Config
Log for #openttdcoop on 18th December 2011:
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00:00:05  *** valhallasw has joined #openttdcoop
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01:13:43  <Robinb> !genkey
01:13:43  <PublicServer> Robinb: you must be channel op to use !genkey
01:14:01  <Robinb> ah, wrong command...
01:15:16  *** pugi has quit IRC
01:15:19  <Robinb> !password
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01:15:24  <PublicServer> Robinb: graven
01:15:33  <PublicServer> *** Game still paused (number of players)
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05:54:04  <richard3030> Hey all!
05:54:07  <richard3030> I'm new. Just looking around.
05:54:19  <richard3030> !password
05:54:20  <PublicServer> richard3030: graven
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10:28:16  <Absolutis> !password
10:28:16  <PublicServer> Absolutis: graven
10:28:19  <Absolutis> !dl win32
10:28:19  <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r23560/openttd-trunk-r23560-windows-win32.zip
10:28:27  <Absolutis> !players
10:28:30  <PublicServer> Absolutis: There are currently no clients connected to the server
10:32:30  <Vinnie_nl> Abso care to join with me?
10:32:37  <Absolutis> sure
10:32:50  <Vinnie_nl> !password
10:32:50  <PublicServer> Vinnie_nl: graven
10:33:17  <PublicServer> *** Game still paused (number of players)
10:33:17  <PublicServer> *** Absolutis joined the game
10:33:31  <PublicServer> *** Game still paused (number of players)
10:33:31  <PublicServer> *** Game unpaused (number of players)
10:33:33  <PublicServer> *** Vinnie joined the game
10:33:57  <PublicServer> <Absolutis> that is one helluva sturdy forest
10:34:03  <PublicServer> <Vinnie> yes
10:35:55  <PublicServer> <Vinnie> ohh that is to bad
10:36:33  <PublicServer> *** Absolutis has joined spectators
10:36:34  <PublicServer> *** Game paused (number of players)
10:36:45  <PublicServer> <Absolutis> brb, watching a tv show
10:36:55  <PublicServer> <Vinnie> :)
10:37:57  <PublicServer> *** Vinnie has joined spectators
10:41:36  *** Fendah has joined #openttdcoop
10:41:41  *** Fendah is now known as Etedris
10:42:28  <PublicServer> *** Absolutis has joined company #1
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10:42:52  <PublicServer> *** Game unpaused (number of players)
10:43:38  <PublicServer> <Absolutis> hmm, im naming pubourne stations after TV shows
10:45:48  <PublicServer> <Vinnie> i am thinking about MSH DFH and how to fix it
10:45:58  <PublicServer> <Vinnie> it needs 2 lines to the ICE
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10:47:51  <avaly> !download
10:47:51  <PublicServer> avaly: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
10:47:52  <PublicServer> avaly: http://www.openttd.org/en/download-trunk/r23560
10:48:44  <avaly> !password
10:48:44  <PublicServer> avaly: unfold
10:48:53  <PublicServer> *** avaly joined the game
10:52:37  <PublicServer> <Absolutis> hmm, what about naming some s-bahns stations after video games
10:53:15  <PublicServer> <Vinnie> X factor, why?
10:53:21  <PublicServer> <Absolutis> because
10:53:25  <Maraxus> !password
10:53:26  <PublicServer> Maraxus: unfold
10:53:29  <PublicServer> <Absolutis> never question the X Factor
10:53:42  <PublicServer> *** Maraxus joined the game
10:53:57  <PublicServer> <Maraxus> hi
10:53:59  <avaly> is the traffic jam near Chondham normal?
10:54:01  <PublicServer> <Absolutis> hi hi
10:54:01  <PublicServer> <Vinnie> hey
10:54:26  <PublicServer> <Vinnie> no that is wrong
10:54:56  <PublicServer> <Vinnie> proof of wrong prio use
10:55:04  <PublicServer> <Vinnie> usage
10:55:12  <avaly> why is it wrong?
10:55:45  <PublicServer> <Vinnie> because the split was also included in the prio. When a train exits the split the joining train gets blocked by a priority
10:56:32  <avaly> ahh, ok
10:58:12  <PublicServer> <Vinnie> haha stupid rv's
10:58:40  <avaly> now they're jamming near Chondham South
11:00:47  <PublicServer> <Absolutis> uh oh
11:00:55  <PublicServer> <Absolutis> jam at sea monster head 2
11:01:02  <Etedris> !password
11:01:02  <PublicServer> Etedris: mucous
11:01:22  <PublicServer> *** Etedris joined the game
11:01:37  <PublicServer> <Vinnie> pbs is so retarded
11:01:48  <PublicServer> <Absolutis> its not cause of pbs
11:01:50  <PublicServer> <Vinnie> why do they stop even when the path is clear?
11:02:00  <PublicServer> <Vinnie> no that was another problem abso
11:02:06  <PublicServer> <Absolutis> oh
11:02:56  <PublicServer> <Absolutis> you wont be seeing me for some time after new year btw
11:03:07  <PublicServer> <Vinnie> vacation?
11:03:13  <PublicServer> <Absolutis> i'm gonna play mostly minecraft then :)
11:03:23  <PublicServer> <Vinnie> traitor !
11:03:25  <PublicServer> <Absolutis> my favorite server is getting reset
11:03:29  <PublicServer> <Absolutis> :P
11:03:30  <PublicServer> <Vinnie> :P
11:03:37  <PublicServer> <Etedris> what kind of server?
11:03:53  <avaly> there's an issue in the entrance at Chondham West: even though there's a one-way pbs the trains don't enter the station if there's already 1 train in the station
11:03:57  <PublicServer> <Absolutis> survival
11:04:24  <PublicServer> <Etedris> i mean, no mods etc?
11:04:38  <PublicServer> <Absolutis> ah
11:04:43  <PublicServer> <Etedris> im loving the industrialcraft and buildcraft mods
11:04:51  <PublicServer> <Absolutis> some plugins, but otherwise, vanilla MC
11:04:52  <PublicServer> <Etedris> automated quarries etc, good shiet
11:05:17  <PublicServer> <Vinnie> redstone gates are the most fun
11:05:20  <PublicServer> <Absolutis> e.g. towny, iConomy, logblock, MCBans...
11:05:42  <PublicServer> <Etedris> k k, you ever heard of buildcraft and industrialcraft?
11:05:49  <PublicServer> <Absolutis> i have
11:06:03  <PublicServer> <Absolutis> had the first IC installed for some time
11:06:21  <PublicServer> <Etedris> ait ait
11:10:10  <PublicServer> *** avaly has left the game (leaving)
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11:11:50  <PublicServer> *** Etedris has joined company #1
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11:24:14  <PublicServer> <Vinnie> so no one is building ?
11:24:18  <PublicServer> <Absolutis> nah
11:24:56  <PublicServer> *** Absolutis has joined spectators
11:25:12  <PublicServer> <Maraxus> just fixing some small things
11:25:22  <PublicServer> <Vinnie> MTN has a jam
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11:27:44  <PublicServer> <Maraxus> probably needs that 2nd line to fix?
11:27:52  *** pugi__ is now known as pugi
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11:27:55  <PublicServer> <Vinnie> yes but that means rebuild the MSH
11:28:18  <PublicServer> <Vinnie> because yesterday Sylf suggested go arround town to kill tunnels and there evil mode
11:30:41  <PublicServer> *** Vinnie has left the game (connection lost)
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11:34:49  *** Kelte81 has joined #openttdcoop
11:34:58  <Kelte81> Hello
11:35:18  *** JamesGo has joined #openttdcoop
11:36:36  <PublicServer> *** Etedris has left the game (leaving)
11:36:36  <PublicServer> *** Game paused (number of players)
11:38:53  <Vinnie_nl> !password
11:38:53  <PublicServer> Vinnie_nl: betcha
11:38:58  <Vinnie_nl> Hello Kelte81
11:39:12  <PublicServer> *** Game still paused (number of players)
11:39:12  <PublicServer> *** Game unpaused (number of players)
11:39:14  <PublicServer> *** Vinnie joined the game
11:39:24  <Kelte81> I am new here
11:39:43  <PublicServer> <Vinnie> ok and do you wish to join the server?
11:39:48  <Kelte81> I like playing Open TTD and wanted to check out how this cooperation works
11:40:06  <Kelte81> Few questions maybe before
11:40:07  <PublicServer> <Vinnie> well there is no better spot foor cooperation
11:40:23  <Kelte81> cooperation mode just works online with other real players, right?
11:40:28  <PublicServer> <Vinnie> yes
11:40:32  <Kelte81> ok i see
11:40:54  <Kelte81> So in order to join the server, do I need to set my GRF to some standard?
11:41:09  <PublicServer> <Vinnie> you need several things
11:41:24  <Kelte81> It is mentioned on each server, right?
11:41:38  <PublicServer> <Vinnie> the correct version of the game (nightly) and the GRFpack from the webstie and some grf's from within the game
11:41:56  <Kelte81> I see
11:41:56  <PublicServer> <Vinnie> A guide on how to join can be found here @@quickstart
11:41:58  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
11:42:17  <PublicServer> <Vinnie> when you get stuck ask me some questions
11:42:35  <Kelte81> Ok great! Thanks for your help. I check it and see how far I can come!
11:45:01  <planetmaker> Kelte81: you don't need to 'set' any grf selection in order to join a server. That is part of the map. But you might need to download missing ones (but it needs no configuration, just download)
11:45:02  <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
11:49:51  <PublicServer> *** Maraxus has left the game (connection lost)
11:49:51  <PublicServer> *** Game paused (number of players)
11:50:03  <PublicServer> <Vinnie> ohh no
11:50:13  <Etedris> want me to join?
11:50:29  <PublicServer> <Vinnie> yes please
11:50:35  <Maraxus> !password
11:50:35  <PublicServer> Maraxus: mimics
11:50:56  <PublicServer> *** Maraxus joined the game
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11:59:52  <PublicServer> <Vinnie> nice :)
12:02:02  <PublicServer> <Vinnie> anyone wanna help me building?
12:03:09  <Kelte81> Sry I was away from Pc awhile...
12:03:13  <PublicServer> <Maraxus> what do you need done?
12:03:21  <PublicServer> <Vinnie> MSH DFH
12:05:11  <PublicServer> <Vinnie> near the radio town there is a sign
12:05:33  <PublicServer> <Maraxus> ok
12:06:23  <PublicServer> <Vinnie> can you make that join?
12:08:53  <PublicServer> <Vinnie> the two joining tracks come from there
12:09:07  <PublicServer> <Vinnie> more or less we can adjust it a few tiles
12:09:39  <PublicServer> <Etedris> whats MSH?
12:09:45  <PublicServer> <Vinnie> Main station Hub
12:09:52  <PublicServer> <Etedris> ah ofc
12:10:23  <PublicServer> <Vinnie> Etedris: did you make the !? sign?
12:10:37  <PublicServer> <Maraxus> I did
12:10:40  <PublicServer> <Etedris> =)
12:11:03  <PublicServer> <Etedris> im trying to find where your building, its just outside DFH?
12:11:21  <PublicServer> <Vinnie> keep the minimap button pressed
12:11:28  <PublicServer> <Vinnie> sign list and go to sign
12:11:35  <PublicServer> <Vinnie> MSH DFH
12:11:57  <PublicServer> <Etedris> ooh nice navigation
12:12:11  <PublicServer> <Etedris> the renameing of places really makes it more simple
12:12:19  <PublicServer> <Vinnie> Maraxus: shall i make the join?
12:12:23  <PublicServer> <Etedris> all the abreviations where a lil confusing at start
12:12:29  <PublicServer> <Maraxus> go ahead
12:14:07  <PublicServer> *** Absolutis has joined company #1
12:14:31  <PublicServer> <Absolutis> woo, a new "infrastructure" counter on that company info windo
12:18:57  <PublicServer> <Vinnie> oke that is 505
12:18:59  <PublicServer> <Vinnie> %
12:19:09  <PublicServer> <Absolutis> what?
12:19:23  <PublicServer> <Vinnie> MSH DFH
12:19:57  <PublicServer> *** Absolutis has joined spectators
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12:26:29  <PublicServer> <Vinnie> ohh jammy
12:31:24  <PublicServer> <Etedris> i bet the temp end by mundtown could use a simple quickfix
12:31:39  <PublicServer> <Vinnie> later not right now
12:31:46  <PublicServer> <Vinnie> in order of importance
12:31:56  <PublicServer> <Vinnie> first the MSH then the Sideline
12:32:10  <PublicServer> <Etedris> k k
12:34:48  <PublicServer> *** Absolutis has joined company #1
12:36:20  <PublicServer> <Etedris> niice
12:36:27  <PublicServer> <Etedris> easy fix
12:36:33  <PublicServer> <Vinnie> not done yet
12:36:57  <PublicServer> <Absolutis> hmm, sell planes?
12:37:00  <PublicServer> <Etedris> it already cleared up
12:37:35  <PublicServer> <Absolutis> oh wait, we don't make much income w/o them
12:37:42  <PublicServer> <Absolutis> nm
12:37:44  <PublicServer> <Etedris> yeh lol
12:37:48  <PublicServer> *** Absolutis has joined spectators
12:37:52  <PublicServer> <Etedris> traincost = trainincome
12:38:14  <PublicServer> <Absolutis> Traincost + 1m = trainincome
12:38:32  <PublicServer> <Absolutis> 1.5m*
12:38:32  <PublicServer> <Etedris> yeh but thats so ~
12:38:51  <PublicServer> *** TWerkhoven joined the game
12:40:10  <PublicServer> <Vinnie> now it is done
12:41:02  <PublicServer> <Etedris> nicenice
12:41:13  <PublicServer> <Vinnie> i borke all odm 's work :(
12:41:19  <PublicServer> <Vinnie> + have
12:41:53  <PublicServer> <Etedris> well, better to have it properly done
12:42:09  <PublicServer> <Vinnie> it was properly
12:42:33  <PublicServer> <Etedris> exept for the evilmode parts?
12:42:48  <PublicServer> <Vinnie> that is just random
12:48:02  <PublicServer> *** Etedris has left the game (leaving)
12:55:10  <PublicServer> <Vinnie> nice one easy expansion left
12:55:24  <PublicServer> *** Absolutis has joined company #1
12:55:30  <Etedris> do i need a whole new ottd install for every diffrent ottd servertype?
12:55:44  <PublicServer> <Vinnie> that would be easiest yes
12:55:55  <PublicServer> <Vinnie> so you can play multiple versions at once
12:56:27  <Etedris> gawd..., too bad the client cant addapt to every server...
12:56:30  <PublicServer> <Vinnie> BBH01 <-> BBH 02
12:57:16  <PublicServer> *** Absolutis has joined spectators
13:01:04  <PublicServer> <Vinnie> anyway i am off cya
13:01:14  <PublicServer> *** Vinnie has left the game (leaving)
13:01:14  <PublicServer> *** Game paused (number of players)
13:01:16  <PublicServer> <Maraxus> cu
13:01:30  <PublicServer> *** Maraxus has joined spectators
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13:11:25  <Kelte81> hello everybody
13:12:22  <Kelte81> I wanted to join the public server for my first time, but there are some conflicts. I downloaded all the GRF which have been requested but still doesnt work. Can anybody help me to figure that issue out?
13:12:47  <V453000> @quickstart
13:12:48  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
13:12:51  <V453000> Read this Kelte81  :) and welcome
13:13:21  <Kelte81> ok hang on
13:13:25  <Kelte81> let me check
13:16:04  <Kelte81> !revision
13:16:04  <PublicServer> Kelte81: Game version is r23560
13:19:16  <Kelte81> Ok I have an old version of Open TTD. I try to follow the link at the Wiki to get the right version, but there is no content listed. Are there any other places to get the right version?
13:22:42  <^Spike^> !dl
13:22:42  <PublicServer> ^Spike^: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
13:22:42  <PublicServer> ^Spike^: http://www.openttd.org/en/download-trunk/r23560
13:31:30  <Kelte81> thank you!
13:36:02  <Kelte81> Ok it seems to work
13:36:13  <Kelte81> Just the password is my obstacle...
13:39:50  <Kelte81> The one which is mentioned at the quickstart doesnt work
13:42:24  <Kelte81> !password
13:42:24  <PublicServer> Kelte81: firmer
13:42:53  <Kelte81> ah ok got it now. finally
13:42:54  <PublicServer> *** Game still paused (number of players)
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13:45:52  <PublicServer> *** Game still paused (number of players)
13:45:53  <PublicServer> *** Kelte81 joined the game
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13:47:07  <PublicServer> *** Game still paused (number of players)
13:47:10  <PublicServer> *** Vinnie joined the game
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13:51:25  <PublicServer> *** Game unpaused (number of players)
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13:56:00  <Sylf> !password
13:56:01  <PublicServer> Sylf: mewing
13:56:22  <PublicServer> *** Sylf joined the game
13:56:25  <PublicServer> <Vinnie> hey
13:56:31  <PublicServer> <Sylf> yo
13:56:34  <PublicServer> <Maraxus> hi
13:57:12  <PublicServer> <Vinnie> is !very wrong?
13:57:48  <PublicServer> <Sylf> for a split?
13:57:50  <PublicServer> <Vinnie> yes
13:58:11  <PublicServer> <Sylf> yeah, it's pretty bad
13:58:36  <PublicServer> <Sylf> either make a pre-split, or use the evil pbs
14:03:49  <PublicServer> *** Maraxus has left the game (connection lost)
14:04:23  <Maraxus> !password
14:04:23  <PublicServer> Maraxus: mewing
14:04:37  <PublicServer> *** Maraxus joined the game
14:04:53  <PublicServer> <Vinnie> Haha
14:06:59  <PublicServer> <Vinnie> now the other sie
14:07:01  <PublicServer> <Vinnie> side
14:09:31  <PublicServer> <Sylf> I'll see what I can do on the east side
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14:11:48  <tycoondemon> just a quick gustion to you veterans out there, wich you think is better: ecs or firs?
14:12:13  <PublicServer> <Vinnie> FIRS hands down
14:12:17  <V453000> absolutely not ecs
14:12:48  <PublicServer> <Absolutis> let's say some think FIRS is better, some think ECS
14:13:12  <V453000> I would like to hear the reasons of the latter
14:13:45  <tycoondemon> my impression would be firs, buit I only just discovered firs :O:S
14:14:10  <PublicServer> <Vinnie> stupid evil mode
14:15:26  <tycoondemon> tnanks again, laters
14:16:26  <PublicServer> <Vinnie> all ML issues should be fixed now
14:19:16  <PublicServer> <Sylf> it looks good :D
14:19:26  <PublicServer> <Vinnie> MSH DRF is failing
14:20:12  <PublicServer> <Sylf> there's one bottleneck
14:20:50  <PublicServer> <Vinnie> i got an idea
14:21:17  <PublicServer> <Vinnie> but what did you do?
14:21:27  <PublicServer> <Sylf> removed a depot
14:22:38  <PublicServer> <Vinnie> lets move the exit of MSH a bit north so we can load balance over two lines\
14:22:52  <PublicServer> <Vinnie> instead of the one being a bottleneck now
14:23:43  <PublicServer> <Sylf> ok, I think I see where you'are going
14:29:34  <PublicServer> <Sylf> go ahead
14:29:40  <PublicServer> <Vinnie> i am thinking
14:29:46  <PublicServer> *** Absolutis has joined company #1
14:31:02  <PublicServer> <Sylf> crap
14:32:57  <PublicServer> <Vinnie> thats way better
14:34:58  <PublicServer> <Absolutis> i couldnt fit a double bridge, really
14:35:01  <PublicServer> <Sylf> Yeah
14:36:04  <PublicServer> <Absolutis> oh, that way
14:36:06  <PublicServer> <Sylf> damn netbook  :P  so slow
14:36:40  <PublicServer> *** Absolutis has left the game (leaving)
14:36:48  <PublicServer> <Vinnie> more trains and we can finalize :)
14:37:02  <PublicServer> <Vinnie> or not?
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14:37:08  <PublicServer> <Sylf> I'd say yes
14:37:18  <PublicServer> <Sylf> or... I vote for finalize
14:38:00  <PublicServer> <Vinnie> highest has 11k waiting
14:38:03  <PublicServer> <Vinnie> not that many
14:38:13  <PublicServer> <Vinnie> mutch
14:38:23  <PublicServer> <Sylf> that's a lot...
14:38:38  <PublicServer> <Sylf> I remember PSG 192 got down to pretty small number
14:38:49  <PublicServer> <Vinnie> now its 9k
14:40:56  <PublicServer> <Sylf> northern most line between bbh 1 and 2 is slow
14:41:07  <PublicServer> <Sylf> I didin't balance that line, and it's now haunting me
14:42:16  <PublicServer> <Vinnie> you got an idea how to do it?
14:42:22  <PublicServer> <Sylf> nope
14:42:40  <PublicServer> <Vinnie> then may I?
14:42:46  <PublicServer> <Sylf> go ahead
14:47:08  <PublicServer> <Vinnie> PLS DRU
14:48:42  <PublicServer> <Vinnie> that should be enough for ICE
14:49:05  <PublicServer> <Sylf> I just caught my self asking "who the hell built that ugly DRU?"
14:49:35  <PublicServer> <Vinnie> he forgot to sign it :)
14:49:57  <PublicServer> <Sylf> nah.  DRU was mine :P
14:50:11  <PublicServer> <Vinnie> i know i was there :P
14:51:22  <PublicServer> <Vinnie> MTN with 6k is highest for ICE :(
14:51:28  <PublicServer> <Vinnie> it never stops
14:53:06  <PublicServer> <Sylf> it would have been worse, had the space for tunnels be filled
14:53:33  <PublicServer> <Vinnie> took me a lot of time to make it LLRR
14:54:47  <PublicServer> <Sylf> that !evil pbs is pretty bad
14:55:09  <PublicServer> <Sylf> somehow, the trains from east don't want to go to far 3 platforms
14:55:13  <tycoondemon> !password
14:55:13  <PublicServer> tycoondemon: thrill
14:55:43  <PublicServer> *** tycoondemon joined the game
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14:58:04  <PublicServer> <Sylf> connection from MTN to FDW is missing
14:59:38  <PublicServer> <Vinnie> that will be hard
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15:00:04  <PublicServer> <Vinnie> ohh
15:00:59  <PublicServer> <Sylf> good enough :P
15:01:18  <PublicServer> <Vinnie> :)
15:01:28  <PublicServer> <Sylf> there goes couple trains already
15:02:43  <PublicServer> <Vinnie> now 5 S bahns are failing to pick up the cargo
15:04:43  <PublicServer> *** Sylf has left the game (leaving)
15:04:52  <Sylf> gonna leave for a while
15:05:00  <Sylf> I can't take this netbook slowness
15:05:02  <PublicServer> <Vinnie> oke cya later
15:08:13  <PublicServer> <Vinnie> nice all ICE below 4k
15:08:39  <PublicServer> <Maraxus> now we just need the SBahns?
15:09:01  <PublicServer> <Vinnie> i think that would be best
15:10:15  <PublicServer> <Vinnie> but how do we unload S bahns
15:10:26  <PublicServer> <Vinnie> without creating more stations in a town
15:11:24  <PublicServer> <Maraxus> if trains have full load orders remove them - upgrade slow SBahns to something faster
15:11:55  <PublicServer> <Vinnie> hmm that does not really work
15:12:09  <PublicServer> <Vinnie> my BRE with maglev has 10k pax in the S bahn
15:13:51  <PublicServer> <Maraxus> but it still has some trains just standing in the stations on full load orders?
15:14:25  <PublicServer> <Vinnie> you mean a constant connection between one station and ICE terminal or with all?
15:15:11  <PublicServer> <Maraxus> no just remove full load orders from sbahn trains
15:15:55  <PublicServer> <Vinnie> oke i do it for one station in BRE
15:16:48  <Absolutis> I lost the game
15:17:03  <PublicServer> <Vinnie> minecraft?
15:19:29  <PublicServer> <Vinnie> 5k waiting now :)
15:19:32  <PublicServer> <Vinnie> this will be ok
15:19:35  <PublicServer> <Maraxus> :)
15:19:49  <PublicServer> <Vinnie> one station for each s Bahn?
15:19:53  <KenjiE20> http://xkcd.com/391/
15:19:54  <Webster> Title: xkcd: Anti-Mindvirus (at xkcd.com)
15:19:57  <KenjiE20> problem solved
15:19:59  <KenjiE20> :p
15:21:10  <PublicServer> <Maraxus> slow sbahn might need more?
15:21:28  <PublicServer> <Vinnie> CGF will be a pain, yes
15:22:03  <PublicServer> <Maraxus> and we probably need to make new orders for PLS
15:27:08  <PublicServer> <Vinnie> CGF done
15:27:14  <PublicServer> <Vinnie> are you working on one?
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15:28:06  <PublicServer> <Maraxus> WRB
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15:28:39  <PublicServer> <Vinnie> that one has 300 passengers waiting :)
15:29:20  *** Firartix has quit IRC
15:29:58  <PublicServer> <Maraxus> it has after I removed full load orders from a 1200 passenger sbahn train
15:30:08  <PublicServer> <Vinnie> nice
15:30:20  <PublicServer> <Vinnie> BRE is empty to CGF almost
15:30:52  <PublicServer> *** Vinnie has left the game (connection lost)
15:31:03  <Vinnie_nl> !password
15:31:03  <PublicServer> Vinnie_nl: mousse
15:31:16  <PublicServer> *** Vinnie joined the game
15:32:42  <PublicServer> <Vinnie> DRU is also geting emptied
15:32:59  *** JamesGo has quit IRC
15:33:00  <PublicServer> <Maraxus> which leaves PLS
15:33:11  <PublicServer> <Vinnie> hmm the horror
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15:35:13  <PublicServer> <Vinnie> a connection from Airport to the nearest ICE terminal
15:35:16  <PublicServer> <Vinnie> seperate trains
15:35:42  <PublicServer> <Vinnie> yes?
15:36:24  <PublicServer> <Maraxus> or rewrite the trains orders.... i'll take a look
15:37:15  <PublicServer> <Vinnie> dmn
15:38:39  <PublicServer> <Maraxus> done - let's see if this works
15:38:48  <PublicServer> <Vinnie> you did the orders?
15:38:58  <PublicServer> <Maraxus> yes
15:41:22  <PublicServer> <Maraxus> pls emptying
15:41:48  <PublicServer> <Vinnie> DRU is not going so well
15:42:59  <PublicServer> <Vinnie> there a second station
15:43:31  <Webster> Latest update from dznews: NewGRF Meta Language - NML 0.2.1 released <http://dev.openttdcoop.org/news/61>
15:52:23  <PublicServer> <Vinnie> yeah we are ok all below 2k
15:55:32  <PublicServer> <Maraxus> and the MVP for this game is the MM :)
15:56:22  <PublicServer> <Vinnie> :)
15:57:04  <PublicServer> <Vinnie> oke time to do some other stuff
15:57:06  <PublicServer> <Vinnie> cya
15:57:12  <PublicServer> *** Vinnie has joined spectators
15:57:24  <PublicServer> <Maraxus> cu
15:57:55  <PublicServer> *** Maraxus has joined spectators
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16:08:16  <brenhein> @quicktart
16:08:24  <brenhein> @quickstart
16:08:25  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
16:08:31  <brenhein> !help
16:08:31  <PublicServer> brenhein: http://www.openttdcoop.org/wiki/IRC_Commands
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16:50:09  <brenhein> !dl osx
16:50:09  <PublicServer> brenhein: http://binaries.openttd.org/nightlies/trunk/r23560/openttd-trunk-r23560-macosx-universal.zip
16:51:40  <brenhein> !password
16:51:40  <PublicServer> brenhein: brainy
16:51:57  <PublicServer> *** Game still paused (number of players)
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16:53:37  <PublicServer> *** Game paused (number of players)
17:02:54  <brenhein> !password
17:02:54  <PublicServer> brenhein: gables
17:03:14  <PublicServer> *** Game still paused (number of players)
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17:03:15  <PublicServer> *** Brenhein joined the game
17:03:26  <PublicServer> <Vinnie> hey
17:03:30  <PublicServer> <Brenhein> Hello
17:04:04  <PublicServer> <Brenhein> Why is this a lagfest?
17:04:26  <PublicServer> <Vinnie> did you shut down full animation?
17:04:29  <PublicServer> <Brenhein> nope
17:04:45  <PublicServer> <Vinnie> oke the 3rd button on the title bar (left)
17:04:53  <PublicServer> <Brenhein> Ahh, thank
17:05:03  <PublicServer> <Vinnie> keep it pressed and disable full animation and full detail
17:05:07  <PublicServer> <Vinnie> also zoom in
17:05:29  <PublicServer> <Brenhein> I'm not that much of a noob ;)
17:05:47  <PublicServer> <Vinnie> this game has 1000 trains and a lot of town tiles. this combination makes a little laggy game
17:05:57  <PublicServer> <Brenhein> I see
17:06:11  <PublicServer> <Vinnie> pressing x to make town invisible also helps a lot
17:06:22  <PublicServer> <Brenhein> Are all train tracks connected?
17:06:30  <PublicServer> <Vinnie> no
17:07:05  <PublicServer> <Vinnie> each town gets his own S bahn. sort of  metronetwork  in real live
17:07:19  <PublicServer> <Vinnie> the S bahn delivers to a local trainstation
17:07:37  <PublicServer> <Vinnie> then by the maglev trains we connect each trainstation to all others
17:08:00  <PublicServer> <Brenhein> So if I add a sl, the ml should be prioritized?
17:08:18  <PublicServer> <Vinnie> yes but where would you like to do so?
17:08:56  <PublicServer> <Brenhein> Just wondering network rules before I start building
17:09:07  <PublicServer> <Vinnie> ohh yes ofcourse
17:09:28  <PublicServer> <Vinnie> i want to say that most people are pretty done with this one and are hoping for a new game soon
17:09:43  <PublicServer> <Brenhein> It looks fairily complete, but its still in "building"?
17:10:01  <PublicServer> <Vinnie> well finalizing stage can be done in 5 min
17:11:33  <PublicServer> <Vinnie> ohh yeah i forgot that
17:11:39  <PublicServer> *** Vinnie has joined company #1
17:11:47  <PublicServer> <Vinnie> i need to make some new planes i broke some
17:12:21  <PublicServer> *** Vinnie has left the game (connection lost)
17:12:25  <Vinnie_nl> !password
17:12:25  <PublicServer> Vinnie_nl: crowed
17:12:46  <PublicServer> *** Vinnie joined the game
17:12:58  <PublicServer> *** Vinnie has left the game (connection lost)
17:13:09  <Vinnie_nl> that is a definate bug
17:13:37  <Vinnie_nl> Can you try to copy a plane with ctrl pressed
17:13:45  <PublicServer> *** Vinnie joined the game
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17:16:47  <PublicServer> <Brenhein> Breakdowns are disabled, right?
17:16:54  <Maraxus> !password
17:16:55  <PublicServer> Maraxus: crowed
17:17:18  <PublicServer> *** Maraxus joined the game
17:17:49  <Vinnie_nl> yes no breakdowns
17:17:57  <Vinnie_nl> Maraxus are you listening?
17:18:03  <Maraxus> yes
17:18:24  <PublicServer> <Brenhein> What acceration model?
17:18:26  <Vinnie_nl> can you try to copy a plane from depot?
17:18:37  <Vinnie_nl> i get a fatal crash
17:18:38  <PublicServer> *** TWerkhoven joined the game
17:18:45  <Vinnie_nl> Realitic
17:18:45  <PublicServer> *** TWerkhoven has joined company #1
17:19:25  <TWerkhoven> i can ctrl-copy planes
17:19:50  <Vinnie_nl> from depot with the copy link?
17:20:27  <TWerkhoven> clone aircraft, with or without ctrl pressed
17:20:39  <Vinnie_nl> !password
17:20:39  <PublicServer> Vinnie_nl: crowed
17:20:49  <PublicServer> <Brenhein> What are all of these loops?
17:20:56  <PublicServer> *** Vinnie joined the game
17:21:06  <TWerkhoven> wether original is inside or outside or hangar makes no difference
17:21:21  <PublicServer> *** Vinnie has left the game (connection lost)
17:21:26  <Vinnie_nl> i do care
17:21:33  <Vinnie_nl> you got windows right?
17:21:36  <TWerkhoven> which airport are you using?
17:21:40  <TWerkhoven> yes, vista 64bit
17:21:42  <Vinnie_nl> near PLS
17:22:09  <PublicServer> *** Vinnie joined the game
17:22:16  <TWerkhoven> which hangar?
17:22:23  <PublicServer> <Vinnie> top one
17:22:25  <PublicServer> *** TWerkhoven has left the game (connection lost)
17:22:32  <TWerkhoven> there we go
17:22:51  <PublicServer> <Vinnie> now rebuild airport
17:22:51  <PublicServer> *** TWerkhoven joined the game
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17:23:03  <PublicServer> <Brenhein> What is [grb]? There are no signs...
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17:23:36  <PublicServer> <Vinnie> hmmm stupid planes
17:23:42  <TWerkhoven> seems to be that airport only
17:23:57  <PublicServer> <TWerkhoven> both hangars, but sondtown works fine
17:24:05  <PublicServer> <TWerkhoven> which is same type airport
17:24:15  <PublicServer> *** TWerkhoven has joined company #1
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17:24:47  <Vinnie_nl> !password
17:24:47  <PublicServer> Vinnie_nl: snarls
17:25:00  <PublicServer> *** Vinnie joined the game
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17:25:41  <PublicServer> *** Vinnie joined the game
17:25:48  <PublicServer> <Vinnie> oke time for a bug check
17:25:55  <PublicServer> <Brenhein> what is griefing?
17:26:04  *** Firartix has quit IRC
17:26:05  <PublicServer> <Vinnie> destroying something
17:26:31  <PublicServer> <Brenhein> is there antigrief
17:26:38  <PublicServer> <Vinnie> nope
17:27:08  <PublicServer> <Vinnie> now i need some crash logs
17:27:16  <PublicServer> *** Vinnie has left the game (connection lost)
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17:27:40  <PublicServer> <Brenhein> 4 industries
17:27:40  <PublicServer> <Brenhein> lol
17:28:32  <Vinnie_nl> TWerkhoven: would you mind sending me the crash logs?
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17:29:36  <TWerkhoven> sure
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17:29:50  <PublicServer> <Maraxus> regarding the crash - see http://hg.openttd.org/openttd/trunk.hg/ and notes for r23581
17:29:53  <PublicServer> *** Vinnie joined the game
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17:30:30  <TWerkhoven> ooh, well spotted
17:30:32  <Vinnie_nl> http://bugs.openttd.org
17:30:40  <Vinnie_nl> why do i get redirected to there ?
17:30:42  <PublicServer> <Brenhein> This is beautiful if you zoom out all the way
17:30:52  <Vinnie_nl> but ty maraxus
17:30:58  <PublicServer> *** Brenhein has left the game (connection lost)
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17:31:00  <PublicServer> *** Game paused (number of players)
17:31:22  <brenhein> !password
17:31:22  <PublicServer> brenhein: snarls
17:31:26  <PublicServer> *** Game still paused (number of players)
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17:31:26  <Sylf>  < Vinnie_nl> that is a definate bug   <--  is that with cloning vehicles?
17:31:28  <PublicServer> *** Vinnie joined the game
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17:31:55  <Vinnie_nl> yes\
17:31:56  <TWerkhoven> aircraft
17:32:01  <TWerkhoven> specific airport only
17:32:09  <Sylf> I've been having that issue to locally, with trains
17:32:25  <TWerkhoven> not sure wether it relates to the log maraxus just pasted
17:32:31  * TWerkhoven pokes planetmaker
17:32:38  <Vinnie_nl> yes
17:32:50  <Sylf> I wanted to see if it was just me, or it was more generic
17:33:04  <Vinnie_nl> but it says fix in 23518
17:33:04  <Sylf> I haven't been able to recreate the problem consistently though
17:33:14  <Vinnie_nl> i have in PS
17:34:16  <Vinnie_nl> what does svn mean in the buglist?
17:34:26  <PublicServer> <Brenhein> "transrapid"
17:35:00  <TWerkhoven> svn will be the build where its been fixed, 23581, 21 revs mor recent than ps
17:35:17  <Vinnie_nl> oke nice
17:35:50  <TWerkhoven> i think the 23518 rev is where the bug got introduced, or where it became a known issue or something
17:36:04  <TWerkhoven> http://www.turbulent-t.com/crash.rar
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17:36:28  <Vinnie_nl> latest nightly is 23578 only 3 more :)
17:36:52  <Sylf> The clone bug is there in 23578 too
17:37:10  <Sylf> We'll see if it's any different with today's nightly
17:37:14  <V453000> just put it on flyspray if you can reproduce it please :)
17:37:31  <PublicServer> *** Brenhein has left the game (connection lost)
17:37:32  <TWerkhoven> quite reliably so
17:37:47  <brenhein> !password
17:37:47  <PublicServer> brenhein: snarls
17:37:48  <Vinnie_nl> http://hg.openttd.org/openttd/trunk.hg/rev/fef1bf2099bd shows it is already fixed V453000
17:37:51  <V453000> bugs.openttd.org then
17:37:58  <PublicServer> *** Brenhein joined the game
17:38:34  <Sylf> 23581....   sounds good
17:38:41  <V453000> ok :)
17:38:43  <Sylf> so, it should be fixed in tonight's
17:38:53  <V453000> so just wait a few hours and try :)
17:39:26  <Sylf> should be just under 2 hours from now
17:43:02  <PublicServer> *** Brenhein has left the game (connection lost)
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17:45:32  <Sylf> !password
17:45:32  <PublicServer> Sylf: gnomes
17:46:35  <PublicServer> *** Sylf #1 joined the game
17:48:13  <Maraxus> !password
17:48:13  <PublicServer> Maraxus: gnomes
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17:48:57  <PublicServer> <Vinnie> now the airports got the most cargo waiting
17:49:03  <PublicServer> <Vinnie> good enough for me
17:49:19  <PublicServer> <Sylf #1> :D
17:50:53  <PublicServer> *** Sylf #1 has joined company #1
17:57:44  <PublicServer> <Vinnie> do we need to warn anyone about that message?
17:58:18  <V453000> the flyspray? I bet they notice sooner than you think :)
17:58:44  <PublicServer> <Vinnie> no i mean the ingame notice that a save of this map cannot me completed
17:59:16  <V453000> ingame notice?
17:59:36  <PublicServer> <Vinnie> yes a popup that says save file not writeable
18:00:06  <V453000> just randomly popping up, or?
18:00:16  <PublicServer> <Vinnie> timed intervals
18:00:44  <PublicServer> <Vinnie> my geuss would be an autosave
18:00:47  <V453000> hm :o probably autosave times
18:02:27  <PublicServer> *** Maraxus has left the game (connection lost)
18:02:52  <Maraxus> !password
18:02:53  <PublicServer> Maraxus: avenue
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18:45:30  <PublicServer> <Sylf #1> tycoondemon: building anything at the moment?
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18:47:08  <bassals> hello
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19:36:43  <LoPo> !password
19:36:43  <PublicServer> LoPo: bowled
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19:40:48  <brenhein> !pasword
19:40:51  <brenhein> !password
19:40:51  <PublicServer> brenhein: felony
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19:53:38  <Maraxus> !password
19:53:38  <PublicServer> Maraxus: felony
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20:47:34  *** ChanServ sets mode: +o mfb-
20:47:37  <mfb-> hi
20:47:47  <PublicServer> *** Game still paused (number of players)
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20:53:01  <PublicServer> <mfb> the donfinghill expansion has no SBahn?
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22:55:37  <busterguy> !password
22:55:37  <PublicServer> busterguy: fruity
22:56:05  <busterguy> hi
22:56:18  <busterguy> anyone online?
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23:10:53  <MMavipc> @quickstart
23:10:54  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
23:12:28  <MMavipc> !dl win64
23:12:28  <PublicServer> MMavipc: http://binaries.openttd.org/nightlies/trunk/r23560/openttd-trunk-r23560-windows-win64.zip
23:14:28  <MMavipc> !password
23:14:28  <PublicServer> MMavipc: fruity
23:15:30  <PublicServer> *** Game still paused (number of players)
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23:16:31  <PublicServer> <MMavipc> whoa
23:16:34  <PublicServer> <MMavipc> extra zoom level
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