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00:13:12 *** th_gergo has quit IRC 00:18:47 <PublicServer> *** Game still paused (number of players) 00:18:49 <PublicServer> *** XeryusTC joined the game 00:21:22 <PublicServer> *** XeryusTC has left the game (leaving) 00:28:39 *** dwarf has joined #openttdcoop 00:28:46 <dwarf> !password 00:28:47 <PublicServer> dwarf: frothy 00:29:03 <PublicServer> *** Game still paused (number of players) 00:29:03 <PublicServer> *** dwarf joined the game 00:31:52 <PublicServer> <dwarf> could someone unpause so I can make a plan? 00:34:31 <Mazth> omw 00:36:12 <Mazth> !password 00:36:12 <PublicServer> Mazth: frothy 00:36:16 <Mazth> frothy 00:36:21 <PublicServer> *** Mazth has left the game (connection lost) 00:36:23 <PublicServer> *** Game still paused (number of players) 00:36:47 <PublicServer> *** Game still paused (number of players) 00:36:47 <PublicServer> *** Game unpaused (number of players) 00:36:49 <PublicServer> *** Mazth joined the game 00:37:15 <Mazth> there you go sir 00:38:54 <Mazth> you guys cheated the money in again? 00:57:47 <PublicServer> *** dwarf has left the game (leaving) 00:57:47 <PublicServer> *** Game paused (number of players) 01:00:26 <dwarf> it seems 01:00:33 <dwarf> there is my plan 01:03:01 <Mazth> trains are decided beforehand? or are there standard trains for diff gametypes? 01:07:24 <dwarf> I think it's always up to the designer 01:07:35 <dwarf> or you think the trainset? 01:11:51 <Mazth> both :) 01:14:18 <PublicServer> *** Mazth has left the game (leaving) 01:29:23 *** Razaekal has joined #openttdcoop 01:29:23 *** Razaekel is now known as Guest123 01:29:23 *** Razaekal is now known as Razaekel 01:34:33 *** Guest123 has quit IRC 01:40:45 *** Rythoka has quit IRC 02:03:17 <Hazzard> !info 02:03:18 <PublicServer> Hazzard: #:1(Orange) Company Name: 'Dikke Tetten Inc' Year Founded: 2000 Money: 249359837 Loan: 0 Value: 249843280 (T:3, R:0, P:0, S:0) unprotected 02:06:26 *** Hazzard_ has joined #openttdcoop 02:06:33 *** Hazzard is now known as Guest127 02:06:34 *** Hazzard_ is now known as Hazzard 02:06:35 <Hazzard> !password 02:06:36 <PublicServer> Hazzard: seeped 02:07:08 <Hazzard> !dl 02:07:08 <PublicServer> Hazzard: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 02:07:08 <PublicServer> Hazzard: http://www.openttd.org/en/download-trunk/r24217 02:07:14 <Hazzard> !dl win 02:07:14 <PublicServer> Hazzard: unknown option "win" 02:07:21 <Hazzard> !dl win32 02:07:21 <PublicServer> Hazzard: http://binaries.openttd.org/nightlies/trunk/r24217/openttd-trunk-r24217-windows-win32.zip 02:08:44 *** dwarf has quit IRC 02:08:54 <Hazzard> !info 02:08:54 <PublicServer> Hazzard: #:1(Orange) Company Name: 'Dikke Tetten Inc' Year Founded: 2000 Money: 249359837 Loan: 0 Value: 249843280 (T:3, R:0, P:0, S:0) unprotected 02:09:01 <Hazzard> !players 02:09:03 <PublicServer> Hazzard: There are currently no clients connected to the server 02:11:19 *** Guest127 has quit IRC 02:16:21 <Hazzard> !password 02:16:21 <PublicServer> Hazzard: seeped 02:16:43 <PublicServer> *** Game still paused (number of players) 02:16:43 <PublicServer> *** Hazzard joined the game 02:21:35 <PublicServer> *** Hazzard has left the game (leaving) 02:24:07 <Hazzard> This is going to be a fun map 02:24:10 <Hazzard> !password 02:24:10 <PublicServer> Hazzard: seeped 02:24:28 <PublicServer> *** Game still paused (number of players) 02:24:31 <PublicServer> *** Hazzard joined the game 02:38:42 <PublicServer> *** Hazzard has left the game (leaving) 03:08:47 *** dwarf has joined #openttdcoop 03:08:48 <dwarf> !players 03:08:51 <PublicServer> dwarf: There are currently no clients connected to the server 03:17:00 <dwarf> !password 03:17:00 <PublicServer> dwarf: yowled 03:17:18 <PublicServer> *** Game still paused (number of players) 03:17:19 <PublicServer> *** dwarf joined the game 03:20:03 *** theholyduck has quit IRC 03:20:03 *** Keyboard_Warrior has joined #openttdcoop 03:20:31 <PublicServer> *** dwarf has left the game (leaving) 04:07:21 <Hazzard> !ping 04:07:21 <PublicServer> Hazzard: pong 04:09:25 <Hazzard> !password 04:09:25 <PublicServer> Hazzard: yowled 04:09:38 <Hazzard> !players 04:09:40 <PublicServer> Hazzard: Client 122 (Orange) is Hazzard, in company 1 (Dikke Tetten Inc) 04:09:46 <PublicServer> *** Game still paused (number of players) 04:09:47 <PublicServer> *** Hazzard joined the game 04:09:49 *** Keyboard_Warrior has quit IRC 04:15:47 <dwarf> hi hazzard 04:15:53 <PublicServer> <Hazzard> hey 04:16:35 <dwarf> I just made my first network plan :D 04:16:52 <PublicServer> <Hazzard> Yeah :) 04:51:10 <Hazzard> !ping 04:51:11 <PublicServer> Hazzard: pong 05:09:13 *** [com]buster has quit IRC 05:59:09 *** sla_ro|master has joined #openttdcoop 06:08:06 *** TWerkhoven[l] has joined #openttdcoop 06:29:53 *** Tray has joined #openttdcoop 06:30:56 *** roboboy has joined #openttdcoop 07:07:56 <Hazzard> !ping 07:07:56 <PublicServer> Hazzard: pong 07:14:37 <PublicServer> *** Hazzard has joined spectators 07:14:41 <PublicServer> *** Hazzard has left the game (leaving) 07:14:49 *** Hazzard has quit IRC 07:24:40 *** KenjiE20 has quit IRC 07:33:03 *** roboboy has quit IRC 07:48:26 <Mazth> !ping 07:48:26 <PublicServer> Mazth: pong 07:48:39 <Mazth> !players 07:48:41 <PublicServer> Mazth: There are currently no clients connected to the server 07:48:58 <Mazth> !password 07:48:58 <PublicServer> Mazth: yowled 07:49:13 <PublicServer> *** Game still paused (number of players) 07:49:13 <PublicServer> *** Mazth joined the game 07:51:58 <PublicServer> *** Mazth has left the game (leaving) 07:56:27 *** cavejohnson is now known as rails 08:25:34 *** dwarf has quit IRC 08:36:00 *** dwarf has joined #openttdcoop 08:36:00 <dwarf> !players 08:36:03 <PublicServer> dwarf: There are currently no clients connected to the server 08:37:39 <dwarf> !password 08:37:39 <PublicServer> dwarf: yowled 08:37:48 <PublicServer> *** Mazth has left the game (connection lost) 08:37:48 <PublicServer> *** Game still paused (number of players) 08:37:59 <PublicServer> *** Game still paused (number of players) 08:37:59 <PublicServer> *** dwarf joined the game 08:38:09 <PublicServer> *** Game still paused (number of players) 08:38:09 <PublicServer> *** Game unpaused (number of players) 08:38:11 <PublicServer> *** Mazth joined the game 08:38:15 <PublicServer> <dwarf> hi 08:38:21 <PublicServer> <Mazth> hi :) 08:38:57 <PublicServer> <Mazth> do you get a missing sprites msg with this version also? 08:39:11 <PublicServer> <dwarf> I always get it :D 08:39:37 <PublicServer> <Mazth> ah so nothing to be concerned about? 08:39:51 <PublicServer> <dwarf> no, it works fine 08:40:45 <PublicServer> <Mazth> goodgood 08:40:53 <PublicServer> <dwarf> what does that thing about oil wells and eternity mean on the welcome screen? 08:42:19 <PublicServer> <Mazth> prolly meant sarcastic 08:43:09 <PublicServer> <Mazth> and/or focus on oil industries 08:44:40 *** TWerkhoven[l] has quit IRC 08:44:55 <PublicServer> <Mazth> it is common to use both empy and full trains on same track? 08:45:17 <PublicServer> <dwarf> yes, usually that is the case 08:45:27 <PublicServer> <dwarf> sometimes they're separated 08:45:34 <PublicServer> <Mazth> ah ok, it is giving me trouble in my sp 08:45:37 <PublicServer> <dwarf> I'm pretty new as well though 08:46:59 <PublicServer> <Mazth> hmm okay... 08:47:19 <PublicServer> <dwarf> not really doing anything 08:47:29 <PublicServer> <dwarf> so I'll just quit 08:47:32 <PublicServer> <Mazth> :P 08:47:35 <PublicServer> <Mazth> kk 08:47:41 <PublicServer> *** dwarf has left the game (leaving) 08:47:41 <PublicServer> *** Game paused (number of players) 08:47:46 <PublicServer> *** Mazth has left the game (leaving) 08:47:58 <Mazth> was checking for the sprites thing :P 08:48:11 <Mazth> did not had it in the previous version 08:49:38 <dwarf> I heard something about removing all 32bit stuff 08:49:47 <dwarf> but it didn't work for me 08:50:01 <dwarf> do you now have two versions installed? 08:50:29 <dwarf> hmmm, google.com is not available :D 08:52:10 <Mazth> yh I got the new nightly for the new game 08:52:42 <Mazth> !password 08:52:42 <PublicServer> Mazth: asthma 08:52:53 <dwarf> I think it comes up if you have multiple instances at the same time 08:53:37 <Mazth> curious, am not running them at the same time 08:53:44 <dwarf> me neither 08:53:51 <dwarf> do you have win? 08:54:02 <Mazth> and the old version still is without the error message 08:54:14 <Mazth> yh win32 xp 08:54:42 <Mazth> if it works it is no problem but I don't like errors :P 08:56:25 <dwarf> me neither 08:56:36 <dwarf> but could'n figure out how to solve it 08:56:43 <dwarf> but works perfectly 08:59:54 <dwarf> http://bugs.openttd.org/task/4073 09:00:48 <dwarf> have to use bing, horrible 09:02:26 <dwarf> http://bundles.openttdcoop.org/opengfx/nightlies/LATEST/ 09:02:40 <dwarf> download this and copy in the baseset directory 09:04:45 <Mazth> ah ok thanks :) 09:06:59 <Mazth> yay tis working! 09:10:18 <Mazth> oh well off to reading, leaving my RRLL to RRRLLL upgrade for later ^^ 09:11:42 <V453000> !password 09:11:42 <PublicServer> V453000: asthma 09:11:48 <PublicServer> *** Game still paused (number of players) 09:11:51 <PublicServer> *** V453000 joined the game 09:12:49 *** roboboy has joined #openttdcoop 09:16:52 <PublicServer> *** V453000 has left the game (leaving) 09:22:43 *** roboboy has quit IRC 09:35:38 *** Rhamphoryncus has joined #openttdcoop 09:59:44 *** dwarf has quit IRC 10:37:29 *** sla_ro|master has quit IRC 10:42:06 *** Maraxus has joined #openttdcoop 10:49:36 *** pugi has joined #openttdcoop 11:08:50 <Big_Meech_> hi hi 11:13:25 *** nuggeh has joined #openttdcoop 11:13:44 <nuggeh> @quickstart 11:13:45 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 11:14:57 <nuggeh> !password 11:14:57 <PublicServer> nuggeh: asthma 11:15:24 <PublicServer> *** Game still paused (number of players) 11:16:29 <PublicServer> *** Player has left the game (leaving) 11:17:03 *** nuggeh has left #openttdcoop 11:19:08 <Mazth> !password 11:19:09 <PublicServer> Mazth: asthma 11:19:24 <PublicServer> *** Game still paused (number of players) 11:19:27 <PublicServer> *** Mazth joined the game 11:19:51 <PublicServer> *** Mazth has left the game (leaving) 11:41:08 *** KenjiE20 has joined #openttdcoop 11:41:08 *** ChanServ sets mode: +o KenjiE20 11:52:14 *** dd32 has joined #openttdcoop 11:52:43 <Tray> !password 11:52:43 <PublicServer> Tray: asthma 11:53:04 <Tray> !dl win32 11:53:04 <PublicServer> Tray: http://binaries.openttd.org/nightlies/trunk/r24217/openttd-trunk-r24217-windows-win32.zip 11:54:28 <PublicServer> *** Game still paused (number of players) 11:54:31 <PublicServer> *** Tray joined the game 11:54:50 *** dd32 has quit IRC 11:58:07 <Tray> no NUTS ): 12:00:01 <V453000> cant have it all the time I guess :p 12:03:03 <PublicServer> *** Tray has left the game (leaving) 12:16:30 *** roboboy has joined #openttdcoop 13:15:33 *** recursivefaults has joined #openttdcoop 13:16:56 *** Hazzard has joined #openttdcoop 13:17:07 <Hazzard> !info 13:17:07 <PublicServer> Hazzard: #:1(Orange) Company Name: 'Dikke Tetten Inc' Year Founded: 2000 Money: 249353237 Loan: 0 Value: 249785389 (T:3, R:0, P:0, S:0) unprotected 13:17:10 <Hazzard> Lol 13:17:18 <Hazzard> might want to change the stage 13:17:21 <Hazzard> !players 13:17:23 <PublicServer> Hazzard: There are currently no clients connected to the server 13:17:25 <Hazzard> !password 13:17:25 <PublicServer> Hazzard: jogged 13:18:07 <PublicServer> *** Game still paused (number of players) 13:18:08 <PublicServer> *** Hazzard joined the game 13:43:54 *** Hazzard has quit IRC 13:47:24 *** Hazzard has joined #openttdcoop 13:49:02 *** roboboy has quit IRC 13:58:36 <PublicServer> *** Hazzard has left the game (general timeout) 13:58:36 <PublicServer> *** Hazzard has left the game (connection lost) 14:10:37 <Hazzard> !ping 14:10:37 <PublicServer> Hazzard: pong 14:52:29 <Hazzard> Woohoo 14:52:35 <Hazzard> finished another truck :D 14:56:40 *** sla_ro|master has joined #openttdcoop 14:59:34 <Giddorah> Cool! You used a depot to make it?! 15:04:06 *** Hazzard_ has joined #openttdcoop 15:04:15 *** Hazzard is now known as Guest174 15:04:16 *** Hazzard_ is now known as Hazzard 15:04:19 <Hazzard> @logs 15:04:20 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 15:04:44 *** Guest174 has quit IRC 15:05:14 <Hazzard> Giddorah: I'm making a GRF 15:05:55 *** th_gergo has joined #openttdcoop 15:06:06 *** th_gergo has left #openttdcoop 15:07:59 <Giddorah> Oh, how's it going? :) 15:08:13 <Giddorah> I thought it was an odd thing to brag about at first. :) 15:12:04 *** soloswitch has joined #openttdcoop 15:12:06 <soloswitch> !password 15:12:06 <PublicServer> soloswitch: jogged 15:12:18 <PublicServer> *** Game still paused (number of players) 15:12:20 <PublicServer> *** soloswitchw joined the game 15:13:22 <PublicServer> *** soloswitchw has left the game (leaving) 15:13:26 *** soloswitch has quit IRC 15:21:48 <Giddorah> Poor soloswitch, never anyone around when he logs :) 15:29:07 *** Firestar has joined #openttdcoop 15:29:13 <Firestar> !password 15:29:13 <PublicServer> Firestar: jogged 15:29:38 <Firestar> hi all 15:31:23 <Hazzard> dammittt 15:32:45 <Firestar> cant get the version too? 15:33:29 <Hazzard> no 15:33:39 *** Firestar_ has joined #openttdcoop 15:33:57 <Firestar_> my browser closed itself :P 15:34:08 <Hazzard> The "user defined language" window in notepad++ is too large for me to press the OK button 15:34:14 <Hazzard> and you can't resize it 15:34:35 <Firestar_> lol 15:34:36 <Hazzard> makes me so ragey 15:35:16 <Firestar_> i cant even download the trunk 15:35:21 <Firestar_> version 15:35:34 <Hazzard> That doesn't exist since 1.2 came out 15:35:57 <V453000> lol 15:36:08 <Firestar_> i just cant download r24217 15:36:09 <V453000> interesting statement Hazzard 15:36:15 <V453000> why not Firestar 15:36:42 <Firestar_> im getting always some "HTTP: 404 Error 15:36:47 <Firestar_> " 15:37:02 <V453000> ._. 15:37:07 <V453000> what system? 15:37:18 <Hazzard> yeah, I got that too 15:37:21 <Firestar_> never mind im going to download it with firefox 15:37:31 <Hazzard> ... 15:37:59 <Hazzard> V453000: You know how to get notepad ++ to display NML highlighting? 15:38:11 <V453000> hardly I guess 15:38:39 <Firestar_> erm whats the "archiving"stage? 15:39:37 *** Firestar_ has quit IRC 15:39:52 <Hazzard> V453000: I can't get it to work because the "user defined language" window is off the bottom of the page 15:39:53 *** Firestar_ has joined #openttdcoop 15:39:59 <Hazzard> so I can't click OK 15:40:33 <V453000> well do you really expect notepad++ to recognize NML as a language? 15:40:34 <Firestar_> !password 15:40:34 <PublicServer> Firestar_: jogged 15:40:45 <V453000> @stage Planning 15:40:45 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG235 (r24217) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 15:40:48 <Hazzard> http://dev.openttdcoop.org/documents/24 15:40:49 *** Firestar has quit IRC 15:41:08 *** Firestar_ has quit IRC 15:41:09 <V453000> o_O 15:41:11 <V453000> nice 15:41:24 *** Firestar has joined #openttdcoop 15:41:52 <PublicServer> *** Game still paused (number of players) 15:41:54 <PublicServer> *** Firestar joined the game 15:41:56 <V453000> idk I just use dreamweaver to code 15:42:01 <PublicServer> *** Firestar has joined spectators 15:42:09 <V453000> it highlights numbers automatically which is about all that I really need 15:42:10 <Hazzard> Oh 15:42:23 <Hazzard> I thought you used notepad++, my bad 15:42:28 <V453000> I do that too 15:42:45 <V453000> notepad++ has probably better ctrl+f 15:42:52 <V453000> and I edit the smaller files in it 15:43:04 *** Maraxus has quit IRC 15:43:10 <Firestar> and the bigger files? 15:43:28 <V453000> I use dreamweaver just because I have one long 13k lines file ... and dreamweaver lets you collapse any amount of text you select into a single line 15:43:52 <V453000> so you dont have to scroll all the way in it, just uncollapse the area you want to work with 15:43:52 *** Maraxus has joined #openttdcoop 15:44:19 <Giddorah> I like dreamweaver too :) 15:44:58 <V453000> I dont really do any other coding in it so cant tell :p but I like that function 15:46:50 <Giddorah> I did think Notepad++ had that ability too though 15:46:54 <Giddorah> But I'm probably mistaken 15:47:59 <V453000> it might, maybe I just dont know about it 15:48:39 <Giddorah> But I agree... IF I program something, I love the ability to collapse unneccessary code. 15:48:39 <Firestar> im going next weekend to gera am main for two days 15:48:41 <V453000> but for me even if it does, I doubt the metadata (or how is the info on what is collapsed and how called) would be compatible so I will just keep it as I have it 15:48:59 <Giddorah> Yeah! There's no reason to exchange something that works. :) 15:49:06 <Giddorah> Except... Notepad++ is cheaper :P 15:49:10 <V453000> a bit :p 15:49:27 <V453000> I like notepad++ for casual editing more too 15:49:39 <V453000> but just that one function makes life so much easier for me 15:50:04 <V453000> I did spend about a whole day just collapsing text to put it in some form, but it is worth it :) 15:50:28 <PublicServer> *** Firestar has joined company #1 15:50:44 <PublicServer> *** Firestar has joined spectators 15:52:37 <Hazzard> Ok, I got the highlighting to work :D 15:54:12 <V453000> :) 15:54:37 <Firestar> hey hazzard did you get the right version? 15:54:54 <Hazzard> !dl 15:54:54 <PublicServer> Hazzard: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 15:54:54 <PublicServer> Hazzard: http://www.openttd.org/en/download-trunk/r24217 15:54:56 <Hazzard> ? 15:55:00 <Hazzard> You mean that 15:55:26 <Firestar> i already got it could you get it to download? 15:55:52 *** Progman has joined #openttdcoop 15:55:58 *** ODM has joined #openttdcoop 15:55:58 *** ChanServ sets mode: +o ODM 15:56:58 <PublicServer> *** Game still paused (number of players) 15:57:00 <PublicServer> *** XeryusTC joined the game 15:58:00 <PublicServer> <Firestar> hi 15:58:14 <PublicServer> *** Firestar has joined company #1 15:58:14 <PublicServer> *** Game unpaused (number of players) 16:00:07 <PublicServer> *** Firestar has joined spectators 16:00:07 <PublicServer> *** Game paused (number of players) 16:00:38 <PublicServer> *** XeryusTC has left the game (leaving) 16:02:32 *** Firestar has left #openttdcoop 16:02:39 *** Firestar has joined #openttdcoop 16:03:04 <PublicServer> *** Firestar has left the game (leaving) 16:04:20 *** dwarf has joined #openttdcoop 16:04:33 <dwarf> !players 16:04:36 <PublicServer> dwarf: There are currently no clients connected to the server 16:05:42 <Hazzard> Firestar: Yeah, It downloaded fine 16:05:55 <dwarf> !password 16:05:55 <PublicServer> dwarf: jogged 16:06:12 <PublicServer> *** Game still paused (number of players) 16:06:13 <PublicServer> *** dwarf joined the game 16:06:45 <Firestar> hi dwarf 16:06:51 <PublicServer> <dwarf> hi 16:07:02 <PublicServer> *** dwarf has left the game (leaving) 16:08:18 *** Tray has quit IRC 16:15:03 <Giddorah> Isn't there any good channel to get intouch with developers (Not OTTD-related) anywhere? 16:18:37 <Firestar> dont think so 16:20:49 <Hazzard> You could probably find some, but I don't think they would be very diverse (ie. they all work on the same stuff) 16:22:49 <Giddorah> I had two ideas I wanted to run by a good developer :) 16:27:55 <Firestar> i just cant wait for SC5 so that i can play with others too in MP 16:29:02 *** LoPo has joined #openttdcoop 16:29:40 <Hazzard> SC5? 16:30:13 <Hazzard> They are making a 5? 16:30:24 <XeryusTC> we are only at SC2 atm :o 16:30:44 <XeryusTC> and seeing the time it took between 1 and 2 it will not be in our lifetimes :P 16:30:58 <Hazzard> Lol, are we talking about the same thing? 16:31:08 <XeryusTC> probably not :P 16:31:32 <Firestar> well yes theyre making SC5 it comes out 2013 :P 16:31:45 <Hazzard> It better not be nerfed 16:32:02 <Firestar> what do you mean by thatß 16:32:14 <XeryusTC> what SC are you talking about? 16:33:07 <Hazzard> Not Starcraft :P 16:33:11 <Firestar> SC5 well i always wanted to play with others also in multiplayer 16:33:16 <Giddorah> Simcity :D 16:33:25 <XeryusTC> well, i guessed it was not starcraft :P 16:33:28 <Hazzard> Firestar: Nefed like societies or whatever 16:33:30 <Giddorah> I'm seriously pumped for the next SC! 16:33:45 <Giddorah> Read about it! It sounds REALLY promising 16:33:45 <Hazzard> SC4 was by far the best 16:33:59 <Giddorah> With each individual sim having it's own "life" within the city 16:34:18 <Giddorah> Employed citizens will wake up and go to work at set hours of the day which will lead to traffic problems and stuff 16:34:26 <Firestar> theyre already making info videos in YT 16:35:01 <Giddorah> Yeah, but no gameplay yet right? 16:35:04 <Firestar> well im having like 20 sims already living in one town in SC4 16:35:17 <Firestar> well no gameplay but will come soon 16:35:26 <Giddorah> Firestar: Each individual citizen... Not special sims :) 16:35:58 <Hazzard> One thing I always felt was missing was traffic for school and weekend traveling 16:36:56 <Firestar> well nvm im justhaving a region with almost 5000k inhabitants. the biggest region so far i found on YT was with over 10000k people 16:38:18 <Firestar> theres only one thing i still have to learn to drive trains so that it wont derail :P 16:38:21 <Hazzard> One thing I dislike is how games are becoming more realistic graphics-wise 16:38:43 <Hazzard> I generally don't like 3d games 16:38:50 <Firestar> why? 16:38:53 <Hazzard> Minecraft is the one exception 16:39:16 <Hazzard> It is less game like 16:39:27 <Hazzard> TTD is beautiful 16:39:52 <Firestar> TTD is a bit 3d too if you mind 16:39:53 <Hazzard> When you turn that into different shades of colors from different angles, it becomes boring 16:40:24 <Hazzard> By 3d I mean you can rotate the camera from different angles 16:40:30 <Hazzard> I like isometric 16:40:34 <Hazzard> like TTD and simcity4 16:41:03 <Firestar> you can rotate camera in S tooC 16:41:12 <Firestar> SC4* 16:41:28 <Hazzard> Well, you get 4 different directions to look from 16:41:57 <Firestar> then do you like chris saywers locomotion if only a bit? 16:42:11 <Hazzard> I have never tried it :/ 16:42:54 <Firestar> you could try it there you have camera directions like in SC4 too 16:46:20 *** mfb- has joined #openttdcoop 16:46:20 *** ChanServ sets mode: +o mfb- 16:46:23 <PublicServer> *** Game still paused (number of players) 16:46:25 <PublicServer> *** mfb joined the game 16:46:29 <mfb-> hi 16:46:46 <Hazzard> I tend to like games with aliasing 16:47:08 <XeryusTC> you are one weird man 16:47:13 <Hazzard> or maybe a better way to say it is games without anti-aliasing 16:47:29 <XeryusTC> it is like sayint that you like minecraft´s looks because it has no mipmapping 16:47:42 <Hazzard> Well 16:47:45 <Firestar> hi mfb 16:47:47 <Hazzard> Yeah 16:48:06 <Hazzard> Except minecraft is made out of 3 dimensional pixels 16:48:06 <LoPo> hiya 16:48:11 <LoPo> !password 16:48:11 <PublicServer> LoPo: nooned 16:48:16 <Firestar> hi LoPo 16:48:16 <Hazzard> !password 16:48:16 <PublicServer> Hazzard: nooned 16:48:18 <XeryusTC> yes, but it still has textures 16:48:29 <XeryusTC> that are still completely foobar if you dont install something like optifine 16:48:39 <Firestar> well i have TRON textures in minecraft 16:48:42 <XeryusTC> vanilla minecraft gives me proper eyecancer 16:48:44 <PublicServer> *** Game still paused (number of players) 16:48:44 <PublicServer> *** Game unpaused (number of players) 16:48:46 <PublicServer> *** Hazzard joined the game 16:49:23 <Hazzard> The only place anti-aliasing should be in minecraft is sign text 16:49:41 <Firestar> y? 16:49:47 <LoPo> !download 16:49:47 <PublicServer> LoPo: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 16:49:47 <PublicServer> LoPo: http://www.openttd.org/en/download-trunk/r24217 16:50:08 <Hazzard> Because signs can be hard to read 16:50:10 <XeryusTC> minecraft with mipmapping, 16x AF and FSAA is beautiful :P 16:50:13 <LoPo> hmmm 16:51:00 <LoPo> i cant download the new trunk 16:51:05 <LoPo> can some one help? 16:51:09 <XeryusTC> try us.binaries.openttd.org 16:51:16 <XeryusTC> instead of whatever mirror it points you to 16:51:22 <XeryusTC> after you click the download link 16:51:39 <Hazzard> Sandbox games with crisp graphics are the best kind 16:51:40 <LoPo> thx :) 16:53:29 <Firestar> i still think SC4 had one of the best soundtracks iheard till now 16:53:38 <LoPo> !password 16:53:38 <PublicServer> LoPo: nooned 16:53:38 *** TWerkhoven[l] has joined #openttdcoop 16:53:41 <PublicServer> <Hazzard> Yeah 16:53:48 <PublicServer> *** LoPo joined the game 16:53:49 <XeryusTC> crisp usually involves having anti aliasing at least 16:53:50 <PublicServer> *** Hazzard has left the game (leaving) 16:53:59 <XeryusTC> and anisitropic filtering 16:54:10 <Firestar> i think that NFS CArbon and NFS The Run had really good soundtracks too 16:54:18 <Hazzard> Thats if you are dealing with resizing or real life images 16:55:13 <Firestar> Hazzard: do you have SC4? 16:55:26 <Hazzard> ofc 16:56:15 <XeryusTC> Hazzard: well, AA is kind of essential with anything 3D imo, and AF is too if you start adding textures 16:56:28 <XeryusTC> well, mipmapping is actually essential with mipmapping 16:56:37 <XeryusTC> but AF make mipmapping way better :P 16:56:57 <Firestar> im just using the network widening mod in SC4 to make much more and better looking roads im having there trams too 16:57:17 <Hazzard> Does the NWM have avenue support yet? 16:57:57 <Firestar> dont know 16:58:08 <Maraxus> !password 16:58:08 <PublicServer> Maraxus: nooned 16:58:09 <Firestar> im not using the avenues 16:58:27 <PublicServer> *** Maraxus joined the game 16:58:31 <Firestar> im using those three or four line one way roads 16:58:44 <Hazzard> Its been a long while since I have played SC4 16:59:02 <PublicServer> *** Maraxus has joined company #1 16:59:18 <Firestar> im having it just since some months and having already my third region started 17:00:00 <Hazzard> Its a good game 17:00:27 <Firestar> yeah 17:00:50 *** Firestar has left #openttdcoop 17:00:56 *** Firestar has joined #openttdcoop 17:01:40 <Firestar> !password 17:01:40 <PublicServer> Firestar: nooned 17:01:50 <PublicServer> *** Firestar joined the game 17:02:34 <Hazzard> SC4 is a beautiful game 17:03:20 <Firestar> i think SC5 will be even a bit better when it comes out cause then you can play multiplayer too 17:03:37 <Hazzard> Yeah 17:03:41 <Hazzard> Anyway, I gtg now 17:03:42 <Hazzard> see you 17:03:49 <PublicServer> <Firestar> cya 17:03:49 <PublicServer> <mfb> cu 17:03:54 *** Hazzard has quit IRC 17:03:55 <PublicServer> <Maraxus> cu 17:09:45 *** recursivefaults has left #openttdcoop 17:11:46 <PublicServer> *** Firestar has left the game (leaving) 17:11:51 *** Firestar has quit IRC 17:15:54 <PublicServer> *** LoPo has left the game (leaving) 17:18:03 <PublicServer> <mfb> oh no, 5 plans 17:19:52 <PublicServer> <Maraxus> start voting? 17:20:11 <PublicServer> <mfb> 6 plans! 17:20:12 <PublicServer> <mfb> crazy 17:20:36 <dwarf> !password 17:20:36 <PublicServer> dwarf: souped 17:20:53 <PublicServer> *** dwarf joined the game 17:22:13 <PublicServer> <Maraxus> can anyone set the correct gamenr? 17:22:24 *** mfb- changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG236 (r24217) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 17:25:43 <PublicServer> *** dwarf has left the game (leaving) 17:25:52 <mfb-> the archive template is a bit strange 17:27:00 <PublicServer> <Maraxus> in what way? 17:27:00 <mfb-> it ignores parameter 1 (which gets updated every game by hand), the order of the parameters is unhandy and fixed, and has redundancy 17:30:01 <V453000> !password 17:30:02 <PublicServer> V453000: souped 17:30:15 <PublicServer> <V453000> hai 17:30:16 <PublicServer> *** V453000 joined the game 17:30:19 <PublicServer> <Maraxus> hi V 17:32:05 <mfb-> hi 17:32:18 <mfb-> voting? 17:33:35 <V453000> sure 17:33:36 <Giddorah> !players 17:33:36 <V453000> @stage Voting 17:33:36 <PublicServer> Giddorah: Client 304 (Orange) is mfb, in company 1 (Dikke Tetten Inc) 17:33:37 <PublicServer> Giddorah: Client 313 (Orange) is Maraxus, in company 1 (Dikke Tetten Inc) 17:33:37 <PublicServer> Giddorah: Client 326 (Orange) is V453000, in company 1 (Dikke Tetten Inc) 17:33:37 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG236 (r24217) | STAGE: Voting | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 17:34:56 <PublicServer> <V453000> weird goods orders mfb 17:35:03 <PublicServer> <V453000> why that way? :o 17:35:06 *** Razaekel has quit IRC 17:35:06 *** Sylf has quit IRC 17:35:06 *** hylje has quit IRC 17:35:06 <mfb-> only one train group and they transport everything possible 17:35:19 *** Razaekel has joined #openttdcoop 17:35:19 *** Sylf has joined #openttdcoop 17:35:19 *** hylje has joined #openttdcoop 17:35:19 *** oxygen.oftc.net sets mode: +ovov Sylf Sylf hylje hylje 17:35:22 <mfb-> if there are enough goods on both sides, they just go full->full->... 17:35:23 <PublicServer> <V453000> well yeah but a lot of them go empty dont they 17:35:33 <PublicServer> <V453000> I see 17:35:33 <mfb-> if not, some of them go full->empty->full 17:35:49 <PublicServer> <V453000> sort of like pzg17 right 17:35:55 <PublicServer> <V453000> but with conditional 17:36:40 <mfb-> as the drops might be unbalanced, right 17:36:40 <mfb-> (the production) 17:36:44 <PublicServer> <V453000> yes yes 17:37:18 <PublicServer> <V453000> seems weird to me 17:37:35 <PublicServer> <V453000> but it has some effect 17:38:00 <Big_Meech_> hi V 17:38:06 <Big_Meech_> hi MFB 17:38:22 <mfb-> hi 17:39:03 <PublicServer> <V453000> hi hi 17:39:25 <Big_Meech_> hi hi hi 17:42:53 <PublicServer> *** V453000 has left the game (leaving) 17:45:22 <Mazth> !password 17:45:24 <PublicServer> Mazth: husked 17:45:30 <PublicServer> *** Mazth joined the game 17:46:54 <PublicServer> *** dwarf joined the game 17:48:58 <PublicServer> <mfb> the town names have a funny arrangement if you know where they are in reality :D 17:49:16 <PublicServer> <Mazth> I noticed the same :) 17:50:20 <PublicServer> <Mazth> munchen at sea ^^ :) 17:50:34 <PublicServer> <mfb> and near neubrandenburg 17:50:37 <PublicServer> <mfb> +hamburg 17:50:59 <PublicServer> <Mazth> hehe 17:52:11 <dwarf> is voting on? 17:52:17 <mfb-> see topic 17:52:23 *** Firestar has joined #openttdcoop 17:52:57 <dwarf> I see 17:53:03 <Firestar> ya know im just laughing my ass off causef of michael winslow 17:53:11 <dwarf> I just don't want to be the first to vote :D 17:53:43 <PublicServer> <Mazth> also funny company name 17:54:14 <Firestar> dont worry you wont i will 17:55:43 <PublicServer> <Mazth> just most votes = win? 17:55:49 *** LoPo has quit IRC 17:57:30 <Firestar> !password 17:57:30 <PublicServer> Firestar: titted 17:57:41 <Firestar> lol pw 17:57:44 <dwarf> that's how voting usually works ;) 17:57:47 <dwarf> :D:D 17:58:10 <Firestar> hey dwarf check out the pw i got 17:58:35 <PublicServer> <Mazth> seems fitting for the company :P 17:58:50 <PublicServer> *** Firestar joined the game 17:58:52 <dwarf> Isee 17:59:23 <PublicServer> <Mazth> while doing slowstart I came across a 'new' voting system based on elimination 18:02:21 <PublicServer> *** Firestar has left the game (leaving) 18:02:28 *** Firestar has quit IRC 18:03:19 <PublicServer> *** dwarf has left the game (leaving) 18:04:26 <dwarf> true, there are also systems where you submit a preference list 18:07:07 <dwarf> away now 18:07:09 <dwarf> cu 18:07:16 <PublicServer> <Mazth> ciao 18:07:42 <PublicServer> *** Mazth has left the game (leaving) 18:09:26 <PublicServer> *** mfb has left the game (general timeout) 18:09:26 <PublicServer> *** mfb has left the game (connection lost) 18:09:26 <PublicServer> *** Game paused (number of players) 18:15:14 *** dwarf has quit IRC 18:16:39 *** mfb- has quit IRC 18:18:48 *** mfb- has joined #openttdcoop 18:18:48 *** ChanServ sets mode: +o mfb- 18:18:56 <mfb-> !password 18:18:56 <PublicServer> mfb-: carted 18:19:05 <PublicServer> *** Game still paused (number of players) 18:19:05 <PublicServer> *** Game unpaused (number of players) 18:19:07 <PublicServer> *** mfb joined the game 18:19:44 <PublicServer> <mfb> lol breakdowns 18:20:33 <mfb-> !rcon set vehicle_breakdowns 18:20:33 <PublicServer> mfb-: Current value for 'vehicle_breakdowns' is: '1' (min: 0, max: 2) 18:20:35 <mfb-> !rcon set vehicle_breakdowns 0 18:20:57 <Big_Meech_> O_o new game? 18:21:38 <PublicServer> <Maraxus> in game placement of trees: none? 18:21:41 <Big_Meech_> o_) 18:21:48 <PublicServer> <mfb> nice 18:22:41 <Big_Meech_> you guys sure do have fun making me download new versions =D 18:25:32 <Big_Meech_> If i were to make a NUTS rv set, i would include elephants because that is the only Trunk I know =P 18:26:24 <Big_Meech_> !password 18:26:24 <PublicServer> Big_Meech_: carted 18:26:43 <PublicServer> *** Big Meech joined the game 18:27:35 <Big_Meech_> bitches love my long train 18:29:58 <PublicServer> *** Big Meech has left the game (leaving) 18:52:01 <PublicServer> <mfb> voting board gets spammed with oil rigs 18:52:27 <PublicServer> *** mfb has left the game (leaving) 18:52:27 <PublicServer> *** Game paused (number of players) 18:54:47 <PublicServer> *** Maraxus has left the game (leaving) 18:55:04 *** valhallasw has joined #openttdcoop 19:06:42 *** Firestar has joined #openttdcoop 19:06:47 <Firestar> !password 19:06:47 <PublicServer> Firestar: seethe 19:08:08 <PublicServer> *** Game still paused (number of players) 19:08:09 <PublicServer> *** Firestar joined the game 19:08:16 <PublicServer> *** Firestar has left the game (leaving) 19:08:32 *** Firestar has quit IRC 19:18:03 *** soloswitch has joined #openttdcoop 19:18:38 <soloswitch> !players 19:18:41 <PublicServer> soloswitch: There are currently no clients connected to the server 19:18:53 <soloswitch> :( any one here? 19:19:50 <soloswitch> !genkey 19:19:50 <PublicServer> soloswitch: you must be channel op to use !genkey 19:19:53 *** soloswitch has quit IRC 19:20:37 *** soloswitch has joined #openttdcoop 19:21:31 <soloswitch> !password 19:21:31 <PublicServer> soloswitch: seethe 19:21:55 <PublicServer> *** Game still paused (number of players) 19:21:57 <PublicServer> *** soloswitchw joined the game 19:24:08 <PublicServer> *** soloswitchw has left the game (leaving) 19:24:12 *** soloswitch has quit IRC 19:26:38 *** Ryton has joined #openttdcoop 19:27:59 <Ryton> !screen 19:27:59 <PublicServer> *** Ryton liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/000109C4.png) 19:29:21 *** Chris_Booth has joined #openttdcoop 19:29:37 <Ryton> oh ov :-P ;-) 19:29:51 <Ryton> ow* 19:29:54 <Chris_Booth> hi 19:30:14 <PublicServer> *** Chris Booth joined the game 19:30:17 <PublicServer> *** Game still paused (number of players) 19:31:49 <PublicServer> <Chris Booth> how has Vs plan got 2 votes? 19:32:13 <PublicServer> <Chris Booth> there are more fun plans than his 19:32:27 <PublicServer> *** Chris Booth has left the game (leaving) 19:32:31 <Chris_Booth> ooh well 19:33:38 <mfb-> # 19:35:29 <V453000> bring the hate 19:35:32 <Chris_Booth> lol 19:35:34 <Chris_Booth> nope 19:35:40 <V453000> :P 19:35:50 <Chris_Booth> I never said anything about hate :P 19:35:57 <Chris_Booth> I said more interesting 19:36:15 <V453000> hate. :P 19:36:17 <Chris_Booth> your plan will work, but we did only SLHs in that wood game the other game 19:36:38 <V453000> true that it is quite similar 19:36:43 <V453000> idk I just wanted to provide variety 19:37:19 <Chris_Booth> To be honest I don't mind who wins as long as its not dwarf 19:37:34 <mfb-> :D 19:38:06 <mfb-> my plan has something new! 19:38:46 <Chris_Booth> mine isn't but could be fun 19:39:23 <V453000> I think 4way hubs should get some attention in the near future 19:39:26 <V453000> but with TL3 19:39:34 <V453000> and in being more of them 19:39:42 <V453000> not a key spot on the map 19:39:56 <Chris_Booth> I was thinking TL3 AL10 which is auto own 19:39:57 <mfb-> the issue is not to build them 19:40:04 <mfb-> the problem is to expand them afterwards 19:40:23 <V453000> sure mfb 19:40:32 <V453000> I think it can be solved even expanding wise if you are careful enough 19:40:42 <V453000> ofc no like LLRR -> LLLLRRRR but at least to 3 lines 19:41:03 <V453000> well actually Chris_Booth, I think better acceleration = more problems with a 4way 19:41:05 <mfb-> you -can- expand everything :p 19:41:12 <mfb-> unless it uses the whole map 19:41:27 <V453000> usually means the connections need to be done more properly with better accelerating trains 19:41:38 <V453000> as for example you need double signal density on diagonals with AL10 19:41:53 <Chris_Booth> yes 19:44:19 <Big_Meech_> hi 19:44:46 <Big_Meech_> you need LLLLLRRRRR 19:45:21 <V453000> !password 19:45:21 <PublicServer> V453000: seethe 19:45:30 <PublicServer> *** Game still paused (number of players) 19:45:30 <PublicServer> *** V453000 joined the game 19:45:43 <Big_Meech_> hi V45000000000 19:46:05 <Chris_Booth> hi Meechiepie 19:46:21 <PublicServer> *** V453000 has left the game (leaving) 19:52:40 <Chris_Booth> ha ha V453000 you can get in that channel 19:56:12 <V453000> can I? thanks. 19:56:33 <Chris_Booth> yes you can if you wish :P 19:57:19 <Chris_Booth> if you want to join type /join Chris_Booth%28No_V453000%29 19:57:22 <V453000> redrawing nuts flatbed1 :) 20:05:43 *** Ryton has quit IRC 20:05:55 *** Ryton has joined #openttdcoop 20:08:48 <Big_Meech_> aww, V called me meechiepie... how sweet <4 20:08:52 <Big_Meech_> -1 20:08:59 <Big_Meech_> be back later ;) 20:09:09 <Chris_Booth> Big_Meech_: no he didnt 20:09:24 <V453000> I FUCKING DIDNT! 20:09:26 <V453000> !! :) 20:09:29 <Chris_Booth> lol 20:09:43 <Chris_Booth> V453000: isn't gay 20:10:09 <V453000> I iz but cakes and pies isnt my league 20:12:28 <Chris_Booth> Vanilla? 20:18:33 <V453000> beer 20:18:47 <V453000> http://www.rouming.cz/roumingShow.php?file=Don_t_Sit_On_The_Keyboard.jpg XD made my day 20:18:48 <Webster> Title: Roumenův Rouming - Zábavné a zajímavé obrázky - Don t Sit On The Keyboard (at www.rouming.cz) 20:20:08 <Chris_Booth> DX 20:20:16 <Chris_Booth> that is so a cat 20:22:25 *** Ryton has quit IRC 20:27:39 *** mfb- has quit IRC 20:28:16 <Chris_Booth> what? 20:29:31 <Mazth> !password 20:29:32 <PublicServer> Mazth: seethe 20:30:04 <PublicServer> *** Game still paused (number of players) 20:30:07 <PublicServer> *** Mazth joined the game 20:30:28 <PublicServer> <Mazth> need more oilrigs! 20:31:03 <Mazth> !players 20:31:06 <PublicServer> Mazth: Client 383 (Orange) is Mazth, in company 1 (Dikke Tetten Inc) 20:31:39 <PublicServer> *** Game still paused (number of players) 20:31:39 <PublicServer> *** Game unpaused (number of players) 20:31:39 <PublicServer> *** Chris Booth joined the game 20:32:04 <PublicServer> *** Maraxus joined the game 20:32:11 <PublicServer> <Chris Booth> hi all 20:32:14 <PublicServer> <Maraxus> hi 20:32:26 <PublicServer> <Mazth> greetings 20:32:32 <PublicServer> <Mazth> props on company name :P 20:33:52 <PublicServer> <Chris Booth> what does it mean? 20:34:33 <V453000> that here are way too many dutch. 20:34:36 <PublicServer> <Mazth> fat tits; appears to be typical dutch humor 20:34:54 <PublicServer> <Mazth> it seems that way indeed 20:34:59 <V453000> ok, please change that 20:35:53 <Giddorah> Who changed it? 20:36:04 <PublicServer> <Mazth> don t know who made the game/company name 20:36:10 <PublicServer> <Chris Booth> xtc 20:36:16 <PublicServer> <Chris Booth> he is dutch 20:36:22 <PublicServer> <Chris Booth> so his dutch humor 20:36:29 <PublicServer> <Mazth> that could explain things 20:37:02 *** valhallasw has quit IRC 20:37:11 <PublicServer> <Chris Booth> more hypocrisy 20:37:22 <PublicServer> <Mazth> ? 20:37:36 <PublicServer> <Chris Booth> you don't want to know 20:37:48 <PublicServer> <Chris Booth> it was from people in openttdcoop.pro 20:38:50 <PublicServer> <Chris Booth> name changed 20:39:04 <PublicServer> <Mazth> I was thinking about naming the comp' flat chest' ;) 20:39:20 <PublicServer> <Chris Booth> lol 20:39:38 <PublicServer> <Mazth> ah well 20:40:00 <PublicServer> <Mazth> but what is it with the need of double signal density in diagonals? 20:40:22 <PublicServer> <Chris Booth> AL10 will need it, as they are super strong 20:40:36 <PublicServer> <Chris Booth> if you don't you get jams in diagonals 20:41:14 <PublicServer> <Mazth> hmm why is that? they speed up too fast? 20:41:32 <PublicServer> <Chris Booth> yes, they get to close to the train infront 20:41:58 <PublicServer> <Chris Booth> and as you may or may not know, trains grow when they travel on diagonals and shrink when then travel normal 20:42:16 <PublicServer> <Chris Booth> this means trains bunch up when going from normal to diagonal 20:42:34 <PublicServer> <Chris Booth> this effect is made worse when you use trains that pack very well such as the AL10 20:42:37 <PublicServer> <Mazth> thanks! I was having a problem with this in my sp 20:43:09 <PublicServer> <Chris Booth> its a kinda bug which is very hard to gix due to the way TTD was drawn 20:43:27 <PublicServer> <Chris Booth> the only way to fix it is by making all diagonal profiles shorter 20:43:39 <PublicServer> <Chris Booth> or all normal profiles longer 20:43:53 <PublicServer> <Mazth> interesting...I noticed the growth/shrinking but thought it was just something visual 20:43:59 <PublicServer> <Chris Booth> either way not going to happen 20:45:02 <PublicServer> <Mazth> so the work around is to get higher signal density in diags? 20:45:36 <PublicServer> <Chris Booth> just helps 20:46:58 <PublicServer> <Chris Booth> the onlyway to fix it is by increasing that gap between 2 trains so it is big enough they do not bump into each other 20:47:00 <PublicServer> <Mazth> hmm..these networks almost feel like programming..all the bug fixing 20:48:23 <PublicServer> <Chris Booth> TL5 top speed in 3 tiles 20:48:25 <PublicServer> <Chris Booth> nice 20:48:39 <PublicServer> <Mazth> empty :P 20:48:57 <PublicServer> <Chris Booth> will be 4 tiles full :( 20:49:55 <PublicServer> <Mazth> the problem that I am having is that my weak ass trains TL3 take 20 tiles to get to full speed frm the join and that is where the corner to the diag is :S 20:50:22 <PublicServer> <Chris Booth> you used the failsafe joiner? 20:50:24 <PublicServer> <Mazth> and all the other trains come running in at full speed from ML 20:50:54 <PublicServer> <Mazth> so they have 20 tiles to catch up+the diagonal 20:51:00 <PublicServer> <Mazth> failsafe joiner? 20:51:04 <PublicServer> <Chris Booth> yes 20:51:14 <PublicServer> <Mazth> prolly not :P 20:51:16 <PublicServer> <Chris Booth> it allows train to join the ML at full speed 20:51:30 <PublicServer> <Chris Booth> check it out on the wiki 20:51:44 <PublicServer> <Mazth> I will :) that'll help 20:52:18 <PublicServer> <Mazth> another thing learned =) 20:53:30 <PublicServer> <Maraxus> gn 20:53:36 <PublicServer> <Chris Booth> gn 20:53:36 <PublicServer> *** Maraxus has left the game (leaving) 20:53:47 *** Maraxus has quit IRC 20:53:49 <Mazth> nn 20:55:33 *** Progman has quit IRC 20:56:20 *** Rythoka has joined #openttdcoop 20:56:31 <Rythoka> !password 20:56:31 <PublicServer> Rythoka: boated 20:57:39 <PublicServer> *** Rythoka joined the game 20:57:57 <PublicServer> *** Chris Booth has left the game (leaving) 20:57:57 <PublicServer> *** Game paused (number of players) 20:59:06 <Rythoka> So is there an actual goal to be accomplished here? 21:00:00 <PublicServer> *** Rythoka has joined company #1 21:00:00 <PublicServer> *** Game unpaused (number of players) 21:00:24 <Mazth> well yes...serve the oil gods into eternity 21:00:35 <PublicServer> <Rythoka> :o 21:01:01 <PublicServer> *** Rythoka has joined spectators 21:01:01 <PublicServer> *** Game paused (number of players) 21:01:25 <PublicServer> <Rythoka> So focus on transporting oil, then? 21:02:03 <PublicServer> <Mazth> ppl put up their plans and one can vote now 21:02:15 <PublicServer> <Rythoka> I already voted :P 21:02:24 <PublicServer> <Rythoka> I voted for the only plan that made sense to me :P 21:02:43 <Giddorah> I'm keeping my fingers crossed that we do a elrail-only map. :) 21:03:09 <PublicServer> <Mazth> e rail only looks best :) 21:03:13 *** Jerik has joined #openttdcoop 21:03:27 <PublicServer> <Rythoka> We gotta get dem vacuum tubes 21:03:30 <PublicServer> <Rythoka> too stronk 21:03:32 <Giddorah> !dl win64 21:03:32 <PublicServer> Giddorah: http://binaries.openttd.org/nightlies/trunk/r24217/openttd-trunk-r24217-windows-win64.zip 21:04:03 <Giddorah> Hmmm... DL-link is broken :S 21:04:18 <Mazth> use us.binaries 21:04:28 <Mazth> mirrors are broken 21:04:40 <PublicServer> <Rythoka> Isn't that 7 years of bad luck?? 21:04:45 <Giddorah> http://ftp.snt.utwente.nl/pub/games/openttd/binaries/nightlies/trunk/r24217/openttd-trunk-r24217-windows-win64.zip 21:05:01 <Giddorah> Bah... Why'd I paste that here? 21:05:35 <PublicServer> <Mazth> stronk...is that a LoL player I see or has stronk taken over the rest of the net too? 21:06:01 <Giddorah> !password 21:06:01 <PublicServer> Giddorah: soaked 21:06:09 <PublicServer> *** Giddorah has left the game (connection lost) 21:06:09 <PublicServer> *** Game still paused (number of players) 21:06:25 <PublicServer> *** Game still paused (number of players) 21:06:25 <PublicServer> *** Game unpaused (number of players) 21:06:27 <PublicServer> *** Giddorah joined the game 21:07:27 <PublicServer> <Rythoka> I just wanna see some building get done :( 21:07:33 <PublicServer> <Rythoka> I joined at a bad time 21:07:43 <PublicServer> <Rythoka> Because I'm impatient 21:07:49 <Chris_Booth> lol 21:07:52 <PublicServer> <Mazth> you did not 21:08:02 <Chris_Booth> Rythoka: try here tomorrow evening or saturday 21:08:02 <PublicServer> <Mazth> any time is a good time to join 21:08:38 *** Zeknurn has quit IRC 21:08:45 <PublicServer> <Mazth> now u can see a game from beginning and u saw an end game to be impressed :P 21:09:19 *** Zeknurn has joined #openttdcoop 21:09:45 <Rythoka> I guess 21:09:46 <Rythoka> But still 21:09:47 <PublicServer> <Giddorah> Question is... Is V's plan too simple? :P 21:10:17 <PublicServer> <Rythoka> I should've joined tomorrow. 21:10:23 <PublicServer> <Giddorah> I kind of like dwarf's plan just because it looks so damn messy 21:10:45 <PublicServer> <Rythoka> Yeah, but dwarf didn't even like his plan as much as V's xD 21:10:50 <Jerik> !password 21:10:50 <PublicServer> Jerik: soaked 21:10:55 <PublicServer> *** Jerik has left the game (connection lost) 21:11:11 <PublicServer> *** Jerik joined the game 21:11:15 <PublicServer> <Rythoka> Though, I would like to see the SRNWs in dwarf's plan 21:11:25 <PublicServer> <Mazth> voting on self :S 21:11:40 <PublicServer> <Mazth> blimps! 21:11:55 <PublicServer> <Rythoka> We. Need. Zepplins. 21:11:57 <PublicServer> <Rythoka> Everywhere. 21:12:03 <PublicServer> <Mazth> so when are we gonna do a blimp game? 21:12:15 <PublicServer> *** Jerik has left the game (leaving) 21:13:43 <PublicServer> <Giddorah> I'm rooting for dwarf :D 21:13:49 <PublicServer> <Giddorah> No offense V ;) 21:17:38 *** Chris_Booth has quit IRC 21:18:18 <PublicServer> *** Giddorah has left the game (leaving) 21:18:18 <PublicServer> *** Game paused (number of players) 21:22:46 <PublicServer> *** Mazth has left the game (leaving) 21:28:12 <TWerkhoven[l]> !dl win64 21:28:12 <PublicServer> TWerkhoven[l]: http://binaries.openttd.org/nightlies/trunk/r24217/openttd-trunk-r24217-windows-win64.zip 21:33:19 *** Jerik has quit IRC 21:35:18 <Rythoka> !ip 21:35:18 <PublicServer> Rythoka: ps.openttdcoop.org 21:37:06 <PublicServer> *** Rythoka has left the game (leaving) 21:38:19 <Rythoka> Weird 21:38:27 <Rythoka> !password 21:38:27 <PublicServer> Rythoka: snakes 21:38:47 <PublicServer> *** Game still paused (number of players) 21:38:47 <PublicServer> *** Rythoka joined the game 21:38:58 <Rythoka> My friend says that the server appears offline to him 21:41:29 *** sla_ro|master has quit IRC 21:42:21 <Rythoka> !dl win64 21:42:21 <PublicServer> Rythoka: http://binaries.openttd.org/nightlies/trunk/r24217/openttd-trunk-r24217-windows-win64.zip 21:43:33 <TWerkhoven[l]> can you get that? 21:43:38 <TWerkhoven[l]> invalid url for me 21:43:51 <TWerkhoven[l]> manually browsing only goes up to 24216 21:44:01 <Mazth> use us.binaries 21:44:09 <Mazth> other mirrors are broken 21:44:12 <TWerkhoven[l]> ahh 21:46:50 *** ODM has quit IRC 21:50:17 <PublicServer> *** Game still paused (number of players) 21:50:17 <PublicServer> *** Dehouston joined the game 21:56:05 <PublicServer> *** Dehouston has left the game (leaving) 21:56:50 <PublicServer> *** Rythoka has left the game (leaving) 21:58:35 <PublicServer> *** Game still paused (number of players) 21:58:35 <PublicServer> *** {TWerkhoven[l]} joined the game 22:04:19 <PublicServer> *** TWerkhoven[l] has left the game (leaving) 22:10:04 <PublicServer> *** Game still paused (number of players) 22:10:05 <PublicServer> *** XeryusTC joined the game 22:22:30 *** Rythoka has left #openttdcoop 23:42:10 *** TWerkhoven[l] has quit IRC 23:43:49 <PublicServer> *** XeryusTC has left the game (leaving)