Log for #openttdcoop on 4th October 2013:
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00:00:02  <PublicServer> <Djanxy> ye bon, dunno why i have sound on atm
00:00:21  <Sturmi> ottd has sound? o.O
00:00:43  <Sturmi> i switched that off years ago
00:01:04  <PublicServer> <mfb> me too
00:01:17  <bon> I do admit that I have to thank whoever coded silentnews.grf tho
00:01:23  <bon> (not quite related to ottd I know)
00:04:25  <bon> djanxy anyway did you see my remark earlier on re your three armor trains? ;)
00:04:44  <PublicServer> <Djanxy> yeah, I've been letting them down :D
00:04:50  <PublicServer> <mfb> 01a needs an extension soon :)
00:05:16  <PublicServer> <mfb> actually, the -second- extension
00:05:40  <bon> djanxy heh..I'm starting to almost find myself all extended out except for an occasional new industry popping up in "my" corner
00:06:02  <bon> may still join the welcome server again tomorrow morning just for a bit more work but otherwise..will like to see what possible next map might be :)
00:07:10  <PublicServer> *** Djanxy has joined spectators
00:08:22  <Djanx> not that much action still in my corner i see :D
00:08:48  <Djanx> those 3 trains made me 14 mill though :D
00:09:50  <bon> djanx did you see my namings?  I'm kinda finding myself silly there
00:09:58  <bon> especially the two trains running on red purr rail
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00:10:50  <PublicServer> <mfb> 01a merge looks a bit silly
00:11:00  <PublicServer> <mfb> >3/4 of the trains come from the SLH
00:12:42  <Djanx> blood diamonds :o
00:13:00  <PublicServer> <Sturmi> new industry? o.O
00:13:28  <bon> djanx...well its the train names themself that lend to the name so
00:14:00  <Djanx> ah Bloodwork :)
00:14:00  <bon> just like with the horse names ;)
00:14:36  <Djanx> now that V mentioned they were all song names - im curious to find some of the songs ;)
00:15:25  <PublicServer> <mfb> good night
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00:15:35  <PublicServer> <Sturmi> cya
00:15:35  <PublicServer> <Fehlersturm> night
00:15:44  <Djanx> nn
00:16:39  <Djanx> did you figure out the prios bon ?
00:16:40  <bon> djanx have fun with that and I'm sure *maybe* v453000 can tell you some titles :P
00:16:55  <bon> heh..not yet..tomorrow morning maybe (or at least wait till new game)
00:17:55  <Djanx> oki
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00:18:38  <Djanx> oh, you're top on the company performance ;)
00:18:49  <bon> eh...really?
00:18:52  <bon> heh
00:19:02  <Djanx> well just :D
00:20:40  <Djanx> oh god, happy is at 450 trains
00:21:06  <bon> well djanx...I was thinking about how my station list was sometimes a bit jumping-around (eg town 5 near top and town 3 near bottom) next game I'll try a more generic station naming style but name trains like crazy :)
00:21:21  <bon> should be fun to see what I try come up with based on locomotives :P
00:21:37  <Djanx> :)
00:22:21  <BoSs_MeEcH> no way
00:22:34  <bon> djanx but of course I may have too much laughter with ship names tho
00:22:42  <bon> ;)
00:23:42  <bon> I could think of a few aptly names for the Land Of Confusion boat :p
00:23:57  <BoSs_MeEcH> V453000 needs to call on the titanic
00:24:02  <BoSs_MeEcH> *one
00:25:09  <bon> I doubt that..was there a song with that name explictly on it?
00:25:12  <bon> :)
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00:29:09  <PublicServer> <Fehlersturm> can i connect from !here to !there
00:30:05  <PublicServer> <Sturmi> why?
00:30:49  <PublicServer> <Fehlersturm> so that my trains who dropped food at SLH11a get get back to DonningwellFarm
00:30:52  <PublicServer> <Fehlersturm> easily
00:31:14  <PublicServer> <Sturmi> take the drop on your side of the ML
00:31:36  <PublicServer> <Fehlersturm> gah
00:31:38  <PublicServer> <Fehlersturm> k
00:48:29  <PublicServer> <Fehlersturm> shit i did al my trains orders wrong? theay are supposed to go to each drop in turn?
00:49:32  <PublicServer> <Sturmi> they should visit the three far drops
00:49:34  <PublicServer> <Fehlersturm> ok no. example train says i am right. phew
00:50:01  <PublicServer> <Sturmi> exampletrain is wrong :D
00:50:03  <PublicServer> <Fehlersturm> ok so i am not right then if i just visit one drop..
00:50:09  <PublicServer> <Fehlersturm> k
00:50:11  <PublicServer> <Sturmi> just add the others
00:50:15  <PublicServer> <Fehlersturm> y
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01:00:33  <bon> doh...ok that was some weird timing...
01:00:46  <bon> forum just went down now as I was about to go to a new page on a long thread :)
01:01:09  <Sturmi> you broke it
01:01:12  <Sturmi> :p
01:05:43  <bon> sturmi nope :P
01:12:14  <PublicServer> <Fehlersturm> puh all orders fixed. that was actual work
01:12:53  <PublicServer> <Sturmi> who told you ottd was fun? its nothng but work :D
01:13:49  <PublicServer> <Fehlersturm> i know. its fun first. then you discover loads of work. then its fun again (maybe).
01:16:18  <bon> anyway taking break from gnumeric now...zzz
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01:17:27  <PublicServer> <Fehlersturm> ok ill also goto sleep now. bb
01:17:34  <PublicServer> <Sturmi> cya
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06:31:12  <Fehlersturm> good morning.
06:31:16  <Fehlersturm> !password
06:31:16  <PublicServer> Fehlersturm: gorges
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09:24:16  <AndreasB> Hello :D
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10:02:12  <Fehlersturm> !password
10:02:13  <PublicServer> Fehlersturm: reined
10:02:23  <V453000> hy everybody :)
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10:28:37  <PublicServer> <Fehlersturm> is there a way to search trains going to station X ?
10:31:32  <V453000> yes
10:31:37  <V453000> click on the station and bottom right train icon
10:32:16  <PublicServer> <Fehlersturm> oh. that was kinda obvious. thanks!
10:33:35  <V453000> yw, it is just hard to find as the icons are small :)
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10:48:44  <PublicServer> <Fehlersturm> DROP 00 doesnt accept gold. intended?
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10:57:31  <V453000> probably not
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11:13:29  <Sturmi> !players
11:13:32  <PublicServer> Sturmi: Client 236 (Orange) is Fehlersturm, in company 1 (Dunningwell Transport)
11:14:27  <Sturmi> !password
11:14:28  <PublicServer> Sturmi: cruder
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11:14:50  <AndreasB> I dont understand why the
11:14:54  <PublicServer> <Sturmi> moin
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11:17:50  <AndreasB> How do I build a dummy train with steam engines?
11:17:53  <AndreasB> Same principle?
11:17:58  <Sturmi> ofc
11:18:05  <AndreasB> I have a problem with a split
11:18:13  <AndreasB> they refuse to go up to station 2
11:18:21  <AndreasB> and just wait in queue to go to station 1
11:18:47  <Sturmi> you have to change a setting
11:18:54  <V453000> AndreasB: I would suggest to build it on the server, people can dirrectly help you there
11:18:59  <AndreasB> hm ok
11:19:08  <Sturmi> open the console and set twoway_eol=1
11:19:26  <V453000> screenshots and everything are cute but placing signs and marking with colourful rails is much more explanatory :)
11:19:27  <AndreasB> unknown setting
11:19:45  <V453000> + they will likely tell you more than you asked for :)
11:20:13  <AndreasB> screw it, il go back to using orders
11:20:17  <AndreasB> at least that works
11:20:52  <V453000> both things work. :)
11:20:55  <Sturmi> set yapf.rail_firstred_twoway_eol 1
11:21:01  <Sturmi> is the command
11:21:07  <V453000> as said, people on the server can easily explain it to you on practical example you build
11:21:12  <V453000> and toway eol too. :)
11:21:33  <AndreasB> what does that do?
11:21:47  <Sturmi> it makes trains go past a red twoway
11:21:57  <AndreasB> |aha
11:22:13  <AndreasB> now my orders dont work any more lol
11:22:30  <V453000> I said enough :)
11:26:58  <PublicServer> <Sturmi> wtf full load orders @ drop11
11:27:04  <AndreasB> :P
11:32:35  <AndreasB> nvm, I give up
11:48:08  <PublicServer> <Sturmi> drop 11 got nuked
11:48:14  <PublicServer> <Sturmi> long live new drop 11
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11:53:04  <PublicServer> <Sturmi> fehlersturm: some of your industires died
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12:38:05  <PublicServer> <Fehlersturm> huh? sorry was distracted by designing SLHs in singleplayer.
12:38:51  <PublicServer> <Fehlersturm> why do we play with this fluctuation setting anyway?
12:39:14  <PublicServer> <Fehlersturm> i mean the setting where industries dissapear.
12:39:30  <V453000> if you service them, they dont disappear
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12:42:49  <PublicServer> <Sturmi> oops :d
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12:43:10  <Fehl_rsturm> !password
12:43:10  <PublicServer> Fehl_rsturm: rector
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12:44:44  <PublicServer> <Fehlersturm> well. i was kind of servicing them. just 3 trains each for testing.
12:45:18  <PublicServer> <Fehlersturm> maybe someone with more power can rebuild a !much_needed_farm !and_a_goldmine
12:45:30  <V453000> possible also that the industry was already kind of dying
12:45:36  <V453000> so you were just too late to save it
12:45:44  <PublicServer> <Fehlersturm> :-(
12:47:50  <PublicServer> <Fehlersturm> well its probably for the best  SLH01a is jamming anyway. dosnt need more trains
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12:48:11  <Sturmi> if it jams, expand it
12:48:20  <Sturmi> major rule of coop
12:48:31  <V453000> more is always teh best option :)
12:48:35  <V453000> also do not leave irc channel please
12:48:57  <Fehl_rsturm> i dropped
12:48:59  <PublicServer> <Sturmi> theres only one thing better then more: MOAR!!1!
12:49:06  <Fehl_rsturm> now i cannot get my nic back
12:50:17  <V453000> :D
12:50:20  <V453000> oh :)
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12:59:38  <PublicServer> <Sturmi> wth
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13:00:00  <PublicServer> <Sturmi> trainocide :D
13:00:26  <V453000> could someone make a ship screenshot for me pls
13:00:34  <V453000> any place, default zoom
13:02:19  <V453000> anyone? :)
13:02:25  <Sturmi> yep
13:02:32  <Sturmi> uploading in a second
13:03:14  <Sturmi>
13:03:14  <V453000> ty :)
13:03:15  <Webster> Title: Dropbox - Dunningwell Transport, 14. Mär 2297.png (at
13:03:36  <Sturmi> oh wrong one
13:04:08  <Sturmi>
13:04:09  <Webster> Title: Dropbox - Dunningwell Transport, 5. Apr 2297.png (at
13:04:27  <V453000> doesnt matter which :) ty
13:04:39  <V453000> only downside might be that they dont look like ships much but meh XD
13:04:42  <Sturmi> nah, first is too WIP
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13:10:54  <Fehlersturm> i dont like my ISP...
13:11:08  <Fehlersturm> !password
13:11:09  <PublicServer> Fehlersturm: talker
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13:12:53  <PublicServer> <Fehlersturm> so. what i was about to ask. where does paper go if the wood comes from ML01
13:14:11  <PublicServer> <Fehlersturm> oh.. drop01 does accept paper
13:14:36  <Sturmi> uh not again... i already rebuilt drop 11 for that reason :/
13:15:31  <PublicServer> <Fehlersturm> just nuke the printworks?
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13:15:36  <Sturmi> no
13:15:56  <PublicServer> <Sturmi> i'll do it
13:16:03  <PublicServer> <Sturmi> heck of  work
13:16:05  <PublicServer> <Fehlersturm> id just accepts paper
13:16:16  <PublicServer> <Sturmi> oh
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13:16:22  <PublicServer> <Sturmi> i thought it offers
13:16:26  <PublicServer> <Fehlersturm> nono
13:16:28  <PublicServer> <Sturmi> then everything is ok
13:16:40  <PublicServer> <Fehlersturm> can i deliver paper there?
13:16:55  <Sturmi> sure
13:17:09  <Sturmi> then deliver the paper to another drop
13:17:15  <Sturmi> and back with goods
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13:20:14  <PublicServer> <Djanxy> yo
13:20:36  <PublicServer> <Fehlersturm> hello
13:21:38  <PublicServer> <Djanxy> sturmi, did you mention that you rebuilt drop11 ? Was me that put the sign but wasnt sure what the best way to do it would be.
13:22:25  <Sturmi> i know only one way. brute force
13:23:00  <PublicServer> <Djanxy> does train orders not get screwed or ?
13:23:42  <PublicServer> <Sturmi> nah, i removed half of the station, built a new one, changend ALL orders and then removed the remains
13:24:04  <PublicServer> <Djanxy> yeah, so all orders needs to be redone
13:24:10  <PublicServer> <Djanxy> that was the part i was wondering about
13:24:12  <PublicServer> <Sturmi> sure
13:24:30  <PublicServer> <Djanxy> well all i can say then, good effort man
13:24:36  <PublicServer> <Sturmi> :D
13:25:04  <PublicServer> <Djanxy> thought that was the case, but didnt wanna start doing that late last night if there was an easier way :D
13:26:48  <PublicServer> <Djanxy> still a huge queue to get into SLH 01a i see
13:27:02  <PublicServer> <Sturmi> possible
13:27:20  <PublicServer> <Sturmi> i've just done a total rebuld of SL11 East
13:27:38  <PublicServer> <Sturmi> well, not entirely total^^
13:27:44  <PublicServer> <Djanxy> :D
13:28:11  <PublicServer> <Djanxy> can follow the trail from !jammin
13:28:45  <PublicServer> <Djanxy> that PBS join seems slow
13:28:51  <PublicServer> <Djanxy> + much traffic
13:29:43  <V453000> !rcon set pause_on_join
13:29:43  <PublicServer> V453000: Current value for 'pause_on_join' is: 'on' (min: 0, max: 1)
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14:08:07  <Fehlersturm> i would like to have a combosignal which works like this: when it should show red it waits another X time until it really does...
14:11:20  <V453000> you could create that with some extra constructions
14:12:04  <PublicServer> <Fehlersturm> well. all i came up with involved a train which travels 1 field. but that is too long
14:12:16  <PublicServer> <Fehlersturm> i am talkin 0.5 seconds for X
14:12:27  <V453000> any time
14:12:29  <Sturmi> take a faster train
14:13:30  <PublicServer> <Fehlersturm> is there a logic circuitry page somwhere for Ottd
14:13:39  <V453000> see our wiki, logic
14:14:03  <V453000>
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14:17:04  <Sturmi> laters
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14:44:36  <Sturmi> !password
14:44:36  <PublicServer> Sturmi: autoed
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15:28:35  <PublicServer> <Djanxy> alright, had a go at the SLH 01a merge in singleplayer and seems to work, but unfortunately i dont have time to build it here now lol
15:28:50  <Sturmi> haha
15:29:05  <Sturmi> why didn't you try it online
15:29:15  <PublicServer> <Djanxy> maybe later if noone fixed it by then
15:30:33  <PublicServer> <Djanxy> well, it usually involved a lot of trial and error. still have a hard time picturing it in my head before trying it out. and since it might end up not working at all, i didnt wanna screw with the existing one
15:30:50  <Sturmi> ah ok
15:31:11  <Sturmi> had the same thougth about slh11
15:31:17  <PublicServer> <Djanxy> might be on later, will have a look then if it's still jamming
15:31:28  <Sturmi> but then i thought: cant get worse than it is
15:31:34  <PublicServer> <Djanxy> hehe
15:31:44  <PublicServer> <Djanxy> my thought is
15:32:03  <PublicServer> <Djanxy> that i can make it worse :P
15:32:11  <Sturmi> :D
15:32:24  <PublicServer> <Djanxy> or give up midway, and then it's really screwed lol
15:32:50  <PublicServer> <Sturmi> yea, givin up with a halfway built hub is the worst you can do
15:33:20  <PublicServer> <Djanxy> so i took the safe approach and tried it out in a savegame
15:33:26  <PublicServer> <Djanxy> ah well, off for now
15:33:33  <PublicServer> <Sturmi> seeya
15:33:36  <PublicServer> <Djanxy> cyas
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16:56:08  <Jam35> !password
16:56:08  <PublicServer> Jam35: chalks
16:56:29  <PublicServer> *** Jam35 joined the game
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17:03:41  <PublicServer> *** Jam35 has joined company #1
17:06:09  <PublicServer> <Jam35> hm, stuff at drops again :/
17:06:23  <Sturmi> which one this time?
17:06:35  <PublicServer> <Jam35> 10 & 11
17:06:58  <PublicServer> <Sturmi> great, i've already rebuilt 11 today
17:07:16  <PublicServer> <Jam35> :( and so many orders now
17:08:22  <PublicServer> <Jam35> I wouldn't mind but they steal from the pick
17:09:22  *** Sian has joined #openttdcoop
17:12:20  <PublicServer> <Sturmi> gonna tae a while until this is unjammed
17:13:42  <PublicServer> <Jam35> oh there :)
17:16:56  <PublicServer> <Sturmi> wow, laggg
17:17:07  <PublicServer> <Jam35> yeah some here
17:17:21  <PublicServer> <Jam35> PS has been this way a while now
17:17:55  <PublicServer> <Jam35> last 4 or 5 games at least
17:20:05  <PublicServer> <Jam35> I believe there is some additional stuff running for testing or some reason
17:20:19  <PublicServer> <Sturmi> dunno
17:23:17  <PublicServer> <Sturmi> ok, i start rebuildin drop 10 now... pls dont fuzz with the orders in that time^^
17:23:39  <PublicServer> <Jam35> promise :)
17:23:49  <Mark> !password
17:23:50  <PublicServer> Mark: frieze
17:24:03  <PublicServer> *** Mark joined the game
17:24:14  <PublicServer> <Mark> hai
17:24:32  <PublicServer> <Jam35> you join us in the same state as yesterday
17:24:36  <PublicServer> <Jam35> hi
17:24:48  <PublicServer> <Mark> whats that supposed to mean :D
17:25:07  <PublicServer> <Jam35> drop station rebuild
17:25:21  <PublicServer> <Mark> oh right
17:25:23  <PublicServer> <Jam35> to stop the goods there
17:25:34  <PublicServer> <Mark> i was wondering what you knew about the state i'm in
17:25:41  <PublicServer> <Jam35> :p
17:25:48  <PublicServer> <Sturmi> but this time without stoppin trains
17:26:02  <PublicServer> <Jam35> mhm
17:26:03  <PublicServer> <Mark> v's stupid hub is jamming
17:27:53  <PublicServer> <Jam35> some may be left over from earlier building to the west
17:32:10  <PublicServer> <Jam35> sturmi: I can do some orders from bottom up numerically
17:32:22  <PublicServer> <Sturmi> ok
17:32:32  <PublicServer> <Jam35> righto
17:32:34  <PublicServer> <Sturmi> add new drop first, after Drop11
17:32:44  <PublicServer> <Sturmi> so they woint skip the statio
17:34:23  *** Progman has joined #openttdcoop
17:39:56  <PublicServer> <Sturmi> those last trains have totally crappy orders
17:40:03  <PublicServer> <Sturmi> missing refits and stuff
17:40:21  <PublicServer> <Jam35> gone :)
17:40:27  <PublicServer> <Sturmi> sold?
17:40:33  <PublicServer> <Jam35> yep
17:40:39  <PublicServer> <Sturmi> :)
17:40:50  <PublicServer> <Sturmi> ok drop11 sorted out
17:40:53  <PublicServer> <Jam35> well they were stopped and like you said
17:41:03  <PublicServer> <Jam35> mostly incomplete
17:41:33  <PublicServer> <Sturmi> i've seen some running trains with 3 drop orders and only 2 loads
17:41:51  <PublicServer> <Jam35> hmm
17:42:02  <PublicServer> <Sturmi> all by the same builder^^
17:42:27  <Jam35> you can name names :)
17:43:38  <PublicServer> <Jam35> slight blockage @ Plundhattan Woods
17:44:33  <PublicServer> <Sturmi> wow 600 trains at drop 10 :/
17:44:42  *** mfb- has joined #openttdcoop
17:44:42  *** ChanServ sets mode: +o mfb-
17:44:47  <mfb-> hi
17:44:59  <PublicServer> <Jam35> hi
17:45:07  <PublicServer> *** mfb joined the game
17:45:14  <PublicServer> <Sturmi> hai
17:45:48  <PublicServer> <Jam35> same again?
17:46:07  <PublicServer> <Sturmi> already workin on it
17:46:22  <PublicServer> <mfb> oh, expanded SLH11a :)
17:46:32  <PublicServer> <Jam35> oky
17:46:35  <PublicServer> <Sturmi> yea, was needed
17:46:53  <PublicServer> <Sturmi> sl11east has grown to 2 lanes
17:46:59  <PublicServer> <mfb> and we need a ML expansion soon :D
17:49:21  <PublicServer> <Sturmi> ok i take the other end of the orderlist^^
17:49:51  <PublicServer> <Jam35> I'm at the bottom :)
17:50:03  <mfb-> !rcon set raw_industry_construction 1
17:50:21  <mfb-> !rcon set raw_industry_construction 2
17:50:54  <mfb-> !rcon set raw_industry_construction 1
17:51:10  <mfb-> !rcon set raw_industry_construction 2
17:54:36  *** dwarf has joined #openttdcoop
17:54:36  *** ChanServ sets mode: +o dwarf
17:57:00  <PublicServer> <Jam35> sturmi: #542 & co :)
17:57:44  <PublicServer> <Sturmi> 542 looks okay
17:59:30  <PublicServer> <Jam35> it's coal oh nm
17:59:44  <PublicServer> <Jam35> added no loading but meh
17:59:46  <PublicServer> <Sturmi> just had a coal train with 7 orders
18:01:08  <PublicServer> <Jam35> I suppose it should be added
18:01:11  <PublicServer> <Jam35> (no loading)
18:01:17  <PublicServer> <Sturmi> ofc
18:01:52  <PublicServer> <Sturmi> Drop 10 is history, long live drop 10 :D
18:02:19  <PublicServer> <Jam35> nice
18:02:26  <PublicServer> <Jam35> I feel much better now :p
18:02:46  <PublicServer> <Sturmi> and i need a new mouse :D
18:03:00  <PublicServer> <Jam35> right :)
18:03:26  <PublicServer> <mfb> what happened to drop 10?
18:03:34  <PublicServer> <Sturmi> i nuked it
18:03:52  <PublicServer> <Jam35> it was stacking gold
18:03:52  <PublicServer> <mfb> why?
18:03:54  <PublicServer> <mfb> ah
18:04:08  <PublicServer> <mfb> how many train groups went to that? :D
18:04:14  <PublicServer> <Sturmi> dunno
18:04:16  <PublicServer> <Jam35> 600 trains :)
18:04:18  <PublicServer> <Sturmi> about 600 trains
18:04:28  <PublicServer> <mfb> yeah that part is easy to check
18:04:34  <PublicServer> <Sturmi> but there are groups with 50 trains from SL11
18:04:48  <PublicServer> <mfb> okay
18:05:06  <PublicServer> <Sturmi> (i have some exploding farms here)
18:05:26  <PublicServer> <mfb> (sounds dangerous)
18:05:36  <PublicServer> <Jam35> too much methane?
18:05:52  <PublicServer> *** Mark has left the game (leaving)
18:05:54  <PublicServer> <Sturmi> no just producing a lot of S.P.A.M
18:06:12  <PublicServer> <Sturmi> (synthetically produced artificial meat)
18:06:14  <PublicServer> <mfb> (sounds tasty)
18:06:20  <PublicServer> <mfb> (oh no)
18:06:50  <PublicServer> <Sturmi> hm... spam & jam
18:06:56  <PublicServer> <Jam35> ew
18:06:59  <PublicServer> <Sturmi> the BBH jams
18:07:10  <PublicServer> <mfb> :D
18:07:28  <PublicServer> <mfb> penalty issue I think
18:07:34  <PublicServer> <Sturmi> shall we throw more trains at it, hoping that solves the jam?
18:08:12  <PublicServer> <Sturmi> oh, the badass printingworks has gone
18:09:18  <PublicServer> <mfb> hmm
18:10:24  <PublicServer> <mfb> :)
18:10:46  <PublicServer> <mfb> no prio for that line
18:10:46  <PublicServer> <mfb> bad
18:11:17  <PublicServer> <Sturmi> oh no choice for that line
18:11:24  <PublicServer> <mfb> yeah
18:17:59  <PublicServer> *** mfb has joined spectators
18:22:49  <PublicServer> <Jam35> okay DROP 00 does not accept gold
18:22:59  <PublicServer> <Jam35> but has gold trains going there
18:23:09  <PublicServer> <Sturmi> make it accept gold
18:23:19  <PublicServer> <Jam35> hm
18:23:21  <PublicServer> <Jam35> found town
18:23:43  <PublicServer> <Jam35> isn't enabled
18:24:02  <PublicServer> <Jam35> nowhere else close enough
18:25:54  <PublicServer> <Jam35> I don't have op privilege or i would change the setting
18:26:04  <PublicServer> <mfb> hmm interesting
18:26:11  <mfb-> !rcon set found_town 1
18:26:27  <PublicServer> <mfb> now you can found a town
18:27:40  <mfb-> !rcon set found_town 0
18:27:41  <PublicServer> mfb-: ‎[All] Jam35: sorted ty
18:37:41  <PublicServer> <Sturmi> Bam
18:38:53  <PublicServer> <Jam35> bam ... glug
18:39:01  <Sturmi> :D
18:39:17  <PublicServer> <Jam35> burning and drowning death
18:39:49  <PublicServer> <Sturmi> advantage of wet rail.. they dont burn long
18:39:55  <PublicServer> <Jam35> :)
18:45:09  <PublicServer> *** mfb has joined company #1
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18:54:09  <PublicServer> <Sturmi> wtf
18:54:16  <PublicServer> <Sturmi> got some lost trains here
18:54:27  <PublicServer> *** Djanxy joined the game
18:54:32  <PublicServer> <mfb> at least you found them
18:54:38  <PublicServer> <Sturmi> haha
18:55:10  <PublicServer> <Sturmi> oh you are buildin at slh01
18:55:21  <PublicServer> <mfb> 4th :D
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19:04:53  *** ChanServ sets mode: +o dwarf
19:10:10  <PublicServer> <Djanxy> hey :D
19:10:24  <PublicServer> <Sturmi> yo
19:10:28  <PublicServer> <Djanxy> yeah sturmi, made the entrance longer
19:10:34  <PublicServer> <Djanxy> wheat was blocking lv
19:10:52  <PublicServer> <Sturmi> yea, i was thinkin about an overflow for wheat
19:11:06  <PublicServer> <Sturmi> but you were faster :p
19:11:08  <PublicServer> <Djanxy> :D
19:11:14  <PublicServer> <Djanxy> well feel free to modify
19:11:20  <PublicServer> <Djanxy> was just a dirty fix
19:11:42  <PublicServer> <Sturmi> the dirtier the fix, the longer it lasts ;)
19:11:45  <PublicServer> <Djanxy> haha
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19:13:08  <PublicServer> <Djanxy> MLs seems to be filling up
19:13:30  <PublicServer> <Sturmi> yep
19:13:40  <PublicServer> <Djanxy> towards 01 in particular
19:13:42  <PublicServer> <Sturmi> feel free to expand teh bbh to 4way :D
19:13:52  <PublicServer> <Djanxy> yeah sure
19:13:54  <PublicServer> <Sturmi> *4 lanes*
19:15:52  <PublicServer> <Djanxy> but 90 trains to one farm is pretty amazing :D
19:16:14  <PublicServer> <Djanxy> and could even take more by the looks of it
19:17:24  <PublicServer> *** mfb has joined company #1
19:17:40  <PublicServer> <mfb> volunteers for 01 main station 4th?
19:17:54  <PublicServer> <Sturmi> you :D
19:18:08  <PublicServer> <mfb> tricky to build at two places at the same time
19:18:34  <PublicServer> <Djanxy> not sure what you mean by what you said :D
19:18:45  <PublicServer> <mfb> I am expanding the hub
19:18:52  <PublicServer> <Sturmi> o:o
19:19:22  <PublicServer> <mfb> stupid bridge length
19:19:22  <PublicServer> <Djanxy> well tbh i'd rather see how you do that than build anything ;)
19:19:48  <PublicServer> <Sturmi> hehe, another one abusin ottd as screensaver^^
19:20:10  <PublicServer> <Djanxy> it's a learning experience
19:25:00  <PublicServer> <mfb> okay, now the SLH
19:25:19  *** Riking has joined #openttdcoop
19:25:32  <Riking> @quickstart
19:25:33  <Riking> !help
19:25:33  <Webster> Quickstart - #openttdcoop Wiki -
19:25:33  <PublicServer> Riking:
19:27:44  <PublicServer> <mfb> more later
19:27:46  <PublicServer> *** mfb has joined spectators
19:30:23  *** bon has joined #openttdcoop
19:31:29  <bon> silly question - what channels are there re related to tt/ottd?
19:31:31  <Riking> Hey all. I've been read-nomming the wikis, now to join as a spec
19:31:35  <Riking> !password
19:31:35  <PublicServer> Riking: exuded
19:31:49  <PublicServer> *** Riking joined the game
19:31:53  <PublicServer> <Sturmi> welcome
19:32:15  <PublicServer> <Riking> Hey
19:32:33  <PublicServer> <Riking> I did the spectator mode correctly, right?
19:32:39  <PublicServer> <Sturmi> yep
19:33:09  <PublicServer> <Riking> oh wow, so a ship game? wait are those signals :|
19:33:19  <PublicServer> <Djanxy> you get used to them :D
19:33:25  <PublicServer> <Sturmi> hehe, those are just trains
19:33:36  <PublicServer> <Riking> I feel tricked
19:33:43  <bon> I said..its ships ON don't get confused and try drive on the "wrong" water :)
19:33:58  <bon> heh days-old humor ;)
19:35:06  <PublicServer> <Djanxy> sigh, this authority
19:35:16  <PublicServer> <Djanxy> must be one of the most annyoing things
19:36:28  <bon> riking imagine the low boxy signals are really buoys placed to the sides
19:36:34  <bon> that may help..I don't know :)
19:36:46  <PublicServer> <Riking> That was my first reaction, actually
19:37:12  <bon> nice
19:38:04  <PublicServer> <Riking> I just figured out what the mainline was
19:38:11  <PublicServer> <Riking> what/where whatever
19:39:27  <bon> anyway can any of you tell me if indeed is giving a 503 error?
19:39:35  <PublicServer> <Riking> there's trains waiting @ a dead coal mine
19:40:02  <PublicServer> <Riking> coords 46x140x1
19:43:13  <PublicServer> <Djanxy> hmm, unsure about this exit
19:43:35  <PublicServer> <Sturmi> which?
19:43:57  <PublicServer> <Djanxy> pickup 01
19:44:55  <PublicServer> <Djanxy> was me adding the stations, unsure who is doing the entrance :;D
19:45:30  <PublicServer> <Sturmi> looks like Jam is causin the jam :p
19:46:02  <bon> heh?
19:46:04  <PublicServer> *** mfb has joined company #1
19:46:08  <PublicServer> <Djanxy> i took the easy part, copy/paste lol
19:46:26  <PublicServer> <mfb> wtf is that at SLH
19:49:24  <PublicServer> <Riking> I have a NewGRF error that Industr. Stat. Renewal must be after New Water
19:49:39  <PublicServer> <Riking> Should I be worried about that at all
19:49:41  <PublicServer> <Sturmi> in this game?
19:49:59  <PublicServer> <Sturmi> or in singleplayer?
19:50:06  <PublicServer> <Riking> mhm. I'm guessing restarting and rejoining might fix it
19:50:44  <PublicServer> *** Riking has left the game (leaving)
19:51:16  <Riking> !password
19:51:17  <PublicServer> Riking: remiss
19:51:32  <PublicServer> *** Riking joined the game
19:52:00  <PublicServer> <Riking> ohey it's the plan, lets read that
19:53:21  <mfb-> !rcon set max_bridge_length
19:53:21  <PublicServer> mfb-: Current value for 'max_bridge_length' is: '8' (min: 1, max: 2048)
19:53:26  <mfb-> !rcon set max_bridge_length 64
19:53:26  <PublicServer> mfb-: ERROR: This command/variable is not available during network games.
19:53:28  <mfb-> :(
19:53:34  <PublicServer> <Sturmi> arr
19:54:36  <bon> mfb seem I'm not the only one to complain about that too!
19:55:15  <bon> at least it mysteriously got bumped up to 10 for the current welcome server (or thats what I assume from the bridges I have so far)
19:55:35  <PublicServer> <mfb> ramps don't count
19:56:04  <bon> mfb actually indeed says 10
19:56:11  <PublicServer> <mfb> okay
19:56:17  <PublicServer> <mfb> hmm... later
19:56:19  <PublicServer> *** mfb has joined spectators
19:56:37  <bon> mfb still I do agree...short bridges are not too much fun to work around with especially with the cost of water
19:56:55  <bon> not going complain tho..its not like its a small-islands map
19:56:59  <PublicServer> <Djanxy> 10 is higher than 8, which is what was before iirc
19:57:46  <bon> indeed and I have a mass of bridges all over the place
19:59:59  <PublicServer> <Jam35> what jam ? :)
20:00:01  <PublicServer> <Riking> It feels like the stations have a really big drop range, or something. Is that correct?
20:00:10  <bon> djanxy so..what kind of trains are you running on the main map?
20:00:22  <bon> I see that your armor trains are missing on other map :-s
20:00:46  *** valhalla1w has joined #openttdcoop
20:00:55  * bon splashes some more jams onto jam
20:00:56  <PublicServer> *** Riking has joined company #1
20:01:13  <PublicServer> <Jam35> ah it burns
20:01:24  <PublicServer> <Sturmi> ?
20:02:20  <PublicServer> <Riking> oooh, I see the tiny stations now
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20:03:47  <PublicServer> <Djanxy> ill fix that exit,  pizza just arrived :D
20:04:06  <PublicServer> <Sturmi> fix that exit, i take your pizza :p
20:04:12  <PublicServer> <Djanxy> :o
20:04:15  <PublicServer> *** Djanxy has joined spectators
20:05:24  <PublicServer> <Riking> Can the "old and needs replacing" messages be turned off somewhere in the settings? I've only seen the ability to turn off the invalid orders check
20:06:50  <PublicServer> <Sturmi> yes, its in the news settings
20:07:13  <PublicServer> <Riking> aha
20:07:24  <PublicServer> <Sturmi> something like "advice & information about vehicles of the company"
20:07:35  <PublicServer> <Sturmi> (my game is not in english)
20:08:02  <PublicServer> <Riking> and changing it to summary relegates it to the ticker. nice
20:08:31  <Sturmi> yea but that just spams the ticker^^ better turn it off completely
20:09:34  <PublicServer> <Jam35> I turn 'em all off
20:10:30  <PublicServer> <Jam35> otherwise I am forever pressing delete
20:10:40  <mfb-> bon: the bridge length @ welcome is fine
20:10:40  <PublicServer> <Jam35> and never read the ticker
20:10:52  <mfb-> so you cannot make ultra-long bridges blocking everything else for other
20:10:57  <mfb-> +players
20:11:13  <PublicServer> <mfb> an issue we don't have here
20:11:37  <bon> mfb..this isn't old copy of ottd where you couldn't build under bridges
20:11:49  <PublicServer> <mfb> you cannot build other bridges :p
20:12:39  <PublicServer> *** mfb has joined company #1
20:13:18  <bon> heh maybe true but technically you could in the unofficial versions...hmm that reminds me I know someone on the server asked me about it - I wonder whatever eventually happened of the infrastructure sharing team
20:15:11  <PublicServer> *** Riking has left the game (leaving)
20:15:49  <AndreasB> Hey guys
20:16:01  <AndreasB> What does a train with yellow circlethingie with red dot in it mean?
20:16:01  <AndreasB> lol
20:16:18  <Sturmi> ??
20:16:28  <AndreasB> In train.. view thingie
20:17:42  <bon> ah seem the repo is probably too old to update anymore...there goes a good idea :-/
20:19:36  <Taede> AndreasB: is it making lots of money?
20:20:00  <PublicServer> <Jam35> AndreasB: profit
20:20:27  <PublicServer> <Jam35> green good, yellow zero, red bad
20:20:31  <PublicServer> <Jam35> or something
20:20:59  <AndreasB> Taede: 112 000 GBP
20:21:19  <AndreasB> but "last year" is in -GBP
20:21:54  <AndreasB> I hate breakdowns
20:22:08  <Sturmi> turn them off
20:22:26  <AndreasB> how is that fun?
20:22:26  <Sturmi> the breakdowns are broken by design
20:23:06  <AndreasB> oh
20:23:08  <AndreasB> how so
20:23:08  <Sturmi> how can it be fun when a train needs to be serviced every 10th tile just to have no breakdowns?
20:23:16  <AndreasB> every 10th tile? o.O
20:23:20  <bon> sturmi...10 seem a little extreme to me
20:23:24  <bon> I've had 200+
20:23:33  <AndreasB> Surely it checks the reliability
20:23:36  <Sturmi> well, could be 11^^
20:23:43  <bon> andreasb indeed
20:23:55  <Sturmi> i never play with breakdowns as they make a network break down
20:23:56  <AndreasB> every X tiles it has % chance of breaking?
20:24:03  <AndreasB> lol Sturmi
20:24:06  <AndreasB> bad network then?
20:24:15  <bon> andreasb yeah thats why you don't use <60% locomotives eh?
20:24:21  <Sturmi> no, bad breakdown algorithm
20:25:13  <AndreasB> If the status shows a red circle (TTD) / shows a coin and a red minus (OpenGFX) the vehicle was running a loss last year.
20:25:14  <AndreasB> :D
20:26:09  <PublicServer> <Jam35> order trains by profit last year and you will see
20:27:00  <PublicServer> *** Jam35 has left the game (leaving)
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20:31:17  <Sturmi> cya
20:31:24  <PublicServer> <mfb> :D
20:31:27  <bon> bye sturmi :)
20:31:30  <PublicServer> <mfb> 1/3 BBH done
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20:41:28  <PublicServer> <mfb> 4th to BBH ready
20:43:31  <bon> mm I wonder if concrete or steel bridges came first heh
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20:46:10  <PublicServer> <mfb> good, first side done
20:46:33  <Sturmi> first side of teh spaghettimonster?
20:47:04  <mfb-> right
20:47:09  <Sturmi> !password
20:47:09  <PublicServer> Sturmi: plight
20:47:22  <PublicServer> *** Sturmi joined the game
20:47:40  <PublicServer> <mfb> I guess south is next
20:47:58  <PublicServer> <mfb> and I have no idea how to do it
20:47:58  <PublicServer> <Sturmi> yep
20:48:12  <PublicServer> <Sturmi> at least until the slh
20:48:14  <PublicServer> <mfb> maybe move the split and 4->3 before it goes into the BBH
20:48:34  <PublicServer> <mfb> turning left is basically un-expandable
20:49:00  <PublicServer> <Sturmi> the whole thing is
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20:49:22  <PublicServer> <mfb> fun fact: the transmitter is a main issue
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20:50:06  <PublicServer> <mfb> hmm bridges
20:50:32  <PublicServer> <mfb> could give a tile
20:52:50  <bon> mfb I always did find the transmitter and lighthouse annoying at times heh. thats why I kinda loved the 'extra dynamite' option
20:56:32  <PublicServer> *** Sturmi has joined company #1
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21:13:49  <PublicServer> <mfb> 4th from south ready
21:14:03  <PublicServer> <mfb> so you can adapt SLH11a @sturmi
21:14:17  <PublicServer> <Sturmi> already strugglin with it^^
21:14:35  <PublicServer> <mfb> the merge to east is really problematic
21:30:36  <V453000> !password
21:30:36  <PublicServer> V453000: piping
21:30:57  <PublicServer> *** V453000 joined the game
21:31:08  <PublicServer> <V453000> hy
21:31:14  <PublicServer> <Sturmi> ohai
21:31:39  <bon> hi v453000 - just had to ask..any new nutty to nuts? :) heh
21:31:46  <PublicServer> <V453000> ?
21:31:48  <bon> hmm geeze..that grammar sounded so bad :p
21:32:05  <bon> I meant in more normal words.. 'any new items to the grf set of yours'?
21:32:08  <PublicServer> <V453000> question replied with a question cause wtf
21:32:28  <PublicServer> <V453000> not in 0.6.0
21:32:34  <PublicServer> <V453000> just fixes
21:33:06  <PublicServer> <V453000> xcept the refit function
21:33:20  <bon> mm, I'm still sorta finding new things about nuts the more I go through the buy list etc
21:33:34  <PublicServer> <V453000> not surprising :)
21:34:38  <bon> at least I think you did note about fixing the wetrail barges being missing for 1920? or did I hear wrong
21:34:40  <PublicServer> <mfb> oh sh...
21:35:22  <PublicServer> <V453000> you heard that wrong
21:35:40  <PublicServer> <V453000> as first ships come in 1940, first wagons should be available by then
21:36:11  <PublicServer> <mfb> V: don't look at the hub again :D
21:37:08  <PublicServer> <V453000> I noticed something ... what? :)
21:37:28  <PublicServer> <mfb> extending for 4ths now
21:37:38  <PublicServer> <V453000> mhm :)
21:38:05  <PublicServer> <mfb> and !this is by far the messiest part
21:38:19  <PublicServer> <V453000> as l ong as it works
21:38:29  <PublicServer> <mfb> it should
21:38:39  <PublicServer> <mfb> oh wow, the jam towards east is gone
21:39:06  <PublicServer> <mfb> server is slow
21:39:32  <PublicServer> <V453000> hm
21:39:53  <PublicServer> <V453000> btw if you wanted something extra to the game, update nuts :P
21:40:03  <PublicServer> <V453000> empty trains have half power
21:40:13  <PublicServer> <V453000> (bonus to refit)
21:40:22  <bon> oh right..mixed up two things I guess...but yeah 1940 vs 1950s indeed
21:40:33  <PublicServer> <V453000> :)
21:42:58  <bon> I'm kinda stuck in the middle...half still want work a bit more on existing network and other half of me want a fresh new map to try some new things again :->
21:43:29  <PublicServer> <V453000> nobody said you cant try new things on a new SL
21:44:11  <PublicServer> <mfb> 4th east ready
21:45:09  <PublicServer> <V453000> me -> sleep
21:45:11  <PublicServer> <V453000> gnite
21:45:13  <PublicServer> *** V453000 has left the game (leaving)
21:45:15  <PublicServer> <mfb> good night
21:45:19  <V453000> nai
21:45:22  <V453000> b
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21:53:57  <PublicServer> <mfb> oops
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22:06:54  <LoPo> !password
22:06:55  <PublicServer> LoPo: letups
22:07:12  <PublicServer> *** LoPo joined the game
22:07:20  <PublicServer> <LoPo> hi
22:07:42  <PublicServer> <Sturmi> hi
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22:19:22  <AndreasB> hoho, I almost went bankrupt
22:19:31  <AndreasB> Property maintenance: 2 mill
22:20:35  <AndreasB> Train running cost is about 1k a sec
22:21:13  <PublicServer> <Sturmi> our train runnin costs are about 200k a second
22:22:09  <AndreasB> DAYUMN
22:22:23  <AndreasB> Im 150k in red because I did somethjing stupiod
22:22:41  <AndreasB> 52k plus
22:22:41  <AndreasB> :D
22:22:51  <AndreasB> damn, saved myself it seems
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22:44:48  <AndreasB> I wont get over 1.4 mill :S
22:45:03  <PublicServer> <mfb> more trains?
22:46:08  <AndreasB> yeah
22:46:12  <AndreasB> 3.5 mill now
22:46:52  <PublicServer> <mfb> woah, BBH->north is completely jammed
22:47:23  <PublicServer> <Sturmi> the slh jams
22:47:29  <PublicServer> <mfb> sure
22:47:32  <PublicServer> <mfb> needs a second line in
22:47:35  <AndreasB> Down to 1.2 mill again haha
22:49:38  <AndreasB> Ah, dopot's were making jams
22:49:41  <AndreasB> or slowing down
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22:54:49  <PublicServer> <Djanxy> heh sturmi, was just about ot make that sign
22:54:55  <PublicServer> <mfb> was me
22:54:57  <PublicServer> <Djanxy> ah
22:54:59  <Sturmi> ??
22:55:01  <PublicServer> <Djanxy> anyways
22:55:04  <PublicServer> <Djanxy> 2160 LV
22:55:12  <PublicServer> <Sturmi> ah
22:55:15  <PublicServer> <mfb> the second-most production on the map. after a food processing plant
22:55:18  <PublicServer> <Djanxy> crazy
22:55:28  <PublicServer> <Sturmi> i dont cout the wheat here^^
22:55:35  <PublicServer> <mfb> actually, place 3 4 5 are fpps as well
22:55:37  <PublicServer> <Djanxy> need moar trains
22:55:52  <PublicServer> <mfb> after that comes plarthill farm
22:56:02  <PublicServer> <Sturmi> no, it needs an exclusive Line to ML first
22:56:05  <PublicServer> <mfb> ;)
22:56:19  <PublicServer> <Djanxy> improved the 01 exit btw
22:56:21  <PublicServer> <mfb> and then the feeder farm :x
22:56:35  <PublicServer> <Sturmi> oh are those creeper heads?
22:56:49  <PublicServer> <Djanxy> yeqh
22:56:56  <PublicServer> <Sturmi> tasty :D
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23:00:06  <PublicServer> <mfb> lol car wash
23:00:12  <PublicServer> <Sturmi> :D
23:08:08  <PublicServer> <Djanxy> switched a couple of lines sturmi, farm has more exclusive now
23:08:18  <PublicServer> <Sturmi> saw it
23:08:33  <PublicServer> <Sturmi> lets see if the single line is enough for the rest of the SL
23:08:36  <PublicServer> <mfb> half a side :D
23:08:50  <PublicServer> <mfb> I don't think so
23:08:52  <PublicServer> <Djanxy> missed that connection from the other side at SLH, thought it was exclusive lol
23:09:18  <PublicServer> <Djanxy> but doesnt seem so crowded from that connection
23:09:48  <PublicServer> <Djanxy> btw
23:09:58  <PublicServer> <Djanxy> hope it's ok when i just try stuff like that
23:10:09  <Sturmi> ofc
23:10:11  <PublicServer> <Djanxy> i mean, speak up if you think i do something out of line
23:10:35  <PublicServer> <Djanxy> as new around here, i dont know how you guys normally go around things :D
23:10:41  <Sturmi> as long as you sign your vandalism or at least tell us, its ok ;)
23:11:00  <PublicServer> <Djanxy> thank you
23:11:06  <PublicServer> <Djanxy> just wanted to make sure
23:11:48  <PublicServer> <Sturmi> seems to work
23:12:10  <PublicServer> <Djanxy> yeah looks better
23:13:01  <PublicServer> <Djanxy> noticed that the second line it connected to wasnt crowded at all, so figured that might as well merge with the outer one
23:13:09  <PublicServer> <mfb> fixed a missing tile there
23:14:44  <PublicServer> <Sturmi> 86 trains only on that farm :D
23:15:06  <PublicServer> <Djanxy> 120?
23:15:08  <PublicServer> <mfb> I see 120
23:15:14  <PublicServer> <mfb> -3 feeders
23:15:24  <PublicServer> <Sturmi> i mean LV trains
23:15:30  <PublicServer> <mfb> ah
23:15:32  <PublicServer> <Djanxy> ah
23:15:38  <PublicServer> <Djanxy> 2.3k now
23:15:48  <PublicServer> <mfb> that should be max
23:15:58  <PublicServer> <Djanxy> oh
23:16:36  <PublicServer> <Sturmi> good that i switched that to ro-ro
23:16:42  <PublicServer> <Djanxy> LOL
23:16:48  <PublicServer> <Djanxy> yeah
23:16:50  <PublicServer> <Sturmi> it was a terminus from _north_ before
23:17:06  <PublicServer> <Djanxy> added MOAR trains
23:17:21  <PublicServer> <mfb> 4th from BBH would be useful
23:17:23  <PublicServer> <Sturmi> the feeder farm is doing well too
23:17:25  <PublicServer> <Djanxy> almost all waiting is from feeder :D
23:17:40  <PublicServer> <mfb> those 3 lines are full and trains queue at the BBH
23:18:10  <PublicServer> <Djanxy> oh yeah
23:24:40  <PublicServer> <mfb> oh
23:24:42  <PublicServer> <Sturmi> lol
23:24:44  <PublicServer> <mfb> didn't see the new tunnels
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23:25:00  <PublicServer> <Djanxy> i was confused too :D
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23:29:40  <AndreasB> Why doesnt trains go through the correct waypoint?
23:30:16  <PublicServer> <Djanxy> what is !this ?
23:30:30  <PublicServer> <Sturmi> train detector
23:30:44  <PublicServer> <Sturmi> want to know if this connection is used at all
23:30:55  <PublicServer> <mfb> the other side is used
23:31:01  <PublicServer> <mfb> as it has the right paper orders
23:31:16  <PublicServer> <Djanxy> hmm, how does it do though ?
23:31:22  <PublicServer> <mfb> plenhill woods uses it
23:31:24  <PublicServer> <Djanxy> whati mean
23:31:26  <PublicServer> <Sturmi> my paper orders are different, so this line should not be used
23:31:33  <PublicServer> <mfb> if a train goes through, the combo gets red
23:31:35  <PublicServer> <mfb> and stays red
23:31:43  <PublicServer> <Djanxy> oki
23:33:01  <PublicServer> <Djanxy> could connect !this to it, trains sometimes stop there
23:33:23  <PublicServer> <mfb> to what?
23:33:29  <PublicServer> <Djanxy> to the unused line
23:33:36  <PublicServer> <Djanxy> with the detector
23:33:38  <PublicServer> <mfb> ah
23:33:45  <PublicServer> <Sturmi> look at it again :D
23:34:00  <PublicServer> <Djanxy> at?
23:34:06  <PublicServer> <Sturmi> it is the same line
23:34:16  <PublicServer> <Djanxy> i know
23:34:42  <PublicServer> <Djanxy> just thought it might flow better
23:34:48  <PublicServer> <Djanxy> without the merge before the tunnels
23:35:12  <PublicServer> <mfb> could be
23:35:15  <PublicServer> <Sturmi> it would just move the occasional little jam
23:35:21  <PublicServer> <Djanxy> anyways, it's rare one stops
23:37:53  <mfb-> !rcon set raw_industry_construction 1
23:38:04  <mfb-> !rcon set raw_industry_construction 2
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23:53:54  <PublicServer> <Djanxy> hmm, need 2 lines from drop to farm as well i think :)

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