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09:19:26 *** Killian has joined #openttdcoop 09:19:33 <Killian> !password 09:19:33 <PublicServer> Killian: bosser 09:19:36 <Killian> !p;ayers 09:19:40 <Killian> !players 09:19:43 <PublicServer> Killian: There are currently no clients connected to the server 09:21:53 *** andbo has quit IRC 09:24:49 <mib_5bi6tt> hm :( 09:26:08 <V453000> I dont know really 09:26:14 <V453000> see the readme or ask in #openttd 09:30:33 *** andbo has joined #openttdcoop 09:33:31 <mib_5bi6tt> it says i cannot join openttd 09:33:32 <mib_5bi6tt> ? 09:33:57 <mib_5bi6tt> #openttd 09:35:09 <mib_5bi6tt> V453000 you know what i mean by "changing the standard folders" ? 09:35:42 <V453000> I think I do 09:36:33 <mib_5bi6tt> neevr tried? because if i start ottd on my usb drive it creates and uses the .../user/documents/... folders 09:37:18 <V453000> what exactly do you need to do? 09:37:45 <V453000> hint: you can dump config/newgrfs/stuff in the openttd folder itself and it will find it there, too 09:38:47 <mib_5bi6tt> i want to save savegames in a relative folder to the place i start ottd in ... meaning store them on the usb drive automatically 09:38:57 <mib_5bi6tt> ok good hint that also would be needed ;) 09:40:05 *** Mark has joined #openttdcoop 09:40:06 *** Webster sets mode: +o Mark 09:40:32 <Mark> !password 09:40:32 <PublicServer> Mark: bosser 09:40:46 <PublicServer> *** Game still paused (number of players) 09:40:46 <PublicServer> *** Mark joined the game 09:41:23 *** andbo has quit IRC 09:41:30 <PublicServer> *** Mark has left the game (leaving) 09:41:36 <V453000> I dont think there is any way to make a custom path default 09:41:43 <Mark> yo 09:41:46 <V453000> but who knows, perhaps there is something :d I dont know 09:41:49 <V453000> hi 09:42:29 <V453000> Mark: want to start YAMA (yet another mess attempt) game with me on pz? 09:43:59 <Mark> sure 09:43:59 <Mark> wont 09:44:05 <Mark> have too much time though 09:44:27 <V453000> will make a map 09:44:33 <Mark> nice :) 09:44:36 <V453000> nobody plays that anyway 09:44:48 <Mark> :D 09:45:27 *** Dom_ has joined #openttdcoop 09:50:06 *** andbo has joined #openttdcoop 09:52:11 *** Killian has quit IRC 10:09:50 *** Gregor-PLNL has quit IRC 10:11:01 *** Killian has joined #openttdcoop 10:11:07 <Killian> !players 10:11:10 <PublicServer> Killian: There are currently no clients connected to the server 10:11:15 *** Gregor-PLNL has joined #openttdcoop 10:18:59 *** andbo has quit IRC 10:27:38 *** Maraxus has joined #openttdcoop 10:29:12 *** andbo has joined #openttdcoop 10:30:57 *** Vinnie_nl has joined #openttdcoop 10:38:32 *** Gregor-PLNL has quit IRC 10:56:42 *** Gregor-PLNL has joined #openttdcoop 11:45:31 *** mib_5bi6tt has quit IRC 11:52:03 *** andbo has quit IRC 11:53:23 *** Edison has quit IRC 11:53:52 *** Edison has joined #openttdcoop 12:03:27 *** Edison has quit IRC 12:03:58 *** Edison has joined #openttdcoop 12:03:59 *** Killian has quit IRC 12:42:42 *** Dilandau has quit IRC 12:44:00 *** Dilandau has joined #openttdcoop 13:04:56 *** pugi has quit IRC 13:05:27 *** pugi has joined #openttdcoop 13:12:23 *** Vinnie_nl has quit IRC 13:15:28 *** Edison has quit IRC 13:15:34 *** Edison has joined #openttdcoop 13:25:36 *** Edison has quit IRC 13:26:18 *** Edison has joined #openttdcoop 13:42:21 <LoPo> hi 13:42:31 <LoPo> interwebs is (finally) working.... 13:45:48 <V453000> pz on :p 13:50:19 *** Tray has quit IRC 14:01:12 *** Gregor-PLNL has quit IRC 14:17:19 *** Edison has quit IRC 14:17:56 *** Edison has joined #openttdcoop 14:32:08 *** Edison has quit IRC 14:32:38 *** Edison has joined #openttdcoop 14:32:52 *** andbo has joined #openttdcoop 14:35:54 *** genon has quit IRC 14:37:39 *** andbo has quit IRC 14:47:55 *** Tray has joined #openttdcoop 15:03:09 *** Gregor-PLNL has joined #openttdcoop 15:05:09 *** Edison has quit IRC 15:05:37 *** MrD2DG has joined #openttdcoop 15:15:49 *** Edison has joined #openttdcoop 15:20:44 *** persifleur has joined #openttdcoop 15:23:51 *** Edison has quit IRC 15:24:05 *** Edison has joined #openttdcoop 15:42:39 *** persifleur has quit IRC 15:46:45 *** BenJTotterdell has joined #openttdcoop 15:46:52 <BenJTotterdell> !dl 15:46:52 <PublicServer> BenJTotterdell: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 15:46:52 <PublicServer> BenJTotterdell: http://www.openttd.org/en/download-trunk/r24884 15:48:24 <BenJTotterdell> !password 15:48:24 <PublicServer> BenJTotterdell: bosser 15:48:34 <PublicServer> *** Game still paused (number of players) 15:48:36 <PublicServer> *** BenTotterdell joined the game 15:50:44 *** Edison has quit IRC 15:51:19 *** Edison has joined #openttdcoop 15:53:28 <PublicServer> *** BenTotterdell has left the game (leaving) 16:22:23 *** Brumi has joined #openttdcoop 16:25:29 <PublicServer> *** Game still paused (number of players) 16:25:29 <PublicServer> *** Brumi joined the game 16:27:53 *** Edison has quit IRC 16:31:09 *** ODM has joined #openttdcoop 16:31:09 *** ChanServ sets mode: +o ODM 16:32:53 <PublicServer> *** Brumi has left the game (leaving) 16:33:03 *** Brumi has quit IRC 16:36:03 *** Edison has joined #openttdcoop 16:44:08 *** Edison has quit IRC 16:44:42 *** Edison has joined #openttdcoop 17:17:15 <LoPo> !dl win64 17:17:15 <PublicServer> LoPo: http://binaries.openttd.org/nightlies/trunk/r24884/openttd-trunk-r24884-windows-win64.zip 17:17:29 <LoPo> !password 17:17:29 <PublicServer> LoPo: bosser 17:18:05 <PublicServer> *** Game still paused (number of players) 17:18:08 <PublicServer> *** LoPo joined the game 17:26:49 <PublicServer> *** LoPo has joined spectators 17:40:04 <Tray> !password 17:40:04 <PublicServer> Tray: bosser 17:40:30 <PublicServer> *** Game still paused (number of players) 17:40:30 <PublicServer> *** Tray joined the game 17:44:50 *** pugi has quit IRC 17:47:29 <PublicServer> *** Tray has left the game (leaving) 17:49:03 *** persifleur has joined #openttdcoop 17:50:13 <PublicServer> *** Game still paused (number of players) 17:50:13 <PublicServer> *** persifleur joined the game 18:04:19 *** Ryton_ has joined #openttdcoop 18:05:07 <Ryton_> !info 18:05:07 <PublicServer> Ryton_: #:1(Orange) Company Name: 'Muir & Co.' Year Founded: 2100 Money: 23020511825 Loan: 0 Value: 23028544004 (T:1202, R:541, P:6, S:5) unprotected 18:11:35 *** condac has quit IRC 18:17:33 <PublicServer> *** LoPo has left the game (leaving) 18:25:45 *** Ryton_ has quit IRC 18:28:17 *** Progman has joined #openttdcoop 18:33:41 *** Edison has quit IRC 18:34:24 *** Edison has joined #openttdcoop 18:38:05 *** condac has joined #openttdcoop 18:41:38 <PublicServer> *** persifleur has left the game (connection lost) 18:41:55 *** persifleur has quit IRC 18:47:18 *** MrD2DG has quit IRC 18:50:30 *** ODM has quit IRC 18:52:41 *** ODM has joined #openttdcoop 18:52:41 *** ChanServ sets mode: +o ODM 19:05:29 *** ODM has quit IRC 19:08:04 *** Firestar has joined #openttdcoop 19:10:54 <Firestar> !password 19:10:55 <PublicServer> Firestar: risers 19:11:05 <Firestar> !date 19:11:05 <PublicServer> Firestar: 21 Mar 2373 19:11:58 <Firestar> hi all! 19:11:59 <PublicServer> *** Game still paused (number of players) 19:11:59 <PublicServer> *** Firestar joined the game 19:13:10 *** ODM has joined #openttdcoop 19:13:10 *** ChanServ sets mode: +o ODM 19:13:18 <Firestar> hi ODM 19:19:37 *** mfb- has joined #openttdcoop 19:19:37 *** ChanServ sets mode: +o mfb- 19:19:42 <mfb-> hi 19:19:47 <PublicServer> <Firestar> hi 19:19:56 <PublicServer> *** Game still paused (number of players) 19:19:56 <PublicServer> *** Game unpaused (number of players) 19:19:58 <PublicServer> *** mfb joined the game 19:20:06 <PublicServer> <Firestar> how things going? 19:20:20 <PublicServer> <mfb> fine 19:21:32 <PublicServer> <Firestar> maybe we could expand the station near franingbury 19:22:02 <PublicServer> <Firestar> and make the incoming lines LLL_RRR 19:24:52 <PublicServer> <mfb> that needs pax acceptance 19:24:58 <BenJTotterdell> !password 19:24:58 <PublicServer> BenJTotterdell: risers 19:25:10 <PublicServer> *** BenTotterdell joined the game 19:25:23 <PublicServer> <Firestar> it has pax acceptance now 19:25:33 <PublicServer> <mfb> yes, I walked it 19:25:48 <PublicServer> <Firestar> huh? 19:25:56 <PublicServer> <Firestar> i just walked it with bus station xD 19:25:58 <PublicServer> <mfb> it had the HQ before 19:26:24 <PublicServer> <mfb> where? 19:26:30 <PublicServer> <mfb> ah there 19:27:04 <PublicServer> <Firestar> i didnt know anything cuz i just joined the server like 15 min ago 19:27:18 <PublicServer> <Firestar> and i havent been plaing ottd for some time now 19:27:25 <PublicServer> <Firestar> playing* 19:27:27 <PublicServer> <mfb> that has more trains than it needs 19:27:40 *** Edison has quit IRC 19:28:01 <PublicServer> <Firestar> well i dont know who made the trains but ya could make an overflow maybe? 19:28:07 <PublicServer> <mfb> for what? 19:28:17 <PublicServer> <Firestar> nvm 19:28:17 *** Edison has joined #openttdcoop 19:28:21 <PublicServer> <mfb> ML is self-regulating, check the network plan 19:34:06 *** Ryton has joined #openttdcoop 19:34:10 <Ryton> !info 19:34:10 <PublicServer> Ryton: #:1(Orange) Company Name: 'Muir & Co.' Year Founded: 2100 Money: 22862454276 Loan: 0 Value: 22870052623 (T:1202, R:541, P:6, S:5) unprotected 19:34:14 <Ryton> still the same game? :-p 19:34:16 <Ryton> boring ;-)) 19:34:32 <PublicServer> <Firestar> hy ry 19:34:39 <PublicServer> <mfb> :p 19:35:01 <PublicServer> <Firestar> long time no see huh? 19:35:55 <PublicServer> <Firestar> ya working somewhere mfb? 19:36:02 <Ryton> me? :p 19:36:09 <Ryton> I'm here almost every day ;-) 19:36:12 <PublicServer> <mfb> expanding my town a bit 19:36:18 <Ryton> its you who has been abstent ;-) 19:36:29 <PublicServer> <Firestar> ry i havent played ottd for 2-3 months :P 19:36:32 <Ryton> absent* 19:36:41 <PublicServer> <BenTotterdell> i've not been around much either 19:36:51 <PublicServer> <BenTotterdell> too much work irl 19:36:53 <Ryton> wow, what a self control :p 19:36:57 <PublicServer> <Firestar> i had a lot to do for my sdchool -.- 19:37:03 <PublicServer> <Firestar> *school 19:37:54 <Ryton> !password 19:37:54 <PublicServer> Ryton: spleen 19:37:59 <Ryton> @wiki spleen 19:38:00 <Webster> Search - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?search=spleen 19:38:04 <Ryton> @dict spleen 19:38:06 <Webster> Ryton: wn: spleen n 1: a large dark-red oval organ on the left side of the body between the stomach and the diaphragm; produces cells involved in immune responses [syn: {spleen}, {lien}] 2: a feeling of resentful anger [syn: {irascibility}, {short temper}, {spleen}, {quick temper}] 19:38:57 <PublicServer> *** Ryton joined the game 19:39:05 <Ryton> I thought that was a kidney :p 19:39:09 <Ryton> @dict kidney 19:39:10 <Webster> Ryton: wn: kidney n 1: either of two bean-shaped excretory organs that filter wastes (especially urea) from the blood and excrete them and water in urine; "urine passes out of the kidney through ureters to the bladder" 19:39:21 <Ryton> ah, nvr mind 19:39:40 <Ryton> @dict liver 19:39:41 <Webster> Ryton: wn: liver adj 1: having a reddish-brown color [syn: {liver-colored}, {liver}] n 1: large and complicated reddish-brown glandular organ located in the upper right portion of the abdominal cavity; secretes bile and functions in metabolism of protein and carbohydrate and fat; synthesizes substances involved in the clotting of the blood; synthesizes vitamin A; detoxifies poisonous substances and (1 more message) 19:39:43 <Ryton> liver it is :p 19:40:08 <Ryton> (liver ==> spleen)? 19:40:40 <Ryton> upper right & upper left... I guess not :p 19:40:44 <mfb-> ? 19:40:50 <Ryton> well, Idk much about biology :s 19:41:33 <Ryton> ah 19:41:44 <PublicServer> <Firestar> i mostly hated biology in my old school :D 19:41:51 <Ryton> spleen: (in dutch = Milt) 19:42:17 <Ryton> down to the game it is 19:42:55 <PublicServer> <Firestar> ry ya wanna connect Athens-on-Lake? 19:43:01 <PublicServer> <Ryton> one min 19:43:05 <PublicServer> <mfb> or kill it? :D 19:43:15 <PublicServer> <Firestar> thats an option too xD 19:43:21 <PublicServer> <Ryton> I'm fixing my own mess :p 19:43:40 <PublicServer> <Firestar> where? you got like three places? 19:43:46 <PublicServer> <Ryton> 2:p 19:44:14 <PublicServer> <Ryton> S of Franingbury Park had a small signal error 19:44:29 <PublicServer> <Ryton> & the joining intervals are still not matched 19:44:43 <PublicServer> <Firestar> and what about the rest of your remaining messes? :D 19:45:05 <PublicServer> <mfb> franingbury north needs more passengers 19:45:17 <PublicServer> <Ryton> or less trains 19:45:20 <PublicServer> <Firestar> or less trains 19:45:24 <PublicServer> <Ryton> send em to the S E 19:45:26 <PublicServer> <mfb> no! 19:45:28 <PublicServer> <Ryton> like it was before :-) 19:45:31 <PublicServer> <mfb> ah wait 19:45:33 <PublicServer> <mfb> jam is solved 19:45:35 <PublicServer> <mfb> ok 19:45:45 <PublicServer> <Ryton> woah 19:45:45 <PublicServer> <mfb> less trains 19:45:52 <PublicServer> <Ryton> Manyfold Buildings: is NICE 19:45:58 <PublicServer> <mfb> :) 19:46:00 <PublicServer> <Firestar> ry 19:46:28 <PublicServer> <Ryton> scale 1:10 with painville 19:46:51 <PublicServer> <Ryton> if the trains are joining in sync :p 19:47:17 <PublicServer> <Ryton> about at the same time when hell freezes over 19:47:27 <PublicServer> <mfb> ;) 19:48:05 <PublicServer> <Firestar> i hope next game starts this week soon xD 19:48:59 <PublicServer> <mfb> why? 19:49:21 <PublicServer> <Ryton> same here :p 19:49:33 <PublicServer> <Ryton> pax is hard for newbies like me ;-) 19:49:47 <PublicServer> <Ryton> & its starts lagging 19:50:13 <PublicServer> <mfb> there are easy concepts for passengers as well 19:50:15 <PublicServer> <Firestar> well my reason is i wanna start a game here from the beginning and not to join in in the middle of it! 19:50:49 <PublicServer> <Ryton> start your own city from the start, Firestar ;-) 19:50:55 <PublicServer> <mfb> exactly 19:51:18 <PublicServer> <Firestar> ry 19:51:21 <PublicServer> <Ryton> yeah 19:51:23 <PublicServer> <Ryton> whatsup 19:51:33 <PublicServer> <Firestar> im already lagging enough in this game xD 19:51:53 <PublicServer> <Ryton> build a simple network and let it develop on its own :p 19:52:03 <PublicServer> <Ryton> snrw doesnt need much attention normally ;-) 19:52:09 <PublicServer> <Ryton> srnw* 19:52:39 <PublicServer> <Ryton> btw, any clue why Costa Oesta isnt filling all the empty road spaces with houses, mfb? 19:52:53 <PublicServer> <Ryton> it first upgrades the centre or something like that? 19:53:03 <PublicServer> <mfb> bridges are not road tiles 19:53:07 <PublicServer> <Ryton> no, that I know 19:53:09 <PublicServer> <BenTotterdell> too steep? 19:53:11 <PublicServer> <Ryton> but I mean at the SE side 19:53:15 <PublicServer> <mfb> ah and those diagonal tiles have a slope of 100m 19:53:18 <PublicServer> <Ryton> there are still some vacant lots 19:53:32 <PublicServer> <Ryton> yeah but I mean that the city doesnt expand anymore 19:53:36 <PublicServer> <mfb> and the road design could be improved 19:53:39 <PublicServer> <Ryton> it seems likt that anyway 19:53:45 <PublicServer> <Ryton> its just 1 straing line :p 19:53:52 <PublicServer> <mfb> no 19:53:54 <PublicServer> <Ryton> wasnt that efficient? :p 19:53:58 <PublicServer> <Ryton> it was 19:54:00 <PublicServer> <mfb> it is not 19:54:03 <PublicServer> <mfb> not a single line 19:54:22 <PublicServer> <Ryton> it was before 19:54:37 <PublicServer> <mfb> then both sides should have about the same length 19:54:47 <PublicServer> <mfb> or be connected as circle 19:54:47 <PublicServer> <mfb> afk 19:54:53 <PublicServer> *** mfb has joined spectators 19:54:57 <PublicServer> <BenTotterdell> hmm i am quite tempted to make a city 19:55:03 <mfb-> feel free to 19:55:05 <PublicServer> <Firestar> then make one :D 19:55:08 <PublicServer> <Ryton> I could to that 19:55:29 <PublicServer> <Ryton> circle it will be 19:55:31 <PublicServer> <BenTotterdell> unnamedville it is 19:55:33 <PublicServer> <Firestar> ryton wanna make a city together? 19:56:11 <PublicServer> <Firestar> after youre free of problems? :D 19:56:22 *** Vinnie_nl has joined #openttdcoop 19:57:27 <PublicServer> <Ryton> better 19:57:30 <PublicServer> <Ryton> circular again :-) 19:57:56 <PublicServer> <Firestar> hi Vinnie 19:58:17 <Vinnie_nl> Hello firestar 20:00:38 <PublicServer> <Firestar> ben? 20:00:40 <PublicServer> <BenTotterdell> yes 20:00:50 <PublicServer> <Firestar> shall i make the roads for ya? 20:01:04 <PublicServer> <BenTotterdell> will do that in like 15 mins 20:01:14 <PublicServer> <BenTotterdell> not 100% of the plan yet 20:01:16 <PublicServer> <Ryton> if you want you can help me 20:01:19 <PublicServer> <Ryton> expand Franingbury 20:01:41 <PublicServer> <Firestar> ok i actually wanted to do that before ya came xD 20:01:47 <PublicServer> <Ryton> hehe :p 20:03:21 *** Edison has quit IRC 20:03:21 <PublicServer> <Ryton> & the injection part 20:03:27 <PublicServer> <Ryton> could use an upgrade too 20:03:34 <PublicServer> <Ryton> now the first part gets most traffice imho 20:03:37 <PublicServer> <Ryton> but thats more tricky 20:07:51 *** Edison has joined #openttdcoop 20:11:45 <PublicServer> <Ryton> tunnels are ok too there, fire 20:12:55 *** Edison has quit IRC 20:17:57 <PublicServer> <Ryton> ty Firestar 20:17:59 <PublicServer> <Ryton> good job 20:18:09 <PublicServer> <Firestar> thx and np :D 20:18:11 <PublicServer> <Ryton> now back to the train join tuning :s 20:18:31 <PublicServer> <Firestar> gonna watch ya how ya do that xD 20:18:41 <PublicServer> <Ryton> just randomly adjust :p 20:18:47 <PublicServer> <Ryton> rais & lower a bit 20:19:01 <PublicServer> <Ryton> till join speed matches gap location 20:19:16 <PublicServer> <Ryton> but I didnt succeed yet :p 20:19:26 <PublicServer> <Firestar> keep trying 20:20:40 <PublicServer> <Ryton> actually 20:20:55 <PublicServer> <Ryton> hmm 20:21:21 <PublicServer> <Ryton> the expansion is flawe d :p 20:21:27 <PublicServer> <Ryton> 9 & 10 tiles in between :-) 20:21:30 <PublicServer> <Ryton> so not equally length joins 20:22:01 <PublicServer> <Ryton> I'll make it 9 spaces everywhere 20:24:00 <PublicServer> <Firestar> there 20:24:02 <PublicServer> <mfb> looks like costa oesta grew 20:24:05 <PublicServer> *** mfb has joined company #1 20:24:23 <PublicServer> <mfb> but you could really reduce the number of 100m-slopes 20:24:29 <PublicServer> <Firestar> every city is growing constantly 20:24:43 <PublicServer> <Ryton> mine wasnt; Firestar : 20:24:45 <PublicServer> <mfb> unnamedville is not! 20:24:56 <PublicServer> <mfb> oh, that design <3 20:24:59 <PublicServer> <BenTotterdell> also placed ontop otf a tunnel 20:25:09 <PublicServer> <BenTotterdell> my oversight 20:25:31 <PublicServer> <mfb> you can add one more waiting bay there in front of the stations 20:25:40 *** Edison has joined #openttdcoop 20:25:45 <PublicServer> <mfb> ah no 20:25:57 <PublicServer> <BenTotterdell> well yes 20:25:57 <PublicServer> <mfb> only with shorter tunnels 20:26:08 <PublicServer> <mfb> or that 20:26:36 <PublicServer> <Ryton> cool, now its almost in sync 20:27:02 <PublicServer> <Ryton> hmm still not completely 20:27:10 <PublicServer> <BenTotterdell> just confusing myself with the overflow 20:27:12 <PublicServer> <mfb> ? 20:27:15 <PublicServer> <BenTotterdell> i forget :( 20:27:49 <PublicServer> <Ryton> Joining of trains at Franingbury,mfb 20:28:07 <PublicServer> <mfb> ah 20:28:09 <PublicServer> <mfb> what else :D 20:28:44 <PublicServer> <Ryton> though inter-train distance sucks :'( 20:28:58 <PublicServer> <Ryton> that should be improved first, then joining speed probably 20:29:16 <PublicServer> <Firestar> hey mfb didnt ya wanna continue building and expanding Manifold Buildings? 20:29:38 <PublicServer> <mfb> working on it right now 20:29:40 <PublicServer> <mfb> why? 20:29:47 <PublicServer> <Firestar> nvm 20:30:03 *** pugi has joined #openttdcoop 20:31:15 <PublicServer> <Firestar> nice jame next to franingbury xD 20:32:33 <PublicServer> <mfb> +1 waiting bay 20:32:49 *** Edison has quit IRC 20:33:21 <PublicServer> <Firestar> cya tomorrow maybe 20:33:27 <PublicServer> *** Firestar has left the game (leaving) 20:33:29 <PublicServer> <mfb> bye 20:33:36 *** Firestar has quit IRC 20:34:07 <PublicServer> <Ryton> where's the jam? 20:34:09 <PublicServer> <Ryton> I dont see it :s 20:34:15 <PublicServer> <mfb> partially solved 20:34:19 <PublicServer> <mfb> gronnway 20:34:35 <PublicServer> <Ryton> kk 20:36:21 <PublicServer> <mfb> towns are so crazy 20:36:47 <PublicServer> <Ryton> tray is too :-) 20:36:57 <PublicServer> <mfb> they follow a 70-tile tunnel and another 40-tile tunnel without asking why 20:37:10 <Tray> Mine is crazy? ): 20:37:11 <PublicServer> <mfb> but they are happy to build houses at the end 20:37:14 *** Edison has joined #openttdcoop 20:37:25 <PublicServer> <mfb> oh you are there 20:37:43 <PublicServer> <Ryton> yeah it is :-) 20:37:49 <PublicServer> <Ryton> crazy in a good way i mean: 20:37:59 <PublicServer> <Ryton> modern design* 20:38:51 <PublicServer> <Ryton> except maybe the 3 tiles S of Franingbury station 447 20:38:57 <PublicServer> <Ryton> i'd just lengthen the bridge a bit 20:39:05 <PublicServer> <Ryton> would save you major jams :-) 20:39:40 <PublicServer> <Ryton> *some at least 20:39:44 <mfb-> ? 20:39:56 <PublicServer> <Ryton> or ddint that part jam? 20:40:08 <PublicServer> <mfb> see sign 20:40:10 <PublicServer> <Ryton> see !this 20:40:13 <PublicServer> <mfb> that part jammed 20:40:21 <PublicServer> <Ryton> oh ok 20:40:39 <PublicServer> <Ryton> that part I liked, quite aestetic :p 20:42:13 <PublicServer> <Ryton> oh, there is a flaw in my Franinbury drop station desing too :s 20:42:59 <PublicServer> <Ryton> its out of sync 20:45:20 *** Edison has quit IRC 20:45:55 *** Edison has joined #openttdcoop 20:46:04 <PublicServer> <BenTotterdell> how do you order a train on a self regulating network? 20:46:10 <PublicServer> <mfb> with signals 20:46:49 <PublicServer> <BenTotterdell> hmm 20:47:07 <PublicServer> <Ryton> hmm 2 20:47:27 <PublicServer> <Ryton> mfb, could you build me a flipflop ? ;-) 20:47:35 <PublicServer> <mfb> sure 20:48:05 <PublicServer> <Ryton> ah, 20:48:07 <PublicServer> <Ryton> 2 missing signals 20:48:09 <PublicServer> <Ryton> may solve it too 20:48:27 <PublicServer> <Ryton> sorry for the trouble 20:49:11 <Tray> !password 20:49:11 <PublicServer> Tray: toeing 20:49:25 <PublicServer> <BenTotterdell> argh issue #1 20:49:32 <PublicServer> *** Tray joined the game 20:49:35 <PublicServer> <Ryton> brb 20:49:41 <PublicServer> <BenTotterdell> they won't go down the tunnels 20:49:45 <PublicServer> <mfb> they will 20:49:55 <PublicServer> <mfb> if you have more trains 20:50:01 <PublicServer> <mfb> hmm 20:50:08 <PublicServer> <mfb> but dead ends are problematic 20:51:26 <PublicServer> <mfb> ok that does not help 20:51:41 *** ODM has quit IRC 20:51:48 <PublicServer> <mfb> :D 20:52:12 <PublicServer> <mfb> without self-regulation? 20:52:19 <PublicServer> <BenTotterdell> less fun 20:52:31 <PublicServer> <mfb> they prefer short dead ends 20:52:41 <PublicServer> <BenTotterdell> which makes sense... hmm 20:52:43 <PublicServer> <mfb> so you would need a reverse order for your splits 20:53:03 <PublicServer> <mfb> like that 20:53:09 <PublicServer> <mfb> hmm no 20:53:15 <PublicServer> <BenTotterdell> not sure that would work 20:53:21 <PublicServer> <mfb> it could 20:54:05 <PublicServer> <BenTotterdell> ooooh 20:54:07 <PublicServer> <mfb> :D 20:54:29 <PublicServer> <mfb> ok, does not work 20:54:40 <PublicServer> <mfb> split them with presignals? 20:55:10 <PublicServer> <BenTotterdell> not sure what u mean 20:55:28 <PublicServer> <mfb> like that 20:55:34 <PublicServer> <BenTotterdell> ok 20:56:13 <PublicServer> <BenTotterdell> will that work the right way round? 20:56:48 <PublicServer> <mfb> they will prefer 505, but use other stations as well now 20:57:50 <PublicServer> <BenTotterdell> valley will never get service! 20:57:56 <PublicServer> <mfb> with more trains? 20:58:15 <PublicServer> <BenTotterdell> or we make them wait for full load. 20:58:25 <PublicServer> <mfb> that needs a dummy train 20:58:28 <PublicServer> <mfb> but works 20:58:30 <PublicServer> <BenTotterdell> indeed 20:59:46 *** Maraxus has quit IRC 21:00:16 <PublicServer> <BenTotterdell> is there a way of doing it, taking up less room? 21:00:54 <PublicServer> <mfb> that should work 21:01:32 *** Edison has quit IRC 21:01:48 *** Edison has joined #openttdcoop 21:01:52 <PublicServer> <mfb> +timetable for unload probably 21:01:59 <PublicServer> <mfb> like 3 days 21:02:13 <PublicServer> <mfb> capacity is not enough in the center I think 21:02:27 <PublicServer> <mfb> see lower unnamedville 21:02:37 <PublicServer> <Ryton> where ru building? 21:02:48 <PublicServer> <Ryton> kk 21:02:50 <PublicServer> <mfb> that is quicker than the additional platform 21:04:08 <PublicServer> <BenTotterdell> hmm 21:04:15 <PublicServer> <BenTotterdell> idk 21:04:33 <PublicServer> *** Tray has left the game (leaving) 21:05:01 <PublicServer> <Ryton> cant u use one larger dummy train thatis walked? 21:05:11 <PublicServer> <Ryton> for 2 stations, would be easier 21:05:14 <PublicServer> <Ryton> & coudl be outside the city 21:05:16 <PublicServer> <mfb> ? 21:05:22 <PublicServer> <Ryton> as a dummy train 21:05:28 <PublicServer> <Ryton> instead of the L-shape 21:05:38 <PublicServer> <BenTotterdell> show me? 21:05:40 <PublicServer> <mfb> you have to stop the SRNW train 21:05:56 <PublicServer> <Ryton> i meant with not gate 21:06:02 <PublicServer> <Ryton> but thats larger indeed 21:06:05 <PublicServer> <Ryton> but could be outside 21:06:15 <PublicServer> <mfb> at the splits? 21:06:17 <PublicServer> <mfb> that is too far away 21:06:44 <PublicServer> <Ryton> or inside, but with the gate & dummy train outside of the city 21:06:49 <PublicServer> <Ryton> but then its a different concept 21:06:53 <PublicServer> <Ryton> this is much better 21:07:25 <PublicServer> <BenTotterdell> how do u build a not gate or w/e it is 21:07:43 <mfb-> @wiki Logic 21:07:44 <Webster> Logic - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?search=Logic 21:07:47 <PublicServer> <Ryton> ask mfb: he's (one of) the logic heros around here 21:07:49 <PublicServer> <BenTotterdell> i want it so the end light it red until all the other ones are. then it goes green 21:08:05 <PublicServer> <BenTotterdell> if that makes sense 21:08:27 <PublicServer> <Ryton> then just remove the overflow :p 21:08:33 <PublicServer> <Ryton> then trains will wait if its red :-) 21:08:49 <PublicServer> <BenTotterdell> we can have overflow anyways 21:10:03 <PublicServer> <mfb> that does not work as you want it 21:10:13 <PublicServer> <BenTotterdell> nope 21:10:16 <PublicServer> <mfb> unless we add many logic lines 21:10:30 <PublicServer> <BenTotterdell> hmm 21:10:50 <PublicServer> <mfb> ah 21:11:13 <PublicServer> <BenTotterdell> ffs, y do they wanna go to the depot the whole time! 21:11:32 <PublicServer> <mfb> gives green only if a train is right at that tile 21:11:46 <PublicServer> <BenTotterdell> that works :D 21:11:48 <PublicServer> <Ryton> if yuou add 2 not trains 21:11:52 <PublicServer> <Ryton> ? 21:11:58 <PublicServer> <Ryton> *gone 21:12:01 <PublicServer> *** Ryton has left the game (leaving) 21:12:07 *** Ryton has quit IRC 21:12:49 <PublicServer> <mfb> hmm 21:13:12 <PublicServer> <mfb> but that way, the last tile is cannot be accessed if the last station is full 21:13:53 <PublicServer> <mfb> remove the overflow? :D 21:21:42 <PublicServer> <BenTotterdell> argh! ghost trains not working :/ 21:21:52 <PublicServer> <BenTotterdell> if they called ghost trains idk 21:21:57 <PublicServer> <mfb> like that? not unexpected 21:22:03 <PublicServer> <BenTotterdell> help! 21:22:05 <PublicServer> <mfb> dummy trains usually 21:22:15 <PublicServer> <mfb> see lower unnamedville for an example 21:22:57 <PublicServer> <mfb> but it just the initial state 21:23:01 <PublicServer> <mfb> I fixed annexe for example 21:23:11 <PublicServer> <mfb> well, nearly 21:23:21 <PublicServer> <mfb> needs near end at the order 21:23:27 <PublicServer> <BenTotterdell> k 21:25:06 <PublicServer> <mfb> hmm 21:25:29 <PublicServer> <mfb> the pbs solution is easier 21:26:32 <PublicServer> <BenTotterdell> need train to turn round tho 21:26:46 <PublicServer> <BenTotterdell> hmm 21:27:40 <PublicServer> <BenTotterdell> can't get branch to work 21:28:04 *** Edison has quit IRC 21:28:39 *** Edison has joined #openttdcoop 21:28:58 <PublicServer> <mfb> ah 21:30:29 <mfb-> http://wiki.openttdcoop.org/PublicServer:Archive_-_Games_201_-_210#gameid_208 21:30:38 <mfb-> that has those small SRNW stations everywhere 21:30:46 <mfb-> I think some of them are dead ends too 21:34:06 <PublicServer> <BenTotterdell> ffs lol 21:34:12 <PublicServer> <BenTotterdell> was working as well 21:34:19 <PublicServer> <BenTotterdell> ahrgh 21:38:38 <PublicServer> <BenTotterdell> ok #505 works 21:39:34 <PublicServer> <mfb> ah, that way 21:39:41 <PublicServer> <mfb> right 21:47:46 *** Vinnie_nl has quit IRC 21:48:34 *** Genesis has joined #openttdcoop 21:48:37 <PublicServer> <BenTotterdell> don't you just love it when things work? 21:49:09 *** Genesis is now known as Guest5386 21:49:22 <Guest5386> good evening everyone 21:56:01 <PublicServer> <BenTotterdell> ok gtg 21:56:23 <PublicServer> <BenTotterdell> if someone wants to finsh unnamed you are welcome 21:57:17 <PublicServer> *** BenTotterdell has left the game (leaving) 21:57:18 <PublicServer> *** Game paused (number of players) 21:58:00 *** Gregor-PLNL has quit IRC 22:09:58 *** MeisterMarkus has joined #openttdcoop 22:10:09 *** Guest5386 has quit IRC 22:16:10 *** Progman has quit IRC 22:20:13 *** Edison has quit IRC 22:20:27 *** Edison has joined #openttdcoop 22:37:53 <PublicServer> *** mfb has left the game (leaving) 22:52:20 *** Dilandau has quit IRC 23:22:45 *** BenJTotterdell has quit IRC 23:43:27 *** jamesgo has joined #openttdcoop 23:48:30 *** MeisterMarkus has quit IRC