Times are UTC Toggle Colours
00:12:24 *** valhallasw has quit IRC 00:13:57 *** Firartix has quit IRC 00:18:41 <PublicServer> <V453000> right im here 00:19:13 <PublicServer> <V453000> I dont know why or how, but sometimes when trains have -go to nearest depot- order, trains can "forget" that they have to refit 00:19:43 <PublicServer> <V453000> I am sure it doesnt happen with block signals and waypoints 00:20:05 <PublicServer> <V453000> I believe there actually was a bugreport about that, but not suer 00:25:55 <Mark> im allergic to waypoints 00:26:26 <PublicServer> <V453000> then try to provide zero choices at least 00:26:44 <Mark> zero? 00:26:44 <PublicServer> <V453000> when trains choose a depot from PBS block that is the worst case as far as I know 00:26:49 <Mark> how about one :P 00:26:52 <PublicServer> <V453000> well, one 00:27:10 <PublicServer> <V453000> perhaps make one depot -> and the other <- 00:27:24 <PublicServer> <V453000> anyway, good night 00:27:26 <PublicServer> *** V453000 has left the game (leaving) 00:27:27 <Mark> goodnight 00:29:30 *** tycoondemon has quit IRC 00:29:38 *** tycoondemon has joined #openttdcoop 00:30:16 <Keyboard_Warrior> !password 00:30:16 <PublicServer> Keyboard_Warrior: musics 00:30:35 <PublicServer> *** theholyduck joined the game 00:32:21 <PublicServer> *** theholyduck has left the game (leaving) 00:33:45 <PublicServer> *** Cubey has left the game (leaving) 00:33:45 <PublicServer> *** Game paused (number of players) 00:37:02 *** cornjuliox has quit IRC 01:02:40 <PublicServer> *** Game still paused (number of players) 01:02:40 <PublicServer> *** Game unpaused (number of players) 01:02:42 <PublicServer> *** Mazur joined the game 01:05:42 <PublicServer> *** Mazur has left the game (connection lost) 01:05:42 <PublicServer> *** Game paused (number of players) 01:06:23 *** Crazyfox has joined #openttdcoop 01:07:39 <Crazyfox> !password 01:07:39 <PublicServer> Crazyfox: verged 01:07:52 <PublicServer> *** Crazyfox has left the game (connection lost) 01:07:54 <PublicServer> *** Game still paused (number of players) 01:08:08 <PublicServer> *** Game still paused (number of players) 01:08:10 <PublicServer> *** Crazyfox joined the game 01:14:20 <PublicServer> *** Crazyfox has left the game (leaving) 01:14:36 *** Crazyfox has left #openttdcoop 01:19:02 *** pugi has quit IRC 01:19:25 *** pugi has joined #openttdcoop 01:29:30 *** holyduck has joined #openttdcoop 01:37:20 *** Keyboard_Warrior has quit IRC 02:14:18 *** holyduck has quit IRC 02:14:38 *** theholyduck has joined #openttdcoop 02:21:37 <PublicServer> *** LoPo has left the game (connection lost) 02:29:12 *** LoPo has quit IRC 02:33:19 *** Rhamphoryncus has quit IRC 02:51:43 *** Chris_Booth has joined #openttdcoop 02:52:12 <Chris_Booth> Hi!!!!! 03:07:34 *** pugi has quit IRC 03:10:44 *** Chris_Booth has quit IRC 03:44:24 *** theholyduck has quit IRC 03:44:41 *** theholyduck has joined #openttdcoop 04:27:44 *** real` has quit IRC 04:35:57 *** Zinfrared has joined #openttdcoop 04:37:33 <Zinfrared> @quickstart 04:37:34 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 06:30:31 *** `real has joined #openttdcoop 06:52:26 *** cornjuliox has joined #openttdcoop 07:18:11 *** Tray has joined #openttdcoop 07:19:18 *** Tray|2 has joined #openttdcoop 07:19:28 <Tray|2> !password 07:19:28 <PublicServer> Tray|2: saucer 07:19:52 <PublicServer> *** Game still paused (number of players) 07:19:52 <PublicServer> *** Game unpaused (number of players) 07:19:54 <PublicServer> *** Tray joined the game 07:26:20 *** Tray has quit IRC 07:27:35 *** theholyduck has quit IRC 07:29:24 *** Joosta has joined #openttdcoop 07:29:38 <Joosta> !password 07:29:38 <PublicServer> Joosta: saucer 07:29:53 *** Joosta is now known as Guest1595 07:30:06 <PublicServer> *** Joosta joined the game 07:30:25 *** Guest1595 is now known as Joosta 07:34:56 <PublicServer> *** Joosta has left the game (leaving) 07:35:10 *** Joosta has quit IRC 07:41:13 *** sla_ro|master has joined #openttdcoop 07:47:23 <cornjuliox> !password 07:47:23 <PublicServer> cornjuliox: barged 07:48:10 <PublicServer> *** cornjuliox has left the game (downloading map took too long) 07:48:10 <PublicServer> *** cornjuliox has left the game (connection lost) 08:03:10 *** lmergen has joined #openttdcoop 08:11:53 *** lmergen has quit IRC 08:15:13 *** lmergen has joined #openttdcoop 08:15:44 *** Maraxus has joined #openttdcoop 08:24:21 <cornjuliox> !password 08:24:21 <PublicServer> cornjuliox: stalls 08:24:59 <PublicServer> *** cornjuliox has left the game (processing map took too long) 08:24:59 <PublicServer> *** cornjuliox has left the game (connection lost) 08:50:02 *** Firestar has joined #openttdcoop 08:50:11 <Firestar> !password 08:50:11 <PublicServer> Firestar: shreds 08:50:37 <PublicServer> *** Firestar joined the game 08:50:38 <PublicServer> <Firestar> hello 08:50:52 <PublicServer> <Tray> g'mprning 08:53:08 *** Progman has joined #openttdcoop 08:53:12 *** DayDreamer has joined #openttdcoop 08:54:21 <V453000> !psasword 08:54:26 <V453000> !password 08:54:26 <PublicServer> V453000: shreds 08:54:57 *** TWerkhoven has joined #openttdcoop 08:55:18 <PublicServer> <V453000> o/ 08:55:19 <PublicServer> *** V453000 joined the game 08:55:22 <PublicServer> <Firestar> hi 08:56:08 <PublicServer> <V453000> why do you replace my bridges :( 08:57:42 <PublicServer> <Firestar> how long til AL10 appears? 08:58:24 <PublicServer> <V453000> it is there already 08:58:56 <PublicServer> <Tray> Brush 'AL10 09:05:45 <PublicServer> <Firestar> one of my friends had yesterday his birthday 09:06:12 *** Guvnor has quit IRC 09:06:46 *** Firartix has joined #openttdcoop 09:08:32 *** DayDreamer1 has joined #openttdcoop 09:09:33 <PublicServer> <Tray> may I help at the northern station? 09:09:40 <PublicServer> <V453000> probably not, thanks 09:13:13 *** DayDreamer has quit IRC 09:15:14 <PublicServer> *** Firestar has left the game (leaving) 09:15:40 <Firestar> im gonna come on bit later 09:16:04 <PublicServer> <V453000> cya 09:16:18 *** lmergen has quit IRC 09:20:36 *** TWerkhoven[l] has joined #openttdcoop 09:21:30 *** Huggzorx has joined #openttdcoop 09:22:24 <Huggzorx> !password 09:22:24 <PublicServer> Huggzorx: peddle 09:22:37 <PublicServer> *** Huggzorx joined the game 09:36:25 *** TWerkhoven has quit IRC 09:36:31 <Maraxus> !passwored 09:36:34 <Maraxus> !password 09:36:34 <PublicServer> Maraxus: simmer 09:36:52 <PublicServer> *** Maraxus joined the game 09:36:56 <PublicServer> <Maraxus> hi 09:36:58 <PublicServer> <V453000> hi 09:37:25 <PublicServer> <Huggzorx> hi 09:44:24 <PublicServer> <Tray> wouldn't it be better to tunnel the entry lines and merge the exit lines first? 09:44:35 <PublicServer> <V453000> why? 09:44:37 <PublicServer> <Tray> because now you have to switch lines again 09:44:57 <PublicServer> <V453000> well what I could do is to make the entrance from the other side 09:45:15 <PublicServer> <V453000> but the more important point is that the entrance should be as short as it can to provide best performance 09:45:29 <PublicServer> <V453000> could do this 09:45:51 <PublicServer> <Tray> okay. 09:46:02 <PublicServer> <V453000> but thanks, good point 09:47:34 <Firestar> hows there going? 09:49:00 <Firestar> !password 09:49:00 <PublicServer> Firestar: boldly 09:49:19 <PublicServer> *** Firestar joined the game 09:49:21 <PublicServer> *** Firestar has joined spectators 09:49:25 <PublicServer> *** Firestar has joined company #1 09:51:05 <PublicServer> <V453000> okay :) 09:52:39 <PublicServer> <Firestar> how will ya make the connection to the ML at the southern station? 09:52:51 <Mark> morning 09:52:53 <PublicServer> <V453000> just by connecting lines 09:52:55 <PublicServer> <V453000> hi 09:53:05 <PublicServer> <Firestar> morning 09:56:08 *** ODM has joined #openttdcoop 09:56:08 *** ChanServ sets mode: +o ODM 10:01:57 <PublicServer> <V453000> only 23 orders :) 10:02:19 <PublicServer> <Firestar> well i meant how connect three lines to your entries? 10:02:22 <PublicServer> <Firestar> four 10:02:32 <PublicServer> <V453000> the fourth is for future :) 10:05:10 <PublicServer> <Firestar> k i connected the three incoming lines if thats ok 10:12:05 <PublicServer> <V453000> feel free to connect stuff :) 10:12:10 <PublicServer> <V453000> train yard ready 10:12:28 <PublicServer> <Firestar> im just having bit problem bout connecting the first exit line 10:12:44 <PublicServer> <V453000> that isnt too hard 10:13:38 <Osai> !playercount 10:13:38 <PublicServer> Osai: Number of players: 6 (0 spectators) 10:13:46 <Osai> !password 10:13:46 <PublicServer> Osai: thresh 10:14:49 *** Osai has left #openttdcoop 10:15:23 *** Osai has joined #openttdcoop 10:15:23 *** ChanServ sets mode: +o Osai 10:15:39 <Osai> !password 10:15:39 <PublicServer> Osai: thresh 10:15:53 <PublicServer> *** 0sai joined the game 10:15:58 <PublicServer> <V453000> hi :p 10:16:08 <PublicServer> <V453000> just in time to show your creative solution of a SL :P 10:16:36 <PublicServer> <0sai> good morning :> 10:16:50 <PublicServer> <V453000> Tray: dont think you need 4 tile platforms for town drop/wood pickup station 10:16:57 <PublicServer> <0sai> the stations are already complete 10:17:03 <PublicServer> <0sai> ? 10:17:05 <PublicServer> <V453000> the large ones are 10:17:11 <PublicServer> <V453000> sidelines arent 10:17:21 <PublicServer> <V453000> sidelines can be big too 10:17:21 <PublicServer> <0sai> ah, nice 10:17:39 <PublicServer> <Tray> I agree on that 4 tile statement 10:17:49 <PublicServer> <Firestar> hope thats good enough 10:17:59 <PublicServer> <V453000> x.x 10:18:13 <PublicServer> <Firestar> or not 10:18:13 <PublicServer> <V453000> one exit is wrong 10:18:17 <PublicServer> <Huggzorx> I have a silly question about the industries: 10:18:21 <PublicServer> <V453000> the other one should be connected of course when 2 are coming in 10:18:45 <PublicServer> <Huggzorx> if both wood and paper are accepted at both stations, will the paper form one side not be accepted by itself? 10:18:55 <PublicServer> <V453000> of course not 10:19:53 <PublicServer> <0sai> sidline refits goods to wood? 10:19:57 <PublicServer> <V453000> yes 10:20:15 <PublicServer> <0sai> after two years I place my first tracks again 10:20:18 <PublicServer> <0sai> this is scary 10:20:26 <PublicServer> <V453000> :) 10:20:44 <PublicServer> <0sai> but I still know the shortcuts, awesome :D 10:21:03 <PublicServer> <Firestar> how does it look now? 10:21:37 <PublicServer> <V453000> good 10:21:52 <PublicServer> <0sai> I have an idea :D 10:22:03 <PublicServer> <0sai> but need paper and pencil first :D 10:22:14 <Huggzorx> gotta go, bye 10:22:17 *** Huggzorx has quit IRC 10:22:20 <PublicServer> <V453000> see you 10:22:22 <PublicServer> *** Huggzorx has left the game (leaving) 10:22:28 <PublicServer> <Firestar> cya 10:23:10 <PublicServer> <Firestar> TL3 were using right? 10:23:16 <PublicServer> <V453000> yes 10:23:18 <PublicServer> <V453000> clone from trainyard 10:23:40 <PublicServer> <Firestar> then why are there some trains with TL2? 10:23:54 <PublicServer> <V453000> tray is making a SL transfer 10:25:00 <PublicServer> <Tray> uhm 10:25:22 <PublicServer> <Tray> my town doesn't accept goods, but would require food to grow - what to do? 10:25:32 <PublicServer> <V453000> fund buildings 10:26:14 <PublicServer> <Firestar> forgot to convert some tracks 10:26:29 <PublicServer> <V453000> I just converted all globally 10:26:59 <PublicServer> <Firestar> well there were a few tracks w/o electric wires 10:27:07 <PublicServer> <V453000> cant be now 10:27:29 <PublicServer> <Firestar> i just converted it minutes ago 10:28:39 *** bassals has joined #openttdcoop 10:29:13 <PublicServer> *** bassals joined the game 10:29:17 <PublicServer> <V453000> Tray I think you are starting to see that overflow is good to consider here :p 10:29:48 <PublicServer> <Tray> where? 10:29:54 <PublicServer> <V453000> your wood pickup 10:31:16 <PublicServer> <Tray> thanks for the fund building advice - it worked 10:31:36 <PublicServer> <V453000> yes :) 10:32:16 <PublicServer> <V453000> hm 10:32:26 <PublicServer> <V453000> I will say something Mark wont like :D 10:32:45 <PublicServer> <V453000> SLH exits are only 1 direction 10:33:11 <PublicServer> <Tray> hrm 10:35:13 <PublicServer> <Firestar> erm 10:35:27 <PublicServer> <Firestar> one train in wrong sation 10:35:37 <PublicServer> <Maraxus> where do you want industries at the southern station? 10:36:12 <PublicServer> <V453000> inside 10:37:36 *** pugi has joined #openttdcoop 10:37:42 *** TWerkhoven has joined #openttdcoop 10:39:06 <cornjuliox> ooh people are playing 10:39:09 <cornjuliox> !password 10:39:09 <PublicServer> cornjuliox: gooses 10:39:48 <PublicServer> *** cornjuliox has left the game (processing map took too long) 10:39:48 <PublicServer> *** cornjuliox has left the game (connection lost) 10:40:00 <cornjuliox> good god 10:40:01 <cornjuliox> !password 10:40:01 <PublicServer> cornjuliox: gooses 10:40:26 <PublicServer> *** cornjuliox has left the game (processing map took too long) 10:40:26 <PublicServer> *** cornjuliox has left the game (connection lost) 10:45:02 <PublicServer> <bassals> SL2 transfer has tl3 trains in tl2 stations... 10:45:12 <PublicServer> <Tray> I know (: 10:45:52 <PublicServer> <Firestar> this could be a problem later 10:45:59 <PublicServer> <V453000> nah its solved already 10:46:13 <PublicServer> <Tray> currently fixing orders forgot one waypoint 10:47:13 <cornjuliox> !password 10:47:13 <PublicServer> cornjuliox: loosed 10:47:47 <PublicServer> *** cornjuliox has left the game (processing map took too long) 10:47:47 <PublicServer> *** cornjuliox has left the game (connection lost) 10:48:06 <Firestar> i dont think ya can come on server when processing map takes too long 10:48:11 <cornjuliox> WHY GOD WHY 10:48:17 <cornjuliox> this isn't the first time it's happened. 10:48:25 <cornjuliox> it doesn't help that i'm on a wireless connection 10:48:27 <PublicServer> <V453000> strange 10:48:40 <cornjuliox> you know its' probably on my end 10:48:53 <cornjuliox> i've got 2 bars and a quality of 48.0 mbps according to windows 10:49:08 <cornjuliox> but i'm thinking that windows isn't telling me the whole story when it comes to my wireless 10:49:18 <TWerkhoven> true that 10:49:27 <cornjuliox> i mean, i've already resorted to using a wok-fi type solution 10:49:47 <planetmaker> "processing map took too long" means that after download your computer was too slow to calculate the map state as found on the server 10:49:50 <TWerkhoven> my lappy currently has a cheapo usb micro adaptor, windows sais its 75mbps, yet it cannot play a youtube vid without buffering 10:49:52 <cornjuliox> maybe i need the extend-a-brew solution too. 10:49:54 <PublicServer> <Firestar> well ive got a wlan connection with four bars and 54 mb/s right now 10:50:15 <cornjuliox> planetmaker, it cut off during the download, around halfway. lemme try again. 10:50:30 <planetmaker> of course a faster download helps in that respect as not that much time has to be caught up with 10:50:30 <cornjuliox> !password 10:50:31 <PublicServer> cornjuliox: loosed 10:51:16 <PublicServer> *** cornjuliox has left the game (processing map took too long) 10:51:16 <PublicServer> *** cornjuliox has left the game (connection lost) 10:51:40 <cornjuliox> good god. i'll try later. 10:53:47 <PublicServer> <V453000> yeyyy 10:53:49 <PublicServer> <Firestar> fuck 10:53:51 <PublicServer> <V453000> fireworks 10:53:55 <PublicServer> <Firestar> my fault 10:53:59 <PublicServer> <bassals> xD 10:54:08 <PublicServer> <0sai> MURDERER!!!! 10:54:13 <PublicServer> <Tray> your's? I'm sure it was me. 10:54:15 <PublicServer> *** TWerkhoven joined the game 10:54:27 <PublicServer> <Firestar> no i turned the train around 10:55:57 <PublicServer> <Tray> don#t do something about this depot 10:56:12 <PublicServer> <Tray> I want to clear the station from trains because I've to change it 10:58:28 *** valhallasw has joined #openttdcoop 10:58:43 <PublicServer> <V453000> 0sai: please try to use the waypoints in front of depots 10:58:45 <PublicServer> <V453000> it really is vital 10:58:47 <PublicServer> <Firestar> im sending every approaching train to depots ok? 10:59:09 <PublicServer> <Firestar> also where tray is working 10:59:17 <PublicServer> <0sai> else? 10:59:30 <PublicServer> <0sai> it won't work? 10:59:30 <PublicServer> <V453000> it might not 10:59:40 <PublicServer> <V453000> sometimes trains fail badly without the waypoints 11:00:26 <PublicServer> <V453000> you use 1 group of trains for that station or several? 11:00:34 *** sla_ro|vista has joined #openttdcoop 11:00:42 <PublicServer> <V453000> order wise 11:00:58 <PublicServer> <0sai> I just thought about one group 11:01:08 <PublicServer> <V453000> ok then do whatever, one group is easy to manage 11:01:24 <PublicServer> <0sai> or what do you mean? 11:01:43 <PublicServer> <0sai> the concept inside the station is always the same 11:01:52 *** kmile has joined #openttdcoop 11:01:57 <PublicServer> <V453000> well yes but the station -> depot can change with time 11:02:19 <PublicServer> <V453000> just do it, it will work somehow 11:02:25 <PublicServer> <V453000> and if not, the waypoint can be somehow added 11:02:36 <PublicServer> <0sai> I'll try it 11:02:46 <PublicServer> <V453000> with 1 group of shared orders it isnt hard to add it at anytime 11:03:37 <PublicServer> <Firestar> k i think i sent most of the TL3 trains to depots 11:03:48 <PublicServer> <Firestar> from trays station 11:04:07 <PublicServer> <V453000> ctrl click when building stations 0sai :p 11:04:17 <PublicServer> <0sai> ah, yeah :D 11:04:48 <PublicServer> <Firestar> can i lead the trains to your station, Tray? 11:04:51 *** sla_ro|master has quit IRC 11:05:22 <PublicServer> <Tray> Train Orders have to be changed a bit 11:05:38 <PublicServer> <V453000> hm? 11:05:48 <PublicServer> <0sai> now I need a refit order 11:05:54 <PublicServer> <Firestar> Tray modified his station a bit 11:05:54 <PublicServer> <0sai> too paper again 11:06:00 <PublicServer> <0sai> to* 11:06:02 <PublicServer> <V453000> 0sai: to wood 11:06:04 <PublicServer> <0sai> err.. yes 11:06:12 <PublicServer> <0sai> but what if there is no wood 11:06:20 <PublicServer> <V453000> full load wood 11:06:22 <PublicServer> <0sai> refit to goods? 11:06:24 <PublicServer> <V453000> that is a primary pickup 11:06:27 <PublicServer> <0sai> okay 11:07:14 *** Chris_Booth has joined #openttdcoop 11:07:21 <PublicServer> <Tray> give it a try please (: 11:07:32 <PublicServer> <0sai> I don't need another refit then 11:07:39 <PublicServer> <V453000> just one 11:07:45 <PublicServer> <V453000> goods drop -> refit -> pickup 11:08:38 <PublicServer> *** Chris Booth joined the game 11:08:46 <PublicServer> <Chris Booth> hi 11:08:48 <PublicServer> <0sai> hi 11:08:50 <PublicServer> <V453000> hello 11:08:52 <PublicServer> <Maraxus> hi 11:08:52 <PublicServer> <Firestar> hi 11:09:46 <PublicServer> <Firestar> well yeah itll bit jammy at the start 11:11:50 <PublicServer> <Chris Booth> don't mean to be silly, but why does SLH 04 only have 3/4 ML connections 11:11:59 <PublicServer> <V453000> think and ask again 11:12:10 <PublicServer> <Chris Booth> I know why, for the plan 11:12:32 <PublicServer> <Chris Booth> since trains should not go to the drop, but what about lost trains? 11:12:34 <PublicServer> <0sai> CL is 3? 11:12:36 <PublicServer> <Firestar> think five times then ask again xD 11:12:46 <PublicServer> <V453000> 0sai: yes 11:13:41 <PublicServer> <V453000> lost trains .... 11:13:50 <PublicServer> <Firestar> -.- 11:13:52 <PublicServer> <Tray> mine? (: 11:13:58 <PublicServer> <Chris Booth> trains get lost, when we rebuild stuff 11:14:00 <PublicServer> <V453000> building a hub for lost trains is more ridiculous than ... idk what :D 11:14:27 <PublicServer> <Firestar> than building no hubs for them xD+ 11:18:49 <PublicServer> <Firestar> k trains 1,2,3 have no power XD 11:19:15 <PublicServer> <V453000> Tray: the exit signals in front or platforms must be 2way 11:19:25 <PublicServer> <V453000> trains never go into PBS like that 11:19:29 <PublicServer> <V453000> or make them PBS, might be better 11:19:51 <PublicServer> <V453000> like this 11:19:52 <PublicServer> <Tray> okay thanks 11:21:05 <PublicServer> <Chris Booth> V453000: you have a CL in your north station entrance 11:21:23 <PublicServer> <V453000> someone touched that 11:21:25 <PublicServer> <Chris Booth> you mind if I fix it? 11:21:37 <PublicServer> <Firestar> well not me 11:21:53 <PublicServer> <Chris Booth> aaah ok, I thought it was a rather strange mistake 11:22:35 <PublicServer> <Firestar> well that CL is still in there 11:22:41 <PublicServer> <V453000> not really 11:22:43 <PublicServer> <Chris Booth> no it is not 11:23:14 <PublicServer> <Firestar> only just speed loss to 111 kmh 11:23:21 <PublicServer> <V453000> it doesnt 11:23:40 <PublicServer> <Chris Booth> Firestar: there is no CL there 11:23:46 <PublicServer> <Chris Booth> it will loose no speed 11:24:24 <PublicServer> <Firestar> ill show ya 11:24:26 <PublicServer> <Chris Booth> ok 11:24:28 <PublicServer> <Firestar> or just test it out 11:24:38 <PublicServer> <Chris Booth> test it out :P 11:25:32 <PublicServer> <Chris Booth> that train is to long 11:25:47 <PublicServer> <Firestar> i know 11:25:47 <PublicServer> <Firestar> never mind 11:26:04 <PublicServer> <Firestar> in my old games my trains lost speed in curves like this 11:26:08 <PublicServer> <V453000> hardly 11:26:14 <PublicServer> <V453000> only with original acceleration they would 11:26:29 <PublicServer> <Tray> wich is the default so it's much likely 11:26:35 <PublicServer> <V453000> no it isnt anymore 11:26:37 <PublicServer> <V453000> I hope 11:26:41 <PublicServer> <Firestar> no i always played with realistic acceleration 11:26:48 <PublicServer> <Tray> I installed it yesterday and it was 11:26:58 <PublicServer> <V453000> odd 11:29:30 <PublicServer> <Firestar> what station will that be? 11:29:36 <PublicServer> <Chris Booth> beer 11:29:58 <PublicServer> <V453000> :} 11:30:01 <PublicServer> <Firestar> erm Tray 11:30:11 <PublicServer> <Firestar> could ya take a look at your station? 11:30:17 <PublicServer> <Chris Booth> if in doubt it is always beer 11:30:20 <PublicServer> <Firestar> nvm 11:30:42 <PublicServer> <Tray> I failed injecting new trains, they would have done a whole loop without load 11:31:21 <PublicServer> *** bassals has left the game (leaving) 11:31:25 <PublicServer> <Firestar> i would let them go through the SL2 ML TRAINS waypoint 11:31:44 <PublicServer> <Firestar> be right back 11:31:55 <PublicServer> *** bassals joined the game 11:32:18 <PublicServer> *** bassals has left the game (leaving) 11:32:58 <PublicServer> *** bassals joined the game 11:33:42 <PublicServer> <Firestar> backe 11:36:33 <PublicServer> <0sai> now I need a town :D 11:36:47 <PublicServer> <Firestar> should i fund one for ya? 11:37:01 <PublicServer> <0sai> if you want to 11:37:27 <PublicServer> <Chris Booth> fund 3! 11:37:31 <PublicServer> <Firestar> itll be a goods drop right? 11:37:39 <PublicServer> <Chris Booth> yes 11:37:41 <PublicServer> <0sai> yea 11:38:27 <PublicServer> <Chris Booth> I am off to dig out the drive 11:38:29 <PublicServer> <Chris Booth> bbl 11:38:31 <PublicServer> *** Chris Booth has left the game (leaving) 11:38:35 <PublicServer> <0sai> thx 11:38:39 *** Chris_Booth has quit IRC 11:39:02 <PublicServer> <V453000> hope your drive will start if it is as cold there as it is here 11:39:12 <PublicServer> <Firestar> well it still doesnt acepts goods 11:39:12 <PublicServer> <V453000> mine wont 11:41:03 <PublicServer> <Firestar> ya just need to wait for some buildings that accept goods 11:41:10 <PublicServer> <V453000> not really 11:41:16 <PublicServer> <V453000> just set the order to unload and leave empty 11:41:17 *** pugi has quit IRC 11:41:31 <PublicServer> <Firestar> well the town still doesnt accept goods 11:41:49 <PublicServer> <Firestar> but it will in a short time 11:42:01 <PublicServer> <V453000> the less of a reason to care 11:42:30 <cornjuliox> !password 11:42:30 <PublicServer> cornjuliox: indigo 11:42:39 <PublicServer> <Firestar> k your station is ready for goods Osai 11:42:58 <PublicServer> *** cornjuliox has left the game (processing map took too long) 11:42:58 <PublicServer> *** cornjuliox has left the game (connection lost) 11:43:51 <cornjuliox> man this sucks. 11:45:17 <PublicServer> *** cornjuliox has left the game (processing map took too long) 11:45:17 <PublicServer> *** cornjuliox has left the game (connection lost) 11:45:33 <Firestar> your wlan hates you cornjuliox 11:45:55 <cornjuliox> everything in this country hates me 11:46:06 <cornjuliox> i find ONE good game to play and its like the forces that be conspire to take it away 11:46:30 <Firestar> well life just goes on 11:46:44 <cornjuliox> indeed. 11:47:17 <cornjuliox> !password 11:47:17 <PublicServer> cornjuliox: mating 11:47:24 <cornjuliox> yeah thats another thing i dont' get here. 11:48:01 <PublicServer> *** cornjuliox has left the game (processing map took too long) 11:48:01 <PublicServer> *** cornjuliox has left the game (connection lost) 11:49:01 <PublicServer> <Tray> btw V I want to thank you for this plan because it's very beginnerfreindly. I was always afraid of building a refit stations but this SLH - refitstation - thing is very nice to get an idea of what's going on 11:49:21 <PublicServer> <V453000> oh good point :) 11:49:39 <PublicServer> <V453000> unfortunately people were too afraid of big stations 11:50:21 <PublicServer> <Tray> I can understand it, I'm always afraid of doing something big the first time, because it has a huge impact 11:50:39 <PublicServer> <V453000> well sure but no progress without trying ;) 11:50:39 <PublicServer> <Tray> fixing a Sideline is easy ... 11:51:11 <PublicServer> <Firestar> fixing a master station is bit more difficult 11:51:25 <PublicServer> <Tray> that's why I like those sideline stations where poeple can try everything without the fear of cripple the whole network 11:51:45 <PublicServer> <V453000> the thing with refit stations is that they used to be simple, but as time went by there were better and better stations, not just different but really substantially better 11:51:47 <PublicServer> <Firestar> and crashing almost half of all trains xD 11:52:05 <PublicServer> <V453000> so you basically either have to follow the whole process and know all these things or just copy my latest designs 11:52:23 <PublicServer> <V453000> I placed the whole process of stations in the junctionary so that should make it easier 11:52:54 <PublicServer> <V453000> the stack-proof depot is the most important and hardes thing to do 11:53:12 <PublicServer> <V453000> hardest if it is in the way as South 11:53:23 <PublicServer> <V453000> but north should still work 11:54:53 <PublicServer> <Firestar> i think were gonna have to prospect some more forests 11:55:03 <PublicServer> <V453000> feel free to 11:56:11 <PublicServer> <0sai> infrastructure information.... funny 11:57:33 <PublicServer> <0sai> right now we are loosing money :D 11:57:40 <PublicServer> <V453000> how surprising :D 11:57:50 <PublicServer> <0sai> maintenance is twice as high as our income 11:58:08 <PublicServer> <Firestar> i think ive got some more stations to build near theholyducks SLH 11:58:20 <PublicServer> <V453000> lol 11:58:31 <PublicServer> <Firestar> juast take a look XD 11:59:14 <PublicServer> <0sai> hmm 11:59:20 <PublicServer> <0sai> SRNW would be funny to use 11:59:26 <PublicServer> <V453000> yes 11:59:30 <PublicServer> <V453000> I thought about that too but just cba 11:59:36 <PublicServer> <Firestar> Osai you can make the trains for the wood pickup station sif ya want 11:59:50 <PublicServer> <0sai> cba? 11:59:56 <PublicServer> <V453000> cant be arsed 12:00:26 <PublicServer> <0sai> :D 12:00:40 <PublicServer> <V453000> played a srnw a lot a few games ago so .. :) 12:01:08 <PublicServer> <0sai> Firestar: I think we should isolate the feeder 12:01:36 <PublicServer> <Firestar> what does mean isolate? 12:01:46 <PublicServer> <V453000> make a separate station for it 12:02:00 <PublicServer> <Firestar> k 12:02:06 <PublicServer> <0sai> the station was not meant to handle feeder trains simultaneously 12:02:53 <PublicServer> <0sai> hmm 12:02:59 <PublicServer> <0sai> but it could be possible 12:03:19 <PublicServer> <0sai> we just need another exit 12:04:14 <PublicServer> <Tray> V I think you're missing a bypass at your town drop for trains that failed to pickup paper 12:04:32 <PublicServer> <0sai> Firestar: I have an idea 12:04:36 <PublicServer> <V453000> good point 12:04:38 <PublicServer> <0sai> you can connect it to the SL 12:04:45 <PublicServer> <V453000> I only considered the other part :) 12:05:07 <PublicServer> <Firestar> well wait a little til i made the whole feeder connection k? 12:05:17 <PublicServer> <0sai> yea 12:05:24 <PublicServer> <0sai> I want something funny 12:07:42 <PublicServer> <Firestar> and remember feeder trains only TL2 12:07:57 <PublicServer> <Tray> actually no 12:08:15 <PublicServer> <Firestar> TL3 too? 12:08:18 <PublicServer> <Tray> feeders on other SL than the second one can be at any length 12:08:45 <PublicServer> <Tray> every SL has it#s one subnetwork design 12:08:52 <PublicServer> <Maraxus> feeder system can be anything you want according to the plan? 12:08:58 <PublicServer> <V453000> it can have Tray, doesnt have to :) 12:09:13 <PublicServer> <V453000> a completely ordinary SL can be built too 12:10:23 <PublicServer> <0sai> the wood trains is loading at the wrong place -.- 12:12:18 *** valhallasw has quit IRC 12:14:50 <PublicServer> <0sai> why so complicate :D 12:18:46 *** Razmir has joined #openttdcoop 12:18:49 <Razmir> !dl lin64 12:18:49 <PublicServer> Razmir: http://binaries.openttd.org/nightlies/trunk/r23820/openttd-trunk-r23820-linux-generic-amd64.tar.xz 12:18:53 <PublicServer> <Tray> completly ordinary SL done o: 12:19:03 <PublicServer> <V453000> :) 12:19:13 <PublicServer> <0sai> where? 12:19:24 <PublicServer> <Tray> SL 03 N 12:19:42 <PublicServer> <Firestar> k all six forests connected to SL 12:21:09 <PublicServer> <Firestar> hey V how does the connection of six forests to one SL look? 12:21:15 <PublicServer> <V453000> Tray: I am not missing just a bypass, I have the order of lines -> stations totally wrong :D 12:21:26 <PublicServer> *** Razmir has left the game (connection lost) 12:21:28 <PublicServer> <V453000> I guess it is ok Firestar 12:21:40 <PublicServer> <0sai> one bottleneck 12:21:43 <PublicServer> *** Razmir joined the game 12:21:47 <PublicServer> <Razmir> hullo 12:21:51 <PublicServer> <Firestar> lo 12:21:57 <PublicServer> <V453000> hi 12:22:28 <PublicServer> <Firestar> ive got an idea for that 12:25:06 <PublicServer> <Razmir> It seems to me that this game is noticeably less megalomaniac than usual... 12:25:18 <PublicServer> <V453000> started yesterday 12:25:20 <PublicServer> <V453000> dont worry 12:25:26 <PublicServer> <Razmir> :) 12:26:00 <PublicServer> <Firestar> Osai: might this lower risk of problems? 12:26:28 <PublicServer> <0sai> yea 12:26:38 <PublicServer> <0sai> may I change something? 12:26:40 <PublicServer> <Firestar> i just forgot to double bridges thats all 12:27:02 <PublicServer> <Firestar> feel free for changes 12:27:33 <PublicServer> <Firestar> in 2035 a new steam engine? 12:27:39 <PublicServer> <V453000> yey 12:28:22 <PublicServer> <Firestar> think im gonna change something too 12:28:52 <PublicServer> *** Razmir has left the game (leaving) 12:29:57 <PublicServer> <0sai> and the bridge might cause problems if the traffic is very high 12:30:56 <PublicServer> <Firestar> only if theres somewhere further a train thats stuck and other trains were confused and dont know were to go 12:31:46 <Osai> Firestar: http://blog.openttdcoop.org/2010/07/27/building-101-double-bridges-and-you/ 12:32:02 <PublicServer> <0sai> no, I mean something different 12:32:08 <PublicServer> <0sai> its not equal length 12:32:27 <PublicServer> <V453000> @@sync 12:32:37 <PublicServer> <V453000> hm :) 12:33:08 <PublicServer> <0sai> I tested this in hardcore scenarios :D 12:33:34 <PublicServer> <0sai> its only a half tile 12:33:36 <PublicServer> <0sai> but it sucks 12:33:42 <PublicServer> <0sai> diagonals suck! 12:34:44 <PublicServer> <0sai> nice! 12:34:55 <PublicServer> <Firestar> its time for the feeder trains! 12:35:02 <PublicServer> <0sai> yea 12:35:04 <PublicServer> <Tray> where do you want your town, V? 12:35:55 <PublicServer> <Firestar> XD 12:36:35 <PublicServer> <0sai> TL is 2? 12:36:41 <PublicServer> <V453000> 3 12:36:44 <PublicServer> <V453000> feeder = what you want 12:36:50 <PublicServer> <Firestar> for feeder any 12:36:50 <PublicServer> <0sai> I meant the feeder 12:37:06 <PublicServer> <Firestar> also i made TL2 stations 12:37:12 <PublicServer> <Firestar> for feeder 12:37:18 <PublicServer> <0sai> ok 12:37:24 <PublicServer> <Firestar> arent we using AL10? 12:37:42 <PublicServer> <V453000> you dont have to 12:39:04 <PublicServer> <Tray> without new vehicles or towns we've made profit last year 12:39:58 <PublicServer> <Firestar> Osai: when were the feeder trains made at last? 12:40:37 <PublicServer> <0sai> where? 12:40:51 <PublicServer> <Firestar> for our feeders 12:40:57 <PublicServer> *** Maraxus has joined spectators 12:41:07 <PublicServer> *** Maraxus has left the game (leaving) 12:41:11 <PublicServer> <0sai> I am starting right now 12:41:17 <PublicServer> <0sai> but I have to test the order first 12:41:23 <PublicServer> <Firestar> make TL3 ok? 12:42:26 <cornjuliox> ok. lets see if it works noe 12:42:27 <cornjuliox> now* 12:42:28 <cornjuliox> !password 12:42:28 <PublicServer> cornjuliox: artery 12:42:42 <PublicServer> <Firestar> when not then give up 12:42:45 <PublicServer> <Tray> Why do we need the waypoints behind stations? 12:42:55 <PublicServer> <Firestar> where? 12:42:58 <PublicServer> <V453000> to make sure it works properly 12:43:08 <PublicServer> <Tray> sounds wierd 12:43:10 <PublicServer> *** cornjuliox has left the game (processing map took too long) 12:43:10 <PublicServer> *** cornjuliox has left the game (connection lost) 12:43:15 <PublicServer> <V453000> and it is also a great tool when you need to change the station 12:43:20 <cornjuliox> :-( 12:43:29 <PublicServer> <V453000> the station can be much more spread out instead of one compact station 12:43:36 <PublicServer> <V453000> what if you discover later that you need to do exactly that 12:43:54 <PublicServer> <V453000> it is just good to have it, trust me :) 12:43:55 *** Zavior has joined #openttdcoop 12:44:12 <PublicServer> <Tray> I do, 'just wondering. 12:44:47 <PublicServer> <Tray> You once told me, that understanding is better than copying. 12:44:58 <PublicServer> <0sai> :D 12:45:04 <PublicServer> <V453000> of course but I dont know the exact answer either 12:45:18 <PublicServer> <V453000> sometimes the depot orders break somehow. Waypoints for sure prevent it 12:45:20 <PublicServer> <0sai> fine adjustment 12:45:33 <Zavior> this channel has grown a bit 12:45:34 <PublicServer> <Tray> 'sounds wierd' as I said. 12:45:58 *** TWerkhoven[l] has quit IRC 12:47:26 <PublicServer> <0sai> TL 3 is quite good 12:47:33 <PublicServer> <V453000> no siht :D 12:47:35 <PublicServer> <V453000> shit 12:47:41 <PublicServer> <0sai> for the feeder 12:47:43 <PublicServer> <0sai> :P 12:47:49 <PublicServer> <0sai> better than 2 imho 12:47:55 <PublicServer> <0sai> because trains stay synced 12:48:18 <PublicServer> <Tray> less problems -- less fun 12:49:04 <PublicServer> <0sai> well... this kind of problem is _not_ fun 12:50:35 <PublicServer> <V453000> my SL is complete :) 12:51:54 <PublicServer> <Firestar> my forest connection has now trains too : 12:52:00 <PublicServer> <Firestar> :D 12:56:22 <PublicServer> <Tray> The slh01 transfer station could cause a deadlock 12:56:44 <PublicServer> <0sai> yea 12:56:46 <PublicServer> <0sai> I know 12:57:04 <PublicServer> <Firestar> well i bought the trains right now 12:57:06 <PublicServer> <Tray> not much likely though 12:57:14 <PublicServer> <Firestar> to get the wood away 12:57:38 <PublicServer> <0sai> we could add an alternative transport 12:57:45 <PublicServer> <0sai> to avoid deadlocks 12:58:02 *** Razmir has quit IRC 12:58:35 <PublicServer> <V453000> overflows ftw 12:58:51 <PublicServer> <Firestar> well its your station not mine 13:00:06 <PublicServer> <Tray> V please check the prios at your SL 13:00:08 *** kmile has quit IRC 13:00:32 <PublicServer> <0sai> hrm 13:00:34 <PublicServer> <0sai> too much wood 13:03:56 <PublicServer> <V453000> dealock issue? 13:03:59 <PublicServer> <V453000> ah just missing signal 13:04:10 <PublicServer> <V453000> thanks Tray 13:04:12 <PublicServer> <Tray> okay 13:05:12 <PublicServer> <Tray> now the signal is wrongway, isn't it? 13:07:14 <PublicServer> <0sai> target of the game: spending 1.5 billions and creating an impressive network which makes no profit :D 13:07:36 <PublicServer> <V453000> me likes 13:07:42 <PublicServer> <0sai> me too :D 13:07:44 <PublicServer> <Firestar> me likes too 13:08:14 <PublicServer> <V453000> you will probably need an overflow for the wood pickup btw 13:08:41 <PublicServer> <V453000> the train counts are not only going to be high but also their paths are variously long based on the conditional orders 13:09:36 <PublicServer> <0sai> what kind of overflow :D 13:09:52 <PublicServer> <V453000> some :) 13:10:12 <PublicServer> <V453000> @@ABR04 or @@ABR08 if you need inspiration 13:10:13 <Webster> Advanced Building Revue 04: Overflows at #openttdcoop - http://blog.openttdcoop.org/2010/04/26/advanced-building-revue-04-overflows/ 13:10:14 <Webster> Advanced Building Revue 08: Overflows II at #openttdcoop - http://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/ 13:10:42 <PublicServer> <0sai> yeah 13:10:49 <PublicServer> <0sai> I just searched those articles 13:11:16 <PublicServer> <Firestar> k 13:11:38 <PublicServer> <Firestar> made a new forest connection to BEER pickup 13:13:01 <PublicServer> <Firestar> were getting some traffic in our network! :D 13:14:10 *** Rhamphoryncus has joined #openttdcoop 13:16:19 <PublicServer> <Tray> pour raodworkes had to dig through frozen dirt ): 13:18:12 <PublicServer> <0sai> hmmm... whats the plan? 13:20:26 <PublicServer> <Firestar> we made profit of like 8,000k this year 13:21:48 <PublicServer> <V453000> hm I dont think adding more forests to my SL is wise 13:21:50 <PublicServer> <V453000> better make a new SL please 13:21:58 <PublicServer> <V453000> there is already a LOT of them 13:22:14 <PublicServer> <0sai> no 8kk profit 13:22:20 <PublicServer> <0sai> spend the money....!!! 13:22:46 <PublicServer> <0sai> its a vicious circle 13:22:48 <PublicServer> <Firestar> well i just found a forest with more than 200 tonnes production 13:24:21 <cornjuliox> !password 13:24:21 <PublicServer> cornjuliox: tented 13:24:24 <PublicServer> *** cornjuliox has left the game (connection lost) 13:24:46 <PublicServer> <Firestar> cya later! 13:24:49 <PublicServer> *** Firestar has left the game (leaving) 13:25:05 <PublicServer> *** cornjuliox has left the game (downloading map took too long) 13:25:05 <PublicServer> *** cornjuliox has left the game (connection lost) 13:25:14 *** Firestar has quit IRC 13:25:21 <cornjuliox> god damnit 13:25:24 <cornjuliox> restart. 13:25:29 *** cornjuliox has quit IRC 13:25:44 <PublicServer> *** Rhamphoryncus joined the game 13:25:47 <Maraxus> !password 13:25:47 <PublicServer> Maraxus: tented 13:25:58 <PublicServer> *** Maraxus joined the game 13:27:03 <PublicServer> *** Maraxus has joined company #1 13:28:01 *** lmergen has joined #openttdcoop 13:29:02 *** ODM has quit IRC 13:38:17 <PublicServer> *** V453000 has joined spectators 13:39:45 <PublicServer> <Rhamphoryncus> What's the purpose of those reversals? 13:39:59 <PublicServer> <V453000> the depot isnt visible 13:40:13 <PublicServer> <V453000> also space saver here 13:40:25 <PublicServer> <Rhamphoryncus> depot isn't visible? 13:40:43 <PublicServer> <V453000> trains from ML cannot get to this depot because they do not see it 13:40:57 <PublicServer> <V453000> as it is behind a dead end 13:41:24 <PublicServer> <Rhamphoryncus> The dead end being the reversal 13:41:30 <PublicServer> <V453000> yes 13:41:40 <PublicServer> <Rhamphoryncus> So what's the point of the reversal? Overflow? 13:42:08 <PublicServer> <V453000> didnt I just say it? 13:42:15 <PublicServer> <V453000> invisible depot and saves space 13:42:38 <lmergen> !password 13:42:38 <PublicServer> lmergen: shaded 13:42:53 <PublicServer> <Rhamphoryncus> invisible depot is the result of the reversal. You didn't explain why you'd do such a thing 13:42:54 <PublicServer> *** Leon Mergen joined the game 13:43:17 <PublicServer> <V453000> for that result? .) 13:43:23 <PublicServer> <Leon Mergen> hi all 13:43:28 *** Razmir has joined #openttdcoop 13:43:30 <PublicServer> <Rhamphoryncus> To get spammed with "train is lost" messages? 13:43:40 <PublicServer> <V453000> why would a train get lost 13:43:44 <PublicServer> <Leon Mergen> ah looks like a lot of work has been done! 13:43:46 <PublicServer> <V453000> no train has the depot in orders 13:44:44 <PublicServer> <Rhamphoryncus> Maybe you have the messages turned off, but I'm getting tons of them 13:44:54 <PublicServer> <V453000> turn them off then 13:45:24 *** cornjuliox has joined #openttdcoop 13:49:06 <PublicServer> <0sai> cya later guys 13:49:38 <PublicServer> *** 0sai has left the game (leaving) 13:51:58 <PublicServer> *** V453000 has left the game (leaving) 13:53:34 <PublicServer> *** Leon Mergen has left the game (leaving) 13:54:05 *** Progman has quit IRC 13:54:22 <PublicServer> *** Rhamphoryncus has left the game (leaving) 13:59:06 *** Guvnor has joined #openttdcoop 14:11:15 <cornjuliox> !password 14:11:15 <PublicServer> cornjuliox: pilots 14:11:55 <PublicServer> *** cornjuliox has left the game (processing map took too long) 14:11:55 <PublicServer> *** cornjuliox has left the game (connection lost) 14:15:48 *** valhallasw has joined #openttdcoop 14:16:59 *** Razmir has left #openttdcoop 14:18:30 *** cornjuliox has quit IRC 14:26:10 <PublicServer> *** Chris Booth joined the game 14:29:30 <PublicServer> <Chris Booth> jam! 14:31:12 <PublicServer> <Chris Booth> ok that over flow will fix it temp 14:35:03 *** TWerkhoven has quit IRC 14:35:04 <PublicServer> *** TWerkhoven has left the game (connection lost) 14:35:05 *** lmergen has quit IRC 14:36:47 *** pugi has joined #openttdcoop 14:40:29 *** Firestar has joined #openttdcoop 14:40:38 <Firestar> !password 14:40:42 <PublicServer> Firestar: grimed 14:41:06 <PublicServer> *** Firestar joined the game 14:41:09 <PublicServer> <Firestar> hows going? 14:41:45 <PublicServer> <Chris Booth> been better 14:52:30 <PublicServer> <Chris Booth> will !this work as a TL sorter? 14:52:53 <PublicServer> <Firestar> idk 14:53:28 <PublicServer> <Chris Booth> yes 14:53:51 <PublicServer> <Chris Booth> that will stop long trains going to the short station then 15:06:30 *** cornjuliox has joined #openttdcoop 15:08:01 <PublicServer> <Tray> Train 23 has an orderissue 15:08:14 <PublicServer> <Tray> It's going empty on the mainline 15:08:37 <cornjuliox> !passwored 15:08:39 <cornjuliox> !password 15:08:39 <PublicServer> cornjuliox: reamed 15:09:04 <PublicServer> <Chris Booth> that will fix it 15:09:14 <PublicServer> *** cornjuliox has left the game (connection lost) 15:09:17 <cornjuliox> !password 15:09:17 <PublicServer> cornjuliox: reamed 15:09:48 <PublicServer> *** cornjuliox has left the game (processing map took too long) 15:09:48 <PublicServer> *** cornjuliox has left the game (connection lost) 15:09:58 <PublicServer> <Tray> Cb I don't understand the purpose of that trainsorter 15:10:11 <cornjuliox> sigh. sweet jesus 15:10:20 <PublicServer> <Chris Booth> Tray: you had lost trains 15:10:28 <PublicServer> <Firestar> you mean TL splitter 15:10:30 <PublicServer> <Tray> how that? 15:10:32 <PublicServer> <Chris Booth> your TL3 trains had managed to get to your TL2 station 15:10:42 <PublicServer> <Chris Booth> the ML jammed 15:10:44 <PublicServer> *** cornjuliox has left the game (processing map took too long) 15:10:44 <PublicServer> *** cornjuliox has left the game (connection lost) 15:10:48 <PublicServer> <Chris Booth> SL sorry 15:11:03 <V453000> just set orders properly? 15:11:03 <PublicServer> <Tray> and that#s why trains ignoring to go through the waypoint? 15:11:15 <PublicServer> <Chris Booth> yes it was 15:11:25 <PublicServer> <Chris Booth> it is not needed now 15:11:32 <PublicServer> <Chris Booth> but is an extra saftey feature 15:13:14 *** TWerkhoven has joined #openttdcoop 15:14:16 <PublicServer> <Tray> trains 266 is at a wrong place 15:14:28 <PublicServer> <Tray> 259 also 15:14:32 *** TWerkhoven[l] has joined #openttdcoop 15:14:40 <PublicServer> <Tray> something is messed up with orders at sl 1 15:14:47 <PublicServer> *** cornjuliox has left the game (downloading map took too long) 15:14:47 <PublicServer> *** cornjuliox has left the game (connection lost) 15:15:52 <PublicServer> <Firestar> some trains were just going there to turn around and get to the station again 15:16:19 <PublicServer> <Tray> yeah, that's wrong 15:16:22 *** MrD2DG has joined #openttdcoop 15:16:45 <PublicServer> <Chris Booth> Tray: you changed my signals and broke them! 15:16:51 <PublicServer> <Chris Booth> check train 83 15:17:03 <MrD2DG> Hihi 15:17:08 <V453000> !password 15:17:08 <PublicServer> V453000: skater 15:17:11 <V453000> hi :) 15:17:12 <MrD2DG> !password 15:17:12 <PublicServer> MrD2DG: skater 15:17:16 <PublicServer> <Chris Booth> I was using the other station as on overflow 15:17:23 <PublicServer> *** V453000 joined the game 15:17:30 <PublicServer> <Tray> yeah got it 15:17:34 <PublicServer> *** MrD2DG joined the game 15:17:46 <PublicServer> <MrD2DG> Been a while :) 15:18:01 <PublicServer> <Chris Booth> wb MrD2DG 15:18:07 <PublicServer> <Firestar> ill be back in some minutes 15:18:13 <PublicServer> *** Firestar has left the game (leaving) 15:18:15 <PublicServer> *** V453000 has left the game (leaving) 15:18:17 <PublicServer> <MrD2DG> Same goes to you CB back from retirement? :P 15:18:36 <PublicServer> <Chris Booth> I only supervise now 15:18:37 <cornjuliox> !password 15:18:37 <PublicServer> cornjuliox: skater 15:18:42 <PublicServer> <Chris Booth> I don't play anymore 15:18:46 <PublicServer> <MrD2DG> Ahh 15:18:52 <Firestar> hey CB didnt ya wanted to make a company on stable? 15:19:07 <PublicServer> <Chris Booth> I have one don't I? 15:19:13 <PublicServer> *** cornjuliox has left the game (processing map took too long) 15:19:13 <PublicServer> *** cornjuliox has left the game (connection lost) 15:20:01 <PublicServer> <Chris Booth> I have one still 15:21:02 <Firestar> well im installing beta4 right now 15:21:23 <Firestar> 1.2.0-beta4 version of ottd 15:21:39 <PublicServer> <Tray> I found the SL01 order issue 15:21:57 <PublicServer> <Chris Booth> yes 15:21:57 <Firestar> and what was it? 15:22:02 <PublicServer> <Chris Booth> can you fix it? 15:22:20 <PublicServer> <Tray> goods trains have the following orders: Drop ->refit ->drop 15:22:42 <PublicServer> <Chris Booth> ooh bad, should be drop -> rf -> pickup 15:23:02 <PublicServer> <Tray> I'm unsure about how to fix it because I don't understand the first order ... 15:23:16 <PublicServer> <Tray> Unload all at the transferstation? 15:23:22 <cornjuliox> !password 15:23:22 <PublicServer> cornjuliox: skater 15:23:48 <PublicServer> *** cornjuliox has left the game (processing map took too long) 15:23:48 <PublicServer> *** cornjuliox has left the game (connection lost) 15:23:57 <PublicServer> <Tray> I fix would be just deleting that order but I'm not aware of sideeffects 15:24:02 <cornjuliox> this is insane 15:24:02 <PublicServer> <Tray> any idea? 15:25:58 <PublicServer> <MrD2DG> SL2 Jam 15:26:21 <PublicServer> <Tray> trainslength splitter ... 15:26:27 <PublicServer> *** cornjuliox has left the game (processing map took too long) 15:26:27 <PublicServer> *** cornjuliox has left the game (connection lost) 15:26:32 <PublicServer> <MrD2DG> Mhhm seems ot have failed 15:26:44 <cornjuliox> almost there...! 15:26:51 <PublicServer> <MrD2DG> O god is that you? 15:26:58 <PublicServer> <cornjuliox> YES 15:26:59 <PublicServer> *** cornjuliox joined the game 15:27:02 <PublicServer> <cornjuliox> I'M IN 15:27:02 <PublicServer> <Tray> finally, hello (: 15:27:04 <PublicServer> <MrD2DG> :P 15:27:10 <PublicServer> <cornjuliox> hello 15:28:24 <PublicServer> <Chris Booth> Tray: your trains are lost again 15:28:38 <PublicServer> <cornjuliox> does anything need building at this point? 15:28:52 <PublicServer> <Chris Booth> more forrest! 15:28:55 <PublicServer> <Tray> wich is lost? 15:29:21 <PublicServer> <Chris Booth> look at the empty big trains 15:29:44 <PublicServer> <Tray> there has to be an order issue wich is not fixed by adding not working trainssplitters 15:30:30 <PublicServer> <Chris Booth> train 83 Tray 15:30:35 <Rhamphoryncus> !password 15:30:35 <PublicServer> Rhamphoryncus: skater 15:30:49 <PublicServer> *** Rhamphoryncus joined the game 15:31:48 <PublicServer> *** bassals has left the game (leaving) 15:32:51 <PublicServer> *** bassals joined the game 15:33:19 <PublicServer> <Tray> fixed the flaw in my orders - i guess 15:33:37 <PublicServer> <cornjuliox> ok so if i understand the plan the trains go from delivering wood->paper->goods and then back to wood right? 15:33:47 <PublicServer> <Tray> yes 15:34:47 <Firestar> theres a little problem with a client on stable 15:34:59 <PublicServer> <Tray> why the fuck is a paper trains in SL2? 15:35:12 <Firestar> idk dont ask me 15:35:36 <Firestar> cya later 15:35:38 *** Firestar has left #openttdcoop 15:35:44 *** Chris_Booth has joined #openttdcoop 15:35:45 <PublicServer> <Chris Booth> trains get lost 15:36:08 <PublicServer> <MrD2DG> That might be me 15:36:09 *** lmergen has joined #openttdcoop 15:36:14 <PublicServer> *** bassals has joined company #1 15:36:18 <PublicServer> <MrD2DG> Adding an SL on the ML 15:36:20 <PublicServer> <Chris Booth> I guess its this me SLH 15:36:26 <PublicServer> <Chris Booth> SLH05 15:36:38 <PublicServer> <cornjuliox> are we supposed to connect all the forests up? 15:36:45 <PublicServer> <Chris Booth> yes 15:42:07 <PublicServer> <Maraxus> slh 05 should be finished - feel free to check for issues 15:43:55 <PublicServer> <Chris Booth> looks ok now Maraxus 15:44:09 <PublicServer> <Maraxus> thanks 15:44:28 <PublicServer> <Chris Booth> and it was me that helped you out 15:45:23 <PublicServer> <cornjuliox> nuts. after i finally get in i work calls. 15:45:39 <PublicServer> *** cornjuliox has left the game (leaving) 15:49:57 <V453000> !password 15:49:57 <PublicServer> V453000: jogged 15:50:14 <PublicServer> *** V453000 joined the game 15:50:25 <PublicServer> <Chris Booth> wb V453000 15:50:42 <PublicServer> <V453000> hi hi 15:50:57 <PublicServer> <Chris Booth> I <3 you steamers 15:51:11 <PublicServer> <V453000> I knew you would :) 15:52:35 *** Phoenix_the_II has joined #openttdcoop 15:52:35 *** ChanServ sets mode: +o Phoenix_the_II 15:53:10 <PublicServer> <Chris Booth> how did SL 04 town drop end up with Goods? 15:53:17 *** lmergen has quit IRC 15:53:22 <PublicServer> <V453000> no accepto 15:53:29 <PublicServer> <Chris Booth> oh yes 15:53:35 <Osai> !password 15:53:35 <PublicServer> Osai: jogged 15:53:49 <PublicServer> *** 0sai joined the game 15:53:50 <PublicServer> <Chris Booth> now it does 15:53:56 <PublicServer> <V453000> :) 15:54:38 <PublicServer> <0sai> too much profit :D 15:54:58 <PublicServer> <Chris Booth> Looks good now though with the eye candy 15:55:01 <PublicServer> <V453000> well when trains barely ever go empty :p 15:55:31 <PublicServer> <bassals> hello! 15:55:33 <PublicServer> <MrD2DG> Hi 15:55:35 <PublicServer> <V453000> hi! 15:55:38 <PublicServer> <Maraxus> hi 15:55:44 <PublicServer> <Chris Booth> 'lo 15:57:14 <PublicServer> <bassals> can I connect to SL1 the forests to its right? 15:57:29 <PublicServer> <0sai> should be fine 15:57:43 <PublicServer> *** V453000 has joined spectators 16:20:52 <PublicServer> <Chris Booth> XD 16:20:55 <PublicServer> <MrD2DG> ¬_¬ 16:21:05 <PublicServer> <MrD2DG> Hasnt been that long i take my time :) 16:21:31 <PublicServer> <Chris Booth> I am only messing :P 16:21:37 <PublicServer> <MrD2DG> :) 16:21:56 <PublicServer> *** Tray has left the game (connection lost) 16:21:56 *** Tray|2 has quit IRC 16:28:05 *** Firartix has quit IRC 16:30:48 <PublicServer> *** Rhamphoryncus has left the game (leaving) 16:32:25 *** Firartix has joined #openttdcoop 16:36:01 <PublicServer> <Chris Booth> argh! 16:36:17 <PublicServer> <MrD2DG> ? 16:36:27 <PublicServer> <Chris Booth> Train 14 16:43:17 <PublicServer> <bassals> oh 16:43:27 <PublicServer> <Chris Booth> what? 16:43:41 <PublicServer> <bassals> one serviced forest has vanished 16:48:22 <PublicServer> <0sai> we need more goods trains 16:48:53 <PublicServer> <0sai> but I am curious how much traffic this single track sideline can handle 16:49:27 <PublicServer> <Chris Booth> 4 trains 16:52:02 <PublicServer> <MrD2DG> How so, isnt it an s bend? 16:52:16 *** Progman has joined #openttdcoop 16:52:45 <PublicServer> <MrD2DG> Ahh 16:52:48 <PublicServer> <Chris Booth> see 16:53:06 <PublicServer> <MrD2DG> Yeah 16:53:24 <PublicServer> <Chris Booth> its always easier to show than to type 16:53:31 <PublicServer> <Chris Booth> a train shows 1000 words 16:53:38 <PublicServer> <MrD2DG> :P true 16:53:44 <PublicServer> <0sai> like a picture does? lol 16:54:02 <PublicServer> <Chris Booth> yep 16:58:33 <PublicServer> <0sai> bassals? 16:58:37 <PublicServer> <bassals> ? 16:58:44 <PublicServer> <0sai> are you at SL 01? 16:58:47 <PublicServer> <Chris Booth> your in trouble! 16:58:57 <PublicServer> <bassals> why? 16:59:07 <PublicServer> <0sai> no, you arent 16:59:14 <PublicServer> <Chris Booth> XD 16:59:35 <PublicServer> <0sai> my plan is to enlarge the exit 17:00:53 <PublicServer> <bassals> is it too much detour? 17:01:04 <PublicServer> <0sai> no 17:01:49 <PublicServer> <Mark> we need more forests 17:03:00 <PublicServer> <Chris Booth> you have to love darts players names 17:04:32 *** spIrr has joined #openttdcoop 17:05:30 <PublicServer> <Chris Booth> SLH 02 jammed again :P 17:06:44 <PublicServer> *** Maraxus has joined spectators 17:07:46 <PublicServer> <Chris Booth> who is breaking the ML? 17:07:52 <PublicServer> <Mark> i am 17:07:54 <PublicServer> <MrD2DG> Not me in done 17:08:00 <PublicServer> <Chris Booth> mark! 17:09:07 <PublicServer> <0sai> brb 17:09:11 <PublicServer> <Chris Booth> kk 17:13:25 <PublicServer> <MrD2DG> Shit forgot to fund a city made a town doesnt accept goods, above snow line ¬_¬ 17:13:32 <PublicServer> <Chris Booth> lol 17:13:38 <PublicServer> <Mark> :) 17:13:40 <PublicServer> <Mark> fund buildings 17:13:54 <PublicServer> <MrD2DG> Ooh forgot about that 17:15:22 <PublicServer> *** Sylf joined the game 17:15:26 <PublicServer> <Chris Booth> wb Sylf 17:15:28 <PublicServer> <MrD2DG> Hey Sylf 17:15:54 <PublicServer> <Sylf> hello 17:22:16 *** Firestar has joined #openttdcoop 17:22:16 <PublicServer> *** Sylf has left the game (leaving) 17:22:24 <PublicServer> <Chris Booth> that will do until osa1 returns 17:22:24 <Firestar> hows going on server? 17:22:33 <PublicServer> <Chris Booth> good now Friestar 17:23:22 <Firestar> most mistakes in orders removed? 17:23:34 <PublicServer> <Chris Booth> yep 17:23:40 <Firestar> good 17:24:41 <Firestar> !password 17:24:41 <PublicServer> Firestar: cloves 17:25:04 <PublicServer> *** Firestar joined the game 17:34:09 <PublicServer> <Firestar> almost 450 trains in the network 17:34:23 <PublicServer> <Chris Booth> going to jam soon 17:34:33 <PublicServer> <Chris Booth> I would think it could take 550 17:34:47 <PublicServer> <Firestar> and then it would need an expansion 17:34:57 <PublicServer> <Chris Booth> yep 17:35:08 <PublicServer> <Firestar> like RRRR_LLLL for the ML 17:35:28 <PublicServer> <Chris Booth> might as well go 6L_R6 17:35:32 *** theholyduck has joined #openttdcoop 17:36:06 <theholyduck> !password 17:36:07 <PublicServer> theholyduck: esteem 17:36:20 <PublicServer> *** theholyduck joined the game 17:36:23 <PublicServer> <Chris Booth> no need to yet 17:36:30 <PublicServer> <Firestar> but that would mean rebuilding of the junctions 17:36:37 *** TWerkhoven has quit IRC 17:36:39 <PublicServer> <Firestar> hi theholyduck 17:36:42 <PublicServer> *** theholyduck has left the game (general timeout) 17:36:42 <PublicServer> *** theholyduck has left the game (connection lost) 17:36:46 <PublicServer> <0sai> re 17:37:02 <theholyduck> ok, this isnt going too well 17:37:03 <theholyduck> last 16 secs, no data from server... 17:37:03 <theholyduck> and badump 17:37:10 <PublicServer> *** V453000 has joined company #1 17:37:12 <theholyduck> yeah, seems like i cant play when i'm home on vacation 17:37:15 <theholyduck> internet is too broken 17:37:19 <theholyduck> atleaast for now 17:37:29 <PublicServer> <Firestar> try tomorrow 17:37:37 <PublicServer> <Chris Booth> stop downloading porn theholyduck :P 17:37:47 <theholyduck> Chris_Booth, problem is enviormental conditions 17:37:54 <theholyduck> some weather types interupts the outside wireless uplink 17:37:56 <PublicServer> <Chris Booth> ah ok 17:38:10 <PublicServer> <Firestar> like some magnetic storms 17:38:18 <theholyduck> Firestar, well more like fog 17:38:19 <theholyduck> or snow 17:38:32 <theholyduck> the other problem is that while its reasonably stable for just staying connected and browsing 17:38:36 <theholyduck> for propper in sync gaming 17:38:41 <theholyduck> its sometimes just too unstable 17:38:55 <PublicServer> <Firestar> it breaks too easily 17:39:28 <theholyduck> its the only way to get internet here though 17:40:03 <PublicServer> <Chris Booth> my wifi is sucking here 17:40:05 <theholyduck> living half way up a mountain, in a forest, miles from anything resembling civilization 17:40:15 <PublicServer> <Chris Booth> I can't get BBC iPlayer on my PS3 at the moment 17:40:41 <PublicServer> <Firestar> hey CB check out the forests near suaureyri 17:40:57 *** Keyboard_Warrior has joined #openttdcoop 17:41:07 <PublicServer> <Chris Booth> which one? 17:41:25 <PublicServer> <Chris Booth> can you sign it? 17:41:57 <PublicServer> <Chris Booth> aah I see them 17:42:23 <PublicServer> <Firestar> they stick together like idk what 17:42:30 <PublicServer> <Chris Booth> glue 17:42:36 <PublicServer> <0sai> siamese twins :P 17:42:38 <PublicServer> <Firestar> at "lol" the same 17:42:46 <PublicServer> <MrD2DG> Lol 17:42:52 <PublicServer> <Firestar> just a bit different 17:43:50 <PublicServer> <Mark> moar forests 17:43:52 <PublicServer> <Firestar> check next sign out! 17:44:20 <PublicServer> <Firestar> it seems one more feeder to Osais station 17:47:20 <PublicServer> <Firestar> and it seems that someone prospected a forest right next to a feeder station 17:47:30 <PublicServer> <Mark> im going to start trapping trains coming through my SL 17:47:40 <PublicServer> <Mark> until the owner fixes them :P 17:47:48 <PublicServer> <Chris Booth> lol 17:48:00 <Keyboard_Warrior> how is my sl holding up? 17:48:06 <Keyboard_Warrior> i cant really check it out with my internets 17:48:10 *** theholyduck has quit IRC 17:48:16 *** Keyboard_Warrior is now known as theholyduck 17:48:29 <PublicServer> <Firestar> the weather god is playing with weather 17:48:29 <PublicServer> <V453000> it is totally broken duck 17:48:32 <PublicServer> <V453000> meteors falling, everything burning 17:48:48 <theholyduck> ;D 17:48:50 <PublicServer> <Firestar> like in the film 2012 17:49:44 <PublicServer> <Chris Booth> now all of the trains have crashed 17:49:51 <PublicServer> <V453000> simultaneously 17:49:53 <PublicServer> <V453000> great job duck 17:50:22 *** TWerkhoven2[l] has joined #openttdcoop 17:50:28 <PublicServer> <Chris Booth> 0sai: was my temp okay? 17:50:30 <PublicServer> <Firestar> you murdered a population of a city with these crashes 17:50:53 <PublicServer> <Chris Booth> lots of space on the ML now 17:51:32 <PublicServer> <Firestar> hey CB did you prospected the new forests? 17:51:38 <PublicServer> <Mark> i did 17:51:40 <PublicServer> *** Chris Booth has left the game (general timeout) 17:51:40 <PublicServer> *** Chris Booth has left the game (connection lost) 17:51:58 <PublicServer> <Firestar> well you planted a forest right next to one of my feeder stations 17:52:04 <PublicServer> <Mark> :) 17:52:22 *** LoPo has joined #openttdcoop 17:52:37 <LoPo> hiya 17:52:43 <LoPo> !players 17:52:45 <PublicServer> LoPo: Client 4550 (Orange) is Mark, in company 1 (Allan & Co.) 17:52:45 <PublicServer> LoPo: Client 5039 (Orange) is Firestar, in company 1 (Allan & Co.) 17:52:45 <PublicServer> LoPo: Client 5009 (Orange) is bassals, in company 1 (Allan & Co.) 17:52:45 <PublicServer> LoPo: Client 5015 (Orange) is V453000, in company 1 (Allan & Co.) 17:52:45 <PublicServer> LoPo: Client 4951 is Maraxus, a spectator 17:52:46 <PublicServer> LoPo: Client 4992 (Orange) is MrD2DG, in company 1 (Allan & Co.) 17:52:46 <PublicServer> LoPo: Client 5018 (Orange) is 0sai, in company 1 (Allan & Co.) 17:52:48 <PublicServer> <Firestar> hi 17:52:48 <PublicServer> <MrD2DG> Hi 17:52:50 <PublicServer> <V453000> Mark: cool, that will work well :) 17:52:51 <PublicServer> <V453000> hi LoPo 17:52:57 <LoPo> !password 17:52:57 <PublicServer> LoPo: sallow 17:52:57 <PublicServer> <Firestar> hows going? 17:53:12 <PublicServer> <Mark> V453000: what? my trap? :P 17:53:18 <PublicServer> <V453000> the station 17:53:23 <PublicServer> <Mark> ah 17:53:28 <PublicServer> *** LoPo joined the game 17:55:19 <PublicServer> <Firestar> CB: imagine what would happen with the network with 600 trains w/o expansion 17:55:42 *** TWerkhoven2[l] has quit IRC 17:55:55 <PublicServer> <MrD2DG> Cb Timed out... 17:56:07 <PublicServer> <Firestar> k 17:57:11 *** TWerkhoven[l] has quit IRC 17:57:13 <PublicServer> <Firestar> were making incom 17:58:33 *** Chris_Booth has quit IRC 17:59:07 <PublicServer> <Mark> do trams listen to road oneway signs? 17:59:10 <PublicServer> <V453000> no 17:59:16 <PublicServer> <Mark> shame 17:59:34 <PublicServer> <V453000> there is a way how to make them a tiny bit less dumb though 17:59:36 <PublicServer> <V453000> let me show 18:00:06 <PublicServer> <Mark> penalties 18:00:06 <PublicServer> <Mark> right 18:00:09 <PublicServer> <V453000> dummy station 18:00:15 <PublicServer> <V453000> sort of penalties yes 18:00:21 <PublicServer> <V453000> I recommend doing something like that 18:00:43 <PublicServer> <V453000> gives trams at least some brain 18:00:54 <PublicServer> <Firestar> tram drivers 18:01:01 <PublicServer> <Mark> might aswel make it all single lane 18:01:07 <PublicServer> <Mark> theyre not overtaking anyway 18:01:56 <PublicServer> <MrD2DG> So i take it that the order layout is the trainyard hasnt been messed with? 18:02:06 <PublicServer> <V453000> hopefullyn 18:02:20 <PublicServer> <MrD2DG> Well only you will know :P 18:02:38 <PublicServer> <Firestar> be right back 18:02:40 <PublicServer> <V453000> looks fine 18:02:55 <PublicServer> <MrD2DG> Oki 18:03:25 *** Ghana has joined #openttdcoop 18:03:35 *** TWerkhoven[l] has joined #openttdcoop 18:03:55 <PublicServer> <Firestar> backe 18:04:09 <PublicServer> <MrD2DG> wb 18:04:19 <PublicServer> <Firestar> ty 18:05:39 *** andy|p has joined #openttdcoop 18:05:53 *** spIrr has quit IRC 18:06:09 <PublicServer> <V453000> huge amount of wood waiting at SL 01 18:06:16 <PublicServer> <Firestar> cya all later 18:06:35 <PublicServer> <0sai> yeah, some magic hands are extending the SL 18:06:50 <andy|p> !password 18:06:50 <PublicServer> andy|p: riddle 18:06:59 <PublicServer> <MrD2DG> brb 18:07:03 <PublicServer> <V453000> I can steal some forests from the lake area 18:07:03 <PublicServer> *** andyp joined the game 18:07:36 <PublicServer> *** Firestar has left the game (leaving) 18:08:02 *** Firestar has quit IRC 18:08:30 <PublicServer> *** andyp has left the game (leaving) 18:13:12 <PublicServer> <Mark> shit 18:13:18 <PublicServer> <Mark> forgot to make my town a city aswel 18:13:18 <PublicServer> <0sai> sup 18:13:24 <PublicServer> <MrD2DG> Lol 18:13:42 <PublicServer> <MrD2DG> also back 18:13:52 <PublicServer> <V453000> holy cow that will be a lot of trams 18:13:52 <PublicServer> *** Maraxus has joined company #1 18:14:16 <PublicServer> <0sai> I am quite happy that my station does a good job :D 18:14:30 <PublicServer> <V453000> the 4k waiting is a good job? :D 18:14:41 <PublicServer> <MrD2DG> lol 18:14:43 <PublicServer> <0sai> yea 18:14:58 <PublicServer> <Mark> oh my new city doesnt accept goods either 18:15:00 <PublicServer> <V453000> not really :) 18:15:02 <PublicServer> <0sai> its like someone gave you too much money :P 18:15:04 <PublicServer> <MrD2DG> xD 18:15:16 <PublicServer> <V453000> Mark wtf? :D just fund buildings 18:15:23 <PublicServer> <Mark> im lazy :P 18:16:01 <PublicServer> <0sai> V.... its not my fault.... its train limits fault! 18:16:14 <Osai> !trains 18:16:21 <PublicServer> <V453000> make an overflow, it will be better :) 18:16:33 <PublicServer> <V453000> you cant really spam pickup trains right now 18:16:39 *** Joosta has joined #openttdcoop 18:16:59 <PublicServer> <0sai> hmm 18:17:00 <Joosta> !password 18:17:00 <PublicServer> Joosta: jumbos 18:17:10 <PublicServer> *** Joosta joined the game 18:18:05 <Mark> !rcon set max_trains 18:18:05 <PublicServer> Mark: you are not allowed to use !rcon 18:18:07 <Mark> @op 18:18:19 <Mark> @op 18:18:19 *** Webster sets mode: +o Mark 18:18:21 <Mark> !rcon set max_trains 18:18:21 <PublicServer> Mark: Current value for 'max_trains' is: '500' (min: 0, max: 5000) 18:18:24 <Mark> !rcon set max_trains 700 18:18:57 <Osai> why does !trains not work... oO 18:19:04 <Mark> !trains 18:19:10 <V453000> !trains 1000 18:19:14 <Osai> it was an alias long time ago 18:19:24 <V453000> it was 18:19:28 <V453000> guess it isnt now :) 18:19:30 <PublicServer> <Mark> brb 18:19:30 <Osai> !rcon max_trains 18:19:30 <PublicServer> Osai: ERROR: command not found 18:19:33 <PublicServer> *** Mark has joined spectators 18:19:35 <Osai> !rcon set max_trains 18:19:35 <PublicServer> Osai: Current value for 'max_trains' is: '700' (min: 0, max: 5000) 18:19:39 <Osai> yea 18:19:42 <Osai> it 'was' 18:20:04 <PublicServer> <0sai> I just see wood trains incoming 18:20:19 <PublicServer> <0sai> how should an overflow help? 18:20:41 <PublicServer> <V453000> well, can you get 0 cargo waiting now? 18:21:20 <PublicServer> <0sai> of course not 18:21:26 <PublicServer> <V453000> and why not? :) 18:21:38 <PublicServer> <0sai> because we lack of goods trains :p 18:21:48 <PublicServer> <V453000> definitely not 18:21:52 <PublicServer> <V453000> goods trains == pickup trains 18:21:59 <PublicServer> <V453000> more pickup trains == more goods trains 18:22:13 <PublicServer> <0sai> well... we need pickup trains 18:22:19 <PublicServer> <V453000> yes 18:22:22 <PublicServer> <V453000> so ... spam them? 18:22:48 <PublicServer> <bassals> why the two branches in the right entrance are displaced? 18:23:36 <PublicServer> <0sai> spam is not the correct word, but inject 18:23:50 <PublicServer> <V453000> yes 18:23:52 <PublicServer> <V453000> but how many to inject 18:24:43 <PublicServer> <0sai> many... 18:24:53 <PublicServer> <V453000> wouldnt too many jam the station? 18:25:16 <PublicServer> <0sai> I know the situation 18:25:25 <PublicServer> <V453000> yes but when there is 0 wood waiting they will start to stack up there 18:25:27 <PublicServer> <0sai> but still 18:25:53 <PublicServer> <0sai> then, this overflow has to be at the beginning of the SL? 18:25:57 <PublicServer> <V453000> well actually the refit depots can work as an overflow in this case 18:25:57 <Ghana> is there a command making change from save each threemonths to each year? 18:26:01 <PublicServer> <V453000> no, station overflow 18:26:19 <PublicServer> <V453000> well try to dump many trains there 18:26:22 <PublicServer> <V453000> it might work 18:26:26 <PublicServer> <0sai> well, how should it work? 18:26:32 <PublicServer> <V453000> just dump trains 18:26:46 <PublicServer> <0sai> but its not a buffer at all 18:26:52 <PublicServer> <V453000> : 18:26:54 <PublicServer> <V453000> ? 18:27:04 <PublicServer> <0sai> point is 18:27:12 <PublicServer> <0sai> I don't get what you want me to do ;) 18:27:27 <PublicServer> <V453000> spam trains so you have enough of them to make pickup empty 18:27:37 <PublicServer> <0sai> and then? 18:27:43 <PublicServer> <V453000> and then see how it works 18:27:47 <PublicServer> <V453000> it might do well 18:27:53 <PublicServer> <V453000> I actually think it will 18:28:08 <PublicServer> <0sai> I said that 10mins ago :D 18:28:15 <PublicServer> <V453000> k :) 18:30:50 <PublicServer> *** LoPo has left the game (desync error) 18:30:52 <PublicServer> *** MrD2DG has left the game (desync error) 18:30:52 <PublicServer> *** V453000 has left the game (desync error) 18:30:52 <PublicServer> *** Maraxus has left the game (desync error) 18:30:52 <PublicServer> *** 0sai has left the game (desync error) 18:30:52 <PublicServer> *** Game paused (number of players) 18:30:54 <PublicServer> *** bassals has left the game (desync error) 18:30:56 <PublicServer> *** Joosta has left the game (desync error) 18:30:58 <MrD2DG> :o 18:30:58 <V453000> YEY 18:31:01 <V453000> planetmaker: 18:31:06 <Osai> !password 18:31:06 <PublicServer> Osai: jumbos 18:31:06 <Joosta> nice 18:31:09 <MrD2DG> Never seen this error before 18:31:12 <PublicServer> *** 0sai has left the game (connection lost) 18:31:12 <PublicServer> *** Game still paused (number of players) 18:31:18 <Osai> mega desync :D 18:31:23 <Osai> what happened? 18:31:23 <PublicServer> *** Game still paused (number of players) 18:31:24 <PublicServer> *** MrD2DG joined the game 18:31:37 <PublicServer> <MrD2DG> Ugh rollback 18:31:47 <PublicServer> *** 0sai has left the game (connection lost) 18:31:47 <PublicServer> *** Game still paused (number of players) 18:31:55 <V453000> wow 18:31:57 <PublicServer> *** Game still paused (number of players) 18:31:57 <PublicServer> *** Game unpaused (number of players) 18:31:59 <PublicServer> *** 0sai joined the game 18:32:17 <V453000> !password 18:32:17 <PublicServer> V453000: cement 18:32:19 <PublicServer> <MrD2DG> Funny how the track is placed isnt there but the TF is still inplace 18:32:29 <PublicServer> *** V453000 joined the game 18:32:49 <PublicServer> *** Mazur has left the game (connection lost) 18:33:01 <PublicServer> <0sai> down to 3.5k 18:33:09 <PublicServer> *** Mazur joined the game 18:33:37 <PublicServer> *** V453000 has left the game (desync error) 18:33:37 <PublicServer> *** MrD2DG has left the game (desync error) 18:33:37 <PublicServer> *** 0sai has left the game (desync error) 18:33:37 <PublicServer> *** Game paused (number of players) 18:33:37 <PublicServer> *** Mazur has left the game (connection lost) 18:33:40 <V453000> hm 18:33:43 <MrD2DG> :s 18:34:00 <Mazur> Said desynch in the eror messaghe here. 18:34:04 <Mazur> -h 18:34:14 <V453000> !password 18:34:14 <PublicServer> V453000: cement 18:34:26 <PublicServer> *** Game still paused (number of players) 18:34:29 <PublicServer> *** bassals joined the game 18:34:45 <PublicServer> *** V453000 joined the game 18:34:46 <PublicServer> *** Game still paused (number of players) 18:34:46 <PublicServer> *** Game unpaused (number of players) 18:34:48 <PublicServer> *** bassals has joined company #1 18:34:49 <PublicServer> *** MrD2DG joined the game 18:35:04 <PublicServer> *** V453000 has left the game (desync error) 18:35:04 <PublicServer> *** MrD2DG has left the game (desync error) 18:35:04 <PublicServer> *** Game paused (number of players) 18:35:04 <PublicServer> *** bassals has left the game (desync error) 18:35:27 <MrD2DG> It seems to happen everytime i build monorail track to a certain point, or maybe its a coincidence... 18:36:09 <Osai> brb 18:36:37 *** Joosta has quit IRC 18:36:38 <PublicServer> *** Game still paused (number of players) 18:36:41 <PublicServer> *** bassals joined the game 18:38:33 <MrD2DG> !password 18:38:33 <PublicServer> MrD2DG: cement 18:38:49 <PublicServer> *** Game still paused (number of players) 18:38:49 <PublicServer> *** Game unpaused (number of players) 18:38:49 <PublicServer> *** MrD2DG joined the game 18:39:33 <PublicServer> <bassals> are you trying this monorail? 18:39:47 <PublicServer> <MrD2DG> No im using electric rail now 18:40:09 *** Zinfrared has quit IRC 18:40:34 <PublicServer> <MrD2DG> Converted to monorail and nothing happened 18:40:44 <PublicServer> <MrD2DG> probably just a coincidence then 18:40:58 <PublicServer> *** MrD2DG has left the game (desync error) 18:40:58 <PublicServer> *** Game paused (number of players) 18:41:00 <PublicServer> *** bassals has left the game (desync error) 18:41:03 <bassals> oh 18:41:06 <MrD2DG> ugh 18:42:35 *** TWerkhoven[l] has quit IRC 18:44:02 <PublicServer> *** Game still paused (number of players) 18:44:05 <PublicServer> *** bassals joined the game 18:44:33 <bassals> perhaps it's Mark's fault, he doesn't seem to get disconnected 18:44:49 <MrD2DG> :o 18:45:04 <MrD2DG> Hmm maybe a server reboot is needed? 18:55:42 <MrD2DG> !password 18:55:42 <PublicServer> MrD2DG: violas 18:55:54 <PublicServer> *** Game still paused (number of players) 18:55:54 <PublicServer> *** MrD2DG joined the game 18:56:34 <PublicServer> *** MrD2DG has joined company #1 19:01:20 <PublicServer> *** bassals has joined company #1 19:01:20 <PublicServer> *** Game unpaused (number of players) 19:02:47 <PublicServer> <MrD2DG> Seems to be fine now 19:04:59 <LoPo> !password 19:04:59 <PublicServer> LoPo: prongs 19:05:18 <PublicServer> *** LoPo joined the game 19:06:29 <PublicServer> <LoPo> nice jam 19:07:05 <PublicServer> <LoPo> Mark: whats with the "get your nasty trains of my SL" sign/thingie? 19:07:46 *** Ghana has quit IRC 19:07:59 <PublicServer> <MrD2DG> Its a trap to trap lost trains 19:08:10 <PublicServer> <LoPo> yeah but also jams the ML 19:08:12 <PublicServer> <LoPo> so... 19:08:14 <PublicServer> <MrD2DG> Because someone has obviously messed up with ordering 19:10:00 <Maraxus> !password 19:10:00 <PublicServer> Maraxus: prongs 19:10:17 <PublicServer> *** Maraxus joined the game 19:10:44 <PublicServer> <LoPo> ey Maraxus 19:10:47 <PublicServer> <Maraxus> hi 19:10:49 <PublicServer> <LoPo> may i use your SLH? 19:10:59 <PublicServer> <Maraxus> sure 19:11:51 *** DayDreamer1 has left #openttdcoop 19:12:06 <Osai> !password 19:12:06 <PublicServer> Osai: prongs 19:12:23 <PublicServer> *** 0sai joined the game 19:12:25 <PublicServer> <0sai> 8.6k... 19:12:27 <PublicServer> <0sai> cant be true 19:12:38 <PublicServer> <MrD2DG> There was a huge network jam thats why 19:12:52 <PublicServer> <0sai> ah, okay 19:13:06 <PublicServer> <0sai> and there still is 19:14:12 <PublicServer> *** bassals has left the game (leaving) 19:14:16 *** bassals has quit IRC 19:20:16 *** lmergen has joined #openttdcoop 19:21:25 *** Chris_Booth has joined #openttdcoop 19:21:43 <PublicServer> *** Chris Booth joined the game 19:24:03 <PublicServer> <Chris Booth> WTF! 19:24:09 <PublicServer> <0sai> ? 19:24:11 <PublicServer> <Chris Booth> you guys don't mind this jam? 19:24:33 <PublicServer> <LoPo> i already asked mark... 19:25:00 <PublicServer> <Chris Booth> why not fix the orders or stations? 19:27:38 *** Guvnor has quit IRC 19:27:50 <PublicServer> <MrD2DG> Hmm line upgrade time soon 19:28:05 <PublicServer> <MrD2DG> very soon 19:28:06 *** Keyboard_Warrior has joined #openttdcoop 19:28:33 <PublicServer> <Chris Booth> well it has 42 more trains than I thought it would 19:29:02 *** tkjacobsen has quit IRC 19:29:13 <PublicServer> <MrD2DG> Going to 4R_L4 or higher? 19:29:31 <PublicServer> <Chris Booth> 4L_R4 will not be enough 19:29:46 <PublicServer> <Chris Booth> we need 5L_R5 maybe 6 19:30:00 <PublicServer> <MrD2DG> Ill expand my slh to 6 then just incase 19:32:53 *** Tray has joined #openttdcoop 19:34:52 *** theholyduck has quit IRC 19:41:36 *** Joosta has joined #openttdcoop 19:42:18 <Joosta> !password 19:42:18 <PublicServer> Joosta: hikers 19:42:37 <PublicServer> *** Joosta joined the game 19:44:05 <PublicServer> <Chris Booth> you going to 6 now MrD2DG? 19:44:19 <PublicServer> <MrD2DG> Yep 19:46:23 *** Keyboard_Warrior has quit IRC 19:46:38 *** Keyboard_Warrior has joined #openttdcoop 19:46:45 <PublicServer> *** Chris Booth has left the game (leaving) 19:54:44 <Tray> SuperBowl -3h (: 19:54:55 <Tray> !password 19:54:55 <PublicServer> Tray: dapper 19:55:12 <PublicServer> *** Tray joined the game 19:58:44 <PublicServer> <0sai> may inject some more pickup trains? what do you think? 19:58:58 <PublicServer> <0sai> may I* 19:59:00 <PublicServer> <MrD2DG> Not recommended 19:59:10 <PublicServer> <LoPo> go ahead :P 19:59:36 <PublicServer> <MrD2DG> Thwy will just clog up the ML and stop more trains from joining the ML (because of prios) which will create the exact same situation 20:03:59 <Chris_Booth> no one cares about the super bowl 20:04:04 <PublicServer> <MrD2DG> :P 20:04:46 <PublicServer> <0sai> who is performing at the halftime show? 20:05:49 <Chris_Booth> Tray go watch a real sport like F1 or Skiing 20:06:07 <PublicServer> <0sai> F1 ... lol 20:06:25 <PublicServer> <0sai> motor sports is actually not sports :D 20:06:50 <Chris_Booth> 0sai how can you say that? 20:07:03 <Chris_Booth> you have to be super fit to drive in F1 or MotoGP 20:07:07 <Tray> Don't wanted to annoy anyone o: 20:07:17 <Chris_Booth> XD we don't mind Tray 20:07:29 <PublicServer> <0sai> I know, but still 20:07:31 <PublicServer> <MrD2DG> :P 20:07:33 <Tray> Used to watch F1 4 years ago ... got borring 20:07:53 <PublicServer> <0sai> especially F1 is also about cars and motors 20:08:16 <PublicServer> <0sai> you can be the best and fittest driver... if your car is slow. you are slow! 20:08:24 <Tray> I didn't like those rules that everyteams should use the same enigine and things 20:08:32 <Chris_Booth> Yes F1 is more about the car than the driver, but the driver still makes teh difference 20:08:41 <Tray> F1 always was a war of engeneers I never cared for drivers 20:09:18 <Chris_Booth> F1 should be renamed the Adrian Newey show XD 20:09:28 <PublicServer> <0sai> of course they have my respect. its a hard and risky business 20:09:35 <PublicServer> <0sai> especially MotoGP 20:10:25 <PublicServer> <0sai> I prefer sports which require fitness, technique and intelligence :D 20:10:36 <Chris_Booth> MotoGP is insane, those guys are border line carzy, yet super skilled 20:11:01 <Chris_Booth> That is why I love Skiing so much 20:11:13 <Chris_Booth> its all about the skiier 20:11:35 <PublicServer> <0sai> only a little bit about materials 20:12:22 *** Keyboard_Warrior has quit IRC 20:12:37 *** Keyboard_Warrior has joined #openttdcoop 20:12:37 <PublicServer> <0sai> 5k wood too much 20:12:47 <PublicServer> <0sai> but everything else is fine at SL01 20:12:50 *** TWerkhoven[l] has joined #openttdcoop 20:13:01 <PublicServer> <MrD2DG> Well help expand the network then 20:13:01 <PublicServer> <MrD2DG> :) 20:13:51 <PublicServer> <0sai> you mean the 4R_4L upgrade? 20:14:07 <Chris_Booth> I would guess he does 20:14:17 <PublicServer> <MrD2DG> 6L_R6 :) 20:14:39 <PublicServer> <MrD2DG> Might aswell plan ahead or 5track at least 20:14:41 <PublicServer> <0sai> oh rly? 20:14:51 <Chris_Booth> 5L_R5 is more realistic 20:16:42 <PublicServer> *** Mark has joined company #1 20:16:44 <PublicServer> <Mark> 'lo 20:16:50 <PublicServer> <0sai> hi 20:19:49 <PublicServer> <0sai> ouch 20:20:00 <PublicServer> <0sai> SL04 Town Drop does not accept goods 20:22:27 <PublicServer> *** Chris Booth joined the game 20:24:13 <V453000> !password 20:24:13 <PublicServer> V453000: grills 20:24:22 <PublicServer> <V453000> hiii 20:24:23 <PublicServer> *** V453000 joined the game 20:24:24 <PublicServer> <MrD2DG> Hiiiiiiiiiiiiii 20:24:26 <PublicServer> <Chris Booth> 'lo 20:24:30 <PublicServer> <Mark> hiyayayayaiiii 20:25:40 <PublicServer> <0sai> hey 20:26:06 <PublicServer> <Mark> i have to admit this refitting works rather well 20:26:16 <PublicServer> <V453000> what do you mean? 20:26:36 <PublicServer> <Mark> well 20:26:39 <PublicServer> <Mark> i mean it works well 20:26:45 <PublicServer> <MrD2DG> Lol 20:26:55 <PublicServer> <V453000> ok.. :) 20:26:57 <PublicServer> *** Mazur has left the game (connection lost) 20:27:01 <PublicServer> <V453000> why would it not? :D 20:27:08 <PublicServer> <Mark> trains are always full, you dont have to add paper and goods trains, traffic is equal everywhere 20:27:14 <PublicServer> *** Mazur has left the game (connection lost) 20:27:18 <PublicServer> <Mark> its the first real refit game im playing 20:27:24 <PublicServer> <Mark> just a conclusion :P 20:27:30 <PublicServer> <V453000> you have to be careful about the equal traffic point 20:27:31 <PublicServer> *** Mazur joined the game 20:27:46 <PublicServer> <V453000> with basically any network with BBHs it isnt as simple to achieve 20:27:49 <PublicServer> <Chris Booth> XD RV 32 is epic 20:27:51 <PublicServer> <V453000> but otherwise it sure works great :) 20:28:13 <PublicServer> <Mark> who the hell added that 20:28:39 <PublicServer> <Chris Booth> me I wanted to see how long 'long' was 20:28:39 <PublicServer> <MrD2DG> Lool, not me 20:28:45 <PublicServer> <Chris Booth> I am removing it 20:28:47 <PublicServer> <Mark> pretty long 20:28:59 <PublicServer> <Chris Booth> the short one is quite nice aswell 20:30:21 <PublicServer> <Chris Booth> 300t in 1 RV 20:30:39 <PublicServer> <Chris Booth> thats more than a train 20:30:45 <PublicServer> <Mark> more than 2 trains 20:31:00 <PublicServer> <V453000> lets nuke the network and do tram only? 20:31:02 <PublicServer> <V453000> :d 20:31:08 <PublicServer> <0sai> yea" 20:31:14 <PublicServer> <MrD2DG> Lol 20:31:16 <PublicServer> <Mark> we really have to do a heqs rv game 20:31:22 <PublicServer> <Mark> maybe even with firs 20:31:24 <PublicServer> <0sai> I remember times of sabotage 20:31:26 <PublicServer> <Mark> that'd be complete chaos 20:31:26 <PublicServer> <V453000> they are boring slow imo 20:31:38 <PublicServer> <Chris Booth> speed is not everything 20:31:48 <PublicServer> <0sai> someone joined the game and flooeded everything... 20:31:48 <PublicServer> <MrD2DG> except everything... 20:31:59 <PublicServer> <V453000> speed doesnt matter too much but when it is TOO slow, it is boring 20:32:01 <PublicServer> <Chris Booth> 0sai: that sounds like me 20:32:15 <PublicServer> <0sai> even earlier 20:32:21 <PublicServer> <V453000> like when you can go to the toilet when waiting for the RV to leave the road tile so you could build there 20:32:29 <PublicServer> <Chris Booth> I flooded a map when we played a PAX game 20:32:39 <PublicServer> <0sai> why? oO 20:32:50 *** Keyboard_Warrior has quit IRC 20:32:54 <PublicServer> <Chris Booth> as everyone built with canal trick 20:33:00 <PublicServer> <Chris Booth> it annoyed me 20:33:16 *** theholyduck has joined #openttdcoop 20:33:22 <PublicServer> <0sai> no 20:33:29 <PublicServer> <0sai> there were other persons too 20:33:41 <PublicServer> <0sai> they joined the game. destroyed everything and left 20:33:56 <PublicServer> <Chris Booth> lol I never did that 20:34:06 <PublicServer> <0sai> yea 20:35:00 <PublicServer> <0sai> but we had a good technical understanding and the password feature was introduced 20:35:30 <PublicServer> <Chris Booth> that was way befor my time 20:35:32 <PublicServer> <0sai> since then a ban in IRC also was also a game ban 20:35:54 <PublicServer> <Chris Booth> 0sai: I would bet it isn't 20:36:08 <PublicServer> <0sai> well... for most persons it is 20:36:14 <PublicServer> <Chris Booth> you can ban people in IRC, but if they PM Public Server 20:36:22 <PublicServer> <Chris Booth> or have the password string 20:36:48 <PublicServer> <Chris Booth> I have done both befor when banned in IRC 20:37:39 *** Osai has left #openttdcoop 20:37:50 *** Osai has joined #openttdcoop 20:37:51 *** ChanServ sets mode: +o Osai 20:38:02 <Chris_Booth> :O 20:38:07 <Chris_Booth> you going to test it? 20:38:24 <V453000> by banning you ? :) 20:38:26 <PublicServer> <0sai> I think, it was not possible to request password if you were not in the channel 20:38:48 <Chris_Booth> please not 20:38:48 <PublicServer> <0sai> only with a special command 20:39:05 <Chris_Booth> /msg PublicServer !password 20:39:06 <PublicServer> <0sai> things changed 20:39:24 <PublicServer> <0sai> you don't need ! in a /msg 20:39:29 <Chris_Booth> I have not done anything that needs me to be banned yet 20:39:30 <PublicServer> <V453000> should work without ! 20:39:32 <PublicServer> <V453000> yes :) 20:39:48 <PublicServer> <0sai> I don't like banning anyway 20:39:54 <PublicServer> <Chris Booth> V453000: does 20:40:04 <PublicServer> <V453000> depends who 20:40:06 <PublicServer> <Chris Booth> me 20:40:14 <PublicServer> <V453000> oh yes, my ultimate hobby 20:40:28 <PublicServer> <Chris Booth> XD 20:40:34 <PublicServer> <0sai> well.. he is not a channel master :D 20:40:34 <PublicServer> <Chris Booth> I should be so lucky 20:40:37 <PublicServer> <0sai> I am secure 20:41:29 <PublicServer> * Chris Booth watched what he says 20:42:11 <PublicServer> <Mark> do we need more forests yet? 20:42:33 <PublicServer> <Chris Booth> what do you think Mark? does the ML look like it can take them at the moment? 20:42:35 <PublicServer> <LoPo> can i have some extra trains for my feeders? 20:42:41 <PublicServer> <Mark> it can tkae a few, sure 20:42:57 <Mark> !rcon set max_trains 850 20:42:59 <PublicServer> <Chris Booth> no 20:43:13 <PublicServer> <Mark> raised to 850 20:43:35 <PublicServer> <LoPo> thx mark 20:44:17 <PublicServer> <Mark> i think i'll have to sacrifice my slh's symmetry when expanding 20:44:52 <PublicServer> <V453000> well you mainly dont need half of it 20:44:59 <PublicServer> <V453000> 2 joiners are useless 20:45:21 <PublicServer> <Mark> true 20:45:27 <PublicServer> <Mark> good point that 20:45:41 <PublicServer> <MrD2DG> Some trains dont always get paper etc though and come back empty 20:45:41 <PublicServer> <Chris Booth> the west joiners 20:45:59 <PublicServer> <MrD2DG> Oh joiners 20:46:01 <PublicServer> <Mark> yeah, i still dont need the joiners, just the exits 20:46:07 <PublicServer> <Chris Booth> MrD2DG: they all leave to the north in slh03 no trains leave to the west 20:46:24 <PublicServer> <MrD2DG> Yeah just realised 20:46:58 <PublicServer> <MrD2DG> Is it recommended to remove unecessary joiners then or leave them in? 20:47:04 <PublicServer> <V453000> tbh the joiner towards the south sucks donkey balls anyway MrD2DG :P 20:47:10 <PublicServer> <MrD2DG> I know ¬_¬ 20:47:12 <PublicServer> <V453000> no need to leave them 20:47:14 <PublicServer> <Mark> i should probably remove them 20:47:18 <PublicServer> <MrD2DG> Ok 20:47:48 <PublicServer> <Chris Booth> V453000: I have never tryed donkey balls but I am sure they are very tasty :P 20:47:52 <PublicServer> <MrD2DG> :P 20:48:02 <PublicServer> <0sai> 100 millions income 20:48:12 <PublicServer> <Chris Booth> oh no that is to much 20:48:18 <PublicServer> <Chris Booth> we must make less 20:51:57 <PublicServer> <Mark> jam 20:52:07 <PublicServer> <Chris Booth> ooh what flavour? 20:52:17 <PublicServer> <MrD2DG> That was terrible :P 20:52:19 <PublicServer> <Mark> learning moment: classic terminus fail at Raufarhöfn Exchange 20:52:30 <PublicServer> *** LoPo has left the game (desync error) 20:52:30 <PublicServer> *** Mazur has left the game (desync error) 20:52:32 <PublicServer> *** Tray has left the game (desync error) 20:52:32 <PublicServer> *** MrD2DG has left the game (desync error) 20:52:32 <PublicServer> *** Maraxus has left the game (desync error) 20:52:32 <PublicServer> *** 0sai has left the game (desync error) 20:52:32 <PublicServer> *** V453000 has left the game (desync error) 20:52:34 <PublicServer> *** Joosta has left the game (desync error) 20:52:34 <PublicServer> *** Chris Booth has left the game (desync error) 20:52:36 <PublicServer> *** Game paused (number of players) 20:52:36 <PublicServer> <Mark> wowa 20:52:38 <PublicServer> <Mark> wtf 20:52:38 <Chris_Booth> oh wow! 20:52:39 <LoPo> lol 20:52:39 <MrD2DG> shit again 20:52:52 <PublicServer> <Mark> why didnt i desync? 20:52:54 <Chris_Booth> did we all click on the same tile? 20:52:54 <MrD2DG> !password 20:52:54 <PublicServer> MrD2DG: crocus 20:52:57 <MrD2DG> lol 20:53:16 <PublicServer> *** LoPo joined the game 20:53:17 <MrD2DG> Why does mark always survive :/ 20:53:20 <PublicServer> *** MrD2DG joined the game 20:53:24 <PublicServer> *** Joosta joined the game 20:53:24 <PublicServer> *** Chris Booth joined the game 20:53:28 <PublicServer> <Mark> im indestructible 20:53:34 <V453000> !password 20:53:34 <PublicServer> V453000: crocus 20:53:42 <PublicServer> <MrD2DG> :p 20:53:52 <PublicServer> <Mark> btw, someone forgot to customize orders for train 554 20:53:54 <PublicServer> <Mark> and probably more 20:54:08 <PublicServer> <Mark> its heading for "your town drop order" 20:54:15 <PublicServer> *** V453000 joined the game 20:54:30 <PublicServer> <V453000> OMG 20:54:37 <PublicServer> *** MrD2DG has left the game (desync error) 20:54:37 <PublicServer> *** LoPo has left the game (desync error) 20:54:37 <PublicServer> *** V453000 has left the game (desync error) 20:54:39 <PublicServer> *** Joosta has left the game (desync error) 20:54:39 <PublicServer> *** Chris Booth has left the game (desync error) 20:54:39 <PublicServer> *** Game paused (number of players) 20:54:40 <Joosta> the mainline is coming to a stop at SLH 03 20:54:43 <PublicServer> <Mark> wow 20:54:44 <MrD2DG> Uggggggggggggggggg 20:54:45 <Chris_Booth> ggggr 20:54:46 <V453000> I did :) 20:54:48 <LoPo> hmmm 20:55:00 <MrD2DG> !password 20:55:00 <PublicServer> MrD2DG: crocus 20:55:01 <LoPo> !passwrod 20:55:05 <PublicServer> *** Game still paused (number of players) 20:55:05 <PublicServer> *** Game unpaused (number of players) 20:55:05 <PublicServer> <Mark> V: why? :P 20:55:08 <PublicServer> *** Chris Booth joined the game 20:55:14 <PublicServer> *** Joosta joined the game 20:55:16 <PublicServer> *** LoPo joined the game 20:55:18 <PublicServer> *** MrD2DG joined the game 20:55:39 <PublicServer> *** LoPo has left the game (desync error) 20:55:41 <PublicServer> *** MrD2DG has left the game (desync error) 20:55:41 <PublicServer> *** Joosta has left the game (desync error) 20:55:41 <PublicServer> *** Chris Booth has left the game (desync error) 20:55:41 <PublicServer> *** Game paused (number of players) 20:55:45 <PublicServer> <Mark> wtf 20:55:47 <LoPo> wtf 20:55:49 <MrD2DG> ... 20:55:50 <LoPo> indeed 20:55:53 <PublicServer> <Mark> im special 20:55:59 <Chris_Booth> I hate marks connection 20:56:06 <PublicServer> *** Game still paused (number of players) 20:56:06 <PublicServer> *** Game unpaused (number of players) 20:56:07 <PublicServer> *** Chris Booth joined the game 20:56:18 <LoPo> i cant even build because every time i get back in the game forgot what i dod 20:56:20 <LoPo> did* 20:56:22 <MrD2DG> Never seen so many desyncs before... 20:56:30 <MrD2DG> !password 20:56:30 <PublicServer> MrD2DG: crocus 20:56:43 <PublicServer> *** LoPo joined the game 20:56:47 <PublicServer> *** MrD2DG joined the game 20:56:51 <PublicServer> *** V453000 joined the game 20:58:19 <PublicServer> <Chris Booth> its V453000's SLH 07 trains 20:58:37 *** Guvnor has joined #openttdcoop 20:59:41 <PublicServer> *** 0sai has left the game (connection lost) 20:59:52 <PublicServer> *** 0sai joined the game 20:59:59 <PublicServer> <V453000> yes I said it already 21:00:10 <PublicServer> <V453000> fixing in progress 21:00:24 <PublicServer> <Chris Booth> kk 21:01:10 <PublicServer> <0sai> jam :/ 21:01:32 <Tray> !password 21:01:32 <PublicServer> Tray: hurled 21:01:39 <PublicServer> <Mark> and its your fault :P 21:01:46 <PublicServer> *** Tray joined the game 21:01:54 <PublicServer> <0sai> yeah? 21:01:56 <PublicServer> <V453000> rather mine I bet 21:02:06 <PublicServer> <Mark> osai's SL was jamming 21:02:10 <PublicServer> <0sai> what did I do? 21:02:13 <PublicServer> <Mark> still is 21:02:20 *** Firestar has joined #openttdcoop 21:02:22 <Firestar> !password 21:02:22 <PublicServer> Firestar: hurled 21:02:23 <PublicServer> <V453000> might have been just my lost trains that cause it 21:02:33 <PublicServer> <0sai> I see lots of wrong trains in my SL 21:02:38 <PublicServer> <0sai> they pentrate me... 21:02:44 <PublicServer> *** Firestar joined the game 21:02:47 <PublicServer> <Mark> in that case, it's V's fault :P 21:02:49 <PublicServer> <Firestar> and hows going there? 21:02:59 <PublicServer> <V453000> but we can agree that it is Marks fault 21:03:14 <PublicServer> <Mark> :D 21:03:16 <PublicServer> <Chris Booth> when is it not my fault? 21:03:26 <PublicServer> <0sai> well... of course its not my fault :D 21:04:22 *** Mucht has joined #openttdcoop 21:04:23 *** ChanServ sets mode: +o Mucht 21:04:26 <PublicServer> <0sai> yea -15millions income 21:04:32 <PublicServer> <0sai> keep it jamming 21:04:39 <PublicServer> <LoPo> ah :P poor trains refit themselfe while their full with goods 21:04:49 <PublicServer> <MrD2DG> Lol 21:05:19 <theholyduck> sounds like issues 21:05:26 <theholyduck> sort of glad i'm not playing this one 21:05:31 <theholyduck> due to internets 21:05:37 <PublicServer> <LoPo> they are of SLH 07 so not realy 21:05:43 <PublicServer> <0sai> issues are the fun :P 21:05:45 <PublicServer> <Chris Booth> its Osai's fault! 21:05:45 <PublicServer> <LoPo> V was/is working on it 21:05:52 <theholyduck> that said. looks like it might have improved 21:05:54 <theholyduck> !password 21:05:54 <PublicServer> theholyduck: hurled 21:05:58 <PublicServer> <V453000> it is fixed now 21:06:04 <PublicServer> <Chris Booth> its your SLH ducky 21:06:26 <PublicServer> *** theholyduck joined the game 21:06:27 <PublicServer> <theholyduck> lets try this shit 21:06:37 <PublicServer> <0sai> he is fast :P 21:06:47 <theholyduck> well i think my internet is better 21:06:49 <theholyduck> so i came to give it a shot 21:07:04 <PublicServer> *** Joosta joined the game 21:07:38 <PublicServer> <theholyduck> i like how my bumpy ride slh is still the same 21:07:56 <PublicServer> <0sai> I didn't change anything ;) 21:08:14 <PublicServer> <theholyduck> its nice and bumpy atleast 21:08:22 <theholyduck> ok, i'm not disconnecting, but it lags too much to actually play 21:08:47 <PublicServer> <theholyduck> and then it stopped lagging 21:08:49 <PublicServer> <theholyduck> derp 21:08:52 <PublicServer> <Chris Booth> your computer needs to man up 21:08:59 <PublicServer> <theholyduck> problem is my derpy internet 21:09:18 <PublicServer> <Chris Booth> herp a derp 21:09:45 <Firestar> im lagging too but ive got a pretty good inernet connection 21:10:05 <PublicServer> <theholyduck> i ment like, train movement every 2 secs 21:10:07 <PublicServer> <theholyduck> not slight jerkyness 21:10:15 <PublicServer> <theholyduck> but its fine now 21:10:18 <PublicServer> <Firestar> thats what i meant too 21:10:24 <PublicServer> <theholyduck> looks like i can actually play 21:10:40 <PublicServer> <theholyduck> now,,, what to do 21:11:10 <PublicServer> <V453000> looks like expanding the whole ML is close 21:11:32 <PublicServer> <theholyduck> adding 3 extra lines in both directions eh 21:11:43 <PublicServer> <Firestar> well it should have been expanded at 600 trains already 21:11:46 <PublicServer> <MrD2DG> Well 5 minimum im just being extra :P 21:12:01 <PublicServer> <V453000> well why not to do 6 when we are at it 21:12:07 <PublicServer> <V453000> it will fill fast anyway 21:13:14 <PublicServer> <Firestar> and how do ya wanna connect the extra lines to the SLH junctions w/o rebuilding them? 21:13:28 <PublicServer> <theholyduck> why wouldnt we rebuild them? 21:13:34 <PublicServer> <V453000> LoPo: I have an advice :¨) 21:13:36 <PublicServer> <MrD2DG> Lol we have to rebuild them... 21:13:42 <PublicServer> <V453000> why not this way 21:13:52 <PublicServer> <theholyduck> ok, just going to eat sum bread 21:13:58 <PublicServer> <theholyduck> and i'll try expanding my slh 21:14:00 <PublicServer> <MrD2DG> Seems im the only one rebuilding atm though :s 21:14:06 <PublicServer> <LoPo> V453000: Where? 21:14:13 <PublicServer> <V453000> Suðureyri: South 21:14:17 <PublicServer> <Firestar> well rebuilding the junctions means making them bigger anyway 21:14:19 <PublicServer> <0sai> hmmm 21:14:27 <PublicServer> <0sai> I guess its time for me to rethink the SL 21:14:41 <PublicServer> *** theholyduck has left the game (leaving) 21:14:43 <PublicServer> <0sai> to fill your ML with trains :p 21:14:45 <PublicServer> <V453000> 0sai: step 1 I would say - separate feeders 21:14:47 <PublicServer> <LoPo> :) yeah that was the plan 21:14:47 * theholyduck goes to eat and what not 21:14:55 <PublicServer> <0sai> yea 21:15:01 <PublicServer> <0sai> V... thats true 21:15:04 <PublicServer> <LoPo> thx anyway :) 21:15:07 <PublicServer> <0sai> but I don't like the easy way 21:15:17 <PublicServer> <0sai> I like set merging and branching 21:15:27 <PublicServer> <V453000> ok :D 21:15:29 <PublicServer> <0sai> the* 21:15:47 <PublicServer> <0sai> I already thought about an injection system 21:16:02 <PublicServer> <0sai> one pickup train must match one feeder 21:16:08 <PublicServer> <0sai> both join together 21:16:59 *** bassals has joined #openttdcoop 21:17:04 <PublicServer> <V453000> that can evolve in some super complex logic 21:17:16 <PublicServer> <0sai> can... 21:17:26 <PublicServer> <0sai> but I want to keep it simple 21:17:32 <PublicServer> <0sai> a not gate would be a start 21:17:47 <LoPo> use V's flipflop (pet) station design like PSG223 21:17:57 <PublicServer> <V453000> no dont, that has way too low throughput 21:18:11 <PublicServer> <0sai> we need super high throughput!!! 21:18:21 <PublicServer> <LoPo> oky 21:18:21 <PublicServer> <0sai> a simple AND logic 21:18:29 <PublicServer> <0sai> a + b 21:18:31 <PublicServer> <LoPo> hmmm 21:18:48 <PublicServer> *** Spike joined the game 21:18:55 <PublicServer> <0sai> stupid thing is... I have to read my own blogposts :(((( 21:19:06 <PublicServer> <V453000> :) 21:19:28 <PublicServer> <0sai> I'll start a test design 21:19:47 <PublicServer> <Firestar> whos been prospecting again? 21:19:53 <PublicServer> <MrD2DG> Me 21:22:28 <PublicServer> <V453000> anyway, gnight 21:22:31 <PublicServer> <LoPo> bb 21:22:33 <PublicServer> <Chris Booth> nn mr V453000 21:22:37 <PublicServer> *** V453000 has left the game (leaving) 21:22:39 <PublicServer> <Firestar> bb 21:22:45 <PublicServer> <MrD2DG> BB 21:23:19 <PublicServer> *** Firestar has left the game (leaving) 21:23:24 *** Firestar has quit IRC 21:24:24 <PublicServer> <Chris Booth> I am off now as well 21:24:28 <PublicServer> *** Chris Booth has left the game (leaving) 21:24:30 <PublicServer> <MrD2DG> BB 21:26:01 <PublicServer> *** bassals joined the game 21:26:38 *** Mucht has quit IRC 21:26:51 <theholyduck> !password 21:26:51 <PublicServer> theholyduck: bowler 21:27:03 <PublicServer> *** theholyduck joined the game 21:27:10 <PublicServer> <theholyduck> lets do this shit 21:27:20 <bassals> hello 21:27:31 *** lmergen has quit IRC 21:27:34 <PublicServer> <MrD2DG> Hi 21:27:59 <bassals> if I select "NoSound" for sound set 21:28:00 <PublicServer> <theholyduck> derp, theres a forest in my way 21:28:12 <bassals> I guess I should not hear anything! 21:28:23 <PublicServer> <MrD2DG> Yep! 21:34:44 <PublicServer> <0sai> well I am off, too. 21:34:46 <PublicServer> <0sai> nite nite 21:34:52 <PublicServer> <LoPo> bb 21:35:06 <PublicServer> *** 0sai has left the game (leaving) 21:36:04 <PublicServer> *** Tray has left the game (leaving) 21:36:20 <MrD2DG> Hmm me too got some college work to finish 21:36:23 <MrD2DG> Laterz 21:36:30 <PublicServer> *** MrD2DG has left the game (leaving) 21:36:42 <PublicServer> *** theholyduck has left the game (general timeout) 21:36:42 <PublicServer> *** theholyduck has left the game (connection lost) 21:36:44 *** MrD2DG has quit IRC 21:37:19 <theholyduck> derp 21:37:22 *** theholyduck has quit IRC 21:38:04 *** theholyduck has joined #openttdcoop 21:38:08 <theholyduck> !password 21:38:08 <PublicServer> theholyduck: furled 21:38:23 <PublicServer> *** theholyduck joined the game 21:40:28 <PublicServer> <theholyduck> there we go, fixed that up 21:40:35 <PublicServer> <bassals> SLH1? 21:40:55 <PublicServer> <theholyduck> well yeah, i was extending a bridge, that locked it up 21:41:02 *** Chris_Booth_ has joined #openttdcoop 21:41:05 <PublicServer> <theholyduck> but its done now 21:43:39 <PublicServer> <theholyduck> derp 21:43:54 <PublicServer> <theholyduck> cascading jamming because of slow merges to the ml :P 21:44:32 <PublicServer> <theholyduck> so yeah, we really need more lines 21:46:00 *** Chris_Booth has quit IRC 21:46:13 *** Chris_Booth_ is now known as Chris_Booth 21:58:57 <Rhamphoryncus> !password 21:58:57 <PublicServer> Rhamphoryncus: untold 21:59:09 <PublicServer> *** Rhamphoryncus joined the game 22:00:25 <PublicServer> *** Rhamphoryncus has left the game (leaving) 22:00:45 <PublicServer> *** Rhamphoryncus joined the game 22:13:53 <PublicServer> *** Spike has left the game (leaving) 22:14:42 <PublicServer> *** Joosta has left the game (leaving) 22:14:45 *** Joosta has quit IRC 22:15:14 <PublicServer> *** LoPo has joined spectators 22:15:18 <PublicServer> <LoPo> im going to drink beer 22:15:20 <PublicServer> <LoPo> see ya 22:15:28 <PublicServer> <bassals> bye 22:18:12 <PublicServer> <theholyduck> fuck.. 22:18:14 <PublicServer> <theholyduck> oops 22:18:17 <PublicServer> <bassals> oooh 22:19:35 <PublicServer> <theholyduck> that damn radio mast is so in the way.. 22:23:45 <PublicServer> *** theholyduck has left the game (general timeout) 22:23:45 <PublicServer> *** theholyduck has left the game (connection lost) 22:25:23 *** theholyduck has quit IRC 22:25:39 *** theholyduck has joined #openttdcoop 22:25:44 <theholyduck> !password 22:25:44 <PublicServer> theholyduck: neighs 22:25:54 <PublicServer> *** theholyduck joined the game 22:26:11 <PublicServer> *** Mark has left the game (leaving) 22:30:47 <PublicServer> *** theholyduck has left the game (general timeout) 22:30:47 <PublicServer> *** theholyduck has left the game (connection lost) 22:31:02 <theholyduck> ok my internet is borkan again 22:31:17 <theholyduck> can somebody put a sign on slh01 saying somebody else might have to finish it 22:31:32 <PublicServer> <bassals> what should I write? 22:31:58 <theholyduck> internet is acting up again, i cant finish the slh upgrade, somebody else take over if they have time 22:31:59 <theholyduck> or something 22:32:29 *** TWerkhoven[l] has quit IRC 22:35:58 <PublicServer> *** Rhamphoryncus has left the game (leaving) 22:35:58 <PublicServer> *** Game paused (number of players) 22:38:58 <Maraxus> !password 22:38:58 <PublicServer> Maraxus: quaked 22:39:12 <PublicServer> *** Game still paused (number of players) 22:39:15 <PublicServer> *** Maraxus joined the game 22:40:14 <planetmaker> !revision 22:40:14 <PublicServer> planetmaker: Game version is r23820 22:40:31 <PublicServer> <bassals> hello? 22:40:37 <Maraxus> hi 23:01:01 *** andy|p has quit IRC 23:03:24 <PublicServer> *** Maraxus has left the game (leaving) 23:04:14 *** Phoenix_the_II has quit IRC 23:04:44 <planetmaker> !playercount 23:04:44 <PublicServer> planetmaker: Number of players: 2 (1 spectators) 23:05:10 <planetmaker> !rcon save continue 23:05:10 <PublicServer> planetmaker: Saving map... 23:05:10 <PublicServer> planetmaker: Map successfully saved to continue.sav 23:05:30 <planetmaker> The server will restart with the current nightly. Please update your local version :-) 23:05:34 <planetmaker> !restart 23:05:34 <PublicServer> planetmaker: Restart scheduled, will be initiated in next minute! 23:06:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 23:06:01 <PublicServer> Thank you for playing r23820. 23:06:06 <PublicServer> Server has exited 23:06:08 *** PublicServer has quit IRC 23:06:25 *** PublicServer has joined #openttdcoop 23:06:25 <PublicServer> Autopilot engaged 23:06:25 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 23:06:25 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG224 (r23902) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 23:06:25 *** ChanServ sets mode: +v PublicServer 23:06:40 <bassals> !dl 23:06:40 <PublicServer> bassals: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 23:06:40 <PublicServer> bassals: http://www.openttd.org/en/download-trunk/r23902 23:06:52 <PublicServer> *** made screenshot at 00005860: http://ps.openttdcoop.org/publicserver/webcam/00005860.png 23:08:33 <Rhamphoryncus> !password 23:08:33 <PublicServer> Rhamphoryncus: knives 23:08:48 <PublicServer> *** Game still paused (number of players) 23:08:50 <PublicServer> *** Rhamphoryncus joined the game 23:09:24 <PublicServer> *** Game still paused (number of players) 23:09:24 <PublicServer> *** bassals joined the game 23:09:52 <PublicServer> *** bassals has joined company #1 23:09:52 <PublicServer> *** Game unpaused (number of players) 23:15:29 <Chris_Booth> has the server fingure not updated yet? 23:15:52 <Rhamphoryncus> The what? 23:16:19 <bassals> the psg 23:16:32 *** sla_ro|vista has quit IRC 23:16:42 <Chris_Booth> the finger that tells auto update what version the server is running of 23:17:15 <bassals> in fact psg224 has not been archived yet 23:17:23 <planetmaker> hm, not? 23:17:30 <planetmaker> why isn't it archived? 23:17:36 <bassals> I mean in the wiki 23:17:38 <planetmaker> is the entry written? 23:18:05 <planetmaker> hm, no. Care to do that, bassals? 23:18:28 <bassals> I don't even have an account in the wiki 23:18:34 <planetmaker> well. Create one :-) 23:18:48 *** Chris_Booth has quit IRC 23:18:49 <planetmaker> You know... a community lives from people who contribute 23:19:05 <PublicServer> <Rhamphoryncus> How many lines is SLH1 supposed to end up with? I see the 6 old and the 3 new that theholyduck was adding 23:19:05 <planetmaker> :-) 23:19:27 <theholyduck> i was told to add 3 lines in both direction 23:19:35 <PublicServer> <Rhamphoryncus> alright, thanks 23:19:36 <bassals> I guess you guys have access to the email direction 23:20:49 <planetmaker> we have our own e-mail server, yes 23:21:26 <Mazur> planetmaker, the server URL gives back hte wrong revision number. 23:21:33 <planetmaker> try again, Mazur 23:22:07 <PublicServer> <Rhamphoryncus> Gotta be the command that's backwards, not how I'm using it :P 23:22:11 <Mazur> Too late, I'm already on manual. 23:22:21 <Mazur> :-) 23:23:10 <bassals> by the way planetmaker is it normal that I get some sounds if I have selected NoSound for the sound set? 23:23:56 <theholyduck> i just disable sounds under the music tab thing 23:25:08 <planetmaker> bassals: no 23:25:32 <planetmaker> And I wonder whether they're not system sounds not from OpenTTD 23:25:50 <planetmaker> the "NoSound" set simply contains no sounds. All "sounds" in there are empty 23:26:57 <planetmaker> oh, bassals, there's a way you get sounds: NewGRFs can provide sounds 23:27:01 <planetmaker> you'll hear those, I guess 23:27:14 <bassals> mmm 23:27:17 <planetmaker> Not many NewGRFs do, but some 23:27:36 <planetmaker> feels wrong, right? 23:27:37 <bassals> it's a moc-moc for every time that a train refits 23:27:45 <planetmaker> which train set? 23:27:54 <bassals> UKRS? 23:28:01 <planetmaker> yeah, that has sounds 23:28:27 <planetmaker> if you don't like that, you'll have to open the music / sound settings from ingame when playing 23:28:36 <planetmaker> and tune down the volume of the sounds to 0 23:29:36 <planetmaker> alternatively you can force your OpenTTD to start with no sound driver. But that... might be more complicated as it requires to give the proper command line option 23:29:43 <planetmaker> check openttd -h for details 23:30:54 <bassals> ok thanks 23:32:44 <PublicServer> *** Mazur has left the game (connection lost) 23:32:47 <planetmaker> did someone save the old map before the new map was loaded? 23:33:01 <PublicServer> *** Mazur joined the game 23:33:22 <Mazur> Wan't here. 23:33:32 <Mazur> Checking log. 23:36:10 <bassals> it was transfered as 23:36:13 <bassals> www.openttdcoop.org//files/PublicServer_archive/PublicServerGame_224_Final.sav 23:36:55 <bassals> but this savegame is not the final... 23:37:06 <planetmaker> :-( 23:37:13 <planetmaker> what's the final? 23:37:30 <planetmaker> Anyway... it's still missing a wiki entry, too 23:37:37 <planetmaker> someone who played it should write one 23:37:43 <PublicServer> *** bassals has joined spectators 23:41:56 <PublicServer> *** Mazur has left the game (leaving) 23:41:56 <PublicServer> *** Game paused (number of players) 23:49:55 <PublicServer> bassals: you are not allowed to use !rcon 23:52:16 *** Maraxus has quit IRC 23:54:27 <PublicServer> *** bassals has left the game (leaving)