Times are UTC Toggle Colours
00:03:05 <PublicServer> <Maraxus> one hub left 00:05:59 <PublicServer> *** Big Meech has left the game (general timeout) 00:05:59 <PublicServer> *** Big Meech has left the game (connection lost) 00:06:07 <PublicServer> <ZxBiohazardZx> i was just looking at it haha 00:06:13 <PublicServer> <ZxBiohazardZx> is it all to all or ? 00:06:15 <PublicServer> <ZxBiohazardZx> that forest :( 00:07:41 <PublicServer> <Maraxus> there should be plenty of space to go around or under it 00:11:43 <BiG_MeEcH_> !password 00:11:43 <PublicServer> BiG_MeEcH_: wolves 00:12:04 <PublicServer> *** Big Meech joined the game 00:12:26 *** pugi has quit IRC 00:13:39 *** dwarf has joined #openttdcoop 00:13:39 *** ChanServ sets mode: +o dwarf 00:14:25 <PublicServer> <ZxBiohazardZx> there isnt cause of BBH 12s loc 00:16:48 <PublicServer> <Maraxus> hmm - I can try something 00:20:22 <PublicServer> *** Big Meech has left the game (general timeout) 00:20:22 <PublicServer> *** Big Meech has left the game (connection lost) 00:27:54 *** BiG_MeEcH_ has quit IRC 00:28:09 *** valhallasw has quit IRC 00:31:51 <dwarf> !platers 00:31:57 <dwarf> !players 00:32:00 <PublicServer> dwarf: Client 211 (Orange) is ZxBiohazardZx, in company 1 (Warnpool Transport) 00:32:00 <PublicServer> dwarf: Client 234 (Orange) is V453000, in company 1 (Warnpool Transport) 00:32:00 <PublicServer> dwarf: Client 221 (Orange) is Maraxus, in company 1 (Warnpool Transport) 00:32:34 *** BiG has joined #openttdcoop 00:35:29 <PublicServer> <Maraxus> gn 00:35:44 <PublicServer> *** Maraxus has left the game (leaving) 00:36:25 <dwarf> !password 00:36:26 <PublicServer> dwarf: setter 00:36:53 <PublicServer> *** dwarf joined the game 00:39:06 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 00:39:18 *** ZxBiohazardZx has quit IRC 00:39:28 *** Maraxus has quit IRC 00:40:31 <BiG> need me to join ? 00:41:12 <BiG> !PLAYERS 00:41:17 <BiG> !players 00:41:20 <PublicServer> BiG: Client 234 (Orange) is V453000, in company 1 (Warnpool Transport) 00:41:20 <PublicServer> BiG: Client 240 (Orange) is dwarf, in company 1 (Warnpool Transport) 00:45:23 *** Dilandau has left #openttdcoop 01:03:03 <Dom_> !password 01:03:03 <PublicServer> Dom_: chicer 01:03:13 <PublicServer> *** Dom joined the game 01:03:17 <PublicServer> <Dom> hi 01:03:23 *** cyph3r has quit IRC 01:07:12 <BiG> yo 01:07:27 <PublicServer> <dwarf> hi 01:07:39 <PublicServer> *** Sylf joined the game 01:07:54 <BiG> yo 01:07:58 <PublicServer> <Sylf> yo 01:08:45 <PublicServer> *** Big Meech joined the game 01:10:04 <PublicServer> *** Sylf has joined company #1 01:10:12 <PublicServer> <V453000> hai 01:15:42 <PublicServer> *** Dom has left the game (leaving) 01:17:00 <PublicServer> <Sylf> Oh, we're not done building BBHs yet 01:18:34 <BiG> yo 01:36:46 <PublicServer> <V453000> oh god refit costs 01:36:52 <PublicServer> <V453000> so hate those red numbers above depots 01:36:58 <PublicServer> <Sylf> :P 01:38:41 <PublicServer> <Sylf> hmmm, sort of weird hub, but oh well 01:38:47 <PublicServer> <V453000> :) 01:45:16 <PublicServer> *** Big Meech has joined company #1 01:46:02 <PublicServer> <V453000> feel free to put stuff on SLH 04 :) 01:46:08 <PublicServer> <V453000> not too much tho :P 01:46:18 <PublicServer> <Sylf> weird slh 01:46:24 <PublicServer> <V453000> noo 01:46:38 <PublicServer> <Big Meech> really weird 01:46:49 <PublicServer> <V453000> what 01:47:03 <PublicServer> <Big Meech> slh 04 :P 01:47:10 <PublicServer> <V453000> completely normal 01:47:16 <PublicServer> <V453000> . 01:47:26 <PublicServer> <Sylf> Suuuure 01:47:36 <PublicServer> <Big Meech> ab normal :) 01:47:46 <PublicServer> <dwarf> what are those weird reverser thingies? 01:47:56 <PublicServer> <Sylf> it's a part of hub 01:48:06 <PublicServer> <Sylf> it's a 4-way hub device 01:48:14 <PublicServer> <dwarf> I see thar 01:48:36 <PublicServer> <V453000> OK YOU WIN there might be a small piece of wtf 01:48:38 <PublicServer> <dwarf> I don't understand how those combined slow turn/reverser thing work 01:48:44 <PublicServer> <V453000> :( 01:48:50 <PublicServer> <dwarf> :D 01:48:53 <PublicServer> <Sylf> those are PF traps 01:48:55 <PublicServer> <Big Meech> :D 01:49:25 <PublicServer> <dwarf> one is broken then 01:49:39 <PublicServer> <Sylf> there, fixed. 01:49:41 <PublicServer> <V453000> im pretty sure it should work 01:49:58 <PublicServer> <V453000> since it does block 01:49:58 <PublicServer> <Sylf> I think it was broken with the exit signal being 1-way 01:50:01 <PublicServer> <V453000> oh 01:50:04 <PublicServer> <V453000> :d 01:50:10 <PublicServer> <V453000> thanks 01:50:37 <PublicServer> <V453000> we all know Meech is the fault of all this anyway 01:50:43 <PublicServer> <Big Meech> total 01:51:05 <PublicServer> <Big Meech> is denfingford woods messed up ? 01:51:12 <PublicServer> <V453000> why would it 01:51:23 <PublicServer> <Big Meech> it include those 01:51:28 <PublicServer> <V453000> is that a problem? :D 01:51:30 <PublicServer> <Big Meech> dont they have to be forced into depot ? 01:51:37 <PublicServer> <V453000> they have an order to go to the depot 01:51:39 <PublicServer> <V453000> no 01:51:45 <PublicServer> <Big Meech> ah okay 01:52:41 <PublicServer> <Sylf> kaflooosh 01:54:40 *** Dom_ has quit IRC 01:55:47 <PublicServer> *** Big Meech has left the game (general timeout) 01:55:47 <PublicServer> *** Big Meech has left the game (connection lost) 01:56:15 <PublicServer> <V453000> HE feels guilty and runs away! 01:56:38 <PublicServer> <dwarf> :D 01:56:56 <PublicServer> <dwarf> I'm running away too 01:57:06 <PublicServer> <dwarf> see you later 01:57:08 <PublicServer> <V453000> bastards 01:57:14 <PublicServer> <V453000> cya 01:57:34 <PublicServer> *** dwarf has left the game (leaving) 01:59:13 <BiG> lol 01:59:17 <BiG> !password 01:59:17 <PublicServer> BiG: flukes 01:59:44 <PublicServer> *** Big Meech joined the game 01:59:46 <PublicServer> <V453000> you are camouflaging it excellently Meech, even with the general timeout and a delay of chat 01:59:49 <PublicServer> <V453000> you are a professional bitch 02:00:47 <BiG> lol 02:01:34 <BiG> you are so kind to me 02:01:36 <PublicServer> <V453000> Anyway 02:01:39 <PublicServer> <V453000> yeah 02:01:42 <BiG> Im glad you are my friend 02:01:49 <PublicServer> <V453000> ME TOO! 02:02:16 <PublicServer> <V453000> now I need someone to blame for the time 02:02:23 <PublicServer> <V453000> because 3 a.m. is clearly wrong 02:02:28 <BiG> blame me 02:02:33 <BiG> you blame everything on me anyhow 02:02:35 <PublicServer> <V453000> wont work im afraid 02:02:44 <BiG> you should be nicer 02:02:56 <BiG> b/c i might decide to go again for a much longer time 02:03:26 <PublicServer> <V453000> :P 02:03:28 <PublicServer> <V453000> anyway 02:03:30 <PublicServer> <V453000> I will have to go 02:03:53 <PublicServer> <V453000> Sylf: doing anything 02:03:55 <PublicServer> <V453000> ? 02:03:59 <PublicServer> <V453000> well you can unpause in case :P 02:04:01 <PublicServer> <V453000> bai 02:04:03 <PublicServer> *** V453000 has left the game (leaving) 02:04:03 <PublicServer> *** Game paused (number of players) 02:04:07 <PublicServer> <Sylf> nope, not doing 02:04:14 <PublicServer> <Big Meech> if anythingi will rejoin if you are bored 02:05:36 <PublicServer> <Sylf> someone's using really weird signals at primary station exits 02:05:56 <PublicServer> <Big Meech> which statiN? 02:06:15 <PublicServer> <Sylf> I've seen SLH 01 and 05 so far 02:06:57 <PublicServer> <Sylf> I guess it's anywhere with are roro primaries 02:07:19 <PublicServer> <Big Meech> presignal exit you mean? 02:07:25 <PublicServer> <Sylf> yes 02:07:43 <PublicServer> <Big Meech> looks like whoever it is is spelling livestock wrong also 02:08:37 <PublicServer> <Big Meech> maybe biohazard ??? but that doesnt make sense, he knows better than that 02:08:57 <PublicServer> <Sylf> the english or the building style? 02:09:11 <PublicServer> <Sylf> I don't have a high regards to his building yet 02:09:45 <PublicServer> <Big Meech> well at least he got a few bbh done corretly 02:10:44 <PublicServer> <Sylf> BBH10 needs some fixes 02:10:50 <PublicServer> <Sylf> er, 03 02:11:25 <dwarf> !password 02:11:25 <PublicServer> dwarf: flukes 02:11:52 <PublicServer> *** Game still paused (number of players) 02:11:52 <PublicServer> *** Game unpaused (number of players) 02:11:54 <PublicServer> *** dwarf joined the game 02:14:20 <PublicServer> *** Big Meech has joined company #1 02:14:57 <PublicServer> <Big Meech> okay for me to remove aircraft? 02:15:01 <PublicServer> <Sylf> oh I didn't see that CL 02:16:23 <PublicServer> <Big Meech> I removed aircraft 02:16:41 <PublicServer> <dwarf> good 02:17:03 <PublicServer> <Sylf> 100% bio hub has officially been molested by intruders 02:17:17 <PublicServer> <Big Meech> lol 02:19:39 <PublicServer> *** dwarf has joined spectators 02:23:03 <PublicServer> *** Big Meech has left the game (general timeout) 02:23:03 <PublicServer> *** Big Meech has left the game (connection lost) 02:23:03 <PublicServer> *** Game paused (number of players) 02:23:26 <BiG> !password 02:23:26 <PublicServer> BiG: psychs 02:23:45 <PublicServer> *** Game still paused (number of players) 02:23:47 <PublicServer> *** Big Meech joined the game 02:23:59 <PublicServer> *** Big Meech has joined company #1 02:23:59 <PublicServer> *** Game unpaused (number of players) 02:23:59 <Sylf> !unpause 02:24:00 <PublicServer> *** Sylf has unpaused the server. (Use !auto to set it back.) 02:24:04 <PublicServer> <Big Meech> sorry about that 02:24:24 <Sylf> !auto 02:24:24 <PublicServer> *** Sylf has enabled autopause mode. 02:25:08 <PublicServer> <Sylf> damn, bbh6 is so small compared to mine 02:25:11 <PublicServer> *** dwarf has joined company #1 02:25:24 <PublicServer> *** Big Meech has joined spectators 02:25:28 <PublicServer> <Big Meech> off for a bit 02:29:17 <PublicServer> <Sylf> I like bbh7 02:29:55 <PublicServer> <dwarf> It's pretty good 02:32:16 <PublicServer> <dwarf> are you building? 02:32:23 <PublicServer> <Sylf> no 02:32:41 <PublicServer> <dwarf> then I'm off 02:32:47 <PublicServer> <Sylf> see ya 02:32:53 <PublicServer> <dwarf> bye 02:32:59 <PublicServer> *** Sylf has left the game (leaving) 02:32:59 <PublicServer> *** Game paused (number of players) 02:33:07 <PublicServer> *** dwarf has left the game (leaving) 03:31:39 *** dwarf has quit IRC 03:57:53 <PublicServer> *** Big Meech has left the game (general timeout) 03:57:53 <PublicServer> *** Big Meech has left the game (connection lost) 04:02:06 <BiG> lol so it went to the welcome screen and i lole'd when a plane crashed into the runway xD 04:03:34 *** dwarf has joined #openttdcoop 04:03:34 *** ChanServ sets mode: +o dwarf 04:05:29 <BiG> yo 04:05:37 <BiG> I just saw the finniest thing dwarf 04:05:42 <BiG> *funniest 04:06:44 <dwarf> hi 04:06:47 <dwarf> what? 04:06:48 <BiG> yo 04:06:56 <BiG> planecrash on the ottd welcome screen 04:07:01 <BiG> never seen that before xD 04:07:40 <BiG> !password 04:07:41 <PublicServer> BiG: tucked 04:07:45 <dwarf> :D:D:D 04:07:49 <dwarf> me neither 04:07:55 <PublicServer> *** Game still paused (number of players) 04:07:58 <PublicServer> *** Big Meech joined the game 04:08:00 <BiG> i saw these explosions, i was like whatttttttttttttTT? 04:08:04 <dwarf> would have guessed disasters are disabled 04:08:12 <BiG> Iwould have thought so too 04:08:21 <BiG> burned out plane left on the runway 04:09:08 <dwarf> do you have a screenshot? 04:09:19 <PublicServer> <Big Meech> sadly no 04:10:14 <PublicServer> <Big Meech> when i got the frame moved it was a bit too late to hit printescreen 04:10:24 <PublicServer> <Big Meech> all that was left was a charred aircraft though 04:10:31 <PublicServer> <Big Meech> not many pyrotechics :P 04:10:36 <dwarf> !password 04:10:36 <PublicServer> dwarf: tucked 04:10:58 <PublicServer> *** Game still paused (number of players) 04:10:59 <PublicServer> *** dwarf joined the game 04:11:14 <PublicServer> *** Big Meech has joined company #1 04:11:14 <PublicServer> *** Game unpaused (number of players) 04:19:25 <PublicServer> <Big Meech> anything youre working hard on ? 04:19:55 <PublicServer> <dwarf> building a new SLH at the wood drop 04:20:22 <PublicServer> <Big Meech> oh nice 04:20:41 <PublicServer> <dwarf> want to build primaries? 04:21:23 <PublicServer> <Big Meech> it needs a town drop before other primaries or doesnt matter? 04:21:29 <PublicServer> <dwarf> my plan is to have a separate wood drop/paper pickup station inside the SL 04:22:11 <PublicServer> <dwarf> not necesarily 04:22:21 <PublicServer> <dwarf> eg coal doesn't need anything 04:22:32 <PublicServer> <Big Meech> would just be collecting wood then > 04:22:46 <PublicServer> <dwarf> but you can build that too if you want 04:23:25 <PublicServer> <Big Meech> we are going to need to double bridge on exitor your going over or under? 04:25:31 <PublicServer> <dwarf> zigzag not good 04:25:42 <PublicServer> <Big Meech> goin unda? 04:25:49 <PublicServer> <dwarf> but my dinner is ready 04:25:55 <PublicServer> <Big Meech> oh nice hb! 04:26:13 <PublicServer> <dwarf> go unda 04:27:00 <PublicServer> <dwarf> ah, don't break the ml 04:27:06 <PublicServer> <dwarf> lunnel the sl 04:27:10 <PublicServer> <Big Meech> kk 04:46:36 <PublicServer> <Big Meech> question 04:46:55 <PublicServer> <Big Meech> umm 04:47:01 <PublicServer> <Big Meech> nevermind xD im totally confused 04:47:41 <PublicServer> <dwarf> actuall, you're right 04:47:44 <PublicServer> <dwarf> :D 04:47:54 <PublicServer> <Big Meech> lol 05:02:03 <PublicServer> <Big Meech> your slh confuses me 05:02:09 <PublicServer> <Big Meech> :D 05:02:35 <PublicServer> <dwarf> it's kindof a weirdo 05:02:37 <PublicServer> <Big Meech> i was going to say if that stuff got moved over 05:02:44 <PublicServer> <Big Meech> v might need more room for expansion 05:03:38 <PublicServer> <Big Meech> I mean, not V 05:03:44 <PublicServer> <Big Meech> the shit we built xD 05:21:04 <PublicServer> <Big Meech> lol 05:21:16 <PublicServer> <dwarf> damn towns 05:21:24 <PublicServer> <Big Meech> i know 05:28:45 <PublicServer> <Big Meech> wtf? 05:28:52 <PublicServer> <Big Meech> 2200 tons of wood waiting at wood drop ? 05:29:18 <PublicServer> <dwarf> I think that's been there since the beginning 05:30:00 <PublicServer> <Big Meech> good 05:45:48 <PublicServer> <Big Meech> building poop ? 05:45:50 <PublicServer> <Big Meech> :) 05:58:40 <PublicServer> <Big Meech> whatcha doin ? :) 06:03:44 <PublicServer> <Big Meech> dwarf 06:03:46 <PublicServer> <Big Meech> dwarf 06:03:48 <PublicServer> <Big Meech> dwarf :) 06:03:55 <PublicServer> <dwarf> ? 06:04:00 <PublicServer> <Big Meech> whatcha working on :) 06:04:03 <PublicServer> <dwarf> building a new slh 06:04:29 <PublicServer> <Big Meech> where ? :) 06:04:35 <PublicServer> <Big Meech> maybe i can help mess it up :) 06:04:41 <PublicServer> <dwarf> near bbh3 06:06:15 <PublicServer> <Big Meech> hmm 06:06:45 <PublicServer> <Big Meech> im blind :) 06:06:52 <PublicServer> <dwarf> bbh4 06:07:14 <PublicServer> <Big Meech> ah 06:08:05 <PublicServer> <Big Meech> want to go on the other side of the town there? 06:08:11 <PublicServer> <dwarf> no 06:08:14 <PublicServer> <Big Meech> kk 06:10:56 <PublicServer> <dwarf> actually, it's not a bad idea to move the ml 06:11:14 <PublicServer> <Big Meech> :D 06:12:04 <PublicServer> <Big Meech> yw :) 06:12:14 <PublicServer> <Big Meech> <-- network consultant :D 06:14:17 *** Dom_ has joined #openttdcoop 06:19:27 *** Dom_ has quit IRC 06:26:33 *** Dom_ has joined #openttdcoop 06:31:56 <Dom_> !password 06:31:56 <PublicServer> Dom_: cloves 06:32:28 <PublicServer> *** Dom joined the game 06:32:31 <PublicServer> <Big Meech> :D 06:32:33 <PublicServer> <Dom> #hi# 06:32:37 <PublicServer> <Big Meech> #yo# 06:32:40 <PublicServer> <Dom> good morning _:D 06:32:42 <PublicServer> <dwarf> hi 06:32:48 <PublicServer> <Big Meech> sup boss 06:33:06 <PublicServer> <Dom> boss is pissed because he had to wake up this early xD 06:39:37 *** Tray has joined #openttdcoop 06:40:09 <PublicServer> <Dom> gtgo 06:40:09 <PublicServer> <Dom> bb 06:40:13 <PublicServer> *** Dom has left the game (leaving) 06:40:17 <PublicServer> <dwarf> bya 06:46:05 <PublicServer> <Big Meech> lol @ dom 06:46:31 <PublicServer> <Big Meech> im tired 06:47:10 <PublicServer> <dwarf> go sleep then 06:47:21 <PublicServer> <Big Meech> if you are done :) 06:47:47 <PublicServer> <dwarf> I can finish it alone 06:48:05 <PublicServer> <Big Meech> if you use auto 06:50:47 <PublicServer> *** Big Meech has left the game (general timeout) 06:50:47 <PublicServer> *** Big Meech has left the game (connection lost) 06:50:47 <PublicServer> *** Game paused (number of players) 06:51:00 <BiG> jesus, sorry... 06:51:04 <BiG> i dont know why i timeout so much 06:51:08 <PublicServer> <dwarf> np 06:51:14 <BiG> i think you can use !unpause 06:52:31 <dwarf> !unpause 06:52:32 <PublicServer> *** dwarf has unpaused the server. (Use !auto to set it back.) 06:52:33 <PublicServer> *** Game unpaused (number of players) 06:52:44 <BiG> :) 06:52:49 <BiG> anyhoo i need some beddage 06:53:12 <BiG> night boss :D 06:53:19 <PublicServer> <dwarf> gn 07:20:13 <PublicServer> *** dwarf has enabled autopause mode. 07:20:15 <PublicServer> *** Game paused (number of players) 07:20:17 <PublicServer> *** dwarf has left the game (leaving) 07:26:12 *** Dom_ has quit IRC 07:30:39 *** dwarf has quit IRC 07:33:33 *** dwarf has joined #openttdcoop 07:33:33 *** ChanServ sets mode: +o dwarf 07:33:39 <dwarf> !password 07:33:39 <PublicServer> dwarf: mouths 07:34:00 <PublicServer> *** Game still paused (number of players) 07:34:00 <PublicServer> *** dwarf joined the game 07:36:40 *** valhallasw has joined #openttdcoop 07:47:22 *** Dilandau has joined #openttdcoop 07:52:08 <PublicServer> *** dwarf has left the game (leaving) 07:55:59 *** pugi has joined #openttdcoop 08:02:14 *** Gregor-PLNL has joined #openttdcoop 08:25:16 *** Dom_ has joined #openttdcoop 08:32:07 <Dom_> !playercount 08:32:07 <PublicServer> Dom_: Number of players: 0 (0 spectators) 08:46:11 *** ZxBiohazardZx has joined #openttdcoop 08:46:16 <ZxBiohazardZx> !players 08:46:17 <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server 08:48:31 <ZxBiohazardZx> !password 08:48:31 <PublicServer> ZxBiohazardZx: mouths 08:48:40 <PublicServer> *** Game still paused (number of players) 08:48:43 <PublicServer> *** ZxBiohazardZx joined the game 08:55:39 <ZxBiohazardZx> sup 08:59:59 <PublicServer> <ZxBiohazardZx> hmmz if anyone is afk-sitting then log i wanna add a slh :P 09:23:28 *** andbo has joined #openttdcoop 09:31:29 <PublicServer> <ZxBiohazardZx> guess 09:57:45 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 09:58:08 <ZxBiohazardZx> poke if your in then ill log 10:10:50 *** Dom_ has quit IRC 10:44:20 *** dnzali has joined #openttdcoop 10:45:07 <ZxBiohazardZx> still nobody? 10:45:14 <ZxBiohazardZx> !players 10:45:17 <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server 10:45:30 <dnzali> hi admins. when start new map on wellcom server? this mars map is not intrested :( 10:47:28 <ZxBiohazardZx> dnzali say wut now? 10:47:38 <ZxBiohazardZx> you mean the public server i assume? 10:48:06 <dnzali> welcome server 10:54:07 *** dwarf has quit IRC 11:01:26 <ZxBiohazardZx> "welcome server" ? 11:01:55 <ZxBiohazardZx> http://www.openttdcoop.org/?page=servers 11:01:59 <ZxBiohazardZx> ow lol nvm im blind 11:04:18 *** dnzali has quit IRC 11:06:28 *** Gregor-PLNL1 has joined #openttdcoop 11:11:16 *** Gregor-PLNL has quit IRC 11:43:53 <ZxBiohazardZx> `!players 11:43:56 <ZxBiohazardZx> !players 11:44:00 <PublicServer> ZxBiohazardZx: There are currently no clients connected to the server 11:56:18 *** Dom_ has joined #openttdcoop 11:58:17 <Dom_> !playercount 11:58:18 <PublicServer> Dom_: Number of players: 0 (0 spectators) 12:08:29 *** valhallasw has quit IRC 12:10:12 <ZxBiohazardZx> àh 12:10:16 <ZxBiohazardZx> finally someon eon 12:10:27 <ZxBiohazardZx> !password 12:10:27 <PublicServer> ZxBiohazardZx: crutch 12:11:02 <PublicServer> *** Game still paused (number of players) 12:11:05 <PublicServer> *** ZxBiohazardZx joined the game 12:11:52 <PublicServer> <ZxBiohazardZx> u coming ingame as well dom? 12:13:48 <PublicServer> <ZxBiohazardZx> ? 12:17:47 <ZxBiohazardZx> guess not 12:17:56 <ZxBiohazardZx> anyone else wanna log? 12:22:08 <V453000> !password 12:22:12 <PublicServer> V453000: tucked 12:22:21 <PublicServer> *** Game still paused (number of players) 12:22:22 <PublicServer> *** Game unpaused (number of players) 12:22:24 <PublicServer> *** V453000 joined the game 12:22:49 <PublicServer> <V453000> hy 12:23:44 <PublicServer> <ZxBiohazardZx> nice 12:23:49 <PublicServer> <ZxBiohazardZx> sup v 12:24:07 <PublicServer> <V453000> not much, hello 12:25:18 <PublicServer> <V453000> play dota a lot? 12:25:27 <PublicServer> <ZxBiohazardZx> recently i started so yeah 12:25:29 <PublicServer> <ZxBiohazardZx> lvl 10 :P 12:25:36 <PublicServer> <V453000> oh right :) 12:26:26 <PublicServer> <ZxBiohazardZx> fixing up some stations o mine :p 12:27:07 <PublicServer> <V453000> ah yes I put those signs 12:27:30 <PublicServer> <ZxBiohazardZx> yeah i know, gaps dont matter ont hose intensity but ill fix it 12:27:40 <PublicServer> <V453000> it doesnt matter on any intensity 12:27:56 <PublicServer> <V453000> massive waste of space imo 12:28:19 <PublicServer> <ZxBiohazardZx> ? 12:28:28 <PublicServer> <V453000> the TL space after every platform 12:28:31 <PublicServer> <V453000> why would you ever do that 12:28:43 <PublicServer> <ZxBiohazardZx> make trains exit the station so next can start loading 12:28:50 <PublicServer> <ZxBiohazardZx> if crowded its usefull :P 12:28:52 <PublicServer> <V453000> I know thaat 12:28:52 <PublicServer> <V453000> but why 12:28:54 <PublicServer> <ZxBiohazardZx> dunno :P 12:29:04 <PublicServer> <ZxBiohazardZx> cause i can 12:29:11 <PublicServer> <V453000> crowded, in case of SL would be a monstrous jam 12:29:17 <PublicServer> <ZxBiohazardZx> haha 12:29:20 <PublicServer> <V453000> in which case you definitely dont need 1% faster loading 12:29:26 <PublicServer> <ZxBiohazardZx> true 12:29:39 <PublicServer> <V453000> and on main stations it really only improves a tiny bit if throughput per platform 12:29:51 <PublicServer> <V453000> but making 1 or 2 extra platforms makes same effect and better 12:29:58 <PublicServer> <V453000> just please dont use this 12:31:11 <PublicServer> <ZxBiohazardZx> hmmz 12:31:14 <PublicServer> <ZxBiohazardZx> see bridge 12:31:15 <PublicServer> <ZxBiohazardZx> signalfail? 12:31:21 <PublicServer> <ZxBiohazardZx> train7 12:31:24 <PublicServer> <V453000> of course 12:31:34 <PublicServer> <ZxBiohazardZx> prio over bridge :(:P 12:31:41 <PublicServer> <V453000> lets see normal bridges without prio 12:31:56 <PublicServer> <V453000> now 12:32:02 <PublicServer> <V453000> try to add a prio 12:32:04 <PublicServer> <V453000> just to this 12:32:54 <PublicServer> <V453000> only by signals .. :) 12:33:38 <PublicServer> <ZxBiohazardZx> would be too simple and prolly wont work :P 12:33:39 <LoPo> hi 12:33:45 <PublicServer> <V453000> why the PBS there 12:33:48 <PublicServer> <V453000> hi LoPo 12:33:50 <LoPo> !players 12:33:53 <PublicServer> LoPo: Client 266 (Orange) is ZxBiohazardZx, in company 1 (Warnpool Transport) 12:33:53 <PublicServer> LoPo: Client 270 (Orange) is V453000, in company 1 (Warnpool Transport) 12:33:56 <LoPo> !password 12:33:56 <PublicServer> LoPo: arcing 12:34:01 <PublicServer> *** XeryusTC joined the game 12:34:04 <PublicServer> <V453000> also if both A and B are red it blocks itself 12:34:16 <PublicServer> <XeryusTC> boo! 12:34:23 <PublicServer> <V453000> this doesnt 12:34:25 <PublicServer> <V453000> moo 12:34:40 <PublicServer> *** LoPo joined the game 12:34:43 <PublicServer> <ZxBiohazardZx> but the prio is relatively shorter no? 12:34:46 <PublicServer> <V453000> you should focus on more signal understanding :) 12:34:56 <PublicServer> <V453000> it is over the whole bridges 12:34:59 <PublicServer> <V453000> how can it be shorter :p 12:34:59 <PublicServer> <XeryusTC> holy fucktits 12:35:03 <PublicServer> <XeryusTC> bridges :D 12:35:09 <PublicServer> <ZxBiohazardZx> meh fucking pre-end is not my love :P 12:35:15 <PublicServer> <V453000> you dont understand PBS either 12:35:27 <PublicServer> <ZxBiohazardZx> i usually play more with PBS and flat networks, where intensity is low enough not to care for merges like this 12:36:01 <PublicServer> <ZxBiohazardZx> PBS is simply check if train can safely stop in front of it, and it determines a free path after 12:36:11 <PublicServer> *** XeryusTC has left the game (general timeout) 12:36:11 <PublicServer> *** XeryusTC has left the game (connection lost) 12:36:13 <PublicServer> <V453000> it doesnt determine any path 12:36:15 <PublicServer> <ZxBiohazardZx> the diff with coop is that here the network is more flow oriented :P 12:36:19 <PublicServer> <V453000> it just lets train in the block yes/no 12:36:40 <PublicServer> <V453000> honestly, how can a network NOT be flow oriented? 12:36:55 <PublicServer> <V453000> if you have too much traffic what else do you do than build properly 12:37:02 <PublicServer> <ZxBiohazardZx> played enough games where the intensity is way lower then here 12:37:16 <PublicServer> <V453000> sooner or later industries will produce a ton of cargo 12:37:22 <PublicServer> <V453000> I dont see how intensity can be low 12:37:24 <PublicServer> <V453000> ever 12:37:38 <PublicServer> <ZxBiohazardZx> play paxgames on cargodist and TL 5-7 12:37:52 <PublicServer> <ZxBiohazardZx> i mangage quite well :P 12:38:02 <PublicServer> <V453000> cargodist is retarded, OpenTTD is about inventing solutions, not making the game solve it for you 12:38:04 <PublicServer> <ZxBiohazardZx> oh well diff play 12:38:07 <PublicServer> <V453000> pax is interesting because of all to all 12:38:24 <PublicServer> <ZxBiohazardZx> well yeah paxdest as i hardly move cargo from anywhere to anywhere 12:38:39 <PublicServer> <V453000> ? 12:38:49 <PublicServer> <V453000> what do you mean by hardly there 12:38:53 <PublicServer> <ZxBiohazardZx> and yes pax all to all was fun, played alot of that, really fun to see what the game does 12:39:15 <PublicServer> <ZxBiohazardZx> only shit i moved was goods to city to make it grow 12:39:22 <PublicServer> <ZxBiohazardZx> it was mainly paxgame not cargo game 12:39:29 <PublicServer> <ZxBiohazardZx> so its more paxdest not cargodest:P 12:39:39 <PublicServer> <V453000> same bullshit for me 12:39:49 <PublicServer> <V453000> YACD/dest/dist/pax/cargo, all the same idea 12:40:13 <PublicServer> <V453000> I dont really care about the implementation, it is imo conceptually outright wrong 12:40:28 <PublicServer> <V453000> "omg I have freedom I dont know what to do" fix 12:40:30 <PublicServer> <ZxBiohazardZx> for pax its not actually it really adds a bigger challenge to the gameplay there 12:40:36 <PublicServer> <ZxBiohazardZx> instead of randomly dropping ppl off 12:40:38 <PublicServer> <V453000> challenge? 12:40:41 <PublicServer> <ZxBiohazardZx> they actually have a destination to go for 12:40:52 <PublicServer> <V453000> well yeah so you just read what goes where and obey it 12:41:16 <PublicServer> <ZxBiohazardZx> no but if i have 1 huge station im not pushing everyone into the train and drop them on the next random station ;) 12:41:38 <PublicServer> <ZxBiohazardZx> aka timetabled trains + cargodest (auto-spaced) gives you a real fun gameplay imo 12:41:56 <PublicServer> <V453000> lets just say you never discuss this with me again 12:42:02 <PublicServer> <ZxBiohazardZx> hahaha 12:42:16 <PublicServer> <ZxBiohazardZx> meh 12:44:16 <PublicServer> <V453000> but it is good for you to be here with us and learn the proper ways :P 12:44:38 <PublicServer> <ZxBiohazardZx> ofc V ofc 12:44:49 <PublicServer> <ZxBiohazardZx> its just why the whole concept sometimes is a diff mindset for me :P 12:44:55 <PublicServer> <ZxBiohazardZx> ill get used to this (eventually) 12:45:41 <PublicServer> <V453000> well you can use this anywhere else too 12:45:49 <PublicServer> <V453000> the only reason for building like this is high traffic 12:45:52 <PublicServer> <LoPo> hmmm 12:46:10 <PublicServer> <V453000> you can get high traffic with any diff, unless it changes industry productions or wagon capacities massively 12:46:13 <PublicServer> <LoPo> can i have universal cargo train, so i can build a full srnw sl 12:46:27 <PublicServer> <V453000> what do you mean LoPo 12:46:33 <PublicServer> <V453000> need univ wagon? 12:46:36 <PublicServer> <ZxBiohazardZx> yes V but if you focus on more realistic junctions/eyecandy over flow 12:46:39 *** SAL9000 has quit IRC 12:46:39 <PublicServer> <LoPo> one train -> all cargo types 12:46:43 *** SAL9000 has joined #openttdcoop 12:46:44 <PublicServer> <ZxBiohazardZx> then you dont want 100.000 tunnels 12:46:51 <PublicServer> <V453000> what exactly is realistic 12:46:51 <PublicServer> <ZxBiohazardZx> you just flat-connect and make trains wait 12:47:12 <PublicServer> <V453000> guess I would have to load NUTS LoPo ... doable 12:47:16 <PublicServer> <LoPo> ;p 12:47:16 *** SAL9000 is now known as Guest608 12:47:19 <PublicServer> <V453000> want? 12:47:26 <PublicServer> <LoPo> let me figure something out 12:47:40 <PublicServer> *** V453000 has left the game (leaving) 12:48:43 <V453000> !getsave https://dl.dropbox.com/u/20419525/psg256continue1.sav 12:48:46 <PublicServer> V453000: OK :-) 12:48:52 <V453000> !rcon pwd 12:48:53 <PublicServer> V453000: /home/openttd/svn-public/autopilot/save/uploads/ 12:48:57 <V453000> !rcon load 2 12:49:06 <ZxBiohazardZx> ? 12:49:12 <PublicServer> *** Game paused (number of players) 12:49:25 <ZxBiohazardZx> !password 12:49:25 <PublicServer> ZxBiohazardZx: holing 12:49:33 <V453000> !changepw 12:49:33 <PublicServer> V453000: Password changed to wretch 12:49:38 <ZxBiohazardZx> lol 12:49:43 <PublicServer> *** Game still paused (number of players) 12:49:47 <PublicServer> *** LoPo joined the game 12:49:47 <PublicServer> *** Game still paused (number of players) 12:49:50 <PublicServer> *** V453000 joined the game 12:49:54 <V453000> your pw wouldnt work :) 12:49:56 <PublicServer> *** LoPo has joined company #1 12:49:56 <PublicServer> *** Game unpaused (number of players) 12:50:00 <ZxBiohazardZx> haha 12:50:18 <PublicServer> *** ZxBiohazardZx joined the game 12:50:21 <PublicServer> <ZxBiohazardZx> so? 12:50:43 <PublicServer> <V453000> so LoPo can do badass stuff 12:50:45 <PublicServer> <LoPo> lol all engines are gone ;p 12:51:04 <PublicServer> <V453000> wut LoPo? 12:51:15 <PublicServer> <LoPo> oh nvm 12:51:21 <PublicServer> <LoPo> filter was on food... 12:51:21 <PublicServer> <V453000> cargo filter? :D 12:51:23 <PublicServer> <V453000> ye 12:52:37 <PublicServer> <V453000> im pretty sure you can attach univ wagons to UKRS trains 12:52:47 <PublicServer> <V453000> in fact 12:52:53 <PublicServer> <V453000> probably Any universal wagon 12:53:00 <PublicServer> <V453000> including monorail and maglev 12:53:43 <PublicServer> <ZxBiohazardZx> do we need both way connect on !sign? 12:54:13 <PublicServer> <V453000> if gold was there, yes 12:54:15 <PublicServer> <V453000> but meh 12:54:29 <PublicServer> <ZxBiohazardZx> there is 1 24 bag gold o_o :P 12:54:29 <PublicServer> <V453000> ignore gold if you want 12:54:35 <PublicServer> <ZxBiohazardZx> k 12:54:53 <PublicServer> <V453000> if someone wants to service gold there they can fill the SLH up 12:55:15 <PublicServer> <ZxBiohazardZx> its not the most beautifull one but it works i think 12:55:29 <PublicServer> <V453000> its alright 12:55:44 <PublicServer> <V453000> fairly good in fact 12:56:42 <PublicServer> <ZxBiohazardZx> the full will be needed later btw 12:56:46 <PublicServer> <ZxBiohazardZx> paper is brought back to SLH :P 12:56:52 <PublicServer> <V453000> true 12:57:19 <PublicServer> <ZxBiohazardZx> not my problem so far i can return the paper, just not bring paper to dropoff yet 12:57:21 <PublicServer> <ZxBiohazardZx> all fine 12:58:40 <PublicServer> <V453000> well it isnt the most beautiful combination LoPo but it works 12:58:52 <PublicServer> <LoPo> :) 12:59:18 <PublicServer> <V453000> the rail wagons are actually fairly good 12:59:56 <PublicServer> <V453000> 2nd gen Universal wagon is perfect imo 13:00:02 <PublicServer> <LoPo> yes 13:00:02 <PublicServer> <V453000> also same capacity as UKRS 13:00:06 <PublicServer> <LoPo> i took those 13:00:17 <PublicServer> <V453000> and I wouldnt recognize that they arent from a different set really 13:00:19 <PublicServer> <V453000> fits well 13:00:29 <PublicServer> <V453000> good 13:01:51 <PublicServer> <V453000> he, I see ring :P 13:02:09 <PublicServer> <V453000> one ring to rule them all 13:08:47 *** Maraxus has joined #openttdcoop 13:09:17 <Maraxus> !password 13:09:17 <PublicServer> Maraxus: tussle 13:09:32 <PublicServer> *** Maraxus joined the game 13:09:36 <PublicServer> <Maraxus> hi 13:09:39 <PublicServer> <V453000> hi 13:13:21 <PublicServer> <V453000> hm I wonder if the (steam), (diesel) and (electric) wouldnt be nice in the colour of the train class 13:13:45 <PublicServer> <V453000> if the train is electric or not is not too important anyway 13:15:16 <PublicServer> <V453000> any thoughts? :p 13:15:38 <PublicServer> <LoPo> what? 13:16:41 <PublicServer> <ZxBiohazardZx> hmmz reverser is like so? (SLH09 paper drop) ? 13:17:00 <PublicServer> <ZxBiohazardZx> or wait 13:17:04 <PublicServer> <ZxBiohazardZx> i need to refit there anyway! :P 13:19:41 *** Guest608 is now known as SAL9000 13:22:28 <PublicServer> <LoPo> kajsdksad 13:22:42 <PublicServer> <LoPo> fuck this shit, im gona build a transfer 13:22:42 <PublicServer> <V453000> asdfasdasfasdasdf 13:22:44 <PublicServer> <ZxBiohazardZx> wait we now also have NUTS loaded? 13:22:46 <PublicServer> <V453000> :) 13:23:08 <PublicServer> <ZxBiohazardZx> crazy! 13:23:09 <PublicServer> <V453000> yes just for the wagons 13:23:51 <PublicServer> <ZxBiohazardZx> so for wood what wagons to use? NUTS or the "bogie" ones from ukrs 13:24:05 <PublicServer> <V453000> keep all wagons as shown near plan 13:24:23 <PublicServer> <ZxBiohazardZx> eehm whoops i did something bad :P 13:24:29 <PublicServer> <ZxBiohazardZx> bad copy move 13:25:04 <XeryusTC> V likes his NUTS ;) 13:25:23 <PublicServer> <LoPo> lol! 13:25:29 <PublicServer> <ZxBiohazardZx> fixed 13:25:31 <PublicServer> <LoPo> fu factory! 13:26:57 <V453000> screw you XeryusTC LoPo requested universal wagon :) 13:30:03 <PublicServer> <ZxBiohazardZx> brb lunchtime 13:37:29 <PublicServer> <V453000> WEAT :DDD I shall suggest a new cargo label for wheat 13:37:39 <PublicServer> <LoPo> ;p 13:37:41 <PublicServer> <V453000> ... cargo labels are 4-letter shortcuts for each cargo 13:37:52 <PublicServer> <V453000> wheat is WHET I think 13:37:58 <PublicServer> <V453000> but WEAT is so much better :D 13:45:43 <PublicServer> <V453000> ;) 13:45:47 <PublicServer> <LoPo> ah yes 13:45:50 <PublicServer> <LoPo> -_- 13:46:12 <PublicServer> <V453000> draaag :P 13:47:18 <PublicServer> <LoPo> k to be contineud :P 13:47:24 <PublicServer> <LoPo> i need to go now 13:47:26 <PublicServer> <V453000> bai 13:47:48 <PublicServer> <LoPo> see u in some time 13:47:54 <PublicServer> <V453000> NEVER 13:47:56 <PublicServer> *** LoPo has joined spectators 13:47:56 <PublicServer> <ZxBiohazardZx> gold! 13:49:39 *** Tray has quit IRC 13:52:18 <BiG> yo 13:54:48 <V453000> NO 13:54:50 <BiG> yo 13:54:53 <V453000> hi :) 13:54:55 <BiG> :D 13:55:02 <PublicServer> <ZxBiohazardZx> dwarf around? 13:55:05 <BiG> hi cutiepie! 13:55:07 <PublicServer> <V453000> probably not yt 13:55:10 <PublicServer> <V453000> yet 13:55:17 <PublicServer> <ZxBiohazardZx> k 13:56:56 <BiG> maybe in 3 more hours but i think he has school also 13:57:04 <PublicServer> <ZxBiohazardZx> nah its ok 13:57:19 <PublicServer> <ZxBiohazardZx> just wondering why he wanted a 9-10 tile long bridge and not do as i did, 3 tile tunnel 14:14:27 <PublicServer> <ZxBiohazardZx> LoPo what the hell is that stuff? 14:15:37 *** valhallasw has joined #openttdcoop 14:17:25 <PublicServer> <ZxBiohazardZx> Fanpool Bridge Woods is dropping wood that isnt being processed? 14:17:47 <PublicServer> <ZxBiohazardZx> @ Wood drop 2184 units (2184 tonnes en-route from Fanpool Bridge Woods) 14:22:57 <PublicServer> *** Maraxus has joined spectators 14:26:30 <PublicServer> *** V453000 has left the game (leaving) 14:26:30 <PublicServer> *** Game paused (number of players) 14:27:08 *** valhallasw has quit IRC 14:35:28 <PublicServer> *** Maraxus has left the game (leaving) 14:36:28 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 14:41:23 *** valhallasw has joined #openttdcoop 14:45:22 *** ZxBiohazardZx has quit IRC 14:49:31 *** fonsinchen has joined #openttdcoop 15:09:10 *** cyph3r has joined #openttdcoop 15:31:32 <PublicServer> *** LoPo has joined company #1 15:31:52 <LoPo> !unpause 15:31:52 <PublicServer> *** LoPo has unpaused the server. (Use !auto to set it back.) 15:31:54 <PublicServer> *** Game unpaused (number of players) 15:32:02 <LoPo> !auto 15:32:02 <PublicServer> *** LoPo has enabled autopause mode. 15:32:04 <PublicServer> *** Game paused (number of players) 15:32:07 <LoPo> hi 15:32:47 <V453000> !psasword 15:32:52 <V453000> !password 15:32:53 <PublicServer> V453000: weeded 15:33:01 <PublicServer> *** Game still paused (number of players) 15:33:01 <PublicServer> *** Game unpaused (number of players) 15:33:04 <PublicServer> *** V453000 joined the game 15:33:05 <PublicServer> <V453000> oi 15:33:08 <PublicServer> <LoPo> lo 15:57:29 <PublicServer> <LoPo> test time ;0 15:57:31 <PublicServer> <LoPo> :) 15:58:50 *** Jam35 has joined #openttdcoop 16:08:31 *** valhallasw has quit IRC 16:09:00 *** Kalaidos has joined #openttdcoop 16:09:03 <Kalaidos> !dl 16:09:03 <PublicServer> Kalaidos: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 16:09:03 <PublicServer> Kalaidos: http://www.openttd.org/en/download-trunk/r25034 16:10:34 <Kalaidos> !password 16:10:34 <PublicServer> Kalaidos: canals 16:10:43 <PublicServer> *** Kalaidos joined the game 16:10:45 <PublicServer> <Kalaidos> Hi 16:10:47 <PublicServer> <LoPo> lo 16:11:30 *** valhallasw has joined #openttdcoop 16:15:31 <PublicServer> *** Kalaidos has left the game (leaving) 16:15:36 *** Kalaidos has quit IRC 16:15:43 <PublicServer> <LoPo> bye 16:23:05 *** Jam35 has quit IRC 16:23:47 <PublicServer> <LoPo> good ;p 16:23:50 <PublicServer> <LoPo> working now 16:23:57 <PublicServer> <LoPo> stupid gates 16:23:59 *** valhallasw has quit IRC 16:28:57 *** pietballas has joined #openttdcoop 16:29:03 <pietballas> !password 16:29:03 <PublicServer> pietballas: boiler 16:29:18 <PublicServer> *** pietballas joined the game 16:37:03 <PublicServer> *** pietballas has left the game (leaving) 16:45:23 *** Gregor-PLNL1 has quit IRC 16:55:21 *** pietballas has quit IRC 17:07:58 *** fonsinchen has quit IRC 17:08:04 <Dom_> !playercount 17:08:04 <PublicServer> Dom_: Number of players: 2 (0 spectators) 17:08:06 <Dom_> !password 17:08:07 <PublicServer> Dom_: slings 17:08:47 <PublicServer> *** Dom joined the game 17:08:49 <PublicServer> <LoPo> yo 17:08:51 <PublicServer> <Dom> hi 17:09:14 *** andbo has quit IRC 17:16:58 *** ODM has joined #openttdcoop 17:16:58 *** ChanServ sets mode: +o ODM 17:19:13 *** valhallasw has joined #openttdcoop 17:19:39 *** dwarf has joined #openttdcoop 17:19:39 *** ChanServ sets mode: +o dwarf 17:21:39 *** dr_gonzo_ has joined #openttdcoop 17:22:12 <PublicServer> <LoPo> where is wood drop? 17:24:43 <PublicServer> <LoPo> oh ic 17:25:01 <PublicServer> <LoPo> paper processing is inside the sl 17:25:19 <PublicServer> <Dom> yep 17:25:33 <PublicServer> <LoPo> hmmm intressting :) 17:25:51 <PublicServer> <LoPo> self regulating transfer/refit 17:26:01 <PublicServer> <LoPo> need to think about it 17:26:07 <PublicServer> <Dom> xD 17:30:36 <PublicServer> <V453000> well you can include paper in the srnw 17:30:37 <PublicServer> <V453000> ;) 17:30:44 <PublicServer> <LoPo> yes im gona do that :) 17:30:58 <PublicServer> <LoPo> make a station with paper as primarie 17:31:12 <PublicServer> <LoPo> and then paper -> goods refit etc. 17:31:34 <PublicServer> <LoPo> and drop good at the big station 17:31:40 <PublicServer> <LoPo> goods* 17:35:50 <PublicServer> <LoPo> but first dinner time..... 17:36:08 <PublicServer> <LoPo> dom 17:36:14 <PublicServer> <Dom> yes 17:36:28 <PublicServer> <LoPo> you can (if you dare) connect the woods primaries 17:36:46 <PublicServer> <Dom> oke 17:37:01 <PublicServer> <LoPo> from !here 17:37:09 <PublicServer> <LoPo> to Bindhead Cross Woods 17:37:23 <PublicServer> <Dom> ok 17:37:25 <PublicServer> <LoPo> and Kindwood forest 17:37:31 <PublicServer> <LoPo> for the trains 17:37:37 <PublicServer> <LoPo> copy the coal ones 17:37:44 <PublicServer> <LoPo> and refit to wood 17:37:46 <PublicServer> <LoPo> etc 17:39:13 <dwarf> !password 17:39:13 <PublicServer> dwarf: bested 17:39:54 <PublicServer> *** dwarf joined the game 17:40:04 *** sane has joined #openttdcoop 17:40:07 <sane> !password 17:40:07 <PublicServer> sane: bested 17:40:23 <PublicServer> *** sane joined the game 17:44:15 *** Gregor-PLNL has joined #openttdcoop 17:50:29 <PublicServer> <LoPo> 17:53:53 <PublicServer> <LoPo> seems to work :) 17:54:01 <PublicServer> <LoPo> and thx dom 17:54:19 <PublicServer> <Dom> np 17:59:05 <PublicServer> <Dom> there are not many wood main trains tthough 18:00:27 <PublicServer> <LoPo> yeah they are last in line 18:00:45 <PublicServer> <LoPo> to bad you cant make a random conditional order jump 18:01:00 <PublicServer> <Dom> crazy trains xD 18:01:06 <PublicServer> <LoPo> then the train spread will be better :) 18:01:40 <PublicServer> <LoPo> but here they come :) 18:03:18 <PublicServer> <Dom> Im going for a round of wc3 18:03:18 <PublicServer> <Dom> cya 18:03:24 <PublicServer> <LoPo> bye 18:03:26 <PublicServer> *** Dom has left the game (leaving) 18:03:37 *** Progman has joined #openttdcoop 18:04:42 <PublicServer> *** sane has left the game (leaving) 18:05:49 *** sane has quit IRC 18:19:44 <PublicServer> *** LoPo has left the game (general timeout) 18:19:44 <PublicServer> *** LoPo has left the game (connection lost) 18:25:56 <V453000> Dom_: someone still plays wc3? :D 18:26:40 <hylje> wc3 never dies 18:39:01 <LoPo> wth 18:39:03 <LoPo> hi 18:39:08 <LoPo> !password 18:39:08 <PublicServer> LoPo: gnomes 18:39:18 <PublicServer> *** LoPo joined the game 18:40:10 *** Firestar has joined #openttdcoop 18:40:33 <Firestar> !password 18:40:33 <PublicServer> Firestar: gnomes 18:41:12 *** Firestar has quit IRC 18:42:31 *** BenJTotterdell has joined #openttdcoop 18:44:47 *** [FR]Syl59 has joined #openttdcoop 18:45:28 <[FR]Syl59> !password 18:45:28 <PublicServer> [FR]Syl59: jolted 18:45:48 <PublicServer> *** {[FR]Syl59} joined the game 18:45:53 <PublicServer> <[FR]Syl59> Hello all 18:46:17 *** Dilandau has quit IRC 18:50:50 <Maraxus> !password 18:50:51 <PublicServer> Maraxus: jolted 18:51:07 <PublicServer> *** Maraxus joined the game 18:51:09 <PublicServer> <Maraxus> hi 18:51:15 <PublicServer> <[FR]Syl59> o/ 18:53:13 <PublicServer> <LoPo> hmmm 18:53:39 <PublicServer> <LoPo> w 18:54:41 *** chester_ has joined #openttdcoop 18:55:14 <BenJTotterdell> !dl win64 18:55:14 <PublicServer> BenJTotterdell: http://binaries.openttd.org/nightlies/trunk/r25034/openttd-trunk-r25034-windows-win64.zip 18:56:11 <BenJTotterdell> !dl win32 18:56:11 <PublicServer> BenJTotterdell: http://binaries.openttd.org/nightlies/trunk/r25034/openttd-trunk-r25034-windows-win32.zip 18:57:31 <PublicServer> *** {[FR]Syl59} has joined company #1 18:57:33 <BenJTotterdell> !password 18:57:33 <PublicServer> BenJTotterdell: jolted 18:57:55 <PublicServer> *** BenTotterdell joined the game 18:58:16 <PublicServer> <BenTotterdell> Howdy 18:58:19 <PublicServer> <LoPo> lo 18:58:22 <PublicServer> <Maraxus> hi 18:59:28 <PublicServer> <BenTotterdell> Not all the bridges are white.. tutt tutt 18:59:40 <PublicServer> <dwarf> where? 18:59:44 <PublicServer> <BenTotterdell> SLH 01 18:59:54 <PublicServer> <[FR]Syl59> Looks funny :D 19:00:08 <PublicServer> <BenTotterdell> Network plan :P 19:00:11 <PublicServer> <V453000> all ML bridges I see are white :) 19:00:19 <PublicServer> <V453000> also hi :) 19:00:38 <PublicServer> <BenTotterdell> to be fair - i would say they were purple 19:01:13 <PublicServer> <[FR]Syl59> I think the bridges near SLH 01 are the exceptions which validate the rule x) 19:01:32 <PublicServer> <V453000> wat 19:01:46 <PublicServer> <BenTotterdell> I never understood that saying 19:02:01 <PublicServer> <[FR]Syl59> my bas english, gain :'( 19:02:04 <PublicServer> <[FR]Syl59> again * 19:02:06 <PublicServer> <V453000> still, every ML bridge I see is white 19:02:08 <PublicServer> <[FR]Syl59> bad * 19:04:10 <PublicServer> <[FR]Syl59> V, Can i use your SLH 04 to build a small wood SL ? 19:09:00 <PublicServer> <BenTotterdell> No oil :/4 19:09:16 <PublicServer> <LoPo> ... 19:10:09 *** perk11 has quit IRC 19:10:56 <PublicServer> *** BenTotterdell has left the game (leaving) 19:11:04 <PublicServer> <LoPo> lol 19:11:55 <PublicServer> *** [FR]Syl59 has left the game (leaving) 19:11:58 *** [FR]Syl59 has quit IRC 19:21:06 <PublicServer> *** dwarf has left the game (general timeout) 19:21:06 <PublicServer> *** dwarf has left the game (connection lost) 19:21:11 *** BenJTotterdell has quit IRC 19:42:18 *** Progman has quit IRC 19:44:51 <PublicServer> *** V453000 has left the game (leaving) 19:55:57 *** cyph3r has quit IRC 20:01:06 *** Dom_ has quit IRC 20:11:13 *** Gregor-PLNL has quit IRC 20:18:54 *** perk11 has joined #openttdcoop 20:28:07 <PublicServer> *** LoPo has joined spectators 20:28:07 <PublicServer> *** Game paused (number of players) 20:31:09 *** ZxBiohazardZx has joined #openttdcoop 20:31:18 <ZxBiohazardZx> !password 20:31:18 <PublicServer> ZxBiohazardZx: rascal 20:31:26 <PublicServer> *** Game still paused (number of players) 20:31:26 <PublicServer> *** Game unpaused (number of players) 20:31:28 <PublicServer> *** ZxBiohazardZx joined the game 20:31:36 <PublicServer> <ZxBiohazardZx> heya 20:32:46 <PublicServer> <Maraxus> hi 20:41:45 <PublicServer> *** tneo joined the game 20:41:49 <PublicServer> <ZxBiohazardZx> ohi tneo 20:42:05 <PublicServer> <tneo> hello 20:42:15 <PublicServer> <Maraxus> hi 20:44:59 <PublicServer> *** tneo has left the game (leaving) 20:48:51 <PublicServer> <ZxBiohazardZx> im semi afk as of now 20:51:57 <PublicServer> <ZxBiohazardZx> Maraxus here? 20:52:03 <PublicServer> <Maraxus> yes 20:52:06 <PublicServer> <ZxBiohazardZx> in BBH2 see sign: why the 2nd bridgeset there? 20:52:10 <PublicServer> <ZxBiohazardZx> 12* 20:52:49 <dwarf> I'm wondering about tunnel entrances on flat tiles 20:53:08 <dwarf> I can't seem to find a discussion on this on the ottd forums 20:53:25 <PublicServer> <Maraxus> no particular reason 20:53:37 <dwarf> it would be a logical thing to do imho, making tunnels and bridges more symmetric 20:56:34 <PublicServer> <ZxBiohazardZx> what>? 20:59:43 <PublicServer> <Maraxus> afaik you can make suggestions at bugs.openttd.org - the list has a lot of 'feature request' reports 21:09:18 <PublicServer> <ZxBiohazardZx> it had something todo with grfs and handling, but you can suggest it 21:16:33 <dwarf> yea, thinking about it it might be hard to avoid graphics glitche 21:16:44 <dwarf> anyways, I just suggested it 21:20:19 *** chester_ has quit IRC 21:21:53 *** Dilandau has joined #openttdcoop 21:23:46 <V453000> keep tunnels hard :P 21:27:34 *** Gregor-PLNL has joined #openttdcoop 21:27:35 *** dwarf has quit IRC 21:27:57 *** dwarf has joined #openttdcoop 21:27:57 *** ChanServ sets mode: +o dwarf 21:30:07 *** Tray has joined #openttdcoop 21:30:57 <V453000> !password 21:30:58 <PublicServer> V453000: tamely 21:31:09 <PublicServer> *** V453000 joined the game 21:31:57 <PublicServer> <V453000> wtf O_O LoPo? 21:32:07 <PublicServer> <V453000> you expect the goods to be full? 21:32:21 <PublicServer> <V453000> would only work with 100% station rating which isnt quite possible 21:33:19 <PublicServer> <ZxBiohazardZx> nah the thing with tunnels is that trains disappear into them 21:33:37 <PublicServer> <ZxBiohazardZx> you cant make the down-tile + tunnelentrance and something traings fit through in 1 tile 21:33:47 <PublicServer> <V453000> I bet you could do various things 21:33:53 <PublicServer> <ZxBiohazardZx> whereas bridges you can elevate in 1 tile and have seperate bridge-tiles for the rest no glitch 21:33:53 <PublicServer> <V453000> but flat tunnels would be a massive hack probably 21:33:59 <PublicServer> <ZxBiohazardZx> try to draw a flat tunnel;) 21:34:07 <PublicServer> <ZxBiohazardZx> just draw one out of me :P 21:34:21 <PublicServer> <V453000> I could imagine it really 21:34:29 <hylje> not so bad, just a vertical walled slope 21:34:31 <PublicServer> <V453000> just make a slope tile and add tunnel to the end of it 21:38:42 <PublicServer> <ZxBiohazardZx> yeah hence thats what you do now 21:38:44 <PublicServer> <ZxBiohazardZx> :P 21:39:06 <PublicServer> <ZxBiohazardZx> anyway in BBH12 why the 2nd bridgeset (signed) 21:39:28 <PublicServer> <V453000> I assume something was expected to be there 21:39:47 <PublicServer> <ZxBiohazardZx> yeah but i dont see what other then maybe the town road that can be abused by us 21:40:13 <PublicServer> <ZxBiohazardZx> its like big dipper :P 21:40:27 <PublicServer> <ZxBiohazardZx> up down up down up :P 21:44:31 <PublicServer> <Maraxus> gn 21:44:42 <PublicServer> *** Maraxus has left the game (leaving) 21:44:55 <PublicServer> <V453000> byez 21:44:58 <PublicServer> *** V453000 has left the game (leaving) 21:44:58 <PublicServer> *** Game paused (number of players) 21:45:15 *** Maraxus has quit IRC 21:46:16 <LoPo> V453000: yeah you are right this is still temp; im thinking of a better idea (will be something like 2 trains and one then refits to goods, or 1 drop refit -> check if full -> refit back/further) 21:49:47 *** dwarf has quit IRC 21:50:55 *** Gregor-PLNL has quit IRC 21:59:39 *** ODM has quit IRC 22:02:46 *** dwarf has joined #openttdcoop 22:02:46 *** ChanServ sets mode: +o dwarf 22:13:16 <PublicServer> *** Game still paused (number of players) 22:13:16 <PublicServer> *** Game unpaused (number of players) 22:13:18 <PublicServer> *** XeryusTC joined the game 22:15:24 <PublicServer> *** XeryusTC has left the game (leaving) 22:15:24 <PublicServer> *** Game paused (number of players) 22:18:17 *** dwarf has quit IRC 22:28:47 *** Tray has quit IRC 22:33:15 <PublicServer> *** ZxBiohazardZx has left the game (leaving) 22:33:32 *** ZxBiohazardZx has quit IRC 22:59:04 *** valhallasw has quit IRC 23:17:37 <V453000> LoPo: I thought you could do it just like any primary? Within the primary cycle? 23:21:42 *** dwarf has joined #openttdcoop 23:21:42 *** ChanServ sets mode: +o dwarf 23:30:08 *** dr_gonzo_ has quit IRC