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00:01:12 <Jkrueger> !gap 3 6 00:01:12 <PublicServer> Jkrueger: You need 2 tunnels/bridges for trainlength 3 and gap 6. 00:01:16 <Jkrueger> !gap 3 5 00:01:16 <PublicServer> Jkrueger: You need 2 tunnels/bridges for trainlength 3 and gap 5. 00:03:13 *** roboboy has joined #openttdcoop 00:11:27 <PublicServer> *** made screenshot at 0002556A: http://ps.openttdcoop.org/publicserver/webcam/0002556A.png 00:26:27 <PublicServer> *** made screenshot at 0000F31B: http://ps.openttdcoop.org/publicserver/webcam/0000F31B.png 00:39:00 <PublicServer> *** DayDreamer has left the game (connection lost) 00:39:02 *** DayDreamer has quit IRC 00:41:27 <PublicServer> *** made screenshot at 0000DD24: http://ps.openttdcoop.org/publicserver/webcam/0000DD24.png 00:45:36 <PublicServer> *** Jkrueger has left the game (connection lost) 00:45:38 <PublicServer> *** Game paused (number of players) 00:56:27 <PublicServer> *** made screenshot at 0000FF15: http://ps.openttdcoop.org/publicserver/webcam/0000FF15.png 00:56:45 *** greenlion has quit IRC 00:57:21 *** pugi has quit IRC 00:59:34 *** `real has quit IRC 01:03:12 *** KenjiE20 has quit IRC 01:12:57 *** roboboy has quit IRC 01:20:04 *** Progman has joined #openttdcoop 01:40:57 *** Progman has quit IRC 02:05:14 *** roboboy has joined #openttdcoop 02:07:47 <Sylf> !password 02:07:47 <PublicServer> Sylf: mussel 02:08:16 <PublicServer> *** Game still paused (number of players) 02:08:16 <PublicServer> *** Game unpaused (number of players) 02:08:18 <PublicServer> *** Sylf joined the game 02:08:56 <PublicServer> <Mazur> HI, Sylf. 02:09:14 <PublicServer> *** Sylf has left the game (connection lost) 02:09:16 <PublicServer> *** Game paused (number of players) 02:09:31 <Mazur> Me and my big mouth. 02:10:24 <PublicServer> *** Game still paused (number of players) 02:10:24 <PublicServer> *** Game unpaused (number of players) 02:10:27 <PublicServer> *** Sylf joined the game 02:10:30 <PublicServer> <Sylf> hi thar 02:11:29 <PublicServer> <Sylf> the game's getting heavy already 02:11:41 <PublicServer> <Mazur> Only zoomed out. 02:12:17 <Sylf> yeah, but that's how I get the big picture of where the game's at 02:12:37 <PublicServer> <Sylf> and it looks pretty insane so far 02:13:28 <PublicServer> <Sylf> I should come back tomorrow, when people are actually building something 02:13:42 <PublicServer> <Mazur> Have you seen Leiden? 02:14:04 <PublicServer> <Sylf> mmmkay 02:14:18 <PublicServer> <Sylf> I'm seeing it now 02:14:32 <PublicServer> <Mazur> My masterpiece. Second ever Sbahn. First one is over at Slindstone Bay. 02:14:54 <PublicServer> <Sylf> I don't know left from right when it comes to SBahn 02:15:05 <PublicServer> <Mazur> Neither did I. 02:16:23 <PublicServer> <Mazur> But now, having done Leiden with help from CB, I can give you a run through, as it were. 02:16:25 <PublicServer> <Sylf> or more accurately, any pax game, I'm clueless 02:16:49 <PublicServer> <Sylf> so, what can be done? 02:17:26 <PublicServer> <Mazur> There are still free sectors, where you could start a new city. 02:17:29 <PublicServer> <Sylf> are each cities primarily managed by one player, with help from others? 02:17:39 <PublicServer> <Mazur> Yes. 02:18:03 <PublicServer> <Sylf> I see 4 sectors that are untouched so far 02:19:49 <PublicServer> <Mazur> Yes, four untouched ones. 02:21:39 <PublicServer> <Mazur> The best way, I have found, is first preparing at least one half, before you start the city. 02:22:26 <PublicServer> <Sylf> so, at least the road and rails should be in place, then found a city 02:23:16 <PublicServer> <Sylf> I can wait with the stations until later, so they'll have the new city's name 02:23:39 <PublicServer> <Mazur> And then delete most of the jsut founded city, keep it constrained with a number of busses frnatically transporting pax to and fro, before you let loose. 02:24:37 <PublicServer> <Mazur> And in Leiden I had a pair of bridges connecting to the flanks to start off suburbs there. 02:25:11 <PublicServer> <Mazur> That worked brilliantly. 02:25:34 <PublicServer> <Sylf> interesting 02:25:40 <PublicServer> <Mazur> As you could see, a lot more than just the centre has high-rises. 02:25:58 <PublicServer> <Mazur> risers. 02:26:13 <PublicServer> <Sylf> so, bridges can be used to "shorten" the distance between the city center and the edge 02:26:28 <PublicServer> *** made screenshot at 0002495D: http://ps.openttdcoop.org/publicserver/webcam/0002495D.png 02:26:51 <PublicServer> <Mazur> Yes, and then hte edge filss up with suburb while the centre slowly expands outwards. 02:27:29 <PublicServer> <Mazur> Adn then when it encounters the suburbs, it does not have to build a suburb first to convert them to -high-risers. 02:30:53 <PublicServer> <Mazur> And it appears long strips of 2 wide land is best for good building for the city. Hence my plan for Leiden. 02:31:43 <PublicServer> <Sylf> yeah, there's no doubt about that 02:41:28 <PublicServer> *** made screenshot at 0002A9D7: http://ps.openttdcoop.org/publicserver/webcam/0002A9D7.png 02:50:20 <PublicServer> *** Sylf has left the game (connection lost) 02:50:22 <PublicServer> *** Game paused (number of players) 02:54:14 <Mazur> So, any ideas? Or just bored? 02:55:49 *** Intexon has joined #openttdcoop 02:56:04 <Sylf> dunno 02:56:25 <Sylf> I just got disconnected 02:56:28 <PublicServer> *** made screenshot at 00032A75: http://ps.openttdcoop.org/publicserver/webcam/00032A75.png 02:56:31 <Sylf> I took the game off line 02:56:43 <Sylf> I'm gonna see if I can design something 02:57:01 <Mazur> k 02:58:00 <Mazur> Beer York is V's thingy, Mainhatten was an improvemtn over that, and Leiden is highly regarded by CB, who knows everything about cities, it seems. 02:59:05 <Mazur> Beer York is also the oldest, one factor in why it's the largest. 02:59:23 <PublicServer> *** Game still paused (number of players) 02:59:23 <PublicServer> *** Game unpaused (number of players) 02:59:24 <PublicServer> *** Intexon joined the game 02:59:35 <PublicServer> <Intexon> hey Mazur 02:59:46 <PublicServer> <Mazur> HI, Inty. 03:01:10 <PublicServer> *** Intexon has left the game (connection lost) 03:01:10 <PublicServer> *** Game paused (number of players) 03:01:22 <Mazur> Too heavy for you? 03:01:37 <Intexon> :P 03:01:39 <PublicServer> *** Game still paused (number of players) 03:01:39 <PublicServer> *** Game unpaused (number of players) 03:01:42 <PublicServer> *** Intexon joined the game 03:04:11 <PublicServer> *** Intexon has left the game (connection lost) 03:04:11 <PublicServer> *** Game paused (number of players) 03:04:26 <Intexon> crap 03:04:28 <PublicServer> *** Intexon has left the game (connection lost) 03:04:28 <PublicServer> *** Game still paused (number of players) 03:04:54 <PublicServer> *** Game still paused (number of players) 03:04:54 <PublicServer> *** Game unpaused (number of players) 03:04:55 <PublicServer> *** Intexon joined the game 03:05:31 <PublicServer> *** Intexon has left the game (connection lost) 03:05:33 <PublicServer> *** Game paused (number of players) 03:05:41 <Intexon> I'm off :/ 03:05:55 <PublicServer> <Mazur> Sniff. Ok. 03:05:58 <PublicServer> <Mazur> Sleep well. 03:06:15 <Intexon> I was thinking about building an s-bahn 03:06:15 <Mazur> And get a bigger CPU. 03:06:28 <Mazur> There are four free sectors. 03:06:38 <Intexon> it's my connection I'd guess 03:06:51 <Mazur> THen stop downloading all those movies. 03:11:29 <PublicServer> *** made screenshot at 0002C53C: http://ps.openttdcoop.org/publicserver/webcam/0002C53C.png 03:19:04 <Jkrueger> hello guys 03:19:11 <Mazur> Hi. 03:19:27 <Jkrueger> Have anyone seen Despicable Me? 03:19:55 <Jkrueger> Just finished watching it. Good movie. 03:19:59 <Mazur> You're not all that Despicable... Are you? 03:20:04 <Mazur> Nope. 03:20:11 <Mazur> Never heard of it, either. 03:20:20 <Jkrueger> Animated kids movie 03:20:30 <Mazur> Coolness. 03:20:49 <Mazur> Disney kids or normal kids? 03:20:53 <Jkrueger> i can't figure out how to build out the rest of 12's sbahn 03:21:07 <Mazur> let me have a look. 03:21:09 <Jkrueger> Universal Studios 03:21:26 <Jkrueger> !password 03:21:26 <PublicServer> Jkrueger: chummy 03:21:38 <PublicServer> *** Game still paused (number of players) 03:21:38 <PublicServer> *** Game unpaused (number of players) 03:21:38 <PublicServer> *** Jkrueger joined the game 03:22:06 <PublicServer> <Jkrueger> it's a bit odd shapped. 03:22:12 <PublicServer> <Mazur> You've no idea you want to try out? 03:22:34 <PublicServer> <Jkrueger> Trying to stick with Self-reg sbahn 03:22:42 <PublicServer> <Jkrueger> layout is tough 03:23:05 <PublicServer> <Mazur> Hmm, yes. 03:23:57 <PublicServer> <Jkrueger> I want to make better use of tunnels aswell 03:24:09 <PublicServer> <Jkrueger> thinking TL 3 03:25:55 <PublicServer> <Mazur> Selfreg takes a lot of space... 03:26:05 <PublicServer> <Jkrueger> yeah it does 03:27:32 <PublicServer> <Jkrueger> but it works well i think 03:27:35 <PublicServer> <Mazur> What I did with Leiden was lay out strips of road two apart, then lay in my tracks to have my stations positioned optinally, then plan and build the transfers. 03:27:53 <PublicServer> <Mazur> But my track set-up was two wide, as well. 03:28:13 <PublicServer> <Mazur> So that was an easy build. 03:28:32 <PublicServer> <Mazur> And regular orders. 03:30:06 <PublicServer> <Mazur> I would build them lengthwise, this time, and lay in road strips directly after. 03:31:10 <PublicServer> <Jkrueger> on a NW - SE axis you mean? 03:31:44 <PublicServer> <Mazur> N-S, but yes, I think we mean the same. 03:31:55 <Jkrueger> ok 03:32:01 <Jkrueger> t 03:32:23 <Jkrueger> think i may do some station walking to make it easier on the southern bit 03:32:29 <Jkrueger> odd shaped there 03:32:50 <PublicServer> <Mazur> Hm, and you planted the Easts transfer in the west. 03:35:08 <PublicServer> <Jkrueger> Yes. i was going to make it all one system origionally 03:35:10 <PublicServer> <Mazur> You could also consider a dedicated short little line to get rid of that. 03:35:37 <PublicServer> <Mazur> You still can, I suppose. 03:37:13 *** Fuco has quit IRC 03:38:23 <PublicServer> <Mazur> Only, then I'd consider moving the empties line to a more convenient place. 03:38:49 <PublicServer> <Jkrueger> the leaveing the station? 03:41:29 <PublicServer> *** made screenshot at 00005ACC: http://ps.openttdcoop.org/publicserver/webcam/00005ACC.png 03:42:14 <PublicServer> <Mazur> You have a point. 03:42:40 <PublicServer> <Jkrueger> about what? 03:43:30 <PublicServer> <Mazur> That that line can;t too easily be moved to lessen the pits hindering your new city-section. 03:43:44 <PublicServer> <Jkrueger> i think it might be easest to build 2 seperate lines to fill it in 03:46:22 <PublicServer> <Jkrueger> is there a hotkey for roads? 03:47:35 <PublicServer> <Mazur> Haven't met it, yet. 03:47:45 <PublicServer> <Jkrueger> bummer 03:48:01 <PublicServer> <Mazur> I suppose one could configure one. 03:48:11 <PublicServer> <Mazur> if there is a provision for it. 03:49:22 <PublicServer> <Mazur> There is. SHIFT-F8. 03:49:31 <PublicServer> <Jkrueger> sweet 03:49:42 <PublicServer> <Mazur> Should be it, according to my hotkeys.cfg 03:50:00 <Sylf> shortcut for roads? yes it is 03:50:06 <Sylf> I use it all the time 03:50:37 <PublicServer> <Mazur> I can't check, since I never thought anyone would use it, I use them to move apps around in Xwindows. 03:50:44 <Sylf> shift F7-F10 are rails, roads, water, and air hotkeys 03:50:51 <PublicServer> <Mazur> 8 virtual screens... 03:56:17 <Sylf> hmm, this might just work... 03:56:26 <Jkrueger> whats that? 03:56:29 <PublicServer> *** made screenshot at 0000FB15: http://ps.openttdcoop.org/publicserver/webcam/0000FB15.png 03:56:39 <Sylf> something I've been building off line 03:56:49 <Sylf> !password 03:56:49 <PublicServer> Sylf: goners 03:57:14 <PublicServer> *** Sylf joined the game 04:03:33 *** Chris_Booth has quit IRC 04:05:52 <PublicServer> *** Jkrueger has left the game (connection lost) 04:06:14 <PublicServer> *** Jkrueger joined the game 04:11:29 <PublicServer> *** made screenshot at 00039F5B: http://ps.openttdcoop.org/publicserver/webcam/00039F5B.png 04:12:46 <PublicServer> <Mazur> Ok, I have my shift Function keys back for OTTD. 04:13:00 <PublicServer> <Sylf> :D 04:16:03 <PublicServer> <Mazur> Found ya. 04:16:09 <PublicServer> <Mazur> As you noticed. 04:16:11 <PublicServer> <Sylf> yup 04:19:05 <PublicServer> <Mazur> Onw too short, I think. 04:19:20 <PublicServer> <Sylf> yeah 04:21:15 <PublicServer> *** Sylf has left the game (connection lost) 04:21:18 <Sylf> blah 04:21:25 <Sylf> !password 04:21:25 <PublicServer> Sylf: flints 04:22:03 <PublicServer> *** Sylf joined the game 04:22:22 <PublicServer> <Sylf> that gave me just enough time to grab another beer 04:26:08 <PublicServer> <Mazur> You have of course, 11x9 catchment areas, which apparently you do not intend to use maximally. 04:26:20 <PublicServer> <Mazur> As you've build with overlap. 04:26:30 <PublicServer> *** made screenshot at 0003AB7B: http://ps.openttdcoop.org/publicserver/webcam/0003AB7B.png 04:26:54 <PublicServer> <Sylf> I wasn't thinking like that at all... 04:26:55 *** cyber has joined #openttdcoop 04:27:39 <PublicServer> <Sylf> My intention is to found the city East of the main station 04:27:39 <PublicServer> <Mazur> I was. 04:27:42 <PublicServer> *** Jkrueger has left the game (connection lost) 04:27:54 <Jkrueger> !password 04:27:54 <PublicServer> Jkrueger: oiling 04:28:07 <PublicServer> *** Jkrueger joined the game 04:28:14 <PublicServer> <Sylf> that's the only thing I had in my mind 04:28:36 <PublicServer> <Mazur> Not right in the hole of the ML, then. 04:28:49 <PublicServer> <Mazur> Like we did in Leiden. 04:28:53 <PublicServer> <Sylf> no, not in the hole 04:31:15 <PublicServer> <Mazur> Well, you have half a row-width left on the west edge. 04:31:40 <PublicServer> <Mazur> Oh. 04:31:46 <PublicServer> <Mazur> My bad. 04:32:28 <PublicServer> <Sylf> hmm, I have an oversized station then 04:36:48 <PublicServer> <Mazur> If we move the last row, the one I build, 3 westqwards, we _do_ get full coverage width. 04:37:18 <PublicServer> <Sylf> naw 04:37:24 <PublicServer> <Sylf> the road goes there anyway 04:38:00 <PublicServer> <Mazur> There is that. 04:41:30 <PublicServer> *** made screenshot at 0000DB16: http://ps.openttdcoop.org/publicserver/webcam/0000DB16.png 04:51:54 <cyber> !password 04:51:54 <PublicServer> cyber: crepes 04:52:14 <PublicServer> <Sylf> hi 04:52:14 <PublicServer> *** Cyber joined the game 04:52:20 <PublicServer> <Mazur> Hello. 04:52:29 <PublicServer> <Mazur> I hope his surname is not Crime. 04:52:41 <PublicServer> <Cyber> hello 04:56:30 <PublicServer> *** made screenshot at 0002FF73: http://ps.openttdcoop.org/publicserver/webcam/0002FF73.png 05:02:54 <PublicServer> <Sylf> the easier side is done 05:03:30 <PublicServer> <Sylf> the hard part comes tomorrow 05:03:36 <PublicServer> <Mazur> Well, some signalling, once you pick a direction.... 05:03:56 <PublicServer> <Sylf> oh yeah... 05:11:30 <PublicServer> *** made screenshot at 00007725: http://ps.openttdcoop.org/publicserver/webcam/00007725.png 05:11:49 <PublicServer> <Sylf> that's good for tonight 05:11:55 <PublicServer> <Mazur> Well done! 05:12:13 <PublicServer> <Mazur> It's gonna be a beaut. 05:12:20 <PublicServer> <Sylf> :D 05:13:53 <PublicServer> <Mazur> BUt you have an idea for hte other part? 05:13:59 <PublicServer> <Sylf> nope 05:14:03 <PublicServer> <Mazur> k 05:14:37 <PublicServer> <Mazur> Then I cvannot prepare it fopr you. Or rather, it's all rpepared for you. 05:15:12 <PublicServer> <Sylf> I'm gonna do some homework on this 05:15:29 <PublicServer> <Sylf> I'll have some design before the weekend is over 05:15:33 <PublicServer> <Mazur> Not too bad an idea. 05:20:28 <PublicServer> <Jkrueger> hey Maz you still here? 05:20:34 <PublicServer> <Mazur> Yes/ 05:20:36 <PublicServer> <Jkrueger> hows 05:20:42 <PublicServer> <Jkrueger> this look? 05:21:20 <PublicServer> <Mazur> Seems doable. 05:21:36 <PublicServer> <Mazur> But I'm no expert. 05:21:54 <PublicServer> <Mazur> I've ony done two Sbahns, so far. 05:22:01 <PublicServer> <Jkrueger> this is my first 05:22:08 <PublicServer> <Mazur> And I'm not talking about this game. 05:26:31 <PublicServer> *** made screenshot at 00007727: http://ps.openttdcoop.org/publicserver/webcam/00007727.png 05:26:41 <PublicServer> <Mazur> It's late, I should call it a night. 05:26:55 <PublicServer> <Jkrueger> night 05:27:28 <PublicServer> *** Mazur has left the game (connection lost) 05:41:31 <PublicServer> *** made screenshot at 00007925: http://ps.openttdcoop.org/publicserver/webcam/00007925.png 05:46:12 <PublicServer> <Sylf> still working on your stuff, Jkrueger? 05:46:18 <Jkrueger> yeah 05:46:26 <PublicServer> <Sylf> kk 05:46:36 <Jkrueger> can you assist with a prio? 05:46:44 <PublicServer> <Sylf> sure 05:47:15 <PublicServer> <Jkrueger> have a look at !needs prio 05:47:30 <PublicServer> <Jkrueger> is there enough space or do i need to move road? 05:47:56 <PublicServer> <Sylf> you want to give prio to the traffic from the station, right? 05:48:02 <PublicServer> <Jkrueger> yes 05:48:05 <PublicServer> <Jkrueger> so it won't back up 05:50:11 <PublicServer> <Sylf> that's one way to do it 05:50:18 <PublicServer> <Jkrueger> okay 05:50:32 <PublicServer> <Jkrueger> i'm a bit rusty on them >.< 05:51:19 <PublicServer> <Sylf> you can do that too - excess catching depot 05:51:49 <PublicServer> <Jkrueger> that might be good 05:55:13 <PublicServer> <Jkrueger> station was one off :( 05:56:31 <PublicServer> *** made screenshot at 00008F1A: http://ps.openttdcoop.org/publicserver/webcam/00008F1A.png 06:02:17 <PublicServer> <Jkrueger> whoops 06:02:25 <PublicServer> <Jkrueger> i didn't leave room for penalty 06:04:28 <PublicServer> <Jkrueger> they seem to understand anyway 06:09:45 <PublicServer> *** Cyber has left the game (connection lost) 06:10:10 *** cyber has quit IRC 06:11:32 <PublicServer> *** made screenshot at 00036F31: http://ps.openttdcoop.org/publicserver/webcam/00036F31.png 06:26:32 <PublicServer> *** made screenshot at 0000C314: http://ps.openttdcoop.org/publicserver/webcam/0000C314.png 06:41:32 <PublicServer> *** made screenshot at 0000C112: http://ps.openttdcoop.org/publicserver/webcam/0000C112.png 06:56:32 <PublicServer> *** made screenshot at 0000ED06: http://ps.openttdcoop.org/publicserver/webcam/0000ED06.png 07:10:04 *** Artix has joined #openttdcoop 07:11:03 *** roboboy has quit IRC 07:11:12 <PublicServer> <Sylf> Jkrueger, save the rest for tomorrow - I'm about to collapse 07:11:19 <PublicServer> <Jkrueger> okay 07:11:22 <PublicServer> <Jkrueger> sorry 07:11:33 <PublicServer> *** made screenshot at 000048E9: http://ps.openttdcoop.org/publicserver/webcam/000048E9.png 07:11:35 <PublicServer> <Sylf> I'll see ya around 07:11:37 <PublicServer> <Jkrueger> think i got the kinks sorted on the south side there 07:11:39 <PublicServer> <Jkrueger> c ya 07:11:53 <PublicServer> *** Sylf has left the game (connection lost) 07:11:53 <PublicServer> *** Game paused (number of players) 07:13:06 *** Jkrueger has quit IRC 07:15:33 *** Tray has joined #openttdcoop 07:16:05 <PublicServer> *** Jkrueger has left the game (leaving) 07:28:16 *** roboboy has joined #openttdcoop 07:36:52 *** KyleS has joined #openttdcoop 07:37:23 <KyleS> !dl win32 07:37:23 <PublicServer> KyleS: http://binaries.openttd.org/nightlies/trunk/r21965/openttd-trunk-r21965-windows-win32.zip 07:40:45 <KyleS> hi 07:48:00 <KyleS> !password 07:48:00 <PublicServer> KyleS: carols 07:48:11 <PublicServer> *** Game still paused (number of players) 07:48:12 <PublicServer> *** KyleS joined the game 07:58:31 <PublicServer> *** KyleS has left the game (leaving) 08:05:08 *** roboboy has quit IRC 08:14:01 *** KyleS has quit IRC 08:31:40 *** ODM has joined #openttdcoop 08:31:40 *** ChanServ sets mode: +o ODM 09:37:53 *** DayDreamer has joined #openttdcoop 09:43:18 *** seberoth has quit IRC 09:43:18 *** dihedral has quit IRC 09:43:30 *** dihedral has joined #openttdcoop 09:44:09 *** seberoth has joined #openttdcoop 09:49:07 *** pugi has joined #openttdcoop 09:50:36 *** Tray has quit IRC 09:55:32 *** seberoth has quit IRC 09:55:32 *** dihedral has quit IRC 09:55:43 *** dihedral has joined #openttdcoop 09:56:18 *** seberoth has joined #openttdcoop 09:57:29 *** dihedral has quit IRC 09:57:29 *** seberoth has quit IRC 09:57:40 *** dihedral has joined #openttdcoop 09:58:20 *** seberoth has joined #openttdcoop 10:18:55 *** roboboy has joined #openttdcoop 10:34:05 *** Progman has joined #openttdcoop 10:39:00 *** sturmi has joined #openttdcoop 10:39:15 <sturmi> !password 10:39:15 <PublicServer> sturmi: carols 10:39:33 <PublicServer> *** Game still paused (number of players) 10:39:34 <PublicServer> *** sturmi joined the game 10:41:16 *** fonsinchen has joined #openttdcoop 10:57:34 *** KenjiE20 has joined #openttdcoop 10:57:34 *** ChanServ sets mode: +o KenjiE20 11:02:13 *** Chrill has joined #openttdcoop 11:09:14 *** greenlion has joined #openttdcoop 11:42:18 *** fonsinchen has quit IRC 11:51:45 *** Chris_Booth has joined #openttdcoop 11:53:33 *** Nickman87 has quit IRC 11:56:19 *** heffer has quit IRC 11:56:21 *** Mitcian has joined #openttdcoop 12:04:30 *** Nickman87 has joined #openttdcoop 12:04:47 <PublicServer> *** sturmi has joined spectators 12:04:59 *** Nickman87 has quit IRC 12:05:32 *** Nickman87 has joined #openttdcoop 12:10:24 *** Nickman87 has quit IRC 12:10:57 *** Nickman87 has joined #openttdcoop 12:13:40 *** Nickman87 has quit IRC 12:13:54 *** Nickman87 has joined #openttdcoop 12:30:51 <PublicServer> *** sturmi has left the game (connection lost) 12:37:34 *** Chrill has quit IRC 13:20:31 *** Tray has joined #openttdcoop 13:22:45 *** mfb- has joined #openttdcoop 13:23:10 <PublicServer> *** Game still paused (number of players) 13:23:12 <PublicServer> <mfb> hi 13:23:12 <PublicServer> *** mfb joined the game 13:26:35 <PublicServer> *** made screenshot at 000370C9: http://ps.openttdcoop.org/publicserver/webcam/000370C9.png 13:41:35 <PublicServer> *** made screenshot at 000351C1: http://ps.openttdcoop.org/publicserver/webcam/000351C1.png 13:46:04 <Chris_Booth> hi all 13:46:18 <mfb-> hi 13:47:25 <PublicServer> *** Game still paused (number of players) 13:47:25 <PublicServer> *** Game unpaused (number of players) 13:47:25 <PublicServer> *** Chris Booth joined the game 13:47:58 <PublicServer> <Chris Booth> Leiden: is looking good 13:48:32 <PublicServer> <Chris Booth> it has Butford set in it's sights 13:48:43 <PublicServer> <Chris Booth> then possibly Chudinghall 13:57:36 *** perk11 has joined #openttdcoop 14:11:35 <PublicServer> *** made screenshot at 00035CE9: http://ps.openttdcoop.org/publicserver/webcam/00035CE9.png 14:26:36 <PublicServer> *** made screenshot at 000374B3: http://ps.openttdcoop.org/publicserver/webcam/000374B3.png 14:41:36 <PublicServer> *** made screenshot at 00036EC8: http://ps.openttdcoop.org/publicserver/webcam/00036EC8.png 14:51:16 *** thgergo has joined #openttdcoop 14:54:14 <PublicServer> *** Intexon joined the game 14:54:18 <PublicServer> <Intexon> hi 14:54:26 <PublicServer> <mfb> hi 14:56:28 <PublicServer> *** Intexon has left the game (connection lost) 14:56:36 <PublicServer> *** made screenshot at 000297B4: http://ps.openttdcoop.org/publicserver/webcam/000297B4.png 14:59:25 <PublicServer> *** Chris Booth has joined spectators 14:59:25 <PublicServer> *** Game paused (number of players) 15:05:29 *** Fuco has joined #openttdcoop 15:05:33 *** ChanServ sets mode: +v Fuco 15:11:36 <PublicServer> *** made screenshot at 0002A29D: http://ps.openttdcoop.org/publicserver/webcam/0002A29D.png 15:15:31 *** Jkrueger has joined #openttdcoop 15:15:36 <Jkrueger> !password 15:15:36 <PublicServer> Jkrueger: rubied 15:15:38 <Jkrueger> !players 15:15:40 <PublicServer> Jkrueger: Client 484 (Orange) is mfb, in company 1 (Head to Toe!) 15:15:40 <PublicServer> Jkrueger: Client 486 is Chris Booth, a spectator 15:15:57 <PublicServer> *** Game still paused (number of players) 15:15:57 <PublicServer> *** Game unpaused (number of players) 15:15:58 <PublicServer> *** Jkrueger joined the game 15:16:07 <PublicServer> <Jkrueger> Hello mfb 15:16:53 <mfb-> hi 15:26:37 <PublicServer> *** made screenshot at 0003F123: http://ps.openttdcoop.org/publicserver/webcam/0003F123.png 15:27:33 <PublicServer> <mfb> any SBahn-concept we don't have yet? 15:27:48 <PublicServer> <mfb> 04 looks empty 15:29:10 <PublicServer> <Jkrueger> whats that timer for? 15:31:27 <Jkrueger> !gap 15 5 15:31:27 <PublicServer> Jkrueger: You need 2 tunnels/bridges for trainlength 15 and gap 5. 15:33:15 <mfb-> reducing ML waves 15:41:37 <PublicServer> *** made screenshot at 000380A3: http://ps.openttdcoop.org/publicserver/webcam/000380A3.png 15:43:44 *** roboboy has quit IRC 15:48:42 *** valhallasw has joined #openttdcoop 15:54:26 <PublicServer> *** mfb has left the game (connection lost) 15:54:28 <PublicServer> *** Game paused (number of players) 15:54:59 <Jkrueger> coming back mfb or are you done? 15:55:17 <mfb-> maybe later 15:55:23 <PublicServer> <Jkrueger> okay 15:55:26 <mfb-> but I have to go now 15:55:31 <Jkrueger> cya around 15:55:36 <sturmi> JK, you wanna work on something? 15:55:41 *** mfb- has quit IRC 15:55:53 <Jkrueger> yes i'm trying to flesh out the rest of 12 15:56:03 <sturmi> ok, i'll come in 15:56:06 <sturmi> !password 15:56:06 <PublicServer> sturmi: heeded 15:56:26 <PublicServer> *** Game still paused (number of players) 15:56:26 <PublicServer> *** Game unpaused (number of players) 15:56:27 <PublicServer> *** sturmi joined the game 15:56:34 <PublicServer> <sturmi> hi 15:56:37 <PublicServer> *** made screenshot at 00005D1B: http://ps.openttdcoop.org/publicserver/webcam/00005D1B.png 15:56:40 <PublicServer> <sturmi> (not really here) 15:57:46 <PublicServer> <sturmi> for more population you can even tunnel your exit lanes 15:58:32 <PublicServer> <Jkrueger> they are taking up some space aren't they 15:58:39 <PublicServer> <sturmi> yep 15:58:49 <PublicServer> <sturmi> and the traffic is low 16:00:51 <PublicServer> <sturmi> ah i'll start on 19 16:02:26 <Mazur> !password 16:02:26 <PublicServer> Mazur: heeded 16:03:01 <PublicServer> *** Mazur joined the game 16:03:42 *** greenlion_ has joined #openttdcoop 16:04:28 *** greenlion has quit IRC 16:04:28 *** greenlion_ has quit IRC 16:04:34 *** Intexon has quit IRC 16:04:48 *** greenlion has joined #openttdcoop 16:05:27 *** Intexon has joined #openttdcoop 16:06:26 <PublicServer> <Mazur> 2 1/4 million. 16:06:40 <PublicServer> <sturmi> hey maz 16:06:47 <PublicServer> <Mazur> Sturmi. 16:09:43 <PublicServer> <Mazur> Fifth city already. 16:10:05 <PublicServer> <Jkrueger> how do you knowwhen they are city? 16:10:21 <PublicServer> <Jkrueger> 200k? 16:10:29 <PublicServer> <Mazur> I just call it city. 16:11:38 <PublicServer> *** made screenshot at 000056A6: http://ps.openttdcoop.org/publicserver/webcam/000056A6.png 16:16:06 *** perk11 has quit IRC 16:21:06 <PublicServer> <sturmi> hmm, i have no idea what i build at 19 :/ 16:22:09 <PublicServer> <Mazur> Why not take a look at Leiden? That is doing very, very well. 16:22:32 <PublicServer> <Chris Booth> Leiden: is doing weel 16:22:34 <PublicServer> <Chris Booth> well 16:22:48 <PublicServer> <Chris Booth> and world population is doing well 16:22:53 <PublicServer> <Mazur> Still over 66%. 16:23:04 <PublicServer> <Mazur> Slindstone Bay just now at 77%. 16:23:26 <PublicServer> <sturmi> i aim for about 80% 16:23:28 <PublicServer> <Chris Booth> Chudinghall has done well IMO due to bad centre placement and random sbahn building 16:23:42 <PublicServer> <sturmi> so one train per station concept wont be enough 16:24:15 <PublicServer> <Chris Booth> one train per station works ok for 72% 16:24:18 <PublicServer> <Mazur> CB: I totally reorgniased hte tram orders, and now few stops keep build up because trams don't reach them. 16:24:36 <PublicServer> <Chris Booth> are they good now? 16:24:53 <PublicServer> <Mazur> I'd say so. 16:25:36 <PublicServer> <Chris Booth> I can still claim the biggest single drop pax amount :D 16:25:46 <PublicServer> <Mazur> Half of them all start at different points in the loop, the other half drops when full and returns to where they came from. 16:26:01 <PublicServer> <Chris Booth> sounds good to me 16:26:31 <PublicServer> <Mazur> And I added extra drops around the loop. 16:26:34 <PublicServer> *** Chris Booth has joined company #1 16:26:39 <PublicServer> *** made screenshot at 00018469: http://ps.openttdcoop.org/publicserver/webcam/00018469.png 16:26:41 <PublicServer> <Chris Booth> WTF @ !here 16:27:14 <PublicServer> <sturmi> haha 16:27:16 <PublicServer> <Mazur> Someone tried tobuild a monument to himself. 16:27:18 <PublicServer> <sturmi> industy spam 16:27:35 <PublicServer> <Mazur> The mayor of Beer York, after a station crawling night? 16:28:16 <PublicServer> <Chris Booth> I played a realy game of station crawling in London. 16:28:28 <PublicServer> <Chris Booth> We invented the game of drinking monoply 16:28:34 <PublicServer> <Mazur> That's fun in the right company. 16:28:36 <PublicServer> <Chris Booth> we never got back to go 16:28:43 <PublicServer> <Mazur> As it should be. 16:29:05 <PublicServer> <Mazur> You just have to make sure noone is a bad drunk. 16:29:23 <PublicServer> <Chris Booth> no otherwise they will steel my title 16:29:51 <PublicServer> <Mazur> Shall I remove the !here? Nothing left to see there, now. 16:30:04 <PublicServer> <Chris Booth> no it will confuse people lol 16:30:11 <PublicServer> <Mazur> Good point. 16:30:39 <PublicServer> <Chris Booth> Butford needs some better place growing bridges 16:33:48 <PublicServer> <Mazur> You could plae one near the SW edge, from the hospital to the corner. 16:35:31 <Razaekel> !password 16:35:31 <PublicServer> Razaekel: maniac 16:36:10 <PublicServer> *** Razaekel joined the game 16:36:22 <PublicServer> <Mazur> Hi, Razzmatazz. 16:36:30 <PublicServer> <Razaekel> yo 16:41:39 <PublicServer> *** made screenshot at 00019269: http://ps.openttdcoop.org/publicserver/webcam/00019269.png 16:51:55 <PublicServer> <Chris Booth> Mazur we should change the orders on inner busy Sbahn ring to mach Train 1309 16:54:33 <PublicServer> *** Chris Booth has joined spectators 16:56:39 <PublicServer> *** made screenshot at 0000C24E: http://ps.openttdcoop.org/publicserver/webcam/0000C24E.png 16:59:19 <PublicServer> <Razaekel> train limit reached 17:00:15 <PublicServer> *** sturmi has left the game (connection lost) 17:00:22 <sturmi> watafak 17:00:28 <sturmi> !password 17:00:29 <PublicServer> sturmi: solder 17:00:50 <PublicServer> *** sturmi joined the game 17:05:14 <PublicServer> *** Chris Booth has joined company #1 17:05:36 <PublicServer> <Chris Booth> we need more trians ! 17:11:39 <PublicServer> *** made screenshot at 00002056: http://ps.openttdcoop.org/publicserver/webcam/00002056.png 17:14:09 <PublicServer> *** Chris Booth has joined spectators 17:26:40 <PublicServer> *** made screenshot at 0000243A: http://ps.openttdcoop.org/publicserver/webcam/0000243A.png 17:41:40 <PublicServer> *** made screenshot at 00002A43: http://ps.openttdcoop.org/publicserver/webcam/00002A43.png 17:47:30 <PublicServer> <Mazur> Who's that at BruwoodSDtation 238? 17:47:50 <PublicServer> <Razaekel> me 17:47:56 <PublicServer> <Mazur> k 17:48:06 <PublicServer> <Razaekel> i'm just replacing one of the growth tunnels that i removed 17:48:13 <PublicServer> <Mazur> Ah, yes, that'sd a nice one. 17:49:03 <PublicServer> <Mazur> The area just needs filling in for when the high-risers cross the railroad tracks. 17:49:17 <PublicServer> <Mazur> So this is fine. 17:53:54 <PublicServer> <Mazur> Raz: You, too, know, that 2 wide strips of land are the best for cities? 17:54:11 <PublicServer> <Razaekel> im not done yet 17:54:43 <PublicServer> <Razaekel> and i thought it was 3 wide 17:55:01 <PublicServer> <Mazur> Just sprading the word. Because I thought making those circlies one narrower on each side would achieve that better. 17:55:35 *** Mitcian has quit IRC 17:55:59 <PublicServer> <Razaekel> yea 17:56:29 <PublicServer> <Razaekel> that leaves a unused line next to the tracks, tho 17:56:40 <PublicServer> *** made screenshot at 00018C41: http://ps.openttdcoop.org/publicserver/webcam/00018C41.png 17:56:52 <PublicServer> <Mazur> It seems tracks work like roads, or so somone said. 17:56:56 <PublicServer> <Razaekel> 2-wide is suggested because that gets roads in there 17:56:59 <PublicServer> <Razaekel> really? 17:57:02 <PublicServer> <Razaekel> hmm 17:57:36 <Chris_Booth> no tracks do not work like road 17:57:38 <PublicServer> <Mazur> Someone remarked it, no idea whether it's true or not. 17:57:44 <PublicServer> <Mazur> Apparently not. 17:57:47 <Chris_Booth> they word like road in 1 way 17:57:51 <Chris_Booth> the transport shit 17:58:10 <Chris_Booth> but they don't allow town growth over or around them 17:58:19 <Chris_Booth> they are anti roads for towns 17:58:28 <PublicServer> *** Chris Booth has joined company #1 17:59:27 <PublicServer> <Chris Booth> Razaekel are you building @ Bruwood? 17:59:33 <PublicServer> <Razaekel> yea 17:59:39 <PublicServer> <Chris Booth> aaah cool 17:59:45 <PublicServer> <Chris Booth> I have a suggestion for you 17:59:49 <PublicServer> <Razaekel> shoot 18:00:01 <PublicServer> <Chris Booth> place lines between join in tunnels 18:00:20 <PublicServer> <Razaekel> eh? 18:00:34 <PublicServer> <Razaekel> oh 18:00:40 <PublicServer> <Chris Booth> I have made you a sign 18:00:44 <PublicServer> <Chris Booth> will allow you more room 18:00:46 <PublicServer> <Razaekel> i see 18:00:49 <PublicServer> <Chris Booth> and a more linkes road network 18:00:53 <PublicServer> <Razaekel> yea, but less trains 18:01:04 <PublicServer> <Razaekel> maybe on the other side 18:01:06 <PublicServer> <Chris Booth> with DB set trust me it doesnt matter 18:01:29 <PublicServer> <Razaekel> if it works on the other side, i'll do it 18:01:31 <PublicServer> <Chris Booth> the trans rapid has such a huge capacity 18:01:49 <PublicServer> <Chris Booth> klkl 18:02:45 <PublicServer> <Chris Booth> 218k nice 18:05:15 *** `Fuco` has joined #openttdcoop 18:08:26 *** tycoondemon has joined #openttdcoop 18:10:56 <PublicServer> <Razaekel> train limit >.< 18:11:40 <PublicServer> *** made screenshot at 00005243: http://ps.openttdcoop.org/publicserver/webcam/00005243.png 18:12:01 *** Mitcian has joined #openttdcoop 18:12:13 *** Fuco has quit IRC 18:16:39 <PublicServer> *** Razaekel has left the game (connection lost) 18:20:11 <PublicServer> <Mazur> Station 07 is getting only mediocre service. 18:20:18 <PublicServer> *** sturmi has left the game (connection lost) 18:23:18 <PublicServer> *** Chris Booth has left the game (leaving) 18:23:55 *** sturmi has quit IRC 18:24:16 *** `Fuco` has quit IRC 18:26:41 <PublicServer> *** made screenshot at 0000119A: http://ps.openttdcoop.org/publicserver/webcam/0000119A.png 18:29:15 *** Fuco has joined #openttdcoop 18:29:19 *** ChanServ sets mode: +v Fuco 18:43:13 <PublicServer> *** Spike joined the game 18:43:17 <PublicServer> <Mazur> Spiook! 18:49:47 <PublicServer> *** Spike has left the game (connection lost) 18:56:41 <PublicServer> *** made screenshot at 0000C08C: http://ps.openttdcoop.org/publicserver/webcam/0000C08C.png 19:05:25 <PublicServer> <Mazur> We needs MOAR TANEZ! 19:05:35 <PublicServer> <Mazur> Tranez. 19:08:07 <Mazur> Or more trains, as it is called. 19:11:17 *** Webster has joined #openttdcoop 19:11:17 *** ChanServ sets mode: +o Webster 19:11:41 <PublicServer> *** made screenshot at 00002E98: http://ps.openttdcoop.org/publicserver/webcam/00002E98.png 19:11:43 <PublicServer> <Mazur> Oi! WHo took my train? 19:12:24 *** Guest1186 has quit IRC 19:12:29 <PublicServer> <Mazur> I sell off a precious bus to make room for a train, and someone else nicks it. 19:13:59 <PublicServer> <Mazur> Shit, I'm stupid. 19:14:10 <PublicServer> <Mazur> bus limit != train liomit. 19:14:20 <PublicServer> <Mazur> Sorry, everyone. 19:16:51 <Jkrueger> we just need an op to look 19:16:58 <Jkrueger> and use the irc command 19:17:01 <Jkrueger> !players 19:17:04 <PublicServer> Jkrueger: Client 490 (Orange) is Jkrueger, in company 1 (Head to Toe!) 19:17:04 <PublicServer> Jkrueger: Client 495 (Orange) is Mazur, in company 1 (Head to Toe!) 19:17:23 <PublicServer> <Mazur> I know. 19:17:34 <Jkrueger> I'm afk mostly 19:17:36 <Jkrueger> gf is over 19:21:39 *** Webster has joined #openttdcoop 19:21:39 *** ChanServ sets mode: +o Webster 19:21:41 <Mazur> Ah, Webster in minor trouble. 19:21:49 <Mazur> @quickstart 19:21:49 <planetmaker> !info 19:21:49 <PublicServer> planetmaker: say "<Mazur> @quickstart" 19:21:49 <PublicServer> planetmaker: ‎[All] PublicServer: <Mazur> @quickstart 19:21:49 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Head to Toe!' Year Founded: 2427 Money: 107012122238 Loan: 0 Value: 107047791497 (T:1500, R:163, P:0, S:3) unprotected 19:21:55 *** planetmaker has quit IRC 19:21:55 *** Terkhen has quit IRC 19:21:57 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 19:22:00 *** Guest1189 has quit IRC 19:22:13 <nicfer> also, can I share the data/content download between all my versions? 19:22:20 <Mazur> No. 19:22:30 <Jkrueger> you should make a coop directory 19:22:40 <Jkrueger> with an openttd.cfg file in it 19:22:57 <Mazur> Newer versions often play older versions, if not too different, but not the other way around, I think. 19:23:17 <nicfer> I mean for saving disk space 19:23:26 <Mazur> Oh, Newgrfs? 19:23:28 <Mazur> Yes. 19:23:30 <nicfer> and faster syncing 19:24:36 <nicfer> 17,4 mb per openttd install isn't a big issue althrough 19:24:46 *** Terkhen has joined #openttdcoop 19:25:05 *** planetmaker has joined #openttdcoop 19:25:05 *** ChanServ sets mode: +o planetmaker 19:25:58 <Mazur> All my clients use the same .openttd directory, newgrfs, etc. etc. 19:26:12 <nicfer> and how do I share newgrfs? 19:26:41 <PublicServer> *** made screenshot at 00002E97: http://ps.openttdcoop.org/publicserver/webcam/00002E97.png 19:26:49 <Mazur> Windows or linux? 19:26:56 <nicfer> windozer 19:27:02 <nicfer> that's, windows 19:27:54 <Mazur> The newgrfs are normally downloaded in a subdirectory content_download of your home dir openttd directory. 19:32:55 *** Webster has joined #openttdcoop 19:32:55 *** ChanServ sets mode: +o Webster 19:33:27 *** Osai has quit IRC 19:33:27 *** Terkhen has quit IRC 19:33:53 *** mfb- has joined #openttdcoop 19:33:57 <mfb-> re 19:34:24 *** planetmaker has quit IRC 19:34:40 <Mazur> Re. 19:35:00 <PublicServer> *** mfb joined the game 19:35:39 <PublicServer> <mfb> ah, some progress at 14/19 19:35:57 <PublicServer> <Mazur> Yes, and train limit. 19:36:02 *** Osai has joined #openttdcoop 19:36:03 <PublicServer> <mfb> :( 19:36:15 <PublicServer> <mfb> and 91 ungrouped trains 19:36:32 *** Terkhen has joined #openttdcoop 19:36:50 <PublicServer> <mfb> without shared orders ... 19:37:23 <PublicServer> <Mazur> I have rarely shared orders, mostly one train per platform,. 19:37:40 *** Mitcian has quit IRC 19:37:45 <PublicServer> <Mazur> I may have forgotten to group all my trains, I'll go over them after dinner, which is here. 19:37:46 <PublicServer> <mfb> no problem if they have some group 19:37:52 *** planetmaker has joined #openttdcoop 19:37:52 *** ChanServ sets mode: +o planetmaker 19:38:12 <nicfer> is possible in openttd.cfg to specify a directory for the content downloads? 19:38:26 <Jkrueger> yes 19:38:32 <Jkrueger> i think so 19:38:53 <PublicServer> <Mazur> mfb: Ineed, mostly CBs. 19:38:57 <Jkrueger> but if you leave it blank it defaults to the folder with the exe and cfg file 19:39:53 <nicfer> what's the option name? 19:40:08 <PublicServer> <Mazur> Annie Way, dinner time, I'll stay in game to let you guys work on if one of you falls away, as I have a stable connection. 19:40:28 <PublicServer> <Mazur> AFK it is. 19:41:38 <PublicServer> <mfb> 7 trains below limit now 19:41:42 <PublicServer> *** made screenshot at 000151F4: http://ps.openttdcoop.org/publicserver/webcam/000151F4.png 19:43:06 <Jkrueger> hmm 19:43:23 <Jkrueger> maybe you only have choice of docs folder or installed folder 19:48:22 <Chris_Booth> I haven't grouped any more my trains 19:48:54 <PublicServer> *** Chris Booth joined the game 19:49:03 <Jkrueger> http://wiki.openttd.org/Openttd.cfg for more info nicfer 19:49:11 <PublicServer> <mfb> SBahn 01 needs many trains 19:49:21 <PublicServer> <Chris Booth> it does? 19:49:31 <PublicServer> <mfb> grouped all trains now 19:49:37 <PublicServer> <Chris Booth> thanks 19:49:49 <PublicServer> <Chris Booth> mfb you broke my signal 19:49:55 <PublicServer> <Chris Booth> and put a fixed sign? 19:49:57 <PublicServer> <Chris Booth> why? 19:50:01 <nicfer> it seems no option even mentions a folder 19:50:17 <PublicServer> <mfb> train waited at 309 because some train at 310 was loading 19:50:33 <PublicServer> <Chris Booth> so you block the entrance 19:50:43 <PublicServer> <mfb> ups 19:50:47 <PublicServer> <mfb> wrong pbs-signal 19:51:05 <PublicServer> <mfb> there was no signal and a block signal at 309 19:51:20 <PublicServer> <Chris Booth> it kind of worked 19:51:21 <KenjiE20> I put some info on folders and things in @@(wiki Obtaining OpenTTD) 19:51:22 <Webster> KenjiE20: http://wiki.openttdcoop.org/Obtaining_OpenTTD 19:51:23 <Webster> KenjiE20: OpenTTD can be downloaded freely from the OpenTTD.org homepage and as of the 1.0.0 beta's no longer requires the original propriety graphics files in order to run (though these can still be used). Instead OpenTTD will prompt you to acquire the OpenGFX files. 19:51:36 <PublicServer> <mfb> not when I looked at it 19:51:40 <KenjiE20> afaik that's all still how it works 19:52:56 <PublicServer> <mfb> butford is growing again :) 19:53:10 <PublicServer> <Chris Booth> I added some bridges to it 19:53:16 <PublicServer> <mfb> me too 19:53:30 <PublicServer> <mfb> where are your bridges? 19:53:58 <PublicServer> <mfb> ah 19:54:19 <PublicServer> <mfb> thanks 19:54:25 <PublicServer> <Chris Booth> np 19:55:41 <PublicServer> <Chris Booth> the banks just went bust :D 19:56:26 <PublicServer> <Chris Booth> when will Bruwood get built? 19:56:29 <nicfer> !pass 19:56:39 <nicfer> !password 19:56:39 <PublicServer> nicfer: fluids 19:56:42 <PublicServer> *** made screenshot at 0003BAEC: http://ps.openttdcoop.org/publicserver/webcam/0003BAEC.png 19:56:49 <PublicServer> <mfb> some progress in the north 19:56:55 <PublicServer> <mfb> but the interesting part is still missing 19:57:02 <PublicServer> <Chris Booth> yes as if we are being teased with fasle hope 19:57:15 *** greenlion has quit IRC 19:57:17 <PublicServer> <mfb> :D 19:57:45 <PublicServer> *** nicfer joined the game 19:59:38 <PublicServer> <Chris Booth> 06 is taunting us aswell 19:59:57 <PublicServer> <Chris Booth> and 03 never got fixed 20:00:20 <PublicServer> <mfb> maybe we just have to erase 03 20:00:20 <nicfer> whoa, it's very laggy here 20:00:38 <nicfer> mainly because of vehicles 20:00:46 <PublicServer> <Chris Booth> nicfer your computer porbaly is running @ 100% 20:00:52 <PublicServer> <mfb> the system doesn't look like it can handle a large city 20:00:54 <PublicServer> <Chris Booth> no it is the cities 20:01:00 <PublicServer> <mfb> it's unable to handle the current one... 20:01:08 <PublicServer> <mfb> maybe both 20:01:11 <PublicServer> <nicfer> almost 60% 20:01:21 <PublicServer> <Chris Booth> well trains isn't a huge number 20:01:24 <PublicServer> <Chris Booth> only 1500 20:01:35 <PublicServer> <Chris Booth> nicfer: check your core usage 20:01:41 <PublicServer> <Chris Booth> openttd only runs on 1 core 20:01:51 <PublicServer> <mfb> 2k self-regulating trains were a problem for some computers in psg199 20:01:53 <PublicServer> <Chris Booth> so if you have a dual core 60% is 120% 20:02:11 <PublicServer> <Chris Booth> PF abuse is always an issue 20:02:13 <PublicServer> <mfb> ok, many trains here have simple orders or are not moving at all 20:02:40 <PublicServer> <mfb> I don't think a simple "goto station X" is a problem if there is only one way to get there 20:02:42 <PublicServer> *** nicfer has left the game (connection lost) 20:02:46 <PublicServer> <Chris Booth> yeah nicfer this a big game, but all game here are big 20:02:55 <nicfer> yup 20:03:13 <Chris_Booth> there is a smaller game found @ openttdcoop.stable 20:03:38 <nicfer> core1 was at like ~80% and the second one like 40% 20:03:42 <PublicServer> <mfb> who needs small games ;) 20:04:03 <nicfer> me =D 20:04:22 <PublicServer> <mfb> world population is still below 2.5million 20:04:42 <nicfer> should I start a new company at stable? 20:04:46 <PublicServer> <Chris Booth> well we need to fill last few citys 20:04:59 <Chris_Booth> ask someone to join them 20:05:04 <Chris_Booth> I am sure they will let you 20:05:06 <PublicServer> <mfb> I'll try to improve the mainhattan system at 04 20:05:47 <nicfer> there's only one player 20:06:49 <nicfer> and he doesn't trust me 20:11:42 <PublicServer> *** made screenshot at 000091C5: http://ps.openttdcoop.org/publicserver/webcam/000091C5.png 20:14:51 <PublicServer> <Chris Booth> New Riesenbong realy sucks 20:16:23 *** valhallasw has quit IRC 20:17:46 *** heffer has joined #openttdcoop 20:20:30 <PublicServer> *** tneo joined the game 20:22:04 <tneo> huge game :-( 20:22:26 <Chris_Booth> tneo: yes it is massive 20:22:31 <Chris_Booth> full of town 20:22:39 <PublicServer> <mfb> still far away from the goal 20:22:45 <PublicServer> *** tneo has left the game (leaving) 20:23:19 <tneo> which is lame, because there aren't too many players able to play this... 20:24:35 <PublicServer> <mfb> why? 20:24:58 <Chris_Booth> its very CPU intensive 20:25:06 <Chris_Booth> unless you have a beasty PC 20:25:09 <tneo> purpose of coop is to let people play cooperatively 20:25:21 <PublicServer> <mfb> hmm 20:25:22 <tneo> that isn't possible due to the high load mfb- 20:25:29 <PublicServer> <mfb> I get problems if I zoom out too far 20:25:59 <planetmaker> hello & esp. hello tneo :-) 20:26:06 <Chris_Booth> its is running @ 4% on my server, I can't even load the game on my core 2 duo laptop 20:26:22 <planetmaker> long time no see :-) 20:26:23 <Chris_Booth> and my desktop which I am at the moment doesn't count as a normal PC 20:26:29 <tneo> hello planetmaker :-) 20:26:41 <tneo> been busy with the master study :-D 20:26:42 <PublicServer> *** made screenshot at 00009BC6: http://ps.openttdcoop.org/publicserver/webcam/00009BC6.png 20:26:47 <tneo> passed first year though now 20:26:53 <planetmaker> :-) 20:28:55 <planetmaker> !info 20:28:55 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Head to Toe!' Year Founded: 2427 Money: 109611066943 Loan: 0 Value: 109654275060 (T:1500, R:163, P:0, S:3) unprotected 20:29:08 <planetmaker> hm, meh 20:29:12 <planetmaker> tneo: wrap it up? 20:29:22 <planetmaker> I prepared alread another vanity map :-P 20:29:31 <tneo> i'd say so, can't play it decently anyhow 20:29:32 <PublicServer> <mfb> any possibility to "unload 50%"? :( 20:29:47 <planetmaker> mfb-: no 20:30:12 <planetmaker> http://ps.openttdcoop.org/public/save/uploads/ps202.sav <-- next map, maybe 20:30:51 <planetmaker> @stage finalizing 20:30:51 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG201 (r21965) | STAGE: finalizing | www.openttdcoop.org | New players, use @quickstart and !help | English only" 20:31:16 <mfb-> hmm 20:31:40 <planetmaker> use intelligent orders 20:31:47 <planetmaker> or a transfer station 20:31:52 <planetmaker> or both ;-) 20:31:55 <PublicServer> <mfb> ? 20:32:13 <planetmaker> pickup->A->pickup->B 20:32:43 <PublicServer> <mfb> we have some towns were the trains are just at the limit 20:41:42 <PublicServer> *** made screenshot at 00004912: http://ps.openttdcoop.org/publicserver/webcam/00004912.png 20:47:03 <planetmaker> !password 20:47:03 <PublicServer> planetmaker: depict 20:47:15 <PublicServer> *** planetm4ker joined the game 20:49:09 <PublicServer> *** planetm4ker has left the game (connection lost) 20:49:33 <planetmaker> hm. unplayable 20:49:54 <PublicServer> *** planetm4ker joined the game 20:50:08 <PublicServer> *** planetm4ker has left the game (connection lost) 20:52:26 <PublicServer> <Mazur> *wwep* 20:52:29 <PublicServer> <Mazur> *weep* 20:53:06 <PublicServer> <mfb> I can kill 7 trains if they are needed somewhere 20:53:24 <PublicServer> <Jkrueger> are we out of trains completely? 20:53:33 <PublicServer> <mfb> at limit of 1500 20:53:49 <Jkrueger> can it go higher? 20:53:57 <Jkrueger> or should i stop building 20:54:10 <PublicServer> <mfb> and I don't think it is a good time to ask planetmaker if he wants to increase it ;) 20:54:15 <planetmaker> it can go higher. But... not much point when only < 20% can still play 20:54:30 <tneo> less than 10% i'd say planetmaker ;-) 20:54:45 <PublicServer> <mfb> na 20:54:56 <planetmaker> well :-) I don't want to argue about that, tneo :-) 20:55:00 <PublicServer> <mfb> we still have several builders here 20:55:08 <tneo> lol 20:55:12 <planetmaker> !playercount 20:55:12 <PublicServer> planetmaker: Number of players: 4 (0 spectators) 20:55:21 <planetmaker> well. true, but still :-) 20:55:28 <planetmaker> !clients 20:55:33 <planetmaker> !players 20:55:35 <PublicServer> planetmaker: Client 502 (Orange) is mfb, in company 1 (Head to Toe!) 20:55:35 <PublicServer> planetmaker: Client 503 (Orange) is Chris Booth, in company 1 (Head to Toe!) 20:55:35 <PublicServer> planetmaker: Client 490 (Orange) is Jkrueger, in company 1 (Head to Toe!) 20:55:35 <PublicServer> planetmaker: Client 495 (Orange) is Mazur, in company 1 (Head to Toe!) 20:55:44 <Mazur> I'm killing of my growgh buses to make things easier on hte CPUs. 20:55:54 <PublicServer> <mfb> good idea :) 20:56:01 <planetmaker> nah, don't, Mazur :-) 20:56:14 <planetmaker> Rather wrap up things to an archive-able state ;-) 20:56:43 <PublicServer> *** made screenshot at 0000CCC1: http://ps.openttdcoop.org/publicserver/webcam/0000CCC1.png 20:56:45 <PublicServer> <mfb> "kill everything which is not ready" :( 20:56:59 <PublicServer> <mfb> (as we can't add trains to it and grow even more towns there) 20:57:13 <PublicServer> <mfb> or archive it as "not finished" 20:57:28 <PublicServer> <mfb> maybe some players want to continue to build in singleplayer 20:57:31 <Mazur> Hm. does 4 unused stations because of train limit count as achivable? 20:57:35 <PublicServer> <mfb> or somewhere else 20:58:09 <PublicServer> <Chris Booth> V453000 will tell you if it archieveable 20:58:13 <PublicServer> <mfb> 05 06 08 20? 20:58:18 <Mazur> I'm certain we had a higher train count on some game earlier without problem. 20:58:25 <PublicServer> <Chris Booth> other option is to move it to PZ 20:58:39 <PublicServer> <Chris Booth> its the towns Mazur 20:58:41 <PublicServer> <mfb> +who can build there? 20:58:42 <planetmaker> the vehicle count is not the only thing 20:59:02 <planetmaker> the newgrfs eat different amount of cpu. map size plays a role, map usage... 20:59:09 <PublicServer> <Chris Booth> all the flashing lights in towns 20:59:19 <planetmaker> hm... flashing things... good point 20:59:33 <PublicServer> <mfb> that is a problem? 20:59:37 <PublicServer> <Chris Booth> yes 20:59:51 <PublicServer> <Jkrueger> i get much better fps with transparent on 20:59:53 <PublicServer> <mfb> does it help to not look at towns? 20:59:53 <PublicServer> <Chris Booth> we found that out with jap city set 20:59:59 <PublicServer> <Chris Booth> yes 21:00:09 <PublicServer> <Chris Booth> or turn building off 21:00:17 <PublicServer> <mfb> so where is the problem? build SBahns where we don't have towns yet ;) 21:00:26 <planetmaker> !password 21:00:26 <PublicServer> planetmaker: sneers 21:00:31 <PublicServer> <mfb> and building in towns requires transparancy anyway 21:00:55 <PublicServer> *** planetm4ker joined the game 21:01:19 <PublicServer> *** Chris Booth has left the game (leaving) 21:01:23 <PublicServer> *** planetm4ker has left the game (connection lost) 21:11:43 <PublicServer> *** made screenshot at 00002AEC: http://ps.openttdcoop.org/publicserver/webcam/00002AEC.png 21:21:56 <PublicServer> <Mazur> Oh, mfb, the most fun I had in this was the cooperation between all 12-15, however many we still are, playing. 21:22:30 <PublicServer> <Mazur> And it would be nice to see it to the finish, as I'm confident we can reach the 3 million poepl. 21:22:56 <PublicServer> <mfb> sure 21:23:10 <PublicServer> <mfb> found towns in the existing SBahn-systems 21:23:28 <PublicServer> <mfb> add some trains 21:23:30 <PublicServer> <mfb> and wait 21:23:56 <PublicServer> <Mazur> Add some trains? How? ;-) 21:24:10 <PublicServer> <Mazur> Ah, can I claim 4 of them? 21:24:12 <PublicServer> <mfb> hmm... start with the towns ;) 21:24:18 <PublicServer> <mfb> k 21:25:44 <PublicServer> <Mazur> There, that fixes hte blanks in my coverage. 21:26:02 <PublicServer> <mfb> where? 21:26:43 <PublicServer> *** made screenshot at 000263B3: http://ps.openttdcoop.org/publicserver/webcam/000263B3.png 21:27:14 <PublicServer> *** Jkrueger has left the game (connection lost) 21:28:23 <Jkrueger> later guys 21:28:26 <PublicServer> <mfb> cu 21:28:28 <PublicServer> <Mazur> Bye. 21:28:54 *** Jkrueger has quit IRC 21:32:45 *** Vinnie has joined #openttdcoop 21:32:49 <Vinnie> !password 21:32:49 <PublicServer> Vinnie: graved 21:33:06 <PublicServer> *** Vinnie joined the game 21:33:13 <PublicServer> <Vinnie> hello ppl 21:33:19 <PublicServer> <Mazur> Hi, Vin. 21:34:03 <PublicServer> <Vinnie> what was the previous recorrd for population? 21:36:37 *** MrD2DG has joined #openttdcoop 21:36:41 <MrD2DG> !password 21:36:41 <PublicServer> MrD2DG: graved 21:36:57 <PublicServer> *** MrD2DG joined the game 21:37:15 <PublicServer> *** MrD2DG has left the game (connection lost) 21:38:25 <PublicServer> <Vinnie> why are trains being stopped at station 04 21:39:01 *** Fuco has quit IRC 21:39:49 <PublicServer> *** Vinnie has left the game (connection lost) 21:41:43 <PublicServer> *** made screenshot at 0002C17F: http://ps.openttdcoop.org/publicserver/webcam/0002C17F.png 21:47:57 *** KenjiE20 has quit IRC 21:48:51 *** KenjiE20 has joined #openttdcoop 21:48:51 *** ChanServ sets mode: +o KenjiE20 21:50:53 *** Progman has quit IRC 21:56:44 <PublicServer> *** made screenshot at 00007FD5: http://ps.openttdcoop.org/publicserver/webcam/00007FD5.png 22:11:44 <PublicServer> *** made screenshot at 0002B37F: http://ps.openttdcoop.org/publicserver/webcam/0002B37F.png 22:13:45 <PublicServer> <mfb> the town is unable to expand - why that? 22:14:12 <PublicServer> <Mazur> Huh? De Kooi, you mean? 22:14:16 <PublicServer> <mfb> yes 22:14:38 <PublicServer> <Mazur> To0 build it up in high-risers first before release them unto the wild. 22:14:45 <PublicServer> <mfb> hmm 22:14:56 <PublicServer> <mfb> skyscrapers will come if you let it grow, too 22:15:34 <PublicServer> <Mazur> Cb did this for Leiden. 22:15:44 <PublicServer> <Mazur> Something liek this, anyway. 22:16:06 <PublicServer> <Mazur> So I thought I'd give it a try. 22:16:12 <PublicServer> <mfb> hmm 22:17:40 <PublicServer> <mfb> oh, and separate Leiden and De Kooi 22:18:11 <PublicServer> <Mazur> Well, that was not the idea. It's just a test of that principle. 22:18:21 <PublicServer> <mfb> ? 22:19:59 <PublicServer> <Mazur> Growing a city heart like this. 22:20:29 <PublicServer> <mfb> hmm 22:20:35 <PublicServer> <mfb> I don't think we can destroy towns 22:20:37 <PublicServer> <Mazur> Fisrst high-rise. 22:20:50 *** Fuco has joined #openttdcoop 22:20:51 <PublicServer> <Mazur> No, a few ouhses will always remain. 22:20:54 *** ChanServ sets mode: +v Fuco 22:21:05 <PublicServer> <mfb> so you will get a strange island there 22:21:09 <PublicServer> <Mazur> That's what Leiden started with: 2 houses. 22:21:56 <PublicServer> <Mazur> De Kooi is currently a suburb of Leiden, anyway. Though in hte NE, rather than the SE. 22:22:10 <PublicServer> <mfb> Leiden city gets problems with the traffic 22:22:18 <PublicServer> <mfb> stations 886,883 and so on 22:22:20 <PublicServer> <Mazur> Where? 22:22:42 <PublicServer> <mfb> 881,882,877, ... :D 22:26:44 <PublicServer> *** made screenshot at 00028945: http://ps.openttdcoop.org/publicserver/webcam/00028945.png 22:30:23 <PublicServer> <Mazur> Well, that proces TL2 is too short for a smooth Sbahn. 22:30:30 <PublicServer> <Mazur> Of this design. 22:35:55 *** Tray has quit IRC 22:36:27 <PublicServer> <Mazur> Well, apart from rbuilding that whole area for TL3 I don;t see what I can do about those build-ups. 22:37:28 <PublicServer> <Mazur> There are no trains left to throw at the problem, except the last two that might be needed elsewhere to fix a more serious proolem. 22:38:34 <mfb-> :( 22:38:37 <mfb-> well 22:38:40 <PublicServer> <Mazur> Yeah. 22:38:59 <mfb-> let us see what V says to the future of the game 22:39:30 <PublicServer> <Mazur> Yep. 22:41:45 <PublicServer> *** made screenshot at 0000C9C5: http://ps.openttdcoop.org/publicserver/webcam/0000C9C5.png 22:42:21 <planetmaker> !rcon set max_trains 1750 22:42:21 <PublicServer> planetmaker: CmdBuildRailroadTrack mfb date:2577-03-25 tile:0000DDCB p1:0000D3C6 p2:00000043 text: price:4400 22:42:32 <planetmaker> if you need more... 22:42:45 <planetmaker> !max_trains 22:42:50 <planetmaker> !maxtrains 22:42:55 <planetmaker> !rcon set max_trains 22:42:55 <PublicServer> planetmaker: Current value for 'max_trains' is: '1750' (min: 0, max: 5000) 22:43:01 <mfb-> ah :) thanks 22:43:28 <mfb-> interesting output with the maglev track 22:44:04 * Mazur smothers planetmaker in hugs. 22:44:07 <Mazur> Thank you! 22:44:09 <Mazur> :-) 22:44:12 * Mazur beams. 22:44:20 * Mazur dances arounf the channel. 22:44:25 <PublicServer> <mfb> :D 22:44:42 * Mazur swings from the rafters and kisses hte cahndelier. 22:56:45 <PublicServer> *** made screenshot at 0000DBD1: http://ps.openttdcoop.org/publicserver/webcam/0000DBD1.png 22:57:35 *** MrD2DG has quit IRC 23:00:35 <PublicServer> *** Spike joined the game 23:00:54 <PublicServer> <mfb> spike: your unbiased view on playability? :D 23:05:46 <PublicServer> <Spike> no problem.. you are all whiners? ;) 23:05:58 <Mazur> True. 23:06:06 * Mazur is a whino. 23:06:13 <Mazur> Born and bred. 23:06:37 <PublicServer> <mfb> I can play here, too 23:11:47 <PublicServer> *** made screenshot at 000075C7: http://ps.openttdcoop.org/publicserver/webcam/000075C7.png 23:15:47 <PublicServer> *** Spike has left the game (connection lost) 23:16:19 <PublicServer> <mfb> ICE stations are way too big 23:16:22 *** ODM has quit IRC 23:16:37 <PublicServer> <mfb> 2 MLs in use and we could add more trains to it 23:26:47 <PublicServer> *** made screenshot at 000043ED: http://ps.openttdcoop.org/publicserver/webcam/000043ED.png 23:28:21 <V453000> !password 23:28:22 <PublicServer> V453000: troupe 23:28:45 <PublicServer> <V453000> hi 23:28:47 <PublicServer> <mfb> hi 23:28:48 <PublicServer> *** V453000 joined the game 23:28:49 <PublicServer> <Mazur> V! 23:29:04 <PublicServer> *** V453000 has left the game (connection lost) 23:29:28 <V453000> autosave :FD 23:29:45 <PublicServer> *** V453000 joined the game 23:29:58 <PublicServer> <mfb> some players got problems with CPU load 23:30:06 <PublicServer> <V453000> how is it? :) 23:30:20 <PublicServer> <mfb> no problem here 23:30:22 <PublicServer> <V453000> yes, that happens sooner or later in every game :) 23:30:24 <PublicServer> <Mazur> Doing fine with me. 23:30:48 <PublicServer> <mfb> ~30% CPU 23:31:06 <PublicServer> <mfb> 50% without transparency in a big city 23:31:08 <PublicServer> <V453000> I am probably at 100 or very close to it 23:31:22 <PublicServer> <Mazur> Well, because they switched us over to finalising, I had to build new towns in three of my quarters to get them really into the game. 23:31:35 <PublicServer> <V453000> hm, transparency helps a lot :) 23:31:57 <PublicServer> <V453000> uhm 23:32:00 <PublicServer> <V453000> who they? 23:32:06 <PublicServer> <mfb> slindstone burb2 lol 23:32:08 <PublicServer> <Mazur> A bit, yes. 23:32:31 <PublicServer> <mfb> the towns are connected 23:32:36 <PublicServer> <mfb> may give some problems 23:33:18 <PublicServer> <Mazur> tneo said somthing about Coop about groups of people, so if only 1 in 5 could play, that was wrong, adn pm seconds later set stage finalising, something liek that. 23:33:59 <PublicServer> <Mazur> Got hthe exact log if you desire it. 23:34:19 <PublicServer> <mfb> hmm. ignore 4 uncovered rows or move the whole pattern? 23:34:37 <PublicServer> <V453000> who gives a damn, lets just build 23:35:20 <PublicServer> <V453000> 500k should be reachable soon I assume 23:35:50 <PublicServer> <Mazur> Yes, Leiden is still growing fast. 23:35:57 <PublicServer> <mfb> 04 south may be ready soon 23:36:03 <PublicServer> <V453000> we should reach the record at least 23:36:09 <PublicServer> <V453000> so we can rewrite the records 23:36:27 <PublicServer> <V453000> it already is a much better result than the previous one, but just does not have the world pop :) 23:36:42 <PublicServer> <Mazur> Doubled up the trains where necessary in Leiden NE. TL2 is quite small for this work. 23:36:54 <PublicServer> <V453000> :) 23:36:54 *** DayDreamer has quit IRC 23:37:04 <PublicServer> *** V453000 has left the game (connection lost) 23:37:34 <V453000> !password 23:37:34 <PublicServer> V453000: troupe 23:37:58 <PublicServer> *** V453000 joined the game 23:39:35 <PublicServer> *** V453000 has left the game (connection lost) 23:40:52 <PublicServer> <mfb> >1000 stations 23:41:48 <PublicServer> *** made screenshot at 0002BF7D: http://ps.openttdcoop.org/publicserver/webcam/0002BF7D.png 23:43:46 <PublicServer> <mfb> maybe De Kooi can grow into 02, too? 23:43:56 <PublicServer> <mfb> butford doesn't want to 23:44:04 <PublicServer> <mfb> +01, too ;) 23:44:19 <PublicServer> <mfb> well, would be better anyway 23:44:39 <PublicServer> <mfb> no towns for single ICE stations, but towns for the empty spaces in between 23:44:57 <PublicServer> <mfb> see beer york, mainhattan (+sturmington) 23:45:15 <PublicServer> <Mazur> Why way, mfb. due west? 23:45:29 <PublicServer> <mfb> ? 23:45:42 <PublicServer> <Mazur> De Kooi into 02? 23:46:02 <PublicServer> <mfb> may grow better than butford there 23:46:28 <PublicServer> <Mazur> Just build you a brdige from its centre. 23:46:36 <PublicServer> <Mazur> Adjust for size. 23:47:04 <PublicServer> <mfb> there are bridges from the center :( 23:47:16 <PublicServer> <mfb> well, 230k live in the town 23:47:22 <PublicServer> <mfb> so it is ok 23:47:44 <PublicServer> <mfb> 04 will come tomorrow 23:47:56 <PublicServer> <mfb> unless train limit is reached again.. 23:47:58 <PublicServer> <mfb> good night 23:49:02 <PublicServer> *** mfb has left the game (connection lost) 23:49:02 <PublicServer> *** Game paused (number of players) 23:49:05 *** mfb- has quit IRC 23:50:44 <Mazur> Damn, missed his saying goodnight. 23:51:29 <Mazur> Just halfway through making a shorter bridge. 23:53:08 <PublicServer> *** Game still paused (number of players) 23:53:08 <PublicServer> *** Game unpaused (number of players) 23:53:09 <PublicServer> *** Mazur #1 joined the game 23:53:49 <PublicServer> *** Mazur #1 has left the game (leaving) 23:53:49 <PublicServer> *** Game paused (number of players) 23:54:13 *** pugi has quit IRC 23:54:39 <Mazur> Sorry about that, but it was a critical moment build, to get a bridge from a town centre while there was still room. 23:54:59 *** pugi has joined #openttdcoop 23:56:48 <PublicServer> *** made screenshot at 0002BF9C: http://ps.openttdcoop.org/publicserver/webcam/0002BF9C.png