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00:04:16 *** brylie has quit IRC 00:04:47 *** pugi has quit IRC 00:09:16 *** Dom_ has quit IRC 00:09:28 <atdt> !password 00:09:28 <PublicServer> atdt: heckle 00:09:36 <PublicServer> *** Game still paused (number of players) 00:09:37 <PublicServer> *** atdt joined the game 00:45:05 *** TNepr1 has joined #openttdcoop 00:50:44 *** TNepr has quit IRC 01:16:00 *** cypher has quit IRC 01:20:23 *** Mucht has quit IRC 01:26:59 <PublicServer> *** atdt has left the game (leaving) 01:40:52 *** Dom_ has joined #openttdcoop 01:51:01 *** Dom_ has quit IRC 01:51:03 *** Dom_ has joined #openttdcoop 02:31:33 *** Dom_ has quit IRC 02:47:21 *** brylie has joined #openttdcoop 03:14:21 *** brylie has quit IRC 03:58:11 *** Dom_ has joined #openttdcoop 04:31:16 *** TNepr has joined #openttdcoop 04:34:35 *** Dom_ has quit IRC 04:36:03 *** TNepr1 has quit IRC 05:54:23 *** sla_ro|master has joined #openttdcoop 06:16:14 *** ODM has joined #openttdcoop 06:16:15 *** ChanServ sets mode: +o ODM 06:27:27 *** TNepr has quit IRC 06:35:18 *** Dom_ has joined #openttdcoop 07:03:09 *** valhallasw has joined #openttdcoop 07:13:13 *** Dom_ has quit IRC 07:33:16 *** Dom_ has joined #openttdcoop 08:04:13 *** Razaekel is now known as Guest5815 08:04:13 *** Razaekel has joined #openttdcoop 08:05:51 *** Guest5815 has quit IRC 08:09:41 *** Dom_ has quit IRC 08:09:54 *** Dom_ has joined #openttdcoop 08:36:22 <Dom_> !players 08:36:25 <PublicServer> Dom_: There are currently no clients connected to the server 08:37:20 *** JamesGo has quit IRC 08:52:40 <Dom_> !password 08:52:40 <PublicServer> Dom_: heckle 08:52:47 <PublicServer> *** Game still paused (number of players) 08:52:48 <PublicServer> *** Dom joined the game 08:59:19 <PublicServer> *** Dom has left the game (leaving) 09:23:55 *** Wold has quit IRC 09:24:17 *** Wold has joined #openttdcoop 09:25:38 *** Dom_ has quit IRC 09:58:31 *** Jam35 has joined #openttdcoop 10:43:35 *** valhallasw has quit IRC 10:53:23 *** cypher has joined #openttdcoop 11:09:05 *** valhallasw has joined #openttdcoop 11:11:54 *** Jam35 has quit IRC 11:17:39 *** Dom_ has joined #openttdcoop 11:19:08 <Dom_> !players 11:19:10 <PublicServer> Dom_: There are currently no clients connected to the server 11:26:10 <atdt> !password 11:26:10 <PublicServer> atdt: heckle 11:26:20 <PublicServer> *** Game still paused (number of players) 11:26:33 <PublicServer> *** atdt joined the game 11:26:48 <PublicServer> *** Game still paused (number of players) 11:26:48 <PublicServer> *** Game unpaused (number of players) 11:26:48 <PublicServer> *** Dom joined the game 11:27:17 <PublicServer> <Dom> hi 11:29:03 <PublicServer> *** Dom has joined spectators 11:29:03 <PublicServer> *** Game paused (number of players) 11:29:07 <PublicServer> *** Dom has joined company #1 11:29:07 <PublicServer> *** Game unpaused (number of players) 11:29:29 <PublicServer> <Dom> i upgraded your bbh 02 btw 11:42:57 <PublicServer> <atdt> oh thanks, i was at work all day yesterday 11:43:21 <PublicServer> <Dom> np there is just a missing merger from gold drop to south BBH02 11:43:25 <PublicServer> <atdt> i see that 11:43:40 <PublicServer> <atdt> i meant to put a sign there 11:44:00 <PublicServer> <Dom> i was to lazy yesterday :D 11:44:11 <PublicServer> <atdt> lol it shows 11:45:45 <PublicServer> <atdt> bbh 05 is jamming 11:45:59 *** sla_ro|vista has joined #openttdcoop 11:46:15 <PublicServer> <atdt> slh 01->06 11:46:50 <PublicServer> <Dom> yes it needs LL RR 11:47:41 *** sla_ro|master has quit IRC 11:49:01 <PublicServer> <Dom> BBH @ fluntburg will be fun for expanding xD 11:49:19 <PublicServer> <Dom> and BBH @ planingley 11:49:30 <PublicServer> <atdt> the whole map will be covered in train tracks 11:49:40 <PublicServer> <Dom> yep 11:50:53 <PublicServer> <Dom> they wanted madness xD 11:51:03 <PublicServer> <Dom> they are gonna get sparta :D 11:51:54 *** valhallasw has quit IRC 11:52:21 <PublicServer> <atdt> indeed 12:33:19 *** Rhamphoryncus has quit IRC 12:37:45 <XeryusTC> ssl for bnc is not on 9999? 12:37:55 <PublicServer> <Dom> ? 12:38:38 <atdt> theres a openttdcoop bnc? 12:46:59 <atdt> !!help 12:47:02 <atdt> !help 12:47:02 <PublicServer> atdt: http://www.openttdcoop.org/wiki/IRC_Commands 12:47:17 <atdt> !gap 12:47:23 <PublicServer> atdt: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2) 12:47:29 <atdt> !gap 2 7 12:47:29 <PublicServer> atdt: You need 2 tunnels/bridges for trainlength 2 and gap 7. 12:47:34 <atdt> !gap 2 8 12:47:35 <PublicServer> atdt: You need 2 tunnels/bridges for trainlength 2 and gap 8. 12:47:52 <atdt> !gap 2 9 12:47:53 <PublicServer> atdt: You need 3 tunnels/bridges for trainlength 2 and gap 9. 13:00:14 <PublicServer> <Dom> -.-" 13:10:55 *** MrD2DG has joined #openttdcoop 13:11:07 *** roboboy has joined #openttdcoop 13:11:10 <MrD2DG> !password 13:11:10 <PublicServer> MrD2DG: quiets 13:11:20 <PublicServer> *** MrD2DG joined the game 13:11:22 <PublicServer> <MrD2DG> Hi 13:11:25 <PublicServer> <atdt> hi 13:11:27 <PublicServer> <Dom> hi MrD2DG 13:26:53 <PublicServer> <Dom> :D 13:28:39 <PublicServer> <Dom> MrD2DG: you are a hub builder right? 13:28:54 <MrD2DG> Haha yes... 13:28:59 <MrD2DG> why? 13:29:10 <PublicServer> <Dom> planingley would need a bbh :D 13:29:40 <PublicServer> <MrD2DG> ahh yeah i noticed 13:29:54 <PublicServer> <MrD2DG> but im sorta afk atm :p 13:29:54 <PublicServer> <Dom> and i want to do 2nd on msh 02 13:30:04 <PublicServer> <Dom> sort of :D 13:30:15 <PublicServer> <MrD2DG> yeah im eating :P 13:30:27 <PublicServer> <Dom> ah buon appetit :) 13:30:38 <PublicServer> <MrD2DG> Thanks 13:39:17 <PublicServer> <atdt> fuck fuck fuck 13:39:19 <PublicServer> <atdt> fuck 13:39:21 <PublicServer> <atdt> sorry 13:39:27 <PublicServer> <Dom> :D 13:39:37 <PublicServer> <atdt> lol flooded the paper mill 13:39:59 <PublicServer> <Dom> and i the paper drop :D 13:43:11 <PublicServer> <atdt> we'll need someone with the super bulldozer to delete my mistake :/ 13:43:29 <PublicServer> <Dom> why? 13:44:16 <PublicServer> <atdt> i paniced, raised the land, and built a new paper mill before i remembered how to redo the canal trick :( 13:44:40 <PublicServer> <Dom> ok now we have 2 mills :D 13:48:30 <PublicServer> <Dom> i was missing some paper trains on the other side :D 13:48:33 <PublicServer> <Dom> at paper drop 13:48:43 <PublicServer> <atdt> ? 13:48:53 <PublicServer> <atdt> hmm 13:52:17 <PublicServer> <MrD2DG> BAAAAAACK 13:52:20 <PublicServer> <Dom> wb 13:52:26 <PublicServer> <MrD2DG> TY 13:52:38 <PublicServer> <MrD2DG> Okay so LL_RR BBH? 13:52:44 <PublicServer> <Dom> yes 13:52:48 *** roboboy has quit IRC 13:52:54 <PublicServer> <Dom> if you want you can make it LLL RRR :D 13:52:56 <PublicServer> <atdt> yerp 13:52:58 <PublicServer> <atdt> nooo 13:53:00 <PublicServer> <MrD2DG> :P 13:53:03 <PublicServer> <Dom> :D 13:53:25 <PublicServer> <MrD2DG> Hmm disconnect and rebuild would be faster 13:53:31 <PublicServer> <Dom> ok 13:53:33 <PublicServer> <MrD2DG> trains can go other ways right? 13:53:41 <PublicServer> <Dom> yep it will jam 13:53:47 <PublicServer> <Dom> but i like jam 13:53:47 <PublicServer> <Dom> :D 13:53:49 <PublicServer> <MrD2DG> :s 13:53:51 <PublicServer> <atdt> bbh01->fluntburg needs a rebuild 13:53:58 <PublicServer> <MrD2DG> hmm lets try :P 13:54:36 <PublicServer> <Dom> ill do a BBH near Drendingworth 13:55:18 <PublicServer> <atdt> wait why 13:55:26 <PublicServer> <Dom> ? 13:55:33 <PublicServer> <atdt> oh that one 13:57:47 <PublicServer> <atdt> oh dear 13:58:02 <PublicServer> <MrD2DG> someone cut off another exuit :/ 13:58:06 <PublicServer> <Dom> yep 13:58:08 <PublicServer> <Dom> :D 13:58:19 <PublicServer> <MrD2DG> Probably shoudl have waited til i was finished xD but megh 13:58:22 <PublicServer> <MrD2DG> *meh 13:58:40 <PublicServer> <atdt> better hurry, the network has exploded 13:58:46 <PublicServer> <MrD2DG> :P 13:58:48 <PublicServer> <Dom> :D 14:01:18 <PublicServer> <atdt> let us all remember the consequences of blowing up 2 bbh's at a time :p 14:01:27 <PublicServer> <MrD2DG> Haha 14:04:51 <PublicServer> <Dom> i know :) 14:06:52 <PublicServer> <atdt> its a bbh race 14:07:04 <PublicServer> <MrD2DG> :P 14:11:56 *** cyph3r has joined #openttdcoop 14:13:28 *** cypher has quit IRC 14:18:45 <PublicServer> <Dom> up and running 14:22:42 *** Maraxus has joined #openttdcoop 14:28:15 *** Ryton has joined #openttdcoop 14:30:44 <PublicServer> <Dom> oh i didn't know we are doing LLL-RRR BBH xD 14:30:56 <PublicServer> <MrD2DG> Haha well I thought i would just incase :P 14:30:57 *** TNepr has joined #openttdcoop 14:31:06 <PublicServer> <atdt> showoff 14:31:12 <PublicServer> <Dom> :D 14:31:19 <PublicServer> <MrD2DG> xD Meh it'll take a while anyway i build slooow :P 14:32:06 <PublicServer> <Dom> so if you have time there is another bbh waiting at fluntburg xD and another one betweeen slh 08 and slh 01 14:32:19 <PublicServer> <Dom> XD 14:32:29 <PublicServer> <MrD2DG> xD 14:32:47 <PublicServer> <Dom> ill do the one between the hubs 14:32:48 *** sla_ro|master has joined #openttdcoop 14:33:13 <PublicServer> <atdt> i'm bugfixing atm 14:33:28 <PublicServer> <Dom> slh 01 needs upgrade 14:38:18 *** sla_ro|vista has quit IRC 14:40:25 <PublicServer> <atdt> MSH 01 needs some fixing 14:40:35 <PublicServer> <Dom> go ahead :) 14:40:45 <PublicServer> <MrD2DG> :P 14:43:55 *** TNepr1 has joined #openttdcoop 14:44:45 <PublicServer> <Dom> hmmm... 14:44:56 <PublicServer> <Dom> shit -.- 14:45:02 <PublicServer> <MrD2DG> Lol what? 14:50:05 *** TNepr has quit IRC 14:55:56 <Ryton> btw, were q. gx destroy a canal less paper mill? 14:55:56 <Ryton> u 14:56:02 <Ryton> 32.2 14:57:24 <PublicServer> <Dom> xD 14:59:22 <PublicServer> <Dom> forgott some lines in the bbh before xD 14:59:40 <PublicServer> <MrD2DG> :P 15:00:06 <PublicServer> <Dom> stupid oil town drop -.-" 15:00:26 <PublicServer> <Dom> takes up valuable space for msh 15:07:50 <PublicServer> <Dom> anyways gtgo 15:07:53 <PublicServer> <MrD2DG> BB 15:07:55 <PublicServer> <atdt> later dom 15:07:57 <PublicServer> <Dom> bb 15:08:07 <PublicServer> <Dom> btw hf @ fluntburg BBH :D 15:08:17 <PublicServer> <atdt> ugg 15:08:35 <PublicServer> *** Dom has left the game (leaving) 15:14:18 *** Dom_ has quit IRC 15:28:35 *** Ryton has quit IRC 15:34:53 *** TNepr1 has quit IRC 15:46:40 *** valhallasw has joined #openttdcoop 15:52:44 <PublicServer> <atdt> i'm going to rebuild BBH 01 15:52:54 <PublicServer> <MrD2DG> Oki 16:24:57 <PublicServer> <atdt> aaaaa 16:25:02 <PublicServer> <MrD2DG> ? 16:25:04 <PublicServer> <atdt> dont send me trains 16:25:08 <PublicServer> <MrD2DG> oh shit 16:25:19 <PublicServer> <MrD2DG> so was trying to redirect 16:25:37 <PublicServer> <atdt> whew 16:25:41 <PublicServer> <MrD2DG> xD 16:26:03 <PublicServer> <atdt> lol 16:26:25 <PublicServer> <MrD2DG> :P 16:30:25 *** Ryton has joined #openttdcoop 16:30:55 <Ryton> sorry for my gibberish English earlier... 16:31:11 <PublicServer> <MrD2DG> Lol I dont remember what you said 16:31:45 <MrD2DG> brb 16:32:40 <Ryton> but, I read something about printing work industry beeing flooded. does this mean it can be removed like that? 16:32:51 <PublicServer> <atdt> erm 16:32:53 <PublicServer> <atdt> no 16:32:59 <Ryton> or was it still standing 16:33:21 <PublicServer> <atdt> i rebuilt it on higher ground without thinking through what i was doing 16:33:38 <Ryton> oh no prob to me 16:33:43 *** absolutis has joined #openttdcoop 16:33:54 <absolutis> !dl lin64 16:33:54 <PublicServer> absolutis: http://binaries.openttd.org/nightlies/trunk/r24463/openttd-trunk-r24463-linux-generic-amd64.tar.xz 16:34:06 <Ryton> but it was gone then? thats good news ;-) 16:39:10 <absolutis> !grf 16:39:10 <PublicServer> absolutis: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 16:39:11 <absolutis> hello 16:39:38 <PublicServer> <atdt> hi 16:40:05 <absolutis> !password 16:40:05 <PublicServer> absolutis: accrue 16:40:12 <PublicServer> *** Player has joined spectators 16:41:32 <PublicServer> *** Player has changed his/her name to Absolutis 16:41:36 <PublicServer> *** Absolutis has joined company #1 16:42:50 *** valhallasw has quit IRC 16:43:00 <PublicServer> <Absolutis> hm jam 16:43:06 <PublicServer> <atdt> yeah its all jammed up 16:43:10 <PublicServer> <atdt> bbh rebuilds in progress 16:43:13 <PublicServer> <Absolutis> originates from broken station 16:43:17 <PublicServer> <Absolutis> brinham transfer 16:43:31 <PublicServer> <Absolutis> broken oferflow* 16:43:56 <Ryton> let me guess, the overflow failed again? 16:44:07 <PublicServer> <Absolutis> yes 16:44:27 <PublicServer> <Absolutis> though i'm not quite sure why 16:44:49 <PublicServer> <Absolutis> i'm guessing because of no arrow 16:44:52 <Ryton> pff, it works mostly, but then suddenly fails without appearentreason 16:45:04 <Ryton> there was one 16:45:18 <Ryton> just across the bridge 16:45:20 <PublicServer> <Absolutis> was there? 16:45:30 <PublicServer> <Absolutis> perhaps it wasn't proper enough 16:45:30 <Ryton> tunnel 16:46:01 <Ryton> there should be 2 choices + depot there 16:46:15 <Ryton> w\o that it has failed before 16:46:34 <Ryton> but, feel free to improve 16:47:14 <Ryton> i tried 4 versions yesterday till this was okish 16:48:28 <Ryton> transfer is the oil station, right? 16:50:26 <absolutis> y 16:55:44 <PublicServer> *** Absolutis has left the game (leaving) 16:58:56 <Ryton> !password 16:58:56 <PublicServer> Ryton: opaque 16:59:38 <PublicServer> *** Ryton joined the game 16:59:39 <PublicServer> <Ryton> ellow 17:01:15 <PublicServer> <MrD2DG> Baaaack 17:01:45 <PublicServer> <Ryton> who removed SLH02? 17:01:53 <PublicServer> <Ryton> is it ok to connect it to SLH04? 17:02:12 <PublicServer> <Ryton> there are a whole bunch of trains on the mainline making circles now :;p 17:02:42 <PublicServer> <MrD2DG> Hmm I thought it was a temp disconnect whilst the bbh was being rebuilt 17:02:48 <PublicServer> <Ryton> could be 17:02:52 <PublicServer> <Ryton> but SLH02 is gone now :p 17:03:10 <PublicServer> <Ryton> and SLH04 is closeby and only used a bit 17:03:10 <PublicServer> <MrD2DG> Meh :P 17:03:13 <PublicServer> <atdt> yeah it was really close to the bbh 17:03:32 <PublicServer> <atdt> i hope you dont mind 17:06:04 <PublicServer> <atdt> now to rebuild slh 04 17:06:11 <PublicServer> <Ryton> yeah 17:06:14 <PublicServer> <Ryton> add a line 17:06:18 <PublicServer> <Ryton> shouldnt be hard 17:06:45 <PublicServer> <atdt> unfortunately i need to go to work 17:06:47 <PublicServer> <Ryton> maybe make it a 2 line slh altogehter 17:06:53 <PublicServer> <Ryton> I'll give it some work 17:06:56 <PublicServer> <atdt> cool 17:06:58 <PublicServer> <Ryton> plenty of space 17:07:05 <PublicServer> <atdt> maybe some prios on the new bbh 01 too? 17:07:24 <PublicServer> <Ryton> just needs some presignals 17:07:31 <PublicServer> <atdt> yup 17:07:33 <PublicServer> <atdt> ty ty 17:08:19 <PublicServer> *** atdt has joined spectators 17:10:54 *** TNepr has joined #openttdcoop 17:18:16 <PublicServer> *** atdt has joined company #1 17:19:01 *** Ryton has quit IRC 17:19:16 *** valhallasw has joined #openttdcoop 17:20:36 <PublicServer> <Ryton> wth 17:20:42 <PublicServer> <Ryton> overflow at Fluntburg mines 17:20:55 <PublicServer> <Ryton> just sends trains back toMainline? :p 17:20:55 <PublicServer> <Ryton> thats inefficient ;-) 17:21:16 <PublicServer> <atdt> it was a temp fix that got left in :/ 17:21:25 <PublicServer> <Ryton> no prob 17:21:28 <PublicServer> <Ryton> but now it doesnt have a proper overflow :-) 17:21:59 <PublicServer> <atdt> it didnt before :p 17:26:14 <PublicServer> <Ryton> madness was allowed, right? :p 17:26:21 <PublicServer> <atdt> encouraged 17:26:33 *** ODM has quit IRC 17:26:41 <PublicServer> <Ryton> they got maddness 17:26:44 <PublicServer> <Ryton> in SLH04 :p 17:26:52 <PublicServer> <Ryton> see exit to east 17:27:16 <PublicServer> <atdt> wat 17:27:31 <PublicServer> <atdt> looks spartan 17:28:04 <PublicServer> <Ryton> check the prio especially :p 17:28:04 <PublicServer> <Ryton> a bit unorthodox 17:28:04 <PublicServer> <Ryton> but it should work 17:28:08 <V453000> !password 17:28:08 <PublicServer> V453000: perils 17:28:22 <PublicServer> <V453000> hiy 17:28:24 <PublicServer> *** V453000 joined the game 17:28:26 <PublicServer> <MrD2DG> Hi 17:28:29 <PublicServer> <atdt> i suppose it works... 17:30:24 *** ODM has joined #openttdcoop 17:30:25 *** ChanServ sets mode: +o ODM 17:31:58 *** Dom_ has joined #openttdcoop 17:32:10 <Mark> yo 17:32:13 <PublicServer> <Ryton> hi mark 17:32:16 <PublicServer> <MrD2DG> Hihi 17:32:17 <PublicServer> <V453000> hy 17:33:19 <Mark> !password 17:33:19 <PublicServer> Mark: perils 17:33:21 <PublicServer> *** Mark joined the game 17:34:06 <PublicServer> <Dom> hi 17:34:08 <PublicServer> *** Dom joined the game 17:34:10 <PublicServer> <MrD2DG> WB 17:34:13 <PublicServer> <Dom> ty 17:34:55 <PublicServer> <Ryton> wow @ bbh04 17:35:01 <PublicServer> <Ryton> what a beast 17:35:07 <PublicServer> <Dom> yep!! 17:35:09 <PublicServer> <MrD2DG> xD 17:35:33 <PublicServer> <Ryton> slh04 is readyish 17:35:33 <PublicServer> <Ryton> but please check :p 17:35:33 <PublicServer> <Ryton> exit still needed 17:37:53 *** absolutis has quit IRC 17:39:44 <PublicServer> <Ryton> yay ready 17:40:27 <PublicServer> <Ryton> thats not ready yet 17:40:35 <PublicServer> <atdt> ah 17:40:36 <PublicServer> <Ryton> will become 2 lines split then join 17:40:38 <PublicServer> <Ryton> quick fix :-)) 17:40:44 <PublicServer> <Ryton> bc other side had more trains atm 17:42:35 <PublicServer> *** atdt has left the game (leaving) 17:43:04 *** ODM has quit IRC 17:43:14 <PublicServer> <Ryton> better now 17:43:50 *** ODM has joined #openttdcoop 17:43:50 *** ChanServ sets mode: +o ODM 17:44:14 <PublicServer> <Ryton> hmm 17:44:20 <PublicServer> <Ryton> sync in the middle ishard 17:47:55 *** mfb- has joined #openttdcoop 17:47:57 *** ChanServ sets mode: +o mfb- 17:50:06 <PublicServer> <Ryton> can gold drop be flooded a bit more? 17:51:34 <PublicServer> *** Ryton has joined spectators 17:51:40 *** Jam35 has joined #openttdcoop 17:52:24 <mfb-> hi 17:52:29 <PublicServer> <MrD2DG> Hi 17:52:32 <PublicServer> <Dom> hi 17:52:32 <PublicServer> <Ryton> hi 17:52:45 <PublicServer> *** mfb joined the game 17:53:14 <PublicServer> <mfb> BBH 04 :D 17:54:40 <PublicServer> <Dom> BBH Fluntburg xD 17:54:54 <PublicServer> <MrD2DG> :P 17:56:28 <PublicServer> <mfb> nice jam at the SL 17:56:30 *** Ryton has joined #openttdcoop 17:56:54 <PublicServer> <Mark> thanks 17:57:04 <PublicServer> <mfb> and a lot of broken overflows 17:57:46 <PublicServer> <V453000> and people have no clue what arrows are for 17:57:56 <PublicServer> <mfb> :p 17:58:14 <PublicServer> <V453000> wonderful :) 17:58:40 <Ryton> to kill deer? :-P 17:58:46 <PublicServer> <mfb> and signal gaps everywhere :/ 17:59:35 <PublicServer> <Mark> what are arrows for? :P 17:59:40 <PublicServer> <MrD2DG> :P 18:00:56 <PublicServer> <mfb> what are signals for? 18:01:43 <PublicServer> <mfb> looks like Dom does not like balancing 18:02:00 <PublicServer> <Dom> :) where? 18:02:08 <PublicServer> <mfb> BBH05, BBH02 18:02:46 <PublicServer> <mfb> BBH 06 18:02:53 <PublicServer> <Dom> and bbh 07 18:03:11 <PublicServer> <mfb> oh that has no space in its sign 18:03:46 <PublicServer> <mfb> short: "all" 18:03:46 <PublicServer> <Dom> yes 18:04:59 *** Progman has joined #openttdcoop 18:05:28 <PublicServer> <mfb> jam in 3... 2... 18:06:53 <PublicServer> <mfb> what is that? 18:07:05 <PublicServer> <MrD2DG> merge? 18:07:13 <PublicServer> <mfb> merge what into what? 18:07:24 <PublicServer> <MrD2DG> town drop into the line 18:07:29 <PublicServer> <MrD2DG> just expanding what was there before 18:07:39 <PublicServer> <mfb> well, you just have 2 incoming lines 18:07:46 <PublicServer> <mfb> and 3 outgoing lines 18:07:59 <PublicServer> <MrD2DG> Yeah... 18:08:22 <PublicServer> <MrD2DG> was gonna keep the town drop exit to 2 lines 18:08:27 <PublicServer> <mfb> ah 18:08:44 <PublicServer> <mfb> and if you plan to continue all 3 lines, good luck there :D 18:08:48 <PublicServer> <MrD2DG> :P 18:13:56 <PublicServer> <mfb> that is even larger :/ 18:14:23 <PublicServer> <Mark> then you fucking do it 18:14:43 <PublicServer> <Mark> im over it anyway 18:14:44 <PublicServer> <mfb> I would do that 18:14:50 <PublicServer> <Mark> do it 18:14:50 <PublicServer> <mfb> ah ok 18:15:09 <PublicServer> <mfb> that looks nice 18:19:49 <PublicServer> *** Ryton has joined company #1 18:20:14 <PublicServer> <MrD2DG> wait what 18:20:16 <PublicServer> <Ryton> pff 18:20:20 <PublicServer> <mfb> ? 18:20:20 <PublicServer> <Ryton> paper drop is fullish 18:20:24 <PublicServer> <Ryton> exit at least 18:20:35 <PublicServer> <mfb> prio missing 18:20:39 <PublicServer> <Ryton> & 18:20:42 <PublicServer> <Ryton> and only one line 18:20:44 <PublicServer> <MrD2DG> Why is tyhat line connected? 18:21:04 <PublicServer> <Ryton> ah I was going to add a bridge to second line 18:21:04 <PublicServer> <mfb> I am quite sure I added a prio 18:21:06 <PublicServer> <Ryton> but this works too :-) 18:21:28 <PublicServer> <mfb> what does "fixed waiting lane" mean at all 18:21:30 <PublicServer> <mfb> it was not broken 18:22:32 *** Tray has joined #openttdcoop 18:25:18 <Maraxus> !password 18:25:18 <PublicServer> Maraxus: ailing 18:25:30 <PublicServer> <Ryton> pff 18:25:30 <PublicServer> *** Maraxus joined the game 18:25:34 <PublicServer> <Maraxus> hi 18:25:36 <PublicServer> <mfb> hi 18:25:38 <PublicServer> <Dom> hi 18:25:44 <PublicServer> <Ryton> there shoudlnt be lifestock at Windingville coal :'(' 18:25:50 <PublicServer> <mfb> mooh 18:26:56 <PublicServer> <mfb> maybe some "not-nonstop" order 18:27:06 <PublicServer> <mfb> at the time SLH07 had no exit 18:27:46 <PublicServer> <mfb> found it 18:27:58 <PublicServer> <mfb> was the cattle station next to it 18:28:04 <PublicServer> <mfb> probably 18:29:13 <PublicServer> *** Tray joined the game 18:30:42 <PublicServer> <Ryton> yes, but then he shouldnt load there, should he? 18:31:04 <PublicServer> <Ryton> the orders were nonstop 18:31:10 <PublicServer> <mfb> without non-stop, the train wants to load 18:31:17 <PublicServer> <mfb> the wp order was not 18:31:19 <PublicServer> <Ryton> well, yes, but it was non-stop, no? 18:31:21 <PublicServer> <Ryton> ah crap 18:31:31 <PublicServer> <mfb> (I changed this) 18:31:35 <PublicServer> <Ryton> ty then :-) 18:31:37 <PublicServer> <Ryton> my mistake probably 18:33:59 <PublicServer> <Ryton> BBH01 to BBH03 may need 3rd going shouth 18:34:01 <PublicServer> <Ryton> south* 18:34:23 <PublicServer> <mfb> hmm.. or shorter balancing lines 18:34:34 <PublicServer> <Ryton> oh 18:34:37 <PublicServer> <Ryton> jam at paper pickup 18:34:41 *** Ryton has quit IRC 18:34:47 <PublicServer> <Ryton> ah, rebuilding 18:34:49 <PublicServer> <Ryton> oil 18:34:51 <PublicServer> <Ryton> nvr mind 18:34:57 <PublicServer> <mfb> coming from oil drop 18:35:07 <PublicServer> <Ryton> np 18:35:09 <PublicServer> <mfb> ah, there is some work in progress 18:35:23 <PublicServer> <Ryton> suddenly paper drop station was empty :p 18:35:27 <PublicServer> <Ryton> I felt alarmed ;-) 18:35:33 <PublicServer> <mfb> :p 18:36:06 <PublicServer> <Dom> :) 18:37:48 <PublicServer> <Tray> there is a very !strange bypass 18:37:51 <PublicServer> <Tray> sense? 18:38:09 <PublicServer> <mfb> :D 18:38:12 <PublicServer> <Mark> wtf 18:38:14 <PublicServer> <mfb> overflow attempt? 18:38:24 <PublicServer> <Ryton> ah, 18:38:39 <PublicServer> <Ryton> thats still a ruin from rebuilding SLH01 (not mine) 18:38:42 <PublicServer> <Ryton> but I noticed it then 18:39:00 <PublicServer> <Ryton> was when mainline was rebuild, atdt told me 18:40:52 <atdt> ~!password 18:40:55 <atdt> !password 18:40:55 <PublicServer> atdt: ganged 18:41:07 <PublicServer> *** atdt joined the game 18:41:14 <PublicServer> <Ryton> wb 18:41:18 <PublicServer> <Dom> wb 18:41:20 <PublicServer> <mfb> wb 18:41:23 <PublicServer> <atdt> madness 18:41:25 <PublicServer> <MrD2DG> wb 18:41:31 <PublicServer> <Dom> sparta 18:41:41 <PublicServer> <mfb> madness where? 18:41:52 <PublicServer> <atdt> the whole thing 18:42:08 <PublicServer> <mfb> just 540 trains ;) 18:42:14 <PublicServer> <atdt> the thing was jamming when i got to it mfb 18:42:24 <PublicServer> <atdt> so i made it not jam 18:42:34 <PublicServer> <atdt> other than that... no guarantees 18:42:36 <PublicServer> <mfb> maybe someone else messed around there, too 18:42:46 <PublicServer> <Dom> where? 18:42:48 <PublicServer> <mfb> as I saw it it was very wrong 18:42:54 <PublicServer> <mfb> MSH 02 18:43:08 <PublicServer> <mfb> wtf is !wtf 18:43:26 <PublicServer> <Dom> lol 18:44:18 <PublicServer> <atdt> i failed to get rid of it after fixing the bbh 18:44:44 <PublicServer> <mfb> gives a nice jam now 18:44:56 <PublicServer> <atdt> its going away 18:45:02 <PublicServer> <atdt> lol rainbow car 18:45:20 <PublicServer> <atdt> train 355 RAINBOW TRAIN 18:45:34 <PublicServer> <Dom> xD 18:45:37 <PublicServer> <Dom> true that :D 18:46:21 <PublicServer> <atdt> BBH 04 hurts me 18:46:29 <PublicServer> <MrD2DG> Lol why 18:46:51 <PublicServer> <atdt> its... hypnotic 18:46:55 <PublicServer> <mfb> at least it has no errors 18:47:01 <PublicServer> <mfb> or I do not see them 18:47:01 <PublicServer> <MrD2DG> xD 18:47:11 <PublicServer> <MrD2DG> Pffft ofc no errors :P 18:47:49 <PublicServer> <mfb> well, a small one :p 18:47:56 <PublicServer> <MrD2DG> Lol where? 18:48:02 <PublicServer> <mfb> is !prio intended? 18:48:20 <PublicServer> <MrD2DG> Hmm 18:48:30 <PublicServer> <Tray> why not? 18:48:36 <PublicServer> <mfb> it is quite short 18:48:42 <PublicServer> <mfb> and why did you add twoway signals? 18:48:42 <PublicServer> <MrD2DG> Well yeah the prio was intended 18:49:01 <PublicServer> <MrD2DG> Not sure tbh :P 18:49:13 <PublicServer> <MrD2DG> There are no missing signals there 18:49:24 <PublicServer> <mfb> yeah, because I added them 18:49:34 <PublicServer> <MrD2DG> Ahh 18:51:38 <PublicServer> <mfb> looks like FPP needs a better entry 18:51:52 <PublicServer> <MrD2DG> Yeah 18:52:43 <PublicServer> <Ryton> who built Fluntburg mines, btw? 18:52:51 <PublicServer> <atdt> me :p 18:52:57 <PublicServer> <Ryton> kk 18:53:07 <PublicServer> <Ryton> no builder sign anymore there :-) 18:54:33 <PublicServer> <Ryton> BBH01 to 18:54:39 <PublicServer> <Ryton> O3 definitely needs a 3rd now 18:57:27 <PublicServer> <Dom> afk 18:59:23 *** barnex has left #openttdcoop 19:00:46 <PublicServer> <mfb> tunnel the oil rig? 19:01:05 <PublicServer> <mfb> for N->S 19:01:29 <PublicServer> <Ryton> looks good 19:03:19 <PublicServer> <Ryton> wow mfb, soo quick 19:03:30 <PublicServer> <mfb> :) 19:05:12 <PublicServer> <mfb> well, depends on traffic 19:05:15 <PublicServer> *** Dom has left the game (general timeout) 19:05:15 <PublicServer> *** Dom has left the game (connection lost) 19:05:19 <PublicServer> <mfb> atdt: what do you plan? :D 19:05:29 <PublicServer> <Ryton> I'm so bad at judging what side to give prio in a bbh 19:05:32 <PublicServer> <Ryton> and which sides to connect 19:05:42 <PublicServer> <Ryton> you cannot switch sides every few minutes :-) 19:05:58 <PublicServer> <mfb> 3->2 is easy. split one line, merge it to the other two 19:07:46 <PublicServer> <Ryton> noooo 19:07:48 <PublicServer> <Ryton> sorry :s 19:08:27 <PublicServer> <mfb> 3rd to north? 19:11:53 *** Dom_ has quit IRC 19:14:45 <PublicServer> <mfb> ryton: see wrundtown north 19:16:39 <PublicServer> <mfb> adtd: please do not terraform like that 19:16:54 <PublicServer> <atdt> the name of the game is madness, is it not? 19:17:04 <PublicServer> <mfb> it is not "free TF" 19:17:27 <PublicServer> <mfb> in addition, there is absolutely no point in that 19:17:37 <PublicServer> <atdt> i agree, there is absolutely no point 19:17:55 <PublicServer> <mfb> ryton: check your station please, it jams the SL 19:18:02 <PublicServer> <Ryton> which one? 19:18:08 <PublicServer> <mfb> wrundtown north 19:18:22 <PublicServer> <atdt> should I stop this, put everything more or less back the way it was, and forget all about it? 19:18:32 <PublicServer> <mfb> that would be a good idea 19:18:32 <PublicServer> <Ryton> pff 19:18:35 <PublicServer> <Ryton> overflow worked earlier 19:19:05 <PublicServer> <Ryton> look 19:19:37 <PublicServer> <mfb> no 19:19:55 <PublicServer> <mfb> :D 19:20:03 <PublicServer> <mfb> you have an "arrow" at this tile 19:20:10 <PublicServer> <mfb> (a split) 19:20:16 <PublicServer> <mfb> they like that 19:20:34 <PublicServer> <mfb> that could work 19:20:40 <PublicServer> <Ryton> wow 19:20:57 <PublicServer> <Ryton> weird behaviour :-) 19:20:59 <PublicServer> <Ryton> but ty 19:21:04 <PublicServer> <Ryton> but 19:21:08 <PublicServer> <Ryton> now the overflow doesnt work 19:21:18 <PublicServer> <mfb> with block signal it does 19:21:24 <PublicServer> <Ryton> ah good 19:21:26 <PublicServer> <mfb> not fully... but it works 19:21:29 <PublicServer> <Ryton> good enough :-) 19:21:43 <PublicServer> <Ryton> ty 19:22:29 <PublicServer> <MrD2DG> Why not..? 19:22:35 <PublicServer> <mfb> what happens there? 19:22:50 <PublicServer> <MrD2DG> frees the bay quicker.. 19:22:57 <PublicServer> <mfb> I just saw some TF 19:23:22 <PublicServer> <MrD2DG> Yes... 19:23:44 <PublicServer> <mfb> well that is fine 19:23:58 <PublicServer> <Ryton> I like messy overflows :p 19:24:08 <PublicServer> <MrD2DG> I was planning on making that entry a double but since you just connected everything meh... 19:24:08 <PublicServer> <Ryton> as you can imagine 19:24:40 <PublicServer> <mfb> well, the 6 platforms limit the traffic 19:24:52 <PublicServer> <MrD2DG> Yeah true 19:26:05 *** cyph3r has quit IRC 19:30:34 *** ODM has quit IRC 19:30:54 *** ODM has joined #openttdcoop 19:30:54 *** ChanServ sets mode: +o ODM 19:30:56 <PublicServer> <mfb> I doubt that this will fit 19:31:19 <PublicServer> <MrD2DG> Hmm 19:31:25 <PublicServer> <mfb> maybe if you shift the bridges 1 tile west 19:31:43 <PublicServer> <Ryton> bah 19:32:10 <PublicServer> <mfb> :D 19:32:20 <PublicServer> <mfb> ? 19:32:36 <PublicServer> <MrD2DG> oh 19:33:18 <PublicServer> <MrD2DG> Hmm guess that'll do for now 19:34:36 <PublicServer> <mfb> hmm 19:34:39 <PublicServer> <MrD2DG> Wasnt the gap fine..? :P 19:34:52 <PublicServer> <mfb> well, improvable :D 19:35:12 <PublicServer> <MrD2DG> Now unsynced :P 19:36:04 <PublicServer> <mfb> easy fix 19:38:56 <PublicServer> <Ryton> hmm 19:38:57 <PublicServer> <mfb> FPP exit jams 19:38:57 <PublicServer> <Ryton> bad idea :s 19:39:04 <PublicServer> <Ryton> double entry => double exit needed too 19:39:11 <PublicServer> <Ryton> paper drop exit will do soonish too 19:39:13 <PublicServer> <MrD2DG> I think it should be doubled 19:39:23 <PublicServer> <MrD2DG> the lines are there just need to be carried through 19:39:31 *** ODM has quit IRC 19:40:47 <PublicServer> <mfb> what are you building? 19:41:08 <PublicServer> <Ryton> ah, I thought the drop needed a second too 19:41:11 <PublicServer> <Ryton> but you can do it inside :-) 19:41:17 <PublicServer> <Ryton> better :-) 19:41:20 <PublicServer> <mfb> well, maybe 19:42:31 <PublicServer> <atdt> what do you mean that just slows down trains 19:42:50 <PublicServer> <mfb> you merge those lines later anyway 19:42:54 <PublicServer> <mfb> that system can stop trains 19:42:58 <PublicServer> <mfb> for no reason 19:43:09 <PublicServer> <Ryton> I didnt write it, but: if 2 lines are full, and you create additional merges they slow down more 19:45:03 <PublicServer> <atdt> its there because later it will become 2 lines in that station for each direction 19:45:21 <PublicServer> <mfb> in this case, it is even worse 19:45:39 <PublicServer> <mfb> if a line can handle the traffic before that thing, it can handle the traffic afterwards, too 19:48:54 <PublicServer> *** atdt has left the game (leaving) 19:51:45 *** Jam35 has quit IRC 19:58:02 <PublicServer> <Ryton> yay 19:58:20 <PublicServer> <mfb> ? 19:58:22 <PublicServer> <Ryton> Brinham Transfer trains finally listen 19:58:32 <PublicServer> <Ryton> the overflow kept on failing for some reason 19:58:40 <PublicServer> <Ryton> worked 10+ minutes well 19:58:46 <PublicServer> <Ryton> and then failed miserably 19:59:08 <PublicServer> <Ryton> now its ugly, but working :;p 19:59:22 <PublicServer> <MrD2DG> Lol at SLH 04 19:59:24 <PublicServer> <MrD2DG> Jesus 19:59:44 <PublicServer> <Ryton> the hub or the "self expression"? :-) 19:59:46 <PublicServer> <mfb> black hole 19:59:57 <PublicServer> <MrD2DG> The "self expression" :P 20:00:16 <PublicServer> <Ryton> gold drop is keeping up nicely atm 20:00:31 <PublicServer> <Ryton> I'm adding gold trains like hell, but it doesnt show there :-) 20:00:37 <PublicServer> <MrD2DG> :P 20:00:47 <PublicServer> <Ryton> ah, BBH03 stocks them :p 20:00:57 <PublicServer> <Ryton> may need a 3rd N too 20:00:59 <PublicServer> <mfb> working on that 20:01:02 <PublicServer> <Ryton> makes sense, after 3rd south 20:01:09 <PublicServer> <Ryton> can I help? 20:01:28 <PublicServer> <mfb> sur 20:01:30 <PublicServer> <mfb> +e 20:02:21 <PublicServer> <mfb> that is -> west and ready 20:02:47 <PublicServer> <mfb> :/ 20:03:18 <PublicServer> <mfb> fixed 20:03:57 <PublicServer> <mfb> the other line is to north 20:05:17 <PublicServer> <mfb> :D 20:05:23 <PublicServer> <Ryton> not ok 20:05:25 <PublicServer> <Ryton> I know :-) 20:05:36 *** pugi has joined #openttdcoop 20:07:13 <PublicServer> <mfb> ;) 20:07:16 <PublicServer> <Ryton> wd 20:07:46 <PublicServer> <mfb> that should work 20:08:28 <MrD2DG> brb 20:08:32 <PublicServer> *** MrD2DG has left the game (leaving) 20:09:04 <PublicServer> <Ryton> hmm 20:09:11 <PublicServer> <Ryton> just disconnecting isnt good I guess 20:14:50 <PublicServer> <Tray> surprise 20:14:59 <PublicServer> <Ryton> oh ow :-) 20:15:42 <PublicServer> <Ryton> handy: flooded industries can be removed easily :-) 20:15:52 <PublicServer> <Ryton> and re-located whenever needed 20:15:59 <PublicServer> <Ryton> (sealevel industries, that is) 20:16:07 <PublicServer> <Ryton> loll 20:16:16 <PublicServer> <Ryton> now my gold trains finally return to their station 20:16:22 <PublicServer> <Ryton> huge line :-) 20:16:25 *** MrD2DG has quit IRC 20:16:32 <PublicServer> <Ryton> 16 waiting 20:16:42 <PublicServer> <Ryton> ah, & jam 20:17:02 <PublicServer> <mfb> where? 20:17:16 <PublicServer> <Ryton> Wrenfingbridge: Mines 20:17:26 <PublicServer> <Ryton> could jam before, fixed now 20:17:33 <PublicServer> <Ryton> a small one 20:17:37 <PublicServer> <Ryton> no consequences :-) 20:19:39 <PublicServer> <Ryton> hmm 20:19:57 <PublicServer> <Ryton> 5 lost paper trains coming from BBH04 to papermill 20:20:17 <PublicServer> <Ryton> "were stuck at shouldnt be used" 20:21:53 <PublicServer> <mfb> the other unused connection keeps unused 20:22:15 <PublicServer> <mfb> red 2200? 20:22:17 <PublicServer> <mfb> it is 2199 20:22:19 <PublicServer> <Ryton> it was red 20:22:21 <PublicServer> <mfb> and the signal is green :p 20:22:21 <PublicServer> <Ryton> well :p 20:22:28 <PublicServer> <Ryton> 3 months from now, I just typed it 20:22:38 <PublicServer> <Ryton> but 20:22:38 <PublicServer> <Ryton> the 20:22:52 <PublicServer> <Ryton> ditto wasnt connected so its strange 20:22:52 <PublicServer> <mfb> (you know that one signal is enough?) 20:23:02 <PublicServer> <Ryton> was connected with 90°turns 20:23:09 <PublicServer> <Ryton> no, I didnt knew that :-) 20:23:17 <PublicServer> <Ryton> a single signal then? 20:24:27 <PublicServer> <Ryton> 2 x single signals, yes, that I knew 20:24:37 <PublicServer> <Ryton> but is it possible with 1 signal too? 20:24:43 <PublicServer> <Ryton> I'm off 20:25:38 <mfb-> it is 20:25:39 <mfb-> good night 20:25:58 <PublicServer> <Ryton> interesting 20:26:00 <PublicServer> <Ryton> cya 20:26:02 <PublicServer> <mfb> I meant a single twoway signal, but that works too 20:26:04 <PublicServer> <Ryton> show me one day :-) 20:26:14 <PublicServer> <Ryton> oh single 2 way too? 20:26:16 <PublicServer> <Ryton> got to try that :-) 20:26:22 <PublicServer> <Ryton> didnt knew :-) 20:26:22 <PublicServer> <mfb> it sees itself 20:26:24 <PublicServer> *** Ryton has joined spectators 20:26:28 <PublicServer> <Ryton> kk 20:26:31 <PublicServer> <Ryton> makes sense :) 20:26:33 <PublicServer> *** Ryton has left the game (leaving) 20:37:40 <PublicServer> <Maraxus> gn 20:37:51 <mfb-> gn 20:37:55 <PublicServer> *** Maraxus has left the game (leaving) 20:38:01 *** Maraxus has quit IRC 20:42:59 <PublicServer> <V453000> why does BBH 05 have no choices to the top :o 20:43:14 <PublicServer> <mfb> bad layout? 20:43:32 <PublicServer> <V453000> choices are system not layout :-D 20:43:40 <PublicServer> <mfb> bad system? 20:43:46 <PublicServer> <V453000> +- :p 20:46:09 <PublicServer> <mfb> ah ok, that jam comes from your work 20:46:13 <PublicServer> <mfb> :D 20:46:15 <PublicServer> <V453000> possibly :) 20:49:53 <PublicServer> <V453000> ok there we go 20:51:03 *** Dom_ has joined #openttdcoop 20:52:15 <Dom_> !password 20:52:15 <PublicServer> Dom_: knacks 20:52:26 <PublicServer> *** Dom joined the game 20:52:30 <PublicServer> <Dom> hi 20:52:33 <PublicServer> *** Dom has joined company #1 20:52:35 <PublicServer> <V453000> hy 20:52:35 <PublicServer> <mfb> do you want to check a sync? :D 20:52:37 <PublicServer> <mfb> hi 20:52:43 <PublicServer> <Dom> which? 20:52:49 <PublicServer> <mfb> near MSH 03 20:52:57 <PublicServer> <mfb> I meant V ;) 20:53:07 <PublicServer> <Dom> oh ok :) 20:53:13 <PublicServer> <V453000> :> 20:53:20 <PublicServer> <V453000> fuck sync (y) 20:53:34 <PublicServer> <mfb> we don't need it 20:53:40 <PublicServer> <mfb> but it looks funny 20:53:48 <PublicServer> <V453000> yes :) 20:57:38 <PublicServer> <mfb> hmm.. it is in sync now :D 21:01:47 *** sla_ro|master has quit IRC 21:04:33 <atdt> !password 21:04:33 <PublicServer> atdt: knacks 21:04:42 <PublicServer> *** atdt joined the game 21:16:17 <PublicServer> <V453000> Dom: when expanding, always provide choices please 21:16:33 <PublicServer> <V453000> both BBH 05 and BBH 06 are missing them 21:16:39 <PublicServer> <V453000> and that is a huge problem 21:16:49 <PublicServer> <V453000> well 05 has them now 21:16:55 <PublicServer> <V453000> +- 21:17:07 <PublicServer> <Dom> ok will remember and fix! 21:17:10 <PublicServer> <V453000> jesus 21:17:16 <PublicServer> <Dom> which? 21:17:23 <PublicServer> <V453000> Ryton and his awesome broken overflow 21:17:29 <PublicServer> <Dom> xD 21:17:39 <PublicServer> <mfb> which one? 21:17:41 <PublicServer> <V453000> Dom: see !4->2 21:17:48 <PublicServer> <V453000> the one which is jamming half of the map now :D 21:18:04 <PublicServer> <mfb> ? 21:18:18 <PublicServer> <mfb> ah 21:18:20 <PublicServer> <atdt> the overflow appears to have overflowed 21:18:26 <PublicServer> <V453000> its just wrong 21:18:28 <PublicServer> <mfb> ^^ 21:18:31 <PublicServer> <atdt> lol 21:18:50 <PublicServer> <Dom> V: what do you mean with 4 ->2? 21:19:02 <PublicServer> <V453000> that there needs to be a merger 21:19:05 <PublicServer> <V453000> with choices 21:19:11 <PublicServer> <V453000> not one line with another forced 21:19:13 <PublicServer> <Dom> ok 21:19:39 <PublicServer> <V453000> hmm 21:19:45 <PublicServer> <V453000> how the fuck did that actually deadlock 21:20:03 <PublicServer> <V453000> was the depot improperly signalled and you fixed it already? 21:20:17 <PublicServer> <atdt> i didnt touch it 21:20:44 <PublicServer> <atdt> i dont even remotely understand wth is going on there anyway 21:21:24 <PublicServer> <V453000> the 2way signals divert trains to depot if red 21:22:06 <PublicServer> <V453000> how do you like the train set atdt btw :p 21:22:13 <PublicServer> <atdt> is nice 21:22:27 <PublicServer> <atdt> i like when the goods trains line up their colors 21:22:30 <PublicServer> <atdt> so its a rainbow train 21:22:53 <PublicServer> <V453000> which rainbow train? :) 21:23:07 <PublicServer> <atdt> there was a rainbow train earlier today and i smiled 21:23:09 <PublicServer> <mfb> happens from time to time with goods 21:23:24 <PublicServer> <V453000> § 21:23:32 <PublicServer> <V453000> like the colourful containers? 21:23:38 <PublicServer> <mfb> those 21:24:08 <PublicServer> <V453000> a bit random rainbow :D 21:24:36 *** valhallasw has quit IRC 21:25:03 *** valhallasw has joined #openttdcoop 21:26:03 <PublicServer> <Dom> good? 21:26:18 <PublicServer> <V453000> let me see 21:26:32 <PublicServer> <V453000> almostthere 21:26:38 <PublicServer> <V453000> systematically good 21:26:41 <PublicServer> <V453000> details could be better 21:26:48 <PublicServer> <Dom> like? 21:26:54 <PublicServer> <V453000> like it is good if you first join them 21:27:00 <PublicServer> <mfb> which BBH= 21:27:02 <PublicServer> <V453000> then join the final line 21:27:13 <PublicServer> <V453000> in this case the second prio also is broken that way 21:27:16 <PublicServer> <V453000> 06 21:27:26 <PublicServer> <mfb> ah 21:27:38 <PublicServer> <V453000> in this case I could show you 2 options 21:28:12 <PublicServer> <V453000> this is the first one 21:28:18 <PublicServer> <V453000> first join, then join the final line in one spot 21:29:08 <PublicServer> <V453000> option 2 is to join both at the same tile 21:29:18 <PublicServer> <V453000> final effect is the same 21:29:28 <PublicServer> <V453000> you join once 21:29:46 <PublicServer> <V453000> hope that helps 21:29:52 <PublicServer> <Dom> that means less jams if they join once 21:29:58 <PublicServer> <V453000> pretty much 21:30:00 <PublicServer> <Dom> you always help :D 21:30:08 <PublicServer> <Dom> thanks :) 21:30:10 <PublicServer> <V453000> it just makes the line used more effectively 21:30:12 <PublicServer> <V453000> yw 21:30:34 <PublicServer> <V453000> because if you join twice, it is likely that the ones who join later will not be able to anymore 21:30:40 <PublicServer> <V453000> as the first join already uses all free spots 21:31:07 *** Progman has quit IRC 21:31:10 <PublicServer> <Dom> and every exit of a hub needs one? 21:31:10 <PublicServer> <V453000> you should fix the other 2 directions now ;) 21:31:13 <PublicServer> <Dom> :) 21:31:23 <PublicServer> <V453000> sure, exit of a hub is a merger 21:31:29 <PublicServer> <V453000> forced join is not merger 21:32:19 <PublicServer> <Dom> lool 21:32:37 <PublicServer> <Dom> i forgott 2 lines on bbh 7 xD 21:32:43 <PublicServer> *** Tray has left the game (leaving) 21:32:52 *** Tray has quit IRC 21:34:23 <PublicServer> <atdt> the map is about 12.5 % covered in train tracks 21:34:51 <PublicServer> <V453000> the numbers are a bit inaccurate I think 21:35:09 <PublicServer> <V453000> as in a tile can have multiple track pieces 21:35:47 <PublicServer> <atdt> yeah that's a good point 21:35:53 <PublicServer> <atdt> it just says how many rail pieces there are 21:36:14 <mfb-> and that method of counting is odd 21:36:21 <PublicServer> <atdt> i wonder, on average, what the ratio of rail pieces to squares covered is 21:36:28 <mfb-> you can get up to 36 rail elements per tile 21:36:46 <PublicServer> <V453000> when did you do the counting? psg 221? 21:36:53 <mfb-> when we first got it 21:36:55 <mfb-> no idea 21:36:57 <PublicServer> <atdt> lol 21:37:15 <mfb-> atdt: with individual tiles, not with the map ;) 21:37:21 <PublicServer> <V453000> yeah 221 21:37:25 <PublicServer> <V453000> you can check it out there 21:37:27 <PublicServer> <mfb> but you can look at the number of signals 21:37:34 <PublicServer> <mfb> we roughly have a signal every other tile 21:37:41 <PublicServer> <V453000> 36 is max with all directions 21:37:47 <PublicServer> <atdt> that's disgusting 21:37:49 <PublicServer> <mfb> so 7300 signals means ~15000 rail tiles 21:37:59 <PublicServer> <Dom> some1 want to upgrade slh 01? 21:38:10 <PublicServer> <V453000> do it it is easy :) 21:38:12 <PublicServer> <mfb> with ~65000 tiles total 21:38:19 <PublicServer> <mfb> wow that is a lot 21:38:27 <PublicServer> <V453000> that it is 21:38:41 <PublicServer> <V453000> suspiciously lot tbh 21:38:55 <PublicServer> <mfb> well, two-sided signals count twice 21:39:02 <PublicServer> <V453000> really? :D 21:39:04 <PublicServer> <mfb> and diagonals can have a higher signal/tile density 21:39:10 <PublicServer> <atdt> makes sense 21:39:12 <PublicServer> <mfb> they count as 2 21:39:15 <PublicServer> <V453000> lol 21:39:23 <PublicServer> <mfb> 2 signals :p 21:39:29 <PublicServer> <V453000> well yeah but .. :D 21:39:35 <PublicServer> <atdt> plus however many bridges and tunnels you can stack above and below... 21:39:41 <PublicServer> <V453000> thats just silly 21:42:32 <PublicServer> <V453000> can someone tell me wtf is The Avengers all about? I honestly dont get the point of the film :-D 21:42:43 <PublicServer> <V453000> random super dudes battle shit, done 21:42:50 <PublicServer> <Dom> it's a damn gude movie :D 21:42:52 <mfb-> well tunnels/bridges just count as 4 I think 21:42:58 <PublicServer> <Dom> *good 21:43:04 <PublicServer> <mfb> oh no, 4 per tile 21:43:11 <PublicServer> <mfb> so long tunnels actually count as many tiles 21:43:37 <PublicServer> <V453000> its nice to watch but it is one of those movies you look at and never get reminded of again 21:43:50 <PublicServer> <V453000> some movies you can think about after you finish watching them 21:44:08 <PublicServer> <atdt> meh 21:44:14 <PublicServer> <atdt> opera > everything else 21:51:07 *** Chris_Booth has joined #openttdcoop 21:54:43 *** valhallasw has quit IRC 22:03:58 *** Chris_Booth has quit IRC 22:05:44 <PublicServer> <Dom> how come there is no 2nd from from food pick -> south 22:07:35 *** Rhamphoryncus has joined #openttdcoop 22:08:38 <PublicServer> <Dom> oh people find some motivation for BBH @ fluntburg :D 22:08:57 <PublicServer> <atdt> no you 22:10:20 <mfb-> works fine with 1 line 22:10:36 <PublicServer> <mfb> but a 2nd would be easy 22:10:52 <PublicServer> <Dom> xD i know but it looks funny there is a huge BBH next to it 22:10:54 <PublicServer> <mfb> the BBH at fluntburg works, too ;) 22:11:04 <PublicServer> <atdt> aint broke 22:11:22 <PublicServer> <atdt> man they're loaded at fluntburg 22:11:24 <PublicServer> <atdt> 2 banks 22:12:01 *** pugi has quit IRC 22:15:03 <PublicServer> *** atdt has left the game (leaving) 22:16:19 <PublicServer> <Dom> hmm 22:18:58 <PublicServer> <mfb> I can't see a 3rd there 22:20:20 *** cypher has joined #openttdcoop 22:31:44 <PublicServer> <mfb> good night 22:31:47 <PublicServer> <Dom> n8 22:32:02 <PublicServer> *** mfb has left the game (leaving) 22:32:10 *** mfb- has quit IRC 22:32:22 <PublicServer> <Dom> so bbh 06 is now done xD 22:51:56 <PublicServer> <Dom> BBH 02 aswell 22:56:32 *** Razaekel is now known as Guest5924 22:56:32 *** Razaekel has joined #openttdcoop 22:57:52 *** Guest5924 has quit IRC 23:13:00 <PublicServer> <Dom> anyone here? 23:14:54 <PublicServer> <Dom> huhu? 23:14:56 <PublicServer> <Dom> .. 23:15:02 <PublicServer> <Dom> jam jam jam xD 23:18:23 *** TNepr1 has joined #openttdcoop 23:22:33 *** TNepr has quit IRC 23:25:56 <atdt> !password 23:25:56 <PublicServer> atdt: bender 23:26:05 <PublicServer> *** atdt joined the game 23:26:09 <PublicServer> <Dom> wb 23:26:20 <PublicServer> <atdt> grape 23:30:02 <PublicServer> <atdt> there are too many wood and paper trains 23:30:04 <PublicServer> <atdt> vs the others 23:30:50 <PublicServer> <Dom> happens :) 23:30:56 <PublicServer> <Dom> yay the damn merger is done xD 23:31:02 <PublicServer> <atdt> wd 23:37:56 <PublicServer> <V453000> one note Dom 23:38:03 <PublicServer> <V453000> see !gap 2 23:38:20 <PublicServer> <V453000> and next to it 23:38:23 <PublicServer> <V453000> all this is gap 23:38:53 <PublicServer> <Dom> hmm i can do it like in bbh 02 23:46:27 <PublicServer> <Dom> good? 23:50:18 <PublicServer> *** Mark has left the game (general timeout) 23:50:19 <PublicServer> *** Mark has left the game (connection lost) 23:52:30 <PublicServer> <V453000> better :) 23:52:49 <PublicServer> <V453000> and !another gap 23:54:20 <PublicServer> <Dom> ok bbh 02 has a problem -.- 23:54:42 <PublicServer> <V453000> the prio doesnt work 23:54:44 <PublicServer> <V453000> is all 23:54:49 *** Mark has quit IRC 23:54:58 <PublicServer> <V453000> does now 23:55:05 <PublicServer> <V453000> but is fucking long 23:55:29 <PublicServer> <Dom> and if its shorter the west ml is gonna jam 23:55:47 <PublicServer> <V453000> what? 23:55:53 <PublicServer> <Dom> the prio 23:55:55 <PublicServer> <V453000> I just made the prio affect both tunnels 23:55:59 <PublicServer> <Dom> i know 23:56:07 <PublicServer> <Dom> thx :D 23:56:10 <PublicServer> <V453000> the real problem is the other side 23:56:28 <PublicServer> <Dom> what other side? 23:56:44 <PublicServer> <V453000> there is a 2 tile gap 23:56:55 <PublicServer> <V453000> and the bridge is not signalled as it should 23:59:50 <PublicServer> <V453000> ultimate solution to jams 23:59:54 <PublicServer> <Dom> :D