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00:15:15 *** KenjiE20 has quit IRC 01:00:40 *** Intexon has quit IRC 05:08:35 *** sylf has joined #openttdcoop 05:08:35 *** ChanServ sets mode: +o sylf 05:09:08 <PublicServer> *** Game still paused (number of players) 05:09:08 <PublicServer> *** Sylf joined the game 05:13:38 <PublicServer> *** Sylf has left the game (connection lost) 05:19:26 *** DayDreamer has joined #openttdcoop 05:19:55 *** elmz has joined #openttdcoop 05:22:20 *** DayDreamer has quit IRC 05:22:20 *** DayDreamer1 has joined #openttdcoop 05:27:09 *** DayDreamer1 has quit IRC 05:29:38 *** DayDreamer has joined #openttdcoop 05:30:26 *** sylf has quit IRC 05:37:20 *** LittleMikey has joined #openttdcoop 05:37:42 *** DayDreamer has quit IRC 05:38:06 <LittleMikey> !password 05:38:06 <PublicServer> LittleMikey: tureen 05:38:19 <PublicServer> *** Game still paused (number of players) 05:38:20 <PublicServer> *** LittleMikey joined the game 05:38:38 *** DayDreamer has joined #openttdcoop 05:43:27 <PublicServer> *** LittleMikey has left the game (leaving) 05:48:09 *** DayDreamer has quit IRC 05:49:52 *** DayDreamer has joined #openttdcoop 05:53:33 *** LittleMikey has quit IRC 05:53:33 *** Rediz has quit IRC 05:53:33 *** Razaekel has quit IRC 05:54:43 *** Razaekel has joined #openttdcoop 05:56:35 *** DayDreamer has quit IRC 05:56:59 *** DayDreamer has joined #openttdcoop 05:58:12 *** LittleMikey has joined #openttdcoop 05:58:12 *** Rediz has joined #openttdcoop 06:26:19 *** DayDreamer has quit IRC 06:49:17 *** slaca has joined #openttdcoop 06:50:20 <slaca> !password 06:50:20 <PublicServer> slaca: tureen 06:50:30 <PublicServer> *** Game still paused (number of players) 06:50:30 <PublicServer> *** slaca joined the game 06:56:08 <PublicServer> *** slaca has left the game (leaving) 07:08:53 *** roboboy has joined #openttdcoop 07:18:14 *** pugi has joined #openttdcoop 08:03:53 *** ODM has joined #openttdcoop 08:03:53 *** ChanServ sets mode: +o ODM 08:20:50 <PublicServer> *** Game still paused (number of players) 08:20:53 <PublicServer> *** V453000 joined the game 08:21:04 <PublicServer> *** V453000 has left the game (connection lost) 08:22:44 <PublicServer> *** Game still paused (number of players) 08:23:04 <PublicServer> *** Game still paused (number of players) 08:23:05 <PublicServer> *** V453000 joined the game 08:23:13 <PublicServer> *** V453000 has left the game (connection lost) 08:23:15 *** DayDreamer has joined #openttdcoop 08:25:16 *** DayDreamer has left #openttdcoop 08:36:01 <PublicServer> *** Game still paused (number of players) 08:36:02 <PublicServer> *** LittleMikey joined the game 08:51:53 <V453000> !password 08:51:53 <PublicServer> V453000: tureen 08:52:23 <PublicServer> *** Game still paused (number of players) 08:52:23 <PublicServer> *** Game unpaused (number of players) 08:52:23 <PublicServer> <V453000> hi 08:52:23 <PublicServer> *** V453000 joined the game 08:53:11 <PublicServer> <LittleMikey> Oh hi V, Didn't see you join 08:53:17 <PublicServer> <V453000> I just did :) 08:53:19 <PublicServer> <V453000> hi 08:58:27 <PublicServer> *** V453000 has left the game (connection lost) 08:58:27 <PublicServer> *** Game paused (number of players) 08:58:55 <V453000> !password 08:58:55 <PublicServer> V453000: tureen 08:59:44 <PublicServer> *** Game still paused (number of players) 08:59:44 <PublicServer> *** Game unpaused (number of players) 08:59:44 <PublicServer> *** V453000 joined the game 09:01:35 <PublicServer> <LittleMikey> Hmm 09:02:34 <PublicServer> *** V453000 has left the game (connection lost) 09:02:34 <PublicServer> *** Game paused (number of players) 09:02:45 <V453000> !password 09:02:45 <PublicServer> V453000: tureen 09:02:48 <V453000> bloody hell 09:03:27 <LittleMikey> Connection keep dropping out? 09:03:51 <V453000> yes 09:03:52 <PublicServer> *** Game still paused (number of players) 09:03:52 <PublicServer> *** Game unpaused (number of players) 09:03:55 <PublicServer> *** V453000 #1 joined the game 09:04:20 <PublicServer> *** made screenshot at 0000F1CD: http://ps.openttdcoop.org/publicserver/webcam/0000F1CD.png 09:13:28 <JamesGo> Morning V453000 09:13:31 <PublicServer> <V453000 #1> hi 09:13:39 <PublicServer> *** V453000 #1 has changed his/her name to V453000 09:17:35 <PublicServer> *** James joined the game 09:19:06 <JamesGo> Who made the beer plan? 09:19:12 <PublicServer> <V453000> me 09:19:20 <PublicServer> *** made screenshot at 0000E9CC: http://ps.openttdcoop.org/publicserver/webcam/0000E9CC.png 09:19:29 <PublicServer> <V453000> it is signed at the top :p 09:19:34 <PublicServer> <V453000> or by the beer :p 09:21:38 <PublicServer> <V453000> should work flawlessly 09:22:10 <JamesGo> Will the main line be RRRR or similar? 09:22:30 <PublicServer> <V453000> probably RRRR from start but since it is SML it can be quite easily expanded 09:34:20 <PublicServer> *** made screenshot at 00005BE5: http://ps.openttdcoop.org/publicserver/webcam/00005BE5.png 09:36:44 <PublicServer> *** V453000 has left the game (connection lost) 09:36:57 <V453000> !password 09:36:57 <PublicServer> V453000: altars 09:37:18 <PublicServer> *** V453000 joined the game 09:37:33 <PublicServer> *** V453000 has left the game (connection lost) 09:38:08 <PublicServer> *** V453000 joined the game 09:49:21 <PublicServer> *** made screenshot at 00011BD6: http://ps.openttdcoop.org/publicserver/webcam/00011BD6.png 09:52:01 <PublicServer> *** V453000 has left the game (leaving) 09:52:09 <V453000> my job is done :) cya later 09:52:56 <LittleMikey> Bye V453000 10:04:23 <PublicServer> *** made screenshot at 000125DA: http://ps.openttdcoop.org/publicserver/webcam/000125DA.png 10:06:48 <PublicServer> *** Mazur joined the game 10:13:37 <PublicServer> *** Mazur has left the game (connection lost) 10:30:14 <PublicServer> *** James has left the game (leaving) 10:30:14 <PublicServer> *** Game paused (number of players) 10:32:08 *** slaca has quit IRC 11:06:40 *** sla_ro|master has joined #openttdcoop 11:08:30 <PublicServer> *** LittleMikey has left the game (leaving) 11:09:16 *** KenjiE20 has joined #openttdcoop 11:09:16 *** ChanServ sets mode: +o KenjiE20 11:31:47 <V453000> hm why dont we start voting actually 11:31:49 <V453000> !password 11:31:49 <PublicServer> V453000: horned 11:32:36 <PublicServer> *** Game still paused (number of players) 11:32:36 <PublicServer> *** V453000v joined the game 11:34:23 <PublicServer> *** made screenshot at 000106FE: http://ps.openttdcoop.org/publicserver/webcam/000106FE.png 11:35:18 <V453000> @stage Voting 11:35:18 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG207 (r22375) | STAGE: Voting | www.openttdcoop.org | New players, use @quickstart and !help | English only" 11:35:34 <PublicServer> *** V453000v has left the game (leaving) 11:36:43 *** LittleMikey has quit IRC 11:49:24 <PublicServer> *** made screenshot at 00010103: http://ps.openttdcoop.org/publicserver/webcam/00010103.png 11:54:54 *** DayDreamer has joined #openttdcoop 11:55:31 *** DayDreamer has quit IRC 12:30:21 *** Chris_Booth has joined #openttdcoop 12:39:53 *** KingeeK has joined #openttdcoop 12:41:25 <KingeeK> !password 12:41:26 <PublicServer> KingeeK: horned 12:43:13 *** KenjiE20 has quit IRC 12:43:31 *** KenjiE20 has joined #openttdcoop 12:43:31 *** Webster sets mode: +o KenjiE20 12:52:13 *** JamesGo has quit IRC 12:52:59 *** Progman has joined #openttdcoop 12:59:38 *** KenjiE20 has quit IRC 13:00:00 *** KenjiE20 has joined #openttdcoop 13:00:00 *** Webster sets mode: +o KenjiE20 13:24:03 *** JamesGo has joined #openttdcoop 13:26:58 *** KenjiE20 has quit IRC 13:27:45 *** TWerkhoven has joined #openttdcoop 13:27:51 *** KenjiE20 has joined #openttdcoop 13:27:51 *** Webster sets mode: +o KenjiE20 13:27:53 <TWerkhoven> !password 13:27:53 <PublicServer> TWerkhoven: horned 13:28:06 <PublicServer> *** Game still paused (number of players) 13:28:07 <PublicServer> *** T. Werkhoven joined the game 13:28:29 <KingeeK> @quickstart 13:28:30 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 13:33:49 *** pugi has quit IRC 13:36:16 *** pugi has joined #openttdcoop 13:41:04 <PublicServer> *** T. Werkhoven has left the game (leaving) 13:41:23 *** KingeeK has quit IRC 13:52:43 *** Tray has joined #openttdcoop 14:38:32 *** Tray has quit IRC 15:05:27 *** DayDreamer has joined #openttdcoop 15:09:39 *** Tray has joined #openttdcoop 15:15:20 *** Jkrueger has joined #openttdcoop 15:15:26 <Jkrueger> !players 15:15:29 <PublicServer> Jkrueger: There are currently no clients connected to the server 15:15:35 <Jkrueger> !password 15:15:36 <PublicServer> Jkrueger: horned 15:16:26 <PublicServer> *** Game still paused (number of players) 15:16:27 <PublicServer> *** Jkrueger joined the game 15:21:27 <Jkrueger> why don't we have a beer industry chain newgrf? 15:21:38 *** JK_ has joined #openttdcoop 15:21:39 <Jkrueger> surely someone thought off it already 15:22:14 <Chris_Booth> Jkrueger we do 15:22:16 <Chris_Booth> in FIRS 15:22:22 <Jkrueger> oh? 15:22:24 <Jkrueger> sweet 15:22:39 <planetmaker> even in the first ECS versions there was beer 15:22:40 <JK_> !password 15:22:40 <PublicServer> JK_: horned 15:22:41 <Chris_Booth> grain to brewery then brewery to town 15:22:54 <Jkrueger> nono brewery to me 15:22:55 <PublicServer> *** Game still paused (number of players) 15:22:58 <PublicServer> *** JK joined the game 15:23:06 <Jkrueger> ;) 15:23:11 <planetmaker> it's called (meanwhile) destillery or similar 15:23:18 <planetmaker> and produces alcohol instead of beer 15:25:40 <Jkrueger> FIRS seems really complicated 15:25:45 <Jkrueger> but a neat idea 15:26:45 <PublicServer> *** Jkrueger has left the game (leaving) 15:30:54 <PublicServer> *** JK has left the game (leaving) 15:33:11 <Jkrueger> alright hope we can start building soon 15:33:31 <Jkrueger> the damac/V453000 plan seems interesting 15:34:17 *** Jkrueger has quit IRC 15:34:24 <PublicServer> *** made screenshot at 00010304: http://ps.openttdcoop.org/publicserver/webcam/00010304.png 16:04:25 <planetmaker> !save 16:04:25 <PublicServer> Saving game... 16:04:32 <planetmaker> !rcon save backup 16:04:33 <PublicServer> planetmaker: Saving map... 16:04:33 <PublicServer> planetmaker: Map successfully saved to backup.sav 16:04:37 <planetmaker> !playercount 16:04:37 <PublicServer> planetmaker: Number of players: 0 (0 spectators) 16:04:47 <planetmaker> !restart 16:04:47 <PublicServer> planetmaker: Restart scheduled, will be initiated in next minute! 16:05:02 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 16:05:02 <PublicServer> Thank you for playing r22375. 16:05:07 <PublicServer> Server has exited 16:05:08 *** PublicServer has quit IRC 16:05:16 *** PublicServer has joined #openttdcoop 16:05:16 <PublicServer> Autopilot engaged 16:05:16 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 16:05:16 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG207 (r22466) | STAGE: Voting | www.openttdcoop.org | New players, use @quickstart and !help | English only" 16:05:16 *** ChanServ sets mode: +v PublicServer 16:05:22 <PublicServer> *** made screenshot at 0000F287: http://ps.openttdcoop.org/publicserver/webcam/0000F287.png 16:05:33 <V453000> !dl win64 16:05:33 <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r22466/openttd-trunk-r22466-windows-win64.zip 16:24:16 *** perk11 has joined #openttdcoop 16:27:21 *** damac has joined #openttdcoop 16:28:00 <damac> !password 16:28:00 <PublicServer> damac: licked 16:28:14 <V453000> hi :p 16:28:19 <V453000> I left a few signs there 16:28:59 <damac> !download 16:28:59 <PublicServer> damac: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 16:28:59 <PublicServer> damac: http://www.openttd.org/en/download-trunk/r22466 16:29:59 <PublicServer> *** Game still paused (number of players) 16:29:59 <PublicServer> *** V453000 joined the game 16:30:04 <damac> hey 16:31:00 <PublicServer> *** Game still paused (number of players) 16:31:00 <PublicServer> *** Game unpaused (number of players) 16:31:03 <PublicServer> *** damac joined the game 16:32:38 <PublicServer> <damac> few signs? 16:32:48 <PublicServer> <V453000> :p 16:36:19 <PublicServer> <V453000> what you think? :) 16:36:37 <PublicServer> <V453000> the waypoint works this way, 100% 16:37:31 <PublicServer> <damac> that's cool 16:41:49 <PublicServer> <V453000> I think it is quite likely that we eliminate the trains returning to stations problem entirely 16:42:11 <PublicServer> <V453000> so trains wont take the full ring, they will split sometime soon 16:42:26 <PublicServer> <V453000> but even if it was not eliminated, I think this works flawlessly 16:42:48 <PublicServer> <V453000> if we make lets say 15 stations, it is just fine I think 16:42:54 <PublicServer> <damac> yea, if we retunr them near exit they probably wont travel hole ring 16:42:56 <PublicServer> <V453000> or in case every station can be split into multiple 16:43:22 <PublicServer> <V453000> which would furtherly reduce the probability 16:44:00 <PublicServer> <V453000> you might want to make a summary-plan somewhere so that we actually have something readable :p 16:44:30 <PublicServer> <damac> yea, have to read and understand your notes first 16:44:36 <PublicServer> <damac> i understand generally 16:44:38 <PublicServer> <V453000> ok :) 16:45:23 <PublicServer> <damac> so, we would have 15 transfer stations? 16:45:30 <PublicServer> <V453000> could make 16 16:45:33 <PublicServer> <V453000> 4 for each side 16:45:55 <PublicServer> <damac> and separate tracks to feed those? 16:46:02 <PublicServer> <V453000> yes, just an Sbahn 16:47:48 <PublicServer> <V453000> could serve even towns inside the circle I guess 16:48:10 <PublicServer> <V453000> if we make 4 stations inside for examlpe 16:48:20 <PublicServer> <V453000> anyway, I will go grab dinner, happy reading ;) 16:48:39 <PublicServer> <damac> bon apetit 16:50:25 <PublicServer> *** made screenshot at 000127E0: http://ps.openttdcoop.org/publicserver/webcam/000127E0.png 16:53:21 *** pugi has quit IRC 16:58:02 <PublicServer> <V453000> how is reading? :( 16:58:04 <PublicServer> <V453000> :) 16:58:18 <PublicServer> <damac> getting through:) 16:59:48 <PublicServer> <damac> one question about transfer stations, thos 16 17:00:18 <PublicServer> <damac> how eould we unload pax 17:00:27 <Chris_Booth> that is a hard one 17:00:38 <Chris_Booth> you need 2 banks of station from my experience 17:00:40 <PublicServer> <damac> we feed transfer from cities 17:00:42 <PublicServer> <V453000> as soon as the station accepts it, trains just unload there automatically 17:00:49 <Chris_Booth> so for example south and north 17:00:51 <PublicServer> <V453000> transfer can be near to a city ;) 17:01:06 <PublicServer> <damac> that would work 17:01:20 <PublicServer> <V453000> that works in every of our pax games so it indeed would :p 17:01:24 <Chris_Booth> transfer at south pickup at north for one set of trains 17:01:31 <Chris_Booth> and vis versa for another set 17:01:57 <Chris_Booth> or just transfer to a central hub with local trains 17:02:04 <Chris_Booth> and then drop with main trains 17:02:48 <PublicServer> <damac> so each transfer would be 2 stations 17:02:55 <PublicServer> <V453000> ? 17:02:57 <PublicServer> <V453000> 1 17:03:08 <Chris_Booth> no 17:03:22 <Chris_Booth> you only need 2 stations if you have all trains heading to the same transfer 17:03:24 <PublicServer> <damac> but must accept pax? 17:03:35 <PublicServer> <V453000> yes 17:03:46 <PublicServer> *** Chris Booth joined the game 17:04:02 <PublicServer> <damac> ok, that would work then 17:05:25 <PublicServer> *** made screenshot at 0000FC99: http://ps.openttdcoop.org/publicserver/webcam/0000FC99.png 17:06:34 <Nickman87> !download x64 17:06:34 <PublicServer> Nickman87: unknown option "x64" 17:06:38 <Nickman87> !download 17:06:39 <PublicServer> Nickman87: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 17:06:39 <PublicServer> Nickman87: http://www.openttd.org/en/download-trunk/r22466 17:06:43 <Nickman87> !download win64 17:06:43 <PublicServer> Nickman87: http://binaries.openttd.org/nightlies/trunk/r22466/openttd-trunk-r22466-windows-win64.zip 17:07:13 <PublicServer> <Chris Booth> damac check Option 1 and Option 2 17:07:23 <PublicServer> <Chris Booth> those are 2 different Transfer options you can use 17:07:42 <PublicServer> <V453000> 1 is useless for this network 17:07:49 <PublicServer> <V453000> as trains have no orders 17:07:56 <PublicServer> <V453000> and 2 is pretty much how it will look 17:08:03 <PublicServer> <V453000> but with a ring 17:09:17 <Nickman87> !password 17:09:17 <PublicServer> Nickman87: worsen 17:09:29 <PublicServer> *** Player has joined spectators 17:09:29 <PublicServer> <Chris Booth> what about using Flip Flops? 17:09:33 <PublicServer> <V453000> oh hi :P 17:09:36 <PublicServer> <Player> hello :) 17:09:38 <PublicServer> <V453000> for what? :) 17:09:53 <PublicServer> <Chris Booth> not sure 17:09:55 <PublicServer> <V453000> Nickman: you might want to stop being a Player :p 17:09:55 <PublicServer> <Player> long time since I've been here :) 17:10:01 <PublicServer> <Chris Booth> its a ring so not needed 17:10:59 <PublicServer> <damac> had a one problem with test track 17:11:07 <PublicServer> <damac> on local game 17:11:26 <PublicServer> <damac> trains wnted to go out of ring, thou signal was red 17:11:29 <PublicServer> <Chris Booth> one big problem is every station will need access to Beer Point 17:11:48 <PublicServer> <V453000> Chris Booth: how come is that a problem? 1 line 17:11:50 <PublicServer> <Chris Booth> so you we will need alot of PF traps to it and alot of dummy lines 17:12:04 <PublicServer> <V453000> that is totally fine imo 17:12:23 <PublicServer> <V453000> at least definitely smaller than a load of logic things for every ML exit 17:12:33 <PublicServer> *** Player has left the game (leaving) 17:12:41 <PublicServer> <Chris Booth> yeah 17:13:05 <PublicServer> <damac> my fear is that trains would jam on one exit 17:13:13 <PublicServer> <V453000> why 17:13:49 <PublicServer> <damac> wait a min, i'm gonna uplaod my test track 17:14:01 <PublicServer> *** damac has left the game (leaving) 17:14:13 <PublicServer> <Chris Booth> V453000 what about that and an idea? 17:14:21 <PublicServer> <V453000> retardedly similar to psg 157 17:14:41 <PublicServer> <Chris Booth> PSG 157 worked 17:14:47 <PublicServer> <V453000> the point of this plan is usage of SML in quite a different way, which is nice 17:14:58 <PublicServer> <V453000> I dont think that is going to change 17:15:20 <PublicServer> <V453000> it did. But I find just re-playing it utterly boring :) 17:16:14 <PublicServer> <Chris Booth> TBH with SML you should only need 1 PF trap link 17:16:32 <PublicServer> <V453000> every ML exit needs one 17:16:40 <PublicServer> <Chris Booth> why? 17:16:48 <PublicServer> <V453000> otherwise you need logic to force trains to go into the actual ML exit 17:17:16 <PublicServer> <Chris Booth> if you have only 1 at the end of the inner rail 17:17:24 <PublicServer> <Chris Booth> all trains head to that point 17:17:35 <PublicServer> <Chris Booth> then force trains to exit the inner ML 17:17:44 <PublicServer> <Chris Booth> if you force stations to be ro-ro 17:17:58 <PublicServer> <Chris Booth> and have a large penaltie for not exiting the ML 17:18:10 <PublicServer> <Chris Booth> then you should only need 1 PF trap 17:18:13 <damac> !password 17:18:13 <PublicServer> damac: worsen 17:18:18 <PublicServer> <V453000> so you would rather construct logic at every ML exit instead of making 16 simple wires from each ML exit to a dummy station 17:18:18 *** pugi has joined #openttdcoop 17:18:21 <PublicServer> <V453000> I wouldnt 17:18:32 <PublicServer> *** damac joined the game 17:18:36 <PublicServer> <Chris Booth> why would you need logic? 17:18:50 <PublicServer> <damac> mojsternet.com/ottd/test-track.sav 17:18:56 <PublicServer> <damac> check !JAM 17:19:25 <PublicServer> <damac> beacouse of WP in center they prefer one exit 17:19:49 <PublicServer> <damac> and they wait for green signal, thou inner ML is grenn 17:19:52 <V453000> damac: the signal is REQUIRED to be 2waz 17:19:53 <V453000> 2way 17:20:00 <V453000> that is how SRNW works 17:20:18 <V453000> your shifter is also completetly wrong 17:20:25 <PublicServer> *** made screenshot at 000107C4: http://ps.openttdcoop.org/publicserver/webcam/000107C4.png 17:20:35 <PublicServer> *** Chris Booth has left the game (leaving) 17:20:45 <PublicServer> <damac> happy to hea that :) 17:21:00 <V453000> and the station has no access to the waypoint 17:23:04 <PublicServer> <damac> which one should be two way? all on ML, or exit ones? 17:23:20 <V453000> your config is also very wtf 17:24:29 <PublicServer> <damac> i put these together in 15min 17:24:39 <PublicServer> <damac> and still learnig advanced concepts:) 17:25:23 <V453000> there http://dl.dropbox.com/u/20419525/Flethill%20City%20Transport%2C%202023-07-08.sav 17:25:26 <V453000> try things there 17:25:31 <V453000> I also made there an example 17:25:52 <V453000> with working shifters and everything pretty much 17:26:22 <PublicServer> <damac> k 17:26:40 <V453000> I will take a shower, back soon 17:41:15 <TWerkhoven> !password 17:41:15 <PublicServer> TWerkhoven: orgies 17:41:30 <PublicServer> *** TWerkhoven joined the game 17:41:55 <PublicServer> *** V453000 has left the game (connection lost) 17:41:57 <PublicServer> *** Game paused (number of players) 17:55:09 <md_> lol 17:55:40 <TWerkhoven> i don't wanna know what the server is up to 18:02:55 *** Mucht has joined #openttdcoop 18:02:55 *** ChanServ sets mode: +o Mucht 18:05:42 <PublicServer> *** TWerkhoven has left the game (leaving) 18:12:19 <PublicServer> *** damac has left the game (leaving) 18:14:54 <md_> hey i just spotted a TL2 with two engines IRL! 18:19:29 <JamesGo> Did you see what it was carrying? 18:21:03 <md_> couldn't tell 18:29:24 *** Legolegs has joined #openttdcoop 18:31:22 *** TWerkhoven2 has joined #openttdcoop 18:32:20 *** TWerkhoven has quit IRC 18:34:58 *** Intexon has joined #openttdcoop 18:47:57 *** damac has quit IRC 18:53:42 *** Chillosophy has joined #openttdcoop 18:57:13 <PublicServer> *** Game still paused (number of players) 18:57:13 <PublicServer> *** legolegs joined the game 18:58:34 *** sla_ro|master has quit IRC 18:59:12 <V453000> :D awesome nickname 18:59:49 <Legolegs> said Vnumbers 19:00:39 <V453000> my nickname is weird, yours is nice :P 19:01:54 <Legolegs> for the record: my nickname does not have sence, it is just set of letters made from my real name 19:02:17 *** Legolegs2 has joined #openttdcoop 19:02:29 *** Legolegs has left #openttdcoop 19:02:49 *** Legolegs2 is now known as Legolegs 19:03:41 <PublicServer> *** legolegs has left the game (leaving) 19:04:57 <V453000> it is still nice though :) 19:07:10 <Legolegs> Instead of discussing my nickname you would join to the server and something so I can watch something sane before to sleep :) 19:07:31 <V453000> there is nothing to watch :) 19:07:54 * Legolegs yaaaaaaawns 19:10:20 *** Jkrueger has joined #openttdcoop 19:10:57 <Jkrueger> !password 19:10:57 <PublicServer> Jkrueger: tremor 19:11:32 <Jkrueger> suddenly new version 19:11:37 <Jkrueger> !dl win64 19:11:37 <PublicServer> Jkrueger: http://binaries.openttd.org/nightlies/trunk/r22466/openttd-trunk-r22466-windows-win64.zip 19:12:36 <PublicServer> *** Game still paused (number of players) 19:12:36 <PublicServer> *** Jkrueger joined the game 19:13:15 <Jkrueger> o.0 ottd is scrolling really fast 19:15:27 <Jkrueger> hmm 19:15:31 <Jkrueger> fine now :/ 19:15:43 <Jkrueger> might not be playing nice with synergy 19:17:56 <PublicServer> *** Jkrueger has left the game (leaving) 19:23:10 *** Mucht has quit IRC 19:26:56 *** mfb- has joined #openttdcoop 19:26:57 *** ChanServ sets mode: +o mfb- 19:27:05 <mfb-> hi 19:29:21 <JamesGo> Hello 19:34:37 *** damac has joined #openttdcoop 19:34:42 <damac> !password 19:34:42 <PublicServer> damac: tremor 19:34:58 <PublicServer> *** Game still paused (number of players) 19:34:59 <PublicServer> *** damac joined the game 19:35:41 *** TWerkhoven2 is now known as TWerkhoven 19:47:20 <PublicServer> *** Game still paused (number of players) 19:47:20 <PublicServer> *** Game unpaused (number of players) 19:47:23 <PublicServer> *** V453000 joined the game 19:47:26 <PublicServer> <V453000> hi :p 19:47:30 <PublicServer> <damac> hey 19:47:44 <PublicServer> <V453000> oh those lazy fuckers dont even vote 19:47:50 <PublicServer> <damac> :) 19:48:23 <PublicServer> <damac> see !compact plan here 19:48:30 <PublicServer> <damac> if it's good position 19:48:49 <PublicServer> <damac> to not disturb tracks if we win 19:48:51 <PublicServer> <V453000> could make it !or here 19:48:54 <PublicServer> <V453000> ah 19:48:57 <PublicServer> <V453000> no matter 19:49:03 <PublicServer> <V453000> or even do it in the middle of a lake 19:49:41 <PublicServer> <damac> that's not bad idea 19:49:59 <PublicServer> <damac> just text for now and we move plan when we need land 19:50:05 <PublicServer> <damac> ? 19:50:11 <PublicServer> <V453000> how much land do we need 19:50:19 <PublicServer> <damac> about 20x20 19:50:24 <PublicServer> <V453000> I dont think that much 19:50:26 <PublicServer> *** made screenshot at 000153AF: http://ps.openttdcoop.org/publicserver/webcam/000153AF.png 19:50:33 <JamesGo> I'll come and vote 19:50:47 <PublicServer> <V453000> well we could move my whole circle 19:50:53 <PublicServer> <V453000> which could be 23x23 without corners 19:50:59 <PublicServer> <V453000> because that is basically how it works 19:51:01 <PublicServer> <V453000> with details like PF traps 19:51:19 <PublicServer> <damac> yes, that's what i ment, move yours 19:51:25 <PublicServer> <V453000> ah, k 19:51:33 <PublicServer> <V453000> well, lets just teleport it to a lake 19:51:49 <PublicServer> <V453000> I think the lake nearby is big enough 19:51:53 <PublicServer> <V453000> here 19:52:03 <JamesGo> I'll come and vote later 19:52:15 <PublicServer> <V453000> no stress :p 19:55:39 <PublicServer> <damac> why are thos track for near station? 19:56:17 <PublicServer> <V453000> which ones 19:56:33 <PublicServer> <damac> see this on island 19:56:39 <PublicServer> <V453000> yes 19:56:42 <PublicServer> <V453000> special presignal thingies 19:56:45 <PublicServer> <V453000> I will show later 19:57:03 <PublicServer> <damac> ok 19:58:29 <PublicServer> <V453000> now remove them and see what happens :) 19:58:54 <PublicServer> <V453000> needs 2 trains in the station 20:00:00 <PublicServer> <V453000> exactly :) 20:00:02 <PublicServer> <damac> jam? 20:00:08 <PublicServer> <V453000> yes 20:00:14 <PublicServer> <V453000> because of lack of the "arrows" 20:01:14 <PublicServer> <damac> so, if there are arrows, 3rd train would not go forward 20:01:25 <PublicServer> <V453000> no 20:01:31 <PublicServer> <V453000> 2nd train will choose platform properly 20:01:42 <PublicServer> <V453000> try again and look :) 20:03:18 <PublicServer> <damac> hmm, interesting 20:03:26 <PublicServer> <V453000> want to know why? 20:03:32 <PublicServer> <V453000> it isnt simple 20:03:53 <PublicServer> <damac> auch 20:04:11 <PublicServer> <damac> made a crash:( 20:04:13 <PublicServer> <V453000> no problem :) 20:05:13 <PublicServer> <damac> why arrows help? 20:05:27 <PublicServer> *** made screenshot at 00018FE7: http://ps.openttdcoop.org/publicserver/webcam/00018FE7.png 20:05:37 <PublicServer> <V453000> the 2way signals have a special ability of diverting traffic - if a 2way signal is red, a train will never go there. 20:05:43 <Legolegs> !password 20:05:43 <PublicServer> Legolegs: yowled 20:05:53 *** Jkrueger has quit IRC 20:05:55 <PublicServer> <V453000> however, it has a requirement that the path where train is diverted needs to have at least 2 ways where to go 20:06:02 <PublicServer> <V453000> the "arrow" provides the 2nd path 20:06:30 <PublicServer> *** legolegs joined the game 20:07:23 <PublicServer> <damac> ok 20:08:11 <PublicServer> <damac> so, beacause alternate way doesn't have to paths, trains just go to nearest red exit 20:08:23 <PublicServer> <damac> (red) 20:08:25 <PublicServer> <V453000> kind of 20:08:36 <PublicServer> <V453000> the main reason is that trains are lost 20:08:42 <PublicServer> <V453000> so they behave this way as I described 20:08:48 <PublicServer> <V453000> (lost == no orders) 20:08:57 <PublicServer> <damac> yes yes 20:10:42 *** welterde has quit IRC 20:10:52 <PublicServer> <V453000> k, example is done 20:11:15 <PublicServer> <V453000> there should not be non-stop though x.x 20:11:35 <PublicServer> <damac> yea, they have to stop:) 20:13:39 <PublicServer> <V453000> good 20:13:45 <PublicServer> <V453000> now it will work nicely 20:14:55 <PublicServer> <damac> ok, now i have to make some sence out of text :P 20:15:00 <PublicServer> <V453000> yes 20:15:10 <PublicServer> <V453000> lets start with description how it works 20:15:32 <PublicServer> <damac> give me just 5min to make me some cooffe 20:15:43 <PublicServer> <damac> and cigarettes 20:15:58 <PublicServer> <V453000> k 20:19:07 <md_> when's voting end? 20:19:18 <PublicServer> <V453000> read quickstart 20:19:50 <KenjiE20> bah 20:20:02 <KenjiE20> remind me later V :p 20:20:06 <md_> @quickstart 20:20:07 <PublicServer> <V453000> :p 20:20:07 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 20:20:28 <PublicServer> *** made screenshot at 000189EC: http://ps.openttdcoop.org/publicserver/webcam/000189EC.png 20:21:22 <PublicServer> *** V453000 has left the game (connection lost) 20:21:30 <V453000> lmfao 20:21:36 <V453000> !password 20:21:36 <PublicServer> V453000: jelled 20:21:42 <md_> ? 20:21:52 <PublicServer> *** V453000 joined the game 20:22:04 <V453000> just changed my setting for default train orders and I disconnected 20:22:11 <V453000> almost looked like a crash 20:22:15 <V453000> but wasnt :) 20:22:36 <md_> sounds strange 20:27:14 <PublicServer> *** legolegs has left the game (leaving) 20:35:29 <PublicServer> *** made screenshot at 000165D9: http://ps.openttdcoop.org/publicserver/webcam/000165D9.png 20:37:56 *** Legolegs is now known as rastaf0|afk 20:41:22 <PublicServer> <V453000> start with pax srwn 20:41:24 <PublicServer> <V453000> srnw 20:41:27 <PublicServer> <V453000> that explains it ;) 20:41:58 <PublicServer> <damac> like that 20:42:54 <PublicServer> <V453000> yes 20:45:04 <PublicServer> <damac> we wont transfer pax from trasfer to town, right? 20:45:09 <PublicServer> <V453000> no 20:45:12 <PublicServer> <V453000> just town ->transfer 20:45:22 <PublicServer> <damac> yes 20:45:25 <PublicServer> <V453000> since ML trains automatically deliver it upon arrival 20:45:48 <PublicServer> <V453000> TL5 transrapid? 20:45:54 <PublicServer> <damac> town -> transfer and transfer ->transfer 20:46:02 <PublicServer> <V453000> yes, quite 20:46:17 <PublicServer> <damac> i think TL5 is OK 20:46:40 <PublicServer> <V453000> start with ... 5 line ring? 20:47:01 <PublicServer> <V453000> could do less, but well ... :) 20:47:13 <PublicServer> <V453000> it might easily end up being like LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL 20:47:16 <PublicServer> <V453000> ok maybe a bit less :) 20:47:18 <PublicServer> <damac> hehe 20:47:46 <PublicServer> <damac> you have more exp with lots of train running 20:48:04 <PublicServer> <damac> i think 4-5 would be good start 20:48:19 <PublicServer> <V453000> doesnt matter too much :) 20:48:47 <PublicServer> <damac> how about SL trains/network 20:49:07 <PublicServer> <V453000> I think this pretty much covers it 20:50:17 <PublicServer> <V453000> that is obvious ;) 20:50:27 <PublicServer> <V453000> but leave it there :) 20:50:28 <PublicServer> *** made screenshot at 000175D8: http://ps.openttdcoop.org/publicserver/webcam/000175D8.png 20:52:24 <PublicServer> <V453000> I think this reads better :) 20:52:26 <PublicServer> <V453000> dont you think? 20:52:44 <PublicServer> <damac> yes 20:53:34 <PublicServer> <V453000> hm 20:53:47 <PublicServer> <V453000> I would do two more things - How it works: and Details: 20:54:07 <PublicServer> <V453000> how it works describes the beer point and SML and details describe how many transfers, TL, and starting with X lines 20:54:13 <PublicServer> <damac> that's almost a must 20:54:23 <PublicServer> <V453000> this seems like just some mess :) 20:54:38 <Chris_Booth> beeer 20:56:33 <PublicServer> <V453000> short, simple, says everything I think 20:57:08 <PublicServer> <V453000> a bit less signs :P 20:57:25 <JamesGo> Has anyone else tried checking out the current version from SVN? It is being really slow today 20:57:32 <PublicServer> <damac> yea, it's quite an improvement from what's on left 20:57:42 <PublicServer> <V453000> lets slowly delete that 20:57:58 <PublicServer> <damac> yea, i'm on it 20:59:30 <PublicServer> <V453000> looks like we have it all :) 20:59:58 *** DayDreamer has quit IRC 21:00:23 *** welterde has joined #openttdcoop 21:01:22 <PublicServer> <V453000> :p 21:02:08 <PublicServer> <damac> that's just if someone asks me something about it :P 21:03:02 <PublicServer> <damac> SBahn is streetcar, right? 21:03:40 <PublicServer> <V453000> anything 21:03:46 <PublicServer> <V453000> @@ABR05 21:03:48 <Webster> Advanced Building Revue 05: Sbahns and city networks at #openttdcoop - http://blog.openttdcoop.org/2010/06/13/advanced-building-revue-05-sbahns-and-city-networks/ 21:04:41 <PublicServer> <damac> yea, did read all ABR's 21:05:09 <PublicServer> <V453000> oh :) 21:05:12 <PublicServer> <V453000> then you know what an Sbahn is :P 21:05:29 <PublicServer> *** made screenshot at 00016BDE: http://ps.openttdcoop.org/publicserver/webcam/00016BDE.png 21:05:36 <PublicServer> <damac> didn't remember everything:P 21:05:46 <PublicServer> <damac> thou I read some twice 21:06:00 <PublicServer> *** James joined the game 21:06:04 <PublicServer> <James> Hello :) 21:06:07 <PublicServer> <damac> need more practice 21:06:09 <PublicServer> <damac> hi 21:07:03 <PublicServer> <V453000> hi James 21:07:14 <PublicServer> <V453000> Vote for us and we will melt brains :P 21:07:33 <PublicServer> <James> The plan is more complicated than it was this morning 21:07:46 <PublicServer> <V453000> no 21:07:50 <PublicServer> <V453000> it is made operational :) 21:08:17 <PublicServer> <damac> yea, it just need scaling up :) 21:08:43 <PublicServer> <V453000> to understand the scheme below requires some deeper knowledge, but that is only for the people taking care of the ML, but a whole load of fun is going to be the actual city networks 21:08:50 <PublicServer> <V453000> which can be done by anyone :) 21:10:14 <PublicServer> <damac> yea, I think we made a realy complicated simple plan :P 21:11:16 <PublicServer> <V453000> you wouldnt believe, but it actually is one of the most simple things to build 21:11:34 <PublicServer> <V453000> what you do? ML stations, copy shifters, add a PF trap to ML exit, make city networks 21:11:40 <PublicServer> <V453000> nothing hard there 21:11:59 <PublicServer> <damac> how do u copy things? 21:12:07 <PublicServer> <damac> by hand or?? 21:12:25 <PublicServer> <V453000> sure 21:12:35 <PublicServer> <V453000> but it still requires 0 brain power 21:12:54 <PublicServer> <damac> :) 21:14:42 *** elmz has quit IRC 21:15:40 <TWerkhoven> !password 21:15:40 <PublicServer> TWerkhoven: tavern 21:16:16 <PublicServer> <V453000> which is the overall bad thing on SML 21:16:34 <PublicServer> <V453000> but this plan has an idea - it uses SML comletely differently, which is why I like it 21:16:45 <PublicServer> <V453000> otherwise I would not agree with a SML game :) 21:17:15 <PublicServer> <V453000> but well, you usually like to focus on the town networks instead of hubs in pax games, so that adds to it :) 21:17:39 <TWerkhoven> !download win32 21:17:39 <PublicServer> TWerkhoven: http://binaries.openttd.org/nightlies/trunk/r22466/openttd-trunk-r22466-windows-win32.zip 21:17:57 <PublicServer> <damac> yea, just add trains to ML and that's it 21:19:11 <PublicServer> <damac> so this game would be SSRNW 21:19:19 <PublicServer> <damac> :) 21:19:41 <PublicServer> <V453000> no, SML used to be quite often closely connected with SRNW 21:19:55 <PublicServer> <V453000> for example games 121 and 172 had both SML and SRNW 21:20:02 <PublicServer> <V453000> and more of them :) 21:20:29 <PublicServer> *** made screenshot at 00010505: http://ps.openttdcoop.org/publicserver/webcam/00010505.png 21:20:32 <PublicServer> <V453000> all that self- thing :) 21:21:24 <TWerkhoven> !password 21:21:24 <PublicServer> TWerkhoven: barges 21:21:51 <PublicServer> *** twerkhoven joined the game 21:21:59 <PublicServer> <twerkhoven> ello 21:22:05 <PublicServer> <damac> hi 21:22:19 <PublicServer> <V453000> hi :) 21:26:55 <PublicServer> <twerkhoven> lol do they need to have beer point in ther 254 times? 21:27:13 <PublicServer> <V453000> yes 21:27:17 <PublicServer> <V453000> otherwise we get automatic orders 21:27:17 <Chris_Booth> beer 21:27:45 <XeryusTC> indeed 21:28:03 * TWerkhoven poors chris some 21:28:52 <Chris_Booth> TWerkhoven but I can't mix 21:29:00 <Chris_Booth> got a big sctosh here 21:29:11 <TWerkhoven> whisky? 21:30:07 <md_> !dl win64 21:30:07 <PublicServer> md_: http://binaries.openttd.org/nightlies/trunk/r22466/openttd-trunk-r22466-windows-win64.zip 21:31:37 *** Twerkhoven[L] has joined #openttdcoop 21:32:02 <md_> finally home, now to check this out 21:32:12 <PublicServer> <twerkhoven> looks funky 21:33:29 <md_> something odd about the EXE, Windows thinks it is a self extracting archive instead of a program 21:33:39 <md_> i have to run it from the command line 21:33:43 <Twerkhoven[L]> odd 21:33:57 <md_> !password 21:33:57 <PublicServer> md_: barges 21:34:05 <PublicServer> *** md joined the game 21:35:22 *** ODM has quit IRC 21:35:27 <PublicServer> *** md has joined company #1 21:35:29 <PublicServer> *** made screenshot at 00010706: http://ps.openttdcoop.org/publicserver/webcam/00010706.png 21:36:03 *** roboboy has quit IRC 21:36:13 <PublicServer> <damac> should we make 5 or more tile gap for signals on SL to help keep trains on ML? 21:36:44 <PublicServer> <V453000> probably, we will need to change that on the fly 21:36:58 <PublicServer> <V453000> first they will be long because we will not need many trains there 21:37:01 <PublicServer> <V453000> getting shorter later 21:37:25 <PublicServer> <damac> yes, that's was i thinking about 21:38:09 *** rastaf0 has joined #openttdcoop 21:44:38 *** rastaf0|afk has quit IRC 21:55:35 <PublicServer> *** damac has left the game (leaving) 22:00:29 <PublicServer> *** James has left the game (leaving) 22:00:42 *** damac_ has joined #openttdcoop 22:01:18 <damac_> !password 22:01:18 <PublicServer> damac_: incest 22:01:34 *** damac has quit IRC 22:01:45 <PublicServer> *** damac joined the game 22:02:23 <damac_> who the hell choosed passwords:) 22:02:43 <V453000> dunno but you are supposed to be on IRC all the time when ingame 22:02:46 <V453000> not just get pw and leave 22:03:16 <damac_> I am, yes 22:03:34 <damac_> actually I am on irc even when not in game 22:04:02 <PublicServer> *** mfb joined the game 22:04:20 <V453000> oh I see :) 22:04:24 <V453000> sorrz 22:04:25 <V453000> y 22:04:30 <PublicServer> <damac> no problem 22:04:32 <PublicServer> <mfb> what is !option1/2? 22:04:38 <PublicServer> <V453000> just bullshit 22:05:00 <PublicServer> <mfb> nice new version of the plan 22:05:22 <PublicServer> <V453000> :p 22:05:25 <PublicServer> <mfb> but really, fail-safe TL1 shifters are weird 22:06:04 <PublicServer> <V453000> :D k 22:06:24 <PublicServer> <mfb> and why did you add two platforms, when they can hardly be used both? 22:06:39 <PublicServer> <V453000> cause 1 platform is tarded :) 22:06:41 <PublicServer> <mfb> (exit waiting) 22:06:44 <PublicServer> <V453000> not like it matters 22:06:54 <PublicServer> <mfb> hm ok 22:07:00 <PublicServer> <mfb> will be better with larger area 22:07:38 <PublicServer> <mfb> so we need many connections or one ring to connect the pf-traps :) 22:07:52 <PublicServer> <V453000> just 16 22:07:58 <PublicServer> <V453000> that isnt too much :) 22:08:06 <PublicServer> <mfb> still means that one ring is easier ;) 22:08:16 <PublicServer> <V453000> most likely 22:08:39 <PublicServer> <V453000> but each connected directly would probably work better with PF 22:08:51 <PublicServer> <V453000> so I would choose that 22:09:17 <PublicServer> <V453000> the whole line can be in a tunnel after all 22:09:23 <PublicServer> <mfb> :D 22:09:35 <Twerkhoven[L]> where's the fun there 22:09:45 <Twerkhoven[L]> it should look like a spiderweb when its done 22:09:52 <mfb-> oh good point 22:10:17 <Twerkhoven[L]> or a severely dented bycicle wheel at least, with the spokes sticking out 22:13:09 <Twerkhoven[L]> will there be shifters at each exit or inbetween as well (depending on space) ? 22:16:07 <mfb-> should be in between 22:17:47 *** Tray has quit IRC 22:19:24 <PublicServer> <damac> would be nice to have complete shifter bettween entry and next exit 22:20:31 <PublicServer> *** made screenshot at 00010907: http://ps.openttdcoop.org/publicserver/webcam/00010907.png 22:21:13 <PublicServer> <V453000> quite :) 22:21:16 <PublicServer> <V453000> anyway, good night 22:21:22 <PublicServer> *** V453000 has left the game (leaving) 22:21:51 <Twerkhoven[L]> gnite V 22:22:42 <PublicServer> *** md has left the game (leaving) 22:24:54 <PublicServer> <damac> i'm off too 22:25:00 <PublicServer> <damac> see you tomorow 22:25:14 <PublicServer> *** damac has left the game (leaving) 22:25:52 <PublicServer> *** twerkhoven has left the game (leaving) 22:25:52 <PublicServer> *** Game paused (number of players) 22:28:32 <PublicServer> *** mfb has left the game (leaving) 22:29:06 <PublicServer> *** Game still paused (number of players) 22:29:09 <PublicServer> *** Mazur joined the game 22:31:29 <PublicServer> *** Mazur has left the game (connection lost) 22:31:51 <PublicServer> *** Game still paused (number of players) 22:31:51 <PublicServer> *** Chris Booth joined the game 22:31:57 *** mfb- has quit IRC 22:33:03 <PublicServer> *** Chris Booth has left the game (leaving) 22:33:09 <Chris_Booth> TWerkhoven you have my vote 22:33:55 <Twerkhoven[L]> :D 22:34:46 <Twerkhoven[L]> I is off to bed too 22:35:05 <Twerkhoven[L]> gnite 22:35:23 *** Twerkhoven[L] has quit IRC 22:35:31 <PublicServer> *** made screenshot at 000108FF: http://ps.openttdcoop.org/publicserver/webcam/000108FF.png 22:47:29 *** Sylf has joined #openttdcoop 22:49:45 *** TWerkhoven has quit IRC 22:49:47 <PublicServer> *** Game still paused (number of players) 22:49:50 <PublicServer> *** Sylf joined the game 22:52:50 <PublicServer> *** Sylf has left the game (leaving) 22:53:08 *** pugi has quit IRC 22:53:11 *** Sylf has quit IRC 23:02:00 *** Chris_Booth_ has joined #openttdcoop 23:03:18 *** perk11 has quit IRC 23:05:32 <PublicServer> *** made screenshot at 00010F0A: http://ps.openttdcoop.org/publicserver/webcam/00010F0A.png 23:08:09 *** Chris_Booth has quit IRC 23:08:09 *** Chris_Booth_ is now known as Chris_Booth 23:10:29 *** Chillosophy has quit IRC 23:19:50 *** Progman has quit IRC 23:42:43 <damac_> !password 23:42:43 <PublicServer> damac_: maimed 23:42:59 <PublicServer> *** Game still paused (number of players) 23:43:02 <PublicServer> *** damac joined the game 23:46:01 <PublicServer> *** damac has left the game (leaving)