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00:07:54 *** Progman has quit IRC 01:16:59 *** pugi has quit IRC 01:17:07 *** pugi has joined #openttdcoop 02:51:31 *** pugi has quit IRC 06:02:32 *** sla_ro|master has joined #openttdcoop 06:02:49 *** roboboy has joined #openttdcoop 06:32:30 *** roboboy has quit IRC 06:39:00 *** roboboy has joined #openttdcoop 06:50:03 *** roboboy has quit IRC 07:35:11 *** batekiki has joined #openttdcoop 07:36:55 <batekiki> hi all 07:39:03 <batekiki> somebody here? 07:40:15 <batekiki> !help 07:40:15 <PublicServer> batekiki: http://www.openttdcoop.org/wiki/IRC_Commands 07:40:25 *** Progman has joined #openttdcoop 07:40:50 <batekiki> hi 07:42:27 *** batekiki has quit IRC 08:08:03 *** valhallasw has quit IRC 08:14:05 *** pugi has joined #openttdcoop 08:15:18 *** DayDreamer has joined #openttdcoop 08:16:22 *** DayDreamer has quit IRC 08:20:49 <PublicServer> *** Game still paused (number of players) 08:20:51 <PublicServer> *** {TWerkhoven[l]} joined the game 08:21:48 *** Ryton has joined #openttdcoop 08:22:49 <PublicServer> *** Game still paused (number of players) 08:22:52 <PublicServer> *** tneo joined the game 08:29:04 <PublicServer> *** tneo has left the game (leaving) 09:02:47 *** ODM has joined #openttdcoop 09:02:47 *** ChanServ sets mode: +o ODM 09:06:03 *** bassals has joined #openttdcoop 09:31:20 <PublicServer> *** {TWerkhoven[l]} has joined company #1 09:47:39 *** Sylf has quit IRC 09:53:38 *** Maraxus has joined #openttdcoop 09:53:51 *** Chris_Booth has joined #openttdcoop 09:54:19 <Maraxus> !players 09:54:21 <PublicServer> Maraxus: Client 706 (Orange) is TWerkhoven[l], in company 1 (Trunington Transport) 09:56:07 <TWerkhoven[l]> mornin 10:00:21 <Maraxus> morning 10:00:48 <Chris_Booth> good moaning 10:02:30 <PublicServer> *** Game still paused (number of players) 10:02:30 <PublicServer> *** Game unpaused (number of players) 10:02:32 <PublicServer> *** Chris Booth joined the game 10:04:01 <PublicServer> <Chris Booth> ooh this is a new feature 10:04:06 <PublicServer> <TWerkhoven[l]> ? 10:04:12 <PublicServer> <Chris Booth> timetable speed limits 10:04:30 <PublicServer> <Chris Booth> or am I just slow? 10:10:24 <PublicServer> <Chris Booth> there are a few engines in the engine pool which IMO are useless 10:10:42 <PublicServer> <Chris Booth> unless we have some need to trains slower the 111km/h? 10:11:00 <PublicServer> <TWerkhoven[l]> who knows 10:11:11 <PublicServer> <TWerkhoven[l]> i believe tehres one or 2 transfers 10:11:20 <PublicServer> <TWerkhoven[l]> they may use <111kmh trains 10:11:20 <PublicServer> <Chris Booth> ahh then who knows 10:12:11 <V453000> it is new 10:12:13 <V453000> also hi 10:12:19 <PublicServer> <Chris Booth> hi V453000 10:12:39 <PublicServer> <Chris Booth> it makes for some interesting ideas 10:13:10 <V453000> just candy to have different engines on ML 10:13:17 <V453000> not much real usability I would say 10:13:17 <PublicServer> <Chris Booth> yep 10:13:44 <PublicServer> <Chris Booth> I was thinking about mixing ML and Sbhan traffic on the same lines 10:14:29 <V453000> what is that useful for 10:14:38 <PublicServer> <Chris Booth> eyecandy only 10:15:04 <PublicServer> <Chris Booth> would mess up traffic flows on both systems 10:15:57 *** LoPo has joined #openttdcoop 10:16:13 <LoPo> hello 10:16:28 <PublicServer> <Chris Booth> I am being extra sumb today, since I have ManFlu 10:16:40 <PublicServer> <Chris Booth> and feel yucky 10:16:47 <LoPo> oky 10:16:54 <PublicServer> <Chris Booth> hi LoPo 10:17:11 <LoPo> !password 10:17:11 <PublicServer> LoPo: awarer 10:17:27 <PublicServer> *** LoPo joined the game 10:18:21 <V453000> ManFlu? Better than SwineFlu or TrainFlu I guess :D 10:18:32 <Chris_Booth> haha very very true 10:18:54 <Chris_Booth> is PSG 226 missing from the archive or am I being dumb again? 10:19:37 <V453000> yes I didnt write it yet 10:19:39 <V453000> could do now 10:19:50 <V453000> before I forget again :D 10:20:12 <Chris_Booth> or pawn it off on someone else :P 10:20:28 <V453000> or pretend the game never happened 10:20:32 <V453000> might be best option 10:20:40 <PublicServer> <Chris Booth> was it that bad? 10:20:49 <V453000> no 10:20:51 <V453000> a bit worse 10:20:58 <PublicServer> <Chris Booth> lol 10:21:13 <V453000> when bad settings and bad plan meets ;) 10:21:34 <Chris_Booth> ooh joys! 10:21:41 <Chris_Booth> I am now going ot have to look 10:21:49 <PublicServer> *** Chris Booth #1 joined the game 10:21:54 <PublicServer> *** Chris Booth #1 has left the game (leaving) 10:22:33 *** chester has joined #openttdcoop 10:22:42 <Chris_Booth> omg 10:22:50 <PublicServer> <LoPo> omg? :P 10:23:13 <V453000> RV game with realistic acceleration -> less slowdowns on curves -> more vehicles needed for a "challenging" network. realistic acceleration with 0% slope steepness -> more vehicles needed for a "challenging network". Many ships -> less vehicles possible to make 10:23:16 <V453000> amazing game 10:23:34 <V453000> ofc we didnt even reach enough RVs 10:23:49 <chester> hi all 10:24:17 <V453000> hi 10:24:26 <TWerkhoven[l]> ello 10:24:31 <Chris_Booth> so many ships and huge queues of RVs 10:25:05 <V453000> queues? 10:25:42 <V453000> that is not a real queue, that is the problem 10:26:05 <V453000> RVs with realistic acceleration do not slow in corners much, so it is not even worth trying to double that line or do whatever similar 10:26:24 <V453000> and only 2 stations needed to be upgraded with the penalty station, which is where I think it gets interesting 10:26:41 <V453000> and where it could get most interesting - RV secondary pickups - these we replaced with ships 10:26:57 <PublicServer> <Chris Booth> yes which are boring 10:27:03 <PublicServer> <Chris Booth> and take 0 effort 10:27:42 <PublicServer> <Chris Booth> more people should have voted for me or someone with only RVs in there plan 10:27:42 <PublicServer> <Chris Booth> I forget who else now 10:27:48 <V453000> LoPo did 10:28:05 <V453000> well, not every game can be great 10:28:06 <PublicServer> <Chris Booth> then they should have voted for LoPo then or Me 10:28:21 <PublicServer> <Chris Booth> nope there are some amazing duds in the archives 10:28:27 <V453000> you had some wtf with trams, LoPo had much better plan 10:28:30 <PublicServer> <Chris Booth> 135 pops to mind 10:28:39 <V453000> 212? :D 10:28:42 <PublicServer> <Chris Booth> I had no trams 10:28:48 <PublicServer> <Chris Booth> the trams where LL_RR 10:28:54 <PublicServer> <Chris Booth> people didn't read 10:29:08 <PublicServer> <Chris Booth> I have slow/fast lanes 10:30:02 <PublicServer> *** Chris Booth has left the game (leaving) 10:30:07 <Chris_Booth> AFK 10:33:00 *** Absolutis has joined #openttdcoop 10:37:51 <PublicServer> <LoPo> lol wut! 10:38:00 <TWerkhoven[l]> ? 10:38:02 <PublicServer> <LoPo> TL2 trains on the ML 10:38:10 <TWerkhoven[l]> o_O 10:38:15 <PublicServer> <LoPo> ow w8 10:38:27 <PublicServer> <TWerkhoven[l]> just an sl running close to ml? 10:38:29 <PublicServer> <LoPo> no :P there are invisible cars 10:38:39 <PublicServer> <TWerkhoven[l]> ah 10:38:41 <PublicServer> <LoPo> see train 520 10:38:59 <PublicServer> <TWerkhoven[l]> ah, end of train devices 10:39:13 <PublicServer> <TWerkhoven[l]> looks funky though i have to say 10:39:33 <PublicServer> <TWerkhoven[l]> looks like one train is towing the other with a thin wire 10:40:03 <PublicServer> <TWerkhoven[l]> somebody forgot to refit though 10:40:09 <PublicServer> <TWerkhoven[l]> it caries livestock and goods 10:40:28 <PublicServer> *** Chris Booth joined the game 10:41:23 <TWerkhoven[l]> at least 519 does, others are probably the same 10:42:01 <PublicServer> <Chris Booth> 525 looks the same 10:42:08 <PublicServer> <Chris Booth> ver strange trains 10:44:05 <PublicServer> <TWerkhoven[l]> they all hail from bonfinbridge ls / wheat 10:44:14 <PublicServer> <TWerkhoven[l]> interesting station 10:45:15 <Maraxus> !password 10:45:15 <PublicServer> Maraxus: stoops 10:45:29 <PublicServer> *** Maraxus joined the game 10:54:22 <Absolutis> !password 10:54:22 <PublicServer> Absolutis: swayed 10:55:20 <PublicServer> *** Rhamphoryncus joined the game 10:55:55 <PublicServer> *** Absolutis joined the game 10:59:53 <PublicServer> <Chris Booth> not sure if I like the trains a Bonfingbridge Heights but I guess they work 10:59:55 <PublicServer> <Chris Booth> kinda 11:00:37 <PublicServer> <Rhamphoryncus> One of my trains carries oil in the engine. Can't refit. x_x 11:00:43 <hylje> haha 11:00:48 <hylje> !password 11:00:48 <PublicServer> hylje: swayed 11:00:51 <PublicServer> <Chris Booth> which one? 11:00:58 *** Ryton has quit IRC 11:01:16 <PublicServer> <Absolutis> AT12 is the engine i presume 11:01:17 <PublicServer> *** hylje joined the game 11:01:22 <PublicServer> <Absolutis> hi hylje 11:01:25 <PublicServer> <TWerkhoven[l]> yes 11:01:41 <PublicServer> <TWerkhoven[l]> everytime one of them is built everyone will get that error 11:01:47 <PublicServer> <TWerkhoven[l]> doesnt happen when cloning though 11:01:53 <PublicServer> <Rhamphoryncus> I'll try to find it 11:02:42 <PublicServer> <Rhamphoryncus> Yup, AT12. #137, 141, 167, 173 11:03:06 <PublicServer> <Chris Booth> Yup AT12 is broken 11:03:27 <PublicServer> <Rhamphoryncus> Fortunately it's harmless in my case 11:07:27 <PublicServer> <LoPo> some trains are lost 11:07:30 <PublicServer> <LoPo> from SLH 06 11:07:38 <PublicServer> <Absolutis> does someone play Realm of the Mad God? 11:07:48 <PublicServer> <Rhamphoryncus> number, lopo? 11:07:58 <PublicServer> <hylje> absolutis rarely 11:08:16 <PublicServer> <Absolutis> awsome game 11:08:18 <PublicServer> *** Absolutis has joined spectators 11:08:18 <PublicServer> <LoPo> nice check train 529 :) 11:08:20 <PublicServer> *** {TWerkhoven[l]} has joined spectators 11:08:41 <PublicServer> <Absolutis> lol fail 11:08:51 <PublicServer> <LoPo> not fail 11:08:58 <PublicServer> <Chris Booth> 529 looks good 11:09:01 <PublicServer> <LoPo> yeah 11:09:07 <PublicServer> <Chris Booth> not just lots of flashing fail 11:09:07 <PublicServer> <Absolutis> ah that is supposed to look like 2 trains 11:09:17 <PublicServer> <TWerkhoven[l]> not bad 11:09:23 <PublicServer> <Absolutis> not bad indeed 11:09:41 <PublicServer> <LoPo> :) 11:10:19 <PublicServer> <Chris Booth> you could also have funky engines if eyecandy engine was loaded 11:11:01 <PublicServer> <LoPo> yeah 11:11:08 <PublicServer> <LoPo> that would be cool :P 11:12:05 *** sla_ro|master has quit IRC 11:28:02 <PublicServer> *** Chris Booth has joined spectators 11:31:26 <PublicServer> *** hylje has left the game (leaving) 11:31:43 <PublicServer> *** Rhamphoryncus has left the game (leaving) 11:36:28 <PublicServer> *** Chris Booth has left the game (leaving) 11:36:33 <PublicServer> <LoPo> gtg guys :) 11:36:35 <PublicServer> <LoPo> see ya 11:36:42 <PublicServer> <Maraxus> cu 11:36:48 <PublicServer> *** LoPo has left the game (leaving) 11:36:48 <PublicServer> *** Game paused (number of players) 11:36:52 <PublicServer> *** Maraxus has joined spectators 11:52:53 <sietse> !password 11:52:53 <PublicServer> sietse: onions 11:52:59 <PublicServer> *** Sietse has left the game (connection lost) 11:52:59 <PublicServer> *** Game still paused (number of players) 11:53:20 <PublicServer> *** Game still paused (number of players) 11:53:20 <PublicServer> *** Sietse joined the game 11:53:28 <PublicServer> <Sietse> hello 11:58:40 *** roboboy has joined #openttdcoop 11:59:00 <PublicServer> *** Game still paused (number of players) 11:59:02 <PublicServer> *** tneo joined the game 12:01:43 <PublicServer> *** tneo has left the game (leaving) 12:02:06 *** Firartix has joined #openttdcoop 12:02:57 *** Tray has joined #openttdcoop 12:03:01 <Tray> !password 12:03:01 <PublicServer> Tray: relive 12:03:29 <PublicServer> *** Game still paused (number of players) 12:03:31 <PublicServer> *** Tray joined the game 12:11:07 *** Rhamphoryncus has quit IRC 12:13:22 *** Chris_Booth has quit IRC 12:13:41 *** Chris_Booth has joined #openttdcoop 12:34:16 *** roboboy has quit IRC 12:35:00 *** xorcon has joined #openttdcoop 12:36:08 <xorcon> @quickstart 12:36:09 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 12:39:36 <PublicServer> *** Absolutis has joined company #1 12:39:36 <PublicServer> *** Game unpaused (number of players) 12:41:05 *** xorcon has quit IRC 12:41:24 *** `real has quit IRC 12:41:44 <PublicServer> *** Absolutis has left the game (leaving) 12:41:44 <PublicServer> *** Game paused (number of players) 12:41:46 *** `real has joined #openttdcoop 12:43:26 *** pugi has quit IRC 12:44:04 *** LoPo has quit IRC 13:36:39 *** sla_ro|master has joined #openttdcoop 14:24:00 <PublicServer> *** Tray has left the game (leaving) 14:24:03 *** Tray has quit IRC 14:25:08 *** Tray has joined #openttdcoop 14:26:17 *** Tray|2 has joined #openttdcoop 14:33:19 *** Tray has quit IRC 14:54:29 <PublicServer> *** Sietse has left the game (leaving) 15:00:53 <PublicServer> *** Maraxus has left the game (leaving) 15:41:19 *** Firestar has joined #openttdcoop 15:41:31 <Firestar> !password 15:41:31 <PublicServer> Firestar: recant 15:41:59 <PublicServer> *** Game still paused (number of players) 15:42:00 <PublicServer> *** Firestar joined the game 15:44:13 *** Tray|2 has quit IRC 15:46:48 *** TWerkhoven has joined #openttdcoop 15:50:55 <PublicServer> *** Firestar has left the game (leaving) 15:50:59 <PublicServer> *** Game still paused (number of players) 15:51:02 <PublicServer> *** tneo joined the game 15:51:21 <Firestar> !players 15:51:23 <PublicServer> Firestar: Client 706 is TWerkhoven[l], a spectator 15:51:23 <PublicServer> Firestar: Client 821 (Orange) is tneo, in company 1 (Trunington Transport) 15:51:35 <Firestar> !password 15:51:35 <PublicServer> Firestar: tigers 15:51:52 <PublicServer> *** Game still paused (number of players) 15:51:52 <PublicServer> *** Game unpaused (number of players) 15:51:53 <PublicServer> *** Firestar joined the game 16:01:22 <PublicServer> *** {TWerkhoven[l]} has joined company #1 16:01:28 <PublicServer> <Firestar> hi 16:05:50 <PublicServer> <TWerkhoven[l]> ello 16:16:12 <PublicServer> *** tneo has left the game (leaving) 16:16:25 *** Progman has quit IRC 16:24:04 <PublicServer> <Firestar> cya 16:24:06 <PublicServer> *** Firestar has left the game (leaving) 16:24:06 <PublicServer> *** Game paused (number of players) 16:24:12 *** Firestar has quit IRC 16:24:20 *** macee has joined #openttdcoop 16:24:22 <PublicServer> *** {TWerkhoven[l]} has joined spectators 16:24:41 *** macee has left #openttdcoop 16:34:54 *** Joosta has joined #openttdcoop 16:35:33 <Joosta> !password 16:35:33 <PublicServer> Joosta: foment 16:35:44 <PublicServer> *** Game still paused (number of players) 16:35:45 <PublicServer> *** Joostas joined the game 16:39:07 <PublicServer> *** Game still paused (number of players) 16:39:09 <PublicServer> *** Chris Booth joined the game 16:40:20 <TWerkhoven[l]> ey cb 16:45:26 <Joosta> want me to join so you can build CB? 16:47:43 *** Firartix has quit IRC 16:53:24 <PublicServer> <Chris Booth> hi guys no thanks 16:53:27 <PublicServer> <Chris Booth> just looking 16:54:33 <PublicServer> *** Joostas has left the game (leaving) 16:56:02 <PublicServer> *** Chris Booth has left the game (leaving) 17:11:47 *** LoPo has joined #openttdcoop 17:11:51 <LoPo> hello 17:13:42 <TWerkhoven[l]> ey 17:13:53 <Chris_Booth> hi 17:14:23 <Chris_Booth> LoPo: whenever I see your name I think lollypop 17:14:26 <Chris_Booth> not sure why 17:15:46 <LoPo> :D 17:16:19 <LoPo> well, originaly its short from Lordpoep; with means lord of shit or something like that :P 17:16:31 <LoPo> so lillypop is a bit off, but i like it :P 17:16:32 <TWerkhoven[l]> close enough 17:18:44 <TWerkhoven[l]> so how'd you get/decide on the original nick? 17:19:42 <Chris_Booth> I think you can guess mine :P 17:20:06 <TWerkhoven[l]> :p 17:20:24 <LoPo> how i got to Lordpoep? 17:20:32 <TWerkhoven[l]> yes 17:20:47 <LoPo> not sure, probably i was drunk or something :P 17:20:59 <LoPo> ow wait :P i remember now 17:21:08 <TWerkhoven[l]> i've seen lord of the flies somewhere on irc, but not lord of poop 17:21:08 *** Firartix has joined #openttdcoop 17:21:47 *** Joosta has quit IRC 17:21:47 <LoPo> well a lord is a man with some kind of standing 17:22:28 <LoPo> but poop or shit is like the bottom of a pit if your talking about standing of that 17:22:35 <LoPo> so its a cotradictionary name 17:23:21 <TWerkhoven[l]> ah 17:25:15 <TWerkhoven[l]> that actually makes sense 17:26:23 <LoPo> :) 17:35:29 <Chris_Booth> LoPo: you want to play .pro? 17:37:27 <LoPo> cant, have no ottd on this pc 17:37:35 <LoPo> and im at work aswell :P 17:47:42 <Chris_Booth> http://www.obviouswinner.com/storage/post-images/console-wars-veteran-pins.jpeg?__SQUARESPACE_CACHEVERSION=1278949133267 <-- Epic! 17:51:55 <LoPo> lol :) 17:53:51 *** irctc892 has joined #openttdcoop 18:04:52 <LoPo> we have a hall of fame, we also should have a hall of Shame :P 18:11:53 <Chris_Booth> !records 18:11:59 <Chris_Booth> @records 18:11:59 <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 18:20:20 *** orudge` has joined #openttdcoop 18:22:13 *** orudge has quit IRC 18:22:16 *** Firartix has quit IRC 18:24:35 *** orudge has joined #openttdcoop 18:25:11 *** orudge` has quit IRC 18:31:36 *** Absolutis has quit IRC 18:32:13 *** Firartix has joined #openttdcoop 18:33:53 *** ODM has quit IRC 18:40:17 *** mfb- has joined #openttdcoop 18:40:17 *** ChanServ sets mode: +o mfb- 18:40:26 <mfb-> hi 18:40:38 <PublicServer> *** Game still paused (number of players) 18:40:41 <PublicServer> *** mfb joined the game 18:42:06 <PublicServer> <mfb> what does train 291 do at SL1? 18:42:50 *** Tray has joined #openttdcoop 18:45:26 *** Ryton has joined #openttdcoop 18:46:55 <Ryton> hi all 18:47:09 <Ryton> TWerkhoven: are you here 18:47:18 <Ryton> ? 18:48:15 *** lmergen has joined #openttdcoop 18:52:26 <TWerkhoven> yes, but eating 18:52:35 <PublicServer> <mfb> Snake Nest :) 18:53:45 <PublicServer> *** Game still paused (number of players) 18:53:47 <PublicServer> *** TWerkhoven joined the game 18:58:14 *** Steven has joined #openttdcoop 18:59:12 <Steven> !password 18:59:12 <PublicServer> Steven: fusses 18:59:20 <PublicServer> *** Steven has left the game (connection lost) 18:59:22 <PublicServer> *** Game still paused (number of players) 18:59:32 <Ryton> well TWerkhoven : it was me indeed that made that end-of-line-train 18:59:43 <Ryton> and the erronous ones with lifestock & wheat :p 18:59:52 <Ryton> but... I thought I replaced them all. it seems not :'( 18:59:55 <PublicServer> <mfb> what is an end-of-line train? 19:00:13 <PublicServer> *** Game still paused (number of players) 19:00:13 <PublicServer> *** Game unpaused (number of players) 19:00:14 <PublicServer> *** Steven joined the game 19:00:19 <Ryton> or "end of train" 19:00:35 <Ryton> it is an almost invisible cart 19:00:41 <Ryton> with no cargo 19:01:06 <Ryton> maybe it looks different with other gfx's 19:01:33 <Ryton> check train 520 (or that was one of those at least) 19:01:43 <Ryton> !password 19:01:43 <PublicServer> Ryton: fusses 19:01:45 <TWerkhoven> yeah, i've seen em 19:01:47 <TWerkhoven> looks nice 19:01:58 <Ryton> TWerkhoven: about the station: any problems with that? 19:02:06 <PublicServer> <mfb> :D 19:02:06 <Ryton> I didnt have time to hang around to check on it 19:02:23 <TWerkhoven> really should have 2 platforms per station, so that theres always one train loading 19:02:42 <Ryton> !password 19:02:42 <PublicServer> Ryton: quited 19:02:46 <PublicServer> *** Ryton has left the game (connection lost) 19:03:00 <PublicServer> *** Ryton joined the game 19:03:12 <Ryton> yeah I know ;-) but this looked nicer :--) 19:03:31 <Ryton> and my sideline should be in-efficient (as a rule ):p ;-) 19:03:48 <TWerkhoven> hehe 19:05:16 <PublicServer> *** TWerkhoven[l] has left the game (leaving) 19:06:00 <Maraxus> !password 19:06:00 <PublicServer> Maraxus: quited 19:06:18 <PublicServer> *** Maraxus joined the game 19:06:26 <PublicServer> <Maraxus> hi 19:06:34 <PublicServer> <mfb> hi 19:06:37 <PublicServer> <Steven> hello 19:06:51 <PublicServer> <mfb> maraxus: see !waiting bays too short 19:07:17 <PublicServer> <Maraxus> ok 19:08:48 <PublicServer> <mfb> oh, and check your hubs for signal errors, please 19:08:55 <PublicServer> <mfb> I found 2 reversed signals now 19:08:58 <PublicServer> <mfb> and 2 missing signals 19:09:24 <PublicServer> <Maraxus> where? 19:09:46 <PublicServer> <mfb> see !-signs 19:15:51 *** lmergen has quit IRC 19:15:54 <LoPo> train 520; are that two steamers? :) 19:16:08 <PublicServer> <Ryton> yeah 19:16:15 <LoPo> yeah i made them :) 19:16:21 <PublicServer> <Ryton> with End of train device in between 19:16:28 <PublicServer> <mfb> 520? 19:16:33 <LoPo> some else used those EoT aswell 19:16:34 <PublicServer> <mfb> it says electric here 19:16:36 <PublicServer> <Ryton> ah520 :-) 19:16:46 <PublicServer> <mfb> ah 19:16:50 <LoPo> anyway :P 19:16:52 <PublicServer> <Ryton> I made some too ;-) 19:16:55 <LoPo> it looks cool 19:16:57 <PublicServer> <Ryton> b 19:17:07 <PublicServer> <Ryton> yeah, I agree :-) 19:17:13 <PublicServer> <Ryton> fun to watch :-) 19:19:18 <PublicServer> <Ryton> btw, any other work aside coupling primaries to SLH's? 19:19:25 <PublicServer> <mfb> fix stuff 19:19:33 <PublicServer> <mfb> build new SLHs 19:19:52 <PublicServer> <mfb> and there is a lot to fix 19:19:58 <PublicServer> <Ryton> fix stuff, as in label them, or just replace errors? 19:20:14 <PublicServer> <mfb> depends on the error and builder 19:20:23 <Chris_Booth> aaaah 19:20:58 <PublicServer> <mfb> do you know that the builder knows how to do it? fix it 19:21:08 <PublicServer> <mfb> is it a really bad issue? fix it 19:21:28 <PublicServer> <Ryton> oki, makes sense :-) 19:22:18 <PublicServer> <Ryton> thx for fixing SLH 03 btw ;-) was it that bad, or couldnt I? ;-)) 19:22:40 <PublicServer> <mfb> it was bad 19:22:43 <PublicServer> <Ryton> looks a lot cleaner now too, thx 19:22:50 <PublicServer> <mfb> was like that 19:22:53 <PublicServer> <Ryton> oopz 19:22:55 <PublicServer> <mfb> which is a single bridge 19:23:05 <PublicServer> <Ryton> thats bad indeed 19:23:26 <LoPo> my hubs are oky right? ;P 19:23:50 <PublicServer> <mfb> I'm checking the whole hub collection at the moment 19:24:04 <PublicServer> <mfb> see !bridges 19:24:10 <PublicServer> <mfb> can even happen at V's hubs :p 19:24:56 <LoPo> well, I cant play atm, so plz add some signs when you "fix/change" something 19:29:06 <PublicServer> <mfb> LoPo: SLH15 is bad :p 19:32:09 <PublicServer> <mfb> thanks :p 19:32:15 <PublicServer> <Ryton> yw 19:32:24 <PublicServer> <mfb> 4 19:32:34 <PublicServer> <mfb> 5 19:32:48 <PublicServer> <mfb> does !this one count twice? 19:33:10 <PublicServer> <Ryton> quadruple 19:34:04 <PublicServer> <Ryton> I shouldnt give to much comments, my SLH would be worse :p 19:34:15 <PublicServer> <Ryton> and I dont even think about building a MSH 19:36:45 <PublicServer> <mfb> and missing signals in my own hub ;( 19:36:52 <PublicServer> <Ryton> hehe 19:36:53 <LoPo> why is SLH15 bad? 19:37:04 <PublicServer> <mfb> no balancing for SL->ML 19:37:06 <PublicServer> <Ryton> well, its not just quality that matters 19:37:14 <PublicServer> <Ryton> it it price - quality :p and since time is money... 19:37:18 <PublicServer> <mfb> and slow exits which can slow down trains on the ML 19:37:23 <LoPo> ah 19:37:26 <LoPo> yeah 19:37:31 <LoPo> i knew that 19:37:46 <PublicServer> <Ryton> wow, interesting string of self-critisism 19:37:47 <LoPo> no 19:37:54 <LoPo> max speed =111 km/h 19:38:13 <LoPo> so even CL of 1 is oky 19:38:29 <PublicServer> <mfb> but not 2x45 19:38:37 <LoPo> no 19:38:49 <LoPo> there is a 2x45 in V's BBH 19:38:57 <LoPo> and it doesnt slow down 19:39:00 <PublicServer> <mfb> where? 19:39:06 <LoPo> well 19:39:14 <LoPo> cant point it, but its there :p 19:39:22 <PublicServer> <Ryton> SLH08 19:39:27 <LoPo> i thought on the southern part 19:39:38 <PublicServer> <mfb> he has only one? ok that is fine 19:39:41 <LoPo> right after a tunnel 19:39:46 <V453000> there is one 2x45, which is the 88kmh 19:39:46 <PublicServer> <Ryton> ah nvr mind 19:39:50 <V453000> that must slow down 19:39:54 <PublicServer> <mfb> that is not 2x45 19:40:00 <PublicServer> <mfb> that is one full tile 19:40:03 <PublicServer> <mfb> which is fine 19:40:08 <V453000> rest are the 1 full tile which doesnt slow down 19:40:18 <V453000> !password 19:40:18 <PublicServer> V453000: damsel 19:40:20 <PublicServer> <mfb> in the snake nest? 19:40:27 <PublicServer> *** V453000 joined the game 19:40:40 <PublicServer> <V453000> there is one !cl 19:40:48 <PublicServer> <mfb> ah 19:40:50 <PublicServer> <mfb> well 19:40:56 <PublicServer> <mfb> on a splitted line 19:41:03 <PublicServer> <mfb> who cares 19:41:09 <PublicServer> <V453000> sure, Im not saying it is a problem :) 19:42:48 <PublicServer> <V453000> ofc that slows down 19:43:11 <PublicServer> <V453000> was puzzled by wtf lopo said 19:43:29 <PublicServer> <mfb> me not :D 19:43:44 <LoPo> ...sorry for saying stuff 19:44:46 <PublicServer> <mfb> the final 3->2 merge at BBH04 east: really? :D 19:45:02 <PublicServer> <V453000> saying stuff is good, saying stuff wrongly for no reason isnt :p 19:45:24 <PublicServer> <V453000> works for now doesnt it mfb :) 19:45:38 <PublicServer> <mfb> well# 19:45:44 <PublicServer> <mfb> at the time of building, everything works 19:45:51 <PublicServer> <mfb> even a stupid pbs cross ;) 19:46:10 <PublicServer> <Steven> that is true... 19:46:24 <PublicServer> <V453000> well the other merge isnt any better :)) 19:46:34 <PublicServer> <V453000> but there just isnt space 19:46:45 <PublicServer> <mfb> oh and you have some 5.5tile-waiting bays in a hub 19:46:59 <PublicServer> <V453000> really? :o 19:47:20 <PublicServer> <V453000> wee 19:47:48 <PublicServer> <V453000> I guess that was supposed to be this way :D 19:47:50 <PublicServer> <mfb> nice prio at SLH08 19:48:12 <PublicServer> <V453000> the one on the right? 19:48:38 <PublicServer> <mfb> do you see other prios which are interesting there? :p 19:49:00 <PublicServer> <V453000> that one for example is very interesting 19:49:02 <PublicServer> <V453000> almost magical 19:49:08 <PublicServer> <mfb> oh 19:49:18 <PublicServer> <V453000> :D 19:49:18 <PublicServer> <Ryton> cool :D 19:49:22 <LoPo> ? 19:49:26 <PublicServer> <mfb> hm well 19:49:29 <LoPo> screenshot plx ^^ 19:49:31 <PublicServer> <Ryton> it changes automatically :p 19:49:39 <PublicServer> <mfb> I fixed so much bad stuff here today... 19:49:41 <PublicServer> <V453000> LoPo: just forgotten prio 19:49:47 <LoPo> ow 19:49:49 <LoPo> lol 19:49:49 <PublicServer> <Ryton> too late LoPo, you missed the perfect wave :-) 19:50:11 <PublicServer> <Ryton> V, you have just became human again in my eyes ;-) 19:50:14 <PublicServer> <mfb> the !sign rant was just the beginning 19:50:36 <PublicServer> <V453000> could be a gap 19:50:46 <PublicServer> <V453000> the auto signal tool :) 19:50:52 <PublicServer> <mfb> ryton: we all make mistakes in hubs 19:50:58 <PublicServer> <mfb> just look for them, and you'll find them 19:51:04 <PublicServer> <Ryton> yeah, no prob to me 19:51:18 <PublicServer> <Ryton> but it is very learningfull to try to spot them 19:51:22 <PublicServer> <mfb> right 19:51:37 <PublicServer> <mfb> and in fact it was not the only prio from V in this game which did not work (sorry) 19:51:51 <PublicServer> <V453000> really? :D 19:52:05 <PublicServer> <mfb> some missing entry signals (block instead) 19:52:11 <PublicServer> <V453000> hehe 19:52:13 <PublicServer> <mfb> no idea where 19:52:21 <PublicServer> <mfb> BBH02 had no signals in front of a double bridge 19:52:37 <PublicServer> <V453000> happens :) 19:52:59 <PublicServer> <mfb> I think it was MSH06 19:53:29 <PublicServer> <V453000> possible :) mistakes happen 19:53:43 <PublicServer> <mfb> found one in my own hub as well ;) 19:54:05 <PublicServer> <V453000> what the shit 19:54:08 <PublicServer> <V453000> TL2 trains on ML 19:54:14 <PublicServer> <V453000> oh that isnt TL2 19:54:15 *** valhallasw has joined #openttdcoop 19:54:17 <PublicServer> <V453000> that is one train 19:54:20 <PublicServer> <V453000> the hell 19:54:20 <PublicServer> <mfb> no "end of train" stuff? 19:54:29 <PublicServer> <V453000> WHY does someone use that thing 19:54:47 <PublicServer> <V453000> yes the end of train device 19:54:50 <PublicServer> <V453000> who added that 19:55:08 <LoPo> well, using it that way is bad and ugly imo 19:55:22 <mfb-> Ryton and LoPo talked about it, maybe they know it 19:55:31 <LoPo> i also have some trains with 1 EoT which looks nice 19:55:32 <LoPo> :)] 19:55:55 <LoPo> see wood trains from SLH 15 19:56:03 <LoPo> ow no coal-traids 19:56:05 <LoPo> ... 19:56:08 <LoPo> coal trains* 19:56:15 <PublicServer> <Ryton> whats wrong with it? I like the view: looks like 2 TL2 trains chasing eachother ;-) 19:56:33 <PublicServer> <Ryton> does it break gameplay in any way? :-) 19:56:36 <PublicServer> <V453000> zero train capacity? 19:56:38 <PublicServer> <V453000> almost 19:57:05 <LoPo> yeah the 2 TL2 trains are bad, to low capacity 19:57:57 <PublicServer> <V453000> just please use normal wagons 19:58:04 <PublicServer> <Ryton> ok maybe adding almost half TL of this devices is too much :-) 19:58:18 <PublicServer> <V453000> tbh it is ugly as hell even when one is used 19:58:24 <PublicServer> <V453000> and it reduces capacity for no real reason 19:58:40 <LoPo> hmmm 19:59:20 <PublicServer> *** V453000 has left the game (leaving) 19:59:33 <LoPo> well, im going 19:59:36 <LoPo> see you 19:59:50 *** LoPo has quit IRC 19:59:55 <PublicServer> <mfb> cu 20:05:08 <Chris_Booth> nt 20:14:32 *** orudge has quit IRC 20:14:33 <PublicServer> *** Steven has left the game (leaving) 20:15:26 <PublicServer> <mfb> wait 20:15:32 <PublicServer> <mfb> FPP drop entry got -improved-? 20:15:43 <PublicServer> <mfb> it is possible to do it worse? 20:16:07 <PublicServer> <mfb> no signals at all instead of random signal placement? 20:18:45 *** roboboy has joined #openttdcoop 20:19:01 <PublicServer> <Maraxus> I think it was even less balanced before 20:19:20 <PublicServer> <mfb> well, I saw the line mixing after my comment 20:19:28 <PublicServer> <mfb> but that is not really balanced 20:19:47 <PublicServer> <mfb> and "1 line to 3 platforms each" can be done -a lot- easier 20:19:50 *** Joosta has joined #openttdcoop 20:20:02 <Joosta> !password 20:20:02 <PublicServer> Joosta: cutlet 20:20:08 <PublicServer> <Maraxus> indeed 20:20:13 <PublicServer> *** Joostas joined the game 20:22:15 *** orudge has joined #openttdcoop 20:29:30 *** roboboy has quit IRC 20:30:09 <PublicServer> *** Joostas has left the game (leaving) 20:30:37 *** orudge` has joined #openttdcoop 20:33:17 <PublicServer> <Ryton> paper drop & printing works looks awfully empty 20:33:43 <PublicServer> <Ryton> only 40% of goods are transported 20:34:14 <PublicServer> <mfb> add trains? 20:34:31 <PublicServer> <Ryton> yeah, doing that :p 20:37:17 *** Joosta has quit IRC 20:41:31 <PublicServer> *** Ryton has left the game (general timeout) 20:41:31 <PublicServer> *** Ryton has left the game (connection lost) 20:45:29 *** Ryton has quit IRC 20:46:36 *** Ryton has joined #openttdcoop 20:46:48 <Ryton> !password 20:46:48 <PublicServer> Ryton: melons 20:49:18 <Ryton> !password 20:49:18 <PublicServer> Ryton: demean 20:49:37 <PublicServer> *** Ryton joined the game 20:52:30 *** roboboy has joined #openttdcoop 21:01:55 <PublicServer> *** tneo joined the game 21:07:23 *** roboboy has quit IRC 21:12:21 <PublicServer> *** Maraxus has joined spectators 21:19:56 <PublicServer> *** Ryton has joined spectators 21:20:04 <PublicServer> <Ryton> cya'll 21:20:50 <PublicServer> *** Ryton has left the game (connection lost) 21:21:01 <PublicServer> <Chris Booth> hi 21:21:01 <PublicServer> *** Chris Booth joined the game 21:21:04 <PublicServer> <tneo> hi 21:24:00 <PublicServer> *** bassals joined the game 21:24:08 <PublicServer> <bassals> hello 21:24:18 <PublicServer> <tneo> hi 21:24:44 <PublicServer> *** Chris Booth has left the game (leaving) 21:27:24 <Tray> !password 21:27:24 <PublicServer> Tray: sprees 21:28:34 <PublicServer> *** Tray joined the game 21:28:54 <PublicServer> <Tray> hi 21:28:57 <PublicServer> <bassals> hello 21:29:23 *** Rhamphoryncus has joined #openttdcoop 21:32:37 <PublicServer> *** Tray has left the game (leaving) 21:37:33 <PublicServer> *** tneo has left the game (leaving) 21:37:59 *** orudge has quit IRC 21:38:45 *** orudge` is now known as orudge 21:40:33 <Steven> !password 21:40:33 <PublicServer> Steven: disown 21:40:41 <PublicServer> *** Steven has left the game (connection lost) 21:41:02 <PublicServer> *** Steven joined the game 21:52:08 *** Chris_Booth has quit IRC 21:55:39 <hylje> !screenshot 22:02:13 <planetmaker> !screen 22:02:13 <PublicServer> *** planetmaker liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00006D43.png) 22:02:17 <planetmaker> ^^ hylje 22:03:42 <PublicServer> *** Maraxus has joined company #1 22:04:02 <PublicServer> <Maraxus> gn 22:04:04 <PublicServer> <mfb> new SLH 16 ready if you want to connect new primaries 22:04:06 <PublicServer> <bassals> bye 22:04:08 <PublicServer> <mfb> good night 22:04:15 <PublicServer> *** Maraxus has left the game (leaving) 22:04:33 *** Maraxus has quit IRC 22:10:43 *** Progman has joined #openttdcoop 22:13:07 <PublicServer> <mfb> MSH 02 W->N begins to jam 22:29:00 <PublicServer> <mfb> V: the paper mill area looks very unfriendly for expansion 22:30:34 *** Chris_Booth has joined #openttdcoop 22:31:12 <PublicServer> *** mfb has joined spectators 22:31:25 <PublicServer> <bassals> Steven 22:31:40 <PublicServer> <Steven> what? 22:31:58 <PublicServer> <bassals> I will also be leaving in 4 minutes or like that 22:32:08 <PublicServer> <Steven> ok 22:32:34 <Chris_Booth> I can join 22:33:23 <PublicServer> *** Chris Booth joined the game 22:33:38 <PublicServer> <Chris Booth> hi 22:33:44 <PublicServer> <Steven> hello 22:38:22 <PublicServer> <Chris Booth> much happening? 22:38:54 <PublicServer> <Steven> fixed some little things, otherwise not much 22:39:35 <PublicServer> <Chris Booth> the SD11oFC is insane 22:39:41 <PublicServer> <bassals> okay, I'm leaving 22:39:43 <PublicServer> <bassals> goodbye! 22:39:43 <PublicServer> <Chris Booth> bb bassals 22:39:54 <PublicServer> *** bassals has left the game (leaving) 22:39:56 <PublicServer> <Steven> bye 22:40:03 *** bassals has quit IRC 22:46:10 *** sla_ro|master has quit IRC 22:51:40 <PublicServer> *** Chris Booth has left the game (leaving) 22:51:40 <PublicServer> *** Game paused (number of players) 22:56:53 <PublicServer> *** Steven has left the game (leaving) 23:01:04 <V453000> !password 23:01:04 <PublicServer> V453000: citrus 23:01:17 <PublicServer> *** Game still paused (number of players) 23:01:17 <PublicServer> *** V453000 joined the game 23:02:39 *** Progman has quit IRC 23:02:56 <V453000> !unpause 23:02:56 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 23:02:58 <PublicServer> *** Game unpaused (number of players) 23:08:01 *** Ryton has quit IRC 23:11:04 <Chris_Booth> I was thinking, what would you say to a 128^2 or 256^2 pax game with 1 town pax game on PSG nothing else? 23:12:28 <PublicServer> <V453000> I have something a bit special coming 23:12:34 <PublicServer> <V453000> similar idea 23:13:59 <Chris_Booth> hhhm ok 23:14:48 <PublicServer> *** Chris Booth joined the game 23:14:49 <PublicServer> <V453000> I will be leaving soon 23:14:53 <PublicServer> <Chris Booth> ok 23:15:03 <PublicServer> <V453000> just expanded paper mill as I will probably be gone for a week 23:15:07 <PublicServer> <Chris Booth> i am not playing tonight 23:15:14 <PublicServer> <Chris Booth> have fun 23:15:47 <V453000> !auto 23:15:47 <PublicServer> *** V453000 has enabled autopause mode. 23:16:24 <PublicServer> *** V453000 has left the game (leaving) 23:16:24 <PublicServer> *** Game paused (number of players) 23:16:27 <V453000> cya 23:17:02 <PublicServer> *** Chris Booth has left the game (leaving) 23:17:05 <Chris_Booth> bb 23:18:01 *** Steven has quit IRC 23:27:45 *** chester has quit IRC 23:30:51 <PublicServer> *** mfb has left the game (leaving) 23:31:07 *** mfb- has quit IRC 23:37:02 *** Chris_Booth has quit IRC 23:50:55 *** Zevras has joined #openttdcoop 23:51:06 <Zevras> @quickstart 23:51:07 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 23:51:45 <Zevras> Hi 23:51:49 <Zevras> So I find this concept intriguing 23:51:59 <Zevras> and am finding single player ottd a tad dull these days....