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00:17:09 *** Guvnor has quit IRC 00:22:32 *** valhallasw has quit IRC 00:29:12 *** roboboy has joined #openttdcoop 00:30:21 <PublicServer> *** 1ntexon has left the game (connection lost) 00:44:20 *** Chris_Booth has quit IRC 00:51:49 *** Mitcian has quit IRC 01:09:08 *** MrD2DG has left #openttdcoop 01:09:27 *** MrD2DG has quit IRC 01:12:46 *** Fuco has quit IRC 01:17:45 *** Phoenix_the_II has quit IRC 01:18:17 *** Redstone has quit IRC 01:34:16 *** pugi has quit IRC 01:38:20 *** KenjiE20 has quit IRC 01:58:48 *** Redstone has joined #openttdcoop 01:59:01 <Redstone> Hi 01:59:30 <Redstone> I lost connection sorry 01:59:58 <Redstone> Anyone there? 02:01:31 <Redstone> !password 02:01:31 <PublicServer> Redstone: skited 02:01:52 <PublicServer> *** Game still paused (number of players) 02:01:54 <PublicServer> *** Redstone joined the game 02:02:22 <PublicServer> <Redstone> Anyone here? 02:02:52 <PublicServer> <Redstone> na 02:02:54 <PublicServer> <Redstone> ok 02:03:00 <PublicServer> *** Redstone has left the game (leaving) 02:03:19 <Redstone> IS ANYONE THERE??? 02:04:09 <Redstone> !help 02:04:09 <PublicServer> Redstone: http://www.openttdcoop.org/wiki/IRC_Commands 02:04:35 <Redstone> !blog 02:04:35 <PublicServer> Redstone: http://www.openttdcoop.org/blog 02:05:08 <Redstone> @logs 02:05:09 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 02:05:18 <Redstone> !calac 5 02:05:25 <Redstone> aww 02:06:08 <Redstone> !curve 02:06:08 <PublicServer> Redstone: http://www.openttdcoop.org/wiki/Max_Curve_Speed 02:07:57 <Redstone> IS ANYONE THERE?????????????????????????????????????????????????????????????????????????? 02:08:11 <Intexon> Redstone: what are you doing? 02:08:22 <Redstone> Hi 02:08:24 <Intexon> no one obviously wants to play 02:08:44 <Redstone> Why not this is awesome 02:08:50 <Redstone> :D 02:09:05 <Intexon> it is, but I am sure everyone has other things to do as well 02:09:08 <Redstone> And i don't know what i'n doing 02:09:31 <Redstone> yeah i know my internet crashed... again 02:09:50 <Intexon> why not take a look at the archive? 02:10:05 <Redstone> of what? 02:10:14 <Intexon> of our previous games :) 02:10:16 <Intexon> @archive 02:10:16 <Webster> http://www.openttdcoop.org/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive 02:10:16 <Redstone> Right now i'm editing my userpage 02:53:00 <PublicServer> *** CyberSoul has joined spectators 02:53:59 <Redstone> !password 02:53:59 <PublicServer> Redstone: skited 02:54:17 <PublicServer> *** Game still paused (number of players) 02:54:18 <PublicServer> *** Redstone joined the game 02:54:27 <PublicServer> <Redstone> Hi 02:55:13 <PublicServer> <Redstone> Hi Cybersoul 02:56:24 <Redstone> Is anyone there? 02:56:40 <Redstone> !help 02:56:40 <PublicServer> Redstone: http://www.openttdcoop.org/wiki/IRC_Commands 02:58:42 <PublicServer> <Redstone> Hi Cybersoul 02:59:08 <PublicServer> <Redstone> Nevermind 02:59:16 <PublicServer> *** Redstone has left the game (leaving) 03:06:28 <Redstone> Is anyone there now? 03:10:38 <Redstone> IS ANYONE THERE?????????????????????????????????????????????????????????????????????????? 03:14:44 <Redstone> IS ANYONE THERE???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? 03:40:22 *** Mark has joined #openttdcoop 03:42:54 <Mark> gday 03:46:22 <Redstone> Hi 03:46:59 <Redstone> Sorry can't talk i gtg now bye. 03:55:00 *** Redstone has quit IRC 04:02:39 <avdg> hey mark :) 04:02:49 * avdg needs sleep :( 04:02:52 <avdg> cya 04:02:54 <CyberSoul> Wow, spam... hey Mark and avdg 04:02:57 <Mark> gnight 04:03:03 <CyberSoul> gn avdg 04:03:06 <Mark> hello :) 04:03:56 <PublicServer> *** CyberSoul has joined company #1 04:07:49 <PublicServer> *** CyberSoul has joined spectators 04:09:00 <Mark> !revision 04:09:00 <PublicServer> Mark: Game version is r22230 04:09:19 <Mark> !dl win64 04:09:19 <PublicServer> Mark: unknown option "" 04:09:23 <Mark> !dl win64 04:09:23 <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r22230/openttd-trunk-r22230-windows-win64.zip 04:15:51 <Mark> !password 04:15:51 <PublicServer> Mark: skited 04:18:08 <PublicServer> *** Game still paused (number of players) 04:18:10 <PublicServer> *** Mark joined the game 04:19:43 <PublicServer> *** CyberSoul has joined company #1 04:19:43 <PublicServer> *** Game unpaused (number of players) 04:20:14 *** Intexon has quit IRC 04:22:21 <PublicServer> <Mark> v's waiting bay is brilliant 04:22:39 <PublicServer> <Mark> cant believe no one else ever thought of exploiting that bug :P 04:22:49 <CyberSoul> it seems like a bug that trains can cross themselves 04:22:56 <PublicServer> <Mark> yeah 04:23:12 <PublicServer> <Mark> its creative though 04:23:15 <CyberSoul> i guess the crash detection code is way easier that way though 04:23:29 <PublicServer> <Mark> probably 04:23:38 <CyberSoul> yes, very creative 04:24:17 <PublicServer> <Mark> the loop in your plan will have to be massive 04:24:25 <PublicServer> <Mark> 4L wont be anywhere near enough 04:24:59 <PublicServer> <Mark> roughly speaking a 4 line oneway loop is only as effective as LR 04:25:20 <CyberSoul> yeah, I was gonna make them 5L and 4L to start, but everyone seems to start the plans off too small 04:25:31 <CyberSoul> I think CBs is only LL to start 04:25:34 <PublicServer> <Mark> through 04:25:40 <PublicServer> <Mark> true, i mean 04:26:02 <PublicServer> <Mark> chris's is effectively LLRR though, cause there are two loops 04:26:45 <CyberSoul> why is a 4 line one way only as effective as LR? 04:27:06 <CyberSoul> Cause of the path distance the trains have to take... hrm thinking 04:27:11 <PublicServer> <Mark> because trains will always have to make a full loop, using the ML twice as much as they would on a two-way loop 04:27:49 <PublicServer> <Mark> with one-way loops you usually end up with a full ML but empty stations 04:29:00 <CyberSoul> doesn't the factor of 2 mean LLLL should be more like LLRR? 04:29:32 <CyberSoul> And it seems like 1 4 lane ML should be as good as 2 2 lane ML? 04:29:55 <CyberSoul> if they are both 1way, comparing to CB's plan again 04:30:29 <PublicServer> <Mark> im confused now, dont even know anymore 04:30:35 <PublicServer> <Mark> ive been away for too long :P 04:31:01 <PublicServer> <Mark> we'll see how it works, i guess 04:31:29 <CyberSoul> Your BBHs last game were real nice... something finally clicked when I saw your waiting bays with the gap intentional sign :) 04:31:50 <PublicServer> <Mark> heh, thanks 04:32:44 <PublicServer> <Mark> CBs plan is interesting 04:33:50 <PublicServer> <Mark> altough i think it'd be a lot more effective without spltting empties and fulls and having a bypass through the drops 04:33:51 <CyberSoul> never got why you would ever want the entry+entry->exit signaling pattern until that point 04:34:06 <PublicServer> <Mark> :) 04:34:53 <PublicServer> <Mark> in some spots it might be more effetive with PBS but i always forget about it 04:35:38 <PublicServer> <Mark> im off now 04:35:40 <PublicServer> <Mark> cya 04:35:43 <PublicServer> *** Mark has left the game (leaving) 04:35:43 <PublicServer> *** Game paused (number of players) 04:35:55 *** Mark has quit IRC 04:36:18 <CyberSoul> Well pbs is great when it works, but there is definitely something buggy sometimes when it interacts with 2way eol or presigs 04:36:25 <CyberSoul> Later Mark 04:36:29 *** `real has quit IRC 04:36:46 <PublicServer> *** CyberSoul has joined spectators 04:36:49 *** `real has joined #openttdcoop 04:36:58 <PublicServer> *** made screenshot at 00002EBD: http://ps.openttdcoop.org/publicserver/webcam/00002EBD.png 04:59:29 <PublicServer> *** CyberSoul has left the game (connection lost) 05:12:32 <PublicServer> *** Game still paused (number of players) 05:12:35 <PublicServer> *** Mazur joined the game 05:12:50 <PublicServer> *** Mazur has left the game (leaving) 05:14:26 *** Guvnor has joined #openttdcoop 05:15:01 <Guvnor> !password 05:15:01 <PublicServer> Guvnor: tiling 05:15:05 <Guvnor> !players 05:15:08 <PublicServer> Guvnor: There are currently no clients connected to the server 05:15:30 <PublicServer> *** Game still paused (number of players) 05:15:33 <PublicServer> *** Guvnor joined the game 05:19:22 <PublicServer> *** Guvnor has left the game (connection lost) 05:54:36 *** satyap has joined #openttdcoop 05:56:45 <PublicServer> *** Game still paused (number of players) 05:56:46 <PublicServer> *** CyberSoul joined the game 06:06:58 <PublicServer> *** made screenshot at 000067E1: http://ps.openttdcoop.org/publicserver/webcam/000067E1.png 06:21:49 *** roboboy has quit IRC 06:29:39 *** lych1 has quit IRC 06:30:10 *** lych has joined #openttdcoop 06:38:11 *** roboboy has joined #openttdcoop 06:42:54 *** sla_ro|master has joined #openttdcoop 06:54:45 *** HDIEagle has joined #openttdcoop 06:54:55 *** HDIEagle has left #openttdcoop 07:06:57 *** Firartix has joined #openttdcoop 07:39:17 <Guvnor> !players 07:39:20 <PublicServer> Guvnor: Client 145 (Orange) is CyberSoul, in company 1 (Black & Co.) 08:14:37 *** fonsinchen has joined #openttdcoop 08:16:15 <PublicServer> *** CyberSoul has joined spectators 08:23:32 *** Firartix has quit IRC 09:06:13 *** Progman has joined #openttdcoop 09:55:19 *** pugi has joined #openttdcoop 10:28:55 *** fonsinchen has quit IRC 10:30:30 *** tycoondemon has quit IRC 10:58:14 *** Chrill has joined #openttdcoop 11:15:55 *** Fuco has joined #openttdcoop 11:15:59 *** ChanServ sets mode: +v Fuco 11:27:04 *** KenjiE20 has joined #openttdcoop 11:27:04 *** ChanServ sets mode: +o KenjiE20 11:35:19 *** modi has joined #openttdcoop 11:35:31 <modi> @quickstart 11:35:32 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 11:36:37 <modi> !password 11:36:37 <PublicServer> modi: tiling 11:38:15 <PublicServer> *** Game still paused (number of players) 11:38:17 <PublicServer> *** modi joined the game 11:42:29 <PublicServer> *** modi has left the game (leaving) 11:49:09 *** Chris_Booth has joined #openttdcoop 11:58:09 <PublicServer> *** Game still paused (number of players) 11:58:09 <PublicServer> *** Chris Booth joined the game 11:59:50 <PublicServer> *** Chris Booth has left the game (leaving) 12:04:11 *** Chillosophy has joined #openttdcoop 12:09:57 *** Chris_Booth has quit IRC 12:26:52 *** Tray has joined #openttdcoop 12:27:16 *** Tray has joined #openttdcoop 12:27:22 <Tray> !password 12:27:22 <PublicServer> Tray: tiling 12:27:53 <PublicServer> *** Game still paused (number of players) 12:27:55 <PublicServer> *** Tray joined the game 12:32:20 <PublicServer> *** Tray has left the game (leaving) 12:36:41 *** modi has quit IRC 12:36:59 <PublicServer> *** made screenshot at 00003829: http://ps.openttdcoop.org/publicserver/webcam/00003829.png 12:40:00 *** roboboy has quit IRC 12:47:12 *** Guvnor_ has joined #openttdcoop 12:52:44 *** Guvnor has quit IRC 12:52:54 *** Guvnor_ is now known as Guvnor 12:54:29 *** Chris_Booth has joined #openttdcoop 13:13:11 *** mfb- has joined #openttdcoop 13:13:16 <mfb-> hi 13:13:28 <PublicServer> *** Game still paused (number of players) 13:13:31 <PublicServer> *** mfb joined the game 13:14:58 <PublicServer> *** mfb has left the game (leaving) 13:21:59 <PublicServer> *** made screenshot at 00003A2A: http://ps.openttdcoop.org/publicserver/webcam/00003A2A.png 13:43:48 *** Mitcian has joined #openttdcoop 13:45:26 *** Chrill has quit IRC 14:02:55 *** valhallasw has joined #openttdcoop 14:04:50 *** Intexon has joined #openttdcoop 14:30:16 *** satyap has left #openttdcoop 14:35:03 *** iklucas has joined #openttdcoop 14:35:31 <iklucas> !password 14:35:31 <PublicServer> iklucas: tiling 14:35:44 <PublicServer> *** Game still paused (number of players) 14:35:46 <PublicServer> *** iklucas joined the game 14:36:59 <PublicServer> *** made screenshot at 00003E24: http://ps.openttdcoop.org/publicserver/webcam/00003E24.png 14:37:38 <PublicServer> *** iklucas has left the game (leaving) 14:43:35 *** iklucas has quit IRC 14:57:27 *** Tray has quit IRC 15:46:39 *** real` has joined #openttdcoop 15:47:24 *** fonsinchen has joined #openttdcoop 15:48:33 *** Chris_Booth_ has joined #openttdcoop 15:49:06 *** Chris_Booth is now known as Guest487 15:49:06 *** Chris_Booth_ is now known as Chris_Booth 15:49:18 <PublicServer> *** CyberSoul has left the game (connection lost) 15:51:42 *** `real has quit IRC 15:52:18 *** CyberSoul has quit IRC 16:03:25 *** fonsinchen has quit IRC 16:06:47 *** CyberSoul has joined #openttdcoop 16:16:21 *** Tray has joined #openttdcoop 16:17:39 *** Tray has quit IRC 16:25:25 *** Firartix has joined #openttdcoop 16:39:51 <CyberSoul> !password 16:39:51 <PublicServer> CyberSoul: tamest 16:40:13 <PublicServer> *** Game still paused (number of players) 16:40:13 <PublicServer> *** CyberSoul joined the game 16:56:02 <PublicServer> *** CyberSoul has left the game (leaving) 17:41:35 *** Firartix has quit IRC 17:59:18 <PublicServer> *** Game still paused (number of players) 17:59:18 <PublicServer> *** CyberSoul joined the game 18:03:19 <PublicServer> *** CyberSoul has left the game (leaving) 18:13:39 *** Chris_Booth_ has joined #openttdcoop 18:13:57 *** Chris_Booth__ has joined #openttdcoop 18:14:40 *** Guest487 has quit IRC 18:16:20 *** Chris_Booth has quit IRC 18:16:21 *** Chris_Booth_ is now known as Chris_Booth 18:28:40 *** Chris_Booth has quit IRC 18:28:45 *** Rubic has joined #openttdcoop 18:29:01 *** Rubic has left #openttdcoop 19:09:27 *** macee has joined #openttdcoop 19:09:47 <macee> !dl 19:09:47 <PublicServer> macee: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 19:09:47 <PublicServer> macee: http://www.openttd.org/en/download-trunk/r22230 19:11:32 <macee> !password 19:11:32 <PublicServer> macee: tamest 19:11:38 <PublicServer> *** Game still paused (number of players) 19:11:40 <PublicServer> *** macee joined the game 19:18:21 <PublicServer> *** macee has left the game (leaving) 19:23:42 *** macee has quit IRC 20:03:28 *** Chrill has joined #openttdcoop 20:13:23 *** Chrill has quit IRC 20:15:31 *** MrD2DG has joined #openttdcoop 20:15:48 <MrD2DG> !password 20:15:48 <PublicServer> MrD2DG: tamest 20:15:51 *** Tray has joined #openttdcoop 20:16:30 <PublicServer> *** Game still paused (number of players) 20:16:31 <PublicServer> *** MrD2DG joined the game 20:17:18 <Intexon> !password 20:17:18 <PublicServer> Intexon: tamest 20:17:32 <PublicServer> *** Game still paused (number of players) 20:17:35 <PublicServer> *** Vinnie joined the game 20:17:39 <PublicServer> <MrD2DG> Hi Vinnie 20:17:42 <PublicServer> <Vinnie> hey 20:17:54 <PublicServer> *** Game still paused (number of players) 20:17:54 <PublicServer> *** Game unpaused (number of players) 20:17:57 <PublicServer> *** 1ntexon joined the game 20:17:58 <PublicServer> <1ntexon> hi 20:18:00 <PublicServer> <MrD2DG> Hi 20:18:00 <PublicServer> <Vinnie> hello 20:18:18 <PublicServer> <Vinnie> Beetle time :D 20:18:32 <PublicServer> <MrD2DG> :P 20:21:20 <PublicServer> <1ntexon> MrD2DG: can I test something with your splitter? 20:21:22 <PublicServer> <MrD2DG> HAs the welcome server bene reset? 20:21:25 <PublicServer> <MrD2DG> Yeah 20:21:34 <PublicServer> <Vinnie> yeah but no grf 20:21:38 <PublicServer> <MrD2DG> Aww 20:21:52 <PublicServer> <Vinnie> somehow got a reset last night 20:22:00 <PublicServer> *** made screenshot at 000078C5: http://ps.openttdcoop.org/publicserver/webcam/000078C5.png 20:22:20 <PublicServer> *** Vinnie has joined company #1 20:23:26 <PublicServer> <1ntexon> the shorter trains are forced onto the right track only by the penalty of the longer track 20:23:47 <PublicServer> <MrD2DG> Yep 20:23:57 <PublicServer> <1ntexon> do you think it's sufficient? 20:24:10 <PublicServer> <MrD2DG> Probably not if it was just a loop 20:24:41 <PublicServer> <Vinnie> or add an reverse PBS? 20:24:59 <PublicServer> <1ntexon> I don't like penalty-dependent things :P 20:25:13 <PublicServer> <1ntexon> and it will fail in case of jam 20:25:47 <PublicServer> <Vinnie> then a notgate 20:25:49 <PublicServer> <1ntexon> yep 20:25:59 <PublicServer> <Vinnie> will force the long to go red if a short enters 20:25:59 <PublicServer> <MrD2DG> notgate? 20:27:28 <PublicServer> <MrD2DG> Ooh one of those 20:28:25 <PublicServer> <1ntexon> twoway combo 20:28:53 <PublicServer> <Vinnie> no its wrong 20:29:01 <PublicServer> <Vinnie> detection should be elsewhere 20:29:37 <PublicServer> <Vinnie> ohh 20:29:39 <PublicServer> <Vinnie> nvm 20:31:29 <PublicServer> *** mfb joined the game 20:31:33 <PublicServer> <Vinnie> hello 20:31:35 <PublicServer> <MrD2DG> Hi 20:32:48 <CyberSoul> !password 20:32:48 <PublicServer> CyberSoul: jumble 20:33:09 <PublicServer> *** CyberSoul joined the game 20:33:30 <PublicServer> <mfb> iramu#2 is just a split? 20:33:40 <PublicServer> <MrD2DG> Hi CS 20:34:02 <PublicServer> <MrD2DG> Yeah it is 20:34:34 <CyberSoul> Heyo MrD and everyone 20:35:30 <PublicServer> <mfb> 13 instead of 17 tiles 20:35:36 <PublicServer> <mfb> hmm... 20:36:08 <PublicServer> <MrD2DG> Where? 20:36:14 <PublicServer> <mfb> iramu woods 20:36:47 <PublicServer> <MrD2DG> Oh 20:37:00 <PublicServer> *** made screenshot at 00009CC6: http://ps.openttdcoop.org/publicserver/webcam/00009CC6.png 20:37:08 <PublicServer> <mfb> breaking space at 177km/h? 20:37:19 <PublicServer> <mfb> I don't think we need that 20:37:30 <PublicServer> <mfb> but as station entry in general, waiting bays are fine 20:38:05 <PublicServer> *** 1ntexon has left the game (connection lost) 20:39:18 <PublicServer> *** V453000 joined the game 20:39:19 <PublicServer> <V453000> hi there! :) 20:39:21 <PublicServer> <mfb> hi 20:39:45 <CyberSoul> heyo 20:41:34 <PublicServer> <mfb> hmm 20:41:38 <PublicServer> <mfb> made it one tile shorter 20:41:46 <PublicServer> <mfb> but it is still very long 20:42:20 <PublicServer> <V453000> hmm 20:42:27 <PublicServer> <V453000> not sure we need that, but at least some shortening 20:42:45 <PublicServer> <mfb> 5 tiles shorter than a regular waiting bay 20:43:03 <PublicServer> <V453000> well that is something :) 20:43:58 <PublicServer> <MrD2DG> Oh Hi V 20:44:00 <PublicServer> <MrD2DG> AFK 20:44:02 <PublicServer> <V453000> hi 20:44:04 <PublicServer> *** MrD2DG has joined spectators 20:44:33 <PublicServer> <mfb> loading/unloading-time will be very short compared to station entry/exit times? 20:45:13 <PublicServer> <V453000> guess not if we play with TL6 monorail :) 20:45:23 <PublicServer> <mfb> tl17-trains 20:45:39 <PublicServer> <V453000> voting results seem to say otherwise :p 20:45:46 <PublicServer> <mfb> I know :p 20:45:52 <PublicServer> <V453000> .. 20:46:18 <PublicServer> <mfb> the concept is interesting. But I don't want to build that on a large scale 20:46:32 <PublicServer> <V453000> why not? :O 20:46:51 <PublicServer> <mfb> TL17 is unhandy 20:47:30 <PublicServer> <V453000> well, that is only specialty but not a real disadvantage :) 20:47:46 <PublicServer> <mfb> I did not say "disadvantage" 20:48:44 <CyberSoul> the trains crashing into themselves is really unnerving. What's the smallest waiting bay without using that? 20:49:02 <PublicServer> <V453000> full TL? 20:49:10 <PublicServer> <V453000> well, it is special :) 20:49:17 <PublicServer> <mfb> (length not checked) 20:49:27 <PublicServer> <V453000> oh, yes could be that 20:49:43 <CyberSoul> Well some are close to being bridged, yeah like mfbs :) 20:50:51 <PublicServer> <Vinnie> Hi V453000 20:51:03 <PublicServer> <V453000> hi :) 20:52:00 <PublicServer> *** made screenshot at 00007AC8: http://ps.openttdcoop.org/publicserver/webcam/00007AC8.png 21:01:42 <PublicServer> <Vinnie> broken :D 21:02:16 <PublicServer> <Vinnie> deadlock 21:06:49 <PublicServer> *** V453000 has left the game (leaving) 21:07:00 <PublicServer> *** made screenshot at 000078C6: http://ps.openttdcoop.org/publicserver/webcam/000078C6.png 21:07:27 <V453000> gnight 21:07:49 *** TroyMcClure has joined #openttdcoop 21:08:38 <PublicServer> <Vinnie> goodnight 21:08:51 <PublicServer> <mfb> good night vinnie 21:09:00 <CyberSoul> nite Vin 21:09:01 <PublicServer> *** Vinnie has left the game (leaving) 21:11:55 <V453000> @seen Sylf 21:11:55 <Webster> V453000: Sylf was last seen in #openttdcoop 3 days, 15 hours, 15 minutes, and 42 seconds ago: <Sylf> !date 21:12:53 *** valhallasw has quit IRC 21:22:01 <PublicServer> *** made screenshot at 000076C9: http://ps.openttdcoop.org/publicserver/webcam/000076C9.png 21:22:22 <PublicServer> *** CyberSoul has joined spectators 21:22:22 <PublicServer> *** Game paused (number of players) 21:22:38 <CyberSoul> !players 21:22:40 <PublicServer> CyberSoul: Client 173 is MrD2DG, a spectator 21:22:40 <PublicServer> CyberSoul: Client 178 (Orange) is mfb, in company 1 (Black & Co.) 21:22:40 <PublicServer> CyberSoul: Client 182 is CyberSoul, a spectator 21:23:00 <PublicServer> *** CyberSoul has joined company #1 21:23:00 <PublicServer> *** Game unpaused (number of players) 21:30:01 <PublicServer> *** mfb has left the game (connection lost) 21:30:01 <PublicServer> *** Game paused (number of players) 21:34:19 <PublicServer> *** CyberSoul has joined spectators 22:02:22 *** sla_ro|master has quit IRC 22:04:30 *** TroyMcClure has quit IRC 22:07:39 *** Firartix has joined #openttdcoop 22:11:14 <PublicServer> *** Game still paused (number of players) 22:11:17 <PublicServer> *** Chris Booth joined the game 22:11:25 <PublicServer> *** Chris Booth has left the game (leaving) 22:12:54 <PublicServer> *** MrD2DG has left the game (leaving) 22:18:43 *** Redstone has joined #openttdcoop 22:18:48 <Redstone> Hi all 22:24:42 *** Tray has quit IRC 22:35:00 *** Redstone has quit IRC 22:45:42 *** Progman has quit IRC 22:46:28 *** Firartix has quit IRC 23:06:40 *** MrD2DG has left #openttdcoop 23:08:26 *** Rediz has quit IRC 23:08:42 *** Rediz has joined #openttdcoop 23:15:22 *** Mitcian has quit IRC 23:23:56 *** Intexon has quit IRC 23:29:53 *** Tionkje has joined #openttdcoop 23:32:27 *** mfb- has quit IRC 23:39:29 *** Intexon has joined #openttdcoop