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00:00:03 *** roboboy has joined #openttdcoop 00:00:12 <PublicServer> <Sylf> hmmm 00:00:26 <PublicServer> <malta> bam! 00:06:09 <PublicServer> <malta> beautiful! :) 00:06:46 <PublicServer> <Sylf> ah, that's the problem 00:06:46 <PublicServer> <malta> only it blocks itself now :p 00:06:59 *** Keiya_ has joined #openttdcoop 00:07:03 <PublicServer> <Sylf> that, and no more trains can come to overflow 00:07:14 <PublicServer> <malta> i think this calls for a re-do :) 00:07:44 <PublicServer> <malta> shouldn't one of those turny-things be enough btw? 00:08:12 <PublicServer> <malta> ooh 00:08:26 <PublicServer> <Sylf> let's start with that 00:09:48 <PublicServer> <Sylf> looking good 00:11:11 <PublicServer> <malta> screw the prio 00:11:17 <PublicServer> <Sylf> aww 00:11:35 <PublicServer> <Sylf> and... 00:11:57 <PublicServer> <Sylf> how is any passerby going to understand this >_< 00:12:12 <PublicServer> <malta> he isn't ;) 00:13:47 <PublicServer> <malta> hmm 00:13:50 <PublicServer> *** made screenshot at 00008739: http://ps.openttdcoop.org/publicserver/webcam/00008739.png 00:14:17 *** Keiya has quit IRC 00:14:37 <PublicServer> <Sylf> no signal there 00:14:44 <PublicServer> <Sylf> this should work 00:15:11 *** valhallasw has quit IRC 00:15:39 <PublicServer> <malta> cool :) 00:15:57 <PublicServer> <malta> i love overflow stations :) 00:16:36 <PublicServer> <Sylf> zoom out a bit, and it's hard to tell where one station ends and the other one starts 00:16:50 <PublicServer> <malta> true! :) 00:17:00 <PublicServer> <Sylf> It looks wicked 00:17:01 <PublicServer> <malta> still not as bad as NE part though ;) 00:17:10 <PublicServer> <Sylf> yeah, that mess =D 00:17:17 <PublicServer> <Sylf> lovely mess 00:17:27 <PublicServer> <malta> i think for that amount of space it's awesome :) 00:17:49 <PublicServer> <malta> but can you tell me what the rule is for when you use 2ways and why? 00:18:03 <PublicServer> <Sylf> ok 00:18:45 <PublicServer> <Sylf> It's an option that's turned on here, called yapf.rail_firstred_twoway_eol 00:18:47 <PublicServer> <Sylf> or something 00:19:11 <PublicServer> <Sylf> it says, if a train comes along to a split 00:19:37 <PublicServer> <Sylf> if one (or both) has two-way signal that's red, then they consider that as end of line 00:20:13 <PublicServer> <Sylf> in case of Ponnpool Branch 00:20:31 <PublicServer> <malta> yes 00:20:37 <PublicServer> <Sylf> When both platforms are filled, A of course will be red 00:20:51 <PublicServer> <Sylf> so any trains will pick B automatically. 00:20:53 <PublicServer> <malta> ahh 00:21:07 <PublicServer> <malta> because 2way_red = eol 00:21:09 <PublicServer> <malta> that's what that is 00:21:32 <PublicServer> <malta> good to know, thanks :) 00:21:34 <PublicServer> <Sylf> as for the overflow... 00:21:40 <PublicServer> <Sylf> point C 00:21:50 <PublicServer> <Sylf> we use two-way exit signals 00:22:12 <PublicServer> <Sylf> then, automatically, the trains in the depot acts as they have 2-way combo signal inside 00:22:35 <PublicServer> <Sylf> so they won't stick their head out until that signal is clear, making the path open for other trains to enter the depot 00:22:42 <PublicServer> <malta> clever 00:23:19 <PublicServer> <malta> i'm assuming you put those on all my depots then? because i don't remember ever doing that :) 00:23:30 <PublicServer> <Sylf> I fixed some 00:23:48 <PublicServer> <malta> thanks :) 00:23:50 <PublicServer> <Sylf> I'm sneaky sometimes. 00:23:56 <PublicServer> <malta> :p 00:24:02 <PublicServer> <malta> if that forest dies now i'm going to get cross 00:24:28 <PublicServer> <Sylf> we have one more work 00:24:34 <PublicServer> <malta> where? 00:24:41 <PublicServer> <Sylf> gold mine to the north of papermill south 00:25:27 <PublicServer> <Sylf> I think we'll start with killing another absolooper 00:25:45 <PublicServer> <malta> i'd never object there 00:28:50 <PublicServer> *** made screenshot at 0001AEB1: http://ps.openttdcoop.org/publicserver/webcam/0001AEB1.png 00:29:02 <PublicServer> <malta> :) 00:29:33 <PublicServer> <Sylf> it's a tricky spot for a junction 00:30:02 <PublicServer> <Sylf> oh 00:30:12 <PublicServer> <Sylf> there's one more gold mine to the west of there too 00:30:29 <PublicServer> <Sylf> I'll be back... 00:30:39 <PublicServer> <malta> i'll play around a bit :) 00:30:50 <PublicServer> <Sylf> better start fixing supper 00:42:53 <PublicServer> <Sylf> looking for that pf trap? 00:43:07 <PublicServer> <malta> seems much simpler :) 00:43:26 <PublicServer> <malta> rest should work though right? 00:43:32 <PublicServer> <Sylf> I've been avoiding to use it, since it's easy to abuse 00:43:48 *** pugi has quit IRC 00:43:50 <PublicServer> *** made screenshot at 0001B1A3: http://ps.openttdcoop.org/publicserver/webcam/0001B1A3.png 00:43:55 <PublicServer> <malta> those kind of joins? me too, but else it's 5 loops... 00:44:27 <PublicServer> <Sylf> we're not complying with split before merge principle 00:44:35 <PublicServer> <malta> that as well 00:44:58 <PublicServer> <Sylf> and I can't place signals right 00:45:38 <PublicServer> <Sylf> one more 00:47:22 <PublicServer> <malta> i'm still not happy with the join ... 00:48:15 <PublicServer> <malta> haha, therisen's goldmine is back :) 00:48:29 <PublicServer> <malta> also, there's another under slardhattan 00:49:37 *** Mitcian has quit IRC 00:58:51 <PublicServer> *** made screenshot at 0001A7AE: http://ps.openttdcoop.org/publicserver/webcam/0001A7AE.png 01:01:03 <PublicServer> <malta> there, much much nicer 01:03:56 *** Keiya has joined #openttdcoop 01:03:56 *** Keiya_ has quit IRC 01:04:24 *** avdg has quit IRC 01:10:42 <PublicServer> <malta> that should do :) 01:11:57 <PublicServer> <Sylf> It's quite a handiwork 01:12:22 <PublicServer> <malta> i'm just really not used to connecting stuff in all directions on a sideline 01:12:29 <PublicServer> <Sylf> oh 01:12:31 <PublicServer> <Sylf> oh 01:12:34 <PublicServer> <Sylf> oh oh oh 01:12:42 <PublicServer> <Sylf> check out Dronborough 01:12:52 <PublicServer> <Sylf> I'll show youthe PF trap in work 01:13:03 *** Keiya_ has joined #openttdcoop 01:13:04 <PublicServer> <malta> what the 01:13:52 <PublicServer> *** made screenshot at 000180DA: http://ps.openttdcoop.org/publicserver/webcam/000180DA.png 01:14:34 <PublicServer> <Sylf> when we were working on the stuff, some trains got lost 01:14:46 <PublicServer> <Sylf> and went into wrong, unopen track 01:14:52 <PublicServer> <malta> and jammed 01:14:58 <PublicServer> <Sylf> that piece of rail, the pf trap, fixes all that 01:15:08 <PublicServer> <malta> ok 01:15:14 <PublicServer> <malta> that's pretty cool 01:15:50 <PublicServer> <Sylf> now that the jam is gone... buffer is back in 01:16:24 <PublicServer> <malta> yay :) 01:16:45 <PublicServer> <Sylf> dinner time 01:16:48 <PublicServer> <Sylf> bbl 01:16:54 <PublicServer> <malta> bon appetit 01:17:39 <PublicServer> *** Sylf has left the game (connection lost) 01:17:41 <PublicServer> *** Game paused (number of players) 01:18:48 <malta> come to think of it 01:18:50 <malta> it's 2:20am 01:18:55 <malta> it should be bed time for me ;) 01:18:59 <malta> see ya later guys 01:19:06 <malta> and sylf, there's still one gold mine left down there :D 01:19:08 <malta> cheers 01:19:10 *** malta has quit IRC 01:19:33 <PublicServer> *** malta has left the game (leaving) 01:20:40 *** Keiya has quit IRC 01:27:57 *** Progman has quit IRC 01:28:53 <PublicServer> *** made screenshot at 000156D6: http://ps.openttdcoop.org/publicserver/webcam/000156D6.png 01:31:38 *** KenjiE20 has quit IRC 01:34:10 <Sylf> OK, I'll see if I can connect it later 01:42:42 *** theholyduck has quit IRC 01:49:54 <PublicServer> *** Game still paused (number of players) 01:49:54 <PublicServer> *** Sylf joined the game 01:57:35 <PublicServer> *** Sylf has joined spectators 01:58:53 <PublicServer> *** made screenshot at 0001E422: http://ps.openttdcoop.org/publicserver/webcam/0001E422.png 02:03:33 *** Chillosophy has quit IRC 02:14:59 *** Fuco has quit IRC 02:19:16 *** glevans2 has joined #openttdcoop 02:21:52 *** Keiya has joined #openttdcoop 02:22:38 <PublicServer> *** Game still paused (number of players) 02:22:38 <PublicServer> *** glevans2 joined the game 02:24:02 <PublicServer> <glevans2> hey all 02:24:13 <PublicServer> <glevans2> you here Sylf? 02:29:06 *** Keiya_ has quit IRC 02:58:50 *** Alendo has quit IRC 03:14:25 <Sylf> not for a few more minutes; finishing a movie 03:16:52 <PublicServer> <glevans2> ok 03:28:32 *** Keiya has quit IRC 03:40:20 <PublicServer> *** Sylf has joined company #1 03:40:20 <PublicServer> *** Game unpaused (number of players) 03:40:28 <PublicServer> <Sylf> 'evening 03:40:36 <PublicServer> <glevans2> what movie? 03:40:47 <PublicServer> <glevans2> and evening to you also 03:40:48 <PublicServer> <Sylf> Professor Layton and Eternal Diva 03:41:00 <PublicServer> <glevans2> never heard of it 03:41:20 <PublicServer> <Sylf> Professor Layton series is a game for Gameboy DS 03:41:51 <PublicServer> <Sylf> and the movie is an animated one 03:42:49 <PublicServer> <Sylf> malta said there's one more gold mine... 03:43:55 <PublicServer> *** made screenshot at 0001C6C7: http://ps.openttdcoop.org/publicserver/webcam/0001C6C7.png 03:44:07 <PublicServer> <glevans2> i was reading throught the channel logs to see what happened....ISP lost a switch today...guess who was connected to the one they lost? 03:44:53 <PublicServer> <Sylf> ouch 03:45:19 <PublicServer> <glevans2> yeah, down most of the day 03:45:40 <PublicServer> <glevans2> butthey were real polite on the phone... 03:46:15 <PublicServer> <Sylf> polite words don't cost them much... 03:48:47 <PublicServer> <glevans2> wow, a 4 tile incline 03:53:21 <PublicServer> <Sylf> where was that? 03:53:27 <PublicServer> <Sylf> I just made a 6-tile incline 03:53:45 <PublicServer> <glevans2> you made one, or fixed one? 03:54:59 <PublicServer> <Sylf> made one 03:55:21 <PublicServer> <glevans2> I just fixed a 4-tile and a 5 tile going back to ML at Chunningpool Halt/East Valley 03:55:33 <PublicServer> <glevans2> wtg 03:55:38 *** lugo has quit IRC 03:55:56 <PublicServer> <Sylf> ah 03:58:55 <PublicServer> *** made screenshot at 000079C2: http://ps.openttdcoop.org/publicserver/webcam/000079C2.png 04:13:55 <PublicServer> *** made screenshot at 0001261C: http://ps.openttdcoop.org/publicserver/webcam/0001261C.png 04:20:13 <PublicServer> <glevans2> are there shortcuts for the terrain toolbar? 04:27:37 <PublicServer> <glevans2> what are you working on now Sylf? 04:28:03 <PublicServer> <Sylf> just checking on various stations 04:28:56 <PublicServer> *** made screenshot at 0001D5C0: http://ps.openttdcoop.org/publicserver/webcam/0001D5C0.png 04:31:44 <PublicServer> <glevans2> I need to go about 30 minutes ago.....or I get to try un-happily married for a bit... 04:31:54 <PublicServer> <glevans2> :D 04:31:59 <PublicServer> <Sylf> hehe 04:32:01 <PublicServer> <Sylf> ok 04:32:37 <PublicServer> <glevans2> may or may not get on tomorrow...not sure what is planned 04:32:43 <PublicServer> <glevans2> take care Sylf 04:32:49 <PublicServer> <Sylf> same to you 04:32:55 <PublicServer> *** glevans2 has joined spectators 04:32:55 <PublicServer> *** Game paused (number of players) 04:32:59 <PublicServer> *** glevans2 has left the game (leaving) 04:43:57 <PublicServer> *** made screenshot at 0000D09C: http://ps.openttdcoop.org/publicserver/webcam/0000D09C.png 04:59:16 <PublicServer> *** Sylf has left the game (leaving) 05:44:06 *** ksf has joined #openttdcoop 05:44:11 <ksf> !dl 05:44:11 <PublicServer> ksf: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 05:44:11 <PublicServer> ksf: http://www.openttd.org/en/download-trunk/r21089 05:44:17 <ksf> !dl lin64 05:44:17 <PublicServer> ksf: http://binaries.openttd.org/nightlies/trunk/r21089/openttd-trunk-r21089-linux-generic-amd64.tar.bz2 05:46:49 <ksf> !password 05:46:50 <PublicServer> ksf: marina 05:47:00 <PublicServer> *** Game still paused (number of players) 05:47:01 <PublicServer> *** ksf joined the game 05:50:24 <PublicServer> *** ksf has left the game (leaving) 06:30:42 *** avdg has joined #openttdcoop 06:35:55 *** Ryton has joined #openttdcoop 06:36:45 <Ryton> !password 06:36:45 <PublicServer> Ryton: marina 06:36:57 <PublicServer> *** Game still paused (number of players) 06:36:57 <PublicServer> *** Ryton joined the game 06:40:34 <PublicServer> *** Ryton has left the game (connection lost) 06:40:46 *** Ryton has quit IRC 06:52:37 <ksf> !password 06:52:37 <PublicServer> ksf: marina 06:52:51 <ksf> hmm. I guessed it changed every time someone leaves the channel. 07:04:45 *** benom has quit IRC 07:36:33 *** Firartix has joined #openttdcoop 07:56:53 <planetmaker> moin 07:57:20 <planetmaker> ksf: the pw changes after a certain time. Like 10 minutes or so 07:57:37 <planetmaker> unless no-one is connected 07:57:43 <planetmaker> !playercount 07:57:43 <PublicServer> planetmaker: Number of players: 0 (0 spectators) 07:57:46 <ksf> !password 07:57:46 <PublicServer> ksf: marina 07:57:58 <planetmaker> ^^ :-) 07:58:19 <planetmaker> No point to change it, if noone is playing 07:58:46 <ksf> well, I could exit this chan and play with a 2 hour old password. 07:59:34 <planetmaker> not quite. The game only starts when two people are connected 07:59:46 <ksf> that's a point. 07:59:51 <planetmaker> :-) 08:00:14 <ksf> but if I were two I could exit this chan twice and play with a 2 hour old password. 08:00:19 <planetmaker> but sure there are ways around being in the channel. 08:00:36 <ksf> ...like exiting after connecting, sure. 08:01:09 <planetmaker> :-) But chances are it won't pass unnoticed 08:02:10 <planetmaker> as long as you're the only one, you might then play, but... we won't like it when we find out :-) 08:03:22 <planetmaker> after all the passwords intention is to serve two purposes: a) that not everyone can join the server unnoticed, making destroying games easier and b) that people are also around here 08:03:41 <planetmaker> Coop without talking is... much less coop and missing quite a bit of the fun :-) 08:05:40 <ksf> yep tighter security doesn't make much sense as it can't be completely secure, anyway. 08:05:56 <planetmaker> exactly 08:06:31 <planetmaker> social problems usually cannot be solved by technical means :-) 08:07:43 <PublicServer> *** Game still paused (number of players) 08:07:46 <PublicServer> *** planetm4ker joined the game 08:10:50 <PublicServer> *** planetm4ker has joined spectators 08:12:40 <planetmaker> very nice map and plan actually :-) 08:15:05 <avdg> hmm, autostart made this error: 08:15:07 <avdg> autostart/start: line 327: [: 21089: unary operator expected 08:16:27 <avdg> oh, library error again -_ 08:16:37 * avdg fixes the problem 08:17:11 <planetmaker> library error?! 08:17:33 <avdg> yeah, liblzma update with ports 08:17:51 <avdg> and the binary wasn't updated yet 08:19:06 <planetmaker> hm 08:19:25 <avdg> all I know was the strange version number 08:19:53 <avdg> something like version 14.99999-beta or something, but I can't remind the version number completely 08:20:13 <avdg> so after the update it would be version 15 in this case 08:21:17 <avdg> ok, it was an upgrade to version 5 :) 08:22:40 <PublicServer> *** Game still paused (number of players) 08:22:40 <PublicServer> *** avdg joined the game 08:24:36 <PublicServer> *** avdg has joined spectators 08:24:54 <PublicServer> *** avdg has left the game (connection lost) 08:36:11 <PublicServer> *** planetm4ker has left the game (leaving) 08:47:35 <avdg> hmm, is the password still the same? 08:47:59 <PublicServer> *** Game still paused (number of players) 08:48:02 <PublicServer> *** avdg joined the game 08:48:12 <PublicServer> *** avdg has left the game (connection lost) 08:48:43 <avdg> hmm 08:49:03 <avdg> ^ aren't real disconnects 09:06:22 *** ODM has joined #openttdcoop 09:06:22 *** ChanServ sets mode: +o ODM 09:13:14 *** perk11 has joined #openttdcoop 09:32:16 *** Firartix has quit IRC 09:56:25 *** roboboy has quit IRC 10:07:56 *** Alendo has joined #openttdcoop 10:08:07 <Alendo> !player 10:08:15 <Alendo> !players 10:08:18 <PublicServer> Alendo: There are currently no clients connected to the server 10:17:05 *** benom has joined #openttdcoop 10:27:48 *** Progman has joined #openttdcoop 10:41:07 <V453000> !password 10:41:07 <PublicServer> V453000: marina 10:41:25 <PublicServer> *** Game still paused (number of players) 10:41:28 <PublicServer> *** V453000 joined the game 10:41:44 <V453000> !unpause 10:41:44 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 10:41:46 <PublicServer> *** Game unpaused (number of players) 10:43:58 <PublicServer> *** made screenshot at 00016C48: http://ps.openttdcoop.org/publicserver/webcam/00016C48.png 10:44:51 <PublicServer> *** Alendo joined the game 10:44:57 <PublicServer> <V453000> hi 10:45:01 <PublicServer> <Alendo> morning 10:45:01 <V453000> !auto 10:45:01 <PublicServer> *** V453000 has enabled autopause mode. 10:45:09 *** Mitcian has joined #openttdcoop 10:46:08 *** malta has joined #openttdcoop 10:46:14 <malta> good morning :) 10:47:18 <PublicServer> <V453000> I wonder how hard it is for some people to set no Full load order on mail trains 10:47:30 <PublicServer> <Alendo> hehe 10:47:32 <PublicServer> *** malta joined the game 10:47:50 <hylje> the mail must flow! 10:48:42 <Mazur> More ning. 10:48:48 <PublicServer> <V453000> moar 10:48:55 <Mazur> Moar! 10:49:08 <hylje> moar 10:50:16 <PublicServer> <Alendo> seems like almost all the traffic going north is on the inner lane 10:50:42 <PublicServer> <Alendo> trains been waiting to get on there for yrs :D 10:51:56 <PublicServer> <V453000> yes I see it 10:55:19 <V453000> lunch 10:55:23 <PublicServer> *** V453000 has left the game (leaving) 10:55:40 *** Yexo has quit IRC 10:58:58 <PublicServer> *** made screenshot at 0000C590: http://ps.openttdcoop.org/publicserver/webcam/0000C590.png 10:59:47 *** thgergo has joined #openttdcoop 11:00:04 <PublicServer> *** Mazur joined the game 11:02:45 *** roboboy has joined #openttdcoop 11:13:59 <PublicServer> *** made screenshot at 0000C190: http://ps.openttdcoop.org/publicserver/webcam/0000C190.png 11:15:46 *** fonsinchen has joined #openttdcoop 11:24:10 *** pugi has joined #openttdcoop 11:28:59 <PublicServer> *** made screenshot at 00007AFC: http://ps.openttdcoop.org/publicserver/webcam/00007AFC.png 11:33:28 *** KenjiE20 has joined #openttdcoop 11:33:28 *** ChanServ sets mode: +o KenjiE20 11:38:26 *** valhallasw has joined #openttdcoop 11:43:59 <PublicServer> *** made screenshot at 00008FC3: http://ps.openttdcoop.org/publicserver/webcam/00008FC3.png 11:53:40 *** Keiya has joined #openttdcoop 11:54:42 *** kei_ has joined #openttdcoop 11:54:47 *** fonsinchen has quit IRC 11:57:46 *** Guest848 has joined #openttdcoop 11:57:57 *** Guest848 has left #openttdcoop 11:59:00 <PublicServer> *** made screenshot at 00000835: http://ps.openttdcoop.org/publicserver/webcam/00000835.png 12:04:27 *** Keiya has quit IRC 12:04:49 *** Keiya has joined #openttdcoop 12:06:53 *** Fuco has joined #openttdcoop 12:06:57 *** ChanServ sets mode: +v Fuco 12:14:00 <PublicServer> *** made screenshot at 00000B3C: http://ps.openttdcoop.org/publicserver/webcam/00000B3C.png 12:17:35 *** fonsinchen has joined #openttdcoop 12:21:28 *** lugo has joined #openttdcoop 12:27:31 *** roboboy has quit IRC 12:29:00 <PublicServer> *** made screenshot at 0000CB73: http://ps.openttdcoop.org/publicserver/webcam/0000CB73.png 12:32:16 <PublicServer> <Mazur> No Wheat train in the trainyard? 12:32:29 <PublicServer> <Mazur> Ah, Grain! 12:32:39 <PublicServer> <malta> :) 12:32:41 <PublicServer> <Mazur> *duh* 12:35:31 *** Keiya_ has joined #openttdcoop 12:43:10 *** Keiya has quit IRC 12:44:00 <PublicServer> *** made screenshot at 0000CE79: http://ps.openttdcoop.org/publicserver/webcam/0000CE79.png 12:47:41 <Ammler> !url 12:47:41 <PublicServer> Ammler: http://ps.openttdcoop.org 12:47:51 <PublicServer> <Mazur> Damn, !slow insertion is an even greater problem than I thought. 12:48:42 *** Keiya has joined #openttdcoop 12:49:01 <PublicServer> *** Amm1er joined the game 12:49:13 <PublicServer> <Mazur> Hi, Ammler. 12:49:23 <PublicServer> <Amm1er> Salü :-) 12:49:25 <PublicServer> <malta> hello :) 12:49:39 <PublicServer> <Mazur> Salut. 12:49:56 <malta> servus in that case :) 12:50:26 <PublicServer> <Amm1er> oh, Österreicher? 12:50:34 *** avdg1 has joined #openttdcoop 12:50:48 <PublicServer> <Amm1er> oder Bayer 12:50:56 <PublicServer> <Mazur> Or a Roman servant. 12:50:58 <PublicServer> <Amm1er> hmm :-) 12:51:57 <malta> bayer ;) 12:52:15 *** avdg has quit IRC 12:53:34 <PublicServer> <Mazur> Leverkusen oder Muenchen? 12:53:36 <PublicServer> <Amm1er> there is indeed no Grain in temperate 12:53:52 <malta> Erlangen um genau zu sein 12:53:54 <PublicServer> <Amm1er> maybe someone confused this with temperate thanks to the japan land 12:54:00 *** ksf has quit IRC 12:54:13 <malta> aber schon lang nimmer da gewohnt :) 12:54:19 <PublicServer> <Amm1er> which is actually not that bad :-) 12:54:24 <PublicServer> <Mazur> Hm, how do I enter accented chars in OTTD? 12:54:42 <PublicServer> <Mazur> Cut&paste doesn't hack it. 12:55:16 <PublicServer> <Amm1er> hmm, should be completely utf-8 compatible 12:55:24 <malta> é 12:55:35 <PublicServer> <malta> can't enter from here though 12:55:47 <PublicServer> <Amm1er> é works here 12:56:01 <PublicServer> <Amm1er> did you build self? 12:56:06 *** Keiya_ has quit IRC 12:56:23 <PublicServer> <malta> nope 12:56:27 <PublicServer> <Amm1er> windows? 12:57:20 <PublicServer> <Amm1er> maybe ask in #openttd 12:57:27 <malta> yea, xp 32 12:57:36 <malta> but then again i don't use those crazy letters anyway to be honst 12:57:44 <PublicServer> <Mazur> Linux. I'll find out. 12:57:51 <PublicServer> <Amm1er> well, might be helpful to fix a bug 12:57:58 <PublicServer> <Amm1er> at least here on linux it is no issue 12:59:01 <PublicServer> *** made screenshot at 0001396F: http://ps.openttdcoop.org/publicserver/webcam/0001396F.png 12:59:02 <PublicServer> <Mazur> Well, I tend to use us-intl as keyboard, because all national keyboards I find redefine keys I don't want redefined. 12:59:28 <Ammler> malta: with accented you mean using dead key? 12:59:47 <Ammler> like first ~ and then e = ẽ 13:00:31 <malta> oh, i use us keyboard layout 13:00:39 <malta> if i must use them i use the alt-keys 13:01:02 <Mazur> Ammler, do you use combine keys? Or (automatic) deadkeys? 13:01:05 <Ammler> us keyboard doesn't have deadkey? 13:01:37 <malta> yea it does, but it doesnt combine them into anything (~e 'e `e etc 13:01:44 <Ammler> well, I have swiss keyboard so the french chars are already here :-) 13:01:50 <Ammler> but I can also combine those 13:02:30 <Ammler> so your problem is you can't type chars with alt in openttd? 13:02:38 <malta> exactly 13:02:43 <PublicServer> <Amm1er> how does that work? 13:02:51 <malta> alt+0233 = é 13:02:56 <malta> for example 13:02:58 <malta> è 13:03:02 <Mazur> Windows. 13:03:05 <PublicServer> <Amm1er> yes, that doesn't work at all 13:03:16 <PublicServer> <malta> just closes the chat window when i try it here 13:03:40 <Ammler> no idea, how to do that on linux 13:07:03 <PublicServer> *** Mazur has left the game (connection lost) 13:07:50 *** fonsinchen has quit IRC 13:08:07 <Mazur> <--- shower and shopping. 13:08:18 <PublicServer> <malta> have fun :) 13:08:24 <PublicServer> <Amm1er> on sunday? 13:08:44 <PublicServer> <malta> where in NL are you mazur? 13:10:16 <PublicServer> <malta> can someone explain what train452 is doing? 13:11:19 <PublicServer> <Amm1er> how to jump to a train #? 13:11:37 <PublicServer> <malta> train in menu bar, sort by number? 13:11:47 <PublicServer> <malta> or else it's at food pickup wheat 13:11:54 <PublicServer> <malta> in the overflow next to the station 13:12:08 <PublicServer> <Amm1er> well, then it would have been easier to sing 13:12:32 <PublicServer> <malta> is it because of the trap thing ? 13:13:24 <PublicServer> <malta> maybe? 13:14:01 <PublicServer> *** made screenshot at 0000A9F9: http://ps.openttdcoop.org/publicserver/webcam/0000A9F9.png 13:24:59 *** roboboy has joined #openttdcoop 13:29:01 <PublicServer> *** made screenshot at 00013590: http://ps.openttdcoop.org/publicserver/webcam/00013590.png 13:33:32 <Mazur> Ok, part one (showering) done. 13:33:43 <Mazur> malta: In Leiden, 13:33:56 <PublicServer> <malta> haha, close by then ;) 13:34:09 <Mazur> The largest supermarkets are all open. 13:34:29 <PublicServer> <malta> i'm usually in the hague over the weekends, i love the koopzondags :) 13:35:04 <Mazur> Yeah, now I only need money to use then. 13:35:17 <PublicServer> <malta> 10 more days till stufi... 13:35:42 * Mazur no job, noone wants him anymore. 13:36:09 <malta> i got a paid internship starting tomorrow, got lucky with that one :) 13:36:22 *** perk11 has quit IRC 13:37:42 <PublicServer> *** malta has left the game (leaving) 13:37:47 <malta> ok what the hell 13:38:02 <malta> why does ottd keep ballooning up to >500mB ram usage and then gets all choopy? 13:38:05 <malta> never happened before 13:38:28 <PublicServer> *** malta joined the game 13:39:26 <PublicServer> *** Mazur joined the game 13:42:43 *** Yexo has joined #openttdcoop 13:44:01 <PublicServer> *** made screenshot at 00014C89: http://ps.openttdcoop.org/publicserver/webcam/00014C89.png 13:46:39 <PublicServer> <malta> coal mines come from the ML from north 13:47:17 <PublicServer> <Mazur> Oh, all sidelines. 13:50:49 <PublicServer> <Mazur> From there, you mean. 13:50:55 <PublicServer> <malta> and the inner line, yes 13:51:41 <PublicServer> *** Amm1er has left the game (leaving) 13:52:12 <PublicServer> <malta> exactly 13:52:16 <PublicServer> <malta> brb 13:56:12 *** fonsinchen has joined #openttdcoop 13:56:58 *** theholyduck has joined #openttdcoop 13:57:30 <PublicServer> <Mazur> Damn, should have figured the exit, first. Need to go back bnorth. 13:57:48 <PublicServer> <malta> make it a terminus? 13:58:12 <PublicServer> <Mazur> Still no real exit. 13:58:46 <PublicServer> <Mazur> Curve lengths. 13:59:00 <PublicServer> <malta> right after the exit cl is pretty meaningless 13:59:02 <PublicServer> *** made screenshot at 00015796: http://ps.openttdcoop.org/publicserver/webcam/00015796.png 14:02:38 <PublicServer> <malta> exactly :) 14:03:04 <PublicServer> <Mazur> Insertionm has a CL issue, though, if they want the outer track north. 14:03:20 <PublicServer> <malta> where? 14:03:30 <PublicServer> <Mazur> See !cl 14:04:00 <PublicServer> <malta> oh yea 14:04:24 <dutchie> !password 14:04:24 <PublicServer> dutchie: welted 14:04:29 <PublicServer> <Mazur> Solved. 14:04:31 <PublicServer> <malta> :) 14:04:45 <PublicServer> *** dutchie joined the game 14:04:47 <PublicServer> <malta> heya 14:05:01 <PublicServer> <Mazur> And if there's flak about that, I'll hear it eventually. 14:05:11 <PublicServer> <malta> gave the other track a bit priority 14:05:54 <PublicServer> <malta> still not really 14:06:40 *** roboboy has quit IRC 14:07:04 <PublicServer> <malta> there :) 14:07:18 <PublicServer> <Mazur> Neato. 14:08:22 <PublicServer> <malta> you could even throw in the other mind W 10 tiles of it :) 14:08:28 <PublicServer> <malta> *mine 14:08:44 <PublicServer> <Mazur> That was whby I started this one. 14:09:20 <PublicServer> <malta> i see :) 14:11:04 <PublicServer> <Mazur> Walked it, now, though I'm tempted to use trucks. 14:14:02 <PublicServer> *** made screenshot at 00014899: http://ps.openttdcoop.org/publicserver/webcam/00014899.png 14:16:07 <planetmaker> !grf 14:16:08 <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 14:18:29 *** TheRisen has joined #openttdcoop 14:19:36 <PublicServer> *** dutchie has left the game (connection lost) 14:29:02 <PublicServer> *** made screenshot at 00015121: http://ps.openttdcoop.org/publicserver/webcam/00015121.png 14:29:12 *** fonsinchen has quit IRC 14:36:46 *** avdg1 is now known as avdg 14:37:31 <TheRisen> !password 14:37:31 <PublicServer> TheRisen: sicker 14:37:34 <theholyduck> !password 14:37:34 <PublicServer> theholyduck: sicker 14:37:40 <PublicServer> *** TheRisen joined the game 14:37:49 <PublicServer> *** theholyduck joined the game 14:37:53 <PublicServer> <TheRisen> hi there 14:38:03 <PublicServer> <malta> heya :) 14:38:20 <PublicServer> <Mazur> Hi-de-hi. 14:38:22 <PublicServer> * theholyduck fixes some signal issues 14:38:54 <PublicServer> <malta> signal issues? 14:39:04 <PublicServer> <theholyduck> well, some signal gaps in slh07 14:39:37 <PublicServer> <malta> i can't get !here figured out 14:39:55 <PublicServer> <malta> when a train joins the outer track it blocks the entry 14:40:03 <PublicServer> <malta> but i can't get the tracks laid out properly to fix that.. 14:40:52 <PublicServer> <Mazur> k 14:41:43 <PublicServer> <Mazur> Yeah, line's too short. 14:41:51 <PublicServer> <malta> i know 14:42:08 *** perk11 has joined #openttdcoop 14:42:23 <PublicServer> <malta> but now you get cl issues 14:42:35 <PublicServer> *** malta has left the game (connection lost) 14:42:42 <malta> and i get booted :p 14:42:55 <PublicServer> <TheRisen> what about a pbs solution? 14:43:10 <malta> i had that earlier, then they never even looked at the outer track join .. 14:43:22 <PublicServer> *** malta joined the game 14:43:38 <PublicServer> <TheRisen> 2 way block sig or 1-way at the exit of the pbs? 14:43:42 <PublicServer> *** theholyduck has left the game (connection lost) 14:43:50 <PublicServer> <malta> didn't do that... 14:43:53 <PublicServer> <malta> 1 way 14:44:02 <PublicServer> *** made screenshot at 00014C8B: http://ps.openttdcoop.org/publicserver/webcam/00014C8B.png 14:44:03 <PublicServer> <TheRisen> use 2 way instead 14:44:09 <PublicServer> <TheRisen> 1 14:44:19 <PublicServer> <TheRisen> 1-way can confuse the pathfinder 14:44:25 <PublicServer> <TheRisen> when using pbs 14:44:37 <PublicServer> <malta> oooh 14:44:57 <PublicServer> <malta> it works :) 14:45:33 <PublicServer> <malta> me likey 14:45:35 <PublicServer> <malta> thanks :0 14:45:37 <PublicServer> <malta> :) 14:45:39 <PublicServer> <Mazur> TheRisen: You confuse me about that PBS issue. 14:45:49 <PublicServer> <TheRisen> ? 14:45:52 <PublicServer> <malta> anywho, coffee and cake time :) 14:45:54 <PublicServer> <malta> bbiab 14:46:01 <PublicServer> <TheRisen> cya 14:46:07 <PublicServer> <Mazur> BYe. 14:46:17 <PublicServer> <TheRisen> mazur, why? 14:46:31 <PublicServer> <Mazur> You're using a one-way PBS. 14:46:45 <PublicServer> <Mazur> And talking about 2-way needed. 14:46:50 <Ammler> Mazur: basically you can't use pbs anymore on parts where a lost train can end 14:47:03 <PublicServer> <TheRisen> nope i talked about the block signals closing the pbs block 14:47:05 <PublicServer> <Mazur> aa 14:47:30 <Ammler> this is a intended bug introduces from the openttd devs, wasn't part of yapp 14:47:31 <PublicServer> <Mazur> Oh. 14:48:12 <Ammler> please report it :-) 14:48:35 <PublicServer> <Mazur> Erm, I changed a station somewhere to use a PBS entrance. 14:49:02 <PublicServer> <Mazur> With 2-way PBS-es ending that block. 14:49:10 <PublicServer> <TheRisen> can u show me? 14:49:28 <PublicServer> <Mazur> Looking for it. 14:50:29 <Ammler> the openttd devs decided to make pbs as bad as presignals, instead of fixing presignals :-( 14:51:04 <PublicServer> <TheRisen> what needs to be fixed at the presigs? 14:51:16 <PublicServer> <TheRisen> mazur, looks goods 14:51:27 <Ammler> send a lost train in a terminus station with presignals or pbs 14:51:37 <PublicServer> <Mazur> k. Thought it should be, used to be good. 14:51:48 <PublicServer> <Mazur> And it speeds up entrance/exit. 14:51:58 <PublicServer> <TheRisen> y 14:54:34 <PublicServer> <TheRisen> ammler, on a well built network, there shouldn't be any lost trains though 14:54:54 <Ammler> trains without orders are also lost trains 14:55:01 <Ammler> so that isn't uncommon 14:55:03 <PublicServer> <TheRisen> right 14:55:40 <PublicServer> <TheRisen> what happens with lost trains in terminus stations? 14:55:59 <Ammler> it is imo the worst thing openttd devs did and I saw some really bad things already :-) 14:57:19 <Ammler> If you have a logical explaination, why a train should head to a oneway line back, please tell me 14:57:41 <PublicServer> <TheRisen> hhmm 14:58:41 <PublicServer> *** Mazur has left the game (connection lost) 14:58:45 *** glevans2 has quit IRC 14:58:59 * Mazur ponders whether or not to do that shopping. 14:59:02 <PublicServer> *** made screenshot at 0001431D: http://ps.openttdcoop.org/publicserver/webcam/0001431D.png 14:59:06 <PublicServer> <TheRisen> does that happen too, when ONLY pbs are used? 14:59:17 <PublicServer> <TheRisen> instead of one way block sigs? 14:59:18 <Mazur> Nah, it rains and tomorrow is soon enough. 15:03:32 *** glevans2 has joined #openttdcoop 15:05:24 <PublicServer> <TheRisen> lost trains and presigs do work 15:06:03 <Sylf> !password 15:06:03 <PublicServer> Sylf: pleats 15:06:19 <PublicServer> *** Sylf joined the game 15:07:33 *** fonsinchen has joined #openttdcoop 15:08:09 <TheRisen> Ammler, the presigs at the terminus work well with lost trains 15:08:22 <PublicServer> <Sylf> with 15:08:38 <PublicServer> <Sylf> with first platform occupied? 15:09:17 <PublicServer> <TheRisen> nope 15:09:20 <PublicServer> <TheRisen> damn it 15:09:39 <PublicServer> <TheRisen> i take back everything i said 15:10:16 <PublicServer> <TheRisen> why the fuck are they doing this? 15:14:03 <PublicServer> *** made screenshot at 0001C07E: http://ps.openttdcoop.org/publicserver/webcam/0001C07E.png 15:14:36 <PublicServer> <TheRisen> what is the pathfinder of a lost train looking for? 15:14:57 <Ammler> TheRisen: can you show me a working example? 15:15:21 <PublicServer> <TheRisen> working with the meaning "running trains" yes 15:15:35 <PublicServer> <TheRisen> working with the meaning "doing as intended to" no 15:15:55 <Ammler> lost trains don't find path, that is why they are lost :-P 15:16:27 <Ammler> so the pathfinder does not need to look for something 15:17:11 <Ammler> TheRisen: you have such a situation on the current ps map? 15:17:16 <PublicServer> <TheRisen> yes 15:17:34 <PublicServer> *** Amm1er joined the game 15:17:38 <PublicServer> <Amm1er> can you show me? 15:17:40 <PublicServer> <TheRisen> /testarea 15:18:44 <PublicServer> <TheRisen> when does a train decide to change it's direction? 15:18:54 <PublicServer> <Amm1er> now make the trains longer 15:19:37 <PublicServer> <Amm1er> you see :-) 15:19:44 <PublicServer> <TheRisen> yes i see 15:19:50 <PublicServer> <Amm1er> that wouldn't happen with pbs 15:20:12 <PublicServer> <TheRisen> but u see the problem with pbs below 15:20:12 <PublicServer> <Amm1er> but with pbs you have another issue now 15:20:23 *** Jkrueger has joined #openttdcoop 15:20:29 <Jkrueger> o/ guys 15:20:36 <Jkrueger> !password 15:20:36 <PublicServer> Jkrueger: obtuse 15:20:36 <PublicServer> <Amm1er> that is introduces by devs around r19800 15:21:38 <PublicServer> <TheRisen> why does he try to get through a one way pbs? 15:21:43 <PublicServer> *** Jkrueger joined the game 15:22:00 <PublicServer> <Amm1er> stupid isn't? 15:22:05 <PublicServer> <Jkrueger> It's alive! 15:22:07 <PublicServer> <TheRisen> yes it is 15:22:15 <PublicServer> <TheRisen> completely 15:22:19 <PublicServer> <Amm1er> please report it :-) 15:23:11 <PublicServer> <TheRisen> why didn't u report it, when you alread knew that? 15:23:38 <PublicServer> <Jkrueger> you discussing train 344? 15:24:29 <PublicServer> <Jkrueger> oh nvm thought that was stuck 15:24:52 <PublicServer> <Jkrueger> just a clever little over flow 15:26:16 <PublicServer> <Jkrueger> I went to sleep at 3:30 am my time. "just a few more minutes" started before midnight. lol ottd is addicting 15:26:28 <Ammler> TheRisen: I tried, but I have other logic then the whole openttd dev team so they failed understanding me 15:26:46 <Ammler> maybe they understand you :-) 15:27:00 <TheRisen> let's check 15:27:22 <planetmaker> hm? 15:27:35 <planetmaker> hm. 15:27:41 <Ammler> :-) 15:28:02 <planetmaker> men can communicate entirely just by different pronounciation of 'hm' ;-) 15:28:10 <PublicServer> <TheRisen> hm 15:28:17 <KenjiE20> hM 15:28:21 <planetmaker> :-P 15:28:21 <Jkrueger> lol 15:28:51 <PublicServer> *** TheRisen has left the game (leaving) 15:29:03 <PublicServer> *** made screenshot at 00009B2D: http://ps.openttdcoop.org/publicserver/webcam/00009B2D.png 15:29:03 <PublicServer> <Jkrueger> does the riffiting of cars on the wood/paper route cost money? 15:29:04 <Ammler> would be nice, if the issue is reported by a non-member 15:29:41 <Jkrueger> why does #coop tend to get ignored? 15:29:49 <PublicServer> <Sylf> Jkrueger: yes 15:29:54 <Ammler> I wouldn't say that 15:30:06 <PublicServer> <Sylf> In the case of this trainset, it does cost 15:30:15 <Ammler> sometimes, they decide to make a issue coop specific, that is all 15:30:33 <Jkrueger> you guys probably are just too good at making the game break in hard to fix ways 15:30:45 *** v has joined #openttdcoop 15:30:52 <PublicServer> <Sylf> coop stresses the ottd system beyond its means? 15:30:54 <Ammler> we are also the only community using nightlies 15:31:07 <planetmaker> yes :-( 15:31:20 <Jkrueger> is this nightly post 1.0.5c? 15:31:25 *** v has quit IRC 15:31:29 <planetmaker> of course. WAY 15:31:34 <Ammler> it is 1.1 15:31:42 <planetmaker> 1.0.x is only 1.0.0 with bug fixes 15:31:47 *** V has joined #openttdcoop 15:31:52 <Jkrueger> oh gotcha 15:32:04 <KenjiE20> Jkrueger: 1.0.x is a branch of 1.0, nightlies follow the main dev 'trunk' 15:32:07 <planetmaker> and current nightly is 2/3 of 1.1 :-) 15:32:16 *** V453000 is now known as Guest864 15:32:16 *** V is now known as V453000 15:32:21 *** V453000 has left #openttdcoop 15:32:24 <planetmaker> tsk... 15:32:27 <Ammler> mayonaise 15:32:31 <planetmaker> lol 15:32:32 *** V453000 has joined #openttdcoop 15:32:32 *** ChanServ sets mode: +o V453000 15:32:35 <KenjiE20> nom 15:32:37 <Jkrueger> V seems to be wrestling with irc 15:32:42 <planetmaker> :-) 15:32:46 <Ammler> V453000: why not using https://bnc.openttdcoop.org? 15:32:59 <planetmaker> ircs://bnc.openttdcoop.org 15:33:03 <Ammler> no 15:33:05 <Ammler> https 15:33:05 <planetmaker> ? 15:33:09 <V453000> not on my computer 15:33:12 <planetmaker> I need to use ircs://... 15:33:18 <Ammler> he does obvioulsy try to use webchat 15:33:23 *** V453000 has quit IRC 15:33:41 <Guest864> good now :)ú 15:33:47 <Ammler> isn't it? 15:33:54 <Ammler> :-) 15:33:57 *** Guest864 is now known as V453000 15:34:12 <V453000> I just found out the old link doesnt work :D 15:34:17 <V453000> and dont have Xchat here 15:34:35 <planetmaker> :-) 15:34:36 <Ammler> yeah, we made that for you to the default ports 15:34:52 <V453000> :)) 15:35:00 <Ammler> so you don't need to use mibbit 15:35:01 <V453000> easier to remember ^_^ 15:35:05 <V453000> I see 15:35:15 <V453000> very nice \o/ thanks 15:35:28 <Ammler> exclusively for you ;-) 15:35:44 <Jkrueger> i take it this is not the right way to make a ro-ro station? http://i228.photobucket.com/albums/ee281/Jkruegeres/OTTD/FredingworthTransport25thApr2037.png 15:36:11 <Ammler> Jkrueger: why? 15:36:35 <V453000> as long as it works :) 15:36:46 <Jkrueger> not sure if it will do what i want 15:36:55 <Jkrueger> haven't stuffed it full of trains yet 15:37:11 <V453000> there are CLs, the pre-signal array could be split into 2 so that it could be faster, if you seek improvements 15:37:19 <planetmaker> doesn't look particularily wrong 15:37:23 <Jkrueger> i got another station that is really nice tho i'll put a screencap of it 15:37:34 <Ammler> you don't need so many plattforms for one line 15:37:37 <V453000> it works. not with fully packed incoming line but it is ok 15:38:00 <planetmaker> yup 15:38:01 <Sylf> I have this habit of using ottd mouse-clicks and keyboard shortcuts while looking at openttd screenshots... 15:38:10 <Sylf> *sigh* 15:38:10 <planetmaker> haha :-) 15:38:11 <Jkrueger> i think it is 4 drop 4 picks 15:38:18 <V453000> Sylf: I used to, too :) 15:38:20 <planetmaker> Sylf: I know that just too well :-) 15:38:37 <KenjiE20> we all do 15:38:38 <Ammler> Jkrueger: you should make dedicated stations for drop and pickup 15:38:55 <Ammler> and a overflow protection for pickup 15:38:55 <V453000> !dl win32 15:38:55 <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r21089/openttd-trunk-r21089-windows-win32.zip 15:39:07 <Jkrueger> yeah i need to make overflows 15:39:10 <V453000> Ammler supporting overflows? :D :P 15:39:30 <V453000> overflows should not be needed in most cases 15:39:32 <Ammler> V453000: overflow protection can be a simple waiting line :-P 15:39:39 <V453000> bah :) 15:39:41 <Ammler> no nedd of complcated depots constructions 15:39:53 <V453000> okok :) 15:40:12 <Ammler> but they are cool anyway :-P 15:40:18 <V453000> :p 15:40:34 <Ammler> someone made it wrong on the ps 15:40:34 <Jkrueger> i learned why sideline depots are bad 15:40:46 <Ammler> and trains got stock forever 15:40:54 <V453000> he 15:41:11 <V453000> well, nothing is fail-proof, right? :D 15:41:19 <Jkrueger> is there a good way to upgrade trains from rail to mono/maglev? 15:41:19 <V453000> !password 15:41:19 <PublicServer> V453000: slinks 15:41:27 <V453000> yes 15:41:27 <Ammler> yes, don't 15:41:32 <V453000> universal rail newGRF 15:41:37 <Ammler> :-) 15:41:37 <V453000> or dont :) 15:41:55 <Jkrueger> that would let me use the autoreplacer? 15:41:58 <V453000> yes 15:42:01 <Jkrueger> nice 15:42:05 <V453000> just like normally 15:42:14 <Ammler> but it isn't that easy 15:42:19 <V453000> trains are slower on these rails so it will take some time, but it is as simple as normally 15:42:21 <TheRisen> what version are we using? trunk? 15:42:34 <V453000> TheRisen: what kind of question is that :) 15:42:34 <Ammler> !revision 15:42:34 <PublicServer> Ammler: Game version is r21089 15:42:41 <Jkrueger> http://i228.photobucket.com/albums/ee281/Jkruegeres/OTTD/FredingworthTransport26thApr2037.png <-- i like this station 15:42:47 <Ammler> and yes from trunk 15:43:04 <V453000> !password again?? 15:43:04 <PublicServer> V453000: vomits 15:43:07 <V453000> oh yes :D 15:43:09 <TheRisen> hehe 15:43:13 <Ammler> this looks coopish 15:43:17 <TheRisen> indeed 15:43:30 <PublicServer> *** V453000 joined the game 15:43:43 <V453000> doesnt work though 15:43:45 <V453000> :) 15:43:54 <Webster> Latest update from openttd: OpenTTD 1.0.5-RC2 <http://www.openttd.org/en/news/134> 15:44:03 <PublicServer> *** made screenshot at 0000BE9C: http://ps.openttdcoop.org/publicserver/webcam/0000BE9C.png 15:44:04 <V453000> yeeey 15:44:12 <Sylf> I think we're done with presig bypass 15:44:19 <V453000> we could update the stable 15:44:26 <Sylf> :o 15:44:45 <Jkrueger> it was fun to make 15:44:56 <Jkrueger> it did jam once i got all the farms online 15:45:01 <V453000> it does indeed look nice 15:45:12 <V453000> the effectiveness is questionable 15:45:21 <V453000> works in most cases 15:45:26 <PublicServer> *** Jkrueger has left the game (leaving) 15:45:28 <Sylf> Once I learned the thing about twoway eol, I got hooked on that concept... 15:45:46 <Jkrueger> what is that? 15:46:18 <Sylf> it's a yapf option that you turn on 15:46:43 <Sylf> then, if trains see a two-way signal that's red, they consider that as end-of-line 15:46:56 <PublicServer> <V453000> fuck me :| crash 15:47:20 <planetmaker> crash?! 15:47:21 <Sylf> it's exploited in this psg too, where overflows are deployed 15:47:32 <V453000> pm: trainz 15:47:40 <planetmaker> pew 15:47:42 <planetmaker> :-) 15:47:56 <Jkrueger> train crash or ottd crash? 15:48:13 <PublicServer> <malta> back :) 15:48:20 <PublicServer> <V453000> hi 15:48:39 *** avdg has quit IRC 15:48:49 <PublicServer> <malta> hey hey :) 15:49:10 *** DayDreamer has joined #openttdcoop 15:49:12 <Jkrueger> anyway i think i'm done with that game now. for the next one i'm going to use some newgrfs. NARS or UKRS? 15:49:28 <PublicServer> <Sylf> either =) 15:49:34 <PublicServer> <V453000> UKRS is better 15:49:37 <PublicServer> <V453000> in all regards imo 15:49:52 <Jkrueger> does it do 'gear' refitting? 15:49:57 <PublicServer> <V453000> no 15:50:12 <PublicServer> <V453000> that is quite pointless imo 15:50:16 <Jkrueger> that sounds all together too complicated 15:50:18 <PublicServer> <Sylf> I agree... 15:50:19 <Ammler> V453000: meant better for coop gameplay 15:50:27 <TheRisen> bug reported 15:50:30 <V453000> overall, actually, Ammler 15:50:44 <V453000> with UKRS you have much more possibilities for your network 15:50:52 <PublicServer> <Sylf> oh I like V's suggestion too... Swedish trainset is fun too 15:51:06 <V453000> it is probably the only set where you really decide how the network looks 15:51:11 <Ammler> NARS has some nice newgrf features 15:51:43 <V453000> well, these might be nice but overall I think NARS is just a flood of nicely drawn engines that are all similar in stats - speed, power, et 15:51:44 <V453000> etc 15:51:51 <Ammler> Sylf: there is a swedish trainset? 15:51:53 <V453000> making the game quite boring 15:52:05 <Ammler> I thought, that is only some kind of testing release 15:52:07 <V453000> Ammler: there is but I am not sure how far finished 15:52:25 <Jkrueger> ukrs it is then 15:52:35 <Jkrueger> and industrial stations 15:52:39 <Jkrueger> and aviators 15:52:45 *** avdg has joined #openttdcoop 15:53:09 <Ammler> stations you don't need to decide, you can simply use all you have 15:53:14 <V453000> !rcon set max_trains 0 15:53:54 <Ammler> or are you preparing a map for a coop game? 15:54:05 <Jkrueger> offline single player game 15:54:07 <Ammler> then you can only use grfpack and bananas 15:54:10 <V453000> all games until 200 are ready to use :p 15:54:21 <V453000> well 200 isnt completely, but almost :) 15:54:25 <Ammler> game 200 also ready? 15:54:50 <Ammler> is that a suprise? 15:54:52 <V453000> only if we agree on the suggestion I made :) with similar of tneo, KenjiE20 agreeing 15:54:56 <Jkrueger> is there an archive of initial saves of the public game maps? 15:55:10 <Ammler> kind of 15:55:19 <Ammler> http://ps.openttdcoop.org/save/uploads 15:55:25 <KenjiE20> Jkrueger: only what's not been purged on the starting directory 15:55:57 <Jkrueger> 404 error 15:56:14 *** Keiya_ has joined #openttdcoop 15:56:20 <Ammler> http://ps.openttdcoop.org/public/save/uploads/ 15:56:20 <KenjiE20> http://ps.openttdcoop.org/public/save/uploads/ 15:56:24 <KenjiE20> bah 15:56:25 <Ammler> :-P 15:56:26 <malta> http://ps.openttdcoop.org/public/save/autosave/?C=M;O=D 15:56:37 <malta> oh. oops :) 15:56:39 <KenjiE20> that's autosaves malta, not starting 15:57:00 *** avdg has quit IRC 15:57:21 *** avdg has joined #openttdcoop 15:58:33 *** thgergo has quit IRC 15:59:04 <PublicServer> *** made screenshot at 000120CE: http://ps.openttdcoop.org/publicserver/webcam/000120CE.png 16:03:44 <Jkrueger> do you use the 'variety distribution' in the terrain generator? 16:03:50 *** Keiya has quit IRC 16:05:05 <V453000> rarely 16:05:12 <V453000> it makes too flat maps imo 16:05:45 <Jkrueger> hilly with rough smoothness setting good? 16:06:01 <V453000> yes 16:06:09 <V453000> hilly and rough makes very nice maps 16:06:19 <V453000> with no variety distribution 16:06:27 <Jkrueger> what sealevel do you use? 16:06:35 <V453000> depends 16:06:47 <V453000> current game has Low 16:06:54 <V453000> for example PSG 190 had high 16:06:57 <Jkrueger> thats what i've been using 16:06:59 <Jkrueger> low 16:08:29 <PublicServer> *** V453000 has left the game (leaving) 16:14:03 <PublicServer> *** made screenshot at 0000560C: http://ps.openttdcoop.org/publicserver/webcam/0000560C.png 16:26:19 <PublicServer> *** malta has left the game (connection lost) 16:28:39 *** welshdragon has joined #openttdcoop 16:28:49 *** welshdragon has left #openttdcoop 16:29:04 <PublicServer> *** made screenshot at 00007CEC: http://ps.openttdcoop.org/publicserver/webcam/00007CEC.png 16:46:09 <PublicServer> *** Amm1er has left the game (leaving) 16:49:53 *** Keiya has joined #openttdcoop 16:54:28 <PublicServer> *** Sylf has left the game (connection lost) 16:54:30 <PublicServer> *** Game paused (number of players) 16:57:20 *** Keiya_ has quit IRC 17:01:20 *** Jkrueger has quit IRC 17:07:51 *** thgergo has joined #openttdcoop 17:17:33 *** Chillosophy has joined #openttdcoop 17:24:18 *** benom has quit IRC 17:28:15 <PublicServer> *** Alendo has left the game (leaving) 17:34:33 *** avdg_ has joined #openttdcoop 17:37:17 *** Keiya has quit IRC 18:16:26 *** avdg has quit IRC 18:16:26 *** avdg_ is now known as avdg 19:03:09 *** benom has joined #openttdcoop 19:10:34 *** TheRisen has quit IRC 19:13:45 *** fonsinchen has quit IRC 19:23:09 *** perk111 has joined #openttdcoop 19:25:15 *** perk11 has quit IRC 20:39:54 <PublicServer> *** Game still paused (number of players) 20:39:54 <PublicServer> *** malta joined the game 20:41:06 <PublicServer> *** malta has left the game (leaving) 20:41:10 <malta> i'm off to bed 20:41:14 <malta> laters guys :0 20:41:24 *** malta has quit IRC 20:42:36 *** valhallasw has quit IRC 20:42:37 *** Keiya has joined #openttdcoop 21:00:32 *** Mucht has joined #openttdcoop 21:00:32 *** ChanServ sets mode: +o Mucht 21:01:22 <PublicServer> *** Game still paused (number of players) 21:01:25 <PublicServer> *** Mazur joined the game 21:03:03 *** Firartix has joined #openttdcoop 21:06:16 <PublicServer> *** Mazur has left the game (leaving) 21:09:17 *** Keiya_ has joined #openttdcoop 21:16:34 *** Keiya has quit IRC 21:41:01 *** benom has quit IRC 21:41:03 <planetmaker> http://img.openttdcoop.org/images/cooptransv.png <-- hehe. On PSG #2 the terraforming rules were *slightly* different :-) 21:42:03 <glevans2> there were rules? 21:42:08 <planetmaker> :-) 21:43:29 *** Mitcian has quit IRC 21:45:50 *** Keiya_ has quit IRC 21:46:11 *** Keiya_ has joined #openttdcoop 21:49:20 *** DayDreamer has quit IRC 21:50:48 *** Keiya has joined #openttdcoop 21:57:49 <Ammler> the TF rules started around game 10 or later 21:57:59 *** Keiya_ has quit IRC 21:58:21 <planetmaker> seems like, yeah :-) 21:58:43 <planetmaker> looking at that map w/o trees really surprised me at the amount of flattening which took place 22:01:31 <Ammler> well, also those games were called sandbox 22:01:39 <planetmaker> :-) 22:01:41 <planetmaker> true that 22:02:01 <Ammler> the coop games on that time were on MZ 22:02:08 <Ammler> or MS 22:02:13 <Ammler> Mainserver 22:02:47 <Ammler> with popularity we changed Sandbox to PublicServer 22:02:54 * planetmaker feels like a rookie :-) 22:03:00 <Ammler> and Mainserver to Memberzone 22:03:45 <Ammler> and with the Prozone, the Memberzone died too 22:03:59 <glevans2> everyone was there at one time, but it is hard for me to imagine planetmaker as a noob... 22:04:07 <glevans2> or V453000 22:04:13 <planetmaker> :-) 22:04:16 <Ammler> pm was never a noob 22:04:26 <SmatZ> :) 22:04:26 <Ammler> V453000: maybe was :-P 22:04:36 <^Spike^> ......... 22:04:40 <planetmaker> actually... I did really do 22:04:42 <V453000> maybe is :p 22:04:43 <planetmaker> @slowstart 22:04:43 <Webster> Read everything on the wiki, and I mean everything 22:04:46 <planetmaker> :-) 22:04:55 <^Spike^> V never grows up to be a pro... ;) 22:05:06 <^Spike^> we just took him in to make sure he followed the right path and not go insane ;) 22:05:11 <^Spike^> we failed on the last part :) 22:05:14 <Ammler> yeah, I still don't believe, how he became a Member 22:05:14 <planetmaker> and then I found out that it's much more fun to actually build here than that stuff on my own 22:05:29 <planetmaker> also it's faster results. There are others for tedious work, too :-) 22:05:43 *** ODM has quit IRC 22:05:55 <Ammler> ^Spike^: indeed, he got even more mad as member :-D 22:06:02 <V453000> :| 22:06:17 <planetmaker> mad-V :-P 22:06:17 <^Spike^> pm same thought here.. :) 22:06:21 <^Spike^> i hate playing solo.. 22:06:25 <^Spike^> much more fun with others :) 22:06:29 <^Spike^> and faster work :D 22:06:30 <planetmaker> :-) very much indeed 22:06:40 <glevans2> the 'Mad' designer V453000.... sharing his madness with all... 22:06:58 <^Spike^> you can do what you like.. and other do what they like... 22:07:05 <^Spike^> combines to a nice piece of work :) 22:07:07 <V453000> all of us here are utterly lazy :) 22:07:10 <planetmaker> outsourcing madness since 2009 - meet our V ;-) 22:07:15 <glevans2> heh 22:07:18 <V453000> because we just cant put enough effort to play our own games :D 22:07:38 <planetmaker> except Progman ;-) 22:07:38 <^Spike^> nah.. it's more... ehm... ok... is this.. ehm.. yeah.. it will work... i think... 22:07:49 <V453000> :S 22:07:49 <^Spike^> then you made the whole network and you go like: Oh... it looks good and works 22:07:53 <^Spike^> then you notice all the holdups 22:08:02 <^Spike^> and just throw it away cause it's too much work :) 22:08:04 <planetmaker> (will he wake-up now? I recall we made fun of him by calling the PSB stations always Progman-style :-) ) 22:08:19 <planetmaker> though it'd be a proper name... 22:08:40 <Progman> I'm still awake 22:08:45 <V453000> \o/ 22:08:54 <planetmaker> juho :-) 22:08:56 <Progman> \o/ 22:09:15 <Ammler> /o\ 22:09:23 <^Spike^> it's alive!.. oh ehm.. 22:09:31 * ^Spike^ goes back to boring WEP cracking.. 22:09:37 <planetmaker> tsk 22:09:51 <planetmaker> ^Spike^: why did we member you... ? :-P 22:09:57 <^Spike^> ehm.. ask odm? :) 22:09:58 <Ammler> you still have WEP encrypted Wifi around? 22:10:06 <^Spike^> nah.. i did get it to work 22:10:13 <^Spike^> now terrorizing the neighbourhood :) 22:10:20 <planetmaker> lool 22:10:27 <^Spike^> as far as i get that to work.. :) 22:10:29 <planetmaker> good that I have wpa2 22:10:41 <^Spike^> wpa2.. i hope with self made passphrase :D 22:10:42 <planetmaker> and not you as my neighbour ;-) 22:10:44 <Ammler> at that time, it was more secure to just make MAC address restrictions 22:10:45 <^Spike^> wpa2 is crackable.. :) 22:10:48 <^Spike^> just takes time 22:10:50 <planetmaker> ^Spike^: take your bet 22:11:04 <planetmaker> the participants of the 20k party complained about its length :-) 22:11:09 <^Spike^> Ammler mac restrictions/filtering doesn't help if i spot the mac of 1 of the clients connected to it 22:11:21 *** perk111 has quit IRC 22:11:30 <^Spike^> then i can spoof the mac address to do what i want :) 22:11:49 <^Spike^> basicly only way you're safe is WPA/wpa2 with a long passphrase :) 22:11:51 <planetmaker> ^Spike^: both :-) 22:12:02 <^Spike^> pm both what? :) 22:12:13 <planetmaker> mac + strong pw + good cipher 22:12:21 <planetmaker> s/cipher/algorithm/ 22:12:24 <^Spike^> true.. but still macs are spoofable.. :) 22:12:28 <planetmaker> sure 22:12:38 <^Spike^> so that just disables the script kiddies :) 22:12:39 <Ammler> have the wifi outside of your lan and use vpn :-P 22:12:45 <^Spike^> :) 22:12:52 <planetmaker> ^Spike^: and what do you do, if noone is connected? 22:12:57 <^Spike^> ehm... with WEP? 22:13:05 <^Spike^> try to make it make arp requests etc :) 22:13:08 <^Spike^> with WPA? 22:13:09 <^Spike^> i'm screwed 22:13:13 <^Spike^> and need to wait for a client 22:13:20 <^Spike^> but.. if i got a client.. i got a handshake 22:13:20 <planetmaker> :-) 22:13:26 <^Spike^> if i got a handshake i can use a cracker :) 22:13:33 <^Spike^> if there are clients on the network already... 22:13:34 <planetmaker> yup 22:13:38 <^Spike^> i just force a reauth 22:13:41 <^Spike^> by deauthing them 22:13:47 <^Spike^> that way i get the handshake 22:13:53 <^Spike^> and see a few lines above :) 22:13:57 <planetmaker> I guess my pw is about 20 characters or so... that's good enough, especially as it's more than alphanumeric ;-) 22:14:03 <Ammler> is that legal in NL? 22:14:05 <^Spike^> :) 22:14:07 <^Spike^> ehm... 22:14:21 <^Spike^> ehm... 22:14:23 <^Spike^> prob not :) 22:14:36 <planetmaker> :-D 22:14:44 <^Spike^> but as long as i don't change stuff who will notice... it's just a simple test... i get my results for my subject.. and delete the data 22:14:51 <Ammler> better question might be, is it illegal, I wouldn't know 22:14:59 <^Spike^> Ammler better question: Is it legal anywhere? ;) 22:15:02 <planetmaker> cat /whois ^spike^ > /dev/police/nl ? ;-) 22:15:29 <^Spike^> you just get the ip of the bnc here :) 22:15:42 <Ammler> it might not be legal anyway, but it might also not be a crime everywhere 22:16:00 <glevans2> haha.... I would hope he wouldn't get caught that easy... 22:16:15 <KenjiE20> afaik it's illegal to hack an AP hat you *don't* own 22:16:21 <^Spike^> true... 22:16:39 <planetmaker> and which you have no contract for hacking for ;-) 22:16:46 <KenjiE20> yeah 22:16:46 <^Spike^> KenjiE20 i can't help it they send packages through the air.. and my wlan just captures them :) 22:17:17 <KenjiE20> heh, there's four SSIDs on only two channels around here :p 22:17:22 <^Spike^> :) 22:17:32 <KenjiE20> gerrof my wavelengths 22:17:41 <^Spike^> if i'm outside (where it's cold.. been there earlier this night to test) i can get about.. 10-15 APs 22:17:46 <Mazur> I'm within a police Wifi area. 22:17:49 <planetmaker> there are >= 8 WLAN around here 22:18:05 <KenjiE20> got about 6 total, plus my non broadcasting AP 22:18:07 <^Spike^> alot of them have wpa(2) but like 25% uses wep 22:18:11 <^Spike^> and a few a just open 22:18:20 <^Spike^> non broadcasting AP doesn't say a thing 22:18:22 <planetmaker> with such nice names as "Penunientopf" and "Scheißegal" :-P 22:18:32 <^Spike^> ti still broadcasts but just doesn't show... until enough packages are captured 22:18:50 <^Spike^> my own AP at home shouldn't broadcast either.. 22:18:52 <KenjiE20> it would stop a casual drive by though 22:18:53 <^Spike^> it shows up as hidden 22:19:06 <^Spike^> the more packages it sends out (like to my phone for example) 22:19:10 <^Spike^> adter 5 mins 22:19:13 <^Spike^> i got the ESSID 22:19:15 <^Spike^> after* 22:20:05 <planetmaker> ^Spike^: the German federal court just ruled that even deep links are illegal, if the webpage itself makes it clear that the content itself shall not be accessible directly or via deep links 22:21:19 <planetmaker> so even a non-working security system is enough to be able to sue other people for walking around it 22:21:45 <planetmaker> like... leave the window open, lock the door and sue the person who walks through the window... 22:22:54 <^Spike^> KenjiE20 just for example my AP now shows in some monitor this: 22:22:55 <^Spike^> 54e WPA2 TKIP PSK <length: 8> 22:23:17 <^Spike^> and already now: 22:23:17 <^Spike^> 54e WPA2 TKIP PSK tomaatje 22:23:18 <^Spike^> this 22:23:26 <^Spike^> under a minute even 22:23:30 <theholyduck> planetmaker, so, are you saying 22:23:38 <theholyduck> that my favorite way of passing time 22:23:39 <theholyduck> url guessing 22:23:43 <theholyduck> is now illegal in germany? 22:23:50 <^Spike^> so not broadcasting the ssid doesn't say much :) 22:23:59 <planetmaker> doing it commercially is 22:24:09 <KenjiE20> heh, true enough 22:24:29 <^Spike^> just makes it harder for ppl using their avg windows client 22:24:35 <^Spike^> cause they need to guess an AP name 22:24:42 <^Spike^> but with monitoring software it doesn't take long :) 22:24:57 <^Spike^> ap name is send somehow.. cause the client needs to verify if it's connected right? :D 22:25:02 <planetmaker> the case was such that there was a map service which actually tried to sell maps. But there was a way to directly link to the maps. And another company did that, without using the authentication mechanism which the map service wanted to be used (and paid for) 22:31:44 <^Spike^> oh well.. for me it's just a simple college research thingie i mainly use my own AP 22:32:49 <^Spike^> but if you know your own pass it's always easy... i intent not to harm anyone in anyway when doing it somewhere else 22:35:39 <^Spike^> and then.. silence dawned upon us.. or something? :) 23:03:31 *** Keiya_ has joined #openttdcoop 23:10:09 *** thgergo has quit IRC 23:10:40 *** Firartix has quit IRC 23:10:52 *** Keiya has quit IRC 23:26:50 <PublicServer> *** Game still paused (number of players) 23:26:50 <PublicServer> *** glevans2 joined the game 23:27:07 *** fonsinchen has joined #openttdcoop 23:45:10 *** fonsinchen has quit IRC 23:46:44 *** Keiya has joined #openttdcoop 23:49:19 <PublicServer> *** glevans2 has left the game (leaving) 23:54:20 *** Keiya_ has quit IRC