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00:29:50 *** `real has quit IRC 00:31:11 <brainchild> hi everyone 00:34:10 <Mazur> Brainbox. 00:34:49 <brainchild> how is it going 00:38:29 <brainchild> !players 00:38:32 <PublicServer> brainchild: There are currently no clients connected to the server 00:39:08 <brainchild> !quickstart 00:39:17 <brainchild> @quickstart 00:39:18 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 00:41:41 <brainchild> !password 00:41:41 <PublicServer> brainchild: vetoed 00:46:11 <PublicServer> *** Game still paused (number of players) 00:46:13 <PublicServer> *** Player has joined spectators 00:52:34 <PublicServer> *** Player has left the game (connection lost) 01:02:41 *** Mazur has quit IRC 01:16:04 *** `real has joined #openttdcoop 01:21:35 *** Mazur has joined #openttdcoop 01:22:53 *** Whimplash has quit IRC 01:53:34 *** Mazur has quit IRC 02:00:40 *** Mazur has joined #openttdcoop 02:09:03 <MMavipc> !players 02:09:05 <PublicServer> MMavipc: There are currently no clients connected to the server 02:41:38 <Intexon> !password 02:41:38 <PublicServer> Intexon: vetoed 02:42:01 <PublicServer> *** Game still paused (number of players) 02:42:03 <PublicServer> *** 1ntexon joined the game 02:47:37 *** Chris_Booth has quit IRC 02:48:22 <PublicServer> *** 1ntexon has left the game (connection lost) 03:05:07 *** Intexon has quit IRC 03:22:36 <MMavipc> !players 03:22:39 <PublicServer> MMavipc: There are currently no clients connected to the server 03:32:05 <Mazur> Nope. Planning stage. 03:32:16 <Mazur> And late night, so few people about,. 04:59:51 <MMavipc> !players 04:59:54 <PublicServer> MMavipc: There are currently no clients connected to the server 06:22:43 *** Chrill has joined #openttdcoop 06:23:49 *** DayDreamer has joined #openttdcoop 07:04:13 <tycoondemon> !password 07:04:13 <PublicServer> tycoondemon: laking 07:04:22 <PublicServer> *** Game still paused (number of players) 07:04:24 <PublicServer> *** tycoondemon joined the game 07:05:31 <MMavipc> !players 07:05:34 <PublicServer> MMavipc: Client 51 is tycoondemon, a spectator 07:07:12 <PublicServer> *** Game still paused (number of players) 07:07:14 <PublicServer> *** MMavipc joined the game 07:07:47 *** MMavipc has left #openttdcoop 07:07:47 *** MMavipc has joined #openttdcoop 07:09:31 *** brainchild has quit IRC 07:12:34 <PublicServer> *** Game still paused (number of players) 07:12:35 <PublicServer> *** Vinnie joined the game 07:12:42 <PublicServer> <MMavipc> Hi 07:12:45 <PublicServer> <Vinnie> hey 07:12:53 <PublicServer> <MMavipc> Shall we start? 07:13:07 <PublicServer> <Vinnie> no we cant start yet 07:13:14 <PublicServer> <MMavipc> how many we need? 07:13:16 <PublicServer> <Vinnie> we can however make a plan for this map 07:13:34 <PublicServer> <MMavipc> MM one? 07:13:36 <PublicServer> <Vinnie> evryone can make a plan for this map 07:13:38 <PublicServer> <MMavipc> *done 07:13:44 <PublicServer> <Vinnie> then we vote and then we build 07:13:50 <PublicServer> *** Vinnie has joined company #1 07:13:59 <PublicServer> <Vinnie> don't know about mm yet 07:14:01 <PublicServer> *** MMavipc has joined company #1 07:14:01 <PublicServer> *** Game unpaused (number of players) 07:14:03 <PublicServer> <Vinnie> lets see 07:14:17 <PublicServer> <MMavipc> Just lay down signs with ideas? 07:14:28 <PublicServer> <Vinnie> do you have an idea? 07:14:40 <PublicServer> <MMavipc> farm factory steel network 07:14:50 <PublicServer> <Vinnie> interesting 07:14:56 <PublicServer> <MMavipc> lol 07:14:58 <PublicServer> <Vinnie> yes you can submit an idea 07:15:28 <PublicServer> <MMavipc> nvm, my idea is no good on artic 07:15:38 <PublicServer> <Vinnie> we can work it out 07:16:28 <PublicServer> <MMavipc> you have your main factory station, which connects to indiviual jubs 07:16:30 <PublicServer> <MMavipc> *hubs 07:16:39 <PublicServer> <MMavipc> hubs service multiple industries 07:16:49 <PublicServer> <Vinnie> can you lay tracks like the other plans? 07:16:59 <PublicServer> <MMavipc> ? 07:17:14 <PublicServer> <Vinnie> you see the other plans 07:17:24 <PublicServer> <Vinnie> from V453000 and tneo 07:17:30 <PublicServer> <MMavipc> yeah 07:17:37 <PublicServer> <Vinnie> just lay tracks like that to show your idea 07:17:43 <PublicServer> <MMavipc> ok 07:21:29 *** sla_ro|master has joined #openttdcoop 07:22:08 <PublicServer> <Vinnie> hubs just have transfer orders? 07:22:54 <PublicServer> <MMavipc> yeah 07:23:30 <PublicServer> <Vinnie> have you been on this server before? 07:23:36 <PublicServer> <MMavipc> no 07:23:48 <PublicServer> *** V453000 joined the game 07:23:52 <V453000> @quickstart 07:23:53 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 07:23:54 <V453000> hi :) 07:23:54 <PublicServer> <Vinnie> goodmorning 07:24:01 <PublicServer> <Vinnie> he is in V 07:24:02 <planetmaker> moin all :-) 07:24:03 <PublicServer> <MMavipc> hi 07:24:07 <V453000> and ^ for you MMavipc 07:24:22 <V453000> dunno if he read it :) 07:24:45 <PublicServer> <Vinnie> may i change your plan MMavipc so it has the same layout as the others? 07:24:51 <PublicServer> <MMavipc> sure 07:25:07 <PublicServer> <Vinnie> i see you just want to make one big factory drop 07:25:15 <planetmaker> oh, MM & planning? 07:25:21 <V453000> yes 07:25:23 <PublicServer> <Vinnie> planning 07:25:23 <PublicServer> <MMavipc> multiple is fine too 07:25:25 <planetmaker> hm... we should update 07:25:30 <planetmaker> server revision that is 07:25:31 <PublicServer> <MMavipc> just have seperate networks for them 07:25:33 <V453000> I guess :) 07:25:56 <PublicServer> <V453000> we also need more aircraft :P 07:26:16 <PublicServer> <Vinnie> not enough towns 07:26:30 * planetmaker updates to r22322 07:26:32 <PublicServer> <MMavipc> 5 bus station town grower? 07:26:32 <PublicServer> <V453000> ? 07:26:50 <PublicServer> <Vinnie> say stop building :D 07:27:09 <planetmaker> I doubt we want towns to grow before the building stage ;-) 07:27:11 <PublicServer> *** V453000 has left the game (leaving) 07:27:16 <PublicServer> <MMavipc> lol 07:27:26 <PublicServer> <Vinnie> MMavipc: see you in 10 min 07:27:32 <PublicServer> <MMavipc> see you 07:27:32 <PublicServer> <Vinnie> upgrade of the server 07:27:36 <PublicServer> <MMavipc> ah 07:27:39 <PublicServer> *** Vinnie has left the game (leaving) 07:27:39 <PublicServer> *** Game paused (number of players) 07:27:42 <PublicServer> <MMavipc> have to update client too? 07:27:44 <V453000> im also taking a shower :p later 07:27:45 <Vinnie_nl> yes 07:27:48 <PublicServer> *** MMavipc has left the game (connection lost) 07:27:49 <planetmaker> yes 07:27:58 <MMavipc> just overwrite? 07:28:05 <planetmaker> yes, that's fine 07:28:11 <MMavipc> ok :) 07:28:21 <planetmaker> !dl 07:28:21 <PublicServer> planetmaker: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 07:28:21 <PublicServer> planetmaker: http://www.openttd.org/en/download-trunk/r22255 07:28:31 <planetmaker> !dl autottd 07:28:31 <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/AutoTTD 07:28:35 <planetmaker> !dl ottdau 07:28:35 <PublicServer> planetmaker: http://www.openttdcoop.org/winupdater 07:28:43 <planetmaker> ^^ might be interesting, MMavipc ;-) 07:30:23 <MMavipc> which should I use? 07:30:31 <planetmaker> whichever suits you 07:30:50 <Vinnie_nl> r22323 07:31:18 <planetmaker> hm... might take still a bit 07:31:57 <PublicServer> *** made screenshot at 00017C10: http://ps.openttdcoop.org/publicserver/webcam/00017C10.png 07:40:49 <MMavipc> we updating or what? 07:41:01 <Vinnie_nl> i think it is busy 07:42:48 <planetmaker> let's say: our patches ALL don't work anymore ;-) 07:43:10 <Vinnie_nl> no more screenshots :( 07:43:16 <Vinnie_nl> no more logs :) 07:43:21 <Vinnie_nl> :P 07:43:22 <planetmaker> that's what I fixed (screenshots) 07:43:56 <Vinnie_nl> but only some translor issues changed according to changelog 07:43:57 <planetmaker> but for bb2 it'll need some more time. But first shower and shopping. So... this version will last for another hour or more ;-) 07:44:16 <Vinnie_nl> oke 07:45:10 <Vinnie_nl> MMavipc: you still here? 07:45:25 <Vinnie_nl> !dl osx 07:45:25 <PublicServer> Vinnie_nl: http://binaries.openttd.org/nightlies/trunk/r22255/openttd-trunk-r22255-macosx-universal.zip 07:45:56 <Vinnie_nl> !password 07:45:56 <PublicServer> Vinnie_nl: olives 07:45:57 <planetmaker> except blitters (which is important for sreenshots) and console (which is important for all of them) 07:46:21 <PublicServer> *** Game still paused (number of players) 07:46:23 <PublicServer> *** Vinnie joined the game 07:46:27 <MMavipc> Vinnie_nl: yes 07:46:43 <Vinnie_nl> for some time we still have old version 07:46:56 <MMavipc> !password 07:46:56 <PublicServer> MMavipc: morgue 07:47:15 <PublicServer> *** Game still paused (number of players) 07:47:17 <PublicServer> *** Vinnie has joined company #1 07:47:18 <PublicServer> *** MMavipc joined the game 07:47:45 <PublicServer> *** MMavipc has left the game (connection lost) 07:47:48 <MMavipc> nvm 07:47:55 <PublicServer> <Vinnie> you just want 2 transfers in your plan? 07:48:02 <MMavipc> I'm about to fall asleep on my keyboard 07:48:08 <PublicServer> <Vinnie> :) 07:48:09 <MMavipc> no, it can have as many hubs as it needs 07:48:21 <PublicServer> <Vinnie> gn then 07:48:25 <MMavipc> ty 07:48:31 <MMavipc> cya, hopefully ;P 07:48:36 *** MMavipc is now known as MMavipc|AFK 07:49:13 <PublicServer> *** Vinnie has left the game (leaving) 07:52:55 <V453000> !password 07:52:55 <PublicServer> V453000: morgue 07:53:08 <PublicServer> *** Game still paused (number of players) 07:53:11 <PublicServer> *** V453000 joined the game 08:01:40 *** Chrill has quit IRC 08:01:57 <PublicServer> *** made screenshot at 00017A12: http://ps.openttdcoop.org/publicserver/webcam/00017A12.png 08:02:46 <planetmaker> hm... gridless landscape :-) 08:03:32 <planetmaker> !password 08:03:32 <PublicServer> planetmaker: rectum 08:03:54 <PublicServer> *** Game still paused (number of players) 08:03:54 <PublicServer> *** Game unpaused (number of players) 08:03:55 <PublicServer> *** planetm4ker joined the game 08:04:11 <PublicServer> <V453000> well hello beautiful 08:04:13 <PublicServer> <V453000> :p 08:04:19 <PublicServer> <planetm4ker> ho :-) 08:04:36 <PublicServer> <planetm4ker> yes... I sometims think I should make it OpenGFX' default :-P 08:07:18 <PublicServer> <planetm4ker> icelandic town names? 08:07:25 <PublicServer> <V453000> YES :D 08:07:37 <PublicServer> <planetm4ker> sweet! :-) 08:07:51 <PublicServer> <V453000> cant miss something like Litli-Árskógssandur 08:07:57 <PublicServer> <planetm4ker> I just noticed the (cannot type character d) 08:08:19 <PublicServer> <V453000> wha, iceland doesnt have d? 08:08:29 <PublicServer> <planetm4ker> the -d 08:08:39 <PublicServer> <planetm4ker> the curly one with the dash through the upper part 08:08:43 <PublicServer> <V453000> ah, that 08:08:57 <PublicServer> <planetm4ker> which is somewhat th-like 08:09:03 <PublicServer> <V453000> I guess :) 08:09:13 <PublicServer> <planetm4ker> I know :-P 08:09:21 <PublicServer> <V453000> :) 08:09:37 <PublicServer> <planetm4ker> also... Litli-Árskógssandur has a normal 'd' 08:09:45 <PublicServer> <V453000> true :) 08:10:24 <PublicServer> <planetm4ker> hm... industries need snow-awareness 08:10:36 <PublicServer> <V453000> yeah :( 08:10:50 <PublicServer> <V453000> I think I have set the snowline to barely change though 08:10:52 <PublicServer> <planetm4ker> but it's a job for OpenGFX+ Industries 08:11:10 <PublicServer> <planetm4ker> well, but that doesn't stop them to appear on snow where they look funny 08:11:29 <PublicServer> <V453000> ah :) 08:12:59 <PublicServer> <planetm4ker> so snow changes between 6 and 8 I guess 08:13:09 <PublicServer> <V453000> yes, iirc 08:13:24 <PublicServer> <V453000> eya 08:13:26 <PublicServer> <V453000> yea 08:13:40 <PublicServer> <V453000> hm, DOS palette on landscape? :o 08:13:50 <PublicServer> <planetm4ker> by default: yes 08:13:53 <PublicServer> <V453000> oh, ok :) 08:14:00 <PublicServer> <V453000> I thought I misclicked 08:14:14 <PublicServer> <planetm4ker> it's written in DOS. But it declares itself DOS. And OpenTTD internal is also DOS 08:14:30 <PublicServer> <planetm4ker> and if it declares itself DOS, also windows base sets know how to use it ;-) 08:14:45 <PublicServer> <V453000> good :) I thought I just accidentally clicked on the palette button when wildly setting up the newgrfs 08:14:59 <PublicServer> <planetm4ker> the DOS palette has like 6 more colours than the windows one. That's why 08:16:58 <PublicServer> *** made screenshot at 0001C276: http://ps.openttdcoop.org/publicserver/webcam/0001C276.png 08:16:59 <PublicServer> <V453000> k, MM finally done 08:17:04 <V453000> @stage Planning 08:17:04 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG205 (r22255) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart and !help | English only" 08:17:14 <PublicServer> <V453000> or at least some 08:19:02 <PublicServer> <planetm4ker> hm. You could have used OpenGFX+ Industries. Then at least oil wells would have snow... but it's not yet released as 0.1.0 even ... so you couldn't 08:19:56 <PublicServer> <V453000> guess industries will look like opengfx ones there (?) 08:20:04 <PublicServer> <planetm4ker> sure 08:20:06 <PublicServer> <V453000> :( 08:20:13 <PublicServer> <planetm4ker> which is not always a gain, I know 08:20:40 <PublicServer> <planetm4ker> Maybe I should learn to draw... 08:20:42 <PublicServer> <V453000> landscape isnt that bad besides the tunnels, but the industries look terrible imo 08:20:51 <PublicServer> <V453000> I could say the same .. :p 08:20:57 <PublicServer> <V453000> but ugh .. :) 08:21:16 <PublicServer> <planetm4ker> :-) 08:22:44 <PublicServer> <V453000> :( what seems to be a TL3 eurostar is in fact 2.5 08:22:46 <PublicServer> <planetm4ker> well, the could need various degrees of improvements 08:22:47 <PublicServer> <V453000> that sucks 08:23:03 <PublicServer> <planetm4ker> mostly steel mill is not nice IMHO 08:23:09 <PublicServer> <V453000> yes, that is the worst 08:23:10 *** phatmatt has joined #openttdcoop 08:23:31 <PublicServer> <planetm4ker> I hope to get some DanMacK graphics there. Or by andy.... we'll see 08:23:42 <PublicServer> <V453000> andy makes some nice stuff :) 08:23:49 <PublicServer> <planetm4ker> quite 08:24:47 <phatmatt> !password 08:24:47 <PublicServer> phatmatt: docked 08:25:05 <PublicServer> *** phatmatt has left the game (leaving) 08:25:10 <PublicServer> <planetm4ker> I need to do some shopping. Laters 08:25:14 <PublicServer> *** planetm4ker has left the game (leaving) 08:25:14 <PublicServer> *** Game paused (number of players) 08:25:16 <PublicServer> <V453000> cya 08:25:56 <PublicServer> *** Game still paused (number of players) 08:25:56 <PublicServer> *** Game unpaused (number of players) 08:25:58 <PublicServer> *** phatmatt joined the game 08:26:00 <PublicServer> *** V453000 has left the game (connection lost) 08:26:00 <PublicServer> *** Game paused (number of players) 08:26:07 <V453000> !password 08:26:07 <PublicServer> V453000: docked 08:26:08 <V453000> duh :D 08:26:16 <PublicServer> <phatmatt> good timing 08:26:28 <PublicServer> *** Game still paused (number of players) 08:26:28 <PublicServer> *** Game unpaused (number of players) 08:26:32 <PublicServer> *** V453000 joined the game 08:26:32 <PublicServer> <V453000> yea :D hi. 08:26:34 <PublicServer> <phatmatt> sup 08:29:34 *** TWerkhoven has joined #openttdcoop 08:31:59 <PublicServer> *** made screenshot at 00030702: http://ps.openttdcoop.org/publicserver/webcam/00030702.png 08:35:01 <PublicServer> <V453000> phatmatt: feeling like making a plan? :) 08:35:31 <PublicServer> <phatmatt> not really, I don't have good ideas :P 08:35:45 <PublicServer> <phatmatt> just looking at the ones there now 08:36:17 <PublicServer> <V453000> okay :) 08:36:47 <PublicServer> <V453000> some feedback on my plan? :) 08:44:53 <PublicServer> <V453000> anyway, I have to go ... later 08:44:56 <PublicServer> *** V453000 has left the game (leaving) 08:44:56 <PublicServer> *** Game paused (number of players) 08:46:29 <PublicServer> *** phatmatt has left the game (connection lost) 08:46:37 *** Progman has joined #openttdcoop 08:46:59 <PublicServer> *** made screenshot at 0001B628: http://ps.openttdcoop.org/publicserver/webcam/0001B628.png 08:50:03 *** pugi has joined #openttdcoop 09:35:20 *** fonsinchen has joined #openttdcoop 09:36:26 *** DayDreamer has quit IRC 10:28:34 <PublicServer> *** Game still paused (number of players) 10:28:34 <PublicServer> *** notch joined the game 10:35:27 *** Progman has quit IRC 10:42:28 *** Progman has joined #openttdcoop 10:48:23 <PublicServer> *** notch has left the game (leaving) 11:08:54 *** KenjiE20 has joined #openttdcoop 11:08:55 *** ChanServ sets mode: +o KenjiE20 11:14:56 *** Tussengas has joined #openttdcoop 11:15:09 <Tussengas> Hey guys 11:15:16 <Tussengas> !password 11:15:16 <PublicServer> Tussengas: stoked 11:15:30 *** DayDreamer has joined #openttdcoop 11:19:46 <PublicServer> *** Game still paused (number of players) 11:19:47 <PublicServer> *** Tussengas joined the game 11:21:31 <TWerkhoven> ello 11:22:26 *** DayDreamer has quit IRC 11:28:18 <PublicServer> *** Tussengas has left the game (leaving) 11:32:11 *** Intexon has joined #openttdcoop 12:06:02 *** Pewpsocher has joined #openttdcoop 12:20:10 *** sla_ro|master has quit IRC 12:25:01 *** sla_ro|master has joined #openttdcoop 12:41:28 *** Pewpsocher has quit IRC 12:42:10 *** phatmatt has quit IRC 12:44:40 *** Progman has quit IRC 12:44:55 *** phatmatt has joined #openttdcoop 12:45:13 <V453000> !password 12:45:13 <PublicServer> V453000: stoked 12:45:26 <PublicServer> *** Game still paused (number of players) 12:45:27 <PublicServer> *** V453000 joined the game 13:00:33 <PublicServer> *** V453000 has left the game (leaving) 13:04:42 *** Tray has joined #openttdcoop 13:20:28 <Tray> !password 13:20:28 <PublicServer> Tray: lunged 13:21:19 <PublicServer> *** Game still paused (number of players) 13:21:19 <PublicServer> *** Tray joined the game 13:23:28 <PublicServer> *** Tray has left the game (leaving) 13:56:24 <Vinnie_nl> !password 13:56:24 <PublicServer> Vinnie_nl: lunged 13:56:35 <PublicServer> *** Game still paused (number of players) 13:56:37 <PublicServer> *** Vinnie joined the game 13:56:39 <PublicServer> *** Vinnie has joined company #1 13:56:41 <PublicServer> <Vinnie> hey 14:03:06 <phatmatt> !password 14:03:06 <PublicServer> phatmatt: thinly 14:03:36 <PublicServer> *** Game still paused (number of players) 14:03:36 <PublicServer> *** Game unpaused (number of players) 14:03:38 <PublicServer> *** phatmatt joined the game 14:04:06 <PublicServer> *** phatmatt has left the game (connection lost) 14:04:08 <PublicServer> *** Game paused (number of players) 14:04:39 <PublicServer> *** Game still paused (number of players) 14:04:39 <PublicServer> *** Game unpaused (number of players) 14:04:42 <PublicServer> *** phatmatt joined the game 14:05:04 *** fonsinchen has quit IRC 14:05:09 <PublicServer> <Vinnie> hey phatmatt 14:05:16 <PublicServer> <phatmatt> sup 14:05:28 <Sylf> !password 14:05:28 <PublicServer> Sylf: thinly 14:05:37 <PublicServer> *** Sylf` joined the game 14:05:47 <PublicServer> <Sylf`> morning *yawn* 14:05:49 <PublicServer> <Vinnie> did the V engine always refit like this? 14:05:52 <PublicServer> <Vinnie> gm Sylf` 14:06:46 <PublicServer> *** Sylf` has joined company #1 14:09:37 <PublicServer> <Vinnie> his plan is 50% done 14:09:43 <PublicServer> <Vinnie> i went away to sleep 14:10:54 <PublicServer> <Sylf`> Someday, I should learn how to make a townname grf... in Japanese that nobody will ever use... 14:11:23 <PublicServer> <Vinnie> you know japanese? 14:11:34 <PublicServer> <Sylf`> yup, it's my native language 14:11:50 <PublicServer> <Vinnie> sweet 14:13:00 *** Tray has quit IRC 14:13:19 <PublicServer> <Vinnie> V his plan will be interesting with alot of hubs 14:13:31 <PublicServer> <Sylf`> 8 MSH, no BBH 14:13:45 <PublicServer> <Sylf`> still, upgrading will be always massive 14:13:48 <PublicServer> <Vinnie> and all SLH's to the ring 14:16:57 <PublicServer> <V453000> hi 14:16:58 <PublicServer> *** V453000 joined the game 14:17:03 <PublicServer> *** made screenshot at 00009986: http://ps.openttdcoop.org/publicserver/webcam/00009986.png 14:17:03 <PublicServer> <Sylf`> hi 14:17:05 <PublicServer> <phatmatt> hey 14:17:08 <PublicServer> <V453000> hm nothing new :( 14:17:26 <PublicServer> <V453000> almost 2 days of planning, I guess we should start voting, eh? 14:18:12 <PublicServer> <Vinnie> have most people been here the past 2 days? 14:18:27 <PublicServer> <V453000> probably 14:18:49 <PublicServer> <V453000> well ... if they were interested, I am quite sure 2 days is enough time for that, and we cannot wait for those who arent interested :) 14:19:25 <Vinnie_nl> !commands 14:19:30 <Vinnie_nl> @commands 14:19:30 <Webster> Vinnie_nl: 2tt, 3tt, 8ball, abr02, abr03, abr04, abr05, abr06, abr07, abr08, abr09, add, afternoon, alert, announce, announce add, announce list, announce remove, any, aol, ap+, apply, apropos, archive, at, author, away, azn, backuphelp, ban add, ban list, ban remove, base, beer, beertime, binary, blog, bold, botsnack, brain, bugs, cache, calc, capabilities, capability add, capability list, capability (7 more messages) 14:19:37 <Vinnie_nl> @help 14:19:37 <Webster> Vinnie_nl: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin. 14:20:39 <Sylf> mmmmm, beer 14:20:49 <PublicServer> <V453000> Sylf: no plan from you? :) 14:21:07 <PublicServer> <Vinnie> @@(clcalc 250) 14:21:07 <Webster> PublicServer: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 14:21:18 <Sylf> I have one in my head, but there's nothing interesting about it yet 14:21:21 <PublicServer> <Vinnie> @@(clcalc erail 250) 14:21:21 <Webster> PublicServer: Required CL for rail at 250km/h is 7 (13 half tiles) or TL 14:21:36 <Mazur> That's interesting, Sylf. 14:21:42 <Sylf> :p 14:21:49 <PublicServer> <V453000> okay .. :D 14:22:03 <Mazur> !password 14:22:03 <PublicServer> Mazur: eddies 14:22:40 <PublicServer> *** Mazur joined the game 14:22:49 <PublicServer> <Mazur> in the space-time continuum. 14:23:27 <PublicServer> <V453000> ok, lets set the voting board up? 14:23:37 <PublicServer> <Vinnie> if we all also vote we could be building in 30 min 14:23:55 <PublicServer> <V453000> as ideal case :p but usually we wait for some time 14:24:18 <PublicServer> *** T. Werkhoven joined the game 14:25:18 <XeryusTC> !beer 14:25:21 <XeryusTC> @beer 14:25:21 <Webster> The cause of, and solution to, all of life's problems 14:25:24 <XeryusTC> @beertime 14:25:24 <Webster> *Chug*Chug*Chug* 14:26:55 <PublicServer> <V453000> \o/ :) 14:27:06 <V453000> @stage Voting 14:27:06 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG205 (r22255) | STAGE: Voting | www.openttdcoop.org | New players, use @quickstart and !help | English only" 14:27:16 <PublicServer> <Mazur> The fastest Voting Board in the West. 14:29:21 <PublicServer> <Vinnie> btw is prozone down? 14:29:29 <PublicServer> <V453000> currently probably is 14:30:41 <PublicServer> <Vinnie> heads = tneo coin = V453000 14:30:48 <Vinnie_nl> @coin 14:30:48 <Webster> Vinnie_nl: tails 14:31:04 <PublicServer> <V453000> nice decision making 14:31:09 <PublicServer> <Vinnie> both good 14:31:45 <PublicServer> <Vinnie> tneo has a nice line count in the end for center branch 14:31:53 <PublicServer> <Vinnie> you will have alot of hubs 14:32:04 <PublicServer> *** made screenshot at 0001F802: http://ps.openttdcoop.org/publicserver/webcam/0001F802.png 14:32:07 <PublicServer> <Vinnie> both fun to build 14:32:15 <V453000> btw tails means coin ;( 14:32:28 <PublicServer> <Vinnie> really? 14:32:40 <PublicServer> <V453000> head x tails it is in english afaik 14:32:55 <PublicServer> <Vinnie> so i did it wrong 14:32:57 <PublicServer> <V453000> bah, just one more reason not to rely on luck :D 14:33:57 <PublicServer> <Vinnie> then i go consider some good reasons 14:34:22 <Mazur> Revisiting the refitting seemed like due to me. 14:35:58 <V453000> what burns me is that both 179 and 186 had some bugs in the plan :) this doesnt 14:36:32 <Mazur> So, time to revisit. 14:36:34 <Mazur> :-) 14:36:34 <PublicServer> <Vinnie> that is about 1 year ago 14:36:37 <V453000> yarr 14:36:47 <V453000> yes, that is quite a long time ago :) 14:37:09 <PublicServer> <V453000> actually unbelievably long 14:41:48 <PublicServer> <Vinnie> Sylf`: dont you mean CL 5 diagonal? 14:41:55 <PublicServer> <V453000> 144 14:42:01 <PublicServer> <Sylf`> if you count half tiles, yes 14:42:07 <PublicServer> <Vinnie> ke ty 14:42:18 <PublicServer> <Sylf`> but according to tool tip, it's CL 3 14:42:37 <PublicServer> <Sylf`> and clcalc will say CL 3 too 14:44:49 <PublicServer> <Sylf`> ah, good test 14:45:04 <PublicServer> <Vinnie> ahh electric 14:45:06 <PublicServer> <Vinnie> me noob 14:45:08 <PublicServer> <Mazur> Good game, good game. 14:45:10 <PublicServer> <Sylf`> :p 14:45:16 <PublicServer> <Sylf`> I wasn't gonna say anything :p 14:45:53 <PublicServer> <Vinnie> check for 4.5 lingth 14:46:01 <PublicServer> <Vinnie> length? 14:46:30 <PublicServer> <Sylf`> train is long enough 14:46:32 <PublicServer> <V453000> isnt AL10 better? :) 14:46:44 *** Intexon has quit IRC 14:46:49 <PublicServer> *** V453000 has left the game (connection lost) 14:46:53 <PublicServer> <Sylf`> yes, it's much better 14:47:04 <PublicServer> *** made screenshot at 0001E607: http://ps.openttdcoop.org/publicserver/webcam/0001E607.png 14:47:07 <PublicServer> <Sylf`> But this is for something different 14:47:25 <V453000> !password 14:47:25 <PublicServer> V453000: canyon 14:48:35 <V453000> ._. 14:48:49 <PublicServer> <Mazur> S: Pint & Oil? I'll take the pint, leave the oil. 14:49:11 <PublicServer> <Mazur> Hah! Made you look. :-) 14:49:39 <PublicServer> <Vinnie> you really need beer 14:50:09 <PublicServer> <Mazur> Got none around. 14:50:12 <PublicServer> <Mazur> :-( 14:50:26 <PublicServer> <Sylf`> oil makes your pint go down faster 14:50:29 <PublicServer> <Vinnie> call the AH to go 14:50:35 <PublicServer> <Sylf`> beer and fatty food. mmmmmmmm 14:51:59 <PublicServer> <Vinnie> i love english humor 14:52:12 *** Progman has joined #openttdcoop 14:53:24 *** pugi has quit IRC 14:53:58 <Mazur> AH to go costs too much extra, besides, they stop work after 14:00 on a saturday. 14:55:08 <luckz> :FF 14:55:20 <PublicServer> <Vinnie> fpp = factory production plant ? 14:55:36 <Mazur> food preocessing plant. 14:55:39 <Mazur> -e 14:57:00 *** pugi has joined #openttdcoop 15:02:04 <PublicServer> *** made screenshot at 00015193: http://ps.openttdcoop.org/publicserver/webcam/00015193.png 15:26:09 <PublicServer> *** tycoondemon has left the game (connection lost) 15:27:07 *** tycoondemon2 has joined #openttdcoop 15:31:00 *** fonsinchen has joined #openttdcoop 15:32:05 <PublicServer> *** made screenshot at 0001F802: http://ps.openttdcoop.org/publicserver/webcam/0001F802.png 15:32:19 *** tycoondemon has quit IRC 15:33:21 <PublicServer> *** notch joined the game 15:33:25 <PublicServer> <Sylf`> Hi 15:33:28 <PublicServer> <Mazur> Lo5 Sylf. 15:34:03 <PublicServer> <Vinnie> why make a plan and vote for an other plan? 15:34:46 <PublicServer> <Mazur> Vin: it used to be discouraged, now even forbidden, to vote for you own plan. Don't ask me to explain. 15:35:13 <PublicServer> <Sylf`> eh... I think I voted for my own plan recently 15:36:04 <PublicServer> <Mazur> Some games ago, yes, and then it was pronounced, that is was forbidden, instead of discouraged/lame. 15:36:34 <PublicServer> <Sylf`> well then. 15:37:51 *** Chillosophy has joined #openttdcoop 15:42:39 *** Progman has quit IRC 15:46:11 *** fonsinchen has quit IRC 15:46:25 *** fonsinchen has joined #openttdcoop 15:47:05 <PublicServer> *** made screenshot at 00027CD9: http://ps.openttdcoop.org/publicserver/webcam/00027CD9.png 15:50:00 <PublicServer> *** V453000 joined the game 15:50:01 <PublicServer> <V453000> hi 15:50:10 <PublicServer> <Sylf`> hi 15:51:23 <PublicServer> <V453000> Sylf likes refit eh ;) 15:51:53 <PublicServer> <Sylf`> hehe 15:53:03 *** DayDreamer has joined #openttdcoop 15:59:42 <PublicServer> *** notch has left the game (leaving) 16:02:05 <PublicServer> *** made screenshot at 0002CEA5: http://ps.openttdcoop.org/publicserver/webcam/0002CEA5.png 16:04:23 *** TroyMcClure has joined #openttdcoop 16:04:27 <PublicServer> *** V453000 has left the game (leaving) 16:06:26 *** TroyMcClure has quit IRC 16:11:52 <PublicServer> *** Mazur has left the game (leaving) 16:16:13 *** perk11 has joined #openttdcoop 16:18:20 <PublicServer> *** tneo joined the game 16:19:47 <PublicServer> *** tneo has left the game (leaving) 16:21:10 *** valhallasw has joined #openttdcoop 16:32:05 <PublicServer> *** made screenshot at 000280DB: http://ps.openttdcoop.org/publicserver/webcam/000280DB.png 16:39:37 <PublicServer> *** Vinnie has left the game (leaving) 16:41:29 <PublicServer> *** phatmatt has left the game (leaving) 16:41:29 <PublicServer> *** Game paused (number of players) 16:41:33 *** phatmatt has quit IRC 16:42:03 *** perk11 has quit IRC 16:42:45 <PublicServer> *** Sylf` has left the game (leaving) 16:43:18 *** perk11 has joined #openttdcoop 16:55:38 *** Progman has joined #openttdcoop 17:00:40 *** perk11 has quit IRC 17:01:43 *** perk11 has joined #openttdcoop 17:16:05 *** mfb- has joined #openttdcoop 17:16:42 <mfb-> that was quick 17:17:13 <PublicServer> *** Game still paused (number of players) 17:17:13 <PublicServer> *** mfb joined the game 17:17:29 <mfb-> igloos as password :) 17:22:27 <PublicServer> <mfb> why do we have separate refit stations in V's plan? 17:25:28 <PublicServer> *** Game still paused (number of players) 17:25:28 <PublicServer> *** Game unpaused (number of players) 17:25:31 <PublicServer> *** Mazur joined the game 17:25:46 <PublicServer> <mfb> hi 17:25:52 <PublicServer> <Mazur> lo 17:26:16 <PublicServer> <Mazur> I'm guessing the refit stations are the drop offs for primaries, as well. 17:26:30 <PublicServer> <Mazur> Would not make sense otherwise. 17:26:34 <PublicServer> <mfb> ah ok 17:26:52 <PublicServer> <mfb> k that is fine 17:27:08 <PublicServer> <mfb> so we have every industry at every refit station? 17:27:18 <PublicServer> <Mazur> Yup. 17:27:37 <PublicServer> <mfb> *vote* 17:28:38 <PublicServer> <mfb> home town is easy, as we have 4 parts of the ring 17:29:57 <PublicServer> <mfb> 225km/h electric rail? 17:30:11 <PublicServer> <Mazur> Yep. 17:30:25 <PublicServer> <Mazur> High speed rail. 17:31:49 <PublicServer> <mfb> but why do we need two directions if the trains will use nearly half of the tracks anyway? 17:32:04 <PublicServer> <mfb> LLLL is easier to build than LLRR 17:32:06 <PublicServer> *** made screenshot at 0001CA1C: http://ps.openttdcoop.org/publicserver/webcam/0001CA1C.png 17:32:38 <PublicServer> <Mazur> So the primaries near a refit station have a farther place to travel to? 17:33:00 <PublicServer> <mfb> "trains drop at farthest drop" 17:33:23 <PublicServer> <mfb> so trains near town 1 will use refit station 4 or 3 17:33:43 <PublicServer> <Mazur> Yes. 17:34:24 <PublicServer> <mfb> see plan 17:34:58 <PublicServer> <Mazur> And then from refit to Town 01. 17:35:05 <PublicServer> <mfb> right 17:35:08 <PublicServer> <Mazur> Along the same side. 17:35:33 <Sylf> I wonder what's the treatment is for the wood/paper/goods 17:35:36 <PublicServer> <Mazur> 2way allows for better distribution of trains around the ring. 17:35:58 <PublicServer> <mfb> oneway will have a perfect distribution, as the trains will use one full ring every cycle 17:36:04 <Sylf> take paper to the opposite corner? 17:36:06 <Mazur> Wood-> refit A -> refit B -> furthest town. 17:36:37 <PublicServer> <mfb> e.g. home town 2: -> refit 2 -> refit 3 -> hmm good question. town 2? 17:36:49 <Mazur> No, opposite town. 17:36:55 <Sylf> ? 17:37:01 <Sylf> opposite town? 17:37:02 <PublicServer> <mfb> so they can't use their home town 17:37:10 <Mazur> town 03 for drop 17:37:20 <PublicServer> <mfb> trains near town 2 -> refit 2 -> refit 3 -> town 3 (or 1) 17:37:28 <Sylf> !password 17:37:28 <PublicServer> Sylf: meaner 17:37:29 <Mazur> Yes. 17:37:30 <PublicServer> <mfb> -> back to primary 17:37:42 <PublicServer> *** Sylf` joined the game 17:38:40 <PublicServer> <Sylf`> Forest in north -> Refit 1 -> Refit 4 -> Town 2... maybe something like that 17:38:47 <PublicServer> <Sylf`> and I need to fix my default nick 17:38:50 <PublicServer> *** Sylf` has left the game (leaving) 17:38:58 <PublicServer> <mfb> forest in south? 17:39:09 <PublicServer> *** Sylf joined the game 17:39:10 <PublicServer> <Sylf> oh, oh yeah 17:39:20 <PublicServer> <Sylf> wait... no 17:39:24 <PublicServer> <Sylf> forest in north 17:39:30 <PublicServer> <Sylf> wait.... 17:39:37 <PublicServer> <mfb> so forest->refit1 is very short 17:39:41 <PublicServer> <Mazur> South-> refit 1 or 2 -> refit 4 or 3 -> town drop 01. 17:39:55 <PublicServer> <Sylf> oh, primary is close to the home town. OK 17:39:57 <PublicServer> <mfb> ok 17:39:59 <PublicServer> <mfb> <- afk 17:40:09 <PublicServer> <Mazur> Idem. 17:47:06 <PublicServer> *** made screenshot at 0001C22D: http://ps.openttdcoop.org/publicserver/webcam/0001C22D.png 18:01:16 *** perk11 has quit IRC 18:04:32 <PublicServer> *** Mazur has left the game (leaving) 18:19:40 <PublicServer> *** Sylf has left the game (leaving) 18:19:40 <PublicServer> *** Game paused (number of players) 18:25:32 <V453000> !password 18:25:32 <PublicServer> V453000: thence 18:25:45 <PublicServer> *** Game still paused (number of players) 18:25:45 <PublicServer> *** Game unpaused (number of players) 18:25:45 <PublicServer> <V453000> hi 18:25:46 <PublicServer> *** V453000 joined the game 18:25:49 <PublicServer> <mfb> hi 18:25:53 <PublicServer> <mfb> nice timing :p 18:25:59 <PublicServer> <V453000> the 1way ring makes no sense ;) 18:26:09 <PublicServer> <mfb> why? 18:26:19 <PublicServer> <V453000> you seen the order lists of refit? 18:26:22 <PublicServer> <V453000> with the conditionals 18:26:34 <PublicServer> <V453000> @@psg186 18:26:53 <PublicServer> <mfb> I think it will look like the one in PSG200 18:27:08 <V453000> http://blog.openttdcoop.org/files/blog/V453000/186_orders.png 18:27:14 <PublicServer> <V453000> yes, quite 18:27:29 <PublicServer> <V453000> well, there you have those conditions when trains are <50% loaded 18:27:39 <PublicServer> <mfb> if load < (some percentage), do not transport that 18:27:50 <PublicServer> <V453000> at that time, you want trains to return back asap, instead of going all the way around the ring 18:27:58 <PublicServer> <V453000> which they would be forced to do with 1way 18:28:08 <PublicServer> <mfb> but there is no really short route 18:28:14 <PublicServer> <mfb> as they all go to the farthest drop 18:28:24 <PublicServer> <V453000> not completely, but for the wood trains there is 18:28:26 <PublicServer> <mfb> so the way back is nearly as long as the other way round 18:28:48 <PublicServer> <mfb> ok, wood trains after the paper drop 18:28:50 <PublicServer> <V453000> yes, does not apply too much for others than wood 18:29:00 <PublicServer> <V453000> but wood can me expected to be a big factor in an arctic game 18:29:08 <PublicServer> <mfb> but you can solve that with a redefinition of "nearest town" 18:29:22 <PublicServer> <V453000> it does not depend on nearest town 18:29:24 <PublicServer> <mfb> so the primary industry is just after the paper drop 18:29:43 <PublicServer> <V453000> well, quite 18:29:49 <PublicServer> <V453000> but that just sucks imo 18:30:20 <PublicServer> <mfb> like that 18:30:22 <PublicServer> <V453000> ugh 18:31:16 <PublicServer> <V453000> cant say I like that 18:31:19 <PublicServer> <mfb> :( 18:31:25 <PublicServer> <V453000> :D 18:31:28 <PublicServer> <V453000> the printing works agree 18:31:37 *** perk11 has joined #openttdcoop 18:32:06 <PublicServer> *** made screenshot at 00019E33: http://ps.openttdcoop.org/publicserver/webcam/00019E33.png 18:32:19 <PublicServer> <V453000> it isnt interesting to balance the traffic of a 1way ring, that just happens on its own 18:32:34 <PublicServer> <V453000> also hubs look just stupid, and trains take all the same route still - the ring 18:32:41 <PublicServer> <mfb> that is one reason for the 1way-ring 18:33:11 <PublicServer> <mfb> all parts will get the same traffic 18:33:22 <PublicServer> <V453000> yeah, that is a nice result but makes it boring 18:33:40 <PublicServer> <mfb> why boring? 18:34:02 <PublicServer> <V453000> 1way hubs are just one split, one merge ... basically nothing 18:34:21 <PublicServer> <mfb> then we can expand it endlessly 18:34:39 <PublicServer> <V453000> can do the same with 2 ways if you provide enough space 18:34:50 <PublicServer> <mfb> but then it is boring, too :p 18:34:53 <PublicServer> <V453000> and if you build them expandably :) 18:35:04 <PublicServer> <mfb> just like two oneway-hubs 18:35:10 <PublicServer> <V453000> no 18:35:20 <PublicServer> <V453000> making a 1way hub expandable doesnt need any thinking 18:35:26 <PublicServer> <V453000> making a 2way hub expandable does 18:35:56 <PublicServer> <V453000> and 2ways feel more natural to me ;) 18:41:39 *** fonsinchen has quit IRC 18:41:45 <PublicServer> <V453000> thanks for saying an idea though :) is valued 18:43:31 *** propliner has joined #openttdcoop 18:46:50 <PublicServer> <mfb> refit stations are just one large station without any cargo seperation then? 18:47:07 <PublicServer> *** made screenshot at 0001C637: http://ps.openttdcoop.org/publicserver/webcam/0001C637.png 18:48:11 <PublicServer> <V453000> yes 18:48:25 <PublicServer> *** V453000 has left the game (connection lost) 18:48:25 <PublicServer> *** Game paused (number of players) 18:48:33 <PublicServer> <mfb> not much to bend on the ML, just the large lake in the north 18:49:40 <V453000> !password 18:49:40 <PublicServer> V453000: entice 18:49:41 <V453000> well, yes, some bits like mountains, and smaller things 18:49:41 <V453000> !password 18:49:41 <PublicServer> V453000: entice 18:50:37 <PublicServer> *** Game still paused (number of players) 18:50:37 <PublicServer> *** Game unpaused (number of players) 18:50:37 <PublicServer> *** V453000 joined the game 18:50:53 <mfb-> well ok 18:51:17 <mfb-> should be obvious that we don't tunnel industries for the ML 18:51:35 <PublicServer> <V453000> not just industries but going straight over hills etc :) 18:53:37 <PublicServer> *** V453000 has left the game (connection lost) 18:53:39 <PublicServer> *** Game paused (number of players) 18:57:22 *** Twerkhoven[L] has joined #openttdcoop 18:57:47 <PublicServer> *** mfb has left the game (leaving) 19:02:46 <propliner> uh, I seem to have a problem with the public server....according to OpenTTD, all necessary NewGRFs are present, but it's still showing a mismatch in the server browser 19:03:52 <mfb-> so what does OpenTTD tell you when you try to join? 19:04:28 <propliner> the button is grayed out 19:04:54 <propliner> the join game one 19:04:55 <mfb-> but no "missing GRFs"? 19:04:56 <Sylf> are you using the right nightly version? 19:05:04 <Sylf> revision 22255 19:05:10 <Sylf> !dl 19:05:10 <PublicServer> Sylf: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 19:05:10 <PublicServer> Sylf: http://www.openttd.org/en/download-trunk/r22255 19:05:13 <propliner> oh, nightly 19:05:20 <Sylf> not the latest 19:05:25 <propliner> I'm running 1.1.0 stable at the moment 19:05:30 <mfb-> that will not work 19:05:49 <propliner> well, stupid me ;) 19:05:57 <Sylf> stable only works on welcome server in coop circle :) 19:06:29 <propliner> ah, okay 19:06:36 <propliner> thanks for pointing me at the error 19:06:39 <propliner> downloading then 19:08:05 <propliner> better back up my current savegamen I guess 19:08:11 <propliner> -n 19:12:40 <propliner> !password 19:12:40 <PublicServer> propliner: entice 19:12:57 <PublicServer> *** Game still paused (number of players) 19:12:57 <PublicServer> *** propliner joined the game 19:19:02 *** Taede has joined #openttdcoop 19:19:29 *** Twerkhoven[L] has quit IRC 19:21:22 *** Taede is now known as TWerkhoven[L] 19:34:09 <Vinnie_nl> !players 19:34:11 <PublicServer> Vinnie_nl: Client 139 is propliner, a spectator 19:34:11 <PublicServer> Vinnie_nl: Client 115 is T. Werkhoven, a spectator 19:38:42 <TWerkhoven[L]> :) 19:40:34 <Vinnie_nl> did you vote werkhoven? 19:42:00 *** ODM has joined #openttdcoop 19:42:00 *** ChanServ sets mode: +o ODM 19:42:07 <mfb-> !screen 19:42:07 <PublicServer> *** mfb- liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/0001C637.png) 19:45:56 <Vinnie_nl> !dl osx 19:45:56 <PublicServer> Vinnie_nl: http://binaries.openttd.org/nightlies/trunk/r22255/openttd-trunk-r22255-macosx-universal.zip 19:46:02 <Vinnie_nl> ahh 19:46:22 <Vinnie_nl> !password 19:46:22 <PublicServer> Vinnie_nl: scrawl 19:46:30 <PublicServer> *** Game still paused (number of players) 19:46:30 <TWerkhoven[L]> nop 19:46:33 <PublicServer> *** Vinnie joined the game 19:47:00 <PublicServer> <Vinnie> are you gonna help us play this map 19:49:03 <PublicServer> <propliner> me? 19:49:10 <PublicServer> <Vinnie> also? 19:49:32 <PublicServer> <propliner> well, I was hoping to watch to gain some first coop experience 19:49:42 <PublicServer> <Vinnie> nice 19:49:44 <PublicServer> <propliner> but it seems that this game hasn't startet yet 19:49:50 <PublicServer> <Vinnie> soon 19:50:08 <PublicServer> <propliner> alright 19:50:09 <TWerkhoven[L]> same here, though i may jump in if i see something i think i can tackle 19:50:24 <PublicServer> <Vinnie> i think i also gona vote for V 19:50:26 <PublicServer> <propliner> I'm reading some guides on your website in the meantime 19:50:35 <TWerkhoven[L]> its good stuff 19:50:47 <TWerkhoven[L]> i've already read it through at least twice 19:51:01 <PublicServer> <Vinnie> wiki has some nice things but some are outdated 19:51:14 <TWerkhoven[L]> but you don't learn the actuall building till you see someone else build it in front of you or you do it yourself (with assistance) 19:51:15 <PublicServer> <Vinnie> and true junction building is not covered in wiki 19:51:27 <PublicServer> <Vinnie> can only be learned by doing it yourelf 19:51:50 <PublicServer> *** Vinnie has joined company #1 19:51:54 <mfb-> you can begin with smaller parts to learn :) 19:51:56 <PublicServer> <propliner> yeah, learning by doing :) 19:52:00 <TWerkhoven[L]> yup 19:52:08 <Vinnie_nl> !screen 19:52:09 <PublicServer> *** Vinnie_nl made screenshot at 00017A39: http://ps.openttdcoop.org/publicserver/webcam/00017A39.png 19:52:17 <Vinnie_nl> ^^ voteboard 19:52:19 <mfb-> stations -> SL design -> SLH -> MSH/BBH ;) 19:53:29 <PublicServer> <Vinnie> mfb a balancer is not explained on the wiki 19:53:43 <PublicServer> <Vinnie> basic stuff for SLH and BBH 19:53:55 <TWerkhoven[L]> nop, didnt see one of those till i saw crhis build one on one of the welcome server games 19:53:55 <mfb-> ok, that is really missing 19:54:30 <TWerkhoven[L]> and msh's too vinnie 19:54:55 <PublicServer> <Vinnie> msh is same as BBH 19:55:04 <TWerkhoven[L]> true i suppose 19:55:07 <PublicServer> <Vinnie> only priorities can be a bit diffent 19:55:17 <V453000> just dont be shy and try :) it will come in time 19:55:26 <TWerkhoven[L]> practice makes perfect 19:56:03 <mfb-> http://wiki.openttdcoop.org/Balancing Vinnie_nl 19:56:55 <Vinnie_nl> altouhg if you look at the explained stuff that is not how we make them nowadays 19:56:55 <Vinnie_nl> \ 19:57:11 <mfb-> http://wiki.openttdcoop.org/File:Noblock.PNG 19:57:24 <mfb-> perfect example of 1+2->2 19:57:40 <Vinnie_nl> yes but i was talking about the 2+2 -> 2 19:58:11 <mfb-> the image under the maglev join is ok 19:58:21 <mfb-> could be improved, but it should work 19:58:29 <Vinnie_nl> yes 19:59:09 <mfb-> maybe a more recent example with ML+sl+sl merge at one point 20:02:47 <Vinnie_nl> just load an old PSG and look to the network 20:02:54 <TWerkhoven[L]> did that 20:02:58 <Vinnie_nl> will be better than reading wiki imo 20:03:47 <mfb-> right 20:03:48 <TWerkhoven[L]> think i'll keep one loaded on another instance whilst playing 20:03:58 <TWerkhoven[L]> so i can 'cheat' 20:04:37 <Vinnie_nl> or we help you while you play in real time 20:04:59 <TWerkhoven[L]> and that 20:07:24 <Vinnie_nl> have you read the blog? 20:07:29 <TWerkhoven[L]> partly 20:07:44 <Vinnie_nl> this one is interesting for any game 20:07:45 <Vinnie_nl> http://blog.openttdcoop.org/2010/07/10/advanced-building-revue-06-hubs/ 20:08:12 <V453000> recommended to read _after_ you understand what is going on and build like 20 hubs ;) 20:08:19 <TWerkhoven[L]> oooh, not that one 20:08:59 *** MMavipc|AFK has left #openttdcoop 20:09:00 *** MMavipc|AFK has joined #openttdcoop 20:10:32 * TWerkhoven[L] files it under 'future reference' 20:12:06 <V453000> it is just a theory. For building a hub you just need experience, for thorough theory, that ;) 20:12:54 <Vinnie_nl> theory: The hardest part of every hubs is where trains turn left. It is just like when you are driving a car, when you turn left, you cross everyone else. This is particularly evil in 4way hubs, but let’s put these aside. In a 3way hub you still need to solve this spot somehow. I highly recommend beginning the building of a hub with this spot – the centre of the hub, or at least make a planning how will it look 20:13:01 <Vinnie_nl> all your text in blog 20:13:07 <Vinnie_nl> and all true 20:13:27 <V453000> cause it comes from experience ;) 20:13:54 <Vinnie_nl> i know i also start first with the merger for the left turn and work my way back 20:14:01 <Vinnie_nl> its so mutch easier 20:14:34 <V453000> depends really, if you can imagine it all well enough, it doesnt matter with which part you start :) 20:14:59 *** Tray has joined #openttdcoop 20:15:57 <Sylf> What's the vote count now? 4-0-0-0? 20:15:59 *** perk11 has quit IRC 20:16:04 <TWerkhoven[L]> something like that 20:16:30 <Tray> !password 20:16:30 <PublicServer> Tray: farces 20:16:43 <Tray> Hrm. 20:16:52 <Tray> One day planning is way to short. ): 20:16:52 <Vinnie_nl> but for your plan: is it not easier to start with 3L_3R immediately. 20:17:21 <MMavipc|AFK> !players 20:17:23 <PublicServer> MMavipc|AFK: Client 139 is propliner, a spectator 20:17:24 <PublicServer> MMavipc|AFK: Client 141 (Orange) is Vinnie, in company 1 (Campbell & Co.) 20:17:24 <PublicServer> MMavipc|AFK: Client 115 is T. Werkhoven, a spectator 20:17:24 <Tray> !password 20:17:24 <PublicServer> Tray: vicing 20:17:25 *** MMavipc|AFK is now known as MMavipc 20:17:27 <Sylf> Oh, I forgot to mention anything about ML size for my plan 20:17:37 <Vinnie_nl> i will insert 20:17:39 <Sylf> I'm too used to LL_RR being default 20:17:55 <PublicServer> *** Game still paused (number of players) 20:17:55 <PublicServer> *** Game unpaused (number of players) 20:17:57 <PublicServer> *** Tray joined the game 20:18:04 <MMavipc> !password 20:18:04 <PublicServer> MMavipc: vicing 20:18:11 <PublicServer> <Vinnie> signed LL_RR Sylf 20:18:16 <PublicServer> *** MMavipc joined the game 20:18:25 <V453000> LL_RR just is and always was a good tradition to start with :) 20:18:48 <PublicServer> <Vinnie> but for refit (long travel times) you will need alot of trains 20:18:50 <Sylf> thanks, Vinnie 20:18:52 <V453000> for "casual" ML ... some hard spots can start with more than that of course without any problems :) 20:19:09 <V453000> Vinnie: but they are full a lot of the time ;) 20:19:38 <V453000> and you do not really need to know how many trains per primary you need, just ... fill the network, have fun .. :) 20:19:49 *** DayDreamer has quit IRC 20:20:09 <Sylf> Refit game require more trains? not sure about that 20:20:17 <TWerkhoven[L]> more per primary resource 20:20:33 <TWerkhoven[L]> because each train also spends time delivering the secondary (roughly half?) 20:20:35 <V453000> more per primary, but you get rid of paper/goods/food trains at the same time :) 20:20:37 <Vinnie_nl> lets just say that i think you will have to many hubs so expansion will be limited by space. 20:20:45 <PublicServer> *** MMavipc has left the game (leaving) 20:20:47 <TWerkhoven[L]> longer orderlists, but half the number of orderlists 20:21:07 <V453000> 8 hubs isnt that high 20:21:17 <Vinnie_nl> but the SLH in between 20:21:23 <V453000> sure, sure 20:21:29 <V453000> but SLH is just a minor expansion in compare :) 20:21:49 <Sylf> there's lots of space with 512^2 map 20:21:49 <PublicServer> *** MMavipc joined the game 20:22:04 <Vinnie_nl> but then you would need a minimum space between BBH and SLH 20:22:21 <MMavipc> How long does voting last? 20:22:24 <Vinnie_nl> center is 300 tiles used by 3 BBH 20:22:44 <Vinnie_nl> and then you will add 2 to 4 SLH 20:22:51 <KenjiE20> till building begins :p 20:23:13 <PublicServer> *** MMavipc has left the game (leaving) 20:23:18 <KenjiE20> the @@quickstart also has an answer 20:23:19 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 20:26:51 <PublicServer> *** V453000 joined the game 20:29:32 <mfb-> 300 tiles for 3 MSHs and 4 SLHs should work 20:29:33 <Vinnie_nl> MMavipc: wanna finish your plan? 20:29:42 <PublicServer> *** V453000 has left the game (leaving) 20:29:42 <mfb-> so we have 2*8=16 SLHs in the ring 20:29:48 <V453000> mfb-: sure it should ;) 20:31:23 <Sylf> the train yard will be pretty big :) 20:31:38 *** lasershock has quit IRC 20:32:08 <PublicServer> *** made screenshot at 00031A5D: http://ps.openttdcoop.org/publicserver/webcam/00031A5D.png 20:32:28 <MMavipc> Vinnie: what's there to finish, I said it sucks on artic anyway 20:32:39 <Vinnie_nl> maybe 20:33:44 <Vinnie_nl> after looking at PSG 204 i believe it will fit aswell 20:35:26 *** Progman has quit IRC 20:37:39 <Sylf> !password 20:37:39 <PublicServer> Sylf: beckon 20:37:48 <PublicServer> *** Sylf joined the game 20:37:53 <MMavipc> PSG 204? 20:38:02 <Sylf> the last game 20:38:20 <Sylf> it had 8 SLH within limited ML space 20:38:24 <PublicServer> *** MMavipc joined the game 20:39:40 <Vinnie_nl> well i expanded the BBH to the 3rd line and the SLH were really close 20:39:42 *** lasershock has joined #openttdcoop 20:39:42 <PublicServer> <MMavipc> Shall we strt builing V453000's idea? 20:40:01 <Vinnie_nl> that was my original problem for this conversation 20:40:19 <PublicServer> <Sylf> MMavipc, not yet 20:40:41 <PublicServer> <Sylf> coop member will call when voting stage is done 20:40:51 <PublicServer> <Vinnie> you are member :P 20:41:01 <PublicServer> <Sylf> too new :p 20:41:04 <TWerkhoven[L]> lol 20:41:27 <PublicServer> <MMavipc> Encyclopedia Dramatica is gone D: 20:41:29 <PublicServer> <Sylf> surely, we can get more than 5 votes 20:41:31 <PublicServer> <Vinnie> you live in usa MMavipc? 20:41:35 <PublicServer> <MMavipc> I do 20:41:45 <PublicServer> <MMavipc> West coast 20:41:59 <PublicServer> <Vinnie> explains the time difference :) 20:42:05 <PublicServer> *** MMavipc has joined company #1 20:42:07 <PublicServer> <Vinnie> than maybe your afternoon we start 20:42:38 <PublicServer> *** MMavipc has joined spectators 20:42:50 <PublicServer> <Sylf> It's already afternoon over here ;) 20:42:51 *** TWerkhoven[L] has quit IRC 20:43:16 *** Intexon has joined #openttdcoop 20:44:12 <PublicServer> <Vinnie> interesting no station names from nearby industries newgrf 20:44:34 <PublicServer> <Sylf> we don't really need one, do we? 20:44:41 <PublicServer> <Sylf> since we're not playing temperate 20:44:55 <PublicServer> <Vinnie> no but it also controles the oil refainary spawn 20:45:13 <PublicServer> <Sylf> less refinery in the middle... that's true 20:47:08 <PublicServer> *** made screenshot at 00017A30: http://ps.openttdcoop.org/publicserver/webcam/00017A30.png 20:51:02 <PublicServer> *** Tray has left the game (leaving) 20:54:35 <PublicServer> *** MMavipc has left the game (leaving) 20:54:48 <mfb-> Looking at the current votes, I don't think voting will take long 20:55:52 <Vinnie_nl> CB banned again? 20:55:59 <Vinnie_nl> not seen him for days 20:56:41 <PublicServer> <Sylf> Or... just getting even more drunk since his 21st b-day? 20:57:12 <PublicServer> <Vinnie> no also havenot seen him swearing around here 20:57:38 <PublicServer> <Sylf> I think he comes and goes 20:57:49 <PublicServer> <Sylf> here for a few games, gone for a few games 21:04:05 <Tray> Btw: who decides when planning stage ends? I think it was just one day this time, isn't that a bit to short? 21:04:45 <PublicServer> <Sylf> pm's been calling the winner in recent games 21:04:48 <mfb-> finalizing 204 + planning 205 was just one day 21:05:10 <PublicServer> <Sylf> there hasn't been any set length for voting 21:05:20 <PublicServer> <Sylf> but no longer than a day and a half 21:05:55 <PublicServer> <Sylf> I see we have quite a few eager hands :) 21:06:21 <PublicServer> <Vinnie> well when we wake up you have done it all :) 21:24:12 *** ODM has quit IRC 21:24:16 <Vinnie_nl> Gn all 21:24:28 <PublicServer> *** Vinnie has left the game (leaving) 21:24:28 <PublicServer> *** Game paused (number of players) 21:24:37 <TWerkhoven> gnite 21:25:20 <PublicServer> *** propliner has left the game (leaving) 21:27:25 <PublicServer> *** Sylf has left the game (leaving) 21:28:18 <PublicServer> *** T. Werkhoven has left the game (leaving) 21:39:45 <PublicServer> *** Game still paused (number of players) 21:39:45 <PublicServer> *** V453000 joined the game 21:40:09 <PublicServer> *** V453000 has left the game (leaving) 21:41:31 <PublicServer> *** Game still paused (number of players) 21:41:31 <PublicServer> *** notch joined the game 21:42:28 <PublicServer> *** notch has left the game (leaving) 21:47:23 *** sla_ro|master has quit IRC 21:57:57 *** propliner has quit IRC 22:05:07 *** MrD2DG has joined #openttdcoop 22:05:12 <MrD2DG> !password 22:05:12 <PublicServer> MrD2DG: boyish 22:05:44 <PublicServer> *** Game still paused (number of players) 22:05:47 <PublicServer> *** MrD2DG joined the game 22:12:05 <PublicServer> *** MrD2DG has left the game (leaving) 22:12:09 *** MrD2DG has quit IRC 22:15:09 *** TWerkhoven has quit IRC 22:17:09 <PublicServer> *** made screenshot at 00017C3A: http://ps.openttdcoop.org/publicserver/webcam/00017C3A.png 22:24:38 *** mfb- has quit IRC 22:33:25 *** MMavipc has quit IRC 22:38:44 *** valhallasw has quit IRC 23:17:16 *** Progman has joined #openttdcoop 23:32:23 *** Tray has quit IRC 23:52:29 *** KenjiE20 has quit IRC