:41 <PublicServer> <avdg> yeah 18:43:44 <PublicServer> <sharpy> and confirm that the inside lane cannot reach the drop 18:43:49 <PublicServer> <thgergo> me too 18:44:14 <PublicServer> <avdg> indeed 18:44:20 <PublicServer> <sharpy> i am raging 18:45:00 <PublicServer> <sharpy> exactly 18:45:13 <PublicServer> <sharpy> thats why i cannot bloody balance my hub 18:45:16 <PublicServer> <sharpy> glad its not me 18:45:17 <PublicServer> <avdg> what should we do? 18:45:25 <PublicServer> <avdg> send them all to depot? 18:45:41 <PublicServer> <sharpy> nah nothing that drastic, see if theres a way to hack it in 18:45:50 <PublicServer> <sharpy> i'm not experienced at all at stations 18:45:59 <PublicServer> <avdg> i think I know how to hack 18:47:02 <PublicServer> <avdg> only, I cant finish it yet 18:47:22 <PublicServer> <sharpy> yeah 18:47:31 <PublicServer> <sharpy> i'm going to add another line to be finished too 18:47:36 <PublicServer> <thgergo> but as I see the station further this is not an issue 18:47:40 <PublicServer> <sharpy> as i have to go any sec 18:47:45 <PublicServer> <thgergo> every platform can be accesed 18:48:01 <PublicServer> <sharpy> are we talking same place? 18:48:13 <PublicServer> <thgergo> ah wrong me 18:48:26 <PublicServer> <thgergo> nevermind 18:48:34 <PublicServer> <sharpy> lol dw 18:48:53 <PublicServer> <avdg> :/ 18:48:56 <PublicServer> <F223> hmmm 18:48:59 <PublicServer> <avdg> stopid diamond mine 18:49:07 <PublicServer> <F223> that diamond mine >.< 18:49:24 <PublicServer> <F223> can just do that :P 18:49:32 <PublicServer> <F223> oh oops 18:49:35 <PublicServer> <F223> bad cl >.< 18:49:39 <PublicServer> <avdg> :D 18:49:42 <PublicServer> <avdg> 3th hacker 18:49:51 <PublicServer> <avdg> bless hack 18:49:55 <PublicServer> <thgergo> plz only one people do that 18:50:40 <PublicServer> <thgergo> I dont this thats an elegant solution 18:51:01 <PublicServer> <sharpy> its not going to be elegant, its a fix 18:51:02 <PublicServer> <avdg> hmm thats the other lane 18:52:02 <PublicServer> *** made screenshot at 000067B1: http://ps.openttdcoop.org/public/webcam/000067B1.png 18:52:15 <PublicServer> <sharpy> right, sorry to leave, but have to 18:52:31 <PublicServer> <sharpy> thank you avdg for trying so far :D 18:52:36 <PublicServer> <avdg> lol 18:52:37 <PublicServer> *** sharpy has left the game (leaving) 18:52:41 *** sharpy has quit IRC 18:52:45 <PublicServer> * avdg hacks further 18:53:43 <VVG> mazahacka 18:54:19 <VVG> even "bad mazahacka" :) 18:54:36 <PublicServer> *** F223 has left the game (leaving) 18:54:50 <PublicServer> <avdg> lets try this one :p 18:55:19 <PublicServer> <avdg> msh 04 needs a total rebuild (exit) 18:55:34 <PublicServer> <avdg> *connected* 18:56:24 *** F223 has quit IRC 18:56:26 <PublicServer> <avdg> whats wrong with !finish me!? 18:57:06 <PublicServer> <avdg> :/ 18:57:12 <PublicServer> <avdg> fail 18:58:35 <PublicServer> <avdg> :o 18:58:56 <PublicServer> <avdg> someone is using non-erail 18:59:14 <PublicServer> <avdg> now it works 18:59:20 <PublicServer> <thgergo> :D 18:59:59 *** Seberoth has quit IRC 19:01:30 <PublicServer> <avdg> better? :p 19:01:37 <PublicServer> <avdg> *expects no* 19:01:48 <PublicServer> <thgergo> obviously needs more balancing 19:02:12 <PublicServer> <avdg> it needs a rebuild 19:02:19 <PublicServer> <avdg> or we can continue hacking 19:03:04 <PublicServer> <avdg> but maybe I have an idea 19:04:50 <PublicServer> <avdg> there is enough space at the spot of fase 1 for a balancer 19:05:39 *** Combuster has joined #openttdcoop 19:07:04 <PublicServer> *** made screenshot at 000055C3: http://ps.openttdcoop.org/public/webcam/000055C3.png 19:07:19 <VVG> what are you hacking at? 19:07:31 *** Seberoth has joined #openttdcoop 19:07:34 <PublicServer> <avdg> msh 04 19:08:01 <PublicServer> <avdg> but I have a rebuild plan, it only needs some revision and aproval 19:08:18 <PublicServer> <avdg> its not an easy task, but if there is an easier way, say it 19:10:12 <PublicServer> <VVG> DId absolutis had 2 plans? 19:10:38 <PublicServer> <avdg> hmm 19:10:52 <PublicServer> <avdg> renamed :p 19:11:58 <PublicServer> <VVG> will it be 3->2 balancer at fase1? 19:12:07 <PublicServer> <VVG> and another 3->2 at fase2? 19:12:11 <PublicServer> <avdg> donno 19:12:16 <PublicServer> <avdg> we have already 3 lanes 19:12:26 <PublicServer> <VVG> thing is 19:12:41 <PublicServer> <VVG> i kinda doubt we need through ML lanes at msh 4 19:12:44 <PublicServer> <avdg> we have 4 served alnes 19:12:47 <PublicServer> <thgergo> now they like the innermost lane too much:P 19:13:04 <PublicServer> <avdg> ? 19:13:07 <PublicServer> <avdg> ah :p 19:13:11 <PublicServer> <avdg> lol 19:13:13 <PublicServer> <VVG> 3->4 balancer mb? :) 19:13:19 <PublicServer> <VVG> and another 3->4 balancer 19:13:31 <PublicServer> <avdg> its an simple one 19:13:38 <PublicServer> <avdg> the traffic is already balanced 19:14:44 <PublicServer> <avdg> more objections? 19:15:21 <PublicServer> <VVG> check signalling at 1st part of FPP drop 19:15:28 <PublicServer> <VVG> right after station no signals 19:16:19 <PublicServer> <avdg> :p 19:20:23 *** Yexo has quit IRC 19:20:38 <PublicServer> <avdg> hmm... should I go further with the plan? 19:22:06 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 19:24:26 *** Seberoth has quit IRC 19:24:26 *** pugi has quit IRC 19:24:26 *** Hirundo has quit IRC 19:24:26 *** Mitcian has quit IRC 19:24:26 *** bothie|ac has quit IRC 19:24:26 *** Macha has quit IRC 19:24:26 *** murr4y has quit IRC 19:24:40 *** Seberoth has joined #openttdcoop 19:24:40 *** pugi has joined #openttdcoop 19:24:40 *** Hirundo has joined #openttdcoop 19:24:40 *** Mitcian has joined #openttdcoop 19:24:40 *** bothie|ac has joined #openttdcoop 19:24:40 *** Macha has joined #openttdcoop 19:24:40 *** murr4y has joined #openttdcoop 19:27:05 <PublicServer> *** avdg has joined spectators 19:28:42 <PublicServer> *** avdg has joined company #1 19:30:08 <PublicServer> *** avdg has joined spectators 19:30:48 <PublicServer> * avdg wonders howmany builders are active 19:30:53 <PublicServer> <avdg> brb 19:30:56 <PublicServer> *** thgergo has joined spectators 19:32:54 *** Chris_Booth has joined #openttdcoop 19:34:02 <spam> voll langweilig bei euch ihr zipfelklatscher 19:34:09 *** spam has quit IRC 19:34:57 <PublicServer> *** thgergo has joined company #1 19:36:07 *** perk111 has quit IRC 19:37:08 <PublicServer> *** made screenshot at 0001868D: http://ps.openttdcoop.org/public/webcam/0001868D.png 19:37:15 *** F223 has joined #openttdcoop 19:37:21 *** perk11 has joined #openttdcoop 19:37:33 <F223> !password 19:37:33 <PublicServer> F223: tinned 19:37:44 <PublicServer> *** F223 joined the game 19:39:22 <PublicServer> *** Chris Booth joined the game 19:39:38 <PublicServer> *** Chris Booth has left the game (connection lost) 19:40:50 <PublicServer> *** Chris Booth joined the game 19:42:49 <PublicServer> <thgergo> well not too much to do... 19:43:10 <PublicServer> <F223> There are a couple large projects to do 19:43:26 <PublicServer> <F223> but nothing I'm capable of fixing :P 19:44:00 <PublicServer> <Chris Booth> F223: have you read the comments left for you on BBH 05 19:44:25 <PublicServer> *** Spike has joined company #1 19:44:30 <PublicServer> <F223> brb 19:44:46 <PublicServer> <Chris Booth> who just built that mountain? 19:44:50 <PublicServer> <thgergo> it doesnt have got eny traffic at all 19:45:10 <PublicServer> <thgergo> I just bored flatten it if you like 19:45:23 <PublicServer> <Chris Booth> you flatten it please 19:45:30 <PublicServer> <Chris Booth> and dont do it again please 19:45:44 <PublicServer> <Chris Booth> if you want more train make them by connecting things 19:45:50 <PublicServer> <Chris Booth> and making sure stations are well serviced 19:46:17 *** Seberoth has quit IRC 19:48:01 <V453000> !password 19:48:02 <PublicServer> V453000: tinned 19:48:12 <PublicServer> *** V453000 joined the game 19:48:12 <PublicServer> <V453000> hi 19:48:12 <PublicServer> <F223> back 19:48:15 <PublicServer> <thgergo> hi 19:48:23 <PublicServer> <F223> yeah, I read the notes on bbh05. I have no idea how to do mixing, though 19:48:35 <PublicServer> <Chris Booth> no it is mixed now 19:48:38 <PublicServer> <F223> ah, ok 19:48:39 <PublicServer> <XeryusTC> hey V 19:48:39 <PublicServer> <Chris Booth> and it fine now 19:48:43 <PublicServer> <XeryusTC> i'm also back for a bit btw 19:48:48 <PublicServer> <Chris Booth> but wasnt sure if you mixed it 19:48:54 <PublicServer> <Chris Booth> or if someone else did 19:49:01 <PublicServer> <F223> it wasn't me 19:49:11 <PublicServer> <F223> like I said: I don't know how to mix :P 19:49:28 <PublicServer> <Chris Booth> there are some nice blogs about mixing F223 19:49:36 <PublicServer> <Chris Booth> that is if you want to learn how to 19:49:40 <PublicServer> <F223> I'll take a look 19:49:46 *** F223 has quit IRC 19:49:56 *** f223 has joined #openttdcoop 19:49:58 <f223> oops 19:50:00 <f223> left IRC 19:50:20 <PublicServer> <Chris Booth> there is also a map i uploaded about balanced networks 19:50:26 <PublicServer> <Chris Booth> not 100% perfect 19:50:41 <VVG> Chris_Booth: Where? 19:50:45 <PublicServer> <Spike> those connections will come 19:50:51 <PublicServer> <Chris Booth> in the blog VVG 19:50:52 <PublicServer> <V453000> yea 19:50:59 <VVG> Under your name? 19:51:33 <Chris_Booth> VVG: http://blog.openttdcoop.org/2010/02/13/mixing-balancing-and-merging/ 19:51:58 <V453000> Chris Booth: what is there about how to make a merger :) 19:52:10 <PublicServer> *** made screenshot at 0001B66A: http://ps.openttdcoop.org/public/webcam/0001B66A.png 19:52:20 <VVG> hm 19:52:30 <VVG> i think i have read that entry some time ago :) 19:52:46 <Chris_Booth> V453000: its not how to make 19:52:58 <Chris_Booth> its an example map that people can use 19:53:17 *** Seberoth has joined #openttdcoop 19:53:33 <PublicServer> <XeryusTC> wtf is with that balancing thing at bbh 2? 19:53:40 <PublicServer> *** VVG has left the game (leaving) 19:54:27 <PublicServer> <Chris Booth> nasty and jamy XeryusTC? 19:54:34 <PublicServer> *** damalix2 has left the game (connection lost) 19:55:29 <VVG> !password 19:55:29 <PublicServer> VVG: reigns 19:55:42 <PublicServer> *** VVG joined the game 19:56:08 <PublicServer> <thgergo> anyone willing to enlargeBBH06-BBH02 to LLLRRR? 19:56:21 <PublicServer> <Chris Booth> no 19:56:32 <PublicServer> *** F223 has left the game (leaving) 19:56:33 <PublicServer> <thgergo> maybe i can look onto it 19:56:37 *** f223 has quit IRC 19:58:01 *** KyleS_ has joined #openttdcoop 19:58:05 <KyleS_> !password 19:58:05 <PublicServer> KyleS_: reigns 19:58:16 <PublicServer> *** KyleS joined the game 19:58:18 <PublicServer> <thgergo> hi 19:58:27 <PublicServer> <VVG> eh 19:58:31 <PublicServer> <VVG> train limit reached :( 19:58:32 <PublicServer> *** KyleS has left the game (connection lost) 19:58:39 <PublicServer> <Spike> V453000: the 3->2 stays? 19:58:39 <KyleS_> :S 19:58:42 <PublicServer> *** V453000 has left the game (connection lost) 19:58:46 <PublicServer> *** Chris Booth has left the game (connection lost) 19:58:58 <PublicServer> *** KyleS joined the game 19:59:31 <V453000> !password 19:59:31 <PublicServer> V453000: reigns 19:59:42 <PublicServer> *** V453000 joined the game 19:59:56 <PublicServer> <thgergo> so anyone against BBH06-BBH02 enlargement? 20:00:13 <PublicServer> <KyleS> i am! :O 20:00:28 <PublicServer> <KyleS> i don't think enlargement is needed, i think balancing is needed 20:00:53 <PublicServer> <thgergo> its alreaady balanced 20:00:55 <PublicServer> <KyleS> (thinking about it some atm) 20:01:21 <PublicServer> <thgergo> but the join at BBH needs balancing 20:01:21 <PublicServer> <KyleS> the lines going west from BBH 06 --> BBH 02 aren't balanced :/ 20:01:29 <PublicServer> <KyleS> that's what i mean :p 20:01:30 <PublicServer> <thgergo> atBBH06 20:01:39 <PublicServer> <Spike> atm changing bbh02-06 isn't that smart 20:01:57 <PublicServer> <Spike> since all the load goes there now since we're busy @ rubber/wood drop 20:02:11 <PublicServer> <thgergo> ok, then ill look onto BBH06 balancing 20:02:17 <PublicServer> <Spike> just wait first 20:03:07 *** Paltala has joined #openttdcoop 20:03:10 *** perk11 has quit IRC 20:03:14 <KyleS_> :O hai paltala 20:03:17 <Paltala> !password 20:03:17 <PublicServer> Paltala: reigns 20:03:27 <PublicServer> *** Paltala joined the game 20:03:29 <PublicServer> <Paltala> hey 20:03:41 <PublicServer> <thgergo> hi 20:03:47 <PublicServer> <V453000> hello 20:04:15 <PublicServer> <XeryusTC> made some more room for you ;) 20:04:19 <PublicServer> <XeryusTC> yarr 20:04:22 <PublicServer> <V453000> yarr! 20:04:23 *** perk11 has joined #openttdcoop 20:04:28 <PublicServer> <Paltala> where? 20:04:39 <PublicServer> <XeryusTC> not you ;) 20:04:42 <PublicServer> <Paltala> oh 20:04:55 <PublicServer> <V453000> no need 20:05:07 <PublicServer> <Spike> V453000: if you want you can single bridge those near the entrance/exit signs 20:05:19 <PublicServer> <Spike> since you won't have 2 trains close to each other then 20:05:21 *** Chris_Booth has quit IRC 20:05:22 <PublicServer> *** KyleS has left the game (connection lost) 20:05:27 <KyleS_> grrrrrrrrr QQ 20:05:33 <PublicServer> <V453000> you dont ever have 2 trains together there 20:05:38 <PublicServer> <V453000> just let me work please :( 20:05:49 <PublicServer> <Spike> i do... just saying 20:05:49 <PublicServer> <Paltala> aww, we hit train limit 20:05:52 <KyleS_> brb 20:05:53 <PublicServer> <V453000> yea 20:05:57 <^Spike^> !server_status 20:05:57 <PublicServer> ^Spike^: 22:05:57 up 18 days, 20:00, 0 users, load average: 0.06, 0.24, 0.20 20:05:57 <PublicServer> ^Spike^: Cpu(s): 37.3%us, 6.8%sy, 5.2%ni, 49.0%id, 1.5%wa, 0.0%hi, 0.1%si, 0.0%st 20:05:58 <PublicServer> ^Spike^: 32014 openttd 30 10 55280 24m 3004 R 58 1.2 2477:06 ./openttd -c opentt 20:06:02 *** KyleS_ has quit IRC 20:06:04 <^Spike^> !info 20:06:04 <PublicServer> ^Spike^: #:1(Orange) Company Name: 'Epical Company of Epic' Year Founded: 1950 Money: 5966939694 Loan: 0 Value: 5973778922 (T:850, R:0, P:0, S:0) unprotected 20:06:08 <^Spike^> !trains 900 20:06:08 <PublicServer> *** ^Spike^ has set max_trains to 900 20:06:28 <PublicServer> <Spike> just wait 20:06:33 <PublicServer> <Spike> don't go WTF already 20:06:40 <PublicServer> <Spike> if you don't know what is being build 20:06:41 *** KyleS_ has joined #openttdcoop 20:06:44 <PublicServer> <V453000> everyone: just ignore me please 20:06:46 <PublicServer> <XeryusTC> oh, i didnt see you were working on them :P 20:06:54 <KyleS_> !!password 20:06:56 *** perk111 has joined #openttdcoop 20:06:56 <KyleS_> !!! 20:06:58 <KyleS_> !password 20:06:58 <PublicServer> KyleS_: reigns 20:06:59 <KyleS_> :p 20:07:12 <PublicServer> *** made screenshot at 0000BC18: http://ps.openttdcoop.org/public/webcam/0000BC18.png 20:07:12 <PublicServer> *** KyleS joined the game 20:07:25 <PublicServer> <Paltala> had to add in a connection 20:07:29 <PublicServer> <Paltala> at MSH 04 20:07:42 <PublicServer> <Paltala> inside line ONLY went to the drop 20:07:47 <PublicServer> <Paltala> trains couldnt go over and past 20:07:49 <PublicServer> <Paltala> but they can now 20:08:30 <PublicServer> <XeryusTC> oh, logic? :o 20:08:35 <PublicServer> <V453000> axxxaaxx 20:08:36 <PublicServer> <Paltala> where? 20:08:40 <PublicServer> <V453000> nowhere 20:08:44 <PublicServer> <Paltala> ... 20:09:55 <PublicServer> <Paltala> despite Sondgrove Rivers getting huge amounts of food and water, its not growing XD 20:10:09 <PublicServer> <KyleS> town growth rate probably is set low 20:10:12 <PublicServer> <KyleS> in the advanced settings :0 20:10:36 <PublicServer> <Paltala> but 3600 tons of food and 3,060,000l of water? 20:10:44 <PublicServer> <Paltala> they must be wasting it so badly 20:10:48 <PublicServer> <KyleS> lol 20:10:56 <PublicServer> <KyleS> maybe they are partying in the streeets 20:10:59 <PublicServer> <KyleS> having food fights 20:11:00 <PublicServer> <Paltala> lol 20:11:01 <PublicServer> <KyleS> water fights 20:11:02 <PublicServer> <KyleS> etc. 20:11:13 <PublicServer> <Paltala> only logical explanation 20:11:46 <PublicServer> <thgergo> just one question. we know they got this amount food in there. but who is transporting out the garbage from that town? 20:11:56 <PublicServer> <Spike> you 20:11:57 <PublicServer> <Spike> by hand 20:11:59 <PublicServer> <Spike> 1 by 1 20:12:02 <PublicServer> <Paltala> ouch... 20:12:23 <PublicServer> <KyleS> @gap 5 20:12:26 *** perk11 has quit IRC 20:13:03 <PublicServer> *** KyleS has left the game (connection lost) 20:13:17 <KyleS_> -_- 20:13:22 <PublicServer> <Paltala> lol 20:13:35 *** perk11 has joined #openttdcoop 20:17:01 *** perk111 has quit IRC 20:19:21 *** KyleS_ has quit IRC 20:20:55 <PublicServer> <avdg> back 20:20:59 <PublicServer> <Paltala> k 20:21:02 <PublicServer> *** avdg has joined company #1 20:21:34 <PublicServer> <avdg> hey V 20:21:48 <PublicServer> <avdg> oh: I should ignore you :p 20:22:04 <PublicServer> *** Combuster joined the game 20:22:14 <PublicServer> *** made screenshot at 00025601: http://ps.openttdcoop.org/public/webcam/00025601.png 20:22:14 <avdg> !password 20:22:14 <PublicServer> avdg: lather 20:22:18 <PublicServer> <Paltala> lol 20:22:21 <PublicServer> <thgergo> eh 20:22:22 <PublicServer> *** avdg joined the game 20:22:24 <PublicServer> <avdg> grr... 20:22:32 <PublicServer> *** avdg has joined company #1 20:22:41 <PublicServer> <Combuster> lol, I enter at the sight of some nasty logicwox 20:22:54 <PublicServer> <Combuster> Having fun there? :) 20:23:12 <PublicServer> <V453000> yarr 20:23:19 <PublicServer> <avdg> hmm 20:23:28 <PublicServer> <avdg> I don't want to wait with rebuilding msh 04 20:23:36 <PublicServer> <Paltala> O_O 20:23:43 <PublicServer> <Paltala> that is crazy logic 20:23:48 <PublicServer> <avdg> ? 20:24:00 <PublicServer> <Paltala> MSH 01S 20:24:21 <PublicServer> <avdg> uh 20:24:24 <PublicServer> <avdg> whats worng? 20:24:31 <PublicServer> <Paltala> crazy logics? :P 20:24:51 <PublicServer> <avdg> someone feels like stealing my gates again :p 20:24:55 <PublicServer> <avdg> well, use it :p 20:25:03 <PublicServer> <VVG> avdg 20:25:10 <PublicServer> <avdg> ? 20:25:21 <PublicServer> <VVG> while you are here, can you please explain what those small rectangles with 2 2way comoes do? 20:25:32 <PublicServer> <avdg> sign that area 20:25:45 <PublicServer> <VVG> the one you should ignore 20:25:46 <PublicServer> <avdg> or is it that plan 20:26:07 <PublicServer> <avdg> uhh 20:26:54 <PublicServer> <avdg> more specific pls 20:27:16 <PublicServer> <VVG> see !explanation needed 20:27:28 <PublicServer> <avdg> ah 20:27:33 <PublicServer> <avdg> thats a memory 20:27:36 <PublicServer> <avdg> not my invention :p 20:27:43 <PublicServer> <VVG> how does it work? 20:28:02 <PublicServer> <avdg> well look 20:28:18 <PublicServer> <avdg> if i run a train on it, it does something really interesting 20:28:20 <PublicServer> <avdg> look 20:28:33 <PublicServer> <VVG> i am all attention 20:28:48 <PublicServer> <avdg> get it? 20:28:53 <PublicServer> <thgergo> nice presignal loop:P 20:29:00 <PublicServer> <VVG> hee 20:29:05 <PublicServer> <VVG> what about freeing it? 20:29:13 <PublicServer> <avdg> thats more complex:p 20:29:28 <PublicServer> <thgergo> you just need a reset button for that 20:29:43 <PublicServer> <thgergo> after that you will get a bit of memory 20:30:57 <PublicServer> <avdg> voila 20:31:08 <PublicServer> <VVG> voila what? 20:31:13 <PublicServer> <avdg> build it :p 20:32:00 <PublicServer> <avdg> I let you play with it 20:32:04 <PublicServer> <avdg> :p 20:32:05 <PublicServer> <thgergo> go ahead build a simple calculator with that logic:P 20:32:07 <PublicServer> <VVG> i dont get it 20:32:10 <PublicServer> <Paltala> that was me playing with it then 20:32:21 <PublicServer> <avdg> vvg: the key is the "lock" sign 20:32:48 <PublicServer> <avdg> and green exit signals 20:33:03 <PublicServer> <avdg> 1 green signal breaks the loop 20:34:55 <PublicServer> *** XeryusTC has left the game (connection lost) 20:34:59 <PublicServer> *** Paltala has left the game (connection lost) 20:35:05 <PublicServer> <avdg> uh... vvg 20:35:08 <Paltala> ill be back later or tomorrow guys 20:35:12 <PublicServer> <avdg> hold the lock :p 20:35:22 *** Paltala has quit IRC 20:35:39 <PublicServer> <avdg> get it how it works? 20:35:45 <PublicServer> <VVG> kinda 20:35:59 <PublicServer> <VVG> i need to play around with it to fully get it 20:36:12 <PublicServer> <VVG> made a screenie for later help :) 20:36:13 <PublicServer> <avdg> remember: you can only write with trains 20:36:18 <PublicServer> <avdg> not with signals 20:36:45 <PublicServer> <VVG> oh 20:37:02 <PublicServer> <avdg> however 20:37:07 <PublicServer> <avdg> if you remove one signal 20:37:11 <PublicServer> <avdg> *snip* 20:37:16 <PublicServer> *** made screenshot at 0001DA0E: http://ps.openttdcoop.org/public/webcam/0001DA0E.png 20:37:16 <PublicServer> <avdg> it works 20:37:38 <PublicServer> <avdg> get it? 20:37:46 <PublicServer> <VVG> eh, yes i think 20:38:04 <PublicServer> <avdg> I let you play :p 20:38:10 <PublicServer> <avdg> don't be afraid for questions 20:38:12 <PublicServer> <avdg> :p 20:38:19 <PublicServer> <VVG> not gonna play with them now and here 20:38:40 <Ammler> !content 20:38:55 <PublicServer> <VVG> i am removing them now, then.ok? 20:39:04 <PublicServer> <avdg> np, its your terrain 20:40:50 <PublicServer> <VVG> ill toy around with them with a fresh mind some time later 20:40:54 <PublicServer> <VVG> thx for explanation 20:47:20 <PublicServer> *** thgergo has left the game (connection lost) 20:52:18 <PublicServer> *** made screenshot at 0000AE38: http://ps.openttdcoop.org/public/webcam/0000AE38.png 20:52:45 *** Mitcian has quit IRC 20:53:29 *** damalix2 has left #openttdcoop 21:00:11 *** murr4y has quit IRC 21:03:15 <PublicServer> <Spike> woops 21:03:16 <PublicServer> <V453000> wtf 21:03:17 <PublicServer> <Spike> my fault 21:03:17 <PublicServer> <V453000> who 21:03:18 <PublicServer> <V453000> :( 21:03:19 <PublicServer> <V453000> :p 21:03:23 <PublicServer> <Spike> i didn;t see that other train 21:03:32 <PublicServer> <Spike> thought it was standing still cause of PF trap 21:03:41 <PublicServer> <Combuster> Spike -1 21:03:51 <PublicServer> <Spike> i make 1 mistake.. :) 21:03:59 <PublicServer> <Combuster> Now you have to sing a song for us :) 21:04:04 <PublicServer> <V453000> yeeea 21:05:41 *** Polygon has quit IRC 21:05:41 <PublicServer> <V453000> Spike: some of the flipflops were borky 21:05:46 <PublicServer> <V453000> just mistakes :) 21:07:20 <PublicServer> *** made screenshot at 0000CA20: http://ps.openttdcoop.org/public/webcam/0000CA20.png 21:07:45 <PublicServer> <Spike> btw seeing goods pickup... 21:07:51 <PublicServer> <Spike> would 1 station suffice? :) 21:08:01 <PublicServer> <V453000> duh 21:08:02 <PublicServer> <V453000> :D 21:08:09 <PublicServer> <Spike> save us creating an entrance 21:08:22 <PublicServer> <Spike> and cleans a bit up.. and makes the other side easier for balancing 21:08:27 <PublicServer> <V453000> easy enough 21:08:28 <PublicServer> <Spike> agreed? 21:08:32 *** sharpy has joined #openttdcoop 21:08:35 <sharpy> !password 21:08:35 <PublicServer> sharpy: tombed 21:08:35 <PublicServer> <V453000> more work deleting than making the entrance 21:08:57 <PublicServer> <Spike> gives some eyecandy space ;|) 21:09:03 <PublicServer> <V453000> there is space :) 21:09:19 <PublicServer> <Spike> agree to delete the most N pickup? :) 21:09:53 <PublicServer> <V453000> hmff 21:09:59 <PublicServer> <V453000> I dont care much tbh 21:10:05 <PublicServer> <V453000> but ye 21:10:13 *** murr4y has joined #openttdcoop 21:10:21 <PublicServer> <V453000> will be helpful when creating the other flipflop array 21:10:28 *** perk11 has quit IRC 21:10:30 <PublicServer> <V453000> I will connect the entry from S 21:11:54 <PublicServer> *** sharpy joined the game 21:16:19 <PublicServer> <avdg> hmm 21:16:39 <PublicServer> <avdg> I am thining too much... 21:17:02 <PublicServer> <sharpy> train limit reached! 21:17:10 <PublicServer> <avdg> finally, a limit :p 21:17:19 <PublicServer> <sharpy> 900 21:19:47 <PublicServer> <avdg> damm joins... 21:19:56 <PublicServer> * avdg wishes more space at the other side 21:20:26 <PublicServer> <sharpy> are you redoing it as a whole msh? 21:20:35 <PublicServer> <avdg> bit by bit 21:20:42 <PublicServer> <sharpy> good job 21:20:54 <PublicServer> <avdg> but i need some space 21:21:30 <PublicServer> <sharpy> i'm tempted to say nuke it, but thats very negative thinking 21:21:38 <PublicServer> <VVG> now the other half of the drop is jammed :) 21:21:45 <PublicServer> <VVG> of the rubberwood drop* 21:21:48 <PublicServer> <avdg> I have to think at too many trains :p 21:21:55 <PublicServer> *** Spike has left the game (connection lost) 21:22:22 <PublicServer> *** made screenshot at 0000C61A: http://ps.openttdcoop.org/public/webcam/0000C61A.png 21:22:28 <PublicServer> <avdg> grr... was this done at the beginning of the game... 21:22:33 <PublicServer> <sharpy> i think the whole hub layout is a bit iffy 21:22:38 <PublicServer> <sharpy> and yes it was 21:23:11 *** murr4y has quit IRC 21:23:21 <PublicServer> <sharpy> one side should pickup both directions and the other drop both 21:23:43 <PublicServer> <sharpy> but it seems someone took the easy way out early 21:24:04 <PublicServer> *** Spike joined the game 21:24:29 <PublicServer> <Mazur> Someone built only the drop first, and someone else lateer the pickup. 21:24:30 <PublicServer> <avdg> I want a balancer too at !here 21:24:53 <PublicServer> <sharpy> its a mess of a junction 21:24:54 <PublicServer> <avdg> if thats done, we simply join the pairs together 21:25:22 <PublicServer> <sharpy> tempted to say depot the trains and really sort it out 21:25:38 <PublicServer> <avdg> well, I leave fase 1 for now, going to fase 2 21:25:51 <PublicServer> <sharpy> lol 21:26:10 <PublicServer> <avdg> I need the space 21:26:18 <PublicServer> <V453000> Spike: south done 21:26:33 <PublicServer> <sharpy> what does phase two involve? 21:27:04 <PublicServer> <Mazur> Oh, V453000has taken an interest. 21:27:29 <PublicServer> <sharpy> done an absolute job as well 21:27:32 <PublicServer> <avdg> ... 21:27:37 <PublicServer> <avdg> damm wires 21:28:00 <PublicServer> <avdg> hmm 21:28:12 <PublicServer> * avdg wants to depot the pickup trains 21:28:52 <PublicServer> <sharpy> do it 21:29:01 <PublicServer> <avdg> mazur: how efficient is your overflow? :p 21:29:12 <PublicServer> * avdg has an idea :p 21:29:33 <PublicServer> <Mazur> It's slow, but it works. Sort of. 21:29:33 <PublicServer> <avdg> :) 21:29:34 <PublicServer> <sharpy> if your thinking of depoting useing the over flow... 21:29:47 <PublicServer> <avdg> just want to be crazy :p 21:30:10 <PublicServer> <sharpy> MAW 21:30:24 <PublicServer> <avdg> hmm lets wait :p 21:30:56 <PublicServer> <Mazur> TRains are taking second station, now. 21:31:37 <PublicServer> <avdg> well its not that much :p 21:33:56 <PublicServer> <avdg> pff 21:33:56 <PublicServer> <Mazur> I built it as a quick n dirrty fix for a major jam in hte beginning, when someone had put 47 trains on it when everything was just starting out. 21:34:27 <PublicServer> <avdg> kill the wires... 21:35:05 <PublicServer> *** sharpy has left the game (leaving) 21:35:08 *** sharpy has quit IRC 21:35:25 <PublicServer> *** VVG has joined spectators 21:37:24 <PublicServer> *** made screenshot at 00004C03: http://ps.openttdcoop.org/public/webcam/00004C03.png 21:37:44 *** Chris_Booth has joined #openttdcoop 21:38:48 <PublicServer> *** Spike has joined company #1 21:41:09 <PublicServer> <avdg> finally 21:41:14 <PublicServer> <avdg> Im getting somewhere 21:44:55 <PublicServer> *** VVG has left the game (connection lost) 21:45:58 <PublicServer> <avdg> ? 21:46:22 <PublicServer> <Mazur> Just helping with odds and ends. 21:46:30 <PublicServer> <avdg> problem is traffic 21:46:48 <PublicServer> <avdg> I don't want to break anything 21:46:51 <PublicServer> <Mazur> Not a bad band, though. 21:47:17 <PublicServer> <avdg> and now I should create the join... 21:47:25 <PublicServer> <avdg> these wires makes me crazy 21:47:42 *** Progman has quit IRC 21:47:42 <PublicServer> <Mazur> Wires? 21:47:49 <PublicServer> <avdg> tracks 21:47:56 <PublicServer> <Mazur> k 21:48:32 <PublicServer> <Mazur> We can make current bridges tunnels, so you can bridge over. 21:48:45 <PublicServer> <Mazur> O, no, already a tunnel in the way. 21:49:30 <PublicServer> <avdg> most food trains are done now 21:51:14 *** murr4y has joined #openttdcoop 21:52:26 <PublicServer> *** made screenshot at 00005679: http://ps.openttdcoop.org/public/webcam/00005679.png 21:54:06 <PublicServer> <avdg> wich tunnel? 21:54:49 <PublicServer> <Mazur> I think it cabved in when Mulder and Scully went to investigate. 21:55:09 <PublicServer> *** Combuster has left the game (leaving) 21:55:12 <PublicServer> <avdg> oh well, im creating jam now 21:55:23 <PublicServer> <Mazur> What flavour? 21:58:29 <PublicServer> <avdg> ? 21:58:52 <PublicServer> <Mazur> Can;t bridge through bridge. 21:59:05 <PublicServer> <avdg> its a bridge now 21:59:10 <PublicServer> <avdg> but that will be gone 21:59:11 *** Lukeus_Maximus has quit IRC 21:59:11 <PublicServer> <Mazur> Want me to tunnle those two? 21:59:22 <PublicServer> <avdg> hmm 21:59:23 <PublicServer> <avdg> k 21:59:45 <PublicServer> <avdg> :p 21:59:53 <PublicServer> <Mazur> I meant, the exiisting two bridges. 21:59:56 <PublicServer> <avdg> soo annoying 22:00:12 <PublicServer> <avdg> hmm do 22:00:15 <PublicServer> <Mazur> If I make them tuinnels, you can use bridges. 22:00:53 <PublicServer> <avdg> hmm 22:01:04 <PublicServer> <avdg> need a better idea for a 3 + 3 > 3 join 22:01:24 <PublicServer> <avdg> its actually a simple merge 22:01:45 <PublicServer> <avdg> both should be balanced then 22:01:54 <PublicServer> <Mazur> Done, 22:04:06 <PublicServer> <avdg> hmm 22:04:32 <PublicServer> <avdg> its still not the best design :D 22:04:40 <PublicServer> <Mazur> Not much room for signals. 22:04:45 <PublicServer> <avdg> yeah I know 22:04:54 <PublicServer> <avdg> I hope it can be improved soon 22:05:41 <PublicServer> <Mazur> That's better. 22:06:29 <PublicServer> <avdg> hmm wait 22:06:45 <PublicServer> <avdg> 3 + 3 > 2 + 2 22:06:48 <PublicServer> <avdg> possible? 22:07:16 <PublicServer> <Mazur> Math wise, that's a truism. 22:07:29 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 22:07:33 <PublicServer> <avdg> lol 22:07:39 <PublicServer> <Mazur> Balancers and mergers I've not done yet. 22:08:27 <PublicServer> <avdg> we've done it be4 22:08:36 *** sharpy has joined #openttdcoop 22:08:41 <sharpy> !password 22:08:41 <PublicServer> sharpy: manged 22:08:58 <PublicServer> *** sharpy joined the game 22:11:25 <PublicServer> <sharpy> is it a 6=>2 balancer? 22:11:30 <PublicServer> <avdg> yeah 22:11:35 <PublicServer> <avdg> is kinda the same 22:11:52 <PublicServer> <sharpy> would it work though? 22:12:08 <PublicServer> <avdg> it would be nice if it fits 22:12:28 <PublicServer> <avdg> else we have to move the bridges a bit to the east 22:12:47 <PublicServer> <sharpy> well, worth a shout then 22:12:54 <PublicServer> <avdg> hmm 22:12:59 <PublicServer> <avdg> actually 22:13:09 <PublicServer> <avdg> we need 4 lanes 22:13:16 <PublicServer> <sharpy> true 22:13:28 <PublicServer> <avdg> d'oh 22:13:37 <PublicServer> <avdg> i hate these trains... 22:13:41 <PublicServer> <sharpy> yeah minor flaw 22:13:46 <PublicServer> <sharpy> which ones? 22:13:54 <PublicServer> <avdg> at slh 04 22:14:06 <PublicServer> <avdg> would be nice if all trains are gone 22:15:06 <PublicServer> <sharpy> could just block both ends of the junction for the time it takes to build? 22:15:16 <PublicServer> <avdg> k 22:15:41 <PublicServer> <sharpy> it'd be the quickest way of doing it 22:15:43 <PublicServer> <avdg> :p 22:15:47 <PublicServer> <avdg> lost trains 22:15:57 <PublicServer> <sharpy> they'llhave to man up 22:16:03 <PublicServer> <Mazur> THey'll refind their way after. 22:16:18 <PublicServer> <avdg> I hope they don't group 22:16:27 <PublicServer> <Mazur> I' ve summarized those messages already, anyway. 22:16:36 <PublicServer> <avdg> :p 22:16:44 <PublicServer> <Mazur> Their primaries will space rthem out again. 22:17:30 <PublicServer> <sharpy> lol, lost trains ammuse me 22:17:54 <PublicServer> <Mazur> Me too, I follow them around to see where they go. 22:18:14 <PublicServer> <avdg> :D 22:18:15 <PublicServer> <sharpy> a lot are going to SLH11 22:18:24 <PublicServer> <sharpy> SO jammed :P 22:18:25 <PublicServer> <avdg> if they jam, I'll get ride of them 22:19:16 <PublicServer> <sharpy> i think its wise to send them all to the SC 22:19:48 <PublicServer> <Mazur> If that is whre they go... 22:20:06 <PublicServer> <avdg> hmm 22:20:11 <PublicServer> <sharpy> the center station is jammed to hell as well 22:20:18 <PublicServer> <avdg> msh 04 can also be improved 22:20:21 <PublicServer> <avdg> check the join 22:20:24 <PublicServer> <Mazur> It'll recover. 22:21:49 <PublicServer> <Mazur> Were you collecting at AccdeanTransfer, sharpy? 22:22:10 <PublicServer> <sharpy> i've not been doing anything 22:22:25 <PublicServer> <sharpy> except chat about depoting 22:22:31 <PublicServer> *** made screenshot at 00000E4E: http://ps.openttdcoop.org/public/webcam/00000E4E.png 22:22:48 <PublicServer> <sharpy> horrid crash! 22:22:54 <PublicServer> <Mazur> mY BAD. 22:23:09 <PublicServer> <avdg> :o 22:23:40 <PublicServer> <Spike> trains go to a SL... 22:23:45 <PublicServer> <Spike> to depot... 22:23:55 <PublicServer> <Mazur> Yes. 22:24:04 <PublicServer> <Spike> we have a service center? :) 22:25:31 <PublicServer> <avdg> simplyfied join :p 22:25:54 <XeryusTC> !password 22:25:54 <PublicServer> XeryusTC: paired 22:25:57 <PublicServer> <sharpy> i can see a way to shorten two bridges 22:26:02 <PublicServer> *** XeryusTC joined the game 22:26:11 <PublicServer> <avdg> do, get all the space we can grab 22:27:13 <PublicServer> <sharpy> thats all i meant lol 22:27:15 <PublicServer> <XeryusTC> hello btw 22:27:19 <PublicServer> <avdg> hi 22:27:22 <PublicServer> <sharpy> hiyas 22:27:25 <PublicServer> <Mazur> Hi, XeryusTC. 22:27:36 <PublicServer> <Mazur> Rebuild at MSH04. 22:27:49 <PublicServer> <XeryusTC> i saw that :o 22:30:43 <PublicServer> <avdg> my only goal with this rebuild is to give msh 04 a style 22:30:57 <PublicServer> <sharpy> and to make it work please 22:31:07 <PublicServer> <avdg> it still will be horrible, but should be fixable with few edits 22:32:01 <PublicServer> <avdg> hmm 22:32:16 <PublicServer> <sharpy> nice 22:32:41 *** Combuster has quit IRC 22:35:25 *** Seberoth has quit IRC 22:35:31 <PublicServer> <avdg> well lets change plans :p 22:36:18 <PublicServer> <sharpy> lol 22:36:25 <PublicServer> <avdg> ... its hard 22:36:30 <PublicServer> <sharpy> i can see 22:36:45 <PublicServer> <avdg> im making myself impossible :p 22:36:53 <PublicServer> <avdg> *it myself 22:37:33 <PublicServer> *** made screenshot at 00001E4F: http://ps.openttdcoop.org/public/webcam/00001E4F.png 22:37:35 <PublicServer> <XeryusTC> avdg: at least fix it 22:37:56 <PublicServer> <XeryusTC> i'd rather see a mix of styles and have it work than something which looks good and breaks down with 2 trains 22:38:22 <PublicServer> <V453000> something that breaks down with 2 trains usually doesnt look good either :p 22:38:35 <PublicServer> <sharpy> lol 22:38:38 <PublicServer> <Mazur> yeah, make it fail only at the third one. 22:39:09 <PublicServer> <sharpy> tricky in itself, but not what we're after :p 22:39:32 <PublicServer> <XeryusTC> V453000: fortunately, something i find cute is usually found as ugly by you guys :P 22:39:50 <PublicServer> <sharpy> uuuum, CL much 22:40:03 <PublicServer> <avdg> i hate it :p 22:40:22 <PublicServer> <V453000> I for example like how the PZ05 bigass joiner looks ... although it is marked as the ugliest thing ever :(( 22:40:38 <PublicServer> <Mazur> You ncan always call out "Halp!" to V, before he goes off to bed. 22:40:54 <PublicServer> <V453000> Mazur: what are you talking about? 22:41:24 <PublicServer> <Mazur> avdg is having a little trouble mixing 3+3 into 2+2. 22:41:43 <PublicServer> <sharpy> tight space too 22:41:46 <PublicServer> <V453000> well then he is fucked :p 22:41:47 <PublicServer> <avdg> problem is that most parst are not flexible :p 22:42:08 <PublicServer> <Mazur> Royally. 22:42:52 <PublicServer> <avdg> stopid diamond mine... 22:43:11 *** Chris_Booth has quit IRC 22:43:22 <PublicServer> <Mazur> Yeah, and yhey didn;t suddenly become bombable. 22:44:24 <PublicServer> <Mazur> Do none of hte ariports have a B-52 or so in the hangar? 22:46:24 <PublicServer> <avdg> k 22:46:36 <PublicServer> <avdg> that will be it for the drop 22:47:07 <PublicServer> <Mazur> Cl issues for ht south track. 22:48:06 <PublicServer> <sharpy> would that bridge fix it? 22:48:15 <PublicServer> <avdg> ? 22:48:33 <PublicServer> <avdg> k 22:48:48 <PublicServer> <Mazur> No ,!this one 22:49:08 <PublicServer> <sharpy> theres no CL there is there? 22:49:26 <PublicServer> <Mazur> Will be, to drop entrance. 22:50:08 <PublicServer> <avdg> if someone cares about !connect, it can help me a bit :p 22:50:31 <PublicServer> <sharpy> i'll do it 22:51:06 <PublicServer> <avdg> ty 22:52:05 <PublicServer> <Mazur> Name them south, middle and north, sharpy, and I can help. 22:52:26 <PublicServer> <sharpy> i got it, just got to stop the trains for a min 22:52:32 <PublicServer> <Mazur> k 22:52:35 <PublicServer> *** made screenshot at 00006F91: http://ps.openttdcoop.org/public/webcam/00006F91.png 22:53:41 <PublicServer> <avdg> whohoo 22:55:06 <PublicServer> <avdg> any problems? 22:55:30 <PublicServer> <sharpy> getting there none that can't be fixed 22:55:38 <PublicServer> <avdg> :p 22:55:54 <PublicServer> <avdg> finally, I think we're done after signalline it 22:55:57 <PublicServer> <Mazur> Fixed the southern drop entrance track. 22:56:30 <PublicServer> <avdg> hmm 22:57:05 <PublicServer> <Mazur> That was just a Z. 22:57:24 <PublicServer> <avdg> making it a bit longer, so it won't jam a lot 22:57:25 <V453000> !info 22:57:26 <PublicServer> V453000: #:1(Orange) Company Name: 'Epical Company of Epic' Year Founded: 1950 Money: 7091014447 Loan: 0 Value: 7096369573 (T:900, R:0, P:0, S:0) unprotected 22:57:46 <V453000> !rcon set max_trains 934 22:57:46 <PublicServer> V453000: CmdBuildRailroadTrack XeryusTC date:2222-03-29 tile:00032EEA p1:000336EE p2:000000C1 text: price:1203 22:57:46 <PublicServer> V453000: CmdBuildSingleSignal Mazur date:2222-03-29 tile:00005BB8 p1:00005000 p2:00000000 text: price:0 22:59:06 <VVG> still building? 22:59:08 <VVG> !password 22:59:08 <PublicServer> VVG: resale 22:59:20 <PublicServer> <avdg> finalizing here 22:59:21 <PublicServer> *** VVG joined the game 22:59:30 <PublicServer> <Mazur> No, just demolishing. 22:59:54 <PublicServer> <VVG> quite a rebuild you did there 23:00:16 <PublicServer> <Mazur> We're introduccing a new element: track decay. You need to maintain your tracks and stations, or they disappear. 23:00:27 <PublicServer> <avdg> lol 23:00:30 <PublicServer> <VVG> haha 23:00:42 <PublicServer> <sharpy> east entrance should be good 23:01:01 <PublicServer> *** Spike has left the game (leaving) 23:01:40 *** ^Spike^ has quit IRC 23:03:41 <PublicServer> <sharpy> how are we looking? 23:03:48 <PublicServer> <Mazur> Done, I think. 23:03:55 <PublicServer> <avdg> well, everybody checks it for the last time 23:03:58 <PublicServer> <avdg> and its done 23:04:14 <PublicServer> <sharpy> check eastern join, as i did it, and am prone to silly errors 23:04:21 <PublicServer> <Mazur> avdg: Sure to hook up that bypass? 23:04:29 <PublicServer> <avdg> ? 23:04:34 <PublicServer> <avdg> where? 23:04:52 <PublicServer> <sharpy> the old "line that lead nowhere" 23:05:12 <PublicServer> <avdg> oh lol 23:05:16 <PublicServer> <Mazur> Oh, now more plzatforms. 23:05:24 <PublicServer> <avdg> but there are platforms now 23:05:32 <PublicServer> <Mazur> kthnxbai 23:05:37 <PublicServer> <sharpy> lol 23:06:00 <PublicServer> *** sharpy has left the game (connection lost) 23:06:05 <PublicServer> <avdg> hmm 23:06:13 <PublicServer> <Mazur> What? 23:06:20 <PublicServer> <avdg> we're done 8 guess 23:06:26 <PublicServer> <avdg> 8 -> I 23:06:30 <PublicServer> <Mazur> Yep. 23:06:32 <sharpy> and my crap internet 23:06:32 <sharpy> !password 23:06:32 <PublicServer> sharpy: resale 23:06:32 <sharpy> good job me 23:06:34 <PublicServer> <avdg> lets open it 23:06:49 <PublicServer> <avdg> it still has to improve a lot 23:06:50 <PublicServer> *** sharpy joined the game 23:06:57 <PublicServer> <avdg> but it is better 23:07:11 <PublicServer> <sharpy> a lot better 23:07:22 <PublicServer> <sharpy> connect it? 23:07:25 <PublicServer> <avdg> sure 23:07:37 <PublicServer> *** made screenshot at 0003F057: http://ps.openttdcoop.org/public/webcam/0003F057.png 23:07:49 <PublicServer> <sharpy> here they come 23:08:05 <PublicServer> <sharpy> undepot the trains 23:08:06 <PublicServer> <avdg> cpu starts to complain :D 23:08:07 <PublicServer> <Mazur> Pikcup exit fixed, too. 23:08:48 <PublicServer> <sharpy> should !this be connected 23:09:06 <PublicServer> <avdg> donno 23:09:06 <PublicServer> <XeryusTC> no 23:09:07 <PublicServer> <Mazur> No idea. 23:09:23 <PublicServer> <sharpy> k 23:09:33 <PublicServer> <VVG> check !asd, it's one tile short 23:09:38 <PublicServer> <XeryusTC> disconnected because trains would otherwise use msh5 which is not up to the task 23:09:49 <PublicServer> <Mazur> Ladies and gentlemen, on platform 5 now is arriving the delayed goods train from 2173. 23:10:34 <PublicServer> <avdg> well, there is enough room 23:11:06 <PublicServer> <avdg> hmm 23:11:15 <PublicServer> <VVG> btw, you can place signals pretty close to exits, so it turns green the moment train start moving 23:11:20 <PublicServer> <VVG> or is the gap intentional+ 23:11:21 <PublicServer> <avdg> now its the trick to get this giant balanced 23:11:22 <PublicServer> <VVG> ? 23:11:34 <PublicServer> <sharpy> and undepot all the trains... 23:11:42 <PublicServer> <avdg> quickfillers are sometimes attentional 23:11:49 <PublicServer> <V453000> \o/ I am done 23:11:56 *** puk has joined #openttdcoop 23:12:03 <puk> !password 23:12:03 <PublicServer> puk: spider 23:12:10 <PublicServer> <avdg> :D 23:12:15 <PublicServer> <XeryusTC> finally 23:12:19 <PublicServer> *** Puk joined the game 23:12:20 <puk> ^^ 23:12:21 <PublicServer> <avdg> 2 masterpieces :p 23:12:22 <PublicServer> <sharpy> out come the maize trains 23:12:22 <PublicServer> <XeryusTC> now for the jam to disolve 23:12:25 <PublicServer> <VVG> You are not! 23:12:30 <PublicServer> <VVG> You have cl issue, atelast on :p 23:12:36 <PublicServer> <VVG> one* 23:12:44 <PublicServer> <V453000> yes 23:12:49 <PublicServer> <avdg> well, this is at least a better rebuild 23:12:52 <PublicServer> <V453000> in the south eastern one, right? 23:12:52 <PublicServer> <Puk> only 900 trainzz ?? 23:12:58 <PublicServer> <avdg> I don't want to call it a masterpiece :p 23:13:01 <PublicServer> <sharpy> train limit 23:13:06 <PublicServer> <VVG> yeah 23:13:11 <PublicServer> <XeryusTC> Puk: network is jamming atm 23:13:12 <PublicServer> <V453000> I know 23:13:13 <PublicServer> <V453000> but dont care :p 23:13:23 <PublicServer> <VVG> slacker 23:13:28 <PublicServer> <V453000> CL issues are sometimes over rated 23:13:44 <puk> oh yeah where ? 23:13:53 <PublicServer> <VVG> i think i can fix it easily, if you don't mind 23:14:26 <PublicServer> <VVG> btw 23:14:35 <PublicServer> <V453000> wait, where is it? :D 23:14:36 <PublicServer> <VVG> what about 2nd half of the pick station? 23:14:52 <PublicServer> <VVG> at !cl issue 23:15:05 <PublicServer> <V453000> oh xD 23:15:06 <PublicServer> <V453000> ew 23:16:35 <PublicServer> <VVG> haha 23:17:02 <PublicServer> <V453000> thx, good spotting :) 23:17:06 *** KyleS_ has joined #openttdcoop 23:17:11 <PublicServer> <V453000> I thought there was a CL4 deep inside the splitter 23:17:12 <KyleS_> !password 23:17:12 <PublicServer> KyleS_: spider 23:17:18 <PublicServer> <V453000> but I cant find it atm 23:17:26 <PublicServer> *** KyleS joined the game 23:17:26 <PublicServer> <V453000> maybe I fixed it before already 23:17:40 <PublicServer> <VVG> deep inside is a tough place to spot 23:17:54 <PublicServer> <V453000> thre is none I think 23:17:58 <PublicServer> <V453000> but it wouldnt matter 23:18:03 <PublicServer> <VVG> all these flipflops make me loose attetion 23:18:12 <PublicServer> <V453000> hypno power! 23:18:49 <PublicServer> <avdg> :o even 1000 flipflops are too less :p 23:19:03 <PublicServer> <Mazur> s/less/few/ 23:19:08 <PublicServer> <avdg> indeed 23:19:17 <PublicServer> <Puk> well it seems like our hubs are working just fine so far 23:19:27 <PublicServer> <avdg> getting some drinks 23:19:32 <PublicServer> *** avdg has joined spectators 23:19:49 <PublicServer> *** avdg has joined company #1 23:20:05 <PublicServer> *** avdg has joined spectators 23:21:24 <PublicServer> *** sharpy has left the game (connection lost) 23:22:08 <PublicServer> <KyleS> uhh..ooops, am i treading on someone's toes :S 23:22:16 <PublicServer> <KyleS> at the food pickup 23:22:20 <PublicServer> <KyleS> sorry -.- 23:22:39 <PublicServer> *** made screenshot at 000047C5: http://ps.openttdcoop.org/public/webcam/000047C5.png 23:22:48 *** fmauneko has joined #openttdcoop 23:22:57 <PublicServer> <XeryusTC> oh wow, the jam is already gone 23:23:06 <fmauneko> Ohai 23:23:20 <fmauneko> Goddamnit, I missed the building 23:23:22 <PublicServer> <V453000> the temporary closures at rubber/wood might have been the cause, XeryusTC 23:23:34 <fmauneko> !dl 23:23:34 <PublicServer> fmauneko: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 23:23:41 <PublicServer> <XeryusTC> V453000: i know, but it has been completed very recently 23:23:52 <PublicServer> <XeryusTC> didnt expect it to go so quickly 23:24:08 <PublicServer> <V453000> well, the closures have ended also quite a short while ago :) 23:24:20 <PublicServer> <Mazur> KyleS: DID you mean your addition of a prio for the entrance line? 23:24:23 <PublicServer> <XeryusTC> that's what i mean 23:24:28 <PublicServer> <V453000> :) 23:24:34 <PublicServer> <XeryusTC> very short time for a jam to disapear 23:24:46 <PublicServer> *** avdg has joined company #1 23:24:48 <PublicServer> <XeryusTC> but maybe it only feels like that because i've gotten to the cool part of Fight Club :P 23:24:55 <PublicServer> <V453000> :D 23:25:41 <fmauneko> make -j9 bundle 23:25:45 <fmauneko> Oops. 23:25:48 <PublicServer> <KyleS> mazur, partially ... /thinking 23:26:17 <PublicServer> <KyleS> i think i was thining of something like 23:26:23 <PublicServer> <XeryusTC> that one lane to fpp drop is jaming 23:26:24 <PublicServer> <Mazur> Oh, I didn't mind. I myself was improvin the overflow, too, you just saved me time. 23:26:54 <PublicServer> <XeryusTC> and now i'm going to prepare that blog article i want to write xD 23:27:05 <PublicServer> <V453000> yeaaa 23:27:08 <PublicServer> <Puk> oh btw XTC 23:27:15 <PublicServer> <V453000> (= getting beer?) 23:27:19 <PublicServer> <Puk> do you have an article on how to fool the PF 23:27:30 <PublicServer> <XeryusTC> probably not 23:27:33 <PublicServer> *** KyleS has left the game (connection lost) 23:27:43 <PublicServer> <Puk> You where talking of that yesterday and said it was a long topic 23:27:44 <KyleS_> !password 23:27:44 <PublicServer> KyleS_: chutes 23:27:48 <PublicServer> <avdg> hmm 23:27:50 <KyleS_> now it is borked Mazur xD 23:27:54 <PublicServer> *** KyleS joined the game 23:28:07 <PublicServer> <avdg> wtf... 23:28:19 <PublicServer> <KyleS> :0 23:28:20 <PublicServer> <Mazur> Yes, you bprked it. 23:28:43 <PublicServer> <KyleS> we don't want that pre signal 23:28:46 <PublicServer> <KyleS> that is hidden under the bridge 23:29:11 <PublicServer> <avdg> ? 23:29:12 <PublicServer> *** KyleS has left the game (connection lost) 23:29:17 <PublicServer> <avdg> gap 23:29:17 <KyleS_> ughhhhhhh 23:29:23 <PublicServer> <VVG> bleh 23:29:28 <PublicServer> <XeryusTC> Puk: well, the entire pf thing is quite complicated 23:29:34 <PublicServer> <VVG> built a new station, but we hit train limit already :/ 23:29:45 <sharpy> !password 23:29:45 <PublicServer> sharpy: chutes 23:29:49 <PublicServer> *** KyleS joined the game 23:30:00 <PublicServer> *** sharpy joined the game 23:30:17 <VVG> Can i get a bit higher train limit? 23:30:37 <fmauneko> !info 23:30:37 <PublicServer> fmauneko: CmdBuildSingleSignal XeryusTC date:2224-07-31 tile:00031AB2 p1:00005000 p2:00000000 text: price:48 23:30:37 <PublicServer> fmauneko: CmdBuildSingleSignal XeryusTC date:2224-07-31 tile:00031AB2 p1:00005000 p2:00000000 text: price:0 23:30:37 <PublicServer> fmauneko: CmdBuildSingleSignal XeryusTC date:2224-07-31 tile:00031CB2 p1:00005000 p2:00000000 text: price:48 23:30:37 <PublicServer> fmauneko: CmdBuildSingleSignal XeryusTC date:2224-07-31 tile:00031CB2 p1:00005000 p2:00000000 text: price:0 23:30:38 <PublicServer> fmauneko: #:1(Orange) Company Name: 'Epical Company of Epic' Year Founded: 1950 Money: 7295190815 Loan: 0 Value: 7301379182 (T:934, R:0, P:0, S:0) unprotected 23:30:38 <puk> Yes but i'm not afraid of that ahah =p 23:30:42 <PublicServer> <VVG> i want 3 more trains for a new primary 23:30:44 <puk> omg 23:30:46 <PublicServer> *** KyleS has left the game (connection lost) 23:30:48 <puk> Yes but i'm not afraid of that ahah =p 23:30:49 <fmauneko> Wut ? 23:30:53 <V453000> !trains 935 23:30:53 <PublicServer> *** V453000 has set max_trains to 935 23:31:00 <KyleS_> i give up on my connection -_- 23:31:05 <KyleS_> rather my computer 23:31:07 <KyleS_> connection is fine 23:31:33 <PublicServer> <VVG> thatnks for 1 train :) 23:31:33 <fmauneko> !password 23:31:33 <PublicServer> fmauneko: chutes 23:31:41 <V453000> !trains 936 23:31:41 <PublicServer> *** V453000 has set max_trains to 936 23:31:41 <PublicServer> *** Player has joined spectators 23:31:55 <PublicServer> <VVG> one more please 23:31:56 <PublicServer> <avdg> hmm 23:31:59 <PublicServer> <V453000> duh! 23:32:00 <PublicServer> <Player> Aaah, OpenTTD on a real computer is really great :p 23:32:04 <PublicServer> <XeryusTC> Player: change your name please 23:32:10 <PublicServer> <Player> Oops :p 23:32:15 <PublicServer> *** Player has changed his/her name to fmauNeko 23:32:20 <PublicServer> <XeryusTC> and since when doesn't webster say that anymore? :( 23:32:29 <PublicServer> <V453000> yea :( 23:32:33 <PublicServer> <V453000> bork bork bork 23:32:37 <V453000> @beer time 23:32:37 <Webster> The cause of, and solution to, all of life's problems 23:32:41 <V453000> @beertime 23:32:41 <Webster> *Chug*Chug*Chug* 23:32:54 <XeryusTC> @beer 23:32:54 <Webster> The cause of, and solution to, all of life's problems 23:33:23 <PublicServer> <XeryusTC> V453000: roger 23:33:27 <PublicServer> <V453000> :) 23:33:34 <PublicServer> <XeryusTC> good point ;) 23:33:36 <PublicServer> <V453000> I have already written about it in the 186review 23:33:47 <PublicServer> <V453000> without any actual use :) 23:34:14 <PublicServer> <avdg> :) 23:34:20 <PublicServer> <avdg> improved overflow 23:34:25 <PublicServer> <V453000> XeryusTC: just made that one more obvious :p 23:34:34 <PublicServer> <XeryusTC> sure 23:34:47 <XeryusTC> !blog 23:34:48 <PublicServer> XeryusTC: http://www.openttdcoop.org/blog 23:35:01 <PublicServer> <XeryusTC> i feel like i forgot something 23:35:15 <PublicServer> *** fmauNeko has joined company #1 23:35:16 <PublicServer> <V453000> this is also questionable 23:35:25 <PublicServer> <Mazur> Your underpants? 23:35:27 <PublicServer> <V453000> it is obvious out of the other kinds, but ... 23:35:28 <PublicServer> <XeryusTC> quite the same as the other one 23:35:31 <PublicServer> <V453000> yea 23:35:43 <PublicServer> <V453000> but people will not realize they are different 23:35:49 <PublicServer> <V453000> I would mention them under the same category 23:35:53 <PublicServer> <V453000> just as different forms :) 23:36:00 <PublicServer> <XeryusTC> yeah, true 23:36:48 *** KyleS_ has quit IRC 23:37:11 <PublicServer> <V453000> I think these are the most important cases ... in other words, I cant think of anything else atm :) 23:37:42 <PublicServer> *** made screenshot at 00014635: http://ps.openttdcoop.org/public/webcam/00014635.png 23:39:01 <PublicServer> <fmauNeko> Something I can do ? I missed the best part :'( 23:39:10 <PublicServer> <XeryusTC> fix stuff 23:39:12 <PublicServer> <V453000> depends what you consider the best part :p 23:39:14 *** benom has quit IRC 23:39:21 <PublicServer> <avdg> well, slh04 is new 23:39:21 <PublicServer> <XeryusTC> like the entries to the central station 23:39:36 <PublicServer> <avdg> so there can be a lot wrong with it 23:39:50 <PublicServer> <V453000> especially because XeryusTC built it, right avdg? 23:39:52 <VVG> I got enlightment! A bit of meditating at memory cell made me realize how it actually works now. :p 23:39:58 <PublicServer> <avdg> lol 23:40:04 <PublicServer> <avdg> no, not true 23:40:13 <PublicServer> <V453000> VVG: welcome among the brain-damaged 23:40:44 <PublicServer> <avdg> hmm 23:40:45 <PublicServer> <Mazur> I was doing that earlier, but got interrupted by the previous game. 23:40:52 <PublicServer> <avdg> drop needs some balancing 23:41:01 <PublicServer> <fmauNeko> Wow, when I zoom out, OpenTTD lags 23:41:10 <PublicServer> <fmauNeko> On a Core i7 23:42:10 <PublicServer> <V453000> why is there written EOL at train reversers? 23:42:11 <VVG> just a bit? 23:42:14 <PublicServer> <avdg> runs pretty well on a dual 2.53 Gzh when zoomed out 23:42:20 <PublicServer> <V453000> afaik EOL has nothing to do with it 23:42:22 <VVG> It's about 2-3 fps for me zoomed out. 23:42:41 <PublicServer> <fmauNeko> So, the Mac OS X port really has a problem :p 23:42:52 <PublicServer> *** V453000 has left the game (leaving) 23:43:00 <PublicServer> <avdg> :p I am on a mac 23:43:02 <V453000> and I am ... GOOONE! (magic trick) 23:43:14 <V453000> cya 23:43:16 <PublicServer> <avdg> bye 23:43:19 <PublicServer> <sharpy> adios 23:43:25 <PublicServer> <avdg> *not interested in magic* 23:43:25 <VVG> bb 23:43:27 <PublicServer> <fmauNeko> see ya 23:43:45 <XeryusTC> gn V453000 23:44:14 <PublicServer> <sharpy> i'm off too, see you! 23:44:17 <PublicServer> <fmauNeko> Hmm, OpenTTD isn't multicore ? 23:44:18 <PublicServer> *** sharpy has left the game (connection lost) 23:44:45 <PublicServer> <Mazur> Works fine on my dual 1.88 Ghz, 23:44:52 <PublicServer> <avdg> lol 23:44:58 <PublicServer> <avdg> nice 23:45:09 <PublicServer> <fmauNeko> When zoomed out too ? 23:45:11 <PublicServer> <Mazur> Zoomed out. 23:45:18 <PublicServer> <Mazur> Yup. 23:45:27 <PublicServer> <XeryusTC> hmm, i wonder why i keep pressing ctrl+b when i want to show bridges 23:45:49 <VVG> Will the train limit be lifted later? 23:46:03 <PublicServer> <XeryusTC> possibly 23:46:06 <PublicServer> <avdg> yeah, but network gets priority 23:46:10 <PublicServer> <XeryusTC> you can also go delete trains where they're not needed 23:46:24 <PublicServer> <avdg> check the food trains 23:46:28 *** sharpy has quit IRC 23:46:29 <PublicServer> <Mazur> Running at 109/107% CPU. 23:46:44 <fmauneko> I get that : http://up.blogjaune.fr/get.php?h=R4b533ced72382ef0be62253dc4731baf 23:46:48 <PublicServer> <avdg> 103% here 23:46:58 <fmauneko> 100,6 there :p 23:48:57 <PublicServer> *** fmauNeko has left the game (leaving) 23:50:31 *** thgergo has quit IRC 23:51:38 <PublicServer> <avdg> @tunnels 23:51:44 <avdg> @tunnels 23:51:44 <Webster> avdg: (tunnels <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 23:51:52 <avdg> @tunnels 5 23:51:52 <Webster> avdg: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 23:51:58 <PublicServer> <Mazur> I'm off. 23:52:08 <PublicServer> <avdg> cya 23:52:22 <PublicServer> <Mazur> See you all tomorrow, or later, if I can't/won;t sleep. 23:52:26 <PublicServer> <Mazur> :-) 23:52:31 <PublicServer> *** Mazur has left the game (leaving) 23:52:37 <PublicServer> <XeryusTC> gn mazur 23:52:44 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 23:52:52 <PublicServer> <avdg> gn 23:53:07 <avdg> beh stopid cam 23:53:52 *** KenjiE20 has quit IRC 23:56:03 <PublicServer> *** Puk has left the game (leaving) 23:56:08 *** puk has quit IRC