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00:02:46 <PublicServer> *** Sylf has left the game (connection lost) 00:03:09 <PublicServer> *** Sylf joined the game 00:06:15 <PublicServer> <Sylf> mrruben5, care to check slh14 again? 00:06:44 <PublicServer> <mrruben5> yeah seems nice to me :) 00:07:29 <PublicServer> <Sylf> >_< Just barely fitting the CL 00:08:19 <PublicServer> <Mazur> Hmpf. 00:08:30 <PublicServer> <Sylf> hrm? 00:08:56 <PublicServer> <Mazur> Ah yes, almost forgot. 00:09:36 <PublicServer> *** made screenshot at 00002B72: http://ps.openttdcoop.org/publicserver/webcam/00002B72.png 00:10:06 <PublicServer> <Sylf> those crosses are saying "don't build beyond this point" don't they? 00:10:16 <PublicServer> <Mazur> Oh, I had gathered that was the usual sign to denote a SLs current end. 00:10:19 <PublicServer> <mrruben5> no they mean they are end of the SL :) 00:10:38 <PublicServer> <mrruben5> you can extend them :P 00:10:48 <PublicServer> <mrruben5> they are just there so you know where the end of the line is 00:10:54 <PublicServer> <Mazur> Meaning, extend this, rfather than use it and make other connceetions difficult. 00:11:05 <PublicServer> <mrruben5> aye 00:11:37 *** Jkrueger has joined #openttdcoop 00:11:50 <PublicServer> <Mazur> Does that make sense to you, Sylf? 00:12:24 <PublicServer> <Sylf> it just seems silly to do that right at the SLH itself 00:12:47 <Jkrueger> !password 00:12:47 <PublicServer> Jkrueger: cozily 00:12:58 <PublicServer> <Mazur> Just means there's no primary connected yet. 00:13:08 <PublicServer> <mrruben5> whoah 00:13:26 <PublicServer> <Mazur> Making it expecially imporant to extend the line first before connecting a primary to it. 00:13:29 <PublicServer> <mrruben5> BH 2-3 is causing massive slowdowns sometimes 00:14:00 <PublicServer> *** Jkrueger joined the game 00:14:08 <PublicServer> <Sylf> that usually means it's time to upgrade the MLs around there 00:14:23 <PublicServer> <Mazur> No prio. 00:14:30 <PublicServer> <Sylf> no 00:14:34 <PublicServer> <Sylf> not that 00:14:38 <PublicServer> <Sylf> there's prio 00:14:53 <PublicServer> <mrruben5> too many signals I think 00:14:53 <PublicServer> <Sylf> but the join isn't perfect 00:16:08 <PublicServer> <mrruben5> a merge is merging onto a merge 00:16:10 <PublicServer> <mrruben5> ... :S 00:16:13 <PublicServer> <Mazur> Yep./ 00:16:19 <PublicServer> <Sylf> that's the better way 00:17:13 <PublicServer> <Mazur> I'm off. 00:17:27 <PublicServer> <Mazur> Been at it for hours,. 00:17:43 <PublicServer> <Mazur> Gotta wtch some Ts to clean my tuners HD. 00:17:47 <PublicServer> <Mazur> TV 00:17:49 <PublicServer> <Mazur> :-) 00:17:55 <PublicServer> *** Mazur has left the game (connection lost) 00:17:57 <PublicServer> <Sylf> see ya =D 00:18:03 <Mazur> Indeed. 00:18:09 <PublicServer> <mrruben5> the trains entering at !blocking need to see if there is a train coming from "lane" 00:18:23 <Mazur> You mean, like a prio? 00:18:27 <Mazur> :-D 00:18:29 <PublicServer> <Sylf> nah, it's better now 00:18:39 <PublicServer> <Sylf> removed the troublemaker signals 00:18:45 <PublicServer> <mrruben5> at least thats what seams logical to me 00:18:55 <Mazur> Like me, eh Sylf ? 00:18:55 <PublicServer> <Jkrueger> does that hub need to be balanced? 00:18:58 <PublicServer> <Sylf> it's the case of intended signal gap 00:19:06 <Sylf> - 00:19:08 <Sylf> XD 00:19:22 <PublicServer> <Sylf> although... 00:19:41 <PublicServer> <mrruben5> nice spot 00:21:17 <PublicServer> <mrruben5> hmm you could move the 4 bridges a bit lower to where the industry was and you'd have more space for see through prio's 00:21:23 <PublicServer> <mrruben5> or whatever you may want to call it 00:21:41 <PublicServer> <Sylf> CL fixed 00:21:47 <PublicServer> <Jkrueger> problem is the north bound ml isn't direct 00:21:58 <PublicServer> <Sylf> this is BBH 00:22:00 <PublicServer> <mrruben5> the problem is its ML joining ML 00:22:07 <PublicServer> <Sylf> that means these are all ML traffic 00:22:17 <PublicServer> <Sylf> They all have equal importance 00:22:32 <PublicServer> <Sylf> so the prio are there just to keep the overall flow of the traffic smooth 00:22:40 <PublicServer> <mrruben5> yes but trains switching lanes should have less prio then trains not leaving their lane 00:22:55 <PublicServer> <mrruben5> but thats me overcomplicating things I guess 00:22:57 <PublicServer> <Sylf> that means even if there are some train that waits there for 2-3 seconds 00:23:03 <PublicServer> <Jkrueger> yeah one lane gets split off and then merges back 00:23:49 <PublicServer> <Sylf> the !BLOCKING is also the ML traffic from sector 02 00:24:22 <theholyduck> !password 00:24:22 <PublicServer> theholyduck: bonded 00:24:33 <PublicServer> *** theholyduck joined the game 00:24:36 <PublicServer> *** made screenshot at 00037CE1: http://ps.openttdcoop.org/publicserver/webcam/00037CE1.png 00:25:07 <PublicServer> <theholyduck> oh, we've hit the train limit 00:25:17 <PublicServer> <Sylf> Not double bridge. It's a part of balancer. 00:25:38 <PublicServer> <Jkrueger> does it have to be balanced? 00:25:46 <PublicServer> <Sylf> Yes. 00:25:48 <PublicServer> <theholyduck> everything should be balanced always 00:25:51 <PublicServer> <theholyduck> more or less 00:26:01 <PublicServer> <Sylf> Don't balance my brain. 00:26:11 <PublicServer> <Sylf> I like it in crazy state. 00:26:22 <PublicServer> <mrruben5> theholyduck: were talking about BBH 2-3 00:26:25 <PublicServer> <Jkrueger> seems an odd place to balance traffic 00:26:27 <PublicServer> <theholyduck> any jams s ofar? 00:26:37 <PublicServer> <Sylf> no jams. 00:26:37 <PublicServer> <mrruben5> duck: kind of, BBH 2-3 00:26:39 <PublicServer> <theholyduck> all bbh's should be fully balanced 00:26:49 <PublicServer> <Jkrueger> but that isn't a join 00:26:59 <PublicServer> <Jkrueger> it is the other lane of the ml 00:27:13 <PublicServer> <Sylf> look at the bigger picture. 00:27:17 <PublicServer> <theholyduck> yes, but you dont want it to block the other line 00:27:23 <PublicServer> <Sylf> If the waiting line gets beyond the hub itself, that's a jam. 00:27:30 <PublicServer> <theholyduck> 1 train gets "stuck" at the wait 00:27:44 <PublicServer> <theholyduck> which is no biggie 00:27:51 <PublicServer> <theholyduck> the rest balances currectly 00:28:02 <PublicServer> <mrruben5> trains should take the lane that has no trains coming when one of the two lanes has a train coming 00:28:08 <PublicServer> <mrruben5> other then that there's no problems 00:28:18 <PublicServer> <theholyduck> mrruben5: doing that is hard 00:28:28 <PublicServer> <mrruben5> yes :P 00:28:28 <PublicServer> <theholyduck> you do that by making 1 train wait for the line that has trains comming 00:28:30 <PublicServer> <Sylf> or just place a penalty, shall we? 00:28:33 <PublicServer> <theholyduck> its simpler, works fine 00:28:47 <PublicServer> <Sylf> since more trains seem to favor that line 00:28:49 <PublicServer> <theholyduck> now it did something it shouldnt have 00:29:26 <PublicServer> <theholyduck> its working as inteded now more or less 00:29:36 <PublicServer> <theholyduck> 1 train having to wait a bit is NO BIGGIE 00:29:46 <PublicServer> <theholyduck> trying to kludge it into working is rarely a good idea 00:29:48 <PublicServer> <mrruben5> why the dingdongroads? xD 00:29:58 <PublicServer> <Sylf> those are penalties 00:30:00 <PublicServer> <mrruben5> holyduck: but both are still ML :) 00:30:00 <PublicServer> <Jkrueger> way it is now all the sector 3 trains are trying to get onto one track 00:30:10 <PublicServer> <theholyduck> mrruben5: but 1 obviously have to wait for the other 00:30:17 <PublicServer> <theholyduck> Jkrueger: they arent 00:30:25 <PublicServer> <theholyduck> when they cant merge to that track 00:30:29 <PublicServer> <theholyduck> they use the others 00:30:36 <PublicServer> <theholyduck> balancing isnt about 50-50 traffic distrebution 00:30:58 <PublicServer> <Sylf> ML traffic can wait in the hub. They shouldn't block the flow of the overall traffic though. That's the key. 00:31:04 <PublicServer> <theholyduck> and they dont here 00:31:08 <PublicServer> <theholyduck> the prio is pretty short 00:31:18 <PublicServer> <theholyduck> it doesnt allow a clean merge 00:31:26 <PublicServer> <theholyduck> but it doesnt block the line with tightly packed trains either 00:31:29 <PublicServer> <theholyduck> its a ml style prio 00:31:39 <PublicServer> <theholyduck> its common on all bbh's 00:31:45 <PublicServer> <Jkrueger> okay 00:31:59 <PublicServer> <Jkrueger> that hub is just backwards to me 00:31:59 <PublicServer> <theholyduck> a train or 2 having to wait is absoultely no problem 00:32:11 <PublicServer> <theholyduck> Jkrueger: why? 00:32:42 <PublicServer> <Jkrueger> it looks like all the traffic staying in sector is yeilding to the joining trains 00:32:56 <PublicServer> <theholyduck> there is no "joining" or "main" tracks 00:32:58 <PublicServer> <theholyduck> in a bbh 00:33:04 <PublicServer> <theholyduck> you just need some to have priority over others 00:33:07 <PublicServer> <theholyduck> to preserve order 00:33:17 <PublicServer> <theholyduck> when the wait in the bbh gets too severe 00:33:19 <PublicServer> <theholyduck> you add another line 00:33:23 <PublicServer> <Jkrueger> okay 00:33:25 <PublicServer> <theholyduck> to help trains move along 00:33:36 <PublicServer> <theholyduck> atm its only a couple of secs 00:33:42 <PublicServer> <theholyduck> and as such, its irelevant 00:33:44 <PublicServer> <mrruben5> 5-7 is doing better imho :) with higher traffic 00:33:56 <PublicServer> <theholyduck> well 2-3 is constructed a bit weirdly 00:34:02 <PublicServer> <mrruben5> but yeah I should stop nickpicking 00:34:40 <PublicServer> <mrruben5> I like how v handles prio over prio problem with bridges 00:35:28 <PublicServer> <theholyduck> taken a look at my awesome prio in bbh3-5? 00:35:46 <PublicServer> <theholyduck> oh wait 00:35:53 <PublicServer> <theholyduck> did somebody fix it? 00:35:59 <PublicServer> <theholyduck> they make me sad 00:36:14 <PublicServer> <theholyduck> fuck those guys ! 00:36:32 <PublicServer> <theholyduck> i'm fairly sure mine worked just fine 00:37:00 <PublicServer> <theholyduck> oh wait 00:37:02 <PublicServer> <theholyduck> i used it in the slh 00:37:04 <PublicServer> <theholyduck> silly brain 00:37:10 <PublicServer> <theholyduck> take a look at slh09 i mean :P 00:37:12 <PublicServer> <theholyduck> and the awesome prio 00:38:02 <PublicServer> <mrruben5> yeah it made me think of a karting circuit 00:38:12 <PublicServer> <Jkrueger> lol i like 00:38:31 <PublicServer> <theholyduck> i was trying out v's mantra of, "no pbs, ever" 00:38:47 <PublicServer> <theholyduck> and as such, the prio over the bridge needed to be done in arather alternative fashion 00:39:36 <PublicServer> *** made screenshot at 000324AA: http://ps.openttdcoop.org/publicserver/webcam/000324AA.png 00:40:07 <PublicServer> <theholyduck> in general i'm pretty happy with the "messy" look of the whole slh09 hookup 00:40:18 <PublicServer> <theholyduck> though, all the slhs in this map look more or less that way 00:40:24 <PublicServer> <mrruben5> it's kind of compact 00:41:30 <PublicServer> <Jkrueger> what do we do now that we are out of choo choos? 00:41:30 <PublicServer> <mrruben5> glevans2 copied your kart circuit technique 00:41:40 <PublicServer> <theholyduck> where? 00:41:46 <PublicServer> <mrruben5> 07 00:41:56 <PublicServer> <Sylf> SLH? 00:41:59 <PublicServer> <mrruben5> yup 00:42:05 <PublicServer> <theholyduck> well, not really 00:42:07 <PublicServer> <theholyduck> he uses pbs 00:42:13 <PublicServer> <theholyduck> which mine explicitly avoids 00:42:15 <PublicServer> <Sylf> it's a copy of SLH 03 00:42:17 <PublicServer> <theholyduck> also tht 00:42:28 <PublicServer> <theholyduck> you're both using pbs 00:42:38 <PublicServer> <Sylf> I know. 00:42:44 <PublicServer> <theholyduck> but yeah 00:42:46 <PublicServer> <mrruben5> hmm true and the eastern prio is different 00:42:52 <PublicServer> <theholyduck> same basic principle 00:42:58 <PublicServer> <theholyduck> we're all copying from v though 00:43:08 <PublicServer> <theholyduck> he is the god of making prios and what not using bridges to everywhere 00:43:19 <PublicServer> <Jkrueger> okay tv time. this map is cool 00:44:04 <PublicServer> *** Jkrueger has left the game (connection lost) 00:46:11 <PublicServer> *** theholyduck has left the game (leaving) 00:49:28 <PublicServer> *** mrruben5 has left the game (leaving) 00:49:28 <PublicServer> *** Game paused (number of players) 00:49:36 <mrruben5> laters :) 00:49:40 <PublicServer> <Sylf> see ya 00:49:41 <mrruben5> going to bed 00:49:43 *** slsah has joined #openttdcoop 00:49:49 *** mrruben5 has quit IRC 00:54:36 <PublicServer> *** made screenshot at 0001CEF9: http://ps.openttdcoop.org/publicserver/webcam/0001CEF9.png 00:58:57 *** slsah has quit IRC 01:00:44 *** KenjiE20 has quit IRC 01:03:21 <PublicServer> *** Sylf has left the game (leaving) 01:06:26 *** Jkrueger has quit IRC 01:07:16 *** Fuco has quit IRC 01:07:31 <PublicServer> *** Game still paused (number of players) 01:07:31 <PublicServer> *** Sylf joined the game 01:09:38 <PublicServer> *** made screenshot at 00037ED9: http://ps.openttdcoop.org/publicserver/webcam/00037ED9.png 01:12:14 <V453000> !password 01:12:14 <PublicServer> V453000: suburb 01:12:45 <PublicServer> *** Game still paused (number of players) 01:12:45 <PublicServer> *** Game unpaused (number of players) 01:12:45 <PublicServer> *** V453000 joined the game 01:12:47 <PublicServer> <V453000> hi 01:12:50 <PublicServer> <Sylf> hiya V 01:14:05 <PublicServer> <V453000> anything special? :) 01:14:13 <PublicServer> <Sylf> not much. 01:14:35 <PublicServer> <Sylf> we hit 500 trains, and that's about it. 01:14:49 <PublicServer> <Sylf> people saw that as good time to go watch TV, go to bed etc 01:15:24 <PublicServer> <V453000> hehe 01:17:21 *** theholyduck has quit IRC 01:22:41 <V453000> !rcon set max_trains 600 01:24:39 <PublicServer> *** made screenshot at 0001A586: http://ps.openttdcoop.org/publicserver/webcam/0001A586.png 01:26:42 *** Keiya has joined #openttdcoop 01:26:45 <PublicServer> <Sylf> hmmm, where to use those extra trains... 01:34:21 *** Keiya_ has quit IRC 01:36:58 <PublicServer> <V453000> doing sth? 01:37:08 <PublicServer> <Sylf> nope 01:37:15 <PublicServer> <V453000> then excuse me, I will have to go to bed :p 01:37:19 <PublicServer> <V453000> 2:30 ._. 01:37:22 <PublicServer> <Sylf> okidoki 01:37:44 <PublicServer> *** V453000 has left the game (leaving) 01:37:44 <PublicServer> *** Game paused (number of players) 01:37:51 <V453000> byez 01:37:55 <PublicServer> <Sylf> see ya 01:38:00 <V453000> seems like we can start raising some hell tomorrow ^_^ 01:38:02 <V453000> (expanding) 01:38:25 <PublicServer> <Sylf> and I won't be here at all :/ 01:38:27 <PublicServer> <Sylf> have fun =D 01:38:44 <V453000> this network should have high expandability potential, in theory :) so lets see how much use we can make 01:38:56 <V453000> anyway, cya :) 01:39:39 <PublicServer> *** made screenshot at 0003082D: http://ps.openttdcoop.org/publicserver/webcam/0003082D.png 01:49:35 *** Keiya_ has joined #openttdcoop 01:51:09 *** pugi has quit IRC 01:56:51 *** Keiya has quit IRC 02:07:52 *** Mark has joined #openttdcoop 02:08:52 <Mark> hiya 02:09:01 <Mazur> Ho. 02:10:13 * Mark finally has a laptop 02:10:37 <Mark> !info 02:10:37 <PublicServer> Mark: #:1(Orange) Company Name: 'PSG198: Tropicinal' Year Founded: 1950 Money: 2226411676 Loan: 0 Value: 2243747055 (T:538, R:1, P:0, S:0) unprotected 02:11:17 <Mark> !dl win32 02:11:17 <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r21226/openttd-trunk-r21226-windows-win32.zip 02:11:26 <Mark> wait 02:11:28 <Mark> !dl win64 02:11:28 <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r21226/openttd-trunk-r21226-windows-win64.zip 02:11:35 <PublicServer> *** Game still paused (number of players) 02:11:35 <PublicServer> *** Game unpaused (number of players) 02:11:37 <PublicServer> *** Mazur joined the game 02:12:33 <PublicServer> <Sylf> oh hey Mazur 02:12:37 <PublicServer> <Sylf> I didn't see ya come in 02:12:55 <PublicServer> <Mazur> I sneaked in. 02:12:58 <PublicServer> <Sylf> hehe 02:13:00 <PublicServer> <Mazur> ReHi. 02:13:34 <PublicServer> <Mazur> I was getting some tea, Simpsons on pause, and noticed you wre here alone, npt abl;e to do anything. 02:17:34 *** thgergo has quit IRC 02:17:50 <PublicServer> *** glevans2 joined the game 02:18:13 <PublicServer> <glevans2> hey all 02:18:26 <PublicServer> <Mazur> reHi,. 02:19:49 <PublicServer> <Mazur> There is a nice challenge to connect at !challenge. 02:20:00 <uliko> !SCREEN 02:20:02 <uliko> !screen 02:20:03 <PublicServer> *** uliko made screenshot at 0002A204: http://ps.openttdcoop.org/publicserver/webcam/0002A204.png 02:20:35 <Mark> uliko :) 02:20:36 <Mark> congrats 02:21:05 <uliko> Thanks 02:21:18 <Mark> @op 02:21:18 *** Webster sets mode: +o Mark 02:21:27 <PublicServer> <Sylf> expanded water drop a bit, and made it a bit faster 02:21:49 <PublicServer> <Sylf> and created CL in process :/ 02:21:58 <uliko> !password 02:21:58 <PublicServer> uliko: cliffs 02:22:12 <PublicServer> <Sylf> oh well, too lazy to fix it 02:22:16 <PublicServer> *** uliko joined the game 02:22:37 <PublicServer> <uliko> Connecting a primary is a challenge? :p 02:24:15 <PublicServer> <Sylf> now, the return path... 02:24:39 <PublicServer> *** made screenshot at 0002EA08: http://ps.openttdcoop.org/publicserver/webcam/0002EA08.png 02:25:16 <PublicServer> <Sylf> one CL4. oh well. 02:25:22 <PublicServer> <Mazur> Fixed your CL. 02:25:36 <PublicServer> <Sylf> but now challenge is connected 02:26:17 <PublicServer> <uliko> With a cl unless I'm misstaken 02:26:48 <PublicServer> <Mazur> Primary exit, who cares? 02:26:59 <PublicServer> <Mazur> NOt too important, I mean. 02:27:05 <PublicServer> <uliko> Not you apparently ;) 02:28:27 <PublicServer> <Mazur> You might want to consider skipping the next station to the primary when creating new trains... ;-) 02:28:55 <PublicServer> <Sylf> no, it was something else 02:29:22 <PublicServer> <Sylf> someone created shared group from train yard 02:29:32 <PublicServer> <Sylf> and got busy fixing that first, and leaving a note 02:29:52 <PublicServer> <Mazur> Ah. 02:30:10 <PublicServer> *** uliko has joined spectators 02:30:12 <PublicServer> <Sylf> which makes me want to check the rest of the trains 02:30:38 <PublicServer> <Mazur> I noticed a pimary on the copper train, yes, but that was not a shared order. 02:32:34 <PublicServer> <Mazur> Erm, not shared with mine, of course, and I forgot to fix the trainyard train I noticed. 02:32:53 <Mark> !grf 02:32:53 <PublicServer> Mark: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 02:33:04 <PublicServer> <Mazur> Checked all trainyard trains. 02:33:10 <PublicServer> <Mazur> THey are all fine, now. 02:33:22 <PublicServer> <Sylf> fixed one CL, created another CL 02:33:28 <PublicServer> <Sylf> but much better still 02:36:01 <PublicServer> <Sylf> having that done... 02:36:10 <PublicServer> <Sylf> I want to change Frenhattan Forest to roro 02:36:28 <PublicServer> <Sylf> that should give more room for some expansion 02:36:46 <PublicServer> <Mazur> Feel free. 02:37:20 <PublicServer> <Mazur> But there is nothing left to connect in that area. 02:37:32 <PublicServer> <Sylf> 2 gold mines to west 02:37:48 <PublicServer> <Mazur> Damn, when did they pop up? 02:37:52 <PublicServer> <Sylf> hehe 02:38:15 <PublicServer> *** uliko has left the game (leaving) 02:38:35 <PublicServer> <Mazur> There's the new station, not? 02:38:54 <PublicServer> <Sylf> hmmm 02:39:40 <PublicServer> *** made screenshot at 00007B7C: http://ps.openttdcoop.org/publicserver/webcam/00007B7C.png 02:40:24 <PublicServer> <Mazur> Fun to have that train coming back just after the connection was made. 02:40:34 <PublicServer> <Sylf> yeah 02:40:56 *** Mark has quit IRC 02:44:32 <PublicServer> <Sylf> only 18 bags per month on one of those... 02:54:39 <PublicServer> *** made screenshot at 000196DD: http://ps.openttdcoop.org/publicserver/webcam/000196DD.png 03:01:34 *** Keiya has joined #openttdcoop 03:03:07 *** Mark has joined #openttdcoop 03:03:07 *** Webster sets mode: +o Mark 03:03:08 <Webster> Hi! From all your Coop Friends! 03:03:16 <Mark> !password 03:03:16 <PublicServer> Mark: fleshy 03:03:30 <Mark> oh webster got friendly? :D 03:03:32 <Sylf> o_o 03:03:52 <Sylf> did someone script that for ya? =D 03:04:07 <Mark> lol 03:04:10 <Mark> apparantly 03:04:27 <Mark> thanks, whoever made that 03:04:29 <Mark> thats cool 03:05:26 <PublicServer> *** Mark joined the game 03:05:31 <PublicServer> <Sylf> hiya Mark 03:05:37 <PublicServer> <Mark> woohoohoohoo 03:05:43 <PublicServer> <Mark> this has been so long 03:05:49 <PublicServer> <Mark> first time on my new laptop :) 03:06:15 <PublicServer> <Sylf> nice 03:06:34 <PublicServer> <Sylf> does that mean you're back permanently? 03:06:41 <PublicServer> <Mark> no not at all 03:06:45 <PublicServer> <Mark> im still on the road 03:06:55 <PublicServer> <Mark> might be a bit more active though 03:07:09 <PublicServer> <Mark> im in the city now and got a free internet at the library 03:07:09 <PublicServer> <Sylf> Yeah, I didn't know if you had more stable, reliable connection along with the new laptop 03:07:12 <PublicServer> <Mark> though i'll be working 03:07:22 <PublicServer> <Mark> yeah im in darwin now 03:07:28 <PublicServer> <Sylf> work, pffft 03:07:28 <PublicServer> <Mark> not in the middle of the outback anymore 03:08:11 <PublicServer> <Mark> hehe 03:08:21 <PublicServer> <Mark> when was the last time you played a plan thats not v's? 03:08:35 <PublicServer> <Sylf> actually, not too long ago 03:08:46 *** Keiya_ has quit IRC 03:08:49 <PublicServer> <Sylf> last 2 games, I think 03:09:04 <PublicServer> <Sylf> wait, last game was V's.... 03:09:10 <PublicServer> <Mark> hehe 03:09:16 <PublicServer> <Sylf> but 2 games before that were other random games 03:09:40 <PublicServer> *** made screenshot at 0002FE10: http://ps.openttdcoop.org/publicserver/webcam/0002FE10.png 03:09:48 <PublicServer> <Mark> this game looks pretty cool 03:09:54 <PublicServer> <Mark> im off to the beach in a minute though 03:10:01 <PublicServer> <Mark> weathers way too nice to sit inside :) 03:10:14 <PublicServer> <Sylf> dang, south sider 03:10:36 <PublicServer> <Mark> the weathers always nice here 03:10:42 <PublicServer> <Mark> well actually its too hot 03:10:50 <PublicServer> <Sylf> It's supposed to drop to about -7C here, I think. tonight. 03:10:52 <PublicServer> <Mark> but for the beach its good 03:10:55 <PublicServer> <Mark> holy.. 03:11:05 <PublicServer> <Mark> i hope it drops below 30 tonight 03:11:11 <PublicServer> <Sylf> XD 03:11:17 <PublicServer> <Mark> its 40 now 03:11:17 <PublicServer> <Sylf> now, that's a hot night 03:11:23 <PublicServer> <Sylf> and hot day 03:11:29 <PublicServer> <Mark> its not that bad 03:11:33 <PublicServer> <Mark> last week was 46 03:11:43 <PublicServer> <Mark> and i was picking mangos in the sun 03:11:45 <PublicServer> <Sylf> I know how miserable I feel at 40 03:11:52 <PublicServer> <Mark> you get used to it 03:12:02 <PublicServer> <Sylf> I suppose 03:13:07 <PublicServer> *** Mark has left the game (connection lost) 03:14:57 <PublicServer> *** Mazur has left the game (connection lost) 03:20:43 *** Mark has quit IRC 03:24:40 <PublicServer> *** made screenshot at 0002F9D2: http://ps.openttdcoop.org/publicserver/webcam/0002F9D2.png 03:32:55 <PublicServer> <glevans2> heh... once again its just you and me Sylf.... 03:33:02 <PublicServer> <Sylf> it sure is 03:33:28 <PublicServer> <glevans2> happens about this time every evening it seems... 03:33:51 <PublicServer> <Sylf> it's funny how that happens 03:34:19 <PublicServer> <glevans2> what are you working on right now? 03:34:33 <PublicServer> <Sylf> in sector 08 area 03:39:40 <PublicServer> *** made screenshot at 0001EF4B: http://ps.openttdcoop.org/publicserver/webcam/0001EF4B.png 03:40:20 <PublicServer> <glevans2> Sylf: I reworked '!signal gaps' - plz to check 03:40:42 <PublicServer> <Sylf> much better 03:40:57 <PublicServer> <Sylf> those things are like puzzles 03:41:00 <PublicServer> <glevans2> your sign? 03:41:06 <PublicServer> <Sylf> thinkind how to solve them 03:41:51 <PublicServer> <glevans2> did I read in irc that V wants to upgrade ML? 03:42:48 <Sylf> It's more like there probablly will be enough trains by sometime tomorrow that some spots will need upgrades 03:42:58 <Sylf> I think. 03:43:17 <Sylf> I can't read his mind, but looking at the current state of the map, that's what I see. 03:43:29 <PublicServer> <glevans2> bbh/msh more than slh mostly? 03:44:06 <PublicServer> <glevans2> unless he wants to push to a 3 lane ML 03:44:17 <PublicServer> <Sylf> It really depends on what needs to be upgraded. 03:44:40 <PublicServer> <Sylf> If some circles need upgrade, then that circle will get it. 03:44:54 <PublicServer> <Sylf> and that'll involve all the MSH, BBH, and SLH attatched to it. 03:45:08 <PublicServer> <Sylf> Fun time. 03:45:28 <PublicServer> <glevans2> always 03:47:16 <PublicServer> <glevans2> I think this is really the first game where I built serious stuff.... not just fixing CL errors, tracking down bad signalling, or adjusting track climbs so that trains don't slow as much... 03:47:42 <PublicServer> <glevans2> not that anything is wrong with fixing details... 03:47:52 <PublicServer> <Sylf> yeah. And with this one, we don't have to worry about uphills 03:48:00 <PublicServer> <Sylf> like the climb to the goods drop station 03:48:50 <PublicServer> <Sylf> I find upgrading challenging. Very challenging. 03:49:36 <PublicServer> <glevans2> well.. sectors 1,4,6,8 have hills... just not many primaries 03:54:41 <PublicServer> *** made screenshot at 0001072F: http://ps.openttdcoop.org/publicserver/webcam/0001072F.png 03:56:53 <PublicServer> <glevans2> SLH 03 seeing a lot of traffic 03:57:29 <PublicServer> <Sylf> it is. and I regret some aspects of that design. 03:57:51 <PublicServer> <Sylf> the prio on the outside lane is too short. 03:58:21 <PublicServer> <glevans2> that side of sector 5 has a few more primaries than the other half... 03:58:37 <PublicServer> <glevans2> make the prio longer then? 03:58:53 <Sylf> that involves a whole redesign 03:59:08 <Sylf> and that section of that circle will most likely get an upgrade 03:59:17 <Sylf> so I'll leave it alone for tonight 04:00:50 <PublicServer> <glevans2> do you have the rest of the week off? 04:01:39 <PublicServer> <Sylf> Yup. 04:01:46 <PublicServer> <glevans2> nice... 04:01:56 <PublicServer> <Sylf> Do you? 04:02:06 <PublicServer> <glevans2> heade anywhere tomorrow to eat too much... 04:02:06 <PublicServer> <Sylf> Or do you work Friday? 04:02:28 <PublicServer> <glevans2> yep...got family functions over the next three days... 04:02:51 <PublicServer> <Sylf> Mine will be much smaler. 04:03:05 <PublicServer> <glevans2> gonna destroy all the effort I have into my fitness plan in just 3 days.... 04:03:07 <PublicServer> <Sylf> but good food is good. 04:03:25 <PublicServer> <glevans2> a-men 04:09:15 <PublicServer> <glevans2> you think Absolutis comes back? 04:09:21 <PublicServer> <Sylf> I think so. 04:09:36 <PublicServer> <Sylf> I see the pattern, and it's not going to be pretty. 04:09:41 <PublicServer> *** made screenshot at 00008752: http://ps.openttdcoop.org/publicserver/webcam/00008752.png 04:09:52 <PublicServer> <glevans2> how quick before he is banned again...as long as 2 days? 04:09:52 <PublicServer> <Sylf> He's here during the initial building stage. 04:11:23 <PublicServer> <glevans2> V acts like he has had enough of the games... 04:11:43 <PublicServer> <glevans2> although watching him get kicked from irc is funny... 04:12:17 <PublicServer> <Sylf> I've kicked plenty of people out of irc channels too... 04:12:39 <PublicServer> <Sylf> people who don't see their faults are the worst type to deal with 04:13:17 <PublicServer> <glevans2> i've been lucky enough not to have to ban anyone from irc yet.... 04:14:00 *** lllugo has quit IRC 04:14:17 <PublicServer> <glevans2> but then the topic of the chatroom starts out 'We play games - with your mind....' 04:19:16 <PublicServer> <glevans2> Sylf: on SLH 07 I stretched the prio by 2 tiles 04:19:58 <PublicServer> <Sylf> trains entering the SL will also trigger the prio with that 04:20:18 <PublicServer> <Sylf> I do have an idea though 04:21:45 *** lasershock has quit IRC 04:22:18 <PublicServer> <Sylf> now we have a working, longer prio 04:23:05 <PublicServer> <Sylf> now I need to do the same to the other one 04:23:24 <PublicServer> <glevans2> SLH 03? 04:23:44 <PublicServer> <Sylf> yup. 04:24:41 <PublicServer> *** made screenshot at 00031A91: http://ps.openttdcoop.org/publicserver/webcam/00031A91.png 04:25:15 <PublicServer> <Sylf> that should help alleviating slodown of the ML traffic. 04:25:26 <PublicServer> <Sylf> But that will also mean longer queue for the SL 04:25:40 <PublicServer> <glevans2> I guess 2 heads really are better than 1... 04:26:18 <PublicServer> <glevans2> the SL queue will need the thrid lane on the ML to fix... 04:26:25 <PublicServer> <Sylf> Yes. 04:27:36 <PublicServer> <glevans2> right now it backs up some, but then it clears quickly.... 04:30:07 <PublicServer> <Sylf> there needs to be more oil wells 04:33:19 <PublicServer> <glevans2> only 3 oil wells.... lame 04:39:41 <PublicServer> *** made screenshot at 0003310E: http://ps.openttdcoop.org/publicserver/webcam/0003310E.png 04:43:11 <PublicServer> <glevans2> ok, bedtime for me... hope someone jumps on here soon for you... 04:43:35 <PublicServer> <Sylf> I need to get some sleep for my travel tomorrow too. 04:43:54 <PublicServer> <glevans2> are you done building for tonight? 04:44:33 <PublicServer> <Sylf> yeah, I'm gonna claim done. 04:44:43 <PublicServer> *** glevans2 has joined spectators 04:44:43 <PublicServer> *** Game paused (number of players) 04:44:51 <PublicServer> *** glevans2 has left the game (leaving) 04:45:16 <glevans2> night then Sylf... 04:45:23 <PublicServer> <Sylf> g'night 04:46:48 *** lasershock has joined #openttdcoop 05:02:04 *** Keiya_ has joined #openttdcoop 05:04:02 <PublicServer> *** Sylf has left the game (leaving) 05:09:36 *** Keiya has quit IRC 05:41:54 *** Keiya has joined #openttdcoop 05:49:22 *** Keiya_ has quit IRC 05:59:21 *** Keiya has quit IRC 06:08:02 *** Benom has joined #openttdcoop 06:23:37 *** Absolutis has joined #openttdcoop 06:23:47 <Absolutis> hi 06:24:43 *** Absolutis is now known as Absolutis|Mac 06:40:35 *** ODM has joined #openttdcoop 06:40:35 *** ChanServ sets mode: +o ODM 06:49:21 *** ODM has quit IRC 07:06:52 *** Zuu has joined #openttdcoop 07:48:44 *** Absolutis|Mac has quit IRC 07:53:57 *** Zuu has quit IRC 08:08:08 *** robotboy has quit IRC 08:13:07 *** pugi has joined #openttdcoop 08:18:59 *** fonsinchen has joined #openttdcoop 08:28:15 *** dr_gonzo has joined #openttdcoop 08:40:42 *** Progman has joined #openttdcoop 08:41:14 *** Ryton has joined #openttdcoop 08:41:37 <Ryton> !players 08:41:40 <PublicServer> Ryton: There are currently no clients connected to the server 08:59:52 *** fonsinchen has quit IRC 09:06:02 *** Ryton has quit IRC 10:01:49 *** greenlion has joined #openttdcoop 10:08:12 <Mazur> Moar ning, e very body. 10:10:48 <V453000> moo 10:13:42 * ^Spike^ kicks V453000 10:13:50 <V453000> :) 10:14:00 <V453000> hi 10:14:18 <^Spike^> :) 10:14:28 <^Spike^> changed nickserv pass already? :) 10:15:08 <V453000> ehm :D 10:15:57 <V453000> sendpass ? 10:16:04 <^Spike^> .... 10:16:15 <^Spike^> try /nickserv set password mynewpassword 10:16:21 <^Spike^> you can use mynewpassword as password 10:16:22 <V453000> ok 10:16:26 <^Spike^> just let me know ;) 10:16:44 <^Spike^> don't forget to change it on your BNC account aswell in the nickserv module (if you use that) 10:16:57 <V453000> what? :D 10:17:12 <^Spike^> ah.. your noob you're not using the nickserv module :) 10:17:22 <^Spike^> you can let your BNC identify for you when you're not around :) 10:17:49 <V453000> what is that good for 10:18:24 <^Spike^> you don't have to remember to identify when nickserv sends the msgs: This is a registered nick. If you are this person identify else change your nick :) 10:18:28 <^Spike^> cause the BNC does it for you :) 10:18:49 <V453000> well, as long as everything works .. :D 10:18:53 <^Spike^> :) 10:18:57 <V453000> brb 10:21:18 *** v has joined #openttdcoop 10:21:24 <v> what the hell :D 10:21:31 <^Spike^> ... 10:21:31 <v> I cant even get to bnc webpage now 10:21:37 <^Spike^> ? 10:21:52 <v> it just remains blank, no idea why :D 10:22:02 *** V453000 is now known as Guest451 10:22:02 *** v is now known as V453000 10:22:10 <V453000> password changed tho 10:22:46 <^Spike^> :) 10:24:07 *** V453000 has quit IRC 10:24:30 <Guest451> oh I see 10:24:36 <^Spike^> ? 10:24:43 <Guest451> bnc password remains 10:24:52 <^Spike^> yeah bnc pass is diff from irc pass 10:25:10 <^Spike^> well from nickserv pass 10:25:24 <avdg> :p sometimes confusing when to use the bnc password and when the nickserv password 10:25:24 *** Guest451 is now known as V453000 10:25:27 <^Spike^> and with the nickserv module you can prevent forgotten / mistakes... :) 10:25:43 <V453000> mehh 10:26:13 <^Spike^> avdg it's more to be sure that you typed /nickserv identify en not nickserv identify... right V453000 :) 10:26:14 <V453000> ok, where do I get that thing please? (do not expect me to succeed though! :D) 10:26:38 <^Spike^> type /msg *status loadmod nickserv 10:26:52 <^Spike^> if it says loaded... 10:27:02 <^Spike^> type /msg *nickserv set heremypassword 10:27:07 <^Spike^> en yes with the * 10:27:08 <^Spike^> :) 10:27:44 <V453000> heremypassword is the nickserv one? 10:27:49 <^Spike^> yeah 10:27:52 <V453000> arr 10:28:13 <V453000> password set 10:28:13 *** ^Spike^ is now known as ^ekipS^ 10:28:17 *** ^ekipS^ is now known as ^Spike^ 10:28:25 <V453000> now I have everything passworded so that I cant join anywhere anymore? :D 10:28:29 <^Spike^> try changing nick and back :) 10:28:38 <^Spike^> and you'll see what it does 10:29:08 <V453000> how do I change name in this thing :D 10:29:13 <V453000> /name ? 10:29:15 <^Spike^> just /nick 10:29:18 *** ^Spike^ is now known as mynewnick 10:29:21 <mynewnick> /nick mynewnick 10:29:24 *** mynewnick is now known as ^Spike^ 10:29:29 <^Spike^> note to self use CTRL :) 10:29:37 *** V453000 is now known as WTF 10:29:39 <WTF> arr 10:29:44 *** WTF is now known as FTW 10:29:51 <^Spike^> back to original nick :) 10:29:55 *** FTW is now known as V453000 10:30:02 <V453000> ^_^ 10:30:06 <^Spike^> now you shoudl see notices from nickserv and then identified 10:30:22 <V453000> Identify failed as WTF. :D 10:30:30 <^Spike^> ... 10:30:38 <^Spike^> (11:30:40) —› raw 307: V453000 user has identified to services 10:30:48 <^Spike^> next time try doing it so i can't check ;) 10:30:56 * ^Spike^ loves /whois :D 10:31:13 <V453000> :O wat ? :D 10:31:16 <V453000> I hate IRC 10:31:27 <^Spike^> if i do /whois it also tells me if you're identified ;) 10:31:35 <V453000> y 10:31:50 <V453000> so when I am WTF, you still know its me 10:31:51 <V453000> right? 10:31:58 <^Spike^> ehm... 10:31:59 <^Spike^> no... 10:32:03 <V453000> omg :D 10:32:07 <^Spike^> if you change nick you;re not identified anymore :) 10:32:16 <^Spike^> but well with whois i can see it's you :) 10:32:38 *** V453000 is now known as TARD 10:32:51 <TARD> whois TARD 10:32:54 <^Spike^> (11:32:52) —› TARD is "**************" (~V453000@101.haydn.openttdcoop.org) 10:33:19 <TARD> I see 10:33:24 <TARD> ok, lets keep this name 10:33:52 *** TARD is now known as V453000_IRC 10:33:54 <V453000_IRC> arr 10:34:06 *** V453000_IRC is now known as V453000 10:34:11 <Mazur> Hmyeah, it only requires "re" in front to... 10:34:20 <V453000> nah 10:34:24 <V453000> TARD iz me 10:34:31 <V453000> maybe even TARDRE 10:36:26 <^Spike^> i can paste it several times to see how it looks.. ;) 10:36:31 <^Spike^> TARDRETARDRETARDRETARDRETARDRE 10:36:38 <^Spike^> yep... perfect description ;) 10:36:39 <PublicServer> *** Game still paused (number of players) 10:36:39 <V453000> riight 10:36:47 *** V453000 is now known as TARDRETARDRETARDRETARDRETARDRE 10:36:54 <PublicServer> *** Game still paused (number of players) 10:36:57 <PublicServer> *** Mazur joined the game 10:37:08 *** TARDRETARDRETARDRETARDRETARDRE is now known as V453000 10:37:19 <V453000> I dont know what I made working, but it's fine I guess :D 10:37:41 * V453000 blames ^Spike^ 10:37:48 <Mazur> That prio? 10:38:03 <Mazur> Oh, no, outside OTTD. 10:38:05 <V453000> im lost in IRC, not in game :p 10:38:23 <^Spike^> :) 10:38:39 <^Spike^> Mazur there is a reason irc related questions come to me :) 10:38:58 <V453000> (he is evil) 10:39:36 <Mazur> ^Spike^, I used to have that curse, but no more. 10:39:53 <V453000> he bans everyone, what curse? :P 10:41:10 <Mazur> I banned few people, but two of them started vendettas. 10:41:16 <Mazur> Back in the day. 10:42:43 <^Spike^> Mazur and let that just be the 1 thing i don't care about :) 10:42:47 <Mazur> Our great friend passed by this morning, never even looked in the game. 10:42:55 <^Spike^> i just ban them.. again... and again.... and again.. :) 10:42:58 <^Spike^> i have the time... 10:43:03 <^Spike^> and they'll start being bored 10:43:07 <^Spike^> while doing me a favor :D 10:43:13 <Mazur> These never got bored. 10:43:29 <Mazur> Untill I stopped managing the channel. 10:43:31 <V453000> only if you get bored sooner then them :) 10:43:47 <Mazur> But that was unrelated to them,. 10:44:09 <Mazur> Channel effectively died within weeks. 10:48:15 *** pugi has quit IRC 10:52:15 <Mazur> Typical: Microsofts Kinect gets hacked, they get mad, then realise the results arwe good for business, now call it "an open system". 10:52:51 <Mazur> Yeah, right. And that _was_ a pig we saw flying. 10:54:46 <^Spike^> :) 11:07:48 *** Fuco has joined #openttdcoop 11:07:52 *** ChanServ sets mode: +v Fuco 11:13:03 <Mazur> Fu & Co. 11:13:49 *** theholyduck has joined #openttdcoop 11:16:13 <Mazur> Holy Puck! 11:20:42 <theholyduck> Mazur, wut? 11:21:02 <Mazur> Good, aft, er, noon! 11:21:48 <Mazur> Or better: Good... aft. Er..... Noon! 11:24:43 <PublicServer> *** made screenshot at 00033213: http://ps.openttdcoop.org/publicserver/webcam/00033213.png 11:26:28 *** greenlion has quit IRC 11:41:53 *** Ryton has joined #openttdcoop 11:47:01 *** Webster has joined #openttdcoop 11:47:01 *** ChanServ sets mode: +o Webster 11:47:20 *** smoovi has joined #openttdcoop 11:52:06 *** KenjiE20 has joined #openttdcoop 11:52:06 *** ChanServ sets mode: +o KenjiE20 12:09:07 *** Benom has quit IRC 12:09:10 *** malta has joined #openttdcoop 12:18:08 *** mrruben5 has joined #openttdcoop 12:18:36 <PublicServer> *** Game still paused (number of players) 12:18:36 <PublicServer> *** Game unpaused (number of players) 12:18:39 <PublicServer> *** malta joined the game 12:20:04 *** Chillosophy has joined #openttdcoop 12:24:43 <PublicServer> *** made screenshot at 000040B1: http://ps.openttdcoop.org/publicserver/webcam/000040B1.png 12:34:15 <mrruben5> !password 12:34:15 <PublicServer> mrruben5: taming 12:34:34 <PublicServer> *** Player has changed his/her name to MrRuben5 12:37:48 *** robotboy has joined #openttdcoop 12:39:43 <PublicServer> *** made screenshot at 0003560C: http://ps.openttdcoop.org/publicserver/webcam/0003560C.png 12:41:41 <PublicServer> *** Mazur has left the game (connection lost) 12:41:41 <PublicServer> *** Game paused (number of players) 12:42:05 <PublicServer> *** MrRuben5 has joined company #1 12:42:05 <PublicServer> *** Game unpaused (number of players) 12:42:26 <PublicServer> *** Mazur joined the game 12:42:44 *** ODM has joined #openttdcoop 12:42:44 *** ChanServ sets mode: +o ODM 12:49:29 <V453000> !password 12:49:29 <PublicServer> V453000: sicked 12:49:46 <SmatZ> hello V453000 12:49:53 <PublicServer> *** V453000 joined the game 12:49:57 <PublicServer> <MrRuben5> heya 12:50:00 <PublicServer> <V453000> hi 12:50:20 <V453000> hi beer :) 12:50:42 <SmatZ> <3 12:51:32 <PublicServer> <Mazur> Ironic. Dozens of refineries, but hardly any wells. 3 in totqal, I think. 12:51:54 <PublicServer> <Mazur> And jhi, MrRuben5. 12:54:43 <PublicServer> *** made screenshot at 0002E307: http://ps.openttdcoop.org/publicserver/webcam/0002E307.png 12:55:15 <PublicServer> <V453000> wells prospected 12:57:08 <PublicServer> *** V453000 has left the game (leaving) 12:57:19 <V453000> gtg :) will be back in the evening 13:03:27 <PublicServer> *** malta has left the game (leaving) 13:04:20 *** greenlion has joined #openttdcoop 13:05:47 *** Jack has joined #openttdcoop 13:06:41 *** OleB has joined #openttdcoop 13:07:14 <OleB> Hello ppl :) 13:07:49 <OleB> Does anyone know if it is possible to use autorenew only on buses, and not trains? 13:07:52 <Mazur> Hello. But how do you know we're people? 13:09:44 <PublicServer> *** made screenshot at 0003104A: http://ps.openttdcoop.org/publicserver/webcam/0003104A.png 13:09:46 <OleB> sorry, my bad.. ;) Hello things :) 13:12:07 <OleB> Mazur: you don't know if it is possible? 13:12:28 <Mazur> I'd guess not, but it's a guess. 13:12:52 <Mazur> As far as I know, thewre is only one variable for it. 13:15:55 <V453000> do not use breakdowns :p 13:16:11 *** lugo has joined #openttdcoop 13:16:17 <PublicServer> <MrRuben5> breakdowns on buses are even more evil 13:24:44 <PublicServer> *** made screenshot at 0002BA05: http://ps.openttdcoop.org/publicserver/webcam/0002BA05.png 13:24:56 *** DayDreamer has joined #openttdcoop 13:25:55 <Mazur> V453000, this is probably not acceptable, right? http://53551A99.cm-6-6a.dynamic.ziggo.nl/pics/PSG198_ Tropicinal, 1st Dec 2204.png 13:26:26 <PublicServer> <MrRuben5> doesn't load :) 13:27:12 <Mazur> UP to and including the .png 13:27:36 <mrruben5> spaces in urls are evil 13:27:46 <DayDreamer> upload it to .. http://imageshack.us/ 13:27:47 <Webster> Title: ImageShack - Online Photo and Video Hosting (at imageshack.us) 13:28:17 <Mazur> Try this: http://53551A99.cm-6-6a.dynamic.ziggo.nl/pics/PSG198_Tropicinal,_1st_Dec220_4.png 13:28:29 <Mazur> The spaces come from openttd itself. 13:28:40 <mrruben5> I know that 13:28:45 <mrruben5> still doesn't load :) 13:29:48 <Mazur> Small wonder, my utility to see my outside IP address suddenly shows the router. 13:31:29 <Mazur> As if port forwarding isn't working. 13:37:52 <Mazur> http://img163.imageshack.us/img163/645/psg198tropicinal1stdec2.png 13:39:34 <PublicServer> <Mazur> MrRuben5: You can also see it at: !is this connect. acceptable> 13:39:58 *** malta has quit IRC 13:40:12 <PublicServer> <MrRuben5> hmm not really sure if that is acceptible 13:40:42 <PublicServer> <MrRuben5> but when not sure, rather try to find a different connect point 13:41:05 <PublicServer> <Mazur> Yes, I know, but it's hard there. 13:41:19 <PublicServer> <Mazur> Hm, got an idea. 13:42:00 <theholyduck> !password 13:42:00 <PublicServer> theholyduck: slings 13:42:38 <PublicServer> *** theholyduck joined the game 13:42:53 <PublicServer> <Mazur> Duck will _know,probably. 13:43:18 <theholyduck> where? 13:43:25 <PublicServer> <theholyduck> just use 2 bridges? 13:43:27 <PublicServer> <Mazur> theholyduck: Is" !is tis connect. acceptable?" acceptable? 13:43:33 <PublicServer> <theholyduck> its not, but its easily fixable 13:43:52 <PublicServer> <Mazur> I've already build the alternate connection. 13:44:01 <PublicServer> <theholyduck> why not just do that? 13:44:29 <PublicServer> <theholyduck> works just aswell 13:44:31 <PublicServer> <theholyduck> also, you should add some braking space 13:44:38 <PublicServer> <Mazur> Because I'd run into yet another pair of lines. 13:44:40 <PublicServer> <theholyduck> infront of the station 13:44:50 <PublicServer> <MrRuben5> not sure if connecting there (dinwood north) is also acceptable 13:45:00 <PublicServer> <MrRuben5> too close to station exit imho 13:45:19 <PublicServer> <theholyduck> this works plenty fine 13:45:26 <PublicServer> <Mazur> That does, yes. 13:45:36 <PublicServer> <theholyduck> if not, just add a third bridge 13:45:36 <PublicServer> <Mazur> I thoght I wouldn;t make it. 13:45:42 <PublicServer> <theholyduck> why not? theres PLENTY of space 13:46:23 <PublicServer> <theholyduck> also, dont use a 3 lenght bridge 13:46:26 <PublicServer> <theholyduck> 4 lenght is much faster 13:46:36 <PublicServer> <theholyduck> 3 lenght is 257km/h 13:46:40 <PublicServer> <Mazur> That's right, I forgot. 13:47:20 <PublicServer> <theholyduck> actually, theres an even better solution 13:48:39 <PublicServer> <MrRuben5> I was thinking aabout it that way too 13:48:44 *** robotboy has quit IRC 13:49:08 <PublicServer> <theholyduck> that just avoids the cl 13:49:53 <PublicServer> <theholyduck> actually, this whole area is pretty messy 13:50:01 <PublicServer> * theholyduck starts looking for more cleanup options 13:50:59 <PublicServer> <MrRuben5> sadhattan west has a nice track, the two stations next to it could connect to it 13:51:06 <PublicServer> <Mazur> Now lets hope the big boys come in and point out what needs fixing, so we can get moar tranez again. 13:51:09 <PublicServer> <Mazur> ;-) 13:52:30 <Ryton> !players 13:52:32 <PublicServer> Ryton: Client 539 (Orange) is Mazur, in company 1 (PSG198: Tropicinal) 13:52:32 <PublicServer> Ryton: Client 543 (Orange) is theholyduck, in company 1 (PSG198: Tropicinal) 13:52:32 <PublicServer> Ryton: Client 537 (Orange) is MrRuben5, in company 1 (PSG198: Tropicinal) 13:52:48 <Ryton> !password 13:52:48 <PublicServer> Ryton: slings 13:53:51 <PublicServer> <theholyduck> whats the problem? 13:53:56 <Ryton> !password 13:53:56 <PublicServer> Ryton: podium 13:54:05 <PublicServer> <theholyduck> i see 13:54:07 <PublicServer> <theholyduck> lol 13:54:13 <PublicServer> <theholyduck> silly mazur 13:54:18 <PublicServer> <MrRuben5> ahaha :P 13:54:22 <PublicServer> <Mazur> *doh* 13:54:23 <PublicServer> *** Ryton joined the game 13:54:24 <PublicServer> *** Ryton has joined company #1 13:54:44 <PublicServer> *** made screenshot at 00029C34: http://ps.openttdcoop.org/publicserver/webcam/00029C34.png 13:54:49 <PublicServer> <theholyduck> there i fixed it 13:55:09 <PublicServer> <Mazur> Thanks, I was still looking for that. 13:55:23 <PublicServer> <theholyduck> you dont know how to use the sign list? 13:55:50 <PublicServer> <Mazur> I meant I was still looking for an alternate route. 13:56:21 <PublicServer> <theholyduck> i should rename all of 02 to "theholyducktown" 13:56:26 <PublicServer> <theholyduck> i've built most of the stuff in here 13:56:42 <PublicServer> <theholyduck> on the other hand, i made quite a mess of it 13:57:25 <PublicServer> <Mazur> Yes, you made the Manhattan Transfer, almost, and they weren't _that_ good. 13:57:57 <PublicServer> *** Mazur has left the game (connection lost) 13:58:26 <PublicServer> *** Mazur joined the game 14:01:34 <dutchie> !password 14:01:34 <PublicServer> dutchie: podium 14:01:42 <PublicServer> *** dutchie joined the game 14:02:30 <PublicServer> <MrRuben5> I'd add leading zero's if I were you mazur :) 14:03:07 <PublicServer> <Mazur> Not all that important, it's mainly to help me remember which one I was tending my stations. 14:03:35 <PublicServer> <MrRuben5> nr 16 is missing :) 14:03:42 <PublicServer> <MrRuben5> 14 too 14:04:27 <PublicServer> <Mazur> Nope, 14 was with Sylf and 16 was theholyduck and I. 14:04:34 <PublicServer> <MrRuben5> aha 14:04:52 <PublicServer> <Mazur> On a whim I decided to skip hte numbers. 14:05:02 <PublicServer> <Ryton> bah, max amount of veicles are reached? 14:05:10 <PublicServer> <theholyduck> a long long time ago 14:05:12 <PublicServer> <Ryton> is it possible to raise it? :p 14:05:14 <PublicServer> <theholyduck> it is 14:05:24 <PublicServer> <theholyduck> once a regular decides the network is not jammy 14:05:30 <PublicServer> <Ryton> oki 14:05:40 <PublicServer> <Ryton> its snowing here... 14:05:53 <PublicServer> <Ryton> quite unexpected ! 14:06:37 <PublicServer> <theholyduck> MrRuben5:'s maize drop thing jams totally 14:06:41 <PublicServer> <theholyduck> every now and then 14:06:43 <PublicServer> <theholyduck> due to some signaling issue 14:06:45 <PublicServer> <theholyduck> i cant trace 14:06:58 <PublicServer> <theholyduck> i bet it has something to do with the damn double entrance 14:07:00 <PublicServer> <theholyduck> though 14:09:45 <PublicServer> *** made screenshot at 0002B3AA: http://ps.openttdcoop.org/publicserver/webcam/0002B3AA.png 14:11:26 <PublicServer> <Ryton> duck, can you check this signal plz? 14:11:36 <PublicServer> <Ryton> near your recent signs 14:13:43 <PublicServer> <Ryton> oki 14:14:32 <PublicServer> <Ryton> oki,ty 14:14:58 <PublicServer> <Mazur> All those entries, as a matter of fact. 14:15:14 <PublicServer> <Ryton> like this? 14:15:20 <PublicServer> <Ryton> or even the tunnels? 14:15:30 <PublicServer> <Mazur> If you'd make the one you indicated combo, then the one before (exit) would still be green. 14:15:33 <PublicServer> *** dutchie has left the game (connection lost) 14:15:46 <PublicServer> <MrRuben5> maize drop jams where?? 14:15:49 <PublicServer> <Mazur> So only if they are waiting bays there would be a signal there. 14:15:55 <PublicServer> <Ryton> true, but that means one train will be waiting, no big deal is it? 14:15:59 <PublicServer> <Ryton> can be even handy 14:16:14 <PublicServer> <Mazur> Yep. Then the previous situation was ok. 14:16:26 <PublicServer> <Ryton> oki 14:16:52 <PublicServer> <Mazur> If there is enough track between the two to fit a train. 14:17:22 <PublicServer> <Ryton> which wasnt the case at the top right 14:17:40 <PublicServer> <Ryton> probably because of that, then? 14:17:50 <PublicServer> <Mazur> Or the second. 14:17:56 <PublicServer> <Mazur> yep. 14:18:06 <PublicServer> <Ryton> ok 14:18:19 <PublicServer> *** Ryton has left the game (connection lost) 14:20:02 <PublicServer> <MrRuben5> ah, right 14:24:45 <PublicServer> *** made screenshot at 000317B1: http://ps.openttdcoop.org/publicserver/webcam/000317B1.png 14:25:20 <PublicServer> *** Sylf joined the game 14:25:23 <PublicServer> <Sylf> 'llo 14:25:25 <PublicServer> <Mazur> Flys! 14:25:37 <PublicServer> <Mazur> You're early? 14:25:47 <PublicServer> <Mazur> Get fired? 14:25:57 <PublicServer> <Mazur> Called in sick? 14:29:57 <PublicServer> *** theholyduck has left the game (connection lost) 14:30:09 *** theholyduck has quit IRC 14:35:22 <PublicServer> <MrRuben5> I wonder what will happen if Maize pickup and drop are switched 14:36:57 *** greenlion has quit IRC 14:39:45 <PublicServer> *** made screenshot at 0002D63B: http://ps.openttdcoop.org/publicserver/webcam/0002D63B.png 14:40:05 <PublicServer> *** MrRuben5 has left the game (connection lost) 14:49:44 *** greenlion has joined #openttdcoop 14:54:45 <PublicServer> *** made screenshot at 000248BC: http://ps.openttdcoop.org/publicserver/webcam/000248BC.png 15:09:47 <PublicServer> *** made screenshot at 000058A6: http://ps.openttdcoop.org/publicserver/webcam/000058A6.png 15:24:47 <PublicServer> *** made screenshot at 00036ABB: http://ps.openttdcoop.org/publicserver/webcam/00036ABB.png 15:24:58 *** fonsinchen has joined #openttdcoop 15:32:24 *** theholyduck has joined #openttdcoop 15:34:46 <PublicServer> *** Sylf has left the game (leaving) 15:34:46 <PublicServer> *** Game paused (number of players) 15:40:09 <V453000> <MrRuben5> I wonder what will happen if Maize pickup and drop are switched <<--- don't even think about it pls 15:40:36 <mrruben5> I have scary idea's don't I 15:41:07 <V453000> if you wan to reach the same effect as if it was a drop station, just make less trains going there 15:41:12 <V453000> so they come-load-leave 15:41:33 <theholyduck> did, maize drop get fixed? 15:41:38 <theholyduck> i didnt have time to figure out wtf was wrong with it 15:41:45 <theholyduck> other than at regular intervals, it would lock up 15:42:18 <theholyduck> !password 15:42:18 <PublicServer> theholyduck: manger 15:42:33 <PublicServer> *** Game still paused (number of players) 15:42:33 <PublicServer> *** Game unpaused (number of players) 15:42:33 <PublicServer> *** theholyduck joined the game 15:43:06 <PublicServer> <theholyduck> fixed apparently 15:43:08 <PublicServer> <theholyduck> thats nice 15:43:26 <PublicServer> <Mazur> You're welcome. 15:44:45 <PublicServer> *** theholyduck has left the game (connection lost) 15:44:45 <PublicServer> *** Game paused (number of players) 15:45:05 <PublicServer> <Mazur> Sector 5 needs a third ring for 3/4th of the circle. 15:45:51 <PublicServer> <Mazur> Other than that I see few problems. 15:57:07 *** greenlion has quit IRC 16:00:04 *** Jkrueger has joined #openttdcoop 16:00:17 <Jkrueger> !password 16:00:17 <PublicServer> Jkrueger: lusher 16:00:38 <PublicServer> *** Game still paused (number of players) 16:00:38 <PublicServer> *** Game unpaused (number of players) 16:00:40 <PublicServer> *** Jkrueger joined the game 16:00:41 *** fonsinchen has quit IRC 16:17:10 <Jkrueger> can we get more trains still? 16:19:29 <Jkrueger> !curve 16:19:29 <PublicServer> Jkrueger: http://www.openttdcoop.org/wiki/Max_Curve_Speed 16:20:19 <V453000> !info 16:20:19 <PublicServer> V453000: #:1(Orange) Company Name: 'PSG198: Tropicinal' Year Founded: 1950 Money: 4277220643 Loan: 0 Value: 4280975387 (T:600, R:1, P:0, S:0) unprotected 16:20:26 <V453000> how many jams? :) 16:20:39 <V453000> !rcon set max_trains 700 16:21:18 <Jkrueger> i don't see any 16:22:08 <PublicServer> <Jkrueger> bbh 2-3 might be close to its throughput 16:24:48 <PublicServer> *** made screenshot at 0002805B: http://ps.openttdcoop.org/publicserver/webcam/0002805B.png 16:39:48 <PublicServer> *** made screenshot at 00027CEA: http://ps.openttdcoop.org/publicserver/webcam/00027CEA.png 16:40:19 <theholyduck> V453000, wasnt any real jams that i could see, 16:40:37 <theholyduck> though, some rings would need an extra line soon 16:41:20 <V453000> that is expected :) 16:42:07 *** thgergo has joined #openttdcoop 16:46:19 *** pugi has joined #openttdcoop 16:54:48 <PublicServer> *** made screenshot at 00026CE4: http://ps.openttdcoop.org/publicserver/webcam/00026CE4.png 17:09:49 <PublicServer> *** made screenshot at 000294EB: http://ps.openttdcoop.org/publicserver/webcam/000294EB.png 17:22:45 <PublicServer> <Jkrueger> its the signal gap at slh 02 intentional? 17:24:49 <PublicServer> *** made screenshot at 000294DA: http://ps.openttdcoop.org/publicserver/webcam/000294DA.png 17:25:45 <Jkrueger> time to go 17:25:49 <Jkrueger> later all 17:25:59 <PublicServer> *** Jkrueger has left the game (connection lost) 17:25:59 <PublicServer> *** Game paused (number of players) 17:26:07 *** Jkrueger has quit IRC 17:28:20 *** valhallasw has joined #openttdcoop 17:35:58 *** dr_gonzo has quit IRC 17:39:01 <V453000> !password 17:39:01 <PublicServer> V453000: babble 17:39:12 <PublicServer> *** Game still paused (number of players) 17:39:12 <PublicServer> *** Game unpaused (number of players) 17:39:12 <PublicServer> <V453000> hi 17:39:15 <PublicServer> *** V453000 joined the game 17:39:49 <PublicServer> *** made screenshot at 000294D9: http://ps.openttdcoop.org/publicserver/webcam/000294D9.png 17:39:57 *** TheRisen has joined #openttdcoop 17:44:17 <PublicServer> *** V453000 has left the game (leaving) 17:44:17 <PublicServer> *** Game paused (number of players) 17:46:26 <Mazur> Hi. 17:47:31 <Mazur> Thanks for the trains, the wells still lived and are now services. 17:47:37 <Mazur> d/ces/ced/ 17:50:28 <V453000> :) 17:53:56 * theholyduck wants to play, but playing just me and Mazur is leboring 17:53:58 <theholyduck> needs moar people 17:54:04 <PublicServer> <Mazur> Oh, right, like that. 17:54:10 <Mazur> Yezz. 17:54:42 * Mazur saw how a station _would_ work, after he'd been staring in hte wrong direction for quite a while. 17:54:47 *** theholyduck has quit IRC 17:54:49 <PublicServer> *** made screenshot at 00029870: http://ps.openttdcoop.org/publicserver/webcam/00029870.png 17:54:56 *** theholyduck has joined #openttdcoop 17:55:20 <theholyduck> !password 17:55:20 <PublicServer> theholyduck: envies 17:55:31 * theholyduck makes the first move 17:55:33 <PublicServer> *** Game still paused (number of players) 17:55:33 <PublicServer> *** Game unpaused (number of players) 17:55:36 <PublicServer> *** theholyduck joined the game 17:55:38 <theholyduck> lets see if the hordes follow! 17:56:05 <PublicServer> * theholyduck goes back toseeing if he can optimize his 02 mess a bit more 17:57:36 <PublicServer> <theholyduck> seems bbh3-5 area needs another line 17:57:46 <PublicServer> <theholyduck> merge takes roughly an etternity 17:58:02 <PublicServer> * theholyduck shortens prios for now 17:58:04 <PublicServer> <Mazur> All around to 5-7, i suspect. 17:58:36 <PublicServer> <theholyduck> that + some signaling changes seems to have stemmed the worst slwodowns 17:59:31 <PublicServer> <theholyduck> but yeah, its more or less at capacity soon 17:59:45 <PublicServer> <theholyduck> and/or now 18:00:56 <PublicServer> <Mazur> 5-7 is also inefficient, with"sloppy" three to one merge . 18:01:51 <PublicServer> <theholyduck> oh yeah, THATS SUME JAMMING right there 18:01:54 <PublicServer> <theholyduck> *sum 18:02:08 <PublicServer> <theholyduck> its jamming the normal line 18:02:55 <PublicServer> <Mazur> Yep. I'd move the join of the ML to ML (sector 3) to before the join with 5. 18:02:57 <PublicServer> <theholyduck> seems ring 5 needs an extra track 18:03:19 <PublicServer> <Mazur> That's what I said 3 hours ago. m:-) 18:03:29 <PublicServer> <theholyduck> well, it really does now 18:03:31 <PublicServer> <theholyduck> :P 18:04:11 <PublicServer> <theholyduck> which means rebuilding 2 slh's 18:04:17 <PublicServer> <theholyduck> "expanding" 18:04:27 <PublicServer> <theholyduck> 4 bbhs 18:04:38 <PublicServer> <theholyduck> and a msh 18:04:41 <PublicServer> <theholyduck> i think we need backup 18:05:22 <theholyduck> well, ok then 18:05:29 <theholyduck> lets get started with the easy stuff 18:05:37 <theholyduck> laying down the tracks and prepping the slh's 18:07:04 <PublicServer> <Mazur> Which one d'you wnat to start with? 18:08:01 <PublicServer> <theholyduck> i'm starting with lines going into bbh5-7 18:08:15 <PublicServer> <theholyduck> just laying the track 18:08:56 <PublicServer> <Mazur> Some nasty copper, there. 18:09:16 <PublicServer> <Mazur> Pity we can;t ripit out and sell it on the black market. 18:09:35 *** Zuu has joined #openttdcoop 18:09:50 <PublicServer> *** made screenshot at 0003E63C: http://ps.openttdcoop.org/publicserver/webcam/0003E63C.png 18:09:55 *** Keiya has joined #openttdcoop 18:11:14 <PublicServer> <Mazur> I can make room for the third line past hte coppeer mine. 18:11:34 <PublicServer> <theholyduck> well, we need to rebuild that junction a bit anyway 18:11:44 <PublicServer> <theholyduck> so, we'll do that then 18:11:55 <PublicServer> <theholyduck> though, now works aswell 18:12:42 <PublicServer> <Mazur> And done. 18:18:01 *** fonsinchen has joined #openttdcoop 18:19:04 <PublicServer> <theholyduck> there, i more or less made it full circle 18:19:11 <PublicServer> <theholyduck> now to build all the hubs to contain that connection 18:19:57 <PublicServer> <Mazur> Three Big Baddies and two Sillly Littles. 18:20:15 <theholyduck> isnt it 4 bbhs? 18:20:32 <PublicServer> <theholyduck> yeah 18:20:35 <PublicServer> <theholyduck> 4 18:20:41 <PublicServer> <theholyduck> + 2 slhs and a msh 18:20:55 <PublicServer> <Mazur> How encouraging. 18:21:11 <PublicServer> <theholyduck> also, i sort of suck at expansion 18:22:16 <PublicServer> <theholyduck> i think we geniunly need help. especially as i was planning on sleeping soon 18:22:42 <PublicServer> <Mazur> Amd as I'm too crap to do any of it at all. 18:22:45 <PublicServer> <Mazur> :-) 18:24:40 <PublicServer> <Mazur> It'c going to take the combined strength of several experienced builders to remake those 7 hubs. 18:24:50 <PublicServer> *** made screenshot at 0003CE83: http://ps.openttdcoop.org/publicserver/webcam/0003CE83.png 18:24:50 <PublicServer> *** theholyduck has left the game (connection lost) 18:24:50 <PublicServer> *** Game paused (number of players) 18:27:02 <TheRisen> !password 18:27:02 <PublicServer> TheRisen: tussle 18:27:10 <PublicServer> *** Game still paused (number of players) 18:27:10 <PublicServer> *** Game unpaused (number of players) 18:27:11 <PublicServer> *** TheRisen joined the game 18:28:30 <PublicServer> <Mazur> All the hubs of the sector 5 ring need expanding with a third line. 18:31:21 <PublicServer> <TheRisen> ouch 18:31:52 <PublicServer> <TheRisen> where is the bottleneck? 18:32:36 <PublicServer> <Mazur> At !slowing down and all around 5. 18:34:06 <PublicServer> <TheRisen> oh yes 18:34:08 <PublicServer> <TheRisen> i c 18:36:49 *** Keiya_ has joined #openttdcoop 18:36:50 *** Keiya has quit IRC 18:39:51 <PublicServer> *** made screenshot at 0003D087: http://ps.openttdcoop.org/publicserver/webcam/0003D087.png 18:49:35 *** Amadeo has joined #openttdcoop 18:49:46 <Amadeo> evening 18:51:34 *** Amadeo has quit IRC 18:52:34 <PublicServer> *** TheRisen has joined spectators 18:52:34 <PublicServer> *** Game paused (number of players) 18:54:51 <PublicServer> *** made screenshot at 0000AD22: http://ps.openttdcoop.org/publicserver/webcam/0000AD22.png 19:03:58 <PublicServer> <TheRisen> bbh 5-6 is going to be interesting 19:04:37 <PublicServer> *** TheRisen has joined company #1 19:04:37 <PublicServer> *** Game unpaused (number of players) 19:05:35 <PublicServer> <Mazur> It's a blessing that hte rings are oe way. 19:09:52 <PublicServer> *** made screenshot at 0003328C: http://ps.openttdcoop.org/publicserver/webcam/0003328C.png 19:10:26 <V453000> !password 19:10:26 <PublicServer> V453000: touchy 19:10:47 <PublicServer> *** V453000 joined the game 19:10:56 <PublicServer> <V453000> ¨hy 19:10:58 <PublicServer> <TheRisen> hey 19:11:04 <PublicServer> <TheRisen> wanna help? 19:11:18 <PublicServer> <V453000> what needs doing 19:11:34 <PublicServer> <TheRisen> sector 5 needs a 3rd lane 19:12:04 <PublicServer> <V453000> arr 19:12:06 <PublicServer> <TheRisen> bbh 5-7 is at the edge 19:12:17 <PublicServer> <Mazur> It all started by seeing: !slowing down 19:13:55 <PublicServer> <Mazur> duck and I thought it was a sign that a third ring would eventually be needed, if not now. 19:14:42 <PublicServer> <Mazur> Bewcause elsewhere around ring 5 more of those little slows are happening. 19:16:25 *** Ryton has quit IRC 19:24:52 <PublicServer> *** made screenshot at 0001EE4D: http://ps.openttdcoop.org/publicserver/webcam/0001EE4D.png 19:26:33 <theholyduck> well, a third ring would make it easier for the trains to remerge 19:26:42 <theholyduck> and seeing as you'd have to rebuild that junction anyway to make the merge "better" 19:27:01 <theholyduck> i figured doing it as a third lane while you were at it made good sense 19:36:16 *** perk11 has joined #openttdcoop 19:38:34 <PublicServer> <TheRisen> seems i need some tf on the bbh 19:38:40 <PublicServer> <TheRisen> 4-5 19:39:52 <PublicServer> *** made screenshot at 0001D9DC: http://ps.openttdcoop.org/publicserver/webcam/0001D9DC.png 19:41:42 <PublicServer> <V453000> u sure? :p 19:41:58 <PublicServer> <TheRisen> almost 19:42:43 <PublicServer> <TheRisen> see 19:42:55 <PublicServer> <Mazur> Or move the whole thing 2 or 3 tiles north. 19:43:03 <PublicServer> <Mazur> *smirk* 19:43:05 <PublicServer> <TheRisen> yes of course 19:43:11 <PublicServer> <TheRisen> have fun doing this 19:48:51 <PublicServer> <Mazur> No, I was making a waiting bay for the train crossing in. 19:49:19 <PublicServer> *** V453000 has joined spectators 19:54:52 <PublicServer> *** made screenshot at 0003D20B: http://ps.openttdcoop.org/publicserver/webcam/0003D20B.png 19:55:13 *** theholyduck has quit IRC 19:55:27 *** pugi has quit IRC 19:56:30 <PublicServer> <Mazur> And connect !here? 19:57:10 *** DJNekkid has joined #openttdcoop 19:57:13 <DJNekkid> !rev 19:57:16 <PublicServer> <TheRisen> is 5-7 finished? 19:57:20 <DJNekkid> !download win64 19:57:20 <PublicServer> DJNekkid: http://binaries.openttd.org/nightlies/trunk/r21226/openttd-trunk-r21226-windows-win64.zip 19:57:28 <PublicServer> <Mazur> V started there. 19:57:38 <PublicServer> <Mazur> Since he moved on, I assume it is. 19:57:49 <PublicServer> <TheRisen> but 3-5 isn't 19:58:23 <PublicServer> <Mazur> Indeed. 19:59:53 <DJNekkid> !password 19:59:53 <PublicServer> DJNekkid: rectum 19:59:56 <DJNekkid> rofl! 20:00:18 <PublicServer> *** Player has joined spectators 20:00:50 <PublicServer> <Mazur> DJ, your name, please? 20:01:24 <PublicServer> *** Player has changed his/her name to DJ Nekkid 20:01:43 <PublicServer> <DJ Nekkid> outch, i would have thought it were configured already :) 20:02:04 <PublicServer> <Mazur> Sometimes you get a fresh config, i think. 20:02:48 <PublicServer> <Mazur> Waiting bays... 20:03:10 <PublicServer> <TheRisen> where? 20:03:56 <PublicServer> <Mazur> I marked the connedctions without with !bay. 20:04:46 *** pugi has joined #openttdcoop 20:05:29 <KenjiE20> pugi: since when were you a #bay12er? 20:06:30 <PublicServer> <Mazur> Would rthat not be easier? 20:06:31 <pugi> uhm... 20:06:41 <pugi> 2-3 years? 20:06:42 <pugi> dunno 20:06:44 <pugi> more like 2 20:06:47 *** mrruben5 has quit IRC 20:07:02 <KenjiE20> oh... not seen you in there before 20:07:04 <pugi> or more like 1-2 :D 20:07:27 <pugi> maybe you were never looking 20:07:32 <pugi> but i am not writing that much in there 20:07:38 <pugi> almost nothing 20:07:40 <KenjiE20> I guessed 20:07:43 <pugi> more in the quakenet channel 20:07:46 <KenjiE20> ah 20:07:51 <KenjiE20> meh, qnet 20:09:53 <PublicServer> *** made screenshot at 0003A5BA: http://ps.openttdcoop.org/publicserver/webcam/0003A5BA.png 20:14:00 *** Ryton has joined #openttdcoop 20:15:20 <Ryton> !password 20:15:20 <PublicServer> Ryton: grader 20:15:54 <PublicServer> *** Ryton joined the game 20:24:53 <PublicServer> *** made screenshot at 00029A22: http://ps.openttdcoop.org/publicserver/webcam/00029A22.png 20:31:01 <PublicServer> <TheRisen> alright 20:31:03 <PublicServer> <TheRisen> well done 20:31:57 <PublicServer> <Mazur> That prio at SLH 07 is just a tad too short, but lengthening it means adding the bridges, which makes it way too long. 20:32:48 <PublicServer> <TheRisen> and bbh35 is not properly balanced 20:33:14 <PublicServer> <TheRisen> but that's enough for this evening 20:33:37 <PublicServer> <TheRisen> and V surely wants to have some work left 20:33:39 <PublicServer> <Mazur> Why did you remove the track 3 to track 1 mixer again? For the bridges the other way? 20:34:36 <PublicServer> <Mazur> And tunnels create a CL issue. 20:34:42 <PublicServer> <Mazur> Bummer. 20:35:56 <PublicServer> <Ryton> ok, was just going to ask if it could be connected :pp 20:36:00 <PublicServer> <Ryton> thanks, whoever did it :-) 20:36:13 <hylje> hax 20:37:17 <PublicServer> <TheRisen> i did it 20:37:27 <PublicServer> <Ryton> shoudnt the entry in the middle be a combo? 20:37:33 <PublicServer> <Ryton> probably not :p 20:37:55 <PublicServer> <TheRisen> nope but an exit 20:38:01 <PublicServer> <Ryton> ah lol 20:38:07 <PublicServer> <Ryton> thats what i ment :p 20:38:19 <PublicServer> *** DJ Nekkid has left the game (connection lost) 20:38:34 <DJNekkid> !password 20:38:34 <PublicServer> DJNekkid: gelded 20:38:44 <PublicServer> *** DJ Nekkid joined the game 20:39:53 <PublicServer> *** made screenshot at 0003E645: http://ps.openttdcoop.org/publicserver/webcam/0003E645.png 20:40:57 <PublicServer> *** DJ Nekkid has left the game (connection lost) 20:42:22 <PublicServer> *** Mazur has left the game (connection lost) 20:43:53 <PublicServer> *** Mazur joined the game 20:44:55 *** TheRisen has left #openttdcoop 20:45:07 <PublicServer> <TheRisen> bye 20:45:10 <PublicServer> *** TheRisen has left the game (connection lost) 20:45:14 <PublicServer> <Mazur> Shoot. 20:46:18 *** DJNekkid has left #openttdcoop 20:54:53 <PublicServer> *** made screenshot at 0002F9A3: http://ps.openttdcoop.org/publicserver/webcam/0002F9A3.png 20:58:11 *** fonsinchen has quit IRC 21:08:22 *** Firartix has joined #openttdcoop 21:08:31 *** Yexo has quit IRC 21:09:51 *** Yexo has joined #openttdcoop 21:09:55 <PublicServer> *** made screenshot at 000340BE: http://ps.openttdcoop.org/publicserver/webcam/000340BE.png 21:11:22 *** fonsinchen has joined #openttdcoop 21:11:49 *** Keiya has joined #openttdcoop 21:15:30 <PublicServer> <Ryton> bb 21:15:36 <PublicServer> *** Ryton has left the game (connection lost) 21:15:37 <PublicServer> *** Game paused (number of players) 21:15:44 <PublicServer> *** Mazur has left the game (leaving) 21:16:01 <Mazur> Back later. 21:19:16 *** Keiya_ has quit IRC 21:19:29 *** MilesMi has joined #openttdcoop 21:19:45 <MilesMi> !help 21:19:45 <PublicServer> MilesMi: http://www.openttdcoop.org/wiki/IRC_Commands 21:20:46 <MilesMi> !password 21:20:46 <PublicServer> MilesMi: flouts 21:21:05 <PublicServer> *** Game still paused (number of players) 21:21:07 <PublicServer> *** Miles joined the game 21:24:40 *** Ryton has quit IRC 21:25:51 *** valhallasw has quit IRC 21:29:06 *** `real has quit IRC 21:29:28 *** `real has joined #openttdcoop 21:45:18 *** perk11 has quit IRC 21:55:41 *** Chillosophy has quit IRC 22:00:38 *** Keiya_ has joined #openttdcoop 22:08:15 *** Keiya has quit IRC 22:12:09 <PublicServer> *** Miles has left the game (leaving) 22:13:57 *** mrfrenzy has left #openttdcoop 22:27:14 <OleB> @quickstart 22:27:16 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 22:28:01 *** DayDreamer has quit IRC 22:36:03 *** Firartix has quit IRC 22:36:28 *** Keiya has joined #openttdcoop 22:40:37 *** ODM has quit IRC 22:43:20 *** Keiya_ has quit IRC 22:45:08 <OleB> hi again, I have downloaded the GRF pack that openttdcoop uses, but can't get anything to work.. 22:47:06 *** Keiya_ has joined #openttdcoop 22:47:38 <OleB> is there anything special I need to do to get the GRF's to work? 22:48:12 <PublicServer> *** V453000 has left the game (leaving) 22:48:15 <planetmaker> you unzip the grfpack into the openttd data dir. As described in the grfpack's readme as well as openttd's readme 22:51:12 <OleB> yes, And I have tried to activate them in the GRF meny, but when I start a game everything looks the same 22:52:58 <planetmaker> which did you activate? 22:53:04 <planetmaker> and how? 22:53:28 <planetmaker> and: you don't activate any newgrfs when connecting to servers 22:53:42 *** Keiya has quit IRC 22:54:18 <OleB> #openttdcoop NewGRF package 8.0 and "ottdc_grfpack_infrastructure\b_pb_viaduct..." 22:54:34 <OleB> I added them in the New GRF Setting 22:57:29 <planetmaker> don't tell me you tried to add all... 22:57:53 <OleB> no, only the 2 I mentioned 22:58:19 <planetmaker> then you'll have one new bridge 22:58:35 <planetmaker> instead of one existing one. Dunno which is replaced 22:58:52 <planetmaker> and everything else will of course look the same ;-) 22:59:13 <OleB> those two was the only ones I could see in the "add" list that looked to come from openttdcoop.. :P 23:00:01 <OleB> after having a look in the game folder, I now see that the names does not contain any trace off openttdcoop :P 23:01:42 <OleB> there are so many.. how do I know what I shoudl be using? :) 23:02:12 <planetmaker> experience. Or look at existing games, e.g. from our public server archive 23:02:14 <planetmaker> !archive 23:02:14 <PublicServer> planetmaker: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 23:05:47 <OleB> okey, thanx :) 23:05:51 <XeryusTC> OleB> #openttdcoop NewGRF package 8.0 and "ottdc_grfpack_infrastructure\b_pb_viaduct..." <- i think that the latest version is 7.3 :o 23:05:52 <XeryusTC> !grf 23:05:52 <PublicServer> XeryusTC: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 23:06:04 <XeryusTC> oh, shiny update is shiny? 23:07:17 *** Zuu has quit IRC 23:08:20 <Ammler> XeryusTC: mostly cleanup with banans 23:08:32 <Ammler> you don't need it if you have 7.3 23:08:38 <XeryusTC> heh, ok :) 23:08:47 *** roboboy has joined #openttdcoop 23:14:40 *** perk11 has joined #openttdcoop 23:15:09 *** Progman has quit IRC 23:21:20 *** Keiya_ has quit IRC 23:40:34 *** smoovi has quit IRC