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00:36:21 *** ODM has quit IRC 01:44:50 *** Broncosoozie has joined #openttdcoop 01:53:31 <Broncosoozie> !dl win64 01:53:31 <PublicServer> Broncosoozie: http://binaries.openttd.org/nightlies/trunk/r24349/openttd-trunk-r24349-windows-win64.zip 01:59:46 *** Broncosoozie has quit IRC 02:18:07 *** pugi_ has joined #openttdcoop 02:24:00 *** pugi has quit IRC 02:24:02 *** pugi_ is now known as pugi 02:41:20 *** hexagonalbolts has joined #openttdcoop 02:49:23 *** hexagonalbolts has quit IRC 04:17:28 *** Ryton has joined #openttdcoop 04:17:33 <Ryton> hi 04:17:36 <Ryton> anyone around? 04:17:45 <Ryton> !playercount 04:17:45 <PublicServer> Ryton: Number of players: 0 (0 spectators) 04:17:51 <Ryton> !password 04:17:52 <PublicServer> Ryton: ingest 04:18:13 <PublicServer> *** Game still paused (number of players) 04:18:13 <PublicServer> *** Ryton joined the game 04:25:12 <PublicServer> *** Ryton has left the game (general timeout) 04:25:13 <PublicServer> *** Ryton has left the game (connection lost) 04:26:50 <Ryton> let me know if someone wants to play :-) 04:45:35 *** Ryton has quit IRC 04:51:47 *** Ryton has joined #openttdcoop 04:56:28 *** Rhamphoryncus has joined #openttdcoop 05:46:35 <Ryton> hi ram 05:46:43 <Ryton> care to play later on? 05:50:59 <Rhamphoryncus> Strangely enough I'm programming again ;) Or attempting to.. 05:53:26 <Rhamphoryncus> Geodesics hurt my head 05:54:54 *** Ryton has quit IRC 06:07:49 *** Ryton has joined #openttdcoop 06:47:57 *** pugi has quit IRC 07:00:40 *** sla_ro|master has joined #openttdcoop 07:20:56 *** Ryton has quit IRC 07:28:45 *** ODM has joined #openttdcoop 07:28:45 *** ChanServ sets mode: +o ODM 07:57:03 <V453000> !password 07:57:03 <PublicServer> V453000: ingest 07:57:14 <PublicServer> *** Game still paused (number of players) 07:57:15 <PublicServer> *** V453000 joined the game 07:57:19 <PublicServer> <V453000> morning 08:06:07 *** Mucht has joined #openttdcoop 08:06:07 *** ChanServ sets mode: +o Mucht 08:19:40 *** Chris_Booth has joined #openttdcoop 08:27:16 <Chris_Booth> morning 08:56:25 *** Chris_Booth has quit IRC 09:18:11 <PublicServer> *** V453000 has left the game (leaving) 09:33:43 *** Chris_Booth has joined #openttdcoop 09:34:18 <Chris_Booth> anyone round? 09:35:36 <PublicServer> *** Game still paused (number of players) 09:35:38 <PublicServer> *** Chris Booth joined the game 09:36:13 *** Tray has joined #openttdcoop 09:57:09 *** pugi has joined #openttdcoop 10:25:58 <PublicServer> *** Chris Booth has joined spectators 10:28:18 *** hexagonalbolts has joined #openttdcoop 10:32:06 <PublicServer> *** Chris Booth has left the game (general timeout) 10:32:06 <PublicServer> *** Chris Booth has left the game (connection lost) 10:36:20 *** hexagonalbolts has quit IRC 10:38:14 *** Chris_Booth has quit IRC 10:43:18 *** valhallasw has joined #openttdcoop 10:54:53 *** hexagonalbolts has joined #openttdcoop 11:12:08 *** kamenitxan has joined #openttdcoop 11:12:11 <kamenitxan> !dl 11:12:11 <PublicServer> kamenitxan: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 11:12:11 <PublicServer> kamenitxan: http://www.openttd.org/en/download-trunk/r24349 11:13:08 *** Razmir has joined #openttdcoop 11:14:00 <PublicServer> *** Game still paused (number of players) 11:14:00 <PublicServer> *** Razmir joined the game 11:15:08 <kamenitxan> !password 11:15:08 <PublicServer> kamenitxan: toeing 11:15:09 *** hexagonalbolts has quit IRC 11:15:18 <PublicServer> *** Game still paused (number of players) 11:15:20 <PublicServer> *** Kamenitxan joined the game 11:15:24 <PublicServer> <Razmir> hi 11:17:40 <PublicServer> *** Razmir has left the game (leaving) 11:18:44 <PublicServer> *** Kamenitxan has left the game (leaving) 11:23:39 *** Chris_Booth has joined #openttdcoop 11:27:15 *** kamenitxan has quit IRC 11:27:25 *** Mucht has quit IRC 11:28:35 <PublicServer> *** Game still paused (number of players) 11:28:37 <PublicServer> *** Chris Booth joined the game 11:29:00 *** Mucht has joined #openttdcoop 11:29:01 *** ChanServ sets mode: +o Mucht 12:00:32 <PublicServer> *** Chris Booth has left the game (general timeout) 12:00:32 <PublicServer> *** Chris Booth has left the game (connection lost) 12:05:36 <PublicServer> *** Game still paused (number of players) 12:05:39 <PublicServer> *** Chris Booth joined the game 12:08:14 <PublicServer> <Chris Booth> the sky is falling 12:40:53 *** Mucht has quit IRC 12:42:28 *** Mucht has joined #openttdcoop 12:42:28 *** ChanServ sets mode: +o Mucht 12:43:13 *** sla_ro|vista has joined #openttdcoop 12:45:19 *** sla_ro|master has quit IRC 12:50:31 *** Mucht has quit IRC 12:51:03 *** Mucht has joined #openttdcoop 12:51:03 *** ChanServ sets mode: +o Mucht 12:51:42 *** Tray has quit IRC 12:52:55 *** Razmir has left #openttdcoop 13:14:55 *** Mucht has quit IRC 13:24:04 <V453000> !password 13:24:04 <PublicServer> V453000: shamed 13:24:12 <PublicServer> *** Game still paused (number of players) 13:24:12 <PublicServer> *** Game unpaused (number of players) 13:24:14 <PublicServer> <V453000> hai 13:24:15 <PublicServer> *** V453000 joined the game 13:24:38 <PublicServer> <V453000> oh nice my station is without pax 13:24:46 <PublicServer> <V453000> I can extend the city ^^ 13:32:30 <PublicServer> <V453000> well lol this pbs/tunnel wtf station is quite flexible 13:32:40 *** Maraxus has joined #openttdcoop 13:32:40 <PublicServer> <V453000> added 4 platforms like nothing happened 13:32:53 <Maraxus> !password 13:32:53 <PublicServer> Maraxus: italic 13:33:09 <PublicServer> *** Maraxus joined the game 13:33:10 <PublicServer> <V453000> hi 13:33:12 <PublicServer> <Maraxus> hi 13:37:14 <PublicServer> <Chris Booth> hi 13:53:28 <PublicServer> <Chris Booth> I should probably connect Bay View to the ML now 13:53:34 <PublicServer> <V453000> y :D 13:54:08 <PublicServer> <Chris Booth> it is looking nice now though 13:54:30 <PublicServer> <V453000> the repetitive patterns on the edges spoil it a bit though 13:55:05 <PublicServer> <Chris Booth> kinda 13:55:15 <PublicServer> <Chris Booth> but each edge is different 13:56:18 <PublicServer> <V453000> well big repetitive patterns can be awsum in their own right but idk, not too beautiful :) 13:56:40 <PublicServer> <Chris Booth> no that is true 13:58:09 <PublicServer> <Chris Booth> I might need one more boat in the middle 13:58:31 <PublicServer> <V453000> boat hate initializing .... please wait 13:58:37 *** Ryton has joined #openttdcoop 13:58:39 <PublicServer> <Chris Booth> lol 13:59:03 <PublicServer> <Chris Booth> I can replace it with a train if you wish 13:59:12 <V453000> !rcon set max_ships 9 13:59:24 <PublicServer> <V453000> access to hate asset granted 13:59:30 <PublicServer> <Chris Booth> thanks 13:59:36 <PublicServer> <V453000> yw 14:01:51 <Ryton> hi 14:01:55 <PublicServer> <V453000> hi 14:01:58 <Ryton> !password 14:01:58 <PublicServer> <Maraxus> hi 14:01:58 <PublicServer> Ryton: rubbed 14:02:14 <Ryton> connection should be more or less ok... 14:03:22 <PublicServer> *** Ryton joined the game 14:03:50 <PublicServer> <V453000> Lol Maraxus you could use like 50% station there 14:04:00 <PublicServer> <V453000> s 14:04:33 *** TheFluff has joined #openttdcoop 14:04:35 <PublicServer> <Maraxus> 50? 14:04:45 <PublicServer> <V453000> your stations overlap a lot in catchment 14:05:05 <PublicServer> <V453000> for example the X ones dont have to be there 14:05:29 <PublicServer> <Maraxus> well one of them do 14:05:55 <PublicServer> <V453000> the rest catches it all 14:06:31 <PublicServer> <Maraxus> it's mostly a test since the trains are rather slow 14:06:42 <PublicServer> <V453000> they are powerful nevertheless .) 14:07:54 <PublicServer> <Maraxus> I know - they are more balanced than some other pax trains we have played with 14:08:20 <PublicServer> <V453000> well that too but still, that they are slow doesnt mean they are weak 14:10:23 <PublicServer> <Maraxus> agreed 14:10:45 <PublicServer> <V453000> speaking of balance I think engine capacity for Timewave Zero could be a bit lower 14:10:55 <PublicServer> <V453000> 110 out of 120(wagon) is just too small difference 14:11:42 <PublicServer> <V453000> 60/110 for Holographic Universe is fine, 80/120 for Morphogenesis could be a tiny bit higher 14:14:23 <PublicServer> <V453000> btw just a note, the monorails have CL1 as a result of the speed and tilt :p so might be an advantage in fact ;) 14:16:26 *** mfb- has joined #openttdcoop 14:16:26 *** ChanServ sets mode: +o mfb- 14:16:34 <mfb-> hi 14:16:38 <PublicServer> <V453000> hi :) 14:16:44 <PublicServer> <Maraxus> hi 14:18:47 <mfb-> !password 14:18:47 <PublicServer> mfb-: starch 14:18:59 <PublicServer> *** mfb joined the game 14:19:34 <PublicServer> <mfb> "lets ignore it" = do not fund towns? 14:19:44 <PublicServer> <mfb> or "ignore script"? 14:19:46 <PublicServer> <V453000> = play normal pax game 14:19:48 <PublicServer> <mfb> ah 14:19:50 <PublicServer> <V453000> ignore script 14:20:00 <PublicServer> <V453000> we could try it sometime later with autogenerated towns 14:20:06 <PublicServer> <V453000> for now there is just that one 14:21:28 <PublicServer> <mfb> slarnville is interesting 14:21:39 <PublicServer> <mfb> what happens if one value is too low? 14:21:45 <PublicServer> <V453000> no growth 14:21:47 <PublicServer> <mfb> slower growth? no growth? 14:21:50 <PublicServer> <mfb> oh oh 14:21:56 <PublicServer> <V453000> I think so 14:22:08 <PublicServer> <mfb> and those values are per x time step? 14:22:10 <PublicServer> <V453000> try to grow the town :) 14:22:21 <PublicServer> <V453000> monthly I think 14:22:23 <PublicServer> <V453000> see now 14:22:27 <PublicServer> <V453000> mail insufficient 14:22:28 <PublicServer> <V453000> not growing 14:22:30 <PublicServer> <mfb> well 14:22:36 <PublicServer> <mfb> 36000 pax required 14:22:39 <PublicServer> <mfb> max 6700 pax in this town 14:22:49 <PublicServer> <V453000> 2500 required 14:22:53 <PublicServer> <mfb> oh 14:22:59 <PublicServer> <mfb> right.. fine 14:23:01 <PublicServer> <V453000> I guess the 35k is delivered :D 14:23:03 <PublicServer> <Chris Booth> i gtg bb 14:23:05 <PublicServer> <V453000> which is strange but ... 14:23:08 <PublicServer> <Chris Booth> can someone finish my MSH? 14:23:10 <PublicServer> <mfb> messed up the numbers 14:23:12 <PublicServer> <mfb> where? 14:23:18 <PublicServer> <Chris Booth> SMS 14:23:29 <PublicServer> <Chris Booth> for Bay View 14:23:35 <PublicServer> *** Chris Booth has left the game (leaving) 14:23:37 <PublicServer> <mfb> just place a sign? :D 14:23:39 <Chris_Booth> thanks 14:23:39 <PublicServer> <mfb> ... 14:23:41 <Chris_Booth> <# 14:23:44 <Chris_Booth> <3 14:24:02 <PublicServer> <mfb> ah there 14:24:46 <PublicServer> <mfb> hmm, SMS should get modified, too 14:25:05 <PublicServer> <V453000> the slopes? 14:25:07 <PublicServer> <V453000> or something else? 14:25:19 <PublicServer> <mfb> the ML towards bay view 14:25:19 <PublicServer> <V453000> ah station? 14:25:19 <PublicServer> <V453000> hm 14:25:45 <PublicServer> <mfb> or we can skip SMS<->bay connection 14:25:51 <PublicServer> <V453000> that works too 14:27:47 <PublicServer> <Ryton> oops 14:27:49 <PublicServer> <Ryton> full gridlock 14:27:55 <PublicServer> <V453000> :D 14:27:59 <PublicServer> <Ryton> in my city 14:28:09 <PublicServer> <V453000> and a nice one, too 14:28:15 <PublicServer> <V453000> just missing rial 14:28:17 <PublicServer> <mfb> wtf is MSH01 14:28:35 <PublicServer> <V453000> some random first-attempt material :p 14:28:57 <PublicServer> <Ryton> yeah 14:29:01 <PublicServer> <Ryton> I'm new to pax games 14:29:12 <PublicServer> <V453000> I meant msh 01 14:29:15 <PublicServer> <Ryton> there is some structure tough :p; 14:29:37 <PublicServer> <Ryton> yeah 14:29:43 <PublicServer> <Ryton> the prios are fancy :-) 14:31:14 <PublicServer> <Ryton> I'm off 14:31:14 <PublicServer> <Ryton> cya 14:31:17 <PublicServer> <V453000> byez 14:31:19 <PublicServer> *** Ryton has left the game (leaving) 14:31:21 <PublicServer> <Maraxus> cu 14:31:39 <PublicServer> <mfb> cu 14:31:45 *** Chris_Booth has quit IRC 14:33:02 *** Chris_Booth has joined #openttdcoop 14:34:43 <Chris_Booth> bk 14:34:54 <PublicServer> <V453000> mfb just decided to ban you 14:34:56 <PublicServer> <V453000> just saying 14:35:03 <PublicServer> *** Chris Booth joined the game 14:35:26 <PublicServer> <mfb> oops 14:35:32 <PublicServer> <Chris Booth> oops? 14:36:02 <PublicServer> <mfb> secret ban! 14:36:20 <PublicServer> <Chris Booth> you are banning someone? 14:36:34 <PublicServer> <V453000> thats why its secret 14:36:34 <PublicServer> <mfb> you didn't pay attention, right? :D 14:36:48 <PublicServer> <Chris Booth> I never pay attention 14:37:07 <PublicServer> <mfb> I know 14:37:30 <Chris_Booth> @logs 14:37:30 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 14:37:43 <PublicServer> <Chris Booth> but logs do 14:37:53 <PublicServer> <V453000> it was the minute you were joining so you just didnt notice it I assume 14:38:52 <PublicServer> <Chris Booth> oh I am banned now :( 14:38:53 <PublicServer> <mfb> this is getting funny 14:41:47 <PublicServer> <mfb> there 14:41:57 <PublicServer> <mfb> we decided to remove the SMS<->bay connection 14:42:07 <PublicServer> <mfb> would give large detours anyway 14:42:55 *** Ryton has quit IRC 14:45:40 <PublicServer> <mfb> lol MSH03 14:45:49 <PublicServer> <Chris Booth> lol your face 14:46:36 <PublicServer> <mfb> the reverser looks broken 14:48:02 <PublicServer> <V453000> grow town grow :) 14:48:16 <PublicServer> <Chris Booth> which town now? 14:48:22 <PublicServer> <mfb> all! 14:48:28 <PublicServer> <V453000> my town just got an extension 14:48:34 <PublicServer> <Chris Booth> not Prudstone 14:48:36 <PublicServer> <Chris Booth> or Slondham 14:48:46 <PublicServer> <V453000> lol what 14:48:56 <PublicServer> <Chris Booth> they don't grow 14:49:00 <PublicServer> <V453000> what the fuck 14:49:12 <PublicServer> <Chris Booth> I don't know 14:49:17 <PublicServer> <V453000> why the hell do we need more than 1 farm per town to get 1 food per month 14:49:17 <PublicServer> <Chris Booth> some noobs funded them? 14:49:20 <PublicServer> <V453000> that is disgusting 14:49:50 <PublicServer> <mfb> lol empty towns 14:51:28 <PublicServer> *** Chris Booth has left the game (general timeout) 14:51:28 <PublicServer> *** Chris Booth has left the game (connection lost) 14:52:08 <PublicServer> <mfb> no pyramids in pyramid city :( 14:52:14 <PublicServer> <V453000> it is fun to watch a 1-road town grow :) 14:52:25 <PublicServer> <mfb> :p 14:52:35 <PublicServer> <mfb> ooooohhhhh 14:52:50 <PublicServer> <V453000> this shit hasnt happened since like psg 20 :D 14:53:04 <PublicServer> <mfb> which shit? 14:53:08 <PublicServer> <V453000> pyramids 14:53:16 <PublicServer> <mfb> :D 14:57:22 <PublicServer> <mfb> ride the wave looks a bit unsynced 14:57:34 *** Chris_Booth has quit IRC 15:00:16 <PublicServer> <V453000> yeah it isnt too precise 15:01:58 <PublicServer> <mfb> ? 15:02:26 <PublicServer> <mfb> ... 15:02:28 <PublicServer> <V453000> PERFECT SYNC POWER 15:02:34 <PublicServer> <V453000> :)) 15:02:35 *** Chris_Booth has joined #openttdcoop 15:02:44 <PublicServer> <V453000> faster than selling 15 trains :p 15:02:46 <PublicServer> <mfb> sync of dead trains 15:03:16 <PublicServer> <V453000> syncing them would be a pain 15:03:30 <PublicServer> <V453000> first time I did it just by hand but that isnt the best 15:03:32 <PublicServer> <mfb> I think I have an idea 15:03:59 <PublicServer> <V453000> lol the building reacts 15:04:05 <PublicServer> <mfb> :D 15:04:11 <PublicServer> <V453000> building dance 15:04:47 <PublicServer> <V453000> interesting 15:05:11 <PublicServer> <V453000> ok we have 22 potential wave trains 15:05:51 <PublicServer> <mfb> train type? 15:05:57 <PublicServer> <V453000> whatever 15:06:03 <PublicServer> <V453000> the previous ones were nice I think 15:06:05 <PublicServer> <mfb> indeed 15:06:23 <PublicServer> <V453000> blue for v2 :) 15:06:37 <PublicServer> <mfb> wait 15:06:47 <PublicServer> <V453000> alright 15:06:58 <Razaekel> !dl 15:06:58 <PublicServer> Razaekel: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 15:06:58 <PublicServer> Razaekel: http://www.openttd.org/en/download-trunk/r24349 15:07:02 <PublicServer> <mfb> we need some way to sync them here 15:07:06 <Razaekel> !dl win64 15:07:06 <PublicServer> Razaekel: http://binaries.openttd.org/nightlies/trunk/r24349/openttd-trunk-r24349-windows-win64.zip 15:07:20 <PublicServer> <V453000> I think there are 2 ways 15:07:22 <PublicServer> <mfb> ok, manually works 15:07:25 <PublicServer> <V453000> 1: manual setup 15:07:29 <Razaekel> !dl autottd 15:07:30 <PublicServer> Razaekel: http://www.openttdcoop.org/wiki/AutoTTD 15:07:31 <PublicServer> <V453000> 2: making a big square of rails 15:07:37 <PublicServer> <V453000> and spacing them out at signals 15:07:52 <PublicServer> <V453000> would have to kill the station for that for a while 15:07:54 <PublicServer> <V453000> which isnt a problem 15:08:08 <PublicServer> <V453000> hm we could try that with diagaonals too 15:08:22 <Razaekel> !dl autostart 15:08:22 <PublicServer> Razaekel: http://www.openttdcoop.org/wiki/Autostart 15:08:42 <PublicServer> <V453000> put all trains on those signals 15:08:45 <PublicServer> <V453000> start them at the same time 15:08:47 <PublicServer> <mfb> oops 15:08:50 <PublicServer> <V453000> ¨haha :) 15:09:20 <PublicServer> <mfb> this will give some fancy .5tile-things 15:10:31 <PublicServer> <mfb> I think that is not better than the manual solution 15:10:49 *** Wold has quit IRC 15:10:49 <PublicServer> <V453000> should be 15:10:52 <PublicServer> <mfb> like this 15:10:55 <PublicServer> <V453000> if we timetable them it should work well 15:11:00 *** Chris_Booth has quit IRC 15:11:01 <PublicServer> <V453000> to reduce speed 15:11:08 <PublicServer> <mfb> oh ok 15:12:30 *** Wold has joined #openttdcoop 15:14:13 *** Chris_Booth has joined #openttdcoop 15:14:45 <PublicServer> <mfb> great 15:14:47 <PublicServer> <V453000> lol 15:14:54 <PublicServer> <V453000> what 15:14:56 <PublicServer> <V453000> :d 15:16:18 <PublicServer> <V453000> hm 15:16:20 <PublicServer> <V453000> lol 15:16:36 <PublicServer> <V453000> if we add one as I just did we need to shift it by the halftile 15:17:14 <Razaekel> !grf 15:17:16 <PublicServer> Razaekel: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 15:18:23 <PublicServer> <V453000> how slow to make them 15:18:33 <PublicServer> <V453000> oh fuck 15:18:39 <PublicServer> <V453000> I thought the depot was the other way :D 15:18:43 <PublicServer> <mfb> :p 15:18:49 <PublicServer> <mfb> oh crap 15:18:52 <PublicServer> <V453000> must remove the whole line 15:19:34 <PublicServer> <mfb> there we go 15:20:16 <PublicServer> <mfb> 100? 15:20:20 <PublicServer> <V453000> nah that is too much 15:20:48 <PublicServer> <mfb> few trains per wave 15:20:49 <PublicServer> <V453000> yeah 15:21:15 <PublicServer> <mfb> more initial speed 15:21:15 <PublicServer> <V453000> lol 15:21:17 <PublicServer> <V453000> I removed order 15:21:19 <PublicServer> <V453000> no speed 15:21:21 <PublicServer> <mfb> less final speed 15:21:39 <PublicServer> <V453000> they desynch with the speed it seems 15:21:54 <PublicServer> <mfb> stopping/starting causes this 15:21:57 <PublicServer> <V453000> ye 15:22:11 <PublicServer> <V453000> well the starting speed needs to be slow 15:22:15 <PublicServer> <V453000> in order to make them sync 15:22:33 <PublicServer> <V453000> could make 3 tiles for the wave trains 15:22:43 <PublicServer> <V453000> or even 4 if I remove buffers from the station 15:23:45 <PublicServer> <mfb> what about this? (see south) 15:23:51 <PublicServer> <V453000> hm 15:24:01 <PublicServer> <V453000> big gap? 15:24:13 <PublicServer> <mfb> gap of 2 at full speed 15:24:15 <PublicServer> <V453000> I think the method is fine 15:24:19 <PublicServer> <mfb> well 15:24:22 <PublicServer> <mfb> gap of 1 with weaving 15:24:49 <PublicServer> <mfb> ? 15:24:52 <PublicServer> <mfb> we don't need this 15:24:58 <PublicServer> <V453000> making more wave space 15:24:58 <PublicServer> <mfb> just 3 tiles width 15:26:13 <PublicServer> <V453000> damn 15:28:14 <PublicServer> <mfb> oh wait... 15:28:20 <PublicServer> <mfb> TL1, 1 tile distance 15:28:20 <PublicServer> <mfb> bad idea 15:29:10 <PublicServer> <V453000> I will have to go in like 3 minutes 15:29:22 <PublicServer> <mfb> that looks nice 15:29:29 <PublicServer> <V453000> yeah 15:30:13 <Razaekel> !pass 15:30:19 <PublicServer> <mfb> hmm 15:30:25 <Razaekel> !help 15:30:25 <PublicServer> Razaekel: http://www.openttdcoop.org/wiki/IRC_Commands 15:30:46 <Razaekel> !password 15:30:46 <PublicServer> Razaekel: toughs 15:30:49 <PublicServer> <mfb> ah like this 15:31:00 <PublicServer> <V453000> yeah simply 15:31:00 <PublicServer> *** Razaekel joined the game 15:33:05 <PublicServer> <V453000> looks worky 15:33:55 <PublicServer> <mfb> yeah, time distance is bad this way 15:34:21 <PublicServer> <V453000> anyway 15:34:23 <PublicServer> <V453000> I have to run 15:34:23 <PublicServer> <V453000> cya 15:34:25 <PublicServer> *** V453000 has left the game (leaving) 15:34:27 <PublicServer> <mfb> cu 15:34:29 <PublicServer> <Maraxus> cu 15:39:56 <PublicServer> <mfb> looks like V read my town article :D 15:41:39 <PublicServer> <Maraxus> nice to see how it works 15:45:07 <PublicServer> *** Razaekel has left the game (leaving) 15:47:43 *** Razaekel is now known as Guest1942 15:47:43 *** Razaekal has joined #openttdcoop 15:47:43 *** Razaekal is now known as Razaekel 15:52:40 *** Guest1942 has quit IRC 15:59:58 *** OwenS has quit IRC 16:01:39 *** OwenS has joined #openttdcoop 16:02:12 *** OwenS is now known as Guest1949 16:18:55 *** Progman has joined #openttdcoop 16:24:44 *** Chris_Booth has quit IRC 16:26:44 *** Progman has quit IRC 16:35:23 <PublicServer> <mfb> crap, we have OGC->GHC 16:37:57 <PublicServer> <mfb> well, fixed 16:38:15 <PublicServer> <Maraxus> :) 16:38:26 <PublicServer> <mfb> they used a shortcut through my new station 16:40:13 <PublicServer> <mfb> wtf train 59 16:40:47 <PublicServer> <mfb> I see what is done there, but... wtf :D 16:41:10 <PublicServer> <Maraxus> the paintshop? 16:41:13 <PublicServer> <mfb> right 17:02:35 <PublicServer> <mfb> interesting 17:02:51 <PublicServer> <mfb> but it really does not look like one 17:03:45 <PublicServer> <Maraxus> would there be any difference if it was not electrified? 17:03:59 <PublicServer> <mfb> oh, I am in transparency mode anyway 17:05:02 <PublicServer> <mfb> I think the nearby station is part of the illusion 17:05:40 <PublicServer> <mfb> hmm 17:05:46 <PublicServer> <mfb> anyway 17:13:31 <V453000> !password 17:13:32 <PublicServer> V453000: sparse 17:13:44 <PublicServer> <V453000> hi 17:13:44 <PublicServer> *** V453000 joined the game 17:13:52 <PublicServer> <Maraxus> hi V 17:16:30 <PublicServer> <mfb> wb 17:16:33 <PublicServer> <V453000> hai 17:16:59 <PublicServer> <mfb> your town reached its limit 17:17:13 <PublicServer> <V453000> roads full again :) 17:17:27 <PublicServer> <mfb> I like the road layout :p 17:17:34 <PublicServer> <V453000> hehe :) 17:17:40 <PublicServer> <V453000> its also fun to build 17:18:36 <PublicServer> <V453000> btw I didnt take it from the article, I was posting a savegame of it or a screen at the same you wrote that in the article, but it is from your investigation nevetherless :) 17:18:52 <PublicServer> <mfb> :p 17:19:38 <PublicServer> <V453000> lol ok 33k pax at ICE 17:20:12 <PublicServer> <V453000> does Bay View have any [tag] ? 17:20:27 <PublicServer> <mfb> I vote for BAY 17:20:41 <PublicServer> <V453000> has a group Smallville ICE, wonderful >.< 17:25:31 <PublicServer> <Maraxus> I could call it something else, but name would become a bit longish 17:25:45 <PublicServer> <mfb> ? 17:26:56 <PublicServer> <Maraxus> if I should follow the group naming convention it would become [SMI] - [SMS] - [SMI] - [BAY] 17:27:11 <PublicServer> <mfb> :D 17:27:13 <PublicServer> <V453000> only make 1 connection at a time please 17:27:16 <PublicServer> <V453000> as in, 2 orders 17:27:52 <PublicServer> <Maraxus> ok - will move them to bay 17:34:15 *** cypher has joined #openttdcoop 17:34:45 *** Chris_Booth has joined #openttdcoop 17:35:45 <PublicServer> *** Chris Booth joined the game 17:42:19 <PublicServer> *** mfb has left the game (general timeout) 17:42:19 <PublicServer> *** mfb has left the game (connection lost) 17:42:24 <mfb-> !password 17:42:24 <PublicServer> mfb-: culled 17:42:37 <PublicServer> *** mfb joined the game 17:43:16 <PublicServer> <V453000> you can refit the trains to various colours mfb btw :p 17:43:30 <PublicServer> <mfb> I saw your paint shop 17:43:33 <PublicServer> <V453000> :) 17:55:33 *** Tray has joined #openttdcoop 17:55:42 *** Chris_Booth has quit IRC 17:55:57 <PublicServer> <Chris Booth> did you see Bay View? 17:56:06 <V453000> @clcalc maglev tilt 1 17:56:07 <Webster> V453000: A maglev Curve Length of 1 (1 half tiles), with tilt bonus, gives a speed of 211km/h or 131mph 17:56:09 <PublicServer> <Chris Booth> the are all differnt colours 17:56:16 <PublicServer> <V453000> :) 17:57:01 <PublicServer> <mfb> lag? 17:57:03 <PublicServer> <Chris Booth> no 17:57:05 <PublicServer> <Chris Booth> you? 17:57:11 <PublicServer> *** mfb has left the game (general timeout) 17:57:11 <PublicServer> *** mfb has left the game (connection lost) 17:57:15 <PublicServer> <V453000> :o 17:57:19 <PublicServer> <Chris Booth> guess that was a yes XD 17:57:23 <mfb-> !password 17:57:23 <PublicServer> mfb-: romped 17:57:41 <PublicServer> <Chris Booth> zzzzz 17:57:41 <PublicServer> *** mfb joined the game 17:57:58 <PublicServer> <Chris Booth> wb Maraxus 17:58:00 <PublicServer> <Chris Booth> mfb: 17:58:03 <PublicServer> <Chris Booth> aaaargh 17:58:21 <PublicServer> <mfb> ? 17:58:47 <PublicServer> <Chris Booth> welcome back 17:59:13 <PublicServer> <mfb> oh crap, SRNW trains with non-stop order 17:59:17 <PublicServer> <Chris Booth> ha ha 17:59:33 <PublicServer> <V453000> implicit <3 18:00:11 <PublicServer> <mfb> coming soon 18:06:46 <PublicServer> <mfb> hmm.. I need transfer as implicit order 18:06:56 <PublicServer> <mfb> :D 18:07:07 <PublicServer> <mfb> or I have to move the station by 1 tile 18:18:46 <PublicServer> *** mfb has left the game (general timeout) 18:18:46 <PublicServer> *** mfb has left the game (connection lost) 18:18:48 <mfb-> ... 18:19:06 <mfb-> bad time, I see 18:24:20 *** Tray has quit IRC 18:27:40 <PublicServer> <Chris Booth> these rail metro unload to fast 18:28:43 <PublicServer> <V453000> why? 18:28:57 <PublicServer> <Chris Booth> my transfer is always empty 18:29:16 <PublicServer> <Chris Booth> 1 full ML only ever needs 3 platforms for this insane train 18:29:32 <PublicServer> <V453000> ah 18:29:42 <PublicServer> <V453000> well 8 platforms is a big overkill for sure :D 18:29:42 <PublicServer> <Chris Booth> I built 8 XD 18:30:02 <PublicServer> <Chris Booth> maybe 3 ticks unload would be more fun 18:30:13 <PublicServer> <V453000> monorail has 3 18:30:43 <PublicServer> <Chris Booth> make pax the same? 18:30:53 <PublicServer> <V453000> ? 18:31:11 <PublicServer> <Chris Booth> make rail pax the same 18:31:17 <PublicServer> <V453000> why 18:31:40 <PublicServer> <Chris Booth> 2 ticks is to much like 2cc 18:32:02 <PublicServer> <V453000> everything the same is too much like 2cc too? :p 18:32:05 <PublicServer> <Chris Booth> 2cc has 120 pax for a 100km/h train in 2 ticks load / unload 18:32:16 <PublicServer> <Chris Booth> yes XD 18:32:34 <PublicServer> <Chris Booth> but I just think this rail combo has to much capacity 18:32:48 <PublicServer> <V453000> I will for sure reduce capacity of engines 18:32:54 <PublicServer> <V453000> 110/120 is just no penalty 18:33:24 <PublicServer> <V453000> 90/120 could work 18:34:14 <PublicServer> <V453000> 3stage loading: maybe 18:34:33 <PublicServer> <Chris Booth> 2 stage loading on 80km/h trains is fine 18:34:59 <PublicServer> <Chris Booth> but on 120km/h they are too good 18:36:13 <PublicServer> <Chris Booth> it is your set anyway 18:36:21 <PublicServer> <Chris Booth> so feel free to ignore my input 18:36:33 <PublicServer> <V453000> thats not an argument 18:36:45 <PublicServer> <V453000> and I was thinking about exactly 3 tick loading about an hour ago 18:37:38 *** Progman has joined #openttdcoop 18:37:45 <PublicServer> <Chris Booth> oh no 1000 trains 18:37:47 <PublicServer> <Chris Booth> we need more 18:39:44 *** Chris_Booth has joined #openttdcoop 18:41:22 <PublicServer> <Chris Booth> can we have more trains V453000? 18:47:27 <PublicServer> *** Chris Booth has left the game (general timeout) 18:47:27 <PublicServer> *** Chris Booth has left the game (connection lost) 18:54:35 *** Chris_Booth has quit IRC 19:04:10 <mfb-> !info 19:04:10 <PublicServer> mfb-: #:1(Orange) Company Name: 'Slarnville & Outlying Villages' Year Founded: 2100 Money: 11553522412 Loan: 0 Value: 11560708450 (T:1000, R:54, P:0, S:9) unprotected 19:04:20 <mfb-> !rcon set max_trains 1112 19:10:09 *** Absolutis has joined #openttdcoop 19:10:15 <Absolutis> !password 19:10:15 <PublicServer> Absolutis: fleets 19:11:43 <PublicServer> *** Absolutis joined the game 19:11:44 <PublicServer> <Absolutis> hey 19:11:46 <PublicServer> <V453000> hi 19:11:46 <PublicServer> <Absolutis> just checking 19:11:48 <PublicServer> <Maraxus> hi 19:13:17 <PublicServer> <Absolutis> hm, a nice half a million as world population 19:13:31 <PublicServer> <V453000> thats not really much :) 19:13:42 <PublicServer> <Absolutis> true 19:15:21 <PublicServer> <Absolutis> yay, i have the second most populated town 19:16:22 <mfb-> it is 1/20 of a full map ;) 19:17:25 <PublicServer> <Absolutis> as i said just checking 19:17:27 <PublicServer> <Absolutis> gtg 19:17:37 <PublicServer> *** Absolutis has left the game (leaving) 19:20:05 <PublicServer> *** mfb joined the game 19:20:08 <PublicServer> <mfb> next try 19:22:21 <PublicServer> <mfb> V: you said point-to-point ICE only, but what about a line OGC->GEN->GHC? 19:22:24 *** Absolutis has quit IRC 19:22:51 <PublicServer> <mfb> shorter than the current OGC->GHC line 19:43:59 <PublicServer> <mfb> it is funny how towns build houses along single roads 19:45:30 <hylje> ottd town councils are much smarter than real life councils 19:45:42 <PublicServer> <mfb> I doubt that 19:45:56 <PublicServer> <mfb> "hey, there is a 1000 tile bridge, let's build houses at the other side! 19:46:19 <hylje> there's plenty of bridges to nowhere 19:46:43 <PublicServer> <mfb> but nearly nobody wants to live there 19:54:37 <PublicServer> <mfb> yeah 0% ICE rating 19:54:53 <PublicServer> <mfb> oh, didn't start the ML trains 20:05:07 *** Chris_Booth has joined #openttdcoop 20:08:31 *** ODM has quit IRC 20:08:56 *** ODM has joined #openttdcoop 20:08:56 *** ChanServ sets mode: +o ODM 20:12:59 <PublicServer> <Maraxus> gn 20:13:05 <PublicServer> <mfb> gn 20:13:09 <PublicServer> *** Maraxus has left the game (leaving) 20:13:17 *** Maraxus has quit IRC 20:25:29 <PublicServer> *** mfb has joined spectators 20:25:29 <PublicServer> *** Game paused (number of players) 20:31:06 *** Rhamphoryncus has quit IRC 20:35:08 <Chris_Booth> bk 20:36:07 <PublicServer> *** Game still paused (number of players) 20:36:07 <PublicServer> *** Game unpaused (number of players) 20:36:09 <PublicServer> *** Chris Booth joined the game 20:36:21 *** inkoate has joined #openttdcoop 20:36:31 <inkoate> !password 20:36:31 <PublicServer> inkoate: givens 20:36:40 <PublicServer> *** inkoate joined the game 20:36:43 <PublicServer> <Chris Booth> hi 20:37:03 <PublicServer> <inkoate> hey 20:37:06 <PublicServer> <inkoate> how goes? 20:37:20 <PublicServer> <Chris Booth> goes well 20:38:42 <PublicServer> <inkoate> what exciting things are happening in our pax game? 20:38:45 <mfb-> you should fix some errors in your hun ;) 20:38:51 <mfb-> *hub 20:38:58 <PublicServer> <Chris Booth> me? 20:39:16 <PublicServer> <inkoate> mfb, I see it has errors. Its my first hub, there are errors because I don't know what's wrong 20:39:16 <PublicServer> <inkoate> :) 20:39:16 <mfb-> no, inkoate 20:39:26 <mfb-> see the tutorial :) 20:39:29 <mfb-> or the signs 20:39:41 <PublicServer> <inkoate> reading them, yeah 20:39:47 <PublicServer> *** mfb has joined company #1 20:44:39 <PublicServer> *** inkoate has joined company #1 20:44:59 <PublicServer> <inkoate> ok, well I can try to fix a couple things now 20:45:05 <PublicServer> <inkoate> can't build for very long. 20:45:19 <PublicServer> <Chris Booth> that is fine 20:45:33 <PublicServer> <Chris Booth> if you want put a sign asking for help 20:46:12 <PublicServer> *** mfb has joined spectators 20:46:40 <PublicServer> <inkoate> what does the !not synched sign mean? 20:46:48 <PublicServer> <inkoate> Oh, and I may put up a "help me please" sign. :) 20:46:48 *** Zeknurn has quit IRC 20:47:30 *** Zeknurn has joined #openttdcoop 20:59:14 <mfb-> inkoate: the different ways have a different length 20:59:20 <PublicServer> *** mfb has joined company #1 20:59:36 <PublicServer> <inkoate> different ways? 20:59:42 <PublicServer> <mfb> left bridge <-> right bridge 21:00:13 <PublicServer> <inkoate> sorry, where are you talking about? 21:01:04 <PublicServer> <mfb> see below your hub 21:01:04 <PublicServer> <inkoate> yup, I see it 21:01:04 <PublicServer> <mfb> the ABCD stuff 21:01:11 <PublicServer> <inkoate> so one will always be preferred by the router 21:01:21 <PublicServer> <mfb> if a train takes the detour and the next train is very close to it, it might slow down 21:01:32 <PublicServer> <mfb> well, that is not an issue 21:01:46 <PublicServer> <mfb> but slow trains are 21:01:50 <PublicServer> <inkoate> gotcha 21:02:24 <mfb-> http://wiki.openttdcoop.org/Tutorial_Savegame <- very useful 21:02:53 <PublicServer> <Chris Booth> mfb: that needs updating IMO 21:03:11 <PublicServer> <mfb> something outdates? 21:03:41 <PublicServer> <Chris Booth> the turtorial does 21:03:43 <PublicServer> <V453000> for the general idea it is good I think 21:03:57 <PublicServer> <Chris Booth> we have alot more advanced ideas now 21:03:57 <PublicServer> <V453000> but yes could be better/newer 21:04:11 <PublicServer> <mfb> well, we could add more things 21:04:19 <PublicServer> <mfb> but I think the most important stuff is there 21:04:55 <PublicServer> <mfb> enough to play here without needing 2 other players fixing stuff 21:05:09 <PublicServer> <Chris Booth> why is Bay View building houses in the city center? 21:05:33 <PublicServer> <mfb> why not? 21:05:42 <PublicServer> <Chris Booth> why would it when it should be building sky scrapers 21:05:52 <PublicServer> <mfb> ah, you care about the size 21:06:04 <PublicServer> <mfb> well.. some smaller things are built, too 21:06:18 <PublicServer> <Chris Booth> no, but I wanted the middle to be 100% high rise 21:06:24 <PublicServer> <Chris Booth> for eye candy 21:06:46 <PublicServer> <mfb> kill the small houses. keep watching it :D 21:06:58 <PublicServer> <Chris Booth> they just come back 21:07:16 <PublicServer> <Chris Booth> oh well looks kinda european now 21:07:22 <PublicServer> <mfb> this is the "keep watching" part 21:07:42 <PublicServer> *** mfb has joined spectators 21:08:32 <PublicServer> *** Chris Booth has joined spectators 21:16:19 <PublicServer> <inkoate> If someone has a moment to look at the prio at !prio q, I can't figure out why its not working 21:17:45 <PublicServer> *** Chris Booth has left the game (leaving) 21:18:05 <PublicServer> <inkoate> nevermind, I figured it out. :) 21:18:11 *** Chris_Booth has quit IRC 21:23:04 <PublicServer> *** inkoate has left the game (leaving) 21:23:05 <PublicServer> *** Game paused (number of players) 21:23:09 *** inkoate has quit IRC 21:32:43 *** sla_ro|vista has quit IRC 21:35:08 <PublicServer> *** mfb has joined company #1 21:35:09 <PublicServer> *** Game unpaused (number of players) 21:43:07 <PublicServer> *** mfb has left the game (leaving) 21:43:07 <PublicServer> *** Game paused (number of players) 21:53:51 <PublicServer> <V453000> anyone still around? 21:54:05 <PublicServer> <V453000> need to rebuild MSH 04 joiner 21:54:38 <V453000> !unpause 21:54:38 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 21:54:39 <PublicServer> *** Game unpaused (number of players) 22:07:35 *** LoPo has quit IRC 22:24:23 <PublicServer> *** V453000 has enabled autopause mode. 22:24:25 <PublicServer> *** Game paused (number of players) 22:34:57 *** Progman has quit IRC 22:36:23 <PublicServer> *** Game still paused (number of players) 22:36:23 <PublicServer> *** Game unpaused (number of players) 22:36:26 <PublicServer> *** mfb joined the game 22:36:43 <PublicServer> <mfb> hmm 22:37:05 <PublicServer> <mfb> more :D 22:46:37 *** valhallasw has quit IRC 22:51:31 <mfb-> !rcon set max_trains 1300 22:52:45 <PublicServer> <V453000> oh hi :) 22:53:03 *** ODM has quit IRC 23:10:33 <PublicServer> <mfb> do you see why I don't get houses !here? 23:10:47 <PublicServer> <mfb> is there a missing connection? 23:11:59 <PublicServer> <mfb> oh, a dead end 23:14:23 <PublicServer> <mfb> lol 23:14:40 <PublicServer> <V453000> :) 23:14:59 <PublicServer> <V453000> I had a house on !that tile 23:15:01 <PublicServer> <V453000> repeatedly 23:15:26 <PublicServer> <mfb> gz :D 23:15:38 <PublicServer> <V453000> yay nice 5k pax in my station 23:15:44 <PublicServer> <V453000> my town looks done :) 23:16:15 <PublicServer> <mfb> my ICE needs trains 23:16:21 <PublicServer> <V453000> yeha 23:16:23 <PublicServer> <V453000> yeah 23:16:34 <PublicServer> <V453000> I think I will add another train to NUTS :) 23:16:40 <PublicServer> <mfb> ? 23:16:42 <PublicServer> <V453000> CL1 maglev local train 23:16:55 <PublicServer> <mfb> :D 23:16:57 <PublicServer> <V453000> with poor capacity, mediocre speed 23:17:01 <PublicServer> <V453000> for the outer edges of the towns 23:17:15 <PublicServer> <V453000> atm, monorail is lowest capacity 23:17:21 <PublicServer> <V453000> and if you look at the suburbs in my town 23:17:26 <PublicServer> <V453000> rarely a train moves 23:25:02 <PublicServer> <mfb> aww 23:25:04 <PublicServer> <V453000> :) 23:25:06 <PublicServer> <mfb> wrong track type 23:25:32 <PublicServer> <mfb> unlike the real LHC, I do -not- want collisions 23:26:01 <mfb-> but at the moment I have more 23:26:20 <PublicServer> <V453000> hm :)) 23:35:24 <PublicServer> <mfb> logic engine is nice 23:35:32 <PublicServer> <mfb> although the real protons are way quicker :D 23:38:48 <PublicServer> <mfb> good night 23:42:26 <PublicServer> *** mfb has left the game (leaving) 23:42:26 <PublicServer> *** Game paused (number of players) 23:42:44 *** mfb- has quit IRC 23:46:41 <PublicServer> *** V453000 has left the game (leaving)