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00:16:02 *** Dom_ has quit IRC 00:56:56 *** Anh has quit IRC 02:12:49 <PublicServer> *** Game still paused (number of players) 02:12:52 <PublicServer> *** Subs0nic joined the game 02:13:00 <PublicServer> *** Subs0nic has left the game (leaving) 03:57:47 *** MrDetermination has joined #openttdcoop 03:58:14 <MrDetermination> !password 03:58:14 <PublicServer> MrDetermination: slided 03:58:49 <PublicServer> *** Game still paused (number of players) 03:59:09 <PublicServer> *** Player has changed his/her name to MrDetermination 04:08:22 <PublicServer> *** MrDetermination has left the game (leaving) 04:08:32 *** MrDetermination has quit IRC 06:10:59 *** sla_ro|master has joined #openttdcoop 06:59:39 *** Ryton has joined #openttdcoop 07:01:06 *** TNepr1 has quit IRC 07:02:31 *** valhallasw has joined #openttdcoop 07:14:38 *** Ryton has quit IRC 07:16:23 *** roboboy has joined #openttdcoop 07:27:53 *** roboboy has quit IRC 09:39:19 *** cypher has joined #openttdcoop 10:49:44 *** cypher has quit IRC 11:14:45 *** BiG_MeEcH has quit IRC 11:31:46 *** Dom_ has joined #openttdcoop 11:46:00 *** spoogemonster has joined #openttdcoop 11:46:16 *** spoogemonster is now known as atdt 11:47:30 <atdt> !password 11:47:30 <PublicServer> atdt: slided 12:41:24 <Dom_> players 12:41:26 <Dom_> !players 12:41:29 <PublicServer> Dom_: There are currently no clients connected to the server 12:45:08 *** valhallasw has quit IRC 12:49:38 *** valhallasw has joined #openttdcoop 12:59:00 *** Mark has joined #openttdcoop 13:01:49 <atdt> !password 13:01:49 <PublicServer> atdt: slided 13:01:59 <PublicServer> *** Game still paused (number of players) 13:02:01 <PublicServer> *** Player has joined spectators 13:02:52 <Mark> howdy 13:02:59 <atdt> hi 13:03:47 <atdt> weird network 13:04:37 <Mark> !password 13:04:37 <PublicServer> Mark: slided 13:04:45 <PublicServer> *** Game still paused (number of players) 13:04:46 <PublicServer> *** Mark joined the game 13:05:14 <PublicServer> <Mark> weird indeed 13:05:20 <PublicServer> <Mark> this game has been running for ages 13:06:02 <V453000> !password 13:06:03 <PublicServer> V453000: slided 13:06:11 <PublicServer> *** Game still paused (number of players) 13:06:11 <PublicServer> *** Game unpaused (number of players) 13:06:11 <PublicServer> <V453000> hi 13:06:11 <PublicServer> *** V453000 joined the game 13:06:16 <PublicServer> <Player> hi 13:06:20 <PublicServer> <Player> hmm 13:06:26 <PublicServer> <Player> been a while since i played 13:06:44 <PublicServer> *** Player has left the game (leaving) 13:06:44 <PublicServer> <V453000> yeah 13:06:56 <PublicServer> <V453000> what do we want for next game? 13:07:06 <PublicServer> <atdt> much better 13:07:06 <PublicServer> *** atdt joined the game 13:09:14 *** valhallasw has quit IRC 13:09:51 <PublicServer> <atdt> 1115 trains 13:10:01 <V453000> Mark: any ideas for next game? 13:12:30 <atdt> man, every time i put this game and come back I have to relearn everything it feels like 13:16:32 <PublicServer> <V453000> hm :) 13:18:54 <PublicServer> *** V453000 has left the game (leaving) 13:24:48 *** Subs|away is now known as Subs0nic 13:25:54 <PublicServer> *** atdt has left the game (leaving) 13:25:54 <PublicServer> *** Game paused (number of players) 13:28:17 *** valhallasw has joined #openttdcoop 13:30:58 <V453000> !getsave https://dl.dropbox.com/u/20419525/psg243start1.sav 13:31:00 <PublicServer> V453000: OK :-) 13:31:00 <Mark> V453000: ill make a map 13:31:03 <Mark> oh 13:31:06 <V453000> lol 13:31:08 <Mark> well never mind :P 13:31:10 <V453000> feel free to though 13:31:20 <V453000> or look if you like this one and adapt :) 13:31:35 <Mark> yeah im having a look :P 13:32:37 <PublicServer> *** Mark has left the game (leaving) 13:33:16 <Mark> nice 13:33:18 <Mark> me likes 13:33:36 <V453000> !save 13:33:36 <PublicServer> Saving game... 13:33:41 <V453000> !transfer 242 game.sav 13:33:49 <PublicServer> V453000: PublicServerGame_242_Final.sav 13:33:49 <PublicServer> V453000: Transfer done. (/home/openttd/svn-publicserver/autopilot/save/game.sav->http://www.openttdcoop.org//files/PublicServer_archive/PublicServerGame_242_Final.sav) 13:33:51 <V453000> !gamenr 243 13:33:51 <PublicServer> *** V453000 has set gamenr to 243 (next !restart) 13:33:54 <V453000> !content 13:33:54 <PublicServer> V453000: Connection established 13:33:54 <PublicServer> V453000: Downloading 0 file(s) (0 bytes) 13:33:54 <PublicServer> V453000: (you need to !restart to have the new content loaded) 13:34:18 <V453000> !date 13:34:18 <PublicServer> V453000: 27 Nov 2398 13:34:20 <V453000> !content 13:34:22 <PublicServer> V453000: Expect timeout triggered! 13:34:22 <PublicServer> V453000: Downloading 10 file(s) (1618159 bytes) 13:34:22 <PublicServer> V453000: (you need to !restart to have the new content loaded) 13:34:28 <V453000> !restart 13:34:28 <PublicServer> V453000: Restart scheduled, will be initiated in next minute! 13:34:35 <V453000> @stage Planning 13:34:35 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG242 (r24463) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 13:35:01 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 13:35:02 <PublicServer> Thank you for playing r24463. 13:35:07 <PublicServer> Server has exited 13:35:08 *** PublicServer has quit IRC 13:35:45 *** PublicServer has joined #openttdcoop 13:35:45 <PublicServer> Autopilot engaged 13:35:45 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 13:35:45 *** ChanServ sets mode: +v PublicServer 13:35:45 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG243 (r24463) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 13:35:54 *** valhalla1w has joined #openttdcoop 13:36:19 <PublicServer> *** made screenshot at 0001C4F4: http://ps.openttdcoop.org/publicserver/webcam/0001C4F4.png 13:36:44 <PublicServer> *** Game still paused (manual, number of players) 13:36:45 <V453000> !changepw 13:36:45 <PublicServer> V453000: Password changed to willow 13:36:47 <V453000> !auto 13:36:47 <PublicServer> *** V453000 has enabled autopause mode. 13:36:49 <PublicServer> *** Game still paused (number of players) 13:37:00 <PublicServer> *** Game still paused (number of players) 13:37:02 <PublicServer> <V453000> there we go 13:37:02 <PublicServer> *** V453000 joined the game 13:37:49 *** valhallasw has quit IRC 13:37:51 <Mark> !password 13:37:51 <PublicServer> Mark: willow 13:37:58 <PublicServer> *** Game still paused (number of players) 13:37:58 <PublicServer> *** Game unpaused (number of players) 13:38:01 <PublicServer> *** Mark joined the game 13:43:38 <PublicServer> *** Subs0nic joined the game 13:45:14 *** valhalla1w has quit IRC 13:45:26 <PublicServer> <V453000> where are the plans? :P 13:48:40 <PublicServer> <Mark> fuck this is hard on laptop 13:48:50 <PublicServer> <V453000> no mouse? 13:48:53 <PublicServer> <Mark> not here 13:49:20 <PublicServer> <V453000> you at work or somewhere else? :) 13:49:27 <PublicServer> <Mark> in bed :P 13:49:33 <PublicServer> <Mark> mouse is downstairs 13:49:33 <PublicServer> <V453000> XD ok 13:49:36 <PublicServer> <V453000> omg so far :D 13:49:42 <PublicServer> <V453000> by the way 13:49:44 <PublicServer> <Mark> too far 13:49:46 <PublicServer> <V453000> if you want we can do this chaos style right now 13:49:53 <PublicServer> <V453000> with some ML layout 13:50:04 <PublicServer> <V453000> or even without it, whatevs 13:50:10 <PublicServer> <Mark> ok 13:50:13 <PublicServer> <Mark> ive got a ML layout 13:50:19 <PublicServer> <V453000> I can see that 13:50:37 <PublicServer> <Mark> tl2 maglev? ;D 13:51:10 <PublicServer> <Mark> is monorail accel better now? 13:51:28 <PublicServer> <V453000> pretty much everything has changed since you saw nuts last 13:51:38 <PublicServer> <Mark> :) 13:52:12 <PublicServer> <V453000> but it got a very recent increase in power actually 13:52:35 <PublicServer> <Mark> MOAR POWER 13:53:17 <PublicServer> <Mark> so start of LR then? 13:53:20 <PublicServer> <Mark> lets make some more ML 13:53:22 <PublicServer> <V453000> sure 13:53:41 <PublicServer> <V453000> TL2x2? 13:53:59 <PublicServer> <Mark> hm? 13:54:21 <PublicServer> <Mark> thats fast 13:54:23 <PublicServer> <V453000> ha 13:55:01 <PublicServer> <Mark> BEAR GRYLLS 13:55:08 <PublicServer> <V453000> eat shit and die? 13:55:16 <PublicServer> <Mark> :D 13:55:26 <PublicServer> <V453000> well choose :) I dont really care which trains do we use 13:55:36 <PublicServer> <Mark> i like that one 13:55:45 <PublicServer> <Mark> was that get heavy? 13:55:45 <PublicServer> <V453000> yes 13:55:48 <PublicServer> <Mark> cool 13:55:52 <PublicServer> <V453000> oh yeah those are also completely redrawn :) 13:56:02 <PublicServer> <Mark> yeah i noticed 13:56:05 <PublicServer> <Mark> its much better 13:56:15 <PublicServer> <V453000> yeah im quite proud of how maglev looks right now :) 13:56:17 <PublicServer> <Mark> they were the striped ones before right? 13:56:20 <PublicServer> <V453000> yes 13:56:24 <PublicServer> <V453000> the C shaped caterpillars 13:56:28 <PublicServer> <Mark> yeah 13:56:42 <PublicServer> <V453000> in general maglev looks great now, the wagons especially 13:57:20 <PublicServer> <Mark> lol that has to be the ultimate ottd pro building hack 13:57:46 <PublicServer> <V453000> what? 13:58:00 <PublicServer> <Mark> the way you used a station to make those paralel tracks 13:58:03 <PublicServer> <V453000> ahhh yes 13:58:06 <PublicServer> <V453000> I always did that :) 13:59:29 <PublicServer> <Mark> hows your industry set coming along? 13:59:36 <PublicServer> <V453000> dont have time for that at all 13:59:58 <PublicServer> <Mark> thats a shame 14:00:08 <PublicServer> <Mark> have you started on it at all or is it just ideas? 14:00:19 <PublicServer> <V453000> drew a few buildings but that is nothing really 14:01:18 *** Ryton has joined #openttdcoop 14:01:24 <Ryton> I sensed that there was a new game... Finally! :-) 14:02:30 <Mark> @op 14:02:37 <PublicServer> <V453000> we might want to do 1 main station = 1 secondary 14:03:59 <PublicServer> <V453000> or whatevs 14:07:21 <Mark> yea probably 14:07:40 <PublicServer> <V453000> nah that would be too many main stations imo 14:07:58 <PublicServer> <V453000> or 14:08:30 <Mark> do you mean one station per primary or one per secondary 14:09:08 <PublicServer> <V453000> main station = livestock, other main station = coal, other main station = oil 14:10:08 <PublicServer> <Mark> í would say just have FPP. refinery, paper mill... 14:10:39 <PublicServer> <V453000> k 14:10:49 <PublicServer> <V453000> that is how the train yard is atm 14:11:28 <PublicServer> <V453000> hm 14:11:31 <PublicServer> <V453000> I will have to go actually 14:11:41 <PublicServer> <V453000> but I will be back in just a few hours 14:11:47 <PublicServer> <V453000> like 3 14:11:50 <PublicServer> <Mark> k 14:11:52 <PublicServer> <Mark> cya 14:11:58 <PublicServer> <V453000> few more minutes 14:18:33 <PublicServer> <Mark> need some time off to play some ottd 14:18:35 <PublicServer> <Mark> fucking 90 hour weeks 14:19:35 <Dom_> !players 14:19:37 <PublicServer> Dom_: Client 3 (Orange) is V453000, in company 1 (Planingley Transport) 14:19:37 <PublicServer> Dom_: Client 5 (Orange) is Mark, in company 1 (Planingley Transport) 14:19:37 <PublicServer> Dom_: Client 8 is Subs0nic, a spectator 14:20:12 <Dom_> !password 14:20:12 <PublicServer> Dom_: bootee 14:20:19 <PublicServer> <Dom> hi 14:20:19 <PublicServer> *** Dom joined the game 14:20:23 <PublicServer> <Mark> yo 14:20:45 <PublicServer> *** Dom has joined company #1 14:22:55 <PublicServer> <V453000> hello 14:23:01 <PublicServer> <Dom> hi V 14:23:12 <PublicServer> <V453000> btw behold when you see livestock wagons 14:23:24 <PublicServer> <V453000> there r new 14:23:27 <PublicServer> <Dom> why are they dangerous? 14:23:30 <PublicServer> <V453000> YES 14:23:36 <PublicServer> <Mark> with the animals in them? 14:23:38 <PublicServer> <V453000> YES 14:23:48 <PublicServer> <V453000> new animals 14:23:58 <PublicServer> <Dom> crocodiles xD 14:24:04 <PublicServer> <V453000> nah not these :) 14:24:42 <PublicServer> <V453000> ooooh mr proper with double bridges 14:24:48 <PublicServer> <V453000> fuck no. :> 14:25:03 *** Maraxus has joined #openttdcoop 14:25:11 <PublicServer> <V453000> anyway, I have to be going ... back when I can :) 14:25:17 <PublicServer> <Mark> cya noobie 14:25:19 <PublicServer> *** V453000 has left the game (leaving) 14:25:22 <PublicServer> <Dom> bb 14:25:30 <V453000> bitch 14:25:46 <PublicServer> <Mark> <3 14:25:52 <PublicServer> <Dom> what's meant with nice spots for stations? corners, middle of the map idk? 14:25:59 <PublicServer> <Mark> just nice 14:26:06 <V453000> :) 14:26:12 <PublicServer> <Dom> ok :) 14:26:13 <V453000> beautiful rails movement is back 14:26:22 <PublicServer> <Mark> :D 14:26:34 <PublicServer> <Mark> just some sensible spot 14:26:44 <PublicServer> <Mark> not too close to related drops 14:26:46 <PublicServer> <Mark> not too close to ML 14:31:28 *** valhallasw has joined #openttdcoop 14:34:08 <PublicServer> <Dom> refit stations? 14:34:28 <PublicServer> <Mark> no 14:34:31 <PublicServer> <Mark> absolutely not 14:34:34 <PublicServer> <Dom> ok 14:39:58 *** TD has joined #openttdcoop 14:39:59 <PublicServer> <Subs0nic> hello :) 14:40:01 <PublicServer> <Dom> hi 14:40:35 <PublicServer> <Subs0nic> lookin good :) 14:49:58 *** TD has quit IRC 14:52:47 <PublicServer> <Dom> ok 1 pick&drop is done 14:53:53 <PublicServer> <Mark> which one 14:54:08 <PublicServer> <Mark> pick one 14:55:08 *** valhallasw has quit IRC 14:55:14 <PublicServer> <Dom> idk whatever factory is put there 14:55:22 <PublicServer> <Mark> your pick 14:55:44 <PublicServer> <Dom> oil 14:55:50 <PublicServer> <Mark> omg why oil 14:56:01 <PublicServer> <Dom> ok then something else idc 14:56:04 <PublicServer> <Mark> lol 14:56:06 <PublicServer> <Mark> im joking 14:56:08 <PublicServer> <Mark> oil it is 14:56:10 <PublicServer> <Dom> xD 14:56:49 <PublicServer> <Dom> just need that refinery to go away so i can make the prio.. 14:58:32 <PublicServer> <Dom> why a combo before entry? 14:58:54 <PublicServer> <Mark> where exactly 14:59:10 <PublicServer> <Dom> ah ok never tried it this way 14:59:28 <PublicServer> <Mark> that should work 14:59:30 <PublicServer> <Mark> i think 14:59:36 <PublicServer> <Mark> havent really played in months 14:59:50 <PublicServer> <Dom> ok now i just need the connection overflow + prio 14:59:56 <PublicServer> <Dom> i thought you stopped playin 15:00:03 <PublicServer> <Dom> since there was something about that in the blog 15:00:07 <PublicServer> <Mark> for a while yea 15:04:32 <PublicServer> <Dom> :) i've only been here since june xD and started playin the game in june :) 15:04:48 <PublicServer> <Mark> welcome 15:04:54 <PublicServer> <Dom> thx :) 15:05:20 <PublicServer> <Subs0nic> i found the game yesterday :) 15:05:36 <PublicServer> <Dom> while it was hidden somewhere on the computer ;) 15:05:46 <PublicServer> <Subs0nic> :D 15:05:52 <PublicServer> <Subs0nic> has been since 1994 15:06:07 <PublicServer> <Dom> xD haven't had a pc in 94 xD 15:06:29 <PublicServer> <Subs0nic> hehe 15:06:36 <PublicServer> <Dom> first one was in 95 xDD 15:06:39 *** Ryton has quit IRC 15:06:51 <PublicServer> <Subs0nic> i remember playing the original TTD on a 486 <3 15:07:13 <PublicServer> <Dom> those were better times x) 15:07:33 <PublicServer> <Subs0nic> you think? :p 15:07:39 <PublicServer> <Dom> nah :D 15:07:57 <PublicServer> <Subs0nic> :D 15:08:11 <PublicServer> <Dom> they sure were easier :) 15:08:22 <PublicServer> <Subs0nic> thats for sure 15:08:33 <atdt> !password 15:08:33 <PublicServer> atdt: presto 15:08:42 <PublicServer> *** atdt joined the game 15:09:02 <PublicServer> <Dom> hi 15:09:05 <PublicServer> <Subs0nic> hello 15:09:07 <PublicServer> <atdt> its itty bitty 15:09:09 <PublicServer> <atdt> hi 15:13:35 <PublicServer> <atdt> we are now debt free 15:24:11 *** TNepr has joined #openttdcoop 15:33:31 <PublicServer> <Dom> nice station design but i do not get the middle line :) 15:33:37 <PublicServer> <Mark> overflow 15:33:45 <PublicServer> <Dom> oh ok :) 15:35:31 *** Jam35 has joined #openttdcoop 15:37:29 <PublicServer> <Dom> how does this overflow work? 15:37:59 <PublicServer> <Mark> releases a train if any platform is empty 15:38:27 *** TNepr1 has joined #openttdcoop 15:38:47 <PublicServer> <Mark> it doesnt send trains back into the station like the terminus overflows do 15:38:53 <PublicServer> <Mark> like the oil station 15:38:59 <PublicServer> <Dom> but how can those overflow trains reach the station? or do they have to go anotheer round? 15:39:01 <PublicServer> <Dom> yes 15:39:15 <PublicServer> <Mark> the 2 signs are part of the same station 15:40:11 <PublicServer> <Dom> can't wait to see it in action :D 15:45:56 *** TNepr has quit IRC 15:48:35 *** Tray has joined #openttdcoop 15:50:47 <PublicServer> <Mark> shit im stupid 15:51:13 <PublicServer> <atdt> excessive travel can do that 15:54:00 *** valhallasw has joined #openttdcoop 15:55:03 <PublicServer> <Subs0nic> The oil refinery by the oil pickup station is gone :) 15:55:09 <PublicServer> <Dom> yay :D 15:55:38 <PublicServer> <Subs0nic> hehe :) 16:01:56 *** cypher has joined #openttdcoop 16:08:25 <PublicServer> *** Subs0nic has left the game (general timeout) 16:08:25 <PublicServer> *** Subs0nic has left the game (connection lost) 16:09:58 <PublicServer> <atdt> that train is a zippy little bastard 16:10:05 <PublicServer> *** Subs0nic joined the game 16:17:56 *** pugi has joined #openttdcoop 16:22:03 *** bassals has joined #openttdcoop 16:23:04 <PublicServer> *** Bassals joined the game 16:24:43 <PublicServer> <Dom> mark why don't you make a drop there aswell so we have wood-drop and paper pick? 16:38:05 *** pugi has quit IRC 16:46:21 <PublicServer> <Dom> how steep can a climb be? 16:52:06 <PublicServer> <Dom> coal drop done.. 17:05:14 <Maraxus> !password 17:05:14 <PublicServer> Maraxus: remiss 17:05:31 <PublicServer> *** Maraxus joined the game 17:05:35 <PublicServer> <Maraxus> hi 17:06:24 <PublicServer> <Dom> hi 17:07:14 *** ODM has joined #openttdcoop 17:07:14 *** ChanServ sets mode: +o ODM 17:07:58 *** Ryton has joined #openttdcoop 17:12:05 <Ryton> !password 17:12:05 <PublicServer> Ryton: cheery 17:13:58 <PublicServer> <Ryton> blub 17:13:59 <PublicServer> *** Ryton joined the game 17:14:00 <PublicServer> <Dom> hi 17:14:06 <PublicServer> *** Ryton has joined company #1 17:14:30 *** condac_ has joined #openttdcoop 17:15:07 <PublicServer> <Ryton> shouldnt the message board be the "welcome board" instead? 17:17:27 <PublicServer> <Ryton> small map 17:17:33 <PublicServer> <Ryton> and sick fast trains 17:18:27 <PublicServer> <Ryton> wow, crowded here 17:18:45 <PublicServer> <Ryton> atdt: a BBW is typically called a bbH here :-) 17:18:51 <PublicServer> <atdt> ;) 17:19:01 <PublicServer> <atdt> i make em too big usually 17:19:23 <PublicServer> <Ryton> ah, therefore the Wide hub? ;-) 17:19:33 <PublicServer> <atdt> big beautiful hub 17:20:27 <PublicServer> <Dom> what? 17:20:33 <PublicServer> <Ryton> dom's then :-) 17:20:35 <PublicServer> <Dom> :D 17:20:36 *** burns has quit IRC 17:20:38 <PublicServer> <Ryton> the station 17:20:39 <PublicServer> <Ryton> nice layout 17:20:41 <PublicServer> <Dom> yes 17:20:43 <PublicServer> <Dom> thx :) 17:21:05 <PublicServer> <Ryton> does it work? :-) 17:22:07 <PublicServer> <Ryton> I dont understand why it should be a 2way exit signal after the depot 17:22:33 <PublicServer> <Dom> idk so that trains do not enter waiting bay aera 17:22:55 <PublicServer> <Ryton> that should work with 1way too, no? 17:22:59 <PublicServer> <Dom> true 17:23:01 <PublicServer> <Ryton> the way the depots work? 17:23:11 <PublicServer> <Ryton> but this may be better, lets wait till they are active 17:23:42 <PublicServer> <Ryton> ah the trains on the rails are not the normal ones :p 17:23:49 <PublicServer> <Ryton> that explains a lot :P 17:23:51 <PublicServer> <Dom> :D 17:24:13 <PublicServer> <Ryton> I thought maybe NUTS had a very UNREALISTIC addition 17:24:31 <PublicServer> <Dom> with nuts everything is possible :D 17:27:08 <PublicServer> <Dom> the big station i build needs a drop xD 17:28:42 <PublicServer> <Dom> Ry you are lucky i wanted to build a station there before but then i found the space i was just building :) 17:28:48 <PublicServer> <Ryton> ;-) 17:29:22 <PublicServer> <Ryton> it doesnt matter where, but io like a station that fits an area 17:29:30 <PublicServer> <Ryton> and that one looked funky 17:29:52 <PublicServer> <Dom> :D 17:30:23 <PublicServer> <Mark> prospecting time 17:30:28 <Ryton> @gap 2 2 17:30:28 <Webster> Ryton: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4. 17:30:53 <PublicServer> <Mark> anyone building a station or something? 17:30:59 <PublicServer> <Dom> yes 17:31:01 <PublicServer> <atdt> me 17:31:12 <Ryton> wow, 3 for 9+... 17:31:22 <PublicServer> <Mark> you might want to reserve the land youre going to need... 17:32:24 <Ryton> dom has 3/4 corners :-D 17:32:51 <Ryton> big landlord here ;-) 17:32:58 <PublicServer> <Dom> :) 17:36:43 <PublicServer> <Mark> why isnt prospecting working? 17:36:59 <PublicServer> <Ryton> no spces? 17:37:23 <Ryton> space for industries? 17:37:27 <PublicServer> <Mark> oh i know, i think... 17:37:46 <Ryton> rcon industries? 17:39:05 <Mark> !rcon patch multiple_industry_per_town 17:39:06 <PublicServer> Mark: you are not allowed to use !rcon 17:39:08 <Mark> @op 17:39:14 <PublicServer> <Ryton> mark: bbh 01 has atdt 17:39:24 <PublicServer> <Ryton> a signal gap of 3 ... 17:39:34 <PublicServer> <Ryton> -atdt 17:39:35 <Mark> @op 17:39:48 <Mark> @op 17:39:48 *** Webster sets mode: +o Mark 17:39:55 <Mark> !rcon patch multiple_industry_per_town 17:39:55 <PublicServer> Mark: Current value for 'multiple_industry_per_town' is: 'off' (min: 0, max: 1) 17:39:58 <Mark> !rcon patch multiple_industry_per_town 1 17:41:24 <PublicServer> <Mark> industries 17:41:30 <PublicServer> <Mark> bitches 17:41:56 <PublicServer> <Dom> i think we have all the main stations? 17:42:04 <PublicServer> <Ryton> lol atdt 17:42:09 <PublicServer> <Dom> oh good drop 17:42:15 <PublicServer> <Dom> and food drop 17:42:17 <PublicServer> <atdt> wat 17:42:23 <PublicServer> <Ryton> check reverse signals on mainline 17:42:26 <PublicServer> <atdt> lol where 17:42:34 <PublicServer> <atdt> ah 17:42:36 <PublicServer> <atdt> haha 17:42:38 <PublicServer> <Ryton> at "seems wrong 17:43:04 <PublicServer> <Dom> if you have enough imagination then everything works :D 17:43:22 <PublicServer> <Ryton> yeah ::-)) 17:43:24 <PublicServer> <Ryton> ju 17:43:48 <PublicServer> <Ryton> just keep clicking the "ignore signal buttons" 17:43:55 <PublicServer> <Dom> :D 17:44:09 <PublicServer> <Dom> on 1000 trains D: 17:44:23 <PublicServer> <Ryton> uhu, THATs coop : 17:44:26 <PublicServer> <Ryton> :-p 17:44:28 <PublicServer> <Dom> hahaha xDD 17:45:10 <PublicServer> <Mark> hm no rv set 17:49:17 <PublicServer> <Ryton> lol mark 17:49:27 <PublicServer> <Ryton> lots of gaps in bbh1 17:49:46 <PublicServer> <Ryton> are you a bit rusty? ;-) ;-) 17:50:09 <PublicServer> <Mark> just put more signs 17:50:50 <PublicServer> <Ryton> i could fix, but im instructed to point out if i think the creator could fix it ;-) 17:51:12 <PublicServer> <atdt> ok hope the 3 things i made dont suck 17:51:14 <PublicServer> <atdt> bbl 17:51:17 <PublicServer> *** atdt has left the game (leaving) 17:52:30 <PublicServer> <Ryton> though i soulnd make fun of it. your designs while you are drunk are better than mine while im sober 17:53:04 <PublicServer> <Ryton> *disclaimer* nothing intended about your current state with that... 17:53:55 <PublicServer> <Ryton> bttw, Mark: you mentit, or was that sarcasm? 17:54:13 <PublicServer> <Mark> :P 17:54:34 <Mark> !rcon patch max_roadveh 17:54:35 <PublicServer> Mark: Current value for 'max_roadveh' is: '10' (min: 0, max: 5000) 17:54:45 <Mark> !rcon patch max_roadveh 12000000 17:56:51 <PublicServer> <Mark> these trains are epic 17:59:38 <PublicServer> *** Ryton has joined spectators 17:59:45 <PublicServer> *** Maraxus has joined spectators 18:11:31 *** mfb- has joined #openttdcoop 18:11:31 *** ChanServ sets mode: +o mfb- 18:11:36 <mfb-> hi 18:11:42 <PublicServer> <Dom> hi 18:12:20 <mfb-> !password 18:12:20 <PublicServer> mfb-: fluted 18:12:40 <PublicServer> *** mfb joined the game 18:12:53 <mfb-> @stage Building 18:12:53 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG243 (r24463) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 18:14:08 <PublicServer> <mfb> any hubs missing? 18:14:18 <PublicServer> <Dom> yeah my slh :D 18:15:12 <PublicServer> <mfb> oh, signal gaps. a funny game 18:16:59 <PublicServer> *** Ryton has joined company #1 18:17:11 <PublicServer> <Dom> yes? 18:17:17 <PublicServer> <Dom> no 18:17:47 <PublicServer> <Ryton> should the terminus drops have an escape path for lost trains? 18:18:02 <PublicServer> <mfb> is better 18:18:20 <PublicServer> <mfb> dom: you don't want trains inside if all signals are red 18:18:22 <PublicServer> <mfb> as the overflow is twoway 18:18:33 <PublicServer> <mfb> trains will not use it 18:18:40 <PublicServer> <mfb> (if all signals are red) 18:19:10 <PublicServer> <Dom> first oil trains ahoy :D 18:19:56 <PublicServer> *** Bassals has left the game (leaving) 18:20:02 <PublicServer> <mfb> now they will not use the overflow at all 18:20:21 <PublicServer> <Dom> thx 18:21:18 <PublicServer> <mfb> great station name ryton :p 18:27:49 *** Mks_ has quit IRC 18:35:53 *** Ryton has quit IRC 18:37:31 <PublicServer> <Dom> tadam screw combo ... normal signal it is ! 18:38:10 <PublicServer> <mfb> might fail if two trains come from the ML and both need the overflow 18:38:13 <PublicServer> <mfb> -might+will 18:38:23 <PublicServer> <Ryton> and what is the chance? 18:38:37 <PublicServer> <mfb> like that 18:38:39 <PublicServer> <Ryton> ah, I thought you were answering my questions 18:38:51 <mfb-> which questions? 18:38:53 <PublicServer> <Ryton> see 'does this work' 18:39:03 <PublicServer> <Dom> well yes better than with combo 18:39:05 <PublicServer> <mfb> lol 18:39:08 <PublicServer> <mfb> probably 18:39:23 <PublicServer> <Mark> does mine actually work? 18:39:25 <PublicServer> <Mark> mfb? 18:39:28 <PublicServer> <mfb> where? 18:39:47 <PublicServer> <Dom> Ry is that a drop or pick? 18:39:57 <PublicServer> <mfb> remove the signal in front of the depot 18:40:03 *** TNepr has joined #openttdcoop 18:40:15 <PublicServer> <Mark> :) 18:40:29 <PublicServer> <mfb> the exit is strange 18:40:56 <PublicServer> <Ryton> a pickup was the plan, but both 18:41:02 <PublicServer> <Ryton> drop can be ok too 18:41:16 <PublicServer> <Ryton> or back part drop, first part pickup 18:41:26 <PublicServer> <Ryton> but then its too small 18:41:41 <PublicServer> <mfb> just 6 platforms? 18:41:43 <PublicServer> <Dom> btw 18:41:54 <PublicServer> <Ryton> 8 18:42:05 <PublicServer> <Ryton> but the last 4 can be doubled 18:42:19 <PublicServer> <Dom> you have some weird signals here 18:42:21 <PublicServer> <mfb> ok I see 7 18:43:07 <PublicServer> <Dom> Ry look at the signals before the bridge 18:43:17 <PublicServer> <Ryton> oops 18:43:21 <PublicServer> <Ryton> I swapped the direction 18:43:24 <PublicServer> <Ryton> was going for symmetry 18:43:30 <PublicServer> <Ryton> but it went overboard for easyness 18:43:32 <PublicServer> <mfb> you have... exits only :D 18:44:02 <PublicServer> <mfb> ^ 18:44:08 <PublicServer> <Ryton> hmm 18:44:14 <PublicServer> <Ryton> I think I better restart :p 18:44:21 <PublicServer> <Ryton> idea was better than the execution imho :p 18:44:48 <Tray> already building? (: 18:44:50 <Tray> !password 18:44:50 <PublicServer> Tray: dolled 18:45:03 *** TNepr1 has quit IRC 18:45:06 <PublicServer> <mfb> looks like V began a map with a fixed plan 18:45:22 <PublicServer> <mfb> factory has join before split 18:45:34 <PublicServer> *** Tray joined the game 18:45:39 <PublicServer> <mfb> @Dom 18:46:35 <PublicServer> <mfb> well, FPP not factory 18:49:16 <PublicServer> <mfb> ryton: that area would be perfect for printing works 18:49:30 <PublicServer> <Dom> what's with me? 18:49:53 <PublicServer> <mfb> see !FPP trains signs 18:50:03 <PublicServer> <Dom> yes 18:50:09 <PublicServer> <Dom> whats FPP? 18:50:15 <PublicServer> <mfb> food-processing plant 18:50:42 <PublicServer> <Dom> so is there something wrong or? 18:50:49 <PublicServer> <mfb> right 18:50:59 <PublicServer> <Dom> split before join :D 18:51:05 <PublicServer> <mfb> the trains have to use the same ML track twice 18:53:00 <PublicServer> <mfb> too complicated ;) 18:53:10 <PublicServer> <Dom> never :D 18:53:24 <PublicServer> <Tray> More buuldozer are cool 18:54:13 <atdt> !passowrd 18:54:15 <atdt> !password 18:54:15 <PublicServer> atdt: vermin 18:54:22 <PublicServer> <mfb> actually printing works is the only remaining station 18:54:24 <PublicServer> *** atdt joined the game 18:55:16 <PublicServer> <Tray> FFP already done? 18:55:26 <PublicServer> <Dom> yes 18:55:42 <PublicServer> <mfb> ok I added the FPP 18:56:45 <PublicServer> <Dom> we need a town goods/food drop 18:56:59 <PublicServer> <mfb> gold drop? 18:57:05 <PublicServer> <Dom> oh ok 18:57:32 <PublicServer> <mfb> has a nice position for that 18:57:42 <PublicServer> <mfb> well it is a bit pointless for oil goods 18:58:01 <PublicServer> <Dom> we can make another drop for oil goods 18:58:11 <PublicServer> <mfb> probably 18:59:57 <PublicServer> <Dom> btw we do have a coal drop aswell ;) 19:00:19 <PublicServer> <mfb> it does not accept coal :p 19:00:53 <PublicServer> <Dom> well it will soon :) 19:01:01 <PublicServer> <mfb> see signs there 19:01:41 <PublicServer> <Dom> yes? 19:01:59 <PublicServer> <Dom> oh 19:03:13 <PublicServer> <Dom> saw and fixed 19:03:33 <PublicServer> <Dom> anyway i gtgo 19:03:39 <PublicServer> <Dom> ill be back later 19:03:39 <PublicServer> <Dom> bb 19:03:42 <PublicServer> <mfb> cu 19:03:57 <PublicServer> *** Dom has left the game (leaving) 19:07:27 <PublicServer> <Tray> what's the purpose of train 10 and 14 at paper pickup? 19:07:49 <PublicServer> <mfb> no idea 19:08:01 <PublicServer> <Ryton> why is train 73 stopped? 19:08:07 <PublicServer> <Tray> dunno 19:09:25 <PublicServer> <mfb> wtf stop stopping trains 19:09:35 <PublicServer> <Ryton> no idea 19:09:49 <PublicServer> <Ryton> what stations are still needed? 19:09:53 <PublicServer> <Tray> it's possible that I accidently stopped all wood trains 19:09:55 <PublicServer> <Ryton> drop or drop/pickup? 19:10:01 <PublicServer> <Ryton> kk 19:10:03 <PublicServer> <Tray> I worked on the group befor 19:10:03 <PublicServer> <mfb> paper mill 19:10:07 <PublicServer> <Ryton> it was a wood one 19:10:07 <PublicServer> <mfb> drop/pickup 19:10:21 <PublicServer> <Ryton> k mfb: but then it needs a drop still 19:10:35 <PublicServer> <mfb> well... :p 19:10:43 <PublicServer> *** mfb has paused the server. 19:10:44 <PublicServer> *** Game paused (number of players) 19:10:49 <PublicServer> <mfb> ok wtf 19:10:53 <PublicServer> <mfb> trains 10 and 14 19:10:57 <PublicServer> *** mfb has enabled autopause mode. 19:10:59 <PublicServer> *** Game unpaused (number of players) 19:11:11 <PublicServer> <atdt> oh i think mark added those before anything else 19:11:13 <PublicServer> <Ryton> there where 5 before 19:11:31 <PublicServer> <mfb> gone now 19:11:52 *** Dom_ has quit IRC 19:13:17 <PublicServer> <mfb> oh sorry, not paper mill 19:13:19 <PublicServer> <mfb> printing works 19:13:22 <PublicServer> <Ryton> no prob 19:13:28 <PublicServer> <Ryton> anything else needed? 19:13:31 <PublicServer> <Ryton> or all taken? 19:13:34 <PublicServer> <mfb> I don't think so 19:13:40 <PublicServer> <mfb> ah well 19:13:42 <PublicServer> <Ryton> paper drop? 19:13:42 <PublicServer> <mfb> oil goods drop maybe 19:13:44 <PublicServer> <Ryton> is ok :-) 19:13:50 <PublicServer> <Ryton> goods, but there is no city around p: 19:13:52 <PublicServer> <mfb> but I think I'll build this in the FPP area 19:13:54 <PublicServer> <Ryton> can we found one? 19:13:56 *** dr_gonzo_ has joined #openttdcoop 19:14:09 <PublicServer> <mfb> near chondwood 19:14:20 <PublicServer> <mfb> hmm 19:14:34 <PublicServer> <Ryton> paper drop 19:14:36 <PublicServer> <Ryton> yeah 19:14:40 <PublicServer> <Ryton> & goods pickup 19:14:42 <PublicServer> <Ryton> or is that existing? 19:14:44 <PublicServer> <mfb> printing works near chondwood and town drop there would work, too 19:14:56 <PublicServer> <mfb> your choice 19:15:03 <PublicServer> <Ryton> paper drop is ok, + goods pickup 19:15:09 <PublicServer> <Ryton> then pickup can be small 19:15:15 <PublicServer> <mfb> at your station? ok 19:22:00 <PublicServer> <Tray> I've laggs, any recent server problems? 19:22:08 <V453000> !paasord 19:22:12 <PublicServer> <mfb> not for me 19:22:17 <V453000> !password 19:22:17 <PublicServer> V453000: graped 19:22:20 *** cypher has quit IRC 19:22:46 <PublicServer> <V453000> hy 19:22:46 <PublicServer> *** V453000 joined the game 19:22:50 <PublicServer> <mfb> hi 19:22:52 <PublicServer> <Tray> hi 19:28:18 <PublicServer> <mfb> we have some city growth newGRF.... 19:30:41 <PublicServer> *** mfb has joined spectators 19:31:01 <PublicServer> <Ryton> paper drop & goods pickup is ready 19:31:07 <PublicServer> *** Subs0nic has left the game (leaving) 19:38:40 *** Subs0nic has quit IRC 19:41:09 *** Jam35 has quit IRC 19:43:39 <PublicServer> *** Mark has left the game (general timeout) 19:43:39 <PublicServer> *** Mark has left the game (connection lost) 19:44:47 <PublicServer> <Ryton> wow, one mainline fills soo quicly with TL2 trains :-)- 19:45:53 <PublicServer> <Ryton> making bbh's LLRR ready doesnt sound stupid anymore :-) 19:50:28 *** Chris_Booth has joined #openttdcoop 19:50:41 <PublicServer> <V453000> yes there is a game script 19:50:47 <PublicServer> <V453000> didnt think it would hurt? 19:51:03 <Chris_Booth> hi 19:51:04 *** Mark has quit IRC 19:51:07 <PublicServer> <V453000> hy 19:51:46 *** Progman has joined #openttdcoop 19:52:29 <PublicServer> <V453000> mfb: industrial stations also allow the two-way buffer so you dont have to use japanese stations for that :) 19:53:28 <Chris_Booth> so does CHIPs 19:53:38 <PublicServer> <V453000> true 19:54:29 <PublicServer> *** Chris Booth joined the game 19:54:30 <PublicServer> <Ryton> hi cb 19:56:20 <PublicServer> <Chris Booth> is train 135 meant to be stuck? 19:56:50 <PublicServer> <Ryton> how do you see it is stuck? 19:57:00 <PublicServer> <Ryton> ah negative income 19:57:00 <PublicServer> <Chris Booth> bad signals 19:57:14 <PublicServer> <Chris Booth> it can never move 19:57:28 <PublicServer> <Ryton> oh 19:57:32 <PublicServer> <Ryton> makes sense 19:57:35 <PublicServer> <Chris Booth> yes 19:57:37 <PublicServer> <Ryton> 2x combo in a row 19:57:52 <PublicServer> <Ryton> i just added paper trains earlier 19:57:55 <PublicServer> <Ryton> like 10 mins ago 19:58:01 <PublicServer> <Ryton> so probably wasnt noticed before 19:59:27 <PublicServer> <Tray> no numbering of slhs? 19:59:41 <PublicServer> <Chris Booth> no nee 19:59:43 <PublicServer> <Chris Booth> d 19:59:50 <PublicServer> *** Chris Booth has left the game (leaving) 20:02:30 <PublicServer> *** mfb has joined company #1 20:03:12 <mfb-> V: you should know that I do not care about station types ;) 20:03:25 <PublicServer> <mfb> they look so similar with transparency anyway 20:03:35 <PublicServer> <V453000> still :) 20:05:11 <PublicServer> <mfb> stop those goods trains^ 20:05:21 <PublicServer> <mfb> will take a while until goods drop accepts goods 20:07:22 <PublicServer> <mfb> need "fund new buildings" :( 20:08:02 <PublicServer> <Ryton> whats the logic behind the circular injection near BBH03? 20:08:08 <PublicServer> <atdt> just having some fun 20:08:12 <PublicServer> <Ryton> kk :-) 20:08:18 <PublicServer> <Ryton> sounds familiar :-) 20:08:29 <PublicServer> <mfb> that needs 2way-signals 20:08:31 <PublicServer> <atdt> hmm 20:08:33 <PublicServer> <atdt> show me 20:08:48 <PublicServer> <mfb> like that 20:08:54 <PublicServer> <atdt> k 20:08:56 <PublicServer> <Ryton> ah cyclotron 20:09:00 <PublicServer> <Ryton> cool :-) 20:09:14 <PublicServer> <atdt> so they go fast before they try to merge 20:09:40 <PublicServer> <Tray> can fail though 20:09:46 <PublicServer> <mfb> so what 20:09:56 <PublicServer> <mfb> still has prio in this case 20:10:22 <PublicServer> <Ryton> lots of farms on this map 20:10:25 <PublicServer> <atdt> lol 20:10:27 <PublicServer> <atdt> it failed 20:10:29 <PublicServer> <Tray> just saying that full speed is not granted 20:10:35 <PublicServer> <mfb> my guess: BBH03<->01 needs expansion first 20:10:37 <PublicServer> <atdt> yeah 20:10:43 <PublicServer> <atdt> i didnt leave any room 20:10:45 <PublicServer> <atdt> :/ 20:10:48 <PublicServer> <Ryton> should make it failsave? 20:10:58 <PublicServer> <atdt> how? 20:11:10 <PublicServer> <Ryton> but then you'll need signals on the curve 20:11:24 <PublicServer> <Tray> I think right now is a good time to upgrade 20:11:31 <PublicServer> <mfb> and the injection needs more logic 20:11:33 <PublicServer> <atdt> yeah its busy already 20:11:48 <PublicServer> <mfb> too busy 20:12:03 <PublicServer> <Ryton> like this i think 20:12:25 <PublicServer> <Ryton> what was changed? 20:12:28 <PublicServer> <mfb> and now injection logic 20:12:30 <PublicServer> <Ryton> shorter prio? 20:12:36 <PublicServer> <mfb> better 20:12:38 <PublicServer> <atdt> yeah i think shorter prio 20:12:45 <PublicServer> <mfb> prio is fine 20:13:03 <PublicServer> <Ryton> cl though 20:13:07 <PublicServer> <Ryton> train slows down on entry :p 20:13:10 <PublicServer> <mfb> no 20:13:13 <PublicServer> <Ryton> ah no 20:13:17 <PublicServer> <Ryton> TL2, I forgot 20:13:41 <atdt> !help 20:13:41 <PublicServer> atdt: http://www.openttdcoop.org/wiki/IRC_Commands 20:13:41 <PublicServer> <mfb> anyway, 2nd 20:13:59 <PublicServer> <Ryton> mainline is quite full 20:14:01 <PublicServer> <Ryton> so LLRR soonish, 20:14:03 <PublicServer> <Ryton> ? 20:14:07 <atdt> !curve 20:14:07 <PublicServer> atdt: http://www.openttdcoop.org/wiki/Max_Curve_Speed 20:14:10 <PublicServer> <Tray> now. 20:14:16 <PublicServer> <Ryton> oki 20:14:16 <atdt> yup 20:14:20 <PublicServer> <Ryton> but... i'm going 20:14:32 <PublicServer> <Ryton> lol @ msh2 btw. huge line there 20:15:06 <PublicServer> <mfb> ? 20:15:47 <PublicServer> <atdt> i'm having fun sending the gold trains halfway around the map to go to the drop next door 20:16:26 <PublicServer> *** Ryton has joined spectators 20:16:30 <PublicServer> <Ryton> cya 20:16:40 <PublicServer> <atdt> cya 20:16:50 <PublicServer> <mfb> cu 20:17:04 <PublicServer> *** Ryton has left the game (general timeout) 20:17:04 <PublicServer> *** Ryton has left the game (connection lost) 20:20:21 <PublicServer> <mfb> use trees if you want to kill the whole town ;) 20:20:36 <PublicServer> <atdt> hippie 20:21:02 <bassals> do you guys remember someone named Prungle getting angry with you? 20:21:13 <PublicServer> <mfb> ? 20:21:31 <PublicServer> <Tray> sounds like a good story, tell me more! 20:21:44 <bassals> I have just read a comment he has made and it is a bit... 20:21:48 <bassals> literally: 20:21:55 <bassals> It's about four years out of date. Unless you're stuck in the past on #openttdcoop, there's no reason anyone should be using presignals over path signals. 20:22:06 <bassals> :-O 20:22:35 <PublicServer> <mfb> probably someone who does not understand how to use them 20:22:53 <PublicServer> <mfb> Dom your station jams 20:23:03 <PublicServer> <mfb> wrundtown woods just had the situation I described 20:23:06 <bassals> it must be that 20:23:25 <Chris_Booth> I would like to see this comment 20:23:32 <Chris_Booth> bassals: you got a link? 20:23:52 <bassals> it is in reddit: 20:23:54 <bassals> http://www.reddit.com/r/openttd/comments/z9m9b/can_we_put_this_excellent_infographic_in_the/c62ptom 20:24:10 <PublicServer> <mfb> stuck in the past.. I wonder how many concepts he invented in the last years 20:27:38 <mfb-> hmm well maybe I don't understand his message 20:33:55 <Chris_Booth> mfb-: I think he probably has invented many of his own ideas and concepts 20:34:21 <Chris_Booth> they might be bad ideas and shit concepts but none the less they are idea and concepts 20:34:36 <mfb-> not even that is sure 20:40:02 *** valhallasw has quit IRC 20:40:32 <PublicServer> <mfb> that does not work 20:40:38 <PublicServer> <atdt> lol 20:40:56 <PublicServer> <mfb> the concept is good 20:42:42 <PublicServer> <Tray> msh 01 still ): 20:42:58 <PublicServer> <mfb> that looks fine 20:43:01 <PublicServer> <atdt> mhm 20:43:11 <PublicServer> <mfb> the northern "join" is a bit.. well... it works 20:43:17 <PublicServer> <mfb> 1+1 -> 2 ;) 20:43:32 <PublicServer> <Tray> Ehrm 20:43:37 <PublicServer> <Tray> and the southern join? 20:43:51 <PublicServer> <mfb> the non-existing join 20:44:03 <PublicServer> <mfb> ah we have 2->1 there 20:44:09 <PublicServer> <mfb> but the 2 lines are not used 20:45:07 <PublicServer> <mfb> I would merge one of the MLs into the other two 20:45:25 <PublicServer> <Tray> not easy on a hill though 20:45:44 <PublicServer> <mfb> oh well that will work 20:46:11 <PublicServer> <Tray> no brainer. 20:46:46 <PublicServer> <mfb> there 20:47:00 <PublicServer> <mfb> who needs brains :p 20:47:10 <PublicServer> <Tray> zombies do 20:47:20 <PublicServer> <Tray> for lunch 20:47:30 <PublicServer> <mfb> any zombies here? 20:47:41 <PublicServer> <mfb> apart from philosophical ones 20:48:07 <PublicServer> <Tray> one the internet nobody knows you're a ... zombie? 20:49:58 <PublicServer> <mfb> oil goods pickup has woods trains cycling :( 20:50:01 <PublicServer> <mfb> no escape route 20:50:25 <PublicServer> <mfb> fixed now 20:51:05 <PublicServer> <Tray> any reasong for !this strange thing? 20:51:16 <PublicServer> <mfb> goods drop is not ready yet 20:51:32 <PublicServer> <mfb> chondwood is a bit slow in growth 20:51:35 <PublicServer> <mfb> and needs food wtf 20:51:41 <PublicServer> <Tray> oh man (: 20:53:23 <PublicServer> *** Maraxus has left the game (leaving) 20:54:07 *** Maraxus has quit IRC 21:01:59 <PublicServer> <atdt> should go to 2nd 21:02:06 <PublicServer> <atdt> but theres not enough room here to do this properly 21:02:08 <PublicServer> <mfb> wtf 21:02:15 <PublicServer> <Tray> where, what? 21:02:21 <PublicServer> <mfb> to which line? 21:02:58 <PublicServer> <mfb> but then it was bent in the wrong direction 21:03:10 <PublicServer> <mfb> that would work 21:03:12 <PublicServer> <atdt> it was just WIP garbage 21:03:39 <PublicServer> <atdt> the whole thing needs to move 8 tiles north 21:03:49 <PublicServer> <mfb> why? 21:04:16 <PublicServer> <atdt> because there's not enough room to squeeze ll_rr through this mess 21:04:34 <PublicServer> <mfb> there is ;) 21:04:47 <PublicServer> <atdt> yeah i'm sure there is for you :p 21:05:25 <PublicServer> <atdt> this is madness 21:05:33 <PublicServer> <mfb> well 21:05:57 <PublicServer> <mfb> the cleanest way would be to use the 4 rows between the industries for the ML 21:06:04 <PublicServer> <mfb> and begin building there 21:06:06 <PublicServer> <atdt> righty-oh 21:06:24 <PublicServer> <mfb> another option is to tunnel one S->N connection 21:06:34 <PublicServer> <mfb> leaves a bit more space for construction 21:06:44 <PublicServer> <mfb> (tunnel the gold mine - great realistic idea) 21:06:47 <PublicServer> <atdt> lol 21:07:09 <PublicServer> <atdt> economic re-use of pre-existing tunnels 21:07:23 <PublicServer> <mfb> ;) 21:07:54 <PublicServer> <atdt> all that's running here is gold trains, i might just nuke from orbit 21:08:29 <PublicServer> <Tray> Hrm 21:09:08 <PublicServer> <mfb> what is that? 21:09:56 <PublicServer> <Tray> The noise I imagine what thinking should sound like 21:10:11 <PublicServer> <Tray> Do anyone mind to redo that carsthing to trains? 21:10:25 <PublicServer> <atdt> no thats pretty entertaining 21:10:31 <PublicServer> <atdt> i like it as is... 21:10:54 <PublicServer> <atdt> actually the whole thing is starting to look like a troll face 21:11:08 <PublicServer> <atdt> erm the point here was to block the trains 21:11:34 <PublicServer> <mfb> jam incoming :D 21:12:36 <PublicServer> <mfb> I don't see any reason to stop trains yet 21:12:47 <PublicServer> <atdt> ooooookay 21:13:49 <PublicServer> <mfb> there is a temporary fix 21:15:03 <PublicServer> <mfb> oh by the way, that is "east" here 21:15:24 *** bassals has quit IRC 21:15:31 <PublicServer> <atdt> brain hurts when i think of that as east 21:15:55 <PublicServer> <mfb> some would call it north-east 21:16:01 <PublicServer> <mfb> but certainly not north :D 21:16:22 <PublicServer> *** Chris Booth joined the game 21:18:53 <PublicServer> <Chris Booth> I get the feeling we are missing a gold drop XD 21:19:16 <PublicServer> <mfb> work in progress there, as you can see 21:19:31 <PublicServer> <Chris Booth> was the old one that bad? 21:19:45 <PublicServer> <mfb> atdt didn't want to expand that :D 21:21:14 <PublicServer> <Chris Booth> so atdt built a rollercoaster? 21:21:20 <PublicServer> <atdt> wasnt me 21:21:20 <PublicServer> <mfb> no, that was me 21:21:26 <PublicServer> <Chris Booth> lol 21:22:16 <PublicServer> <V453000> lol slugcoaster 21:22:22 <PublicServer> <Chris Booth> you have 2 loops there mfb 21:22:28 <PublicServer> <Chris Booth> but only 1 running 21:23:15 <PublicServer> <mfb> oh crap, connection error 21:23:38 <PublicServer> <Chris Booth> lol 21:23:52 <PublicServer> <Chris Booth> looks cooler like that anyway 21:24:28 <PublicServer> <atdt> sweet rollercoaster man 21:24:34 <PublicServer> <atdt> ok dinner time, bbl 21:24:40 <PublicServer> *** atdt has joined spectators 21:26:24 <mfb-> http://www.youtube.com/watch?v=gHJkTz6Ej3U&NR=1&feature=fvwp monopoly speedrun :D 21:26:25 <Webster> Title: Shortest Possible Game of Monopoly - YouTube (at www.youtube.com) 21:26:30 *** dr_gonzo_ has quit IRC 21:26:53 <PublicServer> *** Tray has left the game (leaving) 21:27:10 *** Tray has quit IRC 21:28:13 <PublicServer> <mfb> oh by the way 21:28:24 <PublicServer> <mfb> mind if I send food trains to "gold" drop, too? 21:28:25 *** ODM has quit IRC 21:28:31 <PublicServer> <mfb> so gold drop is "town drop" 21:38:49 <PublicServer> <atdt> sure, let me redo that msh first 21:38:59 <PublicServer> *** atdt has joined company #1 21:39:04 <PublicServer> <Chris Booth> even though I started half that rollercoaster I want to crash all of it! 21:39:12 <PublicServer> <atdt> lol 21:40:25 *** TNepr1 has joined #openttdcoop 21:40:42 <PublicServer> <Chris Booth> also someone is useing RVs in a TTT game? 21:42:36 <PublicServer> *** Chris Booth has left the game (leaving) 21:42:44 *** Chris_Booth has quit IRC 21:45:26 *** valhallasw has joined #openttdcoop 21:46:06 *** TNepr has quit IRC 21:49:08 <PublicServer> <V453000> something in particular to be done? 21:49:23 <PublicServer> <mfb> gold drop is WIP 21:49:37 <PublicServer> <V453000> well that has an owner already :) 21:49:41 <PublicServer> *** V453000 has joined company #1 21:50:09 <PublicServer> <mfb> chondtown woods is growing slowly and needs care from time to time 21:50:11 <PublicServer> <mfb> but that is fine 21:54:08 <PublicServer> <mfb> ah, killing small houses was a good idea 21:54:22 <PublicServer> <V453000> violence on houses 21:54:36 <PublicServer> <mfb> got replaced by office blocks 21:56:50 <PublicServer> <V453000> I wonder when will I stop waiting for trains to pass through signals before editing them 21:58:34 <mfb-> ^^ 21:59:27 <PublicServer> <mfb> atdt: you don't have to buy land 21:59:33 <KenjiE20> you'll end up like principle skinner when he was on bus duty 21:59:33 <PublicServer> <atdt> no? 21:59:33 <PublicServer> <V453000> :) 21:59:39 <PublicServer> <mfb> towns are not allowed to build roads 21:59:41 <PublicServer> <mfb> they cannot expand 21:59:43 <PublicServer> <atdt> ah ok good 21:59:49 <PublicServer> <mfb> (unless we want that) 22:05:07 *** Dom_ has joined #openttdcoop 22:08:00 *** sla_ro|master has quit IRC 22:14:15 <Dom_> !players 22:14:18 <PublicServer> Dom_: Client 79 (Orange) is mfb, in company 1 (Planingley Transport) 22:14:18 <PublicServer> Dom_: Client 99 (Orange) is V453000, in company 1 (Planingley Transport) 22:14:18 <PublicServer> Dom_: Client 92 (Orange) is atdt, in company 1 (Planingley Transport) 22:14:45 <Dom_> !password 22:14:45 <PublicServer> Dom_: zeroed 22:15:07 <PublicServer> <Dom> hi 22:15:07 <PublicServer> *** Dom joined the game 22:16:23 <PublicServer> <V453000> hi hi 22:16:26 <PublicServer> <V453000> I fixed some of your overflows 22:16:36 <PublicServer> <Dom> thanks :) 22:16:42 <PublicServer> <V453000> that !signal should be entry with this layout 22:16:52 <PublicServer> <Dom> oh ok 22:16:55 <PublicServer> <V453000> it doesnt absolutely have to, but the layout is done that way in order to allow that signal 22:17:11 <PublicServer> <V453000> thats the magic of combo signalled reverser 22:17:33 <PublicServer> <Dom> can you build it without combo? 22:18:20 <PublicServer> <V453000> not in order to have the entry signal 22:18:35 <PublicServer> <V453000> see overflows from ABR 08, those dont have that entry signal 22:19:33 <PublicServer> <V453000> then try to build the entry signal there :) you will get to the combo signalled reverser 22:22:25 <PublicServer> *** V453000 has left the game (leaving) 22:23:52 <Dom_> had to search for abr 08 a bit :) 22:26:24 <mfb-> @wiki ABR 22:26:25 <Webster> mfb-: An error has occurred and has been logged. Please contact this bot's administrator for more information. 22:26:30 <mfb-> !wiki ABR 22:26:32 <PublicServer> mfb-: http://www.openttdcoop.org/wiki/Main_Page 22:26:35 <mfb-> oh, great.. 22:27:21 *** valhallasw has quit IRC 22:27:46 <PublicServer> *** mfb has left the game (leaving) 22:27:47 <mfb-> good night 22:27:59 <PublicServer> <atdt> gnight 22:28:05 <PublicServer> <Dom> n8 22:33:29 *** mfb- has quit IRC 22:47:43 <PublicServer> <Dom> lol 23:33:05 *** Progman has quit IRC 23:33:11 <V453000> @ABR08 always works Dom :p 23:33:12 <Webster> Advanced Building Revue 08: Overflows II at #openttdcoop - http://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/ 23:33:27 <PublicServer> <Dom> thanks i found it :) 23:33:43 <V453000> I know, just poiting out at the shortcut :) 23:33:55 <PublicServer> <Dom> didn't know there are so many ABR seems like i've got some catching up to do :) 23:34:37 <PublicServer> <Dom> btw i've got a question V. 23:35:04 <PublicServer> <Dom> at a BBH if a line (from North) does only go East and not West is that bad? 23:39:06 <V453000> generally speaking, sure 23:39:14 <V453000> every hub should usually have all connections 23:39:20 <PublicServer> <Dom> ok 23:39:44 <V453000> do you mean like whole connection missing or like some lines missing that connection? 23:39:56 <PublicServer> <Dom> only one line to west 23:40:01 <V453000> ah 23:40:12 <PublicServer> <Dom> but im trying to rebuild it 23:40:12 <V453000> that is basically the whole purpose of track choices and so called balancing 23:40:36 <V453000> simply talking, Always remember this: 1 direction should be treated as 1 line 23:40:41 <V453000> no matter how many lines are in it 23:41:26 <V453000> therefore, each of the lines behaves exactly the same way, and has exactly the same options 23:41:33 <V453000> -> also all exits 23:41:44 <PublicServer> <Dom> ok 23:41:58 <V453000> so I could correct it to every hub absolutely must have all connections :p 23:42:26 <V453000> because if some connections were missing, trains going to those destinations would of course either fuck up the mergers/choices, or just make weird detours 23:42:36 <PublicServer> <Dom> i'll see what i can do :D 23:42:37 <V453000> eventually getting lost 23:46:31 <V453000> http://wiki.openttdcoop.org/User:V453000 there you can find all the links for ABR btw 23:47:21 <Dom_> thanks :) 23:58:00 <PublicServer> <atdt> jesus 23:58:02 <PublicServer> <atdt> someone help 23:58:08 <PublicServer> <Dom> where? 23:58:22 <PublicServer> <atdt> gold drop and the monstrosity west of it 23:58:44 <PublicServer> <Dom> if you look a bit south im doing a bbh there xD 23:58:54 <PublicServer> <Dom> i'll try to finish quick so i may help you 23:59:16 <PublicServer> <atdt> i need to go work out 23:59:18 <PublicServer> <atdt> i'll bbl 23:59:24 <PublicServer> *** atdt has joined spectators 23:59:24 <PublicServer> *** Game paused (number of players) 23:59:28 <PublicServer> <Dom> ... 23:59:38 <PublicServer> <Dom> wait 1 min 23:59:41 <PublicServer> <atdt> hmm ok 23:59:49 <PublicServer> *** atdt has joined company #1 23:59:49 <PublicServer> *** Game unpaused (number of players) 23:59:53 <PublicServer> <Dom> thx