Config
Log for #openttdcoop on 28th April 2012:
Times are UTC Toggle Colours
00:01:49  *** Firartix has quit IRC
00:16:18  <Hazzard> My GRF is working :D
00:16:29  <Hazzard> Back to drawing sprites :\
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06:34:40  <dwarf> hi
06:34:44  <dwarf> !password
06:34:44  <PublicServer> dwarf: rudely
06:34:57  <PublicServer> *** Game still paused (number of players)
06:34:58  <PublicServer> *** dwarf joined the game
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08:01:25  *** ChanServ sets mode: +o ODM
08:01:30  <Cermix> !password
08:01:30  <PublicServer> Cermix: rudely
08:01:51  <PublicServer> *** Game still paused (number of players)
08:01:52  <PublicServer> *** Cermix joined the game
08:02:21  <Cermix> morning
08:09:14  *** Hazzard has joined #openttdcoop
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08:16:24  <PublicServer> *** Cermix has joined spectators
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08:51:48  <PublicServer> *** Cermix has left the game (leaving)
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09:22:52  <Hazzard> Hello guys
09:22:59  <Hazzard> !info
09:22:59  <PublicServer> Hazzard: #:1(Orange) Company Name: 'Prunbourne Transport'  Year Founded: 2100  Money: 17825293900  Loan: 0  Value: 17829478200  (T:1666, R:0, P:0, S:0) unprotected
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10:42:58  <dwarf> hi
10:43:03  <dwarf> !password
10:43:03  <PublicServer> dwarf: rudely
10:43:29  <PublicServer> *** Game still paused (number of players)
10:43:30  <PublicServer> *** dwarf joined the game
10:48:42  <PublicServer> *** dwarf has left the game (leaving)
11:04:23  *** leg3nd has joined #openttdcoop
11:04:32  <leg3nd> !password
11:04:32  <PublicServer> leg3nd: rudely
11:04:56  <PublicServer> *** Game still paused (number of players)
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11:29:56  <PublicServer> *** Game still paused (number of players)
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11:38:16  <PublicServer> *** Game still paused (number of players)
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11:40:41  <XeryusTC> !auto
11:40:41  <PublicServer> *** XeryusTC has enabled autopause mode.
11:40:43  <PublicServer> *** Game unpaused (number of players)
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11:40:47  <PublicServer> *** Game paused (number of players)
11:40:51  <PublicServer> *** XeryusTC has joined company #1
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11:45:32  <PublicServer> *** XeryusTC has left the game (leaving)
11:45:32  <PublicServer> *** Game paused (number of players)
11:45:44  <PublicServer> <Cermix> pls unpause
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15:22:59  <Dvohoritch> Ohai there
15:23:11  <Dvohoritch> @quickstart
15:23:12  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
15:24:23  <Dvohoritch> !help
15:24:23  <PublicServer> Dvohoritch: http://www.openttdcoop.org/wiki/IRC_Commands
15:25:32  <Dvohoritch> !password
15:25:32  <PublicServer> Dvohoritch: utmost
15:25:56  *** Progman has quit IRC
15:26:45  <Dvohoritch> !download
15:26:45  <PublicServer> Dvohoritch: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
15:26:45  <PublicServer> Dvohoritch: http://www.openttd.org/en/download-trunk/r24119
15:26:55  *** fonsinchen has quit IRC
15:27:07  <Dvohoritch> !info
15:27:07  <PublicServer> Dvohoritch: #:1(Orange) Company Name: 'Prunbourne Transport'  Year Founded: 2100  Money: 17865347836  Loan: 0  Value: 17869474065  (T:1666, R:0, P:0, S:0) unprotected
15:28:11  <PublicServer> *** Cermix has left the game (connection lost)
15:28:11  <PublicServer> *** Game still paused (number of players)
15:28:21  <PublicServer> *** Game still paused (number of players)
15:28:22  <PublicServer> *** Cermix joined the game
15:29:03  <PublicServer> <Cermix> ok nothing then :D
15:29:07  <PublicServer> *** Cermix has left the game (leaving)
15:29:48  <PublicServer> *** Game still paused (number of players)
15:32:28  <PublicServer> <Player> ?
15:32:40  <PublicServer> <Player> Oh snap, BRB
15:32:46  <PublicServer> *** Player has left the game (leaving)
15:33:05  <PublicServer> *** Game still paused (number of players)
15:33:05  <PublicServer> *** Dvohoritch joined the game
15:33:14  <PublicServer> <Dvohoritch> Better.
15:33:36  <PublicServer> <Dvohoritch> Is anyone there?
15:36:18  <PublicServer> <Dvohoritch> You guys are bloody insane
15:36:21  <PublicServer> <Dvohoritch> I like it
15:41:40  *** soloswitch has joined #openttdcoop
15:41:45  <soloswitch> !password
15:41:45  <PublicServer> soloswitch: utmost
15:41:57  <Dvohoritch> Oh hey there
15:42:14  <PublicServer> *** Game still paused (number of players)
15:42:14  <PublicServer> *** soloswitch joined the game
15:42:19  <PublicServer> <Dvohoritch> And again, hi
15:42:23  <PublicServer> <Dvohoritch> ;)
15:42:29  <PublicServer> <soloswitch> hi
15:42:40  <PublicServer> <Dvohoritch> So, are you building on this?
15:42:55  <PublicServer> <soloswitch> nah im still too scared
15:42:58  <PublicServer> <soloswitch> :P
15:43:00  <PublicServer> <Dvohoritch> Hahaha
15:43:03  <PublicServer> <Dvohoritch> Me to
15:43:10  <PublicServer> <Dvohoritch> Too*
15:43:16  <PublicServer> <soloswitch> really grown last time i saw it
15:43:26  <PublicServer> <Dvohoritch> Anyway, I think we can unpause this
15:43:32  <PublicServer> <Dvohoritch> Or do people get mad then?
15:43:43  <PublicServer> <soloswitch> well im just glancing around atm
15:43:49  <PublicServer> <soloswitch> your call tbh
15:43:51  <PublicServer> <Dvohoritch> Same
15:44:15  <PublicServer> <Dvohoritch> But I'm afraid people will rage if they dee a spectator only with the game inpaused
15:44:18  <PublicServer> <soloswitch> lol
15:44:26  <PublicServer> <soloswitch> holy mother of gof
15:44:28  <PublicServer> <Dvohoritch> And with you
15:44:34  <PublicServer> <soloswitch> sweets pickup station :O
15:44:34  <PublicServer> <Dvohoritch> ?
15:44:42  <PublicServer> <soloswitch> thats one large station
15:44:52  <PublicServer> <Dvohoritch> Wat
15:44:54  <PublicServer> <Dvohoritch> Nice
15:44:55  <Cermix> you can unpause it. no worries about it
15:45:05  <Dvohoritch> !unpause
15:45:05  <PublicServer> Dvohoritch: you must be channel op to use !unpause
15:45:08  <PublicServer> <soloswitch> *head explode.gif*
15:45:13  <Cermix> join company
15:45:16  <PublicServer> <soloswitch> yeah
15:45:18  <PublicServer> <Dvohoritch> Aha
15:45:21  <PublicServer> *** Dvohoritch has joined company #1
15:45:21  <PublicServer> *** Game unpaused (number of players)
15:45:23  <Cermix> both
15:46:25  <PublicServer> <Dvohoritch> All hell just breaks loose
15:46:28  <PublicServer> <Dvohoritch> Me gust
15:46:30  <PublicServer> <Dvohoritch> a
15:46:49  <PublicServer> <soloswitch> refit stations...insanely awesome
15:47:51  <PublicServer> <Dvohoritch> Ever heard 400+ trainhorns horning on a 7.1 sound set?
15:47:53  <PublicServer> <Dvohoritch> I did
15:47:56  <PublicServer> <soloswitch> llol
15:47:58  <PublicServer> <Dvohoritch> And I never will again.
15:48:00  <PublicServer> <soloswitch> hahaha
15:48:10  <PublicServer> <Dvohoritch> R.I.P. my eardrums
15:48:28  <PublicServer> <soloswitch> honk honk honk
15:49:22  <PublicServer> <soloswitch> aaaaah dont play with trees on
15:49:39  <PublicServer> <Dvohoritch> I like that name
15:49:41  <PublicServer> <Dvohoritch> Sadhattan
15:49:43  <PublicServer> <soloswitch> lol
15:50:03  <PublicServer> <soloswitch> train 1 = 247 years old lol
15:50:29  <PublicServer> <Dvohoritch> Can you rename trains?
15:50:35  <PublicServer> <soloswitch> dont think so
15:50:38  <PublicServer> <Dvohoritch> Oh
15:50:52  <PublicServer> <Dvohoritch> Would've named it "Old Betsy" then :(
15:51:58  <PublicServer> <Dvohoritch> What's the goal of this BTW
15:52:06  <Cermix> having fun
15:52:10  <PublicServer> <soloswitch> lol
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15:52:20  <PublicServer> *** Game paused (number of players)
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15:52:57  <Cermix> When whole network works with no jam and  our happyness.. thats the goal :D
15:53:07  <PublicServer> <Dvohoritch> And does it?
15:56:08  <Cermix> right now? I think it works well..
15:56:19  <PublicServer> <Dvohoritch> Nice
15:56:25  <PublicServer> <Dvohoritch> But I won't help though
15:56:31  <PublicServer> <Dvohoritch> I'm not good enough
15:57:21  <PublicServer> *** Dvohoritch has left the game (leaving)
15:58:23  <Dvohoritch> !password
15:58:23  <PublicServer> Dvohoritch: frieze
15:58:39  <PublicServer> *** Game still paused (number of players)
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16:00:43  <Cermix> Practice makes master
16:00:49  <PublicServer> <Dvohoritch> True
16:00:56  <PublicServer> <Dvohoritch> But the junctions
16:01:02  <PublicServer> <Dvohoritch> Damn, the junctions
16:01:16  <PublicServer> <Dvohoritch> I mean, I know OTTD, but building that is just way above me
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16:04:04  <Cermix> it looks crazy because the game runs for 300+ years... at the begin there were just simple junctions and then we were expanding and expanding
16:04:19  <PublicServer> <Dvohoritch> But also the ones on the site.
16:04:48  <PublicServer> <Dvohoritch> Also, no road used AFAICS
16:19:15  <PublicServer> *** Dvohoritch has left the game (leaving)
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17:14:21  <PublicServer> *** Game still paused (number of players)
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17:23:07  <Cermix> !password
17:23:07  <PublicServer> Cermix: spiced
17:23:24  <PublicServer> *** Game still paused (number of players)
17:23:24  <PublicServer> *** Cermix joined the game
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17:24:24  <PublicServer> <Cermix> pls join company
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17:27:25  <Cermix> Ryton. please join game :D its paused and I cant continue with my work :D
17:42:49  *** Ryton has quit IRC
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17:44:41  *** ChanServ sets mode: +o mfb-
17:44:43  <mfb-> hi
17:44:45  <PublicServer> *** Game still paused (number of players)
17:44:45  <PublicServer> *** Game unpaused (number of players)
17:44:48  <PublicServer> *** mfb joined the game
17:45:00  <Cermix> finally.... :D hi
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17:50:16  <PublicServer> <mfb> any jams?
17:50:30  <PublicServer> <Cermix> dont see any
17:51:06  <PublicServer> <mfb> hmm, I found two small ones
17:52:17  <mfb-> !rcon set max_trains 1700
17:54:59  <PublicServer> <mfb> stupid toffee quarry in the hub
17:55:13  <PublicServer> <Cermix> what?
17:55:37  <PublicServer> <mfb> makes my line out of sync
17:55:41  <PublicServer> <Cermix> lol yeag..
17:55:51  <PublicServer> <Cermix> yeah*
17:57:07  *** Steven_ has joined #openttdcoop
17:57:09  <Steven_> !password
17:57:09  <PublicServer> Steven_: cooler
17:57:14  <PublicServer> *** Steven has left the game (connection lost)
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18:00:39  <PublicServer> <mfb> next is SLH04
18:00:59  <V453000> !password
18:00:59  <PublicServer> V453000: cooler
18:01:19  <PublicServer> <V453000> hi
18:01:19  <PublicServer> *** V453000 joined the game
18:01:21  <PublicServer> <Cermix> hi..
18:01:23  <PublicServer> <Steven> hi
18:01:25  <PublicServer> <mfb> hi
18:01:31  <mfb-> nice timing
18:01:51  <PublicServer> <mfb> I try to solve the jam at SLH04
18:02:02  <PublicServer> <V453000> hm
18:02:22  <PublicServer> <mfb> at the moment, it does not jam
18:02:28  <PublicServer> <mfb> but it blocked the ML before
18:02:42  <PublicServer> <mfb> and all I did is moving the lines a bit to get some tiles
18:03:42  *** fonsinchen has quit IRC
18:04:33  <PublicServer> <mfb> new second tunnel now?
18:04:35  <PublicServer> <mfb> ah
18:04:51  <PublicServer> <V453000> hm k
18:05:49  <PublicServer> <V453000> easy :)
18:05:59  <PublicServer> <mfb> :)
18:07:29  <PublicServer> <V453000> I will make another line to the SL anyway
18:07:39  <PublicServer> <mfb> :D
18:07:39  <PublicServer> <V453000> more safe
18:09:23  <PublicServer> <V453000> still one connection misses
18:09:37  <PublicServer> <mfb> to tanfield waypoint 2?
18:09:39  <PublicServer> <V453000> y
18:10:46  <PublicServer> <mfb> hmm
18:10:52  <PublicServer> <V453000> couldnt care less about the CL
18:10:59  <PublicServer> <mfb> :p
18:11:38  <PublicServer> <V453000> yayy
18:11:48  <PublicServer> <V453000> all splits doubled now
18:11:58  <PublicServer> <V453000> didnt think that would be possible in the hub in the beginning
18:12:33  <PublicServer> <mfb> :D
18:16:12  <Maraxus> !password
18:16:12  <PublicServer> Maraxus: antler
18:16:25  <PublicServer> *** Maraxus joined the game
18:16:29  <PublicServer> <Maraxus> hi
18:16:40  <PublicServer> <Steven> hi
18:20:09  <PublicServer> *** mfb has left the game (general timeout)
18:20:09  <PublicServer> *** mfb has left the game (connection lost)
18:20:31  <mfb-> !password
18:20:31  <PublicServer> mfb-: tarred
18:20:42  <PublicServer> *** mfb joined the game
18:28:15  <PublicServer> *** Steven has left the game (general timeout)
18:28:15  <PublicServer> *** Steven has left the game (connection lost)
18:29:21  <Steven_> !password
18:29:21  <PublicServer> Steven_: tarred
18:29:42  <Steven_> !password
18:29:42  <PublicServer> Steven_: tarred
18:30:01  <PublicServer> *** Steven joined the game
18:31:37  <PublicServer> <V453000> uh
18:31:39  <PublicServer> <V453000> wtf jam
18:31:42  <PublicServer> <mfb> ?
18:31:48  <PublicServer> <V453000> SLH 03
18:31:50  <PublicServer> <Cermix> I listened to you XD
18:32:01  <PublicServer> <mfb> interesting
18:32:15  <PublicServer> <Cermix> be more.. um.. brave :D
18:32:29  <PublicServer> <mfb> trains with wrong order there
18:32:36  <PublicServer> <V453000> hm
18:32:46  <PublicServer> <mfb> but 03-related
18:32:56  <PublicServer> <V453000> oh holy fuck
18:33:02  <PublicServer> <V453000> what does goods drop 03 have a bypass for
18:33:02  <PublicServer> <mfb> ?
18:33:16  <PublicServer> <mfb> even more wtf: why is it used?
18:33:16  <PublicServer> <V453000> when every train goes through the drop
18:33:22  <PublicServer> <V453000> exactly
18:33:36  <PublicServer> <mfb> see train 128 for example
18:33:50  <PublicServer> <V453000> electrified map
18:34:01  <PublicServer> <mfb> ah, that is just a bypass for 0% load
18:34:15  <PublicServer> <V453000> oh there is a conditiona
18:34:15  <PublicServer> <mfb> which is a bit... well it does not break anything
18:34:21  <PublicServer> <V453000> well there are still sweets drop trains going
18:34:28  <PublicServer> <V453000> now fixed
18:34:36  <PublicServer> <V453000> was probably electrification
18:36:25  <PublicServer> <mfb> oh
18:36:25  <PublicServer> <V453000> winrar
18:36:37  <PublicServer> <Steven> ?
18:36:37  <PublicServer> *** Chris Booth joined the game
18:37:07  <PublicServer> <Chris Booth> hi'
18:37:09  <PublicServer> <V453000> hi
18:37:11  <PublicServer> <mfb> hi
18:37:13  <PublicServer> <Maraxus> hi
18:37:35  <PublicServer> <V453000> hm that scumbag battery farm is blocking me a bit at Tanfield
18:37:38  <PublicServer> <Chris Booth> V453000: I <3 SLH 04 area
18:37:44  <PublicServer> <V453000> :) me too
18:38:02  <PublicServer> <V453000> and the SLH is now proper, has all splits with double bridges
18:38:04  <PublicServer> <Chris Booth> he he
18:38:14  <PublicServer> <mfb> where is the problem there?
18:38:24  <PublicServer> <V453000> wanted to make the cola station bigger mfb
18:38:26  <PublicServer> <V453000> but jam gone again
18:38:28  <PublicServer> <mfb> ah
18:38:31  <PublicServer> <Steven> I like SLH 04 as well
18:40:50  <PublicServer> <mfb> lol
18:40:56  <PublicServer> <mfb> SLH03 has a missing connection
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18:41:10  <PublicServer> <V453000> oh cute
18:44:28  <PublicServer> <Chris Booth> V453000 you get your € or CZK link to work?
18:44:59  <PublicServer> <V453000> not czk, hopefully euro
18:44:59  <PublicServer> <V453000> sec
18:45:10  <PublicServer> <V453000> I dont know what to do about the czk .... on the first sight from my end it is ok
18:45:30  <PublicServer> <Chris Booth> might be something to do with UK paypal
18:45:48  <PublicServer> <Chris Booth> not coversion in their system from GBP to CZK
18:46:22  <PublicServer> <Chris Booth> I will donate NUTS my left over beer fund from tonight
18:46:22  <PublicServer> <mfb> large jam at SLH04
18:46:35  <PublicServer> <Chris Booth> at the moments it stands at £400
18:46:35  <PublicServer> <mfb> sunnpool bridge waypoint entry
18:46:36  <Ryton> !password
18:46:36  <PublicServer> Ryton: whisks
18:46:39  <V453000> https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=L35F8KGNKSQ3E&lc=CZ&item_name=V453000&item_number=nuts&currency_code=EUR&bn=PP%2dDonationsBF%3abtn_donateCC_LG%2egif%3aNonHosted try it
18:46:43  <Webster> Title: Welcome - PayPal (at www.paypal.com)
18:46:48  <PublicServer> <mfb> coming from your new line
18:46:58  <PublicServer> *** Ryton joined the game
18:47:11  <PublicServer> *** Chris Booth has left the game (leaving)
18:47:19  <Chris_Booth> that one works V453000
18:47:24  <PublicServer> *** mfb has joined spectators
18:47:24  <V453000> cool
18:47:27  <Chris_Booth> I will donate tomorrow
18:47:31  <V453000> thanks so much
18:47:45  <Chris_Booth> it will not be £400 by tomorrow, but should be between £30 - 50
18:47:53  <PublicServer> <V453000> :)
18:48:04  <PublicServer> <V453000> anything is greatly appreciated
18:48:06  <Chris_Booth> now it is drunk time
18:48:10  <PublicServer> <V453000> :) cya
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19:07:00  <PublicServer> <Ryton> jamm south-> N
19:07:14  <PublicServer> <Ryton> W line
19:09:08  <PublicServer> <Ryton> caused by sweetsfactory msh
19:09:11  <PublicServer> <Ryton> i think
19:09:21  <PublicServer> <Ryton> ah
19:09:28  <PublicServer> <Ryton> slh 1
19:09:39  <PublicServer> <V453000> why is that there
19:09:49  <PublicServer> <V453000> interesting
19:12:56  <PublicServer> <Ryton> one signal causes line to block over half the map ... :s
19:16:02  <PublicServer> <mfb> which train was there and why?
19:16:21  <PublicServer> <mfb> please try to find them, they are lost in some way
19:16:40  <PublicServer> <Ryton> te
19:16:48  <PublicServer> <Ryton> you mean SLH01?
19:17:22  <PublicServer> <Ryton> the ones at Wrendington bubble generator I assume
19:18:00  <PublicServer> <Ryton> but... adding a connection and that shouldnt be used, and  blocking it on purpose, does that make sense to you?
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19:20:07  <LoPo> hi
19:20:10  <LoPo> !password
19:20:10  <PublicServer> LoPo: piston
19:21:03  <PublicServer> *** LoPo joined the game
19:21:55  <PublicServer> <LoPo> nice 1700 trains :)
19:22:53  <PublicServer> <Cermix> hi LoPo
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19:26:06  <mfb-> Ryton: you found the train which was lost :(
19:26:13  <PublicServer> *** mfb has joined company #1
19:26:21  <PublicServer> <Ryton> sorry :s
19:26:27  <PublicServer> <Ryton> cant you take a savegame :p
19:26:33  <PublicServer> <Ryton> and load it in fast forward? :-)
19:26:43  <PublicServer> <mfb> depot
19:26:49  <PublicServer> <Ryton> btw, must be like 4-5 trains that were lost then
19:26:55  <PublicServer> <Ryton> is there a depot?
19:27:13  <PublicServer> <Ryton> I didnt
19:27:19  <PublicServer> <Ryton> build the depot. you did?
19:27:21  <PublicServer> <mfb> now there is
19:27:27  <PublicServer> <Ryton> oki
19:27:45  <PublicServer> <Ryton> I still dont get the reason why you should lure it there :p
19:27:51  <PublicServer> <Ryton> but ok :-) you can try
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19:33:10  <PublicServer> <Ryton> yay
19:33:16  <PublicServer> <Ryton> you caught one, mfb!
19:33:23  <PublicServer> <Ryton> 1562
19:33:34  <PublicServer> <mfb> ah, found the issue
19:33:41  <PublicServer> <Ryton> loll
19:33:49  <PublicServer> <Ryton> again Slardingworth valley :p
19:33:55  <PublicServer> <Ryton> that station Haunts me!
19:34:25  <PublicServer> <Ryton> not the one you are looking for?
19:34:45  <PublicServer> <Ryton> or this was a fake lost one?
19:35:00  <PublicServer> <mfb> hmm
19:35:11  <PublicServer> <mfb> it was lost, but I don't know why
19:35:29  <PublicServer> <mfb> maybe something from rebuilding something
19:35:35  <PublicServer> *** mfb has joined spectators
19:35:59  <PublicServer> <Ryton> or an unconnected direction in SLH1?
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19:55:49  <PublicServer> <mfb> ah lol
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19:57:20  <PublicServer> <Ryton> nice find
19:57:44  <PublicServer> <Ryton> that could cause a large detour indeed :-D
19:58:22  <PublicServer> <mfb> => catch trains and check what is wrong
19:58:36  <PublicServer> <Ryton> yeah, it had to be somewhere there
19:58:54  <PublicServer> <Ryton> but to find it, means you have to check every track section... :p
19:59:09  <PublicServer> <Ryton> nice work :-) (I would have bailed out :p ;))
20:00:47  <PublicServer> <Ryton> so,just  1/3 of 10 trains on SLH1 could cause a jam across the map :D. 1700 trains stuck b/c of 3 :-))
20:01:38  <PublicServer> <Ryton> openttdcoop should build redundant networks :p
20:03:55  <mfb-> every part should be designed to never block :p
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20:04:06  <PublicServer> <V453000> ^ :p
20:04:48  <PublicServer> *** mfb has joined spectators
20:07:53  <PublicServer> <Ryton> no major jams anymore imho
20:07:59  <PublicServer> <Ryton> care to up the limit?
20:09:14  <PublicServer> <Ryton> V453000: ? mfb ?
20:10:20  <PublicServer> <Cermix> V: Your SL is the most crazy railway peninsula I have ever seen :D
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20:36:58  <mfb-> !rcon set max_trains 1750
20:36:59  <mfb-> 1750 now
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20:49:02  <dwarf> hi
20:49:04  <dwarf> !password
20:49:04  <PublicServer> dwarf: tenant
20:49:13  <PublicServer> <Mazur> Hi, Mr. Warf.
20:49:23  <PublicServer> <Cermix> hi
20:49:24  <PublicServer> *** dwarf joined the game
20:49:42  <PublicServer> <Mazur> Got that jam at the SWEETS ML again.
21:12:07  <PublicServer> *** mfb has joined company #1
21:12:26  <PublicServer> <mfb> I don't like the sweets area
21:12:33  <PublicServer> <mfb> it is big as hell, and inefficient at the same time
21:13:00  <PublicServer> <mfb> you could pack some compressors in the same area
21:13:38  <PublicServer> <V453000> the lines are full?
21:14:00  <PublicServer> <mfb> could be better
21:14:14  <PublicServer> <V453000> not much with these trains
21:14:28  <PublicServer> <mfb> and adding new lines to west would be a pain
21:16:00  <PublicServer> <V453000> it can be made a bit smaller
21:16:37  <PublicServer> <V453000> you still have MSH mergers built in
21:16:43  <PublicServer> <mfb> I know
21:17:01  <PublicServer> <mfb> but the MSH splits have the size of a MSH, too
21:17:39  <PublicServer> <mfb> hmm
21:17:46  <PublicServer> <mfb> how to expand BBH01 without going around
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21:30:44  <PublicServer> <Mazur> Anything doing?
21:30:50  <PublicServer> <mfb> BBH01
21:31:29  <PublicServer> <Mazur> I see action.
21:32:20  <PublicServer> <Mazur> But I do not see -reaction.
21:32:30  <PublicServer> <mfb> ? ;)
21:33:04  <PublicServer> <Mazur> "For every action, there is a reaction of equal force in hte opposite direction."
21:33:12  <PublicServer> <mfb> the trains react
21:33:42  <PublicServer> <mfb> in addition, I don't know if the game is in an inertial system
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21:34:12  <PublicServer> <Mazur> Then why is SWEETS spinning out of control?
21:34:26  <PublicServer> <mfb> coordinate forces
21:34:40  <PublicServer> <Mazur> Centripetal forces?
21:34:47  <PublicServer> <mfb> centrifugal forces
21:35:06  <PublicServer> <Mazur> -fugal
21:35:44  <PublicServer> <Mazur> Tempus fugit.
21:35:54  <PublicServer> <mfb> let's see
21:35:56  <PublicServer> <mfb> 3rd connected
21:36:31  <PublicServer> <Mazur> The trains know it.
21:36:37  <PublicServer> <mfb> :p
21:37:03  <PublicServer> <Mazur> Prio one til too long?
21:37:17  <PublicServer> <mfb> ?
21:37:39  <PublicServer> <Mazur> Tresting.
21:37:41  <PublicServer> <Mazur> -r
21:38:48  <PublicServer> <mfb> some traffic on the inner lines :)
21:41:10  <PublicServer> <mfb> BBH01->sweets needs 3rd, too
21:41:36  <PublicServer> <Mazur> Or do you want it inside?
21:41:44  <PublicServer> <mfb> the issue is the sweets station entry
21:42:15  <PublicServer> <mfb> well, I'll begin with SLHß1
21:42:22  <PublicServer> <mfb> 01 ;)
21:42:41  <PublicServer> <Mazur> ß1 it fine by me.
21:46:05  <PublicServer> <Cermix> mfb: You study particle physics? wow
21:46:24  <PublicServer> <mfb> nearly done :)
21:46:55  <PublicServer> <mfb> I see some work at the sweets merging?
21:47:09  <PublicServer> <Cermix> good luck to your exams.. I am interested in physics. (Especially atrophysics)
21:47:15  <PublicServer> <Cermix> strophysics*
21:47:18  <PublicServer> <mfb> these are all done ;)
21:47:20  <PublicServer> <Cermix> omfg..
21:47:20  <PublicServer> <Mazur> Not totally sure I'm doing it right.
21:47:44  <PublicServer> <mfb> I just have to wait now
21:48:07  <PublicServer> <Mazur> But this should clean things up to guild hte 3rd entrance.
21:49:09  <PublicServer> <Mazur> Teamwork!
21:49:57  <PublicServer> <Mazur> Cleaner, again.
21:50:00  <PublicServer> <mfb> not sure whether that is a good idea with the 3rd
21:51:06  <PublicServer> <Mazur> Hadn't seen.
21:51:32  <PublicServer> <Cermix> its starting to jam..
21:51:50  <PublicServer> <mfb> you mean it did not jam before? :D
21:52:10  <PublicServer> <Cermix> :D yea.. you are right :D
21:52:40  <PublicServer> <Cermix> this West part of network is overused as hell..
21:53:34  <PublicServer> <Mazur> Two secondaries, no doubt.
21:54:12  <PublicServer> <Mazur> And as we have no single Town Drop, only one secondary east.
21:54:31  <PublicServer> <mfb> well, the idea is to have a 120°-symmetry in the network
21:55:10  <PublicServer> <Mazur> well, that's failed, then.
21:55:37  <PublicServer> <mfb> we just have more trains at sweets+beer
21:55:57  <PublicServer> <mfb> 590 sweets, 537 beer
21:56:03  <PublicServer> <Mazur> Mor production of primaries.
21:56:14  <PublicServer> <mfb> 590 toys
21:56:17  <PublicServer> <mfb> interesting
21:56:40  <PublicServer> <Mazur> That's failry evenly split.
21:56:42  <PublicServer> <mfb> maybe toys have a different distribution
21:57:04  <PublicServer> <mfb> the western area has some stations with really high train counts
21:58:46  <PublicServer> <Mazur> Perhaps all veterans have SLs in hte west, by accident?
21:59:01  <PublicServer> <mfb> :D
21:59:28  <PublicServer> <Cermix> I have SL in west too :D
21:59:47  <PublicServer> <Mazur> Can't say Mark's SL06 has overly much trains.
21:59:50  <PublicServer> <Cermix> 132 trains there..
21:59:58  <PublicServer> <Mazur> I see only empty stations.
22:00:12  <PublicServer> <mfb> 130 at SLH08
22:00:22  <PublicServer> <Mazur> 112 at 06.
22:00:33  <PublicServer> <mfb> aka my own toy area
22:00:36  <PublicServer> <mfb> :p
22:00:42  <PublicServer> <Mazur> 130 at mine.
22:01:13  <PublicServer> <Cermix> 53 at SL 14 :D while mine (even SLH..)
22:01:15  <PublicServer> <mfb> good night
22:01:21  <PublicServer> <Cermix> sleep well
22:01:35  <PublicServer> <Maraxus> gn
22:01:45  <PublicServer> <mfb> cermix: the pbs there is pointless
22:01:45  <PublicServer> <Mazur> Sleep well.
22:01:53  <PublicServer> <Cermix> where?
22:02:00  <PublicServer> <mfb> slh14 near injector
22:02:10  <PublicServer> <Cermix> yeah.. I know :D
22:02:16  <PublicServer> <Cermix> gonna change them :D
22:02:19  <PublicServer> *** mfb has left the game (leaving)
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22:03:19  <PublicServer> <Cermix> damn its laggy...
22:03:21  <PublicServer> <Mazur> hat is advisable, then you can't realease a train into another trian.
22:03:37  <PublicServer> <Mazur> Yes, it is.
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22:24:00  <PublicServer> <Cermix> jam..
22:24:18  <PublicServer> <Mazur> Where?
22:24:32  <PublicServer> <Cermix> whole bottom side..
22:24:39  <PublicServer> <Cermix> SLH 11
22:25:01  <PublicServer> <Cermix> SLH01
22:25:15  <PublicServer> <Cermix> sweets need expand..
22:25:38  <PublicServer> <Mazur> No, it's hte ML loop.
22:26:12  <PublicServer> <Cermix> I mean station needs expand and more entries..
22:26:55  <PublicServer> <Mazur> Pointless, as it's the ML exit that is jamming, not the station.
22:27:21  <PublicServer> <Cermix> oh I see..
22:35:59  <dwarf> !password
22:35:59  <PublicServer> dwarf: trowel
22:36:20  <PublicServer> *** dwarf joined the game
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22:38:45  <Mazur> That was brief.
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22:45:21  <PublicServer> <Cermix> well.. I go.. good night
22:45:35  <PublicServer> *** Cermix has left the game (leaving)
22:45:35  <PublicServer> *** Game paused (number of players)
22:45:39  <PublicServer> <Mazur> Sleep well.
22:45:41  *** Cermix has quit IRC
22:45:52  <Mazur> !unpause
22:45:52  <PublicServer> *** Mazur has unpaused the server. (Use !auto to set it back.)
22:45:53  <PublicServer> *** Game unpaused (number of players)
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22:48:25  <Mazur> !auto
22:48:25  <PublicServer> *** Mazur has enabled autopause mode.
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