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00:00:15 *** mfb- has quit IRC 00:00:46 *** Progman has quit IRC 00:17:08 <PublicServer> <Dom> one jam solved! 00:17:40 <PublicServer> <Dom> tdammers: where are you buidling? 00:17:54 <PublicServer> <tdammers> I did a little wood pickup 00:18:17 <PublicServer> <Dom> have you signed it? 00:18:19 <PublicServer> <tdammers> attached it to the feeder net near SL02 transfer 00:18:31 <PublicServer> <tdammers> did not sign 00:18:57 <PublicServer> <Dom> pls sign everything you built, as you can see everything is signed 00:19:00 <PublicServer> <Dom> :) 00:19:15 <PublicServer> <tdammers> k 00:19:58 <PublicServer> <tdammers> the subnet around this isn't signed thogh 00:20:22 <PublicServer> <tdammers> oh wait, it is 00:20:26 <PublicServer> <Dom> Tray just forgott it 00:20:28 <PublicServer> <tdammers> nm 00:20:30 <PublicServer> <Dom> yes i put it there :) 00:20:34 <PublicServer> <tdammers> ah. 00:20:41 <PublicServer> <Dom> because i remember him building it :) 00:22:00 <PublicServer> <tdammers> btw, is there a convention that says to prefer presignals over path signals? 00:22:14 <PublicServer> <Dom> no 00:22:29 <PublicServer> <tdammers> so that's just personal preference then 00:25:54 <V453000> !password 00:25:55 <PublicServer> V453000: earthy 00:26:07 <PublicServer> *** V453000 joined the game 00:26:11 <PublicServer> <Dom> wb 00:26:13 <PublicServer> <V453000> o/ 00:26:43 <PublicServer> <tdammers> the stuff around SLH06 isn't signed either 00:27:02 <PublicServer> <Dom> because it was all build by dwarf 00:28:29 *** dwarf has joined #openttdcoop 00:28:32 <dwarf> !players 00:28:35 <PublicServer> dwarf: Client 263 (Orange) is V453000, in company 1 (Sharkey & Co.) 00:28:35 <PublicServer> dwarf: Client 255 (Orange) is Dom, in company 1 (Sharkey & Co.) 00:28:35 <PublicServer> dwarf: Client 257 (Orange) is tdammers, in company 1 (Sharkey & Co.) 00:28:41 <dwarf> !password 00:28:41 <PublicServer> dwarf: earthy 00:29:11 <PublicServer> *** dwarf joined the game 00:29:17 <PublicServer> <Dom> hi 00:29:41 <PublicServer> <dwarf> hi 00:31:01 <V453000> I wonder if mfb and LoPo were talking about the same thing previously 00:31:04 <V453000> about the srnw stations 00:31:12 <PublicServer> <Dom> idk maybe 00:31:32 <PublicServer> <V453000> I assume LoPo was talking about Maaria North design which he did invent in the last srnw psg 00:31:39 <PublicServer> <Dom> true 00:31:55 <PublicServer> <V453000> while mfb linked to some completely different stations in 199 which were both of the basic not-gated design 00:32:21 <PublicServer> <Dom> pertelli woods and punkaharju woods 00:32:24 <PublicServer> <Dom> kind of 00:32:38 <PublicServer> <V453000> yes 00:33:37 <PublicServer> <V453000> well they seemed to understand each other so lets keep it at that :D 00:33:55 <PublicServer> <Dom> :D 00:37:27 <PublicServer> <Dom> refinery producin 6k goods :) 00:38:33 <PublicServer> <V453000> well these trains have fairly high throughput capabilities 00:43:12 <PublicServer> <V453000> k I was like we could have a record of cargo delivered 00:43:14 <PublicServer> <V453000> then I looked 00:43:20 <PublicServer> <V453000> pzg21 600 000 units 00:43:28 <PublicServer> <V453000> pzg13 2300 000 units 00:43:32 <PublicServer> <V453000> guess not :D 00:43:49 <PublicServer> <Dom> :D 00:44:00 <PublicServer> <V453000> that basically means that any game would have to produce 200 000 goods in total 00:44:10 <PublicServer> <V453000> or like 100 and transport them 00:44:12 <PublicServer> <V453000> ... not happening 00:44:22 *** cyph3r has joined #openttdcoop 00:45:18 <PublicServer> <V453000> making a stupid game with 10 maxed refineries would actually be relatively easy if you did one network for each refinery 00:45:25 <PublicServer> <V453000> but point to point is kinda .. :) 00:45:39 <PublicServer> <V453000> other than that I dont see how to reach any similar result 00:45:39 <PublicServer> <Dom> maybe in the next public gameß 00:46:21 <PublicServer> <V453000> I personally am not playing a game of connecting 10 wells -> refinery times 10 00:46:35 <PublicServer> <V453000> unless it has a special idea 00:47:13 <PublicServer> <V453000> also what I wanted to say by this is, the 200169 is only 512x512 00:47:27 <PublicServer> <V453000> we could do a boost game for 256x256 00:47:35 <PublicServer> *** dwarf has left the game (leaving) 00:47:40 <PublicServer> <Dom> and srnw? 00:47:44 <PublicServer> <Dom> single cargo? 00:47:53 <PublicServer> <V453000> that doesnt really matter 00:47:56 <PublicServer> <Dom> ok 00:48:22 <PublicServer> <V453000> all that really matters is sipmlicity for boost so you can make something huge 00:48:33 <PublicServer> <V453000> whether the one drop accepts 5 or 1 cargoes doesnt really matter 00:48:41 <PublicServer> <Dom> ok 00:48:52 <PublicServer> <V453000> it matters only from the point that each raw cargo produces different ratio of goods 00:49:04 <PublicServer> <V453000> so choosing the highest rated cargo might help as well 00:50:04 <PublicServer> <Dom> im gonna go gn8 00:50:06 <PublicServer> <V453000> there was a table with that somewhere 00:50:08 <PublicServer> <V453000> cya 00:50:14 <PublicServer> <Dom> table? 00:50:48 <PublicServer> <V453000> well yeah some page where was written how much goods do you get from dropping X grain etc 00:51:08 <PublicServer> <Dom> i think it was on ottd-forums 00:51:34 <PublicServer> <V453000> ottd has no forums there is only tt- :P 00:51:48 <PublicServer> <Dom> thats what i meant :) 00:51:58 <PublicServer> <V453000> searching forums is ass 00:52:05 <PublicServer> <V453000> I either find it on openttd wiki or ask 00:52:41 <PublicServer> <Dom> :) 00:52:44 <PublicServer> <Dom> anyway gn8 00:52:55 <PublicServer> *** Dom has left the game (leaving) 00:53:05 *** Dom_ has quit IRC 00:57:08 *** dwarf has quit IRC 00:59:23 <V453000> ok so it looks like it is 1:1 for all cargoes :O for original industries that is 00:59:53 <PublicServer> *** V453000 has left the game (general timeout) 00:59:53 <PublicServer> *** V453000 has left the game (connection lost) 00:59:55 <PublicServer> *** Game paused (number of players) 01:00:08 <PublicServer> *** tdammers has left the game (leaving) 01:10:35 *** dwarf has joined #openttdcoop 01:10:43 <dwarf> !password 01:10:43 <PublicServer> dwarf: thrash 01:11:07 <PublicServer> *** Game still paused (number of players) 01:11:07 <PublicServer> *** dwarf joined the game 01:20:07 <PublicServer> *** dwarf has left the game (leaving) 01:43:16 *** cyph3r has quit IRC 02:15:09 *** dada_ has quit IRC 02:36:56 *** TNepr has joined #openttdcoop 02:38:39 *** TNepr1 has joined #openttdcoop 02:44:05 *** TNepr has quit IRC 03:35:37 *** TNepr1 has quit IRC 03:49:50 *** dwarf has quit IRC 03:51:15 *** dwarf has joined #openttdcoop 03:59:15 *** dwarf has quit IRC 04:18:09 *** TNepr has joined #openttdcoop 07:03:51 *** valhallasw has joined #openttdcoop 07:09:46 <Sylf> !password 07:09:46 <PublicServer> Sylf: thrash 07:10:04 <PublicServer> *** Game still paused (number of players) 07:10:06 <PublicServer> *** Sylf joined the game 07:11:50 <PublicServer> *** Sylf has left the game (leaving) 07:31:35 *** valhallasw has quit IRC 07:45:23 *** valhallasw has joined #openttdcoop 07:55:50 *** Tray has joined #openttdcoop 08:08:15 <Tray> !password 08:08:15 <PublicServer> Tray: thrash 08:08:28 <PublicServer> *** Game still paused (number of players) 08:08:31 <PublicServer> *** Tray joined the game 08:28:34 *** andbo has joined #openttdcoop 08:30:20 *** valhallasw has quit IRC 08:32:15 *** TNepr has quit IRC 08:56:02 *** valhallasw has joined #openttdcoop 09:08:18 *** sla_ro|master has joined #openttdcoop 09:28:00 <PublicServer> *** Tray has left the game (leaving) 09:36:53 *** Okami_Xci has joined #openttdcoop 09:38:08 *** Tray has quit IRC 09:46:31 *** Dom_ has joined #openttdcoop 09:46:48 <Dom_> !password 09:46:48 <PublicServer> Dom_: cackle 09:47:15 <PublicServer> *** Game still paused (number of players) 09:47:18 <PublicServer> *** Dom joined the game 09:57:43 <PublicServer> *** Dom has left the game (leaving) 10:14:11 *** sla_ro|master has quit IRC 10:18:09 *** burns has joined #openttdcoop 10:22:10 *** condac has quit IRC 10:24:08 *** ODM has joined #openttdcoop 10:24:08 *** ChanServ sets mode: +o ODM 10:24:17 *** Dom_ has quit IRC 10:38:20 *** Okami_Xci has quit IRC 11:02:18 *** bassals has joined #openttdcoop 11:17:54 <PublicServer> *** Game still paused (number of players) 11:17:54 <PublicServer> *** Bassals joined the game 12:01:56 <V453000> !password 12:01:56 <PublicServer> V453000: nutmeg 12:02:05 <PublicServer> *** Game still paused (number of players) 12:02:07 <PublicServer> <V453000> hi 12:02:07 <PublicServer> *** V453000 joined the game 12:02:51 <PublicServer> <Bassals> hello 12:03:03 <PublicServer> *** Bassals has joined company #1 12:03:07 <PublicServer> *** 0DM joined the game 12:03:09 <PublicServer> <V453000> o/ 12:03:11 <PublicServer> <0DM> yo 12:03:34 <PublicServer> <0DM> heh i missed everything agian:P 12:03:44 <PublicServer> <0DM> with the i and the a in correct order 12:03:46 <PublicServer> <V453000> you can build a BBH if you want 12:04:16 <PublicServer> <V453000> BBH 0 needs a replacement rather sooner than later 12:04:18 <PublicServer> <Bassals> I thought this engine needed erail 12:04:18 <PublicServer> <0DM> let's have a look at zhe plan 12:04:29 <PublicServer> <V453000> it is uranium Bassals :) 12:04:39 <PublicServer> <V453000> but yes originally there was indeed a bug that it needed erail 12:04:46 <PublicServer> <0DM> heh was just looking at 0, it's so bad it backed unwittingly into genius 12:05:00 <PublicServer> <V453000> lol 12:05:08 <PublicServer> <Bassals> what is the logic train doing in there? 12:05:16 <PublicServer> <V453000> about the same thing as the hub itself 12:05:22 <PublicServer> <V453000> fucking stuff up 12:05:28 <PublicServer> <0DM> yay TL9 12:06:06 <PublicServer> <V453000> 0DM knows this train set yet? :) 12:06:29 <PublicServer> <0DM> this is the one you made right? 12:06:31 <PublicServer> <0DM> so no:P 12:06:37 <PublicServer> <V453000> yes it is :) 12:07:08 <PublicServer> <0DM> i prefer mine slightly more realistic, but well done^^ 12:07:22 <PublicServer> <V453000> the name is "unrealistic" :P 12:07:29 *** Okami_Xci has joined #openttdcoop 12:07:33 <PublicServer> <0DM> that does not change my statement:D 12:07:48 *** Okami_Xci has left #openttdcoop 12:07:52 <PublicServer> <0DM> SO SLH's are really just for one transfer station, aye? 12:07:58 <PublicServer> <V453000> can be 12:08:02 <PublicServer> <V453000> doesnt have to 12:08:12 <PublicServer> <0DM> aah, as long as there is a transfer 12:08:14 <PublicServer> <V453000> no 12:08:20 <PublicServer> <V453000> there doesnt have to be a transfer either 12:08:50 <PublicServer> <0DM> euh, doesn't the plan say that? i may be confused 12:09:05 <PublicServer> <V453000> that is just a suggestion not a rule 12:09:08 <PublicServer> <0DM> aaah 12:09:22 <PublicServer> <0DM> i'll just be confused and eat some cookies^^ 12:09:44 <PublicServer> <V453000> transfers are cute and allows you to use some other shorter trains at primaries :) 12:09:46 <PublicServer> <V453000> should be fun 12:10:00 <PublicServer> <0DM> yup 12:10:08 <PublicServer> <0DM> i'm just having a google at bbh0 now 12:10:31 <PublicServer> <V453000> tunnel-only hubs are kinda fashionable in this game 12:10:34 <PublicServer> <V453000> soo ... :P 12:10:45 <PublicServer> <0DM> heh i did one last time i was on 12:10:51 <PublicServer> <0DM> need to think of something new^^ 12:11:02 *** Okami_Xci has joined #openttdcoop 12:11:05 <PublicServer> <V453000> tunnel only hubs are not that rare :) 12:11:11 <PublicServer> <V453000> but still nice 12:11:17 <PublicServer> <0DM> they always look better 12:14:37 <PublicServer> <V453000> needed electricity or univ rail :p 12:14:48 <PublicServer> <0DM> wtf is universal rail:D 12:15:02 <PublicServer> <V453000> sure :) easy autoreplacing between rail - monorail - maglev 12:15:14 <PublicServer> <V453000> not to mention mixed network of all types 12:15:16 <PublicServer> <0DM> aaah 12:15:23 <PublicServer> <0DM> so everything goes on universal? 12:15:26 <PublicServer> <V453000> yes 12:15:32 <PublicServer> <0DM> creative 12:15:38 <PublicServer> <V453000> also sometimes like in cities when you use 2 rail types 12:15:40 <PublicServer> <V453000> like 12:15:54 <PublicServer> <0DM> yeah i know what you mean 12:15:56 <PublicServer> <V453000> you cant have them together on one tile 12:15:56 <PublicServer> <0DM> that was a bit bad 12:16:02 <PublicServer> <V453000> -> univ rail 12:16:12 <PublicServer> <V453000> for both 12:16:59 <PublicServer> <V453000> apart from that each of the rail types has a few train classes, each with its own specifics and making every train usable at some point 12:17:10 <PublicServer> <V453000> now there is basically the choice only from the most modern engines in classes 12:17:28 <PublicServer> <V453000> but that still is like 15 different engines 12:18:10 <PublicServer> <V453000> also as every class has its own "tech tree", when you play a normal game from 1920 till 2100, a train comes roghly every 2 years 12:18:20 <PublicServer> <V453000> so you can autoreplace pretty often, makes it fun 12:18:38 <PublicServer> <0DM> sometimes i think this game has too many options and possibilities now:P 12:18:44 <PublicServer> <V453000> :) 12:19:06 <PublicServer> <0DM> might start a "vanilla" game on me own at some point:D 12:19:16 <PublicServer> <V453000> also, every single cargo in any wagon is visible if it is empty/full, and you can distinguish wagons even when empty- which cargo are they able to carry 12:19:22 <PublicServer> <V453000> ha :) 12:19:28 <PublicServer> <V453000> see pzg21, that was vanilla 12:19:38 <PublicServer> <0DM> not criticizing you btw, think you did a great job 12:19:48 <V453000> http://wiki.openttdcoop.org/ProZone:Archive_-_Games_21_-_30 12:19:48 <PublicServer> <0DM> just confused by everything whenever i open the game again:D 12:20:00 <PublicServer> <V453000> I know I am just presenting the features to you :P 12:20:06 <PublicServer> <0DM> haha 12:20:16 <PublicServer> <0DM> i'll just put some rails down, im sure i can still do that:P 12:20:22 <PublicServer> <V453000> :) 12:20:45 <PublicServer> <V453000> CL1.5 is this btw 12:20:59 <PublicServer> <V453000> can be handy to know 12:21:05 <PublicServer> <0DM> yup 12:21:11 <PublicServer> <V453000> nothing else slows down 12:21:13 <PublicServer> <0DM> you can make tiny things with that 12:21:23 <PublicServer> <V453000> yes :) 12:21:33 <PublicServer> <0DM> so i might make it massive anyway 12:21:56 <PublicServer> <V453000> well TL9 still does require some huge ass waiting bays if you dont manage to hide them in tunnels etc :p 12:23:53 <PublicServer> <V453000> I will be off as I should be doing something productive 12:23:55 <PublicServer> <V453000> catch ya later :P 12:24:05 <PublicServer> *** V453000 has left the game (leaving) 12:24:07 <PublicServer> <0DM> cya 12:24:35 <V453000> feel free to just stop traffic going over that spot and nuke/rebuild it 12:24:41 <V453000> no harm in that :) 12:24:47 <PublicServer> <0DM> haha 12:24:49 <PublicServer> <Bassals> V the tracks newgrf is it yours? 12:24:55 <PublicServer> <0DM> hey bassals 12:25:00 <V453000> no it isnt Bassals that is the CS rails 12:25:11 <PublicServer> <Bassals> hello 0DM 12:25:17 <PublicServer> <Bassals> okay 12:25:19 <PublicServer> <0DM> doing well?:) 12:25:29 <PublicServer> <Bassals> well I have a job now 12:25:35 <PublicServer> <0DM> congrats! 12:25:37 <PublicServer> <Bassals> and I cannot play that much 12:25:44 <V453000> if you load 2 track sets - one not-railtype on and one railtype one, railtype usually changes only normal rail while the non-railtype changes also univ rail 12:27:40 <bassals> okay 12:28:08 <bassals> but it is not a design originally intended for univ-rail, it is just generic then? 12:28:09 <V453000> but I am kind of planning to draw my own univ rail 12:28:21 <V453000> it is just univ rail using CS rail sprites 12:28:29 <V453000> just because it is overwritten by that newGRF 12:28:36 <bassals> yes 12:28:39 <V453000> univ rail uses any original rail sprites there are in the current game 12:29:55 <bassals> do you want to draw a univ rail? 12:30:01 <bassals> will it have catenary? 12:30:08 <bassals> I mean those cables 12:30:25 <V453000> I kind of do, depends if I find the time and effort to do it 12:30:29 <V453000> no it probably wont :) 12:33:01 <V453000> it would probably consist of something like a seemingly mix of all 3 rail types 12:33:06 <V453000> or something similarly stupid 12:33:41 <V453000> electricity, dunno 12:33:42 <V453000> maybe 12:36:05 <V453000> ass thing is I will have to discover how to code it first 12:36:14 <V453000> which is generally the biggest problem for me 12:36:28 <V453000> after I have it coded it it nice because then I just replace sprites 12:37:30 <PublicServer> <0DM> i officially have no inspiration:D 12:38:01 <V453000> see BBH Furball if you need inspiration :P Also, there is new junctionary, idk if you know 12:38:10 <PublicServer> <0DM> think i do:P 12:38:28 <PublicServer> <0DM> i just had nearly an idea! getting there 12:38:34 <V453000> yeah probably it is there for a while 12:38:40 <V453000> could actually do some updates :) 12:39:40 <V453000> oh I forgot to tell you, we built 4way hubs in the last two pro zone games :P 12:40:08 *** Vinnie has joined #openttdcoop 12:40:11 <Vinnie> !password 12:40:11 <PublicServer> Vinnie: dusted 12:40:44 <PublicServer> *** Vinnie joined the game 12:40:48 <PublicServer> <Vinnie> Hello 12:40:58 <PublicServer> <0DM> hey 12:41:24 <V453000> omg hi 12:41:26 <PublicServer> *** Vinnie has joined company #1 12:41:34 <PublicServer> <Vinnie> Fuck im leaving again 12:41:35 <PublicServer> <Vinnie> :P 12:41:43 <V453000> :d 12:41:44 <PublicServer> <0DM> that was short 12:42:30 <PublicServer> <Vinnie> V doesn't like my mental unstability 12:42:40 <PublicServer> <0DM> how strange 12:43:08 <V453000> I didnt say that 12:43:22 <PublicServer> <Vinnie> not with words :) 12:43:28 <V453000> :d 12:43:33 <V453000> bs 12:44:18 <V453000> also we need a new pzg so get your brain cells working :) 12:44:36 <PublicServer> <Vinnie> so what does sign !WB stand for? 12:47:18 <V453000> welcome back, we bitch, weird bastards? 12:47:34 <PublicServer> <0DM> well baked 12:47:37 <PublicServer> <Vinnie> no its placed on my SLH, so it isnt Welcome back 12:47:45 <V453000> ah 12:47:57 <PublicServer> <0DM> westbound? 12:47:57 <V453000> that is indirect translation "this SLH is complete shi" 12:48:09 <PublicServer> <Vinnie> i see 12:48:15 <PublicServer> <Vinnie> cant argue with that 12:48:31 <PublicServer> *** Bassals has joined spectators 12:49:06 <PublicServer> <Vinnie> "well build" i love my god complex 12:50:04 <V453000> hm, KenjiE20 : could @@records link to http://wiki.openttdcoop.org/PublicServer:Archive_-_Hall_of_Fame ? 12:50:04 <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 3000 (PZG#21) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 12:50:17 <V453000> would be appropriate I think 12:52:11 <bassals> btw 12:52:23 <PublicServer> <Vinnie> yes 12:53:33 <PublicServer> <0DM> so, max gap for two tunnels?:p 12:55:15 <bassals> sorry 12:55:28 <PublicServer> <0DM> eh? 12:55:30 <PublicServer> <Vinnie> me2 12:55:38 <bassals> yes http://wiki.openttdcoop.org/Map_Preparation should link to V453000's document 12:55:59 <bassals> I mean is more complete 13:01:16 <V453000> do it? :) 13:01:19 <V453000> it is a wiki 13:01:30 <V453000> that means it shouldnt be only me editing it 13:04:50 *** Dom_ has joined #openttdcoop 13:06:38 <Dom_> !password 13:06:38 <PublicServer> Dom_: bipeds 13:06:44 <V453000> hm those settings are actually missing some key settings which werent there when those wki pages were written 13:07:05 <PublicServer> *** Dom joined the game 13:07:40 <PublicServer> <Dom> hi 13:07:44 <PublicServer> <0DM> hey mate 13:08:35 <PublicServer> <Vinnie> hello 13:09:17 <PublicServer> <0DM> doing well?:) 13:09:27 <PublicServer> <Dom> yes and you? 13:09:35 <PublicServer> <0DM> alright, cheers:) 13:09:41 <PublicServer> <Dom> :) 13:13:20 <V453000> btw I did some searching yesterday on what we were talking about, all primaries from original industries do produce goods 1:1 13:13:30 <V453000> goods/any other secondary 13:13:45 <V453000> for some reason I thought the ratios differed, they dont 13:14:17 <PublicServer> * Vinnie kills a smurf 13:14:23 <PublicServer> <0DM> poor smurf 13:14:25 <PublicServer> <Dom> oh for the boost game :) 13:14:25 <PublicServer> <0DM> what didhe ever do to you 13:14:39 <PublicServer> <Vinnie> colletral damage 13:15:14 <PublicServer> <Vinnie> btw ther blood isn't blue 13:15:28 <PublicServer> <Dom> is it red? 13:15:28 <PublicServer> <0DM> what colour does a smurf go when you choke it? 13:15:38 <PublicServer> <Dom> purple :D 13:16:52 <V453000> Vinnie seeing smurfs? wat 13:16:57 <V453000> dutch... 13:17:02 <PublicServer> <Dom> :D 13:17:13 *** Sturmi has joined #openttdcoop 13:17:37 <PublicServer> <Vinnie> Smurfs are oldschool, Snorks are the future 13:17:57 <Sturmi> !password 13:17:57 <PublicServer> Sturmi: bipeds 13:18:11 <PublicServer> *** Sturmi joined the game 13:18:31 <PublicServer> <Vinnie> BBH0 has been nuked :( 13:18:35 <PublicServer> <Sturmi> hey 13:18:38 <PublicServer> <Vinnie> hello 13:18:40 <PublicServer> <0DM> sorry:P 13:18:59 <PublicServer> <Dom> hi 13:19:05 <PublicServer> <Dom> kill it :D 13:19:35 <PublicServer> <Sturmi> bbh0 proved to be a jamfest 13:20:03 *** cyph3r has joined #openttdcoop 13:25:12 <Okami_Xci> !password 13:25:12 <PublicServer> Okami_Xci: slided 13:25:40 <PublicServer> *** Okami_Xci joined the game 13:25:43 <PublicServer> <Okami_Xci> o/ 13:25:49 <PublicServer> <Vinnie> hello 13:25:49 <PublicServer> <Dom> hi 13:25:49 <PublicServer> <0DM> heyho 13:25:53 <PublicServer> <0DM> loads of new faces for me:P 13:25:56 <PublicServer> <Sturmi> hi 13:26:07 <PublicServer> <Dom> where? 13:26:14 <PublicServer> <0DM> here! 13:26:21 <PublicServer> <Dom> :) 13:27:50 <V453000> Sturmi you bitch! 13:28:00 <V453000> it wasnt a jamfest, EVIL ODM just needed to nuke it 13:28:01 <PublicServer> <0DM> that's a bit rude 13:28:07 <V453000> for unexplainable reasons. 13:28:17 <V453000> :P 13:28:23 <PublicServer> <Dom> haha jamfest 13:28:25 <PublicServer> <0DM> well it's still a jamfest 13:28:25 <PublicServer> <Dom> xD 13:28:43 <PublicServer> <Okami_Xci> awww why did the roundabout have to get nuked 13:28:47 <V453000> :D 13:28:52 <PublicServer> <Vinnie> lets build a new one 13:29:03 <PublicServer> <Dom> make a new roundabout 13:29:18 <V453000> x_x 13:31:17 <PublicServer> *** Bassals has left the game (leaving) 13:32:10 <PublicServer> *** Vinnie has joined spectators 13:45:57 <PublicServer> <Dom> afk 13:46:03 <PublicServer> *** Dom has joined spectators 13:47:44 <PublicServer> *** Sturmi has joined company #1 13:50:11 <V453000> !password 13:50:11 <PublicServer> V453000: unwell 13:50:21 <PublicServer> <V453000> o/ 13:50:21 <PublicServer> *** V453000 joined the game 13:50:37 <PublicServer> <0DM> yo 13:51:11 <PublicServer> <V453000> you should give a bit more shit about balancing ODM :) 13:51:25 <PublicServer> <0DM> " " that's how much shit I am giving it:D 13:51:35 <PublicServer> <V453000> I can see that :) 13:52:10 <PublicServer> <V453000> especially you cannot give prio to one line just cause 13:52:28 <PublicServer> <0DM> I did, so, apparently you can! 13:52:34 <PublicServer> <V453000> k :D 13:52:36 <PublicServer> <Okami_Xci> lol /agree 13:57:11 <PublicServer> *** Okami_Xci has left the game (leaving) 13:59:06 <PublicServer> <0DM> Hm I actually think it's quite pretty 14:08:20 <PublicServer> *** Dom has left the game (leaving) 14:10:18 *** andbo has quit IRC 14:16:56 <PublicServer> <V453000> ODM dont you remember any old record games? 14:17:07 <PublicServer> <0DM> euh, only one or two 14:17:13 <PublicServer> <V453000> I did a new hall of fame page where are also old records, but I dont remember psg100 and older 14:17:30 <V453000> http://wiki.openttdcoop.org/PublicServer:Archive_-_Hall_of_Fame please add them there if you know of any 14:17:34 <PublicServer> <Vinnie> oke my patience is up 14:17:41 <PublicServer> <0DM> oh, i started before that, but can't remember if there were any records 14:17:43 <PublicServer> * Vinnie kills the second smurf 14:17:49 <PublicServer> <0DM> first one i really remember was 121 14:17:51 <PublicServer> *** Vinnie has joined company #1 14:18:00 <PublicServer> <V453000> well 121 is obviously legendary :) 14:18:31 <PublicServer> <V453000> what do you mean by that Vinnie 14:18:50 <PublicServer> <Vinnie> sign !WB\ 14:19:46 <PublicServer> <Sturmi> my guess: people who jumped off that huge bridge 14:20:12 <PublicServer> <Vinnie> anyway, 105 smurfs in total 14:20:16 <ODM> nice hall of fame 14:20:27 <PublicServer> <Vinnie> so this game has an end 14:20:58 <V453000> it will be a bit nicer int he future hopefully, for now there is mainly the content 14:21:53 <ODM> you want some more fancyness?:p 14:22:10 <V453000> always 14:22:38 <V453000> main really new things are 256x256 record category 14:22:40 <V453000> which should be fun 14:22:52 <PublicServer> <0DM> more trains on a smaller area 14:22:57 <V453000> trains already have 1800 there, but production or world pop could be fun on 256x256 14:23:04 <PublicServer> <0DM> have we done anything TL1 lately? 14:23:14 <PublicServer> <V453000> TL1 is boring 14:23:14 <PublicServer> <V453000> TL2 is nice 14:23:24 <PublicServer> <0DM> TL1 looks way more mad^^ 14:23:50 <PublicServer> <V453000> +- ... but if you use good accelerating trains (as you should for TL1), bridges can be a real issue 14:24:12 <PublicServer> <V453000> also CL1 is a bit stupid tbh 14:24:27 <PublicServer> <V453000> but.. :) 14:24:45 <PublicServer> *** 0DM has left the game (leaving) 14:33:24 *** sla_ro|master has joined #openttdcoop 14:40:59 <PublicServer> *** Sturmi has joined spectators 14:41:07 <PublicServer> *** V453000 has left the game (leaving) 14:41:07 <PublicServer> *** Game paused (number of players) 14:47:24 <PublicServer> *** Vinnie has joined spectators 14:49:24 <PublicServer> *** Vinnie has left the game (leaving) 15:17:32 <V453000> hm someone forgot gamenr :) 15:17:33 <V453000> !gamenr 15:17:33 <PublicServer> V453000: This is game number: 247 15:17:38 <V453000> !gamenr 248 15:17:38 <PublicServer> *** V453000 has set gamenr to 248 (next !restart) 15:17:40 <V453000> !restart 15:17:40 <PublicServer> V453000: Restart scheduled, will be initiated in next minute! 15:17:50 <PublicServer> Scheduled quit for automated maintenance... will be back shortely 15:17:50 <PublicServer> Thank you for playing r24673. 15:17:54 <PublicServer> Server has exited 15:17:54 *** PublicServer has quit IRC 15:18:36 *** PublicServer has joined #openttdcoop 15:18:36 <PublicServer> Autopilot engaged 15:18:36 <PublicServer> Loading savegame: '{#openttdcoop} - The Public Server (www.openttdcoop.org)' 15:18:36 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG248 (r24673) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 15:18:36 *** ChanServ sets mode: +v PublicServer 15:19:23 <PublicServer> *** made screenshot at 0000F09E: http://ps.openttdcoop.org/publicserver/webcam/0000F09E.png 15:22:27 <V453000> !password 15:22:27 <PublicServer> V453000: lesion 15:22:38 <PublicServer> *** Game still paused (number of players) 15:22:39 <PublicServer> *** V453000 joined the game 15:22:42 <PublicServer> *** V453000 has left the game (leaving) 15:24:43 <V453000> !getsave https://dl.dropbox.com/u/20419525/Sharkey%20%26%20Co.%2C%202300-09-01.sav 15:24:45 <PublicServer> V453000: OK :-) 15:24:47 <V453000> !rcon cd 3 15:24:49 <V453000> !rcon load 2 15:24:59 <PublicServer> *** Game still paused (manual, number of players) 15:25:00 <V453000> !changepw 15:25:00 <PublicServer> V453000: Password changed to curled 15:25:13 <PublicServer> *** Game still paused (manual, number of players) 15:25:14 <PublicServer> *** V453000 joined the game 15:25:25 <PublicServer> *** V453000 has left the game (leaving) 15:25:29 <V453000> !auto 15:25:29 <PublicServer> *** V453000 has enabled autopause mode. 15:25:29 <PublicServer> *** Game still paused (number of players) 15:27:27 <bassals> please delete http://wiki.openttdcoop.org/Read_through_in_depth_Idol_Lash_Reviews 15:27:38 <bassals> I am fixing your hall of fame links btw 15:28:52 *** Maraxus has joined #openttdcoop 15:29:25 <V453000> I just did 15:29:29 <V453000> what was wrong with the links? 15:30:33 <V453000> hm pzg links look broken indeed 15:30:38 <V453000> psg, I thought those worked 15:36:28 <V453000> cant say I understand what are you doing, but whatever you do and works is fine with me :) 15:37:23 <bassals> it should work now 15:54:16 *** sla_ro|master has quit IRC 15:56:30 <Dom_> !password 15:56:30 <PublicServer> Dom_: curled 15:56:36 *** TNepr has joined #openttdcoop 15:56:59 <PublicServer> *** Game still paused (number of players) 15:57:01 <PublicServer> *** Dom joined the game 15:57:03 <PublicServer> <Dom> hello 15:58:51 *** TNepr1 has joined #openttdcoop 15:59:57 <PublicServer> *** Dom has left the game (leaving) 16:05:18 *** TNepr has quit IRC 16:06:36 *** valhallasw has quit IRC 16:23:43 *** bassals has quit IRC 16:35:50 <Vinnie> !password 16:35:50 <PublicServer> Vinnie: curled 16:36:00 <PublicServer> *** Game still paused (number of players) 16:36:03 <PublicServer> *** Vinnie joined the game 16:36:34 <PublicServer> <Vinnie> Finally i'm alone here, time to have a good conversation with myself 16:36:38 <PublicServer> <Vinnie> So how are you? 16:36:57 <PublicServer> <Vinnie> I'm fine thank you for asking 16:37:08 <PublicServer> <Vinnie> but i fear we are being watched 16:37:12 <PublicServer> <Vinnie> By whoom? 16:37:18 <PublicServer> <Vinnie> Some IRC guys 16:37:19 *** valhallasw has joined #openttdcoop 16:37:21 <PublicServer> <Vinnie> thinking you are insane 16:37:28 <PublicServer> <Vinnie> I'm not 16:38:14 <PublicServer> <Vinnie> oke maybe a little 16:38:38 *** Dom_ has quit IRC 16:40:13 *** mfb- has joined #openttdcoop 16:40:13 *** ChanServ sets mode: +o mfb- 16:40:29 <mfb-> hi 16:40:32 <PublicServer> <Vinnie> hello 16:40:36 <PublicServer> *** Game still paused (number of players) 16:40:36 <PublicServer> *** Game unpaused (number of players) 16:40:39 <PublicServer> *** mfb joined the game 16:42:03 *** Dom_ has joined #openttdcoop 16:44:14 *** sla_ro|master has joined #openttdcoop 16:46:56 <PublicServer> <mfb> someone could not count at SLH03 :( 16:47:14 <PublicServer> <Vinnie> me 16:47:20 <PublicServer> <mfb> it got expanded 16:47:43 <PublicServer> <mfb> but I think we need a 3rd ML there 16:47:46 <PublicServer> <Vinnie> well i found more at other BBH's 16:48:02 <PublicServer> <Vinnie> but if i change all they might not lear 16:52:06 <PublicServer> <mfb> I have the bad feeling that I have to replace those bridges :( 16:52:14 <PublicServer> <Vinnie> or add more 16:52:22 <PublicServer> <mfb> that is somewhat limited 16:52:32 <PublicServer> <mfb> unless I build a second part 16:52:47 <PublicServer> <mfb> like that 16:53:14 <PublicServer> <mfb> hmm... I could redirect the wood exit 16:53:17 <PublicServer> <mfb> that is a good idea anyway 16:54:23 <PublicServer> <Vinnie> did you make that !WB sign? 16:54:25 <PublicServer> <mfb> no 16:56:57 *** sla_ro|master has quit IRC 16:58:31 <PublicServer> <Vinnie> mfb your bridge hub, did you make !this prio shorter? 16:58:59 <PublicServer> <mfb> I think this is the original version 16:59:13 <PublicServer> <Vinnie> soo the second bridge isnt prioritised 16:59:23 <PublicServer> <mfb> not sure which bridge is second 16:59:30 <PublicServer> <mfb> now I am 16:59:38 <PublicServer> <Vinnie> cheap :P 16:59:48 <PublicServer> <mfb> ;) 17:01:00 *** sla_ro|master has joined #openttdcoop 17:05:38 *** dada78641 has joined #openttdcoop 17:07:12 *** dada78641 is now known as dada_ 17:07:47 <PublicServer> <Vinnie> looks like we need 3rd there 17:07:53 <PublicServer> <mfb> I agree 17:11:16 *** pugi has joined #openttdcoop 17:13:05 *** Dom_ has quit IRC 17:22:07 <PublicServer> <Vinnie> wow thats drastic 17:22:16 <PublicServer> <mfb> 3->5 bridges per direction 17:22:26 <PublicServer> <mfb> not so much 17:22:38 <PublicServer> <Vinnie> but still complete rebuild 17:22:44 <PublicServer> <mfb> yeah 17:22:54 <PublicServer> <mfb> the old system was not expandable 17:23:56 <PublicServer> <Vinnie> i see i fear the SLH with no logic building in it has the same problem 17:24:38 <PublicServer> <mfb> ok, prio for food 17:25:46 <PublicServer> *** mfb has joined spectators 17:25:46 <PublicServer> *** Game paused (number of players) 17:25:58 <PublicServer> <mfb> feel free to unpause for you hub 17:26:18 <Vinnie> !unpause 17:26:18 <PublicServer> Vinnie: you must be channel op to use !unpause 17:26:30 <Vinnie> No problem 17:26:34 <Vinnie> Dinner for me 2 17:26:40 <PublicServer> *** Vinnie has joined spectators 17:31:09 *** dwarf has joined #openttdcoop 17:31:19 <dwarf> !password 17:31:19 <PublicServer> dwarf: erring 17:31:58 <PublicServer> *** Game still paused (number of players) 17:32:00 <PublicServer> *** dwarf joined the game 17:32:16 <PublicServer> <dwarf> hi 17:36:13 <V453000> !assword 17:36:16 <V453000> oh 17:36:17 <V453000> !password 17:36:17 <PublicServer> V453000: staled 17:36:28 <PublicServer> *** Game still paused (number of players) 17:36:28 <PublicServer> *** Game unpaused (number of players) 17:36:28 <PublicServer> <V453000> hi 17:36:30 <PublicServer> *** V453000 joined the game 17:36:38 <PublicServer> <dwarf> hi 17:38:12 *** Dom_ has joined #openttdcoop 17:42:19 *** Jam35 has joined #openttdcoop 17:50:27 <PublicServer> *** mfb has joined company #1 17:57:51 <Sturmi> !password 17:57:51 <PublicServer> Sturmi: hunter 17:58:04 <PublicServer> *** Sturmi joined the game 18:09:32 *** Dom_ has quit IRC 18:15:54 <PublicServer> *** Vinnie has joined company #1 18:16:02 <PublicServer> <Vinnie> hello ppl 18:16:05 <PublicServer> <mfb> wb 18:16:15 <PublicServer> *** dwarf has joined spectators 18:16:17 <PublicServer> <dwarf> hi 18:17:23 <PublicServer> *** dwarf has left the game (leaving) 18:17:55 <PublicServer> <Vinnie> the WB sign is removed, did dwarf place it? 18:18:06 <PublicServer> <mfb> no idea 18:20:30 <PublicServer> <mfb> oil needs a 3rd 18:20:36 <PublicServer> <mfb> + more goods trains 18:21:27 <PublicServer> <Vinnie> so pretty mutch a complte 3rd overhaul of MSH Lazy Slazy 18:21:39 <PublicServer> <mfb> that would be best 18:21:53 <Maraxus> !password 18:21:53 <PublicServer> Maraxus: opaque 18:22:07 <PublicServer> *** Maraxus joined the game 18:22:10 <PublicServer> <Maraxus> hi 18:22:20 <PublicServer> <mfb> hi 18:22:38 <PublicServer> <Vinnie> hello 18:27:16 <PublicServer> <Vinnie> pff, so hard to start 18:27:24 <PublicServer> <mfb> ? 18:27:34 <PublicServer> <Vinnie> adding a 3rd 18:27:40 <PublicServer> <mfb> ah 18:28:00 <PublicServer> <Vinnie> just like homework, only this should be fun 18:28:06 <PublicServer> <mfb> you could move the oil merger 18:28:36 <PublicServer> <mfb> or even use the space N 18:28:46 <PublicServer> <mfb> see signs 18:29:10 <PublicServer> <Vinnie> but we con do better, with smaller footprint 18:29:16 <PublicServer> <mfb> :D 18:29:16 <PublicServer> <Vinnie> can* 18:29:22 <PublicServer> <mfb> think about 4th... 18:29:40 <PublicServer> <Vinnie> if i did that i would not make a mess of SLH03 18:29:46 <PublicServer> <mfb> :D 18:30:21 <PublicServer> <mfb> it is easy to double train count there in the future 18:30:28 <PublicServer> <mfb> if that "helps" :D 18:31:06 <PublicServer> <mfb> I redirected wood trains N 18:31:12 <PublicServer> <mfb> that will make the whole thing quicker 18:31:48 <PublicServer> *** mfb has joined spectators 18:46:58 <PublicServer> *** mfb has joined company #1 18:47:14 <PublicServer> *** mfb has left the game (leaving) 18:47:19 *** mfb- has quit IRC 18:54:58 <PublicServer> *** Vinnie has joined spectators 18:56:33 <PublicServer> *** Maraxus has joined spectators 18:56:33 <PublicServer> *** Game paused (number of players) 18:56:56 <PublicServer> <Sturmi> vinnie could you get your "WB Riddle" solved? 18:56:58 *** dwarf has quit IRC 18:57:34 *** Dom_ has joined #openttdcoop 19:00:52 <PublicServer> <Vinnie> no, noone claims the !WB sign but it has been removed in the last hour 19:01:12 <PublicServer> <Vinnie> If i can't get an answer tomorrow we will have a smurf genocide 19:01:18 <PublicServer> <Vinnie> all 103 left will die 19:02:49 <Sturmi> haha 19:03:18 <Sturmi> so we have some tasty smurf ragout for tommorrows dinner :D 19:03:51 <PublicServer> <Vinnie> i think blue tastes funny, so i will not participate in the dinner 19:04:09 *** Dom_ has quit IRC 19:14:25 *** Tray has joined #openttdcoop 19:14:44 <Tray> !password 19:14:44 <PublicServer> Tray: fuzzes 19:15:12 *** Progman has joined #openttdcoop 19:15:15 <PublicServer> *** Game still paused (number of players) 19:15:15 <PublicServer> *** Game unpaused (number of players) 19:15:18 <PublicServer> *** Tray joined the game 19:15:25 <PublicServer> <Tray> hi 19:34:34 <PublicServer> *** Sturmi has joined company #1 19:59:32 <Ammler> !help 19:59:32 <PublicServer> Ammler: http://www.openttdcoop.org/wiki/IRC_Commands 20:03:30 *** Dom_ has joined #openttdcoop 20:04:01 <Dom_> !playercount 20:04:01 <PublicServer> Dom_: Number of players: 5 (2 spectators) 20:06:33 *** Dom_ has quit IRC 20:09:37 <PublicServer> *** Tray has left the game (leaving) 20:13:33 <PublicServer> *** Maraxus has left the game (leaving) 20:15:40 *** valhallasw has quit IRC 20:17:01 <PublicServer> *** Sturmi has joined spectators 20:17:01 <PublicServer> *** Game paused (number of players) 20:24:57 *** Dom_ has joined #openttdcoop 20:44:10 *** Maraxus has quit IRC 21:06:15 <PublicServer> *** Vinnie has left the game (leaving) 21:08:33 *** Dom_ has quit IRC 21:08:34 *** Jam35 has quit IRC 21:11:02 *** Vinnie has quit IRC 21:27:50 <PublicServer> *** V453000 has left the game (leaving) 21:33:48 *** Dom_ has joined #openttdcoop 21:37:52 *** Dom_ has quit IRC 21:40:21 *** Dom_ has joined #openttdcoop 21:40:29 <Dom_> !password 21:40:29 <PublicServer> Dom_: truism 21:40:44 <PublicServer> *** Game still paused (number of players) 21:40:47 <PublicServer> *** Dom joined the game 21:40:50 <PublicServer> <Dom> hi 21:44:14 <PublicServer> *** Dom has left the game (leaving) 22:04:24 *** TNepr1 has quit IRC 22:19:01 *** condac has joined #openttdcoop 22:22:08 *** ODM has quit IRC 22:24:13 *** burns has quit IRC 22:43:42 *** Tray has quit IRC 22:54:24 *** sla_ro|master has quit IRC 22:58:43 *** perk11 has joined #openttdcoop 22:59:25 *** Dom_ has quit IRC 23:38:28 *** TNepr has joined #openttdcoop