Times are UTC Toggle Colours
00:01:21 <PublicServer> <retro> I think it shold be 3 insted of 2 in and out. 00:01:39 <PublicServer> <retro> not sure 00:01:43 <PublicServer> <retro> check networkplan 00:01:53 <PublicServer> <Dom> LL RR 00:01:55 <PublicServer> <Skom> nope, 2, i just fixed it cause i made 3 xd 00:02:01 <PublicServer> <retro> hmm, sorry 00:02:08 <PublicServer> <Skom> apart from that, u see any mistake? 00:02:46 <PublicServer> <retro> Only inner ring is LLL RRR ? 00:02:56 <PublicServer> <Skom> i think so 00:02:56 <PublicServer> <Dom> yes 00:03:02 <PublicServer> <LoPo> in the begin it is 00:03:46 <PublicServer> <retro> Why there are two stations at animal central? 00:03:53 <PublicServer> <Dom> drop and pick 00:03:56 <PublicServer> <LoPo> frop and pickup? 00:03:59 <PublicServer> <retro> oki 00:04:34 <PublicServer> <Dom> need some help at refinery exit.. pls :) 00:09:44 <PublicServer> <LoPo> hmmm 00:09:50 <PublicServer> <Skom> are you still busy lopo? 00:09:52 <PublicServer> <LoPo> yes 00:09:54 <PublicServer> <LoPo> sorry 00:09:57 <PublicServer> <Skom> :( 00:10:19 <PublicServer> <LoPo> ill place some signs 00:10:53 <PublicServer> <LoPo> done 00:10:55 <PublicServer> <Skom> its not posible to make 3cl there... 00:11:06 <PublicServer> <LoPo> then fix it 00:11:08 <PublicServer> <Skom> well, I can make the station smaller... 00:11:14 <PublicServer> <LoPo> this is realy bad 00:11:22 <PublicServer> <retro> you can use a little terraforming I think 00:11:25 <PublicServer> <LoPo> tf some water? 00:11:58 <PublicServer> <LoPo> omg fixed ... :P 00:12:05 <PublicServer> <Skom> lol cool thanks! 00:12:25 <PublicServer> <Skom> the exit i made will be faster? i never tried doing it like this 00:12:47 <PublicServer> <LoPo> we will find out when there are trains :P 00:12:49 <PublicServer> <LoPo> ;) 00:12:55 <PublicServer> <Skom> ok :) 00:16:04 <PublicServer> <Skom> gtg now, if someone fix my station, my name will still be there right? 00:16:14 <PublicServer> <LoPo> sure 00:16:20 <PublicServer> <Skom> ok :) 00:16:22 <PublicServer> <LoPo> no one will fix it :P 00:16:45 <PublicServer> <Skom> if there are not trains tomorrow, i will :) 00:16:48 <PublicServer> <Skom> good night 00:16:51 <PublicServer> <LoPo> gn 00:16:54 <PublicServer> *** Skom has left the game (leaving) 00:16:58 <PublicServer> <rb98700> gn 00:17:00 *** Skom has quit IRC 00:17:32 <PublicServer> <rb98700> Ho made these signs at BBH3? 00:17:38 <PublicServer> <LoPo> i did 00:17:44 <PublicServer> <LoPo> to help 00:17:54 <PublicServer> <rb98700> Thanks. 00:18:00 <PublicServer> <LoPo> well to show you what is not "oky" 00:18:23 <PublicServer> <rb98700> shure 00:26:04 <PublicServer> *** Sietse has left the game (general timeout) 00:26:04 <PublicServer> *** Sietse has left the game (connection lost) 00:29:32 <PublicServer> <Dom> oil drop an pick done! 00:30:02 <PublicServer> <retro> Sure? 00:30:13 <PublicServer> <retro> WHat about exit? 00:30:17 <PublicServer> <Dom> :) 00:30:36 <PublicServer> <Dom> i do not want to tf the mountain but i do not want to make a shitty exit :) 00:30:43 <PublicServer> <LoPo> your signals 00:30:49 <PublicServer> <LoPo> check them 00:31:59 <PublicServer> <Dom> which station? 00:32:09 <PublicServer> <LoPo> Ratwood North 00:33:27 <PublicServer> <Dom> better? 00:33:39 <PublicServer> *** V453000 has left the game (leaving) 00:33:41 <PublicServer> <LoPo> nope 00:33:42 <V453000> gnight 00:33:46 <PublicServer> <Dom> n8 00:33:48 <PublicServer> <LoPo> bb 00:33:48 <PublicServer> <rb98700> gn 00:34:06 <PublicServer> <Dom> hmm tell me :D 00:34:21 *** brylie_ has joined #openttdcoop 00:34:32 <PublicServer> <LoPo> like that 00:34:46 <PublicServer> <LoPo> or even that 00:35:53 *** brylie has quit IRC 00:35:57 <PublicServer> <Dom> looks better :) thanks 00:36:04 <PublicServer> <LoPo> :) 00:39:25 <PublicServer> <rb98700> Lopo... I need help here to solve this... 00:39:33 <PublicServer> <LoPo> where? 00:39:43 <PublicServer> <Dom> rb i've got some ideas if i may? 00:39:46 <PublicServer> <rb98700> GBBH 03 00:40:02 <PublicServer> <LoPo> ye work togetter :) 00:40:25 <PublicServer> <rb98700> k 00:44:53 *** pugi has quit IRC 00:46:13 <PublicServer> <LoPo> argh 00:46:18 <PublicServer> <Dom> ? 00:46:27 <PublicServer> <LoPo> cant get my station right ;S 00:47:43 <PublicServer> <Dom> the upper one is better or? 00:47:49 <PublicServer> <LoPo> ? 00:47:51 <PublicServer> <LoPo> no 00:47:55 <PublicServer> <LoPo> its all shit :P 00:47:57 <PublicServer> <Dom> xD 00:48:17 <PublicServer> <rb98700> XD 00:48:44 <PublicServer> <rb98700> Just for know... Ho is helping me? 00:48:46 <PublicServer> <LoPo> dont laugh :P 00:48:56 <PublicServer> <Dom> moi 00:49:02 <PublicServer> <Dom> kind of xD 00:49:05 <PublicServer> <rb98700> Ok. 00:49:36 <PublicServer> <rb98700> Show me yout though... 00:52:30 <PublicServer> <Dom> ok a bit higher is better? 00:52:58 <PublicServer> <LoPo> exit / entry to south is LL_RR 00:53:05 <PublicServer> <Dom> ll rr? 00:53:24 <PublicServer> <Dom> ups yeah ... sry 00:53:30 <PublicServer> <LoPo> but 00:53:45 <PublicServer> <LoPo> that merger 3->2 is not realy good 00:53:55 <PublicServer> <LoPo> build it with waiting bays 00:54:49 <PublicServer> <LoPo> like this :) 01:00:27 <PublicServer> <rb98700> ??? waht? 01:00:30 <PublicServer> <LoPo> ? 01:00:32 <PublicServer> <rb98700> what 01:00:32 <PublicServer> <Dom> good? 01:00:46 <PublicServer> <rb98700> Seens good to me 01:00:52 <PublicServer> <Dom> ok :) 01:01:00 <PublicServer> <LoPo> looks good :) 01:01:14 <PublicServer> <Dom> now the last 2 lines 01:01:29 <PublicServer> <LoPo> try to split before merger splits 01:01:47 <PublicServer> <LoPo> get what i mean? 01:01:53 <PublicServer> <Dom> yep 01:01:55 <PublicServer> <LoPo> k 01:02:05 <PublicServer> <Dom> thats i i thought maybe to get rid of the tunnels 01:02:32 <PublicServer> <LoPo> @@gap 10 3 01:02:33 <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 01:02:57 <PublicServer> <LoPo> and you need 3 tunnesl 01:03:24 <PublicServer> <rb98700> >< 01:07:42 <PublicServer> <LoPo> lol 01:07:46 <PublicServer> <LoPo> it fits :P 01:08:36 <PublicServer> <LoPo> now the drop :P 01:10:03 <PublicServer> <Dom> yay :D 01:11:53 <PublicServer> <rb98700> The corner is too short. 01:12:01 <PublicServer> <Dom> which? 01:12:14 <PublicServer> <rb98700> I mark it... 01:14:29 <PublicServer> <Dom> good? 01:14:53 <PublicServer> *** Dom has left the game (general timeout) 01:14:53 <PublicServer> *** Dom has left the game (connection lost) 01:15:35 <rb98700> Looks good. XD 01:16:29 <PublicServer> *** CYPHER has left the game (leaving) 01:18:09 <PublicServer> *** retro has left the game (general timeout) 01:18:10 <PublicServer> *** retro has left the game (connection lost) 01:18:29 <PublicServer> <rb98700> DOM? 01:19:04 *** DomDom has joined #openttdcoop 01:19:16 <DomDom> !password 01:19:17 <PublicServer> DomDom: tosses 01:19:25 <PublicServer> *** Dom joined the game 01:19:29 <PublicServer> <Dom> damn computer -.- 01:19:52 <PublicServer> <Dom> bbh finished? 01:19:58 <PublicServer> <rb98700> You ask if was good. It was. :) 01:20:06 <PublicServer> <Dom> ok :) 01:20:16 <PublicServer> <rb98700> Yes, I think. 01:22:33 *** Dom__ has quit IRC 01:22:34 <PublicServer> <rb98700> Thank you for your help. XD 01:22:44 <PublicServer> <Dom> np :D 01:23:06 <PublicServer> <LoPo> thats coop guys :) 01:23:12 <PublicServer> <LoPo> working togetter 01:23:14 <PublicServer> <Dom> :D 01:24:17 <PublicServer> <rb98700> Shure... LoPo You build it too or just help with tips? 01:24:27 <PublicServer> <LoPo> both 01:24:42 <PublicServer> <LoPo> ow with your hub? 01:24:52 <PublicServer> <rb98700> y 01:25:29 *** retro has quit IRC 01:25:31 <PublicServer> <LoPo> i didnt build alot :) 01:25:41 <PublicServer> <rb98700> Ok 01:25:41 <PublicServer> <LoPo> so its almost 100% your work :) 01:25:47 <PublicServer> <Dom> me neither xD 01:26:33 <PublicServer> <rb98700> Ok. It looks so bad? 01:26:44 <PublicServer> <Dom> y? 01:26:58 <PublicServer> <LoPo> it looks fine :) 01:27:04 <PublicServer> <Dom> i looks huge :D 01:27:18 <PublicServer> <Dom> like an octopus 01:27:22 <PublicServer> <LoPo> hehe :) 01:27:33 <PublicServer> <rb98700> Yes... I though this too. It get huge... >< 01:27:35 <PublicServer> <rb98700> Hahah 01:27:41 <PublicServer> <LoPo> btw dont build ML togetter 01:27:47 <PublicServer> <rb98700> Let me see... 01:27:51 <PublicServer> <LoPo> leave a tile open between them 01:29:17 <PublicServer> <rb98700> how? L SPACE L SPACE L - R SPACE R SPACE R 01:29:23 <PublicServer> <LoPo> no 01:29:29 <PublicServer> <LoPo> LL_space_RR 01:29:29 <PublicServer> <rb98700> Or LLL SPACE RRR? 01:29:35 <PublicServer> <LoPo> well _ = space 01:29:45 <PublicServer> <rb98700> Ah! 01:29:48 <PublicServer> <rb98700> Ok 01:30:10 <PublicServer> <LoPo> and its at least 1 tile 01:30:19 <PublicServer> <LoPo> more are also allowed 01:30:25 <PublicServer> <LoPo> but not to much 01:30:27 <PublicServer> <LoPo> as well :P 01:34:34 *** Dom__ has joined #openttdcoop 01:35:00 *** tycoondemon2 has joined #openttdcoop 01:37:13 <PublicServer> <rb98700> Welll I'm eager to see it working. 01:37:20 <PublicServer> <Dom> yep me 2 01:37:27 <PublicServer> <Dom> and the stations 01:37:45 *** DomDom has quit IRC 01:37:45 *** tycoondemon has quit IRC 01:38:27 *** Mks has quit IRC 01:38:29 *** Mks has joined #openttdcoop 01:39:03 <PublicServer> <rb98700> Could some one explain to me how V's Animal central works? 01:39:21 <PublicServer> <LoPo> ? 01:39:32 <PublicServer> <LoPo> what do you not understand? 01:39:35 <PublicServer> <Dom> it is a reverser pick 01:39:41 <PublicServer> <Dom> and a roro drop 01:42:24 <PublicServer> <LoPo> yes thats it :P 01:42:34 <PublicServer> <LoPo> and the pickup has an overflow 01:43:29 <PublicServer> <rb98700> I'm understand nothing... >< Sorry. 01:43:36 <PublicServer> <LoPo> lol 01:43:46 <PublicServer> <LoPo> you knowwhat ro-ro is/ 01:43:46 <PublicServer> <LoPo> ? 01:44:10 <PublicServer> <rb98700> Yes... 01:44:33 <PublicServer> <LoPo> the pickup is a ro-ro + overflow 01:44:52 <PublicServer> <LoPo> those signals are needed to check wheter the station is full or not 01:45:11 <PublicServer> <LoPo> see "train waiting here" sign? 01:45:31 <PublicServer> <Dom> if you want to see it in action go to the welcome server :D and look at pink ;) 01:45:34 <PublicServer> <rb98700> yes 01:46:04 <PublicServer> <LoPo> and the drop is a terminus station 01:46:10 <PublicServer> <LoPo> nothing fancy there 01:46:21 <PublicServer> <rb98700> I have np with drop... ^_^ 01:46:40 <PublicServer> <LoPo> k 01:48:14 <PublicServer> <rb98700> Ok. I get it... XD 01:48:40 <PublicServer> <rb98700> But I will enter in walcome to see it. 01:49:52 <PublicServer> <rb98700> Wrong version error. >< 01:50:07 <PublicServer> <Dom> you need the stable version 01:50:09 *** cyph3r has quit IRC 01:50:30 <PublicServer> <rb98700> I will get it later... 01:50:53 <PublicServer> <rb98700> What moreI could do? 01:52:23 <PublicServer> <Dom> some BBH or some stations :D 02:00:19 <PublicServer> <rb98700> I will do papel mill 02:00:25 <PublicServer> <Dom> ok 02:01:17 <PublicServer> <rb98700> But I see a Stations here. belongs to ho? 02:01:35 <PublicServer> <Dom> us 02:01:38 <PublicServer> <rb98700> :) 02:01:48 <PublicServer> <LoPo> that the money maker 02:01:54 <PublicServer> <LoPo> lol 02:02:04 <PublicServer> <LoPo> dont destroy it! 02:02:13 <PublicServer> <Dom> i didn't 02:02:15 <PublicServer> <Dom> i moved it 02:02:19 <PublicServer> <LoPo> ah k 02:02:25 <PublicServer> <Dom> :) 02:05:15 <PublicServer> *** phatmatt has left the game (leaving) 02:05:41 <PublicServer> <rb98700> OMG! Sorry guys. I have to get my way to work. 02:05:48 <PublicServer> <rb98700> c'ya! 02:05:56 <PublicServer> <rb98700> And thanks again! 02:05:58 <PublicServer> <Dom> bye 02:06:04 <PublicServer> <LoPo> lol 02:06:06 <PublicServer> <LoPo> bye 02:06:12 <PublicServer> <Dom> ? 02:06:15 <PublicServer> *** rb98700 has left the game (leaving) 02:06:23 <PublicServer> <LoPo> probably late ;p 02:06:31 <PublicServer> <Dom> xD 02:06:41 <PublicServer> <Dom> it's only 4 am xD 02:06:52 <PublicServer> <LoPo> ye but not at his place ;) 02:06:58 <PublicServer> <LoPo> hes in brazil 02:07:16 <PublicServer> <Dom> nice :D 02:14:30 <PublicServer> <Dom> anyways im gonna go to bed :D 02:14:56 <PublicServer> <LoPo> nps 02:14:58 <PublicServer> <Dom> ahh you just finished your station :D 02:15:00 <PublicServer> <Dom> nice :D 02:15:10 <PublicServer> <Dom> n8 and cya 02:15:12 *** Dom__ has quit IRC 02:15:48 <PublicServer> *** Dom has left the game (leaving) 02:15:48 <PublicServer> *** Game paused (number of players) 02:18:16 <PublicServer> *** LoPo has left the game (leaving) 02:26:29 *** LoPo has quit IRC 03:45:41 *** brylie_ has quit IRC 03:48:38 *** brylie has joined #openttdcoop 03:56:00 *** brylie has quit IRC 04:15:56 *** sla_ro|master has joined #openttdcoop 04:38:12 *** sla_ro|master has quit IRC 04:41:23 *** sla_ro|master has joined #openttdcoop 06:00:40 *** Rhamphoryncus has quit IRC 07:25:16 *** Lopo has joined #openttdcoop 07:25:17 *** Webster sets mode: +o Lopo 07:25:24 <Lopo> !nick LoPo 07:26:28 *** Lopo has quit IRC 07:26:47 *** LoPo has joined #openttdcoop 07:26:47 *** Webster sets mode: +o LoPo 07:29:44 <LoPo> hi 07:33:14 *** sla_ro|master has quit IRC 07:53:07 *** pugi has joined #openttdcoop 08:09:42 *** burns has quit IRC 08:15:24 *** MDGrein has joined #openttdcoop 08:23:53 *** condac has joined #openttdcoop 08:32:24 *** Maraxus has joined #openttdcoop 08:37:18 <LoPo> ey Maraxus 08:42:45 *** Dom__ has joined #openttdcoop 08:43:09 <Dom__> !password 08:43:09 <PublicServer> Dom__: pinned 08:43:18 <PublicServer> *** Game still paused (number of players) 08:43:18 <PublicServer> *** Dom joined the game 08:47:20 <LoPo> ey dom 08:47:24 <PublicServer> <Dom> hey :) 08:47:32 <LoPo> wanna play? 08:47:40 <PublicServer> <Dom> can't sry 08:47:50 <PublicServer> <Dom> i am just looking at the map 08:47:56 <PublicServer> <Dom> but have to go in like 5 min :) 08:47:56 <LoPo> k but ill join anyway, so i can build ;) 08:48:00 <LoPo> ow 08:48:03 <PublicServer> *** Dom has joined company #1 08:48:11 <PublicServer> <Dom> ok :) 08:48:16 <LoPo> !password 08:48:17 <PublicServer> LoPo: pinned 08:48:21 <PublicServer> <Dom> i can stay joined so that you can build 08:48:29 <PublicServer> *** Game still paused (number of players) 08:48:30 <PublicServer> *** Game unpaused (number of players) 08:48:32 <PublicServer> *** LoPo joined the game 08:49:28 <PublicServer> <Dom> can't wait to see some trains on this tracks :D 08:49:36 <PublicServer> <LoPo> :) 09:01:51 <PublicServer> <LoPo> oops :P 09:01:57 <PublicServer> <Dom> ? 09:02:11 <PublicServer> <LoPo> to many lines 09:02:17 <PublicServer> <Dom> :D 09:12:31 <PublicServer> <LoPo> arg 09:12:53 <PublicServer> <Dom> ? 09:12:59 <PublicServer> <Dom> bbh? 09:13:05 <PublicServer> <LoPo> i forgot the last line :P 09:20:43 <PublicServer> <LoPo> are you doing something? 09:20:57 <PublicServer> <Dom> not atm :) i was just finished my stations 09:21:12 <PublicServer> <Dom> *have 09:21:22 <PublicServer> <LoPo> k 09:22:43 <Maraxus> !password 09:22:43 <PublicServer> Maraxus: tingle 09:22:56 <PublicServer> *** Maraxus joined the game 09:23:00 <PublicServer> <Maraxus> hi 09:23:04 <PublicServer> <Dom> hey :) 09:23:34 <PublicServer> <LoPo> hi 09:29:27 *** Xotic750 has joined #openttdcoop 09:47:51 <PublicServer> <Dom> who is building bbh1? 09:48:01 <PublicServer> <Maraxus> I am 09:48:05 <PublicServer> <Dom> ok 09:48:12 <PublicServer> <LoPo> a pro:) 09:48:14 <PublicServer> <LoPo> :P 09:48:36 <PublicServer> <Dom> :D 09:50:07 <PublicServer> <Maraxus> not yet 09:50:10 *** pugi has quit IRC 09:52:17 <V453000> !password 09:52:17 <PublicServer> V453000: sauced 09:52:31 *** Xotic750 has left #openttdcoop 09:52:34 <PublicServer> *** V453000 joined the game 09:52:35 <PublicServer> <V453000> hi 09:52:37 <PublicServer> <Maraxus> hi V 09:52:39 <PublicServer> <Dom> hey :) 09:52:53 <PublicServer> <LoPo> ola 09:56:39 <PublicServer> <LoPo> finished! 09:56:53 <PublicServer> <LoPo> and pretty small as well :) 09:57:07 <PublicServer> <Dom> looks gr8 :) 09:57:37 <PublicServer> <V453000> I wonder how you intend to expand that but otherwise it is good 09:57:52 <PublicServer> <LoPo> expand? :P 09:58:30 <PublicServer> <LoPo> have you seen bbh 03 09:58:40 <PublicServer> <V453000> mhm yes 09:58:51 <PublicServer> <LoPo> bridge mayhem 09:59:01 <PublicServer> <V453000> will be a big problem later I think 09:59:40 <PublicServer> <V453000> has so much space above it, should have been oriented more that way, but ... lets hope it works 09:59:58 <PublicServer> <Dom> it must work :D 10:00:22 <PublicServer> <V453000> for now, yes 10:00:29 <PublicServer> <V453000> when expanding, idk 10:00:39 *** Skom has joined #openttdcoop 10:01:39 <PublicServer> <LoPo> V453000: i was thinking about a "new" design for bbhs 10:01:55 <Skom> !password 10:01:55 <PublicServer> Skom: chords 10:02:07 <PublicServer> <V453000> where is it then :) 10:02:11 <PublicServer> *** Skom joined the game 10:02:23 <PublicServer> <LoPo> see !new bbh 10:02:41 <PublicServer> <V453000> what the fuck 10:02:50 *** burns has joined #openttdcoop 10:03:03 <PublicServer> <LoPo> why not? 10:03:10 <PublicServer> <Skom> really cool lol 10:03:12 <PublicServer> <V453000> does that mean a roundabout or what 10:03:18 <PublicServer> <LoPo> yes 10:03:21 <PublicServer> <V453000> lol 10:03:33 <PublicServer> <V453000> that is a lot bigger than normal BBH 10:03:33 *** burns has quit IRC 10:03:38 *** condac has quit IRC 10:03:40 <PublicServer> <LoPo> you think? 10:03:43 <PublicServer> <V453000> I know 10:03:49 *** burns has joined #openttdcoop 10:04:05 <PublicServer> <V453000> just imagine how many tracks does the roundabout need to have 10:04:17 <PublicServer> <LoPo> X+X/2 10:04:27 <PublicServer> <LoPo> so 4 maybe 5 10:04:41 <PublicServer> <V453000> for 4way hub it is somewhat ok but boring to build 10:04:41 <hylje> 1.5x 10:04:45 <PublicServer> <V453000> for 3way its just stupid 10:05:05 <hylje> magic roundabout 10:05:21 <PublicServer> <V453000> just notice that it increases the amount of merges you need to have 10:06:11 <PublicServer> <V453000> first split from the ML, then 5+3->5 for join to the roundabout, then split from it, and finally 5->3 as the last merger 10:06:15 <PublicServer> <V453000> instead of split->merge 10:06:45 <PublicServer> <LoPo> hmmm kay 10:06:56 <PublicServer> <LoPo> ill try it sometime in SP then first ;) 10:07:14 <PublicServer> <V453000> on the other hand it is quite expandable if you build it right 10:07:36 <PublicServer> <V453000> but the amount of tracks in the roundabout is the hugest problem 10:07:46 <PublicServer> <LoPo> oky 10:07:47 <V453000> @psgsave 195 10:07:47 <Webster> PSG 195 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_191_-_200#gameid_195 10:08:02 <PublicServer> <V453000> ok there we had 6 lines 10:08:16 <PublicServer> <V453000> and 3 tracks joining on 6 is a lot, even with TL2 10:08:27 <PublicServer> <LoPo> still fits on one screen^^ 10:08:29 *** cyph3r has joined #openttdcoop 10:08:29 <PublicServer> <V453000> it was a 4way but still 10:08:35 <PublicServer> <V453000> zoomed out though 10:08:49 <PublicServer> <LoPo> ah yes 10:09:08 <PublicServer> <V453000> but it is a 4way which ... justifies it a tiny bit 10:12:50 <PublicServer> <V453000> ok LoPo does the station without presignals :D no fucking with it 10:13:08 <PublicServer> <LoPo> ? 10:13:11 <PublicServer> <V453000> the overflow 10:13:14 <PublicServer> <LoPo> yes 10:13:17 <PublicServer> <LoPo> not good 10:13:19 <PublicServer> <LoPo> ? 10:13:21 <PublicServer> <V453000> by the way you have 2 tile long depot waiting bay 10:13:33 <PublicServer> <V453000> it should work but it might release trains from the overflow more than you want it to 10:13:55 <PublicServer> <Skom> whats the best way to the the balancer at "balancer?" XD 10:14:15 <PublicServer> <V453000> not building there any? 10:14:41 <PublicServer> <Skom> lopo put the signal 10:14:41 <PublicServer> <V453000> btw what do you expect the presignals at the exit to do Skom 10:15:19 <PublicServer> <Skom> trains go straight if another train is passing instead of joining, well thats the idea 10:15:25 <PublicServer> <Skom> and they join later 10:15:35 <PublicServer> <V453000> but they join the same line 10:15:37 <PublicServer> <Skom> im not sure if it will work really.. 10:15:51 <PublicServer> <V453000> thus it doesnt influence anything 10:16:03 <PublicServer> <V453000> just slows trains downa s it makes a 2 tile gap of signals 10:16:25 <PublicServer> <V453000> see above 10:16:35 <PublicServer> <V453000> these signals will be red 10:16:49 <PublicServer> <V453000> as long as there is a train in "abc" 10:17:11 <PublicServer> <V453000> same for the bottom 10:17:37 <PublicServer> <Skom> ok, so what i do? 10:17:48 <PublicServer> <V453000> Dom: short waiting bays at Ratwood Woods 10:17:59 <PublicServer> <V453000> well as this doesnt do anything you can do it simply 10:18:03 <PublicServer> <V453000> like 10:18:26 <PublicServer> <V453000> and same for the other half 10:18:36 <PublicServer> <V453000> does exactly the same but faster 10:18:55 <PublicServer> <Dom> V like this? 10:18:57 <PublicServer> <V453000> do you understand why? 10:19:11 <PublicServer> <V453000> Dom: like wha 10:19:12 <PublicServer> <Skom> well, more or less yes 10:20:09 <PublicServer> *** Skom has left the game (leaving) 10:20:28 *** Skom has quit IRC 10:21:01 <PublicServer> <V453000> the waiting bays are a bigger problem 10:21:37 <PublicServer> <V453000> how about 10:22:43 <PublicServer> <V453000> I think this cl is safe 10:22:51 <PublicServer> <Dom> ok thanks :) 10:22:57 <PublicServer> <V453000> yw 10:23:15 <PublicServer> <V453000> also you copied the exit wrongly 10:23:30 <PublicServer> <V453000> must be 1 tile longer if you wantto fit signals there 10:23:48 <PublicServer> <Dom> ? 10:24:30 <PublicServer> <V453000> this is one signal gap 10:24:40 <PublicServer> <V453000> yes 10:24:42 <PublicServer> <V453000> and the other end 10:27:53 *** retro has joined #openttdcoop 10:27:57 <retro> !password 10:27:57 <PublicServer> retro: teased 10:28:06 <PublicServer> *** retro joined the game 10:34:07 <PublicServer> <V453000> hm BBH 02 wont be easy :) 10:34:17 <PublicServer> <LoPo> :P 10:34:19 <PublicServer> <LoPo> no shit 10:34:33 <PublicServer> <LoPo> but 10:34:39 <PublicServer> <V453000> can use the ridge 10:34:39 <PublicServer> <V453000> ez 10:34:53 <PublicServer> <LoPo> you could make some nice large bridges 10:34:59 <PublicServer> <V453000> exactly 10:35:15 <PublicServer> <V453000> the power plant will be ass 10:35:17 <PublicServer> <LoPo> and then the hub under the bridges 10:35:33 <PublicServer> <V453000> yes +- 10:36:01 <PublicServer> <Dom> anyways have fun :) 10:36:03 <PublicServer> <Dom> i gtgo 10:36:05 <PublicServer> <Dom> bb 10:36:11 <PublicServer> <LoPo> 5 -_- 10:36:33 <PublicServer> *** Dom has left the game (leaving) 10:37:17 <PublicServer> <LoPo> meh, might do it later 10:39:51 <PublicServer> <LoPo> @gap 3 10:40:01 <PublicServer> <LoPo> @@gap 10:40:03 <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 10:42:54 <PublicServer> <LoPo> Maraxus: did you die? 10:43:00 <PublicServer> <Maraxus> no 10:43:07 <PublicServer> <LoPo> oky :P 10:43:18 <PublicServer> <Maraxus> just having a few problems 10:47:05 <LoPo> k 10:47:49 *** sla_ro|master has joined #openttdcoop 10:48:16 <LoPo> wow 10:48:20 <LoPo> intresting 10:48:34 <LoPo> a two-way behaves like a path signal 10:48:41 <PublicServer> <V453000> hm? 10:48:48 <PublicServer> <V453000> it is a bit more complicated 10:48:53 <LoPo> at my overflow 10:48:57 <PublicServer> <V453000> the 2way behaves like a 2way 10:49:01 <LoPo> yes 10:49:06 <LoPo> but it blocks 10:49:14 <LoPo> if there is no free path 10:49:29 <PublicServer> <V453000> train is let in if it is allowed to by the logic ahead - or by simply the block being free in your case 10:49:39 <PublicServer> <V453000> and after the train is let in by that signal the PBS signals take it 10:49:46 <PublicServer> <V453000> that is basically what the 2way path signals do 10:49:56 <PublicServer> <LoPo> ah 10:50:02 <PublicServer> <V453000> and also the reason why the release is likely to release too much 10:50:13 <PublicServer> <LoPo> but 10:50:15 <PublicServer> <V453000> because the "priority" is technically equal to the others 10:50:46 <PublicServer> <V453000> because anytime the signal block is green, the train proceeds to PBS 10:51:00 <PublicServer> <V453000> and once it start searching for path it has the same priority as the others 10:51:12 <LoPo> ye 10:51:13 <LoPo> i see 10:51:57 <LoPo> but removing the reversed pbs signals seems to help 10:52:07 <PublicServer> <V453000> uh 10:52:17 <PublicServer> <V453000> well technically it does 10:52:18 <LoPo> the singal block is now larger 10:52:22 <PublicServer> <V453000> but it requires all 3 platforms to be free 10:52:23 <LoPo> 1->3 10:52:31 <LoPo> instead of 1->1+1+1 10:52:37 <PublicServer> <V453000> which ... might be too strict but lets see 10:52:59 <PublicServer> <LoPo> im testing it on the ABR12 save 10:54:41 <PublicServer> <LoPo> now it only releases when all platforms are free 10:54:51 <PublicServer> <V453000> yes exactly 10:56:05 <LoPo> but you can manipulate it a bit by adding some pbs singals 10:56:11 <PublicServer> <V453000> yes 10:56:19 <LoPo> lol neat ^^ 10:56:49 <PublicServer> <V453000> like G does 10:56:59 <PublicServer> <LoPo> g? 10:57:06 <PublicServer> <V453000> example G from the article/savegame 10:57:29 <PublicServer> <LoPo> ah 10:58:48 <PublicServer> <LoPo> well that one is a bit weird; because trains tent to wait, even when there are free platforms 10:59:05 <PublicServer> <LoPo> for the overflow that is oky 10:59:08 <PublicServer> <V453000> yes 10:59:10 <PublicServer> <LoPo> but not for the rest 10:59:12 <PublicServer> <V453000> because trains R dumb 10:59:15 <PublicServer> <LoPo> and they also do it 10:59:25 <PublicServer> <V453000> so you need to make more penalty for the platforms which dont have 2way PBS 10:59:29 <PublicServer> <LoPo> weird penalty screw up i think 10:59:36 <PublicServer> <V453000> then it will work 11:00:18 <PublicServer> <LoPo> but reserved pbs = station penaltry right? 11:00:18 <PublicServer> <LoPo> like 4000 or so? 11:00:18 <PublicServer> <V453000> depends on settings 11:00:18 <PublicServer> <V453000> usually not exactly 11:00:23 <PublicServer> <LoPo> oh 11:00:32 <PublicServer> <V453000> just find the settings in the config and check 11:17:23 *** Dom__ has quit IRC 11:18:11 *** Firestar has joined #openttdcoop 11:18:13 <Firestar> hi 11:18:17 <Firestar> !passwword 11:18:25 <PublicServer> <LoPo> lo 11:18:25 <Firestar> !password 11:18:26 <PublicServer> Firestar: demure 11:18:28 <PublicServer> <Maraxus> hi 11:18:41 <Firestar> first traijn already went out on its trip? 11:20:01 <Firestar> !password 11:20:01 <PublicServer> Firestar: demure 11:20:30 <PublicServer> *** Firestar joined the game 11:25:37 <PublicServer> <Firestar> what CL are we using? 11:25:43 <PublicServer> <retro> 3 i think 11:27:13 *** pugi has joined #openttdcoop 11:27:17 <PublicServer> <V453000> alright bbh 0ě complete 11:27:19 <PublicServer> <V453000> 02 11:36:25 <PublicServer> <Maraxus> if anyone want to feel free to give a hand with BBH01 11:43:15 *** burns has quit IRC 11:46:20 *** condac has joined #openttdcoop 11:49:31 <PublicServer> *** Firestar has left the game (leaving) 11:49:53 *** Firestar has quit IRC 11:50:07 <rb98700> !password 11:50:07 <PublicServer> rb98700: skeins 11:50:25 <PublicServer> *** rb98700 joined the game 11:50:28 <PublicServer> <rb98700> Hi! 11:50:55 <PublicServer> <Maraxus> hi 11:55:30 <PublicServer> *** Maraxus has joined spectators 11:55:35 <cyph3r> !password 11:55:35 <PublicServer> cyph3r: skeins 11:55:51 <PublicServer> *** CYPHER joined the game 11:56:51 <PublicServer> <LoPo> rb98700: that is a joke... 11:56:53 <PublicServer> <LoPo> lol 11:57:07 <PublicServer> <rb98700> Oh! Hahahaha 11:57:50 *** Absolutis has joined #openttdcoop 11:57:53 <Absolutis> !password 11:57:53 <PublicServer> Absolutis: skeins 11:58:55 <PublicServer> *** Absolutis joined the game 12:02:21 <PublicServer> <Absolutis> hmh 12:02:25 <PublicServer> <Absolutis> paper mill still left to buiöd 12:02:28 <PublicServer> <Absolutis> build* 12:02:46 <PublicServer> <rb98700> Yes... I'm looking at. 12:02:57 <PublicServer> <Absolutis> too late 12:03:15 <PublicServer> <rb98700> Np. 12:03:50 <PublicServer> <V453000> not that way :) 12:04:02 <PublicServer> <Absolutis> ?? 12:05:54 <PublicServer> <Absolutis> so if someone want to build the pickup feel free 12:06:20 <PublicServer> <V453000> you usually build both things ... 12:06:27 <PublicServer> <Absolutis> yeah 12:06:32 <PublicServer> <Absolutis> i can build the pickup too 12:06:50 <PublicServer> <LoPo> you will build it ;) 12:06:52 <PublicServer> <Absolutis> ok 12:07:04 <PublicServer> <rb98700> gO AREAD. i'M PAYING ATTENTION IN HOW YOU BUILD. 12:07:11 <PublicServer> <LoPo> omg 12:07:45 <PublicServer> <rb98700> Sorry for caps lock. 12:07:53 <PublicServer> <CYPHER> NO PROBLEM 12:08:07 <PublicServer> <rb98700> Kkk 12:08:23 <PublicServer> <retro> I'm very offended. 12:08:35 <PublicServer> <V453000> OH SHIT 12:08:37 <PublicServer> <V453000> :) 12:08:48 <PublicServer> <rb98700> XD 12:08:54 <PublicServer> <LoPo> ? 12:09:04 <PublicServer> <Absolutis> i wonder if that's enough waiting space... 12:09:36 <PublicServer> <V453000> yes and no 12:09:46 <PublicServer> <V453000> no with this signalling 12:09:52 <PublicServer> <V453000> yes if you use PBS 12:10:04 <PublicServer> <V453000> like that 12:10:19 *** valhallasw has joined #openttdcoop 12:13:36 <PublicServer> <V453000> btw 12:13:42 <PublicServer> <V453000> you also need a signal behind the platforms 12:13:44 <PublicServer> <V453000> Absolutis: 12:13:50 <PublicServer> <Absolutis> oh right 12:14:13 <PublicServer> <Absolutis> wait a second 12:14:23 <PublicServer> <V453000> second wait I shall 12:14:24 <PublicServer> <Absolutis> i don't need overflows if that's drop... 12:14:34 <PublicServer> <V453000> no shit sherlock 12:14:45 <PublicServer> <V453000> :) 12:14:48 <PublicServer> <Absolutis> meh, works as pickup 12:14:54 <PublicServer> <V453000> xd 12:17:22 <PublicServer> <V453000> needs that 12:17:28 <PublicServer> <Absolutis> oh right 12:17:35 <PublicServer> <V453000> can extend it that way 12:17:49 <PublicServer> <Absolutis> sure 12:19:33 *** Skom has joined #openttdcoop 12:19:39 <PublicServer> <Absolutis> hmh 12:19:49 <PublicServer> <Absolutis> i _could_ do it on the inside 12:21:04 <PublicServer> <V453000> not worth it 12:21:14 <PublicServer> <Absolutis> i agree 12:21:41 <PublicServer> <V453000> you would need to make even bigger gap 12:21:51 <PublicServer> <Absolutis> yeah 12:22:07 <Skom> !password 12:22:07 <PublicServer> Skom: garter 12:22:22 <PublicServer> *** Skom joined the game 12:23:36 <PublicServer> <Absolutis> hmh 12:27:58 <PublicServer> *** Skom has left the game (leaving) 12:28:01 *** Skom has quit IRC 12:33:32 <PublicServer> *** Maraxus has joined company #1 12:34:21 <PublicServer> *** LoPo has joined spectators 12:40:44 *** TWerkhoven[l] has joined #openttdcoop 12:42:49 <PublicServer> <rb98700> Absolutis? 12:42:52 <PublicServer> <Absolutis> ? 12:43:24 <PublicServer> <rb98700> Man... I think that is better not pass this line next to Pickup. 12:43:42 <PublicServer> <Absolutis> the wood drop exit line? 12:43:48 <PublicServer> <rb98700> Yes 12:44:07 <PublicServer> <Absolutis> would it be better to route through !here 12:44:30 <PublicServer> *** {TWerkhoven[l]} joined the game 12:44:33 <PublicServer> <rb98700> Yes, by my though. 12:45:08 <PublicServer> <Absolutis> k 12:45:18 <PublicServer> <rb98700> The Wood Drop Exit must be forward too. 12:45:28 <PublicServer> <Absolutis> does it matter? 12:45:29 <PublicServer> <rb98700> not to side. 12:45:34 <PublicServer> <rb98700> Yes... 12:46:02 <PublicServer> <Absolutis> meh, i'm not rebuilding 12:46:14 <PublicServer> <rb98700> Think when that expland time comes... 12:46:24 <PublicServer> <Absolutis> oh 12:46:26 <PublicServer> <rb98700> # expand. 12:46:28 <PublicServer> <Absolutis> well 12:46:59 <PublicServer> <Absolutis> if you'd like to fit a straight exit in that space feel free 12:54:49 <PublicServer> <Absolutis> hmh 13:02:04 <PublicServer> <Absolutis> there 13:02:06 <PublicServer> <Absolutis> done 13:09:21 *** Tray has joined #openttdcoop 13:11:57 <PublicServer> <Absolutis> hmh 13:12:15 <PublicServer> <Absolutis> so my overflow must have a path back to the ML? 13:12:34 <PublicServer> <Absolutis> or do ro-ro stations require escape path 13:13:37 <PublicServer> <Absolutis> gtg 13:13:39 <PublicServer> *** Absolutis has left the game (leaving) 13:13:41 *** valhalla1w has joined #openttdcoop 13:16:34 *** valhallasw has quit IRC 13:26:02 <PublicServer> <V453000> oh fuck Absolutis you just got on my hate list! 13:26:14 <Absolutis> ?? 13:26:18 <PublicServer> <V453000> depoy must have waiting bay 13:26:24 <PublicServer> <V453000> not combo signal 13:26:36 <PublicServer> <V453000> always 13:26:50 <Absolutis> sorry 13:26:53 <PublicServer> <V453000> :P 13:27:03 <Absolutis> don't have really much experience building overflows 13:27:25 <PublicServer> <V453000> well it is mentioned in the last article :PP 13:28:19 *** valhallasw has joined #openttdcoop 13:28:51 <Mazur> Welcome to hte Hate-list, Absolutis. It's a bit crowded here, but we're a jolly bunch, basking in hte glow of V's hatred. 13:29:00 <Absolutis> :P 13:29:00 <V453000> and building waiting bays on the depot exits. last words of the article in fact :) 13:29:05 <V453000> xd 13:30:19 *** valhalla1w has quit IRC 13:38:03 <PublicServer> <rb98700> V? 13:38:53 *** valhalla1w has joined #openttdcoop 13:40:48 *** valhallasw has quit IRC 13:49:01 <rb98700> Lopo? Are you arond? 13:49:27 *** valhallasw has joined #openttdcoop 13:49:29 <PublicServer> <CYPHER> Ok, I've been watching this for almost a day now. How the hell can I build hubs and stations like this? I don't seem to be figuring out the logic of these at all. 13:49:41 <rb98700> #around 13:51:24 *** valhalla1w has quit IRC 13:51:33 *** pugi has quit IRC 13:52:15 <PublicServer> <rb98700> Man... Indeed these hubs are hard. Try to focus on a small piece. One income track must be able to reach any direction. 13:53:21 <PublicServer> <CYPHER> Yes, that I know. The main problem for me are those little unreachable pieces. 13:53:39 <PublicServer> <rb98700> Like? 13:54:22 <PublicServer> <CYPHER> Like near chopped animals pickup, there are tunnels under the station that cross a path and end up in the other path. 13:54:36 <PublicServer> <CYPHER> With 90° crossing. 13:54:42 <PublicServer> <rb98700> Um... 13:54:56 <PublicServer> <rb98700> This is some logic. 13:55:10 <PublicServer> <rb98700> Please follow me. 13:55:17 <PublicServer> <CYPHER> Where? 13:57:03 <PublicServer> <rb98700> Ok 13:57:15 <PublicServer> <CYPHER> Yup? 13:57:50 <PublicServer> <rb98700> If 1&2 signals get red, 4 will get red too. 13:58:13 <PublicServer> <CYPHER> Yup. 13:58:28 <PublicServer> <CYPHER> And 5 won't? 13:58:30 <PublicServer> <rb98700> If 4 get red 5 will get red too 13:58:55 *** valhalla1w has joined #openttdcoop 13:58:56 <PublicServer> <rb98700> if 5&3 get red 6 will get red. 13:59:22 <PublicServer> <rb98700> 6 determines the overflow entrance... 13:59:41 <PublicServer> <rb98700> there must be some waiting trains... 14:00:11 <PublicServer> <rb98700> Get it? 14:00:19 <PublicServer> <CYPHER> So... if platforms 1,2 and 3 are full, nothing will use line with signal 6? 14:00:42 <PublicServer> <rb98700> yes 14:00:57 *** valhallasw has quit IRC 14:01:14 <PublicServer> <CYPHER> I'm not sure how these semaphores work (and if it's settings dependent). Let me do a 7. 14:01:44 <PublicServer> <rb98700> Ok. Go aread 14:01:44 <PublicServer> <CYPHER> There. If 6 is red, will anything at all go south from 7? 14:01:58 <PublicServer> <rb98700> No 14:02:20 <PublicServer> <CYPHER> And is this dependant on thath yapf.something_bla_eol setting? 14:02:44 <PublicServer> <rb98700> The signal at 7 is not entrance or combo signals. 14:03:18 <PublicServer> <CYPHER> Yes, but while 6 is red and there's no train waiting at 6, I could imagine that one train would be delegated on 6 to wait. 14:03:49 <PublicServer> <rb98700> Ok. Let me finish... :) 14:04:31 <PublicServer> <rb98700> Ok. 1,2,3 are full... 14:04:33 <PublicServer> <CYPHER> I'm sorry if I 'm sounding like a retard just now, I just got frustrated from trying to figure this out on my own :) 14:05:11 <PublicServer> <rb98700> No you dont. :) 14:05:42 <PublicServer> <rb98700> 6 don have train waiting. but 7 & 8 have. 14:05:48 <PublicServer> <rb98700> get it? 14:05:51 <PublicServer> <CYPHER> Yes 14:06:10 <PublicServer> <Maraxus> BBH 01 done 14:06:29 <PublicServer> <rb98700> 9 will get red. 14:07:26 <PublicServer> <rb98700> The next train that reach 9 signal will get 10 [is a reversal]... 14:07:32 <PublicServer> <rb98700> Get it? 14:08:11 <PublicServer> <CYPHER> Wait a minute, the next train to reach a red 9 will go into 10 and reverse there? 14:08:42 <PublicServer> <rb98700> Yes. 'Couse 7 have a wating train 14:09:01 <PublicServer> <CYPHER> Holy crap, of course. I wondered what the hell is that supposed to be. It's starting to make sense to me :-) 14:09:28 *** valhallasw has joined #openttdcoop 14:09:43 <PublicServer> <CYPHER> Thanks very much. I'll do some practicing and hopefully build something non-idiotic some day. 14:09:47 <PublicServer> <rb98700> Ok. Now follow the that track and try to figure out for yourself. I'm here if you need. 14:10:05 <PublicServer> <CYPHER> Okay. 14:10:34 <PublicServer> <rb98700> Ha! I'm not too far from you. ^_^" 14:11:28 *** valhalla1w has quit IRC 14:14:34 <PublicServer> <rb98700> Um... Now I see that this logic is not flawless, but it will work great. :) 14:15:30 <PublicServer> <rb98700> All ok Cypher? Can I remove the signs? 14:17:54 <PublicServer> <CYPHER> Yes you can, i've made a screenshot :-) 14:18:01 <PublicServer> <CYPHER> Thanks again. 14:18:35 <PublicServer> <rb98700> Ok. Take notes on a txt. Just an adivice. ^_^ 14:21:58 *** valhallasw has quit IRC 14:24:49 <PublicServer> <CYPHER> I've got IRC log for that :) 14:25:04 <PublicServer> <rb98700> :) Smart. 14:25:07 <PublicServer> <rb98700> XD 14:25:49 <PublicServer> <rb98700> Wel... Im brb 14:25:59 <PublicServer> *** rb98700 has joined spectators 14:28:57 <PublicServer> <CYPHER> Btw printed money pickup looks awesome. 14:39:01 *** valhallasw has joined #openttdcoop 14:53:35 <PublicServer> <LoPo> lol @ CL north of oil goods pickup 14:54:31 *** valhallasw has quit IRC 14:57:31 <PublicServer> <CYPHER> I'm looking forward to watch someone build BBH 05 in that place where it's supposed to be. 14:57:53 <PublicServer> <LoPo> go ahead 14:57:55 <PublicServer> <LoPo> ;) 14:59:29 <PublicServer> <CYPHER> If I went ahead, you probably would get mad, ban me and order someone to kill me. 15:08:46 <PublicServer> *** Mazur has left the game (processing map took too long) 15:08:46 <PublicServer> *** Mazur has left the game (connection lost) 15:11:24 <rb98700> LoPo. Are you around? 15:11:24 *** valhallasw has joined #openttdcoop 15:12:07 *** burns has joined #openttdcoop 15:15:16 <PublicServer> *** Maraxus has joined spectators 15:18:00 *** condac has quit IRC 15:18:50 *** valhalla1w has joined #openttdcoop 15:20:33 <PublicServer> *** V453000 has left the game (leaving) 15:20:50 *** valhallasw has quit IRC 15:23:28 *** TWerkhoven has joined #openttdcoop 15:29:10 <PublicServer> *** TWerkhoven joined the game 15:29:23 *** valhallasw has joined #openttdcoop 15:31:29 *** valhalla1w has quit IRC 15:31:55 <PublicServer> *** TWerkhoven has joined company #1 15:31:59 <PublicServer> <TWerkhoven> ello 15:34:17 <PublicServer> *** LoPo has joined company #1 15:34:19 <PublicServer> <LoPo> hi 15:38:38 <PublicServer> *** Maraxus has joined company #1 15:38:50 <PublicServer> *** Maraxus has joined spectators 15:40:01 *** valhalla1w has joined #openttdcoop 15:41:50 *** valhallasw has quit IRC 15:42:53 <Absolutis> !password 15:42:54 <PublicServer> Absolutis: slumps 15:44:12 <PublicServer> *** Absolutis joined the game 15:49:51 <PublicServer> <Absolutis> hmh 15:50:13 <PublicServer> <Absolutis> the oil part of the network is not done yet 15:50:43 <PublicServer> <Absolutis> but can you do trains going to other stations then? 15:51:29 *** valhalla1w has quit IRC 15:52:06 <V453000> finish that part of network then? :) 15:52:17 <PublicServer> <Absolutis> nah someone is building BBH 05 15:55:23 *** pugi has joined #openttdcoop 15:56:24 <PublicServer> <rb98700> Ho is building BBH05? 15:56:28 <PublicServer> <Absolutis> someone 15:56:34 <PublicServer> <Absolutis> that's enough for me 15:56:42 <TWerkhoven> lopo i think 16:03:19 <PublicServer> <LoPo> hmmm 16:08:09 <PublicServer> *** TWerkhoven has joined spectators 16:08:22 *** Ryton has joined #openttdcoop 16:08:27 <Ryton> oi 16:08:39 <PublicServer> <rb98700> hi 16:09:38 <PublicServer> *** rb98700 has joined company #1 16:14:26 <PublicServer> *** rb98700 has joined spectators 16:25:02 <PublicServer> <LoPo> almost done ^^ 16:25:10 *** Mazur has quit IRC 16:25:46 <PublicServer> *** Absolutis has joined spectators 16:29:53 <PublicServer> <LoPo> does someone else want to make the final merger? 16:30:03 <PublicServer> <LoPo> i need to prepare dinner 16:34:01 <PublicServer> *** Absolutis has joined company #1 16:34:50 *** Mazur has joined #openttdcoop 16:34:50 *** ChanServ sets mode: +o Mazur 16:41:22 *** prooz has joined #openttdcoop 16:41:32 <prooz> Awesome webconfig 16:41:46 <prooz> To who ever made it 16:43:23 *** Mazur has quit IRC 16:47:00 *** Ryton has quit IRC 16:54:19 *** Mazur has joined #openttdcoop 16:54:19 *** ChanServ sets mode: +o Mazur 16:54:19 <PublicServer> *** Maraxus has joined company #1 17:05:04 *** Rhamphoryncus has joined #openttdcoop 17:07:33 *** Ryton has joined #openttdcoop 17:14:08 <PublicServer> *** Ryton joined the game 17:14:43 <PublicServer> <Ryton> wow, impressive progress in 24 hours!! 17:15:14 <PublicServer> <Ryton> cool, the moment of truth? connecting bbh 5 &6? 17:15:35 <PublicServer> <Ryton> or isnt bbh°5 ready yet? 17:15:54 <PublicServer> <Ryton> apart from signalling, it looks ok to me 17:16:10 <PublicServer> <Ryton> who is building bbh05? 17:16:15 <PublicServer> <Ryton> is/was 17:16:41 <PublicServer> <CYPHER> LoPo I think. 17:16:49 <PublicServer> <Ryton> must be :-) 17:16:51 <PublicServer> <Ryton> its nice :-) 17:21:11 <PublicServer> <Ryton> srry LoPo: i added some signals :p 17:21:16 <PublicServer> <Ryton> hope you dont mind... :s 17:21:46 <PublicServer> <Maraxus> LoPo didn't build that part of the hub 17:22:18 <PublicServer> <Maraxus> afaik 17:24:00 <PublicServer> <Ryton> kk 17:27:08 <PublicServer> <LoPo> NO 17:27:11 <PublicServer> <Ryton> ok 17:27:17 <PublicServer> <Ryton> ty 17:27:31 <PublicServer> <LoPo> if you want to change it build it yourself then... 17:27:39 <PublicServer> <Ryton> no its ok, just wondering & learning 17:27:45 <PublicServer> <LoPo> k 17:28:03 <PublicServer> <LoPo> oops ;P 17:28:10 <PublicServer> <LoPo> k connect al MLs 17:28:21 <PublicServer> <Ryton> k 17:30:26 <PublicServer> <LoPo> ye small cl 17:30:28 <PublicServer> <LoPo> / care 17:30:36 <PublicServer> <Maraxus> ok 17:30:39 <PublicServer> <Ryton> shuld be ok 17:31:34 <PublicServer> <Ryton> wow lopo, you've been active agian this game ;-) 17:31:46 <PublicServer> <LoPo> becuase you guys are slackers :P 17:31:52 <PublicServer> <LoPo> haha j/k 17:32:18 <PublicServer> <LoPo> first slh is also ready ;| 17:32:20 <PublicServer> <Absolutis> all the way from goods to paper and gold drop is built by you 17:32:30 <PublicServer> <Absolutis> gj lopo 17:32:34 <PublicServer> <Ryton> uhu, impressive :-) 17:32:37 <PublicServer> <LoPo> wow yeah 17:32:43 <PublicServer> <Ryton> animal central still isnt connected 17:32:43 <PublicServer> <LoPo> didnt saw that :P 17:32:49 <PublicServer> <Ryton> but apart from that: ready to roll? 17:32:49 <PublicServer> <LoPo> lol 17:33:40 <PublicServer> <LoPo> guys try to keep the MLs togetter 17:34:06 <PublicServer> <Ryton> oh, tall bridges is active? 17:34:20 <PublicServer> <retro> It's hard in this landscape and low tr. 17:34:26 <PublicServer> <Ryton> true 17:34:36 <PublicServer> <LoPo> :) 17:35:36 <PublicServer> <Absolutis> ah 17:39:06 <PublicServer> *** LoPo has joined spectators 17:39:15 <PublicServer> <Ryton> jus tthe mainline, and the map is already quite full :D 17:39:29 <PublicServer> <Ryton> where should the 2cnd SLH be? 17:39:32 <PublicServer> <Ryton> or a second* 17:39:54 <PublicServer> <Absolutis> hmh 17:39:58 <PublicServer> <LoPo> look for a nice cluster of primaries 17:40:08 <PublicServer> <LoPo> and then build a SLH near that 17:40:10 <PublicServer> <Ryton> kk 17:40:34 <PublicServer> <Ryton> not happy, Absolutis? 17:40:43 <PublicServer> <Absolutis> i want that station to be... different 17:42:12 <PublicServer> <LoPo> abso 17:42:18 <PublicServer> *** LoPo has joined company #1 17:42:18 <PublicServer> <Absolutis> ? 17:42:33 <PublicServer> <LoPo> what about 17:42:47 <PublicServer> <LoPo> uhh 17:43:10 <PublicServer> <Absolutis> all pickups must have overflows 17:43:13 <PublicServer> <Absolutis> ah 17:43:59 <PublicServer> <LoPo> no the depot there 17:44:27 <PublicServer> <LoPo> lol :P 17:44:33 <PublicServer> <LoPo> taht was good 17:45:54 <PublicServer> <Absolutis> hmh 17:46:00 <PublicServer> <Absolutis> but the escape path? 17:46:50 <PublicServer> <LoPo> this works 17:47:16 <PublicServer> <Absolutis> read plan: all terminus overflows must have an escape path 17:47:26 <PublicServer> <LoPo> os 17:47:26 <PublicServer> <Absolutis> hmh? 17:47:42 *** mfb- has joined #openttdcoop 17:47:44 *** ChanServ sets mode: +o mfb- 17:47:46 <mfb-> hi 17:47:53 <PublicServer> <Maraxus> hi 17:48:15 <PublicServer> <LoPo> lol 17:48:51 <PublicServer> <Absolutis> oh but that does not work either 17:48:52 <PublicServer> <Absolutis> right 17:49:34 <PublicServer> <LoPo> first they need to go inside the depot 17:49:36 <PublicServer> <CYPHER> Train 20 seems a bit lost... 17:49:47 <PublicServer> <Absolutis> that's because it is 17:49:54 <PublicServer> <LoPo> we're testing stuff 17:50:22 <PublicServer> <Absolutis> nah 17:50:24 <PublicServer> <Absolutis> too short 17:50:31 <prooz> Hi 17:50:46 <PublicServer> <LoPo> w8 17:50:52 <PublicServer> <LoPo> Absolutis: 17:50:54 <PublicServer> <Absolutis> hm 17:51:01 <PublicServer> <Absolutis> that would be another reverser 17:51:26 <PublicServer> <Absolutis> well 17:51:41 <PublicServer> <Absolutis> isn't it possible for that to cause problems? 17:52:07 <PublicServer> <LoPo> here this works 17:52:25 <PublicServer> <LoPo> not with pbs 17:52:35 <PublicServer> <CYPHER> Just out of curiosity, what's the purpose of these three dead-ends on the reverser? 17:52:57 <PublicServer> <LoPo> trains then think there is a path there 17:52:59 <PublicServer> <Absolutis> the PF needs it 17:53:05 <PublicServer> <CYPHER> Oh 17:53:16 <PublicServer> <LoPo> pf is looking for splits 17:53:24 <PublicServer> <Absolutis> it doesn't really make sense but... 17:53:26 <PublicServer> <CYPHER> So two would work just aswell? 17:53:33 <PublicServer> <Absolutis> this game doesn't really make sense... 17:53:59 <PublicServer> <LoPo> why not? 17:54:25 <PublicServer> <CYPHER> Maybe cause you transport steel on magnetic levitation trains? :D 17:54:48 <PublicServer> <Absolutis> buses the size of houses 17:55:22 <PublicServer> <LoPo> and remember guys 17:55:29 <PublicServer> <retro> ufo 17:55:31 <PublicServer> <LoPo> there must always be a waiting train 17:55:39 <PublicServer> <LoPo> trains 17:55:46 <PublicServer> <CYPHER> The weirdest thing is in candyland - I don't get why the water is blue there. That's the weirdest thing seeing blue water near lollypop trees. 17:55:48 <PublicServer> <Absolutis> loading 17:55:55 <PublicServer> <LoPo> loading trains :P 17:56:05 <PublicServer> <LoPo> thx Absolutis ;) 17:56:22 <mfb-> !password 17:56:23 <PublicServer> mfb-: sliver 17:56:23 <PublicServer> *** LoPo has joined spectators 17:56:36 <PublicServer> *** mfb joined the game 17:57:17 *** freshmeatt has joined #openttdcoop 17:58:05 <PublicServer> <CYPHER> Shouldn't the wood drop.... accept wood? 17:58:12 <PublicServer> <retro> it does 17:58:14 <PublicServer> <Maraxus> it does 17:58:16 <PublicServer> <mfb> fund an industry? 17:58:18 <PublicServer> <mfb> ah 17:58:24 <PublicServer> <CYPHER> Ah, I misclicked. 17:58:54 <PublicServer> <mfb> we print money? ah, now I know why we make billions each game 17:59:06 *** freshmeatt has quit IRC 18:00:34 <PublicServer> <mfb> LoPo: see !prio? 18:00:42 <PublicServer> <mfb> (I added the signals there btw.) 18:01:04 <PublicServer> <LoPo> in afk 18:01:07 <PublicServer> <LoPo> sorry 18:01:21 <PublicServer> <LoPo> mfb go ahead and fix some shit of mine :P 18:01:29 <PublicServer> <mfb> done 18:02:36 <PublicServer> *** TWerkhoven has left the game (connection lost) 18:02:38 *** TWerkhoven has quit IRC 18:03:20 <PublicServer> <mfb> anything important missing? 18:03:34 <PublicServer> <Absolutis> no don't think so 18:03:48 <PublicServer> <Absolutis> we need SLH's though 18:07:38 *** Chris_Booth[ph] has joined #openttdcoop 18:08:31 <PublicServer> <Absolutis> hmh 18:08:38 <PublicServer> <Absolutis> will my overflow work? 18:08:45 <PublicServer> <Absolutis> Flinfinghill woods 18:08:52 *** Dom__ has joined #openttdcoop 18:08:55 <PublicServer> <mfb> probably 18:09:08 <sietse> !dl lin 18:09:08 <PublicServer> sietse: http://binaries.openttd.org/nightlies/trunk/r24349/openttd-trunk-r24349-linux-generic-i686.tar.xz 18:09:19 <PublicServer> <Absolutis> also slinnbridge mines has visible depot? 18:09:37 <PublicServer> <mfb> do you plan to refit anything? 18:09:43 <PublicServer> <Absolutis> ?? 18:09:53 <PublicServer> <mfb> if not, do you see a problem? 18:09:59 <PublicServer> <Absolutis> ?? 18:10:11 <sietse> !password 18:10:11 <PublicServer> sietse: movers 18:10:17 <PublicServer> <mfb> where is the issue? 18:10:23 <PublicServer> *** Sietse joined the game 18:10:23 <PublicServer> <Sietse> hello all 18:10:29 <PublicServer> *** Dom joined the game 18:10:37 <PublicServer> <Absolutis> hm 18:10:47 <PublicServer> <Absolutis> i guess it doesn't do any harm... 18:10:47 <PublicServer> <CYPHER> Who? :) 18:11:01 <PublicServer> <mfb> right 18:11:51 <PublicServer> <mfb> if V plans to change anything, I can add a reverser later 18:13:20 *** Chris_Booth[ph] has quit IRC 18:13:30 *** Chris_Booth[ph] has joined #openttdcoop 18:13:39 <PublicServer> <Absolutis> hrm 18:15:24 <PublicServer> <mfb> I think animal drop should accept animals? 18:15:32 <PublicServer> <Absolutis> i know 18:15:38 <PublicServer> <Absolutis> farm in the way 18:15:47 <prooz> Notice: Undefined index: patches in /var/www/index.php on line 415 18:15:54 <PublicServer> <CYPHER> Cool. 18:15:56 <PublicServer> <mfb> I would build it next to printing works 18:16:03 <prooz> For the webconfig... anyone know what that means? 18:16:09 <PublicServer> <retro> openttd is written in PHP? 18:16:15 <PublicServer> <mfb> no 18:16:47 <PublicServer> <Absolutis> there's a FPP NE of bundhall 18:16:47 <hylje> yes it is 18:16:49 <PublicServer> <mfb> in which way is the farm "in the way"? 18:17:01 <hylje> openttd is the most complex PHP app in all the world 18:17:04 *** Chris_Booth[ph] has quit IRC 18:17:31 <prooz> hylje: Uhm. Do they see what we write in here? 18:17:37 <hylje> yes 18:18:05 <PublicServer> <Absolutis> unless you mean something else than players ingame, yes 18:18:22 <prooz> I'm writing from irc :P 18:18:33 <PublicServer> <Absolutis> duh 18:18:47 <PublicServer> <mfb> and I'm writing ingame 18:22:09 <PublicServer> <retro> OIL GOODS PICKUP is not gathering goods from OIL DROP refinery I think. 18:22:23 <PublicServer> <mfb> refinery died 18:22:38 <PublicServer> *** Sietse has joined company #1 18:22:43 <PublicServer> <mfb> and no we serve one in a bad location 18:23:12 <PublicServer> <mfb> that is better 18:24:07 <PublicServer> <mfb> stupid transmitter 18:25:44 <V453000> !password 18:25:44 <PublicServer> V453000: eddies 18:26:11 <PublicServer> <V453000> hai 18:26:11 <PublicServer> *** V453000 joined the game 18:26:13 <PublicServer> <mfb> hi 18:26:15 <PublicServer> <Maraxus> hi V 18:26:33 <PublicServer> <V453000> hi mfb :) havent seen you in a while 18:26:49 <PublicServer> <mfb> busy with other stuff 18:29:47 <PublicServer> <Ryton> slh 02 ready 18:29:49 <PublicServer> <V453000> Absolutis: at a station like Flinfinghill Woods you dont need to make the reverser that long 18:29:56 <PublicServer> <V453000> even this should work 18:30:00 <PublicServer> <Absolutis> k 18:36:18 *** Rhamphoryncus has quit IRC 18:36:18 *** retro has quit IRC 18:36:18 *** MDGrein has quit IRC 18:36:18 *** tycoondemon2 has quit IRC 18:36:18 *** PublicServer has quit IRC 18:36:18 *** Zeknurn has quit IRC 18:36:18 *** cyph3r has quit IRC 18:36:18 *** orudge has quit IRC 18:36:18 *** Born_Acorn has quit IRC 18:36:18 *** Dilandau has quit IRC 18:36:18 *** JamesGo has quit IRC 18:36:18 *** phatmatt has quit IRC 18:36:40 *** Zeknurn has joined #openttdcoop 18:36:40 *** PublicServer has joined #openttdcoop 18:36:40 *** tycoondemon2 has joined #openttdcoop 18:36:40 *** MDGrein has joined #openttdcoop 18:36:40 *** retro has joined #openttdcoop 18:36:40 *** Rhamphoryncus has joined #openttdcoop 18:36:40 *** Born_Acorn has joined #openttdcoop 18:36:40 *** orudge has joined #openttdcoop 18:36:40 *** cyph3r has joined #openttdcoop 18:36:40 *** Dilandau has joined #openttdcoop 18:36:40 *** JamesGo has joined #openttdcoop 18:36:40 *** resistance.oftc.net sets mode: +v PublicServer 18:37:09 *** phatmatt has joined #openttdcoop 18:39:22 <PublicServer> <CYPHER> Okay :( 18:40:28 <PublicServer> <mfb> ah, V: do you have problems with visible depots? 18:40:42 <PublicServer> <V453000> I dont like it but I wont say anything against it 18:40:46 <PublicServer> <mfb> ok 18:41:08 <PublicServer> <V453000> I dont really think the danger in a PS game of it being an issue is anyhow reasonably high 18:41:22 <PublicServer> <V453000> so .. whavets 18:42:20 <PublicServer> <mfb> there are some nice compact designs with visible depots 18:42:26 <PublicServer> <V453000> yes i know 18:49:02 <PublicServer> <mfb> do you think Bruhill animals works? 18:49:14 <PublicServer> <mfb> I can see a possible slowdown, but nothing serious 18:49:19 <PublicServer> <V453000> uh 18:49:35 <PublicServer> <V453000> unsure about the combo 18:49:41 <PublicServer> <V453000> and separate signal blocks 18:49:59 <PublicServer> <V453000> it is dangerous but should work 18:50:13 <PublicServer> <mfb> dangerous? how? 18:50:23 <PublicServer> <V453000> if a train leaves the depot 18:50:30 <PublicServer> <V453000> and just before it reaches the platform block another train comes 18:50:36 <PublicServer> <V453000> and gets the platform instead 18:50:42 <PublicServer> <V453000> so you have a train leaving depot, blocked 18:50:44 <PublicServer> <mfb> that is the possible slowdown 18:50:50 <PublicServer> <V453000> ah right 18:51:01 <PublicServer> <V453000> well that is completely disabling the overflow eventually 18:51:11 <PublicServer> <mfb> until the train loaded 18:51:13 <PublicServer> <Absolutis> runway is now a bit more fitting for its name 18:51:15 <PublicServer> <V453000> yes 18:51:18 <PublicServer> <mfb> well... 18:51:22 <PublicServer> <mfb> fine 18:51:27 <PublicServer> <V453000> but it isnt very likely to happen 18:51:33 <PublicServer> <mfb> this. 18:51:35 <PublicServer> <V453000> I just dislike this kind of logic which is dangerous about that 18:52:02 <PublicServer> <mfb> it has to be timed up to a single tile 18:52:12 *** ChanServ sets mode: +v mfb- 18:52:12 *** ChanServ sets mode: +v Mazur 18:52:12 *** ChanServ sets mode: -o LoPo 18:52:12 *** ChanServ sets mode: +v KenjiE20 18:52:12 *** ChanServ sets mode: +v hylje 18:52:12 *** ChanServ sets mode: +v V453000 18:52:12 *** ChanServ sets mode: +v OwenS 18:52:26 <PublicServer> <V453000> well the train is in the depot so it goes slowly 18:52:37 <PublicServer> <V453000> so it is like 5 tiles, but still not very likely to happen 18:53:20 <mfb-> I mean the new train 18:53:45 <PublicServer> <mfb> as soon as a train leaves the depot, it blocks -both- signals for new trains 18:54:11 <PublicServer> <mfb> so a new train has to be on the split already 18:54:14 <PublicServer> <mfb> otherwise, nothing happens 18:54:24 <PublicServer> <V453000> ah, right 18:54:38 <PublicServer> <V453000> well that is also an option 18:54:53 <PublicServer> <V453000> I rather meant that the new incoming train takes the platform 18:54:59 <PublicServer> <V453000> instead of the train which is just leaving the depot 18:55:03 <PublicServer> <mfb> it cannot 18:55:05 <PublicServer> <V453000> and that train gets stuck in teh depot 18:55:11 <PublicServer> <V453000> ah right 18:55:13 <PublicServer> <V453000> I see now 18:55:47 <PublicServer> <V453000> ok that should be fairly ok with exception of that one little case 18:56:21 <PublicServer> <Ryton> make it failsafe with overflow? ;-) 18:56:25 <PublicServer> <mfb> if I could make a exit/combo signal (for different directions), it could be improved :D 18:56:37 <PublicServer> <mfb> a second overflow? :D 18:56:43 <PublicServer> <V453000> lol 18:56:50 <PublicServer> <Ryton> yeah, overkill, but sure ;-) 18:57:14 <prooz> Does the webconfig-tool only save config? It does not load existing config? 18:57:34 <PublicServer> <mfb> does a stupid pbs-solution work? 18:57:44 <PublicServer> <mfb> just replace entry + block signal by pbs, remove all other signals? 18:57:54 <PublicServer> <V453000> xd 18:58:00 <PublicServer> <V453000> no 18:58:08 <PublicServer> <mfb> does not use the depot? 18:58:10 <PublicServer> <V453000> with some pf traps and shit perhaps 18:58:16 <PublicServer> <mfb> ok 18:59:51 <PublicServer> <mfb> hmm 18:59:58 <PublicServer> <mfb> no 19:01:52 <PublicServer> <mfb> well... afk 19:01:58 <PublicServer> *** mfb has joined spectators 19:02:10 <PublicServer> <mfb> retro your overflow is broken 19:02:16 <PublicServer> <mfb> near gontbourne 19:02:18 <PublicServer> <retro> I see 19:03:05 <PublicServer> <retro> Do you have any better idea? 19:03:09 <PublicServer> <retro> For my overflow? 19:03:11 <PublicServer> <Ryton> its almost ok :-) 19:03:25 <PublicServer> <Maraxus> just need better signals 19:04:32 <PublicServer> <retro> :( 19:05:18 <PublicServer> <retro> thx 19:05:20 <PublicServer> <Ryton> yw 19:05:26 <PublicServer> <Ryton> thank mfb ;-) 19:05:52 <PublicServer> <Ryton> reasoning: 19:06:06 <PublicServer> <Ryton> 2way red has a huge penalty 19:06:26 <PublicServer> <V453000> eol not penalty :) 19:06:30 <PublicServer> <V453000> say endless penalty 19:06:32 <PublicServer> <Ryton> eol = infinity? 19:06:35 <PublicServer> <Ryton> kk :-) 19:06:59 <PublicServer> <Ryton> but I've learned never to say invinity 19:07:05 <PublicServer> <Ryton> that doesnt exist :p ;-) 19:07:11 <PublicServer> <Ryton> not in computers, at least 19:07:37 <PublicServer> <Absolutis> true dat 19:08:20 <PublicServer> <Ryton> btw, normal 2 way is not eol?, only presignal exit 2way, right? 19:08:30 <PublicServer> <V453000> both are 19:08:32 <PublicServer> <Ryton> oh retro: 19:08:34 <PublicServer> <V453000> 2way is 2way 19:08:40 <PublicServer> <Ryton> do NOT mix lifestock & grain in 1 station... :-) 19:08:42 <PublicServer> <retro> Cypher, group your trinas. 19:08:45 <PublicServer> <retro> :) ok 19:08:55 <PublicServer> <Ryton> we use separate stations, else it could be that grain trains are loading, and no lifestock can enter 19:08:59 <PublicServer> <retro> sure 19:09:13 <PublicServer> <CYPHER> Group what how? 19:09:23 <PublicServer> <Absolutis> ?? 19:09:29 <PublicServer> <CYPHER> Nvm, my bad. 19:10:15 <PublicServer> <Ryton> so retro: add a second station there, for wheat, with its own overflow 19:10:18 <PublicServer> <retro> sure 19:10:21 <PublicServer> <retro> I'm working on it 19:10:25 <PublicServer> <Ryton> or for lifestock, you pick one :-) 19:10:27 <PublicServer> <Ryton> np 19:10:49 <PublicServer> <Ryton> or use waypoints and 2 parts of the same staion 19:10:51 <PublicServer> <Ryton> that is ok too 19:11:05 <PublicServer> <Ryton> then there is always an empty track for each type 19:12:52 <PublicServer> <Ryton> mfb: bruhill animals exiting depot train is blocking himself 19:13:18 <PublicServer> <V453000> he meant to build it this wya 19:13:20 <PublicServer> <V453000> way 19:13:22 <PublicServer> <Ryton> kk 19:13:24 <PublicServer> <V453000> at least that is how it was originally 19:13:39 <PublicServer> <Ryton> retro, still working on it? 19:13:45 <PublicServer> <Ryton> lifestock is massing up there ;-) 19:13:52 <PublicServer> <retro> give me few secs 19:14:02 <PublicServer> <retro> I sold my lifestock trains 19:14:04 <PublicServer> <Ryton> np :-) 19:14:10 <PublicServer> <Ryton> just asking :-) 19:14:16 <PublicServer> <Ryton> maybe sell grain too, and build anew 19:14:22 <PublicServer> <Ryton> else the ratings will be really bad 19:14:36 <PublicServer> <retro> yup, I'll do that 19:14:38 <PublicServer> <Ryton> and lifestock will still be amassed in that statin 19:14:40 <PublicServer> <Ryton> station¨* 19:14:46 <PublicServer> <Ryton> so catch em all in depot, and sell all 19:14:48 <PublicServer> *** Absolutis has left the game (leaving) 19:15:00 <PublicServer> <Ryton> or build new station, appoint to new one 19:15:06 <PublicServer> <Ryton> and then delete the old station 19:15:08 <PublicServer> <Ryton> is ok too 19:16:06 <PublicServer> <Ryton> good 19:17:28 *** Skom has joined #openttdcoop 19:17:54 <Skom> !password 19:17:54 <PublicServer> Skom: phlegm 19:18:24 <PublicServer> *** Skom joined the game 19:19:09 *** Absolutis has quit IRC 19:21:17 <PublicServer> <Ryton> retro, still not into Livestock? 19:21:31 <PublicServer> <retro> Do you see any :) ? 19:21:35 <PublicServer> <retro> planning 19:21:43 <PublicServer> <Ryton> not yet, but maybe its a new, invisble station :p ;-) 19:21:45 <PublicServer> <Ryton> kk 19:21:48 <PublicServer> <Ryton> just try 19:21:56 <PublicServer> <Ryton> the company can afford it :p 19:22:50 <PublicServer> <retro> Who is fishing at Gontbourne? 19:22:52 <PublicServer> <Ryton> I am 19:22:59 <PublicServer> <Ryton> now you can build a station 19:23:03 <PublicServer> <Ryton> rating was too low before 19:23:25 <PublicServer> <Ryton> trees can be build on muddy water ... small flaw in OTTD 19:23:32 <PublicServer> <retro> :) 19:23:38 <PublicServer> <retro> That's new for me. 19:23:48 <PublicServer> <V453000> THAT IS UNREALISTIC!1!1!!1!!!!!1!!!!1 19:23:54 <PublicServer> <Ryton> ah, respect the landscape? 19:24:11 <PublicServer> <Ryton> we were growing kelp, V; its not :P 19:24:16 <PublicServer> <V453000> xD 19:27:27 <PublicServer> <Ryton> doesnt Bruhill animals need an escape path? 19:27:30 <PublicServer> <Ryton> or is this ok? 19:32:44 <PublicServer> *** Ryton has left the game (leaving) 19:37:52 <PublicServer> <Skom> hey i dont find nothing to do any idea? 19:40:07 <PublicServer> <retro> build 19:40:34 <PublicServer> <Skom> ... yeah thats the thing... 19:41:03 <PublicServer> <retro> funk 19:41:10 <PublicServer> *** Skom has left the game (leaving) 19:41:17 *** Skom has quit IRC 19:47:19 *** labalag has joined #openttdcoop 19:48:28 <Ryton> any progress on the pig transport, Retro? 19:48:34 <PublicServer> <retro> yup 19:48:36 <PublicServer> <retro> working on it 19:49:01 <Ryton> great! ;-) :-) 19:49:04 <PublicServer> <retro> Because Cypher needs some transport. 19:49:10 <PublicServer> <CYPHER> ? 19:53:24 <PublicServer> *** V453000 has left the game (leaving) 19:53:26 <V453000> byez 19:53:58 <PublicServer> <Maraxus> cu 19:58:41 <PublicServer> *** Maraxus has joined spectators 20:02:08 *** labalag has quit IRC 20:02:19 <PublicServer> <retro> pigs ready 20:02:25 <PublicServer> <retro> not nice 20:03:30 *** Chris_Booth has joined #openttdcoop 20:03:45 <PublicServer> *** mfb has joined company #1 20:04:14 <PublicServer> <mfb> retro: see gontbourne 20:04:28 <PublicServer> <retro> why? 20:04:34 <PublicServer> <mfb> with 2 signals in front of the tunnel, trains can be a bit strange sometimes 20:04:41 <PublicServer> <mfb> and wait in front of a full tunnel 20:04:47 <PublicServer> <mfb> instead of taking the empty one 20:04:54 <PublicServer> <retro> you mean signals only? 20:04:58 <PublicServer> <mfb> it does not matter here 20:05:08 <PublicServer> <mfb> but a single signal would be better 20:05:15 <PublicServer> <mfb> (and entry/exit best, of course) 20:05:30 <PublicServer> <retro> entry on split 20:05:37 <PublicServer> <retro> exit before merge? 20:05:39 <PublicServer> <mfb> like this 20:05:53 <PublicServer> <retro> ok 20:05:55 <PublicServer> <retro> thx 20:06:05 <PublicServer> <mfb> we have funny airplanes 20:06:32 <PublicServer> *** Chris Booth joined the game 20:10:27 <PublicServer> <mfb> ah... so simple 20:10:41 <PublicServer> <Chris Booth> what? 20:10:43 <PublicServer> <mfb> and I try to do the same with 5+ signals more... 20:10:47 <PublicServer> <mfb> bruhill animals 20:10:54 <PublicServer> <Chris Booth> at oil goods pickup? 20:11:09 <PublicServer> <Chris Booth> oh 20:11:39 <PublicServer> <Chris Booth> the overflow only works on one side 20:11:49 <PublicServer> <mfb> well... no 20:11:59 <PublicServer> <mfb> it is an overflow for the station 20:12:04 <PublicServer> <mfb> as soon as the northern platform is free, it can be used 20:12:06 <PublicServer> <mfb> that is fine 20:12:18 <PublicServer> <Chris Booth> it is also visible to all ML trains 20:12:32 <PublicServer> <mfb> that is no problem 20:12:35 <PublicServer> <Chris Booth> it is 20:12:50 <PublicServer> <mfb> why? 20:13:00 <PublicServer> <Chris Booth> no depot should be visible to ML trains 20:13:01 <PublicServer> <mfb> also: ask V :p 20:13:15 <PublicServer> <mfb> CB: don't use a rule to justify a rule 20:13:37 <PublicServer> <Chris Booth> what? 20:13:55 <PublicServer> <mfb> do you see any problems with visible depots? 20:14:02 <PublicServer> <Chris Booth> yes 20:14:05 <PublicServer> <mfb> which? 20:14:11 <PublicServer> <Chris Booth> look at what is in your depot 20:14:26 <PublicServer> *** Maraxus has joined company #1 20:14:32 <PublicServer> <mfb> some ill trains, which can escape later 20:14:42 <PublicServer> <mfb> they never planned to use the depot anyway 20:14:56 <PublicServer> <mfb> it has no escape route 20:14:59 <PublicServer> <Chris Booth> no they didn'y 20:15:01 <PublicServer> <mfb> that is a different issue 20:15:36 <PublicServer> <mfb> and common to most other designs 20:16:04 <PublicServer> <Chris Booth> what if someone accidently send all trains to it? 20:16:26 <PublicServer> <mfb> which happened like once in the last 40 PSGs? 20:16:36 <PublicServer> <Chris Booth> it happened 20:16:42 <PublicServer> <mfb> so what 20:16:50 <PublicServer> <Chris Booth> so what it is a stupid detop 20:16:57 <PublicServer> <Chris Booth> it is a stupid idea, you are wrong 20:17:00 <PublicServer> <mfb> no 20:17:02 <PublicServer> <Chris Booth> just admit it 20:17:44 <PublicServer> <Chris Booth> that failed so hard I heard it here 20:20:30 <PublicServer> <mfb> that should fix the small glitch the station had before 20:21:00 <PublicServer> <Chris Booth> tnt would fix the big glitch of the fail depot that is still present 20:21:32 <PublicServer> <mfb> there you go 20:21:48 <PublicServer> <Chris Booth> I would never build like that 20:22:02 <PublicServer> <mfb> I didn't say that 20:22:20 <PublicServer> <Chris Booth> your sign did 20:22:42 <PublicServer> <mfb> it was meant as a depot "for you" 20:23:13 <PublicServer> <Chris Booth> I hated it 20:23:56 <PublicServer> <CYPHER> Why is that bad bad near Sadhattan lakeside? 20:24:02 <PublicServer> <CYPHER> Oh, nvm. 20:24:48 <PublicServer> <mfb> see !broken overflow 20:24:51 <PublicServer> <mfb> not from me 20:24:57 <PublicServer> <mfb> but I can confirm the issue :D 20:24:59 <PublicServer> <retro> from me 20:25:18 <PublicServer> <CYPHER> Crap. 20:25:20 <PublicServer> <mfb> this should fix the problem 20:25:30 <PublicServer> <CYPHER> You fixed that? 20:25:37 <PublicServer> <mfb> I changed sadhattan valley 20:25:45 <PublicServer> <mfb> hmm 20:25:49 <PublicServer> <CYPHER> Don't you mean sadhattan East? 20:25:51 <PublicServer> <mfb> this 20:25:58 <PublicServer> <mfb> east is broken in the same way 20:26:00 <PublicServer> <mfb> you can copy it 20:26:06 <PublicServer> <mfb> see? this works 20:26:10 <PublicServer> <CYPHER> I'm not sure what you did. 20:26:12 <PublicServer> <mfb> at valley 20:26:18 <PublicServer> <mfb> modified the tracks 20:26:30 <PublicServer> <CYPHER> Will see that after the train leaves. 20:26:52 <PublicServer> <CYPHER> Oh, I get it. 20:27:14 <PublicServer> <mfb> hmm 20:27:28 <PublicServer> <mfb> not like that 20:27:34 <PublicServer> <CYPHER> Also, sadhattan valley broke. 20:27:53 <PublicServer> <mfb> this is very slow now 20:27:55 <PublicServer> <mfb> at east 20:28:09 <PublicServer> <mfb> interesting 20:28:13 <PublicServer> <mfb> why did it work this time 20:28:21 <PublicServer> <CYPHER> I have no idea. 20:28:31 <PublicServer> <CYPHER> Let's wait for another train. 20:29:09 <PublicServer> <CYPHER> Who has cloned weed trains to sadhattan valley? :X 20:29:28 <PublicServer> <Chris Booth> weed or wheat? 20:29:30 <PublicServer> <CYPHER> Omg, the hell.. 20:29:31 <PublicServer> <mfb> ? 20:29:40 <PublicServer> <retro> He is junkie. 20:29:41 <PublicServer> <mfb> wtf 20:29:50 <PublicServer> <Chris Booth> what? 20:29:54 <PublicServer> <CYPHER> I click on sadhattan valley trains and see trains that don't have sadhattan valley in orders... 20:30:02 <PublicServer> <CYPHER> Ugh, implicit orders. 20:30:12 <PublicServer> <Chris Booth> lol 20:30:14 <PublicServer> <mfb> ah, maybe that was the single wrong train 20:30:19 <PublicServer> <CYPHER> Probably. 20:30:26 <PublicServer> <mfb> oh 20:30:28 <PublicServer> <CYPHER> The overflow seems to be working now. 20:30:30 <PublicServer> <mfb> please use non-stop orders 20:30:32 <PublicServer> <Chris Booth> use none stop orders then 20:30:38 <PublicServer> <CYPHER> Why? 20:30:52 <PublicServer> <mfb> to avoid things like that 20:31:07 <PublicServer> <mfb> and do not clone train yard trains 20:31:25 <PublicServer> <mfb> (with shared orders) 20:31:27 <PublicServer> <CYPHER> The trains should be non-stop on stations on which they are supposed to stop? 20:31:33 <PublicServer> <mfb> otherwise the train yard shares your orders 20:31:43 <PublicServer> <mfb> no, they should have non-stop orders everywhere 20:31:49 <PublicServer> <mfb> to not stop on the path to this station 20:31:59 <PublicServer> <CYPHER> Oh. 20:32:02 <PublicServer> <mfb> "go non-stop to X" -> "go to X and stop there, but nowhere else" 20:32:12 <PublicServer> <CYPHER> I thought it meant "don't stop in the station" 20:32:16 <PublicServer> <mfb> no ;) 20:32:22 <PublicServer> <mfb> that is go via 20:33:44 <PublicServer> <retro> Who mase Gontebourne Heights? 20:33:47 <PublicServer> <retro> made 20:33:51 <PublicServer> <CYPHER> Me. 20:33:58 <PublicServer> <retro> bad orders 20:34:12 <PublicServer> <CYPHER> Yup, fixing that just now. 20:34:18 <PublicServer> *** Chris Booth has left the game (leaving) 20:35:48 <PublicServer> <mfb> cypher: did you build the long bridges behind the sadhattan farm stations? 20:36:10 <PublicServer> <CYPHER> Yes. 20:36:13 <PublicServer> <CYPHER> Are they wrong? 20:36:21 <PublicServer> <mfb> the presignals do not make sense like this 20:36:41 <PublicServer> <mfb> like this 20:36:44 <PublicServer> <CYPHER> Okay. 20:36:53 <PublicServer> <mfb> exit in front of the bridge, and block signal behind 20:37:03 <PublicServer> <mfb> otherwise you block too many bridges / bridges which are free 20:37:25 <PublicServer> <mfb> and this is pointless 20:38:01 <PublicServer> <mfb> just like that 20:39:12 <PublicServer> <mfb> gontbourne heights needs an additional track 20:39:42 <PublicServer> <CYPHER> Ok. 20:39:53 <PublicServer> <mfb> see the current situation :D 20:40:16 <PublicServer> <CYPHER> Erm. 20:40:19 <PublicServer> <mfb> better 20:43:41 <PublicServer> *** TWerkhoven[l] has left the game (leaving) 20:44:27 *** sla_ro|master has quit IRC 20:46:09 <PublicServer> <retro> What to do with Sadhattan Valley? Very poor rating of wheath. 20:46:15 <PublicServer> <retro> wheat 20:46:43 <PublicServer> <mfb> well, should have 0... 20:46:57 <PublicServer> <retro> So delete and rebuild? 20:46:57 <PublicServer> <mfb> the best way would be to remove all trains, kill the station and build a new one 20:47:07 <PublicServer> <retro> hmm, cypher :(? 20:47:29 <PublicServer> <CYPHER> I wonder how the wheat trains got there in the first place. 20:47:31 <PublicServer> <retro> Gutford woods 20:47:33 <PublicServer> <CYPHER> Nevermind. 20:47:35 <PublicServer> <retro> also is not fine 20:51:57 <PublicServer> <Sietse> aah, nice... someone helping me :) 20:52:32 <PublicServer> <Maraxus> trying to 20:52:38 <PublicServer> <LoPo> guys 20:52:44 <PublicServer> <Sietse> I think I need signals in the middle 20:52:48 <PublicServer> <LoPo> take a look at Gutford Woods 20:52:58 <PublicServer> <LoPo> something is wrong 20:53:00 <PublicServer> <Maraxus> we are 20:53:07 <PublicServer> <retro> yup 20:53:10 <PublicServer> <Sietse> trying to figure out what for some time now :) 20:53:24 <PublicServer> <LoPo> ow lol 20:53:26 <PublicServer> *** LoPo has joined company #1 20:53:46 <PublicServer> <Sietse> I think I need signals in that middle choice 20:53:48 <PublicServer> <mfb> arrow was missing 20:53:59 <PublicServer> <Sietse> arrow needed? 20:54:05 <PublicServer> <mfb> as you can see 20:54:27 <PublicServer> <mfb> oh, and you should block your depot exit in some way 20:54:30 <PublicServer> <mfb> exit signal 20:54:40 <PublicServer> <mfb> otherwise you get this 20:54:46 <PublicServer> <Sietse> I do not get it 20:54:53 <PublicServer> <Sietse> why is that arrow needed 20:55:05 <PublicServer> <mfb> pathfinder 20:55:07 <PublicServer> <Sietse> smells like magic 20:55:14 <PublicServer> <mfb> it prefers a red twoway over a dead end without arrow 20:55:20 <PublicServer> <mfb> (without any split) 20:55:38 <PublicServer> <mfb> now the depot works, too 20:55:49 <PublicServer> <mfb> apart from the funny infinite circle the train does 20:56:27 <PublicServer> <mfb> twoway now 20:56:37 <PublicServer> <mfb> like this 20:57:16 <PublicServer> <Sietse> what locks the train?\ 20:57:31 <PublicServer> <mfb> the full station 20:57:39 <PublicServer> <CYPHER> Where? 20:57:45 <PublicServer> <mfb> gutford woods 20:58:47 *** Tray has quit IRC 20:59:51 <PublicServer> <Sietse> shouldn't it get released? 21:00:01 <PublicServer> <Sietse> damn... new train arriving 21:00:01 <PublicServer> <mfb> why? 21:00:08 <PublicServer> <mfb> there is no free platform 21:00:28 <PublicServer> <Sietse> there was one spot in the southern waiting bay available 21:00:54 <PublicServer> <mfb> but it got filled again 21:00:54 <PublicServer> <Sietse> that could be an alternative for that feedback loop 21:01:49 <PublicServer> <Sietse> thanks anyways 21:01:55 <PublicServer> <Sietse> good lesson 21:02:18 <PublicServer> <Sietse> like now I meant 21:02:29 <PublicServer> <mfb> now it checks the waiting bays as well 21:08:24 *** Wold has joined #openttdcoop 21:08:36 <PublicServer> *** Sietse has joined spectators 21:09:11 <Wold> !password 21:09:11 <PublicServer> Wold: haggle 21:09:56 <PublicServer> *** Player has changed his/her name to Wold 21:10:44 <PublicServer> *** rb98700 has left the game (general timeout) 21:10:44 <PublicServer> *** rb98700 has left the game (connection lost) 21:12:01 <PublicServer> *** Wold has left the game (leaving) 21:18:14 *** rb98700 has quit IRC 21:18:54 *** rodrigo_ has joined #openttdcoop 21:19:03 <rodrigo_> !passwprd 21:19:09 <rodrigo_> !password 21:19:10 <PublicServer> rodrigo_: puddle 21:19:33 <PublicServer> *** rb98700 joined the game 21:20:26 <PublicServer> <mfb> industries with 0 production :( 21:20:38 <PublicServer> <CYPHER> Where? 21:20:48 <PublicServer> <mfb> now they got some 21:20:55 <PublicServer> <CYPHER> That would be new industries<? 21:21:09 <PublicServer> <mfb> maybe 21:21:11 <PublicServer> <mfb> 2 out of 4... 21:24:39 *** Ryton has quit IRC 21:25:35 <PublicServer> <CYPHER> Godingbury woods looks cool :)) 21:25:41 <PublicServer> <mfb> :) 21:33:59 <PublicServer> <mfb> stupid industries 21:34:09 <PublicServer> <mfb> now one died 21:34:10 <PublicServer> <rb98700> ?? 21:36:31 <PublicServer> <retro> What about to just connect station with walking instead of building those transports around Godingbury woods? 21:36:42 <PublicServer> <mfb> that is ugly 21:41:35 <PublicServer> <Dom> hello there :) 21:41:38 <PublicServer> <mfb> hi 21:41:40 <PublicServer> *** Dom has joined company #1 21:41:42 <PublicServer> <rb98700> Hi! 21:41:52 <PublicServer> <Dom> how is it going? 21:42:26 <PublicServer> <mfb> the power station in BBH02 :D 21:42:49 <PublicServer> <Dom> xDD 21:43:03 <PublicServer> <Dom> looks nice though :) 21:45:35 <PublicServer> <CYPHER> We should really start supplying some oil. 21:45:42 <PublicServer> *** Chris Booth joined the game 21:45:48 <PublicServer> <mfb> do it? 21:46:06 <PublicServer> <CYPHER> I will. 21:46:44 <PublicServer> *** mfb has left the game (general timeout) 21:46:44 <PublicServer> *** mfb has left the game (connection lost) 21:46:47 <mfb-> !password 21:46:47 <PublicServer> mfb-: embalm 21:46:49 <PublicServer> <Chris Booth> hi 21:47:01 <PublicServer> *** mfb joined the game 21:47:03 <PublicServer> <Dom> hey ! 21:47:18 <PublicServer> <Chris Booth> is anyone going to fix the noob zone? 21:47:32 <PublicServer> <mfb> where did you build? 21:47:50 <PublicServer> <Chris Booth> no the noob zone is .stable 21:47:57 <PublicServer> <mfb> ah 21:48:59 <PublicServer> <Chris Booth> dont it is broken 21:49:03 <PublicServer> <Chris Booth> breakdowns are on 21:49:17 <PublicServer> <Chris Booth> 100% noobs build single p2p networks 21:49:23 <PublicServer> <Chris Booth> I laugh rather hard 21:49:33 <PublicServer> <mfb> with breakdowns, this is not so bad... 21:50:07 <PublicServer> <Chris Booth> not as bad as your depot 21:50:38 <PublicServer> <mfb> simple solution: build many stations with a visible depot :D 21:50:56 <PublicServer> <mfb> in this case, the network can handle it even if you try to replace trains 21:52:16 <PublicServer> <Chris Booth> I would do no such thing 21:53:02 <PublicServer> <mfb> oh, a 4th wood spawned 21:53:20 <PublicServer> <Chris Booth> Dom: didn't you like the insults / noobs? 21:53:34 <PublicServer> <Dom> insults? 21:53:45 <PublicServer> <Dom> haven't seen any xD 21:53:49 <PublicServer> <Maraxus> gn 21:53:55 <PublicServer> <Dom> but i prefer the public server :) 21:53:57 <PublicServer> <mfb> gn 21:54:00 <PublicServer> <Dom> n8 21:54:03 <PublicServer> *** Maraxus has left the game (leaving) 21:54:05 <PublicServer> <Chris Booth> oh they may have just insulted me then 21:54:11 *** Maraxus has quit IRC 21:54:11 <PublicServer> <Dom> lol what did they say? 21:54:41 <PublicServer> <Chris Booth> something about hitler cat 21:54:44 <PublicServer> <Chris Booth> not sure what that means 21:55:02 <PublicServer> <Dom> lol yeah seen this guy yesterday morning in the welcome server 21:55:41 <PublicServer> <mfb> for 3 trains on a special line? no 21:55:52 <PublicServer> <mfb> check the connection 21:57:42 <PublicServer> <CYPHER> I don't get it. You build a giant cargo train station and the citizens still celebrate... 21:57:57 <PublicServer> <mfb> it is different in RL 21:58:04 <PublicServer> <CYPHER> Slightly. 21:58:15 <PublicServer> <mfb> if you build a big station, you get protests everywhere 21:58:29 <PublicServer> <mfb> even for a passenger station which really improves traffic 21:58:47 <PublicServer> <mfb> ("Stuttgart 21") 21:59:05 <PublicServer> <mfb> I hate it 21:59:15 <PublicServer> <mfb> now a serviced farm died. 21:59:27 <PublicServer> <CYPHER> Where? 21:59:37 <PublicServer> <mfb> munfingfield heights 22:00:08 <PublicServer> <CYPHER> Didn't you mean forest? 22:00:17 <mfb-> eh.. yes 22:00:19 <mfb-> !rcon set raw_industry_construction 1 22:00:25 <mfb-> !rcon set raw_industry_construction 2 22:00:29 <mfb-> there it is again... 22:01:13 <PublicServer> <CYPHER> I call woodoo on that. 22:01:20 <PublicServer> <mfb> see IRC for details 22:01:26 <PublicServer> <CYPHER> Seen. 22:02:37 <PublicServer> <rb98700> MFB? 22:02:39 <PublicServer> <mfb> ? 22:02:54 <PublicServer> <rb98700> Are you busy? 22:03:08 <PublicServer> <mfb> looking at the BBHs at the moment 22:03:30 <PublicServer> <mfb> why? 22:03:36 <PublicServer> <rb98700> Could you gime some help? :D 22:03:46 <PublicServer> <mfb> where? 22:04:08 <PublicServer> <rb98700> Winninghall woods 22:04:46 <PublicServer> <mfb> what is wrong? 22:05:14 <PublicServer> <Dom> overflow injection pre signals 22:05:28 <PublicServer> <mfb> ah 22:05:39 <PublicServer> <mfb> simple use this? 22:05:49 <PublicServer> <mfb> *y 22:05:55 <PublicServer> <LoPo> HI! 22:05:57 <PublicServer> <LoPo> im back 22:05:57 <PublicServer> <Dom> hey 22:06:23 <PublicServer> <mfb> or use block signals for the regular line and check the platforms with separate logic 22:06:41 <PublicServer> <rb98700> I cant figure out how to close overflow injection if all 4 stations lanes are full. 22:06:51 <PublicServer> <Dom> i actually mean this sign! 22:06:51 <PublicServer> <Dom> :) 22:07:39 <PublicServer> <Dom> rb if you make the stations 1 tile apart you can tunnel or bridge 4 tracks from the overflow inside 22:07:57 <PublicServer> <Dom> but yeah missing space i see 22:08:24 <PublicServer> <mfb> well, you can use the existing presignals 22:08:27 <PublicServer> <Dom> but you can reach the inner and outer station tile from the overflow 22:08:41 <PublicServer> <mfb> or do it like this 22:09:07 <PublicServer> <mfb> connect all 4 22:09:11 <PublicServer> <mfb> and check for a free platform 22:09:37 <PublicServer> <rb98700> Ok. 22:10:23 <PublicServer> <Chris Booth> SLH 06 rules 22:10:42 <PublicServer> <mfb> you call that balancing? 22:10:44 <PublicServer> <mfb> :D 22:10:46 *** brylie has joined #openttdcoop 22:11:02 <PublicServer> <mfb> oh wait 22:11:05 <PublicServer> <mfb> that is a different linke 22:11:07 <PublicServer> <mfb> -k 22:11:17 <PublicServer> <Chris Booth> what? :S 22:11:23 <PublicServer> <CYPHER> Someone could finally remove space from "why so much space" :) 22:11:33 <PublicServer> <mfb> does not harm 22:11:55 <PublicServer> <mfb> did not see that both "this" are not connected 22:12:01 <PublicServer> <Chris Booth> oh lol 22:12:59 <PublicServer> <Chris Booth> would be stupid if they were connected mfb 22:13:01 <PublicServer> <mfb> well, nice concept 22:13:07 <PublicServer> <mfb> indeed 22:14:07 <PublicServer> <Chris Booth> bed time for me nn alllllllll 22:14:10 <PublicServer> *** Chris Booth has left the game (leaving) 22:14:18 <PublicServer> <mfb> gn 22:15:06 *** Chris_Booth has quit IRC 22:20:24 <PublicServer> <CYPHER> Look at oil goods pickup. What's up with that? 22:20:36 <PublicServer> <Dom> ? 22:20:38 <PublicServer> <LoPo> sec 22:20:50 <PublicServer> <mfb> still working 22:21:04 <PublicServer> <mfb> ah 22:21:10 <PublicServer> <CYPHER> It solved itself, but taking from east, the second and third platform won't be free till the first is free. 22:22:01 <PublicServer> <Dom> what do you mean? 22:22:15 <PublicServer> <mfb> well, the overflow signal should be green if and only if a platform is free 22:22:26 <PublicServer> <mfb> with exit signals there, it just checks the small block between the exits 22:22:30 <PublicServer> <CYPHER> This was on the exit, not on entry. 22:22:40 <PublicServer> <mfb> I know 22:22:54 <PublicServer> <CYPHER> So you fixed it? :) 22:22:56 <PublicServer> <LoPo> true mfb 22:23:02 <PublicServer> <mfb> now I fixed it 22:23:08 <PublicServer> <LoPo> but its the same design as animal pickup 22:23:15 <PublicServer> <Dom> true 22:23:25 <PublicServer> <mfb> no this is better 22:23:35 <PublicServer> <mfb> the tunnels go to the single platform first 22:24:09 <PublicServer> <LoPo> well i dont see it :P 22:24:15 <PublicServer> <LoPo> do you mean the gap? 22:24:18 <PublicServer> <mfb> no 22:24:45 <PublicServer> <LoPo> yes 22:24:59 <PublicServer> <LoPo> that is good 22:25:17 <PublicServer> <LoPo> must be combo 22:25:23 <PublicServer> <mfb> combo has another issue 22:25:33 <PublicServer> <LoPo> larger gap? 22:25:39 <PublicServer> <LoPo> ah 22:25:53 <PublicServer> <LoPo> remove signal? :P 22:25:55 <PublicServer> <mfb> therefore, go to the single platform first 22:25:58 <PublicServer> <mfb> that is what I did 22:26:08 <PublicServer> <LoPo> ah 22:26:10 <PublicServer> <Dom> nice thanks :D 22:26:10 <PublicServer> <LoPo> kk :P 22:26:10 <PublicServer> <mfb> but the animal solution looks a bit better 22:26:49 <PublicServer> <LoPo> its not properly copied then ;P 22:26:56 <PublicServer> <mfb> right 22:27:06 <PublicServer> <Dom> i actually copied it from the blog 22:27:08 <PublicServer> <Dom> :D 22:27:22 <PublicServer> <LoPo> hmmm 22:33:51 <mfb-> good night 22:33:54 <PublicServer> <LoPo> bb 22:33:56 <PublicServer> <Dom> n8 22:34:02 <PublicServer> <rb98700> c'ya 22:34:08 <PublicServer> *** mfb has left the game (leaving) 22:34:20 *** mfb- has quit IRC 22:34:49 *** TWerkhoven[l] has quit IRC 22:51:51 <PublicServer> <Dom> thx :) 22:51:54 <PublicServer> <LoPo> ;) 22:52:28 <PublicServer> <LoPo> now you need bay detection 22:52:38 <PublicServer> <Dom> i see xD 22:54:39 <PublicServer> <rb98700> :) Seens to work. 22:55:15 <PublicServer> <LoPo> there 22:55:17 <PublicServer> <LoPo> see 22:55:25 <PublicServer> <Dom> thanks :) 22:55:43 <PublicServer> <Dom> a lot of signaling that i failed xD 22:55:51 <PublicServer> <LoPo> :) 23:00:23 <PublicServer> <LoPo> omg! 23:00:26 <PublicServer> <LoPo> paper pickuP!!! 23:00:28 <PublicServer> <retro> wut? 23:00:30 <PublicServer> <LoPo> :P 23:00:48 <PublicServer> <LoPo> moah trains 23:01:14 <PublicServer> <LoPo> mediocre rating :( 23:01:20 <PublicServer> <rb98700> I though that it was not activate yet for some reason. 23:02:38 <PublicServer> <CYPHER> 52% transported :( 23:02:56 <PublicServer> <rb98700> Well fill it with trains. ^_^ 23:03:30 <PublicServer> <retro> Winninghall woods and Slinnbridge mines similar situation. 23:03:37 *** pugi has quit IRC 23:03:56 <PublicServer> <LoPo> add trains then 23:05:59 <PublicServer> <retro> mfb? 23:08:06 <PublicServer> <retro> PRINTED MONEY PICKUP also bad rating 23:08:16 <PublicServer> <retro> But I can't find any depo around. 23:08:18 <PublicServer> <LoPo> yes i know :P 23:08:25 <PublicServer> <LoPo> i was waiting for it :P 23:08:51 <PublicServer> <LoPo> added trains now 23:08:59 <PublicServer> <CYPHER> So we're printing so much money now that we don't even bother to pick them up? 23:09:01 <PublicServer> <retro> i see 23:09:07 <PublicServer> <LoPo> ;P 23:10:09 <PublicServer> <CYPHER> Who built Frunhattan woods? :)) 23:10:31 <PublicServer> <LoPo> V 23:10:47 <PublicServer> <LoPo> why? 23:10:53 <PublicServer> <CYPHER> Have a look... 23:11:04 <PublicServer> <LoPo> ?? 23:11:10 <PublicServer> <CYPHER> The oil wells have 0% transported for some reason. 23:11:32 <PublicServer> <LoPo> fiexd :P 23:11:35 <PublicServer> <Dom> LoPo there are some signal problems at money pick 23:11:45 <PublicServer> <LoPo> where? 23:11:55 <PublicServer> <Dom> trains from the iverflow only enter when all the stations are free 23:11:58 <PublicServer> <CYPHER> The wells must have moved anyway, one of the trains had like 20%... 23:12:04 <PublicServer> <LoPo> no 23:12:18 <PublicServer> <LoPo> trains from the overflow only enter when the middel one is free 23:12:24 <PublicServer> <LoPo> its on purpose 23:12:30 <PublicServer> <Dom> ah ok :) sry 23:12:32 <PublicServer> <LoPo> np :) 23:12:51 <PublicServer> <LoPo> good that you pay attention to detail :) 23:13:01 <PublicServer> <Dom> i try to :) 23:13:04 <PublicServer> <Dom> xD 23:18:12 <PublicServer> <retro> What is train 393? 23:18:22 <PublicServer> <LoPo> :P 23:18:50 <PublicServer> <retro> Train 393 is :D ? 23:18:56 <PublicServer> <retro> :P 23:19:02 <PublicServer> <LoPo> yes 23:19:12 <PublicServer> <LoPo> train 393 is :P 23:19:34 <PublicServer> <retro> unlogic train probably 23:19:45 <PublicServer> <LoPo> lol 23:19:51 <PublicServer> <LoPo> its just eye candy 23:19:53 <PublicServer> <LoPo> ... 23:20:07 <PublicServer> <rb98700> Kkkkkk 23:20:38 <PublicServer> <rb98700> I almost bracking my head... 23:20:47 <PublicServer> <LoPo> why? 23:21:07 <PublicServer> <rb98700> Trying to see some use for 393... Kkkk 23:21:17 <PublicServer> <LoPo> ah lol 23:21:43 <PublicServer> <retro> It is tourist attraction in local woods museum. 23:22:02 <PublicServer> <LoPo> yes 23:23:52 <PublicServer> <retro> Now it will travel fully loaded until end of this game? 23:24:06 <PublicServer> <LoPo> yes :) 23:24:28 <PublicServer> <LoPo> the funny thing is that we will have to pay for the wood if we bring it towood drop :P 23:28:22 <PublicServer> <Dom> can some1 tell me pls why my second gold mine in lennpool bridge mines isn't beeing serviced? 23:28:48 <PublicServer> <LoPo> you have 2 stations 23:28:54 <PublicServer> <LoPo> see 23:29:00 <PublicServer> <Dom> ups xD 23:29:39 <PublicServer> <Dom> thanks x) 23:29:53 <PublicServer> <LoPo> yw 23:31:55 <PublicServer> <retro> OIL goods pickup probably bad signals? 23:32:05 <PublicServer> <retro> there are free platforms, but trains are waiting 23:32:35 <PublicServer> <Dom> waiting bays are long i know 23:33:15 <PublicServer> <Dom> but there cant be any resizing done without redoing the whole entry 23:47:44 <PublicServer> <LoPo> oops 23:47:47 <PublicServer> <retro> :( 23:47:49 <PublicServer> <CYPHER> hahahaha 23:47:59 <PublicServer> <LoPo> where you looking :P 23:48:21 <PublicServer> <retro> At his bulding style. 23:50:12 <PublicServer> <Dom> have fun and gn8 :) 23:50:16 <PublicServer> <retro> bye 23:50:26 <PublicServer> *** Dom has left the game (leaving) 23:50:32 <PublicServer> <LoPo> bb 23:50:53 *** Dom__ has quit IRC 23:56:54 <PublicServer> <CYPHER> :P is ruining us. 23:57:02 <PublicServer> <LoPo> ? 23:57:09 <PublicServer> <CYPHER> It's too expensive. 23:57:13 <PublicServer> <CYPHER> In this economy and all.